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Custom_Launcher_mc/modpack/_upload/objects/33/01/3301f61f453bd7bd243afda02252ae21bd40de23
felden.r@grenoble.archi.fr c280484561 first commit
2025-03-31 11:07:21 +02:00

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/*
This config is used to enable or disable certain structures from the BetterArcheology Mod
*/
{
// Normal buildings, ruins etc. without fossils.
"archeology_sites": {
"archeologist_camp_grassy": true,
"archeologist_camp_redsand": true,
"archeologist_camp_sand": true,
"buried_ruins_sand": true,
"catacombs": true,
"desert_obelisk": true,
"light_temple": true,
"mesa_ruins": true,
"mott": true,
"ruins_sand": true,
"stonehenge_grassy": true,
"temple_jungle": true,
"tumulus_grassy": true
},
// Underwater ruins similar to shipwrecks containing fossiliferous dirt.
"underwater_ruins": {
"underwater_0": true,
"underwater_1": true,
"underwater_2": true,
"underwater_3": true
},
// Rather small fossil sites with fossiliferous dirt.
"fossil_sites": {
"fossil_chicken": true,
"fossil_chicken_birch": true,
"fossil_creeper": true,
"fossil_jungle_0": true,
"fossil_jungle_1": true,
"fossil_sheep_0": true,
"fossil_wolf": true,
"villager_grave": true
}
}