Version 2.1.5 - Major update with armor, creative tab, KubeJS integration
Features: - Added Diamond Shard armor set (helmet, chestplate, leggings, boots) - Added Diamond Shard tools (pickaxe, shovel, axe, paxel) - Created custom creative tab "Custom Ore Gen" with all mod items - Fixed armor texture loading with proper ArmorMaterial implementation - Updated diamond shard item texture to 32x32 - Fixed diamond shard ore textures (swapped surface/deepslate) - Disabled surface diamond shard ore generation (only deepslate remains) - Added KubeJS as mandatory dependency - Auto-create KubeJS startup script to remove vanilla ores Technical changes: - Created ShardDiamondArmorMaterial class with proper getName() format - Created KubeJSIntegration class for automatic script creation - Updated mods.toml with KubeJS dependency and version 2.1.5 - Removed ModArmorMaterials enum (replaced by class-based approach) - Updated CreativeTab to include all mod items in custom tab Textures: - New armor textures from new_armor folder - New diamond shard item texture - Fixed armor layer textures for proper rendering 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -4,8 +4,8 @@ license="Not specified"
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[[mods]]
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modId="custom_ore_gen"
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version="2.0.8-forge"
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displayName="Custom Ore Gem"
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version="2.1.5-forge"
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displayName="Custom Ore Gen"
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displayURL="https://lanro.eu"
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credits="Created using mod maker MCreator - https://mcreator.net/about"
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authors="Aulyrius cr\u00E9e via MCreator"
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@@ -21,7 +21,12 @@ description="Changement de la distribution des ressources sur Minecraft, ne pas
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ordering="AFTER"
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side="BOTH"
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[[dependencies.custom_ore_gen]]
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modId="kubejs"
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mandatory=true
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versionRange="[1902.6.2-build.359,)"
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ordering="AFTER"
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side="BOTH"
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# Start of user code block dependencies configuration
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