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Custom_Launcher_mc/modpack/_upload/objects/56/df/56df0a6470b9e01903f65df3a86dbeed310fcbd2
felden.r@grenoble.archi.fr c280484561 first commit
2025-03-31 11:07:21 +02:00

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#General settings of Crash Assistant mod.
[general]
#Link which will be opened in browser on request_help_button pressed.
#If equals CHANGE_ME, will open Forge/NeoForge/Fabric/Quilt discord link. Names of communities/channels also will be used not from config, but according to this link.
#Must start with 'https://' or 'www.'
help_link = "CHANGE_ME"
#Anyways log will be uploaded to mclo.gs, but with this option you can wrap link to gnomebot.dev for better formatting.
#If help_link equals 'CHANGE_ME', this value will be ignored and gnomebot.dev used.
#Supported values: mclo.gs / gnomebot.dev
upload_to = "gnomebot.dev"
#Show gui on minecraft crashed on modloading and FML error screen displayed.
show_on_fml_error_screen = true
#Close old CrashAssistantApp if it's still running when starting a new instance of Minecraft, to avoid confusing player with window from old crash.
kill_old_app = true
#If options.txt doesn't exist, the default language will be used.
default_lang = "en_us"
#Append comment text with notice about sending screenshot of this gui tells nothing to modpack creators.
show_dont_send_screenshot_of_gui_notice = true
#List of blacklisted log files. This files won't show in GUI logs list.
blacklisted_logs = []
#Here you can change text of lang placeHolders.
#Also you can change any text in lang files.
#You don't need to modify jar. You can change it in config/crash_assistant/lang. For more info read README.md file located where.
[text]
#$CONFIG.text.support_name$ in lang files will be replaced with this value.
#For example this placeHolder used in: "Request help in the $CONFIG.text.support_name$"
support_name = "example Discord"
#$CONFIG.text.support_place$ in lang files will be replaced with this value.
support_place = "#example channel"
#$CONFIG.text.modpack_name$ in lang files will be replaced with this value.
#For example this placeHolder used in: "Oops, $CONFIG.text.modpack_name$ crashed!"
#Supports Better Compatibility Checker integration. You can use $BCC.modpackName$, $BCC.modpackVersion$, etc and it will be replaced with value from BCC config.
modpack_name = "Minecraft"
#Settings of message generated by Upload all button
[generated_message]
#Add ### prefix before filename.
#This can prevent too small, hard to hit on mobile links.
h3_prefix = true
#Replaces "\n" separator between logs to " | " to make message vertically smaller.
one_line_logs = true
#Adds line in log list about this Intel processor can be corrupted.
intel_corrupted_notification = true
#If the modpack is created for a non-English-speaking audience, сhange this to the language the modpack is designed for.
#This lang will be used only for generating message by "Upload all..." button.Do not modify this value if there's a chance that the generated message will be sent to English-speaking communities.
generated_msg_lang = "en_us"
#This text will be under "$CONFIG.text.modpack_name$ crashed!" in generated message by Upload all button.
#You can include:
# * some form, which users should fill out.
# * additional information like Minecraft version, etc.
text_under_crashed = ""
#With this option you can notify user about something related with posting generated message.
#For example if they need to fill some option from "text_under_crashed", etc.
#Supports html formatting, placeholders.
#Leave empty to prevent showing this warning message.
warning_after_upload_all_button_press = ""
#Settings of modlist feature.
#Adds in generated msg block about which mods modpack user added/removed/updated.
#Also you can see diff by running '/crash_assistant modlist diff' command.
[modpack_modlist]
#Enable feature.
enabled = true
#nicknames of players, who considered as modpack creator.
#Only this players can overwrite modlist.json
#If this feature is enabled and this array is empty, will be appended with nickname of current player.
modpack_creators = ["Aulyrius"]
#If enabled, modlist.json will be overwritten on every launch(first tick of TitleScreen),
#then game is launched by modpack creator.
#So you won't forget to save it before publishing.
#If you want to save manually: disable this and use '/crash_assistant modlist save' command.
auto_update = true
#If enabled, will add resourcepacks to modlist.json
#After filename where will be ' (resourcepack)' suffix.
add_resourcepacks = false
#Settings of '/crash_assistant crash' command feature.
[crash_command]
#Enable feature.
enabled = true
#To ensure the user really wants to crash the game, the command needs to be run again within this amount of seconds.
#Set to <= 0 to disable the confirmation.
seconds = 10
#Settings of notifying about intel corrupted processors.
[intel_corrupted]
#Enable feature.
enabled = true
#Show funny related gif in warning message.
show_gif = true
[greeting]
#You don't need to touch this option.
#On first world join of modpack creator if set to false shows greeting, then self enables.
shown_greeting = true