diff --git a/modpack/GeoRealmCraft/src/config/Advancedperipherals/general.toml b/modpack/GeoRealmCraft/src/config/Advancedperipherals/general.toml deleted file mode 100644 index ec7d08b..0000000 --- a/modpack/GeoRealmCraft/src/config/Advancedperipherals/general.toml +++ /dev/null @@ -1,19 +0,0 @@ - -#Config to adjust general mod settings -[General] - #Enables the debug mode. Only enable it if needed. - enableDebugMode = false - -[Core] - #Enables initial cooldown on peripheral initialization - isInitialCooldownEnabled = true - #Determinates initial cooldown sensitive level, values lower then this value will not trigger initial cooldown - #Range: > 0 - initialCooldownSensitiveLevel = 6000 - -[Unsafe] - #By setting this value to true, I understand all operations below are danger to my adventure, and if they caused unexpected behavior in my world, I will not consider it as AP's liability - enableUnsafe = false - #Ignore turtle peripheral item's NBT when equipping. **YOU WILL LOSE ALL NBT ON THE ITEM** - ignoreTurtlePeripheralItemNBT = false - diff --git a/modpack/GeoRealmCraft/src/config/Advancedperipherals/metaphysics.toml b/modpack/GeoRealmCraft/src/config/Advancedperipherals/metaphysics.toml deleted file mode 100644 index fef8a31..0000000 --- a/modpack/GeoRealmCraft/src/config/Advancedperipherals/metaphysics.toml +++ /dev/null @@ -1,32 +0,0 @@ - -#Config for metaphysics -[Metaphysics] - #Defines energy to fuel rate - #Range: > 575 - energyToFuelRate = 575 - enableWeakAutomataCore = true - enableEndAutomataCore = true - enableHusbandryAutomataCore = true - #Defines max warp point stored in warp core. Mostly need to not allow NBT overflow error - #Range: > 1 - endAutomataCoreWarpPointLimit = 64 - #Chance that overpowered automata will break after rotation cycle - #Range: 0.0 ~ 1.0 - overpoweredAutomataBreakChance = 0.002 - #Range: 1 ~ 64 - tier1AutomataCoreInteractionRadius = 2 - #Range: 1 ~ 32 - tier1AutomataCoreMaxFuelConsumptionRate = 2 - #Range: 1 ~ 64 - tier2AutomataCoreInteractionRadius = 4 - #Range: 1 ~ 32 - tier2AutomataCoreMaxFuelConsumptionRate = 3 - #Range: 1 ~ 64 - overpoweredTier1AutomataCoreInteractionRadius = 4 - #Range: 1 ~ 32 - overpoweredTier1AutomataCoreMaxFuelConsumptionRate = 3 - #Range: 1 ~ 64 - overpoweredTier2AutomataCoreInteractionRadius = 6 - #Range: 1 ~ 32 - overpoweredTier2AutomataCoreMaxFuelConsumptionRate = 4 - diff --git a/modpack/GeoRealmCraft/src/config/Advancedperipherals/peripherals.toml b/modpack/GeoRealmCraft/src/config/Advancedperipherals/peripherals.toml deleted file mode 100644 index 34e6a21..0000000 --- a/modpack/GeoRealmCraft/src/config/Advancedperipherals/peripherals.toml +++ /dev/null @@ -1,177 +0,0 @@ - -#Peripherals config -[Peripherals] - - [Peripherals.Player_Detector] - #Enable the Player Detector or not. - enablePlayerDetector = true - #The max range of the player detector functions. If anyone use a higher range, the detector will use this max range. -1 for unlimited - #Range: > -1 - playerDetMaxRange = -1 - #Activates the "getPlayerPos" function of the Player Detector - enablePlayerPosFunction = true - #Adds more information to `getPlayerPos` of the Player Detector. Like rotation and dimension - morePlayerInformation = true - #If true, the player detector can observe players which aren't in the same dimension as the detector itself. `playerDetMaxRange` needs to be infinite(-1) for it to work. - chatBoxMultiDimensional = true - #If true, add random error to `getPlayerPos` player position that varies based on how far the player is from the detector. Prevents getting the exact position of players far from the detector. - enablePlayerPosRandomError = false - #The maximum amount of error (in blocks) that can be applied to each axis of the player's position. - #Range: > 0 - playerPosRandomErrorAmount = 1000 - #If random error is enabled: this is the maximum range at which an exact player position is returned, before random error starts to be applied. - #Range: > 0 - playerPosPreciseMaxRange = 100 - - [Peripherals.Energy_Detector] - #Enable the Energy Detector or not. - enableEnergyDetector = true - #Defines the maximum energy flow of the energy detector. - #Range: > 1 - energyDetectorMaxFlow = 2147483647 - - [Peripherals.NBT_Storage] - #Enable the nbt storage block or not - enableNBTStorage = true - #Defines max nbt string length that can be stored in nbt storage - #Range: > 0 - nbtStorageMaxSize = 1048576 - - [Peripherals.Chunky_Turtle] - #Enable the Chunky Turtle or not. - enableChunkyTurtle = true - #Time in seconds, while loaded chunk can be consider as valid without touch - #Range: > 60 - chunkLoadValidTime = 600 - #Radius in chunks a single chunky turtle will load. The default value (0) only loads the chunk the turtle is in, 1 would also load the 8 surrounding chunks (9 in total) and so on - #Range: 0 ~ 16 - chunkyTurtleRadius = 0 - - [Peripherals.Chat_Box] - #Enable the Chat Box or not. - enableChatBox = true - #Defines default chatbox prefix - defaultChatBoxPrefix = "AP" - #Defines the maximal range of the chat box in blocks. -1 for infinite. If the range is not -1, players in other dimensions won't able to receive messages - #Range: -1 ~ 30000000 - chatBoxMaxRange = -1 - #If true, the chat box is able to send messages to other dimensions than its own - chatBoxMultiDimensional = true - #If true, the chat box cannot use 'run_command' action - chatBoxPreventRunCommand = false - #If true, the chat box will wrap and execute 'run_command' or 'suggest_command' action with zero permission, in order to prevent operators accidently run dangerous commands. - chatBoxWrapCommand = true - #These commands below will not be able to send by 'run_command' or 'suggest_command' action. It will match as prefix if starts with '/', other wise use regex pattern - chatBoxBannedCommands = ["/execute", "/op", "/deop", "/gamemode", "/gamerule", "/stop", "/give", "/fill", "/setblock", "/summon", "/whitelist", "^/ban-(?:ip)?\\s*", "^/pardon-(?:ip)?\\s*", "^/save-(?:on|off)\\s*"] - - [Peripherals.ME_Bridge] - #Enable the Me Bridge or not. - enableMeBridge = true - #Power consumption per tick. - #Range: > 0 - mePowerConsumption = 10 - - [Peripherals.RS_Bridge] - #Enable the Rs Bridge or not. - enableRsBridge = true - #Power consumption per tick. - #Range: > 0 - rsPowerConsumption = 10 - - [Peripherals.Environment_Detector] - #Enable the Environment Detector or not. - enableEnvironmentDetector = true - - [Peripherals.AR_Controller] - #Enable the AR goggles or not. - enableARGoggles = true - - [Peripherals.Inventory_Manager] - #Enable the inventory manager or not. - enableInventoryManager = true - - [Peripherals.Redstone_Integrator] - #Enable the redstone integrator or not. - enableRedstoneIntegrator = true - - [Peripherals.Block_Reader] - #Enable the block reader or not. - enableBlockReader = true - - [Peripherals.Geo_Scanner] - #Enable the geo scanner or not. - enableGeoScanner = true - - [Peripherals.Colony_Integrator] - #Enable the colony integrator or not. - enableColonyIntegrator = true - - [Peripherals.Compass_Turtle] - #Enable the compass turtle or not. - enableCompassTurtle = true - #The maximum distance the compass can locate accurately with in each axis. - #Range: 0 ~ 8 - compassAccurePlaceRadius = 3 - #The free distance the compass can locate accurately with in each axis. - #Range: 0 ~ 4 - compassAccurePlaceFreeRadius = 1 - - [Peripherals.Powered_Peripherals] - #Enable RF storage for peripherals, that could use it - enablePoweredPeripherals = false - #Defines max energy storage in any powered peripheral - #Range: > 1000000 - poweredPeripheralMaxEnergyStored = 100000000 - - [Peripherals.Pocket_Peripherals] - #If true, pockets will have infinite fuel - disablePocketFuelConsumption = true - - [Peripherals.Operations] - #Range: > 1000 - digCooldown = 1000 - #Range: > 0 - digCost = 1 - #Range: > 1000 - useOnBlockCooldown = 5000 - #Range: > 0 - useOnBlockCost = 1 - #Range: > 1000 - suckCooldown = 1000 - #Range: > 0 - suckCost = 1 - #Range: > 1000 - useOnAnimalCooldown = 2500 - #Range: > 0 - useOnAnimalCost = 10 - #Range: > 1000 - captureAnimalCooldown = 50000 - #Range: > 0 - captureAnimalCost = 100 - #Range: > 1000 - warpCooldown = 1000 - #Range: > 0 - warpCost = 1 - #Range: > 1000 - accurePlaceCooldown = 1000 - #Range: > 0 - accurePlaceCost = 1 - #Range: > 1000 - scanBlocksCooldown = 2000 - #Range: > 1 - scanBlocksMaxFreeRadius = 8 - #Range: > 1 - scanBlocksMaxCostRadius = 16 - #Range: 0.1 ~ 1.7976931348623157E308 - scanBlocksExtraBlockCost = 0.17 - #Range: > 1000 - scanEntitiesCooldown = 2000 - #Range: > 1 - scanEntitiesMaxFreeRadius = 8 - #Range: > 1 - scanEntitiesMaxCostRadius = 16 - #Range: 0.1 ~ 1.7976931348623157E308 - scanEntitiesExtraBlockCost = 0.17 - #Range: > 1000 - chatMessageCooldown = 1000 - diff --git a/modpack/GeoRealmCraft/src/config/Advancedperipherals/world.toml b/modpack/GeoRealmCraft/src/config/Advancedperipherals/world.toml deleted file mode 100644 index b9f2005..0000000 --- a/modpack/GeoRealmCraft/src/config/Advancedperipherals/world.toml +++ /dev/null @@ -1,13 +0,0 @@ - -#Config to adjust world settings -[World] - #Enable the villager structures for the computer scientist. - enableVillagerStructures = true - #Gives the ap documentation to new players. - givePlayerBookOnJoin = true - #The weight of the villager structures. - #Range: 0 ~ 16000 - villagerStructureWeight = 10 - #Enable new wandering trader trades. - enableWanderingTraderTrades = true - diff --git a/modpack/GeoRealmCraft/src/config/CoroUtil/General.toml b/modpack/GeoRealmCraft/src/config/CoroUtil/General.toml deleted file mode 100644 index 2aedafb..0000000 --- a/modpack/GeoRealmCraft/src/config/CoroUtil/General.toml +++ /dev/null @@ -1,10 +0,0 @@ - -#General mod settings -[general] - #logging - useLoggingLog = true - #- - useLoggingDebug = false - #- - useLoggingError = true - diff --git a/modpack/GeoRealmCraft/src/config/DistantHorizons.toml b/modpack/GeoRealmCraft/src/config/DistantHorizons.toml deleted file mode 100644 index 0b3eac2..0000000 --- a/modpack/GeoRealmCraft/src/config/DistantHorizons.toml +++ /dev/null @@ -1,780 +0,0 @@ -_version = 3 - -[client] - # - # Should Distant Horizon's config button appear in Minecraft's options screen next to the fov slider? - showDhOptionsButtonInMinecraftUi = true - - [client.advanced] - - [client.advanced.graphics] - - [client.advanced.graphics.quality] - # - # The radius of the mod's render distance. (measured in chunks) - lodChunkRenderDistanceRadius = 256 - # - # This indicates how quickly LODs decrease in quality the further away they are. - # Higher settings will render higher quality fake chunks farther away, - # but will increase memory and GPU usage. - horizontalQuality = "MEDIUM" - # - # What is the maximum detail LODs should be drawn at? - # Higher settings will increase memory and GPU usage. - # - # CHUNK: render 1 LOD for each Chunk. - # HALF_CHUNK: render 4 LODs for each Chunk. - # FOUR_BLOCKS: render 16 LODs for each Chunk. - # TWO_BLOCKS: render 64 LODs for each Chunk. - # BLOCK: render 256 LODs for each Chunk (width of one block). - # - # Lowest Quality: CHUNK - # Highest Quality: BLOCK - maxHorizontalResolution = "BLOCK" - # - # This indicates how well LODs will represent - # overhangs, caves, floating islands, etc. - # Higher options will make the world more accurate, butwill increase memory and GPU usage. - # - # Lowest Quality: HEIGHT_MAP - # Highest Quality: EXTREME - verticalQuality = "MEDIUM" - # - # How should LOD transparency be handled. - # - # COMPLETE: LODs will render transparent. - # FAKE: LODs will be opaque, but shaded to match the blocks underneath. - # DISABLED: LODs will be opaque. - transparency = "COMPLETE" - # - # What blocks shouldn't be rendered as LODs? - # - # NONE: Represent all blocks in the LODs - # NON_COLLIDING: Only represent solid blocks in the LODs (tall grass, torches, etc. won't count for a LOD's height) - blocksToIgnore = "NON_COLLIDING" - # - # Should the blocks underneath avoided blocks gain the color of the avoided block? - # - # True: a red flower will tint the grass below it red. - # False: skipped blocks will not change color of surface below them. - tintWithAvoidedBlocks = true - # - # What the value should vanilla Minecraft's texture LodBias be? - # If set to 0 the mod wont overwrite vanilla's default (which so happens to also be 0) - lodBias = "0.0" - # - # How should LODs be shaded? - # - # AUTO: Uses the same side shading as vanilla Minecraft blocks. - # ENABLED: Simulates Minecraft's block shading for LODs. - # Can be used to force LOD shading when using some shaders. - # DISABLED: All LOD sides will be rendered with the same brightness. - lodShading = "AUTO" - # - # How should the sides and bottom of grass block LODs render? - # - # AS_GRASS: all sides of dirt LOD's render using the top (green) color. - # FADE_TO_DIRT: sides fade from grass to dirt. - # AS_DIRT: sides render entirely as dirt. - grassSideRendering = "FADE_TO_DIRT" - # - # If true LODs will fade away as you get closer to them. - # If false LODs will cut off abruptly at a set distance from the camera. - # This setting is affected by the vanilla overdraw prevention config. - ditherDhFade = true - # - # How should vanilla Minecraft fade into Distant Horizons LODs? - # - # NONE: Fastest, there will be a pronounced border between DH and MC rendering. - # SINGLE_PASS: Fades after MC's transparent pass, opaque blocks underwater won't be faded. - # DOUBLE_PASS: Slowest, fades after both MC's opaque and transparent passes, provides the smoothest transition. - vanillaFadeMode = "DOUBLE_PASS" - # - # How bright LOD colors are. - # - # 0 = black - # 1 = normal - # 2 = near white - brightnessMultiplier = "1.0" - # - # How saturated LOD colors are. - # - # 0 = black and white - # 1 = normal - # 2 = very saturated - saturationMultiplier = "1.0" - - [client.advanced.graphics.ssao] - # - # Enable Screen Space Ambient Occlusion - enableSsao = true - # - # Determines how many points in space are sampled for the occlusion test. - # Higher numbers will improve quality and reduce banding, but will increase GPU load. - sampleCount = 6 - # - # Determines the radius Screen Space Ambient Occlusion is applied, measured in blocks. - radius = "4.0" - # - # Determines how dark the Screen Space Ambient Occlusion effect will be. - strength = "0.2" - # - # Increasing the value can reduce banding at the cost of reducing the strength of the effect. - bias = "0.02" - # - # Determines how dark the occlusion shadows can be. - # 0 = totally black at the corners - # 1 = no shadow - minLight = "0.25" - # - # The radius, measured in pixels, that blurring is calculated for the SSAO. - # Higher numbers will reduce banding at the cost of GPU performance. - blurRadius = 2 - - [client.advanced.graphics.genericRendering] - # - # If true non terrain objects will be rendered in DH's terrain. - # This includes beacon beams and clouds. - enableGenericRendering = true - # - # If true LOD beacon beams will be rendered. - enableBeaconRendering = true - # - # Sets the maximum height at which beacons will render.This will only affect new beacons coming into LOD render distance.Beacons currently visible in LOD chunks will not be affected. - beaconRenderHeight = 6000 - # - # If true LOD clouds will be rendered. - enableCloudRendering = false - # - # Can be disabled to use much slower but more compatible direct rendering. - # Disabling this can be used to fix some crashes on Mac. - enableInstancedRendering = true - - [client.advanced.graphics.fog] - # - # Determines if fog is drawn on DH LODs. - enableDhFog = true - # - # What color should fog use? - # - # USE_WORLD_FOG_COLOR: Use the world's fog color. - # USE_SKY_COLOR: Use the sky's color. - colorMode = "USE_WORLD_FOG_COLOR" - # - # Should Minecraft's fog render? - # Note: Other mods may conflict with this setting. - enableVanillaFog = false - # - # At what distance should the far fog start? - # - # 0.0: Fog starts at the player's position. - # 1.0: Fog starts at the closest edge of the vanilla render distance. - # 1.414: Fog starts at the corner of the vanilla render distance. - farFogStart = "0.4" - # - # Where should the far fog end? - # - # 0.0: Fog ends at player's position. - # 1.0: Fog ends at the closest edge of the vanilla render distance. - # 1.414: Fog ends at the corner of the vanilla render distance. - farFogEnd = "1.0" - # - # What is the minimum fog thickness? - # - # 0.0: No fog. - # 1.0: Fully opaque fog. - farFogMin = "0.0" - # - # What is the maximum fog thickness? - # - # 0.0: No fog. - # 1.0: Fully opaque fog. - farFogMax = "1.0" - # - # How should the fog thickness should be calculated? - # - # LINEAR: Linear based on distance (will ignore 'density') - # EXPONENTIAL: 1/(e^(distance*density)) - # EXPONENTIAL_SQUARED: 1/(e^((distance*density)^2) - farFogFalloff = "EXPONENTIAL_SQUARED" - # - # Used in conjunction with the Fog Falloff. - farFogDensity = "2.5" - - [client.advanced.graphics.fog.heightFog] - # - # How should height effect the fog thickness? - # Note: height fog is combined with the other fog settings. - # - # SPHERICAL: Fog is calculated based on camera distance. - # CYLINDRICAL: Ignore height, fog is calculated based on horizontal distance. - # - # MAX: max(heightFog, farFog) - # ADDITION: heightFog + farFog - # MULTIPLY: heightFog * farFog - # INVERSE_MULTIPLY: 1 - (1-heightFog) * (1-farFog) - # LIMITED_ADDITION: farFog + max(farFog, heightFog) - # MULTIPLY_ADDITION: farFog + farFog * heightFog - # INVERSE_MULTIPLY_ADDITION: farFog + 1 - (1-heightFog) * (1-farFog) - # AVERAGE: farFog*0.5 + heightFog*0.5 - heightFogMixMode = "SPHERICAL" - # - # Where should the height fog start? - # - # ABOVE_CAMERA: Height fog starts at the camera and goes towards the sky - # BELOW_CAMERA: Height fog starts at the camera and goes towards the void - # ABOVE_AND_BELOW_CAMERA: Height fog starts from the camera to goes towards both the sky and void - # ABOVE_SET_HEIGHT: Height fog starts from a set height and goes towards the sky - # BELOW_SET_HEIGHT: Height fog starts from a set height and goes towards the void - # ABOVE_AND_BELOW_SET_HEIGHT: Height fog starts from a set height and goes towards both the sky and void - heightFogDirection = "BELOW_SET_HEIGHT" - # - # If the height fog is calculated around a set height, what is that height position? - heightFogBaseHeight = "80.0" - # - # Should the start of the height fog be offset? - # - # 0.0: Fog start with no offset. - # 1.0: Fog start with offset of the entire world's height. (Includes depth) - heightFogStart = "0.0" - # - # Should the end of the height fog be offset? - # - # 0.0: Fog end with no offset. - # 1.0: Fog end with offset of the entire world's height. (Include depth) - heightFogEnd = "0.6" - # - # What is the minimum fog thickness? - # - # 0.0: No fog. - # 1.0: Fully opaque fog. - heightFogMin = "0.0" - # - # What is the maximum fog thickness? - # - # 0.0: No fog. - # 1.0: Fully opaque fog. - heightFogMax = "1.0" - # - # How should the height fog thickness should be calculated? - # - # LINEAR: Linear based on height (will ignore 'density') - # EXPONENTIAL: 1/(e^(height*density)) - # EXPONENTIAL_SQUARED: 1/(e^((height*density)^2) - heightFogFalloff = "EXPONENTIAL_SQUARED" - # - # What is the height fog's density? - heightFogDensity = "20.0" - - [client.advanced.graphics.noiseTexture] - # - # Should a noise texture be applied to LODs? - # - # This is done to simulate textures and make the LODs appear more detailed. - enableNoiseTexture = true - # - # How many steps of noise should be applied to LODs? - noiseSteps = 4 - # - # How intense should the noise should be? - noiseIntensity = "5.0" - # - # Defines how far should the noise texture render before it fades away. (in blocks) - # Set to 0 to disable noise from fading away - noiseDropoff = 1024 - - [client.advanced.graphics.culling] - # - # Determines how far from the camera Distant Horizons will start rendering. - # Measured as a percentage of the vanilla render distance. - # - # 0 = auto, overdraw will change based on the vanilla render distance. - # - # Higher values will prevent LODs from rendering behind vanilla blocks at a higher distance, - # but may cause holes in the world. - # Holes are most likely to appear when flying through unloaded terrain. - # - # Increasing the vanilla render distance increases the effectiveness of this setting. - overdrawPrevention = "0.0" - # - # If enabled caves won't be rendered. - # - # Note: for some world types this can cause - # overhangs or walls for floating objects. - # Tweaking the caveCullingHeight, can resolve some - # of those issues. - enableCaveCulling = false - # - # At what Y value should cave culling start? - # Lower this value if you get walls for areas with 0 light. - caveCullingHeight = 60 - # - # If false all beacons near the camera won't be drawn to prevent vanilla overdraw. - # If true all beacons will be rendered. - # - # Generally this should be left as true. It's main purpose is for debugging - # beacon updating/rendering. - disableBeaconDistanceCulling = true - # - # If true LODs outside the player's camera - # aren't drawn, increasing GPU performance. - # - # If false all LODs are drawn, even those behind - # the player's camera, decreasing GPU performance. - # - # Disable this if you see LODs disappearing at the corners of your vision. - disableFrustumCulling = false - # - # Identical to the other frustum culling option - # only used when a shader mod is present using the DH API - # and the shadow pass is being rendered. - # - # Disable this if shadows render incorrectly. - disableShadowPassFrustumCulling = false - # - # A comma separated list of block resource locations that won't be rendered by DH. - # Air is always included in this list. - # Requires a restart to change. - ignoredRenderBlockCsv = "minecraft:barrier,minecraft:structure_void,minecraft:light,minecraft:tripwire,minecraft:brown_mushroom" - # - # A comma separated list of block resource locations that shouldn't be rendered - # if they are in a 0 sky light underground area. - # Air is always included in this list. - # Requires a restart to change. - ignoredRenderCaveBlockCsv = "minecraft:glow_lichen,minecraft:rail,minecraft:water,minecraft:lava,minecraft:bubble_column,minecraft:cave_vines_plant,minecraft:vine,minecraft:cave_vines,minecraft:short_grass,minecraft:tall_grass,minecraft:small_dripleaf,minecraft:big_dripleaf,minecraft:big_dripleaf_stem,minecraft:sculk_vein" - - [client.advanced.graphics.experimental] - # - # This is the earth size ratio when applying the curvature shader effect. - # Note: Enabling this feature may cause rendering bugs. - # - # 0 = flat/disabled - # 1 = 1 to 1 (6,371,000 blocks) - # 100 = 1 to 100 (63,710 blocks) - # 10000 = 1 to 10000 (637.1 blocks) - # - # Note: Due to current limitations, the min value is 50 - # and the max value is 5000. Any values outside this range - # will be set to 0 (disabled). - earthCurveRatio = 0 - - [client.advanced.multiplayer] - # - # How should multiplayer save folders should be named? - # - # NAME_ONLY: Example: "Minecraft Server" - # IP_ONLY: Example: "192.168.1.40" - # NAME_IP: Example: "Minecraft Server IP 192.168.1.40" - # NAME_IP_PORT: Example: "Minecraft Server IP 192.168.1.40:25565"NAME_IP_PORT_MC_VERSION: Example: "Minecraft Server IP 192.168.1.40:25565 GameVersion 1.16.5" - serverFolderNameMode = "NAME_ONLY" - - [client.advanced.autoUpdater] - # - # Automatically check for updates on game launch? - enableAutoUpdater = true - # - # Should Distant Horizons silently, automatically download and install new versions? - # This setting is force disabled on dedicated servers for stability reasons. - enableSilentUpdates = false - # - # If DH should use the nightly (provided by Gitlab), or stable (provided by Modrinth) build. - # If [AUTO] is selected DH will update to new stable releases if the current jar is a stable jar - # and will update to new nightly builds if the current jar is a nightly jar (IE the version number ends in '-dev'). - updateBranch = "AUTO" - - [client.advanced.debugging] - # - # What renderer is active? - # - # DEFAULT: Default lod renderer - # DEBUG: Debug testing renderer - # DISABLED: Disable rendering - rendererMode = "DEFAULT" - # - # Should specialized colors/rendering modes be used? - # - # OFF: LODs will be drawn with their normal colors. - # SHOW_DETAIL: LODs' color will be based on their detail level. - # SHOW_BLOCK_MATERIAL: LODs' color will be based on their material. - # SHOW_OVERLAPPING_QUADS: LODs will be drawn with total white, but overlapping quads will be drawn with red. - debugRendering = "OFF" - # - # If enabled this will disable (most) vanilla Minecraft rendering. - # - # NOTE: Do not report any issues when this mode is on! - # This setting is only for fun and debugging. - # Mod compatibility is not guaranteed. - lodOnlyMode = false - # - # If enabled the LODs will render as wireframe. - renderWireframe = false - # - # If true the F8 key can be used to cycle through the different debug modes. - # and the F6 key can be used to enable and disable LOD rendering. - enableDebugKeybindings = false - # - # Stops vertex colors from being passed. - # Useful for debugging shaders - enableWhiteWorld = false - # - # If true overlapping quads will be rendered as bright red for easy identification. - # If false the quads will be rendered normally. - showOverlappingQuadErrors = false - # - # If true OpenGL Buffer garbage collection will be logged - # this also includes the number of live buffers. - logBufferGarbageCollection = false - - [client.advanced.debugging.debugWireframe] - # - # If enabled, various wireframes for debugging internal functions will be drawn. - # - # NOTE: There WILL be performance hit! - # Additionally, only stuff that's loaded after you enable this - # will render their debug wireframes. - enableRendering = false - # - # Render queued world gen tasks? - showWorldGenQueue = false - # - # Render queued network sync on load tasks? - showNetworkSyncOnLoadQueue = false - # - # Render LOD section status? - showRenderSectionStatus = false - # - # A white box will be drawn when an LOD starts rendering - # and a purple box when an LOD stops rendering. - # - # This can be used to debug Quad Tree holes. - showRenderSectionToggling = false - # - # Render Quad Tree Rendering status? - showQuadTreeRenderStatus = false - # - # Render full data update/lock status? - showFullDataUpdateStatus = false - - [client.advanced.debugging.openGl] - # - # Requires a reboot to change. - overrideVanillaGLLogger = true - # - # Defines how OpenGL errors are handled. - # May incorrectly catch OpenGL errors thrown by other mods. - # - # IGNORE: Do nothing. - # LOG: write an error to the log. - # LOG_THROW: write to the log and throw an exception. - # Warning: this should only be enabled when debugging the LOD renderer - # as it may break Minecraft's renderer when an exception is thrown. - glErrorHandlingMode = "IGNORE" - # - # Massively reduces FPS. - # Should only be used if mysterious EXCEPTION_ACCESS_VIOLATION crashes are happening in DH's rendering code for troubleshooting. - validateBufferIdsBeforeRendering = false - - [client.advanced.debugging.f3Screen] - # - # Shows info about each thread pool. - showPlayerPos = true - # - # Defines what internal detail level the player position will be shown as. - # Internal detail level means: 6 = 1x1 block, 7 = 2x2 blocks, etc. - playerPosSectionDetailLevel = 6 - # - # Shows info about each thread pool. - showThreadPools = true - # - # Shows the combined memory use and array counts for all DH pooled objects. - showCombinedObjectPools = false - # - # Shows the memory use and array counts for each DH object pool. - showSeparatedObjectPools = false - # - # Shows how many chunks are queud for processing and the max count that can be queued. - showQueuedChunkUpdateCount = true - # - # Shows what levels are loaded and world gen/rendering info about those levels. - showLevelStatus = true - - [client.advanced.debugging.exampleConfigScreen] - boolTest = false - byteTest = "8" - intTest = 69420 - doubleTest = "420.69" - shortTest = "69" - longTest = "42069" - floatTest = "0.42069" - stringTest = "Test input box" - listTest = ["option 1", "option 2", "option 3"] - mapTest = "{}" - linkableTest = 420 - -[common] - - [common.worldGenerator] - # - # Should Distant Horizons slowly generate LODs - # outside the vanilla render distance? - # Depending on the generator mode, this will import existing chunks - # and/or generating missing chunks. - enableDistantGeneration = true - # - # How detailed should LODs be generated outside the vanilla render distance? - # - # PRE_EXISTING_ONLY - # Only create LOD data for already generated chunks. - # - # - # SURFACE - # Generate the world surface, - # this does NOT include trees, - # or structures. - # - # FEATURES - # Generate everything except structures. - # WARNING: This may cause world generator bugs or instability when paired with certain world generator mods. - # - # INTERNAL_SERVER - # Ask the local server to generate/load each chunk. - # This is the most compatible and will generate structures correctly, - # but may cause server/simulation lag. - # Note: unlike other modes this option DOES save generated chunks to - # Minecraft's region files. - distantGeneratorMode = "FEATURES" - # - # How should distant generator progress be displayed? - # - # OVERLAY: may be the same as CHAT for some Minecraft versions - # CHAT - # LOG - # DISABLED - showGenerationProgress = "OVERLAY" - # - # How often should the distant generator progress be displayed? - generationProgressDisplayIntervalInSeconds = 5 - # - # For how many seconds should instructions for disabling the distant generator progress be displayed? - # Setting this to 0 hides the instructional message so the world gen progress is shown immediately when it starts. - generationProgressDisableMessageDisplayTimeInSeconds = 20 - - [common.lodBuilding] - # - # Enabling this will drastically increase chunk processing time - # and you may need to increase your CPU load to handle it. - # - # Normally DH will attempt to skip creating LODs for chunks it's already seen - # and that haven't changed. - # - # However sometimes that logic incorrectly prevents LODs from being updated. - # Disabling this check may fix issues where LODs aren't updated after - # blocks have been changed. - disableUnchangedChunkCheck = false - # - # What algorithm should be used to compress new LOD data? - # This setting will only affect new or updated LOD data, - # any data already generated when this setting is changed will be - # unaffected until it needs to be re-written to the database. - # - # UNCOMPRESSED - # Should only be used for testing, is worse in every way vs [LZ4]. - # Expected Compression Ratio: 1.0 - # Estimated average DTO read speed: 1.64 milliseconds - # Estimated average DTO write speed: 12.44 milliseconds - # - # LZ4 - # A good option if you're CPU limited and have plenty of hard drive space. - # Expected Compression Ratio: 0.36 - # Estimated average DTO read speed: 1.85 ms - # Estimated average DTO write speed: 9.46 ms - # - # LZMA2 - # Slow but very good compression. - # Expected Compression Ratio: 0.14 - # Estimated average DTO read speed: 11.89 ms - # Estimated average DTO write speed: 192.01 ms - dataCompression = "LZMA2" - # - # How should block data be compressed when creating LOD data? - # This setting will only affect new or updated LOD data, - # any data already generated when this setting is changed will be - # unaffected until it is modified or re-loaded. - # - # MERGE_SAME_BLOCKS - # Every block/biome change is recorded in the database. - # This is what DH 2.0 and 2.0.1 all used by default and will store a lot of data. - # Expected Compression Ratio: 1.0 - # - # VISUALLY_EQUAL - # Only visible block/biome changes are recorded in the database. - # Hidden blocks (IE ores) are ignored. - # Expected Compression Ratio: 0.7 - worldCompression = "VISUALLY_EQUAL" - # - # True: Recalculate chunk height maps before chunks can be used by DH. - # This can fix problems with worlds created by World Painter or - # other external tools where the heightmap format may be incorrect. - # False: Assume any height maps handled by Minecraft are correct. - # - # Fastest: False - # Most Compatible: True - recalculateChunkHeightmaps = false - # - # If true LOD generation for pre-existing chunks will attempt to pull the lighting data - # saved in Minecraft's Region files. - # If false DH will pull in chunks without lighting and re-light them. - # - # Setting this to true will result in faster LOD generation - # for already generated worlds, but is broken by most lighting mods. - # - # Set this to false if LODs are black. - pullLightingForPregeneratedChunks = false - # - # When DH pulls in pre-existing chunks it will attempt to - # run any missing world generation steps; for example: - # if a chunk has the status SURFACE, DH will skip BIOMES - # and SURFACE, but will run FEATURES. - # - # However if for some reason the chunks are malformed - # or there's some other issue that causes the status - # to be incorrect that can either cause world gen - # lock-ups and/or crashes. - # If either of those happen try setting this to True. - assumePreExistingChunksAreFinished = false - - [common.lodBuilding.experimental] - # - # When active DH will attempt to fill missing LOD data - # with any data that is present in the tree, preventing holes when moving - # when a N-sized generator (or server) is active. - # - # This is only used when N-sized world generation is available - # and/or when on a server where [generateOnlyInHighestDetail] is false. - # - # Experimental: - # Enabling this option will increase CPU and harddrive use - # and may cause rendering bugs. - upsampleLowerDetailLodsToFillHoles = false - - [common.multiThreading] - # - # How many threads should be used by Distant Horizons? - numberOfThreads = 8 - # - # A value between 1.0 and 0.0 that represents the percentage - # of time each thread can run before going idle. - # - # This can be used to reduce CPU usage if the thread count - # is already set to 1 for the given option, or more finely - # tune CPU performance. - threadRunTimeRatio = "1.0" - - [common.logging] - # - # If enabled, the mod will log information about the world generation process. - # This can be useful for debugging. - logWorldGenEvent = "LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE" - # - # If enabled, the mod will log performance about the world generation process. - # This can be useful for debugging. - logWorldGenPerformance = "LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE" - # - # If enabled, the mod will log information about the world generation process. - # This can be useful for debugging. - logWorldGenLoadEvent = "LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE" - # - # If enabled, the mod will log information about the renderer buffer process. - # This can be useful for debugging. - logRendererBufferEvent = "DISABLED" - # - # If enabled, the mod will log information about the renderer OpenGL process. - # This can be useful for debugging. - logRendererGLEvent = "DISABLED" - # - # If enabled, the mod will log information about network operations. - # This can be useful for debugging. - logNetworkEvent = "LOG_ERROR_TO_CHAT_AND_INFO_TO_FILE" - - [common.logging.warning] - # - # If enabled, a chat message will be displayed if Java doesn't have enough - # memory allocated to run DH well. - showLowMemoryWarningOnStartup = true - # - # If enabled, a chat message will be displayed if DH detects - # that any pooled objects have been garbage collected. - showPoolInsufficientMemoryWarning = true - # - # If enabled, a chat message will be displayed if vanilla MC's - # render distance is higher than the recommended amount. - showHighVanillaRenderDistanceWarning = true - # - # If enabled, a chat message will be displayed when a replay is started - # giving some basic information about how DH will function. - showReplayWarningOnStartup = true - # - # If enabled, a chat message will be displayed when DH has too many chunks - # queued for updating. - showUpdateQueueOverloadedChatWarning = false - # - # If enabled, a chat message will be displayed when a potentially problematic - # mod is installed alongside DH. - showModCompatibilityWarningsOnStartup = true - -[server] - # - # Makes the server send level keys for each world. - # Disable this if you use alternative ways to send level keys. - sendLevelKeys = true - # - # Prefix of the level keys sent to the clients. - # If the mod is running behind a proxy, each backend should use a unique value. - # If this value is empty, level key will be based on the server's seed hash. - levelKeyPrefix = "" - # - # How many LOD generation requests per second should a client send? - # Also limits the number of client requests allowed to stay in the server's queue. - generationRequestRateLimit = 20 - # - # Defines the distance allowed to generate around the player. - maxGenerationRequestDistance = 4096 - # - # Defines the X-coordinate of the central point for generation boundaries, in blocks. - generationBoundsX = 0 - # - # Defines the Z-coordinate of the central point for generation boundaries, in blocks. - generationBoundsZ = 0 - # - # Defines the radius around the central point within which generation is allowed, in blocks. - # If this value is set to 0, generation bounds are disabled. - generationBoundsRadius = 0 - # - # If true, clients will receive real-time LOD updates for chunks outside the client's render distance. - enableRealTimeUpdates = true - # - # Defines the distance the player will receive updates around. - realTimeUpdateDistanceRadiusInChunks = 256 - # - # If true, clients will receive updated LODs when joining or loading new LODs. - synchronizeOnLoad = true - # - # How many LOD sync requests per second should a client send? - # Also limits the amount of player's requests allowed to stay in the server's queue. - syncOnLoadRateLimit = 50 - # - # Defines the distance allowed to be synchronized around the player. - # Should be the same or larger than maxGenerationRequestDistance in most cases. - maxSyncOnLoadRequestDistance = 4096 - # - # Maximum speed for uploading LODs to the clients, in KB/s. - # Value of 0 disables the limit. - maxDataTransferSpeed = 500 - - [server.experimental] - # - # When enabled on the client, this allows loading lower detail levels as needed to speed up terrain generation. - # This must also be enabled on the server; otherwise, it will have no effect. - # For better performance when switching LOD detail levels, enabling [upsampleLowerDetailLodsToFillHoles] is recommended. - enableNSizedGeneration = false - diff --git a/modpack/GeoRealmCraft/src/config/EnderStorage.cfg b/modpack/GeoRealmCraft/src/config/EnderStorage.cfg deleted file mode 100644 index df6c551..0000000 --- a/modpack/GeoRealmCraft/src/config/EnderStorage.cfg +++ /dev/null @@ -1,14 +0,0 @@ -# The RegistryName for the Item to lock EnderChests and Tanks. -S:"personalItem"="minecraft:diamond" - -# Causes chests to lose personal settings and drop the diamond on break. -B:"anarchyMode"=false - -# The size of each inventory of EnderStorage, 0 = 3x3, 1 = 3x9, 2 = 6x9, default = 1 -I:"item_storage_size"=1 - -# Disables the tank on top of creators heads. -B:"disableCreatorVisuals"=false - -# Enable this to make EnderStorage use vanilla's EnderChest sounds instead of the standard chest. -B:"useVanillaEnderChestsSounds"=false diff --git a/modpack/GeoRealmCraft/src/config/Hud Texts/variables/day_counter.txt b/modpack/GeoRealmCraft/src/config/Hud Texts/variables/day_counter.txt deleted file mode 100644 index 5f693da..0000000 --- a/modpack/GeoRealmCraft/src/config/Hud Texts/variables/day_counter.txt +++ /dev/null @@ -1,8 +0,0 @@ -{ - "Day Counter Variables": { - "Variables": { - "Player days": "$player_days$", - "Server days": "$server_days$" - } - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/Hud Texts/variables/formatting.txt b/modpack/GeoRealmCraft/src/config/Hud Texts/variables/formatting.txt deleted file mode 100644 index 85b30a3..0000000 --- a/modpack/GeoRealmCraft/src/config/Hud Texts/variables/formatting.txt +++ /dev/null @@ -1,30 +0,0 @@ -{ - "Hud Texts Formatting": { - "Colors": { - "White": "$f$", - "Black": "$0$", - "Dark Gray": "$8$", - "Gray": "$7$", - "Dark Blue": "$1$", - "Blue": "$9$", - "Dark Green": "$2$", - "Green": "$a$", - "Dark Aqua": "$3$", - "Aqua": "$b$", - "Dark Red": "$4$", - "Red": "$c$", - "Dark Purple": "$5$", - "Light Purple": "$d$", - "Gold": "$6$", - "Yellow": "$e$" - }, - "Formats": { - "Underline": "$u$", - "Bold": "$l$", - "Italic": "$o$", - "Strikethrough": "$m$", - "Mass": "$k$", - "Reset": "$r$" - } - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/Hud Texts/variables/player.txt b/modpack/GeoRealmCraft/src/config/Hud Texts/variables/player.txt deleted file mode 100644 index 4db0826..0000000 --- a/modpack/GeoRealmCraft/src/config/Hud Texts/variables/player.txt +++ /dev/null @@ -1,18 +0,0 @@ -{ - "Hud Texts": { - "Variables": { - "Name": "$player_name$", - "Health": "$player_health$", - "Max Health": "$player_max_health$", - "Armor": "$player_armor$", - "Food Level": "$player_food_level$", - "Food Saturation": "$player_food_saturation$", - "Air": "$player_air$", - "Height": "$player_height$", - "Width": "$player_width$", - "Ticks Frozen": "$player_ticks_frozen$", - "Game FPS": "$game_fps$", - "Game FPS Colored": "$game_fps_colored$" - } - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/MatmosConfig.toml b/modpack/GeoRealmCraft/src/config/MatmosConfig.toml deleted file mode 100644 index 6871f88..0000000 --- a/modpack/GeoRealmCraft/src/config/MatmosConfig.toml +++ /dev/null @@ -1,9 +0,0 @@ - -[Gamplay] - ConfigMusic = true - ConfigWind = true - ConfigInventory = true - ConfigCave = true - ConfigNether = true - ConfigWater = true - diff --git a/modpack/GeoRealmCraft/src/config/MouseTweaks.cfg b/modpack/GeoRealmCraft/src/config/MouseTweaks.cfg deleted file mode 100644 index 81190ac..0000000 --- a/modpack/GeoRealmCraft/src/config/MouseTweaks.cfg +++ /dev/null @@ -1,8 +0,0 @@ -RMBTweak=1 -LMBTweakWithItem=1 -LMBTweakWithoutItem=1 -WheelTweak=1 -WheelSearchOrder=1 -WheelScrollDirection=0 -ScrollItemScaling=0 -Debug=0 diff --git a/modpack/GeoRealmCraft/src/config/ProjectRed.cfg b/modpack/GeoRealmCraft/src/config/ProjectRed.cfg deleted file mode 100644 index beb8136..0000000 --- a/modpack/GeoRealmCraft/src/config/ProjectRed.cfg +++ /dev/null @@ -1,70 +0,0 @@ -# General settings -"general" { - # If set to false, logic gates will not make sounds - B:"gate_sounds"=true - - # If set to false, logic gates will not emit light - B:"gate_lights"=true - - # Minimum amount of ticks the timer gates can be set to (min 4) - I:"gate_min_timer_ticks"=4 - - # If set to true, the basic screwdriver will not take damage - B:"infinite_screwdriver"=false -} - -# Settings related to machines and devices -"machines" { - # Allow the Diamond Block Breaker to be crafted - B:"diamond_block_breaker"=false - - # Max blocks in a moving frame structure - I:"frame_move_limit"=1024 -} - -# Client render settings -"rendering" { - # If set to false, flat wire textures will be used for logic gates. Significant performance improvement - B:"gate_3d_wires"=true - - # If set to false, wires will be rendered in the TESR rather than the WorldRenderer - B:"static_wire_renderer"=true - - # If set to false, gates will be rendered in the TESR rather than the WorldRenderer - B:"static_gate_renderer"=true - - # Max lights on screen at a time, -1 for unlimited - I:"max_lights"=-1 - - # Use fabulous shader pipeline for lights when on Fabulous Graphics mode - B:"fabulous_lights"=true -} - -# World gen settings -"world_gen" { - B:"ruby_ore"=true - - B:"sapphire_ore"=true - - B:"peridot_ore"=true - - B:"tin_ore"=true - - B:"silver_ore"=true - - B:"electrotine_ore"=true - - B:"marble_cave"=true -} - -# Control the loading of various compatibility hooks. These settings are ignored unless the Compatibility module is installed. -"compatibility" { - # This allows computers to connect to bundled cables with the RS API. - B:"computercraft"=true -} - -# Settings for Fabrication circuit compilation -"fabrication" { - # Tile count before auto-compile becomes disallowed (-1 to always allow, 0 to never allow). Recommended to keep this very low on servers. - I:"auto_compile_tile_limit"=20 -} diff --git a/modpack/GeoRealmCraft/src/config/WorkbenchUiConfig.toml b/modpack/GeoRealmCraft/src/config/WorkbenchUiConfig.toml deleted file mode 100644 index 895680c..0000000 --- a/modpack/GeoRealmCraft/src/config/WorkbenchUiConfig.toml +++ /dev/null @@ -1,43 +0,0 @@ - -["Workbench Textures"] - #Anvil Texture - anvil = true - #Beacon Texture - beacon = true - #Blast Furnace Texture - blast_furnace = true - #Brewing Stand Texture - brewing_stand = true - #Chest Texture - generic = true - #Crafting Table Texture - crafting_table = true - #Cartography Table Texture - cartography_tablea = true - #Dispenser Texture - dispenser = true - #Enchanting Table Texture - enchanting_table = true - #Furnace - furnace = true - #Grindstone Texture - grindstone = true - #Hopper Texture - hopper = true - #Loom Texture - loom = true - #Shulker Box Texture - shulker_box = true - #Smithing Table Texture - smithing = true - #Stone Cutter Texture - stone_cutter = true - #Smoker Texture - smoker = true - -[Extra] - #Recipe Book Texture - recipe_book = true - #Survival Inventory Texture - survival_inventory = true - diff --git a/modpack/GeoRealmCraft/src/config/accessories.json5 b/modpack/GeoRealmCraft/src/config/accessories.json5 deleted file mode 100644 index aac80eb..0000000 --- a/modpack/GeoRealmCraft/src/config/accessories.json5 +++ /dev/null @@ -1,31 +0,0 @@ -{ - "clientData": { - "showGroupTabs": true, - "showUniqueRendering": false, - "inventoryButtonXOffset": 66, - "inventoryButtonYOffset": 9, - "creativeInventoryButtonXOffset": 96, - "creativeInventoryButtonYOffset": 7, - "forceNullRenderReplacement": false, - "disableEmptySlotScreenError": false, - "allowSlotScrolling": true, - "showUnusedSlots": false, - "equipControl": "MUST_NOT_CROUCH", - "hoverOptions": { - "hoveredOptions": { - "brightenHovered": true, - "cycleBrightness": true, - "line": false, - "clickbait": false - }, - "unHoveredOptions": { - "renderUnHovered": true, - "darkenUnHovered": true, - "darkenedBrightness": 0.5, - "darkenedOpacity": 1.0 - } - }, - "disabledDefaultRenders": [] - }, - "modifiers": [] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/adchimneys-client.toml b/modpack/GeoRealmCraft/src/config/adchimneys-client.toml deleted file mode 100644 index 4aebd4e..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys-client.toml +++ /dev/null @@ -1,19 +0,0 @@ - -[Smoke] - #Affects probability of coloring smoke by chimneys - #Range: 0.0 ~ 1.0 - coloringFactor = 0.1 - #Maximum smoke particles that can be rendered at scene. - #If exceeded, smoke amount will be reduced proportionally for each rendered chimney - #Range: 0 ~ 2000 - maxRenderedParticlesAmount = 800 - #If true, smoke particles will collide with obstacles - canCollide = true - #If true, all emitters will produce smoke even without connected chimneys - emitWithoutChimney = true - #Use vanilla smoke particles for compatibility with some mods. - #Limitations: no wind, no coloring, no collisions - useVanillaSmokeParticles = false - #Whether to colorize smoke particles or not - colorize = true - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys-common.toml b/modpack/GeoRealmCraft/src/config/adchimneys-common.toml deleted file mode 100644 index e027c3e..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys-common.toml +++ /dev/null @@ -1,48 +0,0 @@ - -[Smoke] - #Default smoke color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) - defaultColor = -1 - #Maximum smoke particles amount per chimney - #Range: 1 ~ 100 - maxAmount = 18 - #Maximum smoke blow out distance - #Range: 0.0 ~ 20.0 - maxIntencity = 4.0 - #Maximum smoke particles scale - #Range: 1.0 ~ 10.0 - maxScale = 2.5 - #Maximum smoke particles render distance - #Range: 16 ~ 256 - maxRenderDistance = 128 - #Whether to replace vanilla smoke particles from a campfire or not - replaceVanillaCampfireSmoke = true - -[Paint] - #Whether a bucket of water is required to be in the player's inventory in order to paint - requiresWaterBucket = true - #Whether a dye is required to be in the player's inventory in order to paint - requiresDye = true - -[Pipe] - #Number of pipes that can be placed(when holding pipe items in both hands) / broken(when crouching) at once - #Range: 1 ~ 128 - maxPipesAtOnce = 8 - -[Vent] - #All settings related to the ventilation system are shared between several mods and therefore located in forgeendertech-common.toml - "whereAreTheSettings?" = ["I've read the hint and understood"] - -[Pump] - #If set to True, the redstone signal will turn the pump off instead of turning it on - invertedRedstoneSignal = false - - [Pump.ForgeEnergy] - #Whether Forge Energy is required or not - enabled = false - #Maximum amount of energy that can be held - #Range: 0 ~ 100000 - capacity = 10000 - #Amount of energy consumed per operation or second - #Range: 0 ~ 1000 - consumption = 50 - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$brick_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$brick_stove.cfg deleted file mode 100644 index 90e82bd..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$brick_stove.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: bakery:brick_stove:*] - S:id=bakery:brick_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$cobblestone_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$cobblestone_stove.cfg deleted file mode 100644 index 50f9aa6..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$cobblestone_stove.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: bakery:cobblestone_stove:*] - S:id=bakery:cobblestone_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$deepslate_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$deepslate_stove.cfg deleted file mode 100644 index 7fa2126..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$deepslate_stove.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: bakery:deepslate_stove:*] - S:id=bakery:deepslate_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$end_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$end_stove.cfg deleted file mode 100644 index ae534e2..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$end_stove.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: bakery:end_stove:*] - S:id=bakery:end_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$granite_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$granite_stove.cfg deleted file mode 100644 index fd67f08..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$granite_stove.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: bakery:granite_stove:*] - S:id=bakery:granite_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$mud_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$mud_stove.cfg deleted file mode 100644 index bc5ecd4..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$mud_stove.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: bakery:mud_stove:*] - S:id=bakery:mud_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$quartz_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$quartz_stove.cfg deleted file mode 100644 index 918f1f6..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$quartz_stove.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: bakery:quartz_stove:*] - S:id=bakery:quartz_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$red_nether_bricks_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$red_nether_bricks_stove.cfg deleted file mode 100644 index 38b00ad..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$red_nether_bricks_stove.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: bakery:red_nether_bricks_stove:*] - S:id=bakery:red_nether_bricks_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$sandstone_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$sandstone_stove.cfg deleted file mode 100644 index 725e7e3..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$sandstone_stove.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: bakery:sandstone_stove:*] - S:id=bakery:sandstone_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$stone_bricks_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$stone_bricks_stove.cfg deleted file mode 100644 index d21b499..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/bakery$stone_bricks_stove.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: bakery:stone_bricks_stove:*] - S:id=bakery:stone_bricks_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_forge.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_forge.cfg deleted file mode 100644 index dcf393f..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_forge.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:amethyst_forge:*] - S:id=betterfurnacesreforged:amethyst_forge:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.3] - S:intensity=1.3 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_furnace.cfg deleted file mode 100644 index b4d9790..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$amethyst_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:amethyst_furnace:*] - S:id=betterfurnacesreforged:amethyst_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.3] - S:intensity=1.3 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$copper_forge.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$copper_forge.cfg deleted file mode 100644 index 7250ed9..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$copper_forge.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:copper_forge:*] - S:id=betterfurnacesreforged:copper_forge:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.1] - S:intensity=1.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$copper_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$copper_furnace.cfg deleted file mode 100644 index c73541a..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$copper_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:copper_furnace:*] - S:id=betterfurnacesreforged:copper_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.1] - S:intensity=1.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$diamond_forge.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$diamond_forge.cfg deleted file mode 100644 index cb39f60..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$diamond_forge.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:diamond_forge:*] - S:id=betterfurnacesreforged:diamond_forge:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.4] - S:intensity=1.4 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$diamond_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$diamond_furnace.cfg deleted file mode 100644 index 1a80609..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$diamond_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:diamond_furnace:*] - S:id=betterfurnacesreforged:diamond_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.4] - S:intensity=1.4 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$extreme_forge.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$extreme_forge.cfg deleted file mode 100644 index 391b455..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$extreme_forge.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:extreme_forge:*] - S:id=betterfurnacesreforged:extreme_forge:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 6.0] - S:amount=6.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 3.0] - S:intensity=3.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$extreme_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$extreme_furnace.cfg deleted file mode 100644 index 87556e3..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$extreme_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:extreme_furnace:*] - S:id=betterfurnacesreforged:extreme_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 6.0] - S:amount=6.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 3.0] - S:intensity=3.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$gold_forge.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$gold_forge.cfg deleted file mode 100644 index 2d75029..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$gold_forge.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:gold_forge:*] - S:id=betterfurnacesreforged:gold_forge:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] - S:intensity=1.2 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$gold_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$gold_furnace.cfg deleted file mode 100644 index 9eece58..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$gold_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:gold_furnace:*] - S:id=betterfurnacesreforged:gold_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] - S:intensity=1.2 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$iron_forge.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$iron_forge.cfg deleted file mode 100644 index c2af5ce..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$iron_forge.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:iron_forge:*] - S:id=betterfurnacesreforged:iron_forge:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$iron_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$iron_furnace.cfg deleted file mode 100644 index 1e52035..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$iron_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:iron_furnace:*] - S:id=betterfurnacesreforged:iron_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_forge.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_forge.cfg deleted file mode 100644 index 6e42595..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_forge.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:netherhot_forge:*] - S:id=betterfurnacesreforged:netherhot_forge:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 4.0] - S:amount=4.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] - S:intensity=2.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_furnace.cfg deleted file mode 100644 index e4a1080..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$netherhot_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:netherhot_furnace:*] - S:id=betterfurnacesreforged:netherhot_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 4.0] - S:amount=4.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] - S:intensity=2.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$platinum_forge.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$platinum_forge.cfg deleted file mode 100644 index 2725fa1..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$platinum_forge.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:platinum_forge:*] - S:id=betterfurnacesreforged:platinum_forge:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$platinum_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$platinum_furnace.cfg deleted file mode 100644 index fe12edf..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$platinum_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:platinum_furnace:*] - S:id=betterfurnacesreforged:platinum_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$steel_forge.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$steel_forge.cfg deleted file mode 100644 index 413cb2c..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$steel_forge.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:steel_forge:*] - S:id=betterfurnacesreforged:steel_forge:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] - S:intensity=1.2 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$steel_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$steel_furnace.cfg deleted file mode 100644 index 0ee5343..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$steel_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:steel_furnace:*] - S:id=betterfurnacesreforged:steel_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] - S:intensity=1.2 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_forge.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_forge.cfg deleted file mode 100644 index d96819c..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_forge.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:ultimate_forge:*] - S:id=betterfurnacesreforged:ultimate_forge:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 8.0] - S:amount=8.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 4.0] - S:intensity=4.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_furnace.cfg deleted file mode 100644 index a4c3f7b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/betterfurnacesreforged$ultimate_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: betterfurnacesreforged:ultimate_furnace:*] - S:id=betterfurnacesreforged:ultimate_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 8.0] - S:amount=8.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 4.0] - S:intensity=4.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/brickfurnace$brick_blast_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/brickfurnace$brick_blast_furnace.cfg deleted file mode 100644 index a908e0b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/brickfurnace$brick_blast_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11553025] - S:color=0x11553025 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: brickfurnace:brick_blast_furnace:*] - S:id=brickfurnace:brick_blast_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/brickfurnace$brick_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/brickfurnace$brick_furnace.cfg deleted file mode 100644 index 7d620ed..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/brickfurnace$brick_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11964f3d] - S:color=0x11964f3d - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: brickfurnace:brick_furnace:*] - S:id=brickfurnace:brick_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/brickfurnace$brick_smoker.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/brickfurnace$brick_smoker.cfg deleted file mode 100644 index 4dbec4a..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/brickfurnace$brick_smoker.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11985442] - S:color=0x11985442 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: brickfurnace:brick_smoker:*] - S:id=brickfurnace:brick_smoker:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$boric_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$boric_campfire.cfg deleted file mode 100644 index bc1be01..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$boric_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: byg:boric_campfire:[lit=true, signal_fire=false]] - S:id=byg:boric_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$boric_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$boric_campfire_signal.cfg deleted file mode 100644 index b7e6235..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$boric_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbb29b113] - S:color=0xbb29b113 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: byg:boric_campfire:[lit=true, signal_fire=true]] - S:id=byg:boric_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$cryptic_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$cryptic_campfire.cfg deleted file mode 100644 index 172fd7c..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$cryptic_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: byg:cryptic_campfire:[lit=true, signal_fire=false]] - S:id=byg:cryptic_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$cryptic_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$cryptic_campfire_signal.cfg deleted file mode 100644 index e0936bd..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/byg$cryptic_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbdc1b27] - S:color=0xbbdc1b27 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: byg:cryptic_campfire:[lit=true, signal_fire=true]] - S:id=byg:cryptic_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/car$blast_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/car$blast_furnace.cfg deleted file mode 100644 index e3c6b6d..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/car$blast_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11b4b4b4] - S:color=0x11b4b4b4 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: car:blastfurnace:[powered=true]] - S:id=car:blastfurnace:[powered=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ceramics$kiln.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ceramics$kiln.cfg deleted file mode 100644 index 046429b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ceramics$kiln.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11c46750] - S:color=0x11c46750 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ceramics:kiln:[lit=true]] - S:id=ceramics:kiln:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$blast_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$blast_furnace.cfg deleted file mode 100644 index 81c1ff7..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$blast_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: charcoal_pit:blast_furnace:[lit=true]] - S:id=charcoal_pit:blast_furnace:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$bloomeryy.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$bloomeryy.cfg deleted file mode 100644 index 79235f1..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$bloomeryy.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: charcoal_pit:bloomeryy:[lit=true]] - S:id=charcoal_pit:bloomeryy:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$distillery.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$distillery.cfg deleted file mode 100644 index afda336..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$distillery.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: charcoal_pit:distillery:[lit=true]] - S:id=charcoal_pit:distillery:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$steam_press.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$steam_press.cfg deleted file mode 100644 index 868fbc4..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/charcoal_pit$steam_press.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: charcoal_pit:steam_press:[lit=true]] - S:id=charcoal_pit:steam_press:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/clayworks$kiln.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/clayworks$kiln.cfg deleted file mode 100644 index de49e1b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/clayworks$kiln.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: false] - B:emitWithoutChimney=false - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: clayworks:kiln:[lit=true]] - S:id=clayworks:kiln:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$black_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$black_oven.cfg deleted file mode 100644 index 4f69ae8..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$black_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11191919] - S:color=0x11191919 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:black_oven:*] - S:id=cookingforblockheads:black_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$blue_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$blue_oven.cfg deleted file mode 100644 index 6e27dfa..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$blue_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11334cb2] - S:color=0x11334cb2 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:blue_oven:*] - S:id=cookingforblockheads:blue_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$brown_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$brown_oven.cfg deleted file mode 100644 index 1018439..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$brown_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11664c33] - S:color=0x11664c33 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:brown_oven:*] - S:id=cookingforblockheads:brown_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$cyan_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$cyan_oven.cfg deleted file mode 100644 index 6cde0a1..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$cyan_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x114c7f99] - S:color=0x114c7f99 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:cyan_oven:*] - S:id=cookingforblockheads:cyan_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$gray_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$gray_oven.cfg deleted file mode 100644 index e42d253..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$gray_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x114c4c4c] - S:color=0x114c4c4c - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:gray_oven:*] - S:id=cookingforblockheads:gray_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$green_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$green_oven.cfg deleted file mode 100644 index 1b1b017..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$green_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11667f33] - S:color=0x11667f33 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:green_oven:*] - S:id=cookingforblockheads:green_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$light_blue_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$light_blue_oven.cfg deleted file mode 100644 index 8818902..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$light_blue_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x116699d8] - S:color=0x116699d8 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:light_blue_oven:*] - S:id=cookingforblockheads:light_blue_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$light_gray_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$light_gray_oven.cfg deleted file mode 100644 index ed2e543..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$light_gray_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11999999] - S:color=0x11999999 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:light_gray_oven:*] - S:id=cookingforblockheads:light_gray_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$lime_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$lime_oven.cfg deleted file mode 100644 index f5fa905..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$lime_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x117fcc19] - S:color=0x117fcc19 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:lime_oven:*] - S:id=cookingforblockheads:lime_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$magenta_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$magenta_oven.cfg deleted file mode 100644 index c7a76be..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$magenta_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11b24cd8] - S:color=0x11b24cd8 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:magenta_oven:*] - S:id=cookingforblockheads:magenta_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$orange_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$orange_oven.cfg deleted file mode 100644 index a408efd..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$orange_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11d87f33] - S:color=0x11d87f33 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:orange_oven:*] - S:id=cookingforblockheads:orange_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$oven.cfg deleted file mode 100644 index fc69f29..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11ffffff] - S:color=0x11ffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:oven:*] - S:id=cookingforblockheads:oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$pink_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$pink_oven.cfg deleted file mode 100644 index 50df070..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$pink_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11f27fa5] - S:color=0x11f27fa5 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:pink_oven:*] - S:id=cookingforblockheads:pink_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$purple_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$purple_oven.cfg deleted file mode 100644 index 9104e59..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$purple_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x117f3fb2] - S:color=0x117f3fb2 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:purple_oven:*] - S:id=cookingforblockheads:purple_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$red_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$red_oven.cfg deleted file mode 100644 index 8cae4a7..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$red_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11993333] - S:color=0x11993333 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:red_oven:*] - S:id=cookingforblockheads:red_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$white_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$white_oven.cfg deleted file mode 100644 index 2788c06..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$white_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11ffffff] - S:color=0x11ffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:white_oven:*] - S:id=cookingforblockheads:white_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$yellow_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$yellow_oven.cfg deleted file mode 100644 index 344e973..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/cookingforblockheads$yellow_oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11e5e533] - S:color=0x11e5e533 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: cookingforblockheads:yellow_oven:*] - S:id=cookingforblockheads:yellow_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/create$blaze_burner.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/create$blaze_burner.cfg deleted file mode 100644 index e233da3..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/create$blaze_burner.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: burnTimeRemaining] - S:activeTag=burnTimeRemaining - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: create:blaze_burner:*] - S:id=create:blaze_burner:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - create:blaze_burner:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/create$lit_blaze_burner.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/create$lit_blaze_burner.cfg deleted file mode 100644 index e273d64..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/create$lit_blaze_burner.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: create:lit_blaze_burner:*] - S:id=create:lit_blaze_burner:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - create:lit_blaze_burner:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] - S:type=BLOCK -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createaddition$liquid_blaze_burner.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createaddition$liquid_blaze_burner.cfg deleted file mode 100644 index 37e8355..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createaddition$liquid_blaze_burner.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: burnTimeRemaining] - S:activeTag=burnTimeRemaining - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: createaddition:liquid_blaze_burner:*] - S:id=createaddition:liquid_blaze_burner:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - createaddition:liquid_blaze_burner:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$diesel_engine.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$diesel_engine.cfg deleted file mode 100644 index fa30904..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$diesel_engine.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded_speed_check] - S:activeTag=#hardcoded_speed_check - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: createdieselgenerators:diesel_engine:*] - S:id=createdieselgenerators:diesel_engine:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_silenced.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_silenced.cfg deleted file mode 100644 index 816f024..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_silenced.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded_speed_check] - S:activeTag=#hardcoded_speed_check - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: createdieselgenerators:diesel_engine:[silenced=true]] - S:id=createdieselgenerators:diesel_engine:[silenced=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 1.0] - S:scale=1.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_turbocharged.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_turbocharged.cfg deleted file mode 100644 index 638d2db..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$diesel_engine_turbocharged.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded_speed_check] - S:activeTag=#hardcoded_speed_check - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: createdieselgenerators:diesel_engine:[turbocharged=true]] - S:id=createdieselgenerators:diesel_engine:[turbocharged=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine.cfg deleted file mode 100644 index 71b6c2b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded_speed_check] - S:activeTag=#hardcoded_speed_check - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: createdieselgenerators:large_diesel_engine:*] - S:id=createdieselgenerators:large_diesel_engine:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine_silenced.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine_silenced.cfg deleted file mode 100644 index 71b6c2b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createdieselgenerators$large_diesel_engine_silenced.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded_speed_check] - S:activeTag=#hardcoded_speed_check - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: createdieselgenerators:large_diesel_engine:*] - S:id=createdieselgenerators:large_diesel_engine:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createtfmg$blast_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createtfmg$blast_furnace.cfg deleted file mode 100644 index 62849ce..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/createtfmg$blast_furnace.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: Timer] - S:activeTag=Timer - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tfmg:blast_furnace_output:*] - S:id=tfmg:blast_furnace_output:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - tfmg:fireproof_bricks:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/crossroads$firebox.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/crossroads$firebox.cfg deleted file mode 100644 index b59fda4..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/crossroads$firebox.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11232327] - S:color=0x11232327 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: crossroads:firebox:[active=true]] - S:id=crossroads:firebox:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$coalstone_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$coalstone_furnace.cfg deleted file mode 100644 index 74576be..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$coalstone_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: divinerpg:coalstone_furnace:[lit=true]] - S:id=divinerpg:coalstone_furnace:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$demon_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$demon_furnace.cfg deleted file mode 100644 index 129570d..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$demon_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11a61900] - S:color=0x11a61900 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: divinerpg:demon_furnace:[lit=true]] - S:id=divinerpg:demon_furnace:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$greenlight_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$greenlight_furnace.cfg deleted file mode 100644 index a4e8d24..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$greenlight_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11646a45] - S:color=0x11646a45 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: divinerpg:greenlight_furnace:[lit=true]] - S:id=divinerpg:greenlight_furnace:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$molten_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$molten_furnace.cfg deleted file mode 100644 index 8d99620..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$molten_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x1178705e] - S:color=0x1178705e - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: divinerpg:molten_furnace:[lit=true]] - S:id=divinerpg:molten_furnace:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$moonlight_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$moonlight_furnace.cfg deleted file mode 100644 index b9dbce0..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$moonlight_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11575988] - S:color=0x11575988 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: divinerpg:moonlight_furnace:[lit=true]] - S:id=divinerpg:moonlight_furnace:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$oceanfire_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$oceanfire_furnace.cfg deleted file mode 100644 index dac0c55..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$oceanfire_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11437d9b] - S:color=0x11437d9b - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: divinerpg:oceanfire_furnace:[lit=true]] - S:id=divinerpg:oceanfire_furnace:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$whitefire_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$whitefire_furnace.cfg deleted file mode 100644 index fc38c62..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/divinerpg$whitefire_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11c7c7c7] - S:color=0x11c7c7c7 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: divinerpg:whitefire_furnace:[lit=true]] - S:id=divinerpg:whitefire_furnace:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/draconicevolution$generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/draconicevolution$generator.cfg deleted file mode 100644 index dc76f0e..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/draconicevolution$generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: bc_managed_data/active] - S:activeTag=bc_managed_data/active - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: draconicevolution:generator:*] - S:id=draconicevolution:generator:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/electrodynamics$coalgenerator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/electrodynamics$coalgenerator.cfg deleted file mode 100644 index 04d9995..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/electrodynamics$coalgenerator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: burnTime] - S:activeTag=burnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: electrodynamics:coalgenerator:*] - S:id=electrodynamics:coalgenerator:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/enderio$primitive_alloy_smelter.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/enderio$primitive_alloy_smelter.cfg deleted file mode 100644 index e7f860e..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/enderio$primitive_alloy_smelter.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: enderio:primitive_alloy_smelter:*] - S:id=enderio:primitive_alloy_smelter:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/enderio$stirling_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/enderio$stirling_generator.cfg deleted file mode 100644 index 33319b5..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/enderio$stirling_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: enderio:stirling_generator:[powered=true]] - S:id=enderio:stirling_generator:[powered=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/environmental$kiln.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/environmental$kiln.cfg deleted file mode 100644 index 582d380..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/environmental$kiln.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11674833] - S:color=0x11674833 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: environmental:kiln:[lit=true]] - S:id=environmental:kiln:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/farmersdelight$stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/farmersdelight$stove.cfg deleted file mode 100644 index 54aef47..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/farmersdelight$stove.cfg +++ /dev/null @@ -1,67 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] - S:activeTag=#hardcoded_cooking_pot_check - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: farmersdelight:stove:*] - S:id=farmersdelight:stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - farmersdelight:cooking_pot:* - farmersdelight:skillet:* - twilightdelight:fiery_cooking_pot:* - meadow:cooking_cauldron:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/furnacemk2$furnacemk2.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/furnacemk2$furnacemk2.cfg deleted file mode 100644 index 3bbeabb..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/furnacemk2$furnacemk2.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: furnacemk2:furnacemk2:[lit=true]] - S:id=furnacemk2:furnacemk2:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$bronze_large_boiler.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$bronze_large_boiler.cfg deleted file mode 100644 index 24b7011..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$bronze_large_boiler.cfg +++ /dev/null @@ -1,65 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded] - S:activeTag=#hardcoded - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: gtceu:bronze_large_boiler:*] - S:id=gtceu:bronze_large_boiler:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - gtceu:steam_machine_casing:* - gtceu:bronze_firebox_casing:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$coke_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$coke_oven.cfg deleted file mode 100644 index 2571926..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$coke_oven.cfg +++ /dev/null @@ -1,65 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded] - S:activeTag=#hardcoded - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: gtceu:coke_oven:*] - S:id=gtceu:coke_oven:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - gtceu:coke_oven_bricks:* - gtceu:coke_oven_hatch:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$hp_steam_liquid_boiler.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$hp_steam_liquid_boiler.cfg deleted file mode 100644 index a8f2382..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$hp_steam_liquid_boiler.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded] - S:activeTag=#hardcoded - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: gtceu:hp_steam_liquid_boiler:*] - S:id=gtceu:hp_steam_liquid_boiler:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$hp_steam_solid_boiler.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$hp_steam_solid_boiler.cfg deleted file mode 100644 index 16ff30b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$hp_steam_solid_boiler.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded] - S:activeTag=#hardcoded - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: gtceu:hp_steam_solid_boiler:*] - S:id=gtceu:hp_steam_solid_boiler:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$lp_steam_liquid_boiler.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$lp_steam_liquid_boiler.cfg deleted file mode 100644 index 0bf55c3..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$lp_steam_liquid_boiler.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded] - S:activeTag=#hardcoded - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: gtceu:lp_steam_liquid_boiler:*] - S:id=gtceu:lp_steam_liquid_boiler:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$lp_steam_solid_boiler.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$lp_steam_solid_boiler.cfg deleted file mode 100644 index e1355cd..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$lp_steam_solid_boiler.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded] - S:activeTag=#hardcoded - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: gtceu:lp_steam_solid_boiler:*] - S:id=gtceu:lp_steam_solid_boiler:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$primitive_blast_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$primitive_blast_furnace.cfg deleted file mode 100644 index 2d0558b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$primitive_blast_furnace.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded] - S:activeTag=#hardcoded - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: gtceu:primitive_blast_furnace:*] - S:id=gtceu:primitive_blast_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - gtceu:firebricks:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$steel_large_boiler.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$steel_large_boiler.cfg deleted file mode 100644 index 683b55d..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$steel_large_boiler.cfg +++ /dev/null @@ -1,65 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded] - S:activeTag=#hardcoded - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: gtceu:steel_large_boiler:*] - S:id=gtceu:steel_large_boiler:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - gtceu:solid_machine_casing:* - gtceu:steel_firebox_casing:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$titanium_large_boiler.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$titanium_large_boiler.cfg deleted file mode 100644 index 01bb497..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$titanium_large_boiler.cfg +++ /dev/null @@ -1,65 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded] - S:activeTag=#hardcoded - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: gtceu:titanium_large_boiler:*] - S:id=gtceu:titanium_large_boiler:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - gtceu:stable_machine_casing:* - gtceu:titanium_firebox_casing:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$tungstensteel_large_boiler.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$tungstensteel_large_boiler.cfg deleted file mode 100644 index fbb4c65..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/gtceu$tungstensteel_large_boiler.cfg +++ /dev/null @@ -1,65 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded] - S:activeTag=#hardcoded - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: gtceu:tungstensteel_large_boiler:*] - S:id=gtceu:tungstensteel_large_boiler:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - gtceu:robust_machine_casing:* - gtceu:tungstensteel_firebox_casing:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/handcrafted$oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/handcrafted$oven.cfg deleted file mode 100644 index dcad223..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/handcrafted$oven.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: handcrafted:oven:[lit=true]] - S:id=handcrafted:oven:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$fuel_boiler.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$fuel_boiler.cfg deleted file mode 100644 index f1377cc..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$fuel_boiler.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ic2:fuel_boiler:[active=true]] - S:id=ic2:fuel_boiler:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - ic2:fuel_boiler_structure:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$generator.cfg deleted file mode 100644 index 7341ca7..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ic2:generator:[active=true]] - S:id=ic2:generator:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$iron_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$iron_furnace.cfg deleted file mode 100644 index 650d111..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$iron_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ic2:iron_furnace:[active=true]] - S:id=ic2:iron_furnace:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$liquid_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$liquid_generator.cfg deleted file mode 100644 index 8566f78..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$liquid_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ic2:liquid_generator:[active=true]] - S:id=ic2:liquid_generator:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$slag_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$slag_generator.cfg deleted file mode 100644 index 35509fe..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$slag_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ic2:slag_generator:[active=true]] - S:id=ic2:slag_generator:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$stone_canner.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$stone_canner.cfg deleted file mode 100644 index 345eb21..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$stone_canner.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ic2:stone_canner:[active=true]] - S:id=ic2:stone_canner:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$stone_macerator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$stone_macerator.cfg deleted file mode 100644 index 791d433..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$stone_macerator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: false] - B:emitWithoutChimney=false - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ic2:stone_macerator:[active=true]] - S:id=ic2:stone_macerator:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$wood_gassifier.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$wood_gassifier.cfg deleted file mode 100644 index d59e0ae..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ic2$wood_gassifier.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ic2:wood_gassifier:[active=true]] - S:id=ic2:wood_gassifier:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$advanced_blast_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$advanced_blast_furnace.cfg deleted file mode 100644 index ce79770..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$advanced_blast_furnace.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: false] - B:canEmitAside=false - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x115f2f21] - S:color=0x115f2f21 - - # If true, the smoke particles will be generated even without connected chimney. [default: false] - B:emitWithoutChimney=false - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: immersiveengineering:advanced_blast_furnace:[active=true, multiblockslave=false]] - S:id=immersiveengineering:advanced_blast_furnace:[active=true, multiblockslave=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - immersiveengineering:advanced_blast_furnace:[multiblockslave=true] - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$alloy_smelter.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$alloy_smelter.cfg deleted file mode 100644 index 95c8c6a..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$alloy_smelter.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11794340] - S:color=0x11794340 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: immersiveengineering:alloy_smelter:[active=true, multiblockslave=false]] - S:id=immersiveengineering:alloy_smelter:[active=true, multiblockslave=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - immersiveengineering:alloy_smelter:[multiblockslave=true] - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] - S:intensity=1.2 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$blast_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$blast_furnace.cfg deleted file mode 100644 index 118091c..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$blast_furnace.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x115f2f21] - S:color=0x115f2f21 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: immersiveengineering:blast_furnace:[active=true, multiblockslave=false]] - S:id=immersiveengineering:blast_furnace:[active=true, multiblockslave=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - immersiveengineering:blast_furnace:[multiblockslave=true] - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$coke_oven.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$coke_oven.cfg deleted file mode 100644 index 2d5fb5b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$coke_oven.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11333333] - S:color=0x11333333 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: immersiveengineering:coke_oven:[active=true, multiblockslave=false]] - S:id=immersiveengineering:coke_oven:[active=true, multiblockslave=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - immersiveengineering:coke_oven:[multiblockslave=true] - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$diesel_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$diesel_generator.cfg deleted file mode 100644 index e046001..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/immersiveengineering$diesel_generator.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: active] - S:activeTag=active - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11353535] - S:color=0x11353535 - - # If true, the smoke particles will be generated even without connected chimney. [default: false] - B:emitWithoutChimney=false - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: immersiveengineering:diesel_generator:[multiblockslave=false]] - S:id=immersiveengineering:diesel_generator:[multiblockslave=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - immersiveengineering:diesel_generator:[multiblockslave=true] - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/industrialforegoing$biofuel_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/industrialforegoing$biofuel_generator.cfg deleted file mode 100644 index 547e444..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/industrialforegoing$biofuel_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: progressBar/Tick] - S:activeTag=progressBar/Tick - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x1183471e] - S:color=0x1183471e - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: industrialforegoing:biofuel_generator:*] - S:id=industrialforegoing:biofuel_generator:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/industrialforegoing$pitiful_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/industrialforegoing$pitiful_generator.cfg deleted file mode 100644 index 01af9de..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/industrialforegoing$pitiful_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: progressBar/Tick] - S:activeTag=progressBar/Tick - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x115c3c2c] - S:color=0x115c3c2c - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: industrialforegoing:pitiful_generator:*] - S:id=industrialforegoing:pitiful_generator:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$copper_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$copper_furnace.cfg deleted file mode 100644 index 9b739be..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$copper_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11e2943c] - S:color=0x11e2943c - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ironfurnaces:copper_furnace:*] - S:id=ironfurnaces:copper_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$crystal_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$crystal_furnace.cfg deleted file mode 100644 index 1f0a511..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$crystal_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x1123b6f6] - S:color=0x1123b6f6 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ironfurnaces:crystal_furnace:*] - S:id=ironfurnaces:crystal_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.5] - S:intensity=2.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$diamond_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$diamond_furnace.cfg deleted file mode 100644 index fa0c5ad..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$diamond_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x113cdde2] - S:color=0x113cdde2 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ironfurnaces:diamond_furnace:*] - S:id=ironfurnaces:diamond_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] - S:intensity=2.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$emerald_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$emerald_furnace.cfg deleted file mode 100644 index 2ac5584..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$emerald_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x1120c22f] - S:color=0x1120c22f - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ironfurnaces:emerald_furnace:*] - S:id=ironfurnaces:emerald_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] - S:intensity=2.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$gold_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$gold_furnace.cfg deleted file mode 100644 index e2016c5..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$gold_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11f6bb23] - S:color=0x11f6bb23 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ironfurnaces:gold_furnace:*] - S:id=ironfurnaces:gold_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$iron_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$iron_furnace.cfg deleted file mode 100644 index 2462390..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$iron_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11727272] - S:color=0x11727272 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ironfurnaces:iron_furnace:*] - S:id=ironfurnaces:iron_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$million_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$million_furnace.cfg deleted file mode 100644 index 06a1433..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$million_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11ffffff] - S:color=0x11ffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ironfurnaces:million_furnace:*] - S:id=ironfurnaces:million_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$netherite_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$netherite_furnace.cfg deleted file mode 100644 index 82eeddf..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$netherite_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11241e1f] - S:color=0x11241e1f - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ironfurnaces:netherite_furnace:*] - S:id=ironfurnaces:netherite_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 4.0] - S:amount=4.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 4.0] - S:intensity=4.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$obsidian_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$obsidian_furnace.cfg deleted file mode 100644 index 0ca928c..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$obsidian_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11231732] - S:color=0x11231732 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ironfurnaces:obsidian_furnace:*] - S:id=ironfurnaces:obsidian_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 2.0] - S:intensity=2.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$silver_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$silver_furnace.cfg deleted file mode 100644 index 538b333..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/ironfurnaces$silver_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11818d8d] - S:color=0x11818d8d - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: ironfurnaces:silver_furnace:*] - S:id=ironfurnaces:silver_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/jumbofurnace$jumbo_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/jumbofurnace$jumbo_furnace.cfg deleted file mode 100644 index 810acad..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/jumbofurnace$jumbo_furnace.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11808080] - S:color=0x11808080 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: jumbofurnace:jumbo_furnace:[lit=true, x=1, y=1, z=0]] - S:id=jumbofurnace:jumbo_furnace:[lit=true, x=1, y=1, z=0] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - jumbofurnace:jumbo_furnace:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$cooking_cauldron.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$cooking_cauldron.cfg deleted file mode 100644 index c14573c..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$cooking_cauldron.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: CookingTime] - S:activeTag=CookingTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: meadow:cooking_cauldron:[hanging=true]] - S:id=meadow:cooking_cauldron:[hanging=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$fondue.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$fondue.cfg deleted file mode 100644 index d8b06b7..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$fondue.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: fondue.progress] - S:activeTag=fondue.progress - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: meadow:fondue:*] - S:id=meadow:fondue:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$stove_tiles_lid.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$stove_tiles_lid.cfg deleted file mode 100644 index d44a846..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$stove_tiles_lid.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: meadow:stove_tiles_lid:*] - S:id=meadow:stove_tiles_lid:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$stove_tiles_wood.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$stove_tiles_wood.cfg deleted file mode 100644 index d91517f..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/meadow$stove_tiles_wood.cfg +++ /dev/null @@ -1,67 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] - S:activeTag=#hardcoded_cooking_pot_check - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: meadow:stove_tiles_wood:*] - S:id=meadow:stove_tiles_wood:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - farmersdelight:cooking_pot:* - farmersdelight:skillet:* - twilightdelight:fiery_cooking_pot:* - meadow:cooking_cauldron:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: BLOCK] - S:type=BLOCK -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanism$fuelwood_heater.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanism$fuelwood_heater.cfg deleted file mode 100644 index fa0761a..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanism$fuelwood_heater.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: activeState] - S:activeTag=activeState - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x117a5e53] - S:color=0x117a5e53 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mekanism:fuelwood_heater:*] - S:id=mekanism:fuelwood_heater:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanismgenerators$bio_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanismgenerators$bio_generator.cfg deleted file mode 100644 index 40898de..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanismgenerators$bio_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: activeState] - S:activeTag=activeState - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x113e3d41] - S:color=0x113e3d41 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mekanismgenerators:bio_generator:*] - S:id=mekanismgenerators:bio_generator:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanismgenerators$gas_burning_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanismgenerators$gas_burning_generator.cfg deleted file mode 100644 index c5682ed..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanismgenerators$gas_burning_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: activeState] - S:activeTag=activeState - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x113e3d41] - S:color=0x113e3d41 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mekanismgenerators:gas_burning_generator:*] - S:id=mekanismgenerators:gas_burning_generator:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanismgenerators$heat_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanismgenerators$heat_generator.cfg deleted file mode 100644 index dc1a71a..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mekanismgenerators$heat_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: activeState] - S:activeTag=activeState - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x113e3d41] - S:color=0x113e3d41 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mekanismgenerators:heat_generator:*] - S:id=mekanismgenerators:heat_generator:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$blast_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$blast_furnace.cfg deleted file mode 100644 index 5c19d85..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$blast_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x113e3d41] - S:color=0x113e3d41 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: blast_furnace:*] - S:id=blast_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$campfire.cfg deleted file mode 100644 index 21d8190..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: campfire:[lit=true, signal_fire=false]] - S:id=campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$campfire_signal.cfg deleted file mode 100644 index a68f550..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbff6600] - S:color=0xbbff6600 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: campfire:[lit=true, signal_fire=true]] - S:id=campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$furnace.cfg deleted file mode 100644 index 16254f8..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11808080] - S:color=0x11808080 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: furnace:*] - S:id=furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$smoker.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$smoker.cfg deleted file mode 100644 index fabff67..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$smoker.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11654e2b] - S:color=0x11654e2b - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: smoker:*] - S:id=smoker:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$soul_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$soul_campfire.cfg deleted file mode 100644 index 854869e..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$soul_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: soul_campfire:[lit=true, signal_fire=false]] - S:id=soul_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$soul_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$soul_campfire_signal.cfg deleted file mode 100644 index c0f476b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/minecraft$soul_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbb7cf2f5] - S:color=0xbb7cf2f5 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: soul_campfire:[lit=true, signal_fire=true]] - S:id=soul_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$basic_reprocessor.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$basic_reprocessor.cfg deleted file mode 100644 index 7955c93..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$basic_reprocessor.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: FuelLeft] - S:activeTag=FuelLeft - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11bbbab9] - S:color=0x11bbbab9 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mysticalagriculture:basic_reprocessor:*] - S:id=mysticalagriculture:basic_reprocessor:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$imperium_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$imperium_furnace.cfg deleted file mode 100644 index 74b5c7c..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$imperium_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11008cf0] - S:color=0x11008cf0 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mysticalagriculture:imperium_furnace:*] - S:id=mysticalagriculture:imperium_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.6] - S:intensity=1.6 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$imperium_reprocessor.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$imperium_reprocessor.cfg deleted file mode 100644 index bd324a0..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$imperium_reprocessor.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: FuelLeft] - S:activeTag=FuelLeft - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11008cf0] - S:color=0x11008cf0 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mysticalagriculture:imperium_reprocessor:*] - S:id=mysticalagriculture:imperium_reprocessor:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.6] - S:intensity=1.6 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$inferium_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$inferium_furnace.cfg deleted file mode 100644 index 415d6b8..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$inferium_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x1192ad00] - S:color=0x1192ad00 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mysticalagriculture:inferium_furnace:*] - S:id=mysticalagriculture:inferium_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$inferium_reprocessor.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$inferium_reprocessor.cfg deleted file mode 100644 index c6fb825..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$inferium_reprocessor.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: FuelLeft] - S:activeTag=FuelLeft - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x1192ad00] - S:color=0x1192ad00 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mysticalagriculture:inferium_reprocessor:*] - S:id=mysticalagriculture:inferium_reprocessor:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$prudentium_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$prudentium_furnace.cfg deleted file mode 100644 index 41c6a17..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$prudentium_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x1100b32c] - S:color=0x1100b32c - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mysticalagriculture:prudentium_furnace:*] - S:id=mysticalagriculture:prudentium_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] - S:intensity=1.2 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$prudentium_reprocessor.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$prudentium_reprocessor.cfg deleted file mode 100644 index f5d1e3d..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$prudentium_reprocessor.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: FuelLeft] - S:activeTag=FuelLeft - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x1100b32c] - S:color=0x1100b32c - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mysticalagriculture:prudentium_reprocessor:*] - S:id=mysticalagriculture:prudentium_reprocessor:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.2] - S:intensity=1.2 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$supremium_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$supremium_furnace.cfg deleted file mode 100644 index 437e467..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$supremium_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11d60000] - S:color=0x11d60000 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mysticalagriculture:supremium_furnace:*] - S:id=mysticalagriculture:supremium_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.8] - S:intensity=1.8 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$supremium_reprocessor.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$supremium_reprocessor.cfg deleted file mode 100644 index 7f59d3a..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$supremium_reprocessor.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: FuelLeft] - S:activeTag=FuelLeft - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11d60000] - S:color=0x11d60000 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mysticalagriculture:supremium_reprocessor:*] - S:id=mysticalagriculture:supremium_reprocessor:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.8] - S:intensity=1.8 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$tertium_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$tertium_furnace.cfg deleted file mode 100644 index 7c95c77..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$tertium_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11da5200] - S:color=0x11da5200 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mysticalagriculture:tertium_furnace:*] - S:id=mysticalagriculture:tertium_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.4] - S:intensity=1.4 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$tertium_reprocessor.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$tertium_reprocessor.cfg deleted file mode 100644 index 2c5997f..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/mysticalagriculture$tertium_reprocessor.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: FuelLeft] - S:activeTag=FuelLeft - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11da5200] - S:color=0x11da5200 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: mysticalagriculture:tertium_reprocessor:*] - S:id=mysticalagriculture:tertium_reprocessor:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.4] - S:intensity=1.4 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$blackstone_blast_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$blackstone_blast_furnace.cfg deleted file mode 100644 index ae70f66..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$blackstone_blast_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: nethersdelight:blackstone_blast_furnace:*] - S:id=nethersdelight:blackstone_blast_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$blackstone_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$blackstone_furnace.cfg deleted file mode 100644 index 5aaec2f..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$blackstone_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: nethersdelight:blackstone_furnace:*] - S:id=nethersdelight:blackstone_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$blackstone_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$blackstone_stove.cfg deleted file mode 100644 index 8bee708..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$blackstone_stove.cfg +++ /dev/null @@ -1,67 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] - S:activeTag=#hardcoded_cooking_pot_check - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: nethersdelight:blackstone_stove:*] - S:id=nethersdelight:blackstone_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - farmersdelight:cooking_pot:* - farmersdelight:skillet:* - twilightdelight:fiery_cooking_pot:* - meadow:cooking_cauldron:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$nether_brick_smoker.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$nether_brick_smoker.cfg deleted file mode 100644 index 493fca6..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/nethersdelight$nether_brick_smoker.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: nethersdelight:nether_brick_smoker:*] - S:id=nethersdelight:nether_brick_smoker:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$advanced_air_compressor.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$advanced_air_compressor.cfg deleted file mode 100644 index e3724ad..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$advanced_air_compressor.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: burnTime] - S:activeTag=burnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11484848] - S:color=0x11484848 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: pneumaticcraft:advanced_air_compressor:*] - S:id=pneumaticcraft:advanced_air_compressor:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$advanced_liquid_compressor.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$advanced_liquid_compressor.cfg deleted file mode 100644 index f1fffc2..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$advanced_liquid_compressor.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11484848] - S:color=0x11484848 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: pneumaticcraft:advanced_liquid_compressor:[on=true]] - S:id=pneumaticcraft:advanced_liquid_compressor:[on=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$air_compressor.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$air_compressor.cfg deleted file mode 100644 index b1bc028..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$air_compressor.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: burnTime] - S:activeTag=burnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11808080] - S:color=0x11808080 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: pneumaticcraft:air_compressor:*] - S:id=pneumaticcraft:air_compressor:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$liquid_compressor.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$liquid_compressor.cfg deleted file mode 100644 index a6b632e..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/pneumaticcraft$liquid_compressor.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11808080] - S:color=0x11808080 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: pneumaticcraft:liquid_compressor:[on=true]] - S:id=pneumaticcraft:liquid_compressor:[on=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/projecte$dm_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/projecte$dm_furnace.cfg deleted file mode 100644 index 460fb4d..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/projecte$dm_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11151515] - S:color=0x11151515 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: projecte:dm_furnace:*] - S:id=projecte:dm_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 6.0] - S:amount=6.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 3.0] - S:intensity=3.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/projecte$rm_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/projecte$rm_furnace.cfg deleted file mode 100644 index 0171a0b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/projecte$rm_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x114a0404] - S:color=0x114a0404 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: projecte:rm_furnace:*] - S:id=projecte:rm_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 8.0] - S:amount=8.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 4.0] - S:intensity=4.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/quark$blackstone_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/quark$blackstone_furnace.cfg deleted file mode 100644 index e3f9145..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/quark$blackstone_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x113b3846] - S:color=0x113b3846 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: quark:blackstone_furnace:*] - S:id=quark:blackstone_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/quark$deepslate_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/quark$deepslate_furnace.cfg deleted file mode 100644 index f10e5b6..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/quark$deepslate_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11686868] - S:color=0x11686868 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: quark:deepslate_furnace:*] - S:id=quark:deepslate_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/rftoolspower$blazing_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/rftoolspower$blazing_generator.cfg deleted file mode 100644 index b0a0325..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/rftoolspower$blazing_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11787878] - S:color=0x11787878 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: rftoolspower:blazing_generator:[working=true]] - S:id=rftoolspower:blazing_generator:[working=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/rftoolspower$coal_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/rftoolspower$coal_generator.cfg deleted file mode 100644 index 3255f38..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/rftoolspower$coal_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11787878] - S:color=0x11787878 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: rftoolspower:coalgenerator:[lit=true]] - S:id=rftoolspower:coalgenerator:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/silents_mechanisms$coal_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/silents_mechanisms$coal_generator.cfg deleted file mode 100644 index 07eeb41..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/silents_mechanisms$coal_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11707070] - S:color=0x11707070 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: silents_mechanisms:coal_generator:*] - S:id=silents_mechanisms:coal_generator:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 3.0] - S:amount=3.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/silents_mechanisms$diesel_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/silents_mechanisms$diesel_generator.cfg deleted file mode 100644 index 0905a12..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/silents_mechanisms$diesel_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11dae643] - S:color=0x11dae643 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: silents_mechanisms:diesel_generator:*] - S:id=silents_mechanisms:diesel_generator:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.5] - S:intensity=1.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/silents_mechanisms$lava_generator.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/silents_mechanisms$lava_generator.cfg deleted file mode 100644 index 9ca077c..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/silents_mechanisms$lava_generator.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: BurnTime] - S:activeTag=BurnTime - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x22e08a3e] - S:color=0x22e08a3e - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: silents_mechanisms:lava_generator:*] - S:id=silents_mechanisms:lava_generator:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/simplekiln$kiln.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/simplekiln$kiln.cfg deleted file mode 100644 index 13716a4..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/simplekiln$kiln.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: simplekiln:kiln:[lit=true]] - S:id=simplekiln:kiln:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/steampowered$bronze_burner.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/steampowered$bronze_burner.cfg deleted file mode 100644 index 3ed01c5..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/steampowered$bronze_burner.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11c7a874] - S:color=0x11c7a874 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: steampowered:bronze_burner:[lit=true]] - S:id=steampowered:bronze_burner:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/steampowered$cast_iron_burner.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/steampowered$cast_iron_burner.cfg deleted file mode 100644 index 8962fb5..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/steampowered$cast_iron_burner.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11444444] - S:color=0x11444444 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: steampowered:cast_iron_burner:[lit=true]] - S:id=steampowered:cast_iron_burner:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/steampowered$steel_burner.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/steampowered$steel_burner.cfg deleted file mode 100644 index d114404..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/steampowered$steel_burner.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11898989] - S:color=0x11898989 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: steampowered:steel_burner:[lit=true]] - S:id=steampowered:steel_burner:[lit=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tconstruct$foundry_controller.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tconstruct$foundry_controller.cfg deleted file mode 100644 index 47f7e7a..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tconstruct$foundry_controller.cfg +++ /dev/null @@ -1,65 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: fuel] - S:activeTag=fuel - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x113a2b26] - S:color=0x113a2b26 - - # If true, the smoke particles will be generated even without connected chimney. [default: false] - B:emitWithoutChimney=false - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tconstruct:foundry_controller:[active=true]] - S:id=tconstruct:foundry_controller:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - #tconstruct:foundry/wall - #tconstruct:foundry/floor - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tconstruct$seared_melter.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tconstruct$seared_melter.cfg deleted file mode 100644 index aaee077..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tconstruct$seared_melter.cfg +++ /dev/null @@ -1,64 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: fuel] - S:activeTag=fuel - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x114a4241] - S:color=0x114a4241 - - # If true, the smoke particles will be generated even without connected chimney. [default: false] - B:emitWithoutChimney=false - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tconstruct:seared_melter:[active=true]] - S:id=tconstruct:seared_melter:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - #tconstruct:fuel_tanks - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tconstruct$smeltery_controller.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tconstruct$smeltery_controller.cfg deleted file mode 100644 index 972542e..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tconstruct$smeltery_controller.cfg +++ /dev/null @@ -1,65 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: fuel] - S:activeTag=fuel - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x114a4241] - S:color=0x114a4241 - - # If true, the smoke particles will be generated even without connected chimney. [default: false] - B:emitWithoutChimney=false - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tconstruct:smeltery_controller:[active=true]] - S:id=tconstruct:smeltery_controller:[active=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - #tconstruct:smeltery/wall - #tconstruct:smeltery/floor - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$dynamo_compression.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$dynamo_compression.cfg deleted file mode 100644 index 06d6220..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$dynamo_compression.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: Active] - S:activeTag=Active - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11bcd6e7] - S:color=0x11bcd6e7 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: thermal:dynamo_compression:*] - S:id=thermal:dynamo_compression:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$dynamo_magmatic.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$dynamo_magmatic.cfg deleted file mode 100644 index 5501bc9..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$dynamo_magmatic.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: Active] - S:activeTag=Active - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11a0ada5] - S:color=0x11a0ada5 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: thermal:dynamo_magmatic:*] - S:id=thermal:dynamo_magmatic:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$dynamo_stirling.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$dynamo_stirling.cfg deleted file mode 100644 index f74c005..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$dynamo_stirling.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: Active] - S:activeTag=Active - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11595757] - S:color=0x11595757 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: thermal:dynamo_stirling:*] - S:id=thermal:dynamo_stirling:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$machine_furnace.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$machine_furnace.cfg deleted file mode 100644 index 311e9fe..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$machine_furnace.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: Active] - S:activeTag=Active - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11b3c2c2] - S:color=0x11b3c2c2 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: thermal:machine_furnace:*] - S:id=thermal:machine_furnace:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$machine_smelter.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$machine_smelter.cfg deleted file mode 100644 index 26ca480..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/thermal$machine_smelter.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: Active] - S:activeTag=Active - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0x11b3c2c2] - S:color=0x11b3c2c2 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: thermal:machine_smelter:*] - S:id=thermal:machine_smelter:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 0] - I:maxGapLength=0 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$black_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$black_campfire.cfg deleted file mode 100644 index 3c7b91b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$black_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:black_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:black_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$black_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$black_campfire_signal.cfg deleted file mode 100644 index 9d89a80..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$black_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbb271c17] - S:color=0xbb271c17 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:black_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:black_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$blue_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$blue_campfire.cfg deleted file mode 100644 index cf18dea..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$blue_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:blue_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:blue_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$blue_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$blue_campfire_signal.cfg deleted file mode 100644 index 5c05015..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$blue_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbb5d4c8c] - S:color=0xbb5d4c8c - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:blue_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:blue_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$brown_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$brown_campfire.cfg deleted file mode 100644 index 08d455c..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$brown_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:brown_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:brown_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$brown_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$brown_campfire_signal.cfg deleted file mode 100644 index b4a05e3..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$brown_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbb95f26] - S:color=0xbbb95f26 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:brown_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:brown_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$cyan_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$cyan_campfire.cfg deleted file mode 100644 index c141a67..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$cyan_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:cyan_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:cyan_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$cyan_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$cyan_campfire_signal.cfg deleted file mode 100644 index bbb7b89..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$cyan_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbb2fa881] - S:color=0xbb2fa881 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:cyan_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:cyan_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$gray_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$gray_campfire.cfg deleted file mode 100644 index 05642b3..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$gray_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:gray_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:gray_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$gray_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$gray_campfire_signal.cfg deleted file mode 100644 index 437b7bf..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$gray_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbb937a59] - S:color=0xbb937a59 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:gray_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:gray_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$green_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$green_campfire.cfg deleted file mode 100644 index 3603a64..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$green_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:green_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:green_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$green_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$green_campfire_signal.cfg deleted file mode 100644 index b189f60..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$green_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbb67640b] - S:color=0xbb67640b - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:green_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:green_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire.cfg deleted file mode 100644 index 588a494..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:light_blue_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:light_blue_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire_signal.cfg deleted file mode 100644 index 3830c60..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_blue_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbb46bbaf] - S:color=0xbb46bbaf - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:light_blue_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:light_blue_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire.cfg deleted file mode 100644 index 9770f71..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:light_gray_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:light_gray_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire_signal.cfg deleted file mode 100644 index fa7ee76..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$light_gray_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbe6ce9d] - S:color=0xbbe6ce9d - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:light_gray_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:light_gray_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$lime_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$lime_campfire.cfg deleted file mode 100644 index 74751ce..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$lime_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:lime_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:lime_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$lime_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$lime_campfire_signal.cfg deleted file mode 100644 index b554932..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$lime_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbbdc91e] - S:color=0xbbbdc91e - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:lime_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:lime_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$magenta_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$magenta_campfire.cfg deleted file mode 100644 index 293dc8f..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$magenta_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:magenta_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:magenta_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$magenta_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$magenta_campfire_signal.cfg deleted file mode 100644 index 293be1e..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$magenta_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbe958a5] - S:color=0xbbe958a5 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:magenta_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:magenta_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$orange_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$orange_campfire.cfg deleted file mode 100644 index c1c2a03..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$orange_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:orange_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:orange_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$orange_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$orange_campfire_signal.cfg deleted file mode 100644 index b069027..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$orange_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbe36e06] - S:color=0xbbe36e06 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:orange_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:orange_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$pink_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$pink_campfire.cfg deleted file mode 100644 index 13d619a..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$pink_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:pink_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:pink_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$pink_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$pink_campfire_signal.cfg deleted file mode 100644 index e28f35b..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$pink_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbfbb4b6] - S:color=0xbbfbb4b6 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:pink_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:pink_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$purple_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$purple_campfire.cfg deleted file mode 100644 index cd49db7..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$purple_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:purple_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:purple_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$purple_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$purple_campfire_signal.cfg deleted file mode 100644 index 648072c..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$purple_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbba3393] - S:color=0xbbba3393 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:purple_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:purple_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$red_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$red_campfire.cfg deleted file mode 100644 index 520f2e7..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$red_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:red_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:red_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$red_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$red_campfire_signal.cfg deleted file mode 100644 index f383d06..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$red_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbe03c22] - S:color=0xbbe03c22 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:red_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:red_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$white_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$white_campfire.cfg deleted file mode 100644 index bd621f2..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$white_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:white_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:white_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$white_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$white_campfire_signal.cfg deleted file mode 100644 index fa14fc7..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$white_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbfaf2e1] - S:color=0xbbfaf2e1 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:white_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:white_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$yellow_campfire.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$yellow_campfire.cfg deleted file mode 100644 index 98f15b9..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$yellow_campfire.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:yellow_campfire:[lit=true, signal_fire=false]] - S:id=tintedcampfires:yellow_campfire:[lit=true, signal_fire=false] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 1.0] - S:amount=1.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.1] - S:intensity=0.1 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$yellow_campfire_signal.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$yellow_campfire_signal.cfg deleted file mode 100644 index 1e27917..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/tintedcampfires$yellow_campfire_signal.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: ] - S:activeTag= - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xbbfaea13] - S:color=0xbbfaea13 - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: tintedcampfires:yellow_campfire:[lit=true, signal_fire=true]] - S:id=tintedcampfires:yellow_campfire:[lit=true, signal_fire=true] - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 0.5] - S:intensity=0.5 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/twilightdelight$maze_stove.cfg b/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/twilightdelight$maze_stove.cfg deleted file mode 100644 index b5b6b29..0000000 --- a/modpack/GeoRealmCraft/src/config/adchimneys/Emitters/twilightdelight$maze_stove.cfg +++ /dev/null @@ -1,67 +0,0 @@ -# Configuration file - -Emitter { - # Defines the name of the NBT tag that stores info about tile entity active state. - # Emitter is considered active if the return value is greater than 0 or true. - # Set to an empty string if you don't need this function. [default: #hardcoded_cooking_pot_check] - S:activeTag=#hardcoded_cooking_pot_check - - # If true, the smoke will be transferred to the chimneys directly connected from aside. [default: true] - B:canEmitAside=true - - # Defines a color in ARGB (Alpha, Red, Green, Blue) hex format (0xaarrggbb) which will be applied to the smoke. - # The alpha channel of this color (aa) determines probability of applying (ff - always, 7f - 1/2, 00 - never). - # [default: 0xffffffff] - S:color=0xffffffff - - # If true, the smoke particles will be generated even without connected chimney. [default: true] - B:emitWithoutChimney=true - - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # [default: twilightdelight:maze_stove:*] - S:id=twilightdelight:maze_stove:* - - # This parameter is required only for those blocks that use NBT tags to fully identify themselves. - # The format is = - # If the value is a string, it must be enclosed in double quotes. Example: id="ic2:generator" - # Leave this blank if you don't need it. [default: ] - S:identityTag= - - # Defines the maximum allowable air gap between the emitter and the chimney located above. [range: 0 ~ 16, default: 2] - I:maxGapLength=2 - - # Defines a list of blocks which should be considered as part of this multiblock. - S:relatedBlocks < - farmersdelight:cooking_pot:* - farmersdelight:skillet:* - twilightdelight:fiery_cooking_pot:* - meadow:cooking_cauldron:* - > - - # Defines the type of this emitter. - # Valid types (case insensitive): - # BLOCK - a simple Block without a Tile Entity that will be updated each time it receives a random tick. - # TILE - a Block with a Tile Entity that will be updated onces per second. - # ENTITY - a mobile Entity that will be updated onces per second. - # FUEL - a Tile Entity with a HARDCODED hook that will be updated each time it consumes fuel. [default: TILE] - S:type=TILE -} - - -Smoke { - # Defines particles amount [range: 0.0 ~ 18.0, default: 2.0] - S:amount=2.0 - - # Defines smoke blow out distance. [range: 0.0 ~ 4.0, default: 1.0] - S:intensity=1.0 - - # Defines smoke particles scale. [range: 1.0 ~ 2.5, default: 2.0] - S:scale=2.0 -} - - diff --git a/modpack/GeoRealmCraft/src/config/advancednetherite-client.toml b/modpack/GeoRealmCraft/src/config/advancednetherite-client.toml deleted file mode 100644 index 0259bac..0000000 --- a/modpack/GeoRealmCraft/src/config/advancednetherite-client.toml +++ /dev/null @@ -1,9 +0,0 @@ - -[client] - #If true, displays tooltips, added by Advanced Netherite, with perks client-side. True by default. - showTooltips = true - #If true, displays a (color) matching durability bar underneath the item when damaged. False by default. - matchingDurabilityBars = false - #If true, forcefully disables support for Detail Armor Bar mod. Requires the game to be restarted. False by default. - forceDisableDetailArmorBarSupport = false - diff --git a/modpack/GeoRealmCraft/src/config/advancednetherite-common.toml b/modpack/GeoRealmCraft/src/config/advancednetherite-common.toml deleted file mode 100644 index 24a66bd..0000000 --- a/modpack/GeoRealmCraft/src/config/advancednetherite-common.toml +++ /dev/null @@ -1,51 +0,0 @@ - -[common] - - #Configure properties related to armor perks here - [common.armor_perks] - - #Configure properties related to Netherite-Iron armor here - [common.armor_perks.netherite_iron_armor] - #If true, Phantoms behave neutral towards players wearing Netherite-Iron armor. True by default. - ironPhantomPassiveArmor = true - #If true, Piglins behave neutral towards players wearing Netherite-Iron armor. False by default. - ironPiglinPassiveArmor = false - #If true, Endermen behave neutral towards players wearing Netherite-Iron armor. False by default. - ironEndermanPassiveArmor = false - - #Configure properties related to Netherite-Gold armor here - [common.armor_perks.netherite_gold_armor] - #If true, Phantoms behave neutral towards players wearing Netherite-Gold armor. False by default. - goldPhantomPassiveArmor = false - #If true, Piglins behave neutral towards players wearing Netherite-Gold armor. True by default. - goldPiglinPassiveArmor = true - #If true, Endermen behave neutral towards players wearing Netherite-Gold armor. False by default. - goldEndermanPassiveArmor = false - - #Configure properties related to Netherite-Emerald armor here - [common.armor_perks.netherite_emerald_armor] - #If true, Phantoms behave neutral towards players wearing Netherite-Emerald armor. False by default. - emeraldPhantomPassiveArmor = false - #If true, Piglins behave neutral towards players wearing Netherite-Emerald armor. False by default. - emeraldPiglinPassiveArmor = false - #If true, Endermen behave neutral towards players wearing Netherite-Emerald armor. True by default. - emeraldEndermanPassiveArmor = true - - #Configure properties related to Netherite-Diamond armor here - [common.armor_perks.netherite_diamond_armor] - #If true, Phantoms behave neutral towards players wearing Netherite-Diamond armor. True by default. - diamondPhantomPassiveArmor = true - #If true, Piglins behave neutral towards players wearing Netherite-Diamond armor. True by default. - diamondPiglinPassiveArmor = true - #If true, Endermen behave neutral towards players wearing Netherite-Diamond armor. True by default. - diamondEndermanPassiveArmor = true - - #Configure properties related to additional drop perks here. Drop chances can be modified in the SERVER config. - [common.additional_drops] - #If true, enables additional crop drops for hoes. True by default. - enableAdditionalCropDrops = true - #If true, enables additional ore drops for pickaxes. Pickaxes with Silk Touch remain unaffected. True by default. - enableAdditionalOreDrops = true - #If true, enables additional ore drops for swords. True by default. - enableAdditionalMobDrops = true - diff --git a/modpack/GeoRealmCraft/src/config/aether-client.toml b/modpack/GeoRealmCraft/src/config/aether-client.toml deleted file mode 100644 index 6a3450d..0000000 --- a/modpack/GeoRealmCraft/src/config/aether-client.toml +++ /dev/null @@ -1,77 +0,0 @@ - -[Rendering] - #Changes Zephyr and Aerwhale rendering to use their old models from the b1.7.3 version of the mod - "Switches to legacy mob models" = false - #Disables the Aether's custom skybox in case you have a shader that is incompatible with custom skyboxes - "Disables Aether custom skybox" = false - #Removes warm-tinting of the lightmap in the Aether, giving the lighting a colder feel - "Makes lightmap colder" = false - #Enables a green-tinted sunrise and sunset in the Aether, similar to the original mod - "Enables green sunrise/sunset" = false - -[Gui] - #Adds a button to the top right of the main menu screen to toggle between the Aether and vanilla menu - "Enables Aether menu button" = true - #Changes the background panorama into a preview of the latest played world - "Enables world preview" = false - #Adds a button to the top right of the main menu screen to toggle between the panorama and world preview - "Enables toggle world button" = true - #Adds a button to the top right of the main menu screen to allow quick loading into a world if the world preview is enabled - "Enables quick load button" = true - #Determines that menu elements will align left if the menu's world preview is active, if true, this overrides 'Align menu elements left' - "Align menu elements left with world preview" = false - #Determines the default Aether menu style to switch to with the menu theme button - "Default Aether menu style" = "aether:the_aether_left" - #Determines the default Minecraft menu style to switch to with the menu theme button - "Default Minecraft menu style" = "cumulus_menus:minecraft" - #Adds random trivia and tips to the bottom of loading screens - "Enables random trivia" = true - #Makes the extra hearts given by life shards display as silver colored - "Enables silver life shard hearts" = true - #Disables the Aether's accessories button from appearing in GUIs - "Disables the accessories button" = false - #The y-coordinate of the Ascending to the Aether and Descending from the Aether text in loading screens - "Portal text y-coordinate in loading screens" = 50 - #The x-coordinate of the accessories button in the inventory and curios menus - "Button x-coordinate in inventory menus" = 27 - #The y-coordinate of the accessories button in the inventory and curios menus - "Button y-coordinate in inventory menus" = 68 - #The x-coordinate of the accessories button in the creative menu - "Button x-coordinate in creative menu" = 74 - #The y-coordinate of the accessories button in the creative menu - "Button y-coordinate in creative menu" = 40 - #The x-coordinate of the accessories button in the accessories menu - "Button x-coordinate in accessories menu" = 9 - #The y-coordinate of the accessories button in the accessories menu - "Button y-coordinate in accessories menu" = 68 - #The x-coordinate of the perks button layout when in the pause menu - "Layout x-coordinate in pause menu" = -116 - #The y-coordinate of the perks button layout when in the pause menu - "Layout y-coordinate in pause menu" = 0 - #Enables the overlay at the top of the screen for the Hammer of Kingbdogz' cooldown - "Enables Hammer of Kingbdogz' cooldown overlay" = true - -[Audio] - #Makes Blue Aerclouds have their wobbly sounds that play when bouncing on them - "Blue Aercloud bouncing sounds" = true - #Sets the minimum delay for the Aether's music manager to use if needing to reset the song delay outside the Aether - "Set backup minimum music delay" = 12000 - #Sets the maximum delay for the Aether's music manager to use if needing to reset the song delay outside the Aether - "Set backup maximum music delay" = 24000 - #Disables the Aether's internal music manager, if true, this overrides all other audio configs - "Disables Aether music manager" = false - #Disables the Aether's boss fight music, only works if 'Disables Aether music manager' is false - "Disables Aether boss music" = false - #Disables the Aether's menu music in case another mod implements its own, only works if 'Disables Aether music manager' is false - "Disables Aether menu music" = false - #Disables the menu music on the vanilla world preview menu, only works if 'Disables Aether music manager' is false - "Disables vanilla world preview menu music" = false - #Disables the menu music on the Aether world preview menu, only works if 'Disables Aether music manager' is false - "Disables Aether world preview menu music" = false - -[Miscellaneous] - #Disables the Cumulus menu selection screen button on launch - "Disable Cumulus button" = false - #Enables a direct join button for the official server - "Enables server button" = false - diff --git a/modpack/GeoRealmCraft/src/config/aether-common.toml b/modpack/GeoRealmCraft/src/config/aether-common.toml deleted file mode 100644 index fc48528..0000000 --- a/modpack/GeoRealmCraft/src/config/aether-common.toml +++ /dev/null @@ -1,25 +0,0 @@ - -[Gameplay] - #Use the default Curios menu instead of the Aether's Accessories Menu. WARNING: Do not enable this without emptying your equipped accessories - "Use default Curios' menu" = false - #On world creation, the player is given an Aether Portal Frame item to automatically go to the Aether with - "Gives player Aether Portal Frame item" = false - #When the player enters the Aether, they are given a Book of Lore and Golden Parachutes as starting loot - "Gives starting loot on entry" = true - #Moves the message for when a player attacks the Slider with an incorrect item to be above the hotbar instead of in chat - "Reposition attack message above hotbar" = false - #Determines whether the Sun Spirit's dialogue when meeting him should play through every time you meet him - "Repeat Sun Spirit's battle dialogue" = true - #Determines if a message that links The Aether mod's Patreon should show - "Show Patreon message" = true - -["Data Pack"] - #Sets the Aether Temporary Freezing data pack to be added to new worlds automatically - "Add Temporary Freezing automatically" = false - #Sets the Aether Ruined Portals data pack to be added to new worlds automatically - "Add Ruined Portals automatically" = false - -[Modpack] - #Determines whether bosses should display a randomized name above their boss bar - "Randomize boss names" = true - diff --git a/modpack/GeoRealmCraft/src/config/aether/aether_customizations.txt b/modpack/GeoRealmCraft/src/config/aether/aether_customizations.txt deleted file mode 100644 index 714d938..0000000 --- a/modpack/GeoRealmCraft/src/config/aether/aether_customizations.txt +++ /dev/null @@ -1,5 +0,0 @@ -haloEnabled:true -haloColor: -developerGlowEnabled:false -developerGlowColor: -moaSkin: diff --git a/modpack/GeoRealmCraft/src/config/aether/sun_altar_whitelist.json b/modpack/GeoRealmCraft/src/config/aether/sun_altar_whitelist.json deleted file mode 100644 index 0637a08..0000000 --- a/modpack/GeoRealmCraft/src/config/aether/sun_altar_whitelist.json +++ /dev/null @@ -1 +0,0 @@ -[] \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/alekiships-client.toml b/modpack/GeoRealmCraft/src/config/alekiships-client.toml deleted file mode 100644 index 5c7dd40..0000000 --- a/modpack/GeoRealmCraft/src/config/alekiships-client.toml +++ /dev/null @@ -1,4 +0,0 @@ -#Change how the rudder behaves on boats that have them -#Allowed Values: RETURN_TO_CENTER, STAY_IN_PLACE -tillerControlScheme = "RETURN_TO_CENTER" - diff --git a/modpack/GeoRealmCraft/src/config/alltheleaks.json b/modpack/GeoRealmCraft/src/config/alltheleaks.json deleted file mode 100644 index dcf6e81..0000000 --- a/modpack/GeoRealmCraft/src/config/alltheleaks.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "preventSearchIgnoredItems": false, - "ingredientDedupe": false, - "resourceLocationDedupe": false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/amendments-client.toml b/modpack/GeoRealmCraft/src/config/amendments-client.toml deleted file mode 100644 index 43cf0df..0000000 --- a/modpack/GeoRealmCraft/src/config/amendments-client.toml +++ /dev/null @@ -1,94 +0,0 @@ - -[general] - tooltip_hints = true - custom_configured_screen = true - -[lily_pad] - #set to 0 tho have lilypads at the same exact position as vanilla.negative numbers will place them in their own blockspace right below avoiding any clipping.best of both worlds at default as its barely within its space - #Range: -1.0 ~ 1.0 - y_offset = -0.016625 - -[bell] - #Visually attach chains and ropes to bells - chain_attachment = true - -[brewing_stand] - #Colors the brewing stand potion texture depending on the potions it's brewing. - #If using a resource pack add tint index from 0 to 3 to the 3 potion layers - brewing_stand_colors = true - -[arrows] - #Makes tipped arrows show their colors when loaded with a crossbow - crossbows_colors = true - -[tripwire_hook] - #Makes hooks render faster using a block model instead of tile renderer. Cost is that animated and enchanted items will appear static - fast_hooks = false - -[hanging_sign] - #Scale of items on hanging signs (unit is in pixel they would occupy). Set to 8 to better match the pixels on the sign - #Range: 0.0 ~ 32.0 - item_pixel_scale = 10.0 - #Makes signs swing! - swinging_signs = true - #Signs have visual attachment to walls and fences - sign_attachment = true - - [hanging_sign.swing_physics] - min_angle = 0.79999995 - collision_force = 15.0 - damping = 0.525 - collision_inertia = 1.0 - collision_considers_entity_hitbox = true - frequency = 0.6 - max_angle = 60.0 - -[lantern] - #Makes wall lantern use a simple block model instead of the animated tile entity renderer. This will make them render much faster but will also remove the animationNote that this option only affect lanterns close by as the one far away render as fast by default - fast_lanterns = false - #Size lanterns when held in hand - #Range: 0.0 ~ 2.0 - lantern_item_size = 0.625 - #Gives a special animation to lanterns when held in hand - lantern_item_holding = true - #Makes lantern holding animation have the arm angled more upwards. Looks better if you have dynamic lights on - lantern_item_holding_up = false - - [lantern.swing_physics] - min_angle = 0.79999995 - collision_force = 15.0 - damping = 0.525 - collision_inertia = 1.0 - collision_considers_entity_hitbox = true - frequency = 0.6 - max_angle = 60.0 - -[cauldron] - #Gives a unique texture to potion cauldrons - potion_texture = true - -[jukebox] - #Use the new jukebox model - new_model = true - #Makes jukebox disc spin while playing - disc_spin = true - -[misc] - #Gives a special animation to torches when held in hand - torch_item_holding = true - #Size lanterns when held in hand - #Range: 0.0 ~ 2.0 - torch_item_size = 1.0 - #Gives a special animation to supplementaries candle holders when held in hand - candle_holder_item_holding = true - #Size lanterns when held in hand - #Range: 0.0 ~ 2.0 - handle_holder_item_size = 0.625 - #Makes Torch and Lantern holding animation be fixed, not changing with player facing - fixed_holding_animations = false - #A scalar multiplier that will be applied to sign text making it brighter, supposedly more legible - #Range: 0.0 ~ 5.0 - sign_text_color_multiplier = 1.2 - #Prevents campfire smoke from rendering if there is a solid block above it - campfire_smoke_through_blocks = false - diff --git a/modpack/GeoRealmCraft/src/config/amendments-common.toml b/modpack/GeoRealmCraft/src/config/amendments-common.toml deleted file mode 100644 index 664883d..0000000 --- a/modpack/GeoRealmCraft/src/config/amendments-common.toml +++ /dev/null @@ -1,113 +0,0 @@ - -[lectern] - #Improved lectern screen allowing to edit font of a book while on it - improved_screen = true - -[hanging_signs] - #Allows placing items on hanging signs - items_on_signs = true - -[cauldron] - #Enables enhanced cauldron - enhanced_cauldron = true - #Allows crafting items using cauldrons by clicking on them - crafting = true - #Allows dying cauldron water bedrock style and mixing them too - dye_water = true - #Max amount of items that 1 cauldron layer can recolor.This is a multiplier on top of vanilla crafting recipe amount - #Range: 1 ~ 64 - dye_recipes_per_layer = 4 - #Max amount of items that 1 cauldron layer can craft with potions.This is a multiplier on top of vanilla crafting recipe amount - #Range: 1 ~ 64 - potion_recipes_per_layer = 2 - #Allows mixin potions in cauldrons - #Allowed Values: OFF, ONLY_BOILING, ON - potions_mixing = "ON" - #Max amount of effects allowed in a mixed potion - #Range: 1 ~ 64 - potion_mixing_limit = 8 - #Makes cauldrons connect to fences - connect_to_fences = true - - #Map of potion ids to their inverse ids. Used for potion mixing - [cauldron.inverse_potions] - "minecraft:mining_fatigue" = "minecraft:haste" - "minecraft:instant_health" = "minecraft:instant_damage" - "minecraft:unluck" = "minecraft:luck" - "minecraft:instant_damage" = "minecraft:instant_health" - "minecraft:weakness" = "minecraft:strength" - "minecraft:slowness" = "minecraft:speed" - "minecraft:haste" = "minecraft:mining_fatigue" - "minecraft:strength" = "minecraft:weakness" - "minecraft:speed" = "minecraft:slowness" - "minecraft:luck" = "minecraft:unluck" - -[tripwire_hook] - #Allows placing tools on tripwire hooks - tool_hook = true - -[carpets] - #Allows you to place carpets on stairs - carpeted_stairs = true - #Allows you to place carpets on slabs - carpeted_slabs = true - -[cake] - #Allows you to place a cake on top of another - double_cake = true - #Allows eating a cake from every side - directional_cake = true - -[mob_head] - #Allows you to place two mob heads on top of each other - skull_piles = true - #Allows candles to be placed on top of skulls - skull_candles = true - #Allows placing more than one candle ontop of each skull - multiple_candles = true - -[flower_pot] - #allows you to place hanging flower pots. Works with any modded pot too - hanging_pot = true - -[lantern] - #Allow wall lanterns placement - wall_lanterns = true - #Gives high priority to wall lantern placement. Enable to override other wall lanterns placements, disable if it causes issues with other mods that use lower priority block click events - high_priority = true - #Mod ids of mods that have lantern block that extend the base lantern class but don't look like one - mod_blacklist = ["bbb", "extlights", "betterendforge", "spelunkery", "galosphere", "tconstruct", "enigmaticlegacy", "beautify", "candlelight"] - #Ids of blocks that are not detected as lanterns but should be - id_whitelist = ["enlightened_end:xenon_lantern"] - #Allows ceiling lanterns to fall if their support is broken.Additionally if they fall from high enough they will break creating a fire where they land - #Allowed Values: ON, OFF, NO_FIRE - falling_lanterns = "ON" - -[bell] - #Ring a bell by clicking on a chain that's connected to it - chain_ringing = true - #Max chain length that allows a bell to ring - #Range: 0 ~ 256 - chain_length = 16 - -[banners] - #Allow banners to be placed on ceilings - ceiling_banners = true - -[misc] - #Allows dying blocks by right clicking them with dye - dye_blocks = false - -[torch] - #Allows torches to set entities on fire - torch_fire = true - #Allows torches to set entities on fire when held in offhand given you are attacking with a sword - torch_fire_offhand = false - #Duration of the on fire effect applied by torches. In seconds - #Range: 1 ~ 60 - torch_fire_duration = 2 - -[lily_pad] - #Allows lilypads to have any block placed ontop - better_lilypads = true - diff --git a/modpack/GeoRealmCraft/src/config/animation_overhaul/animations.json5 b/modpack/GeoRealmCraft/src/config/animation_overhaul/animations.json5 deleted file mode 100644 index 6cc0c6f..0000000 --- a/modpack/GeoRealmCraft/src/config/animation_overhaul/animations.json5 +++ /dev/null @@ -1,190 +0,0 @@ -{ - "enabled_animations": { - "idle": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "sneak_idle": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "sneak_walk": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "walk": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "run": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "turn_right": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "turn_left": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "falling": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "slow_falling": { - "enabled": true, - "speed": 0.5, - "fade": 5 - }, - "fall": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "landing": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "swimming": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "swim_idle": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "crawl_idle": { - "enabled": true, - "speed": 1.0, - "fade": 0 - }, - "crawling": { - "enabled": true, - "speed": 1.0, - "fade": 0 - }, - "eating": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "drinking": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "climbing": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "climbing_idle": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "sprint_stop": { - "enabled": true, - "speed": 1.0, - "fade": 2 - }, - "fence_idle": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "fence_walk": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "edge_idle": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "elytra_fly": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "flint_and_steel": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "flint_and_steel_sneak": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "boat_idle": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "boat_left_paddle": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "boat_right_paddle": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "boat_forward": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "rolling": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "jump": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "punch": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "punch_sneaking": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "sword_swing": { - "enabled": true, - "speed": 1.0, - "fade": 5 - }, - "sword_swing_sneak": { - "enabled": true, - "speed": 1.0, - "fade": 5 - } - }, - "hands_behavior": { - "punch": true, - "mining": true - }, - // Don't touch this! - "CONFIG_VERSION": 2 -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/animation_overhaul/local_player.json5 b/modpack/GeoRealmCraft/src/config/animation_overhaul/local_player.json5 deleted file mode 100644 index 1c95318..0000000 --- a/modpack/GeoRealmCraft/src/config/animation_overhaul/local_player.json5 +++ /dev/null @@ -1,7 +0,0 @@ -{ - // Enables a leaning when moving, and squashing when falling from high distances. - // This may lead into some mod incompatibilities with other mods, as it's replacing the rendering of the player! - "enable_leaning_and_squash": false, - // Don't touch this! - "CONFIG_VERSION": 1 -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/antique-atlas.toml b/modpack/GeoRealmCraft/src/config/antique-atlas.toml deleted file mode 100644 index cd7d49e..0000000 --- a/modpack/GeoRealmCraft/src/config/antique-atlas.toml +++ /dev/null @@ -1,56 +0,0 @@ -# Whether to display the map in full-screen -# The background is slightly less stylish, but more tiles are shown at once -# default: true -fullscreen = true -# Whether to keep scale after closing the map -# default: false -keepZoom = false -# Whether to keep offset after closing the map -# default: false -keepOffset = false -# How to depict player death locations. -# options: CAUSE, GRAVE, ITEMS, DIED, EUPHEMISMS -# default: EUPHEMISMS -graveStyle = "EUPHEMISMS" -# The maximum number of chunks to represent as a tile, as a power of 2 -# Effectively the 'minimum zoom' -# 0: 1x1 chunk = 1 tile | 6: 64x64 chunks = 1 tile -# range: 0 - 6 -# default: 5 -maxTileChunks = 5 -# The maximum size to render a tile at, as a power of 2 multiplier -# Effectively the 'maximum zoom' -# 0: 1 tile = 16x16 | 3: 1 tile = 128x128 -# range: 0 - 3 -# default: 1 -maxTilePixels = 1 -# The effective GUI scale for tiles and markers - independent of the overall GUI scale. -# 0 will match your GUI scale - pixels will be the same size as the background & buttons -# -1 will use half your GUI scale, rounding up. -# -2 will use half your GUI scale, rounding down. -# range: -2 - 10 -# default: 0 -mapScale = 0 -# The maximum number of chunks to load onto the map per tick after entering a world -# default: 100 -chunkTickLimit = 100 -# How to handle biomes that aren't in any minecraft, conventional, or forge biome tags -# options: TEST, MISSING, CRASH -# default: MISSING -fallbackFailHandling = "MISSING" -# Whether to show debug information about hovered tiles and markers -# default: false -debugRender = false - -[structureMarkers] - "minecraft:start/bastion_remnant" = true - "minecraft:type/ocean_monument" = true - "minecraft:type/woodland_mansion" = true - "minecraft:start/village_taiga" = true - "minecraft:start/village_desert" = true - "minecraft:type/end_city" = false - "minecraft:tag/village" = true - "minecraft:start/village_snowy" = true - "minecraft:start/village_savanna" = true - "minecraft:start/village_plains" = true - diff --git a/modpack/GeoRealmCraft/src/config/apotheosis/adventure.cfg b/modpack/GeoRealmCraft/src/config/apotheosis/adventure.cfg deleted file mode 100644 index c31e115..0000000 --- a/modpack/GeoRealmCraft/src/config/apotheosis/adventure.cfg +++ /dev/null @@ -1,151 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# Apotheosis Adventure Module Config - -affixes { - # A list of type overrides for the affix loot system. Format is |chance|. - # Valid types are: none, sword, trident, shield, heavy_weapon, pickaxe, shovel, crossbow, bow - # Default: [minecraft:iron_sword|sword], [minecraft:shulker_shell|none] - S:"Equipment Type Overrides" < - minecraft:iron_sword|sword - minecraft:shulker_shell|none - > - - # The chance that a naturally spawned mob will be granted an affix item. 0 = 0%, 1 = 100% - # Default: 0.075; Range: [0.0 ~ 1.0] - S:"Random Affix Chance"=0.0 - - # The chance that a mob will drop a gem. 0 = 0%, 1 = 100% - # Default: 0.045; Range: [0.0 ~ 1.0] - S:"Gem Drop Chance"=0.045 - - # The flat bonus chance that bosses have to drop a gem, added to Gem Drop Chance. 0 = 0%, 1 = 100% - # Default: 0.33; Range: [0.0 ~ 1.0] - S:"Gem Boss Bonus"=0.33 - - # If affixes that cleave can hit players (excluding the user). - # Default: false - B:"Cleave Players"=false - - # Loot Rules, in the form of Loot Table Matchers, permitting affix items to spawn in loot tables. - # The format for these is domain:pattern|chance and domain is optional. Domain is a modid, pattern is a regex string, and chance is a float 0..1 chance for the item to spawn in any matched tables. - # If you omit the domain, the format is pattern|chance, and the matcher will run for all domains. - # The pattern MUST be a valid regex string, and should match the paths of desired loot tables under the specified domain. Note: "Match Any Character" is ".*" (dot star) and not "*" (star). - # If there is a match, an item has a chance to spawn in that loot table. - # Default: [minecraft:chests.*|0.35], [.*chests.*|0.3], [twilightforest:structures.*|0.3] - S:"Affix Item Loot Rules" < - minecraft:chests.*|0.35 - .*chests.*|0.3 - twilightforest:structures.*|0.3 - > - - # Loot Rules, in the form of Loot Table Matchers, permitting affixes to be added to any valid item. Here, the chance refers to the chance an item receives affixes. See comment on "Affix Item Loot Rules" for description. - # Default: [.*blocks.*|0], [.*|0.35] - S:"Affix Convert Loot Rules" < - .*blocks.*|0 - .*|0.35 - > - - # Dimensional rarities for affix conversion (see "Affix Convert Loot Rules"), in the form of dimension|min|max. A dimension not listed uses all rarities. - # Default: [overworld|common|rare], [the_nether|uncommon|epic], [the_end|rare|mythic], [twilightforest:twilight_forest|uncommon|epic] - S:"Affix Convert Rarities" < - overworld|common|rare - the_nether|uncommon|epic - the_end|rare|mythic - twilightforest:twilight_forest|uncommon|epic - > - - # If Quark's Attribute Tooltip handling is disabled for affix items - # Default: true - B:"Disable Quark Tooltips for Affix Items"=true - - # The item that will be used when attempting to place torches with the torch placer affix. Must be a valid item that places a block on right click. - # Default: minecraft:torch - S:"Torch Placement Item"=minecraft:torch -} - - -gems { - # Loot Rules, in the form of Loot Table Matchers, permitting gems to spawn in loot tables. See comment on "Affix Item Loot Rules" for description. - # Default: [minecraft:chests.*|0.25], [.*chests.*|0.20], [twilightforest:structures.*|0.20] - S:"Gem Loot Rules" < - minecraft:chests.*|0.25 - .*chests.*|0.20 - twilightforest:structures.*|0.20 - > - - # Dimensional rarities for gem drops, in the form of dimension|min|max. A dimension not listed uses all rarities. - # Default: [overworld|common|mythic], [the_nether|uncommon|mythic], [the_end|rare|mythic], [twilightforest:twilight_forest|uncommon|mythic] - S:"Gem Dimensional Rarities" < - overworld|common|mythic - the_nether|uncommon|mythic - the_end|rare|mythic - twilightforest:twilight_forest|uncommon|mythic - > -} - - -bosses { - # If boss items are always cursed. Enable this if you want bosses to be less overpowered by always giving them a negative effect. - # Default: false - B:"Curse Boss Items"=false - - # The range at which boss spawns will be announced. If you are closer than this number of blocks (ignoring y-level), you will receive the announcement. - # Default: 96.0; Range: [0.0 ~ 1024.0] - S:"Boss Announce Range"=96.0 - - # The volume of the boss announcement sound. 0 to disable. This control is clientside. - # Default: 0.75; Range: [0.0 ~ 1.0] - S:"Boss Announce Volume"=0.75 - - # If the boss announcement range ignores y-level. - # Default: false - B:"Boss Announce Ignore Y"=false - - # The time, in ticks, that must pass between any two natural boss spawns in a single dimension. - # Default: 3600; Range: [0 ~ 720000] - I:"Boss Spawn Cooldown"=14400 - - # If true, invading bosses will automatically target the closest player. - # Default: false - B:"Boss Auto-Aggro"=false - - # If true, bosses will glow when they spawn. - # Default: true - B:"Boss Glowing On Spawn"=true - - # List of sound effects to play when boss spawns are announced. This control is clientside. - # Default: [block.end_portal.spawn] - S:"Boss Announce Sounds" < - block.end_portal.spawn - > - - # Dimensions where bosses can spawn naturally, spawn chance, and spawn rules. - # Format is dimname|chance|rule, chance is a float from 0..1. - # Valid rules are visible here https://github.com/Shadows-of-Fire/Apotheosis/blob/1.19/src/main/java/shadows/apotheosis/adventure/boss/BossEvents.java#L174C27-L174C27 - # Default: [minecraft:overworld|0.018|NEEDS_SKY], [minecraft:the_nether|0.025|ANY], [minecraft:the_end|0.018|SURFACE_OUTER_END], [twilightforest:twilight_forest|0.05|NEEDS_SURFACE] - S:"Boss Spawn Dimensions" < - minecraft:overworld|0.018|NEEDS_SKY - minecraft:the_nether|0.025|ANY - minecraft:the_end|0.018|SURFACE_OUTER_END - twilightforest:twilight_forest|0.05|NEEDS_SURFACE - > -} - - -worldgen { - # The dimensions that the deadly module will generate in. - # Default: [overworld] - S:"Generation Dimension Whitelist" < - overworld - > -} - - -spawners { - # The chance that a Rogue Spawner has a "valuable" chest instead of a standard one. 0 = 0%, 1 = 100% - # Default: 0.11; Range: [0.0 ~ 1.0] - S:"Spawner Value Chance"=0.11 -} - - diff --git a/modpack/GeoRealmCraft/src/config/apotheosis/apotheosis.cfg b/modpack/GeoRealmCraft/src/config/apotheosis/apotheosis.cfg deleted file mode 100644 index 1363d0e..0000000 --- a/modpack/GeoRealmCraft/src/config/apotheosis/apotheosis.cfg +++ /dev/null @@ -1,40 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# Apotheosis Module Control - -# This file allows individual modules of Apotheosis to be enabled or disabled. -# Changes will have no effect until the next game restart. -# This file must match on client and server. - - -general { - # If the enchantment module is enabled. - # Default: true - B:"Enable Enchantment Module"=true - - # If the adventure module is loaded. - # Default: true - B:"Enable Adventure Module"=true - - # If the spawner module is enabled. - # Default: true - B:"Enable Spawner Module"=true - - # If the potion module is loaded. - # Default: true - B:"Enable Potion Module"=false - - # If the village module is loaded. - # Default: true - B:"Enable Village Module"=true - - # If the garden module is loaded. - # Default: true - B:"Enable Garden Module"=true - - # If the Chronicle of Shadows is given to new players. - # Default: true - B:"Give Book on First Join"=false -} - - diff --git a/modpack/GeoRealmCraft/src/config/apotheosis/ench.cfg b/modpack/GeoRealmCraft/src/config/apotheosis/ench.cfg deleted file mode 100644 index 796fbd9..0000000 --- a/modpack/GeoRealmCraft/src/config/apotheosis/ench.cfg +++ /dev/null @@ -1,15 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# Apotheosis Enchantment Module Config - -client { - # If enchanted book metadata (treasure, tradeable, etc) are shown in the tooltip. - # Default: true - B:"Show Enchanted Book Metadata"=true - - # The 1/n chance that a sculkshelf plays a sound, per client tick. Set to 0 to disable. - # Default: 200; Range: [0 ~ 32767] - I:"Sculkshelf Noise Chance"=200 -} - - diff --git a/modpack/GeoRealmCraft/src/config/apotheosis/enchantments.cfg b/modpack/GeoRealmCraft/src/config/apotheosis/enchantments.cfg deleted file mode 100644 index 06913e1..0000000 --- a/modpack/GeoRealmCraft/src/config/apotheosis/enchantments.cfg +++ /dev/null @@ -1,3570 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# Apotheosis Enchantment Information - -# This file contains configurable data for each enchantment. -# The names of each category correspond to the registry names of every loaded enchantment. - - -"minecraft:protection" { - # The max level of this enchantment - originally 4. - # Default: 8; Range: [1 ~ 127] - I:"Max Level"=6 - - # The max level of this enchantment available from loot sources. - # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: COMMON - S:Rarity=COMMON -} - - -"minecraft:fire_protection" { - # The max level of this enchantment - originally 4. - # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 - - # The max level of this enchantment available from loot sources. - # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"minecraft:feather_falling" { - # The max level of this enchantment - originally 4. - # Default: 11; Range: [1 ~ 127] - I:"Max Level"=11 - - # The max level of this enchantment available from loot sources. - # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"minecraft:blast_protection" { - # The max level of this enchantment - originally 4. - # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 - - # The max level of this enchantment available from loot sources. - # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:projectile_protection" { - # The max level of this enchantment - originally 4. - # Default: 11; Range: [1 ~ 127] - I:"Max Level"=11 - - # The max level of this enchantment available from loot sources. - # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"minecraft:respiration" { - # The max level of this enchantment - originally 3. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:aqua_affinity" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:thorns" { - # The max level of this enchantment - originally 3. - # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"minecraft:depth_strider" { - # The max level of this enchantment - originally 3. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:frost_walker" { - # The max level of this enchantment - originally 2. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 - - # The max level of this enchantment available from loot sources. - # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: true - B:Treasure=true - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:binding_curse" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: true - B:Treasure=true - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"minecraft:soul_speed" { - # The max level of this enchantment - originally 3. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: true - B:Treasure=true - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: false - B:Discoverable=false - - # If enchanted books of this enchantment are available via loot sources. - # Default: false - B:Lootable=false - - # If enchanted books of this enchantment are available via villager trades. - # Default: false - B:Tradeable=false - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"minecraft:swift_sneak" { - # The max level of this enchantment - originally 3. - # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: true - B:Treasure=true - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: false - B:Discoverable=false - - # If enchanted books of this enchantment are available via loot sources. - # Default: false - B:Lootable=false - - # If enchanted books of this enchantment are available via villager trades. - # Default: false - B:Tradeable=false - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"minecraft:sharpness" { - # The max level of this enchantment - originally 5. - # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=4 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: COMMON - S:Rarity=COMMON -} - - -"minecraft:smite" { - # The max level of this enchantment - originally 5. - # Default: 10; Range: [1 ~ 127] - I:"Max Level"=10 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"minecraft:bane_of_arthropods" { - # The max level of this enchantment - originally 5. - # Default: 10; Range: [1 ~ 127] - I:"Max Level"=10 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"minecraft:knockback" { - # The max level of this enchantment - originally 2. - # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 - - # The max level of this enchantment available from loot sources. - # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"minecraft:fire_aspect" { - # The max level of this enchantment - originally 2. - # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 - - # The max level of this enchantment available from loot sources. - # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:looting" { - # The max level of this enchantment - originally 3. - # Default: 8; Range: [1 ~ 127] - I:"Max Level"=5 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:sweeping" { - # The max level of this enchantment - originally 3. - # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:efficiency" { - # The max level of this enchantment - originally 5. - # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: COMMON - S:Rarity=COMMON -} - - -"minecraft:silk_touch" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"minecraft:unbreaking" { - # The max level of this enchantment - originally 3. - # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"minecraft:fortune" { - # The max level of this enchantment - originally 3. - # Default: 8; Range: [1 ~ 127] - I:"Max Level"=4 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:power" { - # The max level of this enchantment - originally 5. - # Default: 9; Range: [1 ~ 127] - I:"Max Level"=6 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: COMMON - S:Rarity=COMMON -} - - -"minecraft:punch" { - # The max level of this enchantment - originally 2. - # Default: 5; Range: [1 ~ 127] - I:"Max Level"=3 - - # The max level of this enchantment available from loot sources. - # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:flame" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:infinity" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"minecraft:luck_of_the_sea" { - # The max level of this enchantment - originally 3. - # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:lure" { - # The max level of this enchantment - originally 3. - # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:loyalty" { - # The max level of this enchantment - originally 3. - # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"minecraft:impaling" { - # The max level of this enchantment - originally 5. - # Default: 10; Range: [1 ~ 127] - I:"Max Level"=10 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:riptide" { - # The max level of this enchantment - originally 3. - # Default: 9; Range: [1 ~ 127] - I:"Max Level"=9 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:channeling" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"minecraft:multishot" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:quick_charge" { - # The max level of this enchantment - originally 3. - # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"minecraft:piercing" { - # The max level of this enchantment - originally 4. - # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 - - # The max level of this enchantment available from loot sources. - # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: COMMON - S:Rarity=COMMON -} - - -"minecraft:mending" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: true - B:Treasure=true - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"minecraft:vanishing_curse" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: true - B:Treasure=true - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"apotheosis:berserkers_fury" { - # The max level of this enchantment - originally 3. - # Default: 3; Range: [1 ~ 127] - I:"Max Level"=3 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"apotheosis:chainsaw" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"apotheosis:chromatic" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"apotheosis:crescendo" { - # The max level of this enchantment - originally 5. - # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"apotheosis:earths_boon" { - # The max level of this enchantment - originally 3. - # Default: 5; Range: [1 ~ 127] - I:"Max Level"=2 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"apotheosis:endless_quiver" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"apotheosis:exploitation" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"apotheosis:growth_serum" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"apotheosis:icy_thorns" { - # The max level of this enchantment - originally 3. - # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"apotheosis:infusion" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: true - B:Treasure=true - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: false - B:Discoverable=false - - # If enchanted books of this enchantment are available via loot sources. - # Default: false - B:Lootable=false - - # If enchanted books of this enchantment are available via villager trades. - # Default: false - B:Tradeable=false - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"apotheosis:knowledge" { - # The max level of this enchantment - originally 3. - # Default: 3; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"apotheosis:life_mending" { - # The max level of this enchantment - originally 3. - # Default: 3; Range: [1 ~ 127] - I:"Max Level"=3 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"apotheosis:miners_fervor" { - # The max level of this enchantment - originally 5. - # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"apotheosis:natures_blessing" { - # The max level of this enchantment - originally 3. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=false - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=false - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=false - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"apotheosis:obliteration" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"apotheosis:rebounding" { - # The max level of this enchantment - originally 3. - # Default: 5; Range: [1 ~ 127] - I:"Max Level"=5 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"apotheosis:reflective" { - # The max level of this enchantment - originally 5. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"apotheosis:scavenger" { - # The max level of this enchantment - originally 3. - # Default: 3; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"apotheosis:shield_bash" { - # The max level of this enchantment - originally 4. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 - - # The max level of this enchantment available from loot sources. - # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"apotheosis:spearfishing" { - # The max level of this enchantment - originally 5. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"apotheosis:splitting" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"apotheosis:stable_footing" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"apotheosis:tempting" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"apotheosis:bane_of_illagers" { - # The max level of this enchantment - originally 5. - # Default: 10; Range: [1 ~ 127] - I:"Max Level"=10 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"apotheosis:capturing" { - # The max level of this enchantment - originally 5. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:health_boost" { - I:"Max Level"=11 - I:"Max Loot Level"=3 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=COMMON -} - - -"domesticationinnovation:fireproof" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=UNCOMMON -} - - -"domesticationinnovation:immunity_frame" { - I:"Max Level"=10 - I:"Max Loot Level"=3 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=UNCOMMON -} - - -"domesticationinnovation:deflection" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=RARE -} - - -"domesticationinnovation:poison_resistance" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=COMMON -} - - -"domesticationinnovation:chain_lightning" { - I:"Max Level"=8 - I:"Max Loot Level"=2 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=RARE -} - - -"domesticationinnovation:speedster" { - I:"Max Level"=10 - I:"Max Loot Level"=3 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=RARE -} - - -"domesticationinnovation:frost_fang" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=RARE -} - - -"domesticationinnovation:magnetic" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=RARE -} - - -"domesticationinnovation:linked_inventory" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=COMMON -} - - -"domesticationinnovation:total_recall" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=UNCOMMON -} - - -"domesticationinnovation:health_siphon" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=RARE -} - - -"domesticationinnovation:bubbling" { - I:"Max Level"=8 - I:"Max Loot Level"=2 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=true - B:Discoverable=false - B:Lootable=false - B:Tradeable=false - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:herding" { - I:"Max Level"=10 - I:"Max Loot Level"=2 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=UNCOMMON -} - - -"domesticationinnovation:amphibious" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=UNCOMMON -} - - -"domesticationinnovation:vampire" { - I:"Max Level"=7 - I:"Max Loot Level"=2 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=true - B:Discoverable=false - B:Lootable=false - B:Tradeable=false - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:void_cloud" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=true - B:Discoverable=false - B:Lootable=false - B:Tradeable=false - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:charisma" { - I:"Max Level"=9 - I:"Max Loot Level"=3 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=true - B:Discoverable=false - B:Lootable=false - B:Tradeable=true - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:shadow_hands" { - I:"Max Level"=9 - I:"Max Loot Level"=4 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:disc_jockey" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=RARE -} - - -"domesticationinnovation:defusal" { - I:"Max Level"=6 - I:"Max Loot Level"=3 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=UNCOMMON -} - - -"domesticationinnovation:warping_bite" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=RARE -} - - -"domesticationinnovation:ore_scenting" { - I:"Max Level"=8 - I:"Max Loot Level"=3 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=true - B:Discoverable=false - B:Lootable=false - B:Tradeable=false - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:gluttonous" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=COMMON -} - - -"domesticationinnovation:psychic_wall" { - I:"Max Level"=8 - I:"Max Loot Level"=3 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:intimidation" { - I:"Max Level"=8 - I:"Max Loot Level"=2 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=UNCOMMON -} - - -"domesticationinnovation:tethered_teleport" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=COMMON -} - - -"domesticationinnovation:muffled" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=true - B:Discoverable=false - B:Lootable=false - B:Tradeable=false - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:blazing_protection" { - I:"Max Level"=8 - I:"Max Loot Level"=3 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=true - B:Discoverable=false - B:Lootable=false - B:Tradeable=false - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:healing_aura" { - I:"Max Level"=6 - I:"Max Loot Level"=2 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=RARE -} - - -"domesticationinnovation:rejuvenation" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=UNCOMMON -} - - -"domesticationinnovation:undead_curse" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=true - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:infamy_curse" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=true - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:blight_curse" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=true - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=VERY_RARE -} - - -"domesticationinnovation:immaturity_curse" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=true - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=VERY_RARE -} - - -"minecraft:soul_fire_aspect" { - I:"Max Level"=5 - I:"Max Loot Level"=2 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=VERY_RARE -} - - -"minecraft:soul_flame" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=VERY_RARE -} - - -"farmersdelight:backstabbing" { - # The max level of this enchantment - originally 3. - # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"create:potato_recovery" { - # The max level of this enchantment - originally 3. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"create:capacity" { - # The max level of this enchantment - originally 3. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: COMMON - S:Rarity=COMMON -} - - -"supplementaries:stasis" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: true - B:Treasure=true - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"supplementaries:lumisene_fire_aspect" { - I:"Max Level"=5 - I:"Max Loot Level"=2 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=VERY_RARE -} - - -"supplementaries:lumisene_flame" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=VERY_RARE -} - - -"betterarcheology:penetrating_strike" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: false - B:Discoverable=false - - # If enchanted books of this enchantment are available via loot sources. - # Default: false - B:Lootable=false - - # If enchanted books of this enchantment are available via villager trades. - # Default: false - B:Tradeable=false - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"betterarcheology:soaring_winds" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: false - B:Discoverable=false - - # If enchanted books of this enchantment are available via loot sources. - # Default: false - B:Lootable=false - - # If enchanted books of this enchantment are available via villager trades. - # Default: false - B:Tradeable=false - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"betterarcheology:tunneling" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: false - B:Discoverable=false - - # If enchanted books of this enchantment are available via loot sources. - # Default: false - B:Lootable=false - - # If enchanted books of this enchantment are available via villager trades. - # Default: false - B:Tradeable=false - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"minecolonies:raider_damage_enchant" { - # The max level of this enchantment - originally 2. - # Default: 6; Range: [1 ~ 127] - I:"Max Level"=6 - - # The max level of this enchantment available from loot sources. - # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"butcher:butcherenchantment" { - I:"Max Level"=1 - I:"Max Loot Level"=1 - S:"Max Power Function"= - S:"Min Power Function"= - B:Treasure=false - B:Discoverable=true - B:Lootable=true - B:Tradeable=true - S:Rarity=UNCOMMON -} - - -"expanded_combat:knockback_resistance" { - # The max level of this enchantment - originally 4. - # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 - - # The max level of this enchantment available from loot sources. - # Default: 4; Range: [1 ~ 127] - I:"Max Loot Level"=4 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"expanded_combat:blocking" { - # The max level of this enchantment - originally 5. - # Default: 6; Range: [1 ~ 127] - I:"Max Level"=6 - - # The max level of this enchantment available from loot sources. - # Default: 5; Range: [1 ~ 127] - I:"Max Loot Level"=5 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: true - B:Treasure=true - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: VERY_RARE - S:Rarity=VERY_RARE -} - - -"expanded_combat:agility" { - # The max level of this enchantment - originally 2. - # Default: 4; Range: [1 ~ 127] - I:"Max Level"=4 - - # The max level of this enchantment available from loot sources. - # Default: 2; Range: [1 ~ 127] - I:"Max Loot Level"=2 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: UNCOMMON - S:Rarity=UNCOMMON -} - - -"expanded_combat:ground_slam" { - # The max level of this enchantment - originally 6. - # Default: 7; Range: [1 ~ 127] - I:"Max Level"=7 - - # The max level of this enchantment available from loot sources. - # Default: 6; Range: [1 ~ 127] - I:"Max Loot Level"=6 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"lightmanscurrency:money_mending" { - # The max level of this enchantment - originally 1. - # Default: 1; Range: [1 ~ 127] - I:"Max Level"=1 - - # The max level of this enchantment available from loot sources. - # Default: 1; Range: [1 ~ 127] - I:"Max Loot Level"=1 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: true - B:Treasure=true - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: RARE - S:Rarity=RARE -} - - -"lightmanscurrency:coin_magnet" { - # The max level of this enchantment - originally 3. - # Default: 8; Range: [1 ~ 127] - I:"Max Level"=8 - - # The max level of this enchantment available from loot sources. - # Default: 3; Range: [1 ~ 127] - I:"Max Loot Level"=3 - - # A function to determine the max enchanting power. The variable "x" is level. See: https://github.com/uklimaschewski/EvalEx#usage-examples - # Default: - S:"Max Power Function"= - - # A function to determine the min enchanting power. - # Default: - S:"Min Power Function"= - - # If this enchantment is only available by loot sources. - # Default: false - B:Treasure=false - - # If this enchantment is obtainable via enchanting and enchanted loot items. - # Default: true - B:Discoverable=true - - # If enchanted books of this enchantment are available via loot sources. - # Default: true - B:Lootable=true - - # If enchanted books of this enchantment are available via villager trades. - # Default: true - B:Tradeable=true - - # The rarity of this enchantment. Valid values are COMMON, UNCOMMON, RARE, and VERY_RARE. - # Default: COMMON - S:Rarity=COMMON -} - - diff --git a/modpack/GeoRealmCraft/src/config/apotheosis/garden.cfg b/modpack/GeoRealmCraft/src/config/apotheosis/garden.cfg deleted file mode 100644 index cb7505d..0000000 --- a/modpack/GeoRealmCraft/src/config/apotheosis/garden.cfg +++ /dev/null @@ -1,22 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# Apotheosis Garden Module Configuration - -general { - # The max height a stack of cacti may grow to. Vanilla is 3. Values greater than 32 are uncapped growth. - # Server-authoritative. - # Default: 5; Range: [1 ~ 512] - I:"Cactus Height"=4 - - # The max height a stack of reeds may grow to. Vanilla is 3. Values greater than 32 are uncapped growth. - # Server-authoritative. - # Default: 255; Range: [1 ~ 512] - I:"Reed Height"=5 - - # The max height a stack of bamboo may grow to. Vanilla is 16. - # Server-authoritative. - # Default: 32; Range: [1 ~ 64] - I:"Bamboo Height"=16 -} - - diff --git a/modpack/GeoRealmCraft/src/config/apotheosis/names.cfg b/modpack/GeoRealmCraft/src/config/apotheosis/names.cfg deleted file mode 100644 index dc32f2c..0000000 --- a/modpack/GeoRealmCraft/src/config/apotheosis/names.cfg +++ /dev/null @@ -1,3925 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# - -entity { - # A list of full names, which are used in the generation of boss names. May be empty only if name parts is not empty. - # Default: [Prim], [Tyrael], [Bajorno], [Michael Morbius], [Morbius], [Arun], [Panez], [Doomsday], [Vanamar], [WhatTheDrunk], [Lothrazar], [Chelly], [Chelicia], [Darsh], [Dariush], [Cheese E Piloza], [Bing], [Royal], [NoWayHere], [SwankyStella], [Isosahedron], [Asfalis], [Biz], [Icicle], [Darko], [Shadows], [Katarina], [Faellynna], [Diliviel], [Jank], [Albert], [Andrew], [Anderson], [Andy], [Allan], [Arthur], [Aaron], [Allison], [Arielle], [Amanda], [Anne], [Annie], [Amy], [Alana], [Brandon], [Brady], [Bernard], [Ben], [Benjamin], [Bob], [Bobette], [Brooke], [Brandy], [Beatrice], [Bea], [Bella], [Becky], [Carlton], [Carl], [Calvin], [Cameron], [Carson], [Chase], [Cassandra], [Cassie], [Cas], [Carol], [Carly], [Cherise], [Charlotte], [Cheryl], [Chasity], [Danny], [Drake], [Daniel], [Derrel], [David], [Dave], [Donovan], [Don], [Donald], [Drew], [Derrick], [Darla], [Donna], [Dora], [Danielle], [Edward], [Elliot], [Ed], [Edson], [Elton], [Eddison], [Earl], [Eric], [Ericson], [Eddie], [Ediovany], [Emma], [Elizabeth], [Eliza], [Esperanza], [Esper], [Esmeralda], [Emi], [Emily], [Elaine], [Fernando], [Ferdinand], [Fred], [Feddie], [Fredward], [Frank], [Franklin], [Felix], [Felicia], [Fran], [Greg], [Gregory], [George], [Gerald], [Gina], [Geraldine], [Gabby], [Hendrix], [Henry], [Hobbes], [Herbert], [Heath], [Henderson], [Helga], [Hera], [Helen], [Helena], [Hannah], [Ike], [Issac], [Israel], [Ismael], [Irlanda], [Isabelle], [Irene], [Irenia], [Jimmy], [Jim], [Justin], [Jacob], [Jake], [Jon], [Johnson], [Jonny], [Jonathan], [Josh], [Joshua], [Julian], [Jesus], [Jericho], [Jeb], [Jess], [Joan], [Jill], [Jillian], [Jessica], [Jennifer], [Jenny], [Jen], [Judy], [Kenneth], [Kenny], [Ken], [Keith], [Kevin], [Karen], [Kassandra], [Kassie], [Leonard], [Leo], [Leroy], [Lee], [Lenny], [Luke], [Lucas], [Liam], [Lorraine], [Latasha], [Lauren], [Laquisha], [Livia], [Lydia], [Lila], [Lilly], [Lillian], [Lilith], [Lana], [Mason], [Mike], [Mickey], [Mario], [Manny], [Mark], [Marcus], [Martin], [Marty], [Matthew], [Matt], [Max], [Maximillian], [Marth], [Mia], [Marriah], [Maddison], [Maddie], [Marissa], [Miranda], [Mary], [Martha], [Melonie], [Melody], [Mel], [Minnie], [Nathan], [Nathaniel], [Nate], [Ned], [Nick], [Norman], [Nicholas], [Natasha], [Nicki], [Nora], [Nelly], [Nina], [Orville], [Oliver], [Orlando], [Owen], [Olsen], [Odin], [Olaf], [Ortega], [Olivia], [Patrick], [Pat], [Paul], [Perry], [Pinnochio], [Patrice], [Patricia], [Pennie], [Petunia], [Patti], [Pernelle], [Quade], [Quincy], [Quentin], [Quinn], [Roberto], [Robbie], [Rob], [Robert], [Roy], [Roland], [Ronald], [Richard], [Rick], [Ricky], [Rose], [Rosa], [Rhonda], [Rebecca], [Roberta], [Sparky], [Shiloh], [Stephen], [Steve], [Saul], [Sheen], [Shane], [Sean], [Sampson], [Samuel], [Sammy], [Stefan], [Sasha], [Sam], [Susan], [Suzy], [Shelby], [Samantha], [Sheila], [Sharon], [Sally], [Stephanie], [Sandra], [Sandy], [Sage], [Tim], [Thomas], [Thompson], [Tyson], [Tyler], [Tom], [Tyrone], [Timmothy], [Tamara], [Tabby], [Tabitha], [Tessa], [Tiara], [Tyra], [Uriel], [Ursala], [Uma], [Victor], [Vincent], [Vince], [Vance], [Vinny], [Velma], [Victoria], [Veronica], [Wilson], [Wally], [Wallace], [Will], [Wilard], [William], [Wilhelm], [Xavier], [Xandra], [Young], [Yvonne], [Yolanda], [Zach], [Zachary] - S:Names < - Prim - Tyrael - Bajorno - Michael Morbius - Morbius - Arun - Panez - Doomsday - Vanamar - WhatTheDrunk - Lothrazar - Chelly - Chelicia - Darsh - Dariush - Cheese E Piloza - Bing - Royal - NoWayHere - SwankyStella - Isosahedron - Asfalis - Biz - Icicle - Darko - Shadows - Katarina - Faellynna - Diliviel - Jank - Albert - Andrew - Anderson - Andy - Allan - Arthur - Aaron - Allison - Arielle - Amanda - Anne - Annie - Amy - Alana - Brandon - Brady - Bernard - Ben - Benjamin - Bob - Bobette - Brooke - Brandy - Beatrice - Bea - Bella - Becky - Carlton - Carl - Calvin - Cameron - Carson - Chase - Cassandra - Cassie - Cas - Carol - Carly - Cherise - Charlotte - Cheryl - Chasity - Danny - Drake - Daniel - Derrel - David - Dave - Donovan - Don - Donald - Drew - Derrick - Darla - Donna - Dora - Danielle - Edward - Elliot - Ed - Edson - Elton - Eddison - Earl - Eric - Ericson - Eddie - Ediovany - Emma - Elizabeth - Eliza - Esperanza - Esper - Esmeralda - Emi - Emily - Elaine - Fernando - Ferdinand - Fred - Feddie - Fredward - Frank - Franklin - Felix - Felicia - Fran - Greg - Gregory - George - Gerald - Gina - Geraldine - Gabby - Hendrix - Henry - Hobbes - Herbert - Heath - Henderson - Helga - Hera - Helen - Helena - Hannah - Ike - Issac - Israel - Ismael - Irlanda - Isabelle - Irene - Irenia - Jimmy - Jim - Justin - Jacob - Jake - Jon - Johnson - Jonny - Jonathan - Josh - Joshua - Julian - Jesus - Jericho - Jeb - Jess - Joan - Jill - Jillian - Jessica - Jennifer - Jenny - Jen - Judy - Kenneth - Kenny - Ken - Keith - Kevin - Karen - Kassandra - Kassie - Leonard - Leo - Leroy - Lee - Lenny - Luke - Lucas - Liam - Lorraine - Latasha - Lauren - Laquisha - Livia - Lydia - Lila - Lilly - Lillian - Lilith - Lana - Mason - Mike - Mickey - Mario - Manny - Mark - Marcus - Martin - Marty - Matthew - Matt - Max - Maximillian - Marth - Mia - Marriah - Maddison - Maddie - Marissa - Miranda - Mary - Martha - Melonie - Melody - Mel - Minnie - Nathan - Nathaniel - Nate - Ned - Nick - Norman - Nicholas - Natasha - Nicki - Nora - Nelly - Nina - Orville - Oliver - Orlando - Owen - Olsen - Odin - Olaf - Ortega - Olivia - Patrick - Pat - Paul - Perry - Pinnochio - Patrice - Patricia - Pennie - Petunia - Patti - Pernelle - Quade - Quincy - Quentin - Quinn - Roberto - Robbie - Rob - Robert - Roy - Roland - Ronald - Richard - Rick - Ricky - Rose - Rosa - Rhonda - Rebecca - Roberta - Sparky - Shiloh - Stephen - Steve - Saul - Sheen - Shane - Sean - Sampson - Samuel - Sammy - Stefan - Sasha - Sam - Susan - Suzy - Shelby - Samantha - Sheila - Sharon - Sally - Stephanie - Sandra - Sandy - Sage - Tim - Thomas - Thompson - Tyson - Tyler - Tom - Tyrone - Timmothy - Tamara - Tabby - Tabitha - Tessa - Tiara - Tyra - Uriel - Ursala - Uma - Victor - Vincent - Vince - Vance - Vinny - Velma - Victoria - Veronica - Wilson - Wally - Wallace - Will - Wilard - William - Wilhelm - Xavier - Xandra - Young - Yvonne - Yolanda - Zach - Zachary - > - - # A list of name pieces, which can be spliced together to create full names. May be empty only if names is not empty. - # Default: [Prim], [Morb], [Ius], [Kat], [Chel], [Bing], [Darsh], [Jank], [Dark], [Osto], [Grab], [Thar], [Ger], [Ald], [Mas], [On], [O], [Din], [Thor], [Jon], [Ath], [Burb], [En], [A], [E], [I], [U], [Hab], [Bloo], [Ena], [Dit], [Aph], [Ern], [Bor], [Dav], [Id], [Toast], [Son], [For], [Wen], [Lob], [Van], [Zap], [Ear], [Ben], [Don], [Bran], [Gro], [Jen], [Bob], [Ette], [Ere], [Man], [Qua], [Bro], [Cree], [Per], [Skel], [Ton], [Zom], [Bie], [Wolf], [End], [Er], [Pig], [Sil], [Ver], [Fish], [Cow], [Chic], [Ken], [Sheep], [Squid], [Hell] - S:"Name Parts" < - Prim - Morb - Ius - Kat - Chel - Bing - Darsh - Jank - Dark - Osto - Grab - Thar - Ger - Ald - Mas - On - O - Din - Thor - Jon - Ath - Burb - En - A - E - I - U - Hab - Bloo - Ena - Dit - Aph - Ern - Bor - Dav - Id - Toast - Son - For - Wen - Lob - Van - Zap - Ear - Ben - Don - Bran - Gro - Jen - Bob - Ette - Ere - Man - Qua - Bro - Cree - Per - Skel - Ton - Zom - Bie - Wolf - End - Er - Pig - Sil - Ver - Fish - Cow - Chic - Ken - Sheep - Squid - Hell - > - - # A list of prefixes, which are used in the generation of boss names. May be empty. - # Default: [Dr. Michael], [Sir], [Mister], [Madam], [Doctor], [Father], [Mother], [Poppa], [Lord], [Lady], [Overseer], [Professor], [Mr.], [Mr. President], [Duke], [Duchess], [Dame], [The Honorable], [Chancellor], [Vice-Chancellor], [His Holiness], [Reverend], [Count], [Viscount], [Earl], [Captain], [Major], [General], [Senpai] - S:Prefixes < - Dr. Michael - Sir - Mister - Madam - Doctor - Father - Mother - Poppa - Lord - Lady - Overseer - Professor - Mr. - Mr. President - Duke - Duchess - Dame - The Honorable - Chancellor - Vice-Chancellor - His Holiness - Reverend - Count - Viscount - Earl - Captain - Major - General - Senpai - > - - # A list of suffixes, which are used in the generation of boss names. A suffix is always preceeded by "The". May be empty. - # Default: [Morbius], [Dragonborn], [Rejected], [Mighty], [Supreme], [Superior], [Ultimate], [Lame], [Wimpy], [Curious], [Sneaky], [Pathetic], [Crying], [Eagle], [Errant], [Unholy], [Questionable], [Mean], [Hungry], [Thirsty], [Feeble], [Wise], [Sage], [Magical], [Mythical], [Legendary], [Not Very Nice], [Jerk], [Doctor], [Misunderstood], [Angry], [Knight], [Bishop], [Godly], [Special], [Toasty], [Shiny], [Shimmering], [Light], [Dark], [Odd-Smelling], [Funky], [Rock Smasher], [Son of Herobrine], [Cracked], [Sticky], [§kAlien§r], [Baby], [Manly], [Rough], [Scary], [Undoubtable], [Honest], [Non-Suspicious], [Boring], [Odd], [Lazy], [Super], [Nifty], [Ogre Slayer], [Pig Thief], [Dirt Digger], [Really Cool], [Doominator], [... Something], [Extra-Fishy], [Gorilla Slaughterer], [Marbles Winner], [AC Rizzlord], [President], [Burger Chef], [Professional Animator], [Cheese Sprayer], [Happiness Advocate], [Ghost Hunter], [Head of Potatoes], [Ninja], [Warrior], [Pyromancer] - S:Suffixes < - Morbius - Dragonborn - Rejected - Mighty - Supreme - Superior - Ultimate - Lame - Wimpy - Curious - Sneaky - Pathetic - Crying - Eagle - Errant - Unholy - Questionable - Mean - Hungry - Thirsty - Feeble - Wise - Sage - Magical - Mythical - Legendary - Not Very Nice - Jerk - Doctor - Misunderstood - Angry - Knight - Bishop - Godly - Special - Toasty - Shiny - Shimmering - Light - Dark - Odd-Smelling - Funky - Rock Smasher - Son of Herobrine - Cracked - Sticky - §kAlien§r - Baby - Manly - Rough - Scary - Undoubtable - Honest - Non-Suspicious - Boring - Odd - Lazy - Super - Nifty - Ogre Slayer - Pig Thief - Dirt Digger - Really Cool - Doominator - ... Something - Extra-Fishy - Gorilla Slaughterer - Marbles Winner - AC Rizzlord - President - Burger Chef - Professional Animator - Cheese Sprayer - Happiness Advocate - Ghost Hunter - Head of Potatoes - Ninja - Warrior - Pyromancer - > -} - - -items { - # A list of root names for helms, used in the generation of item names. May not be empty. - # Default: [Helmet], [Cap], [Crown], [Great Helm], [Bassinet], [Sallet], [Close Helm], [Barbute] - S:Helms < - Helmet - Cap - Crown - Great Helm - Bassinet - Sallet - Close Helm - Barbute - > - - # A list of root names for chestplates, used in the generation of item names. May not be empty. - # Default: [Chestplate], [Tunic], [Brigandine], [Hauberk], [Cuirass] - S:chestplates < - Chestplate - Tunic - Brigandine - Hauberk - Cuirass - > - - # A list of root names for leggings, used in the generation of item names. May not be empty. - # Default: [Leggings], [Pants], [Tassets], [Cuisses], [Schynbalds] - S:leggings < - Leggings - Pants - Tassets - Cuisses - Schynbalds - > - - # A list of root names for boots, used in the generation of item names. May not be empty. - # Default: [Boots], [Shoes], [Greaves], [Sabatons], [Sollerets] - S:boots < - Boots - Shoes - Greaves - Sabatons - Sollerets - > - - # A list of root names for swords, used in the generation of item names. May not be empty. - # Default: [Sword], [Cutter], [Slicer], [Dicer], [Knife], [Blade], [Machete], [Brand], [Claymore], [Cutlass], [Foil], [Dagger], [Glaive], [Rapier], [Saber], [Scimitar], [Shortsword], [Longsword], [Broadsword], [Calibur] - S:swords < - Sword - Cutter - Slicer - Dicer - Knife - Blade - Machete - Brand - Claymore - Cutlass - Foil - Dagger - Glaive - Rapier - Saber - Scimitar - Shortsword - Longsword - Broadsword - Calibur - > - - # A list of root names for axes, used in the generation of item names. May not be empty. - # Default: [Axe], [Chopper], [Hatchet], [Tomahawk], [Cleaver], [Hacker], [Tree-Cutter], [Truncator] - S:axes < - Axe - Chopper - Hatchet - Tomahawk - Cleaver - Hacker - Tree-Cutter - Truncator - > - - # A list of root names for pickaxes, used in the generation of item names. May not be empty. - # Default: [Pickaxe], [Pick], [Mattock], [Rock-Smasher], [Miner] - S:pickaxes < - Pickaxe - Pick - Mattock - Rock-Smasher - Miner - > - - # A list of root names for shovels, used in the generation of item names. May not be empty. - # Default: [Shovel], [Spade], [Digger], [Excavator], [Trowel], [Scoop] - S:shovels < - Shovel - Spade - Digger - Excavator - Trowel - Scoop - > - - # A list of root names for bows, used in the generation of item names. May not be empty. - # Default: [Bow], [Shortbow], [Longbow], [Flatbow], [Recurve Bow], [Reflex Bow], [Self Bow], [Composite Bow], [Arrow-Flinger] - S:bows < - Bow - Shortbow - Longbow - Flatbow - Recurve Bow - Reflex Bow - Self Bow - Composite Bow - Arrow-Flinger - > - - # A list of root names for shields, used in the generation of item names. May not be empty. - # Default: [Shield], [Buckler], [Targe], [Greatshield], [Blockade], [Bulwark], [Tower Shield], [Protector], [Aegis] - S:shields < - Shield - Buckler - Targe - Greatshield - Blockade - Bulwark - Tower Shield - Protector - Aegis - > -} - - -tools { - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:hammer_of_kingbdogz - # - # Default: [ - S:HAMMER_OF_KINGBDOGZ < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:skyroot_pickaxe, aether:skyroot_axe, aether:skyroot_shovel, aether:skyroot_hoe, aether:skyroot_sword - # - # Default: [ - S:SKYROOT < - > - S:aetherdelight_gravitite_knife < - > - S:create_villagerology_rose_gold_axe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:holystone_pickaxe, aether:holystone_axe, aether:holystone_shovel, aether:holystone_hoe, aether:holystone_sword - # - # Default: [ - S:HOLYSTONE < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: easypaxellite:netherite_paxel - # - # Default: [ - S:NETHERITE < - > - S:aetherdelight_skyjade_knife < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:pig_slayer - # - # Default: [ - S:PIG_SLAYER < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: immersive_weathering:ice_sickle - # - # Default: [ - S:immersive_weathering_ice_sickle < - > - S:create_dd_excavation_drill < - > - S:create_dd_gilded_rose_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: easypaxellite:stone_paxel - # - # Default: [ - S:STONE < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:holy_sword - # - # Default: [ - S:HOLY < - > - S:aetherdelight_veridium_knife < - > - S:create_villagerology_rose_gold_hoe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: farmersdelight:flint_knife - # - # Default: [ - S:farmersdelight_flint_knife < - > - S:create_villagerology_rose_gold_pickaxe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:candy_cane_sword - # - # Default: [ - S:CANDY_CANE < - > - S:aetherdelight_holystone_knife < - > - S:aetherdelight_stratus_knife < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:lightning_sword - # - # Default: [ - S:LIGHTNING < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: advancednetherite:netherite_iron_axe, advancednetherite:netherite_iron_hoe, advancednetherite:netherite_iron_pickaxe, advancednetherite:netherite_iron_shovel, advancednetherite:netherite_iron_sword - # - # Default: [ - S:NETHERITE_IRON < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:gravitite_pickaxe, aether:gravitite_axe, aether:gravitite_shovel, aether:gravitite_hoe, aether:gravitite_sword - # - # Default: [ - S:GRAVITITE < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:zanite_pickaxe, aether:zanite_axe, aether:zanite_shovel, aether:zanite_hoe, aether:zanite_sword - # - # Default: [ - S:ZANITE < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:valkyrie_pickaxe, aether:valkyrie_axe, aether:valkyrie_shovel, aether:valkyrie_hoe, aether:valkyrie_lance - # - # Default: [ - S:VALKYRIE < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: advancednetherite:netherite_gold_axe, advancednetherite:netherite_gold_hoe, advancednetherite:netherite_gold_pickaxe, advancednetherite:netherite_gold_shovel, advancednetherite:netherite_gold_sword - # - # Default: [ - S:NETHERITE_GOLD < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecraft:wooden_sword, minecraft:wooden_shovel, minecraft:wooden_pickaxe, minecraft:wooden_axe, minecraft:wooden_hoe, beachparty:pool_noodle - # - # Default: [ - S:WOOD < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:vampire_blade - # - # Default: [ - S:VAMPIRE < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: advancednetherite:netherite_diamond_axe, advancednetherite:netherite_diamond_hoe, advancednetherite:netherite_diamond_pickaxe, advancednetherite:netherite_diamond_shovel, advancednetherite:netherite_diamond_sword - # - # Default: [ - S:NETHERITE_DIAMOND < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecraft:iron_sword, minecraft:iron_shovel, minecraft:iron_pickaxe, minecraft:iron_axe, minecraft:iron_hoe, cb_microblock:iron_saw, farmersdelight:iron_knife, refurbished_furniture:knife, minecolonies:iron_scimitar - # - # Default: [ - S:IRON < - > - S:aetherdelight_zanite_knife < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: advancednetherite:netherite_emerald_axe, advancednetherite:netherite_emerald_hoe, advancednetherite:netherite_emerald_pickaxe, advancednetherite:netherite_emerald_shovel, advancednetherite:netherite_emerald_sword - # - # Default: [ - S:NETHERITE_EMERALD < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:flaming_sword - # - # Default: [ - S:FLAMING < - > - S:create_villagerology_rose_gold_shovel < - > - S:create_villagerology_rose_gold_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecraft:diamond_sword, minecraft:diamond_shovel, minecraft:diamond_pickaxe, minecraft:diamond_axe, minecraft:diamond_hoe, cb_microblock:diamond_saw, farmersdelight:diamond_knife, minecolonies:chiefsword - # - # Default: [ - S:DIAMOND < - > - S:create_dd_deforester_saw < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: easypaxellite:golden_paxel - # - # Default: [ - S:GOLD < - > - S:butcher_hammer < - > - S:butcher_pliers < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: custom_ore_gen:sharddiamondshovel - # - # Default: [ - S:custom_ore_gen_sharddiamondshovel < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: custom_ore_gen:sharddiamondpickaxe - # - # Default: [ - S:custom_ore_gen_sharddiamondpickaxe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: custom_ore_gen:sharddiamondaxe - # - # Default: [ - S:custom_ore_gen_sharddiamondaxe < - > - S:LEAD < - > - S:butcher_netherite_butchers_knife < - > - S:ALUMINUM < - > - S:STEEL < - > - S:butcher_skinning_knife < - > - S:butcher_butchers_knife < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: mapperbase:steel_axe, mapperbase:steel_pickaxe, mapperbase:steel_shovel, mapperbase:steel_hoe, mapperbase:steel_sword - # - # Default: [ - S:mapperbase_steel_axe < - > - S:butcher_bonebutchersknife < - > - S:butcher_boneskinningknife < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_sickle - # - # Default: [ - S:expanded_combat_stone_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_katana - # - # Default: [ - S:expanded_combat_stone_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_broad_sword - # - # Default: [ - S:expanded_combat_bamboo_plank_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:diamond_katana - # - # Default: [ - S:divine_weaponry_diamond_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_battle_staff - # - # Default: [ - S:expanded_combat_spruce_plank_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_spear - # - # Default: [ - S:expanded_combat_crimson_plank_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:golden_battleaxe - # - # Default: [ - S:divine_weaponry_golden_battleaxe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:wooden_rapier - # - # Default: [ - S:divine_weaponry_wooden_rapier < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_dagger - # - # Default: [ - S:expanded_combat_iron_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_battle_staff - # - # Default: [ - S:expanded_combat_oak_plank_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_spear - # - # Default: [ - S:expanded_combat_jungle_plank_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_great_hammer - # - # Default: [ - S:expanded_combat_acacia_plank_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_flail - # - # Default: [ - S:expanded_combat_mangrove_plank_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_dancer_s_sword - # - # Default: [ - S:expanded_combat_iron_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_mace - # - # Default: [ - S:expanded_combat_crimson_plank_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_spear - # - # Default: [ - S:expanded_combat_bamboo_plank_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_mace - # - # Default: [ - S:ec_an_plugin_netherite-gold_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_flail - # - # Default: [ - S:ec_an_plugin_netherite-gold_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:mjollnir_hammer - # - # Default: [ - S:divine_weaponry_mjollnir_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_claymore - # - # Default: [ - S:expanded_combat_jungle_plank_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_cutlass - # - # Default: [ - S:expanded_combat_oak_plank_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:golden_dagger - # - # Default: [ - S:divine_weaponry_golden_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_spear - # - # Default: [ - S:ec_an_plugin_netherite-diamond_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_dagger - # - # Default: [ - S:expanded_combat_warped_plank_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_claymore - # - # Default: [ - S:expanded_combat_oak_plank_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_katana - # - # Default: [ - S:ec_an_plugin_netherite-gold_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_spear - # - # Default: [ - S:expanded_combat_dark_oak_plank_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_spear - # - # Default: [ - S:ec_an_plugin_netherite-emerald_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_battle_staff - # - # Default: [ - S:expanded_combat_crimson_plank_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_claymore - # - # Default: [ - S:expanded_combat_mangrove_plank_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_spear - # - # Default: [ - S:expanded_combat_oak_plank_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_katana - # - # Default: [ - S:ec_an_plugin_netherite-diamond_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_broad_sword - # - # Default: [ - S:ec_an_plugin_netherite-iron_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_great_hammer - # - # Default: [ - S:ec_an_plugin_netherite-emerald_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_sickle - # - # Default: [ - S:expanded_combat_birch_plank_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_claymore - # - # Default: [ - S:ec_an_plugin_netherite-diamond_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_katana - # - # Default: [ - S:expanded_combat_gold_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_claymore - # - # Default: [ - S:expanded_combat_gold_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: sweety_archaeology:silex_axe - # - # Default: [ - S:sweety_archaeology_silex_axe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_sickle - # - # Default: [ - S:ec_an_plugin_netherite-emerald_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_flail - # - # Default: [ - S:expanded_combat_diamond_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:netherite_rapier - # - # Default: [ - S:divine_weaponry_netherite_rapier < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_glaive - # - # Default: [ - S:expanded_combat_jungle_plank_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:cernunnos_sickle - # - # Default: [ - S:divine_weaponry_cernunnos_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_dagger - # - # Default: [ - S:expanded_combat_netherite_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:fujindagger - # - # Default: [ - S:divine_weaponry_fujindagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_glaive - # - # Default: [ - S:expanded_combat_spruce_plank_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_great_hammer - # - # Default: [ - S:expanded_combat_bamboo_plank_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_spear - # - # Default: [ - S:expanded_combat_gold_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:stone_longsword - # - # Default: [ - S:divine_weaponry_stone_longsword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_battle_staff - # - # Default: [ - S:expanded_combat_iron_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_flail - # - # Default: [ - S:expanded_combat_iron_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:golden_spear - # - # Default: [ - S:divine_weaponry_golden_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_cutlass - # - # Default: [ - S:expanded_combat_crimson_plank_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_glaive - # - # Default: [ - S:expanded_combat_gold_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:iron_sickle - # - # Default: [ - S:divine_weaponry_iron_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_battle_staff - # - # Default: [ - S:ec_an_plugin_netherite-diamond_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_broad_sword - # - # Default: [ - S:ec_an_plugin_netherite-diamond_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_battle_staff - # - # Default: [ - S:expanded_combat_gold_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:iron_scythe - # - # Default: [ - S:divine_weaponry_iron_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:wooden_battleaxe - # - # Default: [ - S:divine_weaponry_wooden_battleaxe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_claymore - # - # Default: [ - S:expanded_combat_diamond_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_cutlass - # - # Default: [ - S:expanded_combat_bamboo_plank_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_flail - # - # Default: [ - S:expanded_combat_jungle_plank_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_battle_staff - # - # Default: [ - S:expanded_combat_netherite_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:heartstealer - # - # Default: [ - S:expanded_combat_heartstealer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_flail - # - # Default: [ - S:expanded_combat_oak_plank_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_cutlass - # - # Default: [ - S:expanded_combat_netherite_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:stone_sickle - # - # Default: [ - S:divine_weaponry_stone_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_scythe - # - # Default: [ - S:expanded_combat_bamboo_plank_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_sickle - # - # Default: [ - S:expanded_combat_iron_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_katana - # - # Default: [ - S:expanded_combat_acacia_plank_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_flail - # - # Default: [ - S:expanded_combat_warped_plank_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_flail - # - # Default: [ - S:expanded_combat_birch_plank_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_glaive - # - # Default: [ - S:expanded_combat_dark_oak_plank_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:golden_glaive - # - # Default: [ - S:divine_weaponry_golden_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_claymore - # - # Default: [ - S:expanded_combat_iron_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_sickle - # - # Default: [ - S:expanded_combat_mangrove_plank_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_mace - # - # Default: [ - S:expanded_combat_spruce_plank_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_battle_staff - # - # Default: [ - S:ec_an_plugin_netherite-gold_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_mace - # - # Default: [ - S:expanded_combat_mangrove_plank_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_battle_staff - # - # Default: [ - S:expanded_combat_mangrove_plank_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_sickle - # - # Default: [ - S:ec_an_plugin_netherite-iron_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_flail - # - # Default: [ - S:expanded_combat_cherry_plank_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_cutlass - # - # Default: [ - S:expanded_combat_acacia_plank_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_mace - # - # Default: [ - S:expanded_combat_bamboo_plank_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_flail - # - # Default: [ - S:expanded_combat_crimson_plank_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:wooden_dagger - # - # Default: [ - S:divine_weaponry_wooden_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:diamond_dagger - # - # Default: [ - S:divine_weaponry_diamond_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_cutlass - # - # Default: [ - S:ec_an_plugin_netherite-iron_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:heat_glaive - # - # Default: [ - S:expanded_combat_heat_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_spear - # - # Default: [ - S:expanded_combat_iron_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_katana - # - # Default: [ - S:expanded_combat_cherry_plank_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:apophis_katana - # - # Default: [ - S:divine_weaponry_apophis_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_great_hammer - # - # Default: [ - S:expanded_combat_diamond_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_claymore - # - # Default: [ - S:expanded_combat_spruce_plank_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_battle_staff - # - # Default: [ - S:expanded_combat_birch_plank_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_flail - # - # Default: [ - S:ec_an_plugin_netherite-emerald_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_battle_staff - # - # Default: [ - S:expanded_combat_acacia_plank_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_scythe - # - # Default: [ - S:expanded_combat_warped_plank_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_broad_sword - # - # Default: [ - S:expanded_combat_dark_oak_plank_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:om_spear - # - # Default: [ - S:divine_weaponry_om_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_scythe - # - # Default: [ - S:expanded_combat_jungle_plank_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_battle_staff - # - # Default: [ - S:expanded_combat_diamond_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:netherite_battleaxe - # - # Default: [ - S:divine_weaponry_netherite_battleaxe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_dancer_s_sword - # - # Default: [ - S:expanded_combat_jungle_plank_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_dancer_s_sword - # - # Default: [ - S:expanded_combat_netherite_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_great_hammer - # - # Default: [ - S:expanded_combat_gold_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_broad_sword - # - # Default: [ - S:expanded_combat_stone_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_cutlass - # - # Default: [ - S:expanded_combat_dark_oak_plank_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:netherite_longsword - # - # Default: [ - S:divine_weaponry_netherite_longsword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_scythe - # - # Default: [ - S:ec_an_plugin_netherite-iron_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:void_touched_dagger - # - # Default: [ - S:expanded_combat_void_touched_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_broad_sword - # - # Default: [ - S:expanded_combat_iron_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:hyperion_longsword - # - # Default: [ - S:divine_weaponry_hyperion_longsword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_katana - # - # Default: [ - S:expanded_combat_iron_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_dancer_s_sword - # - # Default: [ - S:expanded_combat_mangrove_plank_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_mace - # - # Default: [ - S:expanded_combat_netherite_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:zeus_cutlass - # - # Default: [ - S:divine_weaponry_zeus_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_katana - # - # Default: [ - S:expanded_combat_spruce_plank_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_great_hammer - # - # Default: [ - S:ec_an_plugin_netherite-diamond_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_dagger - # - # Default: [ - S:expanded_combat_crimson_plank_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_glaive - # - # Default: [ - S:ec_an_plugin_netherite-gold_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:void_touched_claymore - # - # Default: [ - S:expanded_combat_void_touched_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:netherite_glaive - # - # Default: [ - S:divine_weaponry_netherite_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_sickle - # - # Default: [ - S:ec_an_plugin_netherite-diamond_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_claymore - # - # Default: [ - S:ec_an_plugin_netherite-iron_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:wooden_katana - # - # Default: [ - S:divine_weaponry_wooden_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_scythe - # - # Default: [ - S:ec_an_plugin_netherite-emerald_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_dagger - # - # Default: [ - S:expanded_combat_birch_plank_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_flail - # - # Default: [ - S:expanded_combat_stone_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_mace - # - # Default: [ - S:expanded_combat_dark_oak_plank_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_flail - # - # Default: [ - S:expanded_combat_dark_oak_plank_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:iron_cutlass - # - # Default: [ - S:divine_weaponry_iron_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:wooden_sickle - # - # Default: [ - S:divine_weaponry_wooden_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_broad_sword - # - # Default: [ - S:expanded_combat_jungle_plank_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:erebus_scythe - # - # Default: [ - S:divine_weaponry_erebus_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_dagger - # - # Default: [ - S:expanded_combat_spruce_plank_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:diamond_spear - # - # Default: [ - S:divine_weaponry_diamond_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_glaive - # - # Default: [ - S:ec_an_plugin_netherite-diamond_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_mace - # - # Default: [ - S:expanded_combat_warped_plank_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_dagger - # - # Default: [ - S:expanded_combat_stone_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_scythe - # - # Default: [ - S:expanded_combat_crimson_plank_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_battle_staff - # - # Default: [ - S:expanded_combat_warped_plank_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_great_hammer - # - # Default: [ - S:expanded_combat_netherite_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:stone_glaive - # - # Default: [ - S:divine_weaponry_stone_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_scythe - # - # Default: [ - S:expanded_combat_gold_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_dancer_s_sword - # - # Default: [ - S:expanded_combat_dark_oak_plank_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: create:cardboard_sword - # - # Default: [ - S:CARDBOARD < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_glaive - # - # Default: [ - S:expanded_combat_mangrove_plank_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:iron_rapier - # - # Default: [ - S:divine_weaponry_iron_rapier < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_glaive - # - # Default: [ - S:expanded_combat_diamond_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_flail - # - # Default: [ - S:expanded_combat_spruce_plank_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_broad_sword - # - # Default: [ - S:expanded_combat_acacia_plank_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:netherite_dagger - # - # Default: [ - S:divine_weaponry_netherite_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:netherite_katana - # - # Default: [ - S:divine_weaponry_netherite_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_dagger - # - # Default: [ - S:expanded_combat_oak_plank_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_flail - # - # Default: [ - S:ec_an_plugin_netherite-diamond_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:golden_scythe - # - # Default: [ - S:divine_weaponry_golden_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_glaive - # - # Default: [ - S:expanded_combat_birch_plank_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_scythe - # - # Default: [ - S:expanded_combat_diamond_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_dancer_s_sword - # - # Default: [ - S:expanded_combat_diamond_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_mace - # - # Default: [ - S:expanded_combat_stone_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_mace - # - # Default: [ - S:expanded_combat_jungle_plank_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_glaive - # - # Default: [ - S:expanded_combat_warped_plank_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:stone_battleaxe - # - # Default: [ - S:divine_weaponry_stone_battleaxe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:iron_hammer - # - # Default: [ - S:divine_weaponry_iron_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_great_hammer - # - # Default: [ - S:expanded_combat_jungle_plank_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_great_hammer - # - # Default: [ - S:expanded_combat_birch_plank_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_cutlass - # - # Default: [ - S:expanded_combat_birch_plank_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_scythe - # - # Default: [ - S:expanded_combat_netherite_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_dancer_s_sword - # - # Default: [ - S:expanded_combat_gold_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:iron_battleaxe - # - # Default: [ - S:divine_weaponry_iron_battleaxe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_glaive - # - # Default: [ - S:expanded_combat_acacia_plank_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:golden_longsword - # - # Default: [ - S:divine_weaponry_golden_longsword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_dagger - # - # Default: [ - S:ec_an_plugin_netherite-gold_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_scythe - # - # Default: [ - S:expanded_combat_oak_plank_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:golden_katana - # - # Default: [ - S:divine_weaponry_golden_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:sobek_rapier - # - # Default: [ - S:divine_weaponry_sobek_rapier < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:void_touched_cutlass - # - # Default: [ - S:expanded_combat_void_touched_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_broad_sword - # - # Default: [ - S:expanded_combat_warped_plank_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:wooden_hammer - # - # Default: [ - S:divine_weaponry_wooden_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_scythe - # - # Default: [ - S:expanded_combat_cherry_plank_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_flail - # - # Default: [ - S:expanded_combat_bamboo_plank_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_glaive - # - # Default: [ - S:expanded_combat_crimson_plank_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_dagger - # - # Default: [ - S:expanded_combat_dark_oak_plank_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_cutlass - # - # Default: [ - S:ec_an_plugin_netherite-diamond_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_cutlass - # - # Default: [ - S:expanded_combat_cherry_plank_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_katana - # - # Default: [ - S:ec_an_plugin_netherite-emerald_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_mace - # - # Default: [ - S:expanded_combat_iron_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_katana - # - # Default: [ - S:expanded_combat_birch_plank_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_battle_staff - # - # Default: [ - S:ec_an_plugin_netherite-emerald_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_broad_sword - # - # Default: [ - S:ec_an_plugin_netherite-gold_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: sweety_archaeology:silex_shovel - # - # Default: [ - S:sweety_archaeology_silex_shovel < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_dancer_s_sword - # - # Default: [ - S:expanded_combat_bamboo_plank_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_mace - # - # Default: [ - S:ec_an_plugin_netherite-diamond_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_battle_staff - # - # Default: [ - S:expanded_combat_jungle_plank_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_spear - # - # Default: [ - S:expanded_combat_diamond_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:heat_mace - # - # Default: [ - S:expanded_combat_heat_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_katana - # - # Default: [ - S:expanded_combat_netherite_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_great_hammer - # - # Default: [ - S:expanded_combat_cherry_plank_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:diamond_hammer - # - # Default: [ - S:divine_weaponry_diamond_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_katana - # - # Default: [ - S:expanded_combat_diamond_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_spear - # - # Default: [ - S:expanded_combat_stone_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_dancer_s_sword - # - # Default: [ - S:expanded_combat_oak_plank_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_katana - # - # Default: [ - S:expanded_combat_oak_plank_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:chaos_sword - # - # Default: [ - S:divine_weaponry_chaos_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_scythe - # - # Default: [ - S:expanded_combat_iron_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_broad_sword - # - # Default: [ - S:expanded_combat_netherite_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_broad_sword - # - # Default: [ - S:expanded_combat_oak_plank_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_spear - # - # Default: [ - S:ec_an_plugin_netherite-iron_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_scythe - # - # Default: [ - S:expanded_combat_mangrove_plank_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_dancer_s_sword - # - # Default: [ - S:expanded_combat_warped_plank_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_mace - # - # Default: [ - S:ec_an_plugin_netherite-emerald_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_dagger - # - # Default: [ - S:ec_an_plugin_netherite-emerald_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_claymore - # - # Default: [ - S:expanded_combat_bamboo_plank_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: sweety_archaeology:silex_pickaxe - # - # Default: [ - S:sweety_archaeology_silex_pickaxe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_cutlass - # - # Default: [ - S:expanded_combat_stone_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_katana - # - # Default: [ - S:expanded_combat_crimson_plank_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_battle_staff - # - # Default: [ - S:expanded_combat_stone_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_spear - # - # Default: [ - S:expanded_combat_cherry_plank_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: sweety_archaeology:silex_sword - # - # Default: [ - S:sweety_archaeology_silex_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_glaive - # - # Default: [ - S:expanded_combat_cherry_plank_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_broad_sword - # - # Default: [ - S:expanded_combat_cherry_plank_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_spear - # - # Default: [ - S:expanded_combat_acacia_plank_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_scythe - # - # Default: [ - S:ec_an_plugin_netherite-gold_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_battle_staff - # - # Default: [ - S:expanded_combat_cherry_plank_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_battle_staff - # - # Default: [ - S:expanded_combat_bamboo_plank_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_flail - # - # Default: [ - S:ec_an_plugin_netherite-iron_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:iron_spear - # - # Default: [ - S:divine_weaponry_iron_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_sickle - # - # Default: [ - S:expanded_combat_dark_oak_plank_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_cutlass - # - # Default: [ - S:expanded_combat_gold_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:jotunn_battleaxe - # - # Default: [ - S:divine_weaponry_jotunn_battleaxe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_mace - # - # Default: [ - S:expanded_combat_acacia_plank_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_spear - # - # Default: [ - S:ec_an_plugin_netherite-gold_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:frost_dagger - # - # Default: [ - S:expanded_combat_frost_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:netherite_scythe - # - # Default: [ - S:divine_weaponry_netherite_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_great_hammer - # - # Default: [ - S:expanded_combat_mangrove_plank_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_mace - # - # Default: [ - S:expanded_combat_gold_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_broad_sword - # - # Default: [ - S:expanded_combat_birch_plank_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:stone_scythe - # - # Default: [ - S:divine_weaponry_stone_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:wooden_longsword - # - # Default: [ - S:divine_weaponry_wooden_longsword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_cutlass - # - # Default: [ - S:expanded_combat_iron_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_claymore - # - # Default: [ - S:expanded_combat_crimson_plank_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_broad_sword - # - # Default: [ - S:expanded_combat_diamond_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_broad_sword - # - # Default: [ - S:expanded_combat_mangrove_plank_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_katana - # - # Default: [ - S:expanded_combat_mangrove_plank_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_katana - # - # Default: [ - S:expanded_combat_dark_oak_plank_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_glaive - # - # Default: [ - S:ec_an_plugin_netherite-iron_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:wooden_scythe - # - # Default: [ - S:divine_weaponry_wooden_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:iron_longsword - # - # Default: [ - S:divine_weaponry_iron_longsword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:wooden_glaive - # - # Default: [ - S:divine_weaponry_wooden_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_spear - # - # Default: [ - S:expanded_combat_spruce_plank_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:soul_dagger - # - # Default: [ - S:expanded_combat_soul_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_claymore - # - # Default: [ - S:expanded_combat_netherite_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:frost_claymore - # - # Default: [ - S:expanded_combat_frost_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_broad_sword - # - # Default: [ - S:expanded_combat_spruce_plank_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:netherite_cutlass - # - # Default: [ - S:divine_weaponry_netherite_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_flail - # - # Default: [ - S:expanded_combat_netherite_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:wooden_cutlass - # - # Default: [ - S:divine_weaponry_wooden_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_sickle - # - # Default: [ - S:expanded_combat_oak_plank_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_sickle - # - # Default: [ - S:ec_an_plugin_netherite-gold_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_cutlass - # - # Default: [ - S:expanded_combat_jungle_plank_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_mace - # - # Default: [ - S:expanded_combat_birch_plank_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_claymore - # - # Default: [ - S:expanded_combat_dark_oak_plank_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:golden_cutlass - # - # Default: [ - S:divine_weaponry_golden_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_glaive - # - # Default: [ - S:expanded_combat_oak_plank_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:netherite_sickle - # - # Default: [ - S:divine_weaponry_netherite_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:netherite_hammer - # - # Default: [ - S:divine_weaponry_netherite_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_claymore - # - # Default: [ - S:expanded_combat_stone_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_dancer_s_sword - # - # Default: [ - S:expanded_combat_stone_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_dancer_s_sword - # - # Default: [ - S:expanded_combat_birch_plank_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_claymore - # - # Default: [ - S:ec_an_plugin_netherite-emerald_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_scythe - # - # Default: [ - S:expanded_combat_spruce_plank_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:golden_rapier - # - # Default: [ - S:divine_weaponry_golden_rapier < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_dancer_s_sword - # - # Default: [ - S:ec_an_plugin_netherite-emerald_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_katana - # - # Default: [ - S:ec_an_plugin_netherite-iron_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_sickle - # - # Default: [ - S:expanded_combat_gold_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_great_hammer - # - # Default: [ - S:expanded_combat_stone_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:heat_scythe - # - # Default: [ - S:expanded_combat_heat_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_dancer_s_sword - # - # Default: [ - S:expanded_combat_spruce_plank_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_dancer_s_sword - # - # Default: [ - S:ec_an_plugin_netherite-gold_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_dagger - # - # Default: [ - S:expanded_combat_bamboo_plank_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_mace - # - # Default: [ - S:expanded_combat_diamond_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:diamond_scythe - # - # Default: [ - S:divine_weaponry_diamond_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_spear - # - # Default: [ - S:expanded_combat_warped_plank_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_battle_staff - # - # Default: [ - S:ec_an_plugin_netherite-iron_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_scythe - # - # Default: [ - S:expanded_combat_dark_oak_plank_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_sickle - # - # Default: [ - S:expanded_combat_jungle_plank_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_katana - # - # Default: [ - S:expanded_combat_bamboo_plank_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:diamond_cutlass - # - # Default: [ - S:divine_weaponry_diamond_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:frost_scythe - # - # Default: [ - S:expanded_combat_frost_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_spear - # - # Default: [ - S:expanded_combat_mangrove_plank_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:stone_cutlass - # - # Default: [ - S:divine_weaponry_stone_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:void_touched_great_hammer - # - # Default: [ - S:expanded_combat_void_touched_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:iron_dagger - # - # Default: [ - S:divine_weaponry_iron_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_great_hammer - # - # Default: [ - S:expanded_combat_spruce_plank_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_dancer_s_sword - # - # Default: [ - S:expanded_combat_cherry_plank_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:stone_katana - # - # Default: [ - S:divine_weaponry_stone_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_sickle - # - # Default: [ - S:expanded_combat_spruce_plank_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_scythe - # - # Default: [ - S:ec_an_plugin_netherite-diamond_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:heat_katana - # - # Default: [ - S:expanded_combat_heat_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_dagger - # - # Default: [ - S:expanded_combat_cherry_plank_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_cutlass - # - # Default: [ - S:ec_an_plugin_netherite-gold_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_great_hammer - # - # Default: [ - S:expanded_combat_crimson_plank_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:wooden_spear - # - # Default: [ - S:divine_weaponry_wooden_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_broad_sword - # - # Default: [ - S:expanded_combat_gold_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:diamond_rapier - # - # Default: [ - S:divine_weaponry_diamond_rapier < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_flail - # - # Default: [ - S:expanded_combat_gold_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_scythe - # - # Default: [ - S:expanded_combat_acacia_plank_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_dagger - # - # Default: [ - S:expanded_combat_acacia_plank_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_spear - # - # Default: [ - S:expanded_combat_netherite_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_cutlass - # - # Default: [ - S:expanded_combat_warped_plank_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_mace - # - # Default: [ - S:expanded_combat_oak_plank_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:stone_dagger - # - # Default: [ - S:divine_weaponry_stone_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:stone_spear - # - # Default: [ - S:divine_weaponry_stone_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:soul_katana - # - # Default: [ - S:expanded_combat_soul_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_dancer_s_sword - # - # Default: [ - S:ec_an_plugin_netherite-diamond_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:spruce_plank_cutlass - # - # Default: [ - S:expanded_combat_spruce_plank_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:iron_katana - # - # Default: [ - S:divine_weaponry_iron_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:diamond_battleaxe - # - # Default: [ - S:divine_weaponry_diamond_battleaxe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_battle_staff - # - # Default: [ - S:expanded_combat_dark_oak_plank_battle_staff < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_glaive - # - # Default: [ - S:expanded_combat_stone_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_broad_sword - # - # Default: [ - S:ec_an_plugin_netherite-emerald_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_great_hammer - # - # Default: [ - S:expanded_combat_warped_plank_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_sickle - # - # Default: [ - S:expanded_combat_netherite_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:soul_scythe - # - # Default: [ - S:expanded_combat_soul_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_claymore - # - # Default: [ - S:expanded_combat_cherry_plank_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:stone_rapier - # - # Default: [ - S:divine_weaponry_stone_rapier < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:stone_scythe - # - # Default: [ - S:expanded_combat_stone_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_scythe - # - # Default: [ - S:expanded_combat_birch_plank_scythe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:stone_hammer - # - # Default: [ - S:divine_weaponry_stone_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:golden_sickle - # - # Default: [ - S:divine_weaponry_golden_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:golden_hammer - # - # Default: [ - S:divine_weaponry_golden_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_cutlass - # - # Default: [ - S:ec_an_plugin_netherite-emerald_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:netherite_spear - # - # Default: [ - S:divine_weaponry_netherite_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_great_hammer - # - # Default: [ - S:ec_an_plugin_netherite-gold_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_broad_sword - # - # Default: [ - S:expanded_combat_crimson_plank_broad_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_sickle - # - # Default: [ - S:expanded_combat_diamond_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_claymore - # - # Default: [ - S:expanded_combat_acacia_plank_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_cutlass - # - # Default: [ - S:expanded_combat_diamond_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:dark_oak_plank_great_hammer - # - # Default: [ - S:expanded_combat_dark_oak_plank_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:tunupa_glaive - # - # Default: [ - S:divine_weaponry_tunupa_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_dagger - # - # Default: [ - S:ec_an_plugin_netherite-iron_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_great_hammer - # - # Default: [ - S:expanded_combat_iron_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_dancer_s_sword - # - # Default: [ - S:expanded_combat_crimson_plank_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_mace - # - # Default: [ - S:expanded_combat_cherry_plank_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_katana - # - # Default: [ - S:expanded_combat_warped_plank_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:cherry_plank_sickle - # - # Default: [ - S:expanded_combat_cherry_plank_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:netherite_glaive - # - # Default: [ - S:expanded_combat_netherite_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_flail - # - # Default: [ - S:expanded_combat_acacia_plank_flail < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_mace - # - # Default: [ - S:ec_an_plugin_netherite-iron_mace < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:crimson_plank_sickle - # - # Default: [ - S:expanded_combat_crimson_plank_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_claymore - # - # Default: [ - S:expanded_combat_warped_plank_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_great_hammer - # - # Default: [ - S:ec_an_plugin_netherite-iron_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_glaive - # - # Default: [ - S:expanded_combat_bamboo_plank_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:diamond_glaive - # - # Default: [ - S:divine_weaponry_diamond_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:diamond_dagger - # - # Default: [ - S:expanded_combat_diamond_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-iron_dancer_s_sword - # - # Default: [ - S:ec_an_plugin_netherite-iron_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_sickle - # - # Default: [ - S:expanded_combat_acacia_plank_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_spear - # - # Default: [ - S:expanded_combat_birch_plank_spear < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:oak_plank_great_hammer - # - # Default: [ - S:expanded_combat_oak_plank_great_hammer < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:bamboo_plank_sickle - # - # Default: [ - S:expanded_combat_bamboo_plank_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:iron_glaive - # - # Default: [ - S:expanded_combat_iron_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: sweety_archaeology:silex_hoe - # - # Default: [ - S:sweety_archaeology_silex_hoe < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:diamond_sickle - # - # Default: [ - S:divine_weaponry_diamond_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_cutlass - # - # Default: [ - S:expanded_combat_mangrove_plank_cutlass < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:acacia_plank_dancer_s_sword - # - # Default: [ - S:expanded_combat_acacia_plank_dancer_s_sword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:mangrove_plank_dagger - # - # Default: [ - S:expanded_combat_mangrove_plank_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_dagger - # - # Default: [ - S:expanded_combat_jungle_plank_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:diamond_longsword - # - # Default: [ - S:divine_weaponry_diamond_longsword < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-emerald_glaive - # - # Default: [ - S:ec_an_plugin_netherite-emerald_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:jungle_plank_katana - # - # Default: [ - S:expanded_combat_jungle_plank_katana < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-diamond_dagger - # - # Default: [ - S:ec_an_plugin_netherite-diamond_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:gold_dagger - # - # Default: [ - S:expanded_combat_gold_dagger < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:warped_plank_sickle - # - # Default: [ - S:expanded_combat_warped_plank_sickle < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: expanded_combat:birch_plank_claymore - # - # Default: [ - S:expanded_combat_birch_plank_claymore < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: divine_weaponry:iron_glaive - # - # Default: [ - S:divine_weaponry_iron_glaive < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: ec_an_plugin:netherite-gold_claymore - # - # Default: [ - S:ec_an_plugin_netherite-gold_claymore < - > -} - - -armors { - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecolonies:pirate_hat, minecolonies:pirate_top, minecolonies:pirate_leggins, minecolonies:pirate_boots - # - # Default: [ - S:minecolonies_pirate_hat < - > - S:railways_green_conductor_cap < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecraft:iron_helmet, minecraft:iron_chestplate, minecraft:iron_leggings, minecraft:iron_boots - # - # Default: [ - S:IRON < - > - S:railways_brown_conductor_cap < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:sentry_boots - # - # Default: [ - S:SENTRY < - > - S:railways_orange_conductor_cap < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecraft:shulker_shell - # - # Default: [ - S:minecraft_shulker_shell < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: beachparty:rubber_ring_blue, beachparty:rubber_ring_pink, beachparty:rubber_ring_stripped, beachparty:rubber_ring_pelican, beachparty:rubber_ring_axolotl - # - # Default: [ - S:beachparty_rubber_ring_blue < - > - S:railways_purple_conductor_cap < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: advancednetherite:netherite_iron_helmet, advancednetherite:netherite_iron_chestplate, advancednetherite:netherite_iron_leggings, advancednetherite:netherite_iron_boots - # - # Default: [ - S:NETHERITE_IRON < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecraft:turtle_helmet - # - # Default: [ - S:TURTLE < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:obsidian_helmet, aether:obsidian_chestplate, aether:obsidian_leggings, aether:obsidian_boots - # - # Default: [ - S:OBSIDIAN < - > - S:railways_gray_conductor_cap < - > - S:railways_lime_conductor_cap < - > - S:railways_light_gray_conductor_cap < - > - S:railways_white_conductor_cap < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:zanite_helmet, aether:zanite_chestplate, aether:zanite_leggings, aether:zanite_boots - # - # Default: [ - S:ZANITE < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: beachparty:bikini - # - # Default: [ - S:beachparty_bikini < - > - S:railways_red_conductor_cap < - > - S:create_villagerology_rose_gold_armor_boots < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:phoenix_helmet, aether:phoenix_chestplate, aether:phoenix_leggings, aether:phoenix_boots - # - # Default: [ - S:PHOENIX < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: advancednetherite:netherite_gold_helmet, advancednetherite:netherite_gold_chestplate, advancednetherite:netherite_gold_leggings, advancednetherite:netherite_gold_boots - # - # Default: [ - S:NETHERITE_GOLD < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecraft:chainmail_helmet, minecraft:chainmail_chestplate, minecraft:chainmail_leggings, minecraft:chainmail_boots - # - # Default: [ - S:CHAIN < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecraft:leather_helmet, minecraft:leather_chestplate, minecraft:leather_leggings, minecraft:leather_boots, quark:backpack, quark:forgotten_hat - # - # Default: [ - S:LEATHER < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecolonies:build_goggles - # - # Default: [ - S:minecolonies_build_goggles < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecraft:diamond_helmet, minecraft:diamond_chestplate, minecraft:diamond_leggings, minecraft:diamond_boots - # - # Default: [ - S:DIAMOND < - > - S:candlelight_gold_ring < - > - S:railways_magenta_conductor_cap < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecolonies:santa_hat - # - # Default: [ - S:minecolonies_santa_hat < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: beachparty:sunglasses - # - # Default: [ - S:beachparty_sunglasses < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: create:copper_backtank, create:copper_diving_helmet, create:copper_diving_boots - # - # Default: [ - S:COPPER < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: immersive_weathering:flower_crown - # - # Default: [ - S:immersive_weathering_flower_crown < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: advancednetherite:netherite_emerald_helmet, advancednetherite:netherite_emerald_chestplate, advancednetherite:netherite_emerald_leggings, advancednetherite:netherite_emerald_boots - # - # Default: [ - S:NETHERITE_EMERALD < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: beachparty:swim_wings - # - # Default: [ - S:beachparty_swim_wings < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:neptune_helmet, aether:neptune_chestplate, aether:neptune_leggings, aether:neptune_boots - # - # Default: [ - S:NEPTUNE < - > - S:railways_pink_conductor_cap < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:valkyrie_helmet, aether:valkyrie_chestplate, aether:valkyrie_leggings, aether:valkyrie_boots - # - # Default: [ - S:VALKYRIE < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: beachparty:trunks - # - # Default: [ - S:beachparty_trunks < - > - S:brewery_brewfest_hat < - > - S:railways_light_blue_conductor_cap < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecraft:golden_helmet, minecraft:golden_chestplate, minecraft:golden_leggings, minecraft:golden_boots - # - # Default: [ - S:GOLD < - > - S:railways_blue_conductor_cap < - > - S:railways_yellow_conductor_cap < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: beachparty:beach_hat - # - # Default: [ - S:beachparty_beach_hat < - > - S:railways_cyan_conductor_cap < - > - S:meadow_fur_helmet < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: beachparty:crocs - # - # Default: [ - S:beachparty_crocs < - > - S:create_villagerology_rose_gold_armor_chestplate < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: advancednetherite:netherite_diamond_helmet, advancednetherite:netherite_diamond_chestplate, advancednetherite:netherite_diamond_leggings, advancednetherite:netherite_diamond_boots - # - # Default: [ - S:NETHERITE_DIAMOND < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: vinery:straw_hat, vinery:winemaker_apron, vinery:winemaker_leggings, vinery:winemaker_boots - # - # Default: [ - S:vinery_straw_hat < - > - S:candlelight_cooking_hat < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: aether:gravitite_helmet, aether:gravitite_chestplate, aether:gravitite_leggings, aether:gravitite_boots - # - # Default: [ - S:GRAVITITE < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecraft:netherite_helmet, minecraft:netherite_chestplate, minecraft:netherite_leggings, minecraft:netherite_boots, create:netherite_backtank, create:netherite_diving_helmet, create:netherite_diving_boots - # - # Default: [ - S:NETHERITE < - > - S:brewery_brewfest_dress < - > - S:create_villagerology_rose_gold_armor_helmet < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecolonies:plate_armor_helmet, minecolonies:plate_armor_chest, minecolonies:plate_armor_legs, minecolonies:plate_armor_boots - # - # Default: [ - S:minecolonies_plate_armor_helmet < - > - S:railways_black_conductor_cap < - > - S:create_villagerology_rose_gold_armor_leggings < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: minecolonies:pirate_cap, minecolonies:pirate_chest, minecolonies:pirate_legs, minecolonies:pirate_shoes - # - # Default: [ - S:minecolonies_pirate_cap < - > - S:butcher_dragonscalearmor_helmet < - > - S:ANTI_RADIATION_SUIT < - > - S:butcher_pillagerdisguise_leggings < - > - S:butcher_dolphinfinarmor_chestplate < - > - S:butcher_bloodybutchersapron_chestplate < - > - S:butcher_pillagerdisguise_boots < - > - S:butcher_villagernose_helmet < - > - S:butcher_dragonscalearmor_chestplate < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: mapperbase:steel_helmet, mapperbase:steel_chestplate, mapperbase:steel_leggings, mapperbase:steel_boots - # - # Default: [ - S:STEEL < - > - S:butcher_dragonscalearmor_boots < - > - S:butcher_witcharmor_helmet < - > - S:butcher_dragonscalearmor_leggings < - > - S:butcher_pillagerdisguise_helmet < - > - S:butcher_elderguardianeye_helmet < - > - S:butcher_butchersapron_chestplate < - > - S:butcher_pillagerdisguise_chestplate < - > - S:butcher_witcharmor_chestplate < - > - - # A list of material-based prefix names for this material group. May be empty. - # Items in this group: create:cardboard_helmet, create:cardboard_chestplate, create:cardboard_leggings, create:cardboard_boots - # - # Default: [ - S:CARDBOARD < - > -} - - -formatting { - # The format string that will be used when a suffix is applied. - # Default: %s the %s - S:"Suffix Format"=%s the %s - - # The format string that will be used to indicate ownership. - # Default: %s's - S:"Ownership Format"=%s's -} - - diff --git a/modpack/GeoRealmCraft/src/config/apotheosis/potion.cfg b/modpack/GeoRealmCraft/src/config/apotheosis/potion.cfg deleted file mode 100644 index 6ece37c..0000000 --- a/modpack/GeoRealmCraft/src/config/apotheosis/potion.cfg +++ /dev/null @@ -1,25 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# Apotheosis Potion Module Configuration - -general { - # If Potion Charms will only work when in a curios slot, instead of in the inventory. - # Default: false - B:"Restrict Charms to Curios"=false - - # A list of effects that, when as charms, will be applied and reapplied at a longer threshold to avoid issues at low durations, like night vision. - # Server-authoritative. - # Default: [minecraft:night_vision], [minecraft:health_boost] - S:"Extended Potion Charms" < - minecraft:night_vision - minecraft:health_boost - > - - # A list of effects that, cannot be crafted into Potion Charms. - # Server-authoritative. - # Default: [ - S:"Blacklisted Potion Charm Effects" < - > -} - - diff --git a/modpack/GeoRealmCraft/src/config/apotheosis/spawner.cfg b/modpack/GeoRealmCraft/src/config/apotheosis/spawner.cfg deleted file mode 100644 index 3448e02..0000000 --- a/modpack/GeoRealmCraft/src/config/apotheosis/spawner.cfg +++ /dev/null @@ -1,30 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# Apotheosis Spawner Module Configuration - -general { - # The level of silk touch needed to harvest a spawner. Set to -1 to disable, 0 to always drop. The enchantment module can increase the max level of silk touch. - # Functionally server-authoritative, but should match on client for information. - # Default: 1; Range: [-1 ~ 127] - I:"Spawner Silk Level"=1 - - # The durability damage dealt to an item that silk touches a spawner. - # Server-authoritative. - # Default: 100; Range: [0 ~ 100000] - I:"Spawner Silk Damage"=100 - - # Whether to show info regarding the capturing enchantment in the JEI information for spawn eggs. - # Default: true - B:"Enable Capturing Enchantment JEI Info"=true -} - - -spawn_eggs { - # A list of entity registry names that cannot be applied to spawners via egg. - # Should match between client and server. - # Default: [ - S:"Banned Mobs" < - > -} - - diff --git a/modpack/GeoRealmCraft/src/config/apotheosis/village.cfg b/modpack/GeoRealmCraft/src/config/apotheosis/village.cfg deleted file mode 100644 index a6ca996..0000000 --- a/modpack/GeoRealmCraft/src/config/apotheosis/village.cfg +++ /dev/null @@ -1,30 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# Apotheosis Village Module Configuration - -wanderer { - # If the generic trade list will be cleared before datapack loaded trades are added. - # Server-authoritative. - # Default: false - B:"Clear Generic Trades"=false - - # If the rare trade list will be cleared before datapack loaded trades are added. - # Server-authoritative. - # Default: false - B:"Clear Rare Trades"=false - - # If the Wandering Trader can attempt to spawn underground. - # Server-authoritative. - # Default: true - B:"Underground Trader"=true -} - - -arrows { - # If explosive arrows can break blocks. - # Server-authoritative. - # Default: true - B:"Explosive Arrow Block Damage"=true -} - - diff --git a/modpack/GeoRealmCraft/src/config/appleskin-client.toml b/modpack/GeoRealmCraft/src/config/appleskin-client.toml deleted file mode 100644 index b171cd8..0000000 --- a/modpack/GeoRealmCraft/src/config/appleskin-client.toml +++ /dev/null @@ -1,24 +0,0 @@ - -[client] - #If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding - showFoodValuesHudOverlay = true - #If true, shows your food exhaustion as a progress bar behind the hunger bars - showFoodExhaustionHudUnderlay = true - #Alpha value of the flashing icons at their most visible point (1.0 = fully opaque, 0.0 = fully transparent) - #Range: 0.0 ~ 1.0 - maxHudOverlayFlashAlpha = 0.65 - #If true, health/hunger overlay will shake to match Minecraft's icon animations - showVanillaAnimationsOverlay = true - #If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay - showFoodStatsInDebugOverlay = true - #If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT - showFoodValuesInTooltip = true - #If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT) - showFoodValuesInTooltipAlways = true - #If true, shows estimated health restored by food on the health bar - showFoodHealthHudOverlay = true - #If true, shows your current saturation level overlayed on the hunger bar - showSaturationHudOverlay = true - #If true, enables the hunger/saturation/health overlays for food in your off-hand - showFoodValuesHudOverlayWhenOffhand = true - diff --git a/modpack/GeoRealmCraft/src/config/areas.json5 b/modpack/GeoRealmCraft/src/config/areas.json5 deleted file mode 100644 index cbd00a4..0000000 --- a/modpack/GeoRealmCraft/src/config/areas.json5 +++ /dev/null @@ -1,46 +0,0 @@ -{ - // When enabled, gives signs without an area name a randomly chosen one from a preset list. - "giveUnnamedAreasRandomName": true, - // The radius in blocks around the player in which to check for area signs. - // min: 0, max: 1000 - "radiusAroundPlayerToCheckForSigns": 100, - // The default radius for areas when it's left empty on the sign. It will be added automatically. - // min: 0, max: 1000 - "defaultAreaRadius": 30, - // When enabled, sends the player the area notifications in chat. - "sendChatMessages": false, - // When enabled, sends the player the area notifications in the HUD on screen. - "showHUDMessages": true, - // Whether a message should be sent when a player enters an area. - "showEnterMessage": true, - // The prefix of the message whenever a player enters an area. - "enterPrefix": "Entering ", - // The suffix of the message whenever a player enters an area. - "enterSuffix": ".", - // Whether a message should be sent when a player leaves an area. - "showLeaveMessage": true, - // The prefix of the message whenever a player leaves an area. - "leavePrefix": "Leaving ", - // The suffix of the message whenever a player leaves an area. - "leaveSuffix": ".", - // Whether the text shown should be drawn with a shadow. - "showHUDTextShadow": true, - // The delay in ms after which the HUD message should fade out. - // min: 100, max: 360000 - "HUDMessageFadeDelayMs": 4000, - // The vertical offset (y coord) for the HUD message. This determines how far down the message should be on the screen. Can be changed to prevent GUIs from overlapping. - // min: 0, max: 3000 - "HUDMessageHeightOffset": 10, - // Increases the font size of the text in the HUD message. If you change this value, make sure to test the different GUI scale settings in-game. 6.0 is considered large. - // min: 0.0, max: 10.0 - "HUD_FontSizeScaleModifier": 1.0, - // The red RGB value for the HUD message. - // min: 0, max: 255 - "HUD_RGB_R": 100, - // The green RGB value for the HUD message. - // min: 0, max: 255 - "HUD_RGB_G": 200, - // The blue RGB value for the HUD message. - // min: 0, max: 255 - "HUD_RGB_B": 50 -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/astikorcarts-common.toml b/modpack/GeoRealmCraft/src/config/astikorcarts-common.toml deleted file mode 100644 index df87c69..0000000 --- a/modpack/GeoRealmCraft/src/config/astikorcarts-common.toml +++ /dev/null @@ -1,42 +0,0 @@ - -#Configuration for all carts and cart-like vehicles, check log for automatic "pull_animals" list. -[carts] - #Enable carts being invulnerable to lightning (If false when struck, all items will disappear and mobs escape!) - lightningInvulnerable = true - - #The Supply Cart, a type of cart that stores items - [carts.supply_cart] - #Animals that are able to pull this cart, such as ["minecraft:horse"] - #An empty list defaults to all which may wear a saddle but not steered by an item - pull_animals = [] - #Slow speed modifier toggled by the sprint key - #Range: -1.0 ~ 0.0 - slow_speed = -0.65 - #Base speed modifier applied to animals (-0.5 = half normal speed) - #Range: -1.0 ~ 0.0 - pull_speed = 0.0 - - #The Animal Cart, a type of cart to haul other animals - [carts.animal_cart] - #Animals that are able to pull this cart, such as ["minecraft:horse"] - #An empty list defaults to all which may wear a saddle but not steered by an item - pull_animals = [] - #Slow speed modifier toggled by the sprint key - #Range: -1.0 ~ 0.0 - slow_speed = -0.65 - #Base speed modifier applied to animals (-0.5 = half normal speed) - #Range: -1.0 ~ 0.0 - pull_speed = 0.0 - - #The Plow, n animal pulled machine for tilling soil and creating paths - [carts.plow] - #Animals that are able to pull this cart, such as ["minecraft:horse"] - #An empty list defaults to all which may wear a saddle but not steered by an item - pull_animals = [] - #Slow speed modifier toggled by the sprint key - #Range: -1.0 ~ 0.0 - slow_speed = -0.65 - #Base speed modifier applied to animals (-0.5 = half normal speed) - #Range: -1.0 ~ 0.0 - pull_speed = 0.0 - diff --git a/modpack/GeoRealmCraft/src/config/attributeslib.cfg b/modpack/GeoRealmCraft/src/config/attributeslib.cfg deleted file mode 100644 index 5816963..0000000 --- a/modpack/GeoRealmCraft/src/config/attributeslib.cfg +++ /dev/null @@ -1,67 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# - -general { - # If the Attributes GUI is available. - # Default: true - B:"Enable Attributes GUI"=true - - # If description tooltips will be added to potion items. - # Default: true - B:"Enable Potion Tooltips"=true - - # A list of attributes that will be hidden from the Attributes GUI. - # Default: [forge:nametag_distance], [attributeslib:creative_flight], [attributeslib:elytra_flight], [attributeslib:ghost_health] - S:"Hidden Attributes" < - forge:nametag_distance - attributeslib:creative_flight - attributeslib:elytra_flight - attributeslib:ghost_health - > -} - - -combat_rules { - # The protection damage reduction formula. - # Computed after Prot Pierce and Prot Shred are applied. - # Arguments: - # 'protPoints' - The number of protection points the user has after reductions. - # Output: - # The percentage of damage taken after protection has been applied, from 0 (no damage taken) to 1 (full damage taken). - # Reference: - # See https://github.com/ezylang/EvalEx#usage-examples for how to write expressions. - # - # Default: 1 - min(0.025 * protPoints, 0.85) - S:"Protection Formula"=1 - min(0.025 * protPoints, 0.85) - - # The a-value formula, which computes an intermediate used in the armor formula. - # Arguments: - # 'damage' - The damage of the incoming attack. - # Output: - # The a-value, which will be supplied as an argument to the armor formula. - # Reference: - # See https://github.com/ezylang/EvalEx#usage-examples for how to write expressions. - # - # Default: if(damage < 20, 10, 10 + (damage - 20) / 2) - S:"A-Value Formula"=if(damage < 20, 10, 10 + (damage - 20) / 2) - - # The armor damage reduction formula. - # Computed after Armor Pierce and Armor Shred are applied. - # Arguments: - # 'a' - The a-value computed by the a-value formula. - # 'damage' - The damage of the incoming attack. - # 'armor' - The armor value of the user after reductions. - # 'toughness' - The armor toughness value of the user. - # Output: - # The percentage of damage taken after armor has been applied, from 0 (no damage taken) to 1 (full damage taken). - # Reference: - # See https://github.com/ezylang/EvalEx#usage-examples for how to write expressions. - # Note: - # The vanilla formula is: 1 - min(max(armor - damage / (2 + toughness / 4), armor / 5), 20) / 25 - # - # Default: a / (a + armor) - S:"Armor Formula"=a / (a + armor) -} - - diff --git a/modpack/GeoRealmCraft/src/config/auroras-common.toml b/modpack/GeoRealmCraft/src/config/auroras-common.toml deleted file mode 100644 index 8646008..0000000 --- a/modpack/GeoRealmCraft/src/config/auroras-common.toml +++ /dev/null @@ -1,21 +0,0 @@ - -[General] - #Global toggle for controlling aurora detail. - globalDetailOverride = false - #Global toggle for controlling aurora appearance frequency. - globalVisibilityOctavesOverride = false - #If set to true, then the configs will update every mod update. Set to false if you want to manage config changes yourself. - globalShouldAutoUpdate = true - #How high of a resolution should the aurora render in? Lower value = lower resolution and quality but more FPS. - #Range: > 0 - auroraDetail = 150 - #How frequent the aurora should be visible. Under normal circumstances there can be many continuous days without auroras and vice versa. Lower value = more variable. If -1, then it's visible every night. - #Range: > -1 - auroraVisibilityOctaves = 1 - #Aurora render distance. - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - auroraRenderDistance = 200.0 - #How strong should the aurora bloom be? Higher value = stronger bloom. - #Range: 0.0 ~ 1.0 - auroraBloomAmount = 1.0 - diff --git a/modpack/GeoRealmCraft/src/config/auroras/aether.json b/modpack/GeoRealmCraft/src/config/auroras/aether.json deleted file mode 100644 index 3296931..0000000 --- a/modpack/GeoRealmCraft/src/config/auroras/aether.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "version": "1.6.2", - "shouldAutoUpdate": true, - "allowedDimensions": [ - "aether:the_aether", - "aether_ii:aether_highlands" - ], - "allowedBiomes": [], - "equatorZ": 0, - "blocks90": 20000, - "ignoreStarBrightness": false, - "endlessPoles": false, - "auroraHeightOffset": -2000, - "pixelStyle": true, - "auroraDetail": 200, - "yearLength": 365, - "auroraWaveOctaves": 1, - "auroraWaveAmplitude": 1200, - "auroraWaveFrequency": 25, - "auroraWaveSpeed": 1.0E-6, - "auroraHeightOctaves": 1, - "auroraHeightFrequency": 100, - "auroraHeightSpeed": 2.0E-6, - "auroraHeightAmplitudeTop": 3000, - "auroraHeightAmplitudeMid": 500, - "auroraHeightAmplitudeLower": 200, - "auroraWidth": 0.5, - "auroraHeight": 0.02, - "auroraFrequency": 1, - "auroraWidthRadius": 0.5, - "auroraLengthRadius": 0.5, - "auroraDistanceFactor": 1.5, - "auroraMaxPoleOffset": 5000, - "auroraRotationSpeed": 0.5, - "auroraVisiblityOctaves": 1, - "aboveHeadPosition": true, - "playerMovementFactor": 1.0E-4, - "playerAltitudeFactor": 1, - "auroraBandDistanceFactor": 1600, - "auroraAmountOctaves": 4, - "auroraAmountAmplitude": 1, - "auroraColorUpdateSpeed": 1, - "blueLayerFactorExtra": 0.5, - "redLayerFactorExtra": 1, - "redLayerFactor": 2, - "greenLayerFactor": 6, - "blueLayerFactor": -1, - "topColorCycle": 1200, - "midColorCycle": 1200, - "lowerColorCycle": 1200, - "topColorOctaves": 2, - "midColorOctaves": 3, - "lowerColorOctaves": 1, - "topColorHSBMin": 0.0, - "topColorHSBMax": 0.05, - "midColorHSBMin": 0.22, - "midColorHSBMax": 0.41, - "lowerColorHSBMin": 0.6, - "lowerColorHSBMax": 0.88 -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/auroras/overworld.json b/modpack/GeoRealmCraft/src/config/auroras/overworld.json deleted file mode 100644 index a5f3e24..0000000 --- a/modpack/GeoRealmCraft/src/config/auroras/overworld.json +++ /dev/null @@ -1,59 +0,0 @@ -{ - "version": "1.6.2", - "shouldAutoUpdate": true, - "allowedDimensions": [ - "minecraft:overworld" - ], - "allowedBiomes": [], - "equatorZ": 10000.0, - "blocks90": 20000.0, - "ignoreStarBrightness": false, - "endlessPoles": false, - "auroraHeightOffset": -4000.0, - "pixelStyle": true, - "auroraDetail": 200, - "yearLength": 365, - "auroraWaveOctaves": 1, - "auroraWaveAmplitude": 1200.0, - "auroraWaveFrequency": 25.0, - "auroraWaveSpeed": 1.0E-6, - "auroraHeightOctaves": 1, - "auroraHeightFrequency": 100.0, - "auroraHeightSpeed": 2.0E-6, - "auroraHeightAmplitudeTop": 3000.0, - "auroraHeightAmplitudeMid": 500.0, - "auroraHeightAmplitudeLower": 200.0, - "auroraWidth": 0.5, - "auroraHeight": 0.02, - "auroraFrequency": 1.0, - "auroraWidthRadius": 0.5, - "auroraLengthRadius": 0.5, - "auroraDistanceFactor": 1.5, - "auroraMaxPoleOffset": 5000.0, - "auroraRotationSpeed": 0.5, - "auroraVisibilityOctaves": 1, - "aboveHeadPosition": false, - "playerMovementFactor": 1.0E-4, - "playerAltitudeFactor": 1.0, - "auroraBandDistanceFactor": 1600.0, - "auroraAmountOctaves": 4, - "auroraAmountAmplitude": 1.0, - "auroraColorUpdateSpeed": 1.0, - "blueLayerFactorExtra": 0.5, - "redLayerFactorExtra": 1.0, - "redLayerFactor": 2.0, - "greenLayerFactor": 6.0, - "blueLayerFactor": -1.0, - "topColorCycle": 1200, - "midColorCycle": 1200, - "lowerColorCycle": 1200, - "topColorOctaves": 2, - "midColorOctaves": 3, - "lowerColorOctaves": 1, - "topColorHSBMin": 0.0, - "topColorHSBMax": 0.05, - "midColorHSBMin": 0.22, - "midColorHSBMax": 0.41, - "lowerColorHSBMin": 0.6, - "lowerColorHSBMax": 0.88 -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/auroras/the_end.json b/modpack/GeoRealmCraft/src/config/auroras/the_end.json deleted file mode 100644 index b76166d..0000000 --- a/modpack/GeoRealmCraft/src/config/auroras/the_end.json +++ /dev/null @@ -1,59 +0,0 @@ -{ - "version": "1.6.2", - "shouldAutoUpdate": true, - "allowedDimensions": [ - "minecraft:the_end" - ], - "allowedBiomes": [], - "equatorZ": 0, - "blocks90": 20000, - "ignoreStarBrightness": true, - "endlessPoles": true, - "auroraHeightOffset": -6000, - "pixelStyle": true, - "auroraDetail": 200, - "yearLength": 365, - "auroraWaveOctaves": 1, - "auroraWaveAmplitude": 1200, - "auroraWaveFrequency": 25, - "auroraWaveSpeed": 1.0E-6, - "auroraHeightOctaves": 1, - "auroraHeightFrequency": 100, - "auroraHeightSpeed": 2.0E-6, - "auroraHeightAmplitudeTop": 3000, - "auroraHeightAmplitudeMid": 500, - "auroraHeightAmplitudeLower": 200, - "auroraWidth": 0.5, - "auroraHeight": 0.02, - "auroraFrequency": 1, - "auroraWidthRadius": 0.5, - "auroraLengthRadius": 0.5, - "auroraDistanceFactor": 1.5, - "auroraMaxPoleOffset": 5000, - "auroraRotationSpeed": 0.5, - "auroraVisiblityOctaves": 1, - "aboveHeadPosition": true, - "playerMovementFactor": 1.0E-4, - "playerAltitudeFactor": 1, - "auroraBandDistanceFactor": 1600, - "auroraAmountOctaves": 4, - "auroraAmountAmplitude": 1, - "auroraColorUpdateSpeed": 1, - "blueLayerFactorExtra": 0.5, - "redLayerFactorExtra": 1, - "redLayerFactor": 2, - "greenLayerFactor": 6, - "blueLayerFactor": -1, - "topColorCycle": 1200, - "midColorCycle": 1200, - "lowerColorCycle": 1200, - "topColorOctaves": 2, - "midColorOctaves": 3, - "lowerColorOctaves": 1, - "topColorHSBMin": 0.83, - "topColorHSBMax": 0.9, - "midColorHSBMin": 0.7, - "midColorHSBMax": 0.83, - "lowerColorHSBMin": 0.64, - "lowerColorHSBMax": 0.83 -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/balm-common.toml b/modpack/GeoRealmCraft/src/config/balm-common.toml deleted file mode 100644 index afab694..0000000 --- a/modpack/GeoRealmCraft/src/config/balm-common.toml +++ /dev/null @@ -1,19 +0,0 @@ -#This is an example boolean property -exampleBoolean = true -#Range: > -2147483648 -exampleInt = 42 -exampleString = "Hello World" -exampleMultilineString = "Hello World" -#Allowed Values: Hello, World -exampleEnum = "Hello" -exampleStringList = ["Hello", "World"] -exampleIntList = [12, 24] -exampleEnumList = ["Hello", "World"] - -[exampleCategory] - #This is an example category - #This is an example string inside a category - innerField = "I am inside" - #Range: -3.4028234663852886E38 ~ 3.4028234663852886E38 - exampleFloat = 42.84000015258789 - diff --git a/modpack/GeoRealmCraft/src/config/betterarcheology-common.toml b/modpack/GeoRealmCraft/src/config/betterarcheology-common.toml deleted file mode 100644 index fbc58e4..0000000 --- a/modpack/GeoRealmCraft/src/config/betterarcheology-common.toml +++ /dev/null @@ -1,109 +0,0 @@ -[Artifacts] - # Set to true or false to enable or disable effects. - # Allowed values: true, false - Default: true - artifactEnchantmentsEnabled = true - - [Artifacts.PenetratingStrike] - # En-/Disables the effects of the Penetrating Strike enchantment. - # Allowed values: true, false - Default: true - penetratingStrikeEnabled = true - - # Set to % of damage-reduction from Protection Enchantments that should be ignored. - # Allowed range: 0.0 ~ 1.0 - Default: 0.33 - penetratingStrikeProtectionIgnorance = 0.33 - - [Artifacts.Tunneling] - # En-/Disables the effects of the Tunneling enchantment. - # Allowed values: true, false - Default: true - tunnelingEnabled = true - - # En-/Disables the tunneling enchantment on the Axe. Already enchanted axes still work but enchantment cannot be applied to future axes. - # Allowed values: true, false - Default: false - tunnelingAxeEnabled = false - - [Artifacts.SoaringWinds] - # En-/Disables the effects of the Soaring Winds enchantment. - # Allowed values: true, false - Default: true - soaringWindsEnabled = true - - # Set to movement speed multiplier, that should be applied when starting to fly - # Allowed range: 0.1 ~ 3.0 - Default: 0.5 - soaringWindsBoost = 0.5 - -[Totems] - # En-/Disables ALL of the Totems' effects. - # Allowed values: true, false - Default: true - totemsEnabled = true - - [Totems.Radiance] - # En-/Disables ALL of the Radiance Totem's effects. - # Allowed values: true, false - Default: true - radianceTotemEnabled = true - - # En-/Disables the Radiance Totem damaging hostile mobs around it. - # Allowed values: true, false - Default: true - radianceTotemDamageEnabled = true - - # Sets the damage in 1/2 hearts that will be dealt to hostile mobs when a damage tick occurs. - # Allowed range: 1 ~ 40 - Default: 4 - radianceTotemDamage = 4 - - # Sets the average time between damage ticks of the Radiance Totem in seconds. The totem will still damage mobs randomly, but the average time between damage ticks will be this value. - # Allowed range: 1 ~ 60 - Default: 3 - radianceTotemDamageTickAverage = 3 - - # Sets the radius around the radiance totem within which entities will be affected by the glowing and damaging effects. - # Allowed range: 1 ~ 90 - Default: 10 - radianceTotemRadius = 10 - - [Totems.Torrent] - # En-/Disables the Torrent Totem's effects. - # Allowed values: true, false - Default: true - torrentTotemEnabled = true - - # Sets the relative strength of the boost the player will get when using the Torrent Totem. - # Allowed range: 0.1 ~ 3.0 - Default: 1.0 - torrentTotemBoost = 1.0 - - # En-/Disables giving a player an upwards boost when using the Torrent Totem. - # Allowed values: true, false - Default: false - torrentTotemUpwardsBoost = false - - [Totems.Growth] - # En-/Disables the Growth Totem's effects. - # Allowed values: true, false - Default: true - growthTotemEnabled = true - - # Sets the radius around the growth totem within which crops will be randomly bonemealed. - # Allowed range: 1 ~ 50 - Default: 5 - growthTotemGrowRadius = 5 - - # The growth totem uses the randomTick to determine when it should grow crops. This value determines the chance in % that a random tick actually grows crops to potentially decrease its yield. For example, a 20% chance bonemeals a crop ~10.5 times an hour - # Allowed range: 1 ~ 100 - Default: 20 - growthTotemGrowChance = 20 - -[Fossils] - # En-/Disables the effects of the Fossils like PotionEffects etc. - # Allowed values: true, false - Default: true - fossilEffectsEnabled = true - - # Range in Blocks that the Ocelot/Wolf Fossils scare their corresponding mobs away. - # Allowed range: 10 ~ 50 - Default: 20 - fossilFleeRange = 20 - - # En-/Disables the slow falling effect of the chicken fossil. - # Allowed values: true, false - Default: true - chickenFossilEffectsEnabled = true - - # En-/Disables Creepers fleeing from the ocelot fossil. - # Allowed values: true, false - Default: true - ocelotFossilEffectsEnabled = true - - # En-/Disables Skeletons fleeing from the ocelot fossil. - # Allowed values: true, false - Default: true - wolfFossilEffectsEnabled = true - - # En-/Disables the water breathing effect of the guardian fossil. - # Allowed values: true, false - Default: true - guardianFossilEffectsEnabled = true - diff --git a/modpack/GeoRealmCraft/src/config/betterarcheology_structures/structure_settings.json5 b/modpack/GeoRealmCraft/src/config/betterarcheology_structures/structure_settings.json5 deleted file mode 100644 index 0ef944c..0000000 --- a/modpack/GeoRealmCraft/src/config/betterarcheology_structures/structure_settings.json5 +++ /dev/null @@ -1,23 +0,0 @@ -/* -This config is used to tweak the spawning-behaviour certain structures from the BetterArcheology Mod -*/ -{ - // Normal buildings, ruins etc. without fossils. - "archeology_sites": { - "spacing": 32, - "separation": 16, - "salt": 990880770 - }, - // Underwater ruins similar to shipwrecks containing fossiliferous dirt. - "underwater_ruins": { - "spacing": 16, - "separation": 12, - "salt": 990880772 - }, - // Rather small fossil sites with fossiliferous dirt. - "fossil_sites": { - "spacing": 24, - "separation": 12, - "salt": 990880771 - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/betterarcheology_structures/structure_toggle.json5 b/modpack/GeoRealmCraft/src/config/betterarcheology_structures/structure_toggle.json5 deleted file mode 100644 index e8b4617..0000000 --- a/modpack/GeoRealmCraft/src/config/betterarcheology_structures/structure_toggle.json5 +++ /dev/null @@ -1,39 +0,0 @@ -/* -This config is used to enable or disable certain structures from the BetterArcheology Mod -*/ -{ - // Normal buildings, ruins etc. without fossils. - "archeology_sites": { - "archeologist_camp_grassy": true, - "archeologist_camp_redsand": true, - "archeologist_camp_sand": true, - "buried_ruins_sand": true, - "catacombs": true, - "desert_obelisk": true, - "light_temple": true, - "mesa_ruins": true, - "mott": true, - "ruins_sand": true, - "stonehenge_grassy": true, - "temple_jungle": true, - "tumulus_grassy": true - }, - // Underwater ruins similar to shipwrecks containing fossiliferous dirt. - "underwater_ruins": { - "underwater_0": true, - "underwater_1": true, - "underwater_2": true, - "underwater_3": true - }, - // Rather small fossil sites with fossiliferous dirt. - "fossil_sites": { - "fossil_chicken": true, - "fossil_chicken_birch": true, - "fossil_creeper": true, - "fossil_jungle_0": true, - "fossil_jungle_1": true, - "fossil_sheep_0": true, - "fossil_wolf": true, - "villager_grave": true - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/bettercombat/client.json5 b/modpack/GeoRealmCraft/src/config/bettercombat/client.json5 deleted file mode 100644 index 4ffbe6d..0000000 --- a/modpack/GeoRealmCraft/src/config/bettercombat/client.json5 +++ /dev/null @@ -1,16 +0,0 @@ -{ - "isHoldToAttackEnabled": true, - "isMiningWithWeaponsEnabled": true, - "isSwingThruGrassEnabled": true, - "isAttackInsteadOfMineWhenEnemiesCloseEnabled": true, - "isHighlightCrosshairEnabled": true, - "hudHighlightColor": 16711680, - "isShowingArmsInFirstPerson": false, - "isShowingOtherHandFirstPerson": true, - "isSweepingParticleEnabled": true, - "isTooltipAttackRangeEnabled": true, - "weaponSwingSoundVolume": 100, - "isDebugOBBEnabled": true, - "swingThruGrassBlacklist": "farmersdelight", - "mineWithWeaponBlacklist": "" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/bettercombat/fallback_compatibility.json b/modpack/GeoRealmCraft/src/config/bettercombat/fallback_compatibility.json deleted file mode 100644 index 75440c6..0000000 --- a/modpack/GeoRealmCraft/src/config/bettercombat/fallback_compatibility.json +++ /dev/null @@ -1,116 +0,0 @@ -{ - "schema_version": 1, - "blacklist_item_id_regex": "pickaxe", - "fallback_compatibility": [ - { - "item_id_regex": "claymore|great_sword|greatsword", - "weapon_attributes": "bettercombat:claymore" - }, - { - "item_id_regex": "great_hammer|greathammer|war_hammer|warhammer|maul", - "weapon_attributes": "bettercombat:hammer" - }, - { - "item_id_regex": "double_axe|doubleaxe|war_axe|waraxe|great_axe|greataxe", - "weapon_attributes": "bettercombat:double_axe" - }, - { - "item_id_regex": "scythe", - "weapon_attributes": "bettercombat:scythe" - }, - { - "item_id_regex": "halberd", - "weapon_attributes": "bettercombat:halberd" - }, - { - "item_id_regex": "glaive", - "weapon_attributes": "bettercombat:glaive" - }, - { - "item_id_regex": "spear", - "weapon_attributes": "bettercombat:spear" - }, - { - "item_id_regex": "lance", - "weapon_attributes": "bettercombat:lance" - }, - { - "item_id_regex": "anchor", - "weapon_attributes": "bettercombat:anchor" - }, - { - "item_id_regex": "battlestaff|battle_staff", - "weapon_attributes": "bettercombat:battlestaff" - }, - { - "item_id_regex": "claw", - "weapon_attributes": "bettercombat:claw" - }, - { - "item_id_regex": "fist|gauntlet", - "weapon_attributes": "bettercombat:fist" - }, - { - "item_id_regex": "trident|javelin|impaled", - "weapon_attributes": "bettercombat:trident" - }, - { - "item_id_regex": "katana", - "weapon_attributes": "bettercombat:katana" - }, - { - "item_id_regex": "rapier", - "weapon_attributes": "bettercombat:rapier" - }, - { - "item_id_regex": "sickle", - "weapon_attributes": "bettercombat:sickle" - }, - { - "item_id_regex": "soul_knife", - "weapon_attributes": "bettercombat:soul_knife" - }, - { - "item_id_regex": "dagger|knife", - "weapon_attributes": "bettercombat:dagger" - }, - { - "item_id_regex": "staff|wand|sceptre|stave|rod", - "weapon_attributes": "bettercombat:wand" - }, - { - "item_id_regex": "mace|hammer|flail", - "weapon_attributes": "bettercombat:mace" - }, - { - "item_id_regex": "axe", - "weapon_attributes": "bettercombat:axe" - }, - { - "item_id_regex": "coral_blade", - "weapon_attributes": "bettercombat:coral_blade" - }, - { - "item_id_regex": "twin_blade|twinblade", - "weapon_attributes": "bettercombat:twin_blade" - }, - { - "item_id_regex": "cutlass|scimitar|machete", - "weapon_attributes": "bettercombat:cutlass" - }, - { - "item_id_regex": "sword|blade", - "weapon_attributes": "bettercombat:sword" - } - ], - "ranged_weapons": [ - { - "item_id_regex": "two_handed_crossbow", - "weapon_attributes": "bettercombat:crossbow_two_handed_heavy" - }, - { - "item_id_regex": "two_handed_bow", - "weapon_attributes": "bettercombat:bow_two_handed_heavy" - } - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/bettercombat/server.json5 b/modpack/GeoRealmCraft/src/config/bettercombat/server.json5 deleted file mode 100644 index 36435ce..0000000 --- a/modpack/GeoRealmCraft/src/config/bettercombat/server.json5 +++ /dev/null @@ -1,93 +0,0 @@ -{ - /* Upswing (aka windup) is the first phase of the attack (between clicking and performing the damage). - Typical duration of upswing is `weapon cooldown * 0.5`. (Weapon specific upswing values can be defined in weapon attributes) - This config allows you to change upswing duration. - Example values: - - `0.5` (default, fast paced attack initiation) upswing typically lasts 25% of the attack cooldown - - `1.0` (classic setting, realistic attack initiation) upswing typically lasts 50% of the attack cooldown - */ - "upswing_multiplier": 0.5, - // Bypass damage receive throttling of LivingEntity from player attacks. - "allow_fast_attacks": true, - // Allows client-side target search and server-side attack request execution against currently mounted entity of the player - "allow_attacking_mount": false, - // The minimum number of ticks between two attacks - "attack_interval_cap": 2, - /* Blacklist for entities that are acting as vehicle but should not be treated as protected mounts. - Classical example is an alexsmobs:crocodile attempting a death spin. - (Note all hostile mobs hittable by default, this config is to fix faulty mobs) - */ - "hostile_player_vehicles": [ - "alexsmobs:crocodile" - ], - // Allows vanilla sweeping mechanic to work and Sweeping Edge enchantment - "allow_vanilla_sweeping": false, - // Allows new sweeping mechanic (by Better Combat) to work, including Sweeping Edge enchantment - "allow_reworked_sweeping": true, - /* The more additional targets a weapon swing hits, the weaker it will get. - Entities struck (+1) in a swing more than this, won't get weakened any further. - */ - "reworked_sweeping_extra_target_count": 4, - /* Determines how weak the attack becomes when striking `reworked_sweeping_extra_target_count + 1` targets. - Example values: - - `0.5` -50% damage - */ - "reworked_sweeping_maximum_damage_penalty": 0.5, - /* The maximum level Sweeping Edge enchantment applied to the attackers weapon will restore this amount of penalty. - Example values: - - `0.5` restores 50% damage penalty when 3 levels are applied, so 16.66% when 1 level is applied - */ - "reworked_sweeping_enchant_restores": 0.5, - "reworked_sweeping_plays_sound": true, - "reworked_sweeping_emits_particles": true, - "reworked_sweeping_sound_and_particles_only_for_swords": true, - // Allows client-side target search to ignore obstacles. WARNING! Setting this to `false` significantly increases the load on clients. - "allow_attacking_thru_walls": false, - // Applies movement speed multiplier while attacking. (Min: 0, Max: 1). Use `0` for a full stop while attacking. Use `1` for no movement speed penalty - "movement_speed_while_attacking": 0.5, - // Determines if applying the movement speed multiplier while attacking is done smoothly or instantly - "movement_speed_applied_smoothly": true, - // Determines whether or not to apply movement speed reduction while attacking mounted - "movement_speed_effected_while_mounting": false, - // Attacks faster than a vanilla sword will do smaller knockback, proportionally. - "knockback_reduced_for_fast_attacks": true, - // Combo is reset after idling `combo_reset_rate * weapon_cooldown` - "combo_reset_rate": 3.0, - // Multiplier for `attack_range`, during target lookup on both sides. Large sized entities may be colliding with weapon hitbox, but center of entities can have bigger distance than `attack_range` - "target_search_range_multiplier": 2.0, - // Total multiplier, (examples: +30% = 1.3, -30% = 0.7) - "dual_wielding_attack_speed_multiplier": 1.2000000476837158, - // Total multiplier, (examples: +30% = 1.3, -30% = 0.7) - "dual_wielding_main_hand_damage_multiplier": 1.0, - // Total multiplier, (examples: +30% = 1.3, -30% = 0.7) - "dual_wielding_off_hand_damage_multiplier": 1.0, - /* Relations determine when players' undirected weapon swings (cleaves) will hurt another entity (target). - - `FRIENDLY` - The target can never be damaged by the player. - - `NEUTRAL` - The target can be damaged only if the player is directly looking at it. - - `HOSTILE` - The target can be damaged if located within the weapon swing area. - (NOTE: Vanilla sweeping can still hit targets, if not disabled via `allow_sweeping`) - - The various relation related configs are being checked in the following order: - - `player_relations` - - `player_relation_to_passives` - - `player_relation_to_hostiles` - - `player_relation_to_other` - (The first relation to be found for the target will be applied.) - */ - "player_relations": { - "minecraft:player": "NEUTRAL", - "minecraft:villager": "NEUTRAL", - "minecraft:iron_golem": "NEUTRAL", - "guardvillagers:guard": "NEUTRAL" - }, - // Relation to unspecified entities those are instance of PassiveEntity(Yarn) - "player_relation_to_passives": "HOSTILE", - // Relation to unspecified entities those are instance of HostileEntity(Yarn) - "player_relation_to_hostiles": "HOSTILE", - // Fallback relation - "player_relation_to_other": "HOSTILE", - // Try to guess and apply a preset for items without weapon attributes data file - "fallback_compatibility_enabled": true, - // Allow printing the content of weapon attributes registry - "weapon_registry_logging": false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/betterdays-client.toml b/modpack/GeoRealmCraft/src/config/betterdays-client.toml deleted file mode 100644 index c5419e3..0000000 --- a/modpack/GeoRealmCraft/src/config/betterdays-client.toml +++ /dev/null @@ -1,19 +0,0 @@ - -[gui] - #Sets the screen alignment of the bed clock. - #Allowed Values: TOP_LEFT, TOP_CENTER, TOP_RIGHT, CENTER_LEFT, CENTER_CENTER, CENTER_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT - clockAlignment = "TOP_RIGHT" - #Sets the scale of the bed clock. - #Range: > 1 - clockScale = 64 - #Sets the distance between the clock and the edge of the screen. - #Unused if clockAlignment is CENTER_CENTER. - #Range: > 0 - clockMargin = 16 - #This setting prevents clock wobble when getting in bed by updating the clock's position every tick. - #As a side-effect, the clock won't wobble when first viewed as it does in vanilla. This setting is - #unused if displayBedClock is false. - preventClockWobble = true - #This setting blacklists the sky rendering for specific dimensions. Like in the Aether if using /time set command, the sky jitters. Adding to the blacklist will prevent this behavior. - blacklistDimensions = ["aether:the_aether"] - diff --git a/modpack/GeoRealmCraft/src/config/betterdays-common.toml b/modpack/GeoRealmCraft/src/config/betterdays-common.toml deleted file mode 100644 index 750d082..0000000 --- a/modpack/GeoRealmCraft/src/config/betterdays-common.toml +++ /dev/null @@ -1,152 +0,0 @@ - -[time] - #The speed at which time passes during the day. - #Day is defined as any time between dayStart (see below) and nightStart (see below) the next day. - #Vanilla speed: 1.0 - #Range: 0.0 ~ 24000.0 - daySpeed = 1.0 - #The speed at which time passes during the night. - #Night is defined as any time between dayStart (see below) and nightStart (see below). - #Vanilla speed: 1.0 - #Range: 0.0 ~ 24000.0 - nightSpeed = 1.0 - #The time to start day. This is configurable within the time the sun appears and day starts. - #Default: 23500 - #Range: 22300.0 ~ 24000.0 - dayStart = 23500.0 - #The time to start night. This is configurable within the time sunset starts and night starts. - #Default: 12500 - #Range: 12000.0 ~ 13000.0 - nightStart = 12500.0 - - [time.effects] - #When applied, this effect syncs the passage of weather with the current speed of time. - #I.e., as time moves faster, rain stops faster. Clear weather is not affected. - #When set to SLEEPING, this effect only applies when at least one player is sleeping in a dimension. - #Note: This setting is not applicable if game rule doWeatherCycle is false. - #Allowed Values: NEVER, ALWAYS, SLEEPING - weatherEffect = "SLEEPING" - #When applied, this effect syncs the random tick speed with the current speed of time, forcing - #crop, tree, and grass growth to occur at baseRandomTickSpeed multiplied by the current time-speed. - #When set to SLEEPING, randomTickSpeed is set to baseRandomTickSpeed unless at least one player is sleeping in a dimension. - #More information on the effects of random tick speed can be found here: https://minecraft.fandom.com/wiki/Tick#Random_tick - #WARNING: This setting overwrites the randomTickSpeed game rule. To modify the base random tick speed, - #use the baseRandomTickSpeed setting instead of changing the game rule directly. - #Allowed Values: NEVER, ALWAYS, SLEEPING - randomTickEffect = "NEVER" - #The base random tick speed used by the randomTickEffect time effect. - #Range: > 0 - baseRandomTickSpeed = 3 - #When applied, this effect progresses potion effects to match the rate of the current time-speed. - #This effect does not apply if time speed is 1.0 or less. - #THIS MAY HAVE A NEGATIVE IMPACT ON PERFORMANCE IN SERVERS WITH MANY PLAYERS. - #When set to ALWAYS, this effect applies to all players in the dimension, day or night. - #When set to SLEEPING, this effect only applies to players who are sleeping. - #Allowed Values: NEVER, ALWAYS, SLEEPING - potionEffect = "NEVER" - #When applied, this effect progresses player hunger effects to match the rate of the current time-speed. - #This results in faster healing when food level is full, and faster harm when food level is too low. - #This effect does not apply if time speed is 1.0 or less. - #When set to ALWAYS, this effect applies to all players in the dimension, day or night. Not recommended on higher difficulty settings - #When set to SLEEPING, this effect only applies to players who are sleeping. - #Allowed Values: NEVER, ALWAYS, SLEEPING - hungerEffect = "NEVER" - #When applied, this effect progresses block entities like furnaces, hoppers, and spawners to match the rate of the current time-speed. - #WARNING: This time-effect has a significant impact on performance. - #This effect does not apply if time speed is 1.0 or less. - #When set to SLEEPING, this effect only applies when at least one player is sleeping in a dimension. - #Allowed Values: NEVER, ALWAYS, SLEEPING - blockEntityEffect = "NEVER" - -[sleep] - #Enables or disables the sleep feature of this mod. Enabling this setting will modify the vanilla sleep functionality - #and may conflict with other sleep mods. If disabled, all settings in the sleep section will not apply. - enableSleepFeature = true - ### THIS SETTING DEFINES THE SLEEP TIME-SPEED IN SINGLE-PLAYER GAMES ### - #The maximum speed at which time passes when all players are sleeping. - #A value of 110 is nearly equal to the time it takes to sleep in vanilla. - #Range: 0.0 ~ 24000.0 - sleepSpeedMax = 110.0 - #The minimum speed at which time passes when only 1 player is sleeping in a full server. - #Range: 0.0 ~ 24000.0 - sleepSpeedMin = 1.0 - #The speed at which time passes when all players are sleeping. - #Set to -1 to disable this feature (sleepSpeedMax will be used when all players are sleeping). - #Range: -1.0 ~ 24000.0 - sleepSpeedAll = -1.0 - #This parameter defines the curvature of the interpolation function that translates the sleeping player percentage into time-speed. - #The function used is a Normalized Tunable Sigmoid Function. - #A value of 0.5 represents a linear relationship. - #Smaller values bend the curve toward the X axis, while greater values bend it toward the Y axis. - #This graph may be used as a reference for tuning the curve: https://www.desmos.com/calculator/w8gntxzfow - #Credit to Dino Dini for the function: https://dinodini.wordpress.com/2010/04/05/normalized-tunable-sigmoid-functions/ - #Credit to SmoothSleep for the idea: https://www.spigotmc.org/resources/smoothsleep.32043/ - #Range: 0.0 ~ 1.0 - sleepSpeedCurve = 0.3 - #Set to 'true' for the weather to clear when players wake up in the morning as it does in vanilla. - #Set to 'false' to force weather to pass naturally. Adds realism when accelerateWeather is enabled. - #Note: This setting is ignored if game rule doWeatherCycle is false. - clearWeatherOnWake = true - #When true, players are allowed to sleep at all times of day in dimensions controlled by Better Days. - #Note: Other mods may override this ability. - allowDaySleep = false - #When true, a clock is displayed in the sleep interface. - displayBedClock = true - - #This section defines settings for notification messages. - #All messages support Minecraft formatting codes (https://minecraft.fandom.com/wiki/Formatting_codes). - #All messages have variables that can be inserted using the following format: ${variableName} - #The type option controls where the message appears: - # SYSTEM: Appears as a message in the chat. (e.g., "Respawn point set") - # GAME_INFO: Game information that appears above the hotbar (e.g., "You may not rest now, the bed is too far away"). - #The target option controls to whom the message is sent: - # ALL: Sends the message to all players on the server. - # DIMENSION: Sends the message to all players in the current dimension. - # SLEEPING: Sends the message to all players in the current dimension who are sleeping. - [sleep.messages] - - #This message is sent after a sleep cycle has completed. - [sleep.messages.morning] - #Available variables: - #sleepingPlayers -> the number of players in the current dimension who were sleeping. - #totalPlayers -> the number of players in the current dimension (spectators are not counted). - #sleepingPercentage -> the percentage of players in the current dimension who were sleeping (does not include % symbol). - message = "§e§oTempus fugit!" - #Sets where this message appears. - #Allowed Values: SYSTEM, GAME_INFO - type = "GAME_INFO" - #Sets to whom this message is sent. - #A target of 'SLEEPING' will send the message to all players who just woke up. - #Allowed Values: ALL, DIMENSION, SLEEPING - target = "DIMENSION" - - #This message is sent when a player enters their bed. - [sleep.messages.enterBed] - #Available variables: - #player -> the player who started sleeping. - #sleepingPlayers -> the number of players in the current dimension who are sleeping. - #totalPlayers -> the number of players in the current dimension (spectators are not counted). - #sleepingPercentage -> the percentage of players in the current dimension who are sleeping (does not include % symbol). - message = "${player} is now sleeping. [${sleepingPlayers}/${totalPlayers}]" - #Sets where this message appears. - #Allowed Values: SYSTEM, GAME_INFO - type = "GAME_INFO" - #Sets to whom this message is sent. - #Allowed Values: ALL, DIMENSION, SLEEPING - target = "DIMENSION" - - #This message is sent when a player leaves their bed (without being woken up naturally by morning). - [sleep.messages.leaveBed] - #Available variables: - #player -> the player who left their bed. - #sleepingPlayers -> the number of players in the current dimension who are sleeping. - #totalPlayers -> the number of players in the current dimension (spectators are not counted). - #sleepingPercentage -> the percentage of players in the current dimension who are sleeping (does not include % symbol). - message = "${player} has left their bed. [${sleepingPlayers}/${totalPlayers}]" - #Sets where this message appears. - #Allowed Values: SYSTEM, GAME_INFO - type = "GAME_INFO" - #Sets to whom this message is sent. - #Allowed Values: ALL, DIMENSION, SLEEPING - target = "DIMENSION" - diff --git a/modpack/GeoRealmCraft/src/config/betterdeserttemples-forge-1_20.toml b/modpack/GeoRealmCraft/src/config/betterdeserttemples-forge-1_20.toml deleted file mode 100644 index 968f2ac..0000000 --- a/modpack/GeoRealmCraft/src/config/betterdeserttemples-forge-1_20.toml +++ /dev/null @@ -1,16 +0,0 @@ - -["YUNG's Better Desert Temples"] - - ########################################################################################################### - ## General settings. - ########################################################################################################### - ["YUNG's Better Desert Temples".General] - # Whether or not vanilla desert pyramids should be disabled. - # Default: true - # - "Disable Vanilla Pyramids" = true - # Whether or not mining fatigue is applied to players in the desert temple if it has not yet been cleared. - # Default: true - # - "Apply Mining Fatigue" = true - diff --git a/modpack/GeoRealmCraft/src/config/betterdeserttemples/README.txt b/modpack/GeoRealmCraft/src/config/betterdeserttemples/README.txt deleted file mode 100644 index 7d9fed0..0000000 --- a/modpack/GeoRealmCraft/src/config/betterdeserttemples/README.txt +++ /dev/null @@ -1,7 +0,0 @@ -This directory is for a few additional options for YUNG's Better Desert Temples. -Options provided may vary by version. -This directory contains subdirectories for supported versions. The first time you run Better Desert Temples, a version subdirectory will be created if that version supports advanced options. -For example, the first time you use Better Desert Temples for 1.18.2 on Forge, the 'forge-1_18_2' subdirectory will be created in this folder. -If no subdirectory for your version is created, then that version probably does not support the additional options. -NOTE -- MOST OPTIONS CAN BE FOUND IN A CONFIG FILE OUTSIDE THIS FOLDER! -For example, on Forge 1.18.2 the file is 'betterdeserttemples-forge-1_18_2.toml'. \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/betterdeserttemples/forge-1_20/README.txt b/modpack/GeoRealmCraft/src/config/betterdeserttemples/forge-1_20/README.txt deleted file mode 100644 index 09b809b..0000000 --- a/modpack/GeoRealmCraft/src/config/betterdeserttemples/forge-1_20/README.txt +++ /dev/null @@ -1,30 +0,0 @@ -###################################### -# armorstands.json # -###################################### - This file contains ItemRandomizers describing the probability distribution of armor on armor stands. -Armor stands spawn in armory rooms and wardrobe rooms. -For information on ItemRandomizers, see the bottom of this README. -###################################### -# itemframes.json # -###################################### - This file contains ItemRandomizers describing the probability distribution of items in item frames. -Item frames only spawn in food storage rooms and armoury rooms. -For information on ItemRandomizers, see the bottom of this README. -###################################### -# ItemRandomizers # -###################################### -Describes a set of items and the probability of each item being chosen. - - entries: An object where each entry's key is a item, and each value is that item's probability of being chosen. - The total sum of all probabilities SHOULD NOT exceed 1.0! - - defaultItem: The item used for any leftover probability ranges. - For example, if the total sum of all the probabilities of the entries is 0.6, then - there is a 0.4 chance of the defaultItem being selected. -Here's an example ItemRandomizer: -"entries": { - "minecraft:stone_axe": 0.25, - "minecraft:shield": 0.2, - "minecraft:air": 0.1 -}, -"defaultItem": "minecraft:iron_axe" -For each item, this randomizer has a 25% chance of returning a stone axe, 20% chance of choosing a shield, -10% chance of choosing air (nothing), and a 100 - (25 + 20 + 10) = 45% chance of choosing an iron axe (since it's the default item). diff --git a/modpack/GeoRealmCraft/src/config/betterdeserttemples/forge-1_20/armorstands.json b/modpack/GeoRealmCraft/src/config/betterdeserttemples/forge-1_20/armorstands.json deleted file mode 100644 index ccc6d7e..0000000 --- a/modpack/GeoRealmCraft/src/config/betterdeserttemples/forge-1_20/armorstands.json +++ /dev/null @@ -1,58 +0,0 @@ -{ - "armoryHelmets": { - "entries": { - "chainmail_helmet": 0.3, - "golden_helmet": 0.2 - }, - "defaultItem": "air" - }, - "wardrobeHelmets": { - "entries": { - "leather_helmet": 0.4, - "chainmail_helmet": 0.2 - }, - "defaultItem": "air" - }, - "armoryChestplates": { - "entries": { - "chainmail_chestplate": 0.3, - "golden_chestplate": 0.2 - }, - "defaultItem": "air" - }, - "wardrobeChestplates": { - "entries": { - "leather_chestplate": 0.4, - "chainmail_chestplate": 0.2 - }, - "defaultItem": "air" - }, - "armoryLeggings": { - "entries": { - "chainmail_leggings": 0.3, - "golden_leggings": 0.2 - }, - "defaultItem": "air" - }, - "wardrobeLeggings": { - "entries": { - "chainmail_leggings": 0.2, - "leather_leggings": 0.4 - }, - "defaultItem": "air" - }, - "armoryBoots": { - "entries": { - "chainmail_boots": 0.3, - "golden_boots": 0.2 - }, - "defaultItem": "air" - }, - "wardrobeBoots": { - "entries": { - "chainmail_boots": 0.2, - "leather_boots": 0.4 - }, - "defaultItem": "air" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/betterdeserttemples/forge-1_20/itemframes.json b/modpack/GeoRealmCraft/src/config/betterdeserttemples/forge-1_20/itemframes.json deleted file mode 100644 index 2117a8b..0000000 --- a/modpack/GeoRealmCraft/src/config/betterdeserttemples/forge-1_20/itemframes.json +++ /dev/null @@ -1,31 +0,0 @@ -{ - "armouryItems": { - "entries": { - "shield": 0.1, - "golden_axe": 0.1, - "bow": 0.1, - "stone_sword": 0.05, - "arrow": 0.05, - "stone_axe": 0.05, - "name_tag": 0.05, - "golden_sword": 0.1 - }, - "defaultItem": "air" - }, - "storageItems": { - "entries": { - "wheat_seeds": 0.025, - "rabbit_foot": 0.01, - "cake": 0.1, - "melon_seeds": 0.025, - "honey_bottle": 0.1, - "cookie": 0.1, - "slime_ball": 0.05, - "pumpkin_seeds": 0.025, - "bread": 0.2, - "potato": 0.2, - "beetroot_seeds": 0.025 - }, - "defaultItem": "air" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/betterdungeons-forge-1_20.toml b/modpack/GeoRealmCraft/src/config/betterdungeons-forge-1_20.toml deleted file mode 100644 index 59f464d..0000000 --- a/modpack/GeoRealmCraft/src/config/betterdungeons-forge-1_20.toml +++ /dev/null @@ -1,69 +0,0 @@ - -["YUNG's Better Dungeons"] - - ########################################################################################################### - ## General settings. - ########################################################################################################### - ["YUNG's Better Dungeons".General] - # Whether or not dungeons should be allowed to place skeleton skulls and other mob heads. - # This option may be useful for some modpack creators. - # Default: true - # - "Enable Skulls & Heads" = true - # Some dungeons can rarely spawn Nether-related blocks such as soul sand, soul campfires, and soul lanterns. - # Note that the blocks will be purely decorative - nothing progression-breaking like Ancient Debris. - # Set this to false to prevent any Nether-related blocks from spawning in dungeons. - # This option may be useful for some modpack creators. - # Default: true - # - "Enable Nether Blocks in Dungeons" = true - - ########################################################################################################### - ## Zombie Dungeon settings. - ########################################################################################################### - ["YUNG's Better Dungeons"."Zombie Dungeons"] - # The longest distance that can be checked when attempting to generate a surface entrance staircase. - # Making this too large may cause problems. - # Default: 20 - # - "Zombie Dungeon Surface Entrance Staircase Max Length" = 20 - - ########################################################################################################### - ## Small Dungeon settings. - ########################################################################################################### - ["YUNG's Better Dungeons"."Small Dungeons"] - # The maximum number of banners that can spawn in a single small dungeon. - # Default: 2 - #Range: 0 ~ 8 - "Small Dungeon Max Banner Count" = 2 - # The minimum number of chests that are guaranteed to spawn in a single small dungeon. - # Default: 1 - "Small Dungeon Min Chest Count" = 1 - # The maximum number of chests that can spawn in a single small dungeon. - # Default: 2 - "Small Dungeon Max Chest Count" = 2 - # Whether or not Small Dungeons can rarely place ore blocks in the corners of the dungeon. - # If this is set to false, any ore blocks that spawn as part of a corner prop will instead be replaced with air. - # Default: true - # - "Allow Ore Blocks in Corners" = true - - ########################################################################################################### - ## Small Nether Dungeon settings. - ## These are disabled by default. - ########################################################################################################### - ["YUNG's Better Dungeons"."Small Nether Dungeons"] - # Whether or not small Nether dungeons should spawn. - # Default: false - "Enable Small Nether Dungeons" = false - # Whether or not Wither skeletons spawned from small Nether dungeons have a chance to drop Wither skeleton skulls. - # Default: true - "Wither Skeletons From Spawners Drop Wither Skeleton Skulls" = true - # Whether or not blazes spawned from small Nether dungeons have a chance to drop blaze rods. - # Default: true - "Blazes From Spawners Drop Blaze Rods" = true - # The maximum number of banners that can spawn in a single small Nether dungeon. - # Default: 2 - #Range: 0 ~ 8 - "Small Nether Dungeon Max Banner Count" = 2 - diff --git a/modpack/GeoRealmCraft/src/config/betterendisland-forge-1_20.toml b/modpack/GeoRealmCraft/src/config/betterendisland-forge-1_20.toml deleted file mode 100644 index 409b738..0000000 --- a/modpack/GeoRealmCraft/src/config/betterendisland-forge-1_20.toml +++ /dev/null @@ -1,9 +0,0 @@ - -["YUNG's Better End Island"] - # Whether the Ender Dragon drops an egg when every time it's defeated. - # Default: false - "Resummoned Dragon Drops Egg" = false - # Whether the vanilla obsidian platform should spawn in the End instead of the revamped platform. - # Default: false - "Spawn Vanilla Obsidian Platform" = false - diff --git a/modpack/GeoRealmCraft/src/config/betterfortresses-forge-1_20.toml b/modpack/GeoRealmCraft/src/config/betterfortresses-forge-1_20.toml deleted file mode 100644 index 2cfffa8..0000000 --- a/modpack/GeoRealmCraft/src/config/betterfortresses-forge-1_20.toml +++ /dev/null @@ -1,12 +0,0 @@ - -["YUNG's Better Nether Fortresses"] - - ########################################################################################################### - ## General settings. - ########################################################################################################### - ["YUNG's Better Nether Fortresses".General] - # Whether or not vanilla Nether Fortresses should be disabled. - # Default: true - # - "Disable Vanilla Nether Fortresses" = true - diff --git a/modpack/GeoRealmCraft/src/config/betterfortresses/README.txt b/modpack/GeoRealmCraft/src/config/betterfortresses/README.txt deleted file mode 100644 index 7557c7c..0000000 --- a/modpack/GeoRealmCraft/src/config/betterfortresses/README.txt +++ /dev/null @@ -1,8 +0,0 @@ -This directory is for a few additional options for YUNG's Better Nether Fortresses. -Options provided may vary by version. -This directory contains subdirectories for supported versions. The first time you run Better Nether Fortresses, a version subdirectory will be created if that version supports advanced options. -For example, the first time you use Better Nether Fortresses for MC 1.19.2 on Forge, the 'forge-1_19' subdirectory will be created in this folder. -If no subdirectory for your version is created, then that version probably does not support the additional options. -NOTE -- Most of this mod's config settings can be found in a config file outside this folder! -For example, on Forge 1.19.2 the file is 'betterfortresses-forge-1_19.toml'. -Also note that many of the structure's settings such as spawn rate & spawn conditions can only be modified via data pack. \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/betterfortresses/forge-1_20/README.txt b/modpack/GeoRealmCraft/src/config/betterfortresses/forge-1_20/README.txt deleted file mode 100644 index ffdedac..0000000 --- a/modpack/GeoRealmCraft/src/config/betterfortresses/forge-1_20/README.txt +++ /dev/null @@ -1,26 +0,0 @@ -###################################### -# itemframes.json # -###################################### - This file contains ItemRandomizers describing the probability distribution of items in item frames. -Item frames only spawn in certain rooms and hallway pieces. -For information on ItemRandomizers, see the bottom of this README. -###################################### -# ItemRandomizers # -###################################### -Describes a set of items and the probability of each item being chosen. - - entries: An object where each entry's key is an item, and each value is that item's probability of being chosen. - The total sum of all probabilities SHOULD NOT exceed 1.0! - - defaultItem: The item used for any leftover probability ranges. - For example, if the total sum of all the probabilities of the entries is 0.6, then - there is a 0.4 chance of the defaultItem being selected. -Here's an example ItemRandomizer: -{ - "entries": { - "minecraft:cobblestone": 0.25, - "minecraft:air": 0.2, - "minecraft:stone_sword": 0.1 - }, - "defaultItem": "minecraft:iron_axe" -} -This randomizer has a 25% chance of returning cobblestone, 20% chance of choosing air, -10% chance of choosing a stone sword, and a 100 - (25 + 20 + 10) = 45% chance of choosing iron axe (since it's the default item). diff --git a/modpack/GeoRealmCraft/src/config/betterfortresses/forge-1_20/itemframes.json b/modpack/GeoRealmCraft/src/config/betterfortresses/forge-1_20/itemframes.json deleted file mode 100644 index 33533c4..0000000 --- a/modpack/GeoRealmCraft/src/config/betterfortresses/forge-1_20/itemframes.json +++ /dev/null @@ -1,48 +0,0 @@ -{ - "weaponItems": { - "entries": { - "shield": 0.025, - "golden_axe": 0.05, - "stone_sword": 0.025, - "iron_sword": 0.025, - "iron_axe": 0.025, - "netherite_sword": 0.005, - "stone_axe": 0.025, - "golden_sword": 0.05 - }, - "defaultItem": "air" - }, - "lootItems": { - "entries": { - "gold_nugget": 0.2, - "gold_ingot": 0.1, - "nether_wart": 0.1 - }, - "defaultItem": "air" - }, - "studyItems": { - "entries": { - "book": 0.4, - "writable_book": 0.1, - "enchanted_book": 0.1, - "paper": 0.1 - }, - "defaultItem": "air" - }, - "messHallItems": { - "entries": { - "porkchop": 0.3, - "gold_ingot": 0.2, - "cooked_porkchop": 0.3 - }, - "defaultItem": "air" - }, - "alchemyItems": { - "entries": { - "fire_charge": 0.2, - "magma_cream": 0.3, - "quartz": 0.3 - }, - "defaultItem": "air" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/bettermineshafts-forge-1_20.toml b/modpack/GeoRealmCraft/src/config/bettermineshafts-forge-1_20.toml deleted file mode 100644 index a653d77..0000000 --- a/modpack/GeoRealmCraft/src/config/bettermineshafts-forge-1_20.toml +++ /dev/null @@ -1,106 +0,0 @@ - -["YUNG's Better Mineshafts"] - # Whether or not vanilla mineshafts should be disabled. - # Default: true - "Disable Vanilla Mineshafts" = true - # The lowest a mineshaft can spawn. - # Default: -55 - "Minimum y-coordinate" = -55 - # The highest a mineshaft can spawn. - # Default: 30 - # - "Maximum y-coordinate" = 30 - - ########################################################################################################### - ## Ore deposit settings. - ########################################################################################################### - ["YUNG's Better Mineshafts"."Ore Deposits"] - "Enable Ore Deposits" = true - # Chance of an ore deposit being cobblestone only. - # Default: 50 - #Range: 0 ~ 100 - "Cobble Spawn Chance (Empty Deposit)" = 50 - # Chance of an ore deposit containing coal. - # Default: 20 - #Range: 0 ~ 100 - "Coal Spawn Chance" = 20 - # Chance of an ore deposit containing iron. - # Default: 9 - #Range: 0 ~ 100 - "Iron Spawn Chance" = 9 - # Chance of an ore deposit containing redstone. - # Default: 7 - #Range: 0 ~ 100 - "Redstone Spawn Chance" = 7 - # Chance of an ore deposit containing gold. - # Default: 7 - #Range: 0 ~ 100 - "Gold Spawn Chance" = 7 - # Chance of an ore deposit containing lapis lazuli. - # Default: 3 - #Range: 0 ~ 100 - "Lapis Spawn Chance" = 3 - # Chance of an ore deposit containing emerald. - # Default: 3 - #Range: 0 ~ 100 - "Emerald Spawn Chance" = 3 - # Chance of an ore deposit containing diamond. - # Default: 1 - #Range: 0 ~ 100 - "Diamond Spawn Chance" = 1 - - ########################################################################################################### - ## Spawn rates for various mineshaft parts and decorations. - ########################################################################################################### - ["YUNG's Better Mineshafts"."Spawn Rates & More"] - # The spawn rate for lanterns in the main shaft. - # Default: .0067 - #Range: 0.0 ~ 1.0 - "Lantern Spawn Rate" = 0.0067 - # The spawn rate for torches in small shafts. - # Default: .02 - #Range: 0.0 ~ 1.0 - "Torch Spawn Rate" = 0.02 - # The spawn rate for workstation side rooms along the main shaft. - # Default: .025 - #Range: 0.0 ~ 1.0 - "Workstation Spawn Rate" = 0.025 - # The spawn rate for workstation cellars below workstations along the main shaft. - # Default: .25 - #Range: 0.0 ~ 1.0 - "Workstation Cellar Spawn Rate" = 0.25 - # The spawn rate for smaller tunnels that generate along the main shaft. - # Default: .07 - #Range: 0.0 ~ 1.0 - "Small Shaft Spawn Rate" = 0.07 - # The spawn rate for cobwebs. - # Default: .15 - #Range: 0.0 ~ 1.0 - "Cobweb Spawn Rate" = 0.15 - # The spawn rate for minecarts holding chests in small shafts. - # Default: .00125 - #Range: 0.0 ~ 1.0 - "Small Shaft Chest Minecart Spawn Rate" = 0.00125 - # The spawn rate for minecarts holding TNT in small shafts. - # Default: .0025 - #Range: 0.0 ~ 1.0 - "Small Shaft TNT Minecart Spawn Rate" = 0.0025 - # The spawn rate for minecarts holding chests in the main shaft. - # Default: .01 - #Range: 0.0 ~ 1.0 - "Main Shaft Chest Minecart Spawn Rate" = 0.01 - # The spawn rate for minecarts holding TNT in the main shaft. - # Default: .0025 - #Range: 0.0 ~ 1.0 - "Main Shaft TNT Minecart Spawn Rate" = 0.0025 - # Percent chance of an Abandoned Miners' Outpost to spawn at the end of a small mineshaft tunnel. - # Default: 2 - #Range: 0 ~ 100 - "Abandoned Miners' Outpost Spawn Chance" = 2 - # The number of "pieces" (e.g. straight, turn, ladder, intersection, etc.) in a single small shaft. - # This determines the overall length of small shafts. - # Default: 9 - # - #Range: 0 ~ 1000 - "Small Shaft Piece Chain Length" = 9 - diff --git a/modpack/GeoRealmCraft/src/config/betteroceanmonuments-forge-1_20.toml b/modpack/GeoRealmCraft/src/config/betteroceanmonuments-forge-1_20.toml deleted file mode 100644 index 80f216e..0000000 --- a/modpack/GeoRealmCraft/src/config/betteroceanmonuments-forge-1_20.toml +++ /dev/null @@ -1,12 +0,0 @@ - -["YUNG's Better Ocean Monuments"] - - ########################################################################################################### - ## General settings. - ########################################################################################################### - ["YUNG's Better Ocean Monuments".General] - # Whether or not vanilla ocean monuments should be disabled. - # Default: true - # - "Disable Vanilla Ocean Monuments" = true - diff --git a/modpack/GeoRealmCraft/src/config/betterpingdisplay-client.toml b/modpack/GeoRealmCraft/src/config/betterpingdisplay-client.toml deleted file mode 100644 index cc97746..0000000 --- a/modpack/GeoRealmCraft/src/config/betterpingdisplay-client.toml +++ /dev/null @@ -1,15 +0,0 @@ -#The color of the ping display text, written in hex format. Default: #A0A0A0 -#Has no effect if 'autoColorText' is set to true -textColor = "#A0A0A0" -#Customize the display text of the ping display -#Must contain a '%d', which will be replaced with the ping number -#Example: '%dms' will transform into '123ms' if the player's ping is 123 -#Default: %dms -textFormatString = "%dms" -#Whether to also draw the default Minecraft ping bars -renderPingBars = false -#Whether to color a player's ping based on their latency. -#Example: low latency = green, high latency = red -#If this setting is true, then the 'textColor' setting is ignored -autoColorText = true - diff --git a/modpack/GeoRealmCraft/src/config/betterstrongholds-forge-1_20.toml b/modpack/GeoRealmCraft/src/config/betterstrongholds-forge-1_20.toml deleted file mode 100644 index 6d8ab59..0000000 --- a/modpack/GeoRealmCraft/src/config/betterstrongholds-forge-1_20.toml +++ /dev/null @@ -1,20 +0,0 @@ - -["YUNG's Better Strongholds"] - - ########################################################################################################### - ## General settings. - ########################################################################################################### - ["YUNG's Better Strongholds".General] - # The rate at which cobwebs will spawn in various parts of the stronghold. - # Default: 0.1 - "Cobweb Spawn Rate (NORMAL)" = 0.1 - # The rate at which cobwebs will spawn around spider spawners in libraries. - # Default: 0.3 - "Cobweb Spawn Rate (SPAWNER)" = 0.3 - # The rate at which torches spawn throughout the stronghold. - # Default: 0.1 - "Torch Spawn Rate" = 0.1 - # The rate at which lanterns spawn throughout the stronghold. - # Default: 0.2 - "Lantern Spawn Rate" = 0.2 - diff --git a/modpack/GeoRealmCraft/src/config/betterstrongholds/README.txt b/modpack/GeoRealmCraft/src/config/betterstrongholds/README.txt deleted file mode 100644 index 8eb0d5e..0000000 --- a/modpack/GeoRealmCraft/src/config/betterstrongholds/README.txt +++ /dev/null @@ -1,8 +0,0 @@ -This directory is for a few additional options for YUNG's Better Strongholds. -Options provided may vary by version. -This directory contains subdirectories for supported versions. The first time you run Better Strongholds, a version subdirectory will be created if that version supports advanced options. -For example, the first time you use Better Strongholds for MC 1.16 on Forge, the 'forge-1_16' subdirectory will be created in this folder. -If no subdirectory for your version is created, then that version probably does not support the additional options. - -NOTE -- MOST OPTIONS CAN BE FOUND IN A CONFIG FILE OUTSIDE THIS FOLDER! -For example, on Forge 1.16 the file is 'betterstrongholds-forge-1_16.toml'. \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/README.txt b/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/README.txt deleted file mode 100644 index a5be7fe..0000000 --- a/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/README.txt +++ /dev/null @@ -1,62 +0,0 @@ -###################################### -# ores.json # -###################################### - - This file contains a BlockSetSelector (see below) describing the probability of a given ore being chosen. -These probabilities are used in treasure rooms in the stronghold, in which -piles of ore have a chance of spawning. -For information on BlockSetSelectors, see the bottom of this README. - -###################################### -# rareblocks.json # -###################################### - - This file contains a BlockSetSelector describing the probability of a given block being chosen. -These probabilities are used in grand libraries, in which -two rare blocks will spawn. -For information on BlockSetSelectors, see the bottom of this README. - -###################################### -# armorstands.json # -###################################### - - This file contains ItemSetSelectors describing the probability distribution of armor on armor stands. -Common armor stands spawn in Armoury rooms, while Rare ones are only available in the rare Commander rooms. -For information on ItemSetSelectors, see the bottom of this README. - -###################################### -# itemframes.json # -###################################### - - This file contains ItemSetSelectors describing the probability distribution of items in item frames. -Item frames only spawn in storage rooms and armoury rooms. -For information on ItemSetSelectors, see the bottom of this README. - -###################################### -# BlockSetSelectors # -###################################### - -Describes a set of blockstates and the probability of each blockstate being chosen. - - entries: An object where each entry's key is a blockstate, and each value is that blockstate's probability of being chosen. - The total sum of all probabilities SHOULD NOT exceed 1.0! - - defaultBlock: The blockstate used for any leftover probability ranges. - For example, if the total sum of all the probabilities of the entries is 0.6, then - there is a 0.4 chance of the defaultBlock being selected. - -Here's an example block selector: -"entries": { - "minecraft:cobblestone": 0.25, - "minecraft:air": 0.2, - "minecraft:stone_bricks": 0.1 -}, -"defaultBlock": "minecraft:oak_planks" - -For each block, this selector has a 25% chance of returning cobblestone, 20% chance of choosing air, -10% chance of choosing stone bricks, and a 100 - (25 + 20 + 10) = 45% chance of choosing oak planks (since it's the default block). - -###################################### -# ItemSetSelectors # -###################################### - -Describes a set of items and the probability of each item being chosen. -Works the same as BlockSetSelectors, but with items instead of blockstates. diff --git a/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/armorstands.json b/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/armorstands.json deleted file mode 100644 index b5d60c3..0000000 --- a/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/armorstands.json +++ /dev/null @@ -1,60 +0,0 @@ -{ - "commonHelmets": { - "entries": { - "carved_pumpkin": 0.01, - "leather_helmet": 0.1, - "chainmail_helmet": 0.3, - "iron_helmet": 0.3 - }, - "defaultItem": "air" - }, - "rareHelmets": { - "entries": { - "carved_pumpkin": 0.2, - "diamond_helmet": 0.3 - }, - "defaultItem": "air" - }, - "commonChestplates": { - "entries": { - "leather_chestplate": 0.1, - "iron_chestplate": 0.3, - "chainmail_chestplate": 0.3 - }, - "defaultItem": "air" - }, - "rareChestplates": { - "entries": { - "diamond_chestplate": 0.3 - }, - "defaultItem": "air" - }, - "commonLeggings": { - "entries": { - "chainmail_leggings": 0.3, - "iron_leggings": 0.3, - "leather_leggings": 0.1 - }, - "defaultItem": "air" - }, - "rareLeggings": { - "entries": { - "diamond_leggings": 0.3 - }, - "defaultItem": "air" - }, - "commonBoots": { - "entries": { - "chainmail_boots": 0.3, - "iron_boots": 0.3, - "leather_boots": 0.1 - }, - "defaultItem": "air" - }, - "rareBoots": { - "entries": { - "diamond_boots": 0.3 - }, - "defaultItem": "air" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/itemframes.json b/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/itemframes.json deleted file mode 100644 index dffe351..0000000 --- a/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/itemframes.json +++ /dev/null @@ -1,34 +0,0 @@ -{ - "armouryItems": { - "entries": { - "shield": 0.1, - "golden_axe": 0.05, - "bow": 0.1, - "stone_sword": 0.05, - "iron_sword": 0.1, - "arrow": 0.05, - "iron_axe": 0.1, - "stone_axe": 0.05, - "name_tag": 0.05, - "golden_sword": 0.05 - }, - "defaultItem": "air" - }, - "storageItems": { - "entries": { - "wheat_seeds": 0.025, - "rabbit_foot": 0.01, - "map": 0.25, - "cake": 0.05, - "melon_seeds": 0.025, - "compass": 0.05, - "paper": 0.25, - "slime_ball": 0.05, - "pumpkin_seeds": 0.025, - "lead": 0.05, - "flint": 0.05, - "beetroot_seeds": 0.025 - }, - "defaultItem": "air" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/ores.json b/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/ores.json deleted file mode 100644 index 15d28b4..0000000 --- a/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/ores.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "oreChances": { - "entries": { - "minecraft:lapis_ore": 0.15, - "minecraft:iron_ore": 0.2, - "minecraft:redstone_ore[lit=false]": 0.15, - "minecraft:diamond_ore": 0.05, - "minecraft:gold_ore": 0.2, - "minecraft:emerald_ore": 0.05, - "minecraft:coal_ore": 0.2 - }, - "defaultBlock": "minecraft:coal_ore" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/rareblocks.json b/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/rareblocks.json deleted file mode 100644 index cb73632..0000000 --- a/modpack/GeoRealmCraft/src/config/betterstrongholds/forge-1_20/rareblocks.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "blockChances": { - "entries": { - "minecraft:diamond_block": 0.1, - "minecraft:gold_block": 0.3, - "minecraft:iron_block": 0.3, - "minecraft:quartz_block": 0.3 - }, - "defaultBlock": "minecraft:iron_block" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/betterthirdperson-common.toml b/modpack/GeoRealmCraft/src/config/betterthirdperson-common.toml deleted file mode 100644 index 9d1781f..0000000 --- a/modpack/GeoRealmCraft/src/config/betterthirdperson-common.toml +++ /dev/null @@ -1,19 +0,0 @@ -#Align player to camera on left & right clicks -aimPlayerOnInteract = true -#How long player will be aligned to camera after left & right clicks -#Range: 10 ~ 200 -aimDuration = 40 -#Angle in degrees within the player will slightly follow camera yaw (while standing still) -#Range: 0 ~ 90 -followYaw = 45 -#Does camera should rotate freely during elytra flight -freeCameraDuringElytraFlight = false -#Completely remove third-person front view -skipThirdPersonFrontView = false -#How fast player changes movement direction in third-person -#Range: 10 ~ 100 -playerRotationSpeed = 50 -#How fast player pitch follows camera pitch in third-person -#Range: 10 ~ 100 -pitchChangeSpeed = 65 - diff --git a/modpack/GeoRealmCraft/src/config/biomesoplenty/biome_toggles.json b/modpack/GeoRealmCraft/src/config/biomesoplenty/biome_toggles.json deleted file mode 100644 index 0f5b506..0000000 --- a/modpack/GeoRealmCraft/src/config/biomesoplenty/biome_toggles.json +++ /dev/null @@ -1,65 +0,0 @@ -{ - "auroral_garden_enabled": true, - "bayou_enabled": true, - "bog_enabled": true, - "clover_patch_enabled": true, - "cold_desert_enabled": true, - "coniferous_forest_enabled": true, - "crag_enabled": true, - "crystalline_chasm_enabled": true, - "dead_forest_enabled": true, - "dryland_enabled": true, - "dune_beach_enabled": true, - "erupting_inferno_enabled": true, - "field_enabled": true, - "fir_clearing_enabled": true, - "floodplain_enabled": true, - "forested_field_enabled": true, - "fungal_jungle_enabled": true, - "glowing_grotto_enabled": true, - "grassland_enabled": true, - "highland_enabled": true, - "jade_cliffs_enabled": true, - "lavender_field_enabled": true, - "lavender_forest_enabled": true, - "lush_desert_enabled": true, - "lush_savanna_enabled": true, - "maple_woods_enabled": true, - "marsh_enabled": true, - "mediterranean_forest_enabled": true, - "moor_enabled": true, - "muskeg_enabled": true, - "mystic_grove_enabled": true, - "old_growth_dead_forest_enabled": true, - "old_growth_woodland_enabled": true, - "ominous_woods_enabled": true, - "orchard_enabled": true, - "origin_valley_enabled": true, - "pasture_enabled": true, - "prairie_enabled": true, - "pumpkin_patch_enabled": true, - "rainforest_enabled": true, - "redwood_forest_enabled": true, - "rocky_rainforest_enabled": true, - "rocky_shrubland_enabled": true, - "scrubland_enabled": true, - "seasonal_forest_enabled": true, - "seasonal_orchard_enabled": true, - "shrubland_enabled": true, - "snowblossom_grove_enabled": true, - "snowy_coniferous_forest_enabled": true, - "snowy_fir_clearing_enabled": true, - "snowy_maple_woods_enabled": true, - "spider_nest_enabled": true, - "tropics_enabled": true, - "tundra_enabled": true, - "undergrowth_enabled": true, - "visceral_heap_enabled": true, - "volcanic_plains_enabled": true, - "volcano_enabled": true, - "wasteland_enabled": true, - "wasteland_steppe_enabled": true, - "wetland_enabled": true, - "withered_abyss_enabled": true, - "woodland_enabled": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/biomesoplenty/generation.toml b/modpack/GeoRealmCraft/src/config/biomesoplenty/generation.toml deleted file mode 100644 index 7a13076..0000000 --- a/modpack/GeoRealmCraft/src/config/biomesoplenty/generation.toml +++ /dev/null @@ -1,19 +0,0 @@ - -#World generation related options. -[overworld] - #The weighting of primary bop biome regions in the overworld. - #Range: > 0 - bop_primary_overworld_region_weight = 10 - #The weighting of secondary bop biome regions in the overworld. - #Range: > 0 - bop_secondary_overworld_region_weight = 8 - #The weighting of bop biome regions in the nether. - #Range: > 0 - bop_nether_region_weight = 13 - #The weighting of rare bop biome regions in the overworld. - #Range: > 0 - bop_overworld_rare_region_weight = 2 - #The weighting of rare bop biome regions in the nether. - #Range: > 0 - bop_nether_rare_region_weight = 2 - diff --git a/modpack/GeoRealmCraft/src/config/bountiful/bountiful.json b/modpack/GeoRealmCraft/src/config/bountiful/bountiful.json deleted file mode 100644 index ec9f3f1..0000000 --- a/modpack/GeoRealmCraft/src/config/bountiful/bountiful.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "boardUpdateFrequency": 45, - "boardGenFrequency": 2, - "flatBonusTimePerBounty": 0, - "shouldBountiesHaveTimersAndExpire": true, - "dataPackExclusions": [ - "bounty_pools/bountiful/example_pool", - "bounty_pools/*/another_example", - "bounty_decrees/other/*" - ], - "objectiveModifier": 0, - "maxNumRewards": 2, - "showCompletionToast": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/brewinandchewin-client.toml b/modpack/GeoRealmCraft/src/config/brewinandchewin-client.toml deleted file mode 100644 index 84c55d8..0000000 --- a/modpack/GeoRealmCraft/src/config/brewinandchewin-client.toml +++ /dev/null @@ -1,16 +0,0 @@ - -#Client settings -[client] - #Should the numbed hearts obtained from being damaged when Tipsy flicker when you lose the effect and are about to take damage? - numbedHeartFlickering = true - #Should the food bar have a yellow overlay when the player has the Intoxication effect? - intoxicationFoodOverlay = true - #Should the chat scramble when the player has the Tipsy effect? - scrambleChat = true - #Should other player's nametags scramble when the player has the Tipsy effect? - scrambleName = true - #Should signs scramble when the player has the Tipsy effect? - scrambleSign = true - #Should kegs render the fluid texture in the background of the fluid slot? - renderFluidInKeg = true - diff --git a/modpack/GeoRealmCraft/src/config/brewinandchewin-common.toml b/modpack/GeoRealmCraft/src/config/brewinandchewin-common.toml deleted file mode 100644 index 899d29e..0000000 --- a/modpack/GeoRealmCraft/src/config/brewinandchewin-common.toml +++ /dev/null @@ -1,40 +0,0 @@ - -#Game Settings -[settings] - #At what level of Tipsy should the chat scramble? - #Range: 1 ~ 10 - levelChatScramble = 3 - #At what level of Tipsy should signs scramble? - #Range: 1 ~ 10 - levelSignScramble = 3 - #At what level of Tipsy should nametags scramble? - #Range: 1 ~ 10 - levelNameScramble = 3 - - #Keg - [settings.keg] - #How much fluid (in millibuckets) can the Keg hold? - #Range: 1 ~ 10000 - kegCapacity = 1000 - #How many cold blocks are required for a cold temperature in the Keg? - #Range: 1 ~ 10 - kegCold = 2 - #How many cold blocks are required for a chilly temperature in the Keg? - #Range: 1 ~ 10 - kegChilly = 1 - #How many hot blocks are required for a warm temperature in the Keg? - #Range: 1 ~ 10 - kegWarm = 1 - #How many hot blocks are required for a hot temperature in the Keg? - #Range: 1 ~ 10 - kegHot = 2 - #Should the biome temperature influence the temperature in the Keg? - kegBiomeTemp = true - #Should the dimension temperature influence the temperature in the Keg? - kegDimTemp = true - - #Recipe book - [settings.recipe_book] - #Should the Keg have a Recipe Book available on its interface? - enableRecipeBookKeg = true - diff --git a/modpack/GeoRealmCraft/src/config/bridgingmod.json b/modpack/GeoRealmCraft/src/config/bridgingmod.json deleted file mode 100644 index 2b6981e..0000000 --- a/modpack/GeoRealmCraft/src/config/bridgingmod.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "version": 3, - "enableBridgingAssist": true, - "onlyBridgeWhenCrouched": false, - "supportedBridgeAxes": "BOTH", - "supportedBridgeAxesWhenCrouched": "FALLBACK", - "delayPostBridging": 4, - "showCrosshair": true, - "showOutline": false, - "showOutlineEvenWhenNotBridging": false, - "nonBridgeRespectsCrouchRules": true, - "outlineColour": 1711276032, - "skipTorchBridging": true, - "enableSlabAssist": true, - "enableNonSolidReplace": true, - "showDebugHighlight": true, - "showNonBridgingDebugHighlight": false, - "showDebugTrace": false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/butcher.toml b/modpack/GeoRealmCraft/src/config/butcher.toml deleted file mode 100644 index 64507bb..0000000 --- a/modpack/GeoRealmCraft/src/config/butcher.toml +++ /dev/null @@ -1,113 +0,0 @@ - -[General] - #Only butchery knives cause corpses/carcasses to drop. Disable to allow any tool/weapon to cause them to drop. - "Specific Tools Only" = true - #Enable/Disable first join message. - "First Join Message" = true - #Enable/Disable End Dragon armor - "Dragon Armor" = true - #Enalbe/Disable guide book on first join - "Guide Book" = true - #Enable this to use vanilla foods instead of butchery's foods - "Vanilla Drops" = false - #Enable/Disable blood spreading - "Blood Spread" = true - #Enable/Disable carcass weight effects - "Carcass Weight" = true - #Enable/Disable blocks weight effects - "Block Weight" = false - #Enable/Disable pillager disguise blending affect - "Pillager Disguise" = true - #Collect salt water from ocean biomes using a bucket - "Salt Water" = true - #Instantly drain carcasses/corpses - "Instant Drain" = false - #Enable/Disable sulfur ore generation - "Sulfur Ore" = true - #Enable/Disable salt generation - Salt = true - #Enable to use a vanilla bucket to collect salt water. Disable to use butchery's own bucket. - "Salt Water: Vanilla Bucket" = true - #Enable/Disable overlay hints - Hints = true - #Enable/Disable organ drops - Organs = true - -[Structures] - #Enable/Disable the butchers house structure - butchers_house = true - #Enable/Disable the salt formation structure - salt_formation = true - -["Boss Carcasses"] - #Enable/Disable End Dragon carcass - "End Dragon" = true - #Enable/Disable Elder Guardian carcass - "Elder Guardian" = true - #Enable/Disable Wither carcass - Wither = true - -["Mod Compatiblities"] - #Enable/Disable farmers delight foods as drops - "Farmer's Delight" = false - #Enable to make TFC mobs drop carcasses - "Terra Firma Craft Carcasses" = false - #Enable to use TFC drops instead of Butchery drops - "Terra Firma Craft drops" = false - #Enable to obtain life essence buckets from blood drain when right clicked with empty bucket - "Blood Magic" = false - #Enable vampirism drops from corpses - Vampirism = true - #Enable vampirism delight drops from corpses - "Vamp Delight" = false - #Enable werewolves drops from corpses - Werewolves = true - #Enable/Disable Hexerei drops - Hexerei = true - -["Carcasses/Corpses"] - Player = true - Bat = true - Chicken = true - Cow = true - Frog = true - Goat = true - Hoglin = true - Pig = true - Rabbit = true - Sheep = true - Squid = true - Turtle = true - Villager = true - Fox = true - "Puffer Fish" = true - Llama = true - Panda = true - "Polar Bear" = true - Salmon = true - Dolphin = true - Cod = true - Camel = true - "Glow Squid" = true - Skeleton = true - Zombie = true - Witch = true - Creeper = true - Pillager = true - Spider = true - "Cave Spider" = true - Enderman = true - Husk = true - Drowned = true - "Wither Skeleton" = true - Piglin = true - "Zombified Piglin" = true - Slime = true - Horse = true - -[Seasonal] - #Enable/Disable the Halloween update - Halloween = true - #Enable/Disable the Christmas update - Christmas = false - diff --git a/modpack/GeoRealmCraft/src/config/carryon-client.toml b/modpack/GeoRealmCraft/src/config/carryon-client.toml deleted file mode 100644 index f6f61b1..0000000 --- a/modpack/GeoRealmCraft/src/config/carryon-client.toml +++ /dev/null @@ -1,7 +0,0 @@ -#If the front of the Tile Entities should face the player or should face outward -facePlayer = false -#Arms should render on sides when carrying. Set to false if you experience issues with mods that replace the player model (like MoBends, etc) -renderArms = true -#Model Overrides based on NBT or Meta. Advanced users only! Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Model-Override-Config -modelOverrides = ["minecraft:redstone_wire->(item)minecraft:redstone", "minecraft:bamboo_sapling->(block)minecraft:bamboo", "minecraft:candle_cake->(block)minecraft:cake"] - diff --git a/modpack/GeoRealmCraft/src/config/carryon-common.toml b/modpack/GeoRealmCraft/src/config/carryon-common.toml deleted file mode 100644 index b1dbc0d..0000000 --- a/modpack/GeoRealmCraft/src/config/carryon-common.toml +++ /dev/null @@ -1,81 +0,0 @@ - -[settings] - #General Settings - #Maximum distance from where Blocks and Entities can be picked up - #Range: 0.0 ~ 1.7976931348623157E308 - maxDistance = 2.5 - #Max width of entities that can be picked up in survival mode - #Range: 0.0 ~ 10.0 - maxEntityWidth = 1.5 - #Max height of entities that can be picked up in survival mode - #Range: 0.0 ~ 10.0 - maxEntityHeight = 2.5 - #Slowness multiplier for blocks - #Range: 0.0 ~ 1.7976931348623157E308 - blockSlownessMultiplier = 1.0 - #Slowness multiplier for entities - #Range: 0.0 ~ 1.7976931348623157E308 - entitySlownessMultiplier = 1.0 - #Maximum stack limit for entities - #Range: > 1 - maxEntityStackLimit = 10 - #More complex Tile Entities slow down the player more - heavyTiles = true - #Allow all blocks to be picked up, not just Tile Entites. White/Blacklist will still be respected. - pickupAllBlocks = false - #Whether Blocks and Entities slow the creative player down when carried - slownessInCreative = true - #Whether hostile mobs should be able to picked up in survival mode - pickupHostileMobs = false - #Larger Entities slow down the player more - heavyEntities = true - #Allow babies to be carried even when adult mob is blacklisted (or not whitelisted) - allowBabies = false - #Use Whitelist instead of Blacklist for Blocks - useWhitelistBlocks = false - #Use Whitelist instead of Blacklist for Entities - useWhitelistEntities = false - #Use Whitelist instead of Blacklist for Stacking - useWhitelistStacking = false - #Whether the player can hit blocks and entities while carrying or not - hitWhileCarrying = false - #Whether the player drops the carried object when hit or not - dropCarriedWhenHit = false - #Use custom Pickup Scripts. Having this set to false, will not allow you to run scripts, but will increase your performance - useScripts = false - #Allows entities to be stacked on top of each other - stackableEntities = true - #Whether entities' size matters when stacking or not. This means that larger entities cannot be stacked on smaller ones - entitySizeMattersStacking = true - #Usually all the block state information is retained when placing a block that was picked up. But some information is changed to a modified property, like rotation or orientation. In this list, add additional properties that should NOT be saved and instead be updated when placed. Format: modid:block[propertyname]. Note: You don't need to add an entry for every subtype of a same block. For example, we only add an entry for one type of slab, but the change is applied to all slabs. - placementStateExceptions = ["minecraft:chest[type]", "minecraft:stone_button[face]", "minecraft:vine[north,east,south,west,up]", "minecraft:creeper_head[rotation]", "minecraft:glow_lichen[north,east,south,west,up,down]", "minecraft:oak_sign[rotation]", "minecraft:oak_trapdoor[half]"] - #Whether Players can be picked up. Creative players can't be picked up in Survival Mode - pickupPlayers = true - #Whether players in Survival Mode can pick up unbreakable blocks. Creative players always can. - pickupUnbreakableBlocks = false - -[whitelist] - #Whitelist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config - #Entities that CAN be picked up (useWhitelistEntities must be true) - allowedEntities = [] - #Blocks that CAN be picked up (useWhitelistBlocks must be true) - allowedBlocks = [] - #Entities that CAN have other entities stacked on top of them (useWhitelistStacking must be true) - allowedStacking = [] - -[blacklist] - #Blacklist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config - #Blocks that cannot be picked up - forbiddenTiles = ["#forge:immovable", "#forge:relocation_not_supported", "minecraft:end_portal", "minecraft:piston_head", "minecraft:end_gateway", "minecraft:tall_grass", "minecraft:large_fern", "minecraft:peony", "minecraft:rose_bush", "minecraft:lilac", "minecraft:sunflower", "minecraft:*_bed", "minecraft:*_door", "minecraft:big_dripleaf_stem", "minecraft:waterlily", "minecraft:cake", "minecraft:nether_portal", "minecraft:tall_seagrass", "animania:block_trough", "animania:block_invisiblock", "colossalchests:*", "ic2:*", "bigreactors:*", "forestry:*", "tconstruct:*", "rustic:*", "botania:*", "astralsorcery:*", "quark:colored_bed_*", "immersiveengineering:*", "embers:block_furnace", "embers:ember_bore", "embers:ember_activator", "embers:mixer", "embers:heat_coil", "embers:large_tank", "embers:crystal_cell", "embers:alchemy_pedestal", "embers:boiler", "embers:combustor", "embers:catalzyer", "embers:field_chart", "embers:inferno_forge", "storagedrawers:framingtable", "skyresources:*", "lootbags:*", "exsartagine:*", "aquamunda:tank", "opencomputers:*", "malisisdoors:*", "industrialforegoing:*", "minecolonies:*", "thaumcraft:pillar*", "thaumcraft:infernal_furnace", "thaumcraft:placeholder*", "thaumcraft:infusion_matrix", "thaumcraft:golem_builder", "thaumcraft:thaumatorium*", "magneticraft:oil_heater", "magneticraft:solar_panel", "magneticraft:steam_engine", "magneticraft:shelving_unit", "magneticraft:grinder", "magneticraft:sieve", "magneticraft:solar_tower", "magneticraft:solar_mirror", "magneticraft:container", "magneticraft:pumpjack", "magneticraft:solar_panel", "magneticraft:refinery", "magneticraft:oil_heater", "magneticraft:hydraulic_press", "magneticraft:multiblock_gap", "refinedstorage:*", "mcmultipart:*", "enderstorage:*", "betterstorage:*", "practicallogistics2:*", "wearablebackpacks:*", "rftools:screen", "rftools:creative_screen", "create:*", "magic_doorknob:*", "iceandfire:*", "ftbquests:*", "waystones:*", "contact:*", "framedblocks:*", "securitycraft:*", "forgemultipartcbe:*", "integrateddynamics:cable", "mekanismgenerators:wind_generator", "cookingforblockheads:cabinet", "cookingforblockheads:corner", "cookingforblockheads:counter", "cookingforblockheads:oven", "cookingforblockheads:toaster", "cookingforblockheads:milk_jar", "cookingforblockheads:cow_jar", "cookingforblockheads:fruit_basket", "cookingforblockheads:cooking_table", "cookingforblockheads:fridge", "cookingforblockheads:sink", "powah:*", "advancementtrophies:trophy", "mekanismgenerators:heat_generator", "mna:filler_block"] - #Entities that cannot be picked up - forbiddenEntities = ["minecraft:end_crystal", "minecraft:ender_dragon", "minecraft:ghast", "minecraft:shulker", "minecraft:leash_knot", "minecraft:armor_stand", "minecraft:item_frame", "minecraft:painting", "minecraft:shulker_bullet", "animania:hamster", "animania:ferret*", "animania:hedgehog*", "animania:cart", "animania:wagon", "mynko:*", "pixelmon:*", "mocreatures:*", "quark:totem", "vehicle:*", "securitycraft:*", "taterzens:npc", "easy_npc:*", "bodiesbodies:dead_body"] - #Entities that cannot have other entities stacked on top of them - forbiddenStacking = ["minecraft:horse"] - -[customPickupConditions] - #Custom Pickup Conditions. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Custom-Pickup-Condition-Config - #Custom Pickup Conditions for Blocks - customPickupConditionsBlocks = [] - #Custom Pickup Conditions for Entities - customPickupConditionsEntities = [] - diff --git a/modpack/GeoRealmCraft/src/config/ccl.cfg b/modpack/GeoRealmCraft/src/config/ccl.cfg deleted file mode 100644 index 62ba13c..0000000 --- a/modpack/GeoRealmCraft/src/config/ccl.cfg +++ /dev/null @@ -1,9 +0,0 @@ -"client" { - # With this enabled, CCL will catch all exceptions thrown whilst rendering blocks. - # If an exception is caught, the block will not be rendered. - B:"catchBlockRenderExceptions"=true - - # With this enabled, CCL will message the player upon an exception from rendering blocks or items. - # Messages are Rate-Limited to one per 5 seconds in the event that the exception continues. - B:"messagePlayerOnRenderExceptionCaught"=true -} diff --git a/modpack/GeoRealmCraft/src/config/chefsdelight-common.toml b/modpack/GeoRealmCraft/src/config/chefsdelight-common.toml deleted file mode 100644 index ffd39f0..0000000 --- a/modpack/GeoRealmCraft/src/config/chefsdelight-common.toml +++ /dev/null @@ -1,16 +0,0 @@ - -#Increase the number to generate more structures. Set 0 to not generate. -["Configs for Chefs Delight"] - #Plains Chef House Config - Default = 5 - "Plains Chef House" = 5 - #Plains Cook House Config - Default = 2 - "Plains Cook House" = 2 - #Taiga Chef House Config - Default = 4 - "Taiga Chef House" = 4 - #Taiga Cook House Config - Default = 3 - "Taiga Cook House" = 3 - #Desert Chef House Config - Default = 5 - "Desert Chef House" = 5 - #Desert Cook House Config - Default = 3 - "Desert Cook House" = 3 - diff --git a/modpack/GeoRealmCraft/src/config/chimes-client.toml b/modpack/GeoRealmCraft/src/config/chimes-client.toml deleted file mode 100644 index 5e45d75..0000000 --- a/modpack/GeoRealmCraft/src/config/chimes-client.toml +++ /dev/null @@ -1,9 +0,0 @@ - -["Chimes Config"] - #Toggle Wind Chime Animations - Animations = true - #Toggle falling Bamboo Leaf particles from Bamboo Wind Chimes - "Bamboo Wind Chime Leaf Particles" = true - #Toggle on/off pre 1.20 Bamboo Wind Chime textures - "Previous Bamboo Wind Chime texture" = false - diff --git a/modpack/GeoRealmCraft/src/config/chimes-common.toml b/modpack/GeoRealmCraft/src/config/chimes-common.toml deleted file mode 100644 index 8b9b78a..0000000 --- a/modpack/GeoRealmCraft/src/config/chimes-common.toml +++ /dev/null @@ -1,9 +0,0 @@ - -["Chimes Config"] - #Customize the radius needed to repel Phantoms from a chiming Wind Chime. [Default is 25] - #Range: 0 ~ 35 - "Phantom Repel Radius Vertical" = 25 - #Customize the radius needed to repel Phantoms from a chiming Wind Chime. [Default is 10] - #Range: 0 ~ 20 - "Phantom Repel Radius Horizontal" = 10 - diff --git a/modpack/GeoRealmCraft/src/config/chloride-client.json b/modpack/GeoRealmCraft/src/config/chloride-client.json deleted file mode 100644 index 7208d98..0000000 --- a/modpack/GeoRealmCraft/src/config/chloride-client.json +++ /dev/null @@ -1,64 +0,0 @@ -{ - "modpackMode": false, - "fullScreen": "WINDOWED", - "fpsDisplayMode": "SIMPLE", - "fpsDisplayGravity": "LEFT", - "fpsDisplaySystemMode": "OFF", - "fpsDisplayMargin": 12, - "fpsDisplayShadow": false, - "fog": true, - "blueBand": true, - "cloudsHeight": 364, - "disableNameTagRender": false, - "chunkFadeSpeed": "SLOW", - "darknessMode": "OFF", - "darknessOnOverworld": true, - "darknessOnNether": false, - "darknessNetherFogBright": 0.5, - "darknessOnEnd": false, - "darknessEndFogBright": 0.5, - "darknessByDefault": false, - "darknessDimensionWhiteList": [], - "darknessOnNoSkyLight": false, - "darknessBlockLightOnly": false, - "darknessAffectedByMoonPhase": true, - "darknessNewMoonBright": 0.0, - "darknessFullMoonBright": 0.25, - "hideJREMI": false, - "fontShadows": true, - "leavesCulling": "OFF", - "fastChests": false, - "fastBeds": false, - "tileEntityDistanceCulling": true, - "tileEntityCullingDistanceX": 4096, - "tileEntityCullingDistanceY": 32, - "entityDistanceCulling": true, - "entityCullingDistanceX": 4096, - "entityCullingDistanceY": 32, - "monsterDistanceCulling": false, - "monsterCullingDistanceX": 16384, - "monsterCullingDistanceY": 64, - "entityWhitelist": [ - "minecraft:ghast", - "minecraft:ender_dragon", - "iceandfire:all", - "create:all" - ], - "monsterWhitelist": [ - "minecraft:ghast", - "minecraft:ender_dragon", - "iceandfire:all", - "create:all" - ], - "tileEntityWhitelist": [ - "waterframes:all" - ], - "borderlessAttachModeF11": "ATTACH", - "fastLanguageReload": false, - "enableZoom": true, - "maxZoom": 50.0, - "dynLightSpeed": "REALTIME", - "dynLightsOnEntities": true, - "dynLightsOnTileEntities": true, - "dynLightsUpdateOnPositionChange": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/chunkloaders-common.toml b/modpack/GeoRealmCraft/src/config/chunkloaders-common.toml deleted file mode 100644 index 5b37c5f..0000000 --- a/modpack/GeoRealmCraft/src/config/chunkloaders-common.toml +++ /dev/null @@ -1,38 +0,0 @@ -[Limitations] - # How many chunks should players be able to load per world? Use -1 for infinite. - # Allowed range: -1 ~ 1000 - Default: -1 - maxLoadedChunksPerPlayer = -1 - - # After how many minutes of offline time should players' chunk loaders be disabled? Use -1 to disable the inactivity timeout. - # Allowed range: -1 ~ 525600 - Default: 10080 - inactivityTimeout = 10080 - - # Chunk loaders from before version 1.2.0 are not bound to a player. Should these chunk loaders' loaded chunks stay loaded? - # Allowed values: true, false - Default: true - allowLegacyLoadedChunks = true - - # Can players use the chunk loader map? If false, players will see the message 'The chunk loader map is disabled on this server'. - # Allowed values: true, false - Default: true - canPlayersUseMap = true - -[General] - # In what radius should the Single Chunk Loader be able to load chunks? - # Allowed range: 1 ~ 6 - Default: 1 - singleChunkLoaderRadius = 1 - - # In what radius should the Basic Chunk Loader be able to load chunks? - # Allowed range: 1 ~ 6 - Default: 2 - basicChunkLoaderRadius = 2 - - # In what radius should the Advanced Chunk Loader be able to load chunks? - # Allowed range: 1 ~ 6 - Default: 3 - advancedChunkLoaderRadius = 3 - - # In what radius should the Ultimate Chunk Loader be able to load chunks? - # Allowed range: 1 ~ 6 - Default: 4 - ultimateChunkLoaderRadius = 4 - - # Should chunk loaders do random ticks in loaded chunks? - # Allowed values: true, false - Default: true - doRandomTicks = true - diff --git a/modpack/GeoRealmCraft/src/config/chunky/config.json b/modpack/GeoRealmCraft/src/config/chunky/config.json deleted file mode 100644 index b6d263f..0000000 --- a/modpack/GeoRealmCraft/src/config/chunky/config.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "version": 2, - "language": "en", - "continueOnRestart": false, - "forceLoadExistingChunks": false, - "silent": false, - "updateInterval": 1 -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/chunky/tasks/minecraft/overworld.properties b/modpack/GeoRealmCraft/src/config/chunky/tasks/minecraft/overworld.properties deleted file mode 100644 index cea828f..0000000 --- a/modpack/GeoRealmCraft/src/config/chunky/tasks/minecraft/overworld.properties +++ /dev/null @@ -1,9 +0,0 @@ -world=minecraft:overworld -cancelled=false -center-x=-3367.5 -center-z=-1079.5 -radius=2048.0 -shape=circle -pattern=region -chunks=38236 -time=2488519 diff --git a/modpack/GeoRealmCraft/src/config/citadel-common.toml b/modpack/GeoRealmCraft/src/config/citadel-common.toml deleted file mode 100644 index 6753f79..0000000 --- a/modpack/GeoRealmCraft/src/config/citadel-common.toml +++ /dev/null @@ -1,12 +0,0 @@ - -[general] - #True if citadel tracks entity properties(freezing, stone mobs, etc) on server. Turn this to false to solve some server lag, may break some stuff. - "Track Entities" = true - #True to skip warnings about using datapacks. - "Skip Datapack Warnings" = true - #Multiplies the count of entities spawned by this number. 0 = no entites added on chunk gen, 2 = twice as many entities added on chunk gen. Useful for many mods that add a lot of creatures, namely animals, to the spawn lists. - #Range: 0.0 ~ 100000.0 - chunkGenSpawnModifier = 1.0 - #True to if april fools content can display on april fools. - "April Fools Content" = true - diff --git a/modpack/GeoRealmCraft/src/config/citycraft-client.toml b/modpack/GeoRealmCraft/src/config/citycraft-client.toml deleted file mode 100644 index e851df5..0000000 --- a/modpack/GeoRealmCraft/src/config/citycraft-client.toml +++ /dev/null @@ -1,8 +0,0 @@ - -#General -[general] - #Activate the Update-Checker - update-checker = true - #Enables tooltips for some blocks/items in your inventory - enable_tooltips = true - diff --git a/modpack/GeoRealmCraft/src/config/collective.json5 b/modpack/GeoRealmCraft/src/config/collective.json5 deleted file mode 100644 index 62069c2..0000000 --- a/modpack/GeoRealmCraft/src/config/collective.json5 +++ /dev/null @@ -1,12 +0,0 @@ -{ - // When enabled, transfer the held items and armour from replaced entities by any of the Entity Spawn mods which depend on Collective. - "transferItemsBetweenReplacedEntities": true, - // The amount of times Collective loops through possible mob drops to get them all procedurally. Drops are only generated when a dependent mod uses them. Lowering this can increase world load time but decrease accuracy. - // min: 1, max: 500 - "loopsAmountUsedToGetAllEntityDrops": 100, - // The delay of the is-there-a-block-around-check around entities in ms. Used in mods which depends on a specific blockstate in the world. Increasing this number can increase TPS if needed. - // min: 0, max: 3600000 - "findABlockCheckAroundEntitiesDelayMs": 30000, - // Enables pets for Patrons. Will be added in a future release. - "enablePatronPets": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/collective/area_names.json b/modpack/GeoRealmCraft/src/config/collective/area_names.json deleted file mode 100644 index 0c4c4c3..0000000 --- a/modpack/GeoRealmCraft/src/config/collective/area_names.json +++ /dev/null @@ -1,653 +0,0 @@ -{ - "area_names": [ - "Aberdeen", - "Aberdyfi", - "Aberstwyth", - "Aberuthven", - "Aberystwyth", - "Abingdon", - "Accreton", - "Accrington", - "Achnasheen", - "Acomb", - "Acrine", - "Addersfield", - "Aeberuthey", - "Aelinmiley", - "Aempleforth", - "Aeredale", - "Aerilon", - "Aermagh", - "Aeston", - "Aethelney", - "Airedale", - "Alcombey", - "Alderdyfi", - "Alderrdeen", - "Alnerwick", - "Alnwick", - "Alryne", - "Alverton", - "Ampleforth", - "Anghor Thom", - "Anghor Wat", - "Appleby", - "Aquarin", - "Aquarine", - "Aramoor", - "Aramore", - "Archensheen", - "Archmouth", - "Arcton", - "Ardglass", - "Aria", - "Arkala", - "Arkaley", - "Arkkukari", - "Arkmunster", - "Arkney", - "Armagh", - "Armskirk", - "Aroonshire", - "Ascot", - "Ashborne", - "Ashbourne", - "Aston", - "Astrakane", - "Astrakhan", - "Athelney", - "Auchendale", - "Auchendinny", - "Auchenshuggle", - "Auchterarder", - "Auchtermuchty", - "Aucteraden", - "Auctermunty", - "Axminster", - "Aylesbury", - "Aynor", - "Ayrith", - "Aysgarth", - "Azmar", - "Azmarin", - "Baerney", - "Bailymena", - "Balerno", - "Ballachulish", - "Ballaeter", - "Ballater", - "Ballinamallard", - "Ballingsmallard", - "Ballymena", - "Balmoral", - "Bamborourgh", - "Bamburgh", - "Bannockburn", - "Banrockburn", - "Barcombe", - "Bardford", - "Barkamsted", - "Barmwich", - "Barncombe", - "Barnemouth", - "Barnsley", - "Beachcastle", - "Beachmarsh", - "Beckinsale", - "Beckinsdale", - "Beckton", - "Beggar's Hole", - "Bellechulish", - "Bellenau", - "Bellmare", - "Bellmoral", - "Berkhamsted", - "Berkton", - "Berxley", - "Bexley", - "Black Crystal", - "Black Hallows", - "Black Hollow", - "Blackburn", - "Blackpool", - "Blackridgepool", - "Blaenau", - "Blancathey", - "Bleakburn", - "Blencalgo", - "Blencathra", - "Blencogo", - "Blue Field", - "Boatwright", - "Boroughton", - "Bournemouth", - "Bracklewhyte", - "Bradford", - "Bradfordshire", - "Braedon", - "Braedwardith", - "Bredon", - "Bredwardine", - "Briar Glen", - "Brickelwhyte", - "Broken Shield", - "Bromwich", - "Broughton", - "Bullmar", - "Burnsley", - "Burrafirth", - "Bury", - "Butterpond", - "Caelfall", - "Caelkirk", - "Caerdydd", - "Caerfyrddin", - "Caerleon", - "Caershire", - "Caister", - "Calcherth", - "Calchester", - "Calcheth", - "Calmarnock", - "Cappadocia", - "Cardend", - "Cardended", - "Carleone", - "Carlisle", - "Carningsby", - "Carran", - "Cesterfield", - "Cewmann", - "Chaepstow", - "Chepstow", - "Cherrytown", - "Chester", - "Chesterfield", - "Cirencester", - "Cirrane", - "City of Fire", - "Clacton", - "Claethorpes", - "Clarcton", - "Clare View Point", - "Cleethorpes", - "Coalfell", - "Colchester", - "Colkirk", - "Coningsby", - "Coniston", - "Conriston", - "Coombe", - "Crasmere", - "Craydon", - "Cromer", - "Cromerth", - "Crossroads", - "Croydon", - "Crullfeld", - "Culcheth", - "Cullfield", - "Cumdivock", - "Daemarrel", - "Dalelry", - "Dalhurst", - "Dalmellington", - "Dalmerlington", - "Dalry", - "Damerel", - "Dangarnon", - "Darkwell", - "Davenport", - "Dawsbury", - "Deathfall", - "Dewhurst", - "Dewsbury", - "Domburton", - "Doncaster", - "Doonatel", - "Dornwich", - "Doveport", - "Dragontail", - "Draycott", - "Drumchapel", - "Drumnacanvy", - "Drumnadrochit", - "Dry Gulch", - "Dumbarton", - "Duncaster", - "Dundee", - "Dungannon", - "Dunwich", - "Durmchapel", - "Durnatel", - "Eanverness", - "Eastborne", - "Eastbourne", - "Eastcliff", - "Easthallow", - "Easthaven", - "Ecrin", - "Edinborourgh", - "Edinburgh", - "Eelry", - "Eldham", - "Elinmylly", - "Ely", - "Emall", - "Emelle", - "Erast", - "Erith", - "Erostey", - "Erstonia", - "Everton", - "Everwinter", - "Exeter", - "Falcon Haven", - "Falkirk", - "Fallholt", - "Fallkirk", - "Fanfoss", - "Far Water", - "Farncombe", - "Farnfoss", - "Farnworth", - "Faversham", - "Favorsham", - "Ferncombe", - "Ferndochty", - "Fernsworth", - "Ffestiniog", - "Findochty", - "Firebend", - "Fool's March", - "Foolshope", - "Forstford", - "Fortaare", - "Fournemouth", - "Frostford", - "Furness", - "Galssop", - "Garen's Well", - "Garigill", - "Garmsby", - "Garrigill", - "Garthram", - "Gillamoor", - "Gilramore", - "Glaenarm", - "Glanchester", - "Glanyrafon", - "Glarnyraefon", - "Glenarm", - "Glossop", - "Gloucester", - "Goldcrest", - "Goldenleaf", - "Gormsey", - "Goulcrest", - "Gramsby", - "Grasmere", - "Graycott", - "Greenflower", - "Grimsby", - "Guthram", - "Hadleigh", - "Haedleigh", - "Haerndean", - "Haling Cove", - "Halivaara", - "Halsworthy", - "Hammaslahti", - "Hampstead", - "Hankala", - "Haran", - "Hardersfield", - "Harmstead", - "Harnsey", - "Harthwaite", - "Hartlepool", - "Helmfirth", - "Hempholme", - "Hewe", - "Hillfar", - "Hillford", - "Hirane", - "Hogsfeet", - "Holbeck", - "Holden", - "Hollyhead", - "Holmfirth", - "Holsworthy", - "Horndean", - "Hornsey", - "Howe", - "Hull", - "Hullbeck", - "Hurtlepool", - "Huthwaite", - "Hwen", - "Hythe", - "Icemeet", - "Ilfracombe", - "Ilfreycombe", - "Ilragorn", - "Inverness", - "Ironforge", - "Ironhaven", - "Irragin", - "Islesbury", - "Iyesgarth", - "Jarren's Outpost", - "Jedborourgh", - "Jedburgh", - "Jongvale", - "Kald", - "Kameeraska", - "Kamouraska", - "Kara's Vale", - "Keld", - "Kelna", - "Kilead", - "Kilerth", - "Kilkenny", - "Kilmarnock", - "Kinallen", - "Kincardine", - "Kineallen", - "Kinecardine", - "King's Watch", - "Kingcardine", - "Kirekwall", - "Kirkwall", - "Knife's Edge", - "Krosstoen", - "Laencaster", - "Laenteglos", - "Laewaes", - "Lakeshore", - "Lancaster", - "Landow", - "Lanercoast", - "Lanercost", - "Langdale", - "Lanteglos", - "Larcbost", - "Larkinge", - "Larnwick", - "Larton", - "Leefside", - "Leeside", - "Lerwick", - "Leurbost", - "Lewes", - "Lhanbryde", - "Lhanbyrde", - "Limesvilles", - "Lindow", - "Linemell", - "Lingmell", - "Little Ivywood", - "Llaneybyder", - "Llanybydder", - "Llyn", - "Llyne", - "Lockinge", - "Longdale", - "Lowestoft", - "Lullin", - "Lunaris", - "Lundy", - "Luton", - "Lybster", - "Macclesfield", - "Malrton", - "Mansfield", - "Marclesfield", - "Marnmouth", - "Marren's Eve", - "Martslock", - "Matlock", - "Mensfield", - "Merton", - "Middlesborough", - "Middlesbrough", - "MillerVille", - "Millstone", - "Mirefield", - "Mirfield", - "Mirstone", - "Monmouth", - "Moonbright", - "Moressley", - "Mossley", - "Mountmend", - "Mournstead", - "Murkwell", - "Murlayfield", - "Murrayfield", - "Myrefall", - "Nancledra", - "Nantgarth", - "Nantgarw", - "Nantwich", - "Naporia", - "Narfolk", - "Narnclaedra", - "Narthwich", - "Nearon", - "Nerton", - "New Cresthill", - "Newham", - "Newsham", - "Norbury", - "Norfolk", - "Northbury", - "Northon", - "Northpass", - "Northwich", - "Norton", - "Norwich", - "Nuxvar", - "Oakheart", - "Oar's Rest", - "Old Ashton", - "Oldham", - "Onryx", - "Openshaw", - "Orilon", - "Orkney", - "Ormkirk", - "Ormskirk", - "Orrinshire", - "Ozryn", - "Padstow", - "Paendley", - "Paentmarwy", - "Paethsmouth", - "Palperroth", - "Panshaw", - "Pantmawr", - "Pathstow", - "Pavv", - "Peatsland", - "Peltragow", - "Pendle", - "Penketh", - "Penkurth", - "Penrith", - "Penshaw", - "Penzance", - "Perlshaw", - "Pernrith", - "Perthlochry", - "Peterborough", - "Peterbrugh", - "Pinnella Pass", - "Pirn", - "Pitmedden", - "Pitmerden", - "Polperro", - "Poltragow", - "Pontheugh", - "Pontybridge", - "Pontypridd", - "Porthaethwidge", - "Porthaethwy", - "Porthcawl", - "Porthcrawl", - "Portsmouth", - "Pran", - "Putlochry", - "Quan Ma", - "Queenstown", - "Rachdale", - "Ramshorn", - "Red Hawk", - "Redwater", - "Redwick Bush", - "Ritherhithe", - "Rivermouth", - "Rochdale", - "Romsey", - "Roselake", - "Rotherham", - "Rotherhithe", - "Rptherglen", - "Runswick", - "Rutherglen", - "Ruthorham", - "Saker Keep", - "Sanlow", - "Sarton", - "Satbury", - "Saxondale", - "Scrabster", - "Seameet", - "Shadowfen", - "Sharnwick", - "Sharpton", - "Sheffield", - "Shepshed", - "Sherfield", - "Ship's Haven", - "Shipton", - "Silverkeep", - "Sirencester", - "Skargness", - "Skegness", - "Skystead", - "Snake's Canyon", - "Snowbush", - "Snowmelt", - "Solaris", - "Solime", - "South Warren", - "Southwold", - "Spalding", - "Squall's End", - "Stamford", - "Stanlow", - "Stanmore", - "Stathford", - "Stathmore", - "Stawford", - "Stratford", - "Stratham", - "Strathmore", - "Streatham", - "Strongfair", - "Sudbury", - "Sutton", - "Swadlincote", - "Swanford", - "Swindlincote", - "Swindmore", - "Swindon", - "Swinford", - "Swordbreak", - "Taedmorden", - "Taernsby", - "Taewe", - "Tamworth", - "Tardide", - "Tarmsworth", - "Tarnstead", - "Tarrin", - "Tenby", - "Tergaron", - "Thorpeness", - "Thorpes", - "Thralkeld", - "Three Streams", - "Threlkeld", - "Tillicoultry", - "Tillydrone", - "Timeston", - "Todmorden", - "Torrine", - "Tottenham", - "Tow", - "Tranmere", - "Transmere", - "Travercraig", - "Tregaron", - "Troutbeck", - "Troutberk", - "Trudid", - "Tunstead", - "Tylwaerdreath", - "Tywardreath", - "Ubbin Falls", - "Ula'ree", - "Urmkirkey", - "Venzor", - "Veritas", - "Violl's Garden", - "Waekefield", - "Waeldestone", - "Wakefield", - "Walden", - "Wallowdale", - "Wanborne", - "Wandermere", - "Warcester", - "Warlington", - "Warrington", - "Warthford", - "Watford", - "Wavemeet", - "Wealdstone", - "Wellspring", - "Westray", - "Westwend", - "Whaelrdrake", - "Wheldrake", - "Whitebridge", - "Whiteridge", - "Wigston", - "Willesden", - "Willowdale", - "Willsden", - "Wimborne", - "Windermere", - "Windrip", - "Wingston", - "Wintervale", - "Wolfden", - "Wolford", - "Wolfpine", - "Wolfwater", - "Wombourne", - "Woodhaerst", - "Woodhurst", - "Woodpine", - "Woolhope", - "Worcester", - "Xynnar", - "Yarlford", - "Yarrin", - "Yellowseed", - "Zalfari", - "Zeffari" - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/collective/entity_names.json b/modpack/GeoRealmCraft/src/config/collective/entity_names.json deleted file mode 100644 index c7bb159..0000000 --- a/modpack/GeoRealmCraft/src/config/collective/entity_names.json +++ /dev/null @@ -1,5500 +0,0 @@ -{ - "female_names": [ - "Aaron", - "Abbey", - "Abbie", - "Abby", - "Abigail", - "Ada", - "Adah", - "Adaline", - "Adam", - "Addie", - "Adela", - "Adelaida", - "Adelaide", - "Adele", - "Adelia", - "Adelina", - "Adeline", - "Adell", - "Adella", - "Adelle", - "Adena", - "Adina", - "Adria", - "Adrian", - "Adriana", - "Adriane", - "Adrianna", - "Adrianne", - "Adrien", - "Adriene", - "Adrienne", - "Afton", - "Agatha", - "Agnes", - "Agnus", - "Agripina", - "Agueda", - "Agustina", - "Ai", - "Aida", - "Aide", - "Aiko", - "Aileen", - "Ailene", - "Aimee", - "Aisha", - "Aja", - "Akiko", - "Akilah", - "Alaina", - "Alaine", - "Alana", - "Alane", - "Alanna", - "Alayna", - "Alba", - "Albert", - "Alberta", - "Albertha", - "Albertina", - "Albertine", - "Albina", - "Alda", - "Alease", - "Alecia", - "Aleen", - "Aleida", - "Aleisha", - "Alejandra", - "Alejandrina", - "Alena", - "Alene", - "Alesha", - "Aleshia", - "Alesia", - "Alessandra", - "Aleta", - "Aletha", - "Alethea", - "Alethia", - "Alex", - "Alexa", - "Alexander", - "Alexandra", - "Alexandria", - "Alexia", - "Alexis", - "Alfreda", - "Alfredia", - "Ali", - "Alia", - "Alica", - "Alice", - "Alicia", - "Alida", - "Alina", - "Aline", - "Alisa", - "Alise", - "Alisha", - "Alishia", - "Alisia", - "Alison", - "Alissa", - "Alita", - "Alix", - "Aliza", - "Alla", - "Alleen", - "Allegra", - "Allen", - "Allena", - "Allene", - "Allie", - "Alline", - "Allison", - "Allyn", - "Allyson", - "Alma", - "Almeda", - "Almeta", - "Alona", - "Alpha", - "Alta", - "Altagracia", - "Altha", - "Althea", - "Alva", - "Alvera", - "Alverta", - "Alvina", - "Alyce", - "Alycia", - "Alysa", - "Alyse", - "Alysha", - "Alysia", - "Alyson", - "Alyssa", - "Amada", - "Amal", - "Amalia", - "Amanda", - "Amber", - "Amberly", - "Amee", - "Amelia", - "America", - "Ami", - "Amie", - "Amiee", - "Amina", - "Amira", - "Ammie", - "Amparo", - "Amy", - "An", - "Ana", - "Anabel", - "Analisa", - "Anamaria", - "Anastacia", - "Anastasia", - "Andera", - "Andra", - "Andre", - "Andrea", - "Andree", - "Andrew", - "Andria", - "Anette", - "Angel", - "Angela", - "Angele", - "Angelena", - "Angeles", - "Angelia", - "Angelic", - "Angelica", - "Angelika", - "Angelina", - "Angeline", - "Angelique", - "Angelita", - "Angella", - "Angelo", - "Angelyn", - "Angie", - "Angila", - "Angla", - "Angle", - "Anglea", - "Anh", - "Anika", - "Anisa", - "Anisha", - "Anissa", - "Anita", - "Anitra", - "Anja", - "Anjanette", - "Anjelica", - "Ann", - "Anna", - "Annabel", - "Annabell", - "Annabelle", - "Annalee", - "Annalisa", - "Annamae", - "Annamaria", - "Annamarie", - "Anne", - "Anneliese", - "Annelle", - "Annemarie", - "Annett", - "Annetta", - "Annette", - "Annice", - "Annie", - "Annika", - "Annis", - "Annita", - "Annmarie", - "Anthony", - "Antionette", - "Antoinette", - "Antonetta", - "Antonette", - "Antonia", - "Antonietta", - "Antonina", - "Antonio", - "Anya", - "Apolonia", - "April", - "Apryl", - "Ara", - "Araceli", - "Aracelis", - "Aracely", - "Arcelia", - "Ardath", - "Ardelia", - "Ardell", - "Ardella", - "Ardelle", - "Ardis", - "Ardith", - "Aretha", - "Argelia", - "Argentina", - "Ariana", - "Ariane", - "Arianna", - "Arianne", - "Arica", - "Arie", - "Ariel", - "Arielle", - "Arla", - "Arlean", - "Arleen", - "Arlena", - "Arlene", - "Arletha", - "Arletta", - "Arlette", - "Arlinda", - "Arline", - "Arlyne", - "Armanda", - "Armandina", - "Armida", - "Arminda", - "Arnetta", - "Arnette", - "Arnita", - "Arthur", - "Artie", - "Arvilla", - "Asha", - "Ashanti", - "Ashely", - "Ashlea", - "Ashlee", - "Ashleigh", - "Ashley", - "Ashli", - "Ashlie", - "Ashly", - "Ashlyn", - "Ashton", - "Asia", - "Asley", - "Assunta", - "Astrid", - "Asuncion", - "Athena", - "Aubrey", - "Audie", - "Audra", - "Audrea", - "Audrey", - "Audria", - "Audrie", - "Audry", - "Augusta", - "Augustina", - "Augustine", - "Aundrea", - "Aura", - "Aurea", - "Aurelia", - "Aurora", - "Aurore", - "Austin", - "Autumn", - "Ava", - "Avelina", - "Avery", - "Avis", - "Avril", - "Awilda", - "Ayako", - "Ayana", - "Ayanna", - "Ayesha", - "Azalee", - "Azucena", - "Azzie", - "Babara", - "Babette", - "Bailey", - "Bambi", - "Bao", - "Barabara", - "Barb", - "Barbar", - "Barbara", - "Barbera", - "Barbie", - "Barbra", - "Bari", - "Barrie", - "Basilia", - "Bea", - "Beata", - "Beatrice", - "Beatris", - "Beatriz", - "Beaulah", - "Bebe", - "Becki", - "Beckie", - "Becky", - "Bee", - "Belen", - "Belia", - "Belinda", - "Belkis", - "Bell", - "Bella", - "Belle", - "Belva", - "Benita", - "Bennie", - "Berenice", - "Berna", - "Bernadette", - "Bernadine", - "Bernarda", - "Bernardina", - "Bernardine", - "Berneice", - "Bernetta", - "Bernice", - "Bernie", - "Berniece", - "Bernita", - "Berry", - "Berta", - "Bertha", - "Bertie", - "Beryl", - "Bess", - "Bessie", - "Beth", - "Bethanie", - "Bethann", - "Bethany", - "Bethel", - "Betsey", - "Betsy", - "Bette", - "Bettie", - "Bettina", - "Betty", - "Bettyann", - "Bettye", - "Beula", - "Beulah", - "Bev", - "Beverlee", - "Beverley", - "Beverly", - "Bianca", - "Bibi", - "Billi", - "Billie", - "Billy", - "Billye", - "Birdie", - "Birgit", - "Blair", - "Blake", - "Blanca", - "Blanch", - "Blanche", - "Blondell", - "Blossom", - "Blythe", - "Bobbi", - "Bobbie", - "Bobby", - "Bobbye", - "Bobette", - "Bok", - "Bong", - "Bonita", - "Bonnie", - "Bonny", - "Branda", - "Brande", - "Brandee", - "Brandi", - "Brandie", - "Brandon", - "Brandy", - "Breana", - "Breann", - "Breanna", - "Breanne", - "Bree", - "Brenda", - "Brenna", - "Brett", - "Brian", - "Briana", - "Brianna", - "Brianne", - "Bridget", - "Bridgett", - "Bridgette", - "Brigette", - "Brigid", - "Brigida", - "Brigitte", - "Brinda", - "Britany", - "Britney", - "Britni", - "Britt", - "Britta", - "Brittaney", - "Brittani", - "Brittanie", - "Brittany", - "Britteny", - "Brittney", - "Brittni", - "Brittny", - "Bronwyn", - "Brook", - "Brooke", - "Bruna", - "Brunilda", - "Bryanna", - "Brynn", - "Buena", - "Buffy", - "Bula", - "Bulah", - "Bunny", - "Burma", - "Caitlin", - "Caitlyn", - "Calandra", - "Calista", - "Callie", - "Camelia", - "Camellia", - "Cameron", - "Cami", - "Camie", - "Camila", - "Camilla", - "Camille", - "Cammie", - "Cammy", - "Candace", - "Candance", - "Candelaria", - "Candi", - "Candice", - "Candida", - "Candie", - "Candis", - "Candra", - "Candy", - "Candyce", - "Caprice", - "Cara", - "Caren", - "Carey", - "Cari", - "Caridad", - "Carie", - "Carin", - "Carina", - "Carisa", - "Carissa", - "Carita", - "Carl", - "Carla", - "Carlee", - "Carleen", - "Carlena", - "Carlene", - "Carletta", - "Carley", - "Carli", - "Carlie", - "Carline", - "Carlita", - "Carlos", - "Carlota", - "Carlotta", - "Carly", - "Carlyn", - "Carma", - "Carman", - "Carmel", - "Carmela", - "Carmelia", - "Carmelina", - "Carmelita", - "Carmella", - "Carmen", - "Carmina", - "Carmon", - "Carol", - "Carola", - "Carolann", - "Carole", - "Carolee", - "Carolin", - "Carolina", - "Caroline", - "Caroll", - "Carolyn", - "Carolyne", - "Carolynn", - "Caron", - "Caroyln", - "Carri", - "Carrie", - "Carrol", - "Carroll", - "Carry", - "Cary", - "Caryl", - "Carylon", - "Caryn", - "Casandra", - "Casey", - "Casie", - "Casimira", - "Cassandra", - "Cassaundra", - "Cassey", - "Cassi", - "Cassidy", - "Cassie", - "Cassondra", - "Cassy", - "Catalina", - "Catarina", - "Caterina", - "Catharine", - "Catherin", - "Catherina", - "Catherine", - "Cathern", - "Catheryn", - "Cathey", - "Cathi", - "Cathie", - "Cathleen", - "Cathrine", - "Cathryn", - "Cathy", - "Catina", - "Catrice", - "Catrina", - "Cayla", - "Cecelia", - "Cecil", - "Cecila", - "Cecile", - "Cecilia", - "Cecille", - "Cecily", - "Celena", - "Celesta", - "Celeste", - "Celestina", - "Celestine", - "Celia", - "Celina", - "Celinda", - "Celine", - "Celsa", - "Ceola", - "Chae", - "Chan", - "Chana", - "Chanda", - "Chandra", - "Chanel", - "Chanell", - "Chanelle", - "Chang", - "Chantal", - "Chantay", - "Chante", - "Chantel", - "Chantell", - "Chantelle", - "Chara", - "Charis", - "Charise", - "Charissa", - "Charisse", - "Charita", - "Charity", - "Charla", - "Charleen", - "Charlena", - "Charlene", - "Charles", - "Charlesetta", - "Charlette", - "Charlie", - "Charline", - "Charlott", - "Charlotte", - "Charlsie", - "Charlyn", - "Charmain", - "Charmaine", - "Charolette", - "Chasidy", - "Chasity", - "Chassidy", - "Chastity", - "Chau", - "Chaya", - "Chelsea", - "Chelsey", - "Chelsie", - "Cher", - "Chere", - "Cheree", - "Cherelle", - "Cheri", - "Cherie", - "Cherilyn", - "Cherise", - "Cherish", - "Cherly", - "Cherlyn", - "Cherri", - "Cherrie", - "Cherry", - "Cherryl", - "Chery", - "Cheryl", - "Cheryle", - "Cheryll", - "Cheyenne", - "Chi", - "Chia", - "Chieko", - "Chin", - "China", - "Ching", - "Chiquita", - "Chloe", - "Chong", - "Chris", - "Chrissy", - "Christa", - "Christal", - "Christeen", - "Christel", - "Christen", - "Christena", - "Christene", - "Christi", - "Christia", - "Christian", - "Christiana", - "Christiane", - "Christie", - "Christin", - "Christina", - "Christine", - "Christinia", - "Christopher", - "Christy", - "Chrystal", - "Chu", - "Chun", - "Chung", - "Ciara", - "Cicely", - "Ciera", - "Cierra", - "Cinda", - "Cinderella", - "Cindi", - "Cindie", - "Cindy", - "Cinthia", - "Cira", - "Clair", - "Claire", - "Clara", - "Clare", - "Clarence", - "Claretha", - "Claretta", - "Claribel", - "Clarice", - "Clarinda", - "Clarine", - "Claris", - "Clarisa", - "Clarissa", - "Clarita", - "Classie", - "Claude", - "Claudette", - "Claudia", - "Claudie", - "Claudine", - "Clelia", - "Clemencia", - "Clementina", - "Clementine", - "Clemmie", - "Cleo", - "Cleopatra", - "Cleora", - "Cleotilde", - "Cleta", - "Clora", - "Clorinda", - "Clotilde", - "Clyde", - "Codi", - "Cody", - "Colby", - "Coleen", - "Colene", - "Coletta", - "Colette", - "Colleen", - "Collen", - "Collene", - "Collette", - "Concepcion", - "Conception", - "Concetta", - "Concha", - "Conchita", - "Connie", - "Constance", - "Consuela", - "Consuelo", - "Contessa", - "Cora", - "Coral", - "Coralee", - "Coralie", - "Corazon", - "Cordelia", - "Cordia", - "Cordie", - "Coreen", - "Corene", - "Coretta", - "Corey", - "Cori", - "Corie", - "Corina", - "Corine", - "Corinna", - "Corinne", - "Corliss", - "Cornelia", - "Corrie", - "Corrin", - "Corrina", - "Corrine", - "Corrinne", - "Cortney", - "Cory", - "Courtney", - "Creola", - "Cris", - "Criselda", - "Crissy", - "Crista", - "Cristal", - "Cristen", - "Cristi", - "Cristie", - "Cristin", - "Cristina", - "Cristine", - "Cristy", - "Cruz", - "Crysta", - "Crystal", - "Crystle", - "Cuc", - "Curtis", - "Cyndi", - "Cyndy", - "Cynthia", - "Cyrstal", - "Cythia", - "Dacia", - "Dagmar", - "Dagny", - "Dahlia", - "Daina", - "Daine", - "Daisey", - "Daisy", - "Dakota", - "Dale", - "Dalene", - "Dalia", - "Dalila", - "Dallas", - "Damaris", - "Dan", - "Dana", - "Danae", - "Danelle", - "Danette", - "Dani", - "Dania", - "Danica", - "Daniel", - "Daniela", - "Daniele", - "Daniell", - "Daniella", - "Danielle", - "Danika", - "Danille", - "Danita", - "Dann", - "Danna", - "Dannette", - "Dannie", - "Dannielle", - "Danuta", - "Danyel", - "Danyell", - "Danyelle", - "Daphine", - "Daphne", - "Dara", - "Darby", - "Darcel", - "Darcey", - "Darci", - "Darcie", - "Darcy", - "Daria", - "Darla", - "Darleen", - "Darlena", - "Darlene", - "Darline", - "Darnell", - "Daryl", - "David", - "Davida", - "Davina", - "Dawn", - "Dawna", - "Dawne", - "Dayle", - "Dayna", - "Daysi", - "Deadra", - "Dean", - "Deana", - "Deandra", - "Deandrea", - "Deane", - "Deann", - "Deanna", - "Deanne", - "Deb", - "Debbi", - "Debbie", - "Debbra", - "Debby", - "Debera", - "Debi", - "Debora", - "Deborah", - "Debra", - "Debrah", - "Debroah", - "Dede", - "Dedra", - "Dee", - "Deeann", - "Deeanna", - "Deedee", - "Deedra", - "Deena", - "Deetta", - "Deidra", - "Deidre", - "Deirdre", - "Deja", - "Delaine", - "Delana", - "Delcie", - "Delena", - "Delfina", - "Delia", - "Delicia", - "Delila", - "Delilah", - "Delinda", - "Delisa", - "Dell", - "Della", - "Delma", - "Delmy", - "Delois", - "Deloise", - "Delora", - "Deloras", - "Delores", - "Deloris", - "Delorse", - "Delpha", - "Delphia", - "Delphine", - "Delsie", - "Delta", - "Demetra", - "Demetria", - "Demetrice", - "Demetrius", - "Dena", - "Denae", - "Deneen", - "Denese", - "Denice", - "Denise", - "Denisha", - "Denisse", - "Denita", - "Denna", - "Dennis", - "Dennise", - "Denny", - "Denyse", - "Deon", - "Deonna", - "Desirae", - "Desire", - "Desiree", - "Despina", - "Dessie", - "Destiny", - "Detra", - "Devin", - "Devon", - "Devona", - "Devora", - "Devorah", - "Dia", - "Diamond", - "Dian", - "Diana", - "Diane", - "Diann", - "Dianna", - "Dianne", - "Diedra", - "Diedre", - "Dierdre", - "Digna", - "Dimple", - "Dina", - "Dinah", - "Dinorah", - "Dion", - "Dione", - "Dionna", - "Dionne", - "Divina", - "Dixie", - "Dodie", - "Dollie", - "Dolly", - "Dolores", - "Doloris", - "Domenica", - "Dominga", - "Dominica", - "Dominique", - "Dominque", - "Domitila", - "Domonique", - "Dona", - "Donald", - "Donella", - "Donetta", - "Donette", - "Dong", - "Donita", - "Donna", - "Donnetta", - "Donnette", - "Donnie", - "Donya", - "Dora", - "Dorathy", - "Dorcas", - "Doreatha", - "Doreen", - "Dorene", - "Doretha", - "Dorethea", - "Doretta", - "Dori", - "Doria", - "Dorian", - "Dorie", - "Dorinda", - "Dorine", - "Doris", - "Dorla", - "Dorotha", - "Dorothea", - "Dorothy", - "Dorris", - "Dortha", - "Dorthea", - "Dorthey", - "Dorthy", - "Dot", - "Dottie", - "Dotty", - "Dovie", - "Dreama", - "Drema", - "Drew", - "Drucilla", - "Drusilla", - "Dulce", - "Dulcie", - "Dung", - "Dusti", - "Dusty", - "Dwana", - "Dyan", - "Earlean", - "Earleen", - "Earlene", - "Earlie", - "Earline", - "Earnestine", - "Eartha", - "Easter", - "Eboni", - "Ebonie", - "Ebony", - "Echo", - "Eda", - "Edda", - "Eddie", - "Edelmira", - "Eden", - "Edie", - "Edith", - "Edna", - "Edra", - "Edris", - "Edward", - "Edwina", - "Edyth", - "Edythe", - "Effie", - "Ehtel", - "Eileen", - "Eilene", - "Ela", - "Eladia", - "Elaina", - "Elaine", - "Elana", - "Elane", - "Elanor", - "Elayne", - "Elba", - "Elda", - "Eldora", - "Eleanor", - "Eleanora", - "Eleanore", - "Elease", - "Elena", - "Elene", - "Eleni", - "Elenor", - "Elenora", - "Elenore", - "Eleonor", - "Eleonora", - "Eleonore", - "Elfreda", - "Elfrieda", - "Elfriede", - "Elia", - "Eliana", - "Elicia", - "Elida", - "Elidia", - "Elin", - "Elina", - "Elinor", - "Elinore", - "Elisa", - "Elisabeth", - "Elise", - "Elisha", - "Elissa", - "Eliz", - "Eliza", - "Elizabet", - "Elizabeth", - "Elizbeth", - "Elizebeth", - "Elke", - "Ella", - "Ellamae", - "Ellan", - "Ellen", - "Ellena", - "Elli", - "Ellie", - "Ellis", - "Elly", - "Ellyn", - "Elma", - "Elmer", - "Elmira", - "Elna", - "Elnora", - "Elodia", - "Elois", - "Eloisa", - "Eloise", - "Elouise", - "Elsa", - "Else", - "Elsie", - "Elsy", - "Elva", - "Elvera", - "Elvia", - "Elvie", - "Elvina", - "Elvira", - "Elwanda", - "Elyse", - "Elza", - "Ema", - "Emelda", - "Emelia", - "Emelina", - "Emeline", - "Emely", - "Emerald", - "Emerita", - "Emiko", - "Emilee", - "Emilia", - "Emilie", - "Emily", - "Emma", - "Emmaline", - "Emmie", - "Emmy", - "Emogene", - "Ena", - "Enda", - "Enedina", - "Eneida", - "Enid", - "Enola", - "Enriqueta", - "Epifania", - "Era", - "Eric", - "Erica", - "Ericka", - "Erika", - "Erin", - "Erinn", - "Erlene", - "Erlinda", - "Erline", - "Erma", - "Ermelinda", - "Erminia", - "Erna", - "Ernestina", - "Ernestine", - "Eryn", - "Esmeralda", - "Esperanza", - "Essie", - "Esta", - "Estefana", - "Estela", - "Estell", - "Estella", - "Estelle", - "Ester", - "Esther", - "Estrella", - "Etha", - "Ethel", - "Ethelene", - "Ethelyn", - "Ethyl", - "Etsuko", - "Etta", - "Ettie", - "Eufemia", - "Eugena", - "Eugene", - "Eugenia", - "Eugenie", - "Eula", - "Eulah", - "Eulalia", - "Eun", - "Euna", - "Eunice", - "Eura", - "Eusebia", - "Eustolia", - "Eva", - "Evalyn", - "Evan", - "Evangelina", - "Evangeline", - "Eve", - "Evelia", - "Evelin", - "Evelina", - "Eveline", - "Evelyn", - "Evelyne", - "Evelynn", - "Evette", - "Evia", - "Evie", - "Evita", - "Evon", - "Evonne", - "Ewa", - "Exie", - "Fabiola", - "Fae", - "Fairy", - "Faith", - "Fallon", - "Fannie", - "Fanny", - "Farah", - "Farrah", - "Fatima", - "Fatimah", - "Faustina", - "Faviola", - "Fawn", - "Fay", - "Faye", - "Fe", - "Felecia", - "Felica", - "Felice", - "Felicia", - "Felicidad", - "Felicita", - "Felicitas", - "Felipa", - "Felisa", - "Felisha", - "Fermina", - "Fern", - "Fernanda", - "Fernande", - "Ferne", - "Fidela", - "Fidelia", - "Filomena", - "Fiona", - "Flavia", - "Fleta", - "Flo", - "Flor", - "Flora", - "Florance", - "Florence", - "Florencia", - "Florene", - "Florentina", - "Floretta", - "Floria", - "Florida", - "Florinda", - "Florine", - "Florrie", - "Flossie", - "Floy", - "Fonda", - "Fran", - "France", - "Francene", - "Frances", - "Francesca", - "Franchesca", - "Francie", - "Francina", - "Francine", - "Francis", - "Francisca", - "Francisco", - "Francoise", - "Frank", - "Frankie", - "Fransisca", - "Fred", - "Freda", - "Fredda", - "Freddie", - "Frederica", - "Fredericka", - "Fredia", - "Fredricka", - "Freeda", - "Freida", - "Frida", - "Frieda", - "Fumiko", - "Gabriel", - "Gabriela", - "Gabriele", - "Gabriella", - "Gabrielle", - "Gail", - "Gala", - "Gale", - "Galina", - "Garnet", - "Garnett", - "Gary", - "Gay", - "Gaye", - "Gayla", - "Gayle", - "Gaylene", - "Gaynell", - "Gaynelle", - "Gearldine", - "Gema", - "Gemma", - "Gena", - "Gene", - "Genesis", - "Geneva", - "Genevie", - "Genevieve", - "Genevive", - "Genia", - "Genie", - "Genna", - "Gennie", - "Genny", - "Genoveva", - "Georgann", - "George", - "Georgeann", - "Georgeanna", - "Georgene", - "Georgetta", - "Georgette", - "Georgia", - "Georgiana", - "Georgiann", - "Georgianna", - "Georgianne", - "Georgie", - "Georgina", - "Georgine", - "Gerald", - "Geraldine", - "Geralyn", - "Gerda", - "Geri", - "Germaine", - "Gerri", - "Gerry", - "Gertha", - "Gertie", - "Gertrud", - "Gertrude", - "Gertrudis", - "Gertude", - "Ghislaine", - "Gia", - "Gianna", - "Gidget", - "Gigi", - "Gilberte", - "Gilda", - "Gillian", - "Gilma", - "Gina", - "Ginette", - "Ginger", - "Ginny", - "Giovanna", - "Gisela", - "Gisele", - "Giselle", - "Gita", - "Giuseppina", - "Gladis", - "Glady", - "Gladys", - "Glayds", - "Glenda", - "Glendora", - "Glenn", - "Glenna", - "Glennie", - "Glennis", - "Glinda", - "Gloria", - "Glory", - "Glynda", - "Glynis", - "Golda", - "Golden", - "Goldie", - "Grace", - "Gracia", - "Gracie", - "Graciela", - "Grayce", - "Grazyna", - "Gregoria", - "Gregory", - "Greta", - "Gretchen", - "Gretta", - "Gricelda", - "Grisel", - "Griselda", - "Guadalupe", - "Gudrun", - "Guillermina", - "Gussie", - "Gwen", - "Gwenda", - "Gwendolyn", - "Gwenn", - "Gwyn", - "Gwyneth", - "Ha", - "Hae", - "Hailey", - "Haley", - "Halina", - "Halley", - "Hallie", - "Han", - "Hana", - "Hang", - "Hanh", - "Hanna", - "Hannah", - "Hannelore", - "Harmony", - "Harold", - "Harriet", - "Harriett", - "Harriette", - "Hassie", - "Hattie", - "Haydee", - "Hayley", - "Hazel", - "Heather", - "Hedwig", - "Hedy", - "Hee", - "Heide", - "Heidi", - "Heidy", - "Heike", - "Helaine", - "Helen", - "Helena", - "Helene", - "Helga", - "Hellen", - "Henrietta", - "Henriette", - "Henry", - "Herlinda", - "Herma", - "Hermelinda", - "Hermila", - "Hermina", - "Hermine", - "Herminia", - "Herta", - "Hertha", - "Hester", - "Hettie", - "Hiedi", - "Hien", - "Hilaria", - "Hilary", - "Hilda", - "Hilde", - "Hildegard", - "Hildegarde", - "Hildred", - "Hillary", - "Hilma", - "Hiroko", - "Hisako", - "Hoa", - "Holley", - "Holli", - "Hollie", - "Hollis", - "Holly", - "Honey", - "Hong", - "Hope", - "Hortencia", - "Hortense", - "Hortensia", - "Hsiu", - "Hue", - "Hui", - "Hulda", - "Huong", - "Hwa", - "Hyacinth", - "Hye", - "Hyo", - "Hyon", - "Hyun", - "Ida", - "Idalia", - "Idell", - "Idella", - "Iesha", - "Ignacia", - "Ila", - "Ilana", - "Ilda", - "Ileana", - "Ileen", - "Ilene", - "Iliana", - "Illa", - "Ilona", - "Ilse", - "Iluminada", - "Ima", - "Imelda", - "Imogene", - "In", - "Ina", - "India", - "Indira", - "Inell", - "Ines", - "Inez", - "Inga", - "Inge", - "Ingeborg", - "Inger", - "Ingrid", - "Inocencia", - "Iola", - "Iona", - "Ione", - "Ira", - "Iraida", - "Irena", - "Irene", - "Irina", - "Iris", - "Irish", - "Irma", - "Irmgard", - "Isa", - "Isabel", - "Isabell", - "Isabella", - "Isabelle", - "Isadora", - "Isaura", - "Isela", - "Isidra", - "Isis", - "Isobel", - "Iva", - "Ivana", - "Ivelisse", - "Ivette", - "Ivey", - "Ivonne", - "Ivory", - "Ivy", - "Izetta", - "Izola", - "Ja", - "Jacalyn", - "Jacelyn", - "Jacinda", - "Jacinta", - "Jack", - "Jackeline", - "Jackelyn", - "Jacki", - "Jackie", - "Jacklyn", - "Jackqueline", - "Jaclyn", - "Jacqualine", - "Jacque", - "Jacquelin", - "Jacqueline", - "Jacquelyn", - "Jacquelyne", - "Jacquelynn", - "Jacquetta", - "Jacqui", - "Jacquie", - "Jacquiline", - "Jacquline", - "Jacqulyn", - "Jada", - "Jade", - "Jadwiga", - "Jae", - "Jaime", - "Jaimee", - "Jaimie", - "Jaleesa", - "Jalisa", - "Jama", - "Jame", - "Jamee", - "James", - "Jamey", - "Jami", - "Jamie", - "Jamika", - "Jamila", - "Jammie", - "Jan", - "Jana", - "Janae", - "Janay", - "Jane", - "Janean", - "Janee", - "Janeen", - "Janel", - "Janell", - "Janella", - "Janelle", - "Janene", - "Janessa", - "Janet", - "Janeth", - "Janett", - "Janetta", - "Janette", - "Janey", - "Jani", - "Janice", - "Janie", - "Janiece", - "Janina", - "Janine", - "Janis", - "Janise", - "Janita", - "Jann", - "Janna", - "Jannet", - "Jannette", - "Jannie", - "January", - "Janyce", - "Jaqueline", - "Jaquelyn", - "Jasmin", - "Jasmine", - "Jason", - "Jaunita", - "Jay", - "Jaye", - "Jayme", - "Jaymie", - "Jayna", - "Jayne", - "Jazmin", - "Jazmine", - "Jean", - "Jeana", - "Jeane", - "Jeanelle", - "Jeanene", - "Jeanett", - "Jeanetta", - "Jeanette", - "Jeanice", - "Jeanie", - "Jeanine", - "Jeanmarie", - "Jeanna", - "Jeanne", - "Jeannetta", - "Jeannette", - "Jeannie", - "Jeannine", - "Jeffie", - "Jeffrey", - "Jen", - "Jena", - "Jenae", - "Jene", - "Jenee", - "Jenell", - "Jenelle", - "Jenette", - "Jeneva", - "Jeni", - "Jenice", - "Jenifer", - "Jeniffer", - "Jenine", - "Jenise", - "Jenna", - "Jennefer", - "Jennell", - "Jennette", - "Jenni", - "Jennie", - "Jennifer", - "Jenniffer", - "Jennine", - "Jenny", - "Jeraldine", - "Jeremy", - "Jeri", - "Jerica", - "Jerilyn", - "Jerlene", - "Jerri", - "Jerrica", - "Jerrie", - "Jerry", - "Jesenia", - "Jesica", - "Jesse", - "Jessenia", - "Jessi", - "Jessia", - "Jessica", - "Jessie", - "Jessika", - "Jestine", - "Jesus", - "Jesusa", - "Jesusita", - "Jetta", - "Jettie", - "Jewel", - "Jewell", - "Ji", - "Jill", - "Jillian", - "Jimmie", - "Jimmy", - "Jin", - "Jina", - "Jinny", - "Jo", - "Joan", - "Joana", - "Joane", - "Joanie", - "Joann", - "Joanna", - "Joanne", - "Joannie", - "Joaquina", - "Jocelyn", - "Jodee", - "Jodi", - "Jodie", - "Jody", - "Joe", - "Joeann", - "Joel", - "Joella", - "Joelle", - "Joellen", - "Joetta", - "Joette", - "Joey", - "Johana", - "Johanna", - "Johanne", - "John", - "Johna", - "Johnetta", - "Johnette", - "Johnie", - "Johnna", - "Johnnie", - "Johnny", - "Johnsie", - "Joi", - "Joie", - "Jolanda", - "Joleen", - "Jolene", - "Jolie", - "Joline", - "Jolyn", - "Jolynn", - "Jon", - "Jona", - "Jone", - "Jonell", - "Jonelle", - "Jong", - "Joni", - "Jonie", - "Jonna", - "Jonnie", - "Jordan", - "Jose", - "Josefa", - "Josefina", - "Josefine", - "Joselyn", - "Joseph", - "Josephina", - "Josephine", - "Josette", - "Joshua", - "Josie", - "Joslyn", - "Josphine", - "Jovan", - "Jovita", - "Joy", - "Joya", - "Joyce", - "Joycelyn", - "Joye", - "Juan", - "Juana", - "Juanita", - "Jude", - "Judi", - "Judie", - "Judith", - "Judy", - "Jule", - "Julee", - "Julene", - "Juli", - "Julia", - "Julian", - "Juliana", - "Juliane", - "Juliann", - "Julianna", - "Julianne", - "Julie", - "Julieann", - "Julienne", - "Juliet", - "Julieta", - "Julietta", - "Juliette", - "Julio", - "Julissa", - "June", - "Jung", - "Junie", - "Junita", - "Junko", - "Justa", - "Justin", - "Justina", - "Justine", - "Jutta", - "Ka", - "Kacey", - "Kaci", - "Kacie", - "Kacy", - "Kai", - "Kaila", - "Kaitlin", - "Kaitlyn", - "Kala", - "Kaleigh", - "Kaley", - "Kali", - "Kallie", - "Kalyn", - "Kam", - "Kamala", - "Kami", - "Kamilah", - "Kandace", - "Kandi", - "Kandice", - "Kandis", - "Kandra", - "Kandy", - "Kanesha", - "Kanisha", - "Kara", - "Karan", - "Kareen", - "Karen", - "Karena", - "Karey", - "Kari", - "Karie", - "Karima", - "Karin", - "Karina", - "Karine", - "Karisa", - "Karissa", - "Karl", - "Karla", - "Karleen", - "Karlene", - "Karly", - "Karlyn", - "Karma", - "Karmen", - "Karol", - "Karole", - "Karoline", - "Karolyn", - "Karon", - "Karren", - "Karri", - "Karrie", - "Karry", - "Kary", - "Karyl", - "Karyn", - "Kasandra", - "Kasey", - "Kasha", - "Kasi", - "Kasie", - "Kassandra", - "Kassie", - "Kate", - "Katelin", - "Katelyn", - "Katelynn", - "Katerine", - "Kathaleen", - "Katharina", - "Katharine", - "Katharyn", - "Kathe", - "Katheleen", - "Katherin", - "Katherina", - "Katherine", - "Kathern", - "Katheryn", - "Kathey", - "Kathi", - "Kathie", - "Kathleen", - "Kathlene", - "Kathline", - "Kathlyn", - "Kathrin", - "Kathrine", - "Kathryn", - "Kathryne", - "Kathy", - "Kathyrn", - "Kati", - "Katia", - "Katie", - "Katina", - "Katlyn", - "Katrice", - "Katrina", - "Kattie", - "Katy", - "Kay", - "Kayce", - "Kaycee", - "Kaye", - "Kayla", - "Kaylee", - "Kayleen", - "Kayleigh", - "Kaylene", - "Kazuko", - "Kecia", - "Keeley", - "Keely", - "Keena", - "Keesha", - "Keiko", - "Keila", - "Keira", - "Keisha", - "Keith", - "Keitha", - "Keli", - "Kelle", - "Kellee", - "Kelley", - "Kelli", - "Kellie", - "Kelly", - "Kellye", - "Kelsey", - "Kelsi", - "Kelsie", - "Kemberly", - "Kena", - "Kenda", - "Kendal", - "Kendall", - "Kendra", - "Kenia", - "Kenisha", - "Kenna", - "Kenneth", - "Kenya", - "Kenyatta", - "Kenyetta", - "Kera", - "Keren", - "Keri", - "Kerri", - "Kerrie", - "Kerry", - "Kerstin", - "Kesha", - "Keshia", - "Keturah", - "Keva", - "Kevin", - "Khadijah", - "Khalilah", - "Kia", - "Kiana", - "Kiara", - "Kiera", - "Kiersten", - "Kiesha", - "Kiley", - "Kim", - "Kimber", - "Kimberely", - "Kimberlee", - "Kimberley", - "Kimberli", - "Kimberlie", - "Kimberly", - "Kimbery", - "Kimbra", - "Kimi", - "Kimiko", - "Kina", - "Kindra", - "Kira", - "Kirby", - "Kirsten", - "Kirstie", - "Kirstin", - "Kisha", - "Kit", - "Kittie", - "Kitty", - "Kiyoko", - "Kizzie", - "Kizzy", - "Klara", - "Kori", - "Kortney", - "Kourtney", - "Kris", - "Krishna", - "Krissy", - "Krista", - "Kristal", - "Kristan", - "Kristeen", - "Kristel", - "Kristen", - "Kristi", - "Kristian", - "Kristie", - "Kristin", - "Kristina", - "Kristine", - "Kristle", - "Kristy", - "Kristyn", - "Krysta", - "Krystal", - "Krysten", - "Krystin", - "Krystina", - "Krystle", - "Krystyna", - "Kum", - "Kyla", - "Kyle", - "Kylee", - "Kylie", - "Kym", - "Kymberly", - "Kyoko", - "Kyong", - "Kyra", - "Kyung", - "Lacey", - "Lachelle", - "Laci", - "Lacie", - "Lacresha", - "Lacy", - "Ladawn", - "Ladonna", - "Lady", - "Lael", - "Lahoma", - "Lai", - "Laila", - "Laine", - "Lajuana", - "Lakeesha", - "Lakeisha", - "Lakendra", - "Lakenya", - "Lakesha", - "Lakeshia", - "Lakia", - "Lakiesha", - "Lakisha", - "Lakita", - "Lala", - "Lamonica", - "Lan", - "Lana", - "Lane", - "Lanell", - "Lanelle", - "Lanette", - "Lang", - "Lani", - "Lanie", - "Lanita", - "Lannie", - "Lanora", - "Laquanda", - "Laquita", - "Lara", - "Larae", - "Laraine", - "Laree", - "Larhonda", - "Larisa", - "Larissa", - "Larita", - "Laronda", - "Larraine", - "Larry", - "Larue", - "Lasandra", - "Lashanda", - "Lashandra", - "Lashaun", - "Lashaunda", - "Lashawn", - "Lashawna", - "Lashawnda", - "Lashay", - "Lashell", - "Lashon", - "Lashonda", - "Lashunda", - "Lasonya", - "Latanya", - "Latarsha", - "Latasha", - "Latashia", - "Latesha", - "Latia", - "Laticia", - "Latina", - "Latisha", - "Latonia", - "Latonya", - "Latoria", - "Latosha", - "Latoya", - "Latoyia", - "Latrice", - "Latricia", - "Latrina", - "Latrisha", - "Launa", - "Laura", - "Lauralee", - "Lauran", - "Laure", - "Laureen", - "Laurel", - "Lauren", - "Laurena", - "Laurence", - "Laurene", - "Lauretta", - "Laurette", - "Lauri", - "Laurice", - "Laurie", - "Laurinda", - "Laurine", - "Lauryn", - "Lavada", - "Lavelle", - "Lavenia", - "Lavera", - "Lavern", - "Laverna", - "Laverne", - "Laveta", - "Lavette", - "Lavina", - "Lavinia", - "Lavon", - "Lavona", - "Lavonda", - "Lavone", - "Lavonia", - "Lavonna", - "Lavonne", - "Lawana", - "Lawanda", - "Lawanna", - "Lawrence", - "Layla", - "Layne", - "Le", - "Lea", - "Leah", - "Lean", - "Leana", - "Leandra", - "Leann", - "Leanna", - "Leanne", - "Leanora", - "Leatha", - "Leatrice", - "Lecia", - "Leda", - "Lee", - "Leeann", - "Leeanna", - "Leeanne", - "Leena", - "Leesa", - "Leia", - "Leida", - "Leigh", - "Leigha", - "Leighann", - "Leila", - "Leilani", - "Leisa", - "Leisha", - "Lekisha", - "Lela", - "Lelah", - "Lelia", - "Lena", - "Lenita", - "Lenna", - "Lennie", - "Lenora", - "Lenore", - "Leo", - "Leola", - "Leoma", - "Leon", - "Leona", - "Leonarda", - "Leone", - "Leonia", - "Leonida", - "Leonie", - "Leonila", - "Leonor", - "Leonora", - "Leonore", - "Leontine", - "Leora", - "Leota", - "Lera", - "Lesa", - "Lesha", - "Lesia", - "Leslee", - "Lesley", - "Lesli", - "Leslie", - "Lessie", - "Lester", - "Leta", - "Letha", - "Leticia", - "Letisha", - "Letitia", - "Lettie", - "Letty", - "Lewis", - "Lexie", - "Lezlie", - "Li", - "Lia", - "Liana", - "Liane", - "Lianne", - "Libbie", - "Libby", - "Liberty", - "Librada", - "Lida", - "Lidia", - "Lien", - "Lieselotte", - "Ligia", - "Lila", - "Lili", - "Lilia", - "Lilian", - "Liliana", - "Lilla", - "Lilli", - "Lillia", - "Lilliam", - "Lillian", - "Lilliana", - "Lillie", - "Lilly", - "Lily", - "Lin", - "Lina", - "Linda", - "Lindsay", - "Lindsey", - "Lindsy", - "Lindy", - "Linette", - "Ling", - "Linh", - "Linn", - "Linnea", - "Linnie", - "Linsey", - "Lisa", - "Lisabeth", - "Lisandra", - "Lisbeth", - "Lise", - "Lisette", - "Lisha", - "Lissa", - "Lissette", - "Lita", - "Livia", - "Liz", - "Liza", - "Lizabeth", - "Lizbeth", - "Lizeth", - "Lizette", - "Lizzette", - "Lizzie", - "Loan", - "Logan", - "Loida", - "Lois", - "Loise", - "Lola", - "Lolita", - "Loma", - "Lona", - "Londa", - "Loni", - "Lonna", - "Lonnie", - "Lora", - "Loraine", - "Loralee", - "Lore", - "Lorean", - "Loree", - "Loreen", - "Lorelei", - "Loren", - "Lorena", - "Lorene", - "Lorenza", - "Loreta", - "Loretta", - "Lorette", - "Lori", - "Loria", - "Loriann", - "Lorie", - "Lorilee", - "Lorina", - "Lorinda", - "Lorine", - "Loris", - "Lorita", - "Lorna", - "Lorraine", - "Lorretta", - "Lorri", - "Lorriane", - "Lorrie", - "Lorrine", - "Lory", - "Lottie", - "Lou", - "Louann", - "Louanne", - "Louella", - "Louetta", - "Louie", - "Louis", - "Louisa", - "Louise", - "Loura", - "Lourdes", - "Lourie", - "Louvenia", - "Love", - "Lovella", - "Lovetta", - "Lovie", - "Loyce", - "Lu", - "Luana", - "Luann", - "Luanna", - "Luanne", - "Luba", - "Luci", - "Lucia", - "Luciana", - "Lucie", - "Lucienne", - "Lucila", - "Lucile", - "Lucilla", - "Lucille", - "Lucina", - "Lucinda", - "Lucrecia", - "Lucretia", - "Lucy", - "Ludie", - "Ludivina", - "Lue", - "Luella", - "Luetta", - "Luis", - "Luisa", - "Luise", - "Lula", - "Lulu", - "Luna", - "Lupe", - "Lupita", - "Lura", - "Lurlene", - "Lurline", - "Luvenia", - "Luz", - "Lyda", - "Lydia", - "Lyla", - "Lyn", - "Lynda", - "Lyndia", - "Lyndsay", - "Lyndsey", - "Lynell", - "Lynelle", - "Lynetta", - "Lynette", - "Lynn", - "Lynna", - "Lynne", - "Lynnette", - "Lynsey", - "Ma", - "Mabel", - "Mabelle", - "Mable", - "Machelle", - "Macie", - "Mackenzie", - "Macy", - "Madalene", - "Madaline", - "Madalyn", - "Maddie", - "Madelaine", - "Madeleine", - "Madelene", - "Madeline", - "Madelyn", - "Madge", - "Madie", - "Madison", - "Madlyn", - "Madonna", - "Mae", - "Maegan", - "Mafalda", - "Magali", - "Magaly", - "Magan", - "Magaret", - "Magda", - "Magdalen", - "Magdalena", - "Magdalene", - "Magen", - "Maggie", - "Magnolia", - "Mahalia", - "Mai", - "Maia", - "Maida", - "Maile", - "Maira", - "Maire", - "Maisha", - "Maisie", - "Majorie", - "Makeda", - "Malena", - "Malia", - "Malika", - "Malinda", - "Malisa", - "Malissa", - "Malka", - "Mallie", - "Mallory", - "Malorie", - "Malvina", - "Mamie", - "Mammie", - "Man", - "Mana", - "Manda", - "Mandi", - "Mandie", - "Mandy", - "Manie", - "Manuela", - "Many", - "Mao", - "Maple", - "Mara", - "Maragaret", - "Maragret", - "Maranda", - "Marcela", - "Marcelene", - "Marcelina", - "Marceline", - "Marcell", - "Marcella", - "Marcelle", - "Marcene", - "Marchelle", - "Marci", - "Marcia", - "Marcie", - "Marcy", - "Mardell", - "Maren", - "Marg", - "Margaret", - "Margareta", - "Margarete", - "Margarett", - "Margaretta", - "Margarette", - "Margarita", - "Margarite", - "Margart", - "Marge", - "Margene", - "Margeret", - "Margert", - "Margery", - "Marget", - "Margherita", - "Margie", - "Margit", - "Margo", - "Margorie", - "Margot", - "Margret", - "Margrett", - "Marguerita", - "Marguerite", - "Margurite", - "Margy", - "Marhta", - "Mari", - "Maria", - "Mariah", - "Mariam", - "Marian", - "Mariana", - "Marianela", - "Mariann", - "Marianna", - "Marianne", - "Maribel", - "Maribeth", - "Marica", - "Maricela", - "Maricruz", - "Marie", - "Mariel", - "Mariela", - "Mariella", - "Marielle", - "Marietta", - "Mariette", - "Mariko", - "Marilee", - "Marilou", - "Marilu", - "Marilyn", - "Marilynn", - "Marin", - "Marina", - "Marinda", - "Marine", - "Mario", - "Marion", - "Maris", - "Marisa", - "Marisela", - "Marisha", - "Marisol", - "Marissa", - "Marita", - "Maritza", - "Marivel", - "Marjorie", - "Marjory", - "Mark", - "Marketta", - "Markita", - "Marla", - "Marlana", - "Marleen", - "Marlen", - "Marlena", - "Marlene", - "Marlin", - "Marline", - "Marlo", - "Marlyn", - "Marlys", - "Marna", - "Marni", - "Marnie", - "Marquerite", - "Marquetta", - "Marquita", - "Marquitta", - "Marry", - "Marsha", - "Marshall", - "Marta", - "Marth", - "Martha", - "Marti", - "Martin", - "Martina", - "Martine", - "Marty", - "Marva", - "Marvel", - "Marvella", - "Marvis", - "Marx", - "Mary", - "Marya", - "Maryalice", - "Maryam", - "Maryann", - "Maryanna", - "Maryanne", - "Marybelle", - "Marybeth", - "Maryellen", - "Maryetta", - "Maryjane", - "Maryjo", - "Maryland", - "Marylee", - "Marylin", - "Maryln", - "Marylou", - "Marylouise", - "Marylyn", - "Marylynn", - "Maryrose", - "Masako", - "Matha", - "Mathilda", - "Mathilde", - "Matilda", - "Matilde", - "Matthew", - "Mattie", - "Maud", - "Maude", - "Maudie", - "Maura", - "Maureen", - "Maurice", - "Maurine", - "Maurita", - "Mavis", - "Maxie", - "Maxima", - "Maximina", - "Maxine", - "May", - "Maya", - "Maybell", - "Maybelle", - "Maye", - "Mayme", - "Mayola", - "Mayra", - "Mazie", - "Mckenzie", - "Meagan", - "Meaghan", - "Mechelle", - "Meda", - "Mee", - "Meg", - "Megan", - "Meggan", - "Meghan", - "Meghann", - "Mei", - "Melaine", - "Melani", - "Melania", - "Melanie", - "Melany", - "Melba", - "Melda", - "Melia", - "Melida", - "Melina", - "Melinda", - "Melisa", - "Melissa", - "Melissia", - "Melita", - "Mellie", - "Mellisa", - "Mellissa", - "Melodee", - "Melodi", - "Melodie", - "Melody", - "Melonie", - "Melony", - "Melva", - "Melvin", - "Melvina", - "Melynda", - "Mendy", - "Mercedes", - "Mercedez", - "Mercy", - "Meredith", - "Meri", - "Merideth", - "Meridith", - "Merilyn", - "Merissa", - "Merle", - "Merlene", - "Merlyn", - "Merna", - "Merri", - "Merrie", - "Merrilee", - "Merrill", - "Merry", - "Mertie", - "Meryl", - "Meta", - "Mi", - "Mia", - "Mica", - "Micaela", - "Micah", - "Micha", - "Michael", - "Michaela", - "Michaele", - "Michal", - "Micheal", - "Michel", - "Michele", - "Michelina", - "Micheline", - "Michell", - "Michelle", - "Michiko", - "Mickey", - "Micki", - "Mickie", - "Miesha", - "Migdalia", - "Mignon", - "Miguelina", - "Mika", - "Mikaela", - "Mike", - "Miki", - "Mikki", - "Mila", - "Milagro", - "Milagros", - "Milda", - "Mildred", - "Milissa", - "Millicent", - "Millie", - "Milly", - "Mimi", - "Min", - "Mina", - "Minda", - "Mindi", - "Mindy", - "Minerva", - "Ming", - "Minh", - "Minna", - "Minnie", - "Minta", - "Mira", - "Miranda", - "Mireille", - "Mirella", - "Mireya", - "Miriam", - "Mirian", - "Mirna", - "Mirta", - "Mirtha", - "Misha", - "Miss", - "Missy", - "Misti", - "Mistie", - "Misty", - "Mitchell", - "Mitsue", - "Mitsuko", - "Mittie", - "Mitzi", - "Mitzie", - "Miyoko", - "Modesta", - "Moira", - "Mollie", - "Molly", - "Mona", - "Monet", - "Monica", - "Monika", - "Monique", - "Monnie", - "Monserrate", - "Moon", - "Mora", - "Morgan", - "Moriah", - "Mozell", - "Mozella", - "Mozelle", - "Mui", - "Muoi", - "Muriel", - "My", - "Myesha", - "Myong", - "Myra", - "Myriam", - "Myrl", - "Myrle", - "Myrna", - "Myrta", - "Myrtice", - "Myrtie", - "Myrtis", - "Myrtle", - "Myung", - "Na", - "Nada", - "Nadene", - "Nadia", - "Nadine", - "Naida", - "Nakesha", - "Nakia", - "Nakisha", - "Nakita", - "Nam", - "Nan", - "Nana", - "Nancee", - "Nancey", - "Nanci", - "Nancie", - "Nancy", - "Nanette", - "Nannette", - "Nannie", - "Naoma", - "Naomi", - "Narcisa", - "Natacha", - "Natalia", - "Natalie", - "Natalya", - "Natasha", - "Natashia", - "Nathalie", - "Natisha", - "Natividad", - "Natosha", - "Necole", - "Neda", - "Nedra", - "Neely", - "Neida", - "Nelda", - "Nelia", - "Nelida", - "Nell", - "Nella", - "Nelle", - "Nellie", - "Nelly", - "Nena", - "Nenita", - "Neoma", - "Neomi", - "Nereida", - "Nerissa", - "Nery", - "Neta", - "Nettie", - "Neva", - "Nevada", - "Nga", - "Ngan", - "Ngoc", - "Nguyet", - "Nia", - "Nichelle", - "Nichol", - "Nichole", - "Nicholle", - "Nicki", - "Nickie", - "Nickole", - "Nicky", - "Nicol", - "Nicola", - "Nicolasa", - "Nicole", - "Nicolette", - "Nicolle", - "Nida", - "Nidia", - "Niesha", - "Nieves", - "Niki", - "Nikia", - "Nikita", - "Nikki", - "Nikole", - "Nila", - "Nilda", - "Nilsa", - "Nina", - "Ninfa", - "Nisha", - "Nita", - "Nobuko", - "Noel", - "Noelia", - "Noella", - "Noelle", - "Noemi", - "Nohemi", - "Nola", - "Noma", - "Nona", - "Nora", - "Norah", - "Noreen", - "Norene", - "Noriko", - "Norine", - "Norma", - "Norman", - "Nova", - "Novella", - "Nu", - "Nubia", - "Numbers", - "Nydia", - "Nyla", - "Obdulia", - "Ocie", - "Octavia", - "Oda", - "Odelia", - "Odell", - "Odessa", - "Odette", - "Odilia", - "Ofelia", - "Ok", - "Ola", - "Olene", - "Oleta", - "Olevia", - "Olga", - "Olimpia", - "Olinda", - "Oliva", - "Olive", - "Olivia", - "Ollie", - "Olympia", - "Oma", - "Omega", - "Ona", - "Oneida", - "Onie", - "Onita", - "Opal", - "Ophelia", - "Ora", - "Oralee", - "Oralia", - "Oretha", - "Orpha", - "Oscar", - "Ossie", - "Otelia", - "Otha", - "Otilia", - "Ouida", - "Ozell", - "Ozella", - "Ozie", - "Pa", - "Page", - "Paige", - "Palma", - "Palmira", - "Pam", - "Pamala", - "Pamela", - "Pamelia", - "Pamella", - "Pamila", - "Pamula", - "Pandora", - "Pansy", - "Paola", - "Paris", - "Parthenia", - "Particia", - "Pasty", - "Pat", - "Patience", - "Patria", - "Patrica", - "Patrice", - "Patricia", - "Patrick", - "Patrina", - "Patsy", - "Patti", - "Pattie", - "Patty", - "Paul", - "Paula", - "Paulene", - "Pauletta", - "Paulette", - "Paulina", - "Pauline", - "Paulita", - "Paz", - "Pearl", - "Pearle", - "Pearlene", - "Pearlie", - "Pearline", - "Pearly", - "Peg", - "Peggie", - "Peggy", - "Pei", - "Penelope", - "Penney", - "Penni", - "Pennie", - "Penny", - "Perla", - "Perry", - "Peter", - "Petra", - "Petrina", - "Petronila", - "Phebe", - "Phillis", - "Philomena", - "Phoebe", - "Phung", - "Phuong", - "Phylicia", - "Phylis", - "Phyliss", - "Phyllis", - "Pia", - "Piedad", - "Pilar", - "Ping", - "Pinkie", - "Piper", - "Pok", - "Polly", - "Porsche", - "Porsha", - "Portia", - "Precious", - "Pricilla", - "Princess", - "Priscila", - "Priscilla", - "Providencia", - "Prudence", - "Pura", - "Qiana", - "Queen", - "Queenie", - "Quiana", - "Quinn", - "Quyen", - "Rachael", - "Rachal", - "Racheal", - "Rachel", - "Rachele", - "Rachell", - "Rachelle", - "Racquel", - "Rae", - "Raeann", - "Raelene", - "Rafaela", - "Raguel", - "Raina", - "Raisa", - "Ramona", - "Ramonita", - "Rana", - "Ranae", - "Randa", - "Randee", - "Randi", - "Randy", - "Ranee", - "Raquel", - "Rasheeda", - "Rashida", - "Raven", - "Ray", - "Raye", - "Raylene", - "Raymond", - "Raymonde", - "Rayna", - "Rea", - "Reagan", - "Reanna", - "Reatha", - "Reba", - "Rebbeca", - "Rebbecca", - "Rebeca", - "Rebecca", - "Rebecka", - "Rebekah", - "Reda", - "Reena", - "Refugia", - "Refugio", - "Regan", - "Regena", - "Regenia", - "Regina", - "Regine", - "Reginia", - "Reiko", - "Reina", - "Reita", - "Rema", - "Remedios", - "Remona", - "Rena", - "Renae", - "Renata", - "Renate", - "Renay", - "Renda", - "Rene", - "Renea", - "Renee", - "Renetta", - "Renita", - "Renna", - "Ressie", - "Reta", - "Retha", - "Retta", - "Reva", - "Reyna", - "Reynalda", - "Rhea", - "Rheba", - "Rhiannon", - "Rhoda", - "Rhona", - "Rhonda", - "Ria", - "Ricarda", - "Richard", - "Richelle", - "Ricki", - "Rickie", - "Rikki", - "Rima", - "Rina", - "Risa", - "Rita", - "Riva", - "Rivka", - "Robbi", - "Robbie", - "Robbin", - "Robbyn", - "Robena", - "Robert", - "Roberta", - "Roberto", - "Robin", - "Robyn", - "Rochel", - "Rochell", - "Rochelle", - "Rocio", - "Rolanda", - "Rolande", - "Roma", - "Romaine", - "Romana", - "Romelia", - "Romona", - "Rona", - "Ronald", - "Ronda", - "Roni", - "Ronna", - "Ronni", - "Ronnie", - "Rory", - "Rosa", - "Rosalba", - "Rosalee", - "Rosalia", - "Rosalie", - "Rosalina", - "Rosalind", - "Rosalinda", - "Rosaline", - "Rosalva", - "Rosalyn", - "Rosamaria", - "Rosamond", - "Rosana", - "Rosann", - "Rosanna", - "Rosanne", - "Rosaria", - "Rosario", - "Rosaura", - "Rose", - "Roseann", - "Roseanna", - "Roseanne", - "Roselee", - "Roselia", - "Roseline", - "Rosella", - "Roselle", - "Roselyn", - "Rosemarie", - "Rosemary", - "Rosena", - "Rosenda", - "Rosetta", - "Rosette", - "Rosia", - "Rosie", - "Rosina", - "Rosio", - "Rosita", - "Roslyn", - "Rossana", - "Rossie", - "Rosy", - "Rowena", - "Roxana", - "Roxane", - "Roxann", - "Roxanna", - "Roxanne", - "Roxie", - "Roxy", - "Roy", - "Royce", - "Rozanne", - "Rozella", - "Rubi", - "Rubie", - "Ruby", - "Rubye", - "Rudy", - "Rufina", - "Russell", - "Ruth", - "Rutha", - "Ruthann", - "Ruthanne", - "Ruthe", - "Ruthie", - "Ryan", - "Ryann", - "Sabina", - "Sabine", - "Sabra", - "Sabrina", - "Sacha", - "Sachiko", - "Sade", - "Sadie", - "Sadye", - "Sage", - "Salena", - "Salina", - "Salley", - "Sallie", - "Sally", - "Salome", - "Sam", - "Samantha", - "Samara", - "Samatha", - "Samella", - "Samira", - "Sammie", - "Sammy", - "Samuel", - "Sana", - "Sanda", - "Sandee", - "Sandi", - "Sandie", - "Sandra", - "Sandy", - "Sang", - "Sanjuana", - "Sanjuanita", - "Sanora", - "Santa", - "Santana", - "Santina", - "Santos", - "Sara", - "Sarah", - "Sarai", - "Saran", - "Sari", - "Sarina", - "Sarita", - "Sasha", - "Saturnina", - "Sau", - "Saundra", - "Savanna", - "Savannah", - "Scarlet", - "Scarlett", - "Scott", - "Scottie", - "Sean", - "Season", - "Sebrina", - "See", - "Seema", - "Selena", - "Selene", - "Selina", - "Selma", - "Sena", - "Senaida", - "September", - "Serafina", - "Serena", - "Serina", - "Serita", - "Setsuko", - "Sha", - "Shae", - "Shaina", - "Shakia", - "Shakira", - "Shakita", - "Shala", - "Shalanda", - "Shalon", - "Shalonda", - "Shameka", - "Shamika", - "Shan", - "Shana", - "Shanae", - "Shanda", - "Shandi", - "Shandra", - "Shane", - "Shaneka", - "Shanel", - "Shanell", - "Shanelle", - "Shani", - "Shanice", - "Shanika", - "Shaniqua", - "Shanita", - "Shanna", - "Shannan", - "Shannon", - "Shanon", - "Shanta", - "Shantae", - "Shantay", - "Shante", - "Shantel", - "Shantell", - "Shantelle", - "Shanti", - "Shaquana", - "Shaquita", - "Shara", - "Sharan", - "Sharda", - "Sharee", - "Sharell", - "Sharen", - "Shari", - "Sharice", - "Sharie", - "Sharika", - "Sharilyn", - "Sharita", - "Sharla", - "Sharleen", - "Sharlene", - "Sharmaine", - "Sharolyn", - "Sharon", - "Sharonda", - "Sharri", - "Sharron", - "Sharyl", - "Sharyn", - "Shasta", - "Shaun", - "Shauna", - "Shaunda", - "Shaunna", - "Shaunta", - "Shaunte", - "Shavon", - "Shavonda", - "Shavonne", - "Shawana", - "Shawanda", - "Shawanna", - "Shawn", - "Shawna", - "Shawnda", - "Shawnee", - "Shawnna", - "Shawnta", - "Shay", - "Shayla", - "Shayna", - "Shayne", - "Shea", - "Sheba", - "Sheena", - "Sheila", - "Sheilah", - "Shela", - "Shelba", - "Shelby", - "Shelia", - "Shella", - "Shelley", - "Shelli", - "Shellie", - "Shelly", - "Shemeka", - "Shemika", - "Shena", - "Shenika", - "Shenita", - "Shenna", - "Shera", - "Sheree", - "Sherell", - "Sheri", - "Sherice", - "Sheridan", - "Sherie", - "Sherika", - "Sherill", - "Sherilyn", - "Sherise", - "Sherita", - "Sherlene", - "Sherley", - "Sherly", - "Sherlyn", - "Sheron", - "Sherrell", - "Sherri", - "Sherrie", - "Sherril", - "Sherrill", - "Sherron", - "Sherry", - "Sherryl", - "Shery", - "Sheryl", - "Sheryll", - "Shiela", - "Shila", - "Shiloh", - "Shin", - "Shira", - "Shirely", - "Shirl", - "Shirlee", - "Shirleen", - "Shirlene", - "Shirley", - "Shirly", - "Shizue", - "Shizuko", - "Shona", - "Shonda", - "Shondra", - "Shonna", - "Shonta", - "Shoshana", - "Shu", - "Shyla", - "Sibyl", - "Sidney", - "Sierra", - "Signe", - "Sigrid", - "Silva", - "Silvana", - "Silvia", - "Sima", - "Simona", - "Simone", - "Simonne", - "Sina", - "Sindy", - "Siobhan", - "Sirena", - "Siu", - "Sixta", - "Skye", - "Slyvia", - "So", - "Socorro", - "Sofia", - "Soila", - "Sol", - "Solange", - "Soledad", - "Somer", - "Sommer", - "Son", - "Sona", - "Sondra", - "Song", - "Sonia", - "Sonja", - "Sonya", - "Soo", - "Sook", - "Soon", - "Sophia", - "Sophie", - "Soraya", - "Sparkle", - "Spring", - "Stacee", - "Stacey", - "Staci", - "Stacia", - "Stacie", - "Stacy", - "Star", - "Starla", - "Starr", - "Stasia", - "Stefani", - "Stefania", - "Stefanie", - "Stefany", - "Steffanie", - "Stella", - "Stepanie", - "Stephaine", - "Stephane", - "Stephani", - "Stephania", - "Stephanie", - "Stephany", - "Stephen", - "Stephenie", - "Stephine", - "Stephnie", - "Steven", - "Stevie", - "Stormy", - "Su", - "Suanne", - "Sudie", - "Sue", - "Sueann", - "Suellen", - "Suk", - "Sulema", - "Sumiko", - "Summer", - "Sun", - "Sunday", - "Sung", - "Sunni", - "Sunny", - "Sunshine", - "Susan", - "Susana", - "Susann", - "Susanna", - "Susannah", - "Susanne", - "Susie", - "Susy", - "Suzan", - "Suzann", - "Suzanna", - "Suzanne", - "Suzette", - "Suzi", - "Suzie", - "Suzy", - "Svetlana", - "Sybil", - "Syble", - "Sydney", - "Sylvia", - "Sylvie", - "Synthia", - "Syreeta", - "Ta", - "Tabatha", - "Tabetha", - "Tabitha", - "Tai", - "Taina", - "Taisha", - "Tajuana", - "Takako", - "Takisha", - "Talia", - "Talisha", - "Talitha", - "Tam", - "Tama", - "Tamala", - "Tamar", - "Tamara", - "Tamatha", - "Tambra", - "Tameika", - "Tameka", - "Tamekia", - "Tamela", - "Tamera", - "Tamesha", - "Tami", - "Tamica", - "Tamie", - "Tamika", - "Tamiko", - "Tamisha", - "Tammara", - "Tammera", - "Tammi", - "Tammie", - "Tammy", - "Tamra", - "Tana", - "Tandra", - "Tandy", - "Taneka", - "Tanesha", - "Tangela", - "Tania", - "Tanika", - "Tanisha", - "Tanja", - "Tanna", - "Tanya", - "Tara", - "Tarah", - "Taren", - "Tari", - "Tarra", - "Tarsha", - "Taryn", - "Tasha", - "Tashia", - "Tashina", - "Tasia", - "Tatiana", - "Tatum", - "Tatyana", - "Taunya", - "Tawana", - "Tawanda", - "Tawanna", - "Tawna", - "Tawny", - "Tawnya", - "Taylor", - "Tayna", - "Teena", - "Tegan", - "Teisha", - "Telma", - "Temeka", - "Temika", - "Tempie", - "Temple", - "Tena", - "Tenesha", - "Tenisha", - "Tennie", - "Tennille", - "Teodora", - "Teofila", - "Tequila", - "Tera", - "Tereasa", - "Teresa", - "Terese", - "Teresia", - "Teresita", - "Teressa", - "Teri", - "Terica", - "Terina", - "Terisa", - "Terra", - "Terrell", - "Terresa", - "Terri", - "Terrie", - "Terrilyn", - "Terry", - "Tesha", - "Tess", - "Tessa", - "Tessie", - "Thalia", - "Thanh", - "Thao", - "Thea", - "Theda", - "Thelma", - "Theo", - "Theodora", - "Theola", - "Theresa", - "Therese", - "Theresia", - "Theressa", - "Thersa", - "Thi", - "Thomas", - "Thomasena", - "Thomasina", - "Thomasine", - "Thora", - "Thresa", - "Thu", - "Thuy", - "Tia", - "Tiana", - "Tianna", - "Tiara", - "Tien", - "Tiera", - "Tierra", - "Tiesha", - "Tifany", - "Tiffaney", - "Tiffani", - "Tiffanie", - "Tiffany", - "Tiffiny", - "Tijuana", - "Tilda", - "Tillie", - "Timika", - "Timothy", - "Tina", - "Tinisha", - "Tiny", - "Tisa", - "Tish", - "Tisha", - "Tobi", - "Tobie", - "Toby", - "Toccara", - "Toi", - "Tomasa", - "Tomeka", - "Tomi", - "Tomika", - "Tomiko", - "Tommie", - "Tommy", - "Tommye", - "Tomoko", - "Tona", - "Tonda", - "Tonette", - "Toni", - "Tonia", - "Tonie", - "Tonisha", - "Tonita", - "Tonja", - "Tony", - "Tonya", - "Tora", - "Tori", - "Torie", - "Torri", - "Torrie", - "Tory", - "Tosha", - "Toshia", - "Toshiko", - "Tova", - "Towanda", - "Toya", - "Tracee", - "Tracey", - "Traci", - "Tracie", - "Tracy", - "Tran", - "Trang", - "Travis", - "Treasa", - "Treena", - "Trena", - "Tresa", - "Tressa", - "Tressie", - "Treva", - "Tricia", - "Trina", - "Trinh", - "Trinidad", - "Trinity", - "Trish", - "Trisha", - "Trista", - "Tristan", - "Troy", - "Trudi", - "Trudie", - "Trudy", - "Trula", - "Tu", - "Tula", - "Tuyet", - "Twana", - "Twanda", - "Twanna", - "Twila", - "Twyla", - "Tyesha", - "Tyisha", - "Tyler", - "Tynisha", - "Tyra", - "Ula", - "Ulrike", - "Un", - "Una", - "Ursula", - "Usha", - "Ute", - "Vada", - "Val", - "Valarie", - "Valda", - "Valencia", - "Valene", - "Valentina", - "Valentine", - "Valeri", - "Valeria", - "Valerie", - "Valery", - "Vallie", - "Valorie", - "Valrie", - "Van", - "Vanda", - "Vanesa", - "Vanessa", - "Vanetta", - "Vania", - "Vanita", - "Vanna", - "Vannesa", - "Vannessa", - "Vashti", - "Vasiliki", - "Veda", - "Velda", - "Velia", - "Vella", - "Velma", - "Velva", - "Velvet", - "Vena", - "Venessa", - "Venetta", - "Venice", - "Venita", - "Vennie", - "Venus", - "Veola", - "Vera", - "Verda", - "Verdell", - "Verdie", - "Verena", - "Vergie", - "Verla", - "Verlene", - "Verlie", - "Verline", - "Verna", - "Vernell", - "Vernetta", - "Vernia", - "Vernice", - "Vernie", - "Vernita", - "Vernon", - "Verona", - "Veronica", - "Veronika", - "Veronique", - "Versie", - "Vertie", - "Vesta", - "Veta", - "Vi", - "Vicenta", - "Vickey", - "Vicki", - "Vickie", - "Vicky", - "Victor", - "Victoria", - "Victorina", - "Vida", - "Viki", - "Vikki", - "Vilma", - "Vina", - "Vincenza", - "Vinita", - "Vinnie", - "Viola", - "Violet", - "Violeta", - "Violette", - "Virgen", - "Virgie", - "Virgil", - "Virgina", - "Virginia", - "Vita", - "Viva", - "Vivan", - "Vivian", - "Viviana", - "Vivien", - "Vivienne", - "Voncile", - "Vonda", - "Vonnie", - "Wai", - "Walter", - "Waltraud", - "Wan", - "Wanda", - "Waneta", - "Wanetta", - "Wanita", - "Wava", - "Wei", - "Wen", - "Wendi", - "Wendie", - "Wendolyn", - "Wendy", - "Wenona", - "Wesley", - "Whitley", - "Whitney", - "Wilda", - "Wilhelmina", - "Wilhemina", - "Willa", - "Willena", - "Willene", - "Willetta", - "Willette", - "Willia", - "William", - "Willie", - "Williemae", - "Willodean", - "Willow", - "Wilma", - "Windy", - "Winifred", - "Winnie", - "Winnifred", - "Winona", - "Winter", - "Wonda", - "Wynell", - "Wynona", - "Xenia", - "Xiao", - "Xiomara", - "Xochitl", - "Xuan", - "Yadira", - "Yaeko", - "Yael", - "Yahaira", - "Yajaira", - "Yan", - "Yang", - "Yanira", - "Yasmin", - "Yasmine", - "Yasuko", - "Yee", - "Yelena", - "Yen", - "Yer", - "Yesenia", - "Yessenia", - "Yetta", - "Yevette", - "Yi", - "Ying", - "Yoko", - "Yolanda", - "Yolande", - "Yolando", - "Yolonda", - "Yon", - "Yong", - "Yoshie", - "Yoshiko", - "Youlanda", - "Young", - "Yu", - "Yuette", - "Yuk", - "Yuki", - "Yukiko", - "Yuko", - "Yulanda", - "Yun", - "Yung", - "Yuonne", - "Yuri", - "Yuriko", - "Yvette", - "Yvone", - "Yvonne", - "Zada", - "Zaida", - "Zana", - "Zandra", - "Zelda", - "Zella", - "Zelma", - "Zena", - "Zenaida", - "Zenia", - "Zenobia", - "Zetta", - "Zina", - "Zita", - "Zoe", - "Zofia", - "Zoila", - "Zola", - "Zona", - "Zonia", - "Zora", - "Zoraida", - "Zula", - "Zulema", - "Zulma" - ], - "male_names": [ - "Aaron", - "Abdul", - "Abe", - "Abel", - "Abraham", - "Abram", - "Adalberto", - "Adam", - "Adan", - "Adolfo", - "Adolph", - "Adrian", - "Agustin", - "Ahmad", - "Ahmed", - "Al", - "Alan", - "Albert", - "Alberto", - "Alden", - "Aldo", - "Alec", - "Alejandro", - "Alex", - "Alexander", - "Alexis", - "Alfonso", - "Alfonzo", - "Alfred", - "Alfredo", - "Ali", - "Allan", - "Allen", - "Alonso", - "Alonzo", - "Alphonse", - "Alphonso", - "Alton", - "Alva", - "Alvaro", - "Alvin", - "Amado", - "Ambrose", - "Amos", - "Anderson", - "Andre", - "Andrea", - "Andreas", - "Andres", - "Andrew", - "Andy", - "Angel", - "Angelo", - "Anibal", - "Anthony", - "Antione", - "Antoine", - "Anton", - "Antone", - "Antonia", - "Antonio", - "Antony", - "Antwan", - "Archie", - "Arden", - "Ariel", - "Arlen", - "Arlie", - "Armand", - "Armando", - "Arnold", - "Arnoldo", - "Arnulfo", - "Aron", - "Arron", - "Art", - "Arthur", - "Arturo", - "Asa", - "Ashley", - "Aubrey", - "August", - "Augustine", - "Augustus", - "Aurelio", - "Austin", - "Avery", - "Barney", - "Barrett", - "Barry", - "Bart", - "Barton", - "Basil", - "Beau", - "Ben", - "Benedict", - "Benito", - "Benjamin", - "Bennett", - "Bennie", - "Benny", - "Benton", - "Bernard", - "Bernardo", - "Bernie", - "Berry", - "Bert", - "Bertram", - "Bill", - "Billie", - "Billy", - "Blaine", - "Blair", - "Blake", - "Bo", - "Bob", - "Bobbie", - "Bobby", - "Booker", - "Boris", - "Boyce", - "Boyd", - "Brad", - "Bradford", - "Bradley", - "Bradly", - "Brady", - "Brain", - "Branden", - "Brandon", - "Brant", - "Brendan", - "Brendon", - "Brent", - "Brenton", - "Bret", - "Brett", - "Brian", - "Brice", - "Britt", - "Brock", - "Broderick", - "Brooks", - "Bruce", - "Bruno", - "Bryan", - "Bryant", - "Bryce", - "Bryon", - "Buck", - "Bud", - "Buddy", - "Buford", - "Burl", - "Burt", - "Burton", - "Buster", - "Byron", - "Caleb", - "Calvin", - "Cameron", - "Carey", - "Carl", - "Carlo", - "Carlos", - "Carlton", - "Carmelo", - "Carmen", - "Carmine", - "Carol", - "Carrol", - "Carroll", - "Carson", - "Carter", - "Cary", - "Casey", - "Cecil", - "Cedric", - "Cedrick", - "Cesar", - "Chad", - "Chadwick", - "Chance", - "Chang", - "Charles", - "Charley", - "Charlie", - "Chas", - "Chase", - "Chauncey", - "Chester", - "Chet", - "Chi", - "Chong", - "Chris", - "Christian", - "Christoper", - "Christopher", - "Chuck", - "Chung", - "Clair", - "Clarence", - "Clark", - "Claud", - "Claude", - "Claudio", - "Clay", - "Clayton", - "Clement", - "Clemente", - "Cleo", - "Cletus", - "Cleveland", - "Cliff", - "Clifford", - "Clifton", - "Clint", - "Clinton", - "Clyde", - "Cody", - "Colby", - "Cole", - "Coleman", - "Colin", - "Collin", - "Colton", - "Columbus", - "Connie", - "Conrad", - "Cordell", - "Corey", - "Cornelius", - "Cornell", - "Cortez", - "Cory", - "Courtney", - "Coy", - "Craig", - "Cristobal", - "Cristopher", - "Cruz", - "Curt", - "Curtis", - "Cyril", - "Cyrus", - "Dale", - "Dallas", - "Dalton", - "Damian", - "Damien", - "Damion", - "Damon", - "Dan", - "Dana", - "Dane", - "Danial", - "Daniel", - "Danilo", - "Dannie", - "Danny", - "Dante", - "Darell", - "Daren", - "Darin", - "Dario", - "Darius", - "Darnell", - "Daron", - "Darrel", - "Darrell", - "Darren", - "Darrick", - "Darrin", - "Darron", - "Darryl", - "Darwin", - "Daryl", - "Dave", - "David", - "Davis", - "Dean", - "Deandre", - "Deangelo", - "Dee", - "Del", - "Delbert", - "Delmar", - "Delmer", - "Demarcus", - "Demetrius", - "Denis", - "Dennis", - "Denny", - "Denver", - "Deon", - "Derek", - "Derick", - "Derrick", - "Deshawn", - "Desmond", - "Devin", - "Devon", - "Dewayne", - "Dewey", - "Dewitt", - "Dexter", - "Dick", - "Diego", - "Dillon", - "Dino", - "Dion", - "Dirk", - "Domenic", - "Domingo", - "Dominic", - "Dominick", - "Dominique", - "Don", - "Donald", - "Dong", - "Donn", - "Donnell", - "Donnie", - "Donny", - "Donovan", - "Donte", - "Dorian", - "Dorsey", - "Doug", - "Douglas", - "Douglass", - "Doyle", - "Drew", - "Duane", - "Dudley", - "Duncan", - "Dustin", - "Dusty", - "Dwain", - "Dwayne", - "Dwight", - "Dylan", - "Earl", - "Earle", - "Earnest", - "Ed", - "Eddie", - "Eddy", - "Edgar", - "Edgardo", - "Edison", - "Edmond", - "Edmund", - "Edmundo", - "Eduardo", - "Edward", - "Edwardo", - "Edwin", - "Efrain", - "Efren", - "Elbert", - "Elden", - "Eldon", - "Eldridge", - "Eli", - "Elias", - "Elijah", - "Eliseo", - "Elisha", - "Elliot", - "Elliott", - "Ellis", - "Ellsworth", - "Elmer", - "Elmo", - "Eloy", - "Elroy", - "Elton", - "Elvin", - "Elvis", - "Elwood", - "Emanuel", - "Emerson", - "Emery", - "Emil", - "Emile", - "Emilio", - "Emmanuel", - "Emmett", - "Emmitt", - "Emory", - "Enoch", - "Enrique", - "Erasmo", - "Eric", - "Erich", - "Erick", - "Erik", - "Erin", - "Ernest", - "Ernesto", - "Ernie", - "Errol", - "Ervin", - "Erwin", - "Esteban", - "Ethan", - "Eugene", - "Eugenio", - "Eusebio", - "Evan", - "Everett", - "Everette", - "Ezekiel", - "Ezequiel", - "Ezra", - "Fabian", - "Faustino", - "Fausto", - "Federico", - "Felipe", - "Felix", - "Felton", - "Ferdinand", - "Fermin", - "Fernando", - "Fidel", - "Filiberto", - "Fletcher", - "Florencio", - "Florentino", - "Floyd", - "Forest", - "Forrest", - "Foster", - "Frances", - "Francesco", - "Francis", - "Francisco", - "Frank", - "Frankie", - "Franklin", - "Franklyn", - "Fred", - "Freddie", - "Freddy", - "Frederic", - "Frederick", - "Fredric", - "Fredrick", - "Freeman", - "Fritz", - "Gabriel", - "Gail", - "Gale", - "Galen", - "Garfield", - "Garland", - "Garret", - "Garrett", - "Garry", - "Garth", - "Gary", - "Gaston", - "Gavin", - "Gayle", - "Gaylord", - "Genaro", - "Gene", - "Geoffrey", - "George", - "Gerald", - "Geraldo", - "Gerard", - "Gerardo", - "German", - "Gerry", - "Gil", - "Gilbert", - "Gilberto", - "Gino", - "Giovanni", - "Giuseppe", - "Glen", - "Glenn", - "Gonzalo", - "Gordon", - "Grady", - "Graham", - "Graig", - "Grant", - "Granville", - "Greg", - "Gregg", - "Gregorio", - "Gregory", - "Grover", - "Guadalupe", - "Guillermo", - "Gus", - "Gustavo", - "Guy", - "Hai", - "Hal", - "Hank", - "Hans", - "Harlan", - "Harland", - "Harley", - "Harold", - "Harris", - "Harrison", - "Harry", - "Harvey", - "Hassan", - "Hayden", - "Haywood", - "Heath", - "Hector", - "Henry", - "Herb", - "Herbert", - "Heriberto", - "Herman", - "Herschel", - "Hershel", - "Hilario", - "Hilton", - "Hipolito", - "Hiram", - "Hobert", - "Hollis", - "Homer", - "Hong", - "Horace", - "Horacio", - "Hosea", - "Houston", - "Howard", - "Hoyt", - "Hubert", - "Huey", - "Hugh", - "Hugo", - "Humberto", - "Hung", - "Hunter", - "Hyman", - "Ian", - "Ignacio", - "Ike", - "Ira", - "Irvin", - "Irving", - "Irwin", - "Isaac", - "Isaiah", - "Isaias", - "Isiah", - "Isidro", - "Ismael", - "Israel", - "Isreal", - "Issac", - "Ivan", - "Ivory", - "Jacinto", - "Jack", - "Jackie", - "Jackson", - "Jacob", - "Jacques", - "Jae", - "Jaime", - "Jake", - "Jamaal", - "Jamal", - "Jamar", - "Jame", - "Jamel", - "James", - "Jamey", - "Jamie", - "Jamison", - "Jan", - "Jared", - "Jarod", - "Jarred", - "Jarrett", - "Jarrod", - "Jarvis", - "Jason", - "Jasper", - "Javier", - "Jay", - "Jayson", - "Jc", - "Jean", - "Jed", - "Jeff", - "Jefferey", - "Jefferson", - "Jeffery", - "Jeffrey", - "Jeffry", - "Jerald", - "Jeramy", - "Jere", - "Jeremiah", - "Jeremy", - "Jermaine", - "Jerold", - "Jerome", - "Jeromy", - "Jerrell", - "Jerrod", - "Jerrold", - "Jerry", - "Jess", - "Jesse", - "Jessie", - "Jesus", - "Jewel", - "Jewell", - "Jim", - "Jimmie", - "Jimmy", - "Joan", - "Joaquin", - "Jody", - "Joe", - "Joel", - "Joesph", - "Joey", - "John", - "Johnathan", - "Johnathon", - "Johnie", - "Johnnie", - "Johnny", - "Johnson", - "Jon", - "Jonah", - "Jonas", - "Jonathan", - "Jonathon", - "Jordan", - "Jordon", - "Jorge", - "Jose", - "Josef", - "Joseph", - "Josh", - "Joshua", - "Josiah", - "Jospeh", - "Josue", - "Juan", - "Jude", - "Judson", - "Jules", - "Julian", - "Julio", - "Julius", - "Junior", - "Justin", - "Kareem", - "Karl", - "Kasey", - "Keenan", - "Keith", - "Kelley", - "Kelly", - "Kelvin", - "Ken", - "Kendall", - "Kendrick", - "Keneth", - "Kenneth", - "Kennith", - "Kenny", - "Kent", - "Kenton", - "Kermit", - "Kerry", - "Keven", - "Kevin", - "Kieth", - "Kim", - "King", - "Kip", - "Kirby", - "Kirk", - "Korey", - "Kory", - "Kraig", - "Kris", - "Kristofer", - "Kristopher", - "Kurt", - "Kurtis", - "Kyle", - "Lacy", - "Lamar", - "Lamont", - "Lance", - "Landon", - "Lane", - "Lanny", - "Larry", - "Lauren", - "Laurence", - "Lavern", - "Laverne", - "Lawerence", - "Lawrence", - "Lazaro", - "Leandro", - "Lee", - "Leif", - "Leigh", - "Leland", - "Lemuel", - "Len", - "Lenard", - "Lenny", - "Leo", - "Leon", - "Leonard", - "Leonardo", - "Leonel", - "Leopoldo", - "Leroy", - "Les", - "Lesley", - "Leslie", - "Lester", - "Levi", - "Lewis", - "Lincoln", - "Lindsay", - "Lindsey", - "Lino", - "Linwood", - "Lionel", - "Lloyd", - "Logan", - "Lon", - "Long", - "Lonnie", - "Lonny", - "Loren", - "Lorenzo", - "Lou", - "Louie", - "Louis", - "Lowell", - "Loyd", - "Lucas", - "Luciano", - "Lucien", - "Lucio", - "Lucius", - "Luigi", - "Luis", - "Luke", - "Lupe", - "Luther", - "Lyle", - "Lyman", - "Lyndon", - "Lynn", - "Lynwood", - "Mac", - "Mack", - "Major", - "Malcolm", - "Malcom", - "Malik", - "Man", - "Manual", - "Manuel", - "Marc", - "Marcel", - "Marcelino", - "Marcellus", - "Marcelo", - "Marco", - "Marcos", - "Marcus", - "Margarito", - "Maria", - "Mariano", - "Mario", - "Marion", - "Mark", - "Markus", - "Marlin", - "Marlon", - "Marquis", - "Marshall", - "Martin", - "Marty", - "Marvin", - "Mary", - "Mason", - "Mathew", - "Matt", - "Matthew", - "Maurice", - "Mauricio", - "Mauro", - "Max", - "Maximo", - "Maxwell", - "Maynard", - "Mckinley", - "Mel", - "Melvin", - "Merle", - "Merlin", - "Merrill", - "Mervin", - "Micah", - "Michael", - "Michal", - "Michale", - "Micheal", - "Michel", - "Mickey", - "Miguel", - "Mike", - "Mikel", - "Milan", - "Miles", - "Milford", - "Millard", - "Milo", - "Milton", - "Minh", - "Miquel", - "Mitch", - "Mitchel", - "Mitchell", - "Modesto", - "Mohamed", - "Mohammad", - "Mohammed", - "Moises", - "Monroe", - "Monte", - "Monty", - "Morgan", - "Morris", - "Morton", - "Mose", - "Moses", - "Moshe", - "Murray", - "Myles", - "Myron", - "Napoleon", - "Nathan", - "Nathanael", - "Nathanial", - "Nathaniel", - "Neal", - "Ned", - "Neil", - "Nelson", - "Nestor", - "Neville", - "Newton", - "Nicholas", - "Nick", - "Nickolas", - "Nicky", - "Nicolas", - "Nigel", - "Noah", - "Noble", - "Noe", - "Noel", - "Nolan", - "Norbert", - "Norberto", - "Norman", - "Normand", - "Norris", - "Numbers", - "Octavio", - "Odell", - "Odis", - "Olen", - "Olin", - "Oliver", - "Ollie", - "Omar", - "Omer", - "Oren", - "Orlando", - "Orval", - "Orville", - "Oscar", - "Osvaldo", - "Oswaldo", - "Otha", - "Otis", - "Otto", - "Owen", - "Pablo", - "Palmer", - "Paris", - "Parker", - "Pasquale", - "Pat", - "Patricia", - "Patrick", - "Paul", - "Pedro", - "Percy", - "Perry", - "Pete", - "Peter", - "Phil", - "Philip", - "Phillip", - "Pierre", - "Porfirio", - "Porter", - "Preston", - "Prince", - "Quentin", - "Quincy", - "Quinn", - "Quintin", - "Quinton", - "Rafael", - "Raleigh", - "Ralph", - "Ramiro", - "Ramon", - "Randal", - "Randall", - "Randell", - "Randolph", - "Randy", - "Raphael", - "Rashad", - "Raul", - "Ray", - "Rayford", - "Raymon", - "Raymond", - "Raymundo", - "Reed", - "Refugio", - "Reggie", - "Reginald", - "Reid", - "Reinaldo", - "Renaldo", - "Renato", - "Rene", - "Reuben", - "Rex", - "Rey", - "Reyes", - "Reynaldo", - "Rhett", - "Ricardo", - "Rich", - "Richard", - "Richie", - "Rick", - "Rickey", - "Rickie", - "Ricky", - "Rico", - "Rigoberto", - "Riley", - "Rob", - "Robbie", - "Robby", - "Robert", - "Roberto", - "Robin", - "Robt", - "Rocco", - "Rocky", - "Rod", - "Roderick", - "Rodger", - "Rodney", - "Rodolfo", - "Rodrick", - "Rodrigo", - "Rogelio", - "Roger", - "Roland", - "Rolando", - "Rolf", - "Rolland", - "Roman", - "Romeo", - "Ron", - "Ronald", - "Ronnie", - "Ronny", - "Roosevelt", - "Rory", - "Rosario", - "Roscoe", - "Rosendo", - "Ross", - "Roy", - "Royal", - "Royce", - "Ruben", - "Rubin", - "Rudolf", - "Rudolph", - "Rudy", - "Rueben", - "Rufus", - "Rupert", - "Russ", - "Russel", - "Russell", - "Rusty", - "Ryan", - "Sal", - "Salvador", - "Salvatore", - "Sam", - "Sammie", - "Sammy", - "Samual", - "Samuel", - "Sandy", - "Sanford", - "Sang", - "Santiago", - "Santo", - "Santos", - "Saul", - "Scot", - "Scott", - "Scottie", - "Scotty", - "Sean", - "Sebastian", - "Sergio", - "Seth", - "Seymour", - "Shad", - "Shane", - "Shannon", - "Shaun", - "Shawn", - "Shayne", - "Shelby", - "Sheldon", - "Shelton", - "Sherman", - "Sherwood", - "Shirley", - "Shon", - "Sid", - "Sidney", - "Silas", - "Simon", - "Sol", - "Solomon", - "Son", - "Sonny", - "Spencer", - "Stacey", - "Stacy", - "Stan", - "Stanford", - "Stanley", - "Stanton", - "Stefan", - "Stephan", - "Stephen", - "Sterling", - "Steve", - "Steven", - "Stevie", - "Stewart", - "Stuart", - "Sung", - "Sydney", - "Sylvester", - "Tad", - "Tanner", - "Taylor", - "Ted", - "Teddy", - "Teodoro", - "Terence", - "Terrance", - "Terrell", - "Terrence", - "Terry", - "Thad", - "Thaddeus", - "Thanh", - "Theo", - "Theodore", - "Theron", - "Thomas", - "Thurman", - "Tim", - "Timmy", - "Timothy", - "Titus", - "Tobias", - "Toby", - "Tod", - "Todd", - "Tom", - "Tomas", - "Tommie", - "Tommy", - "Toney", - "Tony", - "Tory", - "Tracey", - "Tracy", - "Travis", - "Trent", - "Trenton", - "Trevor", - "Trey", - "Trinidad", - "Tristan", - "Troy", - "Truman", - "Tuan", - "Ty", - "Tyler", - "Tyree", - "Tyrell", - "Tyron", - "Tyrone", - "Tyson", - "Ulysses", - "Val", - "Valentin", - "Valentine", - "Van", - "Vance", - "Vaughn", - "Vern", - "Vernon", - "Vicente", - "Victor", - "Vince", - "Vincent", - "Vincenzo", - "Virgil", - "Virgilio", - "Vito", - "Von", - "Wade", - "Waldo", - "Walker", - "Wallace", - "Wally", - "Walter", - "Walton", - "Ward", - "Warner", - "Warren", - "Waylon", - "Wayne", - "Weldon", - "Wendell", - "Werner", - "Wes", - "Wesley", - "Weston", - "Whitney", - "Wilber", - "Wilbert", - "Wilbur", - "Wilburn", - "Wiley", - "Wilford", - "Wilfred", - "Wilfredo", - "Will", - "Willard", - "William", - "Williams", - "Willian", - "Willie", - "Willis", - "Willy", - "Wilmer", - "Wilson", - "Wilton", - "Winford", - "Winfred", - "Winston", - "Wm", - "Woodrow", - "Wyatt", - "Xavier", - "Yong", - "Young", - "Zachariah", - "Zachary", - "Zachery", - "Zack", - "Zackary", - "Zane" - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/colonyTaxData.json b/modpack/GeoRealmCraft/src/config/colonyTaxData.json deleted file mode 100644 index 9e26dfe..0000000 --- a/modpack/GeoRealmCraft/src/config/colonyTaxData.json +++ /dev/null @@ -1 +0,0 @@ -{} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/comforts-server.toml b/modpack/GeoRealmCraft/src/config/comforts-server.toml deleted file mode 100644 index 29aef51..0000000 --- a/modpack/GeoRealmCraft/src/config/comforts-server.toml +++ /dev/null @@ -1,39 +0,0 @@ -#If enabled, players automatically attempt to use sleeping bags when placed. -autoUse = true -#If enabled, players cannot sleep again for a period of time after sleeping. -restrictSleeping = false -#If restrictSleeping is true, this value will determine the length of wait time (larger numbers sleep sooner). -#Range: 1.0 ~ 20.0 -restMultiplier = 2.0 -#The time of day that hammocks can be used. -#Allowed Values: NONE, DAY, NIGHT, DAY_OR_NIGHT -hammockUse = "DAY" -#The time of day that sleeping bags can be used. -#Allowed Values: NONE, DAY, NIGHT, DAY_OR_NIGHT -sleepingBagUse = "NIGHT" -#What percentage of players must sleep to skip the day. -#A percentage value of 0 will allow the day to be skipped by just 1 player, and a percentage value of 100 will require all players to sleep before skipping the day. -#A value of less than 0 will default to the playerSleepingPercentage game rule. -# -#Range: -1 ~ 100 -daySleepingPercentage = -1 -#The amount of time, in ticks, to add or remove from the new time after sleeping through a night. -#Range: -2000 ~ 2000 -dayWakeTimeOffset = 0 -#The amount of time, in ticks, to add or remove from the new time after sleeping through a day. -#Range: -2000 ~ 2000 -nightWakeTimeOffset = 0 -#If enabled, attempting to sleep in hammocks stops phantoms from spawning. -hammocksStopPhantoms = true -#If enabled, attempting to sleep in sleeping bags stops phantoms from spawning. -sleepingBagsStopPhantoms = true -#The percentage chance that a sleeping bag will break upon use. -#Range: 0 ~ 100 -sleepingBagBreakChance = 0 -#The value that will be multiplied by a player's luck then added to sleepingBagBreakChance. -#Range: -1.0 ~ 1.0 -sleepingBagBreakChanceLuckMultiplier = 0.0 -#The status effects to apply to players after using the sleeping bag. -#Format: effect;duration(secs);power -sleepingBagEffects = [] - diff --git a/modpack/GeoRealmCraft/src/config/computercraft-client.toml b/modpack/GeoRealmCraft/src/config/computercraft-client.toml deleted file mode 100644 index 0251dff..0000000 --- a/modpack/GeoRealmCraft/src/config/computercraft-client.toml +++ /dev/null @@ -1,13 +0,0 @@ -#The renderer to use for monitors. Generally this should be kept at "best" - if -#monitors have performance issues, you may wish to experiment with alternative -#renderers. -#Allowed Values: BEST, TBO, VBO -monitor_renderer = "BEST" -#The maximum distance monitors will render at. This defaults to the standard tile -#entity limit, but may be extended if you wish to build larger monitors. -#Range: 16 ~ 1024 -monitor_distance = 64 -#The delay in seconds after which we'll notify about unhandled imports. Set to 0 to disable. -#Range: 0 ~ 60 -upload_nag_delay = 5 - diff --git a/modpack/GeoRealmCraft/src/config/configured-client.toml b/modpack/GeoRealmCraft/src/config/configured-client.toml deleted file mode 100644 index fa31795..0000000 --- a/modpack/GeoRealmCraft/src/config/configured-client.toml +++ /dev/null @@ -1,4 +0,0 @@ -forceConfiguredMenu = false -includeFoldersInSearch = false -changedFormatting = "ITALIC" - diff --git a/modpack/GeoRealmCraft/src/config/connectiblechains-client.toml b/modpack/GeoRealmCraft/src/config/connectiblechains-client.toml deleted file mode 100644 index 203f2e9..0000000 --- a/modpack/GeoRealmCraft/src/config/connectiblechains-client.toml +++ /dev/null @@ -1,13 +0,0 @@ -#Configurable Chains Client Config -# -# Chain Quality -# -# Effects the visual quality of the chain. -#Range: 1 ~ 9 -quality = 4 -# -# ToolTip -# -# Displays a ToolTip under compatible chain items -showToolTip = true - diff --git a/modpack/GeoRealmCraft/src/config/connectiblechains-common.toml b/modpack/GeoRealmCraft/src/config/connectiblechains-common.toml deleted file mode 100644 index 753f097..0000000 --- a/modpack/GeoRealmCraft/src/config/connectiblechains-common.toml +++ /dev/null @@ -1,19 +0,0 @@ -#Connectible Chains Config -# -# -# -# Chain Hang Amount -# -# Effects how much the chain hangs. -# Collision will update on new chains or world loading. -# Has no effect in multiplayer. -#Range: 0.0 ~ 1.7976931348623157E308 -chainHangAmount = 9.0 -# -# Max Chain Distance -# -# Warning: Long chains can sometimes become invisible! -# Has no effect in multiplayer. -#Range: 0 ~ 32 -maxChainRange = 7 - diff --git a/modpack/GeoRealmCraft/src/config/connector.json b/modpack/GeoRealmCraft/src/config/connector.json deleted file mode 100644 index 11e7a82..0000000 --- a/modpack/GeoRealmCraft/src/config/connector.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "version": 1, - "hiddenMods": [], - "globalModAliases": { - "cloth_config": "cloth-config2", - "playeranimator": "player-animator" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/constructionwand-client.toml b/modpack/GeoRealmCraft/src/config/constructionwand-client.toml deleted file mode 100644 index db85848..0000000 --- a/modpack/GeoRealmCraft/src/config/constructionwand-client.toml +++ /dev/null @@ -1,16 +0,0 @@ - -#This is the Client config for ConstructionWand. -#If you're not familiar with Forge's new split client/server config, let me explain: -#Client config is stored in the /config folder and only contains client specific settings like graphics and keybinds. -#Mod behavior is configured in the Server config, which is world-specific and thus located -#in the /saves/myworld/serverconfig folder. If you want to change the serverconfig for all -#new worlds, copy the config files in the /defaultconfigs folder. -[keys] - #Key code of OPTKEY (Default: Left Control). Look up key codes under https://www.glfw.org/docs/3.3/group__keys.html - #Range: 0 ~ 350 - OptKey = 341 - #Press SNEAK+OPTKEY instead of SNEAK for changing wand mode/direction lock - ShiftOpt = false - #Press SNEAK+OPTKEY instead of SNEAK for opening wand GUI - ShiftOptGUI = true - diff --git a/modpack/GeoRealmCraft/src/config/copycats-client.toml b/modpack/GeoRealmCraft/src/config/copycats-client.toml deleted file mode 100644 index 7aa1fb9..0000000 --- a/modpack/GeoRealmCraft/src/config/copycats-client.toml +++ /dev/null @@ -1,10 +0,0 @@ -#. -#Use more complex copycat models to improve appearance with certain materials. -useEnhancedModels = true -#. -#Disable warnings about graphics settings that may cause issues with the mod. -disableGraphicsWarnings = false -#. -#Colorize different parts of multi-state copycats to distinguish them visually. -colorizeMultiStates = false - diff --git a/modpack/GeoRealmCraft/src/config/copycats-common.toml b/modpack/GeoRealmCraft/src/config/copycats-common.toml deleted file mode 100644 index 51b41ea..0000000 --- a/modpack/GeoRealmCraft/src/config/copycats-common.toml +++ /dev/null @@ -1,75 +0,0 @@ -#. -#Disables the migration of placed copycats from old versions to new ones. Setting this to true may cause copycats to lose their textures when you upgrade this mod. Restart the game to apply changes. -disableMigration = false - -#. -#Enable/disable features. Values on server override clients -[features] - #. - copycat_stacked_half_layer = true - copycat_vertical_stairs = true - copycat_byte = true - copycat_vertical_slice = true - copycat_wooden_pressure_plate = true - copycat_block = true - copycat_shaft = true - copycat_large_cogwheel = true - copycat_fence = true - copycat_wall = true - copycat_cogwheel = true - copycat_vertical_step = true - copycat_sliding_door = true - copycat_folding_door = true - copycat_slope_layer = true - copycat_light_weighted_pressure_plate = true - copycat_stairs = true - copycat_fence_gate = true - copycat_slab = true - copycat_board = true - copycat_wooden_button = true - copycat_trapdoor = true - copycat_stone_pressure_plate = true - copycat_pane = true - copycat_half_panel = true - copycat_slice = true - copycat_beam = true - copycat_door = true - copycat_iron_door = true - copycat_byte_panel = true - copycat_corner_slice = true - copycat_flat_pane = true - copycat_ghost_block = true - copycat_fluid_pipe = true - copycat_heavy_weighted_pressure_plate = true - copycat_iron_trapdoor = true - copycat_half_layer = true - copycat_stone_button = true - copycat_ladder = true - copycat_layer = true - copycat_slope = true - copycat_vertical_slope = true - copycat_vertical_half_layer = true - -#. -#Enable/disable categories of features. Disabling a category hides all related features. Values on server override clients -[feature_categories] - #. - #. - #All copycats with a sloped surface - slopes = true - #. - #All copycats that support multiple materials in a single block - multistates = true - #. - #All copycats that can be resized by putting in more of the same copycat - stackables = true - #. - #All copycats that can emit a redstone signal - redstone = true - #. - #All copycats with extra functions/interactions - functional = true - #. - #All copycats mimicking blocks from Create - create = true - diff --git a/modpack/GeoRealmCraft/src/config/corpsecurioscompat-common.toml b/modpack/GeoRealmCraft/src/config/corpsecurioscompat-common.toml deleted file mode 100644 index e9aee71..0000000 --- a/modpack/GeoRealmCraft/src/config/corpsecurioscompat-common.toml +++ /dev/null @@ -1,6 +0,0 @@ - -#General settings -[general] - #Items that should not be transferred to curios slots (format: 'modid:item') - blacklisted_items = [] - diff --git a/modpack/GeoRealmCraft/src/config/cosmeticarmorreworked-client.toml b/modpack/GeoRealmCraft/src/config/cosmeticarmorreworked-client.toml deleted file mode 100644 index 45b57c6..0000000 --- a/modpack/GeoRealmCraft/src/config/cosmeticarmorreworked-client.toml +++ /dev/null @@ -1,28 +0,0 @@ - -#These settings only affects client -[Client] - #Whether or not to hide the button for opening CosmeticArmorInventory - CosArmorGuiButton_Hidden = false - #The horizontal pixel distance from the origin point of player inventory gui - #Range: > -2147483648 - CosArmorGuiButton_Left = 65 - #The vertical pixel distance from the origin point of player inventoy gui - #Range: > -2147483648 - CosArmorGuiButton_Top = 67 - #Whether or not to hide the button for toggling the mod temporarily on client side - CosArmorToggleButton_Hidden = false - #The horizontal pixel distance from the origin point of player inventory gui - #Range: > -2147483648 - CosArmorToggleButton_Left = 59 - #The vertical pixel distance from the origin point of player inventory gui - #Range: > -2147483648 - CosArmorToggleButton_Top = 72 - #Whether or not to hide the button for opening CosmeticArmorInventory in CreativeInventory - CosArmorCreativeGuiButton_Hidden = false - #The horizontal pixel distance from the origin point of creative inventory gui - #Range: > -2147483648 - CosArmorCreativeGuiButton_Left = 95 - #The vertical pixel distance from the origin point of creative inventoy gui - #Range: > -2147483648 - CosArmorCreativeGuiButton_Top = 38 - diff --git a/modpack/GeoRealmCraft/src/config/cosmeticarmorreworked-common.toml b/modpack/GeoRealmCraft/src/config/cosmeticarmorreworked-common.toml deleted file mode 100644 index 4b46e36..0000000 --- a/modpack/GeoRealmCraft/src/config/cosmeticarmorreworked-common.toml +++ /dev/null @@ -1,10 +0,0 @@ - -#These settings affects both server and client -[Common] - #Whether or not to keep items in cosmetic armor slots in the event of player death - CosArmorKeepThroughDeath = false - #Whether or not to disable the RecipeBook in the CosmeticArmorInventory - CosArmorDisableRecipeBook = false - #Whether or not to disable the coshat command - CosArmorDisableCosHatCommand = false - diff --git a/modpack/GeoRealmCraft/src/config/crackerslib-client.toml b/modpack/GeoRealmCraft/src/config/crackerslib-client.toml deleted file mode 100644 index 3caa374..0000000 --- a/modpack/GeoRealmCraft/src/config/crackerslib-client.toml +++ /dev/null @@ -1,3 +0,0 @@ -#A list of mod ids that cannot have their registered config menu buttons appear in the options screen. -hiddenConfigMenuButtons = ["example_mod_id"] - diff --git a/modpack/GeoRealmCraft/src/config/crash_assistant/config.toml b/modpack/GeoRealmCraft/src/config/crash_assistant/config.toml deleted file mode 100644 index 0f409f0..0000000 --- a/modpack/GeoRealmCraft/src/config/crash_assistant/config.toml +++ /dev/null @@ -1,98 +0,0 @@ - -#General settings of Crash Assistant mod. -[general] - #Link which will be opened in browser on request_help_button pressed. - #If equals CHANGE_ME, will open Forge/NeoForge/Fabric/Quilt discord link. Names of communities/channels also will be used not from config, but according to this link. - #Must start with 'https://' or 'www.' - help_link = "CHANGE_ME" - #Anyways log will be uploaded to mclo.gs, but with this option you can wrap link to gnomebot.dev for better formatting. - #If help_link equals 'CHANGE_ME', this value will be ignored and gnomebot.dev used. - #Supported values: mclo.gs / gnomebot.dev - upload_to = "gnomebot.dev" - #Show gui on minecraft crashed on modloading and FML error screen displayed. - show_on_fml_error_screen = true - #Close old CrashAssistantApp if it's still running when starting a new instance of Minecraft, to avoid confusing player with window from old crash. - kill_old_app = true - #If options.txt doesn't exist, the default language will be used. - default_lang = "en_us" - #Append comment text with notice about sending screenshot of this gui tells nothing to modpack creators. - show_dont_send_screenshot_of_gui_notice = true - #List of blacklisted log files. This files won't show in GUI logs list. - blacklisted_logs = [] - -#Here you can change text of lang placeHolders. -#Also you can change any text in lang files. -#You don't need to modify jar. You can change it in config/crash_assistant/lang. For more info read README.md file located where. -[text] - #$CONFIG.text.support_name$ in lang files will be replaced with this value. - #For example this placeHolder used in: "Request help in the $CONFIG.text.support_name$" - support_name = "example Discord" - #$CONFIG.text.support_place$ in lang files will be replaced with this value. - support_place = "#example channel" - #$CONFIG.text.modpack_name$ in lang files will be replaced with this value. - #For example this placeHolder used in: "Oops, $CONFIG.text.modpack_name$ crashed!" - #Supports Better Compatibility Checker integration. You can use $BCC.modpackName$, $BCC.modpackVersion$, etc and it will be replaced with value from BCC config. - modpack_name = "Minecraft" - -#Settings of message generated by Upload all button -[generated_message] - #Add ### prefix before filename. - #This can prevent too small, hard to hit on mobile links. - h3_prefix = true - #Replaces "\n" separator between logs to " | " to make message vertically smaller. - one_line_logs = true - #Adds line in log list about this Intel processor can be corrupted. - intel_corrupted_notification = true - #If the modpack is created for a non-English-speaking audience, Ñhange this to the language the modpack is designed for. - #This lang will be used only for generating message by "Upload all..." button.Do not modify this value if there's a chance that the generated message will be sent to English-speaking communities. - generated_msg_lang = "en_us" - #This text will be under "$CONFIG.text.modpack_name$ crashed!" in generated message by Upload all button. - #You can include: - # * some form, which users should fill out. - # * additional information like Minecraft version, etc. - text_under_crashed = "" - #With this option you can notify user about something related with posting generated message. - #For example if they need to fill some option from "text_under_crashed", etc. - #Supports html formatting, placeholders. - #Leave empty to prevent showing this warning message. - warning_after_upload_all_button_press = "" - -#Settings of modlist feature. -#Adds in generated msg block about which mods modpack user added/removed/updated. -#Also you can see diff by running '/crash_assistant modlist diff' command. -[modpack_modlist] - #Enable feature. - enabled = true - #nicknames of players, who considered as modpack creator. - #Only this players can overwrite modlist.json - #If this feature is enabled and this array is empty, will be appended with nickname of current player. - modpack_creators = ["Aulyrius"] - #If enabled, modlist.json will be overwritten on every launch(first tick of TitleScreen), - #then game is launched by modpack creator. - #So you won't forget to save it before publishing. - #If you want to save manually: disable this and use '/crash_assistant modlist save' command. - auto_update = true - #If enabled, will add resourcepacks to modlist.json - #After filename where will be ' (resourcepack)' suffix. - add_resourcepacks = false - -#Settings of '/crash_assistant crash' command feature. -[crash_command] - #Enable feature. - enabled = true - #To ensure the user really wants to crash the game, the command needs to be run again within this amount of seconds. - #Set to <= 0 to disable the confirmation. - seconds = 10 - -#Settings of notifying about intel corrupted processors. -[intel_corrupted] - #Enable feature. - enabled = true - #Show funny related gif in warning message. - show_gif = true - -[greeting] - #You don't need to touch this option. - #On first world join of modpack creator if set to false shows greeting, then self enables. - shown_greeting = true - diff --git a/modpack/GeoRealmCraft/src/config/crash_assistant/lang/README.md b/modpack/GeoRealmCraft/src/config/crash_assistant/lang/README.md deleted file mode 100644 index ad24a4f..0000000 --- a/modpack/GeoRealmCraft/src/config/crash_assistant/lang/README.md +++ /dev/null @@ -1,18 +0,0 @@ -Hi Localizer! - -## Contributing - -If you want to add new language to the mod, please create a pull request with a new or modified file: -https://github.com/KostromDan/Crash-Assistant/ - -lang files locate here in source code:`common_config/src/main/resources/lang` - -## Changing text for the modpack - -If you want to change some text, don't edit the jar directly. Instead, you can modify the files in config/crash_assistant/lang. - -You can also add an entirely new language file in this directory, and it will work. - -"$DEFAULT" value means value will be taken from jar lang(if exists), else from en_us. - -Warning: don't try to use any utils of changing lang like KubeJs, resourcepacks, etc. It won't work. diff --git a/modpack/GeoRealmCraft/src/config/crash_assistant/lang/en_us.json b/modpack/GeoRealmCraft/src/config/crash_assistant/lang/en_us.json deleted file mode 100644 index c56e004..0000000 --- a/modpack/GeoRealmCraft/src/config/crash_assistant/lang/en_us.json +++ /dev/null @@ -1,91 +0,0 @@ -{ - "commands.crash_command_crashing": "$DEFAULT", - "gui.disable_mod": "$DEFAULT", - "commands.diff_copy": "$DEFAULT", - "gui.request_help_button": "$DEFAULT", - "gui.ok": "$DEFAULT", - "gui.oops": "$DEFAULT", - "gui.uploading": "$DEFAULT", - "gui.upload_all_button_warning_title": "$DEFAULT", - "commands.mod_config_tooltip": "$DEFAULT", - "msg.removed_mods": "$DEFAULT", - "gui.error_delete_mod_exception": "$DEFAULT", - "commands.crash_command_validation_failed": "$DEFAULT", - "gui.copy_link_button": "$DEFAULT", - "gui.intel_corrupted_title": "$DEFAULT", - "gui.copied": "$DEFAULT", - "text.opens_url": "$DEFAULT", - "commands.crash_command_1": "$DEFAULT", - "msg.mb": "$DEFAULT", - "gui.comment_under_title_cant_resolve": "$DEFAULT", - "msg.modlist_first_launch": "$DEFAULT", - "gui.window_name": "$DEFAULT", - "gui.title_crashed_without_report": "$DEFAULT", - "gui.upload_all_comment": "$DEFAULT", - "gui.preprocessing": "$DEFAULT", - "gui.upload_all_button": "$DEFAULT", - "gui.modlist_diff_dialog_name": "$DEFAULT", - "gui.untrusted_domain_title": "$DEFAULT", - "gui.error": "$DEFAULT", - "commands.not_creator_error_msg": "$DEFAULT", - "msg.modlist_changes_latest_launch_2": "$DEFAULT", - "gui.split_log_dialog_msg_with_both": "$DEFAULT", - "gui.error_disable_mod_exception": "$DEFAULT", - "msg.modlist_changes_latest_launch_1": "$DEFAULT", - "gui.open_button": "$DEFAULT", - "msg.skip_launcher": "$DEFAULT", - "gui.modlist_changed_label": "$DEFAULT", - "gui.comment_under_title_pls_report": "$DEFAULT", - "gui.modlist_not_changed_label": "$DEFAULT", - "commands.crash_command_applying_args": "$DEFAULT", - "text.greeting3": "$DEFAULT", - "msg.updated_mods": "$DEFAULT", - "text.greeting2": "$DEFAULT", - "msg.modlist_unmodified": "$DEFAULT", - "gui.modlist_changed_label_msg": "$DEFAULT", - "commands.modlist_auto_update_msg": "$DEFAULT", - "gui.show_in_explorer_button": "$DEFAULT", - "gui.remove_mod": "$DEFAULT", - "gui.copy_split_log_dialog_text": "$DEFAULT", - "gui.title_crashed_with_report": "$DEFAULT", - "gui.show_modlist_diff_button": "$DEFAULT", - "text.greeting1": "$DEFAULT", - "msg.intel_corrupted_notification": "$DEFAULT", - "commands.add_to_creator_list_msg": "$DEFAULT", - "gui.upload_and_copy_link_button": "$DEFAULT", - "commands.nickname_tooltip": "$DEFAULT", - "gui.error_open_explorer": "$DEFAULT", - "commands.diff_tooltip": "$DEFAULT", - "gui.failed_to_upload_file": "$DEFAULT", - "msg.added_mods": "$DEFAULT", - "gui.incompatible_mod": "$DEFAULT", - "warnings.closed_by_windows": "$DEFAULT", - "commands.crash_command_3": "$DEFAULT", - "gui.untrusted_domain_question": "$DEFAULT", - "commands.crash_command_2": "$DEFAULT", - "warnings.atio6axx": "$DEFAULT", - "gui.comment_under_title_screenshot_notice": "$DEFAULT", - "gui.comment_under_title": "$DEFAULT", - "gui.split_log_dialog_action_browser": "$DEFAULT", - "msg.crashed": "$DEFAULT", - "commands.modlist_disabled_error_msg": "$DEFAULT", - "commands.crash_command_done": "$DEFAULT", - "gui.split_log_dialog_action_copy": "$DEFAULT", - "msg.k_lines": "$DEFAULT", - "commands.modlist_overwritten_success": "$DEFAULT", - "msg.modlist_changes_modpack_2": "$DEFAULT", - "msg.over": "$DEFAULT", - "gui.intel_corrupted_msg": "$DEFAULT", - "msg.modlist_changes_modpack_1": "$DEFAULT", - "gui.intel_corrupted_read_more": "$DEFAULT", - "gui.browser_button_tooltip": "$DEFAULT", - "gui.copy_split_log_dialog_title": "$DEFAULT", - "gui.split_log_dialog_tail": "$DEFAULT", - "commands.modlist_enable_auto_update_msg": "$DEFAULT", - "gui.upload_all_finished_button": "$DEFAULT", - "gui.split_log_dialog_head": "$DEFAULT", - "gui.intel_corrupted_dont_show_again": "$DEFAULT", - "gui.logs_analyser": "$DEFAULT", - "gui.file_list_label": "$DEFAULT", - "commands.crash_command_validation_failed_to_crash": "$DEFAULT" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/crash_assistant/lang/ru_ru.json b/modpack/GeoRealmCraft/src/config/crash_assistant/lang/ru_ru.json deleted file mode 100644 index c56e004..0000000 --- a/modpack/GeoRealmCraft/src/config/crash_assistant/lang/ru_ru.json +++ /dev/null @@ -1,91 +0,0 @@ -{ - "commands.crash_command_crashing": "$DEFAULT", - "gui.disable_mod": "$DEFAULT", - "commands.diff_copy": "$DEFAULT", - "gui.request_help_button": "$DEFAULT", - "gui.ok": "$DEFAULT", - "gui.oops": "$DEFAULT", - "gui.uploading": "$DEFAULT", - "gui.upload_all_button_warning_title": "$DEFAULT", - "commands.mod_config_tooltip": "$DEFAULT", - "msg.removed_mods": "$DEFAULT", - "gui.error_delete_mod_exception": "$DEFAULT", - "commands.crash_command_validation_failed": "$DEFAULT", - "gui.copy_link_button": "$DEFAULT", - "gui.intel_corrupted_title": "$DEFAULT", - "gui.copied": "$DEFAULT", - "text.opens_url": "$DEFAULT", - "commands.crash_command_1": "$DEFAULT", - "msg.mb": "$DEFAULT", - "gui.comment_under_title_cant_resolve": "$DEFAULT", - "msg.modlist_first_launch": "$DEFAULT", - "gui.window_name": "$DEFAULT", - "gui.title_crashed_without_report": "$DEFAULT", - "gui.upload_all_comment": "$DEFAULT", - "gui.preprocessing": "$DEFAULT", - "gui.upload_all_button": "$DEFAULT", - "gui.modlist_diff_dialog_name": "$DEFAULT", - "gui.untrusted_domain_title": "$DEFAULT", - "gui.error": "$DEFAULT", - "commands.not_creator_error_msg": "$DEFAULT", - "msg.modlist_changes_latest_launch_2": "$DEFAULT", - "gui.split_log_dialog_msg_with_both": "$DEFAULT", - "gui.error_disable_mod_exception": "$DEFAULT", - "msg.modlist_changes_latest_launch_1": "$DEFAULT", - "gui.open_button": "$DEFAULT", - "msg.skip_launcher": "$DEFAULT", - "gui.modlist_changed_label": "$DEFAULT", - "gui.comment_under_title_pls_report": "$DEFAULT", - "gui.modlist_not_changed_label": "$DEFAULT", - "commands.crash_command_applying_args": "$DEFAULT", - "text.greeting3": "$DEFAULT", - "msg.updated_mods": "$DEFAULT", - "text.greeting2": "$DEFAULT", - "msg.modlist_unmodified": "$DEFAULT", - "gui.modlist_changed_label_msg": "$DEFAULT", - "commands.modlist_auto_update_msg": "$DEFAULT", - "gui.show_in_explorer_button": "$DEFAULT", - "gui.remove_mod": "$DEFAULT", - "gui.copy_split_log_dialog_text": "$DEFAULT", - "gui.title_crashed_with_report": "$DEFAULT", - "gui.show_modlist_diff_button": "$DEFAULT", - "text.greeting1": "$DEFAULT", - "msg.intel_corrupted_notification": "$DEFAULT", - "commands.add_to_creator_list_msg": "$DEFAULT", - "gui.upload_and_copy_link_button": "$DEFAULT", - "commands.nickname_tooltip": "$DEFAULT", - "gui.error_open_explorer": "$DEFAULT", - "commands.diff_tooltip": "$DEFAULT", - "gui.failed_to_upload_file": "$DEFAULT", - "msg.added_mods": "$DEFAULT", - "gui.incompatible_mod": "$DEFAULT", - "warnings.closed_by_windows": "$DEFAULT", - "commands.crash_command_3": "$DEFAULT", - "gui.untrusted_domain_question": "$DEFAULT", - "commands.crash_command_2": "$DEFAULT", - "warnings.atio6axx": "$DEFAULT", - "gui.comment_under_title_screenshot_notice": "$DEFAULT", - "gui.comment_under_title": "$DEFAULT", - "gui.split_log_dialog_action_browser": "$DEFAULT", - "msg.crashed": "$DEFAULT", - "commands.modlist_disabled_error_msg": "$DEFAULT", - "commands.crash_command_done": "$DEFAULT", - "gui.split_log_dialog_action_copy": "$DEFAULT", - "msg.k_lines": "$DEFAULT", - "commands.modlist_overwritten_success": "$DEFAULT", - "msg.modlist_changes_modpack_2": "$DEFAULT", - "msg.over": "$DEFAULT", - "gui.intel_corrupted_msg": "$DEFAULT", - "msg.modlist_changes_modpack_1": "$DEFAULT", - "gui.intel_corrupted_read_more": "$DEFAULT", - "gui.browser_button_tooltip": "$DEFAULT", - "gui.copy_split_log_dialog_title": "$DEFAULT", - "gui.split_log_dialog_tail": "$DEFAULT", - "commands.modlist_enable_auto_update_msg": "$DEFAULT", - "gui.upload_all_finished_button": "$DEFAULT", - "gui.split_log_dialog_head": "$DEFAULT", - "gui.intel_corrupted_dont_show_again": "$DEFAULT", - "gui.logs_analyser": "$DEFAULT", - "gui.file_list_label": "$DEFAULT", - "commands.crash_command_validation_failed_to_crash": "$DEFAULT" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/crash_assistant/lang/zh_cn.json b/modpack/GeoRealmCraft/src/config/crash_assistant/lang/zh_cn.json deleted file mode 100644 index c56e004..0000000 --- a/modpack/GeoRealmCraft/src/config/crash_assistant/lang/zh_cn.json +++ /dev/null @@ -1,91 +0,0 @@ -{ - "commands.crash_command_crashing": "$DEFAULT", - "gui.disable_mod": "$DEFAULT", - "commands.diff_copy": "$DEFAULT", - "gui.request_help_button": "$DEFAULT", - "gui.ok": "$DEFAULT", - "gui.oops": "$DEFAULT", - "gui.uploading": "$DEFAULT", - "gui.upload_all_button_warning_title": "$DEFAULT", - "commands.mod_config_tooltip": "$DEFAULT", - "msg.removed_mods": "$DEFAULT", - "gui.error_delete_mod_exception": "$DEFAULT", - "commands.crash_command_validation_failed": "$DEFAULT", - "gui.copy_link_button": "$DEFAULT", - "gui.intel_corrupted_title": "$DEFAULT", - "gui.copied": "$DEFAULT", - "text.opens_url": "$DEFAULT", - "commands.crash_command_1": "$DEFAULT", - "msg.mb": "$DEFAULT", - "gui.comment_under_title_cant_resolve": "$DEFAULT", - "msg.modlist_first_launch": "$DEFAULT", - "gui.window_name": "$DEFAULT", - "gui.title_crashed_without_report": "$DEFAULT", - "gui.upload_all_comment": "$DEFAULT", - "gui.preprocessing": "$DEFAULT", - "gui.upload_all_button": "$DEFAULT", - "gui.modlist_diff_dialog_name": "$DEFAULT", - "gui.untrusted_domain_title": "$DEFAULT", - "gui.error": "$DEFAULT", - "commands.not_creator_error_msg": "$DEFAULT", - "msg.modlist_changes_latest_launch_2": "$DEFAULT", - "gui.split_log_dialog_msg_with_both": "$DEFAULT", - "gui.error_disable_mod_exception": "$DEFAULT", - "msg.modlist_changes_latest_launch_1": "$DEFAULT", - "gui.open_button": "$DEFAULT", - "msg.skip_launcher": "$DEFAULT", - "gui.modlist_changed_label": "$DEFAULT", - "gui.comment_under_title_pls_report": "$DEFAULT", - "gui.modlist_not_changed_label": "$DEFAULT", - "commands.crash_command_applying_args": "$DEFAULT", - "text.greeting3": "$DEFAULT", - "msg.updated_mods": "$DEFAULT", - "text.greeting2": "$DEFAULT", - "msg.modlist_unmodified": "$DEFAULT", - "gui.modlist_changed_label_msg": "$DEFAULT", - "commands.modlist_auto_update_msg": "$DEFAULT", - "gui.show_in_explorer_button": "$DEFAULT", - "gui.remove_mod": "$DEFAULT", - "gui.copy_split_log_dialog_text": "$DEFAULT", - "gui.title_crashed_with_report": "$DEFAULT", - "gui.show_modlist_diff_button": "$DEFAULT", - "text.greeting1": "$DEFAULT", - "msg.intel_corrupted_notification": "$DEFAULT", - "commands.add_to_creator_list_msg": "$DEFAULT", - "gui.upload_and_copy_link_button": "$DEFAULT", - "commands.nickname_tooltip": "$DEFAULT", - "gui.error_open_explorer": "$DEFAULT", - "commands.diff_tooltip": "$DEFAULT", - "gui.failed_to_upload_file": "$DEFAULT", - "msg.added_mods": "$DEFAULT", - "gui.incompatible_mod": "$DEFAULT", - "warnings.closed_by_windows": "$DEFAULT", - "commands.crash_command_3": "$DEFAULT", - "gui.untrusted_domain_question": "$DEFAULT", - "commands.crash_command_2": "$DEFAULT", - "warnings.atio6axx": "$DEFAULT", - "gui.comment_under_title_screenshot_notice": "$DEFAULT", - "gui.comment_under_title": "$DEFAULT", - "gui.split_log_dialog_action_browser": "$DEFAULT", - "msg.crashed": "$DEFAULT", - "commands.modlist_disabled_error_msg": "$DEFAULT", - "commands.crash_command_done": "$DEFAULT", - "gui.split_log_dialog_action_copy": "$DEFAULT", - "msg.k_lines": "$DEFAULT", - "commands.modlist_overwritten_success": "$DEFAULT", - "msg.modlist_changes_modpack_2": "$DEFAULT", - "msg.over": "$DEFAULT", - "gui.intel_corrupted_msg": "$DEFAULT", - "msg.modlist_changes_modpack_1": "$DEFAULT", - "gui.intel_corrupted_read_more": "$DEFAULT", - "gui.browser_button_tooltip": "$DEFAULT", - "gui.copy_split_log_dialog_title": "$DEFAULT", - "gui.split_log_dialog_tail": "$DEFAULT", - "commands.modlist_enable_auto_update_msg": "$DEFAULT", - "gui.upload_all_finished_button": "$DEFAULT", - "gui.split_log_dialog_head": "$DEFAULT", - "gui.intel_corrupted_dont_show_again": "$DEFAULT", - "gui.logs_analyser": "$DEFAULT", - "gui.file_list_label": "$DEFAULT", - "commands.crash_command_validation_failed_to_crash": "$DEFAULT" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/crash_assistant/modlist.json b/modpack/GeoRealmCraft/src/config/crash_assistant/modlist.json deleted file mode 100644 index b3cc0f8..0000000 --- a/modpack/GeoRealmCraft/src/config/crash_assistant/modlist.json +++ /dev/null @@ -1,1167 +0,0 @@ -{ - "accessories-neoforge-1.0.0-beta.46+1.20.1.jar": { - "modId": "accessories", - "version": "1.0.0-beta46+1.20.1" - }, - "AdChimneys-1.20.1-10.1.16.0-build.0995.jar": { - "modId": "adchimneys", - "version": "10.1.16.0" - }, - "advancednetherite-forge-2.1.3-1.20.1.jar": { - "modId": "advancednetherite", - "version": "2.1.3" - }, - "aether-1.20.1-1.5.2-neoforge.jar": { - "modId": "aether", - "version": "1.20.1-1.5.2-neoforge" - }, - "AetherVillages-1.20.1-1.0.7-forge.jar": { - "modId": "aether_villages", - "version": "1.0.7" - }, - "alekiNiftyShips-FORGE-1.20.1-1.0.14.jar": { - "modId": "alekiships", - "version": "1.0.14" - }, - "alltheleaks-0.1.2-beta+1.20.1-forge.jar": { - "modId": "alltheleaks", - "version": "0.1.2-beta+1.20.1-forge" - }, - "almanac-1.20.x-forge-1.0.2.jar": { - "modId": "almanac", - "version": "1.0.2" - }, - "amendments-1.20-1.2.19.jar": { - "modId": "amendments", - "version": "1.20-1.2.19" - }, - "Amplified_Nether_1.20.x_v1.2.5.jar": { - "modId": "amplified_nether", - "version": "1.2.5" - }, - "animal_feeding_trough-1.1.0+1.20.1-forge.jar": { - "modId": "animal_feeding_trough", - "version": "1.1.0+1.20.1-forge" - }, - "Animation_Overhaul-forge-1.20.x-1.3.1.jar": { - "modId": "animation_overhaul", - "version": "1.3.1" - }, - "another_furniture-forge-1.20.1-3.0.2.jar": { - "modId": "another_furniture", - "version": "1.20.1-3.0.2" - }, - "antique-atlas-2.11.2+1.20 (2).jar": { - "modId": "antique_atlas", - "version": "2.11.2+1.20" - }, - "Apotheosis-1.20.1-7.4.6.jar": { - "modId": "apotheosis", - "version": "7.4.6" - }, - "Apothic Amendments - Enchanting - 0.1.4.jar": { - "modId": "apothic_amendments__enchanting", - "version": "0.1.4" - }, - "Apothic Supplementaries - Enchanting - 0.1.2a.jar": { - "modId": "apothic_sups_enchanting", - "version": "0.1.2" - }, - "ApothicAttributes-1.20.1-1.3.7.jar": { - "modId": "attributeslib", - "version": "1.3.7" - }, - "ApothicCombat-1.20.1-1.1.0.jar": { - "modId": "apothiccombat", - "version": "1.1.0" - }, - "appleskin-forge-mc1.20.1-2.5.1.jar": { - "modId": "appleskin", - "version": "2.5.1+mc1.20.1" - }, - "architectury-9.2.14-forge.jar": { - "modId": "architectury", - "version": "9.2.14" - }, - "areas-1.20.1-6.1.jar": { - "modId": "areas", - "version": "6.1" - }, - "astikorcarts-1.20.1-1.1.8.jar": { - "modId": "astikorcarts", - 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"modId": "bigger_vanilla_trees", - "version": "1.0" - }, - "blocksyouneed_luna-1.8.2-forge-1.20.1.jar": { - "modId": "blocksyouneed_luna", - "version": "1.8.2" - }, - "blockui-1.20.1-1.0.156-RELEASE.jar": { - "modId": "blockui", - "version": "1.20.1-1.0.156-RELEASE" - }, - "Bookshelf-Forge-1.20.1-20.2.13.jar": { - "modId": "bookshelf", - "version": "20.2.13" - }, - "botarium-forge-1.20.1-2.3.4.jar": { - "modId": "botarium", - "version": "2.3.4" - }, - "Bountiful-6.0.4+1.20.1-forge.jar": { - "modId": "bountiful", - "version": "6.0.4+1.20.1" - }, - "BrewinAndChewin-1.20.1-3.2.1.jar": { - "modId": "brewinandchewin", - "version": "1.20.1-3.2.1" - }, - "bushierflowers-0.0.3-1.20.1.jar": { - "modId": "bushierflowers", - "version": "0.0.3-1.20.1" - }, - "Byzantine-1.21.1-30.jar": { - "modId": "byzantine", - "version": "30" - }, - "CBMultipart-1.20.1-3.3.0.146-universal.jar": { - "modId": "cb_multipart", - "version": "3.3.0.146" - }, - "cc-tweaked-1.20.1-forge-1.115.1.jar": { - "modId": "computercraft", - 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"modId": "sweety_archaeology", - "version": "1.0.8" - }, - "tacz-1.20.1-1.1.4-hotfix-all.jar": { - "modId": "tacz", - "version": "1.1.4-hotfix" - }, - "tctcore-1.6-forge-1.20.1.jar": { - "modId": "tctcore", - "version": "1.6" - }, - "Tiered-1.20.1-6.0.8-Forge.jar": { - "modId": "tiered", - "version": "1.20.1-6.0.8-Forge" - }, - "tinyredstone-1.20-5.0.3.jar": { - "modId": "tinyredstone", - "version": "1.20-5.0.3" - }, - "toms_storage-1.20-1.7.0.jar": { - "modId": "toms_storage", - "version": "1.7.0" - }, - "toofast-1.20-0.4.3.5.jar": { - "modId": "toofast", - "version": "0.4.3.5" - }, - "torchmaster-20.1.9.jar": { - "modId": "torchmaster", - "version": "20.1.9" - }, - "towntalk-1.20.1-1.1.0.jar": { - "modId": "towntalk", - "version": "1.1.0" - }, - "trashslot-forge-1.20-15.1.2.jar": { - "modId": "trashslot", - "version": "15.1.2" - }, - "Tumbleweed-forge-1.20.1-0.5.5.jar": { - "modId": "tumbleweed", - "version": "0.5.5" - }, - "txnilib-forge-1.0.22-1.20.1.jar": { - "modId": "txnilib", - "version": "1.0.21" - }, - "UnionLib-1.20.1-10.2.7-Forge.jar": { - "modId": "unionlib", - "version": "10.2.7" - }, - "villagernames-1.20.1-8.2.jar": { - "modId": "villagernames", - "version": "8.2" - }, - "visuality-forge-2.0.2.jar": { - "modId": "visuality", - "version": "2.0.2" - }, - "VisualWorkbench-v8.0.0-1.20.1-Forge.jar": { - "modId": "visualworkbench", - "version": "8.0.0" - }, - "voicechat-forge-1.20.1-2.5.26.jar": { - "modId": "voicechat", - "version": "1.20.1-2.5.26" - }, - "vr_typewriter_daycounter_v1.jar": { - "modId": "mr_typewriter_daycounter", - "version": "1.0" - }, - "War \u0027N Taxes Mod - vers1.9.6.jar": { - "modId": "minecolonytax", - "version": "1.0" - }, - "watut-forge-1.20.1-1.2.3.jar": { - "modId": "watut", - "version": "1.20.1-1.2.3" - }, - "wbui_plus-1.0.1-forge-1.20.1.jar": { - "modId": "wbui_plus", - "version": "1.0.0" - }, - "wits-1.1.0+1.20.1-forge.jar": { - "modId": "wits", - "version": "1.1.0+1.20.1-forge" - }, - "world_preview-forge-1.20.1-1.3.1.jar": { - "modId": "world_preview", - "version": "1.3.1" - }, - "WorldPreGenerator-1.20.1-4.0.0.jar": { - "modId": "world_pre_generator", - "version": "4.0.0" - }, - "YetAnotherConfigLib-3.6.2+1.20.1-forge.jar": { - "modId": "yet_another_config_lib_v3", - "version": "3.6.2+1.20.1-forge" - }, - "YungsApi-1.20-Forge-4.0.6.jar": { - "modId": "yungsapi", - "version": "1.20-Forge-4.0.6" - }, - "YungsBetterDungeons-1.20-Forge-4.0.4.jar": { - "modId": "betterdungeons", - "version": "1.20-Forge-4.0.4" - }, - "YungsBetterEndIsland-1.20-Forge-2.0.6.jar": { - "modId": "betterendisland", - "version": "1.20-Forge-2.0.6" - }, - "YungsBetterNetherFortresses-1.20-Forge-2.0.6.jar": { - "modId": "betterfortresses", - "version": "1.20-Forge-2.0.6" - }, - "YungsBetterOceanMonuments-1.20-Forge-3.0.4.jar": { - "modId": "betteroceanmonuments", - "version": "1.20-Forge-3.0.4" - }, - "YungsExtras-1.20-Forge-4.0.3.jar": { - "modId": "yungsextras", - "version": "1.20-Forge-4.0.3" - }, - "Zeta-1.0-28.jar": { - "modId": "zeta", - "version": "1.0-28" - }, - "zmedievalmusic-1.20.1-2.1.jar": { - "modId": "medievalmusic", - "version": "1.20.1-2.1" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/crash_assistant/problematic_mods_config.json b/modpack/GeoRealmCraft/src/config/crash_assistant/problematic_mods_config.json deleted file mode 100644 index 680dd95..0000000 --- a/modpack/GeoRealmCraft/src/config/crash_assistant/problematic_mods_config.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "example_modid": { - "msg": "Custom msg on crash for this mod id. You can use $JAR_NAME$ placeholder, which will be replaced with jar name. You can use HTML here, it will work.", - "should_crash_on_startup": true - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/create-client.toml b/modpack/GeoRealmCraft/src/config/create-client.toml deleted file mode 100644 index bc980e7..0000000 --- a/modpack/GeoRealmCraft/src/config/create-client.toml +++ /dev/null @@ -1,133 +0,0 @@ - -#. -#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder! -[client] - #. - #Show item descriptions on Shift and controls on Ctrl. - enableTooltips = true - #. - #Display a tooltip when looking at overstressed components. - enableOverstressedTooltip = true - #. - #Log a stack-trace when rendering issues happen within a moving contraption. - explainRenderErrors = false - #. - #Higher density means more spawned particles. - #Range: 0.0 ~ 1.0 - fanParticleDensity = 0.5 - #. - #[in Blocks] - #Maximum Distance to the player at which items in Blocks' filter slots will be displayed - #Range: 1.0 ~ 3.4028234663852886E38 - filterItemRenderDistance = 10.0 - #. - #Choose the menu row that the Create config button appears on in the main menu - #Set to 0 to disable the button altogether - #Range: 0 ~ 4 - mainMenuConfigButtonRow = 2 - #. - #Offset the Create config button in the main menu by this many pixels on the X axis - #The sign (-/+) of this value determines what side of the row the button appears on (left/right) - #Range: > -2147483648 - mainMenuConfigButtonOffsetX = -4 - #. - #Choose the menu row that the Create config button appears on in the in-game menu - #Set to 0 to disable the button altogether - #Range: 0 ~ 5 - ingameMenuConfigButtonRow = 3 - #. - #Offset the Create config button in the in-game menu by this many pixels on the X axis - #The sign (-/+) of this value determines what side of the row the button appears on (left/right) - #Range: > -2147483648 - ingameMenuConfigButtonOffsetX = -4 - #. - #Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled - ignoreFabulousWarning = false - #. - #Disable to prevent being rotated while seated on a Moving Contraption - rotateWhenSeated = true - - #. - #Configure your vision range when submerged in Create's custom fluids - [client.fluidFogSettings] - #. - #The vision range through honey will be multiplied by this factor - #Range: 0.125 ~ 256.0 - honey = 1.0 - #. - #The vision range though chocolate will be multiplied by this factor - #Range: 0.125 ~ 256.0 - chocolate = 1.0 - - #. - #Settings for the Goggle Overlay - [client.goggleOverlay] - #. - #Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay - #Range: > -2147483648 - overlayOffsetX = 20 - #. - #Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay - #Range: > -2147483648 - overlayOffsetY = 0 - #. - #Enable this to use your custom colors for the Goggle- and Hover- Overlay - customColorsOverlay = false - #. - #The custom background color to use for the Goggle- and Hover- Overlays, if enabled - #[in Hex: #AaRrGgBb] - #[@cui:IntDisplay:#] - #Range: > -2147483648 - customBackgroundOverlay = -267386864 - #. - #The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled - #[in Hex: #AaRrGgBb] - #[@cui:IntDisplay:#] - #Range: > -2147483648 - customBorderTopOverlay = 1347420415 - #. - #The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled - #[in Hex: #AaRrGgBb] - #[@cui:IntDisplay:#] - #Range: > -2147483648 - customBorderBotOverlay = 1344798847 - - #. - #Sound settings - [client.sound] - #. - #Make cogs rumble and machines clatter. - enableAmbientSounds = true - #. - #Maximum volume modifier of Ambient noise - #Range: 0.0 ~ 1.0 - ambientVolumeCap = 0.10000000149011612 - - #. - #Railway related settings - [client.trains] - #. - #How far away the Camera should zoom when seated on a train - #Range: 0.0 ~ 3.4028234663852886E38 - mountedZoomMultiplier = 3.0 - #. - #Display nodes and edges of a Railway Network while f3 debug mode is active - showTrackGraphOnF3 = false - #. - #Additionally display materials of a Rail Network while f3 debug mode is active - showExtendedTrackGraphOnF3 = false - #. - #Display Track Networks and Trains on supported map mods - showTrainMapOverlay = true - #. - #Track Network Color on maps - #Allowed Values: RED, GREY, WHITE - trainMapColorTheme = "RED" - - #. - #Mod Integration and JEI - [client.jeiIntegration] - #. - #Whether to auto-update the JEI search when searching in the stock keeper UI - syncJeiSearch = true - diff --git a/modpack/GeoRealmCraft/src/config/create-common.toml b/modpack/GeoRealmCraft/src/config/create-common.toml deleted file mode 100644 index ab1174e..0000000 --- a/modpack/GeoRealmCraft/src/config/create-common.toml +++ /dev/null @@ -1,9 +0,0 @@ - -#. -#Modify Create's impact on your terrain -[worldgen] - #. - #. - #Prevents all worldgen added by Create from taking effect - disableWorldGen = false - diff --git a/modpack/GeoRealmCraft/src/config/create_dd-client.toml b/modpack/GeoRealmCraft/src/config/create_dd-client.toml deleted file mode 100644 index 1e7b579..0000000 --- a/modpack/GeoRealmCraft/src/config/create_dd-client.toml +++ /dev/null @@ -1,13 +0,0 @@ - -#. -#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder! -[client] - - #. - #Configure your vision range when submerged in Create Dream n' Desire's custom fluids - [client.fluidFogSettings] - #. - #The vision range through honey will be multiplied by this factor - #Range: 0.125 ~ 128.0 - sap = 1.0 - diff --git a/modpack/GeoRealmCraft/src/config/create_jetpack-client.toml b/modpack/GeoRealmCraft/src/config/create_jetpack-client.toml deleted file mode 100644 index a6d98bd..0000000 --- a/modpack/GeoRealmCraft/src/config/create_jetpack-client.toml +++ /dev/null @@ -1,16 +0,0 @@ - -[overlay] - enabled = true - #Range: 0.0 ~ 1.7976931348623157E308 - scale = 1.0 - - [overlay.position] - #Use negative values to position relative to the right/bottom of the screen - #Range: > -2147483648 - x = 6 - #Range: > -2147483648 - y = 6 - -[effects] - seasonal = true - diff --git a/modpack/GeoRealmCraft/src/config/create_jetpack-common.toml b/modpack/GeoRealmCraft/src/config/create_jetpack-common.toml deleted file mode 100644 index bc0ae79..0000000 --- a/modpack/GeoRealmCraft/src/config/create_jetpack-common.toml +++ /dev/null @@ -1,27 +0,0 @@ - -[air] - #Range: > 1 - uses_per_tank = 2048 - #Range: > 1 - uses_per_tank_hover = 20480 - -[speed] - #Range: 0.01 ~ 100.0 - horizontal = 0.02 - #Range: 0.01 ~ 100.0 - vertical = 0.4 - #Range: 0.01 ~ 100.0 - acceleration = 0.6 - #Range: -100.0 ~ 0.0 - hover_descend = -0.03 - #Range: 0.0 ~ 100.0 - swim_modifier = 1.8 - -[features] - #Range: 1.0 ~ 100.0 - elytra_boost = 1.25 - -[enchantments] - list = [] - is_blacklist = true - diff --git a/modpack/GeoRealmCraft/src/config/createaddition-common.toml b/modpack/GeoRealmCraft/src/config/createaddition-common.toml deleted file mode 100644 index fded206..0000000 --- a/modpack/GeoRealmCraft/src/config/createaddition-common.toml +++ /dev/null @@ -1,150 +0,0 @@ - -#Wires -[wires] - #Small Connector max output in FE/t (Energy transfer). - #Range: > 0 - small_connector_max_output = 1000 - #Small Connector max input in FE/t (Energy transfer). - #Range: > 0 - small_connector_max_input = 1000 - #Small Connector With Light energy consumption in FE/t. - #Range: > 0 - small_light_connector_consumption = 1 - #Large Connector max wire length in blocks. - #Range: 0 ~ 256 - large_connector_wire_length = 32 - #Small Connector max wire length in blocks. - #Range: 0 ~ 256 - small_connector_wire_length = 16 - #Large Connector max input in FE/t (Energy transfer). - #Range: > 0 - large_connector_max_input = 5000 - #Allows blocks attached to a connector to freely pass energy to and from the connector network. - connector_allow_passive_io = true - #Large Connector max output in FE/t (Energy transfer). - #Range: > 0 - large_connector_max_output = 5000 - #Ignore checking if block face can support connector. - connector_ignore_face_check = true - -#Make sure config changes are duplicated on both Clients and the Server when running a dedicated Server, -# as the config isnt synced between Clients and Server. -#General Settings -[general] - #Max stress for the Alternator and Electric Motor (in SU at 256 RPM). - #Range: > 0 - max_stress = 16384 - #Forge Energy conversion rate (in FE/t at 256 RPM, value is the FE/t generated and consumed is at 256rpm). - #Range: > 0 - fe_at_max_rpm = 480 - #If audio should be enabled or not. - audio_enabled = true - -#Portable Energy Interface -[portable_energy_interface] - #PEI max output in FE/t (Energy transfer). - #Range: > 0 - pei_max_output = 5000 - #PEI max input in FE/t (Energy transfer). - #Range: > 0 - pei_max_input = 5000 - -#Electric Motor -[electric_motor] - #Electric Motor internal capacity in FE. - #Range: > 0 - motor_capacity = 5000 - #Electric Motor minimum required energy consumption in FE/t. - #Range: > 0 - motor_min_consumption = 8 - #Electric Motor max input in FE (Energy transfer not consumption). - #Range: > 0 - motor_max_input = 5000 - #Electric Motor min/max RPM. - #Range: > 1 - motor_rpm_range = 256 - -#Tesla Coil -[tesla_coil] - #Tesla Coil charge rate in FE/t. - #Range: > 0 - tesla_coil_charge_rate = 5000 - #Tesla Coil fire interval (in ticks). - #Range: > 0 - tesla_coil_fire_cooldown = 20 - #Hurt range (in blocks/meters). - #Range: > 0 - tesla_coil_hurt_range = 3 - #Tesla Coil internal capacity in FE. - #Range: > 0 - tesla_coil_capacity = 40000 - #Energy consumed when Tesla Coil is fired (in FE). - #Range: > 0 - tesla_coil_hurt_energy_required = 1000 - #The duration of the Shocked effect for mobs (in ticks). - #Range: > 0 - tesla_coil_effect_time_mob = 20 - #The duration of the Shocked effect for players (in ticks). - #Range: > 0 - tesla_coil_effect_time_player = 20 - #Tesla Coil max input in FE/t (Energy transfer). - #Range: > 0 - tesla_coil_max_input = 10000 - #Tesla Coil charge rate in FE/t for recipes. - #Range: > 0 - tesla_coil_recipe_charge_rate = 2000 - #Damaged dealt to mobs when Tesla Coil is fired (in half hearts). - #Range: > 0 - tesla_coil_hurt_mob = 3 - #Damaged dealt to players when Tesla Coil is fired (in half hearts). - #Range: > 0 - tesla_coil_hurt_player = 2 - -#Alternator -[alternator] - #Alternator efficiency relative to base conversion rate. - #Range: 0.01 ~ 1.0 - generator_efficiency = 0.75 - #Alternator internal capacity in FE. - #Range: > 0 - generator_capacity = 5000 - #Alternator max input in FE (Energy transfer, not generation). - #Range: > 0 - generator_max_output = 5000 - -#Accumulator -[accumulator] - #Accumulator internal capacity per block in FE. - #Range: > 0 - accumulator_capacity = 2000000 - #Accumulator max output in FE/t (Energy transfer). - #Range: > 0 - accumulator_max_output = 5000 - #Accumulator max input in FE/t (Energy transfer). - #Range: > 0 - accumulator_max_input = 5000 - #Accumulator max multiblock height. - #Range: 1 ~ 8 - accumulator_max_height = 5 - #Accumulator max multiblock width. - #Range: 1 ~ 8 - accumulator_max_width = 3 - -#Rolling Mill -[rolling_mill] - #Rolling Mill duration in ticks. - #Range: > 0 - rolling_mill_processing_duration = 120 - #Rolling Mill base stress impact. - #Range: 0 ~ 1024 - rolling_mill_stress = 8 - -#Misc -[misc] - #Diamond Grit Sandpaper durability (number of uses). - #Range: > 3 - diamond_grit_sandpaper_uses = 1024 - #Barbed Wire Damage. - #Range: 0.0 ~ 3.4028234663852886E38 - barbed_wire_damage = 2.0 - diff --git a/modpack/GeoRealmCraft/src/config/createrailwaysnavigator-client.toml b/modpack/GeoRealmCraft/src/config/createrailwaysnavigator-client.toml deleted file mode 100644 index 488e632..0000000 --- a/modpack/GeoRealmCraft/src/config/createrailwaysnavigator-client.toml +++ /dev/null @@ -1,36 +0,0 @@ - -["Create Railways Navigator Config"] - #The language that should be used for announcements of the navigator. Can be different from the game's language settings. (Default: Default) - #Allowed Values: DEFAULT, ENGLISH, GERMAN, DUTCH, POLISH, CHINESE_SIMPLIFIED, SAXON, BAVARIAN, SPANISH, RUSSIAN, FRENCH, KOREAN, SWEDISH, PORTUGUESE, BASQUE, ITALIAN, JAPANESE, PORTUGUESE_brazilian, UKRAINIAN - language = "DEFAULT" - #The unit to be used to represent speed. (Default: KMH) - #Allowed Values: MS, KMH, MPH, FTS, KT, CMS - speed_unit = "KMH" - #Display Time Format. (Default: Hours 24) - #Allowed Values: TICKS, HOURS_24, HOURS_12 - time_format = "HOURS_24" - - ["Create Railways Navigator Config".general] - #[in Ticks] - #The next stop or information about the start of the journey is announced in the specified number of ticks before the scheduled arrival at the next station. (Default: 600, 30 real life seconds) - #Range: 100 ~ 1000 - next_stop_announcement = 600 - #[in Ticks] - #This value indicates how accurately the real-time data should be displayed. By default, only deviations above 10 in-game minutes (167 ticks, approx. 8 real life seconds) are displayed. The lower the value, the more accurate the real-time data but also the more often deviations from the schedule occur. (Default: 167, 10 in-game minutes) - #Range: 1 ~ 1000 - realtime_precision_threshold = 167 - #[in Ticks] - #How early a train should be shown on the display. (Default: 1200, 1 real life minute) - #Range: 100 ~ 24000 - display_lead_time = 1200 - - ["Create Railways Navigator Config".route_overlay] - #Scale of the route overlay UI. (Default: 0.75) - #Range: 0.25 ~ 2.0 - scale = 0.75 - #If active, you will receive short toasts about important events on your trip, e.g. delays, changes, ... (Default: ON) - notifications = true - #The position on your screen where you want the overlay to appear. (Default: Top Left) - #Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT - position = "TOP_LEFT" - diff --git a/modpack/GeoRealmCraft/src/config/createrailwaysnavigator-common.toml b/modpack/GeoRealmCraft/src/config/createrailwaysnavigator-common.toml deleted file mode 100644 index 0bbe9de..0000000 --- a/modpack/GeoRealmCraft/src/config/createrailwaysnavigator-common.toml +++ /dev/null @@ -1,43 +0,0 @@ - -[createrailwaysnavigator_common_config] - - [createrailwaysnavigator_common_config.permissions] - #Minimum permission level required to edit the global navigator settings. 0 allows everyone to edit these settings. (Default: 0) - #Range: 0 ~ 4 - global_settings_permission_level = 0 - - [createrailwaysnavigator_common_config.navigation] - #If activated, used trains are excluded from the route search for all following route parts. This prevents the same train from being suggested multiple times in the same route and forces the navigator to use other trains instead. Normally, however, there are no problems, so this option can be left off if in doubt. (Default: OFF) - exclude_trains = false - #How much transfers should be avoided. Higher values try to use fewer transfers, even if this increases the travel time. (Default: 5000) - #Range: > 1000 - transfer_cost = 10000 - - [createrailwaysnavigator_common_config.train_data_calculation] - #When activated, CRN calculates the transit times of the trains and does not use the calculations from Create. CRN is much more accurate, while Create calculates an average. (Default: ON) - custom_transit_time_calculation = true - #When activated, CRN uses the transit times provided by Create (if available) when initializing. When turned off, the initialization may take longer. (Default: ON) - use_create_transit_times_on_init = true - #[in Cycles] - #How often the calculated time for a route section between two stations must deviate from the current reference value before the reference value is updated. (Default: 3) - #Range: 1 ~ 16 - total_duration_deviation_buffer_size = 3 - #[in Ticks] - #Deviations of the calculated time for a route section between two stations from the reference value that are smaller than the threshold value are not taken into account. (Default: 50) - #Range: 0 ~ 1000 - total_duration_deviation_threshold = 50 - #[in Ticks] - #How many ticks the real-time can deviate from the scheduled time before the train is considered delayed. (Default: 500) - #Range: 100 ~ 24000 - schedule_deviation_threshold = 500 - #[In Cycles] - #(ONLY WORKS FOR TRAINS WITH DYNAMIC DELAYS! Trains without dynamic delays do this every new schedule section by default.) - # - #Every X cycles the scheduled times are updated to the current real-time data. (Default: 2; Disabled: 0) - #Range: > 0 - auto_reset_timings = 2 - - [createrailwaysnavigator_common_config.debug] - #Prints more details to the console to better observe the behavior of CRN. Only relevant for debugging. - advanced_logging = false - diff --git a/modpack/GeoRealmCraft/src/config/createsupplementaries-common.toml b/modpack/GeoRealmCraft/src/config/createsupplementaries-common.toml deleted file mode 100644 index 56eb2e1..0000000 --- a/modpack/GeoRealmCraft/src/config/createsupplementaries-common.toml +++ /dev/null @@ -1,10 +0,0 @@ -#Whether to log the dirt block on common setup -logDirtBlock = true -#A magic number -#Range: > 0 -magicNumber = 42 -#What you want the introduction message to be for the magic number -magicNumberIntroduction = "The magic number is... " -#A list of items to log on common setup. -items = ["minecraft:iron_ingot"] - diff --git a/modpack/GeoRealmCraft/src/config/creatingspace-client.toml b/modpack/GeoRealmCraft/src/config/creatingspace-client.toml deleted file mode 100644 index 3dda51e..0000000 --- a/modpack/GeoRealmCraft/src/config/creatingspace-client.toml +++ /dev/null @@ -1,41 +0,0 @@ - -#. -#config for the oxygen backtank -[oxygenBacktank] - #. - #. - #the horizontal offset compared to default location - #Range: > -2147483648 - xOffset = 0 - #. - #the vertical offset compared to default location - #Range: > -2147483648 - yOffset = 0 - #. - #the corner from where the offset is calculated - #Allowed Values: BOTTOM_RIGHT, BOTTOM_LEFT, TOP_RIGHT, TOP_LEFT - place = "BOTTOM_LEFT" - #. - #the color of the oxygen gauge - #Allowed Values: WHITE, BLACK, RED, ORANGE, GREEN, BLUE - color = "WHITE" - -#. -#config for the oxygen room -[oxygenRoom] - #. - #turn this on to see the shape of the room - oxygenRoomDebugMode = false - -#. -#client configs for the rockets -[rocket] - #. - #multiplier for the rocket zoom out ( when on a seat) - #Range: 0.10000000149011612 ~ 20.0 - zoomOut = 0.5 - #. - #the type of measurement the flight recorder give for propellant quantities - #Allowed Values: VOLUMETRIC, MASS - recorder_measurement = "VOLUMETRIC" - diff --git a/modpack/GeoRealmCraft/src/config/creatingspace-common.toml b/modpack/GeoRealmCraft/src/config/creatingspace-common.toml deleted file mode 100644 index 0f0557d..0000000 --- a/modpack/GeoRealmCraft/src/config/creatingspace-common.toml +++ /dev/null @@ -1,4 +0,0 @@ -#. -#making the log register additional information WARNING console spam -additionalLogInfo = false - diff --git a/modpack/GeoRealmCraft/src/config/cristellib/minecraftED.json5 b/modpack/GeoRealmCraft/src/config/cristellib/minecraftED.json5 deleted file mode 100644 index 3d86d2c..0000000 --- a/modpack/GeoRealmCraft/src/config/cristellib/minecraftED.json5 +++ /dev/null @@ -1,75 +0,0 @@ -/* - This config file makes it possible to switch off any Minecraft structure. - To disable a structure, simply set the value of that structure to "false". - To change the rarity of a structure category, use the other file in the folder. -*/ -{ - "igloos": { - "igloo": true - }, - "desert_pyramids": { - "desert_pyramid": true - }, - "end_cities": { - "end_city": true - }, - "ocean_ruins": { - "ocean_ruin_cold": true, - "ocean_ruin_warm": true - }, - "shipwrecks": { - "shipwreck": true, - "shipwreck_beached": true - }, - "woodland_mansions": { - "mansion": true - }, - "ancient_cities": { - "ancient_city": true - }, - "buried_treasures": { - "buried_treasure": true - }, - "villages": { - "village_plains": true, - "village_desert": true, - "village_savanna": true, - "village_snowy": true, - "village_taiga": true - }, - "nether_complexes": { - "fortress": true, - "bastion_remnant": true - }, - "ocean_monuments": { - "monument": true - }, - "jungle_temples": { - "jungle_pyramid": true - }, - "nether_fossils": { - "nether_fossil": true - }, - "mineshafts": { - "mineshaft": true, - "mineshaft_mesa": true - }, - "pillager_outposts": { - "pillager_outpost": true - }, - "swamp_huts": { - "swamp_hut": true - }, - "strongholds": { - "stronghold": true - }, - "ruined_portals": { - "ruined_portal": true, - "ruined_portal_desert": true, - "ruined_portal_jungle": true, - "ruined_portal_swamp": true, - "ruined_portal_mountain": true, - "ruined_portal_ocean": true, - "ruined_portal_nether": true - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/cristellib/minecraftP.json5 b/modpack/GeoRealmCraft/src/config/cristellib/minecraftP.json5 deleted file mode 100644 index 3d62c1e..0000000 --- a/modpack/GeoRealmCraft/src/config/cristellib/minecraftP.json5 +++ /dev/null @@ -1,96 +0,0 @@ -/* -This config file makes it possible to change the spacing, separation, salt (and frequency) of Minecraft's structure sets. - SPACING --- controls how far a structure can be from others of its kind - SEPARATION --- controls how close to each other two structures of the same type can be. -KEEP IN MIND THAT SPACING ALWAYS NEEDS TO BE HIGHER THAN SEPARATION. -*/ -{ - "igloos": { - "spacing": 32, - "separation": 8, - "salt": 14357618 - }, - "desert_pyramids": { - "spacing": 32, - "separation": 8, - "salt": 14357617 - }, - "end_cities": { - "spacing": 20, - "separation": 11, - "salt": 10387313 - }, - "ocean_ruins": { - "spacing": 20, - "separation": 8, - "salt": 14357621 - }, - "shipwrecks": { - "spacing": 24, - "separation": 4, - "salt": 165745295 - }, - "woodland_mansions": { - "spacing": 80, - "separation": 20, - "salt": 10387319 - }, - "ancient_cities": { - "spacing": 24, - "separation": 8, - "salt": 20083232 - }, - "buried_treasures": { - "spacing": 1, - "separation": 0, - "frequency": 0.01, - "salt": 0 - }, - "villages": { - "spacing": 34, - "separation": 8, - "salt": 10387312 - }, - "nether_complexes": { - "spacing": 27, - "separation": 4, - "salt": 30084232 - }, - "ocean_monuments": { - "spacing": 32, - "separation": 5, - "salt": 10387313 - }, - "jungle_temples": { - "spacing": 32, - "separation": 8, - "salt": 14357619 - }, - "nether_fossils": { - "spacing": 2, - "separation": 1, - "salt": 14357921 - }, - "mineshafts": { - "spacing": 1, - "separation": 0, - "frequency": 0.004, - "salt": 0 - }, - "pillager_outposts": { - "spacing": 32, - "separation": 8, - "frequency": 0.2, - "salt": 165745296 - }, - "swamp_huts": { - "spacing": 32, - "separation": 8, - "salt": 14357620 - }, - "ruined_portals": { - "spacing": 40, - "separation": 15, - "salt": 34222645 - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/cuisinedelight-client.toml b/modpack/GeoRealmCraft/src/config/cuisinedelight-client.toml deleted file mode 100644 index ea6d899..0000000 --- a/modpack/GeoRealmCraft/src/config/cuisinedelight-client.toml +++ /dev/null @@ -1,4 +0,0 @@ -#Cooking UI Scale -#Range: 0.0 ~ 16.0 -uiScale = 1.0 - diff --git a/modpack/GeoRealmCraft/src/config/cuisinedelight-common.toml b/modpack/GeoRealmCraft/src/config/cuisinedelight-common.toml deleted file mode 100644 index fea3de2..0000000 --- a/modpack/GeoRealmCraft/src/config/cuisinedelight-common.toml +++ /dev/null @@ -1,23 +0,0 @@ -#base size per serve -#Range: 1 ~ 100 -baseServe = 4 -#base nutrition factor -#Range: 0.0 ~ 100.0 -baseNutrition = 0.1 -#bonus for every extra food type -#Range: 0.0 ~ 100.0 -varietyBonus = 0.2 -#bonus for perfect food -#Range: 0.0 ~ 100.0 -perfectionBonus = 0.5 -#max number of ingredient entries -#Range: 1 ~ 20 -maxIngredient = 9 -#nourishment duration per food type -#Range: 1 ~ 10000 -nourishmentDuration = 100 -#Enable SoL compat so that eating a dish is equivalent to eating all components -enableSoLCompat = true -#Enable Diet compat so that eating a dish is equivalent to eating all components -enableDietCompat = true - diff --git a/modpack/GeoRealmCraft/src/config/cumulus_menus-client.toml b/modpack/GeoRealmCraft/src/config/cumulus_menus-client.toml deleted file mode 100644 index e04aa7c..0000000 --- a/modpack/GeoRealmCraft/src/config/cumulus_menus-client.toml +++ /dev/null @@ -1,9 +0,0 @@ - -[Menu] - #Determines whether the Menu API is enabled or not - "Enable Menu API" = true - #Sets the current active menu title screen - "Active Menu" = "cumulus_menus:minecraft" - #Adds a button to the top right of the main menu screen to open a menu selection screen - "Enables menu selection button" = false - diff --git a/modpack/GeoRealmCraft/src/config/cupboard.json b/modpack/GeoRealmCraft/src/config/cupboard.json deleted file mode 100644 index 51d25a0..0000000 --- a/modpack/GeoRealmCraft/src/config/cupboard.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "showCommandExecutionErrors": { - "desc:": "Whether to display errors during command execution: default:true", - "showCommandExecutionErrors": true - }, - "debugChunkloadAttempts": { - "desc:": "Enables debug logging of chunks being forceloaded on serverthread by directly accessing an unloaded chunk, which stalls the server until the chunk finishes loading, incompatible with lithium and its forks: default:false", - "debugChunkloadAttempts": false - }, - "skipErrorOnEntityLoad": { - "desc:": "Prevent crashes on entity loading: default:false", - "skipErrorOnEntityLoad": false - }, - "logOffthreadEntityAdd": { - "desc:": "Entities should only be added on the server thread itself, cupboard fixes the crashes caused by mods violating that, this option enables the logging of those: default:true", - "logOffthreadEntityAdd": true - }, - "forceHeapDumpOnOOM": { - "desc:": "Enables creating a heap dump automatically once the game crashes with an out of memory issue, use with care heapdumps take a lot of space. default:false", - "forceHeapDumpOnOOM": false - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/curios-client.toml b/modpack/GeoRealmCraft/src/config/curios-client.toml deleted file mode 100644 index 94fc169..0000000 --- a/modpack/GeoRealmCraft/src/config/curios-client.toml +++ /dev/null @@ -1,23 +0,0 @@ - -#Client only settings, mostly things related to rendering -[client] - #Set to true to enable rendering curios - renderCurios = true - #The X-Offset for the Curios GUI button - #Range: -100 ~ 100 - buttonXOffset = 0 - #The Y-Offset for the Curios GUI button - #Range: -100 ~ 100 - buttonYOffset = 0 - #The X-Offset for the Creative Curios GUI button - #Range: -100 ~ 100 - creativeButtonXOffset = 0 - #The Y-Offset for the Creative Curios GUI button - #Range: -100 ~ 100 - creativeButtonYOffset = 0 - #The corner for the Curios GUI button - #Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT - buttonCorner = "TOP_LEFT" - #Set to true to enable the Curios GUI button - enableButton = true - diff --git a/modpack/GeoRealmCraft/src/config/curios-common.toml b/modpack/GeoRealmCraft/src/config/curios-common.toml deleted file mode 100644 index a671ffb..0000000 --- a/modpack/GeoRealmCraft/src/config/curios-common.toml +++ /dev/null @@ -1,5 +0,0 @@ -#List of slots to create or modify. -#See documentation for syntax: https://docs.illusivesoulworks.com/curios/configuration#slot-configuration -# -slots = [] - diff --git a/modpack/GeoRealmCraft/src/config/custom-micromaterials.cfg b/modpack/GeoRealmCraft/src/config/custom-micromaterials.cfg deleted file mode 100644 index 34617db..0000000 --- a/modpack/GeoRealmCraft/src/config/custom-micromaterials.cfg +++ /dev/null @@ -1,9 +0,0 @@ -# Configuration file for adding microblock materials for aesthetic blocks added by mods -# The '#' character defines a comment, everything after this character on a given line will be ignored. -# Each line needs to be of the form [property=value,otherProperty=value] -# being the registry name of the block. E.G: 'minecraft:stone' -# This can optionally be followed by Key-Value pairs describing any block state properties. -# If no properties are defined, the default state of the block will be used. -# Examples: -#minecraft:stone -#minecraft:grass_block[snowy=true] diff --git a/modpack/GeoRealmCraft/src/config/daycounter_4.0.json b/modpack/GeoRealmCraft/src/config/daycounter_4.0.json deleted file mode 100644 index 52deb48..0000000 --- a/modpack/GeoRealmCraft/src/config/daycounter_4.0.json +++ /dev/null @@ -1,124 +0,0 @@ -{ - "Day Counter Config": { - "Help": { - "Color Codes": "https://cdn.modrinth.com/data/sgFIOK5w/images/0f4a0e5a3c73f7d095421ee496236b5c9afacc05.png", - "For the Title text": "https://minecraft.tools/en/tellraw.php?tellraw\u003dWelcome%20to%20Minecraft%20Tools\u0026selector\u003d%40a" - }, - "Ui": { - "New Day Text": { - "Description": "You can choose how to display the new day text. You can choose between: title, subtitle, chat, actionbar, disabled", - "Display": "title" - }, - "Disabled Feature Text": { - "Description": "You can enable or disable the this feature is disabled text.", - "Enable": true - } - }, - "Sound": { - "Sound Effect": { - "Description": "You can enable or disable the sound effect on new day", - "Enable": true - } - }, - "Block": { - "Calendar Block": { - "Description": "You can enable or disable the calendar block or change the block to a other one.", - "Enable": true, - "Block": "ags_day_counter:calendar" - } - }, - "Item": { - "Calendar Item": { - "Description": "You can enable or disable the right click with calendar item.", - "Enable": true, - "Item": "ags_day_counter:calendar_item" - }, - "Lore": { - "Description": "You can disable or customize the item lore here.", - "Enable": true, - "Line 1": "$7$Player Days: $b$$player_days$", - "Line 2": "$7$Server Days: $b$$server_days$" - } - }, - "Days": { - "Description": "You can choose which day(s) to show on texts and which day should the system watch for the Rewards. You can choose between: player, server", - "Display": "server" - }, - "Advancements": { - "Description": "You can enable or disable the advancements.", - "Enable": true - }, - "Rewards": { - "Reward (EXAMPLE)": { - "Description 1": "Here you can set at which Day should the reward trigger.", - "Day": 0, - "Description 2": "Here you can set a Chat Message that will be send to the player.", - "Message": "$6$$l$[$b$$l$Day Counter$6$$l$] $f$Congratulations for reaching this specific day!", - "Description 3": "Here you can set a Command that will be triggered. Available variables: $player$", - "Command": "efeffect give $player$ minecraft:glowing infinitefect give player$ minecraft:glowing infinite", - "Description 4": "Here you can set an EXP amount that will be given to the player.", - "EXP": 300, - "Description 5": "Here you can set an Item that will be given to the player.", - "Item": "minecraft:diamond_block", - "Description 6": "Here you can set the Amount of the Item what will be given to the player.", - "Item Count": 25 - }, - "Reward 1": { - "Day": 0, - "Message": "", - "Command": "", - "EXP": 0, - "Item": "", - "Item Count": 0 - }, - "Reward 2": { - "Day": 0, - "Message": "", - "Command": "", - "EXP": 0, - "Item": "", - "Item Count": 0 - }, - "Reward 3": { - "Day": 0, - "Message": "", - "Command": "", - "EXP": 0, - "Item": "", - "Item Count": 0 - }, - "Reward 4": { - "Day": 0, - "Message": "", - "Command": "", - "EXP": 0, - "Item": "", - "Item Count": 0 - }, - "Reward 5": { - "Day": 0, - "Message": "", - "Command": "", - "EXP": 0, - "Item": "", - "Item Count": 0 - } - }, - "Texts": { - "Description": "You can customize the texts here. Every text except Title Text what use JSON is using normal color codes.", - "Title Text": "[\"\",{\"text\":\"$day$\",\"bold\":true,\"color\":\"gold\"},{\"text\":\". Day\",\"bold\":true}] ", - "Disabled Feature Text": "$6$$l$[$b$$l$Day Counter$6$$l$] $f$This feature is $c$$l$disabled $f$in the config!", - "Chat show day(s) Text": "$6$$l$[$b$$l$Day Counter$6$$l$] $f$This the $b$$l$$day$$f$. Day!", - "Command add (player)": "$6$$l$[$b$$l$Day Counter$6$$l$] $f$You have added $b$$l$$day$$f$ day(s) to $6$$l$$player$ $f$day(s). Now: $e$$newday$", - "Command add (server)": "$6$$l$[$b$$l$Day Counter$6$$l$] $f$You have added $b$$l$$day$$f$ day(s) to $6$$l$SERVER $f$day(s). Now: $e$$newday$", - "Command set (player)": "$6$$l$[$b$$l$Day Counter$6$$l$] $f$You set $b$$l$$day$$f$ day(s) of $6$$l$$player$ $f$day(s).", - "Command set (server)": "$6$$l$[$b$$l$Day Counter$6$$l$] $f$You set $b$$l$$day$$f$ day(s) of $6$$l$SERVER $f$day(s).", - "Command reset (player)": "$6$$l$[$b$$l$Day Counter$6$$l$] $f$You resetted $6$$l$$player$ $f$day(s).", - "Command reset (server)": "$6$$l$[$b$$l$Day Counter$6$$l$] $f$You resetted $6$$l$SERVER $f$day(s)." - }, - "Config Version": { - "Description": "Don\u0027t touch this!", - "Config Version": "4.0" - } - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/displaydelight-common.toml b/modpack/GeoRealmCraft/src/config/displaydelight-common.toml deleted file mode 100644 index 1fc3b9d..0000000 --- a/modpack/GeoRealmCraft/src/config/displaydelight-common.toml +++ /dev/null @@ -1,9 +0,0 @@ - -[Features] - #Disable Vanila Food(mushroom stew,rabbit stew,beetroot soup) Placement. Set to true if vanila food placement conflicts with other mods - Disable-Vanila-Food-Placement = false - #Should placeable tooltips be enabled? - Tooltips = true - #Should a message be enabled when attempting to place a food item? - Display-Message = true - diff --git a/modpack/GeoRealmCraft/src/config/domestication-innovation.toml b/modpack/GeoRealmCraft/src/config/domestication-innovation.toml deleted file mode 100644 index 474d72a..0000000 --- a/modpack/GeoRealmCraft/src/config/domestication-innovation.toml +++ /dev/null @@ -1,127 +0,0 @@ - -[general] - #true if wolves, cats, parrots, foxes, axolotls, etc can be set to wander, sit or follow - trinary_command_system = true - #true if axolotls are fully tameable (axolotl must be tamed with tropical fish) - tameable_axolotls = true - #true if horses, donkeys, llamas, etc can be given enchants, beds, etc - tameable_horse = true - #true if foxes are fully tameable (fox must be tamed via breeding) - tameable_fox = true - #true if rabbits are fully tameable (rabbit must be tamed with carrots) - tameable_rabbit = true - #true if frogs are fully tameable (rabbit must be tamed with spider eyes) - tameable_frog = true - #true if attacks do not register on pets from their owners and go through them to attack a mob behind them - swing_through_pets = true - #true if apples can turn into rotten apples if they despawn - rotten_apple = true - #true if mobs can respawn in pet beds the next morning after they die - pet_bed_respawns = true - #true if collar tag functionality are enabled. If this is disabled, there is no way to enchant mobs! - collar_tags = true - #true if rabbits scare ravagers like they used to do - rabbits_scare_ravagers = true - #true if animal tamer villagers are enabled. Their work station is a pet bed - animal_tamer_villager = true - #the spawn weight of the pet store in villages, set to 0 to disable it entirely - #Range: 0 ~ 1000 - petstore_village_weight = 17 - -[loot] - #true if pet curse enchantments should only appear in loot, and not the enchanting table. - pet_curse_enchantments_loot_only = true - #percent chance of woodland mansion loot table containing sinister carrot: - #Range: 0.0 ~ 1.0 - sinister_carrot_loot_chance = 0.3 - #percent chance of burried treasure loot table containing Bubbling book: - #Range: 0.0 ~ 1.0 - bubbling_loot_chance = 0.65 - #percent chance of woodland mansion loot table containing Vampire book: - #Range: 0.0 ~ 1.0 - vampirism_loot_chance = 0.22 - #percent chance of end city loot table containing Void Cloud book: - #Range: 0.0 ~ 1.0 - void_cloud_loot_chance = 0.19 - #percent chance of mineshaft loot table containing Ore Scenting book: - #Range: 0.0 ~ 1.0 - ore_scenting_loot_chance = 0.15 - #percent chance of ancient city loot table containing Muffled book: - #Range: 0.0 ~ 1.0 - muffled_loot_chance = 0.19 - #percent chance of nether fortress loot table containing Blazing Protection book: - #Range: 0.0 ~ 1.0 - blazing_protection_loot_chance = 0.2 - -[enchantments] - #true if health boost enchant is enabled, false if disabled - health_boost_enabled = true - #true if fireproof enchant is enabled, false if disabled - fireproof_enabled = true - #true if immunity frame enchant is enabled, false if disabled - immunity_frame_enabled = true - #true if deflection enchant is enabled, false if disabled - deflection_enabled = true - #true if poison resistance enchant is enabled, false if disabled - poison_resistance_enabled = true - #true if chain lightning enchant is enabled, false if disabled - chain_lightning_enabled = true - #true if speedster enchant is enabled, false if disabled - speedster_enabled = true - #true if frost fang enchant is enabled, false if disabled - frost_fang_enabled = true - #true if magnetic enchant is enabled, false if disabled - magnetic_enabled = true - #true if linked inventory enchant is enabled, false if disabled - linked_inventory_enabled = true - #true if total recall enchant is enabled, false if disabled - total_recall_enabled = true - #true if health siphon enchant is enabled, false if disabled - health_siphon_enabled = true - #true if bubbling enchant is enabled, false if disabled - bubbling_enabled = true - #true if herding enchant is enabled, false if disabled - herding_enabled = true - #true if amphibious enchant is enabled, false if disabled - amphibious_enabled = true - #true if vampire enchant is enabled, false if disabled - vampire_enabled = true - #true if void cloud enchant is enabled, false if disabled - void_cloud_enabled = true - #true if charisma enchant is enabled, false if disabled - charisma_enabled = true - #true if shadow hands enchant is enabled, false if disabled - shadow_hands_enabled = true - #true if disc jockey enchant is enabled, false if disabled - disc_jockey_enabled = true - #true if defusal enchant is enabled, false if disabled - defusal_enabled = true - #true if warping bite enchant is enabled, false if disabled - warping_bite_enabled = true - #true if ore scenting enchant is enabled, false if disabled - ore_scenting_enabled = true - #true if gluttonous enchant is enabled, false if disabled - gluttonous_enabled = true - #true if psychic wall enchant is enabled, false if disabled - psychic_wall_enabled = true - #true if intimidation enchant is enabled, false if disabled - intimidation_enabled = true - #true if tethered teleport enchant is enabled, false if disabled - tethered_teleport_enabled = true - #true if muffled enchant is enabled, false if disabled - muffled_enabled = true - #true if blazing protection enchant is enabled, false if disabled - blazing_protection_enabled = true - #true if healing aura enchant is enabled, false if disabled - healing_aura_enabled = true - #true if rejuvenation enchant is enabled, false if disabled - rejuvenation_enabled = true - #true if undead curse enchant is enabled, false if disabled - undead_curse_enabled = true - #true if infamy curse enchant is enabled, false if disabled - infamy_curse_enabled = true - #true if blight curse enchant is enabled, false if disabled - blight_curse_enabled = true - #true if immaturity curse enchant is enabled, false if disabled - immaturity_curse_enabled = true - diff --git a/modpack/GeoRealmCraft/src/config/dragonfight.json b/modpack/GeoRealmCraft/src/config/dragonfight.json deleted file mode 100644 index 8ee23f4..0000000 --- a/modpack/GeoRealmCraft/src/config/dragonfight.json +++ /dev/null @@ -1,65 +0,0 @@ -{ - "dragonDifficulty": { - "desc:": "Sets the dragon difficulty modifier, the higher the more difficult the dragon gets.Scales up mob spawn amount, dragon damage and health aswell as crystal respawn intervals. Note that the difficulty already scales on the playercount involved in the fight, this is a static bonus ontop.default:2, vanilla:0", - "dragonDifficulty": 2 - }, - "crystalRespawnTimeModifier": { - "desc:": "Modifies crystal respawn time, 0.5 = spawns twice as fast, 2 = twice as slow. default:1.0", - "crystalRespawnTimeModifier": 1.0 - }, - "lightningExplosionDensity": { - "desc:": "Modifies lightning and explosion density, 0.5 = half as many, 2 = twice as many. default:1.0", - "lightningExplosionDensity": 1.0 - }, - "disableLightning": { - "desc:": "Disables lightning spawns: default:false", - "disableLightning": false - }, - "antiflightAbility": { - "desc:": "Enables anti-flight ability: default:true", - "antiflightAbility": true - }, - "dragonHealthModifier": { - "desc:": "Sets the dragon health modifier: default:1.0", - "dragonHealthModifier": 1.0 - }, - "dragonDamageModifier": { - "desc:": "Sets the dragon damage modifier: default:1.0", - "dragonDamageModifier": 1.0 - }, - "mobSpawnAmountModifier": { - "desc:": "Sets the mob spawn amount modifier: default:1.0", - "mobSpawnAmountModifier": 1.0 - }, - "dragonXPModifier": { - "desc:": "Sets the XP drop modifier: default:1.0", - "dragonXPModifier": 1.0 - }, - "printDragonPhases": { - "desc:": "Prints the dragon phase in chat if enabled: default:false", - "printDragonPhases": false - }, - "disableDragonAreaSpawns": { - "desc:": "Disables mob spawning on the Dragon island during the fight: default:true", - "disableDragonAreaSpawns": true - }, - "descSpawnEntries": "Below are configuration options for entity spawning, when trying to use nbt append it right after the entity type, e.g. minecraft:zombie{}. Put a backslash in front of all quotation marks", - "spawnoncrystaldestroy": { - "desc:": "List of mobs spawning when a crystal is destroyed at range, intended to be flying or ranged to close the gap: e.g. format : [\"minecraft:zombie\", \"minecraft:creeper\"]", - "spawnoncrystaldestroy": [ - "minecraft:phantom" - ] - }, - "spawnoncrystalrespawn": { - "desc:": "List of mobs spawning on crystal respawn, intended to be ranged to ward of players from a distance: e.g. format : [\"minecraft:zombie\", \"minecraft:creeper\"]", - "spawnoncrystalrespawn": [ - "minecraft:blaze" - ] - }, - "spawnwhilelanded": { - "desc:": "List of mobs spawning while the dragon is sitting in the middle, intended to be melee and not vulnerable to ranged: e.g. format : [\"minecraft:zombie\", \"minecraft:creeper\"]", - "spawnwhilelanded": [ - "minecraft:enderman" - ] - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/dragonlib-common.toml b/modpack/GeoRealmCraft/src/config/dragonlib-common.toml deleted file mode 100644 index 95ad5ea..0000000 --- a/modpack/GeoRealmCraft/src/config/dragonlib-common.toml +++ /dev/null @@ -1,18 +0,0 @@ - -[dragonlib_common_config] - - [dragonlib_common_config.time] - #The number of ticks for one Minecraft day. If in doubt, leave it unchanged! (Default: 24000) - #Range: > 0 - ticks_per_day = 24000 - #The scale of the tick length. 1 means that a tick has normal duration (0.05 seconds). 20 would therefore result in a length of 1 second per tick. If in doubt, leave it unchanged! (Default: 1) - #Range: 0.0 ~ 1.7976931348623157E308 - time_multiplier = 1.0 - #The number of ticks by which the time of day is shifted to match the real daytime. By default, 0 ticks is 6 AM, but 0 ticks should represent 12 AM (midnight). If in doubt, leave it unchanged! (Default: 6000) - #Range: > 0 - daytime_shift = 6000 - - [dragonlib_common_config.caching] - #Specifies how aggressively data should be cached. The lower the value, the less data will be cached, which can reduce RAM usage. However, depending on the situation, less caching can lead to increased CPU usage and cause lag. Only works with mods that actively use the feature! If in doubt, leave unchanged. (Default: NORMAL, OFF = only the most important data will be cached) - mode = "NORMAL" - diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/pose/humanoid_slim/humanoid_slim_poses.json b/modpack/GeoRealmCraft/src/config/easy_npc/pose/humanoid_slim/humanoid_slim_poses.json deleted file mode 100644 index 80deb7f..0000000 --- a/modpack/GeoRealmCraft/src/config/easy_npc/pose/humanoid_slim/humanoid_slim_poses.json +++ /dev/null @@ -1,149 +0,0 @@ -{ - "format_version": "1.8.0", - "animations": { - "Crouching": { - "loop": "hold_on_last_frame", - "bones": { - "Head": { - "rotation": [-7.5, 0, 0], - "position": [0, -4.2, 0] - }, - "Body": { - "rotation": [20, 0, 0], - "position": [0, -3.2, 0] - }, - "RightArm": { - "rotation": [40, 0, 0], - "position": [0, -3.2, 1] - }, - "LeftArm": { - "rotation": [40, 0, 0], - "position": [0, -3.2, 1] - }, - "RightLeg": { - "rotation": [-25, 0, 0], - "position": [0, 0, 4] - }, - "LeftLeg": { - "rotation": [-10, 0, 0], - "position": [0, 0, 3] - } - } - }, - "Standing": { - "loop": "hold_on_last_frame", - "bones": { - "Head": { - "rotation": [0, 0, 0], - "position": [0, 0, 0] - }, - "Body": { - "rotation": [0, 0, 0], - "position": [0, 0, 0] - }, - "RightArm": { - "rotation": [0, 0, 0], - "position": [0, 0, 0] - }, - "LeftArm": { - "rotation": [0, 0, 0], - "position": [0, 0, 0] - }, - "RightLeg": { - "rotation": [0, 0, 0], - "position": [0, 0, 0] - }, - "LeftLeg": { - "rotation": [0, 0, 0], - "position": [0, 0, 0] - } - } - }, - "Sitting": { - "loop": "hold_on_last_frame", - "bones": { - "Head": { - "rotation": [0, 0, -2.5], - "position": [0, -10.5, 0] - }, - "Body": { - "position": [0, -10.5, 0] - }, - "RightArm": { - "rotation": [-35, 0, 0], - "position": [0, -10.5, 0] - }, - "LeftArm": { - "rotation": [-35, 0, 0], - "position": [0, -10.5, 0] - }, - "RightLeg": { - "rotation": [-90, 15, 0], - "position": [0, -10, 0] - }, - "LeftLeg": { - "rotation": [-90, -10.5, 0], - "position": [0, -10, 0] - } - } - }, - "Chilling": { - "loop": "hold_on_last_frame", - "bones": { - "Head": { - "rotation": [-2.5, 0, 2.5], - "position": [0, -12.5, 2] - }, - "Body": { - "rotation": [-20, 0, 0], - "position": [0, -12.25, 3] - }, - "RightArm": { - "rotation": [17.5, 0, 0], - "position": [0, -12.5, 2] - }, - "LeftArm": { - "rotation": [20, 0, 0], - "position": [0, -12.5, 2] - }, - "RightLeg": { - "rotation": [-90, 15, -5], - "position": [0, -10, 0] - }, - "LeftLeg": { - "rotation": [-90, -10.5, 5], - "position": [0, -10, 0.75] - } - } - }, - "Rest": { - "loop": "hold_on_last_frame", - "bones": { - "Head": { - "rotation": [5, 0, 5], - "position": [0, -12, 0] - }, - "Body": { - "rotation": [0, 0, 2.5], - "position": [0, -12, 0] - }, - "RightArm": { - "rotation": [-75, -30, 0], - "position": [-1, -11, 0] - }, - "LeftArm": { - "rotation": [-52.5, -5, 0], - "position": [0, -12, 0] - }, - "RightLeg": { - "rotation": [-32.5, -20, 0], - "position": [-3, -2, -2] - }, - "LeftLeg": { - "rotation": [-90, 40, 0], - "position": [6.75, -10, 0] - } - } - } - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/render_entity_type_support.cfg b/modpack/GeoRealmCraft/src/config/easy_npc/render_entity_type_support.cfg deleted file mode 100644 index 67b38f8..0000000 --- a/modpack/GeoRealmCraft/src/config/easy_npc/render_entity_type_support.cfg +++ /dev/null @@ -1,197 +0,0 @@ -#Render Entity Type Support Configuration -# -# Please note that this configuration file only includes confirmed entity types. -# If an entity type is not listed here, it doesn't mean it's automatically supported or unsupported! -#Fri Mar 07 17:06:53 CET 2025 -minecraft\:giant=true -dannys_expansion\:mundane_slime=false -botania\:pool_minecart=false -botania\:ender_air=false -minecraft\:end_crystal=false -simple_mobs\:rumble=false -minecraft\:experience_bottle=false -minecraft\:glow_squid=true -minecraft\:trader_llama=true -orcz\:decaystrikecustom=false -simple_mobs\:staff_usage=false -minecraft\:horse=true -the_bumblezone\:purple_spike_entity=false -minecraft\:llama=true -minecraft\:husk=true -minecraft\:cave_spider=true -minecraft\:enderman=true -minecraft\:dolphin=true -frostiful\:freezing_wind=false -minecraft\:shulker_bullet=false -simple_mobs\:projecttest=false -minecraft\:donkey=true -minecraft\:area_effect_cloud=false -minecraft\:ghast=false -frostiful\:packed_snowball=false -twigs\:pebble=false -handcrafted\:fancy_painting=false -moretotems\:summoned_zombie=false -minecraft\:piglin_brute=true -minecraft\:creeper=true -minecraft\:glow_item_frame=false -minecraft\:bee=true -botania\:mana_storm=false -minecraft\:illusioner=true -minecraft\:player=false -minecraft\:wither_skull=false -create\:stationary_contraption=false -smallships\:galley=false -minecraft\:mooshroom=true -minecraft\:eye_of_ender=false -minecraft\:villager=true -ad_astra\:tier_1_rocket=false -botania\:magic_landmine=false -minecraft\:stray=true -smallships\:cog=false -minecraft\:falling_block=false -minecraft\:drowned=true -minecraft\:axolotl=true -botania\:flame_ring=false -botania\:doppleganger=false -botania\:ender_air_bottle=false -minecraft\:tnt=false -ae2\:tiny_tnt_primed=false -botania\:magic_missile=false -create\:crafting_blueprint=false -create\:contraption=false -minecraft\:strider=true -smallships\:brigg=false -minecraft\:guardian=true -minecraft\:parrot=true -minecraft\:arrow=false -lootr\:lootr_minecart=false -the_bumblezone\:pollen_puff=false -minecraft\:chest_minecart=false -minecraft\:wither=true -minecraft\:ender_pearl=false -create\:super_glue=false -handcrafted\:seat=false -minecraft\:wandering_trader=true -simple_mobs\:dragon_smoke=false -minecraft\:wither_skeleton=true -botania\:thorn_chakram=false -minecraft\:iron_golem=true -botania\:pixie=false -dummmmmmy\:target_dummy=false -minecraft\:elder_guardian=true -graveyard\:skull=false -minecraft\:mule=true -the_bumblezone\:bee_stinger=false -the_bumblezone\:thrown_stinger_spear=false -minecraft\:armor_stand=false -minecraft\:vindicator=true -aquamirae\:pillagers_patrol=false -botania\:mana_burst=false -minecraft\:slime=false -minecraft\:evoker=true -botania\:babylon_weapon=false -minecraft\:leash_knot=false -terraform\:boat=false -minecraft\:pufferfish=true -swampier_swamps\:swamp_gas=false -minecraft\:experience_orb=false -ad_astra\:tier_3_rocket=false -minecraft\:fox=true -botania\:thrown_item=false -the_bumblezone\:cosmic_crystal_entity=false -graveyard\:ghouling=false -botania\:player_mover=false -minecraft\:silverfish=true -minecraft\:endermite=true -minecraft\:firework_rocket=false -minecraft\:chicken=true -minecraft\:zombie=true -the_bumblezone\:sentry_watcher=false -minecraft\:spawner_minecart=false -botania\:spark=false -botania\:falling_star=false -minecraft\:hoglin=true -minecraft\:boat=false -minecraft\:trident=false -friendsandfoes\:player_illusion=false -minecraft\:polar_bear=true -minecraft\:phantom=false -ad_astra\:tier_4_rocket=false -minecraft\:zombified_piglin=true -minecraft\:witch=true -ad_astra\:tier_2_rocket=false -minecraft\:pig=true -minecraft\:turtle=true -moretotems\:summoned_bee=false -minecraft\:sheep=true -minecraft\:ender_dragon=false -minecraft\:goat=true -minecraft\:item_frame=false -create\:carriage_contraption=false -minecraft\:vex=true -minecraft\:minecart=false -minecraft\:item=false -minecraft\:dragon_fireball=false -minecraft\:cod=true -minecraft\:skeleton=true -ad_astra\:space_painting=false -create\:seat=false -simple_mobs\:staff_interact=false -minecraft\:ravager=true -minecraft\:squid=true -minecraft\:skeleton_horse=true -minecraft\:cow=true -minecraft\:potion=false -ad_astra\:lander=false -minecraft\:salmon=true -minecraft\:snow_golem=true -minecraft\:shulker=true -friendsandfoes\:ice_chunk=false -minecraft\:hopper_minecart=false -the_bumblezone\:honey_crystal_shard=false -simple_mobs\:lightning_spear=false -minecraft\:rabbit=true -minecraft\:painting=false -minecraft\:pillager=true -the_bumblezone\:electric_ring_entity=false -minecraft\:zoglin=true -minecraft\:lightning_bolt=false -frostiful\:frost_spell=false -minecraft\:fishing_bobber=false -minecraft\:tnt_minecart=false -simple_mobs\:ground_spike=false -minecraft\:command_block_minecart=false -minecraft\:bat=false -the_bumblezone\:dirt_pellet=false -minecraft\:fireball=false -minecraft\:llama_spit=false -minecraft\:furnace_minecart=false -minecraft\:evoker_fangs=false -minecraft\:piglin=true -minecraft\:snowball=false -minecraft\:spectral_arrow=false -orcz\:wither_strikeringcustom=false -simple_mobs\:elemental_chain=false -minecraft\:blaze=true -ad_astra\:ice_spit=false -techreborn\:nuke=false -minecraft\:egg=false -minecraft\:zombie_horse=true -minecraft\:magma_cube=false -minecraft\:small_fireball=false -frostiful\:thrown_icicle=false -minecraft\:spider=true -ad_astra\:tier_1_rover=false -minecraft\:marker=false -majruszsdifficulty\:cursed_armor=false -minecraft\:text_display=false -farmersdelight\:rotten_tomato=false -minecraft\:cat=true -armourers_workshop\:mannequin=false -create\:gantry_contraption=false -minecraft\:tropical_fish=true -botania\:corporea_spark=false -minecraft\:ocelot=true -minecraft\:wolf=true -minecraft\:panda=true -minecraft\:zombie_villager=true diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/allay/allay_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/allay/allay_template.png deleted file mode 100644 index 705e745..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/allay/allay_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/cat/cat_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/cat/cat_template.png deleted file mode 100644 index 6a011ea..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/cat/cat_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/chicken/chicken_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/chicken/chicken_template.png deleted file mode 100644 index 4cf5257..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/chicken/chicken_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/fairy/fairy_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/fairy/fairy_template.png deleted file mode 100644 index dcffde5..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/fairy/fairy_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/humanoid/humanoid_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/humanoid/humanoid_template.png deleted file mode 100644 index 5e7f0c2..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/humanoid/humanoid_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/humanoid_slim/humanoid_slim_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/humanoid_slim/humanoid_slim_template.png deleted file mode 100644 index 868f44b..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/humanoid_slim/humanoid_slim_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/illager/illager_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/illager/illager_template.png deleted file mode 100644 index 2c96c77..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/illager/illager_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/iron_golem/iron_golem_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/iron_golem/iron_golem_template.png deleted file mode 100644 index 8dde24e..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/iron_golem/iron_golem_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/orc/orc_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/orc/orc_template.png deleted file mode 100644 index b74d99f..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/orc/orc_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/pig/pig_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/pig/pig_template.png deleted file mode 100644 index 834c3b9..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/pig/pig_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/piglin/piglin_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/piglin/piglin_template.png deleted file mode 100644 index e8eb807..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/piglin/piglin_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/skeleton/skeleton_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/skeleton/skeleton_template.png deleted file mode 100644 index 637b9be..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/skeleton/skeleton_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/villager/villager_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/villager/villager_template.png deleted file mode 100644 index ede1bad..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/villager/villager_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/villager/villager_without_hat_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/villager/villager_without_hat_template.png deleted file mode 100644 index e0cec3a..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/villager/villager_without_hat_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/wolf/wolf_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/wolf/wolf_template.png deleted file mode 100644 index 9dcf611..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/wolf/wolf_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/zombie/zombie_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/zombie/zombie_template.png deleted file mode 100644 index 9e613d6..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/zombie/zombie_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/easy_npc/skin/zombie_villager/zombie_villager_template.png b/modpack/GeoRealmCraft/src/config/easy_npc/skin/zombie_villager/zombie_villager_template.png deleted file mode 100644 index 3d0cdc1..0000000 Binary files a/modpack/GeoRealmCraft/src/config/easy_npc/skin/zombie_villager/zombie_villager_template.png and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/ec_an_plugin.toml b/modpack/GeoRealmCraft/src/config/ec_an_plugin.toml deleted file mode 100644 index f47701a..0000000 --- a/modpack/GeoRealmCraft/src/config/ec_an_plugin.toml +++ /dev/null @@ -1,148 +0,0 @@ -[netherite_iron] -equipSound = "minecraft:item.armor.equip_netherite" -mendingBonus = 0.3 -fireResistant = true -quiverSlots = 11 - -[netherite_iron.durability] -toolDurability = 2281 -bowDurability = 0 -addedShieldDurability = 0 - -[netherite_iron.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 15 - -[netherite_iron.offense] -addedAttackDamage = 4.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[netherite_iron.defense] -gauntletArmorAmount = 4 -armorToughness = 3.5 -knockbackResistance = 0.1 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[netherite_iron.crafting] -repairItem = ["advancednetherite:netherite_iron_ingot"] -craftingItem = "" -isSingleAddition = true -onlyReplaceResource = [] -smithingTemplate = "minecraft:netherite_upgrade_smithing_template" -[netherite_gold] -equipSound = "minecraft:item.armor.equip_netherite" -mendingBonus = 1.5 -fireResistant = true -quiverSlots = 12 - -[netherite_gold.durability] -toolDurability = 2313 -bowDurability = 0 -addedShieldDurability = 0 - -[netherite_gold.enchanting] -offenseEnchantability = 25 -defenseEnchantability = 25 - -[netherite_gold.offense] -addedAttackDamage = 4.5 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[netherite_gold.defense] -gauntletArmorAmount = 4 -armorToughness = 3.5 -knockbackResistance = 0.1 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[netherite_gold.crafting] -repairItem = ["advancednetherite:netherite_gold_ingot"] -craftingItem = "" -isSingleAddition = true -onlyReplaceResource = [] -smithingTemplate = "minecraft:netherite_upgrade_smithing_template" -[netherite_emerald] -equipSound = "minecraft:item.armor.equip_netherite" -mendingBonus = 0.5 -fireResistant = true -quiverSlots = 13 - -[netherite_emerald.durability] -toolDurability = 2651 -bowDurability = 0 -addedShieldDurability = 0 - -[netherite_emerald.enchanting] -offenseEnchantability = 20 -defenseEnchantability = 20 - -[netherite_emerald.offense] -addedAttackDamage = 5.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[netherite_emerald.defense] -gauntletArmorAmount = 4 -armorToughness = 3.5 -knockbackResistance = 0.1 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[netherite_emerald.crafting] -repairItem = ["advancednetherite:netherite_emerald_ingot"] -craftingItem = "" -isSingleAddition = true -onlyReplaceResource = [] -smithingTemplate = "minecraft:netherite_upgrade_smithing_template" -[netherite_diamond] -equipSound = "minecraft:item.armor.equip_netherite" -mendingBonus = 0.5 -fireResistant = true -quiverSlots = 14 - -[netherite_diamond.durability] -toolDurability = 3092 -bowDurability = 0 -addedShieldDurability = 0 - -[netherite_diamond.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 15 - -[netherite_diamond.offense] -addedAttackDamage = 5.5 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[netherite_diamond.defense] -gauntletArmorAmount = 5 -armorToughness = 4.0 -knockbackResistance = 0.1 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[netherite_diamond.crafting] -repairItem = ["advancednetherite:netherite_diamond_ingot"] -craftingItem = "" -isSingleAddition = true -onlyReplaceResource = [] -smithingTemplate = "minecraft:netherite_upgrade_smithing_template" diff --git a/modpack/GeoRealmCraft/src/config/embeddium-fingerprint.json b/modpack/GeoRealmCraft/src/config/embeddium-fingerprint.json deleted file mode 100644 index d5ae555..0000000 --- a/modpack/GeoRealmCraft/src/config/embeddium-fingerprint.json +++ /dev/null @@ -1 +0,0 @@ -{"v":1,"s":"aacd219e869ad20fe03271c48098b2103f87aa39a781639fcccb4fb68063271d3892a2665d15a78c9b7070fa41bdd413e4c063d74657616a08a5bebb1cfcec12","u":"c0f3f96575cb3c4cf8fe169bffcc50961a73bde51421da67fab2f82e4ffa42156bc15122d3c9057f306d3dc6cfc0d31d7547f1a245d4594d09fadffaf9ad419a","p":"098face9102aa0ad93df1cf8ec2cfee04a7df4185c8e3c50441eb3a68460a3a82e83801b5bb272050b3b2f381db0942f61462d31d421225bf7323f0f727a7e9d","t":1739973695} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/embeddium-mixins.properties b/modpack/GeoRealmCraft/src/config/embeddium-mixins.properties deleted file mode 100644 index 4e10829..0000000 --- a/modpack/GeoRealmCraft/src/config/embeddium-mixins.properties +++ /dev/null @@ -1,6 +0,0 @@ -# This is the configuration file for Embeddium. -# -# You can find information on editing this file and all the available options here: -# https://github.com/jellysquid3/sodium-fabric/wiki/Configuration-File -# -# By default, this file will be empty except for this notice. diff --git a/modpack/GeoRealmCraft/src/config/embeddium-options.json b/modpack/GeoRealmCraft/src/config/embeddium-options.json deleted file mode 100644 index 9cad01c..0000000 --- a/modpack/GeoRealmCraft/src/config/embeddium-options.json +++ /dev/null @@ -1,30 +0,0 @@ -{ - "quality": { - "weather_quality": "FANCY", - "leaves_quality": "DEFAULT", - "enable_vignette": true, - "use_quad_normals_for_shading": false - }, - "advanced": { - "enable_memory_tracing": false, - "use_advanced_staging_buffers": true, - "disable_incompatible_mod_warnings": false, - "cpu_render_ahead_limit": 3 - }, - "performance": { - "chunk_builder_threads": 0, - "always_defer_chunk_updates_v2": true, - "animate_only_visible_textures": true, - "use_entity_culling": true, - "use_fog_occlusion": true, - "use_block_face_culling": true, - "use_compact_vertex_format": true, - "use_translucent_face_sorting_v2": true, - "use_no_error_g_l_context": false - }, - "notifications": { - "force_disable_donation_prompts": false, - "has_cleared_donation_button": false, - "has_seen_donation_prompt": true - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/enchdesc.json b/modpack/GeoRealmCraft/src/config/enchdesc.json deleted file mode 100644 index 8aba0f4..0000000 --- a/modpack/GeoRealmCraft/src/config/enchdesc.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "enableMod": true, - "onlyDisplayOnBooks": false, - "onlyDisplayInEnchantingTable": false, - "requireKeybindPress": false, - "indentSize": 0, - "style": { - "color": "dark_gray" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/endertanks-client.toml b/modpack/GeoRealmCraft/src/config/endertanks-client.toml deleted file mode 100644 index 1ff85b7..0000000 --- a/modpack/GeoRealmCraft/src/config/endertanks-client.toml +++ /dev/null @@ -1,44 +0,0 @@ -#Delay, in milliseconds, before a multi-line tank info request will display the next line -#Range: 250 ~ 10000 -info_line_change_delay = 1500 - -#Color Values for Bands, -#Format: Decimal Values (0 to 16,777,215) -#You can use this website to get the decimal value of any color: -#http://www.colorhexa.com -#Or by using the Color Mixer from this website: -#http://www.mathsisfun.com/hexadecimal-decimal-colors.html -[color_values] - #Range: 0 ~ 16777215 - white = 16777215 - #Range: 0 ~ 16777215 - orange = 14517579 - #Range: 0 ~ 16777215 - magenta = 12411333 - #Range: 0 ~ 16777215 - light_blue = 8296912 - #Range: 0 ~ 16777215 - yellow = 12892206 - #Range: 0 ~ 16777215 - lime = 4832573 - #Range: 0 ~ 16777215 - pink = 14195370 - #Range: 0 ~ 16777215 - gray = 4605510 - #Range: 0 ~ 16777215 - light_gray = 11120559 - #Range: 0 ~ 16777215 - cyan = 3373205 - #Range: 0 ~ 16777215 - purple = 8996546 - #Range: 0 ~ 16777215 - blue = 3292826 - #Range: 0 ~ 16777215 - brown = 5650466 - #Range: 0 ~ 16777215 - green = 3821086 - #Range: 0 ~ 16777215 - red = 10828341 - #Range: 0 ~ 16777215 - black = 2500134 - diff --git a/modpack/GeoRealmCraft/src/config/endertanks.toml b/modpack/GeoRealmCraft/src/config/endertanks.toml deleted file mode 100644 index e574418..0000000 --- a/modpack/GeoRealmCraft/src/config/endertanks.toml +++ /dev/null @@ -1,94 +0,0 @@ -#With this disabled tanks are essentially locked to the crafted color as dyes will no longer work -enable_in_world_coloring = true -#When linking stacked buckets: -#True = all of them will be linked -#False = one at a time will be linked -full_stack_linking = true - -#Items used to upgrade the EnderTanks -[upgrade_items] - #Items used to make the tanks personal - personal = ["tag|forge:gems/diamond"] - #Items used to make the tanks team tanks - team = ["tag|forge:gems/emerald"] - #Items that apply a small storage capacity upgrade - small_capacity = ["minecraft:ender_pearl"] - #Items that apply a large storage capacity upgrade - large_capacity = ["minecraft:ender_eye"] - #Items that are used to increase the tanks internal transfer pump - pump = ["minecraft:piston"] - #Items that apply a small storage capacity upgrade - #Each item can only be use once per tank - small_capacity_singleuse = [] - #Items that apply a large storage capacity upgrade - #Each item can only be use once per tank - large_capacity_singleuse = [] - #Items that are used to increase the tanks internal transfer pump - #Each item can only be use once per tank - pump_singleuse = [] - -#Set the number of buckets a tank holds, how many pump upgrades can be applied, and the value of a storage upgrade -[capacity_settings] - #How many internal transfer pump upgrades can a tank have? - # default is only 1/4 bucket, upgrades make it a bucket per upgrade - #Range: 0 ~ 8 - tank_pump_max = 4 - #Minimum capacity an EnderTank holds - #Range: 4 ~ 128 - tank_size_min = 32 - #Maximum capacity an EnderTank holds - #Range: 4 ~ 512 - tank_size_max = 256 - #Capacity increased by small capacity upgrade items - #Range: 2 ~ 16 - small_capacity_upgrade = 8 - #Capacity increased by large capacity upgrade items - #Range: 4 ~ 32 - large_capacity_upgrade = 16 - -[access_settings] - #Enables the usage of public tanks, if disabled tanks must be upgraded before use - public_tanks = true - #Enables the creation of personal tanks, if disabled tanks can not set personal. - #Does not effect tanks that are already set as personal - personal_tanks = true - #Enables the creation of team tanks, if disabled tanks can not be set team. - #Does not effect tanks that are already set as team - team_tanks = true - #Enables the usage of public buckets, if disabled buckets must be linked to an upgraded tank before use - public_buckets = true - #Enables the linking of buckets to personal tanks. - #Does not effect buckets that are already linked to personal tanks - personal_buckets = true - #Enables the linking of buckets to team tanks. - #Does not effect buckets that are already linked to team tanks - team_buckets = true - #Public tanks can be used with automation. - #The internal pump is unaffected by this setting - public_automation = true - #Personal tanks can be used with automation. - #The internal pump is unaffected by this setting - personal_automation = true - #Team tanks can be used with automation. - #The internal pump is unaffected by this setting - team_automation = true - #While true a Personal tank can only be edited (upgrade, move, etc) by the owner - personal_edit_lock = true - #While true a Team tank can only be edited (upgrade, move, etc) by a team member - team_edit_lock = true - #While true only the owner can link a bucket to their tanks - personal_link_lock = true - #While true only a team member can link a bucket to team tanks - team_link_lock = true - #While true only the owner can use the tank - personal_use_lock = false - #While true only a team member can use the tank - team_use_lock = false - -#Mod integration can be disabled to solve compatibility issues, remove unwanted/unneeded features, etc. -[integration] - store_mekanism_gas = true - store_mekanism_infusion = true - store_mekanism_pigment = true - store_mekanism_slurry = true - diff --git a/modpack/GeoRealmCraft/src/config/entity_model_features.json b/modpack/GeoRealmCraft/src/config/entity_model_features.json deleted file mode 100644 index edbd806..0000000 --- a/modpack/GeoRealmCraft/src/config/entity_model_features.json +++ /dev/null @@ -1,31 +0,0 @@ -{ - "logModelCreationData": false, - "debugOnRightClick": false, - "renderModeChoice": "NORMAL", - "vanillaModelHologramRenderMode_2": "OFF", - "modelExportMode": "NONE", - "attemptPhysicsModPatch_2": "CUSTOM", - "modelUpdateFrequency": "Average", - "entityRenderModeOverrides": {}, - "entityPhysicsModPatchOverrides": {}, - "entityVanillaHologramOverrides": {}, - "modelsNamesDisabled": [], - "allowEBEModConfigModify": true, - "animationLODDistance": 20, - "retainDetailOnLowFps": true, - "retainDetailOnLargerMobs": true, - "animationFrameSkipDuringIrisShadowPass": true, - "preventFirstPersonHandAnimating": false, - "onlyClientPlayerModel": false, - "doubleChestAnimFix": true, - "enforceOptifineVariationRequiresDefaultModel": false, - "enforceOptifineVariationRequiresDefaultModel_v2": false, - "resetPlayerModelEachRender": true, - "resetPlayerModelEachRender_v2": true, - "onlyDebugRenderOnHover": false, - "enforceOptifineSubFoldersVariantOnly": true, - "enforceOptiFineAnimSyntaxLimits": true, - "allowOptifineFallbackProperties": true, - "enforceOptiFineFloorUVs": true, - "showReloadErrorToast": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/entity_texture_features.json b/modpack/GeoRealmCraft/src/config/entity_texture_features.json deleted file mode 100644 index dd74532..0000000 --- a/modpack/GeoRealmCraft/src/config/entity_texture_features.json +++ /dev/null @@ -1,40 +0,0 @@ -{ - "optifine_limitRandomVariantGapsBy10": true, - "optifine_allowWeirdSkipsInTrueRandom": true, - "optifine_preventBaseTextureInOptifineDirectory": true, - "illegalPathSupportMode": "None", - "enableCustomTextures": true, - "enableCustomBlockEntities": true, - "textureUpdateFrequency_V2": "Fast", - "enableEmissiveTextures": true, - "enableEnchantedTextures": true, - "enableEmissiveBlockEntities": true, - "emissiveRenderMode": "DULL", - "alwaysCheckVanillaEmissiveSuffix": true, - "enableArmorAndTrims": true, - "skinFeaturesEnabled": true, - "skinTransparencyMode": "ETF_SKINS_ONLY", - "skinTransparencyInExtraPixels": true, - "skinFeaturesEnableTransparency": true, - "skinFeaturesEnableFullTransparency": false, - "tryETFTransparencyForAllSkins": false, - "enableEnemyTeamPlayersSkinFeatures": true, - "enableBlinking": true, - "blinkFrequency": 150, - "blinkLength": 1, - "advanced_IncreaseCacheSizeModifier": 1.0, - "debugLoggingMode": "None", - "logTextureDataInitialization": false, - "hideConfigButton": false, - "configButtonLoc": "BOTTOM_RIGHT", - "disableVanillaDirectoryVariantTextures": false, - "use3DSkinLayerPatch": true, - "enableFullBodyWardenTextures": true, - "entityEmissiveOverrides": {}, - "propertiesDisabled": [], - "propertyInvertUpdatingOverrides": [], - "entityRandomOverrides": {}, - "entityEmissiveBrightOverrides": {}, - "entityRenderLayerOverrides": {}, - "entityLightOverrides": {} -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/entityculling.json b/modpack/GeoRealmCraft/src/config/entityculling.json deleted file mode 100644 index 28e9419..0000000 --- a/modpack/GeoRealmCraft/src/config/entityculling.json +++ /dev/null @@ -1,62 +0,0 @@ -{ - "configVersion": 7, - "renderNametagsThroughWalls": true, - "blockEntityWhitelist": [ - "create:rope_pulley", - "botania:flame_ring", - "minecraft:beacon", - "create:hose_pulley", - "betterend:eternal_pedestal", - "botania:magic_missile", - "botania:falling_star" - ], - "entityWhitelist": [ - "botania:mana_burst", - "drg_flares:drg_flares" - ], - "tracingDistance": 128, - "debugMode": false, - "sleepDelay": 10, - "hitboxLimit": 50, - "skipMarkerArmorStands": true, - "tickCulling": true, - "tickCullingWhitelist": [ - "create:gantry_contraption", - "alexscaves:gum_worm", - "mts:builder_rendering", - "drg_flares:drg_flares", - "mts:builder_existing", - "create:contraption", - "create:stationary_contraption", - "drg_flares:drg_flare", - "minecraft:boat", - "mts:builder_seat", - "minecraft:firework_rocket", - "create:carriage_contraption", - "alexscaves:gum_worm_segment", - "avm_staff:campfire_flame", - "minecraft:acacia_boat", - "minecraft:acacia_chest_boat", - "minecraft:birch_boat", - "minecraft:birch_chest_boat", - "minecraft:cherry_boat", - "minecraft:cherry_chest_boat", - "minecraft:dark_oak_boat", - "minecraft:dark_oak_chest_boat", - "minecraft:jungle_boat", - "minecraft:jungle_chest_boat", - "minecraft:mangrove_boat", - "minecraft:mangrove_chest_boat", - "minecraft:oak_boat", - "minecraft:oak_chest_boat", - "minecraft:pale_oak_boat", - "minecraft:pale_oak_chest_boat", - "minecraft:spruce_boat", - "minecraft:spruce_chest_boat", - "minecraft:bamboo_raft", - "minecraft:bamboo_chest_raft" - ], - "disableF3": false, - "skipEntityCulling": false, - "skipBlockEntityCulling": false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/equipmentcompare-common.toml b/modpack/GeoRealmCraft/src/config/equipmentcompare-common.toml deleted file mode 100644 index d061cdf..0000000 --- a/modpack/GeoRealmCraft/src/config/equipmentcompare-common.toml +++ /dev/null @@ -1,33 +0,0 @@ - -#Client Configuration -[client] - - [client.visual_options] - # The maximum number of comparison tooltips to show onscreen at once. - #Range: 1 ~ 10 - max_comparisons = 3 - # If badge_text should override the built-in translatable text. - override_badge_text = false - # The text shown on the badge above equipped tooltips. - badge_text = "Equipped" - # The color of the text shown on the badge above equipped tooltips. - #Range: 0 ~ 4294967295 - badge_text_color = 4294967295 - # The background color of the "equipped" badge. - #Range: 0 ~ 4294967295 - badge_bg = 4027584512 - # The start border color of the "equipped" badge. - #Range: 0 ~ 4294967295 - badge_border_start = 3500839187 - # The end border color of the "equipped" badge. - #Range: 0 ~ 4294967295 - badge_border_end = 1623360778 - - [client.control_options] - # If the comparison tooltip should show by default (pressing bound key hides). - default_on = false - # If tool comparisons should compare only the same types of tools (can't compare a sword to an axe, for example). - strict = false - # Blacklist of items to show comparisons for. Add item IDs to prevent them from being compared when hovered over or equipped. - blacklist = [] - diff --git a/modpack/GeoRealmCraft/src/config/etf_warnings.json b/modpack/GeoRealmCraft/src/config/etf_warnings.json deleted file mode 100644 index 972c737..0000000 --- a/modpack/GeoRealmCraft/src/config/etf_warnings.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "ignoredConfigIds": [] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/euphoria_patcher.properties b/modpack/GeoRealmCraft/src/config/euphoria_patcher.properties deleted file mode 100644 index 514505b..0000000 --- a/modpack/GeoRealmCraft/src/config/euphoria_patcher.properties +++ /dev/null @@ -1,21 +0,0 @@ -# This file stores configuration options for the Euphoria Patcher mod -# Made for version 1.5.2 -# Thank you for using Euphoria Patches - SpacEagle17 - -# Option for the sodium message popup logging. -# Default = true -doPopUpLogging=true - -# Option that enables or disables the update checker, which verifies if a new version of the mod is available. -# More info here: https://github.com/EuphoriaPatches/PatcherUpdateChecker -# Default = true -doUpdateChecking=true - -# Option that automatically renames outdated Euphoria Patches folders and config files to a new name. -# This makes it easier for users to identify which ones are outdated. -# Default = true -doRenameOldShaderFiles=true - -# Option that automatically deleted outdated Euphoria Patches folders and config files. -# Default = false -doDeleteOldShaderFiles=false diff --git a/modpack/GeoRealmCraft/src/config/evenmore_instrument_configs.toml b/modpack/GeoRealmCraft/src/config/evenmore_instrument_configs.toml deleted file mode 100644 index da094d9..0000000 --- a/modpack/GeoRealmCraft/src/config/evenmore_instrument_configs.toml +++ /dev/null @@ -1,5 +0,0 @@ -#Allowed Values: FULL_NOTE, HALF_NOTE -violin_sound_type = "HALF_NOTE" -#Allowed Values: REGULAR, TREMOLO -pipa_sound_type = "REGULAR" - diff --git a/modpack/GeoRealmCraft/src/config/exoticbirds-common.toml b/modpack/GeoRealmCraft/src/config/exoticbirds-common.toml deleted file mode 100644 index 7654d81..0000000 --- a/modpack/GeoRealmCraft/src/config/exoticbirds-common.toml +++ /dev/null @@ -1,48 +0,0 @@ - -[general] - - [general.eggs] - #Allow eggs from this mod to drop eggshell when broken. Default = true - createExoticEggshells = true - #Allow chicken eggs to drop eggshell when broken. Default = true - createChickenEggshells = true - #Allow exotic birds to lay eggs as items. Default = true - allowEggLaying = true - #Allow phoenix eggs to hatch phoenixes. If disabled, they hatch chickens. Default = true - allowPhoenixHatching = true - #How many ticks it takes for a bird to lay an egg. Default = 12000 - #Range: > 6000 - eggLayRate = 12000 - - [general.entity] - #Allow magpies to scavenge for items. Default = true - allowMagpieScavenging = true - #Allow kingfishers to collect fish. Default = true - allowKingfisherScavenging = true - #Allow tamed pelicans to collect fish. Default = true - allowPelicanScavenging = true - #Allow ostriches to be ridden. Default = true - allowOstrichRiding = true - #Allow phoenixes to be ridden. Default = true - allowPhoenixRiding = true - #Allow pigeon mail. Default = true - allowPigeonMail = true - - [general.spawning] - #A list of dimensions that no birds are able to spawn in. - blacklistedSpawningDimensions = [] - #Allow non-tamed/non-named birds to naturally despawn. Default = false - allowDespawning = false - - [general.cages] - #Allow other non-hostile mobs to be caught by birdcages. Default = false - allowAnythingInCages = false - - [general.nests] - #Allow eggs to regenerate in nests. Default = true - allowNestEggRegen = true - - [general.birdbook] - #Allow experience to be obtained by logging birds. Default = true - allowBookExperience = true - diff --git a/modpack/GeoRealmCraft/src/config/expanded_combat.toml b/modpack/GeoRealmCraft/src/config/expanded_combat.toml deleted file mode 100644 index 322bb7c..0000000 --- a/modpack/GeoRealmCraft/src/config/expanded_combat.toml +++ /dev/null @@ -1,1179 +0,0 @@ -quiverHudAnchor = "LEFT_OF_HOTBAR" -quiverHudXAdjustment = -40 -quiverHudYAdjustment = -20 -enableArrows = true -enableBows = true -enableHalfBows = true -enableCrossbows = true -enableGauntlets = true -enableQuivers = true -enableShields = true -enableWeapons = true -crossbowVelocityBonus = 0.5 -enableFletchingTable = true - -[shieldProtectionConfig] -EnableVanillaStyleShieldProtection = false -EnableShieldBaseProtection = true -shieldBaseProtectionType = "DURABILITY_PERCENTAGE" -EnableShieldProtectionPercentage = true - -[enchantmentLevels] -maxKnockbackResistanceLevel = 4 -maxGroundSlamLevel = 6 -baseHammerSlamLevel = 2 -maxBlockingLevel = 5 -baseKatanaArrowBlocks = 2 -maxAgilityLevel = 2 - -[battlestaff] -durabilityMultiplier = 0.9 -baseAttackDamage = -2 -attackSpeed = -1.4 -mendingBonus = 0.1 -knockback = 1.0 -attackRange = 1.5 -wieldType = "TWOHANDED" - -[broadsword] -durabilityMultiplier = 1.1 -baseAttackDamage = 3 -attackSpeed = -3.0 -mendingBonus = 0.0 -knockback = 0.0 -attackRange = 0.5 -wieldType = "ONEHANDED" - -[claymore] -durabilityMultiplier = 1.1 -baseAttackDamage = 2 -attackSpeed = -3.0 -mendingBonus = 0.0 -knockback = 0.0 -attackRange = 1.0 -wieldType = "TWOHANDED" - -[cutlass] -durabilityMultiplier = 1.0 -baseAttackDamage = 0 -attackSpeed = -2.2 -mendingBonus = 0.2 -knockback = 0.0 -attackRange = 0.0 -wieldType = "ONEHANDED" - -[dagger] -durabilityMultiplier = 0.75 -baseAttackDamage = -1 -attackSpeed = -1.2 -mendingBonus = 0.1 -knockback = 0.0 -attackRange = 0.0 -wieldType = "DUALWIELD" - -[dancers_sword] -durabilityMultiplier = 1.3 -baseAttackDamage = 2 -attackSpeed = -1.8 -mendingBonus = 0.2 -knockback = 0.0 -attackRange = 0.0 -wieldType = "ONEHANDED" - -[flail] -durabilityMultiplier = 1.1 -baseAttackDamage = 4 -attackSpeed = -3.4 -mendingBonus = 0.0 -knockback = 0.5 -attackRange = 1.0 -wieldType = "ONEHANDED" - -[glaive] -durabilityMultiplier = 1.0 -baseAttackDamage = 3 -attackSpeed = -3.2 -mendingBonus = 0.1 -knockback = 0.5 -attackRange = 2.0 -wieldType = "TWOHANDED" - -[great_hammer] -durabilityMultiplier = 1.5 -baseAttackDamage = 5 -attackSpeed = -3.3 -mendingBonus = 0.0 -knockback = 1.0 -attackRange = 0.0 -wieldType = "ONEHANDED" - -[katana] -durabilityMultiplier = 1.0 -baseAttackDamage = 2 -attackSpeed = -2.4 -mendingBonus = 0.0 -knockback = 0.0 -attackRange = 0.5 -wieldType = "ONEHANDED" - -[mace] -durabilityMultiplier = 1.1 -baseAttackDamage = 4 -attackSpeed = -3.2 -mendingBonus = 0.0 -knockback = 0.5 -attackRange = 0.0 -wieldType = "ONEHANDED" - -[scythe] -durabilityMultiplier = 1.2 -baseAttackDamage = 4 -attackSpeed = -3.4 -mendingBonus = 0.1 -knockback = 1.0 -attackRange = 2.0 -wieldType = "TWOHANDED" - -[sickle] -durabilityMultiplier = 0.8 -baseAttackDamage = 0 -attackSpeed = -1.8 -mendingBonus = 0.2 -knockback = 0.0 -attackRange = 0.0 -wieldType = "DUALWIELD" - -[spear] -durabilityMultiplier = 1.0 -baseAttackDamage = 3 -attackSpeed = -3.4 -mendingBonus = 0.1 -knockback = 0.5 -attackRange = 2.0 -wieldType = "TWOHANDED" - -[vanilla] -equipSound = "minecraft:item.armor.equip_leather" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[vanilla.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 0 - -[vanilla.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 15 - -[vanilla.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[vanilla.defense] -gauntletArmorAmount = 1 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[vanilla.crafting] -repairItem = ["minecraft:barrier"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[leather] -equipSound = "minecraft:item.armor.equip_leather" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 2 - -[leather.durability] -toolDurability = 131 -bowDurability = 0 -addedShieldDurability = 80 - -[leather.enchanting] -offenseEnchantability = 5 -defenseEnchantability = 15 - -[leather.offense] -addedAttackDamage = 1.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[leather.defense] -gauntletArmorAmount = 1 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.75 -afterBasePercentReduction = 0.45 - -[leather.crafting] -repairItem = ["minecraft:leather"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[rebbitLeather] -equipSound = "minecraft:item.armor.equip_leather" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 3 - -[rebbitLeather.durability] -toolDurability = 131 -bowDurability = 0 -addedShieldDurability = 75 - -[rebbitLeather.enchanting] -offenseEnchantability = 5 -defenseEnchantability = 15 - -[rebbitLeather.offense] -addedAttackDamage = 1.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[rebbitLeather.defense] -gauntletArmorAmount = 1 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.65 -afterBasePercentReduction = 0.5 - -[rebbitLeather.crafting] -repairItem = ["minecraft:rabbit_hide"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[oakPlank] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[oakPlank.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 40 - -[oakPlank.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[oakPlank.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[oakPlank.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[oakPlank.crafting] -repairItem = ["minecraft:oak_planks"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[acaciaPlank] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[acaciaPlank.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 40 - -[acaciaPlank.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[acaciaPlank.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[acaciaPlank.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[acaciaPlank.crafting] -repairItem = ["minecraft:acacia_planks"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[birchPlank] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[birchPlank.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 40 - -[birchPlank.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[birchPlank.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[birchPlank.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[birchPlank.crafting] -repairItem = ["minecraft:birch_planks"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[darkOakPlank] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[darkOakPlank.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 40 - -[darkOakPlank.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[darkOakPlank.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[darkOakPlank.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[darkOakPlank.crafting] -repairItem = ["minecraft:dark_oak_planks"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[sprucePlank] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[sprucePlank.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 40 - -[sprucePlank.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[sprucePlank.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[sprucePlank.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[sprucePlank.crafting] -repairItem = ["minecraft:spruce_planks"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[junglePlank] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[junglePlank.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 40 - -[junglePlank.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[junglePlank.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[junglePlank.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[junglePlank.crafting] -repairItem = ["minecraft:jungle_planks"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[warpedPlank] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[warpedPlank.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 40 - -[warpedPlank.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[warpedPlank.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[warpedPlank.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[warpedPlank.crafting] -repairItem = ["minecraft:warped_planks"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[crimsonPlank] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[crimsonPlank.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 40 - -[crimsonPlank.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[crimsonPlank.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[crimsonPlank.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[crimsonPlank.crafting] -repairItem = ["minecraft:crimson_planks"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[mangrovePlank] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[mangrovePlank.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 40 - -[mangrovePlank.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[mangrovePlank.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[mangrovePlank.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[mangrovePlank.crafting] -repairItem = ["minecraft:mangrove_planks"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[bambooPlank] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[bambooPlank.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 40 - -[bambooPlank.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[bambooPlank.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[bambooPlank.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[bambooPlank.crafting] -repairItem = ["minecraft:bamboo_planks"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[cherryPlank] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[cherryPlank.durability] -toolDurability = 59 -bowDurability = 0 -addedShieldDurability = 40 - -[cherryPlank.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[cherryPlank.offense] -addedAttackDamage = 0.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[cherryPlank.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 2.5 -afterBasePercentReduction = 0.3 - -[cherryPlank.crafting] -repairItem = ["minecraft:cherry_planks"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[stone] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[stone.durability] -toolDurability = 131 -bowDurability = 0 -addedShieldDurability = 0 - -[stone.enchanting] -offenseEnchantability = 5 -defenseEnchantability = 0 - -[stone.offense] -addedAttackDamage = 1.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[stone.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[stone.crafting] -repairItem = ["minecraft:cobblestone", "minecraft:blackstone", "minecraft:cobbled_deepslate"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[iron] -equipSound = "minecraft:item.armor.equip_iron" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 4 - -[iron.durability] -toolDurability = 250 -bowDurability = 480 -addedShieldDurability = 150 - -[iron.enchanting] -offenseEnchantability = 14 -defenseEnchantability = 9 - -[iron.offense] -addedAttackDamage = 2.0 -arrowDamage = 3.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 3.0 - -[iron.defense] -gauntletArmorAmount = 2 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 3.0 -afterBasePercentReduction = 0.6 - -[iron.crafting] -repairItem = ["minecraft:iron_ingot"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[gold] -equipSound = "minecraft:item.armor.equip_gold" -mendingBonus = 2.0 -fireResistant = false -quiverSlots = 6 - -[gold.durability] -toolDurability = 32 -bowDurability = 395 -addedShieldDurability = 40 - -[gold.enchanting] -offenseEnchantability = 22 -defenseEnchantability = 25 - -[gold.offense] -addedAttackDamage = 0.0 -arrowDamage = 2.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 2.5 - -[gold.defense] -gauntletArmorAmount = 1 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 3.0 -afterBasePercentReduction = 0.4 - -[gold.crafting] -repairItem = ["minecraft:gold_ingot"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[diamond] -equipSound = "minecraft:item.armor.equip_diamond" -mendingBonus = -0.1 -fireResistant = false -quiverSlots = 8 - -[diamond.durability] -toolDurability = 1561 -bowDurability = 672 -addedShieldDurability = 300 - -[diamond.enchanting] -offenseEnchantability = 10 -defenseEnchantability = 10 - -[diamond.offense] -addedAttackDamage = 3.0 -arrowDamage = 3.75 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 1 -velocityMultiplier = 3.5 - -[diamond.defense] -gauntletArmorAmount = 3 -armorToughness = 2.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 5.0 -afterBasePercentReduction = 0.75 - -[diamond.crafting] -repairItem = ["minecraft:diamond"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[netherite] -equipSound = "minecraft:item.armor.equip_netherite" -mendingBonus = 0.2 -fireResistant = true -quiverSlots = 10 - -[netherite.durability] -toolDurability = 2031 -bowDurability = 768 -addedShieldDurability = 375 - -[netherite.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 15 - -[netherite.offense] -addedAttackDamage = 4.0 -arrowDamage = 4.5 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 1 -velocityMultiplier = 4.0 - -[netherite.defense] -gauntletArmorAmount = 3 -armorToughness = 3.0 -knockbackResistance = 0.10000000149011612 -baseProtectionAmmount = 6.0 -afterBasePercentReduction = 0.85 - -[netherite.crafting] -repairItem = ["minecraft:netherite_ingot"] -craftingItem = "" -isSingleAddition = true -onlyReplaceResource = ["Diamond"] -smithingTemplate = "minecraft:netherite_upgrade_smithing_template" - -[heartStealer] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = true -quiverSlots = 0 - -[heartStealer.durability] -toolDurability = 2031 -bowDurability = 0 -addedShieldDurability = 0 - -[heartStealer.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[heartStealer.offense] -addedAttackDamage = 4.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[heartStealer.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[heartStealer.crafting] -repairItem = [] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[heat] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = true -quiverSlots = 0 - -[heat.durability] -toolDurability = 2031 -bowDurability = 0 -addedShieldDurability = 0 - -[heat.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[heat.offense] -addedAttackDamage = 4.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[heat.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[heat.crafting] -repairItem = [] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[frost] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[frost.durability] -toolDurability = 1561 -bowDurability = 0 -addedShieldDurability = 0 - -[frost.enchanting] -offenseEnchantability = 10 -defenseEnchantability = 0 - -[frost.offense] -addedAttackDamage = 3.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[frost.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[frost.crafting] -repairItem = [] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[voidTouched] -equipSound = "minecraft:item.armor.equip_generic" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[voidTouched.durability] -toolDurability = 2031 -bowDurability = 0 -addedShieldDurability = 0 - -[voidTouched.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 0 - -[voidTouched.offense] -addedAttackDamage = 4.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[voidTouched.defense] -gauntletArmorAmount = 0 -armorToughness = 0.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[voidTouched.crafting] -repairItem = [] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[soul] -equipSound = "minecraft:item.armor.equip_netherite" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[soul.durability] -toolDurability = 2031 -bowDurability = 0 -addedShieldDurability = 0 - -[soul.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 15 - -[soul.offense] -addedAttackDamage = 4.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[soul.defense] -gauntletArmorAmount = 3 -armorToughness = 3.0 -knockbackResistance = 0.10000000149011612 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[soul.crafting] -repairItem = ["minecraft:netherite_ingot"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[fighters] -equipSound = "minecraft:item.armor.equip_diamond" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[fighters.durability] -toolDurability = 1561 -bowDurability = 0 -addedShieldDurability = 0 - -[fighters.enchanting] -offenseEnchantability = 10 -defenseEnchantability = 10 - -[fighters.offense] -addedAttackDamage = 3.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[fighters.defense] -gauntletArmorAmount = 3 -armorToughness = 2.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[fighters.crafting] -repairItem = ["minecraft:diamond"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[maulers] -equipSound = "minecraft:item.armor.equip_diamond" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[maulers.durability] -toolDurability = 1561 -bowDurability = 0 -addedShieldDurability = 0 - -[maulers.enchanting] -offenseEnchantability = 10 -defenseEnchantability = 10 - -[maulers.offense] -addedAttackDamage = 3.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[maulers.defense] -gauntletArmorAmount = 3 -armorToughness = 2.0 -knockbackResistance = 0.0 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[maulers.crafting] -repairItem = ["minecraft:diamond"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" - -[gauntlet] -equipSound = "minecraft:item.armor.equip_netherite" -mendingBonus = 0.0 -fireResistant = false -quiverSlots = 0 - -[gauntlet.durability] -toolDurability = 2031 -bowDurability = 0 -addedShieldDurability = 0 - -[gauntlet.enchanting] -offenseEnchantability = 15 -defenseEnchantability = 15 - -[gauntlet.offense] -addedAttackDamage = 4.0 -arrowDamage = 0.0 -flaming = false -canBeTipped = true -multishotLevel = 0 -bowPower = 0 -velocityMultiplier = 1.0 - -[gauntlet.defense] -gauntletArmorAmount = 3 -armorToughness = 3.0 -knockbackResistance = 0.10000000149011612 -baseProtectionAmmount = 0.0 -afterBasePercentReduction = 0.0 - -[gauntlet.crafting] -repairItem = ["minecraft:netherite_ingot"] -craftingItem = "" -isSingleAddition = false -onlyReplaceResource = [] -smithingTemplate = "minecraft:air" diff --git a/modpack/GeoRealmCraft/src/config/expanded_ecosphere/config.json5 b/modpack/GeoRealmCraft/src/config/expanded_ecosphere/config.json5 deleted file mode 100644 index 318cb4d..0000000 --- a/modpack/GeoRealmCraft/src/config/expanded_ecosphere/config.json5 +++ /dev/null @@ -1,31 +0,0 @@ -/* -Expanded Ecosphere Main Config - -=========== -Discord: https://discord.com/invite/yJng7sC44x -Modrinth: https://modrinth.com/mod/expanded-ecosphere -CurseForge: https://www.curseforge.com/minecraft/mc-mods/expanded-ecosphere -*/ -{ - // Whether updates should be announced in chat when entering a world - "showUpdates": true, - // Whether to announce important updates even if the above setting is disabled. - "showBigUpdates": true, - // Selects the background block in the config screen. Only makes sense in-game. - "backGroundBlock": { - "Name": "minecraft:calcite" - }, - /* Type DEFAULT or COMPATIBLE, for changing modes. - COMPATIBLE allows compat with Terralith and disabling biomes in banned_biomes.json5, - but it requires Terrablender and is a bit unstable. - */ - "mode": "DEFAULT", - /* Whether to force Minecraft to generate Large Biomes or not. - This option forces Minecraft to generate Large Biomes, this setting was introduced, - because the default presets do not work (correctly). - This option will probably not work with Compatible mode, or other biome mods. - */ - "forceLargeBiomes": false, - // Removes underground ores (andesite, diorite, granite, gravel and dirt) - "removeOreBlobs": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/expanded_ecosphere/replace_biomes.json5 b/modpack/GeoRealmCraft/src/config/expanded_ecosphere/replace_biomes.json5 deleted file mode 100644 index 90c4b03..0000000 --- a/modpack/GeoRealmCraft/src/config/expanded_ecosphere/replace_biomes.json5 +++ /dev/null @@ -1,22 +0,0 @@ -/* -Expanded Ecosphere Replace Config - -=========== -This config is only for replacing biomes, the main Expanded Ecosphere config is in the other file. -*/ -{ - // Enable biome replacing - "enableBiomes": false, - /* Enter all Expanded Ecosphere biomes that should be replaced into this map. - As the key put the biome you want to replace and as value the biome you want to replace it with. - Here is an example: - "replace": { - "minecraft:plains": "minecraft:basalt_deltas", - "wythers:bayou": "minecraft:river" - } - Only biomes which are added trough Expanded Ecosphere will work. - Also on compatible mode you can only replace Expanded Ecosphere biomes and only replace them with non vanilla biomes. - If a biome doesn't exist, the game will crash! - */ - "replace": { } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/explosiveenhancement.toml b/modpack/GeoRealmCraft/src/config/explosiveenhancement.toml deleted file mode 100644 index 887cfa3..0000000 --- a/modpack/GeoRealmCraft/src/config/explosiveenhancement.toml +++ /dev/null @@ -1,57 +0,0 @@ - -["Config file for Explosive Enhancement"] - #Show blast wave effects - showBlastWave = true - #Show fireball effects - showFireball = true - #Show mushroom cloud effects - showMushroomCloud = true - #Show sparks effects - showSparks = true - #Size of sparks - #Range: 0.0 ~ 1.7976931348623157E308 - sparkSize = 5.3 - #Opacity of sparks - #Range: 0.0 ~ 1.0 - sparkOpacity = 0.7 - #Show default explosion effects - showDefaultExplosion = false - #Enable underwater explosions - underwaterExplosions = true - #Show shockwave effects - showShockwave = true - #Show underwater blast wave effects - showUnderwaterBlastWave = true - #Number of bubbles for underwater explosions - #Range: > 0 - bubbleAmount = 50 - #Show underwater sparks effects - showUnderwaterSparks = false - #Size of underwater sparks - #Range: 0.0 ~ 1.7976931348623157E308 - underwaterSparkSize = 4.0 - #Opacity of underwater sparks - #Range: 0.0 ~ 1.0 - underwaterSparkOpacity = 0.3 - #Show default explosion effects underwater - showDefaultExplosionUnderwater = false - #Enable dynamic explosion size - dynamicSize = true - #Enable dynamic underwater explosion size - dynamicUnderwater = true - #Attempt better small explosion effects - attemptBetterSmallExplosions = true - #Y offset for small explosions - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - smallExplosionYOffset = -0.5 - #Enable the mod - modEnabled = true - #Enable emissive explosion effects - emissiveExplosion = true - #Enable emissive water explosion effects - emissiveWaterExplosion = true - #Always show explosion effects - alwaysShow = true - #Enable debug logs - debugLogs = false - diff --git a/modpack/GeoRealmCraft/src/config/exposure-client.toml b/modpack/GeoRealmCraft/src/config/exposure-client.toml deleted file mode 100644 index 32d2efe..0000000 --- a/modpack/GeoRealmCraft/src/config/exposure-client.toml +++ /dev/null @@ -1,73 +0,0 @@ - -[UI] - #Tooltips for Developing Film Rolls and Copying Photographs will be shown on Film Rolls and Photographs respectively, describing the crafting recipe. - #Only when JEI is not installed. (Only JEI shows these recipes, not REI or EMI) - RecipeTooltipsWithoutJei = true - #Details about Camera configuring will be shown in Camera item tooltip. - CameraDetailsInTooltip = true - #Film Roll Frames will be shown in the camera tooltip. - #Default: true - CameraFilmFramesTooltip = true - #Film Roll fullness bar will be shown on the Camera item. Same as it does on Film Roll item. - #Default: false - CameraShowsFilmBar = false - #Photographer name will be shown in Photograph's tooltip. - PhotographPhotographerNameTooltip = false - #Crosshair will not get in the way when holding a photograph. - PhotographInHandHideCrosshair = true - #Album will show how many photographs they contain in a tooltip. - AlbumShowPhotosCount = true - #Signed Album item will have an enchantment glint. - SignedAlbumGlint = true - - [UI.Viewfinder] - #Mouse sensitivity modifier per 5 degrees of fov. Set to 0 to disable sensitivity changes. - #Range: 0.0 ~ 1.0 - ZoomSensitivityModifier = 0.048 - BackgroundColorHex = "FA1F1D1B" - FontMainColorHex = "FF2B2622" - FontSecondaryColorHex = "FF7A736C" - #Clicking middle mouse button will open Viewfinder Controls. This is independent of Open Camera Controls keybind. - #Allows opening camera controls without dismounting from a vehicle - and keeping controls on sneak as well. - #Default: true - MiddleClickOpensControls = true - -[Capture] - #Delay in frames before capturing an image. - #Set to higher value when leftovers of GUI elements (such as nameplates) are visible on the images - #(some shaders have temporal effects that take several frames to disappear fully) - #Range: 0 ~ 100 - CaptureDelayFrames = 0 - #Delay in ticks before capturing an image when shooting with flash. - #If you experience flash synchronization issues (Flash having no effect on the image) - try increasing the value. - #Range: 1 ~ 7 - FlashCaptureDelayTicks = 4 - -[Render] - #Projected photographs (using Interplanar Projector) made by other players will not be rendered. - HideProjectedPhotographsMadeByOthers = false - #All photographs made by other players will not be rendered. - HideAllPhotographsMadeByOthers = false - #Distance from the player beyond which Photograph Frame would not be rendered. Default: 64 - #Note: this number may not relate to distance in blocks exactly. It's influenced by onRender distance and entity distance settings. - #Range: 8 ~ 128 - PhotographFrameCullingDistance = 64 - -[Integration] - #Useful information about some items will be shown in JEI description category. Default: true - JeiInformation = true - #[Real Camera] Disable player model rendering when looking through viewfinder. Default: true - RealCameraDisableInViewfinder = true - -[FileSaving] - #When the Photograph is viewed in UI, image will be saved to 'exposures' folder as a png. - SavePhotographs = true - #When saving, exposures will be placed into folder corresponding to current world name. - WorldNameSubfolder = true - #Saved exposures will be enlarged by this multiplier. - #Given the default exposure size of 320 - this will produce: - #320/640/960/1280px png image. Be careful with larger frame sizes. - #Default: X2 - #Allowed Values: X1, X2, X3, X4 - Size = "X2" - diff --git a/modpack/GeoRealmCraft/src/config/exposure-common.toml b/modpack/GeoRealmCraft/src/config/exposure-common.toml deleted file mode 100644 index b362a7b..0000000 --- a/modpack/GeoRealmCraft/src/config/exposure-common.toml +++ /dev/null @@ -1,60 +0,0 @@ - -[Camera] - #Default focal range of the camera (without a lens attached). - #Allowed range: 10-300 - #Default: 18-55 - DefaultFocalRange = "18-55" - #Can attack while looking through Viewfinder. - #Default: true - ViewfinderAttacking = true - #Right-clicking Camera in GUI will open Camera attachments screen. Only in player inventory. - #Default: true - RightClickAttachmentsScreen = true - #Right-clicking Camera in GUI with attachment item will insert/swap it. - #Default: true - RightClickHotswap = true - -[Lightroom] - #Time in ticks to print black and white photograph. Default: 80 - #Range: > 1 - BlackAndWhitePrintTime = 80 - #Time in ticks to print color photograph. Default: 200 - #Range: > 1 - ColorPrintTime = 200 - #Time in ticks to print one channel of a chromatic photograph. Default: 120 - #Range: > 1 - ChromaticPrintTime = 120 - #Amount of experience awarded per printed black and white Photograph. Set to 0 to disable. Default: 2 - #Range: 0 ~ 99 - ExperiencePerPrintBW = 2 - #Amount of experience awarded per printed color Photograph. Set to 0 to disable. Default: 4 - #Range: 0 ~ 99 - ExperiencePerPrintColor = 4 - #Amount of experience awarded per printed chromatic Photograph (when all three channels have been printed). Set to 0 to disable. Default: 5 - #Range: 0 ~ 99 - ExperiencePerPrintChromatic = 5 - -[Photographs] - #How many photographs can be stacked in Stacked Photographs item. Default: 16. - #Larger numbers may cause errors. Use at your own risk. - #Range: 2 ~ 64 - StackedPhotographsMaxSize = 16 - -[Misc] - #Film rolls can be renamed by using the item. Default: true - FilmRollRenaming = true - #Generate items in loot chests. Default: true - AddItemsToLootChests = true - -[Integration] - - [Integration.Create] - - [Integration.Create.SequencedSpoutFilmDeveloping] - #Film can be developed with create Spout Filling. Default: true - Enabled = true - #Fluid spouting sequence required to develop color film. - ColorFilmSequence = ["{FluidName:\"create:potion\",Amount:250,Tag:{Potion:\"minecraft:awkward\"}}", "{FluidName:\"create:potion\",Amount:250,Tag:{Potion:\"minecraft:thick\"}}", "{FluidName:\"create:potion\",Amount:250,Tag:{Potion:\"minecraft:mundane\"}}"] - #Fluid spouting sequence required to develop black and white film. - BlackAndWhiteFilmSequence = ["{FluidName:\"minecraft:water\",Amount:250}"] - diff --git a/modpack/GeoRealmCraft/src/config/extremesoundmuffler-client.toml b/modpack/GeoRealmCraft/src/config/extremesoundmuffler-client.toml deleted file mode 100644 index bab3a17..0000000 --- a/modpack/GeoRealmCraft/src/config/extremesoundmuffler-client.toml +++ /dev/null @@ -1,45 +0,0 @@ - -#General settings -[general] - #Blacklisted Sounds - add the name of the sounds to blacklist, separated with comma - forbiddenSounds = ["ui.", "music.", "ambient."] - #Allow the "ALL" sounds list to include the blacklisted sounds? - lawfulAllList = false - #Volume set when pressed the mute button by default - #Range: 0.0 ~ 0.9 - defaultMuteVolume = 0.0 - #Set to true to move the muffle and play buttons to the left side of the GUI - leftButtons = false - #Show tips in the Muffler screen? - showTip = true - #Whether or not use the dark theme - useDarkTheme = false - -#Inventory button settings -[inventory_button] - #Disable the Muffle button in the player inventory? - disableInventoryButton = false - #Coordinates for the Muffler button in the player inventory. - # You can change this in game by holding the RMB over the button and draging it around - #Range: > -2147483648 - invButtonX = 75 - #Coordinates for the Muffler button in the player inventory. - #You can change this in game by holding the RMB over the button and draging it around - #Range: > -2147483648 - invButtonY = 7 - #Disable the Muffle button in the creative player inventory? - disableCreativeInventoryButton = false - #Coordinates for the Muffler button in the creative player inventory. - # You can change this in game by holding the RMB over the button and draging it around - #Range: > -2147483648 - creativeInvButtonX = 2 - #Coordinates for the Muffler button in the creative player inventory. - #You can change this in game by holding the RMB over the button and draging it around - #Range: > -2147483648 - creativeInvButtonY = 2 - -#Anchor settings -[Anchors] - #Disable the Anchors? - disableAnchors = false - diff --git a/modpack/GeoRealmCraft/src/config/fabric/indigo-renderer.properties b/modpack/GeoRealmCraft/src/config/fabric/indigo-renderer.properties deleted file mode 100644 index 349f2d3..0000000 --- a/modpack/GeoRealmCraft/src/config/fabric/indigo-renderer.properties +++ /dev/null @@ -1,9 +0,0 @@ -#Indigo properties file -#Sat Mar 29 14:11:49 CET 2025 -fix-mean-light-calculation=auto -debug-compare-lighting=auto -fix-exterior-vertex-lighting=auto -ambient-occlusion-mode=hybrid -always-tesselate-blocks=auto -fix-smooth-lighting-offset=auto -fix-luminous-block-ambient-occlusion=auto diff --git a/modpack/GeoRealmCraft/src/config/fallingleaves-client.toml b/modpack/GeoRealmCraft/src/config/fallingleaves-client.toml deleted file mode 100644 index 792e881..0000000 --- a/modpack/GeoRealmCraft/src/config/fallingleaves-client.toml +++ /dev/null @@ -1,25 +0,0 @@ -#modifies the size of the leaves -#Range: 1 ~ 20 -leafSize = 4 -#modifies how long it takes for the leaves to disappear -#Values over 2000 are not recommend -#Range: > 100 -leafLifespan = 200 -#modifies the amount of leaves that are spawning -#Values over 10000 are not recommend -#Range: > 0 -leafSpawnRate = 10 -#modifier the amount of leaves are spawning from conifer trees -#Values over 10000 are not recommend -#Range: > 0 -coniferLeafSpawnRate = 2 -#whether player placed blocks should also drop leaves -dropFromPlayerPlacedBlocks = true -#how much room below the leaves block is needed for the leaves to spawn -#Range: 1 ~ 20 -minimumFreeSpaceBelow = 1 -#disable wind effects -disableWind = false -#windless dimensions -windlessDimension = ["minecraft:the_nether", "minecraft:the_end"] - diff --git a/modpack/GeoRealmCraft/src/config/fallingtree.json b/modpack/GeoRealmCraft/src/config/fallingtree.json deleted file mode 100644 index 37853c8..0000000 --- a/modpack/GeoRealmCraft/src/config/fallingtree.json +++ /dev/null @@ -1,50 +0,0 @@ -{ - "trees": { - "allowedLogs": [], - "deniedLogs": [], - "allowedLeaves": [], - "allowedNonDecayLeaves": [], - "deniedLeaves": [], - "breakMode": "INSTANTANEOUS", - "detectionMode": "WHOLE_TREE", - "maxScanSize": 500, - "maxSize": 100, - "maxLeafDistanceFromLog": 15, - "maxSizeAction": "ABORT", - "breakOrder": "FURTHEST_FIRST", - "minimumLeavesAroundRequired": 1, - "includePersistentLeavesInRequiredCount": true, - "treeBreaking": true, - "leavesBreaking": true, - "leavesBreakingForceRadius": 0, - "allowMixedLogs": false, - "breakNetherTreeWarts": true, - "breakMangroveRoots": true, - "searchAreaRadius": -1, - "allowedAdjacentBlocks": [], - "adjacentStopMode": "STOP_ALL" - }, - "tools": { - "allowed": [], - "denied": [], - "preserve": false, - "ignoreTools": false, - "damageMultiplicand": 1.0, - "damageRounding": "ROUND_DOWN", - "speedMultiplicand": 0.0, - "forceToolUsage": false - }, - "player": { - "allowedTags": [] - }, - "enchantment": { - "registerEnchant": false, - "registerSpecificEnchant": false, - "hideEnchant": false, - "requireEnchantment": false - }, - "sneakMode": "SNEAK_DISABLE", - "breakInCreative": false, - "lootInCreative": true, - "notificationMode": "ACTION_BAR" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/fallingtrees_client.json b/modpack/GeoRealmCraft/src/config/fallingtrees_client.json deleted file mode 100644 index 2e92d1c..0000000 --- a/modpack/GeoRealmCraft/src/config/fallingtrees_client.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "invertCrouchMining": false, - "soundSettings": { - "enabled": true, - "startVolume": 0.7, - "endVolume": 0.7 - }, - "animation": { - "fallAnimLength": 2.5, - "bounceAngleHeight": 10.0, - "bounceAnimLength": 1.0 - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/fallingtrees_common.json b/modpack/GeoRealmCraft/src/config/fallingtrees_common.json deleted file mode 100644 index a4af5ef..0000000 --- a/modpack/GeoRealmCraft/src/config/fallingtrees_common.json +++ /dev/null @@ -1,78 +0,0 @@ -{ - "disableCrouchMining": false, - "disableExtraToolDamage": false, - "disableExtraFoodExhaustion": false, - "treeLifetimeLength": 4.0, - "dynamicMiningSpeed": { - "disable": false, - "speedMultiplication": 0.5, - "maxSpeedMultiplication": 16.0 - }, - "trees": { - "genericTree": { - "algorithm": { - "maxLeavesRadius": 7, - "maxLogAmount": 256, - "shouldIgnorePersistentLeaves": true - }, - "logFilter": { - "whitelistedTags": [ - "minecraft:logs" - ], - "whitelist": [], - "blacklist": [] - }, - "leavesFilter": { - "whitelistedTags": [ - "minecraft:leaves" - ], - "whitelist": [], - "blacklist": [] - }, - "enabled": true, - "requireTool": false, - "allowedToolFilter": { - "whitelistedTags": [ - "minecraft:axes" - ], - "whitelist": [], - "blacklist": [] - } - }, - "verticalTree": { - "filter": { - "whitelistedTags": [], - "whitelist": [ - "minecraft:cactus", - "minecraft:bamboo" - ], - "blacklist": [] - }, - "enabled": true, - "requireTool": false, - "allowedToolFilter": { - "whitelistedTags": [], - "whitelist": [], - "blacklist": [] - } - }, - "chorusTree": { - "enabled": true, - "requireTool": false, - "allowedToolFilter": { - "whitelistedTags": [], - "whitelist": [], - "blacklist": [] - } - }, - "mushroomTree": { - "enabled": true, - "requireTool": false, - "allowedToolFilter": { - "whitelistedTags": [], - "whitelist": [], - "blacklist": [] - } - } - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/farmersdelight-client.toml b/modpack/GeoRealmCraft/src/config/farmersdelight-client.toml deleted file mode 100644 index 8e35aae..0000000 --- a/modpack/GeoRealmCraft/src/config/farmersdelight-client.toml +++ /dev/null @@ -1,10 +0,0 @@ - -#Client settings -[client] - #Should the hunger bar have a gilded overlay when the player has the Nourishment effect? - nourishmentHungerOverlay = true - #Should the health bar have a silver sheen when the player has the Comfort effect? - comfortHealthOverlay = true - #Should meal and drink tooltips display which effects they provide? - foodEffectTooltip = true - diff --git a/modpack/GeoRealmCraft/src/config/farmersdelight-common.toml b/modpack/GeoRealmCraft/src/config/farmersdelight-common.toml deleted file mode 100644 index 56dc123..0000000 --- a/modpack/GeoRealmCraft/src/config/farmersdelight-common.toml +++ /dev/null @@ -1,117 +0,0 @@ - -#Game settings -[settings] - #Farmer's Delight adds crates (3x3) for vanilla crops, similar to Quark and Thermal Cultivation. Should they be craftable? - enableVanillaCropCrates = true - #Should Novice and Apprentice Farmers buy this mod's crops? (May reduce chances of other trades appearing) - farmersBuyFDCrops = true - #Should the Wandering Trader sell some of this mod's items? (Currently includes crop seeds and onions) - wanderingTraderSellsFDItems = true - #How often (in percentage) should Rich Soil succeed in boosting a plant's growth at each random tick? Set it to 0.0 to disable this. - #Range: 0.0 ~ 1.0 - richSoilBoostChance = 0.2 - #How much of a bonus (in percentage) should each level of Fortune grant to Cutting Board chances? Set it to 0.0 to disable this. - #Range: 0.0 ~ 1.0 - cuttingBoardFortuneBonus = 0.1 - #Should players be able to reel back rope, bottom to top, when sneak-using with an empty hand on them? - enableRopeReeling = true - #A list of dye colors that, when used as the background of a Canvas Sign, should default to white text when placed. - #Dyes: ["white", "orange", "magenta", "light_blue", "yellow", "lime", "pink", "gray", "light_gray", "cyan", "purple", "blue", "brown", "green", "red", "black"] - canvasSignDarkBackgroundList = ["gray", "purple", "blue", "brown", "green", "red", "black"] - -#Farming -[farming] - #Which rope should Tomato Vines leave behind when mined by hand? - defaultTomatoVineRope = "farmersdelight:rope" - #Should tomato vines be able to climb any rope tagged as farmersdelight:ropes? - #Beware: this will convert these blocks into the block specified in defaultTomatoVineRope. - enableTomatoVineClimbingTaggedRopes = true - -#Recipe book -[recipe_book] - #Should the Cooking Pot have a Recipe Book available on its interface? - enableRecipeBookCookingPot = true - -#Vanilla item overrides -[overrides] - #Should soups and stews from vanilla Minecraft grant additional effects, like meals from this mod? - vanillaSoupExtraEffects = true - #Should Rabbit Stew grant users the jumping prowess of a rabbit when eaten? - rabbitStewJumpBoost = true - #Should the Dispenser be able to operate a Cutting Board in front of it? - dispenserUsesToolsOnCuttingBoard = true - - #Stack size overrides - [overrides.stack_size] - #Should BowlFoodItems in the following list become stackable to 16, much like Farmer's Delight's meals? - enableStackableSoupItems = true - #List of BowlFoodItems. They must extend this class to be affected. Default: vanilla soups and stews. - soupItemList = ["minecraft:mushroom_stew", "minecraft:beetroot_soup", "minecraft:rabbit_stew"] - -#World generation -[world] - #Should this mod add some of its items (ropes, seeds, knives, meals etc.) as extra chest loot across Minecraft? - generateFDChestLoot = true - #Should FD generate Compost Heaps across all village biomes? - genVillageCompostHeaps = true - #Should FD crops show up planted randomly in various village farms? - genFDCropsOnVillageFarms = true - - #Wild Cabbage generation - [world.wild_cabbages] - #Chance of generating clusters. Smaller value = more frequent. - #Range: > 0 - chance = 30 - - #Sea Beet generation - [world.wild_beetroots] - #Chance of generating clusters. Smaller value = more frequent. - #Range: > 0 - chance = 30 - - #Wild Potato generation - [world.wild_potatoes] - #Chance of generating clusters. Smaller value = more frequent. - #Range: > 0 - chance = 100 - - #Wild Carrot generation - [world.wild_carrots] - #Chance of generating clusters. Smaller value = more frequent. - #Range: > 0 - chance = 120 - - #Wild Onion generation - [world.wild_onions] - #Chance of generating clusters. Smaller value = more frequent. - #Range: > 0 - chance = 120 - - #Tomato Vines generation - [world.wild_tomatoes] - #Chance of generating clusters. Smaller value = more frequent. - #Range: > 0 - chance = 100 - - #Wild Rice generation - [world.wild_rice] - #Chance of generating clusters. Smaller value = more frequent. - #Range: > 0 - chance = 20 - - #Brown Mushroom Colony generation - [world.brown_mushroom_colonies] - #Generate brown mushroom colonies on mushroom fields - genBrownMushroomColony = true - #Chance of generating clusters. Smaller value = more frequent. - #Range: > 0 - chance = 15 - - #Red Mushroom Colony generation - [world.red_mushroom_colonies] - #Generate red mushroom colonies on mushroom fields - genRedMushroomColony = true - #Chance of generating clusters. Smaller value = more frequent. - #Range: > 0 - chance = 15 - diff --git a/modpack/GeoRealmCraft/src/config/fastbench.cfg b/modpack/GeoRealmCraft/src/config/fastbench.cfg deleted file mode 100644 index 8f774c5..0000000 --- a/modpack/GeoRealmCraft/src/config/fastbench.cfg +++ /dev/null @@ -1,19 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# - -general { - # If the recipe book button is removed. - # Default: true - B:"Remove Recipe Book Button"=true - - # If the crafting table has a tooltip - # Default: false - B:"Disable tooltip on crafting table"=false - - # The tick interval at which all pooled grid updates will be run. Duplicate updates within the interval will be squashed. - # Default: 2; Range: [1 ~ 100] - I:"Grid Update Interval"=2 -} - - diff --git a/modpack/GeoRealmCraft/src/config/fastsuite.cfg b/modpack/GeoRealmCraft/src/config/fastsuite.cfg deleted file mode 100644 index cf1c94b..0000000 --- a/modpack/GeoRealmCraft/src/config/fastsuite.cfg +++ /dev/null @@ -1,24 +0,0 @@ -# File Specification: https://gist.github.com/Shadows-of-Fire/88ac714a758636c57a52e32ace5474c1 - -# FastSuite Configuration - -general { - # A list of recipe types which may only be looked up on the main thread. Add a recipe type to this list if errors start happening. - # Default: [ - S:"Single Threaded Recipe Types" < - > - - # The max time, in seconds, that a recipe lookup may take before aborting the lookup and logging an error. - # Default: 25; Range: [1 ~ 300] - I:"Max Recipe Lookup Time"=25 - - # If true, the stacks used as recipe inputs will be locked and throw an error if modified during parallel matching. Useful for debugging. - # Default: false - B:"Lock Crafting Input Stacks"=false - - # If true, FastSuite parallelize all recipes without validation. This can cause crashes if a recipe is not thread safe. - # Default: false - B:"Unsafe Mode"=false -} - - diff --git a/modpack/GeoRealmCraft/src/config/ferritecore-mixin.toml b/modpack/GeoRealmCraft/src/config/ferritecore-mixin.toml deleted file mode 100644 index aed27fe..0000000 --- a/modpack/GeoRealmCraft/src/config/ferritecore-mixin.toml +++ /dev/null @@ -1,23 +0,0 @@ -#Use a slightly more compact, but also slightly slower representation for block states -compactFastMap = false -#Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk! -useSmallThreadingDetector = false -#Cache the predicate instances used in multipart models -cacheMultipartPredicates = true -#Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled -multipartDeduplication = true -#Deduplicate cached data for blockstates, most importantly collision and render shapes -blockstateCacheDeduplication = true -#Avoid creation of new strings when creating ModelResourceLocations -modelResourceLocations = true -#Use smaller data structures for "simple" models, especially models with few side-specific faces -modelSides = true -#Replace the blockstate neighbor table -replaceNeighborLookup = true -#Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly. -populateNeighborTable = false -#Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled -replacePropertyMap = true -#Deduplicate vertex data of baked quads in the basic model implementations -bakedQuadDeduplication = true - diff --git a/modpack/GeoRealmCraft/src/config/firstjoinmessage.json5 b/modpack/GeoRealmCraft/src/config/firstjoinmessage.json5 deleted file mode 100644 index 91b535b..0000000 --- a/modpack/GeoRealmCraft/src/config/firstjoinmessage.json5 +++ /dev/null @@ -1,12 +0,0 @@ -{ - // The message players will receive when they join a world for the first time. To disable, leave it empty. - "firstJoinMessage": "You wake up in an unfamiliar place.", - // The colour of the message. The possible values are; 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white. - // min: 0, max: 15 - "firstJoinMessageTextFormattingColourIndex": 2, - // A message that's broadcasted to the server when a player joins for the first time. To disable, leave it empty. %s can be used in place of the player name. - "serverBroadcastMessage": "", - // The colour of the message. The possible values are; 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white. - // min: 0, max: 15 - "serverBroadcastMessageTextFormattingColourIndex": 3 -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/flywheel-client.toml b/modpack/GeoRealmCraft/src/config/flywheel-client.toml deleted file mode 100644 index 9ad38ad..0000000 --- a/modpack/GeoRealmCraft/src/config/flywheel-client.toml +++ /dev/null @@ -1,14 +0,0 @@ -#Select the backend to use. Set to "DEFAULT" to let Flywheel decide. -backend = "flywheel:off" -#Enable or disable instance update limiting with distance. -limitUpdates = true -#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect. -#Range: -1 ~ 16 -workerThreads = -1 - -#Config options for Flywheel's built-in backends. -[flw_backends] - #How smooth Flywheel's shader-based lighting should be. May have a large performance impact. - #Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED - lightSmoothness = "SMOOTH" - diff --git a/modpack/GeoRealmCraft/src/config/fml.toml b/modpack/GeoRealmCraft/src/config/fml.toml deleted file mode 100644 index d2e6e9a..0000000 --- a/modpack/GeoRealmCraft/src/config/fml.toml +++ /dev/null @@ -1,29 +0,0 @@ -#Early window height -earlyWindowHeight = 768 -#Enable forge global version checking -versionCheck = true -#Should we control the window. Disabling this disables new GL features and can be bad for mods that rely on them. -earlyWindowControl = true -#Early window framebuffer scale -earlyWindowFBScale = 1 -#Early window provider -earlyWindowProvider = "fmlearlywindow" -#Early window width -earlyWindowWidth = 1024 -#Early window starts maximized -earlyWindowMaximized = false -#Default config path for servers -defaultConfigPath = "defaultconfigs" -#Disables Optimized DFU client-side - already disabled on servers -disableOptimizedDFU = true -#Skip specific GL versions, may help with buggy graphics card drivers -earlyWindowSkipGLVersions = [] -#Whether to log a help message on first attempt, to aid troubleshooting. This setting should automatically disable itself after a successful launch -earlyWindowLogHelpMessage = false -#Max threads for early initialization parallelism, -1 is based on processor count -maxThreads = -1 -#Squir? -earlyWindowSquir = false -#Whether to show CPU usage stats in early window -earlyWindowShowCPU = false - diff --git a/modpack/GeoRealmCraft/src/config/forge-client.toml b/modpack/GeoRealmCraft/src/config/forge-client.toml deleted file mode 100644 index 32d3edc..0000000 --- a/modpack/GeoRealmCraft/src/config/forge-client.toml +++ /dev/null @@ -1,26 +0,0 @@ - -#Client only settings, mostly things related to rendering -[client] - #Enable Forge to queue all chunk updates to the Chunk Update thread. - #May increase FPS significantly, but may also cause weird rendering lag. - #Not recommended for computers without a significant number of cores available. - alwaysSetupTerrainOffThread = false - #EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models. - experimentalForgeLightPipelineEnabled = false - #When enabled, Forge will show any warnings that occurred during loading. - showLoadWarnings = true - #Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones. - useCombinedDepthStencilAttachment = false - #[DEPRECATED] Does nothing anymore, IPv6 addresses will be compressed always - compressLanIPv6Addresses = true - #During block model baking, manually calculates the normal for all faces. - #This was the default behavior of forge between versions 31.0 and 47.1. - #May result in differences between vanilla rendering and forge rendering. - #Will only produce differences for blocks that contain non-axis aligned faces. - #You will need to reload your resources to see results. - calculateAllNormals = false - #When enabled, a slightly biased Direction#getNearest calculation will be used to prevent normal fighting on 45 degree angle faces. - stabilizeDirectionGetNearest = true - #When enabled, Forge will allow mipmaps to be lowered in real-time. This is the default behavior in vanilla. Use this if you experience issues with resource packs that use textures lower than 8x8. - allowMipmapLowering = false - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech-common.toml b/modpack/GeoRealmCraft/src/config/forgeendertech-common.toml deleted file mode 100644 index dfc7715..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech-common.toml +++ /dev/null @@ -1,22 +0,0 @@ -#Enable/Disable debug mode -debug = false - -[SmokeContainers] - #Maximum length of the vent pipe for smoke or gas transmition - #Range: 1 ~ 64 - maxVentPipeLength = 32 - #Maximum distance from vent to the gas block to be sucked in - #Range: 1 ~ 16 - ventReachDistance = 4 - #Maximum amount of blocks that will be checked when searching for multiblock boundaries - #Range: 1 ~ 512 - maxBlocksInMultiblock = 81 - #Strength of the airflow created in the chimney by a connected exhaust pump - #Range: 0 ~ 10 - pumpedChimneyAirflow = 1 - #List of hoppers in the following format: blockID, suctionRange - #Where suctionRange is the radius of the cylindrical area above the hopper within which the pollution will be sucked in. - #The height of this area is always 3 blocks. - #Range: 1 ~ 64 - suctionHoppers = ["minecraft:hopper, 8", "brickhopper:brick_hopper, 6", "goldenhopper:golden_hopper, 12", "littlelogistics:rapid_hopper, 12"] - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/aether$skyroot_forest.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/aether$skyroot_forest.cfg deleted file mode 100644 index 882d271..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/aether$skyroot_forest.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: aether:skyroot_forest] - S:name=aether:skyroot_forest -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/aether$skyroot_woodland.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/aether$skyroot_woodland.cfg deleted file mode 100644 index 59c1817..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/aether$skyroot_woodland.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: aether:skyroot_woodland] - S:name=aether:skyroot_woodland -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/creatingspace$space.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/creatingspace$space.cfg deleted file mode 100644 index 36d7ef3..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/creatingspace$space.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: creatingspace:space] - S:name=creatingspace:space -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/creatingspace$venus_hellground.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/creatingspace$venus_hellground.cfg deleted file mode 100644 index 636a0d9..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/creatingspace$venus_hellground.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: creatingspace:venus_hellground] - S:name=creatingspace:venus_hellground -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$badlands.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$badlands.cfg deleted file mode 100644 index dc48170..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$badlands.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:badlands] - S:name=minecraft:badlands -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$beach.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$beach.cfg deleted file mode 100644 index ef57fe4..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$beach.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:beach] - S:name=minecraft:beach -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$birch_forest.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$birch_forest.cfg deleted file mode 100644 index 29daa81..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$birch_forest.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:birch_forest] - S:name=minecraft:birch_forest -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$cold_ocean.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$cold_ocean.cfg deleted file mode 100644 index 178cd31..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$cold_ocean.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:cold_ocean] - S:name=minecraft:cold_ocean -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$dark_forest.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$dark_forest.cfg deleted file mode 100644 index 7eac91a..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$dark_forest.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:dark_forest] - S:name=minecraft:dark_forest -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$deep_frozen_ocean.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$deep_frozen_ocean.cfg deleted file mode 100644 index 7a13975..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$deep_frozen_ocean.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:deep_frozen_ocean] - S:name=minecraft:deep_frozen_ocean -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$desert.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$desert.cfg deleted file mode 100644 index 2b6e59e..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$desert.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:desert] - S:name=minecraft:desert -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$end_barrens.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$end_barrens.cfg deleted file mode 100644 index d8b5252..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$end_barrens.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:end_barrens] - S:name=minecraft:end_barrens -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$end_highlands.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$end_highlands.cfg deleted file mode 100644 index d02c672..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$end_highlands.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:end_highlands] - S:name=minecraft:end_highlands -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$forest.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$forest.cfg deleted file mode 100644 index 1082193..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$forest.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:forest] - S:name=minecraft:forest -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$frozen_ocean.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$frozen_ocean.cfg deleted file mode 100644 index 580d4e3..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$frozen_ocean.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:frozen_ocean] - S:name=minecraft:frozen_ocean -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$grove.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$grove.cfg deleted file mode 100644 index 1fc17d1..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$grove.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:grove] - S:name=minecraft:grove -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$jagged_peaks.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$jagged_peaks.cfg deleted file mode 100644 index 58dbed1..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$jagged_peaks.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:jagged_peaks] - S:name=minecraft:jagged_peaks -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$lush_caves.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$lush_caves.cfg deleted file mode 100644 index 0005b37..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$lush_caves.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:lush_caves] - S:name=minecraft:lush_caves -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$savanna.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$savanna.cfg deleted file mode 100644 index 5a7b7d5..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$savanna.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:savanna] - S:name=minecraft:savanna -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$savanna_plateau.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$savanna_plateau.cfg deleted file mode 100644 index 5d3d352..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$savanna_plateau.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:savanna_plateau] - S:name=minecraft:savanna_plateau -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$snowy_plains.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$snowy_plains.cfg deleted file mode 100644 index 96050ff..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$snowy_plains.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:snowy_plains] - S:name=minecraft:snowy_plains -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$snowy_slopes.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$snowy_slopes.cfg deleted file mode 100644 index 8f4b5bf..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$snowy_slopes.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:snowy_slopes] - S:name=minecraft:snowy_slopes -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$snowy_taiga.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$snowy_taiga.cfg deleted file mode 100644 index 84c2121..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$snowy_taiga.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:snowy_taiga] - S:name=minecraft:snowy_taiga -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$soul_sand_valley.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$soul_sand_valley.cfg deleted file mode 100644 index 6a50267..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$soul_sand_valley.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:soul_sand_valley] - S:name=minecraft:soul_sand_valley -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$sparse_jungle.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$sparse_jungle.cfg deleted file mode 100644 index df2d9ed..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$sparse_jungle.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:sparse_jungle] - S:name=minecraft:sparse_jungle -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$stony_peaks.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$stony_peaks.cfg deleted file mode 100644 index d7e6eaf..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$stony_peaks.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:stony_peaks] - S:name=minecraft:stony_peaks -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$swamp.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$swamp.cfg deleted file mode 100644 index 359cbba..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$swamp.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:swamp] - S:name=minecraft:swamp -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$taiga.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$taiga.cfg deleted file mode 100644 index 2f4ea13..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$taiga.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:taiga] - S:name=minecraft:taiga -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$the_void.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$the_void.cfg deleted file mode 100644 index b1b1afa..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$the_void.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:the_void] - S:name=minecraft:the_void -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$warm_ocean.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$warm_ocean.cfg deleted file mode 100644 index 1a51e13..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$warm_ocean.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:warm_ocean] - S:name=minecraft:warm_ocean -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$warped_forest.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$warped_forest.cfg deleted file mode 100644 index 61d1254..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$warped_forest.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:warped_forest] - S:name=minecraft:warped_forest -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$windswept_forest.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$windswept_forest.cfg deleted file mode 100644 index 24e0b6b..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$windswept_forest.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:windswept_forest] - S:name=minecraft:windswept_forest -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$windswept_hills.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$windswept_hills.cfg deleted file mode 100644 index 17c4382..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$windswept_hills.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:windswept_hills] - S:name=minecraft:windswept_hills -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$windswept_savanna.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$windswept_savanna.cfg deleted file mode 100644 index 098fe47..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Biomes/minecraft$windswept_savanna.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -Biome { - # Biome registry name [default: minecraft:windswept_savanna] - S:name=minecraft:windswept_savanna -} - - -Config { - # If set to False, parameters from this config will not be used. [default: false] - B:enabled=false -} - - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/Wind.cfg b/modpack/GeoRealmCraft/src/config/forgeendertech/Wind.cfg deleted file mode 100644 index f0df04f..0000000 --- a/modpack/GeoRealmCraft/src/config/forgeendertech/Wind.cfg +++ /dev/null @@ -1,17 +0,0 @@ -# Configuration file - -Wind { - # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0] - S:changeProbability=1.0 - - # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15] - S:changeStep=0.15 - - # Defines maximum wind strength. [range: 0 ~ 30, default: 10] - I:maxStrength=10 - - # Random seed [range: -2147483648 ~ 2147483647, default: 213260699] - I:randomSeed=213260699 -} - - diff --git a/modpack/GeoRealmCraft/src/config/forgeendertech/cached.dat b/modpack/GeoRealmCraft/src/config/forgeendertech/cached.dat deleted file mode 100644 index 3982b8d..0000000 Binary files a/modpack/GeoRealmCraft/src/config/forgeendertech/cached.dat and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/config/forgivingvoid-common.toml b/modpack/GeoRealmCraft/src/config/forgivingvoid-common.toml deleted file mode 100644 index 530011f..0000000 --- a/modpack/GeoRealmCraft/src/config/forgivingvoid-common.toml +++ /dev/null @@ -1,24 +0,0 @@ -#The distance to the minimum y level at which Forgiving Void should forgive the player and send them towards the sky. -#Range: > -2147483648 -triggerAtDistanceBelow = 32 -#The amount of damage applied to the player when they land. -#Range: > -2147483648 -damageOnFall = 19 -#The height from which the player will be falling after falling through the void. -#Range: > -2147483648 -fallingHeight = 300 -#Prevent death on void fall (limits damage to leave at least 0.5 hearts) -preventDeath = false -#Set to false to make Forgiving Void not trigger in the overworld void (dimension 0). -triggerInOverworld = true -#Set to false to make Forgiving Void not trigger in the nether void (dimension -1). -triggerInNether = true -#Set to false to make Forgiving Void not trigger in the end void (dimension 1). -triggerInEnd = true -#Set to true if players are rubber-banding while falling through the void. If you're hosting a public server, you should only do this if you have proper anti-cheat installed. -disableVanillaAntiCheatWhileFalling = true -#List of dimension ids to be allowed for Forgiving Void. Options triggerInOverworld etc. take priority. -dimensionAllowList = [] -#List of additional dimension ids to be deny-listed from Forgiving Void. Options triggerInOverworld etc. take priority. Ignored if dimensionAllowList is set. -dimensionDenyList = [] - diff --git a/modpack/GeoRealmCraft/src/config/ftbbackups2.json b/modpack/GeoRealmCraft/src/config/ftbbackups2.json deleted file mode 100644 index 0e872ef..0000000 --- a/modpack/GeoRealmCraft/src/config/ftbbackups2.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - // Allow the creation of backups automatically - "enabled": true, - // Permission level to use the /backup command - "command_permission_level": 3, - // Only send backup status to server ops - "notify_op_only": true, - // Don't send backup status at all - "do_not_notify": false, - /* Backup retention mode. Valid Modes: MAX_BACKUPS, TIERED - Note: TIERED mode is an experimental feature, Use at your own risk. - */ - "retention_mode": "MAX_BACKUPS", - // Applies to retention_mode:MAX_BACKUPS, Sets the maximum number of backups to keep - "max_backups": 5, - // Applies to retention_mode:TIERED, The latest x number of backups will be retained - "keep_latest": 5, - // Applies to retention_mode:TIERED, Sets number of hourly backups to keep - "keep_hourly": 1, - // Applies to retention_mode:TIERED, Sets number of daily backups to keep - "keep_daily": 1, - // Applies to retention_mode:TIERED, Sets number of weekly backups to keep - "keep_weekly": 1, - // Applies to retention_mode:TIERED, Sets number of monthly backups to keep - "keep_monthly": 1, - /* This is done with an implementation of cron from the Quartz java library. - More info here - (http://www.cronmaker.com) - */ - "backup_cron": "0 */30 * * * ?", - // Time between manual backups using the command - "manual_backups_time": 0, - // Only run a backup if a player has been online since the last backup - "only_if_players_been_online": true, - // Additional directories to include in backup - "additional_directories": [], - /* Additional files and directories to include in backup. - Can specify a file name, path relative to server directory or wildcard file path - Examples: (All file paths are relative to server root) - fileName.txt Any/all file named "fileName.txt" - folder/file.txt Exact file path - folder/ Everything in this folder - path/starts/with* Any files who's path starts with - *path/ends/with.txt Any files who's path ends with - *path/contains* Any files who's path contains - */ - "additional_files": [], - // Display file size in backup message - "display_file_size": false, - // backup location - "backup_location": ".", - // Specify the backup format. Valid options are ZIP and DIRECTORY - "backup_format": "ZIP", - // Minimum free disk space in MB. If a backup's creation would leave less than this amount of disk space remaining, the backup will be aborted. - "minimum_free_space": 0, - // If the previous backup failed due to lack of space, the oldest backup will be deleted to free space. - "free_space_if_needed": false, - /* Specify files or folders to be excluded. - Can specify a file name, path relative to server directory or wildcard file path - Examples: (All file paths are relative to server root) - fileName.txt Any/all file named "fileName.txt" - folder/file.txt Exact file path - folder/ Everything in this folder - path/starts/with* Any files who's path starts with - *path/ends/with.txt Any files who's path ends with - *path/contains* Any files who's path contains - */ - "excluded": [], - // The dimension used when creating backup preview image, specify "all" to enable automatic detection of primary dimension (can be very slow) - "preview_dimension": "minecraft:overworld" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/ftbxmodcompat.snbt b/modpack/GeoRealmCraft/src/config/ftbxmodcompat.snbt deleted file mode 100644 index 89bc0f3..0000000 --- a/modpack/GeoRealmCraft/src/config/ftbxmodcompat.snbt +++ /dev/null @@ -1,13 +0,0 @@ -{ - # Select the permissions implementation to use - # DEFAULT: use FTB Ranks then Luckperms in preference order, depending on mod availability - # Default: "default" - # Valid values: "default", "ftb_ranks", "luckperms" - permission_selector: "default" - - # Select the game stages implementation to use - # DEFAULT: use KubeJS, Game Stages, vanilla in preference order, depending on mod availability - # Default: "default" - # Valid values: "default", "vanilla", "kubejs", "gamestages" - stage_selector: "default" -} diff --git a/modpack/GeoRealmCraft/src/config/global_data_and_resourcepacks.toml b/modpack/GeoRealmCraft/src/config/global_data_and_resourcepacks.toml deleted file mode 100644 index 6e12b0e..0000000 --- a/modpack/GeoRealmCraft/src/config/global_data_and_resourcepacks.toml +++ /dev/null @@ -1,27 +0,0 @@ -#This should under no circumstances be set to true in modpacks -#If set to true, the mod creates a new global folder, that is global for your user on your computer. -#The created folders will be: -# /.minecraft_global_packs/required_datapacks -# /.minecraft_global_packs/optional_datapacks -# /.minecraft_global_packs/required_resourcepacks -# /.minecraft_global_packs/optional_resourcepacks -enable_system_global_packs = false - -#This config allows you to add or remove folders or single files as Data-/Resourcepacks -#For that simply specify the file path to the folder/file relative to your .minecraft or instance folder -#With the current config you can place a Datapack into '.minecraft/global_packs/required_data' to force enable a datapack. -[resourcepacks] -required = [ - #"other_folder/random_pack.zip" # You can also point at specific files! - "global_packs/required_resources/" -] - -[datapacks] -required = [ - "resourcepacks/", - "global_packs/required_data/" -] - -optional = [ - "global_packs/optional_data/" -] \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/globalgamerules-common.toml b/modpack/GeoRealmCraft/src/config/globalgamerules-common.toml deleted file mode 100644 index 9d60f10..0000000 --- a/modpack/GeoRealmCraft/src/config/globalgamerules-common.toml +++ /dev/null @@ -1,142 +0,0 @@ - -#Gamerules that are set when a world is loaded -[gamerules] - - [gamerules.chat] - #Whether advancements should be announced in chat. - announce_advancements = true - #Whether command blocks should notify admins when they perform commands. - command_block_output = true - #Whether to log admin commands to server log. - log_admin_commands = true - #Whether the feedback from commands executed by a player should show up in chat. Also affects the default behavior of whether command blocks store their output text. - send_command_feedback = true - #Whether death messages are put into chat when a player dies. Also affects whether a message is sent to the pet's owner when the pet dies. - show_death_messages = true - - [gamerules.drops] - #Whether block loot is dropped by all blocks (false) or randomly (true) depending on how far the block is from the center of a block explosion (e.g. clicking a bed in dimensions other than the Overworld). - block_explosion_drop_decay = true - #Whether entities that are not mobs should have drops. - do_entity_drops = true - #Whether mobs should drop items and experience orbs. - do_mob_loot = true - #Whether blocks should have drops. - do_tile_drops = true - #Whether block loot is dropped by all blocks (false) or randomly (true) depending on how far the block is from the center of a mob explosion (e.g. Creeper explosion). - mob_explosion_drop_decay = true - #Whether block loot is dropped by all blocks (false) or randomly (true) depending on how far the block is from the center of a TNT explosion. - tnt_explosion_drop_decay = false - - [gamerules.misc] - #Controls the maximum number of blocks changed when using /clone, /fill, or /fillbiome. - #Range: > 0 - command_modification_block_limit = 32768 - #Whether certain sound events are heard by all players regardless of location. - global_sound_events = true - #The maximum length of a chain of commands that can be executed during one tick. Applies to command blocks and functions. - #Range: > 0 - max_command_chain_length = 65536 - #Whether the debug screen shows all or reduced information; and whether the effects of F3+B (entity hitboxes) and F3+G (chunk boundaries) are shown. - reduced_debug_info = false - - [gamerules.player] - #Whether the server should skip checking player speed when the player is wearing elytra. Often helps with jittering due to lag in multiplayer. - disable_elytra_movement_check = false - #Players respawn immediately without showing the death screen. - do_immediate_respawn = false - #Whether players can craft only those recipes that they have unlocked. - do_limited_crafting = false - #Whether the player should take damage when drowning. - drowning_damage = true - #Whether the player should take fall damage. - fall_damage = true - #Whether the player should take damage in fire, lava, campfires, or on magma blocks. - fire_damage = true - #Whether the player should take damage when inside powder snow. - freeze_damage = true - #Whether the player should keep items and experience in their inventory after death . - keep_inventory = false - #Whether the player can regenerate health naturally if their hunger is full enough (doesn't affect external healing, such as golden apples, the Regeneration effect, etc.) - natural_regeneration = true - #What percentage of players must sleep to skip the night. - #Range: > 0 - players_sleeping_percentage = 100 - #The number of blocks outward from the world spawn coordinates that a player spawns in when first joining a server or when dying without a personal spawnpoint. Has no effect on servers where the default game mode is Adventure. - #Range: > 0 - spawn_radius = 10 - #Whether players in spectator mode can generate chunks - spectators_generate_chunks = true - - [gamerules.mobs] - #Whether raids are disabled. - disable_raids = false - #Makes angered neutral mobs stop being angry when the targeted player dies nearby. - forgive_dead_players = true - #The maximum number of pushable entities a mob or player can push, before taking 6 (♥♥♥) entity cramming damage per half-second. Setting to 0 or lower disables the rule. Damage affects Survival-mode or Adventure-mode players, and all mobs but bats. Pushable entities include non-Spectator-mode players, any mob except bats, as well as boats and minecarts. - #Range: > 0 - max_entity_cramming = 24 - #Whether creepers, zombies, endermen, ghasts, withers, ender dragons, rabbits, sheep, villagers, silverfish, snow golems, and end crystals should be able to change blocks, and whether mobs can pick up items. When mobGriefing is disabled, piglins do not pick up gold ingots, but a player can still barter with them by using the item on the mob. Similarly, villagers do not pick up food items but can still breed until they run out of any food already in their inventory. This also affects the capability of zombie-like creatures like zombified piglins and drowned to pathfind to turtle eggs. - mob_griefing = true - #Makes angered neutral mobs attack any nearby player, not just the player that angered them. Works best if forgiveDeadPlayers is disabled. - universal_anger = false - #Non Vanilla gamerule: 'doMobSpawningAtNight' - do_mob_spawning_at_night = true - - [gamerules.updates] - #Whether the daylight cycle and moon phases progress. - do_daylight_cycle = true - #Whether fire should spread and naturally extinguish - do_fire_tick = true - #Whether vines can spread to other blocks. Cave vines, weeping vines, and twisting vines are not affected. - do_vines_spread = true - #Whether the weather can change naturally. The /weather command can still change weather. - do_weather_cycle = true - #Whether new sources of lava are allowed to form. - lava_source_conversion = false - #How often a random block tick occurs (such as plant growth, leaf decay, etc.) per chunk section per game tick. 0 and negative values disables random ticks, higher numbers increase random ticks. Setting to a high integer results in high speeds of decay and growth. Numbers over 4096 make plant growth or leaf decay instantaneous. - #Range: > 0 - random_tick_speed = 3 - #The maximum number of snow layers that can be accumulated on each block. - #Range: > 0 - snow_accumulation_height = 1 - #Whether new sources of water are allowed to form. - water_source_conversion = true - #Non Vanilla gamerule: 'doSeasonCycle' - do_season_cycle = true - - [gamerules.spawning] - #Whether phantoms can spawn in the nighttime. - do_insomnia = true - #Whether mobs should naturally spawn. Does not affect monster spawners. - do_mob_spawning = true - #Whether patrols can spawn. - do_patrol_spawning = true - #Whether wandering traders can spawn. - do_trader_spawning = true - #Whether wardens can spawn. - do_warden_spawning = true - -#Configs related to difficult changes -[difficulty] - #If the difficulty should be set on world load - #If true difficulty changes in game will also be saved to the config - set_difficulty = false - #The difficulty to set if 'set_difficulty' is true, respects if the difficulty is locked or not for the world - #Allowed Values: PEACEFUL, EASY, NORMAL, HARD - difficulty = "NORMAL" - #If true the world will be set to hardcore, difficultly will be set to hard independent to the 'difficulty' config - #Setting it to hardcore auto locks the difficulty while this is true - hardcore = false - #If a world's difficulty should be locked when loaded, if world already is locked it can't be changed - #If the global world difficulty is enabled it's set first - lock_difficulty = false - -#A collection of misc configs -[misc] - #If gamerules should be saved to config on world unload - save_gamerules = true - #A comma separated list of commands to run on world join, @p is replaced with joining player name, command is run by the server - #Example: default_commands = ["/tellraw @p [\"\",{\"text\":\"Hi \"},{\"text\":\"@p\",\"color\":\"aqua\"}]"] - default_commands = [] - diff --git a/modpack/GeoRealmCraft/src/config/gml-script-mods.toml b/modpack/GeoRealmCraft/src/config/gml-script-mods.toml deleted file mode 100644 index 75eda56..0000000 --- a/modpack/GeoRealmCraft/src/config/gml-script-mods.toml +++ /dev/null @@ -1,2 +0,0 @@ -# The folders (relative to the base game directory) Groovy script mods should be read from. -folders = ["mods/scripts"] diff --git a/modpack/GeoRealmCraft/src/config/guardvillagers-client.toml b/modpack/GeoRealmCraft/src/config/guardvillagers-client.toml deleted file mode 100644 index 9b09d7e..0000000 --- a/modpack/GeoRealmCraft/src/config/guardvillagers-client.toml +++ /dev/null @@ -1,4 +0,0 @@ -#Textures not included, make your own textures by making a resource pack that adds guard_steve_0 - 6 -"Have guards use the steve model?" = false -"Have baby villagers have big heads like in bedrock?" = true - diff --git a/modpack/GeoRealmCraft/src/config/guardvillagers-common.toml b/modpack/GeoRealmCraft/src/config/guardvillagers-common.toml deleted file mode 100644 index be4efe8..0000000 --- a/modpack/GeoRealmCraft/src/config/guardvillagers-common.toml +++ /dev/null @@ -1,71 +0,0 @@ - -["guard stuff"] - #This lets Guards open doors. - "Have Guards open doors?" = true - #This will make guards raise their shields all the time, on default they will only raise their shields under certain conditions - "Have Guards raise their shield all the time?" = false - #Range: -9999 ~ 9999 - "How low of a reputation of a player should have to be instantly aggroed upon by guards and golems?" = -100 - "Allow players to give guards stuff only if they have the hero of the village effect?" = false - "Have guards only follow the player if they have hero of the village?" = true - #Range: -500.0 ~ 900.0 - "Guard speed" = 0.5 - #Range: -999.9000244140625 ~ 999.0 - "Chance for guards to lose durability" = 1.0 - #This is the range in which the guards will be aggroed to mobs that are attacking villagers. Higher values are more resource intensive, and setting this to zero will disable the goal. - #Range: -500.0 ~ 500.0 - Range = 50.0 - #Range: > -2147483648 - "Minimum reputation requirement for guards to give you access to their inventories" = 15 - "Have guards attempt to avoid firing into other friendlies?" = true - #How much health a guard regenerates. - #Range: -500.0 ~ 500.0 - "Guard health regeneration amount" = 1.0 - #Range: 0.0 ~ 900.0 - "Guard follow range" = 20.0 - "Allow players to set guard patrol points only if they have hero of the village" = false - #This makes Guards run from polar bears, as anyone with common sense would. - "Have Guards have some common sense?" = false - "Allow the player to right click on bells to mass order guards to follow them?" = true - "Allow guards to teleport if following the player" = true - "Allow guard arrows to damage villagers, iron golems, or other guards? The i-frames will still be shown for them but they won't lose any health if this is set to false" = true - #Range: -999.9000244140625 ~ 999.0 - "Chance to drop equipment" = 100.0 - #This makes guards form a phalanx - "Have guards form a phalanx?" = true - #Range: -500.0 ~ 900.0 - "Guard health" = 20.0 - "Have guards patrol the village regularly?" = false - -["raids and illagers"] - #This makes Illagers run from polar bears, as anyone with common sense would. - "Have Illagers have some common sense?" = true - #Witches Attack Villagers? - "Witches attack villagers?" = true - #Illagers In Raids Attack Animals? - "Illagers in raids attack animals?" = true - #This will make Illusioners get involved in raids - "Have Illusioners in raids?" = false - -["mob ai in general"] - #Hostiles attack guards, by default only illagers and zombies will attack guards, the mob blacklist below will effect this option - "All mobs attack guards" = false - #Guards will attack all hostiles with this option, when set to false guards will only attack zombies and illagers. - "Guards attack all mobs?" = true - #Guards won't attack mobs in this list at all, for example, putting "minecraft:creeper" in this list will make guards ignore creepers. - "Mob Blacklist" = ["minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "guardvillagers:guard", "minecraft:creeper", "alexsmobs:komodo_dragon", "minecraft:enderman"] - #Guards will additionally attack mobs ids put in this list, for example, putting "minecraft:cow" in this list will make guards attack cows. - "Mob Whitelist" = [] - -["golem stuff"] - "Allow Iron Golems to float on water?" = true - -["villager stuff"] - #This makes villagers run from polar bears, as anyone with common sense would. - "Have Villagers have some common sense?" = true - "Have it so clerics heal guards and players with hero of the village?" = true - "Allow armorers and weaponsmiths repair guard items when down below half durability?" = true - #This will make it so villagers will only be converted into guards if the player has hero of the village - "Make it so players have to have hero of the village to convert villagers into guards?" = false - "Have it so blacksmiths heal golems under 60 health?" = true - diff --git a/modpack/GeoRealmCraft/src/config/herbalbrews.toml b/modpack/GeoRealmCraft/src/config/herbalbrews.toml deleted file mode 100644 index 5aed135..0000000 --- a/modpack/GeoRealmCraft/src/config/herbalbrews.toml +++ /dev/null @@ -1,27 +0,0 @@ - -[items] - - [items.banner] - #Enable or disable the effect granted by banners. - giveEffect = true - #Enable or disable the tooltip display for banners. - showTooltip = true - - [items.hat] - #Enable or disable magic damage reduction provided by the hat. - damageReductionEnabled = true - #Percentage of magic damage reduction provided by the hat (0-100). - #Range: 0 ~ 100 - damageReductionAmount = 40 - -[blocks] - #Duration of the drying process in ticks. (20 ticks = 1 second) - #Range: > 0 - dryingDuration = 900 - #Duration of the brewing process in ticks. (20 ticks = 1 second) - #Range: > 0 - brewingDuration = 1200 - #Duration of the jug's effect in ticks. (20 ticks = 1 second) - #Range: > 0 - jugEffectDuration = 900 - diff --git a/modpack/GeoRealmCraft/src/config/highlighter-common.toml b/modpack/GeoRealmCraft/src/config/highlighter-common.toml deleted file mode 100644 index f19af44..0000000 --- a/modpack/GeoRealmCraft/src/config/highlighter-common.toml +++ /dev/null @@ -1,19 +0,0 @@ - -#Client Configuration -[client] - - [client.options] - # If new item markers should be cleared when the inventory is closed. - clear_on_close = true - # If new item markers should be cleared when the item tooltip is displayed. - clear_on_hover = true - # If new item markers should be cleared when the item is selected on the hotbar. - clear_on_select = true - # If icons should match the color of items names (as shown in tooltips). Otherwise icons will all be gold. - item_name_color = false - # If new item markers should show on the hotbar. - show_on_hotbar = true - # The position of new item markers. - #Allowed Values: UpperLeft, UpperRight, LowerLeft, LowerRight - icon_position = "UpperLeft" - diff --git a/modpack/GeoRealmCraft/src/config/hud_texts_3.2.json b/modpack/GeoRealmCraft/src/config/hud_texts_3.2.json deleted file mode 100644 index 11df2ca..0000000 --- a/modpack/GeoRealmCraft/src/config/hud_texts_3.2.json +++ /dev/null @@ -1,128 +0,0 @@ -{ - "Hud Texts Config": { - "General": { - "Description 1": "The Hud Texts should be enabled by default?", - "Enabled": false, - "Description 2": "Here you can disable/enable the chat messages which appears when a player joins to the world.", - "Send": true - }, - "Ui": { - "Example": { - "Description 1": "Here you can disable the actual text lines.", - "Enabled": true, - "Description 2": "Here you can configure what to display, you can use Variables which added by our other mods or the default ones. You can found the variables here: \"/config/Hud Texts/variables\" and you can set icons for each individual line, you can use minecraft textures or mod(s) textures.", - "Description 2 Help": "If you need help with the textures you can use this website: https://mcreator.net/wiki/obtaining-minecraft-textures", - "Line1 Icon": "minecraft:textures/item/diamond.png", - "Line1": "Player name: $player_name$", - "Line2 Icon": "", - "Line2": "$b$$l$Health: $c$$l$player_health$", - "Line3 Icon": "", - "Line3": "$b$$l$Armor: $f$$l$$player_armor$", - "Description 3": "Here you can move the actual text lines if you want.", - "Additional X": 0, - "Additional Y": 0, - "Description 4": "Here you can set an item and only shows the actual text if the player has this item.", - "Item": "minecraft:diamond_block" - }, - "Top Left": { - "Enabled": true, - "Line1 Icon": "", - "Line1": "Player Days: $b$$player_days$", - "Line2 Icon": "", - "Line2": "Server Days: $b$$server_days$", - "Line3 Icon": "", - "Line3": "FPS: $7$$game_fps$", - "Additional X": 0, - "Additional Y": 0, - "Item": "" - }, - "Top Middle": { - "Enabled": true, - "Line1 Icon": "minecraft:textures/item/compass_15.png", - "Line1": "$f$X: $6$$x$ $7$| $f$Y: $6$$y$ $7$| $f$Z: $6$$z$", - "Line2 Icon": "", - "Line2": "", - "Line3 Icon": "", - "Line3": "", - "Additional X": 0, - "Additional Y": 0, - "Item": "" - }, - "Top Right": { - "Enabled": true, - "Line1 Icon": "", - "Line1": "", - "Line2 Icon": "", - "Line2": "", - "Line3 Icon": "", - "Line3": "", - "Additional X": 0, - "Additional Y": 0, - "Item": "" - }, - "Center Left": { - "Enabled": true, - "Line1 Icon": "", - "Line1": "", - "Line2 Icon": "", - "Line2": "", - "Line3 Icon": "", - "Line3": "", - "Additional X": 0, - "Additional Y": 0, - "Item": "" - }, - "Center Right": { - "Enabled": true, - "Line1 Icon": "minecraft:textures/item/paper.png", - "Line1": "Name: $e$$player_name$", - "Line2 Icon": "minecraft:textures/item/iron_chestplate.png", - "Line2": "Health: $c$$player_health$$4$/$c$$player_max_health$ $f$Armor: $9$$player_armor$", - "Line3 Icon": "minecraft:textures/item/apple.png", - "Line3": "Food: §6$player_food_level$", - "Additional X": 0, - "Additional Y": 0, - "Item": "" - }, - "Bottom Left": { - "Enabled": true, - "Line1 Icon": "", - "Line1": "", - "Line2 Icon": "", - "Line2": "", - "Line3 Icon": "minecraft:textures/item/skull_banner_pattern.png", - "Line3": "Death Counts: $c$$death_count$", - "Additional X": 0, - "Additional Y": 0, - "Item": "" - }, - "Bottom Middle": { - "Enabled": true, - "Line1 Icon": "", - "Line1": "", - "Line2 Icon": "", - "Line2": "", - "Line3 Icon": "", - "Line3": "", - "Additional X": 0, - "Additional Y": 0, - "Item": "" - }, - "Bottom Right": { - "Enabled": true, - "Line1 Icon": "", - "Line1": "Thank you for using our $b$$l$Hud Texts $r$mod!", - "Line2 Icon": "", - "Line2": "For config: $6$INSTALL\\config\\", - "Line3 Icon": "", - "Line3": "For Variables: $6$INSTALL\\config\\Hud Texts\\variables", - "Additional X": 0, - "Additional Y": 0, - "Item": "" - } - }, - "Config Version": { - "Config Version": "3.2" - } - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/idas.toml b/modpack/GeoRealmCraft/src/config/idas.toml deleted file mode 100644 index 9a4a348..0000000 --- a/modpack/GeoRealmCraft/src/config/idas.toml +++ /dev/null @@ -1,20 +0,0 @@ - -[IDAS] - - ########################################################################################################### - ## General settings. - ########################################################################################################### - [IDAS.General] - # Whether or not the vanilla Desert Pyramid should be disabled. - # Default: true - # - "Disable Vanilla Desert Pyramid" = true - # Whether or not Ice and Fire structures should be disabled. - # Default: true - # - "Disable Ice and Fire Structures" = true - # Whether or not mining fatigue is applied to players in the Labyrinth if it has not yet been cleared. - # Default: true - # - "Apply Mining Fatigue" = true - diff --git a/modpack/GeoRealmCraft/src/config/immediatelyfast.json b/modpack/GeoRealmCraft/src/config/immediatelyfast.json deleted file mode 100644 index 68fbb5e..0000000 --- a/modpack/GeoRealmCraft/src/config/immediatelyfast.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "REGULAR_INFO": "----- Regular config values below -----", - "font_atlas_resizing": true, - "map_atlas_generation": true, - "hud_batching": true, - "fast_text_lookup": true, - "fast_buffer_upload": true, - "COSMETIC_INFO": "----- Cosmetic only config values below (Does not optimize anything) -----", - "dont_add_info_into_debug_hud": false, - "EXPERIMENTAL_INFO": "----- Experimental config values below (Rendering glitches may occur) -----", - "experimental_disable_error_checking": false, - "experimental_disable_resource_pack_conflict_handling": false, - "experimental_sign_text_buffering": false, - "experimental_screen_batching": false, - "DEBUG_INFO": "----- Debug only config values below (Do not touch) -----", - "debug_only_and_not_recommended_disable_universal_batching": false, - "debug_only_and_not_recommended_disable_mod_conflict_handling": false, - "debug_only_and_not_recommended_disable_hardware_conflict_handling": false, - "debug_only_print_additional_error_information": false, - "debug_only_use_last_usage_for_batch_ordering": false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/immersive_aircraft.json b/modpack/GeoRealmCraft/src/config/immersive_aircraft.json deleted file mode 100644 index d320657..0000000 --- a/modpack/GeoRealmCraft/src/config/immersive_aircraft.json +++ /dev/null @@ -1,59 +0,0 @@ -{ - "enableDropsForNonPlayer": true, - "enableCrashExplosion": true, - "enableCrashBlockDestruction": false, - "enableCrashFire": false, - "crashExplosionRadius": 2.0, - "crashDamage": 2.0, - "preventKillThroughCrash": true, - "healthBarRow": 0, - "damagePerHealthPoint": 30, - "separateCamera": true, - "useThirdPersonByDefault": true, - "enableTrails": true, - "renderDistance": 192.0, - "fuelConsumption": 1.0, - "windClearWeather": 1.0, - "windRainWeather": 3.0, - "windThunderWeather": 3.0, - "repairSpeed": 0.025, - "repairExhaustion": 0.5, - "collisionDamage": true, - "collisionDamageMultiplier": 40.0, - "burnFuelInCreative": false, - "acceptVanillaFuel": true, - "useCustomKeybindSystem": true, - "showHotbarEngineGauge": true, - "weaponsAreDestructive": false, - "dropAircraft": true, - "dropInventory": true, - "dropUpgrades": false, - "regenerateHealthEveryNTicks": 0, - "requireShiftForRepair": false, - "bombBayEntity": { - "minecraft:egg": "minecraft:chicken" - }, - "rotaryCannonDamage": 5.0, - "heavyCrossBowVelocity": 3.0, - "fuelList": { - "minecraft:blaze_powder": 1200 - }, - "validDimensions": { - "minecraft:the_nether": true, - "minecraft:overworld": true, - "minecraft:the_end": true - }, - "gunpowderAmmunition": { - "minecraft:gunpowder": 100 - }, - "arrowAmmunition": { - "minecraft:tipped_arrow": 100, - "minecraft:arrow": 100, - "minecraft:spectral_arrow": 100 - }, - "bombBayAmmunition": { - "minecraft:tnt": 100 - }, - "version": 1, - "name": "immersive_aircraft" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/immersive_melodies.json b/modpack/GeoRealmCraft/src/config/immersive_melodies.json deleted file mode 100644 index 53cac64..0000000 --- a/modpack/GeoRealmCraft/src/config/immersive_melodies.json +++ /dev/null @@ -1,25 +0,0 @@ -{ - "README": "https://github.com/Luke100000/ImmersiveMelodies/wiki/Config", - "getBufferDelay": 75, - "maxAudibleDistance": 48, - "instrumentVolumeFactor": 1.0, - "mobInstrumentFactors": { - "minecraft:piglin_brute": 0.01, - "minecraft:pillager": 0.01, - "minecraft:skeleton": 0.01, - "minecraft:wither_skeleton": 0.01, - "minecraft:zombified_piglin": 0.01, - "minecraft:piglin": 0.01, - "minecraft:husk": 0.01, - "minecraft:zombie": 0.01 - }, - "mobInstrumentDropFactor": 0.085, - "showOtherPlayersMelodies": true, - "forceMobsToPickUp": true, - "clickedHelp": false, - "loadInbuiltMidis": true, - "stopGameMusicForPlayers": true, - "stopGameMusicForMobs": false, - "uploadPermissionLevel": 0, - "version": 1 -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/immersive_weathering-client.toml b/modpack/GeoRealmCraft/src/config/immersive_weathering-client.toml deleted file mode 100644 index b4087da..0000000 --- a/modpack/GeoRealmCraft/src/config/immersive_weathering-client.toml +++ /dev/null @@ -1,12 +0,0 @@ - -[general] - leaves_decay_particles = true - falling_leaf_particles = true - decay_sound = true - #Range: 0.0 ~ 1.0 - falling_leaf_rate = 0.07999999821186066 - #Range: 0.0 ~ 1.0 - rainy_falling_leaf_rate = 0.20000000298023224 - #Range: 0.0 ~ 1.0 - stormy_falling_leaf_rate = 0.4000000059604645 - diff --git a/modpack/GeoRealmCraft/src/config/immersive_weathering-common.toml b/modpack/GeoRealmCraft/src/config/immersive_weathering-common.toml deleted file mode 100644 index 6b38a76..0000000 --- a/modpack/GeoRealmCraft/src/config/immersive_weathering-common.toml +++ /dev/null @@ -1,100 +0,0 @@ - -[general] - block_growths = true - #put here the name of a block growth json you want to disable i.e: [weeds, weeds_spread].Note that this is not the preferred way to do this as block growths are all data driven so it would be best to disable or tweak them by creating a datapack that overrides themCheck the mod data folder for the required names. Requires resource reload (/data reload) - block_growth_blacklist = [] - creative_tab = false - #Drop stuff when in creative - drop_in_creative = false - #Save generated resources to disk in a 'debug' folder in your game directory. Mainly for debug purposes but can be used to generate assets in all wood types for your mods :0 - debug_save_dynamic_pack = false - -[mossy_blocks] - #Range: 0.0 ~ 1.0 - interest_for_face = 0.3 - #Range: 0.0 ~ 1.0 - patchiness = 0.5 - #Range: 0.0 ~ 1.0 - immune_chance = 0.4 - needs_air = true - enabled = true - -[cracked_blocks] - cracking_drops_brick = false - #Range: 0.0 ~ 1.0 - interest_for_face = 0.6 - #Range: 0.0 ~ 1.0 - patchiness = 0.4 - #Range: 0.0 ~ 1.0 - immune_chance = 0.4 - needs_air = false - enabled = true - -[icicle] - react_to_vibrations = true - #Range: 1 ~ 100 - spawn_rarity = 12 - disable_icicles = false - -[freezing] - #Range: 0 ~ 1000 - icicle = 300 - -[charring] - #Range: 0.0 ~ 1.0 - fire_chars_wood = 0.3 - soot_spawn = true - flammable_cobweb = true - -[item_interaction] - pickaxe_cracking = true - pickaxe_cracking_shift = false - brick_breaking = true - azalea_shearing = true - moss_shearing = true - moss_burning = true - shovel_extinguish = true - sponge_rusting = true - sponge_rust_drying = false - axe_stripping = true - axe_rusting = true - -[food] - icicle_food = true - icicle_fire_resistance = true - -[misc] - composter_dirt = true - grass_over_mycelium = true - mycelium_over_grass = true - generic_bark = "" - leggings_prevents_thorn_damage = true - -[leaf_piles] - leaf_piles_slow = true - #Range: 0.0 ~ 1.0 - spawn_entity_from_decay = 0.3 - #Range: 1 ~ 256 - reach = 12 - #Range: 1 ~ 8 - max_pile_height = 3 - #leaves that wont spawn leaf piles - leaf_piles_blacklist = [] - -[thin_ice] - natural_melting = false - -[lightning_growths] - vitrified_lightning = true - #chance that a lightning strike on sand creates fulgurite - #Range: 0.0 ~ 1.0 - fulgurite_chance = 0.4 - -[rusting] - rusting = true - #Range: 1 ~ 8 - rusting_influence_radius = 4 - #Range: 0.0 ~ 1.0 - rusting_rate = 0.06 - rust_streaking = true - diff --git a/modpack/GeoRealmCraft/src/config/immersiveengineering-client.toml b/modpack/GeoRealmCraft/src/config/immersiveengineering-client.toml deleted file mode 100644 index c294554..0000000 --- a/modpack/GeoRealmCraft/src/config/immersiveengineering-client.toml +++ /dev/null @@ -1,48 +0,0 @@ -#Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS. -#Affects turrets and garden cloches -disableFancyTESR = false -#Show the text overlay for various blocks, such as the configuration of capacitors or pumps -showTextOverlay = true -#Set the GUI scale of the Engineer's Manual. This uses the same numbers as Vanilla's GUI Scale and is therefor limited to the maximum value available ingame. -#Range: 1 ~ 32 -manualGuiScale = 4 -#Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability. -badEyesight = false -#Set this to false to change fluid recipes in the manual to use decimals on buckets instead of fractions -fluidFractions = true -#Controls if item tooltips should contain the tags names of items. These tooltips are only visible in advanced tooltip mode (F3+H) -tagTooltips = true -#Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on. -#Range: 0.0 ~ 1.7976931348623157E308 -increasedTileRenderdistance = 1.5 -#Set this to false to hide the update news in the manual -showUpdateNews = true -#Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods. -fancyItemHolding = true -#Set to false to disable the stencil buffer. This may be necessary on older GPUs. -stencilBufferEnabled = true -#A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names. -earDefenders_SoundBlacklist = [] -#Use VBOs to render certain blocks. This is significantly faster than the usual rendering, -#but may not work correctly with visual effects from other mods -enableVBO = true - -#Options to set the RGB color of all IE wire types -[wire_colors] - #Range: > -2147483648 - copper = 11758655 - #Range: > -2147483648 - electrum = 15573061 - #Range: > -2147483648 - steel = 7303023 - #Range: > -2147483648 - structure_rope = 9862765 - #Range: > -2147483648 - structure_steel = 7303023 - #Range: > -2147483648 - redstone = 16723759 - #Range: > -2147483648 - copper_insulated = 16445918 - #Range: > -2147483648 - electrum_insulated = 10323322 - diff --git a/modpack/GeoRealmCraft/src/config/immersiveengineering-common.toml b/modpack/GeoRealmCraft/src/config/immersiveengineering-common.toml deleted file mode 100644 index 16f02e0..0000000 --- a/modpack/GeoRealmCraft/src/config/immersiveengineering-common.toml +++ /dev/null @@ -1,26 +0,0 @@ -#IMPORTANT NOTICE: -#THIS IS ONLY THE COMMON CONFIG. It does not contain all the values adjustable for IE. -#All modifiers for machines, all ore gen, the retrogen features and most other adjustable values have been moved to immersiveengineering-server.toml. -#That file is PER WORLD, meaning you have to go into 'saves//serverconfig' to adjust it. Those changes will then only apply for THAT WORLD. -#You can then take that config file and put it in the 'defaultconfigs' folder to make it apply automatically to all NEW worlds you generate FROM THERE ON. -#This may appear confusing to many of you, but it is a new sensible way to handle configuration, because the server configuration is synced when playing multiplayer. -importantInfo = true -#A list of preferred Mod IDs that results of IE processes should stem from, aka which mod you want the copper to come from. -#This affects the ores dug by the excavator, as well as those crushing recipes that don't have associated IE items. This list is in oreder of priority. -preferredOres = ["immersiveengineering", "minecraft"] - -[debug] - - [debug.wires] - #Enable detailed logging for the wire network. This can be useful for developers to track down issues related to wires. - enableWireLogger = false - #Run sanity checks on the wire network after every interaction. This will cause a decent amount of lag and a lot of log spam if the wire network isn't fully intact. Only enable when asked to by an IE developer. - validateNets = false - -#A list of all mods that IE has integrated compatability for -#Setting any of these to false disables the respective compat -[compat] - theoneprobe = true - curios = true - computercraft = true - diff --git a/modpack/GeoRealmCraft/src/config/instrument_configs.toml b/modpack/GeoRealmCraft/src/config/instrument_configs.toml deleted file mode 100644 index 2fcc5e0..0000000 --- a/modpack/GeoRealmCraft/src/config/instrument_configs.toml +++ /dev/null @@ -1,38 +0,0 @@ -#Range: -12 ~ 12 -instrument_pitch = 0 -#Range: 0.0 ~ 1.0 -instrument_volume = 1.0 -#Allowed Values: KEYBOARD_LAYOUT, QWERTY, NOTE_NAME, DO_RE_MI, FIXED_ABC, FIXED_DO_RE_MI, NONE -label_type = "KEYBOARD_LAYOUT" -#Allowed Values: MONO, MIXED, STEREO -channel_type = "MIXED" -#Stops all background music when you or someone else within 10.0 blocks of range plays an instrument -stop_music_on_play = true -#Defines whether you will see others playing on your instrument's screen -display_other_players = true -render_background = true -accurate_notes = true -normalize_vintage_lyre = true -accepted_genshin_consent = true -#Allowed Values: OLD, NEW -zither_sound_type = "NEW" -#Allowed Values: KEYBOARD_LAYOUT, QWERTY, DON_KA, NOTE_NAME, DO_RE_MI, NONE -drum_label_type = "KEYBOARD_LAYOUT" -midi_enabled = false -#Range: > -1 -midi_device_index = -1 -#Range: 0.0 ~ 1.0 -midi_in_sensitivity = 0.8 -#When a note that is higher/lower than the usual octave range is played, will automatically adjust the pitch to match your playings. Can only extend up to 1 octave per side: high and low C. -extend_octaves = true -#Defines whether the velocity of a note press will not affect the instrument's volume -fixed_touch = false -accept_all_channels = true -#Range: -5 ~ 5 -midi_octave_shift = 0 -#Range: 0 ~ 15 -midi_channel = 0 -#Defines the MIDI split behaviour of the Arataki's Great and Glorious Drum -#Allowed Values: DON, KA, BOTH -dominant_drum_type = "BOTH" - diff --git a/modpack/GeoRealmCraft/src/config/integrated_villages-forge-1_20.toml b/modpack/GeoRealmCraft/src/config/integrated_villages-forge-1_20.toml deleted file mode 100644 index 3903004..0000000 --- a/modpack/GeoRealmCraft/src/config/integrated_villages-forge-1_20.toml +++ /dev/null @@ -1,16 +0,0 @@ - -["Integrated Villages"] - - ########################################################################################################### - ## General settings. - ########################################################################################################### - ["Integrated Villages".General] - # Whether or not vanilla villages should be disabled. - # Default: true - # - "Disable Vanilla Villages" = true - # Whether or not create contraptions such as windmills will be activated on world generation. Turning this to false could prevent some lag. - # Default: true - # - "Activate Create Contraptions" = true - diff --git a/modpack/GeoRealmCraft/src/config/ironfurnaces-client.toml b/modpack/GeoRealmCraft/src/config/ironfurnaces-client.toml deleted file mode 100644 index 57f1e57..0000000 --- a/modpack/GeoRealmCraft/src/config/ironfurnaces-client.toml +++ /dev/null @@ -1,277 +0,0 @@ - -#Furnace Settings -[furnaces] - # The capacity of the recipe cache, higher values use more memory. - # Default: 10 - #Range: 1 ~ 100 - recipe_cache = 10 - - [furnaces.energy] - # How much energy can be stored in tier 0 furnaces. - # Default: 80 000 - #Range: > 4000 - tier_0 = 80000 - # How much energy can be stored in tier 1 furnaces. - # Default: 200 000 - #Range: > 4000 - tier_1 = 200000 - # How much energy can be stored in tier 2 furnaces. - # Default: 1 000 000 - #Range: > 4000 - tier_2 = 1000000 - - [furnaces.iron_furnace] - # What tier this furnace should be. - # Default: 0 - #Range: 0 ~ 2 - tier = 0 - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 160 - #Range: 2 ~ 72000 - speed = 160 - # How much RF to generate per tick - # Default: 40 - #Range: 1 ~ 100000 - generation = 40 - - [furnaces.copper_furnace] - # What tier this furnace should be. - # Default: 0 - #Range: 0 ~ 2 - tier = 0 - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 180 - #Range: 2 ~ 72000 - speed = 180 - # How much RF to generate per tick - # Default: 40 - #Range: 1 ~ 100000 - generation = 40 - - [furnaces.gold_furnace] - # What tier this furnace should be. - # Default: 1 - #Range: 0 ~ 2 - tier = 1 - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 120 - #Range: 2 ~ 72000 - speed = 120 - # How much RF to generate per tick - # Default: 160 - #Range: 1 ~ 100000 - generation = 160 - - [furnaces.diamond_furnace] - # What tier this furnace should be. - # Default: 1 - #Range: 0 ~ 2 - tier = 2 - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 80 - #Range: 2 ~ 72000 - speed = 80 - # How much RF to generate per tick - # Default: 240 - #Range: 1 ~ 100000 - generation = 240 - - [furnaces.emerald_furnace] - # What tier this furnace should be. - # Default: 1 - #Range: 0 ~ 2 - tier = 2 - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 40 - #Range: 2 ~ 72000 - speed = 40 - # How much RF to generate per tick - # Default: 320 - #Range: 1 ~ 100000 - generation = 320 - - [furnaces.silver_furnace] - # What tier this furnace should be. - # Default: 1 - #Range: 0 ~ 2 - tier = 1 - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 140 - #Range: 2 ~ 72000 - speed = 140 - # How much RF to generate per tick - # Default: 100 - #Range: 1 ~ 100000 - generation = 100 - - [furnaces.crystal_furnace] - # What tier this furnace should be. - # Default: 2 - #Range: 0 ~ 2 - tier = 2 - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 40 - #Range: 2 ~ 72000 - speed = 40 - # How much RF to generate per tick - # Default: 360 - #Range: 1 ~ 100000 - generation = 360 - - [furnaces.obsidian_furnace] - # What tier this furnace should be. - # Default: 2 - #Range: 0 ~ 2 - tier = 2 - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 20 - #Range: 2 ~ 72000 - speed = 20 - # How much RF to generate per tick - # Default: 500 - #Range: 1 ~ 100000 - generation = 500 - - [furnaces.netherite_furnace] - # What tier this furnace should be. - # Default: 2 - #Range: 0 ~ 2 - tier = 2 - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 5 - #Range: 2 ~ 72000 - speed = 5 - # How much RF to generate per tick - # Default: 1000 - #Range: 1 ~ 100000 - generation = 1000 - - [furnaces.million_furnace] - # What tier this furnace should be. - # Default: 2 - #Range: 0 ~ 2 - tier = 2 - - [furnaces.rainbow_furnace] - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 20 - #Range: 2 ~ 72000 - speed = 20 - # How much power the Rainbow Furnace will generate. - # Default: 50000 - #Range: 1 ~ 100000000 - rainbow_generation = 50000 - # How much RF to generate per tick - # Default: 2000 - #Range: 1 ~ 100000 - generation = 2000 - - [furnaces.recipeMaxXPLevel] - # How many levels of experience that can be stored in recipes stored in the furnace, after the experience stored in the recipe reaches this value (in levels) it will be voided. - # Default: 100 - # 100 levels is 30971 XP - #Range: 1 ~ 1000 - level = 100 - -#Modded Furnace Settings -[modded_furnaces] - - [modded_furnaces.allthemodium_furnace] - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 5 - #Range: 1 ~ 72000 - speed = 5 - # Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course. - # Default: 16 - #Range: 1 ~ 64 - mult = 16 - # How much RF to generate per tick - # Default: 2000 - #Range: 1 ~ 100000 - generation = 2000 - # What tier this furnace should be. - # Default: 2 - #Range: 0 ~ 2 - tier = 2 - - [modded_furnaces.vibranium_furnace] - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 3 - #Range: 1 ~ 72000 - speed = 3 - # Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course. - # Default: 32 - #Range: 1 ~ 64 - mult = 32 - # How much RF to generate per tick - # Default: 3000 - #Range: 1 ~ 100000 - generation = 3000 - # What tier this furnace should be. - # Default: 2 - #Range: 0 ~ 2 - tier = 2 - - [modded_furnaces.unobtainium_furnace] - # Number of ticks to complete one smelting operation. - # 200 ticks is what a regular furnace takes. - # Default: 1 - #Range: 1 ~ 72000 - speed = 1 - # Number of items that can be smelted at once. The regular furnace only smelts 1 item at once of course. - # Default: 64 - #Range: 1 ~ 64 - mult = 64 - # How much RF to generate per tick - # Default: 5000 - #Range: 1 ~ 100000 - generation = 5000 - # What tier this furnace should be. - # Default: 2 - #Range: 0 ~ 2 - tier = 2 - -#JEI Settings -[jei] - - [jei.jei] - # Enable or disable the JeiPlugin of Iron Furnaces. - enable_jei = true - # Enable or disable the Catalysts in Jei for Iron Furnaces. - enable_jei_catalysts = true - # Enable or disable the Click Area inside the GUI in all of Iron Furnaces' furnaces. - enable_jei_click_area = true - -#Misc -[misc] - - [misc.misc] - # Enable or disable the Rainbow Content - rainbow = true - # Show furnace settings errors in chat, used for debugging - errors = false - # Enable or disable version checking and player identification through the web, true = disabled, if your server is using firewall software you might want to disable this - web = false - # Enable or disable light-updates, furances will no longer emit light, true = disable - lightupdates = false - -#Update Checker Settings -[updates] - - [updates.check_updates] - # true = check for updates, false = don't check for updates. - # Default: true. - updates = true - diff --git a/modpack/GeoRealmCraft/src/config/ironfurnaces.toml b/modpack/GeoRealmCraft/src/config/ironfurnaces.toml deleted file mode 100644 index e69de29..0000000 diff --git a/modpack/GeoRealmCraft/src/config/itemborders-common.toml b/modpack/GeoRealmCraft/src/config/itemborders-common.toml deleted file mode 100644 index 2ec01e2..0000000 --- a/modpack/GeoRealmCraft/src/config/itemborders-common.toml +++ /dev/null @@ -1,49 +0,0 @@ - -#Client Configuration -[client] - - [client.options] - # If the hotbar should display item borders. - hotbar = true - # If item borders should show for common items. - show_for_common = false - # If the borders should have square corners. - square_corners = true - # If the borders should fully envelop item slots (otherwise they will only show on the bottom portion of the slot). - full_border = false - # If the borders draw over items instead of under. - over_items = false - # If the borders should have a more prominent glow. - extra_glow = false - # If automatic borders (based on item rarity) should be enabled. - auto_borders = true - # If enabled and Legendary Tooltips is installed, borders will sync with tooltip border colors. - legendary_tooltips_sync = false - # Custom border colors for specific items. Format: { = ["list of selectors"] }. - # Color formats supported: - # Hex color code - A hex color code is preceded by # or 0x and must be quoted. Supports 3, 4, 6, or 8 digit codes in the formats RGB, ARGB, RRGGBB, or AARRGGBB. Examples: "#F4C", "0xFEE0", "#40FF2E", "#CC00E2EE" - # Decimal color code - A decimal color code, which is just a hex color code converted to decimal. May or may not be quoted. Examples: 15614720, "4278251143" - # Minecraft color name - One of the standard 16 Minecraft color names. May or may not be quoted. Examples: "red", "dark_purple", "gold" - # Web color name - One of the standard 140 web/HTML color names or "transparent". May or may not be quoted. Examples: "chartreuse", "darkorange", "deeppink", "deepskyblue" - # Modifiers - Colors specified in any of the above formats can be modified by using modifiers. - # Modifiers are specified after any color in the format "<+, -, or =>". - # The letters represent h - hue, s - saturation, v - value, r - red, g - green, b - blue, a - alpha. - # Valid amounts are 0 to 255 for all types except hue, which accepts 0 to 359. - # Using any modifiers will REQUIRE the key to be quoted. - # Examples: "red+h15", "#saddlebrown-v20+s5", "10_aqua_aqua+v15-h5", "#F4C-r15-v10=a40" - # Animated color - An animated color that fades from one to another in sequence. - # A string in the format "_". May or may not be quoted. Examples: "10_black_#7FFF00", "5.5_gold_orange_orangered", "20_red_orange_yellow_green_blue_purple" - # Selectors supported: - # Match all - Specifying just an asterisk (*) will match all items. Examples: "*" - # Item ID - Use item ID to match single items. Must include mod name for modded items. Examples: "minecraft:stick", "iron_ore", "spoiledeggs:spoiled_egg" - # Tag - $ followed by tag name to match all items with that tag. Examples: "$forge:stone", "$planks" - # Mod name - @ followed by mod identifier to match all items from that mod. Examples: "@spoiledeggs" - # Rarity - ! followed by item's rarity to match all items with that rarity. This is ONLY vanilla rarities. Examples: "!uncommon", "!rare", "!epic" - # Item name color - # followed by color hex code, to match all items with that exact color item name. Examples: "#23F632" - # Display name - % followed by any text. Will match any item with this text (case-sensitive) in its tooltip display name. Examples: "%Netherite", "%Uncommon" - # Tooltip text - ^ followed by any text. Will match any item with this text (case-sensitive) anywhere in the tooltip text (besides the name). Examples: "^Legendary" - # NBT tag - & followed by tag name and optional comparator (=, >, <, or !=) and value, in the format or just . Examples: "&Damage=0", "&Tier>1", "&map!=128", "&Enchantments" - # Negation - ~ followed by any selector above. This selector will be negated, matching every item that does NOT match the selector. Examples: "~minecraft:stick", "~!uncommon", "~@minecraft" - # Combining selectors - Any number of selectors can be combined by separating them with a plus sign. Examples: "minecraft:diamond_sword+&Enchantments", "minecraft:stick+~!common+&Damage=0" - manual_borders = {} - diff --git a/modpack/GeoRealmCraft/src/config/jade/hide-blocks.json b/modpack/GeoRealmCraft/src/config/jade/hide-blocks.json deleted file mode 100644 index 234be58..0000000 --- a/modpack/GeoRealmCraft/src/config/jade/hide-blocks.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.", - "values": [ - "minecraft:barrier" - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/jade/hide-entities.json b/modpack/GeoRealmCraft/src/config/jade/hide-entities.json deleted file mode 100644 index 42747f4..0000000 --- a/modpack/GeoRealmCraft/src/config/jade/hide-entities.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "__comment": "This is a blocklist for the target of Jade. You can add registry ids to the \"values\" list. Restart the game to apply changes.", - "values": [ - "minecraft:area_effect_cloud", - "minecraft:firework_rocket", - "minecraft:interaction", - "minecraft:text_display", - "minecraft:lightning_bolt" - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/jade/jade.json b/modpack/GeoRealmCraft/src/config/jade/jade.json deleted file mode 100644 index 7a5cee8..0000000 --- a/modpack/GeoRealmCraft/src/config/jade/jade.json +++ /dev/null @@ -1,41 +0,0 @@ -{ - "general": { - "debug": false, - "itemModNameTooltip": true, - "bossBarOverlapMode": "PUSH_DOWN", - "builtinCamouflage": true, - "ttsMode": "PRESS", - "fluidMode": "ANY", - "reachDistance": 0.0, - "displayEntities": true, - "displayBosses": true, - "displayMode": "TOGGLE", - "displayTooltip": true, - "displayBlocks": true, - "hideFromDebug": true, - "hideFromTabList": true, - "enableTextToSpeech": false, - "hintOverlayToggle": true, - "hintNarratorToggle": true, - "previewOverlay": true - }, - "overlay": { - "alpha": 0.7, - "iconMode": "TOP", - "animation": true, - "disappearingDelay": 0.0, - "overlaySquare": false, - "flipMainHand": false, - "autoScaleThreshold": 0.4, - "overlayPosY": 1.0, - "overlayScale": 1.0, - "overlayAnchorX": 0.5, - "overlayAnchorY": 0.0, - "activeTheme": "jade:dark", - "themesHash": -328442023, - "overlayPosX": 0.5 - }, - "formatting": { - "modName": "§9§o%s" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/jade/plugins.json b/modpack/GeoRealmCraft/src/config/jade/plugins.json deleted file mode 100644 index 8120233..0000000 --- a/modpack/GeoRealmCraft/src/config/jade/plugins.json +++ /dev/null @@ -1,121 +0,0 @@ -{ - "minecraft": { - "item_storage.show_name_amount": 5, - "furnace": true, - "harvest_tool.show_unbreakable": false, - "animal_owner": true, - "harvest_tool.effective_tool": true, - "item_storage.normal_amount": 9, - "item_storage": true, - "harvest_tool": true, - "armor_stand": true, - "fluid_storage.detailed": false, - "energy_storage": true, - "entity_armor.max_for_render": 40, - "breaking_progress": true, - "tnt_stability": true, - "item_storage.items_per_line": 9, - "item_frame": true, - "crop_progress": true, - "command_block": true, - "mob_growth": true, - "waxed": true, - "harvest_tool.new_line": false, - "entity_health.max_for_render": 40, - "entity_health.show_fractions": false, - "mob_spawner": true, - "redstone": true, - "fluid_storage": true, - "chicken_egg": true, - "jukebox": true, - "brewing_stand": true, - "energy_storage.detailed": false, - "note_block": true, - "beehive": true, - "item_storage.detailed_amount": 54, - "player_head": true, - "block_states": false, - "lectern": true, - "entity_armor": true, - "harvest_tool.creative": false, - "horse_stats": true, - "item_tooltip": true, - "entity_health": true, - "enchantment_power": true, - "zombie_villager": true, - "villager_profession": true, - "mob_breeding": true, - "entity_health.icons_per_line": 10, - "total_enchantment_power": true, - "potion_effects": true, - "painting": true, - "chiseled_bookshelf": true - }, - "endertanks": { - "hud.basic": true, - "hud": true, - "hud.status": true, - "hud.contents": true - }, - "immersiveengineering": { - "multiblock_icon": true - }, - "jade": { - "coordinates.rel": false, - "distance": false, - "block_face": false, - "coordinates": false, - "registry_name": "OFF", - "mod_name": true - }, - "apotheosis": { - "adventure": true, - "ench": true, - "spawner": true - }, - "lootr": { - "info": true - }, - "balm": { - "jade": true - }, - "tesseract": { - "tesseract": true, - "remove_default": true - }, - "jadeaddons": { - "equipment_requirement": "" - }, - "exposure": { - "lightroom": true, - "photograph_frame": true - }, - "shetiphiancore": { - "hud.rgb16": true, - "hud": true, - "hud.redstone": true - }, - "supplementaries": { - "hat_stand": true - }, - "create": { - "filter": true, - "backtank_capacity": true, - "goggles.requires_goggles": true, - "goggles": false, - "blaze_burner": true, - "exact_block": true, - "crafting_blueprint": true, - "goggles.detailed": false, - "placard": true - }, - "corpse": { - "corpse": true - }, - "storagedrawers": { - "display.stacklimit": true, - "main": true, - "display.content": true, - "display.status": true - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/jade/sort-order.json b/modpack/GeoRealmCraft/src/config/jade/sort-order.json deleted file mode 100644 index 265d919..0000000 --- a/modpack/GeoRealmCraft/src/config/jade/sort-order.json +++ /dev/null @@ -1,78 +0,0 @@ -{ - "apotheosis:adventure": null, - "apotheosis:ench": null, - "apotheosis:spawner": null, - "balm:jade": null, - "corpse:corpse": null, - "create:backtank_capacity": null, - "create:blaze_burner": null, - "create:contraption_inv": null, - "create:crafting_blueprint": null, - "create:exact_block": null, - "create:filter": null, - "create:goggles": null, - "create:hide_boiler_tanks": null, - "create:placard": null, - "endertanks:hud": null, - "exposure:lightroom": null, - "exposure:photograph_frame": null, - "immersiveengineering:multiblock_icon": null, - "immersiveengineering:multiblock_inventory": null, - "immersiveengineering:multiblock_tank": null, - "jade:block_face": null, - "jade:distance": null, - "jade:mod_name": null, - "jade:object_name": null, - "jade:registry_name": null, - "lootr:info": null, - "lootr:inventory": null, - "minecraft:animal_owner": null, - "minecraft:armor_stand": null, - "minecraft:beehive": null, - "minecraft:block_display": null, - "minecraft:block_states": null, - "minecraft:brewing_stand": null, - "minecraft:campfire": null, - "minecraft:chicken_egg": null, - "minecraft:chiseled_bookshelf": null, - "minecraft:command_block": null, - "minecraft:crop_progress": null, - "minecraft:enchantment_power": null, - "minecraft:energy_storage": null, - "minecraft:entity_armor": null, - "minecraft:entity_health": null, - "minecraft:falling_block": null, - "minecraft:fluid_storage": null, - "minecraft:furnace": null, - "minecraft:harvest_tool": null, - "minecraft:horse_stats": null, - "minecraft:item_ber": null, - "minecraft:item_display": null, - "minecraft:item_frame": null, - "minecraft:item_storage": null, - "minecraft:item_tooltip": null, - "minecraft:jukebox": null, - "minecraft:lectern": null, - "minecraft:mob_breeding": null, - "minecraft:mob_growth": null, - "minecraft:mob_spawner": null, - "minecraft:note_block": null, - "minecraft:painting": null, - "minecraft:player_head": null, - "minecraft:potion_effects": null, - "minecraft:progress": null, - "minecraft:redstone": null, - "minecraft:tnt_stability": null, - "minecraft:total_enchantment_power": null, - "minecraft:villager_profession": null, - "minecraft:waxed": null, - "minecraft:zombie_villager": null, - "shetiphiancore:hud": null, - "storagedrawers:main": null, - "supplementaries:hat_stand": null, - "supplementaries:present": null, - "supplementaries:safe": null, - "tesseract:remove_default": null, - "tesseract:tesseract": null, - "waystones:waystone": null -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/jei/blacklist.cfg b/modpack/GeoRealmCraft/src/config/jei/blacklist.cfg deleted file mode 100644 index e69de29..0000000 diff --git a/modpack/GeoRealmCraft/src/config/jei/ingredient-list-mod-sort-order.ini b/modpack/GeoRealmCraft/src/config/jei/ingredient-list-mod-sort-order.ini deleted file mode 100644 index bedea41..0000000 --- a/modpack/GeoRealmCraft/src/config/jei/ingredient-list-mod-sort-order.ini +++ /dev/null @@ -1,104 +0,0 @@ -Minecraft -Apotheosis -Create -Farmer's Delight -Immersive Weathering -Lootr -Sophisticated Backpacks -Sophisticated Core -Supplementaries -Bountiful -Guard Villagers -Quark -Realm RPG: Fallen Adventurers -Supplementaries Squared -The Aether -Domum Ornamentum -MineColonies -Multi-Piston -Structurize -Advanced Chimneys -Advanced Netherite -Better Archeology -Building But Better -Bushier Flowers -Chipped -Exposure -Integrated Dungeons and Structures -MoreDiscs -Rechiseled -Universal Sawmill -[Let's Do] Beachparty -[Let's Do] Vinery -Chunk Loaders -Brewin' And Chewin' -CBMicroblock -Chimes -Chisel Reborn -Comforts -Decorative Blocks -EmbellishCraft -EnderStorage -Factory Blocks -Fantasy's Furniture -Handcrafted -Immersive Aircraft -Immersive Melodies -Iron Chests -Jumbo Furnace -Macaw's Fences and Walls -Macaw's Furniture -Macaw's Lights and Lamps -Macaw's Roofs -Macaw's Stairs and Balconies -Mapper Base -More Red -MrCrayfish's Furniture Mod: Refurbished -ProjectRed Core -ProjectRed Illumination -Shutter -Simple Magnets -Small Ships -Storage Drawers -Timeless & Classics Guns: Zero -Tiny Redstone -Tom's Simple Storage Mod -Torchmaster -Tweaks addon for MineColonies -Another Furniture -Countered's Terrain Slabs - connector Edition -Easy NPC -Macaw's Bridges -Dusty Decorations -aleki's Nifty Ships -Cuisine Delight -Display Delight -ProjectRed Integration -ProjectRed Transmission -CC: Tweaked -Man of Many Planes -Create Crafts & Additions -Create Enchantment Industry -Blocks You Need -Create: Interiors -Divine Weaponry -EC Compat for Advanced Netherite -Expanded Combat -Sweety's Archaeology -Immersive Vehicles (formerly MTS) -Compatibility addon for MineColonies -Create : Furnitures -Creating Space -Saros Road signs mod -Saro´s Road Blocks Mod -Serene Seasons -Lightman's Currency -Animal Feeding Trough -AstikorCarts Redux -Construction Wand -Easy Paxel Lite -Patchouli -Spice of Life: Classic Edition -Tiered -UnionLib -custom_ore_gen diff --git a/modpack/GeoRealmCraft/src/config/jei/ingredient-list-type-sort-order.ini b/modpack/GeoRealmCraft/src/config/jei/ingredient-list-type-sort-order.ini deleted file mode 100644 index f2886b2..0000000 --- a/modpack/GeoRealmCraft/src/config/jei/ingredient-list-type-sort-order.ini +++ /dev/null @@ -1,3 +0,0 @@ -net.minecraft.world.item.ItemStack -net.minecraftforge.fluids.FluidStack -slimeknights.mantle.recipe.ingredient.EntityIngredient$EntityInput diff --git a/modpack/GeoRealmCraft/src/config/jei/jei-client.ini b/modpack/GeoRealmCraft/src/config/jei/jei-client.ini deleted file mode 100644 index 2cf8cbd..0000000 --- a/modpack/GeoRealmCraft/src/config/jei/jei-client.ini +++ /dev/null @@ -1,238 +0,0 @@ -[appearance] - # Description: Move the JEI search bar to the bottom center of the screen. - # Valid Values: [true, false] - # Default Value: false - CenterSearch = false - - # Description: Max recipe GUI height. - # Valid Values: Any integer greater than or equal to 175 - # Default Value: 350 - RecipeGuiHeight = 350 - - -[cheat_mode] - # Description: Choose if JEI should give ingredients directly to the inventory or pick them up with the mouse. - # Valid Values: [INVENTORY, MOUSE_PICKUP] - # Default Value: MOUSE_PICKUP - GiveMode = MOUSE_PICKUP - - # Description: Enable cheating items into the hotbar by using Shift + numeric keys. - # Valid Values: [true, false] - # Default Value: false - CheatToHotbarUsingHotkeysEnabled = false - - # Description: Enable showing items that are not in the creative menu. - # Valid Values: [true, false] - # Default Value: false - ShowHiddenItems = false - - -[bookmarks] - # Description: Add new bookmarks to the front of the bookmark list instead of the end. - # Valid Values: [true, false] - # Default Value: false - AddBookmarksToFrontEnabled = false - - # Description: Extra features for bookmark tooltips. - # Valid Values: A comma-separated list containing values of: - # [PREVIEW, INGREDIENTS] - # Default Value: PREVIEW - BookmarkTooltipFeatures = PREVIEW - - # Description: Hold Shift to show bookmark tooltip features. - # Valid Values: [true, false] - # Default Value: true - HoldShiftToShowBookmarkTooltipFeatures = true - - # Description: Drag bookmarks to rearrange them in the list. - # Valid Values: [true, false] - # Default Value: true - DragToRearrangeBookmarksEnabled = true - - -[advanced] - # Description: Set low-memory mode (makes search very slow but uses less RAM). - # Valid Values: [true, false] - # Default Value: false - LowMemorySlowSearchEnabled = false - - # Description: Catch render errors from ingredients and attempt to recover from them instead of crashing. - # Valid Values: [true, false] - # Default Value: true - CatchRenderErrorsEnabled = true - - # Description: When looking up recipes with items that contain fluids, also look up recipes for the fluids. - # Valid Values: [true, false] - # Default Value: false - lookupFluidContentsEnabled = false - - # Description: When searching for item tags, also include tags for the default blocks contained in the items. - # Valid Values: [true, false] - # Default Value: true - lookupBlockTagsEnabled = true - - # Description: Show recipes for ingredient tags like item tags and block tags. - # Valid Values: [true, false] - # Default Value: false - showTagRecipesEnabled = false - - # Description: Show creative tab names in ingredient tooltips. - # Valid Values: [true, false] - # Default Value: false - showCreativeTabNamesEnabled = false - - -[input] - # Description: Number of milliseconds before a long mouse click is considered a drag operation. - # Valid Values: An integer in the range [0, 1000] (inclusive) - # Default Value: 150 - dragDelayInMilliseconds = 150 - - # Description: Scroll rate for scrolling the mouse wheel in smooth-scrolling scroll boxes. Measured in pixels. - # Valid Values: An integer in the range [1, 50] (inclusive) - # Default Value: 9 - smoothScrollRate = 9 - - -[sorting] - # Description: Sorting order for the ingredient list. - # Valid Values: A comma-separated list containing values of: - # [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, ARMOR, MAX_DURABILITY] - # Default Value: MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU - IngredientSortStages = MOD_NAME, INGREDIENT_TYPE, CREATIVE_MENU - - # Description: Sorting order for displayed recipes. - # Valid Values: A comma-separated list containing values of: - # [BOOKMARKED, CRAFTABLE] - # Default Value: BOOKMARKED, CRAFTABLE - RecipeSorterStages = BOOKMARKED, CRAFTABLE - - -[tags] - # Description: Show tag content in tooltips. - # Valid Values: [true, false] - # Default Value: true - TagContentTooltipEnabled = true - - # Description: Hide tags that only have 1 ingredient. - # Valid Values: [true, false] - # Default Value: true - HideSingleIngredientTagsEnabled = true - - -[search] - # Description: Search mode for mod names (prefix: @). - # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] - # Default Value: REQUIRE_PREFIX - ModNameSearchMode = REQUIRE_PREFIX - - # Description: Search mode for tooltips (prefix: #). - # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] - # Default Value: ENABLED - TooltipSearchMode = ENABLED - - # Description: Search mode for tags (prefix: $). - # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] - # Default Value: REQUIRE_PREFIX - TagSearchMode = REQUIRE_PREFIX - - # Description: Search mode for colors (prefix: ^). - # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] - # Default Value: DISABLED - ColorSearchMode = DISABLED - - # Description: Search mode for resource locations (prefix: &). - # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] - # Default Value: DISABLED - ResourceLocationSearchMode = DISABLED - - # Description: Search mode for creative mode tab names (prefix: %). - # Valid Values: [ENABLED, REQUIRE_PREFIX, DISABLED] - # Default Value: DISABLED - CreativeTabSearchMode = DISABLED - - # Description: Search in advanced tooltips (visible with F3 + H). - # Valid Values: [true, false] - # Default Value: false - SearchAdvancedTooltips = false - - # Description: Search mod IDs in addition to mod names. - # Valid Values: [true, false] - # Default Value: true - SearchModIds = true - - # Description: Search by the shorthand first letters of a mod's name. - # Valid Values: [true, false] - # Default Value: true - SearchShortModNames = true - - # Description: Search ingredient aliases (alternative names) that are added by plugins, in addition to ingredient names. - # Valid Values: [true, false] - # Default Value: true - SearchIngredientAliases = true - - -[IngredientList] - # Description: Max number of rows shown. - # Valid Values: An integer in the range [1, 100] (inclusive) - # Default Value: 16 - MaxRows = 16 - - # Description: Max number of columns shown. - # Valid Values: An integer in the range [4, 100] (inclusive) - # Default Value: 9 - MaxColumns = 9 - - # Description: Horizontal alignment of the ingredient grid inside the available area. - # Valid Values: [LEFT, CENTER, RIGHT] - # Default Value: RIGHT - HorizontalAlignment = RIGHT - - # Description: Vertical alignment of the ingredient grid inside the available area. - # Valid Values: [TOP, CENTER, BOTTOM] - # Default Value: TOP - VerticalAlignment = TOP - - # Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages. - # Valid Values: [ENABLED, AUTO_HIDE, DISABLED] - # Default Value: ENABLED - ButtonNavigationVisibility = ENABLED - - # Description: Enable this to draw a background texture behind the GUI. - # Valid Values: [true, false] - # Default Value: false - DrawBackground = false - - -[BookmarkList] - # Description: Max number of rows shown. - # Valid Values: An integer in the range [1, 100] (inclusive) - # Default Value: 16 - MaxRows = 16 - - # Description: Max number of columns shown. - # Valid Values: An integer in the range [4, 100] (inclusive) - # Default Value: 9 - MaxColumns = 9 - - # Description: Horizontal alignment of the ingredient grid inside the available area. - # Valid Values: [LEFT, CENTER, RIGHT] - # Default Value: LEFT - HorizontalAlignment = LEFT - - # Description: Vertical alignment of the ingredient grid inside the available area. - # Valid Values: [TOP, CENTER, BOTTOM] - # Default Value: TOP - VerticalAlignment = TOP - - # Description: Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages. - # Valid Values: [ENABLED, AUTO_HIDE, DISABLED] - # Default Value: ENABLED - ButtonNavigationVisibility = ENABLED - - # Description: Enable this to draw a background texture behind the GUI. - # Valid Values: [true, false] - # Default Value: false - DrawBackground = false - - diff --git a/modpack/GeoRealmCraft/src/config/jei/jei-colors.ini b/modpack/GeoRealmCraft/src/config/jei/jei-colors.ini deleted file mode 100644 index a0ce6e5..0000000 --- a/modpack/GeoRealmCraft/src/config/jei/jei-colors.ini +++ /dev/null @@ -1,8 +0,0 @@ -[colors] - # Description: Color values to search for. - # Valid Values: A comma-separated list containing values of: - # Any color name and an RGB hex color, separated by a ':' - # Default Value: White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0 - SearchColors = White:EEEEEE, LightBlue:7492CC, Cyan:00EEEE, Blue:2222DD, LapisBlue:25418B, Teal:008080, Yellow:CACB58, GoldenYellow:EED700, Orange:D97634, Pink:D1899D, HotPink:FC0FC0, Magenta:B24BBB, Purple:813EB9, EvilPurple:2E1649, Lavender:B57EDC, Indigo:480082, Sand:DBD3A0, Tan:BB9B63, LightBrown:A0522D, Brown:634B33, DarkBrown:3A2D13, LimeGreen:43B239, SlimeGreen:83CB73, Green:008000, DarkGreen:224D22, GrassGreen:548049, Red:963430, BrickRed:B0604B, NetherBrick:2A1516, Redstone:CE3E36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0 - - diff --git a/modpack/GeoRealmCraft/src/config/jei/jei-debug.ini b/modpack/GeoRealmCraft/src/config/jei/jei-debug.ini deleted file mode 100644 index a13e270..0000000 --- a/modpack/GeoRealmCraft/src/config/jei/jei-debug.ini +++ /dev/null @@ -1,32 +0,0 @@ -[debug] - # Description: Debug mode enabled. - # Valid Values: [true, false] - # Default Value: false - DebugMode = false - - # Description: Debug GUIs enabled. - # Valid Values: [true, false] - # Default Value: false - DebugGuis = false - - # Description: Debug inputs enabled. - # Valid Values: [true, false] - # Default Value: false - DebugInputs = false - - # Description: Add debug information to ingredient tooltips when advanced tooltips are enabled. - # Valid Values: [true, false] - # Default Value: false - debugInfoTooltipsEnabled = false - - # Description: Adds ingredients to JEI that intentionally crash, to help debug JEI. - # Valid Values: [true, false] - # Default Value: false - CrashingTestItemsEnabled = false - - # Description: Log information about the suffix trees used for searching, to help debug JEI. - # Valid Values: [true, false] - # Default Value: false - logSuffixTreeStats = false - - diff --git a/modpack/GeoRealmCraft/src/config/jei/jei-mod-id-format.ini b/modpack/GeoRealmCraft/src/config/jei/jei-mod-id-format.ini deleted file mode 100644 index 11464f2..0000000 --- a/modpack/GeoRealmCraft/src/config/jei/jei-mod-id-format.ini +++ /dev/null @@ -1,11 +0,0 @@ -[modname] - # Description: Formatting for the mod names in tooltips for JEI GUIs. Leave blank to disable. - # Valid Values: A chat formatting string. - # Use these formatting colors: - # black dark_blue dark_green dark_aqua dark_red dark_purple gold gray dark_gray blue green aqua red light_purple yellow white - # With these formatting options: - # obfuscated bold strikethrough underline italic - # Default Value: blue italic - ModNameFormat = blue italic - - diff --git a/modpack/GeoRealmCraft/src/config/jei/recipe-category-sort-order.ini b/modpack/GeoRealmCraft/src/config/jei/recipe-category-sort-order.ini deleted file mode 100644 index 09a8447..0000000 --- a/modpack/GeoRealmCraft/src/config/jei/recipe-category-sort-order.ini +++ /dev/null @@ -1,152 +0,0 @@ -minecraft:crafting -minecraft:anvil -minecraft:blasting -minecraft:brewing -minecraft:campfire -minecraft:compostable -minecraft:fuel -minecraft:furnace -minecraft:smithing -minecraft:smoking -minecraft:stonecutting -apotheosis:enchanting -apotheosis:fletching -apotheosis:gem_cutting -apotheosis:salvaging -apotheosis:smithing -apotheosis:spawner_modifiers -create:automatic_brewing -create:automatic_packing -create:automatic_shaped -create:automatic_shapeless -create:block_cutting -create:crushing -create:deploying -create:draining -create:fan_blasting -create:fan_haunting -create:fan_smoking -create:fan_washing -create:item_application -create:mechanical_crafting -create:milling -create:mixing -create:mystery_conversion -create:packing -create:pressing -create:sandpaper_polishing -create:sawing -create:sequenced_assembly -create:spout_filling -farmersdelight:cooking -farmersdelight:cutting -farmersdelight:decomposition -jei:information -jeresources:dungeon -jeresources:enchantment -jeresources:mob -jeresources:plant -jeresources:villager -jeresources:worldgen -aether:accessory_freezable -aether:ambrosium_enchanting -aether:block_placement_ban -aether:enchanting -aether:freezing -aether:fuel -aether:icestone_freezable -aether:incubation -aether:item_placement_ban -aether:placement_conversion -aether:repairing -aether:swet_ball_conversion -domum_ornamentum:architects_cutter -minecolonies:alchemist -minecolonies:baker -minecolonies:beekeeper -minecolonies:blacksmith -minecolonies:chef -minecolonies:chickenherder -minecolonies:composting -minecolonies:concretemixer -minecolonies:cowboy -minecolonies:crops -minecolonies:crusher -minecolonies:dyer -minecolonies:enchanter -minecolonies:farmer -minecolonies:fishing -minecolonies:fletcher -minecolonies:flowers -minecolonies:glassblower -minecolonies:lumberjack -minecolonies:mechanic -minecolonies:netherworker -minecolonies:planter -minecolonies:rabbitherder -minecolonies:sawmill -minecolonies:shepherd -minecolonies:sifter -minecolonies:smelter -minecolonies:stonemason -minecolonies:stonesmeltery -minecolonies:swineherder -minecolonies:tools -beachparty:mini_fridge_mixing -beachparty:tiki_bar_mixing -betterarcheology:identifying -chipped:alchemy_bench -chipped:botanist_workbench -chipped:carpenters_table -chipped:glassblower -chipped:loom_table -chipped:mason_table -chipped:tinkering_table -exposure:photograph_printing -exposure:photograph_stacking -rechiseled:chiseling -sawmill:woodcutting -vinery:apple_press_fermenting -vinery:apple_press_mashing -vinery:wine_fermentation -brewinandchewin:aging -brewinandchewin:fermenting -jumbofurnace:jumbo_furnace_upgrade -jumbofurnace:jumbo_smelting -morered:soldering -refurbished_furniture:cutting_board_combining -refurbished_furniture:cutting_board_slicing -refurbished_furniture:freezer_solidifying -refurbished_furniture:frying_pan_cooking -refurbished_furniture:grill_cooking -refurbished_furniture:microwave_heating -refurbished_furniture:oven_baking -refurbished_furniture:toaster_heating -refurbished_furniture:workbench_constructing -tacz:attachment_query -cuisinedelight:cuisine -tacz:gun_smith_table/tacz_gun_smith_table -minecolonies_compatibility:butcher -minecolonies_compatibility:fluid_manager -minecolonies_compatibility:orchardist -minecolonies_compatibility:research -create_enchantment_industry:disenchanting -createaddition:charging -createaddition:liquid_burning -createaddition:rolling -expanded_combat:shield_smithing -mts:mts.custombench -mts:mts.decorbench -mts:mts.enginebench -mts:mts.gunbench -mts:mts.instrumentbench -mts:mts.itembench -mts:mts.propellerbench -mts:mts.seatbench -mts:mts.vehiclebench -mts:mts.wheelbench -creatingspace:air_liquefying -creatingspace:chemical -creatingspace:electrolysis -lightmanscurrency:coin_mint -lightmanscurrency:ticket_station diff --git a/modpack/GeoRealmCraft/src/config/jei/world/local/Survie_Test/bookmarks.ini b/modpack/GeoRealmCraft/src/config/jei/world/local/Survie_Test/bookmarks.ini deleted file mode 100644 index 9b42279..0000000 --- a/modpack/GeoRealmCraft/src/config/jei/world/local/Survie_Test/bookmarks.ini +++ /dev/null @@ -1,3 +0,0 @@ -R:minecraft:crafting#solclassic:basket#item_stack&solclassic:basket -R:minecraft:crafting#solclassic:wicker_basket#item_stack&solclassic:wicker_basket -R:minecraft:crafting#sophisticatedbackpacks:backpack#item_stack&sophisticatedbackpacks:backpack:{clothColor:13394234,borderColor:6434330} diff --git a/modpack/GeoRealmCraft/src/config/jei/world/server/Minecraft_Server_7e41a6ee/bookmarks.ini b/modpack/GeoRealmCraft/src/config/jei/world/server/Minecraft_Server_7e41a6ee/bookmarks.ini deleted file mode 100644 index cabf173..0000000 --- a/modpack/GeoRealmCraft/src/config/jei/world/server/Minecraft_Server_7e41a6ee/bookmarks.ini +++ /dev/null @@ -1 +0,0 @@ -T:{Count:1b,id:"minecraft:paper"} diff --git a/modpack/GeoRealmCraft/src/config/jeresources-common.toml b/modpack/GeoRealmCraft/src/config/jeresources-common.toml deleted file mode 100644 index 0dd954f..0000000 --- a/modpack/GeoRealmCraft/src/config/jeresources-common.toml +++ /dev/null @@ -1,11 +0,0 @@ -#Range: 1 ~ 4 -itemsPerColumn = 4 -#Range: 1 ~ 4 -itemsPerRow = 4 -diyData = true -showDevData = false -enchantsBlacklist = ["flimflam", "soulBound"] -hiddenTabs = [] -dimensionsBlacklist = [-11] -disableLootManagerReloading = false - diff --git a/modpack/GeoRealmCraft/src/config/jeresources.toml b/modpack/GeoRealmCraft/src/config/jeresources.toml deleted file mode 100644 index a4f9f5b..0000000 --- a/modpack/GeoRealmCraft/src/config/jeresources.toml +++ /dev/null @@ -1,11 +0,0 @@ -disableLootManagerReloading = false -hiddenTabs = [] -#Range: 1 ~ 4 -itemsPerRow = 4 -enchantsBlacklist = ["flimflam", "soulBound"] -showDevData = false -dimensionsBlacklist = [-11] -diyData = true -#Range: 1 ~ 4 -itemsPerColumn = 4 - diff --git a/modpack/GeoRealmCraft/src/config/jjthunder_to_the_max-common.toml b/modpack/GeoRealmCraft/src/config/jjthunder_to_the_max-common.toml deleted file mode 100644 index 56eb2e1..0000000 --- a/modpack/GeoRealmCraft/src/config/jjthunder_to_the_max-common.toml +++ /dev/null @@ -1,10 +0,0 @@ -#Whether to log the dirt block on common setup -logDirtBlock = true -#A magic number -#Range: > 0 -magicNumber = 42 -#What you want the introduction message to be for the magic number -magicNumberIntroduction = "The magic number is... " -#A list of items to log on common setup. -items = ["minecraft:iron_ingot"] - diff --git a/modpack/GeoRealmCraft/src/config/kiwi-client.yaml b/modpack/GeoRealmCraft/src/config/kiwi-client.yaml deleted file mode 100644 index 88cdc6d..0000000 --- a/modpack/GeoRealmCraft/src/config/kiwi-client.yaml +++ /dev/null @@ -1,13 +0,0 @@ -# Use Cloth Config mod for the descriptions. ---- -contributorCosmetic: '' -cosmeticScreenKeybind: true -globalTooltip: false -noMicrosoftTelemetry: true -debug: - tagsTooltip: true - debugTooltipMsg: false - tagsTooltipAppendKeybindHint: true - tagsPerPage: 6 - NBTTooltip: true -suppressExperimentalSettingsWarning: false diff --git a/modpack/GeoRealmCraft/src/config/kiwi-common.yaml b/modpack/GeoRealmCraft/src/config/kiwi-common.yaml deleted file mode 100644 index ae2f2ba..0000000 --- a/modpack/GeoRealmCraft/src/config/kiwi-common.yaml +++ /dev/null @@ -1,4 +0,0 @@ -# Use Cloth Config mod for the descriptions. ---- -vars: - Author: Snownee diff --git a/modpack/GeoRealmCraft/src/config/l2_configs/l2library-client.toml b/modpack/GeoRealmCraft/src/config/l2_configs/l2library-client.toml deleted file mode 100644 index 94edfb8..0000000 --- a/modpack/GeoRealmCraft/src/config/l2_configs/l2library-client.toml +++ /dev/null @@ -1,17 +0,0 @@ -#Info background transparency. 1 means opaque. -#Range: 0.0 ~ 1.0 -infoAlpha = 0.5 -#Info alignment. 0 means top. 1 means middle. 2 means bottom. -#Range: 0 ~ 2 -infoAnchor = 1 -#Info max width. 0.5 means half screen. default: 0.3 -#Range: 0.0 ~ 0.5 -infoMaxWidth = 0.3 -#Scroll sensitivity -#Range: 0.01 ~ 10000.0 -scrollTick = 1.0 -#Render Selection only when pressing shift -selectionDisplayRequireShift = false -#Scroll for selection only when pressing shift -selectionScrollRequireShift = true - diff --git a/modpack/GeoRealmCraft/src/config/l2_configs/l2library-common.toml b/modpack/GeoRealmCraft/src/config/l2_configs/l2library-common.toml deleted file mode 100644 index ac3553e..0000000 --- a/modpack/GeoRealmCraft/src/config/l2_configs/l2library-common.toml +++ /dev/null @@ -1,3 +0,0 @@ -#Restore full health on respawn -restoreFullHealthOnRespawn = true - diff --git a/modpack/GeoRealmCraft/src/config/letmedespawn.json b/modpack/GeoRealmCraft/src/config/letmedespawn.json deleted file mode 100644 index cc2a5ed..0000000 --- a/modpack/GeoRealmCraft/src/config/letmedespawn.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "mobNames": [ - "corpse:corpse" - ], - "persistenceEnablers": [] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lightmanscurrency-client.txt b/modpack/GeoRealmCraft/src/config/lightmanscurrency-client.txt deleted file mode 100644 index dcd3440..0000000 --- a/modpack/GeoRealmCraft/src/config/lightmanscurrency-client.txt +++ /dev/null @@ -1,118 +0,0 @@ -#Quality Settings -[quality] - #Maximum number of items each Item Trader can renderBG (per-trade) as stock. Lower to decrease client-lag in trader-rich areas. - #Setting to 0 will disable item rendering entirely, so use with caution. - #Range: 0 -> 2147483647 - #Default: 2147483647 - itemTraderRenderLimit=2147483647 - -#Time Formatting Settings -[time] - #How Notification Timestamps are displayed. - #Follows SimpleDateFormat formatting: https://docs.oracle.com/javase/8/docs/api/java/text/SimpleDateFormat.html - #Default: "MM/dd/yy hh:mmaa" - timeFormatting="MM/dd/yy hh:mmaa" - -#Wallet Slot Settings -[wallet_slot] - #The position that the wallet slot will be placed at in the players inventory. - #Default: 76,43 - slot=76,43 - - #The position that the wallet slot will be placed at in the players creative inventory. - #Default: 126,19 - creativeSlot=126,19 - - #The offset that the wallet button should be placed at relative to the wallet slot position. - #Default: 8,-10 - button=8,-10 - -#Wallet Overlay Settings -[wallet_hud] - #Whether an overlay should be drawn on your HUD displaying your wallets current money amount. - #Default: true - enabled=true - - #The corner of the screen that the overlay should be drawn on. - #Options: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT - #Default: BOTTOM_LEFT - displayCorner=BOTTOM_LEFT - - #The position offset from the defined corner. - #Default: 5,-5 - displayOffset=5,-5 - - #Whether the wallets contents should be displayed as a coin item, or as value text. - #Options: ITEMS_WIDE, ITEMS_NARROW, TEXT - #Default: ITEMS_WIDE - displayType=ITEMS_WIDE - -#Network Terminal Settings -[network_terminal] - #The maximum number of columns the Network Terminal is allowed to display - #Range: 2 -> 100 - #Default: 4 - columnLimit=4 - - #The maximum number of rows the Network Terminal is allowed to display - #Range: 4 -> 100 - #Default: 16 - rowLimit=16 - - #A default search filter that will be automatically added to the search parameters - #Default: "ready:true" - searchFilter="ready:true" - -#Inventory Button Settings -[inventory_buttons] - #The position that the notification & team manager buttons will be placed at in the players inventory. - #Default: 152,3 - button=152,3 - - #The position that the notification & team manager buttons will be placed at in the players creative inventory. - #Default: 171,3 - buttonCreative=171,3 - -#Chest Button Settings -[chest_buttons] - #Whether the 'Move Coins into Wallet' button will appear in the top-right corner of the Chest Screen if there are coins in the chest that can be collected. - #Default: true - enabled=true - - #Whether the 'Move Coins into Wallet' button should collect coins from a side-chain. - #By default these would be the coin pile and coin block variants of the coins. - #Default: false - allowSideChainCollection=false - -#Notification Settings -[notification] - #Whether notifications should be posted in your chat when you receive them. - #Default: true - notificationsInChat=true - -#Slot Machine Animation Settings -[slot_machine] - #The number of Minecraft ticks the slot machine animation will last. - #Note: 20 ticks = 1 second - #Must be at least 20 ticks (1s) for coding reasons. - #Range: 20 -> 1200 - #Default: 100 - animationDuration=100 - - #The number of Minecraft ticks the slot machine will pause before repeating the animation. - #Range: 0 -> 1200 - #Default: 20 - animationRestDuration=20 - -#Sound Settings -[sounds] - #Whether Money Mending should make a noise when triggered. - #Default: true - moneyMendingClink=true - -#Debug Settings -[debug] - #Whether LC Screens should render a white background for easier debugging & screenshots - #Default: false - debugScreenBG=false - diff --git a/modpack/GeoRealmCraft/src/config/lightmanscurrency-common.txt b/modpack/GeoRealmCraft/src/config/lightmanscurrency-common.txt deleted file mode 100644 index 356886b..0000000 --- a/modpack/GeoRealmCraft/src/config/lightmanscurrency-common.txt +++ /dev/null @@ -1,350 +0,0 @@ -#Level of debug messages to be shown in the logs. -#0-All debug messages. 1-Warnings/Errors only. 2-Errors only. 3-No debug messages. -#Note: All debug messages will still be sent debug.log regardless of settings. -#Range: 0 -> 3 -#Default: 0 -debugLevel=0 - -#Crafting Settings -#/reload required for any changes made to take effect. -[crafting] - #Whether Network Traders can be crafted. - #Disabling will not remove any existing Network Traders from the world, nor prevent their use. - #Disabling does NOT disable the recipes of Network Upgrades or the Trading Terminals. - #Default: true - canCraftNetworkTrader=true - - #Whether Trader Interface blocks can be crafted. - #Disabling will not remove any existing Trader Interfaces from the world, nor prevent their use. - #Default: true - canCraftTraderInterface=true - - #Whether Auction Stand blocks can be crafted. - #Disabling will not remove any existing Auction Stands from the world, nor prevent their use. - #Default: true - canCraftAuctionStand=true - - #Whether Tax Blocks can be crafted. - #Disabling will not remove any existing Tax Blocks from the world, nor prevent their use. - #Default: true - canCraftTaxCollector=true - - #Whether ATM Cards can be crafted. - #Disabling will not remove any existing ATM Cards from the world, nor prevent their use. - #Default: false - canCraftATMCard=false - - #Coin Mint Crafting - [crafting.coin_mint] - #Whether the Coin Mint machine can be crafted. - #Disabling will not remove and exist Coin Mints from the world, nor prevent their use. - #Default: true - canCraftCoinMint=true - - #Whether or not built-in coin mint recipes that turn resources into coins will be loaded. - #Default: true - canMint=true - - #Whether or not built-in coin mint recipes that turn coins back into resources will be loaded. - #Default: false - canMelt=false - - #Specific Minting Options - #Does nothing if 'canMint' is already false/disabled. - [crafting.coin_mint.mint] - #Whether the default mint recipe to mint copper coins from copper ingots will be loaded. - #Default: true - copper=true - - #Whether the default mint recipe to mint iron coins from iron ingots will be loaded. - #Default: true - iron=true - - #Whether the default mint recipe to mint gold coins from gold ingots will be loaded. - #Default: true - gold=true - - #Whether the default mint recipe to mint emerald coins from emeralds will be loaded. - #Default: true - emerald=true - - #Whether the default mint recipe to mint diamond coins from diamonds will be loaded. - #Default: true - diamond=true - - #Whether the default mint recipe to mint netherite coins from netherite ingots will be loaded. - #Default: true - netherite=true - - #Specific Melting Options - #Does nothing if 'canMelt' is already false/disabled. - [crafting.coin_mint.melt] - #Whether the default mint recipe to melt copper coins back into copper ingots will be loaded. - #Default: true - copper=true - - #Whether the default mint recipe to melt iron coins back into iron ingots will be loaded. - #Default: true - iron=true - - #Whether the default mint recipe to melt gold coins back into gold ingots will be loaded. - #Default: true - gold=true - - #Whether the default mint recipe to melt emerald coins back into emeralds will be loaded. - #Default: true - emerald=true - - #Whether the default mint recipe to melt diamond coins back into diamonds will be loaded. - #Default: true - diamond=true - - #Whether the default mint recipe to melt netherite coins back into netherite ingots will be loaded. - #Default: true - netherite=true - - #Money Chest Crafting - [crafting.money_chest] - #Whether the Money Chest can be crafted. - #Disabling will not remove any existing Money Chests from the world, nor prevent their use. - #Disabling does NOT disable the recipes of Money Chest Upgrades. - #Default: true - canCraftCoinChest=true - - #Whether the Money Chest Exchange Upgrade can be crafted. - #Disabling will not remove any existing Money Chest Exchange Upgrades from the world, nor prevent their use. - #Default: true - canCraftExchangeUpgrade=true - - #Whether the Money Chest Magnet Upgrades can be crafted. - #Disabling will not remove any existing Money Chest Magnet Upgrades from the world, nor prevent their use. - #Default: true - canCraftMagnetUpgrade=true - - #Whether the Money Chest Bank Upgrade can be crafted. - #Disabling will not remove any existing Money Chest Bank Upgrades from the world, nor prevent their use. - #Default: true - canCraftBankUpgrade=true - - #Whether the Money Chest Security Upgrades can be crafted. - #Disabling will not remove any existing Money Chest Security Upgrades from the world, nor prevent their use. - #Default: true - canCraftSecurityUpgrade=true - -#Event Settings -[events] - #Whether advancements will give players chocolate coins as a reward for playing during the event. - #Note: Disabling will disable the entire `/lcadmin events reward` command used by the functions to give the reward. - #Default: true - advancementRewards=true - - #Whether the Chocolate Event Coins will be added to the coin data. - #Note: Disabling will not remove any Chocolate Coin items that already exist. - #Default: true - chocolate=true - - #Whether the Chocolate Event Coins will replace a small portion of the default coin loot drops during the event. - #See "chocolateRate" to customize the replacement rate - #Default: true - chocolateDrops=true - - #The percentage of Chocolate Coins being dropped instead of normal coins while an event is active. - #Range: 0.0 -> 1.0 - #Default: 0.1 - chocolateRate=0.1 - -#Villager Related Settings -#Note: Any changes to villagers requires a full reboot to be applied due to how Minecraft/Forge registers trades. -[villagers] - #Whether the wandering trader will have additional trades that allow you to buy misc items with money. - #Default: true - addCustomWanderingTrades=true - - #Whether the banker villager profession will have any registered trades. The banker sells Lightman's Currency items for coins. - #Default: true - addBanker=true - - #Whether the cashier villager profession will have any registered trades.. The cashier sells an amalgamation of vanilla traders products for coins. - #Default: true - addCashier=true - - #Villager Trade Modification - #Note: Changes made only apply to newly generated trades. Villagers with trades already defined will not be changed. - [villagers.modification] - #Whether vanilla villagers should have the Emeralds from their trades replaced with coins. - #Default: false - changeVanillaTrades=false - - #Whether villagers added by other mods should have the Emeralds from their trades replaced with coins. - #Default: false - changeModdedTrades=false - - #Whether the wandering trader should have the emeralds from their trades replaced with the default replacement coin. - #Default: false - changeWanderingTrades=false - - #The default coin to replace a trades emeralds with. - #May seperate and define villager type specific entries by adding multiple items seperated by '-' with region - defaultEmeraldReplacementItem="lightmanscurrency:coin_emerald-r;minecraft:snow;lightmanscurrency:coin_chocolate_emerald" - - #List of replacement coin overrides. - #Each entry must be formatted as follows: "mod:some_profession_type-SUB_ENTRY-SUB_ENTRY-..." - #You may use "minecraft:wandering_trader" as a profession id to override the vanilla Wandering Trader - # - #Each sub-entry must be formatted as either of the following: "r;minecraft:villager_type;ITEM_ENTRY" to define an entry specific to an in-game region (villagers from `mincraft:snow` or `minecraft:desert` regions, etc.) - #with the exception of a single 'default' entry with no defined villager type/region "...-ITEM_ENTRY-..." - # - #Each item-entry is either 1 or 2 item ids (e.g. "mod:coin_item" or "mod:coin_item_1;mod:coin_item_2". - #When two are given, the first will replace the cost items (items the player must pay the villager) and the second will replace the result (items the player will be paid by the villager) - #Every trader not on this list will use the default trader coin defined above. - professionEmeraldReplacementOverrides=["minecraft:cartographer-lightmanscurrency:coin_iron-r;minecraft:snow;lightmanscurrency:coin_chocolate_iron","minecraft:fletcher-lightmanscurrency:coin_iron;lightmanscurrency:coin_copper-r;minecraft:snow;lightmanscurrency:coin_chocolate_iron;lightmanscurrency:coin_chocolate_copper","minecraft:butcher-lightmanscurrency:coin_iron-r;minecraft:snow;lightmanscurrency:coin_chocolate_iron","minecraft:farmer-lightmanscurrency:coin_iron-r;minecraft:snow;lightmanscurrency:coin_chocolate_iron","minecraft:fisherman-lightmanscurrency:coin_iron-r;minecraft:snow;lightmanscurrency:coin_chocolate_iron","minecraft:shepherd-lightmanscurrency:coin_iron-r;minecraft:snow;lightmanscurrency:coin_chocolate_iron","minecraft:mason-lightmanscurrency:coin_iron-r;minecraft:snow;lightmanscurrency:coin_chocolate_iron","minecraft:leatherworker-lightmanscurrency:coin_iron-r;minecraft:snow;lightmanscurrency:coin_chocolate_iron"] - -#Loot Options -[loot] - #T1 loot item. - #Leave blank ("") to not spawn T1 loot. - #Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":1, which is used in all "lightmanscurrency:loot_addons" loot tables configured below. - #Default: "lightmanscurrency:coin_copper" - lootItemT1="lightmanscurrency:coin_copper" - - #T2 loot item. - #Leave blank ("") to not spawn T2 loot. - #Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":2, which is used in all "lightmanscurrency:loot_addons" loot tables configured below. - #Default: "lightmanscurrency:coin_iron" - lootItemT2="lightmanscurrency:coin_iron" - - #T3 loot item. - #Leave blank ("") to not spawn T3 loot. - #Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":3, which is used in all "lightmanscurrency:loot_addons" loot tables configured below. - #Default: "lightmanscurrency:coin_gold" - lootItemT3="lightmanscurrency:coin_gold" - - #T4 loot item. - #Leave blank ("") to not spawn T4 loot. - #Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":4, which is used in all "lightmanscurrency:loot_addons" loot tables configured below. - #Default: "lightmanscurrency:coin_emerald" - lootItemT4="lightmanscurrency:coin_emerald" - - #T5 loot item. - #Leave blank ("") to not spawn T5 loot. - #Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":5, which is used in all "lightmanscurrency:loot_addons" loot tables configured below. - #Default: "lightmanscurrency:coin_diamond" - lootItemT5="lightmanscurrency:coin_diamond" - - #T6 loot item. - #Leave blank ("") to not spawn T6 loot. - #Applies to loot table loot type "lightmanscurrency:configured_item" with "tier":6, which is used in all "lightmanscurrency:loot_addons" loot tables configured below. - #Default: "lightmanscurrency:coin_netherite" - lootItemT6="lightmanscurrency:coin_netherite" - - #Entity Loot Settings. - [loot.entities] - #Whether coins can be dropped by entities. - #Default: true - enabled=true - - #Whether coins can be dropped by entities that were spawned by the vanilla spawner. - #Default: false - allowSpawnedDrops=false - - #Whether modded machines that emulate player behaviour can trigger coin drops from entities. - #Set to false to help prevent autmated coin farming. - #Default: true - allowFakePlayerDrops=true - - #Entity Drop Lists. Accepts the following inputs: - #Entity IDs. e.g. "minecraft:cow" - #Entity Tags. e.g. "#minecraft:skeletons" - #Every entity provided by a mod. e.g. "minecraft:*" - #Note: If an entity meets multiple criteria, it will drop the lowest tier loot that matches (starting with normal T1 -> T6 then boss T1 -> T6) - [loot.entities.lists] - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/entity/tier1" loot table. - #Requires a player kill to trigger coin drops. - T1=["minecraft:slime","minecraft:silverfish","alexsmobs:cosmic_cod","alexsmobs:fly","alexsmobs:raccoon","alexsmobs:stradpole"] - - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/entity/tier2" loot table. - #Requires a player kill to trigger coin drops. - T2=["minecraft:zombie","minecraft:skeleton","minecraft:creeper","minecraft:spider","minecraft:cave_spider","minecraft:husk","minecraft:stray","minecraft:zombie_villager","minecraft:drowned","alexsmobs:bone_serpent","alexsmobs:anaconda","alexsmobs:froststalker","alexsmobs:rattlesnake","alexsmobs:rockey_roller","alexsmobs:skreecher","alexsmobs:soul_vulture","alexsmobs:tarantula_hawk"] - - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/entity/tier3" loot table. - #Requires a player kill to trigger coin drops. - T3=["minecraft:guardian","minecraft:elder_guardian","minecraft:phantom","minecraft:blaze","minecraft:ghast","minecraft:hoglin","minecraft:piglin_brute","minecraft:piglin","minecraft:zombified_piglin","alexsmobs:crimson_mosquito","alexsmobs:dropbear","alexsmobs:guster","alexsmobs:skelewag","alexsmobs:tusklin"] - - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/entity/tier4" loot table. - #Requires a player kill to trigger coin drops. - T4=["minecraft:enderman","minecraft:shulker","#minecraft:raiders","alexsmobs:enderiophage","alexsmobs:farseer","alexsmobs:murmur","alexsmobs:straddler"] - - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/entity/tier5" loot table. - #Requires a player kill to trigger coin drops. - T5=["minecraft:wither_skeleton"] - - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/entity/tier6" loot table. - #Requires a player kill to trigger coin drops. - T6=["alexsmobs:mimicube"] - - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier1" loot table. - #Does NOT require a player kill to trigger coin drops. - BossT1=[] - - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier2" loot table. - #Does NOT require a player kill to trigger coin drops. - BossT2=[] - - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier3" loot table. - #Does NOT require a player kill to trigger coin drops. - BossT3=[] - - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier4" loot table. - #Does NOT require a player kill to trigger coin drops. - BossT4=["minecraft:warden"] - - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier5" loot table. - #Does NOT require a player kill to trigger coin drops. - BossT5=["minecraft:ender_dragon"] - - #List of Entities that will drop loot from the "lightmanscurrency:loot_addons/boss/tier6" loot table. - #Does NOT require a player kill to trigger coin drops. - BossT6=["minecraft:wither","alexsmobs:void_worm"] - - #Chest Loot Settings - [loot.chests] - #Whether coins can spawn in chests. - #Default: true - enabled=true - - #Chest Spawn Lists - [loot.chests.lists] - #List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier1" loot table. - T1=["minecraft:chests/underwater_ruin_small","minecraft:chests/underwater_ruin_big"] - - #List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier2" loot table. - T2=[] - - #List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier3" loot table. - T3=["minecraft:chests/jungle_temple","minecraft:chests/nether_bridge","minecraft:chests/simple_dungeon","minecraft:chests/ruined_portal"] - - #List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier4" loot table. - T4=["minecraft:chests/stronghold_crossing","minecraft:chests/stronghold_corridor","minecraft:chests/stronghold_library","minecraft:chests/ancient_city"] - - #List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier5" loot table. - T5=["minecraft:chests/buried_treasure","minecraft:chests/bastion_hoglin_stable","minecraft:chests/bastion_bridge","minecraft:chests/bastion_other","minecraft:chests/bastion_treasure","minecraft:chests/end_city_treasure"] - - #List of Loot Tables that will also spawn loot from the "lightmanscurrency:loot_addons/chest/tier6" loot table. - T6=[] - -#Structure Settings -#Requires a /reload command to be applied correctly -[structures] - #Whether new village structures will have a chance to spawn in vanilla villages - #Default: true - villageHouses=true - - #Whether new structures will have a chance to spawn in ancient cities - #Default: true - ancientCity=true - - #Whether new special structures designed for Integrated Dungeons and Structures compatibility can spawn - #Does nothing if IDAS is not installed - #Default: true - idasStructures=true - diff --git a/modpack/GeoRealmCraft/src/config/lightmanscurrency-server.txt b/modpack/GeoRealmCraft/src/config/lightmanscurrency-server.txt deleted file mode 100644 index 46ccd94..0000000 --- a/modpack/GeoRealmCraft/src/config/lightmanscurrency-server.txt +++ /dev/null @@ -1,389 +0,0 @@ -#Notification Settings -[notifications] - #The maximum number of notifications each player and/or machine can have before old entries are deleted. - #Lower if you encounter packet size problems. - #Range: 0 -> 2147483647 - #Default: 500 - limit=500 - -#Machine Protection Settings -[machine_protection] - #Whether illegally broken traders (such as being replaced with /setblock, or modded machines that break blocks) will safely eject their block/contents into a temporary storage area for the owner to collect safely. - #If disabled, illegally broken traders will throw their items on the ground, and can thus be griefed by modded machines. - #Value ignored if anarchyMode is enabled! - #Default: true - safeEjection=true - - #Whether block break protection will be disabled completely. - #Enable with caution as this will allow players to grief and rob other players shops and otherwise protected machinery. - #Default: false - anarchyMode=false - - #A list of dimension ids that are quarantined from all cross-dimensional interactions. - #This includes disabling Trader Interfaces, Network Traders & Terminals (personal trader interactions & cash registers will still function), and all Bank Account access. - #Mostly intended to be used to allow the existence of 'Creative Dimensions' where money can be cheated in by your average player, but should not affect a players inventory/bank balance in the 'normal' dimensions. - quarantinedDimensions=[] - -#Coin Mint Settings -[coin_mint] - #Default number of ticks it takes to process a Coin Mint recipe. - #Does not apply to Coin Mint recipes with a defined "duration" input. - #Range: 1 -> 72000 - #Default: 100 - defaultMintDuration=100 - - #The volume of the noise played whenever the Coin Mint finishes the crafting process. - #Range: 0.0 -> 1.0 - #Default: 0.5 - soundVolume=0.5 - -#Wallet Settings -[wallet] - #The lowest level wallet capable of exchanging coins. - #0-Copper Wallet; 1-Iron Wallet; 2-Gold Wallet; 3-Emerald Wallet; 4-Diamond Wallet; 5-Netherite Wallet; 6-Nether Star Wallet; 7-No Wallet - #Range: 0 -> 7 - #Default: 1 - exchangeLevel=1 - - #The lowest level wallet capable of automatically collecting coins while equipped. - #0-Copper Wallet; 1-Iron Wallet; 2-Gold Wallet; 3-Emerald Wallet; 4-Diamond Wallet; 5-Netherite Wallet; 6-Nether Star Wallet; 7-No Wallet - #Range: 0 -> 7 - #Default: 2 - pickupLevel=2 - - #The lowest level wallet capable of allowing transfers to/from your bank account. - #0-Copper Wallet; 1-Iron Wallet; 2-Gold Wallet; 3-Emerald Wallet; 4-Diamond Wallet; 5-Netherite Wallet; 6-Nether Star Wallet; 7-No Wallet - #Range: 0 -> 7 - #Default: 5 - bankLevel=5 - - #Whether wallets can have additional slots added by using an upgrade item on them from their inventory - #By default diamonds are the only valid upgrade item, but this can be changed by a datapack - #Default: true - allowCapacityUpgrade=true - - #Whether Wallet Drops should be manually spawned into the world instead of the default behaviour of being passed to the PlayerDropsEvent - #Wallet Drops will be either the Wallet itself, or the coins dropped when the `coinDropPercent` game rule is greater than 0. - #Default: false - manualDropOverride=false - -#Upgrade Settings -[upgrades] - #Item Capacity Upgrade - [upgrades.item_capacity] - #The amount of item storage added by the first Item Capacity Upgrade (Iron) - #Range: 1 -> 6400 - #Default: 192 - itemCapacity1=192 - - #The amount of item storage added by the first Item Capacity Upgrade (Gold) - #Range: 2 -> 6400 - #Default: 384 - itemCapacity2=384 - - #The amount of item storage added by the first Item Capacity Upgrade (Diamond) - #Range: 3 -> 6400 - #Default: 576 - itemCapacity3=576 - - #The amount of item storage added by the first Item Capacity Upgrade (Netherite) - #Range: 4 -> 6400 - #Default: 1152 - itemCapacity4=1152 - - #Interaction Upgrade - [upgrades.interaction_upgrade] - #The amount of bonus selections added by the Interaction Upgrade (Emerald) - #Range: 1 -> 100 - #Default: 5 - interactionCount1=5 - - #The amount of bonus selections added by the Interaction Upgrade (Diamond) - #Range: 1 -> 100 - #Default: 10 - interactionCount2=10 - - #The amount of bonus selections added by the Interaction Upgrade (Netherite) - #Range: 1 -> 100 - #Default: 15 - interactionCount3=15 - - #Money Chest Magnet Upgrade - [upgrades.money_chest_magnet] - #The radius (in meters) of the Money Chest Magnet Upgrade (Copper)'s coin collection. - #Range: 1 -> 50 - #Default: 4 - radius1=4 - - #The radius (in meters) of the Money Chest Magnet Upgrade (Iron)'s coin collection. - #Range: 2 -> 50 - #Default: 6 - radius2=6 - - #The radius (in meters) of the Money Chest Magnet Upgrade (Gold)'s coin collection. - #Range: 3 -> 50 - #Default: 8 - radius3=8 - - #The radius (in meters) of the Money Chest Magnet Upgrade (Emerald)'s coin collection. - #Range: 4 -> 50 - #Default: 10 - radius4=10 - -#Enchantment Settings -[enchantments] - #The desired delay (in ticks) between Money Mending & Coin Magnet ticks. This value will be ignored in favor of 'maxTickDelay' if the server is overloaded and/or falling behind. - #Increase if my enchantments are causing extreme lag. - #Note: 20 ticks = 1s - #Range: 1 -> 2147483647 - #Default: 20 - tickDelay=20 - - #The cost required to repair a single item durability point with the Money Mending enchantment. - #See the wiki for Money Value format: https://github.com/Lightman314/LightmansCurrency/wiki/Money-Value-Arguments - #Default: "coin;1-lightmanscurrency:coin_copper" - moneyMendingRepairCost="coin;1-lightmanscurrency:coin_copper" - - #A list of base cost overrides to be applied to specific items! - #Each entry should be formatted as "baseCost|namespace:some_item,namespace:some_item_2,#namespace:some_tag..." - #where 'baseCost' is a Money Value input - #See the wiki for Money Value format: https://github.com/Lightman314/LightmansCurrency/wiki/Money-Value-Arguments - moneyMendingItemOverrides=[] - - #A list of bonus costs to be applied to items with the given enchantments - #Each entry should be formatted as either of the following: - #"bonusCost|namespace:some_enchantment|maxLevelCalculation" OR - #"bonusCost|namespace:some_enchantment" - #where 'bonusCost' is a Money Value input - #See the wiki for Money Value format: https://github.com/Lightman314/LightmansCurrency/wiki/Money-Value-Arguments - moneyMendingBonusForEnchantments=["coin;4-lightmanscurrency:coin_copper|minecraft:infinity|1"] - - #The coin collection radius of the Coin Magnet I enchantment. - #Range: 1 -> 50 - #Default: 5 - coinMagnetBaseRange=5 - - #The increase in the coin collection radius added by each additional level of the Coin Magnet enchantment. - #Range: 1 -> 50 - #Default: 2 - coinMagnetLeveledRange=2 - - #The final level of Coin Magnet that will result in increased range calculations. - #Increase if you have another mod that increases the max level of the Coin Magnet enchantment - #and you wish for those levels to actually apply an effect. - #Range: 3 -> 2147483647 - #Default: 10 - coinMagnetCalculationLevelCap=10 - -#Auction House Settings -[auction_house] - #Whether the Auction House will be automatically generated and accessible. - #If disabled after players have interacted with it, items & money in the auction house cannot be accessed until re-enabled. - #If disabled, it is highly recommended that you also disable the 'crafting.allowAuctionStandCrafting' option in the common config. - #Default: true - enabled=true - - #Whether the Auction House will appear in the trading terminal. - #If false, you will only be able to access the Auction House from an Auction Stand. - #Default: true - visibleOnTerminal=true - - #The minimum number of days an auction can have its duration set to. - #If given a 0 day minimum, the minimum auction duration will be 1 hour. - #Range: 0 -> 2147483647 - #Default: 0 - minimumDuration=0 - - #The maxumim number of day an auction can have its duration set to. - #Range: 1 -> 2147483647 - #Default: 30 - maximumDuration=30 - -#Bank Account Settings -[bank_accounts] - #The interest rate that bank accounts will earn just by existing. - #Setting to 0 will disable interesting and all interest-related ticks from happening. - #Note: Rate of 1.0 will result in doubling the accounts money each interest tick. - #Rate of 0.01 is equal to a 1% interest rate. - #Range: 0.0 -> 1.0 - #Default: 0.0 - interest=0.0 - - #Whether interest applied to small amounts of money are guaranteed to give at least *some* money as long as there's money in the account. - #Example 1% interest applied to a bank account with only 1 copper coin will always give *at least* 1 copper coin. - #Default: true - forceInterest=true - - #Whether players will receive a personal notification whenever their bank account collects interest. - #Regardless of this value, the bank accounts logs will always display the interest interaction. - #Default: true - interestNotification=true - - #The number of minecraft ticks that will pass before interest is applied. - #Helpful Notes: - #1s = 20 ticks - #1m = 1200 ticks - #1h = 72000 ticks - #1 day = 1728000 ticks - #1 week = 12096000 ticks - #30 days = 51840000 ticks - #365 days = 630720000 ticks - #Range: 1200 -> 630720000 - #Default: 1728000 - interestDelay=1728000 - - #A list of upper interest limits. - #Example: - #Adding "coin;1-lightmanscurrency:coin_netherite" to this list will make it so that players will get no more than 1 netherite coin worth of interest even if they would normally get more. - #See the wiki for Money Value format: https://github.com/Lightman314/LightmansCurrency/wiki/Money-Value-Arguments - interestUpperLimits=[] - -#Network Terminal Settings -[terminal] - #Whether the /lcterminal command will exist allowing players to access the Trading Terminal without the physical item/block - #Default: false - lcterminalCommand=false - - #Whether Traders with no defined Custom Name will be sorted to the bottom of the Trader list on the Network Terminal. - #Default: false - sortUnnamedTradersToBottom=false - -#Paygate Settings -[paygate] - #The maximum number of ticks that a paygate can be set to output a redstone signal for. - #Note: 20t = 1s - #Range: 0 -> 2147483647 - #Default: 1200 - maxRedstoneDuration=1200 - -#Command Trader Settings -[command_trader] - #The maximum permission level that can be set and used by a command trader - #Range: 0 -> 4 - #Default: 4 - maxPermissionLevel=4 - -#Player <-> Player Trading Options -[player_trading] - #The maximum distance allowed between players in order for a player trade to persist. - #-1 will always allow trading regardless of dimension. - #0 will allow infinite distance but require that both players be in the same dimension. - #Range: -1.0 -> 1.7976931348623157E308 - #Default: -1.0 - maxPlayerDistance=-1.0 - -#Tax Settings -[taxes] - #Whether Tax Collectors can only be activated by an Admin in LC Admin Mode. - #Will not prevent players from crafting, placing, or configuring Tax Collectors. - #Default: false - adminOnlyActivation=false - - #The maximum tax rate (in %) a Tax Collector is allowed to enforce. - #Note: The sum of multiple tax collectors rates can still exceed this number. - #If a machine reaches a total tax rate of 100% it will forcible prevent all monetary interactions until this is resolved. - #Range: 1 -> 99 - #Default: 25 - maxTaxRate=25 - - #The maximum radius of a Tax Collectors area in meters. - #Range: 16 -> 2147483647 - #Default: 256 - maxRadius=256 - - #The maximum height of a Tax Collectors area in meters. - #Range: 8 -> 2147483647 - #Default: 64 - maxHeight=64 - - #The maximum vertical offset of a Tax Collectors area in meters. - #Note: Vertical offset can be negative, so this will also enforce the lowest value. - #Range: 4 -> 2147483647 - #Default: 32 - maxVertOffset=32 - -#Chocolate Coin Settings -[chocolate_coins] - #Whether the Chocolate Coins will give players custom potion and/or healing effects on consumption. - #Default: true - chocolateEffects=true - -#Mod Compat Options -[compat] - #Claim Purchasing Settings for FTB Chunks, Cadmus, & Flan - [compat.claim_purchasing] - #Whether the '/lcclaims buy claim' command will be accessible to players. - #Default: false - allowClaimPurchase=true - - #The price per claim chunk purchased. - #See the wiki for Money Value format: https://github.com/Lightman314/LightmansCurrency/wiki/Money-Value-Arguments - #Default: "coin;1-lightmanscurrency:coin_gold" - claimPrice="coin;1-lightmanscurrency:coin_gold" - - #The maximum number of extra claim chunks allowed to be purchased with this command. - #Note: This count includes extra claim chunks given to the player/team via normal FTB Chunks methods as well (if applicable). - #Range: 1 -> 2147483647 - #Default: 1000000 - maxClaimCount=1000000 - - #Whether the `/lcclaims buy forceload` command will be accessible to players. - #Default: false - allowForceloadPurchase=false - - #The price per forceload chunk purchased. - #See the wiki for Money Value format: https://github.com/Lightman314/LightmansCurrency/wiki/Money-Value-Arguments - #Default: "coin;1-lightmanscurrency:coin_netherite" - forceloadPrice="coin;1-lightmanscurrency:coin_netherite" - - #The maximum number of extra forceload chunks allowed to be purchased with this command. - #Note: This count includes extra forceload chunks given to the player/team via normal FTB Chunks methods as well (if applicable). - #Range: 1 -> 2147483647 - #Default: 100 - maxForceloadCount=100 - - #Flan Settings - [compat.claim_purchasing.flan] - #Blocks that will be added with each 'claim' purchased - #Range: 1 -> 64 - #Default: 256 - blocksPerChunk=64 - - #Lightman's Discord Compat Settings. - [compat.ldi] - #The channel where users can run the currency commands and where currency related announcements will be made. - #Default: "000000000000000000" - channel="000000000000000000" - - #Prefix for currency commands. - #Default: "!" - prefix="!" - - #Whether the !search command should limit its search results to only Network Traders, or if it should list all traders. - #Default: true - limitSearchToNetwork=true - - #Currency Bot Notification Options - [compat.ldi.notifications] - #Whether a notification will appear in the currency bot channel when a Network Trader is created. - #Notification will have a 60 second delay to allow them time to customize the traders name, etc. - #Default: true - networkTraderBuilt=true - - #Whether a notification will appear in the currency bot channel when a player starts an auction. - #Default: true - auctionCreated=true - - #Whether a notification will appear in the currency bot channel when a Persistent Auction is created automatically. - #Requires that auction house creation notifications also be enabled. - #Default: true - auctionPersistentCreations=true - - #Whether a notification will appear in the currency bot channel when an Auction is cancelled in the Auction House. - #Default: false - auctionCancelled=false - - #Whether a notification will appear in the currency bot channel when an Auction is completed and had a bidder. - #Default: true - auctionWon=true - diff --git a/modpack/GeoRealmCraft/src/config/lightmanscurrency/MasterCoinList.json b/modpack/GeoRealmCraft/src/config/lightmanscurrency/MasterCoinList.json deleted file mode 100644 index 33e077b..0000000 --- a/modpack/GeoRealmCraft/src/config/lightmanscurrency/MasterCoinList.json +++ /dev/null @@ -1,661 +0,0 @@ -{ - "Chains": [ - { - "chain": "emeralds", - "name": { - "translate": "lightmanscurrency.money.chain.emeralds" - }, - "displayType": "lightmanscurrency:number", - "displayFormat": { - "translate": "lightmanscurrency.money.chain.emeralds.display" - }, - "displayFormatWordy": { - "translate": "lightmanscurrency.money.chain.emeralds.display.wordy" - }, - "InputType": "DEFAULT", - "CoreChain": [ - { - "Coin": "minecraft:emerald", - "baseUnit": true - }, - { - "Coin": "minecraft:emerald_block", - "exchangeRate": 9 - } - ] - }, - { - "chain": "main", - "name": { - "translate": "lightmanscurrency.money.chain.main" - }, - "displayType": "lightmanscurrency:coin", - "InputType": "DEFAULT", - "CoreChain": [ - { - "Coin": "lightmanscurrency:coin_copper", - "initial": { - "translate": "item.lightmanscurrency.coin_copper.initial" - }, - "plural": { - "translate": "item.lightmanscurrency.coin_copper.plural" - } - }, - { - "Coin": "lightmanscurrency:coin_iron", - "exchangeRate": 10, - "initial": { - "translate": "item.lightmanscurrency.coin_iron.initial" - }, - "plural": { - "translate": "item.lightmanscurrency.coin_iron.plural" - } - }, - { - "Coin": "lightmanscurrency:coin_gold", - "exchangeRate": 10, - "initial": { - "translate": "item.lightmanscurrency.coin_gold.initial" - }, - "plural": { - "translate": "item.lightmanscurrency.coin_gold.plural" - } - }, - { - "Coin": "lightmanscurrency:coin_emerald", - "exchangeRate": 10, - "initial": { - "translate": "item.lightmanscurrency.coin_emerald.initial" - }, - "plural": { - "translate": "item.lightmanscurrency.coin_emerald.plural" - } - }, - { - "Coin": "lightmanscurrency:coin_diamond", - "exchangeRate": 10, - "initial": { - "translate": "item.lightmanscurrency.coin_diamond.initial" - }, - "plural": { - "translate": "item.lightmanscurrency.coin_diamond.plural" - } - }, - { - "Coin": "lightmanscurrency:coin_netherite", - "exchangeRate": 10, - "initial": { - "translate": "item.lightmanscurrency.coin_netherite.initial" - }, - "plural": { - "translate": "item.lightmanscurrency.coin_netherite.plural" - } - } - ], - "SideChains": [ - [ - { - "Coin": "lightmanscurrency:coinpile_copper", - "exchangeRate": 9, - "ParentCoin": "lightmanscurrency:coin_copper", - "initial": { - "translate": "block.lightmanscurrency.coinpile_copper.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinpile_copper.plural" - } - }, - { - "Coin": "lightmanscurrency:coinblock_copper", - "exchangeRate": 4, - "initial": { - "translate": "block.lightmanscurrency.coinblock_copper.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinblock_copper.plural" - } - } - ], - [ - { - "Coin": "lightmanscurrency:coinpile_iron", - "exchangeRate": 9, - "ParentCoin": "lightmanscurrency:coin_iron", - "initial": { - "translate": "block.lightmanscurrency.coinpile_iron.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinpile_iron.plural" - } - }, - { - "Coin": "lightmanscurrency:coinblock_iron", - "exchangeRate": 4, - "initial": { - "translate": "block.lightmanscurrency.coinblock_iron.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinblock_iron.plural" - } - } - ], - [ - { - "Coin": "lightmanscurrency:coinpile_gold", - "exchangeRate": 9, - "ParentCoin": "lightmanscurrency:coin_gold", - "initial": { - "translate": "block.lightmanscurrency.coinpile_gold.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinpile_gold.plural" - } - }, - { - "Coin": "lightmanscurrency:coinblock_gold", - "exchangeRate": 4, - "initial": { - "translate": "block.lightmanscurrency.coinblock_gold.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinblock_gold.plural" - } - } - ], - [ - { - "Coin": "lightmanscurrency:coinpile_emerald", - "exchangeRate": 9, - "ParentCoin": "lightmanscurrency:coin_emerald", - "initial": { - "translate": "block.lightmanscurrency.coinpile_emerald.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinpile_emerald.plural" - } - }, - { - "Coin": "lightmanscurrency:coinblock_emerald", - "exchangeRate": 4, - "initial": { - "translate": "block.lightmanscurrency.coinblock_emerald.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinblock_emerald.plural" - } - } - ], - [ - { - "Coin": "lightmanscurrency:coinpile_diamond", - "exchangeRate": 9, - "ParentCoin": "lightmanscurrency:coin_diamond", - "initial": { - "translate": "block.lightmanscurrency.coinpile_diamond.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinpile_diamond.plural" - } - }, - { - "Coin": "lightmanscurrency:coinblock_diamond", - "exchangeRate": 4, - "initial": { - "translate": "block.lightmanscurrency.coinblock_diamond.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinblock_diamond.plural" - } - } - ], - [ - { - "Coin": "lightmanscurrency:coinpile_netherite", - "exchangeRate": 9, - "ParentCoin": "lightmanscurrency:coin_netherite", - "initial": { - "translate": "block.lightmanscurrency.coinpile_netherite.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinpile_netherite.plural" - } - }, - { - "Coin": "lightmanscurrency:coinblock_netherite", - "exchangeRate": 4, - "initial": { - "translate": "block.lightmanscurrency.coinblock_netherite.initial" - }, - "plural": { - "translate": "block.lightmanscurrency.coinblock_netherite.plural" - } - } - ] - ], - "ATMData": { - "ExchangeButtons": [ - { - "x": 5, - "y": 34, - "width": 82, - "height": 18, - "command": "exchangeAllUp", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_copper" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_iron" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 24, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 26, - "y": 1, - "item": "lightmanscurrency:coin_gold" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 38, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 40, - "y": 1, - "item": "lightmanscurrency:coin_emerald" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 52, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 54, - "y": 1, - "item": "lightmanscurrency:coin_diamond" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 66, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 68, - "y": 1, - "item": "lightmanscurrency:coin_netherite" - } - ] - }, - { - "x": 89, - "y": 34, - "width": 82, - "height": 18, - "command": "exchangeAllDown", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_netherite" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_diamond" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 24, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 26, - "y": 1, - "item": "lightmanscurrency:coin_emerald" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 38, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 40, - "y": 1, - "item": "lightmanscurrency:coin_gold" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 52, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 54, - "y": 1, - "item": "lightmanscurrency:coin_iron" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 66, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 68, - "y": 1, - "item": "lightmanscurrency:coin_copper" - } - ] - }, - { - "x": 6, - "y": 61, - "width": 26, - "height": 18, - "command": "exchangeDown-lightmanscurrency:coin_iron", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_iron" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_copper" - } - ] - }, - { - "x": 6, - "y": 88, - "width": 26, - "height": 18, - "command": "exchangeUp-lightmanscurrency:coin_copper", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_copper" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_iron" - } - ] - }, - { - "x": 41, - "y": 61, - "width": 26, - "height": 18, - "command": "exchangeDown-lightmanscurrency:coin_gold", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_gold" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_iron" - } - ] - }, - { - "x": 41, - "y": 88, - "width": 26, - "height": 18, - "command": "exchangeUp-lightmanscurrency:coin_iron", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_iron" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_gold" - } - ] - }, - { - "x": 75, - "y": 61, - "width": 26, - "height": 18, - "command": "exchangeDown-lightmanscurrency:coin_emerald", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_emerald" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_gold" - } - ] - }, - { - "x": 75, - "y": 88, - "width": 26, - "height": 18, - "command": "exchangeUp-lightmanscurrency:coin_gold", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_gold" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_emerald" - } - ] - }, - { - "x": 109, - "y": 61, - "width": 26, - "height": 18, - "command": "exchangeDown-lightmanscurrency:coin_diamond", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_diamond" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_emerald" - } - ] - }, - { - "x": 109, - "y": 88, - "width": 26, - "height": 18, - "command": "exchangeUp-lightmanscurrency:coin_emerald", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_emerald" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_diamond" - } - ] - }, - { - "x": 144, - "y": 61, - "width": 26, - "height": 18, - "command": "exchangeDown-lightmanscurrency:coin_netherite", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_netherite" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_diamond" - } - ] - }, - { - "x": 144, - "y": 88, - "width": 26, - "height": 18, - "command": "exchangeUp-lightmanscurrency:coin_diamond", - "icons": [ - { - "type": "lightmanscurrency:item", - "x": -2, - "y": 1, - "item": "lightmanscurrency:coin_diamond" - }, - { - "type": "lightmanscurrency:small_arrow", - "x": 10, - "y": 6, - "direction": "RIGHT" - }, - { - "type": "lightmanscurrency:item", - "x": 12, - "y": 1, - "item": "lightmanscurrency:coin_netherite" - } - ] - } - ] - } - } - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lightmanscurrency/PersistentTraders.json b/modpack/GeoRealmCraft/src/config/lightmanscurrency/PersistentTraders.json deleted file mode 100644 index bd98f50..0000000 --- a/modpack/GeoRealmCraft/src/config/lightmanscurrency/PersistentTraders.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "Traders": [], - "Auctions": [] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lootr-client.toml b/modpack/GeoRealmCraft/src/config/lootr-client.toml deleted file mode 100644 index 7fce451..0000000 --- a/modpack/GeoRealmCraft/src/config/lootr-client.toml +++ /dev/null @@ -1,5 +0,0 @@ -#set to true to use vanilla textures instead of Lootr special textures. Note: this will prevent previously opened chests from rendering differently -vanilla_textures = false -#set to true to use the old Lootr textures -old_textures = false - diff --git a/modpack/GeoRealmCraft/src/config/lootr-common.toml b/modpack/GeoRealmCraft/src/config/lootr-common.toml deleted file mode 100644 index dc50458..0000000 --- a/modpack/GeoRealmCraft/src/config/lootr-common.toml +++ /dev/null @@ -1,85 +0,0 @@ -#whether or not the entire forge:chests/wooden tag should be added to the conversion list for structures (if they are backed by RandomizableContainerBlockEntity) -convert_wooden_chests = true -#list of loot tables which will decay (default blank, meaning no chests decay, in the format of (in the format of ["modid:loot_table", "othermodid:other_loot_table"]) -decay_loot_tables = [] -#a list of additional chests that should be converted (in the format of ["modid:name", "modid:other_name"], must be a tile entity instance of RandomizableContainerBlockEntity) -additional_chests = [] -#list of mod IDs whose loot tables will decay (default blank, meaning no chests decay, in the format ["modid", "othermodid"]) -decay_modids = [] -#list of modids whose loot tables shouldn't be converted (in the format of ["modid", "other_modid"]) -loot_modid_blacklist = [] -#allows fake players to destroy Lootr chests without having to sneak, overrides the `disable_break` option for fake players -enable_fake_player_break = false -#a list of additional trapped chests that should be converted (in the format of ["modid:name", "modid:other_name"], must be a tile entity instance of RandomizableContainerBlockEntity) -additional_trapped_chests = [] -#lootr chests cannot be destroyed by any explosion -blast_immune = false -#list of dimensions (to the exclusion of all others) that loot chest should be replaced in (default: blank, allowing all dimensions, e.g., ["minecraft:overworld", "minecraft:the_end"]) -dimension_whitelist = [] -#disables styling of breaking, decaying and refreshing messages sent to players -disable_message_styles = false -#list of dimensions where loot chests should automatically decay (default: blank, e.g., ["minecraft:the_nether", "minecraft:the_end"]) -decay_dimensions = [] -#whether or not the entire forge:chests/trapped tag should be added to the conversion list for structures (if they are backed by RandomizableContainerBlockEntity -convert_trapped_chests = true -#list of structures in which loot chests should automatically decay (in the format of ["modid:structure_name", "modid:other_structure_name"]) -decay_structures = [] -#lootr will automatically log all unresolved tables (i.e., for containers that have a loot table associated with them but, for whatever reason, the lookup for this table returns empty). setting this option to true additionally informs players when they open containers. -report_unresolved_tables = false -#list of dimensions by modid that loot chests should not be replaced in (default: blank, allowing all modids, format e.g., ["minecraft -#othermod"]) -modid_dimension_blacklist = [] -#list of loot tables which shouldn't be converted (in the format of ["modid:loot_table", "othermodid:other_loot_table"]) -loot_table_blacklist = [] -#list of dimensions where loot chests should automatically refresh (default: blank, e.g., ["minecraft:overworld", "othermod:otherdimension"]) -refresh_dimensions = [] -#list of mod IDs whose loot tables will refresh (default blank, meaning no chests refresh, in the format of ["modid", "othermodid"]) -refresh_modids = [] -#determine whether or not loot generated is the same for all players using the provided seed, or randomised per player -randomise_seed = true -#when true, custom inventories will act like trapped chests when opened -trapped_custom = false -#how long (in ticks) a decaying loot containers should take to decay (default 5 minutes = 5 * 60 * 20) -#Range: > 0 -decay_value = 6000 -#list of loot tables which will refresh (default blank, meaning no chests refresh, in the format of ["modid:loot_table", "othermodid:loot_table"]) -refresh_loot_tables = [] -#whether or not the Elytra item frame should be converted into a standard loot chest with a guaranteed elytra -convert_elytras = true -#list of dimensions by modid that loot chest should be replaced in (default: blank, allowing all modids, format e.g., ["minecraft -#othermod"]) -modid_dimension_whitelist = [] -#prevent notifications of decaying or refreshed chests -disable_notifications = false -#overriding refresh_loot_tables, refresh_modids and refresh_dimensions: all chests will refresh after being opened for the first time -refresh_all = false -#overriding decay_loot_tables, decay_modids and decay_dimensions: all chests will decay after being opened for the first time -decay_all = false -#lootr chests cannot be destroyed by creeper or TNT explosions -blast_resistant = false -#list of dimensions that loot chests should not be replaced in (default: blank, allowing all dimensions, format e.g., ["minecraft:overworld", "minecraft:the_end"]) -dimension_blacklist = [] -#allow the destruction of Lootr chests regardless. overrides `disable_break` -enable_break = false -#the maximum age for containers; entries above this age will be discarded [default: 60 * 20 * 15, fifteen minutes] [note: the value 6000 will be corrected to 18000. if you wish to use 6000, please use 6001 or 5999.] -#Range: > 0 -max_age = 18000 -#prevent the destruction of Lootr chests except while sneaking in creative mode -disable_break = false -#whether or not mineshaft chest minecarts should be converted to standard loot chests -convert_mineshafts = true -#when true, comparators on Lootr containers will give an output of 1; when false, they will give an output of 0 -power_comparators = true -#maximum time (in ticks) remaining on a chest before a notification for refreshing or decaying is sent to a player (default 30 seconds, -1 for no delay) -#Range: > -1 -notification_delay = 600 -#if true, no chests will be converted -disable = false -#how long (in ticks) a refreshing loot containers should take to refresh their contents (default 20 minutes = 20 * 60 * 20) -#Range: > 0 -refresh_value = 24000 -#disregard chests and chunks that are outside of the world border; enable this option if you are using a world border and are suffering consistent TPS issues; if you change the world border, you will need to restart your client -check_world_border = false -#list of structures in which loot chests should automatically refresh (in the format of ["modid:structure_name", "othermodid:other_structure_name"]) -refresh_structures = [] - diff --git a/modpack/GeoRealmCraft/src/config/lostcities/common.toml b/modpack/GeoRealmCraft/src/config/lostcities/common.toml deleted file mode 100644 index be18e4f..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/common.toml +++ /dev/null @@ -1,6 +0,0 @@ - -#General settings -[profiles] - #A list of dimensions with associated city generation profiles (format = - dimensionsWithProfiles = ["lostcities:lostcity=biosphere", "lostworlds:abyss=biosphere_caves"] - diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/ancient.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/ancient.json deleted file mode 100644 index 9023d7a..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/ancient.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 128, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.01, - "cityThreshold": 0.2, - "cityLevel0Height": 75, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.0, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.0, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.9, - "groundLevel": 71, - "railwayStationsEnabled": true, - "buildingChance": 0.3, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 2.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 0.9, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": true, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.05, - "rubbleLeaveScale": 2.0, - "vineChance": 0.1, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.0, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_ancient.png", - "parkElevation": true, - "description": "Ancient jungle city, vines and leafs, ruined buildings", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "default", - "generateLighting": false, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 6, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/atlantis.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/atlantis.json deleted file mode 100644 index d3920d2..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/atlantis.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 128, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.01, - "cityThreshold": 0.2, - "cityLevel0Height": 75, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.03, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.002, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.1, - "groundLevel": 71, - "railwayStationsEnabled": true, - "buildingChance": 0.3, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": 89, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "Preferably use this in combination with the Lost Worlds 'atlantis' world type", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 1.0, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": true, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.8, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_atlantis.png", - "parkElevation": true, - "description": "Drowned cities, raised waterlevel (to 89)", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "default", - "generateLighting": false, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/bio_wasteland.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/bio_wasteland.json deleted file mode 100644 index 8018a91..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/bio_wasteland.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 30, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 80, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.00800000037997961, - "cityThreshold": 0.2, - "cityLevel0Height": 75, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.03, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.002, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 1.0, - "groundLevel": 71, - "railwayStationsEnabled": true, - "buildingChance": 0.3, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 2.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": true, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 0.4, - "spawnBiome": "", - "avoidWater": true, - "railwaysEnabled": true, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.0, - "rubbleLeaveScale": 0.0, - "vineChance": 0.0, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.1, - "buildingDoorwayChance": 0.6, - "icon": "", - "parkElevation": true, - "description": "Private wasteland for biospheres", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "default", - "generateLighting": false, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 1, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/biosphere.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/biosphere.json deleted file mode 100644 index d6940a9..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/biosphere.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 78, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 66, - "cityMaxRadius": 65, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.800000011920929, - "cityThreshold": 0.05, - "cityLevel0Height": 60, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 72, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": 30.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.01, - "miniExplosionMaxHeight": 75, - "miniExplosionMaxRadius": 10, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.0, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.7, - "groundLevel": 71, - "railwayStationsEnabled": false, - "buildingChance": 0.3, - "railwaysCanEnd": true, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": false, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "Preferably use this in combination with the Lost Worlds 'normal' world type", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 0.8, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": false, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.3, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_biosphere.png", - "parkElevation": true, - "description": "Jungles in big glass bubbles on a barren landscape", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 0, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "spheres", - "generateLighting": true, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.5, - "outsideProfile": "bio_wasteland", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 0.5, - "monorailChance": 0.0, - "citySphereClearAbove": 30, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/biosphere_caves.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/biosphere_caves.json deleted file mode 100644 index 2933be4..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/biosphere_caves.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 78, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 66, - "cityMaxRadius": 65, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.8999999761581421, - "cityThreshold": 0.05, - "cityLevel0Height": 60, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 72, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": 30.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.01, - "miniExplosionMaxHeight": 75, - "miniExplosionMaxRadius": 10, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.0, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.7, - "groundLevel": 71, - "railwayStationsEnabled": false, - "buildingChance": 0.3, - "railwaysCanEnd": true, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": false, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "Use this in combination with the Lost Worlds 'cavespheres' world type", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 0.8, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": false, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.3, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_cavespheres.png", - "parkElevation": true, - "description": "Spheres in large caverns", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 0, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "cavernspheres", - "generateLighting": true, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.5, - "outsideProfile": "cavern", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 0.5, - "monorailChance": 0.0, - "citySphereClearAbove": 30, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/cavern.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/cavern.json deleted file mode 100644 index f9c6f5d..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/cavern.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 68, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 52, - "cityMaxRadius": 128, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.01, - "cityThreshold": 0.2, - "cityLevel0Height": 44, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 60, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": 128.0, - "fogDensity": 0.02, - "fogBlue": 0.0, - "fogRed": 0.0, - "fogGreen": 0.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.0, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.0, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.05, - "groundLevel": 40, - "railwayStationsEnabled": true, - "buildingChance": 0.3, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": 32, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "Use this in combination with the Lost Worlds 'caves' world type", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 1.0, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": false, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.8, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_cavern.png", - "parkElevation": true, - "description": "This profile is meant for a cavern type world. There are lights in the building but the outside is very dark.", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "This is very hard. It's recommended you enable a bonus chest!", - "landscapeType": "cavern", - "generateLighting": true, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/default.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/default.json deleted file mode 100644 index 9f8b98c..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/default.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 128, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.01, - "cityThreshold": 0.2, - "cityLevel0Height": 75, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.03, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.002, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.05, - "groundLevel": 71, - "railwayStationsEnabled": true, - "buildingChance": 0.3, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 1.0, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": true, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.8, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_default.png", - "parkElevation": true, - "description": "Default generation, common cities, explosions", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "default", - "generateLighting": false, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/floating.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/floating.json deleted file mode 100644 index f6cad53..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/floating.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 68, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 56, - "cityMaxRadius": 128, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.029999999329447746, - "cityThreshold": 0.2, - "cityLevel0Height": 50, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 62, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": 0.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.03, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.002, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": false, - "ruinChance": 0.05, - "groundLevel": 50, - "railwayStationsEnabled": false, - "buildingChance": 0.3, - "railwaysCanEnd": true, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "Preferably use this in combination with the Lost Worlds 'islands' world type", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 1.0, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": false, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.8, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_floating.png", - "parkElevation": true, - "description": "Cities on floating islands", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 15, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "Note! No mineshafts or strongholds in this profile!", - "landscapeType": "floating", - "generateLighting": false, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 1, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/largecities.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/largecities.json deleted file mode 100644 index a456e4c..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/largecities.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 128, - "cityStyleThreshold": 0.4, - "cityMaxHeight": 130, - "cityChance": -1.0, - "cityThreshold": 0.1, - "cityLevel0Height": 75, - "cityStyleAlternative": "citystyle_border", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.2, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 7.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.03, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.002, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.05, - "groundLevel": 71, - "railwayStationsEnabled": true, - "buildingChance": 0.4, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 7, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 9, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 1.0, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": true, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.8, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_default.png", - "parkElevation": true, - "description": "Default generation, common cities, explosions", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "default", - "generateLighting": true, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/nodamage.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/nodamage.json deleted file mode 100644 index c7c4a8c..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/nodamage.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 128, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.01, - "cityThreshold": 0.2, - "cityLevel0Height": 75, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.0, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.0, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.0, - "groundLevel": 71, - "railwayStationsEnabled": true, - "buildingChance": 0.3, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": false, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 1.0, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": true, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.8, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_nodamage.png", - "parkElevation": true, - "description": "Like default but no explosion damage", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "Ruins and rubble are disabled and ravines are disabled in cities", - "landscapeType": "default", - "generateLighting": false, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/onlycities.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/onlycities.json deleted file mode 100644 index d6e8dcf..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/onlycities.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 256, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.2, - "cityThreshold": 0.2, - "cityLevel0Height": 75, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.03, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.002, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.05, - "groundLevel": 71, - "railwayStationsEnabled": true, - "buildingChance": 0.3, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 1.0, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": true, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.8, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_onlycities.png", - "parkElevation": true, - "description": "The entire world is a city", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "default", - "generateLighting": false, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/rarecities.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/rarecities.json deleted file mode 100644 index 27e1c4f..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/rarecities.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 128, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.001, - "cityThreshold": 0.2, - "cityLevel0Height": 75, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.03, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.002, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.0, - "groundLevel": 71, - "railwayStationsEnabled": true, - "buildingChance": 0.3, - "railwaysCanEnd": true, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 1.0, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": true, - "highwayRequiresTwoCities": false, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.8, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_rarecities.png", - "parkElevation": true, - "description": "Cities are rare", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "default", - "generateLighting": false, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/safe.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/safe.json deleted file mode 100644 index 8b8509a..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/safe.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 128, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.01, - "cityThreshold": 0.2, - "cityLevel0Height": 75, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.03, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.002, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.05, - "groundLevel": 71, - "railwayStationsEnabled": true, - "buildingChance": 0.3, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 1.0, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": true, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.8, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_safe.png", - "parkElevation": true, - "description": "Safe mode: no spawners, lighting but no loot", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": false, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "default", - "generateLighting": true, - "libraryChance": 0.1, - "generateSpawners": false, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/space.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/space.json deleted file mode 100644 index e4d35cd..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/space.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 78, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 66, - "cityMaxRadius": 90, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.699999988079071, - "cityThreshold": 0.05, - "cityLevel0Height": 60, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 72, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": 0.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.001, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 1.0E-4, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": false, - "ruinChance": 0.05, - "groundLevel": 71, - "railwayStationsEnabled": false, - "buildingChance": 0.3, - "railwaysCanEnd": true, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": false, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "Preferably use this in combination with the Lost Worlds 'spheres' world type", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": false, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 1.0, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": false, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.8, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_space.png", - "parkElevation": true, - "description": "Cities in floating glass bubbles", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 0, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "Note! No villages, mineshafts or strongholds in this profile!", - "landscapeType": "space", - "generateLighting": true, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.9, - "outsideProfile": "void_outside", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 8, - "citySphereClearBelowUntilAir": true, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 8, - "citySphereClearAboveUntilAir": true, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/tallbuildings.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/tallbuildings.json deleted file mode 100644 index c8b81f5..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/tallbuildings.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 128, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.01, - "cityThreshold": 0.2, - "cityLevel0Height": 75, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 60, - "explosionMinRadius": 15, - "explosionMinHeight": 130, - "miniExplosionChance": 0.09, - "miniExplosionMaxHeight": 256, - "miniExplosionMaxRadius": 14, - "debrisToNearbyChunkFactor": 175, - "explosionChance": 0.006, - "explosionMaxHeight": 256, - "miniExplosionMinRadius": 3, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.01, - "groundLevel": 71, - "railwayStationsEnabled": true, - "buildingChance": 0.3, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 15, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 4, - "seaLevel": -1, - "rubbleDirtScale": 3.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 19, - "avoidFoliage": false, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 1.0, - "spawnBiome": "", - "avoidWater": false, - "railwaysEnabled": true, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.1, - "rubbleLeaveScale": 6.0, - "vineChance": 0.009, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.8, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_tallbuildings.png", - "parkElevation": true, - "description": "Very tall buildings (performance heavy)", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "default", - "generateLighting": false, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 8, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/void_outside.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/void_outside.json deleted file mode 100644 index a12e316..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/void_outside.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 30, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 80, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.0, - "cityThreshold": 0.2, - "cityLevel0Height": 75, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.03, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.002, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": false, - "ruinChance": 1.0, - "groundLevel": 71, - "railwayStationsEnabled": false, - "buildingChance": 0.3, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 2.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": false, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": true, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 0.4, - "spawnBiome": "", - "avoidWater": true, - "railwaysEnabled": false, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.0, - "rubbleLeaveScale": 0.0, - "vineChance": 0.0, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.1, - "buildingDoorwayChance": 0.6, - "icon": "", - "parkElevation": true, - "description": "Private wasteland for space", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 0, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "", - "landscapeType": "default", - "generateLighting": false, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 1, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/lostcities/profiles/wasteland.json b/modpack/GeoRealmCraft/src/config/lostcities/profiles/wasteland.json deleted file mode 100644 index d8a2715..0000000 --- a/modpack/GeoRealmCraft/src/config/lostcities/profiles/wasteland.json +++ /dev/null @@ -1,133 +0,0 @@ -{ - "cities": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "cityLevel3Height": 99, - "cityMinRadius": 50, - "cityAvoidVoid": true, - "cityLevel1Height": 83, - "cityMaxRadius": 128, - "cityStyleThreshold": -1.0, - "cityMaxHeight": 130, - "cityChance": 0.01, - "cityThreshold": 0.2, - "cityLevel0Height": 75, - "cityStyleAlternative": "", - "cityPerlinInnerScale": 0.1, - "cityMinHeight": 50, - "cityPerlinOffset": 0.1, - "cityLevel2Height": 91, - "oceanCorrectionBorder": 4, - "cityPerlinScale": 3.0 - }, - "client": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "horizon": -1.0, - "fogDensity": -1.0, - "fogBlue": -1.0, - "fogRed": -1.0, - "fogGreen": -1.0 - }, - "explosions": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "explosionMaxRadius": 35, - "explosionMinRadius": 15, - "explosionMinHeight": 75, - "miniExplosionChance": 0.03, - "miniExplosionMaxHeight": 100, - "miniExplosionMaxRadius": 12, - "debrisToNearbyChunkFactor": 200, - "explosionChance": 0.002, - "explosionMaxHeight": 90, - "miniExplosionMinRadius": 5, - "explosionsInCitiesOnly": true, - "miniExplosionMinHeight": 60 - }, - "lostcity": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "highwaySupports": true, - "ruinChance": 0.5, - "groundLevel": 71, - "railwayStationsEnabled": true, - "buildingChance": 0.3, - "railwaysCanEnd": false, - "buildingMaxFloorsChance": 6, - "bedrockLayer": 1, - "liquidBlock": "minecraft:water", - "rubbleLayer": true, - "buildingMinFloors": 0, - "seaLevel": -1, - "rubbleDirtScale": 2.0, - "fountainChance": 0.05, - "dataCenterChance": 0.1, - "warning": "", - "highwaySecondaryPerlinScale": 10.0, - "spawnNotInBuilding": false, - "bridgeSupports": true, - "worldStyle": "standard", - "buildingMaxFloors": 8, - "avoidFoliage": true, - "buildingMinCellars": 0, - "buildingFrontChance": 0.2, - "baseBlock": "minecraft:stone", - "ruinMaxlevelPercent": 0.9, - "spawnBiome": "", - "avoidWater": true, - "railwaysEnabled": true, - "highwayRequiresTwoCities": true, - "parkBorder": true, - "editMode": false, - "spawnCity": "", - "randomLeafBlockChance": 0.01, - "rubbleLeaveScale": 0.0, - "vineChance": 0.003, - "highwayLevelFromCities": 0, - "highwayPerlinFactor": 2.0, - "bridgeChance": 0.7, - "ruinMinlevelPercent": 0.5, - "buildingDoorwayChance": 0.6, - "icon": "textures/gui/icon_wasteland.png", - "parkElevation": true, - "description": "Wasteland, no water, bare land", - "spawnSphere": "", - "forceSpawnInBuilding": false, - "terrainFixUpperMinOffset": -1, - "highwayDistanceMask": 7, - "terrainFixUpperMaxOffset": 1, - "generateLoot": true, - "terrainFixLowerMaxOffset": -3, - "chestWithoutLootChance": 0.2, - "terrainFixLowerMinOffset": -4, - "extraDescription": "This profile works best with Biomes O Plenty and the Wastify mod", - "landscapeType": "default", - "generateLighting": false, - "libraryChance": 0.1, - "generateSpawners": true, - "buildingMinFloorsChance": 4, - "buildingWithoutLootChance": 0.2, - "railwayDungeonChance": 0.01, - "generateNether": false, - "parkChance": 0.2, - "corridorChance": 0.7, - "randomLeafBlockThickness": 2, - "buildingMaxCellars": 3, - "highwayMainPerlinScale": 50.0, - "scatteredChanceMultiplier": 1.0 - }, - "cityspheres": { - "__readonly__": "This profile is read only and cannot be modified! If you want to make a new profile based on this then you can make a copy to a new name", - "citySphereFactor": 1.2, - "citySphereChance": 0.7, - "outsideProfile": "", - "outsideGroundLevel": -1, - "onlyPredefined": false, - "citySphereClearBelow": 0, - "citySphereClearBelowUntilAir": false, - "monorailOffset": -2, - "outsideSurfaceVariation": 1.0, - "monorailChance": 0.8, - "citySphereClearAbove": 0, - "citySphereClearAboveUntilAir": false, - "sphereSurfaceVariation": 1.0 - }, - "public": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/mantle-client.toml b/modpack/GeoRealmCraft/src/config/mantle-client.toml deleted file mode 100644 index 1fc8c0d..0000000 --- a/modpack/GeoRealmCraft/src/config/mantle-client.toml +++ /dev/null @@ -1,4 +0,0 @@ -#If true, enables the Mantle heart renderer, which stacks hearts by changing the color instead of vertically stacking them. -#Mod authors: this config is not meant for compatibility with your heart renderer, cancel the RenderGameOverlayEvent.Pre event and our logic won't run -extraHeartRenderer = true - diff --git a/modpack/GeoRealmCraft/src/config/map_atlases-client.toml b/modpack/GeoRealmCraft/src/config/map_atlases-client.toml deleted file mode 100644 index d05a8c1..0000000 --- a/modpack/GeoRealmCraft/src/config/map_atlases-client.toml +++ /dev/null @@ -1,121 +0,0 @@ - -[minimap] - #Hide minimap when holding the atlas in hand - hide_when_in_hand = true - #Only display y coordinates if atlas holds some slice maps - only_show_y_when_has_slices = true - #Global scale of entire minimap HUD. Keep at 1 for pixel perfect consistency - #Range: 0.0 ~ 20.0 - scale = 1.0 - #If 'true', the Mini-Map of the Active Map will be drawn on the HUD while the Atlas is active. - enabled = true - #How many maps to display in a single minimap. Essentially zoom. Can be a fraction - #Range: 0.001 ~ 100.0 - zoom_multiplier = 1.0 - #Controls anchor position of mini-map - #Allowed Values: UPPER_LEFT, UPPER_RIGHT, LOWER_LEFT, LOWER_RIGHT - anchoring = "UPPER_LEFT" - #An integer which will offset the mini-map horizontally - #Range: -4000 ~ 4000 - horizontal_offset = 0 - #An integer which will offset the mini-map vertically - #Range: -4000 ~ 4000 - vertical_offset = 0 - #The number of pixels to shift vertically when there's an active effect - #Range: -4000 ~ 4000 - active_potion_effects_vertical_offset = 26 - #When enabled, the player's current Coords will be displayed - coordinate_text = true - #Displays chunk coordinates - chunk_coordinate_text = false - #When enabled, the player's current Biome will be displayed - biome_text = true - #Sets the scale of the text rendered for Coords and Biome mini-map data - #Range: 0.0 ~ 10.0 - coords_and_biome_scale = 1.0 - #Sets the scale of the map icons rendered in the mini-map - #Range: 0.0 ~ 10.0 - decoration_scale = 1.0 - #Scale multiplier for Map Markers text on the mini-map - #Range: 0.0 ~ 10.0 - map_markers_text_scale = 1.0 - #Allows minimap to follow player movement instead of only displaying current map - follow_player = true - #When enabled the map will align itself with the player - rotate_with_player = true - #Draw cardinal directions on minimap - cardinal_directions = true - #Scale of cardinal directions on minimap - #Range: 0.0 ~ 2.0 - cardinal_scale = 1.0 - #Only shows north cardinal direction - only_show_north_cardinal = false - #Shows map separation borders - map_borders = true - #Use sky color for minimap - darken_at_night = false - #Plays page turn sound when current active map changes. Works best when paired with no rotation and no player follow - map_change_sound = false - #Automatically switches to the nearest slice when possible - automatic_slice_change = false - -[world_map] - crossair = false - #Use bigger book like texture for worldmap view. Makes the view a bit bigger. Recommended to ebe used with map scale 1 (you might want to lower lectern one too if buttons dont show) - alternative_texture = false - #Pan smoothly. When off it will pan in map increments instead - smooth_panning = true - #Makes zooming work smoothly instead of in 2 maps increments - smooth_zooming = true - #Range: 0.0 ~ 10.0 - zoom_scroll_speed = 1.0 - #Global scale of the entire world map GUI. Keep at 1 for pixel perfect consistency - #Range: 0.0 ~ 20.0 - scale = 1.25 - #Global scale of the entire world map GUI when opening from lectern. Keep at 1 for pixel perfect consistency - #Range: 0.0 ~ 20.0 - lectern_scale = 1.0 - #Shows map separation borders - map_borders = true - #When enabled, the Atlas world map coordinates will be displayed - draw_coordinates = true - #Sets the scale of the text rendered for Coords world-map data - #Range: 0.0 ~ 10.0 - coordinates_scale = 1.0 - #Sets the scale of the map icons rendered in the world-map - #Range: 0.0 ~ 10.0 - decoration_scale = 1.0 - #Scale multiplier for Map Markers text on the world-map - #Range: 0.0 ~ 10.0 - map_markers_text_scale = 1.0 - #Rearranges the position of the slice indicator to be more compact. You will need supplementaries slice maps to use this - compact_slices_indicator = false - #Allows minimap to follow player movement instead of only displaying current map - follow_player = true - -[misc] - #Multiplier for all the Atlases sound float - #Range: 0.0 ~ 10.0 - soundScalar = 1.0 - #Render atlas like normal map when in hand - #Allowed Values: ON, NOT_LOCKED, OFF - in_hand_renderer = "NOT_LOCKED" - -[moonlight_integration] - #Enables moonlight compat, which allows to place map markers on map via a special pin button - enabled = true - #Allows tracking pins by pressing control, making them follow you on minimap - pin_tracking = true - #Show nearby mobs on minimap - mob_radar = false - #Range: 0 ~ 256 - radar_radius = 64 - #Entities on radar will have their icon rotate - radar_pins_rotate = false - #Uses yellow markers for all mobs - radar_single_color = false - #Recolors map texture at night to make them use night lightmap. Requires light_map config in common configs - night_lightmap = true - #Turn on to convert Xaeros minimap waypoints. Conversion will happen on world boot. Remember to turn back off - convert_xaeros_waypoints = false - diff --git a/modpack/GeoRealmCraft/src/config/map_atlases-common.toml b/modpack/GeoRealmCraft/src/config/map_atlases-common.toml deleted file mode 100644 index c557069..0000000 --- a/modpack/GeoRealmCraft/src/config/map_atlases-common.toml +++ /dev/null @@ -1,44 +0,0 @@ - -[general] - #The maximum number of Maps (Filled & Empty combined) allowed to be inside an Atlas. - #Range: 0 ~ 10000 - max_map_count = 8192 - #If enabled, you can increase the Empty Map count by inserting Paper - accept_paper_for_empty_maps = true - #If true, the Atlas is required to have spare Empty Maps stored to expand the Filled Map size - require_empty_maps_to_expand = true - #Controls how many usable Maps are added when you add a single Map to the Atlas - #Range: 0 ~ 64 - map_entry_value_multiplier = 9 - #Controls how many free Empty Maps you get for 'activating' an Inactive Atlas - #Range: 0 ~ 64 - pity_activation_map_count = 9 - #If 'true', Atlases will be able to store Empty Maps and auto-fill them as you explore. - enable_empty_map_entry_and_fill = true - #Locations of where an atlas will be scanned for. By default only hotbar will be scanned - #Allowed Values: MAIN_HAND, HOTBAR, HANDS, HOTBAR_AND_HANDS, INVENTORY - activation_locations = "HOTBAR_AND_HANDS" - #Allows players in creative to teleport using the atlas. Hold shift and press anywhere - creative_teleport = true - #Marker id associated with the red pin button on the atlas screen. Set to empty string to disable - pin_marked_id = "map_atlases:pin" - #Shows light color on maps. Needs Moonlight lib - light_map = false - #Adds a shear button to the atlas screen which allows you to cut maps - shear_button = true - -[update_logic] - #Update maps in simple round robin fashion instead of prioritizing the ones closer. Overrides configs below - round_robin = false - #Max of maps to update each tick. Increase to make maps update faster - #Range: 0 ~ 9 - map_updates_per_tick = 1 - #Makes map update on different threads, speeding up the process. Disable if it causes issues. Especially on servers. Try turning on for a big performance improvement regarding map atlas update - #Allowed Values: OFF, SINGLE_PLAYER_ONLY, ALWAYS_ON - multithreaded_update = "SINGLE_PLAYER_ONLY" - #Visually shows map updates - debug_map_updates = false - #Every how many ticks should markers be updated - #Range: 1 ~ 200 - markers_update_period = 10 - diff --git a/modpack/GeoRealmCraft/src/config/mapperbase-client.toml b/modpack/GeoRealmCraft/src/config/mapperbase-client.toml deleted file mode 100644 index 8d6d831..0000000 --- a/modpack/GeoRealmCraft/src/config/mapperbase-client.toml +++ /dev/null @@ -1,8 +0,0 @@ - -#Mapper Base General Config -[general_config] - #Enable the Tag Viewer (press CTRL while cursor being on item). This is client-side only. [default: false] - EnableTagViewer = false - #Enable the logs for ore genration, useful to check if your config file is correct. This is client-side only. [default: false] - EnableGenLogs = false - diff --git a/modpack/GeoRealmCraft/src/config/meadow.toml b/modpack/GeoRealmCraft/src/config/meadow.toml deleted file mode 100644 index 52e7d8f..0000000 --- a/modpack/GeoRealmCraft/src/config/meadow.toml +++ /dev/null @@ -1,9 +0,0 @@ - -[Blocks] - - [Blocks.Banner] - #Set to false to disable the banner's effect. - giveEffect = true - #Set to false to hide the banner's tooltip. If giveEffect is false, showTooltip is automatically false. - showTooltip = true - diff --git a/modpack/GeoRealmCraft/src/config/midnightlib.json b/modpack/GeoRealmCraft/src/config/midnightlib.json deleted file mode 100644 index 830266a..0000000 --- a/modpack/GeoRealmCraft/src/config/midnightlib.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "config_screen_list": "TRUE" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/minecolonies-client.toml b/modpack/GeoRealmCraft/src/config/minecolonies-client.toml deleted file mode 100644 index fb8ce50..0000000 --- a/modpack/GeoRealmCraft/src/config/minecolonies-client.toml +++ /dev/null @@ -1,18 +0,0 @@ - -#All configuration items related to the core gameplay -[gameplay] - #minecolonies.config.enablecitizenvoices.comment [Default: true] - enablecitizenvoices = true - #By default, when placing a schematic near other buildings, the already-placed buildings will show as if they were at level 5 and have a blue outline around them. You can disable that by setting this to false. [Default: true] - neighborbuildingrendering = true - #How close a building needs to be to another to be considered a neighbor, in blocks. -1 = intersecting, 0 = touching [Default: 4, min: -2, max: 16] - #Range: -2 ~ 16 - neighborbuildingrange = 4 - #How close (in blocks) you need to be to see work orders while wearing the Build Goggles. [Default: 50, min: 1, max: 250] - #Range: 1 ~ 250 - buildgogglerange = 50 - #When true, the colony borders shown when holding the build tool will be in the colony's team color. When false, the colony you're inside will be white and any other colony will be red. [Default: true] - colonyteamborders = true - #Should special holiday content be displayed? [Default: true] - holidayfeatures = true - diff --git a/modpack/GeoRealmCraft/src/config/minecolonies-common.toml b/modpack/GeoRealmCraft/src/config/minecolonies-common.toml deleted file mode 100644 index 2a1bca8..0000000 --- a/modpack/GeoRealmCraft/src/config/minecolonies-common.toml +++ /dev/null @@ -1,11 +0,0 @@ - -#All configuration items related to the core gameplay -[gameplay] - #Whether to generate supply ships and camps in loot chests. [Default: true] - generatesupplyloot = true - -#All configurations related to the request system -[requestsystem] - #Should the request system show debug information in the debug.log? Useful if malfunctioning. [Default: false] - enabledebuglogging = false - diff --git a/modpack/GeoRealmCraft/src/config/minecolonies_compatibility-common.toml b/modpack/GeoRealmCraft/src/config/minecolonies_compatibility-common.toml deleted file mode 100644 index d00f868..0000000 --- a/modpack/GeoRealmCraft/src/config/minecolonies_compatibility-common.toml +++ /dev/null @@ -1,9 +0,0 @@ - -[jobs] - - [jobs.ranger] - canUseCrossbow = true - - [jobs.knight] - canUseAxe = true - diff --git a/modpack/GeoRealmCraft/src/config/minecolonies_tweaks-client.toml b/modpack/GeoRealmCraft/src/config/minecolonies_tweaks-client.toml deleted file mode 100644 index 667accb..0000000 --- a/modpack/GeoRealmCraft/src/config/minecolonies_tweaks-client.toml +++ /dev/null @@ -1,13 +0,0 @@ - -[gui] - #ESC key allows return to previous window. - #Applies at Hut/Citizen inventory and Recipe Teach window and Hire window. - escToReturn = true - #Add close button what can return previous window. - #Applies at Hut/Citizen inventory and Recipe Teach window. - addCloseButton = false - -[fields] - #Render selected seed item above field's head. - renderSeed = true - diff --git a/modpack/GeoRealmCraft/src/config/minecolonies_tweaks-common.toml b/modpack/GeoRealmCraft/src/config/minecolonies_tweaks-common.toml deleted file mode 100644 index 22fdb40..0000000 --- a/modpack/GeoRealmCraft/src/config/minecolonies_tweaks-common.toml +++ /dev/null @@ -1,8 +0,0 @@ - -[buildings] - customCraftingModules = [] - -[worldGens] - #Range: 0.0 ~ 1.0 - emptyColoniesGenerationChance = 1.0 - diff --git a/modpack/GeoRealmCraft/src/config/minecolonies_tweaks-custom_tools.json b/modpack/GeoRealmCraft/src/config/minecolonies_tweaks-custom_tools.json deleted file mode 100644 index 0637a08..0000000 --- a/modpack/GeoRealmCraft/src/config/minecolonies_tweaks-custom_tools.json +++ /dev/null @@ -1 +0,0 @@ -[] \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/minecolonytax.toml b/modpack/GeoRealmCraft/src/config/minecolonytax.toml deleted file mode 100644 index 1992690..0000000 --- a/modpack/GeoRealmCraft/src/config/minecolonytax.toml +++ /dev/null @@ -1,322 +0,0 @@ -#Optional debt limit for colony debt. If > 0, colony revenue will not deduct more once the debt reaches this limit (i.e. the tax value won’t drop below -DebtLimit). Set to 0 to disable. -#Range: > 0 -DebtLimit = 0 - -["War Settings"] - #Grace period between declaring wars (minutes) - #Range: 1 ~ 1440 - AttackerGracePeriodMinutes = 120 - #Grace period between raids (minutes) - #Range: 1 ~ 1440 - RaidGracePeriodMinutes = 1 - #Maximum raid duration (minutes) - #Range: 1 ~ 1440 - MaxRaidDurationMinutes = 20 - #Interval between tax transfers during raids (seconds) - #Range: 5 ~ 3600 - RaidTaxIntervalSeconds = 10 - #Tax transfer percentages during raids (comma-separated decimals) - RaidTaxPercentages = [0.1, 0.3, 0.5, 0.7] - #War duration (minutes) - #Range: 1 ~ 1440 - WarDurationMinutes = 10 - #Minimum guards required to declare war - #Range: 1 ~ 100 - MinGuardsToWageWar = 5 - #Duration of the join phase in minutes - #Range: 1 ~ 30 - JoinPhaseDurationMinutes = 5 - #If true, war requests must be accepted manually; if false, wars are auto-started if conditions are met. - WarAcceptanceRequired = true - #Allow players to raid colonies even if the colony owner is offline. - AllowOfflineRaids = true - #Penalty percentage applied when a raider is killed by a defender during a raid (0.0 - 1.0) - #Range: 0.0 ~ 1.0 - RaidPenaltyPercentage = 0.25 - #Number of Guard Towers required to activate a tax boost for all buildings in a colony. - #Range: 1 ~ 100 - RequiredGuardTowersForBoost = 5 - #Percentage increase in tax revenue for all buildings when required Guard Towers are built. - #Range: 0.0 ~ 1.0 - GuardTowerTaxBoostPercentage = 0.1 - -["Building Taxes"] - #Base tax for Alchemist - #Range: 0.0 ~ 1.7976931348623157E308 - alchemist = 12.0 - #Tax increase per level for Alchemist - #Range: 0.0 ~ 1.7976931348623157E308 - alchemistUpgrade = 5.0 - #Base tax for Concrete Mixer - #Range: 0.0 ~ 1.7976931348623157E308 - concretemixer = 10.0 - #Tax increase per level for Concrete Mixer - #Range: 0.0 ~ 1.7976931348623157E308 - concretemixerUpgrade = 4.0 - #Base tax for Fletcher - #Range: 0.0 ~ 1.7976931348623157E308 - fletcher = 9.0 - #Tax increase per level for Fletcher - #Range: 0.0 ~ 1.7976931348623157E308 - fletcherUpgrade = 3.0 - #Base tax for Lumberjack - #Range: 0.0 ~ 1.7976931348623157E308 - lumberjack = 11.0 - #Tax increase per level for Lumberjack - #Range: 0.0 ~ 1.7976931348623157E308 - lumberjackUpgrade = 5.0 - #Base tax for Rabbit Hutch - #Range: 0.0 ~ 1.7976931348623157E308 - rabbithutch = 8.0 - #Tax increase per level for Rabbit Hutch - #Range: 0.0 ~ 1.7976931348623157E308 - rabbithutchUpgrade = 2.0 - #Base tax for Shepherd - #Range: 0.0 ~ 1.7976931348623157E308 - shepherd = 9.0 - #Tax increase per level for Shepherd - #Range: 0.0 ~ 1.7976931348623157E308 - shepherdUpgrade = 3.0 - #Base tax for Smeltery - #Range: 0.0 ~ 1.7976931348623157E308 - smeltery = 15.0 - #Tax increase per level for Smeltery - #Range: 0.0 ~ 1.7976931348623157E308 - smelteryUpgrade = 6.0 - #Base tax for Swine Herder - #Range: 0.0 ~ 1.7976931348623157E308 - swineherder = 10.0 - #Tax increase per level for Swine Herder - #Range: 0.0 ~ 1.7976931348623157E308 - swineherderUpgrade = 4.0 - #Base tax for Town Hall - #Range: 0.0 ~ 1.7976931348623157E308 - townhall = 20.0 - #Tax increase per level for Town Hall - #Range: 0.0 ~ 1.7976931348623157E308 - townhallUpgrade = 8.0 - #Base tax for Warehouse Deliveryman - #Range: 0.0 ~ 1.7976931348623157E308 - warehousedeliveryman = 12.0 - #Tax increase per level for Warehouse Deliveryman - #Range: 0.0 ~ 1.7976931348623157E308 - warehousedeliverymanUpgrade = 5.0 - #Base tax for Bakery - #Range: 0.0 ~ 1.7976931348623157E308 - bakery = 10.0 - #Tax increase per level for Bakery - #Range: 0.0 ~ 1.7976931348623157E308 - bakeryUpgrade = 4.0 - #Base tax for Blacksmith - #Range: 0.0 ~ 1.7976931348623157E308 - blacksmith = 18.0 - #Tax increase per level for Blacksmith - #Range: 0.0 ~ 1.7976931348623157E308 - blacksmithUpgrade = 8.0 - #Base tax for Builder - #Range: 0.0 ~ 1.7976931348623157E308 - builder = 8.0 - #Tax increase per level for Builder - #Range: 0.0 ~ 1.7976931348623157E308 - builderUpgrade = 4.0 - #Base tax for Chicken Herder - #Range: 0.0 ~ 1.7976931348623157E308 - chickenherder = 9.0 - #Tax increase per level for Chicken Herder - #Range: 0.0 ~ 1.7976931348623157E308 - chickenherderUpgrade = 3.0 - #Base tax for Composter - #Range: 0.0 ~ 1.7976931348623157E308 - composter = 6.0 - #Tax increase per level for Composter - #Range: 0.0 ~ 1.7976931348623157E308 - composterUpgrade = 2.0 - #Base tax for Cook - #Range: 0.0 ~ 1.7976931348623157E308 - cook = 12.0 - #Tax increase per level for Cook - #Range: 0.0 ~ 1.7976931348623157E308 - cookUpgrade = 5.0 - #Base tax for Cowboy - #Range: 0.0 ~ 1.7976931348623157E308 - cowboy = 9.0 - #Tax increase per level for Cowboy - #Range: 0.0 ~ 1.7976931348623157E308 - cowboyUpgrade = 4.0 - #Base tax for Crusher - #Range: 0.0 ~ 1.7976931348623157E308 - crusher = 13.0 - #Tax increase per level for Crusher - #Range: 0.0 ~ 1.7976931348623157E308 - crusherUpgrade = 6.0 - #Base tax for Deliveryman - #Range: 0.0 ~ 1.7976931348623157E308 - deliveryman = 12.0 - #Tax increase per level for Deliveryman - #Range: 0.0 ~ 1.7976931348623157E308 - deliverymanUpgrade = 5.0 - #Base tax for Farmer - #Range: 0.0 ~ 1.7976931348623157E308 - farmer = 11.0 - #Tax increase per level for Farmer - #Range: 0.0 ~ 1.7976931348623157E308 - farmerUpgrade = 5.0 - #Base tax for Fisherman - #Range: 0.0 ~ 1.7976931348623157E308 - fisherman = 10.0 - #Tax increase per level for Fisherman - #Range: 0.0 ~ 1.7976931348623157E308 - fishermanUpgrade = 4.0 - #Base tax for Residence - #Range: 0.0 ~ 1.7976931348623157E308 - home = 5.0 - #Tax increase per level for Residence - #Range: 0.0 ~ 1.7976931348623157E308 - homeUpgrade = 2.0 - #Base tax for Library - #Range: 0.0 ~ 1.7976931348623157E308 - library = 13.0 - #Tax increase per level for Library - #Range: 0.0 ~ 1.7976931348623157E308 - libraryUpgrade = 6.0 - #Base tax for University - #Range: 0.0 ~ 1.7976931348623157E308 - university = 20.0 - #Tax increase per level for University - #Range: 0.0 ~ 1.7976931348623157E308 - universityUpgrade = 10.0 - #Base tax for Warehouse - #Range: 0.0 ~ 1.7976931348623157E308 - warehouse = 10.0 - #Tax increase per level for Warehouse - #Range: 0.0 ~ 1.7976931348623157E308 - warehouseUpgrade = 4.0 - #Base tax for Tavern - #Range: 0.0 ~ 1.7976931348623157E308 - tavern = 14.0 - #Tax increase per level for Tavern - #Range: 0.0 ~ 1.7976931348623157E308 - tavernUpgrade = 6.0 - #Base tax for Miner - #Range: 0.0 ~ 1.7976931348623157E308 - miner = 11.0 - #Tax increase per level for Miner - #Range: 0.0 ~ 1.7976931348623157E308 - minerUpgrade = 5.0 - #Base tax for Sawmill - #Range: 0.0 ~ 1.7976931348623157E308 - sawmill = 10.0 - #Tax increase per level for Sawmill - #Range: 0.0 ~ 1.7976931348623157E308 - sawmillUpgrade = 3.0 - #Base tax for Stonemason - #Range: 0.0 ~ 1.7976931348623157E308 - stonemason = 12.0 - #Tax increase per level for Stonemason - #Range: 0.0 ~ 1.7976931348623157E308 - stonemasonUpgrade = 4.0 - #Base tax for Florist - #Range: 0.0 ~ 1.7976931348623157E308 - florist = 8.0 - #Tax increase per level for Florist - #Range: 0.0 ~ 1.7976931348623157E308 - floristUpgrade = 2.0 - #Base tax for Enchanter - #Range: 0.0 ~ 1.7976931348623157E308 - enchanter = 15.0 - #Tax increase per level for Enchanter - #Range: 0.0 ~ 1.7976931348623157E308 - enchanterUpgrade = 5.0 - #Base tax for Hospital - #Range: 0.0 ~ 1.7976931348623157E308 - hospital = 20.0 - #Tax increase per level for Hospital - #Range: 0.0 ~ 1.7976931348623157E308 - hospitalUpgrade = 8.0 - #Base tax for Glassblower - #Range: 0.0 ~ 1.7976931348623157E308 - glassblower = 10.0 - #Tax increase per level for Glassblower - #Range: 0.0 ~ 1.7976931348623157E308 - glassblowerUpgrade = 3.0 - #Base tax for Dyer - #Range: 0.0 ~ 1.7976931348623157E308 - dyer = 9.0 - #Tax increase per level for Dyer - #Range: 0.0 ~ 1.7976931348623157E308 - dyerUpgrade = 3.0 - #Base tax for Mechanic - #Range: 0.0 ~ 1.7976931348623157E308 - mechanic = 11.0 - #Tax increase per level for Mechanic - #Range: 0.0 ~ 1.7976931348623157E308 - mechanicUpgrade = 4.0 - #Base tax for Plantation - #Range: 0.0 ~ 1.7976931348623157E308 - plantation = 12.0 - #Tax increase per level for Plantation - #Range: 0.0 ~ 1.7976931348623157E308 - plantationUpgrade = 4.0 - #Base tax for Graveyard - #Range: 0.0 ~ 1.7976931348623157E308 - graveyard = 7.0 - #Tax increase per level for Graveyard - #Range: 0.0 ~ 1.7976931348623157E308 - graveyardUpgrade = 2.0 - #Base tax for Beekeeper - #Range: 0.0 ~ 1.7976931348623157E308 - beekeeper = 9.0 - #Tax increase per level for Beekeeper - #Range: 0.0 ~ 1.7976931348623157E308 - beekeeperUpgrade = 3.0 - #Base tax for Nether Worker - #Range: 0.0 ~ 1.7976931348623157E308 - netherworker = 15.0 - #Tax increase per level for Nether Worker - #Range: 0.0 ~ 1.7976931348623157E308 - netherworkerUpgrade = 6.0 - -[General] - #Tax generation interval in minutes - #Range: 1 ~ 1440 - TaxIntervalMinutes = 60 - #Maximum tax revenue a colony can store before it stops generating further taxes - #Range: > 1 - MaxTaxRevenue = 5000 - #Enable SDMShop conversion (true = enable, false = disable). - EnableSDMShopConversion = true - #The item name for the custom currency (e.g., 'minecraft:emerald'). - CurrencyItemName = "minecraft:emerald" - -["Military Maintenance Costs"] - #Base maintenance cost per hour for Barracks - #Range: 0.0 ~ 1.7976931348623157E308 - barracksMaintenance = 15.0 - #Additional maintenance per level for Barracks - #Range: 0.0 ~ 1.7976931348623157E308 - barracksMaintenanceUpgrade = 5.0 - #Base maintenance cost per hour for Guard Tower - #Range: 0.0 ~ 1.7976931348623157E308 - guardtowerMaintenance = 10.0 - #Additional maintenance per level for Guard Tower - #Range: 0.0 ~ 1.7976931348623157E308 - guardtowerMaintenanceUpgrade = 3.0 - #Base maintenance cost per hour for Barracks Tower - #Range: 0.0 ~ 1.7976931348623157E308 - barrackstowerMaintenance = 14.0 - #Additional maintenance per level for Barracks Tower - #Range: 0.0 ~ 1.7976931348623157E308 - barrackstowerMaintenanceUpgrade = 6.0 - #Base tax for Archery - #Range: 0.0 ~ 1.7976931348623157E308 - archeryMaintenance = 12.0 - #Base maintenance cost per hour for Archery - #Range: 0.0 ~ 1.7976931348623157E308 - archeryMaintenanceUpgrade = 6.0 - #Base maintenance cost per hour for Combat Academy - #Range: 0.0 ~ 1.7976931348623157E308 - combatacademyMaintenance = 14.0 - #Additional maintenance per level for Combat Academy - #Range: 0.0 ~ 1.7976931348623157E308 - combatacademyMaintenanceUpgrade = 6.0 - diff --git a/modpack/GeoRealmCraft/src/config/mobtimizations/features-customization.toml b/modpack/GeoRealmCraft/src/config/mobtimizations/features-customization.toml deleted file mode 100644 index 85cf59d..0000000 --- a/modpack/GeoRealmCraft/src/config/mobtimizations/features-customization.toml +++ /dev/null @@ -1,28 +0,0 @@ - -#General mod settings -[general] - #Percent chance to run for task: zombie village raid task - #Range: > -2147483648 - zombieVillageRaidPercentChance = 33 - #Percent chance to run for task: zombie seeking turtle eggs to destroy - #Range: > -2147483648 - zombieSearchAndDestroyTurtleEggPercentChance = 0 - #In addition to the timed delay, an additional percent chance to run for task: mob wander pathfinding - #Range: > -2147483648 - mobWanderingPercentChance = 100 - #Delay in ticks between allowed mob wander pathfinds - #Range: > -2147483648 - mobWanderingDelay = 100 - #If not near a player, the delay in ticks between wander pathfinds are multiplied by this amount - #Range: > -2147483648 - mobWanderingReducedRateMultiplier = 6 - #If not near a player, we only allow give the mob this much of a percent chance to search for a target - #Range: > -2147483648 - mobEnemyTargetingReducedRatePercentChance = 10 - #If a mob is at least this far away from a player, additional reduced rates are used for the tasks mentioned in playerProximityReducedRate in features.toml - #Range: > -2147483648 - playerProximityReducedRateRangeCutoff = 12 - #How often in ticks we update our check on how close a mob is to a player - #Range: > -2147483648 - playerProximityReducedRatePlayerScanRate = 40 - diff --git a/modpack/GeoRealmCraft/src/config/mobtimizations/features.toml b/modpack/GeoRealmCraft/src/config/mobtimizations/features.toml deleted file mode 100644 index 366c5fd..0000000 --- a/modpack/GeoRealmCraft/src/config/mobtimizations/features.toml +++ /dev/null @@ -1,18 +0,0 @@ - -#General mod settings -[general] - #If true, optimizes the expensive zombie village raid task that scans around a lot for villagers, by default cuts the chance to 1/3 - optimizationZombieVillageRaid = true - #If true, optimizes the expensive mob targeting tasks - optimizationMobEnemyTargeting = true - #If true, optimizes the expensive mob wander pathfinding, even more so if far from players - optimizationMobWandering = true - #If true, disables the frequent pathfinds done while already following a path - optimizationMobRepathfinding = true - #If true, optimizes the expensive searching done to find a turtle egg to crush, for zombies/husks, by default fully disabling it - optimizationZombieSearchAndDestroyTurtleEgg = true - #If true, disables the expensive 3x3x3 hazard scanning that is constantly running every tick while path following, for monsters only, your pets are safe - optimizationMonsterHazardAvoidingPathfollowing = true - #If true, wander pathfinding and enemy targeting attempts will be further reduced when far away from players - playerProximityReducedRate = true - diff --git a/modpack/GeoRealmCraft/src/config/modernfix-common.toml b/modpack/GeoRealmCraft/src/config/modernfix-common.toml deleted file mode 100644 index 41413ef..0000000 --- a/modpack/GeoRealmCraft/src/config/modernfix-common.toml +++ /dev/null @@ -1,3 +0,0 @@ -#These JEI plugins will be loaded on the main thread -blacklist_async_jei_plugins = ["jepb:jei_plugin"] - diff --git a/modpack/GeoRealmCraft/src/config/modernfix-mixins.properties b/modpack/GeoRealmCraft/src/config/modernfix-mixins.properties deleted file mode 100644 index 9d23148..0000000 --- a/modpack/GeoRealmCraft/src/config/modernfix-mixins.properties +++ /dev/null @@ -1,100 +0,0 @@ -# This is the configuration file for ModernFix. -# In general, prefer using the config screen to editing this file. It can be accessed -# via the standard mod menu on your respective mod loader. Changes will, however, -# require restarting the game to take effect. -# -# The following options can be enabled or disabled if there is a compatibility issue. -# Add a line with your option name and =true or =false at the bottom of the file to enable -# or disable a rule. For example: -# mixin.perf.dynamic_resources=true -# Do not include the #. You may reset to defaults by deleting this file. -# -# Available options: -# mixin.bugfix.buffer_builder_leak=true # (default) -# mixin.bugfix.chunk_deadlock=true # (default) -# mixin.bugfix.cofh_core_crash=true # (default) -# mixin.bugfix.concurrency=true # (default) -# mixin.bugfix.ctm_resourceutil_cme=true # (default) -# mixin.bugfix.ender_dragon_leak=true # (default) -# mixin.bugfix.entity_pose_stack=true # (default) -# mixin.bugfix.extra_experimental_screen=true # (default) -# mixin.bugfix.fix_config_crashes=true # (default) -# mixin.bugfix.forge_at_inject_error=true # (default) -# mixin.bugfix.forge_vehicle_packets=true # (default) -# mixin.bugfix.missing_block_entities=false # (default) -# mixin.bugfix.model_data_manager_cme=true # (default) -# mixin.bugfix.packet_leak=false # (default) -# mixin.bugfix.paper_chunk_patches=true # (default) -# mixin.bugfix.recipe_book_type_desync=true # (default) -# mixin.bugfix.removed_dimensions=true # (default) -# mixin.bugfix.restore_old_dragon_movement=false # (default) -# mixin.bugfix.unsafe_modded_shape_caches=true # (default) -# mixin.bugfix.world_leaks=true # (default) -# mixin.bugfix.world_screen_skipped=true # (default) -# mixin.devenv=false # (default) -# mixin.feature.blockentity_incorrect_thread=false # (default) -# mixin.feature.branding=true # (default) -# mixin.feature.cause_lag_by_disabling_threads=false # (default) -# mixin.feature.direct_stack_trace=false # (default) -# mixin.feature.disable_unihex_font=false # (default) -# mixin.feature.integrated_server_watchdog=true # (default) -# mixin.feature.measure_time=true # (default) -# mixin.feature.registry_event_progress=false # (default) -# mixin.feature.remove_chat_signing=false # (default) -# mixin.feature.remove_telemetry=true # (default) -# mixin.feature.snapshot_easter_egg=true # (default) -# mixin.feature.spam_thread_dump=false # (default) -# mixin.feature.spark_profile_launch=false # (default) -# mixin.feature.stalled_chunk_load_detection=false # (default) -# mixin.feature.warn_missing_perf_mods=true # (default) -# mixin.launch.class_search_cache=true # (default) -# mixin.perf.blast_search_trees=true # (default) -# mixin.perf.blast_search_trees.force=false # (default) -# mixin.perf.cache_blockstate_cache_arrays=true # (default) -# mixin.perf.cache_model_materials=true # (default) -# mixin.perf.cache_profile_texture_url=true # (default) -# mixin.perf.cache_strongholds=true # (default) -# mixin.perf.cache_upgraded_structures=true # (default) -# mixin.perf.chunk_meshing=true # (default) -# mixin.perf.clear_mixin_classinfo=false # (default) -# mixin.perf.compact_bit_storage=true # (default) -# mixin.perf.datapack_reload_exceptions=true # (default) -# mixin.perf.dedicated_reload_executor=true # (default) -# mixin.perf.deduplicate_climate_parameters=false # (default) -# mixin.perf.deduplicate_location=false # (default) -# mixin.perf.deduplicate_wall_shapes=true # (default) -# mixin.perf.dynamic_dfu=true # (default) -# mixin.perf.dynamic_entity_renderers=false # (default) -# mixin.perf.dynamic_resources=false # (default) -# mixin.perf.dynamic_resources.ctm=true # (default) -# mixin.perf.dynamic_resources.ldlib=true # (default) -# mixin.perf.dynamic_resources.supermartijncore=true # (default) -# mixin.perf.dynamic_sounds=true # (default) -# mixin.perf.dynamic_structure_manager=true # (default) -# mixin.perf.fast_forge_dummies=true # (default) -# mixin.perf.fast_registry_validation=true # (default) -# mixin.perf.faster_item_rendering=false # (default) -# mixin.perf.faster_structure_location=true # (default) -# mixin.perf.faster_texture_stitching=true # (default) -# mixin.perf.fix_loop_spin_waiting=true # (default) -# mixin.perf.forge_cap_retrieval=true # (default) -# mixin.perf.forge_registry_alloc=true # (default) -# mixin.perf.forge_registry_lambda=true # (default) -# mixin.perf.kubejs=true # (default) -# mixin.perf.model_optimizations=true # (default) -# mixin.perf.mojang_registry_size=true # (default) -# mixin.perf.nbt_memory_usage=true # (default) -# mixin.perf.patchouli_deduplicate_books=true # (default) -# mixin.perf.potential_spawns_alloc=true # (default) -# mixin.perf.reduce_blockstate_cache_rebuilds=true # (default) -# mixin.perf.remove_biome_temperature_cache=true # (default) -# mixin.perf.remove_spawn_chunks=false # (default) -# mixin.perf.resourcepacks=true # (default) -# mixin.perf.state_definition_construct=true # (default) -# mixin.perf.tag_id_caching=true # (default) -# mixin.perf.thread_priorities=true # (default) -# mixin.perf.ticking_chunk_alloc=true # (default) -# mixin.perf.worldgen_allocation=false # (default) -# mixin.safety=true # (default) -# -# User overrides go here. diff --git a/modpack/GeoRealmCraft/src/config/monobank-common.toml b/modpack/GeoRealmCraft/src/config/monobank-common.toml deleted file mode 100644 index eb994fa..0000000 --- a/modpack/GeoRealmCraft/src/config/monobank-common.toml +++ /dev/null @@ -1,49 +0,0 @@ - -[Monobank] - #Maximum amount of items that can be stored in Monobank. - #Range: > 1 - Capacity = 8192 - -[Ownership] - #Owners can unlock their Monobank without combination. - OwnerCanUnlockWithoutCombination = true - #If enabled - players will be able to break other player's banks. - #If disabled - monobank will be indestructible if other player owns it. - CanRelocateOtherPlayersBanks = false - #If enabled - players will be able to change locks in other player's banks. - CanReplaceOtherPlayersLocks = false - -[Thief] - #Player will be marked as Thief if it was seen stealing from a village. - #Entities with tag 'monobank:theft_haters' should be a witness of a theft to mark a player as Thief. - ThiefEnabled = true - #Base duration (in seconds) of a 'Thief' debuff. - #Range: > 1 - ThiefDurationSeconds = 360 - #Opening, unlocking or breaking player-owned Monobank is considered a crime (same as the npc-owned ones). - OpeningPlayerOwnedBankCountsAsTheft = false - #Opening or breaking containers (chests, barrels, etc..) is also counts as a crime. - #Player is marked as Thief only when container has a LootTable and has not been opened before. (Only on first open) - StealingFromContainersIsACrime = true - #Player is marked as Thief only near 'protected' structures. Defined in a 'monobank:theft_protected' structure tag. - #If disabled - you will be marked as a Thief anywhere in the world, as long as there's a witness of your crime. - ThiefOnlyNearProtectedStructures = true - #Distance to nearest protected structure in blocks that defines 'being near a protected structure'. - #Distance is measured same as in /locate command. Not to the border of a village, but to the center. - #Same as with /locate command structure coordinates will only have x and z values. Y value will be the highest surface point. - #This is fine for villages (they spawn on a surface) but can have an effect if the structure is deep underground. - #Range: > 1 - ProtectedStructureRange = 128 - #Villagers will refuse to trade with a player marked as Thief. - VillagersHateThieves = true - #Villagers will check if they are near a protected structure before refusing to trade with a player marked as Thief. - #This setting will have no effect if 'ThiefOnlyNearProtectedStructures' is disabled. - VillagersCheckRangeBeforeHatingThieves = false - -[StructureGeneration] - #Vault buildings will generate in villages. - GenerateVaults = true - #Vault building generation weight. Larger number = more chances to generate. - #Range: > 1 - VaultWeight = 15 - diff --git a/modpack/GeoRealmCraft/src/config/moonlight-client.toml b/modpack/GeoRealmCraft/src/config/moonlight-client.toml deleted file mode 100644 index 5add87d..0000000 --- a/modpack/GeoRealmCraft/src/config/moonlight-client.toml +++ /dev/null @@ -1,13 +0,0 @@ - -[general] - #Merge all dynamic resource packs from all mods that use this library into a single pack - merge_dynamic_packs = true - #Prevents map texture from being upladed to GPU when only map markers have changed.Could increase performance - lazy_map_upload = true - #Renders map textures using mipmap. Vastly improves look from afar as well when inside a Map Atlas from Map Atlases or similar. Set to 0 to have no mipmap like vanilla - #Range: 0 ~ 4 - maps_mipmap = 3 - #Fix minecraft entity shading to be exactly the same that blocks use. (1 for up,0.8 for north, 0.6 for west and 0.5 for down).This means that if you have a model and render it with a tile renderer or entity it will appear identical as one rendered via baked models.Using no gui will prevent it from changing item rendered in GUIs, in case you dont like that look.Note there is a known compat issue with Figura mod. Keep this True or False with that one - #Allowed Values: FALSE, NO_GUI, TRUE - consistent_entity_renderer_shading = "NO_GUI" - diff --git a/modpack/GeoRealmCraft/src/config/moonlight-common.toml b/modpack/GeoRealmCraft/src/config/moonlight-common.toml deleted file mode 100644 index 0d9919b..0000000 --- a/modpack/GeoRealmCraft/src/config/moonlight-common.toml +++ /dev/null @@ -1,5 +0,0 @@ - -[general] - #Clears dynamic models and textures from the mod dynamic pack once resource reload is done. This can save up some RAM. Turning off if you notice inconsistencies with pack loading - clear_dynamic_resources = false - diff --git a/modpack/GeoRealmCraft/src/config/morered-client.toml b/modpack/GeoRealmCraft/src/config/morered-client.toml deleted file mode 100644 index 0186e5c..0000000 --- a/modpack/GeoRealmCraft/src/config/morered-client.toml +++ /dev/null @@ -1,8 +0,0 @@ - -[Rendering] - #Render preview of plate blocks before placing them - showPlacementPreview = true - #Opacity of the render preview. Higher value = less transparent, lower = more transparent - #Range: 0.0 ~ 1.0 - previewPlacementOpacity = 0.4 - diff --git a/modpack/GeoRealmCraft/src/config/morevillagers-common.toml b/modpack/GeoRealmCraft/src/config/morevillagers-common.toml deleted file mode 100644 index ab5199c..0000000 --- a/modpack/GeoRealmCraft/src/config/morevillagers-common.toml +++ /dev/null @@ -1,32 +0,0 @@ - -#House generation settings -[houses] - #Should More Villagers houses generate in plains biome villages? - generatePlainsHouses = true - #Should More Villagers houses generate in taiga biome villages? - generateTaigaHouses = true - #Should More Villagers houses generate in savanna biome villages? - generateSavannaHouses = true - #Should More Villagers houses generate in snowy biome villages? - generateSnowyHouses = true - #Should More Villagers houses generate in desert biome villages? - generateDesertHouses = true - - #House weights (spawn frequency) - [houses.weights] - #Woodworker house spawn chance - #Range: > 0 - woodworkerHouseWeight = 10 - #Oceanographer house spawn chance - #Range: > 0 - oceanographerHouseWeight = 10 - #Florist house spawn chance - #Range: > 0 - floristHouseWeight = 10 - #Hunter house spawn chance - #Range: > 0 - hunterHouseWeight = 10 - #Engineer house spawn chance - #Range: > 0 - engineerHouseWeight = 10 - diff --git a/modpack/GeoRealmCraft/src/config/mtsconfig.json b/modpack/GeoRealmCraft/src/config/mtsconfig.json deleted file mode 100644 index 09579c1..0000000 --- a/modpack/GeoRealmCraft/src/config/mtsconfig.json +++ /dev/null @@ -1,373 +0,0 @@ -{ - "general": { - "generateOverrideConfigs": { - "value": false, - "comment": "If true, then crafting and damage override config files, as well as language template files, will be dumped into the config folder at boot. WARNING: this will overwrite your existing override config files! Language files must be put into packs to function and will NOT overwrite anything." - }, - "opSignEditingOnly": { - "value": false, - "comment": "If true, only OPs will be able to edit signs on servers. Does not affect client worlds." - }, - "opPickupVehiclesOnly": { - "value": false, - "comment": "If true, only OPs will be able to pick up vehicles with wrenches. Does not affect client worlds." - }, - "creativePickupVehiclesOnly": { - "value": false, - "comment": "If true, vehicles can only be picked up in creative mode." - }, - "keyRequiredToStartVehicles": { - "value": false, - "comment": "If true, vehicles can only be started if the player has the key in their hand." - }, - "noclipVehicles": { - "value": false, - "comment": "If true, vehicles will not be able to collide with blocks. This also prevents them from moving if they do not have wheels on them, as otherwise they would phase through the ground into the void." - }, - "chunkloadVehicles": { - "value": true, - "comment": "If true, vehicles will be chunkloaded when on roads/tracks. This allows them to travel into unloaded chunks." - }, - "doLegacyLightCompats": { - "value": true, - "comment": "If true, legacy compatibility code will be performed on all models to make their lights work with newer versions. This code will significantly slow down boot times due to needing to parse all models on boot, however, packs may not have functional lights without it. Choose wisely if you want speed or features." - }, - "useHSV": { - "value": false, - "comment": "If enabled, the MTS dev mode will export color values as HSV instead of hex." - }, - "allPlanesWithNav": { - "value": false, - "comment": "If true, all planes will have the ability to use beacons for navigation. This is false to allow pack authors to define new/old planes that have this capability, but can be turned on if you don't care about realism." - }, - "giveManualsOnJoin": { - "value": true, - "comment": "If true, then whenever a new player joins a world, they will be given a copy of the mod manuals." - }, - "performModCompatFunctions": { - "value": true, - "comment": "If true, mod compatibility functions will be executed. Should be true unless you're configuring a modpack and know and have addressed the various incompatibilities." - }, - "forceRenderLastSolid": { - "value": false, - "comment": "If enabled, MTS will do rendering on the world-last Forge event. This is not normally something you want, but can be used if some mods make things invisible. Replaymod being one such example." - }, - "devMode": { - "value": false, - "comment": "If enabled, MTS will allow access to the dev mode GUI while sitting in vehicles. The GUI allows editing JSONs in-game without the need to restart." - }, - "roadMaxLength": { - "value": 32, - "comment": "How long a single segment of road can be, in blocks. While you can have longer segements, be aware they have more collision boxes and will generate more lag when broken or interacted with, and may not render if outside the chunk they are in. Must be a whole number." - }, - "aircraftSpeedFactor": { - "value": 0.35, - "comment": "Factor to apply to aircraft movement. 1 is the realistic value, but this makes vehicles move too fast for Minecraft. Adjust with caution." - }, - "carSpeedFactor": { - "value": 0.35, - "comment": "Factor to apply to car movement. 1 is the realistic value, but this makes vehicles move too fast for Minecraft. Adjust with caution." - }, - "fuelUsageFactor": { - "value": 1.0, - "comment": "Factor times which engines use fuel. Change this if you think engines use fuel too fast or slow. Setting it to 0 will disable fuel and allow engines to run without it." - }, - "engineHoursFactor": { - "value": 1.0, - "comment": "Factor times which engines hours accumulate. Change this if you want to adjust how fast engines wear out." - }, - "climbSpeed": { - "value": 0.125, - "comment": "How far a vehicle will 'climb' blocks every tick when the wheels go into the ground. Higher values make vehicles climb blocks quicker at the cost of smooth movement." - }, - "gravityFactor": { - "value": 1.0, - "comment": "Factor for gravitational forces applied to vehicles. Can be adjusted if you think cars are too 'floaty'. Does not affect aircraft." - }, - "maxFlightHeight": { - "value": 0.0, - "comment": "How high planes can fly. Setting this to 0 (default) will allow planes to fly as high as their natural physics allows. Useful if you want to cap vertical height for some reason." - }, - "engineSpeedTempFactor": { - "value": 1.0, - "comment": "Factor for how RPM affects engine temp. Higher values will make engines heat up quicker at higher RPMs." - }, - "engineBiomeTempFactor": { - "value": 1.0, - "comment": "Factor for how biome temp affects engine temp. Higher values will make engines heat up quicker in hotter biomes." - }, - "rfToElectricityFactor": { - "value": 0.02, - "comment": "Factor for converting RF to internal electicity for vehicles. Default value is 1/100, but can be adjusted." - }, - "vehicleDeathDespawnTime": { - "value": 0.0, - "comment": "Time (in seconds) between when vehicles reach 0 health and they de-spawn. Normally 0, which means they never de-spawn." - }, - "seaLevel": { - "value": 63, - "comment": "The Y-Level that will be used to base altitude off of. Will also be factored in for engine performance calculations. Change only if you know what you're doing/ why this matters to engines/flying." - }, - "defaultVehicleRepairMaterials": { - "value": [], - "comment": "List of items that can be used to repair vehicles by default, if no repair recipe is set in the vehicle's JSON." - }, - "defaultPartRepairMaterials": { - "value": [], - "comment": "List of items that can be used to repair part by default, if no repair recipe is set in the part's JSON." - }, - "engineDimensionBlacklist": { - "value": [], - "comment": "Blacklist of dimension names where engines will be prevented from being started. Can be used to disable vehicles in specific dimensions. Think Galacticraft, where you don't want folks flying planes on the moon." - }, - "engineDimensionWhitelist": { - "value": [], - "comment": "Whitelist of dimension names where engines will only be alowed to work. Overrides the blacklist if this exists." - }, - "packVehicleScales": { - "value": { - "svmp": 1.0, - "ccynho": 1.0, - "panzerkrieg": 1.0, - "vehiclesofsurvival": 1.0, - "mts": 1.0, - "mtsofficialpack": 1.0, - "unuparts": 1.0, - "unucivil": 1.0, - "unudecor": 1.0, - "unupartsexpanded": 1.0, - "unucustom": 1.0 - }, - "comment": "Scale of all vehicles for this pack. You probably won't want to change this, but if you do want the vehicles to be smaller for some reason, you can." - }, - "packSpeedFactors": { - "value": { - "svmp": 1.0, - "ccynho": 1.0, - "panzerkrieg": 1.0, - "vehiclesofsurvival": 1.0, - "mts": 1.0, - "mtsofficialpack": 1.0, - "unuparts": 1.0, - "unucivil": 1.0, - "unudecor": 1.0, - "unupartsexpanded": 1.0, - "unucustom": 1.0 - }, - "comment": "A mapping of pack-speciifc speed factors. These values will only apply to the vehicles in the pack modified. This allows for speeding up packs with slower vehicles, or slowing down packs with fast vehicles for a more even play experience. Note that this applies on top of the global speed factor. So if that is set to 0.30, and a pack is set to 0.5, then the total speed factor will be 0.15" - }, - "itemWeights": { - "comment1": "The following section is used for calculating item weights. Any item that contains the text bits will have its weight multiplied by the following factor.", - "comment2": "This mass factors into vehicle performance, with particular emphasis on vehicle payloads. Some defaults are presented here, but you can add/remove to your liking.", - "comment3": "Note that the part of the name searched is the item's registry name, NOT the in-game display name. This is similar to what is in the /give command.", - "weights": { - "gold": 4.0, - "diamond": 4.0, - "ore": 2.5, - "iron": 4.0, - "coal": 2.0, - "stone": 1.5 - } - }, - "joinedPlayers": { - "value": [ - "185c5817-592d-491c-b73b-3f30c51d72f1" - ], - "comment": "Listing of players that have joined this world. Players will be given the manual on their first join." - } - }, - "damage": { - "bulletBlockBreaking": { - "value": true, - "comment": "Whether or not bullets/bombs can break blocks when they hit them. This will also disable explosive block breakage (though not explosions themselves) and prevent incendiary bullets from setting blocks on fire." - }, - "bulletExplosions": { - "value": true, - "comment": "Whether or not bullets/bombs will blow up. This does not disable block breakage, but it will pretty much nerf all block mass-destruction weapons." - }, - "vehicleBlockBreaking": { - "value": true, - "comment": "Whether or not vehicles can break blocks when they run into them or blow up. If false, vehicles will simply stop when they hit blocks." - }, - "vehicleDestruction": { - "value": true, - "comment": "Whether or not vehicles can be destroyed by ramming into blocks at high speeds. Set this to false if you don't like loosing vehicles to badly-placed walls." - }, - "vehicleExplosions": { - "value": true, - "comment": "Whether or not vehicles explode when crashed or shot down. If this is false, vehicles will simply poof when they crash." - }, - "creativePlayerDamage": { - "value": false, - "comment": "If true, damage from vehicles and guns will be applied to creative players. Not sure why you'd want this, but it's here." - }, - "wheelBreakage": { - "value": true, - "comment": "Whether or not wheels can be broken (go flat)." - }, - "wheelDamageIgnoreVelocity": { - "value": false, - "comment": "Whether or not velocity is ignored when calculating wheel damage." - }, - "allowExternalDamage": { - "value": false, - "comment": "Whether or not non-IV things can damage vehicles. This is normally false, as external damage is a hassle for most people, but can be true if you want other mod's guns to be able to attack vehicles in addition to IV's." - }, - "propellerDamageFactor": { - "value": 1.0, - "comment": "Factor for damage caused by a propeller." - }, - "jetDamageFactor": { - "value": 1.0, - "comment": "Factor for damage caused by a jet engine." - }, - "wheelDamageFactor": { - "value": 1.0, - "comment": "Factor for damage caused by wheels on vehicles." - }, - "crashDamageFactor": { - "value": 1.0, - "comment": "Factor for damage caused by crashes." - }, - "bulletDamageFactor": { - "value": 1.0, - "comment": "Factor for damage caused by bullets on vehicles." - }, - "wheelDamageMinimumVelocity": { - "value": 0.2, - "comment": "Minimum velocity (blocks/second) which vehicles must be going to damage entities with their wheels." - }, - "packBulletDamageFactors": { - "value": { - "svmp": 1.0, - "ccynho": 1.0, - "panzerkrieg": 1.0, - "vehiclesofsurvival": 1.0, - "mts": 1.0, - "mtsofficialpack": 1.0, - "unuparts": 1.0, - "unucivil": 1.0, - "unudecor": 1.0, - "unupartsexpanded": 1.0, - "unucustom": 1.0 - }, - "comment": "A mapping of pack-speciifc bullet damage factors. These values will apply to all bullets in a pack when they hit something, be it a vehicle or entity." - } - }, - "fuel": { - "comment1": "The following section is used for fuel configs for engines. Each entry here is a single fuel type for engines.", - "comment2": "Inside each entry exist values for the potency of the fluids that can be considered to be that fuel type.", - "comment3": "You can make engines take different types of fluids for their fuels by editing these values. See the in-game handbook for more information.", - "comment4": "If you are having troubles getting the name for a particular fluid, run the game with the mods you want and check the 'lastLoadedFluids' list. This contains all the fluids that were present during the last run of the game.", - "comment5": "The first entry in the list is the registered fluid name, while the second entry will be the displayed name. Only use the first name, as the second name changes based on game language settings.", - "fuels": { - "diesel": { - "creosote": 0.7, - "diesel": 1.0, - "lava": 1.0, - "oil": 0.5, - "biodiesel": 0.8 - }, - "furnace": { - "lava": 1.0 - }, - "brewing_stand": { - "lava": 1.0 - }, - "electricity": { - "lava": 1.0 - }, - "gasoline": { - "lava": 1.0, - "gasoline": 1.0, - "ethanol": 0.85 - }, - "avgas": { - "lava": 1.0, - "gasoline": 1.0 - } - }, - "lastLoadedFluids": { - "seed_oil": "fluid.createaddition.seed_oil", - "salty_folly": "fluid_type.brewinandchewin.salty_folly_type", - "rice_wine": "fluid_type.brewinandchewin.rice_wine_type", - "flowing_glittering_grenadine": "fluid_type.brewinandchewin.glittering_grenadine_type", - "flowing_scarlet_cheese": "fluid_type.brewinandchewin.scarlet_cheese_type", - "mead": "fluid_type.brewinandchewin.mead_type", - "flowing_kombucha": "fluid_type.brewinandchewin.kombucha_type", - "pale_jane": "fluid_type.brewinandchewin.pale_jane_type", - "dread_nog": "fluid_type.brewinandchewin.dread_nog_type", - "experience": "fluid.create_enchantment_industry.experience", - "hyper_experience": "fluid.create_enchantment_industry.hyper_experience", - "kombucha": "fluid_type.brewinandchewin.kombucha_type", - "flowing_hyper_experience": "fluid.create_enchantment_industry.hyper_experience", - "empty": "Air", - "flowing_bloody_mary": "fluid_type.brewinandchewin.bloody_mary_type", - "steel_toe_stout": "fluid_type.brewinandchewin.steel_toe_stout_type", - "tea": "fluid.create.tea", - "flowing_egg_grog": "fluid_type.brewinandchewin.egg_grog_type", - "flowing_thatch": "fluid_type.decorative_blocks.flowing_thatch", - "flaxen_cheese": "fluid_type.brewinandchewin.flaxen_cheese_type", - "thatch": "fluid_type.decorative_blocks.thatch", - "flowing_liquid_hydrogen": "fluid.creatingspace.liquid_hydrogen", - "beer": "fluid_type.brewinandchewin.beer_type", - "flowing_experience": "fluid.create_enchantment_industry.experience", - "flowing_dread_nog": "fluid_type.brewinandchewin.dread_nog_type", - "flowing_steel_toe_stout": "fluid_type.brewinandchewin.steel_toe_stout_type", - "flowing_bioethanol": "fluid.createaddition.bioethanol", - "withering_dross": "fluid_type.brewinandchewin.withering_dross_type", - "milk": "Milk", - "flowing_tea": "fluid.create.tea", - "water": "Water", - "flowing_lava": "Lava", - "flowing_water": "Water", - "flowing_seed_oil": "fluid.createaddition.seed_oil", - "flowing_tar_fluid": "fluid_type.blocksyouneed_luna.tar_fluid", - "flowing_saccharine_rum": "fluid_type.brewinandchewin.saccharine_rum_type", - "flowing_withering_dross": "fluid_type.brewinandchewin.withering_dross_type", - "strongroot_ale": "fluid_type.brewinandchewin.strongroot_ale_type", - "chocolate": "fluid.create.chocolate", - "flowing_honey": "fluid.create.honey", - "flowing_mead": "fluid_type.brewinandchewin.mead_type", - "flowing_potion": "Uncraftable Potion", - "flowing_beer": "fluid_type.brewinandchewin.beer_type", - "liquid_co2": "fluid.creatingspace.liquid_co2", - "flowing_liquid_co2": "fluid.creatingspace.liquid_co2", - "flowing_liquid_methane": "fluid.creatingspace.liquid_methane", - "glittering_grenadine": "fluid_type.brewinandchewin.glittering_grenadine_type", - "flowing_liquid_oxygen": "fluid.creatingspace.liquid_oxygen", - "xp_still": "fluid_type.sophisticatedcore.experience", - "flowing_rice_wine": "fluid_type.brewinandchewin.rice_wine_type", - "red_rum": "fluid_type.brewinandchewin.red_rum_type", - "lava": "Lava", - "vodka": "fluid_type.brewinandchewin.vodka_type", - "liquid_methane": "fluid.creatingspace.liquid_methane", - "honey": "fluid.create.honey", - "liquid_oxygen": "fluid.creatingspace.liquid_oxygen", - "flowing_flaxen_cheese": "fluid_type.brewinandchewin.flaxen_cheese_type", - "egg_grog": "fluid_type.brewinandchewin.egg_grog_type", - "bioethanol": "fluid.createaddition.bioethanol", - "lumisene": "block.supplementaries.lumisene", - "flowing_bucket_o_coins": "fluid_type.dustydecorations.bucket_o_coins", - "liquid_hydrogen": "fluid.creatingspace.liquid_hydrogen", - "flowing_vodka": "fluid_type.brewinandchewin.vodka_type", - "flowing_milk": "Milk", - "potion": "Uncraftable Potion", - "flowing_salty_folly": "fluid_type.brewinandchewin.salty_folly_type", - "xp_flowing": "fluid_type.sophisticatedcore.experience", - "ink": "fluid.create_enchantment_industry.ink", - "bucket_o_coins": "fluid_type.dustydecorations.bucket_o_coins", - "sobek_water": "fluid_type.divine_weaponry.sobek_water", - "flowing_pale_jane": "fluid_type.brewinandchewin.pale_jane_type", - "flowing_strongroot_ale": "fluid_type.brewinandchewin.strongroot_ale_type", - "flowing_red_rum": "fluid_type.brewinandchewin.red_rum_type", - "saccharine_rum": "fluid_type.brewinandchewin.saccharine_rum_type", - "bloody_mary": "fluid_type.brewinandchewin.bloody_mary_type", - "flowing_ink": "fluid.create_enchantment_industry.ink", - "tar_fluid": "fluid_type.blocksyouneed_luna.tar_fluid", - "flowing_sobek_water": "fluid_type.divine_weaponry.sobek_water", - "scarlet_cheese": "fluid_type.brewinandchewin.scarlet_cheese_type", - "flowing_chocolate": "fluid.create.chocolate" - } - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/mtsconfigclient.json b/modpack/GeoRealmCraft/src/config/mtsconfigclient.json deleted file mode 100644 index 90365b2..0000000 --- a/modpack/GeoRealmCraft/src/config/mtsconfigclient.json +++ /dev/null @@ -1,700 +0,0 @@ -{ - "renderingSettings": { - "renderHUD_1P": { - "value": true, - "comment": "If false, the HUD in vehicles will not render in 1st-person mode." - }, - "renderHUD_3P": { - "value": true, - "comment": "If false, the HUD in vehicles will not render in 3rd-person mode." - }, - "fullHUD_1P": { - "value": false, - "comment": "If true, the full-size HUD will render in 1st-person rather than the half-size HUD." - }, - "fullHUD_3P": { - "value": false, - "comment": "If true, the full-size HUD will render in 3rd-person rather than the half-size HUD." - }, - "transpHUD_1P": { - "value": false, - "comment": "If true, the background textures for the HUD will not be rendered in 1st-person." - }, - "transpHUD_3P": { - "value": false, - "comment": "If true, the background textures for the HUD will not be rendered in 1st-person." - }, - "renderWindows": { - "value": true, - "comment": "Should the glass on windows be rendered on vehicles?" - }, - "innerWindows": { - "value": false, - "comment": "Should the glass on windows be rendered on the inside of the vehicle? Note: if renderWindows is false, this config has no effect." - }, - "vehicleBeams": { - "value": true, - "comment": "If false, beams on vehicles will not render." - }, - "blockBeams": { - "value": true, - "comment": "If false, beams on blocks will not render." - }, - "brightLights": { - "value": true, - "comment": "If false, lights from vehicles and blocks will not make themselves bright and instead will render as if they were part of the model at that same brightness. Useful if you have shaders and this is causing troubles." - }, - "blendedLights": { - "value": true, - "comment": "If false, beam-based lights from vehicles and blocks will not do brightness blending. This is different from the general brightness setting as this will do OpenGL blending on the world to make it brighter, not just the beams themselves." - }, - "playerTweaks": { - "value": true, - "comment": "If true, player hands will be modified when holding guns, and hands and legs will be modified when riding in vehicles. Set this to false (and restart the game) if mods cause issues, like two-hand rendering or player model issues. Automatically set to false if some mods are detected." - }, - "renderingMode": { - "value": 0, - "comment": "Internal rendering mode value, don't touch!" - } - }, - "controlSettings": { - "kbOverride": { - "value": true, - "comment": "Should keyboard controls be ignored when a joystick control is mapped? Leave true to free up the keyboard while using a joysick." - }, - "north360": { - "value": false, - "comment": "If true, instruments will represent North as 360 degrees, instead of the Minecraft default of 180. Allows using the heading system that real-world pilots and militaries do." - }, - "simpleThrottle": { - "value": true, - "comment": "If true, then vehicles will automatically go into reverse after stopped with the brake rather than staying stopped and waiting for you to shift. When going in reverse, the opposite is true: the vehicle will shift into forwards when pressing forwards when stopped. Additionally, the parking brake will automatically be set when leaving the vehicle." - }, - "halfThrottle": { - "value": false, - "comment": "If true, then the gas key will only be a half-throttle, with the MOD+Throttle key becoming the full-speed control. Useful if you want a more controlled vehicle experience. Only valid on car/boat types with on-off throttles, and does not work in conjunction with simpleThrottle as that changes how the MOD key works with gas and brake keys." - }, - "autostartEng": { - "value": true, - "comment": "If true, engines will automatically start when a driver enters a vehicle, and will turn off when they leave. The parking brake will also be applied when leaving the vehicle. Note: this does not bypass the fuel or electrical system." - }, - "autoTrnSignals": { - "value": true, - "comment": "If true, turns signals will come on automatically when you start a turn, and will turn off when the turn completes. If this is false, then they will only be able to be activated with the keybinds or via the panel." - }, - "useShifter": { - "value": false, - "comment": "Set to true if you are using a shifter for shifting gears. Required since IV doesn't know this automatically since a shifter in neutral won't press any buttons." - }, - "heliAutoLevel": { - "value": true, - "comment": "If true, helicopters will automatically return to level flight when you let off the control stick. However, this will prevent them from doing loops. The realistic value for this config is false, but the one that's more player-freindly is true. Hence it being the default." - }, - "classicJystk": { - "value": false, - "comment": "If true, the classic controller code will be used. Note: THIS CODE MAY CRASH MOBILE DEVICES! Also note that switching will probably mess up your keybinds. Only do this if you are having issues with a joystick or controller not being recognized. After changing this setting, reboot the game to make it take effect." - }, - "steeringControlRate": { - "value": 2.0, - "comment": "How many degrees to turn the wheels on vehicles for every tick the button is held down. This is not used when using a joystick." - }, - "steeringReturnRate": { - "value": 4.0, - "comment": "How many degrees to turn the wheels on vehicles for every tick the button is NOT held down. This is not used when using a joystick." - }, - "flightControlRate": { - "value": 0.6, - "comment": "How many degrees to move the elevators and ailerons on aircraft for every tick the button is held down. This is not used when using a joystick." - }, - "mouseYokeRate": { - "value": 0.1, - "comment": "How many degrees to move control surfaces for every 1 mouse unit change. Used for mouse yoke controls." - }, - "joystickDeadZone": { - "value": 0.03, - "comment": "Dead zone for joystick axis. This is NOT joystick specific." - }, - "soundVolume": { - "value": 1.0, - "comment": "Volume for all sounds in the mod. This is used instead of the game's master volume." - }, - "radioVolume": { - "value": 1.0, - "comment": "Volume for radios in the mod. This is used instead of the game's master volume." - } - }, - "controls": { - "keysetID": 16, - "keyboard": { - "car.mod": { - "keyCode": 344 - }, - "aircraft.js_inhibit": { - "keyCode": 281 - }, - "aircraft.brake": { - "keyCode": 66 - }, - "aircraft.throttle_u": { - "keyCode": 73 - }, - "car.lights": { - "keyCode": 325 - }, - "car.panel": { - "keyCode": 85 - }, - "car.shift_u": { - "keyCode": 82 - }, - "car.horn": { - "keyCode": 67 - }, - "aircraft.radio": { - "keyCode": 45 - }, - "car.park": { - "keyCode": 78 - }, - "aircraft.yaw_l": { - "keyCode": 74 - }, - "aircraft.changeview": { - "keyCode": 88 - }, - "car.gas": { - "keyCode": 87 - }, - "aircraft.throttle_d": { - "keyCode": 75 - }, - "aircraft.gun_fire": { - "keyCode": 32 - }, - "car.turn_l": { - "keyCode": 65 - }, - "aircraft.roll_l": { - "keyCode": 65 - }, - "aircraft.gun_switch": { - "keyCode": 86 - }, - "general.reload": { - "keyCode": 82 - }, - "car.turn_r": { - "keyCode": 68 - }, - "aircraft.yaw_r": { - "keyCode": 76 - }, - "aircraft.roll_r": { - "keyCode": 68 - }, - "car.shift_d": { - "keyCode": 70 - }, - "car.turnsignal_r": { - "keyCode": 326 - }, - "car.radio": { - "keyCode": 45 - }, - "car.gun_fire": { - "keyCode": 32 - }, - "aircraft.pitch_d": { - "keyCode": 87 - }, - "car.zoom_o": { - "keyCode": 267 - }, - "aircraft.zoom_o": { - "keyCode": 267 - }, - "aircraft.zoom_i": { - "keyCode": 266 - }, - "car.js_inhibit": { - "keyCode": 281 - }, - "aircraft.flaps_d": { - "keyCode": 72 - }, - "car.zoom_i": { - "keyCode": 266 - }, - "car.gun_switch": { - "keyCode": 86 - }, - "aircraft.park": { - "keyCode": 78 - }, - "car.changeview": { - "keyCode": 88 - }, - "aircraft.pitch_u": { - "keyCode": 83 - }, - "aircraft.flaps_u": { - "keyCode": 89 - }, - "car.brake": { - "keyCode": 83 - }, - "general.custom3": { - "keyCode": 322 - }, - "general.custom4": { - "keyCode": 323 - }, - "aircraft.panel": { - "keyCode": 85 - }, - "general.custom1": { - "keyCode": 320 - }, - "car.turnsignal_l": { - "keyCode": 324 - }, - "general.custom2": { - "keyCode": 321 - } - }, - "joystick": { - "aircraft.look_a": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.trim_yaw_l": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.mod": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.look_d": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.js_inhibit": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_1": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_2": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.look_d": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_3": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_4": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.trim_yaw_r": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_5": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.look_a": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_6": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.brake_digital": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.gear": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.gun_switch": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.camlock": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "general.reload": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.roll": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.radio": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.trim_roll_l": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.zoom_o": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.zoom_o": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.zoom_i": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.js_inhibit": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.zoom_i": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_7": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_8": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_9": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.pitch": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.look_r": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.look_l": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.park": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.look_u": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.changeview": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.look_r": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "general.custom3": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.look_u": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "general.custom4": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "general.custom1": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "general.custom2": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.look_l": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.trim_roll_r": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.turn": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.trim_pitch_d": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.brake_digital": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.yaw": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.brake": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.reverse": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_r": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.lights": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.panel": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_u": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.horn": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.radio": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.trim_pitch_u": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.camlock": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.park": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.changeview": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.gas": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.gun_fire": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.shift_d": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.turnsignal_r": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.gun_fire": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.flaps_d": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.throttle": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.gun_switch": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.flaps_u": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.brake": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "aircraft.panel": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - }, - "car.turnsignal_l": { - "buttonIndex": 0, - "invertedAxis": false, - "axisMinTravel": 0.0, - "axisMaxTravel": 0.0 - } - } - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/naturalist.toml b/modpack/GeoRealmCraft/src/config/naturalist.toml deleted file mode 100644 index abdcae3..0000000 --- a/modpack/GeoRealmCraft/src/config/naturalist.toml +++ /dev/null @@ -1,98 +0,0 @@ - -#A higher spawn weight will make the mob spawn more often. -#To prevent a certain mob from spawning, set its weight to 0. -["Mob Spawn Weights"] - #Rabbit Forest Spawn Weight - #Range: 0 ~ 1000 - forestRabbitSpawnWeight = 6 - #Fox Forest Spawn Weight - #Range: 0 ~ 1000 - forestFoxSpawnWeight = 6 - #Snail Spawn Weight - #Range: 0 ~ 1000 - snailSpawnWeight = 5 - #Snake Spawn Weight - #Range: 0 ~ 1000 - snakeSpawnWeight = 4 - #Coral Snake Spawn Weight - #Range: 0 ~ 1000 - coralSnakeSpawnWeight = 4 - #Rattlesnake Spawn Weight - #Range: 0 ~ 1000 - rattlesnakeSpawnWeight = 4 - #Firefly Spawn Weight - #Range: 0 ~ 1000 - fireflySpawnWeight = 8 - #Bluejay Spawn Weight - #Range: 0 ~ 1000 - bluejaySpawnWeight = 8 - #Canary Spawn Weight - #Range: 0 ~ 1000 - canarySpawnWeight = 8 - #Cardinal Spawn Weight - #Range: 0 ~ 1000 - cardinalSpawnWeight = 8 - #Robin Spawn Weight - #Range: 0 ~ 1000 - robinSpawnWeight = 8 - #Finch Spawn Weight - #Range: 0 ~ 1000 - finchSpawnWeight = 8 - #Sparrow Spawn Weight - #Range: 0 ~ 1000 - sparrowSpawnWeight = 8 - #Butterfly Spawn Weight - #Range: 0 ~ 1000 - butterflySpawnWeight = 20 - #Duck Spawn Weight - #Range: 0 ~ 1000 - duckSpawnWeight = 15 - #Bear Spawn Weight - #Range: 0 ~ 1000 - bearSpawnWeight = 8 - #Deer Spawn Weight - #Range: 0 ~ 1000 - deerSpawnWeight = 8 - #Rhino Spawn Weight - #Range: 0 ~ 1000 - rhinoSpawnWeight = 15 - #Lion Spawn Weight - #Range: 0 ~ 1000 - lionSpawnWeight = 8 - #Elephant Spawn Weight - #Range: 0 ~ 1000 - elephantSpawnWeight = 10 - #Zebra Spawn Weight - #Range: 0 ~ 1000 - zebraSpawnWeight = 10 - #Giraffe Spawn Weight - #Range: 0 ~ 1000 - giraffeSpawnWeight = 10 - #Hippo Spawn Weight - #Range: 0 ~ 1000 - hippoSpawnWeight = 15 - #Vulture Spawn Weight - #Range: 0 ~ 1000 - vultureSpawnWeight = 15 - #Boar Spawn Weight - #Range: 0 ~ 1000 - boarSpawnWeight = 8 - #Dragonfly Spawn Weight - #Range: 0 ~ 1000 - dragonflySpawnWeight = 1 - #Catfish Spawn Weight - #Range: 0 ~ 1000 - catfishSpawnWeight = 8 - #Alligator Spawn Weight - #Range: 0 ~ 1000 - alligatorSpawnWeight = 15 - #Bass Spawn Weight - #Range: 0 ~ 1000 - bassSpawnWeight = 8 - #Lizard Spawn Weight - #Range: 0 ~ 1000 - lizardSpawnWeight = 15 - #Tortoise Spawn Weight - #Range: 0 ~ 1000 - tortoiseSpawnWeight = 15 - diff --git a/modpack/GeoRealmCraft/src/config/naturescompass-client.toml b/modpack/GeoRealmCraft/src/config/naturescompass-client.toml deleted file mode 100644 index a60cb99..0000000 --- a/modpack/GeoRealmCraft/src/config/naturescompass-client.toml +++ /dev/null @@ -1,13 +0,0 @@ - -[Client] - #Displays Nature's Compass information even while chat is open. - displayWithChatOpen = true - #Fixes biome names by adding missing spaces. Ex: ForestHills becomes Forest Hills - fixBiomeNames = true - #The line offset for information rendered on the HUD. - #Range: 0 ~ 50 - overlayLineOffset = 1 - #The side for information rendered on the HUD. Ex: LEFT, RIGHT - #Allowed Values: LEFT, RIGHT - overlaySide = "LEFT" - diff --git a/modpack/GeoRealmCraft/src/config/naturescompass-common.toml b/modpack/GeoRealmCraft/src/config/naturescompass-common.toml deleted file mode 100644 index 3dbe663..0000000 --- a/modpack/GeoRealmCraft/src/config/naturescompass-common.toml +++ /dev/null @@ -1,18 +0,0 @@ - -[General] - #Allows a player to teleport to a located biome when in creative mode, opped, or in cheat mode. - allowTeleport = true - #Allows players to view the precise coordinates and distance of a located structure on the HUD, rather than relying on the direction the compass is pointing. - displayCoordinates = true - #biomeSize * radiusModifier = maxSearchRadius. Raising this value will increase search accuracy but will potentially make the process more resource . - #Range: 0 ~ 1000000 - radiusModifier = 2500 - #biomeSize * sampleSpaceModifier = sampleSpace. Lowering this value will increase search accuracy but will make the process more resource intensive. - #Range: 0 ~ 1000000 - sampleSpaceModifier = 16 - #A list of biomes that the compass will not be able to search for, specified by resource location. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:savanna", "minecraft:desert", "minecraft:*ocean*"] - biomeBlacklist = [] - #The maximum number of samples to be taken when searching for a biome. - #Range: 0 ~ 1000000 - maxSamples = 50000 - diff --git a/modpack/GeoRealmCraft/src/config/necronomicon.json5 b/modpack/GeoRealmCraft/src/config/necronomicon.json5 deleted file mode 100644 index 472a3e6..0000000 --- a/modpack/GeoRealmCraft/src/config/necronomicon.json5 +++ /dev/null @@ -1,17 +0,0 @@ -{ - // This is used to debug stuff - "debug": false, - // A test boolean - "test": false, - // A list! - // Supports multiple values using List.of() - "list": [ - "test", - "test2" - ], - "exampleColors": { - "red": 255, - "green": 255, - "blue": 255 - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/nerb.yaml b/modpack/GeoRealmCraft/src/config/nerb.yaml deleted file mode 100644 index 2ead480..0000000 --- a/modpack/GeoRealmCraft/src/config/nerb.yaml +++ /dev/null @@ -1,6 +0,0 @@ -# Recipe Book mode: -# DISABLED: Removes the recipe book button with its default functionality from your inventory. -# ENABLED: Retains the recipe book button in your inventory, but its default functionality remains disabled. -# DISCOVERED: Automatically unlocks all existing recipes in your recipe book. Does not apply any optimizations. -# TOGGLE: Keeps the recipe book button in your inventory, but instead of toggling the recipe book, it toggles the visibility of the JEI/REI/EMI UI. Its default functionality remains disabled. -buttonMode: TOGGLE diff --git a/modpack/GeoRealmCraft/src/config/neruina.json b/modpack/GeoRealmCraft/src/config/neruina.json deleted file mode 100644 index 1affbf7..0000000 --- a/modpack/GeoRealmCraft/src/config/neruina.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "log_level": "OPERATORS", - "auto_kill_ticking_entities": false, - "ticking_exception_threshold": 10, - "handle_ticking_entities": true, - "handle_ticking_block_entities": true, - "handle_ticking_block_states": true, - "handle_ticking_item_stacks": true, - "handle_ticking_players": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/niftyblocks-common.toml b/modpack/GeoRealmCraft/src/config/niftyblocks-common.toml deleted file mode 100644 index be156f8..0000000 --- a/modpack/GeoRealmCraft/src/config/niftyblocks-common.toml +++ /dev/null @@ -1,25 +0,0 @@ - -["Configs for NiftyBlocks"] - #Red Oak Tree - "Generate Red Oak Trees?" = true - #Maple Tree - "Generate Maple Trees?" = true - #Rubber Tree - "Generate Rubber Trees?" = true - #Rarity of Aloe Vera spawn per chunk - "Aloe Vera Rarity Per Chunk" = 3 - #Rarity of Blueberry spawn per chunk - "Blueberry Rarity Per Chunk" = 4 - #How many Marble Ore Veins spawn per chunk! - "Marble Veins Per Chunk" = 4 - #How many Marble Ore Blocks spawn in one Vein! - " Marble Vein Size" = 23 - #How many Phylite Ore Veins spawn per chunk! - "Phylite Veins Per Chunk" = 2 - #How many Phylite Ore Blocks spawn in one Vein! - "Phylite Vein Size" = 25 - #How many Limestone Ore Veins spawn per chunk! - "Limestone Veins Per Chunk" = 6 - #How many Limestone Ore Blocks spawn in one Vein! - "Limestone Vein Size" = 21 - diff --git a/modpack/GeoRealmCraft/src/config/notenoughanimations.json b/modpack/GeoRealmCraft/src/config/notenoughanimations.json deleted file mode 100644 index 93ce604..0000000 --- a/modpack/GeoRealmCraft/src/config/notenoughanimations.json +++ /dev/null @@ -1,78 +0,0 @@ -{ - "configVersion": 11, - "animationSmoothingSpeed": 0.2, - "holdingItems": [ - "quad-mstv-mtv:pale_oak_torch", - "quad-mstv-mtv:bamboo_torch", - "minecraft:clock", - "quad-mstv-mtv:spruce_soul_torch", - "minecraft:compass", - "minecraft:soul_torch", - "quad-mstv-mtv:jungle_soul_torch", - "quad-mstv-mtv:birch_soul_torch", - "quad-mstv-mtv:warped_soul_torch", - "minecraft:torch", - "quad-mstv-mtv:bamboo_soul_torch", - "quad-mstv-mtv:mangrove_torch", - "quad-mstv-mtv:cherry_soul_torch", - "minecraft:recovery_compass", - "quad-mstv-mtv:jungle_torch", - "quad-mstv-mtv:mangrove_soul_torch", - "minecraft:soul_lantern", - "quad-mstv-mtv:acacia_torch", - "quad-mstv-mtv:cherry_torch", - "quad-mstv-mtv:spruce_torch", - "quad-mstv-mtv:dark_oak_soul_torch", - "quad-mstv-mtv:warped_torch", - "minecraft:lantern", - "quad-mstv-mtv:crimson_soul_torch", - "quad-mstv-mtv:pale_oak_soul_torch", - "quad-mstv-mtv:birch_torch", - "quad-mstv-mtv:acacia_soul_torch", - "quad-mstv-mtv:crimson_torch", - "quad-mstv-mtv:dark_oak_torch" - ], - "enableAnimationSmoothing": true, - "enableInWorldMapRendering": true, - "enableOffhandHiding": true, - "enableRotationLocking": true, - "enableLadderAnimation": true, - "ladderAnimationAmplifier": 0.35, - "ladderAnimationArmHeight": 1.7, - "ladderAnimationArmSpeed": 2.0, - "enableRotateToLadder": true, - "enableEatDrinkAnimation": true, - "enableRowBoatAnimation": true, - "enableHorseAnimation": true, - "enableHorseLegAnimation": false, - "dontHoldItemsInBed": true, - "freezeArmsInBed": true, - "rotationLock": "NONE", - "limitRotationLockToFP": true, - "showLastUsedSword": false, - "sheathSwords": [ - "minecraft:golden_sword", - "minecraft:iron_sword", - "minecraft:wooden_sword", - "minecraft:stone_sword", - "minecraft:diamond_sword", - "minecraft:netherite_sword" - ], - "enableCrawlingAnimation": true, - "holdUpItemsMode": "CONFIG", - "holdUpTarget": "CAMERA", - "holdUpCameraOffset": 0.1, - "holdUpOnlySelf": false, - "holdUpItemOffset": 0.0, - "itemSwapAnimation": true, - "tweakElytraAnimation": true, - "petAnimation": true, - "fallingAnimation": false, - "freezingAnimation": true, - "huggingAnimation": false, - "narutoRunning": false, - "enableInWorldBookRendering": false, - "disableLegSmoothing": false, - "bowAnimation": "VANILLA", - "burningAnimation": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/notenoughcrashes.json b/modpack/GeoRealmCraft/src/config/notenoughcrashes.json deleted file mode 100644 index eb3e4f8..0000000 --- a/modpack/GeoRealmCraft/src/config/notenoughcrashes.json +++ /dev/null @@ -1,7 +0,0 @@ -{ - "disableReturnToMainMenu": false, - "catchInitializationCrashes": true, - "debugModIdentification": false, - "crashLimit": 20, - "catchGameloop": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/oculus.properties b/modpack/GeoRealmCraft/src/config/oculus.properties deleted file mode 100644 index 48b27da..0000000 --- a/modpack/GeoRealmCraft/src/config/oculus.properties +++ /dev/null @@ -1,8 +0,0 @@ -#This file stores configuration options for Iris, such as the currently active shaderpack -#Sat Mar 29 14:11:46 CET 2025 -colorSpace=SRGB -disableUpdateMessage=false -enableDebugOptions=false -maxShadowRenderDistance=6 -shaderPack=Solas Shader V2.7.zip -enableShaders=true diff --git a/modpack/GeoRealmCraft/src/config/overloadedarmorbar-client.toml b/modpack/GeoRealmCraft/src/config/overloadedarmorbar-client.toml deleted file mode 100644 index a02b205..0000000 --- a/modpack/GeoRealmCraft/src/config/overloadedarmorbar-client.toml +++ /dev/null @@ -1,9 +0,0 @@ - -[general] - #Colors must be specified in #RRGGBB format - "color values" = ["#FFFFFF", "#FF5500", "#FFC747", "#27FFE3", "#00FF00", "#7F00FF"] - #Always show armor bar even if empty? - "Always show bar" = false - #Show empty armor icons? - "Show empty icons" = false - diff --git a/modpack/GeoRealmCraft/src/config/paraglider-common.toml b/modpack/GeoRealmCraft/src/config/paraglider-common.toml deleted file mode 100644 index 9501754..0000000 --- a/modpack/GeoRealmCraft/src/config/paraglider-common.toml +++ /dev/null @@ -1,27 +0,0 @@ - -#Easy to access switches to toggle side features on and off. -#Most of them requires server restart or datapack reload. All of them, actually. -[features] - #For those who wants to remove Spirit Orbs generated in the world, more specifically... - # * Spirit Orbs generated in various chests - # * Spirit Orbs dropped by spawners and such - #Note that bargain recipe for Heart Containers/Stamina Vessels will persist, even if this option is disabled. - spiritOrbGens = true - #For those who wants to remove entirety of Heart Containers from the game, more specifically... - # * Heart Containers obtained by "challenges" (i.e. Killing dragon, wither, raid) - # * Bargains using Heart Containers (custom recipes won't be affected) - #Note that if this option is disabled while staminaVessels is enabled, "challenges" will drop stamina vessels instead. - heartContainers = true - #For those who wants to remove entirety of Stamina Vessels from the game, more specifically... - # * Bargains using Stamina Vessels (custom recipes won't be affected) - staminaVessels = true - #For those who wants to remove all structures added by this mod. Requires restart. - structures = true - -[debug] - debugPlayerMovement = false - traceMovementPacket = false - traceVesselPacket = false - traceBargainPacket = false - traceWindPacket = false - diff --git a/modpack/GeoRealmCraft/src/config/paraglider-player-states.toml b/modpack/GeoRealmCraft/src/config/paraglider-player-states.toml deleted file mode 100644 index dfe959f..0000000 --- a/modpack/GeoRealmCraft/src/config/paraglider-player-states.toml +++ /dev/null @@ -1,74 +0,0 @@ - -#Configuration file for player states. -#You can adjust stamina delta (negative value means consumption / positive value means gain) and -#recovery delay (in ticks) of all player states registered in the game. -#To reload the config, use the following command: /paraglider reloadPlayerStates -# -[paraglider] - - [paraglider.ascending] - #Range: > -2147483648 - staminaDelta = -3 - #Range: > 0 - recoveryDelay = 10 - - [paraglider.breathing_underwater] - #Range: > -2147483648 - staminaDelta = 20 - #Range: > 0 - recoveryDelay = 0 - - [paraglider.flying] - #Range: > -2147483648 - staminaDelta = 20 - #Range: > 0 - recoveryDelay = 0 - - [paraglider.idle] - #Range: > -2147483648 - staminaDelta = 20 - #Range: > 0 - recoveryDelay = 0 - - [paraglider.midair] - #Range: > -2147483648 - staminaDelta = 0 - #Range: > 0 - recoveryDelay = 0 - - [paraglider.on_vehicle] - #Range: > -2147483648 - staminaDelta = 20 - #Range: > 0 - recoveryDelay = 0 - - [paraglider.panic_paragliding] - #Range: > -2147483648 - staminaDelta = -3 - #Range: > 0 - recoveryDelay = 10 - - [paraglider.paragliding] - #Range: > -2147483648 - staminaDelta = -3 - #Range: > 0 - recoveryDelay = 10 - - [paraglider.running] - #Range: > -2147483648 - staminaDelta = -10 - #Range: > 0 - recoveryDelay = 10 - - [paraglider.swimming] - #Range: > -2147483648 - staminaDelta = -6 - #Range: > 0 - recoveryDelay = 10 - - [paraglider.underwater] - #Range: > -2147483648 - staminaDelta = 3 - #Range: > 0 - recoveryDelay = 0 - diff --git a/modpack/GeoRealmCraft/src/config/patchouli-client.toml b/modpack/GeoRealmCraft/src/config/patchouli-client.toml deleted file mode 100644 index ecdf233..0000000 --- a/modpack/GeoRealmCraft/src/config/patchouli-client.toml +++ /dev/null @@ -1,16 +0,0 @@ -#Set this to true to disable advancement locking for ALL books, making all entries visible at all times. Config Flag: advancements_disabled -disableAdvancementLocking = false -#Granular list of Book ID's to disable advancement locking for, e.g. [ "botania:lexicon" ]. Config Flags: advancements_disabled_ -noAdvancementBooks = [] -#Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. Config Flag: testing_mode -testingMode = false -#Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book. -inventoryButtonBook = "" -#Set this to true to use Shift instead of Ctrl for the inventory quick lookup feature. -useShiftForQuickLookup = false -#Set how text overflow should be coped with: overflow the text off the page, truncate overflowed text, or resize everything to fit. Relogin after changing. -#Allowed Values: OVERFLOW, TRUNCATE, RESIZE -textOverflowMode = "RESIZE" -#How long in ticks the quick lookup key needs to be pressed before the book opens -quickLookupTime = 10 - diff --git a/modpack/GeoRealmCraft/src/config/pfm.json b/modpack/GeoRealmCraft/src/config/pfm.json deleted file mode 100644 index c0769a1..0000000 --- a/modpack/GeoRealmCraft/src/config/pfm.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "checkForUpdates": true, - "shaderSolidFix": false, - "chairsFacePlayer": true, - "countersOfDifferentMaterialsConnect": false, - "foodPopsOffStove": false, - "tablesOfDifferentMaterialsConnect": false, - "enableBook": true, - "differentMirrorsConnect": false, - "mobsSitOnChairs": true, - "renderImmersivePortalsMirrors": true, - "spawnImmersivePortalsMirror": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/pickupnotifier/pickupnotifier-client.toml b/modpack/GeoRealmCraft/src/config/pickupnotifier/pickupnotifier-client.toml deleted file mode 100644 index d6628ad..0000000 --- a/modpack/GeoRealmCraft/src/config/pickupnotifier/pickupnotifier-client.toml +++ /dev/null @@ -1,68 +0,0 @@ - -[display] - #Should the picked up amount be shown when it's just a single item. - display_single_count = true - #Add the total amount of an item in your inventory to the entry. - inventory_count = false - #Mode for drawing a background behind entries for better visibility. 'CHAT' is similar to the chat background, 'TOOLTIP' uses the tooltip background rendering instead. - #Allowed Values: NONE, CHAT, TOOLTIP - entry_background = "NONE" - #Add the name of the item to the entry. - display_item_name = true - #Where and if to display the amount of items picked up. 'SPRITE' will render the amount on the item sprite like in inventories, 'TEXT' will add a dedicated text including the amount to the item name display. - #Allowed Values: OFF, SPRITE, TEXT, BOTH - display_amount = "TEXT" - #Show a small sprite next to the name of each entry showing its contents. - draw_sprites = true - #Color of the entry name text. - #Allowed Values: BLACK, DARK_BLUE, DARK_GREEN, DARK_AQUA, DARK_RED, DARK_PURPLE, GOLD, GRAY, DARK_GRAY, BLUE, GREEN, AQUA, RED, LIGHT_PURPLE, YELLOW, WHITE - default_color = "WHITE" - #Ignore rarity of items and always use color specified in "Text Color" instead. - ignore_rarity = false - #Screen corner for entry list to be drawn in. - #Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT - screen_corner = "BOTTOM_RIGHT" - #Offset on x-axis from screen border. - #Range: > 0 - offset_x = 8 - #Offset on y-axis from screen border. - #Range: > 0 - offset_y = 4 - #Percentage of relative screen height entries are allowed to fill at max. - #Range: 0.0 ~ 1.0 - max_height = 0.5 - #Scale of entries. A lower scale will make room for more rows to show. Works together with "GUI Scale" option in "Video Settings". - #Range: 1 ~ 24 - scale = 4 - -[general] - #Prevent items from being added to the pick-up log when in creative mode. - disable_in_creative = false - #Show the value of experience points collected instead of the amount of individual orbs. - experience_value = true - #Force-run the mod on the client-side only. - #Only enable this when there are problems, e. g. the same pick-up being logged multiple times. Partial item stack pick-ups (when the inventory is full) won't show, and backpack compat won't work. - #When playing on a server without this mod this option will be used automatically. - force_client_only = false - #Show item entities the player has collected in the pick-up notifications. - include_items = true - #Show experience orbs the player has collected in the pick-up notifications. - include_experience = true - #Show shot arrows the player has collected in the pick-up notifications. - include_arrows = true - -[behavior] - #Combine entries of the same type instead of showing each one individually. - #Allowed Values: ALWAYS, NEVER, EXCLUDE_NAMED - combine_entries = "EXCLUDE_NAMED" - #Amount of ticks each entry will be shown for. Set to 0 to only remove entries when space for new ones is needed. - #Range: > 0 - display_time = 80 - #Make outdated entries slowly move out of the screen instead of disappearing in place. - move_out_of_screen = true - #Amount of ticks it takes for an entry to move out of the screen. Value cannot be larger than "Display Time". - #Range: > 0 - move_time = 20 - #Make outdated entry names slowly fade away instead of simply vanishing. - fade_away = true - diff --git a/modpack/GeoRealmCraft/src/config/pickupnotifier/pickupnotifier-server.toml b/modpack/GeoRealmCraft/src/config/pickupnotifier/pickupnotifier-server.toml deleted file mode 100644 index 58bbf4b..0000000 --- a/modpack/GeoRealmCraft/src/config/pickupnotifier/pickupnotifier-server.toml +++ /dev/null @@ -1,6 +0,0 @@ -#Collect partial pick-up entries (when there isn't enough room in your inventory) in the log. -#Might accidentally log items that have not been picked up, therefore it can be disabled. -partial_pick_ups = true -#Show entries for items picked up that don't go to the player's inventory. This will enable compatibility with some backpack mods, but might also falsely log items the player never actually receives; depending on the backpack implementation. -backpack_integration = true - diff --git a/modpack/GeoRealmCraft/src/config/pirates/config.acfg b/modpack/GeoRealmCraft/src/config/pirates/config.acfg deleted file mode 100644 index d43a534..0000000 --- a/modpack/GeoRealmCraft/src/config/pirates/config.acfg +++ /dev/null @@ -1,4 +0,0 @@ -#general config for Valkyrien Pirates -cannon-firing-pause=40 -#The max amount of blocks for the new ship builder, set to -1 to use the Eureka/VS version -max-ship-blocks=-1 diff --git a/modpack/GeoRealmCraft/src/config/pirates/patterns/circle.pattern b/modpack/GeoRealmCraft/src/config/pirates/patterns/circle.pattern deleted file mode 100644 index 5073b48..0000000 --- a/modpack/GeoRealmCraft/src/config/pirates/patterns/circle.pattern +++ /dev/null @@ -1,2 +0,0 @@ -forward 1 1 -right 0.05 10 diff --git a/modpack/GeoRealmCraft/src/config/pirates/patterns/rcircle.pattern b/modpack/GeoRealmCraft/src/config/pirates/patterns/rcircle.pattern deleted file mode 100644 index 421acc3..0000000 --- a/modpack/GeoRealmCraft/src/config/pirates/patterns/rcircle.pattern +++ /dev/null @@ -1,2 +0,0 @@ -forward 1 1 -left 0.05 10 diff --git a/modpack/GeoRealmCraft/src/config/playerrevive-client.json b/modpack/GeoRealmCraft/src/config/playerrevive-client.json deleted file mode 100644 index 69906fe..0000000 --- a/modpack/GeoRealmCraft/src/config/playerrevive-client.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "disableMusic": true, - "bleedingMusicVolume": 1.0, - "countdownMusicVolume": 1.0, - "bleeding": { - "giveUpSeconds": 5 - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/playerrevive.json b/modpack/GeoRealmCraft/src/config/playerrevive.json deleted file mode 100644 index e1808ff..0000000 --- a/modpack/GeoRealmCraft/src/config/playerrevive.json +++ /dev/null @@ -1,74 +0,0 @@ -{ - "banPlayerAfterDeath": false, - "bleeding": { - "bleedTime": 1200, - "triggerForCreative": true, - "bleedingMessage": true, - "bleedingMessageTrackingOnly": true, - "shouldGlow": false, - "bleedingEffects": [ - { - "effect": "minecraft:slowness", - "amplifier": 2, - "duration": 10, - "hideParticles": true - } - ], - "affectHunger": true, - "remainingHunger": 6, - "initialDamageCooldown": 10, - "bleedingHealth": 10, - "disableMobDamage": true, - "disablePlayerDamage": false, - "disableOtherDamage": false, - "hasShaderEffect": true, - "changePermissionLevel": false, - "permissionLevel": 0, - "canBePushed": true, - "disableAllGUIAccess": false, - "disableInventoryAccess": false, - "disableChatAccess": false, - "disableServerCommands": false - }, - "revive": { - "requiredReviveProgress": 100.0, - "progressPerPlayer": 1.0, - "exhaustion": 0.5, - "haltBleedTime": true, - "abortOnDamage": false, - "resetProgress": false, - "revivedEffects": [ - { - "effect": "minecraft:slowness", - "amplifier": 2, - "duration": 1, - "hideParticles": true - } - ], - "reviveItem": "{id:\"item\",item:\"minecraft:paper\"}", - "needReviveItem": false, - "consumeReviveItem": false, - "maxDistance": 3, - "healthAfter": 2 - }, - "sounds": { - "death": { - "sound": "playerrevive:death", - "volume": 1.0, - "pitch": 1.0 - }, - "revived": { - "sound": "playerrevive:revived", - "volume": 1.0, - "pitch": 1.0 - } - }, - "bypassDamageSources": [ - "gorgon", - "death.attack.sgcraft:transient", - "death.attack.sgcraft:iris", - "vampirism_dbno", - "hordes:infection" - ], - "bleedInSingleplayer": false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/polymorph-integrations.toml b/modpack/GeoRealmCraft/src/config/polymorph-integrations.toml deleted file mode 100644 index 99fb6ac..0000000 --- a/modpack/GeoRealmCraft/src/config/polymorph-integrations.toml +++ /dev/null @@ -1,6 +0,0 @@ -# Please be aware that enabling any third-party mod integration introduces instability and performance overheads, caution is strongly advised. -# If crashes or issues arise, disable the related modules as the first step in troubleshooting and report the issue to Polymorph. -fastfurnace = true -fastsuite = true -fastbench = true - diff --git a/modpack/GeoRealmCraft/src/config/ponder-client.toml b/modpack/GeoRealmCraft/src/config/ponder-client.toml deleted file mode 100644 index dbf745d..0000000 --- a/modpack/GeoRealmCraft/src/config/ponder-client.toml +++ /dev/null @@ -1,20 +0,0 @@ -#. -#Slow down a ponder scene whenever there is text on screen. -comfyReading = false -#. -#Show additional info in the ponder view and reload scene scripts more frequently. -editingMode = false - -#. -#Settings for the Placement Assist -[placementAssist] - #. - #What indicator should be used when showing where the assisted placement ends up relative to your crosshair - #Choose 'NONE' to disable the Indicator altogether - #Allowed Values: TEXTURE, TRIANGLE, NONE - indicatorType = "TEXTURE" - #. - #Change the size of the Indicator by this multiplier - #Range: 0.0 ~ 3.4028234663852886E38 - indicatorScale = 1.0 - diff --git a/modpack/GeoRealmCraft/src/config/presencefootsteps/userconfig.json b/modpack/GeoRealmCraft/src/config/presencefootsteps/userconfig.json deleted file mode 100644 index 7ffe96d..0000000 --- a/modpack/GeoRealmCraft/src/config/presencefootsteps/userconfig.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "volume": 70, - "clientPlayerVolume": 100, - "otherPlayerVolume": 100, - "runningVolumeIncrease": 0, - "wetSoundsVolume": 50, - "maxSteppingEntities": 50, - "stance": "UNKNOWN", - "multiplayer": true, - "global": true, - "targetEntities": "ALL" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/prettyrain.json5 b/modpack/GeoRealmCraft/src/config/prettyrain.json5 deleted file mode 100644 index 486b139..0000000 --- a/modpack/GeoRealmCraft/src/config/prettyrain.json5 +++ /dev/null @@ -1,74 +0,0 @@ -{ - "maxParticleAmount": 1500, - "particleDensity": 100, - "particleStormDensity": 200, - "particleRadius": 25, - "doRainParticles": true, - "doSplashParticles": true, - "doSmokeParticles": true, - "doRippleParticles": true, - "doStreakParticles": true, - "doSnowParticles": true, - "doSandParticles": true, - "doShrubParticles": true, - "doFogParticles": false, - "doGroundFogParticles": true, - "doRainSounds": true, - "doSnowSounds": true, - "doSandSounds": true, - "rain": { - "density": 100, - "gravity": 1.0, - "windStrength": 0.30000001192092896, - "stormWindStrength": 0.5, - "opacity": 100, - "splashDensity": 5, - "size": 2.0 - }, - "snow": { - "density": 40, - "gravity": 0.07999999821186066, - "rotationAmount": 0.029999999329447746, - "stormRotationAmount": 0.05000000074505806, - "windStrength": 1.0, - "stormWindStrength": 3.0, - "size": 2.0 - }, - "sand": { - "density": 80, - "gravity": 0.20000000298023224, - "windStrength": 0.30000001192092896, - "moteSize": 0.10000000149011612, - "size": 2.0, - "spawnOnGround": true, - "matchTags": "minecraft:sand" - }, - "shrub": { - "density": 2, - "gravity": 0.20000000298023224, - "rotationAmount": 0.20000000298023224, - "bounciness": 0.20000000298023224 - }, - "ripple": { - "resolution": 16, - "useResourcepackResolution": true - }, - "fog": { - "density": 20, - "gravity": 0.20000000298023224, - "size": 0.5 - }, - "groundFog": { - "density": 20, - "spawnHeight": 64, - "size": 8.0 - }, - "renderVanillaWeather": false, - "tickVanillaWeather": false, - "biomeTint": true, - "tintMix": 50, - "spawnAboveClouds": false, - "cloudHeight": 191, - "alwaysRaining": false, - "yLevelWindAdjustment": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/quark-common.toml b/modpack/GeoRealmCraft/src/config/quark-common.toml deleted file mode 100644 index 61cb708..0000000 --- a/modpack/GeoRealmCraft/src/config/quark-common.toml +++ /dev/null @@ -1,1954 +0,0 @@ - -[general] - "Enable 'q' Button" = true - "'q' Button on the Right" = false - "Disable Q Menu Effects" = false - #How many advancements deep you can see in the advancement screen. Vanilla is 2. - #Allowed values: (0,) - "Advancement Visibility Depth" = 2 - #Blocks that Quark should treat as Shulker Boxes. - "Shulker Boxes" = ["minecraft:white_shulker_box", "minecraft:orange_shulker_box", "minecraft:magenta_shulker_box", "minecraft:light_blue_shulker_box", "minecraft:yellow_shulker_box", "minecraft:lime_shulker_box", "minecraft:pink_shulker_box", "minecraft:gray_shulker_box", "minecraft:light_gray_shulker_box", "minecraft:cyan_shulker_box", "minecraft:purple_shulker_box", "minecraft:blue_shulker_box", "minecraft:brown_shulker_box", "minecraft:green_shulker_box", "minecraft:red_shulker_box", "minecraft:black_shulker_box"] - #Should Quark treat anything with 'shulker_box' in its item identifier as a shulker box? - "Interpret Shulker Box Like Blocks" = true - #Set to true if you need to find the class name for a screen that's causing problems - "Print Screen Classnames" = false - #A list of screens that can accept quark's buttons. Use "Print Screen Classnames" to find the names of any others you'd want to add. - "Allowed Screens" = [] - #If set to true, the 'Allowed Screens' option will work as a Blacklist rather than a Whitelist. WARNING: Use at your own risk as some mods may not support this. - "Use Screen List Blacklist" = false - #If 'true' and TerraBlender is present, Quark will add a TerraBlender region. The region will contain vanilla biomes and the Glimmering Weald. - "Terrablender Add Region" = true - #Quark will set this weight for its TerraBlender region. - "Terrablender Region Weight" = 1 - #If 'true', Quark will modify the `minecraft:overworld` MultiNoiseBiomeSourceParameterList preset, even when Terrablender is installed. - #This will have various knock-on effects but might make the Weald more common, or appear closer to modded biomes. Who knows? - "Terrablender Modify Vanilla Anyway" = false - #Set to false to disable the popup message telling you that you can config quark in the q menu - "Enable Onboarding" = true - #The amount of slots the chest button system should seek when trying to figure out if a container should be eligible for them. - "Chest Button Slot Target" = 27 - #Set this to false to not generate the Quark Programmer Art resource pack - "Generate Programmer Art" = true - - [general.chest_button_offsets] - "Player X" = 0 - "Player Y" = 0 - "Top X" = 0 - "Top Y" = 0 - "Middle X" = 0 - "Middle Y" = 0 - -[categories] - automation = true - building = true - management = true - tools = true - tweaks = true - world = true - mobs = false - client = true - experimental = true - oddities = true - -[automation] - "Chains Connect Blocks" = true - Chute = true - Crafter = true - "Dispensers Place Blocks" = true - "Ender Watcher" = true - "Feeding Trough" = true - Gravisand = true - "Iron Rod" = true - "Metal Buttons" = true - "Obsidian Plate" = true - "Pistons Move Tile Entities" = true - "Redstone Randomizer" = true - - [automation.crafter] - #Setting this to true will change the Crafter to use Emi's original design instead of Mojang's. - #Emi's design allows only one item per slot, instead of continuing to fill it round robin. - #If this is enabled, Allow Items While Powered should also be set to false for the full design. - "Use Emi Logic" = false - #Set to false to allow items to be inserted into the Crafter even while it's powered. - "Allow Items While Powered" = true - - [automation.dispensers_place_blocks] - Blacklist = ["minecraft:water", "minecraft:lava", "minecraft:fire"] - #Set to false to refrain from registering any behaviors for blocks that have optional dispense behaviors already set. - #An optional behavior is one that will defer to the generic dispense item behavior if its condition fails. - #e.g. the Shulker Box behavior is optional, because it'll throw out the item if it fails, whereas TNT is not optional. - #If true, it'll attempt to use the previous behavior before trying to place the block in the world. - #Requires a game restart to re-apply. - "Wrap Existing Behaviors" = true - - [automation.feeding_trough] - #How long, in game ticks, between animals being able to eat from the trough - #Allowed values: [1,) - Cooldown = 30 - #The maximum amount of animals allowed around the trough's range for an animal to enter love mode - "Max Animals" = 32 - #The chance (between 0 and 1) for an animal to enter love mode when eating from the trough - #Allowed values: (0,1] - "Love Chance" = 0.333333333 - Range = 10.0 - #Chance that an animal decides to look for a through. Closer it is to 1 the more performance it will take. Decreasing will make animals take longer to find one - "Look Chance" = 0.015 - - [automation.iron_rod] - "Use Pre End Recipe" = false - - [automation.metal_buttons] - "Enable Iron" = true - "Enable Gold" = true - - [automation.pistons_move_tile_entities] - "Enable Chests Moving Together" = true - "Render Blacklist" = ["psi:programmer", "botania:starfield"] - "Movement Blacklist" = ["minecraft:spawner", "integrateddynamics:cable", "randomthings:blockbreaker", "minecraft:ender_chest", "minecraft:enchanting_table", "minecraft:trapped_chest", "quark:spruce_trapped_chest", "quark:birch_trapped_chest", "quark:jungle_trapped_chest", "quark:acacia_trapped_chest", "quark:dark_oak_trapped_chest", "endergetic:bolloom_bud"] - "Delayed Update List" = ["minecraft:dispenser", "minecraft:dropper"] - -[building] - "Celebratory Lamps" = true - "Compressed Blocks" = true - "Duskbound Blocks" = true - "Framed Glass" = true - "Glass Item Frame" = true - "Gold Bars" = true - Grate = true - Hedges = true - "Hollow Logs" = true - "Industrial Palette" = true - "Japanese Palette" = true - "Leaf Carpet" = true - Midori = true - "More Brick Types" = true - "More Mud Blocks" = true - "More Potted Plants" = true - "Nether Brick Fence Gate" = true - "Rainbow Lamps" = true - "Raw Metal Bricks" = true - Rope = true - "Shear Vines" = true - Shingles = true - "Soul Sandstone" = true - Stools = true - "Sturdy Stone" = true - Thatch = true - "Variant Bookshelves" = true - "Variant Chests" = true - "Variant Furnaces" = true - "Variant Ladders" = true - "Vertical Planks" = true - "Vertical Slabs" = true - "Wooden Posts" = true - "More Stone Variants" = true - - [building.celebratory_lamps] - "Light Level" = 15 - - [building.compressed_blocks] - "Charcoal Block and Blaze Lantern Stay On Fire Forever" = true - #Allowed values: [0,) - "Charcoal Block Fuel Time" = 16000 - #Allowed values: [0,) - "Blaze Lantern Fuel Time" = 24000 - #Allowed values: [0,) - "Stick Block Fuel Time" = 900 - "Enable Charcoal Block" = true - "Enable Sugar Cane Block" = true - "Enable Cactus Block" = true - "Enable Chorus Fruit Block" = true - "Enable Stick Block" = true - "Enable Apple Crate" = true - "Enable Golden Apple Crate" = true - "Enable Potato Crate" = true - "Enable Carrot Crate" = true - "Enable Golden Carrot Crate" = true - "Enable Beetroot Crate" = true - "Enable Cocoa Bean Sack" = true - "Enable Nether Wart Sack" = true - "Enable Gunpowder Sack" = true - "Enable Berry Sack" = true - "Enable Glow Berry Sack" = true - "Enable Blaze Lantern" = true - "Enable Bonded Leather" = true - "Enable Bonded Rabbit Hide" = true - - [building.glass_item_frame] - "Glass Item Frames Update Maps" = true - #Set to true for faster map updates. Default is every 3s - "Glass Item Frames Update Maps Every Tick" = false - #The scale at which items render in the Glass Item Frame. To match the vanilla Item Frame size, set to 1.0 - "Item Render Scale" = 1.5 - - [building.gold_bars] - "Generate In Nether Fortress" = true - - [building.hollow_logs] - "Enable Auto Crawl" = true - - [building.industrial_palette] - "Enable Iron Plates" = true - "Enable Iron Ladder" = true - - [building.japanese_palette] - "Enable Paper Blocks" = true - "Enable Bamboo Mats" = true - - [building.leaf_carpet] - #This feature disables itself if any of the following mods are loaded: - # - immersive_weathering - # - woodworks - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [building.more_brick_types] - #This also comes with a utility recipe for Red Nether Bricks - "Enable Blue Nether Bricks" = true - #This also includes Red Sandstone Bricks and Soul Sandstone Bricks - "Enable Sandstone Bricks" = true - #This also includes Mossy Cobblestone Bricks - "Enable Cobblestone Bricks" = true - #Requires Cobblestone Bricks to be enabled - "Enable Blackstone Bricks" = true - #Requires Cobblestone Bricks to be enabled - "Enable Dirt Bricks" = true - #Requires Cobblestone Bricks to be enabled - "Enable Netherrack Bricks" = true - - [building.rainbow_lamps] - "Light Level" = 15 - #Whether Rainbow Lamps should be made from and themed on Corundum if that module is enabled. - "Use Corundum" = true - - [building.rope] - #Set to true to allow ropes to move Tile Entities even if Pistons Push TEs is disabled. - #Note that ropes will still use the same blacklist. - "Force Enable Move Tile Entities" = false - "Enable Dispenser Behavior" = true - #This feature disables itself if any of the following mods are loaded: - # - supplementaries - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [building.thatch] - #Allowed values: [0,1] - "Fall Damage Multiplier" = 0.5 - #This feature disables itself if any of the following mods are loaded: - # - environmental - # - goated - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [building.variant_bookshelves] - "Change Names" = true - #This feature disables itself if any of the following mods are loaded: - # - woodster - # - woodworks - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [building.variant_chests] - "Enable Reverting Wooden Chests" = true - "Replace Worldgen Chests" = true - #Chests to put in structures. It's preferred to use worldgen tags for this. The format per entry is "structure=chest", where "structure" is a structure ID, and "chest" is a block ID, which must correspond to a standard chest block. - "Structure Chests" = [] - #This feature disables itself if any of the following mods are loaded: - # - woodworks - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [building.variant_ladders] - "Change Names" = true - #This feature disables itself if any of the following mods are loaded: - # - woodster - # - woodworks - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [building.vertical_slabs] - #Should Walls and Panes attempt to connect to the side of Vertical Slabs? - "Allow Side Connections" = true - - [building.more_stone_variants] - "Enable Bricks" = true - "Enable Chiseled Bricks" = true - "Enable Pillar" = true - -[management] - "Automatic Tool Restock" = true - "Easy Transfering" = true - "Expanded Item Interactions" = true - "Hotbar Changer" = true - "Inventory Sorting" = true - "Item Sharing" = true - "Quick Armor Swapping" = true - - [management.automatic_tool_restock] - #Enchantments deemed important enough to have special priority when finding a replacement - "Important Enchantments" = ["minecraft:silk_touch", "minecraft:fortune", "minecraft:infinity", "minecraft:luck_of_the_sea", "minecraft:looting"] - #Enable replacing your tools with tools of the same type but not the same item - "Enable Loose Matching" = true - #Enable comparing enchantments to find a replacement - "Enable Enchant Matching" = true - #Allow pulling items from one hotbar slot to another - "Check Hotbar" = false - "Unstackables Only" = false - #Any items you place in this list will be ignored by the restock feature - "Ignored Items" = ["botania:exchange_rod", "botania:dirt_rod", "botania:skydirt_rod", "botania:cobble_rod"] - #This feature disables itself if any of the following mods are loaded: - # - inventorytweaks - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [management.easy_transfering] - "Enable Shift Lock" = true - - [management.expanded_item_interactions] - "Enable Armor Interaction" = true - "Enable Shulker Box Interaction" = true - "Enable Lava Interaction" = true - "Allow Opening Shulker Boxes" = true - "Allow Rotating Bundles" = true - - [management.hotbar_changer] - "Animation Time" = 7.0 - - [management.inventory_sorting] - "Enable Player Inventory" = true - "Enable Player Inventory In Chests" = true - "Enable Chests" = true - #Play a click when sorting inventories using keybindings - "Satisfying Click" = true - - [management.item_sharing] - #In ticks. - #Allowed values: [0,) - Cooldown = 100 - "Render Items In Chat" = true - - [management.quick_armor_swapping] - "Swap Off Hand" = true - -[tools] - Abacus = true - "Ambient Discs" = true - "Ancient Tomes" = true - "Beacon Redirection" = true - "Bottled Cloud" = true - "Color Runes" = true - "Endermosh Music Disc" = true - "Parrot Eggs" = true - "Pathfinder Maps" = true - Pickarang = true - "Seed Pouch" = true - "Skull Pikes" = true - "Slime In A Bucket" = true - "Torch Arrow" = true - Trowel = true - - [tools.abacus] - - [tools.abacus.highlight_color] - A = 0.4 - R = 0.0 - G = 0.0 - B = 0.0 - - [tools.ambient_discs] - "Drop On Spider Kill" = true - Volume = 3.0 - - [tools.ancient_tomes] - #Format is lootTable,weight. i.e. "minecraft:chests/stronghold_library,30" - "Loot Tables" = ["minecraft:chests/stronghold_library,20", "minecraft:chests/simple_dungeon,20", "minecraft:chests/bastion_treasure,25", "minecraft:chests/woodland_mansion,15", "minecraft:chests/nether_bridge,0", "minecraft:chests/underwater_ruin_big,0", "minecraft:chests/underwater_ruin_small,0", "minecraft:chests/ancient_city,4", "quark:misc/monster_box,5"] - "Item Quality" = 2 - "Normal Upgrade Cost" = 10 - "Limit Break Upgrade Cost" = 30 - "Valid Enchantments" = ["minecraft:feather_falling", "minecraft:thorns", "minecraft:sharpness", "minecraft:smite", "minecraft:bane_of_arthropods", "minecraft:knockback", "minecraft:fire_aspect", "minecraft:looting", "minecraft:sweeping", "minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:power", "minecraft:punch", "minecraft:luck_of_the_sea", "minecraft:lure", "minecraft:loyalty", "minecraft:riptide", "minecraft:impaling", "minecraft:piercing"] - "Overleveled Books Glow Rainbow" = true - #When enabled, Efficiency VI Diamond and Netherite pickaxes can instamine Deepslate when under Haste 2 - "Deepslate Tweak" = true - "Deepslate Tweak Needs Haste2" = true - #Master Librarians will offer to exchange Ancient Tomes, provided you give them a max-level Enchanted Book of the Tome's enchantment too. - "Librarians Exchange Ancient Tomes" = true - #Applying a tome will also randomly curse your item - "Curse Gear" = false - #Allows combining tomes with normal books - "Combine With Books" = true - #Whether a sanity check is performed on the valid enchantments. If this is turned off, enchantments such as Silk Touch will be allowed to generate Ancient Tomes, if explicitly added to the Valid Enchantments. - "Sanity Check" = true - - [tools.beacon_redirection] - "Horizontal Move Limit" = 64 - "Allow Tinted Glass Transparency" = true - - [tools.bottled_cloud] - "Cloud Level Bottom" = 191 - "Cloud Level Top" = 196 - - [tools.color_runes] - "Dungeon Weight" = 10 - "Nether Fortress Weight" = 8 - "Jungle Temple Weight" = 8 - "Desert Temple Weight" = 8 - "Item Quality" = 0 - - [tools.endermosh_music_disc] - "Play Endermosh During Enderdragon Fight" = false - "Add To End City Loot" = true - "Loot Weight" = 5 - "Loot Quality" = 1 - - [tools.parrot_eggs] - #The chance feeding a parrot will produce an egg - Chance = 0.05 - #How long it takes to create an egg - "Egg Time" = 12000 - "Enable Special Awesome Parrot" = true - - [tools.pathfinder_maps] - #In this section you can add custom Pathfinder Maps. This works for both vanilla and modded biomes. - #Each custom map must be on its own line. - #The format for a custom map is as follows: - #,,,,, - #With the following descriptions: - # - being the biome's ID NAME. You can find vanilla names here - https://minecraft.wiki/w/Biome#Biome_IDs - # - being the Cartographer villager level required for the map to be unlockable - # - being the cheapest (in Emeralds) the map can be - # - being the most expensive (in Emeralds) the map can be - # - being a hex color (without the #) for the map to display. You can generate one here - https://htmlcolorcodes.com/ - #Here's an example of a map to locate Ice Mountains: - #minecraft:ice_mountains,2,8,14,7FE4FF - Customs = [] - #Set to false to make it so the default quark Pathfinder Map Built-In don't get added, and only the custom ones do - "Apply Default Trades" = true - #How many steps in the search should the Pathfinder's Quill do per tick? The higher this value, the faster it'll find a result, but the higher chance it'll lag the game while doing so - "Pathfinders Quill Speed" = 32 - #Experimental. Determines if quills should be multithreaded instead. Will ignore quill speed. This could drastically improve performance as it execute the logic off the main thread ideally causing no lag at all - "Multi Threaded" = true - #Allows retrying after a pathfinder quill fails to find a biome nearby. Turn off if you think its op - "Allow Retrying" = true - "Search Radius" = 6400 - "Xp From Trade" = 5 - "Add To Cartographer" = true - "Add To Wandering Trader Forced" = true - "Add To Wandering Trader Generic" = false - "Add To Wandering Trader Rare" = false - "Draw Hud" = true - "Hud On Top" = false - - [tools.pickarang] - "Enable Flamerang" = true - #Set this to true to use the recipe without the Heart of Diamond, even if the Heart of Diamond is enabled. - "Never Use Heart Of Diamond" = false - - [tools.pickarang.pickarang] - #How long it takes before the Pickarang starts returning to the player if it doesn't hit anything. - Timeout = 20 - #Pickarang harvest level. 2 is Iron, 3 is Diamond, 4 is Netherite. - "Harvest Level" = 3 - #Pickarang durability. Set to -1 to have the Pickarang be unbreakable. - Durability = 800 - #Pickarang max hardness breakable. 22.5 is ender chests, 25.0 is monster boxes, 50 is obsidian. Most things are below 5. - "Max Hardness" = 20.0 - #How much damage the Pickarang deals when swung as an item - "Attack Damage" = 2 - #How many ticks do you have to wait between using the pickarang again - Cooldown = 10 - #Whether this pickarang type can act as a hoe. - "Can Act As Hoe" = false - #Whether this pickarang type can act as a shovel. - "Can Act As Shovel" = true - #Whether this pickarang type can act as an axe. - "Can Act As Axe" = true - - [tools.pickarang.flamerang] - #How long it takes before the Pickarang starts returning to the player if it doesn't hit anything. - Timeout = 20 - #Pickarang harvest level. 2 is Iron, 3 is Diamond, 4 is Netherite. - "Harvest Level" = 4 - #Pickarang durability. Set to -1 to have the Pickarang be unbreakable. - Durability = 1040 - #Pickarang max hardness breakable. 22.5 is ender chests, 25.0 is monster boxes, 50 is obsidian. Most things are below 5. - "Max Hardness" = 20.0 - #How much damage the Pickarang deals when swung as an item - "Attack Damage" = 3 - #How many ticks do you have to wait between using the pickarang again - Cooldown = 10 - #Whether this pickarang type can act as a hoe. - "Can Act As Hoe" = false - #Whether this pickarang type can act as a shovel. - "Can Act As Shovel" = true - #Whether this pickarang type can act as an axe. - "Can Act As Axe" = true - - [tools.seed_pouch] - "Max Items" = 640 - "Show All Variants In Creative" = true - "Shift Range" = 3 - #Allow putting bone meal into the Seed Pouch (or anything else in the tag 'quark:seed_pouch_fertilizers') - "Allow Fertilizer" = true - "Fertilizer Shift Range" = 3 - - [tools.skull_pikes] - "Pike Range" = 5.0 - - [tools.torch_arrow] - "Extinguish On Miss" = false - - [tools.trowel] - #Amount of blocks placed is this value + 1. - #Set to 0 to make the Trowel unbreakable - #Allowed values: [0,) - "Trowel Max Durability" = 0 - -[tweaks] - "Armed Armor Stands" = true - "Automatic Recipe Unlock" = true - "Better Elytra Rocket" = true - "Campfires Boost Elytra" = true - "Compasses Work Everywhere" = true - "Coral On Cactus" = true - "Diamond Repair" = true - "Double Door Opening" = true - "Dragon Scales" = true - "Dyeable Item Frames" = true - Emotes = true - "Enhanced Ladders" = true - "Glass Shard" = true - "Gold Tools Have Fortune" = true - "Grab Chickens" = true - "Hoe Harvesting" = true - "Horses Swim" = true - "Improved Sponges" = true - "Lock Rotation" = true - "Magma Keeps Concrete Powder" = true - "Map Washing" = true - "More Banner Layers" = true - "More Note Block Sounds" = true - "More Villagers" = true - "No Durability On Cosmetics" = true - "Pat The Dogs" = true - "Petals On Water" = true - "Pig Litters" = true - "Poison Potato Usage" = true - "Reacharound Placing" = true - "Renewable Spore Blossoms" = true - "Replace Scaffolding" = true - "Safer Creatures" = true - "Shulker Packing" = true - "Simple Harvest" = true - "Slabs To Blocks" = true - "Slimes To Magma Cubes" = true - "Snow Golem Player Heads" = true - "Utility Recipes" = true - "Vexes Die With Their Masters" = true - "Villagers Follow Emeralds" = true - "Zombie Villagers On Normal" = true - - [tweaks.automatic_recipe_unlock] - #A list of recipe names that should NOT be added in by default - "Ignored Recipes" = [] - "Force Limited Crafting" = false - "Disable Recipe Book" = false - #If enabled, advancements granting recipes will be stopped from loading, potentially reducing the lagspike on first world join. - "Filter Recipe Advancements" = true - #This feature disables itself if any of the following mods are loaded: - # - nerb - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [tweaks.campfires_boost_elytra] - "Boost Strength" = 0.5 - "Max Speed" = 1.0 - - [tweaks.compasses_work_everywhere] - "Enable Compass Nerf" = true - "Enable Clock Nerf" = true - "Enable Nether" = true - "Enable End" = true - - [tweaks.diamond_repair] - #List of changes to apply to repair items, format is "=" as seen in the defualt. - #Multiple repair items can be applied for the same base item, and as long as at least one is provided, any vanilla option will be removed. - #To use multiple items, comma separate them (e.g. "minecraft:diamond_sword=minecraft:diamond,minecraft:emerald")If you want the vanilla option back, you must add it again manually. - "Repair Item Changes" = ["minecraft:netherite_sword=minecraft:diamond", "minecraft:netherite_pickaxe=minecraft:diamond", "minecraft:netherite_axe=minecraft:diamond", "minecraft:netherite_shovel=minecraft:diamond", "minecraft:netherite_hoe=minecraft:diamond", "minecraft:netherite_helmet=minecraft:diamond", "minecraft:netherite_chestplate=minecraft:diamond", "minecraft:netherite_leggings=minecraft:diamond", "minecraft:netherite_boots=minecraft:diamond"] - "Unrepairable Items" = [] - "Enable Jei Hints" = true - - [tweaks.double_door_opening] - "Enable Doors" = true - "Enable Fence Gates" = true - #This feature disables itself if any of the following mods are loaded: - # - utilitix - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [tweaks.emotes] - #The enabled default emotes. Remove from this list to disable them. You can also re-order them, if you feel like it. - "Enabled Emotes" = ["no", "yes", "wave", "salute", "cheer", "clap", "think", "point", "shrug", "headbang", "weep", "facepalm"] - #The list of Custom Emotes to be loaded. - #Watch the tutorial on Custom Emotes to learn how to make your own: https://youtu.be/ourHUkan6aQ - "Custom Emotes" = [] - #Enable this to make custom emotes read the file every time they're triggered so you can edit on the fly. - #DO NOT ship enabled this in a modpack, please. - "Custom Emote Debug" = false - "Button Shift X" = 0 - "Button Shift Y" = 0 - - [tweaks.enhanced_ladders] - #Allowed values: (,0] - "Fall Speed" = -0.2 - "Allow Freestanding" = true - "Allow Dropping Down" = true - "Allow Sliding" = true - "Allow Inventory Sneak" = true - - [tweaks.gold_tools_have_fortune] - #Allowed values: [0,) - "Fortune Level" = 2 - #Allowed values: [0,4] - "Harvest Level" = 2 - "Display Baked Enchantments In Tooltip" = true - "Italic Tooltip" = true - #Enchantments other than Gold's Fortune/Looting to bake into items. Format is "item+enchant@level", such as "minecraft:stick+sharpness@10". - "Baked Enchantments" = [] - - [tweaks.grab_chickens] - "Needs No Helmet" = true - #Set to 0 to disable - "Slowness Level" = 1 - - [tweaks.hoe_harvesting] - #Allowed values: [1,5] - "Regular Hoe Radius" = 2 - #Allowed values: [1,5] - "High Tier Hoe Radius" = 3 - - [tweaks.improved_sponges] - #The maximum number of water tiles that a sponge can soak up. Vanilla default is 64. - #Allowed values: [64,) - "Maximum Water Drain" = 256 - #The maximum number of water tiles that a sponge can 'crawl along' for draining. Vanilla default is 6. - #Allowed values: [6,) - "Maximum Crawl Distance" = 10 - "Enable Placing On Water" = true - - [tweaks.lock_rotation] - #When true, lock rotation indicator in the same style as crosshair - "Render Like Cross Hair" = true - - [tweaks.map_washing] - #This feature disables itself if any of the following mods are loaded: - # - supplementaries - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [tweaks.more_banner_layers] - #Allowed values: [1,16] - "Layer Limit" = 16 - - [tweaks.more_note_block_sounds] - "Enable Amethyst Sound" = true - - [tweaks.more_villagers] - "Ocean Villager" = true - "Beach Villager" = true - - [tweaks.no_durability_on_cosmetics] - #Allow applying cosmetic items such as color runes with no anvil durability usage? Cosmetic items are defined in the quark:cosmetic_anvil_items tag - "Allow Cosmetic Items" = true - - [tweaks.pat_the_dogs] - #How many ticks it takes for a dog to want affection after being pet/tamed; leave -1 to disable - "Dogs Want Love" = -1 - #Whether you can pet all mobs - "Pet All Mobs" = false - #If `petAllMobs` is set, these mobs still can't be pet - "Pettable Denylist" = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:armor_stand"] - #Even if `petAllMobs` is not set, these mobs can be pet - "Pettable Allowlist" = [] - - [tweaks.pig_litters] - #Allowed values: [1,) - "Min Pig Litter Size" = 2 - #Allowed values: [1,) - "Max Pig Litter Size" = 3 - "Pigs Eat Golden Carrots" = true - #Allowed values: [0,) - "Min Golden Carrot Boost" = 0 - #Allowed values: [0,) - "Max Golden Carrot Boost" = 2 - - [tweaks.poison_potato_usage] - Chance = 0.1 - "Poison Effect" = true - - [tweaks.reacharound_placing] - #Allowed values: [0,1] - Leniency = 0.5 - Whitelist = [] - Blacklist = [] - - [tweaks.renewable_spore_blossoms] - "Bone Meal Chance" = 0.2 - - [tweaks.replace_scaffolding] - #How many times the algorithm for finding out where a block would be placed is allowed to turn. If you set this to large values (> 3) it may start producing weird effects. - "Max Bounces" = 1 - - [tweaks.safer_creatures] - #How many blocks should be subtracted from the rabbit fall height when calculating fall damage. 5 is the same value as vanilla frogs - "Height Reduction" = 5.0 - "Enable Slime Fall Damage Removal" = true - - [tweaks.simple_harvest] - #Can players harvest crops with empty hand clicks? - "Empty Hand Harvest" = true - #Does harvesting crops with a hoe cost durability? - "Harvesting Costs Durability" = false - #Should Quark look for(nonvanilla) crops, and handle them? - "Do Harvesting Search" = true - #Should villagers use simple harvest instead of breaking crops? - "Villagers Use Simple Harvest" = true - #Which crops can be harvested? - #Format is: "harvestState[,afterHarvest]", i.e. "minecraft:wheat[age=7]" or "minecraft:cocoa[age=2,facing=north],minecraft:cocoa[age=0,facing=north]" - "Harvestable Blocks" = ["minecraft:wheat[age=7]", "minecraft:carrots[age=7]", "minecraft:potatoes[age=7]", "minecraft:beetroots[age=3]", "minecraft:nether_wart[age=3]", "minecraft:cocoa[age=2,facing=north],minecraft:cocoa[age=0,facing=north]", "minecraft:cocoa[age=2,facing=south],minecraft:cocoa[age=0,facing=south]", "minecraft:cocoa[age=2,facing=east],minecraft:cocoa[age=0,facing=east]", "minecraft:cocoa[age=2,facing=west],minecraft:cocoa[age=0,facing=west]"] - #Which blocks should right click harvesting simulate a click on instead of breaking? - #This is for blocks like sweet berry bushes, which have right click harvesting built in. - "Right Clickable Blocks" = ["minecraft:sweet_berry_bush", "minecraft:cave_vines"] - - [tweaks.utility_recipes] - #Can any wool color be dyed? - "Dye Any Wool" = true - #Can other stone-like materials be used for crafting stone tools? - "Better Stone Tool Crafting" = true - #Can a dispenser be crafted by adding a bow to a dropper? - "Enable Dispenser" = true - #Can a repeater be crafted with the pattern for a redstone torch? - "Enable Repeater" = true - #Can you craft a minecart around blocks which can be placed inside? - "Enable Minecarts" = true - #Can you craft a boat around a chest to directly make a chest boat? - "Enable Chest Boats" = true - #Can you craft four chests at once using logs? - "Logs To Chests" = true - #Can Coral be crafted into dye? - "Coral To Dye" = true - #Can cookies, paper, and bread be crafted in a 2x2 crafting table? - "Bent Recipes" = true - #Can Rotten Flesh and Poisonous Potatoes be composted? - "Compostable Toxins" = true - #Does Dragon Breath return a bottle when used as a reagent or material? - "Effective Dragon Breath" = true - #Can torches can be used as fuel in furnaces? - "Torches Burn" = true - #Can bones be smelted down to bone meal? - "Bone Meal Utility" = true - #Can Charcoal be crafted into Black Dye? - "Charcoal To Black Dye" = true - #Can two Logs be used instead of a Chest to make a Hopper? - "Easy Hopper" = true - #Can two Logs be used to craft 16 sticks? - "Easy Sticks" = true - #Can raw ore blocks be smelted, taking 9x the time a normal item? - "Smelt Raw Ore Blocks" = true - -[world] - "Ancient Wood" = true - "Azalea Wood" = true - "Big Stone Clusters" = true - "Blossom Trees" = true - "Chorus Vegetation" = true - Corundum = true - "Fairy Rings" = true - "Fallen Logs" = true - "Glimmering Weald" = true - "Monster Box" = true - "Nether Obsidian Spikes" = true - "New Stone Types" = true - "No More Lava Pockets" = true - Permafrost = true - "Spiral Spires" = true - - [world.ancient_wood] - "Ancient Fruit Gives Exp" = true - #Allowed values: [1,) - "Ancient Fruit Exp Value" = 10 - #Set to a value other than 0 to enable Ancient City loot chest generation (8 recommended if you do) - #Allowed values: [0,) - "Ancient City Loot Weight" = 0 - #Allowed values: [0,) - "Ancient City Loot Quality" = 1 - #Set to 0 to disable sniffer sniffing. The vanilla loot table has every entry at weight 1, so without editing it, it's impossible to make the sapling more rare - #Allowed values: [0,) - "Sniffing Loot Weight" = 1 - #Allowed values: [0,) - "Sniffing Loot Quality" = 0 - - [world.azalea_wood] - #This feature disables itself if any of the following mods are loaded: - # - caverns_and_chasms - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [world.big_stone_clusters] - #Blocks that stone clusters can replace. If you want to make it so it only replaces in one dimension, - #do "block|dimension", as we do for netherrack and end stone by default. - "Blocks To Replace" = ["minecraft:stone", "minecraft:andesite", "minecraft:diorite", "minecraft:granite", "minecraft:netherrack|minecraft:the_nether", "minecraft:end_stone|minecraft:the_end", "quark:marble", "quark:limestone", "quark:jasper", "quark:slate"] - - [world.big_stone_clusters.calcite] - Enabled = true - #Allowed values: [0,) - Rarity = 4 - "Min Y Level" = 20 - "Max Y Level" = 80 - #Allowed values: [0,) - "Horizontal Size" = 14 - #Allowed values: [0,) - "Vertical Size" = 14 - #Allowed values: [0,) - "Horizontal Variation" = 9 - #Allowed values: [0,) - "Vertical Variation" = 9 - - [world.big_stone_clusters.calcite.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.big_stone_clusters.calcite.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.big_stone_clusters.calcite.biomes.tags] - "Biome Tags" = ["minecraft:is_mountain"] - "Is Blacklist" = false - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.big_stone_clusters.calcite.biomes.biomes] - Biomes = [] - "Is Blacklist" = true - - [world.big_stone_clusters.limestone] - Enabled = true - #Allowed values: [0,) - Rarity = 4 - "Min Y Level" = 20 - "Max Y Level" = 80 - #Allowed values: [0,) - "Horizontal Size" = 14 - #Allowed values: [0,) - "Vertical Size" = 14 - #Allowed values: [0,) - "Horizontal Variation" = 9 - #Allowed values: [0,) - "Vertical Variation" = 9 - - [world.big_stone_clusters.limestone.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.big_stone_clusters.limestone.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.big_stone_clusters.limestone.biomes.tags] - "Biome Tags" = ["forge:is_swamp", "minecraft:is_ocean"] - "Is Blacklist" = false - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.big_stone_clusters.limestone.biomes.biomes] - Biomes = [] - "Is Blacklist" = true - - [world.big_stone_clusters.jasper] - Enabled = true - #Allowed values: [0,) - Rarity = 4 - "Min Y Level" = 20 - "Max Y Level" = 80 - #Allowed values: [0,) - "Horizontal Size" = 14 - #Allowed values: [0,) - "Vertical Size" = 14 - #Allowed values: [0,) - "Horizontal Variation" = 9 - #Allowed values: [0,) - "Vertical Variation" = 9 - - [world.big_stone_clusters.jasper.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.big_stone_clusters.jasper.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.big_stone_clusters.jasper.biomes.tags] - "Biome Tags" = ["minecraft:is_badlands", "forge:is_sandy"] - "Is Blacklist" = false - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.big_stone_clusters.jasper.biomes.biomes] - Biomes = [] - "Is Blacklist" = true - - [world.big_stone_clusters.shale] - Enabled = true - #Allowed values: [0,) - Rarity = 4 - "Min Y Level" = 20 - "Max Y Level" = 80 - #Allowed values: [0,) - "Horizontal Size" = 14 - #Allowed values: [0,) - "Vertical Size" = 14 - #Allowed values: [0,) - "Horizontal Variation" = 9 - #Allowed values: [0,) - "Vertical Variation" = 9 - - [world.big_stone_clusters.shale.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.big_stone_clusters.shale.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.big_stone_clusters.shale.biomes.tags] - "Biome Tags" = ["forge:is_snowy"] - "Is Blacklist" = false - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.big_stone_clusters.shale.biomes.biomes] - Biomes = [] - "Is Blacklist" = true - - [world.big_stone_clusters.myalite] - "Generate In Air" = true - Enabled = true - #Allowed values: [0,) - Rarity = 100 - "Min Y Level" = 58 - "Max Y Level" = 62 - #Allowed values: [0,) - "Horizontal Size" = 20 - #Allowed values: [0,) - "Vertical Size" = 40 - #Allowed values: [0,) - "Horizontal Variation" = 6 - #Allowed values: [0,) - "Vertical Variation" = 10 - - [world.big_stone_clusters.myalite.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:the_end"] - - [world.big_stone_clusters.myalite.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.big_stone_clusters.myalite.biomes.tags] - "Biome Tags" = [] - "Is Blacklist" = true - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.big_stone_clusters.myalite.biomes.biomes] - Biomes = ["minecraft:end_highlands"] - "Is Blacklist" = false - - [world.blossom_trees] - "Drop Leaf Particles" = true - - [world.blossom_trees.blue] - Rarity = 200 - - [world.blossom_trees.blue.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.blossom_trees.blue.biome_config] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.blossom_trees.blue.biome_config.tags] - "Biome Tags" = ["forge:is_snowy"] - "Is Blacklist" = false - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.blossom_trees.blue.biome_config.biomes] - Biomes = [] - "Is Blacklist" = true - - [world.blossom_trees.lavender] - Rarity = 100 - - [world.blossom_trees.lavender.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.blossom_trees.lavender.biome_config] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.blossom_trees.lavender.biome_config.tags] - "Biome Tags" = ["forge:is_swamp"] - "Is Blacklist" = false - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.blossom_trees.lavender.biome_config.biomes] - Biomes = [] - "Is Blacklist" = true - - [world.blossom_trees.orange] - Rarity = 100 - - [world.blossom_trees.orange.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.blossom_trees.orange.biome_config] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.blossom_trees.orange.biome_config.tags] - "Biome Tags" = ["minecraft:is_savanna"] - "Is Blacklist" = false - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.blossom_trees.orange.biome_config.biomes] - Biomes = [] - "Is Blacklist" = true - - [world.blossom_trees.yellow] - Rarity = 200 - - [world.blossom_trees.yellow.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.blossom_trees.yellow.biome_config] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.blossom_trees.yellow.biome_config.tags] - "Biome Tags" = ["forge:is_plains"] - "Is Blacklist" = false - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.blossom_trees.yellow.biome_config.biomes] - Biomes = [] - "Is Blacklist" = true - - [world.blossom_trees.red] - Rarity = 30 - - [world.blossom_trees.red.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.blossom_trees.red.biome_config] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.blossom_trees.red.biome_config.tags] - "Biome Tags" = ["minecraft:is_badlands"] - "Is Blacklist" = false - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.blossom_trees.red.biome_config.biomes] - Biomes = [] - "Is Blacklist" = true - - [world.chorus_vegetation] - Rarity = 150 - Radius = 7 - "Chunk Attempts" = 120 - "Highlands Chance" = 1.0 - "Midlands Chance" = 0.2 - "Other End Biomes Chance" = 0.0 - "Passive Teleport Chance" = 0.2 - "Endermite Spawn Chance" = 0.01 - "Teleport Duplication Chance" = 0.01 - - [world.corundum] - #Allowed values: [0,1] - "Crystal Chance" = 0.16 - #Allowed values: [0,1] - "Crystal Cluster Chance" = 0.2 - #Allowed values: [0,1] - "Crystal Cluster On Sides Chance" = 0.6 - #Allowed values: [0,1] - "Double Crystal Chance" = 0.2 - #The chance that a crystal can grow, this is on average 1 in X world ticks, set to a higher value to make them grow slower. Minimum is 1, for every tick. Set to 0 to disable growth. - "Cave Crystal Growth Chance" = 5 - "Crystals Craft Runes" = true - "Enable Collateral Movement" = true - - [world.corundum.generation_settings] - #Allowed values: [0,) - Rarity = 400 - "Min Y Level" = 0 - "Max Y Level" = 64 - #Allowed values: [0,) - "Horizontal Size" = 36 - #Allowed values: [0,) - "Vertical Size" = 14 - #Allowed values: [0,) - "Horizontal Variation" = 8 - #Allowed values: [0,) - "Vertical Variation" = 6 - - [world.corundum.generation_settings.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.corundum.generation_settings.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.corundum.generation_settings.biomes.tags] - "Biome Tags" = ["minecraft:is_ocean"] - "Is Blacklist" = true - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.corundum.generation_settings.biomes.biomes] - Biomes = [] - "Is Blacklist" = true - - [world.fairy_rings] - "Forest Chance" = 0.00625 - "Plains Chance" = 0.0025 - Ores = ["minecraft:emerald_ore", "minecraft:diamond_ore"] - - [world.fairy_rings.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.fallen_logs] - #Percentage of fallen logs spawning as hollow. Requires Hollow Logs Module to be enabled - "Hollow Chance" = 0.7 - Rarity = 5 - #Chance for logs to spawn on water - "On Water Chance" = 0.1 - "Sparse Biome Rarity" = 12 - #Tags that define which biomes can have which wood types - "Biome Tags" = ["quark:has_fallen_acacia=minecraft:acacia_log", "quark:has_fallen_birch=minecraft:birch_log", "quark:has_fallen_cherry=minecraft:cherry_log", "quark:has_fallen_dark_oak=minecraft:dark_oak_log", "quark:has_fallen_jungle=minecraft:jungle_log", "quark:has_fallen_mangrove=minecraft:mangrove_log", "quark:has_fallen_oak=minecraft:oak_log", "quark:has_fallen_spruce=minecraft:spruce_log"] - - [world.fallen_logs.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.monster_box] - #The chance for the monster box generator to try and place one in a chunk. 0 is 0%, 1 is 100% - #This can be higher than 100% if you want multiple per chunk. - "Chance Per Chunk" = 0.2 - "Min Y" = -50 - "Max Y" = 0 - "Min Mob Count" = 5 - "Max Mob Count" = 8 - "Enable Extra Loot Table" = true - "Activation Range" = 2.5 - #How many blocks to search vertically from a position before trying to place a block. Higher means you'll get more boxes in open spaces. - "Search Range" = 15 - - [world.monster_box.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.nether_obsidian_spikes] - #The chance for a chunk to contain spikes (1 is 100%, 0 is 0%) - "Chance Per Chunk" = 0.1 - #The chance for a spike to be big (1 is 100%, 0 is 0%) - "Big Spike Chance" = 0.03 - #Should a chunk have spikes, how many would the generator try to place - "Tries Per Chunk" = 4 - "Big Spike Spawners" = true - - [world.nether_obsidian_spikes.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:the_nether"] - - [world.new_stone_types] - "Enable Limestone" = true - "Enable Jasper" = true - "Enable Shale" = true - "Enable Myalite" = true - "Add New Stones To Mason Trades" = true - - [world.new_stone_types.limestone] - - [world.new_stone_types.limestone.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.new_stone_types.limestone.oregen_lower] - #Allowed values: [-64,320] - "Min Height" = 0 - #Allowed values: [-64,320] - "Max Height" = 60 - #Allowed values: [0,) - "Cluster Size" = 64 - #Can be a positive integer or a fractional value betweeen 0 and 1. If integer, it spawns that many clusters. If fractional, it has that chance to spawn a single cluster. Set exactly zero to not spawn at all. - #Allowed values: [0,) - "Cluster Count" = 2.0 - - [world.new_stone_types.limestone.oregen_upper] - #Allowed values: [-64,320] - "Min Height" = 64 - #Allowed values: [-64,320] - "Max Height" = 128 - #Allowed values: [0,) - "Cluster Size" = 64 - #Can be a positive integer or a fractional value betweeen 0 and 1. If integer, it spawns that many clusters. If fractional, it has that chance to spawn a single cluster. Set exactly zero to not spawn at all. - #Allowed values: [0,) - "Cluster Count" = 0.1666666 - - [world.new_stone_types.jasper] - - [world.new_stone_types.jasper.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.new_stone_types.jasper.oregen_lower] - #Allowed values: [-64,320] - "Min Height" = 0 - #Allowed values: [-64,320] - "Max Height" = 60 - #Allowed values: [0,) - "Cluster Size" = 64 - #Can be a positive integer or a fractional value betweeen 0 and 1. If integer, it spawns that many clusters. If fractional, it has that chance to spawn a single cluster. Set exactly zero to not spawn at all. - #Allowed values: [0,) - "Cluster Count" = 2.0 - - [world.new_stone_types.jasper.oregen_upper] - #Allowed values: [-64,320] - "Min Height" = 64 - #Allowed values: [-64,320] - "Max Height" = 128 - #Allowed values: [0,) - "Cluster Size" = 64 - #Can be a positive integer or a fractional value betweeen 0 and 1. If integer, it spawns that many clusters. If fractional, it has that chance to spawn a single cluster. Set exactly zero to not spawn at all. - #Allowed values: [0,) - "Cluster Count" = 0.1666666 - - [world.new_stone_types.shale] - - [world.new_stone_types.shale.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.new_stone_types.shale.oregen_lower] - #Allowed values: [-64,320] - "Min Height" = 0 - #Allowed values: [-64,320] - "Max Height" = 60 - #Allowed values: [0,) - "Cluster Size" = 64 - #Can be a positive integer or a fractional value betweeen 0 and 1. If integer, it spawns that many clusters. If fractional, it has that chance to spawn a single cluster. Set exactly zero to not spawn at all. - #Allowed values: [0,) - "Cluster Count" = 2.0 - - [world.new_stone_types.shale.oregen_upper] - #Allowed values: [-64,320] - "Min Height" = 64 - #Allowed values: [-64,320] - "Max Height" = 128 - #Allowed values: [0,) - "Cluster Size" = 64 - #Can be a positive integer or a fractional value betweeen 0 and 1. If integer, it spawns that many clusters. If fractional, it has that chance to spawn a single cluster. Set exactly zero to not spawn at all. - #Allowed values: [0,) - "Cluster Count" = 0.1666666 - - [world.new_stone_types.myalite] - - [world.new_stone_types.myalite.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:the_end"] - - [world.new_stone_types.myalite.oregen_lower] - #Allowed values: [-64,320] - "Min Height" = 0 - #Allowed values: [-64,320] - "Max Height" = 60 - #Allowed values: [0,) - "Cluster Size" = 64 - #Can be a positive integer or a fractional value betweeen 0 and 1. If integer, it spawns that many clusters. If fractional, it has that chance to spawn a single cluster. Set exactly zero to not spawn at all. - #Allowed values: [0,) - "Cluster Count" = 2.0 - - [world.new_stone_types.myalite.oregen_upper] - #Allowed values: [-64,320] - "Min Height" = 64 - #Allowed values: [-64,320] - "Max Height" = 128 - #Allowed values: [0,) - "Cluster Size" = 64 - #Can be a positive integer or a fractional value betweeen 0 and 1. If integer, it spawns that many clusters. If fractional, it has that chance to spawn a single cluster. Set exactly zero to not spawn at all. - #Allowed values: [0,) - "Cluster Count" = 0.1666666 - - [world.permafrost] - - [world.permafrost.generation_settings] - #Allowed values: [0,) - Rarity = 2 - "Min Y Level" = 105 - "Max Y Level" = 140 - #Allowed values: [0,) - "Horizontal Size" = 72 - #Allowed values: [0,) - "Vertical Size" = 15 - #Allowed values: [0,) - "Horizontal Variation" = 22 - #Allowed values: [0,) - "Vertical Variation" = 4 - - [world.permafrost.generation_settings.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [world.permafrost.generation_settings.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.permafrost.generation_settings.biomes.tags] - "Biome Tags" = [] - "Is Blacklist" = true - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.permafrost.generation_settings.biomes.biomes] - Biomes = ["minecraft:frozen_peaks"] - "Is Blacklist" = false - - [world.spiral_spires] - Rarity = 200 - Radius = 15 - "Enable Myalite Viaducts" = true - #Allowed values: [2,1,024] - "Myalite Conduit Distance" = 24 - "Renewable Myalite" = true - - [world.spiral_spires.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:the_end"] - - [world.spiral_spires.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [world.spiral_spires.biomes.tags] - "Biome Tags" = [] - "Is Blacklist" = true - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [world.spiral_spires.biomes.biomes] - Biomes = ["minecraft:end_highlands"] - "Is Blacklist" = false - -[mobs] - Crabs = true - Forgotten = true - Foxhound = true - Shiba = true - Stonelings = true - Toretoise = true - Wraith = true - - [mobs.crabs] - "Enable Brewing" = true - #Whether Resilience should be required for 'How Did We Get Here?' and (if brewing is enabled) 'A Furious Cocktail'. - #Keep this on when brewing is disabled if your pack adds an alternative source for the effect. - "Resilience Required For All Effects" = true - "Add Crab Leg To Fisherman Trades" = true - - [mobs.crabs.spawn_config] - #Allowed values: (0,) - "Spawn Weight" = 5 - #Allowed values: [1,) - "Min Group Size" = 1 - #Allowed values: [1,) - "Max Group Size" = 3 - - [mobs.crabs.spawn_config.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [mobs.crabs.spawn_config.biomes.tags] - "Biome Tags" = ["minecraft:is_beach"] - "Is Blacklist" = false - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [mobs.crabs.spawn_config.biomes.biomes] - Biomes = [] - "Is Blacklist" = true - - [mobs.forgotten] - #This is the probability of a Skeleton that spawns under the height threshold being replaced with a Forgotten. - "Forgotten Spawn Rate" = 0.05 - "Max Height For Spawn" = 0 - - [mobs.foxhound] - #The chance coal will tame a foxhound - "Tame Chance" = 0.05 - "Foxhounds Speed Up Furnaces" = true - - [mobs.foxhound.spawn_config] - #Allowed values: (0,) - "Spawn Weight" = 30 - #Allowed values: [1,) - "Min Group Size" = 1 - #Allowed values: [1,) - "Max Group Size" = 2 - - [mobs.foxhound.spawn_config.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [mobs.foxhound.spawn_config.biomes.tags] - "Biome Tags" = [] - "Is Blacklist" = true - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [mobs.foxhound.spawn_config.biomes.biomes] - Biomes = ["minecraft:nether_wastes", "minecraft:basalt_deltas"] - "Is Blacklist" = false - - [mobs.foxhound.lesser_spawn_config] - "Max Cost" = 0.7 - "Spawn Cost" = 0.15 - #Allowed values: (0,) - "Spawn Weight" = 2 - #Allowed values: [1,) - "Min Group Size" = 1 - #Allowed values: [1,) - "Max Group Size" = 1 - - [mobs.foxhound.lesser_spawn_config.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [mobs.foxhound.lesser_spawn_config.biomes.tags] - "Biome Tags" = [] - "Is Blacklist" = true - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [mobs.foxhound.lesser_spawn_config.biomes.biomes] - Biomes = ["minecraft:soul_sand_valley"] - "Is Blacklist" = false - - [mobs.shiba] - "Ignore Areas With Skylight" = false - - [mobs.shiba.spawn_config] - #Allowed values: (0,) - "Spawn Weight" = 40 - #Allowed values: [1,) - "Min Group Size" = 1 - #Allowed values: [1,) - "Max Group Size" = 3 - - [mobs.shiba.spawn_config.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [mobs.shiba.spawn_config.biomes.tags] - "Biome Tags" = ["minecraft:is_mountain"] - "Is Blacklist" = false - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [mobs.shiba.spawn_config.biomes.biomes] - Biomes = [] - "Is Blacklist" = true - - [mobs.stonelings] - "Max Y Level" = 0 - "Enable Diamond Heart" = true - #When enabled, stonelings are much more aggressive in checking for players - "Cautious Stonelings" = false - "Tamable Stonelings" = true - #Disabled if if Pathfinder Maps are disabled. - "Weald Pathfinder Maps" = true - - [mobs.stonelings.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [mobs.stonelings.spawn_config] - #Allowed values: (0,) - "Spawn Weight" = 80 - #Allowed values: [1,) - "Min Group Size" = 1 - #Allowed values: [1,) - "Max Group Size" = 1 - - [mobs.stonelings.spawn_config.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [mobs.stonelings.spawn_config.biomes.tags] - "Biome Tags" = ["forge:is_void", "minecraft:is_nether", "minecraft:is_end"] - "Is Blacklist" = true - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [mobs.stonelings.spawn_config.biomes.biomes] - Biomes = [] - "Is Blacklist" = true - - [mobs.toretoise] - "Max Y Level" = 0 - #The number of ticks from mining a tortoise until feeding it could cause it to regrow. - "Cooldown Ticks" = 1200 - #The items that can be fed to toretoises to make them regrow ores. - Foods = ["minecraft:glow_berries"] - "Allow Toretoise To Regrow" = true - #Feeding a toretoise after cooldown will regrow them with a one-in-this-number chance. Set to 1 to always regrow, higher = lower chance. - "Regrow Chance" = 3 - - [mobs.toretoise.dimensions] - "Is Blacklist" = false - Dimensions = ["minecraft:overworld"] - - [mobs.toretoise.spawn_config] - #Allowed values: (0,) - "Spawn Weight" = 120 - #Allowed values: [1,) - "Min Group Size" = 2 - #Allowed values: [1,) - "Max Group Size" = 4 - - [mobs.toretoise.spawn_config.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [mobs.toretoise.spawn_config.biomes.tags] - "Biome Tags" = ["forge:is_void", "minecraft:is_nether", "minecraft:is_end"] - "Is Blacklist" = true - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [mobs.toretoise.spawn_config.biomes.biomes] - Biomes = [] - "Is Blacklist" = true - - [mobs.wraith] - #List of sound sets to use with wraiths. - #Three sounds must be provided per entry, separated by | (in the format idle|hurt|death). Leave blank for no sound (i.e. if a mob has no ambient noise) - "Wraith Sounds" = ["entity.sheep.ambient|entity.sheep.hurt|entity.sheep.death", "entity.cow.ambient|entity.cow.hurt|entity.cow.death", "entity.pig.ambient|entity.pig.hurt|entity.pig.death", "entity.chicken.ambient|entity.chicken.hurt|entity.chicken.death", "entity.horse.ambient|entity.horse.hurt|entity.horse.death", "entity.cat.ambient|entity.cat.hurt|entity.cat.death", "entity.wolf.ambient|entity.wolf.hurt|entity.wolf.death", "entity.villager.ambient|entity.villager.hurt|entity.villager.death", "entity.polar_bear.ambient|entity.polar_bear.hurt|entity.polar_bear.death", "entity.zombie.ambient|entity.zombie.hurt|entity.zombie.death", "entity.skeleton.ambient|entity.skeleton.hurt|entity.skeleton.death", "entity.spider.ambient|entity.spider.hurt|entity.spider.death", "|entity.creeper.hurt|entity.creeper.death", "entity.endermen.ambient|entity.endermen.hurt|entity.endermen.death", "entity.zombie_pig.ambient|entity.zombie_pig.hurt|entity.zombie_pig.death", "entity.witch.ambient|entity.witch.hurt|entity.witch.death", "entity.blaze.ambient|entity.blaze.hurt|entity.blaze.death", "entity.llama.ambient|entity.llama.hurt|entity.llama.death", "|quark:entity.stoneling.cry|quark:entity.stoneling.die", "quark:entity.frog.idle|quark:entity.frog.hurt|quark:entity.frog.die"] - - [mobs.wraith.spawn_config] - "Max Cost" = 0.7 - "Spawn Cost" = 0.15 - #Allowed values: (0,) - "Spawn Weight" = 5 - #Allowed values: [1,) - "Min Group Size" = 1 - #Allowed values: [1,) - "Max Group Size" = 3 - - [mobs.wraith.spawn_config.biomes] - - #Biome tags for which this should spawn in. Must match both this and 'biomes' to spawn. - [mobs.wraith.spawn_config.biomes.tags] - "Biome Tags" = [] - "Is Blacklist" = true - - #Biome names this should spawn in. Must match both this and 'types' to spawn. - [mobs.wraith.spawn_config.biomes.biomes] - Biomes = ["minecraft:soul_sand_valley"] - "Is Blacklist" = false - -[client] - "Auto Walk Keybind" = true - "Back Button Keybind" = true - "Buckets Show Inhabitants" = true - Camera = true - "Chest Searching" = true - "Elytra Indicator" = true - "Greener Grass" = true - "Improved Tooltips" = true - "Long Range Pick Block" = true - "Microcrafting Helper" = true - "Soul Candles" = true - "Usage Ticker" = true - "Uses For Curses" = true - "Variant Animal Textures" = true - "Wool Shuts Up Minecarts" = true - - [client.auto_walk_keybind] - "Draw Hud" = true - "Hud Height" = 10 - - [client.buckets_show_inhabitants] - "Show Axolotls" = true - "Show Crabs" = true - "Show Tropical Fish" = true - "Show Shiny Slime" = true - - [client.camera] - #Date format that will be displayed in screenshots. Must be a valid one (i.e. MM/dd/yyyy) - "Date Format" = "MM/dd/yyyy" - - [client.chest_searching] - - [client.chest_searching.overlay_color] - A = 0.67 - R = 0.0 - G = 0.0 - B = 0.0 - - [client.greener_grass] - "Affect Leaves" = true - "Affect Water" = false - "Block List" = ["minecraft:large_fern", "minecraft:tall_grass", "minecraft:grass_block", "minecraft:fern", "minecraft:grass", "minecraft:potted_fern", "minecraft:sugar_cane", "environmental:giant_tall_grass", "valhelsia_structures:grass_block"] - "Leaves List" = ["minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:oak_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:dark_oak_leaves", "atmospheric:rosewood_leaves", "atmospheric:morado_leaves", "atmospheric:yucca_leaves", "autumnity:maple_leaves", "environmental:willow_leaves", "environmental:hanging_willow_leaves", "minecraft:vine"] - - [client.greener_grass.color_matrix] - R = [0.89, 0.0, 0.0] - G = [0.0, 1.11, 0.0] - B = [0.0, 0.0, 0.89] - - [client.greener_grass.water_matrix] - R = [0.86, 0.0, 0.0] - G = [0.0, 1.0, 0.22] - B = [0.0, 0.0, 1.22] - - [client.improved_tooltips] - "Attribute Tooltips" = true - "Food Tooltips" = true - "Shulker Tooltips" = true - "Map Tooltips" = true - "Enchanting Tooltips" = true - "Fuel Time Tooltips" = true - "Shulker Box Use Colors" = true - "Shulker Box Require Shift" = false - "Map Require Shift" = false - #The value of each shank of food. - #Tweak this when using mods like Hardcore Hunger which change that value. - "Food Divisor" = 2 - "Show Saturation" = true - "Food Compression Threshold" = 4 - "Fuel Time Divisor" = 200 - #Should item attributes be colored relative to your current equipped item? - #e.g. if wearing an Iron Helmet, the armor value in a Diamond Helmet will show as green, and vice versa would be red. - #If set to false, item attributes will show in white or red if they're negative values. - "Show Upgrade Status" = true - "Animate Up Down Arrows" = true - "Enchanting Stacks" = ["minecraft:diamond_sword", "minecraft:diamond_pickaxe", "minecraft:diamond_shovel", "minecraft:diamond_axe", "minecraft:diamond_hoe", "minecraft:diamond_helmet", "minecraft:diamond_chestplate", "minecraft:diamond_leggings", "minecraft:diamond_boots", "minecraft:shears", "minecraft:bow", "minecraft:fishing_rod", "minecraft:crossbow", "minecraft:trident", "minecraft:elytra", "minecraft:shield", "quark:pickarang", "supplementaries:slingshot", "supplementaries:bubble_blower", "farmersdelight:diamond_knife", "the_bumblezone:stinger_spear", "the_bumblezone:crystal_cannon", "the_bumblezone:honey_crystal_shield", "the_bumblezone:honey_bee_leggings_2"] - #A list of additional stacks to display on each enchantment - #The format is as follows: - #enchant_id=item1,item2,item3... - #So to display a carrot on a stick on a mending book, for example, you use: - #minecraft:mending=minecraft:carrot_on_a_stick - "Enchanting Additional Stacks" = [] - - [client.usage_ticker] - #Switch the armor display to the off hand side and the hand display to the main hand side - Invert = false - "Shift Left" = 0 - "Shift Right" = 0 - "Enable Main Hand" = true - "Enable Off Hand" = true - "Enable Armor" = true - - [client.uses_for_curses] - "Vanish Pumpkin Overlay" = true - "Bind Armor Stands With Player Heads" = true - - [client.variant_animal_textures] - "Enable Cow" = true - "Enable Pig" = true - "Enable Chicken" = true - "Enable Shiny Rabbit" = true - "Enable Shiny Llama" = true - "Enable Shiny Dolphin" = true - "Enable Shiny Slime" = true - "Enable L G B T Bees" = true - "Every Bee Is L G B T" = false - #The chance for an animal to have a special "Shiny" skin, like a shiny pokemon. This is 1 in X. Set to 0 to disable. - "Shiny Animal Chance" = 2048 - #If a shiny animal should emit occasional sparkles. - "Shiny Sparkles" = true - -[experimental] - "Adjustable Chat" = false - "Climate Control Remover" = false - #This feature generates Resource Pack Item Model predicates on the items defined in 'Items to Change' - #for the Enchantments defined in 'Enchantments to Register'. - #Example: if 'minecraft:silk_touch' is added to 'Enchantments to Register', and 'minecraft:netherite_pickaxe' - #is added to 'Items to Change', then a predicate named 'quark_has_enchant_minecraft_silk_touch' will be available - #to the netherite_pickaxe.json item model, whose value will be the enchantment level. - "Enchantment Predicates" = false - "Enchantments Begone" = false - "Game Nerfs" = false - "Narrator Readout" = false - "Overlay Shader" = false - "Spawner Replacer" = false - #Allows placing variant blocks automatically via a selector menu triggered from a keybind - "Variant Selector" = false - "Villager Rerolling Rework" = false - - [experimental.adjustable_chat] - "Horizontal Shift" = 0 - "Vertical Shift" = 0 - - [experimental.climate_control_remover] - #Disables the temperature comparison when choosing biomes to generate. - "Disable Temperature" = false - #Disables the humidity comparison when choosing biomes to generate. - "Disable Humidity" = false - #Disables the 'continentalness' comparison when choosing biomes to generate. - #WARNING: Enabling this will probably make oceans act a lot more like rivers. - "Disable Continentalness" = false - #Disables the 'erosion' comparison when choosing biomes to generate. - #WARNING: Enabling this will probably create very extreme height differences, and will make the End more chaotic. - "Disable Erosion" = false - #Disables the 'depth' comparison when choosing biomes to generate. - #WARNING: Enabling this will probably make cave biomes appear at unusual heights. - "Disable Depth" = false - #Disables the 'weirdness' comparison when choosing biomes to generate. - #WARNING: Enabling this will... well, probably make things weird. - "Disable Weirdness" = false - #Disables the 'offset' parameter when choosing biomes to generate. - #WARNING: Enabling this will make rarer nether biomes more common. - "Disable Offset" = false - - #This feature generates Resource Pack Item Model predicates on the items defined in 'Items to Change' - #for the Enchantments defined in 'Enchantments to Register'. - #Example: if 'minecraft:silk_touch' is added to 'Enchantments to Register', and 'minecraft:netherite_pickaxe' - #is added to 'Items to Change', then a predicate named 'quark_has_enchant_minecraft_silk_touch' will be available - #to the netherite_pickaxe.json item model, whose value will be the enchantment level. - [experimental.enchantment_predicates] - "Items To Change" = [] - "Enchantments To Register" = [] - - [experimental.enchantments_begone] - "Enchantments To Begone" = [] - - [experimental.game_nerfs] - #Makes Mending act like the Unmending mod - #https://www.curseforge.com/minecraft/mc-mods/unmending - "Nerf Mending" = true - #Makes Mending II still work even if mending is nerfed. - #If you want Mending II, disable the sanity check on Ancient Tomes and add minecraft:mending to the tomes. - "No Nerf for Mending II" = false - #Resets all villager discounts when zombified to prevent reducing prices to ridiculous levels - "Nerf Villager Discount" = true - #Makes Iron Golems not drop Iron Ingots - "Disable Iron Farms" = true - #Makes Boats not glide on ice - "Disable Ice Roads" = true - #Makes Sheep not drop Wool when killed - "Disable Wool Drops" = true - #Disables mob griefing for only specific entities - "Enable Selective Mob Griefing" = true - #Force Elytra to only work in specific dimensions - "Enable Dimension Locked Elytra" = true - #Makes falling blocks not able to be duped via dimension crossing - "Disable Falling Block Dupe" = true - #Fixes several piston physics exploits, most notably including TNT duping - "Disable Piston Physics Exploits" = true - #Fixes mushroom growth being able to replace blocks - "Disable Mushroom Block Removal" = true - #Makes tripwire hooks unable to be duplicated - "Disable Tripwire Hook Dupe" = true - #Makes villages spawn less often when close to spawn - "Village Spawn Nerf" = false - #Distance at which villages will spawn as normal. Effect scales linearly from world spawn - "Village Spawn Nerf Distance" = 7000 - "Non Griefing Entities" = ["minecraft:creeper", "minecraft:enderman"] - "Elytra Allowed Dimensions" = ["minecraft:the_end"] - - [experimental.overlay_shader] - #Sets the name of the shader to load on a regular basis. This can load any shader the Camera module can (and requires the Camera module enabled to apply said logic). - #Some useful shaders include 'desaturate', 'oversaturate', 'bumpy' - #Colorblind simulation shaders are available in the form of 'deuteranopia', 'protanopia', 'tritanopia', and 'achromatopsia' - Shader = "none" - - [experimental.spawner_replacer] - #Mobs to be replaced with other mobs. - #Format is: "mob1,mob2", i.e. "minecraft:spider,minecraft:skeleton" - "Replace Mobs" = [] - - #Allows placing variant blocks automatically via a selector menu triggered from a keybind - [experimental.variant_selector] - #Set this to true to automatically convert any dropped variant items into their originals. Do this ONLY if you intend to take control of every recipe via a data pack or equivalent, as this will introduce dupes otherwise. - "Convert Variant Items" = false - #Enable the hammer, allowing variants to be swapped between eachother, including the original block. Do this ONLY under the same circumstances as Convert Variant Items. - "Enable Hammer" = false - "Show Tooltip" = true - "Align Hud To Hotbar" = false - "Show Simple Hud" = false - "Show Hud" = true - "Enable Green Tint" = true - "Override Held Item Render" = true - "Hud Offset X" = 0 - "Hud Offset Y" = 0 - #When true, selector arrow will render in same style as crosshair - "Render Like Cross Hair" = true - #Uses smaller arrow icon for variant selector overlay - "Smaller Arrow" = false - - [experimental.variant_selector.variants] - #The list of all variant types available for players to use. Values are treated as suffixes to block IDs for scanning. - #Prefix any variant type with ! to make it show up for Manual Variants but not be automatically scanned for. (e.g. '!polish') - "Variant Types" = ["slab", "stairs", "wall", "fence", "fence_gate", "vertical_slab"] - #By default, only a mod's namespace is scanned for variants for its items (e.g. if coolmod adds coolmod:fun_block, it'll search only for coolmod:fun_block_stairs). - # Mods in this list are also scanned for variants if none are found in itself (e.g. if quark is in the list and coolmod:fun_block_stairs doesn't exist, it'll try to look for quark:fun_block_stairs next) - "Tested Mods" = ["quark", "everycomp", "v_slab_compat"] - "Print Variant Map To Log" = false - #Format is 'alias=original' in each value (e.g. 'wall=fence' means that a failed search for, minecraft:cobblestone_fence will try cobblestone_wall next) - Aliases = ["carpet=slab", "pane=fence"] - #Ends of block IDs to try and remove when looking for variants. (e.g. minecraft:oak_planks goes into minecraft:oak_stairs, so we have to include '_planks' in this list for it to find them or else it'll only look for minecraft:oak_planks_stairs) - "Strip Candidates" = ["_planks", "_wool", "_block", "s"] - #Add manual variant overrides here, the format is 'type,block,output' (e.g. polish,minecraft:stone_bricks,minecraft:chiseled_stone_bricks). The type must be listed in Variant Types - "Manual Variants" = [] - # A list of block IDs and mappings to be excluded from variant selection. - #To exclude a block from being turned into other blocks, just include the block ID (e.g. minecraft:cobblestone). - #To exclude a block from having other blocks turned into it, suffix it with = (e.g. =minecraft:cobblestone_stairs) - #To exclude a specific block->variant combination, put = between the two (e.g. minecraft:cobblestone=minecraft:cobblestone_stairs) - Blacklist = ["minecraft:snow", "minecraft:bamboo", "minecraft:bamboo_block"] - - [experimental.villager_rerolling_rework] - #If enabled, the first two trades a villager generates for a profession will always be the same for a given villager. - #This prevents repeatedly placing down a job site block to reroll the villager's trades. - "Seed Initial Villager Trades" = true - #Set to 0 to disable the chance to reroll trades when restocking. - #It's possible for a trade to not restock even when the chance is 1. This happens when the rerolled trade is one the villager already has. - #This chance only guarantees a reroll will be attempted. - #Allowed values: [0,1] - "Chance To Reroll When Restocking" = 0.25 - #Set to 0 to disable the chance to reroll trades when restocking. Set to -1 to allow unlimited rerolling. - #Trades earlier in the list will restock first. - "Maximum Restocks Per Day" = 3 - #If enabled, villagers will reroll when they restock, rather than when they begin work for the day. - #If disabled, players can prevent rerolling by ensuring the villager isn't out of stock on their last restock of the day. - "Reroll On Any Restock" = false - #If enabled, villagers will be able to reroll any trade that has been used AT ALL since the last restock. - "Reroll Even If Not Out Of Stock" = false - -[oddities] - Backpack = true - Crate = true - Magnets = true - "Matrix Enchanting" = true - Pipes = true - "Tiny Potato" = true - "Totem Of Holding" = true - - [oddities.backpack] - #Set this to true to allow the backpacks to be unequipped even with items in them - "Super Op Mode" = false - "Enable Ravager Hide" = true - "Items In Backpack Tick" = true - "Base Ravager Hide Drop" = 1 - "Extra Chance Per Looting" = 0.5 - "Allow Armor Stand Unloading" = true - - [oddities.crate] - "Max Items" = 640 - - [oddities.magnets] - #Any items you place in this list will be derived so that any block made of it will become magnetizable - "Magnetic Derivation List" = ["minecraft:iron_ingot", "minecraft:copper_ingot", "minecraft:exposed_copper", "minecraft:weathered_copper", "minecraft:oxidized_copper", "minecraft:raw_iron", "minecraft:raw_copper", "minecraft:iron_ore", "minecraft:deepslate_iron_ore", "minecraft:copper_ore", "minecraft:deepslate_copper_ore", "quark:gravisand"] - #Block/Item IDs to force-allow magnetism on, regardless of their crafting recipe - "Magnetic Whitelist" = ["minecraft:chipped_anvil", "minecraft:damaged_anvil", "minecraft:iron_horse_armor", "minecraft:chainmail_helmet", "minecraft:chainmail_boots", "minecraft:chainmail_leggings", "minecraft:chainmail_chestplate", "#minecraft:cauldrons"] - #Block/Item IDs to force-disable magnetism on, regardless of their crafting recipe - "Magnetic Blacklist" = ["minecraft:tripwire_hook", "minecraft:map"] - "Use Pre End Recipe" = false - #When true magnets will never push something that pistons cant push. Disable to have further control. This allows iron rods to break obsidian for example - "Use Piston Logic" = true - #Allows magnets to push and pull entities in the 'affected_by_magnets' tag (edit it with datapack). Turning off can reduce lag - "Affect Entities" = true - #Allows magnets to push and pull entities having magnetic armor. Requires 'magnetic_entities' config ON - "Affects Armor" = true - #Determines how fast entities are pulled by magnets. Still follows the inverse square law - "Entities Pull Force" = 0.18000000715255737 - #Stonecutters pulled by magnets will silk touch the blocks they cut. - "Stone Cutter Silk Touch" = true - #The maximum hardness of a block that a stonecutter pushed by magnets can cut through. - "Stone Cutter Max Hardness" = 3.0 - - [oddities.matrix_enchanting] - #The maximum enchanting power the matrix enchanter can accept - "Max Bookshelves" = 15 - #Should this be X, the price of a piece increase by 1 every X pieces you generate - "Piece Price Scale" = 9 - #The higher this is, the better enchantments you'll get on books - "Book Enchantability" = 12 - #How many pieces you can generate without any bookshelves - "Base Max Piece Count" = 3 - #How many pieces you can generate without any bookshelves (for Books) - "Base Max Piece Count Book" = 1 - #At which piece count the calculation for the min level should default to increasing one per piece rather than using the scale factor - "Min Level Cutoff" = 8 - #How many pieces a single Lapis can generate - "Charge Per Lapis" = 4 - #How much the min level requirement for adding a new piece should increase for each piece added (up until the value of Min Level Cutoff) - "Min Level Scale Factor" = 1.2 - #How much the min level requirement for adding a new piece to a book should increase per each bookshelf being used - "Min Level Scale Factor Book" = 2.0 - #How much to multiply the frequency of pieces where at least one of the same type has been generated - "Dupe Multiplier" = 1.4 - #How much to multiply the frequency of pieces where incompatible pieces have been generated - "Incompatible Multiplier" = 0.0 - #Set to false to disable the ability to create Enchanted Books - "Allow Books" = true - #Set this to true to allow treasure enchantments to be rolled as pieces - "Allow Treasures" = false - #Any treasure enchantment IDs here will be able to appear in books in matrix enchanting - "Treasure Whitelist" = [] - #Set to false to disable the tooltip for items with pending enchantments - "Show Tooltip" = true - #By default, enchantment rarities are fuzzed a bit to feel better with the new system. Set this to false to override this behaviour. - "Normalize Rarity" = true - #Matrix Enchanting can be done with water instead of air around the enchanting table. Set this to false to disable this behaviour. - "Allow Underwater Enchanting" = true - #Matrix Enchanting can be done with short (<= 3px blocks) instead of air around the enchanting table. Set this to false to disable this behaviour. - "Allow Short Block Enchanting" = true - #Candles with soul sand below them or below the bookshelves dampen enchantments instead of influence them. - "Soul Candles Invert" = true - #A list of enchantment IDs you don't want the enchantment table to be able to create - "Disallowed Enchantments" = [] - #An array of influences each candle should apply. This list must be 16 elements long, and is in order of wool colors. - #A minus sign before an enchantment will make the influence decrease the probability of that enchantment. - "Influences List" = ["minecraft:unbreaking", "minecraft:fire_protection", "minecraft:knockback,minecraft:punch", "minecraft:feather_falling", "minecraft:looting,minecraft:fortune,minecraft:luck_of_the_sea", "minecraft:blast_protection", "minecraft:silk_touch,minecraft:channeling", "minecraft:bane_of_arthropods", "minecraft:protection", "minecraft:respiration,minecraft:loyalty,minecraft:infinity", "minecraft:sweeping,minecraft:multishot", "minecraft:efficiency,minecraft:sharpness,minecraft:lure,minecraft:power,minecraft:impaling,minecraft:quick_charge", "minecraft:aqua_affinity,minecraft:depth_strider,minecraft:riptide", "minecraft:thorns,minecraft:piercing", "minecraft:fire_aspect,minecraft:flame", "minecraft:smite,minecraft:projectile_protection"] - #An array of influences that other blocks should apply. - #Format is: "blockstate;strength;color;enchantments", i.e. "minecraft:sea_pickle[pickles=1,waterlogged=false];1;#008000;minecraft:aqua_affinity,minecraft:depth_strider,minecraft:riptide" (etc) or "minecraft:anvil[facing=north];#808080;-minecraft:thorns,minecraft:unbreaking" (etc) - "States To Influences" = [] - #Set to false to disable the ability to influence enchantment outcomes with candles - "Allow Influencing" = true - #The max amount of candles that can influence a single enchantment - "Influence Max" = 4 - #How much each candle influences an enchantment. This works as a multiplier to its weight - "Influence Power" = 0.125 - #If you set this to false, the vanilla Enchanting Table will no longer automatically convert to the Matrix Enchanting table. You'll have to add a recipe for the Matrix Enchanting Table to make use of this. - "Automatically Convert" = true - #Set this to true to allow undiscoverable enchantments to be rolled as pieces - "Allow Undiscoverable Enchantments" = false - #Any undiscoverable enchantment IDs here will be able to appear in matrix enchanting - "Undiscoverable Whitelist" = [] - - [oddities.pipes] - #How long it takes for an item to cross a pipe. Bigger = slower. - "Pipe Speed" = 5 - #Set to 0 if you don't want pipes to have a max amount of items - "Max Pipe Items" = 16 - #When items eject or are absorbed by pipes, should they make sounds? - "Do Pipes Whoosh" = true - "Enable Encased Pipes" = true - "Render Pipe Items" = true - "Emit Vibrations" = true - - [oddities.tiny_potato] - #Set this to true to use the recipe without the Heart of Diamond, even if the Heart of Diamond is enabled. - "Never Use Heart Of Diamond" = false - #This feature disables itself if any of the following mods are loaded: - # - botania - #This is done to prevent content overlap. - #You can turn this on to force the feature to be loaded even if the above mods are also loaded. - "Ignore Anti Overlap" = false - - [oddities.totem_of_holding] - #Set this to false to remove the behaviour where totems destroy themselves if the player dies again. - "Dark Souls Mode" = true - #Totem will always spawn if the player killer is themselves. - "Spawn Totem on PVP Kill" = false - #Set this to true to make it so that if a totem is destroyed, the items it holds are destroyed alongside it rather than dropped - "Destroy Lost Items" = false - #Set this to false to only allow the owner of a totem to collect its items rather than any player - "Allow Anyone To Collect" = true - diff --git a/modpack/GeoRealmCraft/src/config/railways-client.toml b/modpack/GeoRealmCraft/src/config/railways-client.toml deleted file mode 100644 index 36b4db2..0000000 --- a/modpack/GeoRealmCraft/src/config/railways-client.toml +++ /dev/null @@ -1,80 +0,0 @@ - -#. -#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder! -[client] - #. - #Show extended debug info in coupler goggle overlay - showExtendedCouplerDebug = false - #. - #Skip clientside train derailing. This prevents stuttering when a train places tracks, but trains will not appear derailed when they crash - skipClientDerailing = false - #. - #Use a scanline shader when spying through a conductor - useConductorSpyShader = true - #. - #Vertical offset for track overlays - #Range: -256.0 ~ 256.0 - trackOverlayOffset = 0.0 - #. - #Whether to actually apply the dev cape (ignored for non-devs) - #This setting may require a relog to take effect - useDevCape = true - #. - #Should the normal create conductor cap be rendered on top of the conductors existing hat? - renderNormalCap = true - #. - #Should flywheels and blocks extending the FlywheelBlock class be animated when apart of trains? - animatedFlywheels = true - - #. - #Smoke Settings - [client.smoke] - #. - #Smoke particle style - #Allowed Values: VANILLA, OLD, CARTOON - smokeType = "CARTOON" - - #. - #Old-style Smoke Settings - [client.smoke.old] - #. - #[in Ticks] - #Lifetime of smoke particles emitted by contraptions - #Range: 20 ~ 1000 - smokeLifetime = 500 - #. - #Smoke emission rate on contraptions - #Range: 0.0 ~ 10.0 - smokePercentage = 0.75 - #. - #Smoke texture quality - #Allowed Values: LOW, MEDIUM, HIGH, ULTRA - smokeQuality = "HIGH" - #. - #Thicker smoke (renders 2 extra layers per particle) - thickerSmoke = true - - #. - #Cartoon-style Smoke Settings - [client.smoke.cartoon] - #. - #Spawn faster-rising small puffs of smoke on an interval - spawnFasterPuffs = true - #. - #Spawn steam on an interval - spawnSteam = false - - #. - #Journeymap Settings - [client.journeymap] - #. - #[in Ticks] - #Journeymap train overlay update time - #Range: 1 ~ 600 - updateRate = 1 - #. - #[in Ticks] - #Journeymap train overlay old marker removal check time - #Range: 10 ~ 1200 - removeObsoleteRate = 200 - diff --git a/modpack/GeoRealmCraft/src/config/railways-common.toml b/modpack/GeoRealmCraft/src/config/railways-common.toml deleted file mode 100644 index 2845004..0000000 --- a/modpack/GeoRealmCraft/src/config/railways-common.toml +++ /dev/null @@ -1,9 +0,0 @@ -#. -#Register integration tracks for mods that are not present -#[@cui:RequiresReload:both] -registerMissingTracks = false -#. -#Disable Steam 'n' Rails datafixers. Do not enable this config if your world contains pre-Create 0.5.1 monobogeys, because then they will be destroyed -#[@cui:RequiresReload:both] -disableDatafixer = false - diff --git a/modpack/GeoRealmCraft/src/config/rechiseled_chipped-common.toml b/modpack/GeoRealmCraft/src/config/rechiseled_chipped-common.toml deleted file mode 100644 index 56eb2e1..0000000 --- a/modpack/GeoRealmCraft/src/config/rechiseled_chipped-common.toml +++ /dev/null @@ -1,10 +0,0 @@ -#Whether to log the dirt block on common setup -logDirtBlock = true -#A magic number -#Range: > 0 -magicNumber = 42 -#What you want the introduction message to be for the magic number -magicNumberIntroduction = "The magic number is... " -#A list of items to log on common setup. -items = ["minecraft:iron_ingot"] - diff --git a/modpack/GeoRealmCraft/src/config/reforged-common.toml b/modpack/GeoRealmCraft/src/config/reforged-common.toml deleted file mode 100644 index 0bd3f35..0000000 --- a/modpack/GeoRealmCraft/src/config/reforged-common.toml +++ /dev/null @@ -1,7 +0,0 @@ -# -############################################ -# -#Default: false -#------------------------------------------- -"Boolean: Can Broken Items Be Reforged" = false - diff --git a/modpack/GeoRealmCraft/src/config/refurbished_furniture.client.toml b/modpack/GeoRealmCraft/src/config/refurbished_furniture.client.toml deleted file mode 100644 index 7f26b22..0000000 --- a/modpack/GeoRealmCraft/src/config/refurbished_furniture.client.toml +++ /dev/null @@ -1,21 +0,0 @@ -# If enabled, displays a toast notification when another player rings one of your doorbells. -# Valid values: true, false -doorbellNotification = true -# The maximum distance that electricity nodes and connections can be seen by the camera. -# Valid range: 1 to 128 (inclusive) -electricityViewDistance = 48 -# If enabled, shows an overlay on the HUD to help with cutting board slicing and combining recipes. -# Note: This is an experimental feature. -# Valid values: true, false -showCuttingBoardHelper = false - -# Experimental options -[experimental] - # This config option is only if you have a shaders mod install, like Iris or Optifine. - # If enabled, this will fix an issue where if an entity with the glow effect is in view - # that it prevents electricity links and nodes from rendering. It may not fix 100% for - # every shader pack. - # WARNING: This will break the entity glow effect, this may or may not be a problem for you. - # Valid values: true, false - electricityShadersFix = false - diff --git a/modpack/GeoRealmCraft/src/config/refurbished_furniture.server.toml b/modpack/GeoRealmCraft/src/config/refurbished_furniture.server.toml deleted file mode 100644 index bd50f9a..0000000 --- a/modpack/GeoRealmCraft/src/config/refurbished_furniture.server.toml +++ /dev/null @@ -1,161 +0,0 @@ - -# Electricity related properties -[electricity] - # The maximum amount of links that can be connected to an Electricity Generator. - # Valid range: 1 to 64 (inclusive) - maximumLinksPerElectricityGenerator = 12 - # The maximum amount of links that can be connected to a single electricity node. - # Valid range: 1 to 64 (inclusive) - maximumLinksPerElectricityNode = 6 - # The maximum amount of nodes in a network that can be powered by an electricity - # source, like the electricity generator. - # Valid range: 1 to 512 (inclusive) - maximumNodesInNetwork = 64 - # The amount of power that is generated by the electricity generator per fuel tick. - # For example, coal has 1600 ticks of fuel, and at a ratio of 4, it would produce - # 6400 units of power. The default value of 8 means that the electricity generator - # would consume almost 2 coal per in-game day. - # Valid range: 1 to 128 (inclusive) - fuelToPowerRatio = 16 - # The maximum area radius determines the size of the area which electricity nodes must - # be inside of to be powered by a source node (like the Electricity Generator). The - # radius is represented as blocks. The center of the area is the source node providing - # the power, and area radius expands in each cardinal direction, including up and down. - # For example, if we have an area radius of 16 blocks, a source node can provide power - # to other electricity nodes from (x-16,y-16,z-16) to (x+16,y+16,z+16) with x,y,z being - # the block position of the source. Electricity nodes still must be connected with - # links to be powered, this config value just determines the acceptable area. - # Valid range: 1 to 256 (inclusive) - powerableAreaRadius = 80 - - # Cheats for electricity. Free power, etc. - [electricity.cheats] - # Makes all blocks that require electricity always be powered without them being - # connected to an Electricity Generator. Warning, some blocks may no longer work as - # expected. Use at your own risk of a downgraded experience. - # Valid values: true, false - everythingIsPowered = false - # Electricity Generators will now output free power, and stay on forever. - # Valid values: true, false - freeGeneratorPower = false - -# Trampoline related properties -[trampoline] - # The maximum height that can be achieved from bouncing on the trampoline. The maximum - # height is affected the shape of the trampoline, the center trampoline in a 3x3 will - # be able to reach the maximum bounce height, while a single trampoline will only reach - # half. - # Valid range: 0 to 64 (inclusive) - maxBounceHeight = 8.0 - -# Mailing related properties -[mailing] - # The maximum amount of items that can be queued for delivery to a mailbox. Items become - # queued when the receiving mailbox's inventory is full. This is to prevent infinite storage. - # Valid range: 0 to 256 (inclusive) - deliveryQueueSize = 32 - # The amount of inventory rows in a mailbox. If you change this value from a larger to - # a smaller value, items contained in the removed rows will be deleted. Use caution - # when changing this value to avoid inconvenience and backup your saves. - # Valid range: 1 to 6 (inclusive) - mailboxInventoryRows = 1 - # The maximum amount of mailboxes a player is allowed to register/own. - # Valid range: 1 to 2147483647 (inclusive) - maxMailboxesPerPlayer = 16 - # Prevents items contained in this list from being sent through a Post Box. - # An example of how the list is defined: - # bannedItems = [ - # "minecraft:water_bucket", - # "minecraft:diamond", - # "refurbished_furniture:mailbox" - # ... - # ] - # ^ Note: This is just an example. Write your list below. - bannedItems = [] - # If enabled, this will ban items with an inventory (like a Shulker Box) being sent through - # a Post Box. This prevents players from creating massive NBT on a single item, which can - # cause issues for your server/world save. - # Valid values: true, false - banSendingItemsWithInventories = true - # A list of dimensions you are allowed to place mailboxes. An empty list means that - # mailboxes can be placed in any dimension. - # An example of how the list is defined: - # allowedDimensions = [ - # "minecraft:overworld", - # "minecraft:the_nether", - # ... - # ] - # ^ Note: This is just an example. Write your list below. - allowedDimensions = [] - -# Kitchen Sink related properties -[kitchenSink] - # If enabled, when interacting with this block it will dispense free water into - # it's fluid tank, assuming the tank is empty or contains water but has not reached it's - # capacity. - # Valid values: true, false - dispenseWater = true - # The storage capacity of the fluid tank contained in this block. If you're using Forge, - # 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you - # want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric) - # Valid range: 1 to 9223372036854775807 (inclusive) - fluidCapacity = 3000 - -# Basin related properties -[basin] - # If enabled, when interacting with this block it will dispense free water into - # it's fluid tank, assuming the tank is empty or contains water but has not reached it's - # capacity. - # Valid values: true, false - dispenseWater = true - # The storage capacity of the fluid tank contained in this block. If you're using Forge, - # 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you - # want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric) - # Valid range: 1 to 9223372036854775807 (inclusive) - fluidCapacity = 1000 - -# Bath related properties -[bath] - # If enabled, when interacting with this block it will dispense free water into - # it's fluid tank, assuming the tank is empty or contains water but has not reached it's - # capacity. - # Valid values: true, false - dispenseWater = true - # The storage capacity of the fluid tank contained in this block. If you're using Forge, - # 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you - # want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric) - # Valid range: 1 to 9223372036854775807 (inclusive) - fluidCapacity = 10000 - -# Recycle Bin related properties -[recycleBin] - # The amount of experience to add when recycling an item. - # Valid range: 0 to 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 (inclusive) - experiencePerItem = 0.05 - # The maximum amount of experience levels that the recycling bin can hold. Recycling stops once it reaches that level. - # Valid range: 1 to 100 (inclusive) - maximumExperienceLevels = 5 - # The amount of time in ticks that it takes to perform one cycle of recycling - # Valid range: 1 to 2147483647 (inclusive) - processingTime = 10 - -# Toilet related properties -[toilet] - # If enabled, when interacting with this block it will dispense free water into - # it's fluid tank, assuming the tank is empty or contains water but has not reached it's - # capacity. - # Valid values: true, false - dispenseWater = true - # The storage capacity of the fluid tank contained in this block. If you're using Forge, - # 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you - # want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric) - # Valid range: 1 to 9223372036854775807 (inclusive) - fluidCapacity = 1000 - -# Recipe related properties -[recipes] - # If enabled, the Frying Pan and Grill will inherit all the cooking recipes from the - # vanilla Campfire. - # Valid values: true, false - inheritCampfireRecipes = true - diff --git a/modpack/GeoRealmCraft/src/config/replantingcrops.json5 b/modpack/GeoRealmCraft/src/config/replantingcrops.json5 deleted file mode 100644 index abe48d8..0000000 --- a/modpack/GeoRealmCraft/src/config/replantingcrops.json5 +++ /dev/null @@ -1,4 +0,0 @@ -{ - // If enabled, players must hold a hoe in their hand to automatically replant the crop. - "mustHoldHoeForReplanting": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/resourcify.json b/modpack/GeoRealmCraft/src/config/resourcify.json deleted file mode 100644 index 351b8e0..0000000 --- a/modpack/GeoRealmCraft/src/config/resourcify.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "defaultService": "Modrinth", - "fullResThumbnail": false, - "openLinkInResourcify": true, - "adsEnabled": true, - "resourcePacksEnabled": true, - "dataPacksEnabled": true, - "shaderPacksEnabled": true, - "worldsEnabled": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/saro´s_road_blocks_mod.json b/modpack/GeoRealmCraft/src/config/saro´s_road_blocks_mod.json deleted file mode 100644 index fce462c..0000000 --- a/modpack/GeoRealmCraft/src/config/saro´s_road_blocks_mod.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "sounds": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/saro´s_road_signs_mod.json b/modpack/GeoRealmCraft/src/config/saro´s_road_signs_mod.json deleted file mode 100644 index f19af1f..0000000 --- a/modpack/GeoRealmCraft/src/config/saro´s_road_signs_mod.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "brush to edit": true, - "sounds": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/sawmill-common.toml b/modpack/GeoRealmCraft/src/config/sawmill-common.toml deleted file mode 100644 index f0b555a..0000000 --- a/modpack/GeoRealmCraft/src/config/sawmill-common.toml +++ /dev/null @@ -1,35 +0,0 @@ - -[general] - #Sort recipes following cretive tab order. Could cause issue in the case when, for whatever reason, creative other would differ from server to client.Additionally Neoforge has a bug where this stuff won't work on servers. Use Forge instead! - sort_recipes = true - #Save sawmill recipes to disk. Enable this if you are the author of a modpack and want to disable dynamic recipe generation. To do so just turn of that config, turn this one on and after booting up the game just copy the generated recipes in the generated folder in your own datapack, then turn off this config - save_recipes = false - #Generates Sawmill recipes dynamically. Remove this if you plan to add all of them manually instead. Can speed up boot time slightly - dynamic_recipes = true - #Allow crafting non-block items - allow_non_blocks = true - #Allows crafting non wood variant items (crafting table for example) - allow_non_variant = true - #List of Mod ids you want to completely exclude from sawmill recipes. All recipes from these mods will be ignored. Use to remove mods with many recipes as sawmill can display at most 255 at onceFor more fine control use the sawmill:blacklist item tag - mods_blacklist = ["framedblocks"] - #Makes so planks recipes can only craft items with 1 input plank. Disable to allow more recipes - limit_planks_input_to_one = true - #Makes Sawmill GUI slightly wider - wider_gui = false - #Determines if GUI will have search bar or not. Automatic only enables the bar statically when you have enough mods that add wood recipes. Dynamic changes the gui dynamically depending on how many recipe its displaying - #Allowed Values: OFF, ON, AUTOMATIC, DYNAMIC - search_bar_mode = "AUTOMATIC" - #At how many recipes the search bar should appear - #Range: 0 ~ 200 - search_bar_threshold = 32 - #Maximum discount that sawmill will given when converting recipes. Unit is percentage of input item - #Range: 0.0 ~ 1.0 - max_discount = 0.35 - #Ignore all custom ingredient types when scanning recipes.Turn this on if some recipes are missing. - ignore_custom_ingredients = true - - #This is a map of wood object type to its cost in planks. Its used to add some discount to some special blocks.Change this if say you want all fences to cost 1 plank. Not all keys will work here bt you can try modded ones if you hae Every Compat - [general.special_recipe_costs] - stairs = 1.0 - boat = 4.0 - diff --git a/modpack/GeoRealmCraft/src/config/sereneseasons/fertility.toml b/modpack/GeoRealmCraft/src/config/sereneseasons/fertility.toml deleted file mode 100644 index 9baafa8..0000000 --- a/modpack/GeoRealmCraft/src/config/sereneseasons/fertility.toml +++ /dev/null @@ -1,14 +0,0 @@ - -[general] - #Whether crops are affected by seasons. - seasonal_crops = true - #Whether to include tooltips on crops listing which seasons they're fertile in. Note: This only applies to listed crops. - crop_tooltips = true - #How crops behave when out of season. - #0 = Grow slowly - #1 = Can't grow - #2 = Break when trying to grow - out_of_season_crop_behavior = 0 - #Maximum height level for out of season crops to have fertility underground. - underground_fertility_level = 48 - diff --git a/modpack/GeoRealmCraft/src/config/sereneseasons/seasons.toml b/modpack/GeoRealmCraft/src/config/sereneseasons/seasons.toml deleted file mode 100644 index 73ff5be..0000000 --- a/modpack/GeoRealmCraft/src/config/sereneseasons/seasons.toml +++ /dev/null @@ -1,163 +0,0 @@ - -[weather_settings] - #Generate snow and ice during the Winter season - generate_snow_ice = true - #Change the frequency of rain/snow/storms based on the season - change_weather_frequency = true - -[time_settings] - #The duration of a Minecraft day in ticks. - #This only adjusts the internal length of a day used by the season cycle. - #It is intended to be used in conjunction with another mod which adjusts the actual length of a Minecraft day. - day_duration = 24000 - #The duration of a sub season in days. - sub_season_duration = 8 - #The starting sub season for new worlds. - #0 = Random, 1 - 3 = Early/Mid/Late Spring - #4 - 6 = Early/Mid/Late Summer - #7 - 9 = Early/Mid/Late Autumn - #10 - 12 = Early/Mid/Late Winter - starting_sub_season = 1 - #If the season should progress on a server with no players online - progress_season_while_offline = true - -[aesthetic_settings] - #Change the grass color based on the current season - change_grass_color = true - #Change the foliage colour based on the current season - change_foliage_color = true - #Change the birch colour based on the current season - change_birch_color = true - -[dimension_settings] - #Seasons will only apply to dimensons listed here - whitelisted_dimensions = ["minecraft:overworld"] - -#melt_percent is the 0-1 percentage chance a snow or ice block will melt when chosen. (e.g. 100.0 = 100%, 50.0 = 50%) -#melt_rolls is the number of blocks randomly picked in each chunk, each tick. (High number rolls is not recommended on servers) -#melt_rolls should be 0 if blocks should not melt in that season. -#biome_temp_adjustment is the amount to adjust the biome temperature by from -10.0 to 10.0. -#min_rain_time is the minimum time interval between rain events in ticks. Set to -1 to disable rain. -#max_rain_time is the maximum time interval between rain events in ticks. Set to -1 to disable rain. -#min_thunder_time is the minimum time interval between thunder events in ticks. Set to -1 to disable thunder. -#max_thunder_time is the maximum time interval between thunder events in ticks. Set to -1 to disable thunder. -[[season_properties]] - season = "LATE_SPRING" - melt_percent = 12.5 - melt_rolls = 1 - biome_temp_adjustment = 0.0 - min_rain_time = 12000 - max_rain_time = 96000 - min_thunder_time = 12000 - max_thunder_time = 180000 - -[[season_properties]] - season = "EARLY_SPRING" - melt_percent = 6.25 - melt_rolls = 1 - biome_temp_adjustment = -0.25 - min_rain_time = 12000 - max_rain_time = 96000 - min_thunder_time = 12000 - max_thunder_time = 180000 - -[[season_properties]] - season = "LATE_WINTER" - melt_percent = 0.0 - melt_rolls = 0 - biome_temp_adjustment = -0.8 - min_rain_time = 12000 - max_rain_time = 36000 - min_thunder_time = -1 - max_thunder_time = -1 - -[[season_properties]] - season = "EARLY_SUMMER" - melt_percent = 25.0 - melt_rolls = 1 - biome_temp_adjustment = 0.0 - min_rain_time = 12000 - max_rain_time = 96000 - min_thunder_time = 12000 - max_thunder_time = 180000 - -[[season_properties]] - season = "LATE_SUMMER" - melt_percent = 25.0 - melt_rolls = 1 - biome_temp_adjustment = 0.0 - min_rain_time = 12000 - max_rain_time = 96000 - min_thunder_time = 12000 - max_thunder_time = 180000 - -[[season_properties]] - season = "EARLY_AUTUMN" - melt_percent = 12.5 - melt_rolls = 1 - biome_temp_adjustment = 0.0 - min_rain_time = 12000 - max_rain_time = 180000 - min_thunder_time = 12000 - max_thunder_time = 180000 - -[[season_properties]] - season = "LATE_AUTUMN" - melt_percent = 6.25 - melt_rolls = 1 - biome_temp_adjustment = -0.25 - min_rain_time = 12000 - max_rain_time = 180000 - min_thunder_time = 12000 - max_thunder_time = 180000 - -[[season_properties]] - season = "MID_WINTER" - melt_percent = 0.0 - melt_rolls = 0 - biome_temp_adjustment = -0.8 - min_rain_time = 12000 - max_rain_time = 36000 - min_thunder_time = -1 - max_thunder_time = -1 - -[[season_properties]] - season = "MID_AUTUMN" - melt_percent = 8.33 - melt_rolls = 1 - biome_temp_adjustment = 0.0 - min_rain_time = 12000 - max_rain_time = 180000 - min_thunder_time = 12000 - max_thunder_time = 180000 - -[[season_properties]] - season = "EARLY_WINTER" - melt_percent = 0.0 - melt_rolls = 0 - biome_temp_adjustment = -0.8 - min_rain_time = 12000 - max_rain_time = 36000 - min_thunder_time = -1 - max_thunder_time = -1 - -[[season_properties]] - season = "MID_SPRING" - melt_percent = 8.33 - melt_rolls = 1 - biome_temp_adjustment = 0.0 - min_rain_time = 12000 - max_rain_time = 96000 - min_thunder_time = 12000 - max_thunder_time = 180000 - -[[season_properties]] - season = "MID_SUMMER" - melt_percent = 25.0 - melt_rolls = 1 - biome_temp_adjustment = 0.0 - min_rain_time = 12000 - max_rain_time = 96000 - min_thunder_time = 12000 - max_thunder_time = 180000 - diff --git a/modpack/GeoRealmCraft/src/config/shetiphiancore-client.toml b/modpack/GeoRealmCraft/src/config/shetiphiancore-client.toml deleted file mode 100644 index 21b61e7..0000000 --- a/modpack/GeoRealmCraft/src/config/shetiphiancore-client.toml +++ /dev/null @@ -1,15 +0,0 @@ -#Adjust the default way RGB16 handles dyes -#RYB = blending is used to mix the colors -# > Like mixing paint, the dye will be added to the existing color -# > Sneak-Click to set to dye color -# -#RGB = Direct value manipulation -# > Click to increase, Sneak-Click to decrease -# -#RYB is easier to use but RGB is more precise -#Allowed Values: RGB, RYB -color_blend_mode = "RYB" -#Tool Modes can be changed via Sneak+Scroll and/or Keybinding (default PageUp/Down) -#Allowed Values: KEYBINDING, SNEAK_SCROLL, BOTH -tool_mode_change = "BOTH" - diff --git a/modpack/GeoRealmCraft/src/config/shetiphiancore.toml b/modpack/GeoRealmCraft/src/config/shetiphiancore.toml deleted file mode 100644 index 93814ac..0000000 --- a/modpack/GeoRealmCraft/src/config/shetiphiancore.toml +++ /dev/null @@ -1,18 +0,0 @@ - -#Core Edits -[core_edits] - #Modifies entity collision checks to work with thinner blocks - #Unmodified ignores blocks bellow 1/5 (slightly thicker then a lower trap door) - #Modified processes blocks down to 3/32 (slightly thicker then carpets) - # - #If you need to disable this to solve a compatibility issue, please report it to me - #Non-living entities and thinner blocks are already exempt to avoid compatibility issues - enable_thin_block_handler = true - #When enabled carpets on top of scaffolding can be passed through just like snow - enable_carpet_passthrough = true - #When enabled using bonemeal on a stripped log restores the bark - bonemeal_restores_bark = true - #When enabled using bonemeal on grass blocks also generates flowers from mods - #By default Minecraft only picks flowers from its own FlowerFeature list, but when mods add flowers they get added to there own list - bonemeal_flowerfix = true - diff --git a/modpack/GeoRealmCraft/src/config/sidebar_buttons.json b/modpack/GeoRealmCraft/src/config/sidebar_buttons.json deleted file mode 100644 index d10ed7a..0000000 --- a/modpack/GeoRealmCraft/src/config/sidebar_buttons.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "ftbteams": { - "my_team": true - }, - "ftblibrary": { - "toggle.gamemode": true, - "toggle.rain": true, - "toggle.day": true, - "toggle.night": true - }, - "ftbchunks": { - "claim_chunks": true - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/simpleclouds-client.toml b/modpack/GeoRealmCraft/src/config/simpleclouds-client.toml deleted file mode 100644 index e00dc87..0000000 --- a/modpack/GeoRealmCraft/src/config/simpleclouds-client.toml +++ /dev/null @@ -1,99 +0,0 @@ -#Specifies how the clouds should behave in a client-side only context. SINGLE uses only a single cloud type. AMBIENT carves clouds around the player, keeping them at a distance. Due to be on a client-side only context, DEFAULT can not be picked and the vanilla weather system will be used. If Simple Clouds is installed on a server, this option will be ignored and the client will instead use the option set by the server. -#Default: AMBIENT -#Allowed Values: SINGLE, AMBIENT -clientSideCloudMode = "AMBIENT" -#Specifies the visual style of the cloud. DEFAULT is the default style. SHADED adds minimal shading to clouds, making them appear more defined. -#Default: DEFAULT -#Allowed Values: DEFAULT, SHADED -cloudStyle = "DEFAULT" -#Specifies if the info pop-up should appear when opening the cloud previewer menu. -#Default: true -showCloudPreviewerInfoPopup = true -#Specifies the movement speed of the clouds. -#Default: 1.0 -#Range: 0.1 ~ 32.0 -clientSideSpeedModifier = 1.0 -#Specifies the render Y offset for the clouds. -#Default: 128 -#Range: 0 ~ 2048 -clientSideCloudHeight = 380 -#Specifies the angle parellel to the horizon that the storm fog should be directed to. -#Default: 80.0 -#Range: 50.0 ~ 90.0 -stormFogAngle = 80.0 -#Specifies the allowed dimensions that Simple Clouds is active in. -dimensionWhitelist = ["minecraft:overworld"] -#Specifies if the dimension whitelist should instead be use as a blacklist. -#Default: false -whitelistAsBlacklist = false -#Specifies the type of world fog that should be used. Each has their own advantages and disadvantages, ranging from visual discrepancies to possible compatibility issues. -#Default: SCREEN_SPACE -#Allowed Values: VANILLA, SCREEN_SPACE, OFF -fogMode = "OFF" -#Specifies if lightning should have slight random color variation. -#Default: true -lightningColorVariation = true -#Specifies the angle of the rain, perpendicular to the ground. Higher values makes it more horizontal. -#Default: 15.0 -#Range: 0.0 ~ 45.0 -rainAngle = 15.0 -#Specifies the attenuation distance for thunder. The lower the value, the quieter it will be from longer distances. -#Default: 2000 -#Range: 100 ~ 20000 -thunderAttenuationDistance = 500 - -#Seed -[seed] - #Specifies the seed to use for the clouds. Will apply for all servers that the user connects to with the mod on the client-side only. - #Default: 0 - cloudSeed = 0 - #Specifies if the seed set by the 'Cloud Seed' option should be used or not. - #Default: false - useSpecificSeed = false - -#Performance -[performance] - #Specifies how many frames it should take to generate the entire cloud mesh. Higher values will improve performance at the cost of some visual artifacts. - #Default: 3 - #Range: 1 ~ 32 - framesToGenerateMesh = 3 - #Specifies if faces that are not visible to the camera should be tested during mesh generation. Settings this to off can improve performance at the cost of some visual artifacts. - #Default: false - testSidesThatAreOccluded = false - #Specifies if the fog beneath storm clouds should appear or not. Disabling can improve performance. - #Default: true - renderStormFog = false - #Specifies the quality of the level of detail. - #Default: HIGH - #Allowed Values: LOW, MEDIUM, HIGH - levelOfDetail = "HIGH" - #Culls cloud chunks not visible to the player. Disable if facing noticeable artifacts with high cloud mesh generate times. - #Default: true - frustumCulling = true - #Toggles lightning flashes that can be seen in storm fog. Disabling can lead to potential performance gains when lightning spawns. - #Default: true - stormFogLightningFlashes = false - -#Debug -[debug] - #Toggles rendering of the clouds. - #Default: true - renderClouds = true - #Toggles the generation of the cloud mesh. - #Default: true - generateMesh = true - -#Single Mode -[single_mode] - #Specifies the cloud type that should be used when the SINGLE cloud mode is active. - #Default: simpleclouds:itty_bitty - clientSideSingleModeCloudType = "simpleclouds:itty_bitty" - #Specifies the percentage of the cloud render distance that the clouds should begin to fade away, when using the single cloud type mode (e.x. 50 would start to make the clouds fade away at half of the cloud render distance). - #Default: 80 - #Range: 0 ~ 100 - singleModeFadeStartPercentage = 80 - #Specifies the percentage of the cloud render distance that the clouds will be fully faded away, when using the single cloud type mode (e.x. 50 would make the clouds completely disappear past half the cloud render distance). - #Default: 100 - #Range: 0 ~ 100 - singleModeFadeEndPercentage = 100 - diff --git a/modpack/GeoRealmCraft/src/config/simpleclouds-common.toml b/modpack/GeoRealmCraft/src/config/simpleclouds-common.toml deleted file mode 100644 index 16dc47a..0000000 --- a/modpack/GeoRealmCraft/src/config/simpleclouds-common.toml +++ /dev/null @@ -1,15 +0,0 @@ - -#Weather -[weather] - - #Lightning And Thunder - [weather.lightning_and_thunder] - #Specifies the shortest interval until the next lightning strike will spawn, in ticks. - #Default: 10 - #Range: 1 ~ 72000 - lightningSpawnIntervalMinimum = 10 - #Specifies the longest interval until the next lightning strike will spawn, in ticks. - #Default: 160 - #Range: 1 ~ 72000 - lightningSpawnIntervalMaximum = 160 - diff --git a/modpack/GeoRealmCraft/src/config/simplemagnets-common.toml b/modpack/GeoRealmCraft/src/config/simplemagnets-common.toml deleted file mode 100644 index b4e5ce5..0000000 --- a/modpack/GeoRealmCraft/src/config/simplemagnets-common.toml +++ /dev/null @@ -1,63 +0,0 @@ -[Client] - # Should the magnet play a ding sound when turned on or off? - # Allowed values: true, false - Default: true - playToggleSound = true - - # Should the magnet display a message on screen when turned on or off? - # Allowed values: true, false - Default: true - showToggleMessage = true - - # Should the Demagnetization Coil's range be highlighted when looking at it? - # Allowed values: true, false - Default: true - showDemagnetizationArea = true - -[General] - # In what range should the Basic Magnet pickup items and xp? - # Allowed range: 1 ~ 20 - Default: 5 - basicMagnetRange = 5 - - # In what range should the Advanced Magnet pickup items and xp by default? - # Allowed range: 1 ~ 20 - Default: 8 - advancedMagnetRange = 8 - - # What is the minimum range of the Advanced Magnet? - # Allowed range: 1 ~ 20 - Default: 3 - advancedMagnetMinRange = 3 - - # What is the maximum range of the Advanced Magnet? - # Allowed range: 1 ~ 20 - Default: 11 - advancedMagnetMaxRange = 11 - - [General."Demagnetization Coils"] - # In what range should the Basic Demagnetization Coil demagnetize items by default? - # Allowed range: 1 ~ 10 - Default: 2 - basicCoilRange = 2 - - # What is the minimum range of the Basic Demagnetization Coil? - # Allowed range: 1 ~ 10 - Default: 1 - basicCoilMinRange = 1 - - # What is the maximum range of the Basic Demagnetization Coil? - # Allowed range: 1 ~ 10 - Default: 3 - basicCoilMaxRange = 3 - - # Should the Basic Demagnetization Coil be able to filter items? - # Allowed values: true, false - Default: false - basicCoilFilter = false - - # In what range should the Advanced Demagnetization Coil pickup items and xp by default? - # Allowed range: 1 ~ 10 - Default: 3 - advancedCoilRange = 3 - - # What is the minimum range of the Advanced Demagnetization Coil? - # Allowed range: 1 ~ 10 - Default: 1 - advancedCoilMinRange = 1 - - # What is the maximum range of the Advanced Demagnetization Coil? - # Allowed range: 1 ~ 10 - Default: 5 - advancedCoilMaxRange = 5 - - # Should the Advanced Demagnetization Coil be able to filter items? - # Allowed values: true, false - Default: true - advancedCoilFilter = true - diff --git a/modpack/GeoRealmCraft/src/config/simpleplanes-client.toml b/modpack/GeoRealmCraft/src/config/simpleplanes-client.toml deleted file mode 100644 index 34e62a7..0000000 --- a/modpack/GeoRealmCraft/src/config/simpleplanes-client.toml +++ /dev/null @@ -1,16 +0,0 @@ - -#Planes client settings -[general_client] - #Third person camera zoom on a plane - #Range: 1.0 ~ 2.0 - plane_camera_distance_multiplier = 1.0 - #Third person camera zoom on a large plane - #Range: 1.0 ~ 2.0 - large_plane_camera_distance_multiplier = 1.3 - #Third person camera zoom on a cargo plane - #Range: 1.0 ~ 2.0 - cargo_plane_camera_distance_multiplier = 1.8 - #Third person camera zoom on a helicopter - #Range: 1.0 ~ 2.0 - heli_camera_distance_multiplier = 1.2 - diff --git a/modpack/GeoRealmCraft/src/config/simpleplanes-common.toml b/modpack/GeoRealmCraft/src/config/simpleplanes-common.toml deleted file mode 100644 index 0229499..0000000 --- a/modpack/GeoRealmCraft/src/config/simpleplanes-common.toml +++ /dev/null @@ -1,24 +0,0 @@ - -#Planes settings -[general] - #For controllers, a threshold for the joystick movement of the plane - #Range: 0 ~ 90 - turnThreshold = 20 - #Allow stealing planes by players - plane_heist = true - #Fuel cost of a small plane - #Range: > 0 - plane_fuel_cost = 3 - #Fuel cost of a large plane - #Range: > 0 - large_plane_fuel_cost = 6 - #Fuel cost of a cargo plane - #Range: > 0 - cargo_plane_fuel_cost = 10 - #Fuel cost of a helicopter - #Range: > 0 - helicopter_fuel_cost = 6 - #Capacity of the liquid engine - #Range: > 1 - liquid_engine_capacity = 4000 - diff --git a/modpack/GeoRealmCraft/src/config/skinlayers.json b/modpack/GeoRealmCraft/src/config/skinlayers.json deleted file mode 100644 index ff84d7a..0000000 --- a/modpack/GeoRealmCraft/src/config/skinlayers.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "enableHat": true, - "enableJacket": true, - "enableLeftSleeve": true, - "enableRightSleeve": true, - "enableLeftPants": true, - "enableRightPants": true, - "baseVoxelSize": 1.15, - "bodyVoxelWidthSize": 1.05, - "headVoxelSize": 1.18, - "renderDistanceLOD": 14, - "enableSkulls": true, - "enableSkullsItems": true, - "skullVoxelSize": 1.1, - "fastRender": true, - "compatibilityMode": false, - "firstPersonPixelScaling": 1.1 -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/smallships-client.toml b/modpack/GeoRealmCraft/src/config/smallships-client.toml deleted file mode 100644 index 1cc5a2f..0000000 --- a/modpack/GeoRealmCraft/src/config/smallships-client.toml +++ /dev/null @@ -1,32 +0,0 @@ -# This holds the schematic version for internal purposes. DO NOT TOUCH! -schematicVersion = 2 - -# This category holds configs that define ship behaviour. -[Ship] - #Set the speed indication: 0 = km/h, 1 = m/s, 2 = knots, 3 = mph - shipModSpeedUnit = 0 - - #This category holds configs that define general ship behaviour. - [Ship.General] - - #General camera settings for ships. - [Ship.General.Camera] - #Automatically enable third person camera when entering a ship. - shipGeneralCameraAutoThirdPerson = true - - #Zoom camera settings for third person view in ships. - [Ship.General.Camera.Zoom] - #Generally enable the zooming feature. - shipGeneralCameraZoomEnable = true - #Set maximum distance of zoom (value must be smaller than or equal to 50.0). - #Range: 1.0 ~ 50.0 - shipGeneralCameraZoomMax = 20.0 - #Set minimum distance of zoom (value must be bigger than or equal to 1.0). - #Range: 1.0 ~ 50.0 - shipGeneralCameraZoomMin = 5.0 - -# This category holds configs that define general mod settings. -[General] - #Enable smallships creative tab in the creative inventory (only takes effect after restart). - smallshipsItemGroupEnable = false - diff --git a/modpack/GeoRealmCraft/src/config/smallships-common.toml b/modpack/GeoRealmCraft/src/config/smallships-common.toml deleted file mode 100644 index fa7a100..0000000 --- a/modpack/GeoRealmCraft/src/config/smallships-common.toml +++ /dev/null @@ -1,169 +0,0 @@ -# This holds the schematic version for internal purposes. DO NOT TOUCH! -schematicVersion = 5 - -# This category holds configs that define ship behaviour. -[Ship] - - #This category holds configs that define general ship behaviour. - [Ship.General] - #The cool-down for sails when increasing or decreasing sail state. - #Range: 0 ~ 1000 - shipGeneralSailCooldown = 30 - #The damage that is delivered to entities on collision with a cruising ship. Set 0 to disable feature. - #Range: 0.0 ~ 100.0 - shipGeneralCollisionDamage = 7.5 - #Should entities be pushed on collision with a cruising ship? - shipGeneralCollisionKnockBack = true - #Should the ship item be dropped when the ship is fully damaged? - shipGeneralDoItemDrop = true - - #General speed modifiers for ships. - [Ship.General.Modifier] - #Maximum speed penalty for a filled container in percent. - #Range: -500.0 ~ 500.0 - shipGeneralContainerModifier = 10.0 - #Speed penalty per cannon in percent. - #Range: -500.0 ~ 500.0 - shipGeneralCannonModifier = 2.5 - #Speed bonus for a paddle ship while paddling in percent. - #Range: -500.0 ~ 500.0 - shipGeneralPaddlingModifier = 35.0 - #Maximum speed bonus and penalty depending on the ship biome type in percent. - #Range: 0.0 ~ 500.0 - shipGeneralBiomeModifier = 20.0 - #Damage reduction per shield in percent. - #Range: -500.0 ~ 500.0 - shipGeneralShieldDamageReduction = 3.0 - #Time in minutes in which sunken ships will despawn. - #Range: 0.0 ~ 600.0 - shipGeneralDespawnTimeSunken = 15.0 - #Entities in this list won't be able to mount a ship, for example: ["minecraft:creeper", "minecraft:sheep", ...] - mountBlackList = ["minecraft:ender_dragon", "minecraft:wither", "minecraft:wither", "minecraft:ghast", "minecraft:warden", "minecraft:ravager", "alexmobs:cachalot_whale"] - #Amount of damage a cannonball does on hit. - #Range: 0.0 ~ 100.0 - shipGeneralCannonDamage = 25.0 - #Amount of destruction a cannonball does when hit the ground. - #Range: 0.0 ~ 100.0 - shipGeneralCannonDestruction = 1.0 - - #This category holds configs that define behaviour of fleeing water animals. - [Ship.General."Fleeing Water Animals"] - #Range: 0.0 ~ 100.0 - waterAnimalFleeRadius = 15.0 - #Range: 0.0 ~ 100.0 - waterAnimalFleeSpeed = 1.5 - #Range: 0.0 ~ 100.0 - waterAnimalFleeDistance = 10.0 - - [Ship.Cog] - - #Default attributes for the Cog. Speed in km/h, Health in default mc health points - [Ship.Cog.Attributes] - #Range: 1.0 ~ 10000.0 - shipAttributeCogMaxHealth = 300.0 - #Range: 0.0 ~ 100.0 - shipAttributeCogMaxSpeed = 30.0 - #Range: 0.0 ~ 100.0 - shipAttributeCogMaxReverseSpeed = 0.1 - #Range: 0.0 ~ 100.0 - shipAttributeCogMaxRotationSpeed = 4.5 - #Range: 0.0 ~ 100.0 - shipAttributeCogAcceleration = 0.015 - #Range: 0.0 ~ 100.0 - shipAttributeCogRotationAcceleration = 0.7 - - #Default configs for the container of the Cog. - [Ship.Cog.Container] - #Set container size for the Cog (value must be divisible by 9 and bigger than 0). - shipContainerCogContainerSize = 108 - - #Cog specific speed modifiers. - [Ship.Cog.Modifier] - #Specify biome type for the Cog. Can be NONE, COLD, NEUTRAL, or WARM - #Allowed Values: NONE, COLD, NEUTRAL, WARM - shipModifierCogBiome = "COLD" - - [Ship.Brigg] - - #Default attributes for the Brigg. Speed in km/h, Health in default mc health points - [Ship.Brigg.Attributes] - #Range: 0.0 ~ 10000.0 - shipAttributeBriggMaxHealth = 450.0 - #Range: 0.0 ~ 100.0 - shipAttributeBriggMaxSpeed = 35.0 - #Range: 0.0 ~ 100.0 - shipAttributeBriggMaxReverseSpeed = 0.1 - #Range: 0.0 ~ 100.0 - shipAttributeBriggMaxRotationSpeed = 4.0 - #Range: 0.0 ~ 100.0 - shipAttributeBriggAcceleration = 0.015 - #Range: 0.0 ~ 100.0 - shipAttributeBriggRotationAcceleration = 0.55 - - #Default configs for the container of the Brigg. - [Ship.Brigg.Container] - #Set container size for the Brigg (value must be divisible by 9 and bigger than 0). - shipContainerBriggContainerSize = 162 - - #Brigg specific speed modifiers. - [Ship.Brigg.Modifier] - #Specify biome type for the Brigg. Can be NONE, COLD, NEUTRAL, or WARM - #Allowed Values: NONE, COLD, NEUTRAL, WARM - shipModifierBriggBiome = "COLD" - - [Ship.Galley] - - #Default attributes for the Galley. Speed in km/h, Health in default mc health points - [Ship.Galley.Attributes] - #Range: 0.0 ~ 10000.0 - shipAttributeGalleyMaxHealth = 200.0 - #Range: 0.0 ~ 100.0 - shipAttributeGalleyMaxSpeed = 30.0 - #Range: 0.0 ~ 100.0 - shipAttributeGalleyMaxReverseSpeed = 0.1 - #Range: 0.0 ~ 100.0 - shipAttributeGalleyMaxRotationSpeed = 5.0 - #Range: 0.0 ~ 100.0 - shipAttributeGalleyAcceleration = 0.015 - #Range: 0.0 ~ 100.0 - shipAttributeGalleyRotationAcceleration = 1.0 - - #Default configs for the container of the Galley. - [Ship.Galley.Container] - #Set container size for the Galley (value must be divisible by 9 and bigger than 0). - shipContainerGalleyContainerSize = 54 - - #Galley specific speed modifiers. - [Ship.Galley.Modifier] - #Specify biome type for the Galley. Can be NONE, COLD, NEUTRAL, or WARM - #Allowed Values: NONE, COLD, NEUTRAL, WARM - shipModifierGalleyBiome = "WARM" - - [Ship.Drakkar] - - #Default attributes for the Drakkar. Speed in km/h, Health in default mc health points - [Ship.Drakkar.Attributes] - #Range: 0.0 ~ 10000.0 - shipAttributeDrakkarMaxHealth = 200.0 - #Range: 0.0 ~ 100.0 - shipAttributeDrakkarMaxSpeed = 30.0 - #Range: 0.0 ~ 100.0 - shipAttributeDrakkarMaxReverseSpeed = 0.1 - #Range: 0.0 ~ 100.0 - shipAttributeDrakkarMaxRotationSpeed = 5.0 - #Range: 0.0 ~ 100.0 - shipAttributeDrakkarAcceleration = 0.015 - #Range: 0.0 ~ 100.0 - shipAttributeDrakkarRotationAcceleration = 1.0 - - #Default configs for the container of the Drakkar. - [Ship.Drakkar.Container] - #Set container size for the Drakkar (value must be divisible by 9 and bigger than 0). - shipContainerDrakkarContainerSize = 54 - - #Drakkar specific speed modifiers. - [Ship.Drakkar.Modifier] - #Specify biome type for the Drakkar. Can be NONE, COLD, NEUTRAL, or WARM - #Allowed Values: NONE, COLD, NEUTRAL, WARM - shipModifierDrakkarBiome = "COLD" - diff --git a/modpack/GeoRealmCraft/src/config/snowrealmagic-client.yaml b/modpack/GeoRealmCraft/src/config/snowrealmagic-client.yaml deleted file mode 100644 index 1c62924..0000000 --- a/modpack/GeoRealmCraft/src/config/snowrealmagic-client.yaml +++ /dev/null @@ -1,4 +0,0 @@ -# Use Cloth Config mod for the descriptions. ---- -particleThroughLeaves: true -snowVariants: true diff --git a/modpack/GeoRealmCraft/src/config/snowrealmagic-common.yaml b/modpack/GeoRealmCraft/src/config/snowrealmagic-common.yaml deleted file mode 100644 index 0a6dd0e..0000000 --- a/modpack/GeoRealmCraft/src/config/snowrealmagic-common.yaml +++ /dev/null @@ -1,30 +0,0 @@ -# Use Cloth Config mod for the descriptions. ---- -snowGravity: true -snowMakingIce: true -snowAlwaysReplaceable: true -thinnerBoundingBox: true -snowNeverMelt: false -snowReduceFallDamage: true -sustainGrassIfLayerMoreThanOne: true -sneakSnowball: true -fancySnowOnUpperSlab: true -mobSpawningMaxLayers: 8 -snow-cover: - replaceWorldgenFeature: true - placeSnowOnBlock: true - retainOriginalBlocks: false - placeNaturally: true -accumulation: - naturalMelting: true - snowAndIceMeltInWarmBiomes: false - maxLayers: 8 - accumulatesDuringSnowstorm: true - accumulatesDuringSnowfall: false -integration: - accumulationWinterOnly: false -debug: - weatherTickSlowness: 16 - preventWorldgenLogSpam: true - mobSpawningCommand: false - skipSnowLoggingMushroom: true diff --git a/modpack/GeoRealmCraft/src/config/sophisticatedbackpacks-common.toml b/modpack/GeoRealmCraft/src/config/sophisticatedbackpacks-common.toml deleted file mode 100644 index 06712ea..0000000 --- a/modpack/GeoRealmCraft/src/config/sophisticatedbackpacks-common.toml +++ /dev/null @@ -1,6 +0,0 @@ - -#Common Settings -[common] - #Turns on/off loot added to various vanilla chest loot tables - chestLootEnabled = true - diff --git a/modpack/GeoRealmCraft/src/config/sophisticatedcore-client.toml b/modpack/GeoRealmCraft/src/config/sophisticatedcore-client.toml deleted file mode 100644 index 7f5845d..0000000 --- a/modpack/GeoRealmCraft/src/config/sophisticatedcore-client.toml +++ /dev/null @@ -1,9 +0,0 @@ - -#Client Settings -[client] - #Positions where sort buttons can display to help with conflicts with controls from other mods - #Allowed Values: TITLE_LINE_RIGHT, BELOW_UPGRADES, BELOW_UPGRADE_TABS, HIDDEN - sortButtonsPosition = "TITLE_LINE_RIGHT" - #Whether click sound should play when custom buttons are clicked in gui - playButtonSound = true - diff --git a/modpack/GeoRealmCraft/src/config/sophisticatedcore-common.toml b/modpack/GeoRealmCraft/src/config/sophisticatedcore-common.toml deleted file mode 100644 index d74e055..0000000 --- a/modpack/GeoRealmCraft/src/config/sophisticatedcore-common.toml +++ /dev/null @@ -1,6 +0,0 @@ - -#Common Settings -[common] - #Disable / enable any items here (disables their recipes) - enabledItems = ["sophisticatedbackpacks:void_upgrade|true", "sophisticatedbackpacks:advanced_refill_upgrade|true", "sophisticatedbackpacks:advanced_pickup_upgrade|true", "sophisticatedbackpacks:jukebox_upgrade|true", "sophisticatedbackpacks:smoking_upgrade|true", "sophisticatedbackpacks:everlasting_upgrade|true", "sophisticatedbackpacks:compacting_upgrade|true", "sophisticatedbackpacks:advanced_restock_upgrade|true", "sophisticatedbackpacks:advanced_magnet_upgrade|true", "sophisticatedbackpacks:advanced_tool_swapper_upgrade|true", "sophisticatedbackpacks:advanced_filter_upgrade|true", "sophisticatedbackpacks:advanced_feeding_upgrade|true", "sophisticatedbackpacks:diamond_backpack|true", "sophisticatedbackpacks:inception_upgrade|true", "sophisticatedbackpacks:crafting_upgrade|true", "sophisticatedbackpacks:smithing_upgrade|true", "sophisticatedbackpacks:anvil_upgrade|true", "sophisticatedbackpacks:xp_pump_upgrade|true", "sophisticatedbackpacks:tank_upgrade|true", "sophisticatedbackpacks:auto_smelting_upgrade|true", "sophisticatedbackpacks:pickup_upgrade|true", "sophisticatedbackpacks:auto_smoking_upgrade|true", "sophisticatedbackpacks:stack_upgrade_tier_4|true", "sophisticatedbackpacks:stack_upgrade_tier_2|true", "sophisticatedbackpacks:stack_upgrade_tier_3|true", "sophisticatedbackpacks:stack_upgrade_tier_1|true", "sophisticatedbackpacks:stack_upgrade_omega_tier|true", "sophisticatedbackpacks:stack_upgrade_starter_tier|true", "sophisticatedbackpacks:auto_blasting_upgrade|true", "sophisticatedbackpacks:smelting_upgrade|true", "sophisticatedbackpacks:battery_upgrade|true", "sophisticatedbackpacks:advanced_pump_upgrade|true", "sophisticatedbackpacks:upgrade_base|true", "sophisticatedbackpacks:filter_upgrade|true", "sophisticatedbackpacks:magnet_upgrade|true", "sophisticatedbackpacks:advanced_jukebox_upgrade|true", "sophisticatedbackpacks:blasting_upgrade|true", "sophisticatedbackpacks:refill_upgrade|true", "sophisticatedbackpacks:deposit_upgrade|true", "sophisticatedbackpacks:iron_backpack|true", "sophisticatedbackpacks:gold_backpack|true", "sophisticatedbackpacks:copper_backpack|true", "sophisticatedbackpacks:advanced_deposit_upgrade|true", "sophisticatedbackpacks:advanced_void_upgrade|true", "sophisticatedbackpacks:restock_upgrade|true", "sophisticatedbackpacks:stack_downgrade_tier_2|true", "sophisticatedbackpacks:stack_downgrade_tier_1|true", "sophisticatedbackpacks:stack_downgrade_tier_3|true", "sophisticatedbackpacks:stonecutter_upgrade|true", "sophisticatedbackpacks:advanced_compacting_upgrade|true", "sophisticatedbackpacks:backpack|true", "sophisticatedbackpacks:pump_upgrade|true", "sophisticatedbackpacks:tool_swapper_upgrade|true", "sophisticatedbackpacks:feeding_upgrade|true", "sophisticatedbackpacks:netherite_backpack|true", "sophisticatedbackpacks:infinity_upgrade|true", "sophisticatedbackpacks:survival_infinity_upgrade|true", "sophisticatedbackpacks:chipped/alchemy_bench_upgrade|true", "sophisticatedbackpacks:chipped/tinkering_table_upgrade|true", "sophisticatedbackpacks:chipped/botanist_workbench_upgrade|true", "sophisticatedbackpacks:chipped/loom_table_upgrade|true", "sophisticatedbackpacks:chipped/mason_table_upgrade|true", "sophisticatedbackpacks:chipped/carpenters_table_upgrade|true", "sophisticatedbackpacks:chipped/glassblower_upgrade|true"] - diff --git a/modpack/GeoRealmCraft/src/config/soul_fire_d-common.toml b/modpack/GeoRealmCraft/src/config/soul_fire_d-common.toml deleted file mode 100644 index 4f1c600..0000000 --- a/modpack/GeoRealmCraft/src/config/soul_fire_d-common.toml +++ /dev/null @@ -1,23 +0,0 @@ -# Whether to enable Soul Fire Aspect enchantment. -# Takes precedence over all other Soul Fire Aspect configs. -"enable soul fire aspect" = true -# Whether Soul Fire Aspect cannot appear in the enchanting table. -# If enabled along with [enable soul fire aspect discovery], the enchantment won't appear in the enchanting table, but can still be found in loots. -"enable soul fire aspect treasure" = false -# Whether Soul Fire Aspect can appear in the enchanting table and loots. -# [enable Soul Fire Aspect treasure] takes precedence. -"enable Soul Fire Aspect discovery" = true -# Whether Soul Fire Aspect can be found in villager trades. -"enable Soul Fire Aspect trades" = true -# Whether to enable Soul Flame enchantment. -# Takes precedence over all other Soul Flame configs. -"enable soul flame" = true -# Whether Soul Flame cannot appear in the enchanting table. -# If enabled along with [enable soul flame discovery], the enchantment won't appear in the enchanting table, but can still be found in loots. -"enable soul flame treasure" = false -# Whether Soul Flame can appear in the enchanting table and loots. -# [enable Soul Flame treasure] takes precedence. -"enable Soul Flame discovery" = true -# Whether Soul Flame can be found in villager trades. -"enable Soul Flame trades" = true - diff --git a/modpack/GeoRealmCraft/src/config/sound_physics_remastered/allowed_sounds.properties b/modpack/GeoRealmCraft/src/config/sound_physics_remastered/allowed_sounds.properties deleted file mode 100644 index fe55c74..0000000 --- a/modpack/GeoRealmCraft/src/config/sound_physics_remastered/allowed_sounds.properties +++ /dev/null @@ -1,10706 +0,0 @@ -# Allowed sounds -# Set to 'false' to disable sound physics for that sound - -minecolonies\:citizen.florist.male2.unhappy=true -minecolonies\:citizen.deliveryman.male3.danger=true -aether\:music.menu=true -vs_clockwork\:physics_infuser_windup=true -bettercombat\:glaive_slash_slow=true -minecolonies_compatibility\:citizen.orchardist.female3.farewell=true -minecolonies\:citizen.fisherman.female3.highsaturation=true -minecraft\:item.trident.thunder=true -minecolonies\:citizen.sawmill.male1.goodhousing=true -minecolonies\:citizen.researcher.male4.lowsaturation=true -minecolonies\:citizen.alchemist.female4.farewell=true -minecraft\:entity.piglin.ambient=true -minecraft\:block.pink_petals.step=true -minecolonies\:citizen.fisherman.male3.happy=true -minecolonies\:citizen.sawmill.female3.general=true -minecolonies\:citizen.planter.female2.gotobed=true -minecolonies\:citizen.netherworker.male2.sick=true -minecolonies\:citizen.fletcher.male3.noise=true -minecolonies_compatibility\:citizen.gunner.male3.highsaturation=true -minecolonies\:citizen.beekeeper.female1.noise=true -minecolonies\:citizen.stonemason.male1.happy=true -minecolonies\:citizen.mechanic.male3.noise=true -morediscs\:music_disc_sound_sound=true -minecolonies\:citizen.combattraining.male2.lowsaturation=true -minecolonies\:citizen.composter.male3.unhappy=true -minecolonies\:citizen.stonemason.female1.general=true -minecolonies\:citizen.beekeeper.female1.badweather=true -minecolonies\:citizen.dyer.female2.lowsaturation=true -minecraft\:block.note_block.imitate.creeper=true -minecolonies\:citizen.beekeeper.male2.unhappy=true -minecolonies\:citizen.sawmill.female3.missingequipment=true -minecolonies\:citizen.unemployed.female3.highsaturation=true -minecraft\:entity.camel.eat=true -minecolonies\:citizen.composter.female4.goodhousing=true -minecolonies\:citizen.ranger.male3.missingequipment=true -minecolonies\:citizen.sifter.female2.badhousing=true -minecolonies\:citizen.florist.female1.noise=true -minecolonies\:citizen.blacksmith.female1.general=true -minecolonies\:citizen.blacksmith.male1.greeting=true -minecolonies\:citizen.cookassistant.male4.danger=true -minecolonies\:citizen.dyer.female3.danger=true -minecolonies\:citizen.chickenherder.male4.danger=true -minecolonies\:citizen.student.male2.gotobed=true -minecolonies\:citizen.visitor.female2.happy=true -minecolonies\:citizen.miner.male2.gotobed=true -minecolonies\:citizen.miner.male2.missingequipment=true -twigs\:block.schist_bricks.break=true -minecolonies\:citizen.concretemixer.female4.danger=true -minecraft\:block.frogspawn.hatch=true -minecraft\:block.froglight.hit=true -minecolonies\:citizen.florist.female4.sick=true -minecolonies\:citizen.swineherder.male4.interaction=true -morediscs\:music_disc_turfufact_sound=true -minecolonies\:citizen.pupil.male1.badhousing=true -minecolonies\:citizen.smelter.female4.badweather=true -minecolonies\:citizen.glassblower.female1.danger=true -minecolonies\:citizen.archertraining.male3.danger=true -minecolonies\:citizen.concretemixer.male3.unhappy=true -minecolonies\:citizen.glassblower.female2.lowsaturation=true -minecolonies_compatibility\:citizen.butcher.female1.badhousing=true -minecolonies\:citizen.smelter.female3.general=true -minecolonies\:citizen.teacher.male3.gotobed=true -minecolonies\:citizen.druid.male2.unhappy=true -refurbished_furniture\:block.frying_pan.place=true -morediscs\:music_disc_ancientruins_sound=true -sounds\:block.mangrove_planks.break=true -minecolonies\:citizen.netherworker.female1.sick=true -minecolonies\:citizen.researcher.male1.danger=true -minecolonies\:citizen.visitor.female1.general=true -minecraft\:block.sculk_vein.place=true -minecolonies\:citizen.visitor.male4.missingequipment=true -minecolonies_compatibility\:citizen.orchardist.female1.greeting=true -create\:whistle_low=true -minecolonies\:citizen.quarrier.male1.farewell=true -minecolonies\:citizen.planter.male3.noise=true -minecolonies\:citizen.chickenherder.male4.gotobed=true -minecolonies\:citizen.netherworker.female4.highsaturation=true -twigs\:block.schist_bricks.place=true -minecraft\:entity.chicken.step=true -minecolonies\:citizen.shepherd.female3.unhappy=true -minecolonies\:citizen.pupil.female2.happy=true -minecolonies\:citizen.sifter.male1.goodhousing=true -minecraft\:entity.zombie.break_wooden_door=true -minecolonies_compatibility\:citizen.fluid_manager.male3.gotobed=true -minecolonies\:citizen.cookassistant.female2.highsaturation=true -minecolonies\:citizen.composter.female4.missingequipment=true -minecolonies_compatibility\:citizen.gunner.male2.noise=true -minecolonies\:citizen.lumberjack.male3.danger=true -minecolonies\:citizen.cowboy.male2.missingequipment=true -minecolonies\:citizen.pupil.male4.unhappy=true -minecolonies\:citizen.netherworker.male3.gotobed=true -minecolonies\:citizen.miner.female1.unhappy=true -minecolonies\:citizen.teacher.male3.highsaturation=true -minecolonies\:citizen.fletcher.female3.noise=true -sounds\:block.mangrove_planks.place=true -minecolonies_compatibility\:citizen.orchardist.female1.lowsaturation=true -minecraft\:entity.sniffer.digging_stop=true -minecolonies\:citizen.builder.male1.happy=true -minecolonies\:citizen.florist.male4.badweather=true -minecolonies\:citizen.quarrier.male3.badhousing=true -minecolonies\:citizen.pupil.female2.highsaturation=true -minecolonies\:citizen.cowboy.male3.gotobed=true -minecolonies\:citizen.florist.male2.interaction=true -minecolonies\:citizen.combattraining.female1.badweather=true -minecolonies\:citizen.sifter.male3.success=true -quark\:block.potato.yung=true -minecraft\:block.wood.place=true -minecolonies\:citizen.pupil.male2.happy=true -minecolonies\:citizen.lumberjack.male4.badweather=true -minecolonies\:citizen.farmer.male3.highsaturation=true -minecolonies\:citizen.baker.female1.happy=true -minecolonies\:citizen.stonesmeltery.female4.badhousing=true -minecraft\:entity.horse.jump=true -supplementaries\:entity.cannonball.break=true -minecolonies\:citizen.shepherd.male2.goodhousing=true -minecolonies\:citizen.concretemixer.male4.happy=true -minecolonies\:citizen.smelter.male2.happy=true -minecolonies\:citizen.druid.female1.noise=true -minecolonies\:citizen.netherworker.female4.success=true -minecolonies\:citizen.mechanic.female3.happy=true -quark\:entity.foxhound.pant=true -exposure\:item.camera.dial_click=true -minecolonies\:citizen.enchanter.female4.badweather=true -naturalist\:entity.boar.hurt=true -minecolonies\:citizen.alchemist.male3.badweather=true -minecolonies_compatibility\:citizen.butcher.female2.success=true -minecolonies\:citizen.stonemason.female4.greeting=true -minecraft\:entity.parrot.imitate.pillager=true -minecolonies\:citizen.smelter.male1.farewell=true -create\:packager=true -minecolonies\:citizen.unemployed.female4.sick=true -minecolonies\:citizen.mechanic.female1.highsaturation=true -minecraft\:entity.ravager.death=true -minecolonies\:citizen.knight.female3.highsaturation=true -minecolonies_compatibility\:citizen.farmers_cook.male3.missingequipment=true -minecolonies\:citizen.farmer.male4.gotobed=true -minecolonies\:citizen.glassblower.female1.missingequipment=true -minecolonies\:citizen.crusher.male4.badweather=true -genshinstrument\:windsong_lyre_note_3_stereo=true -minecolonies\:citizen.cook.male1.gotobed=true -minecolonies_compatibility\:citizen.butcher.male4.goodhousing=true -minecolonies\:citizen.fisherman.female2.unhappy=true -minecolonies\:citizen.combattraining.female3.sick=true -matmos\:takeutility=true -minecolonies\:citizen.stonemason.female4.missingequipment=true -minecolonies\:citizen.sifter.female1.missingequipment=true -minecolonies\:citizen.farmer.male3.missingequipment=true -minecraft\:block.cherry_sapling.step=true -minecolonies\:citizen.blacksmith.male3.farewell=true -minecolonies\:citizen.fletcher.female1.badhousing=true -minecolonies\:citizen.teacher.female2.lowsaturation=true -matmos_tct\:player.speedwind=true -minecolonies\:citizen.dyer.male4.sick=true -minecolonies\:citizen.archertraining.female1.danger=true -naturalist\:entity.bear.eat=true -minecolonies\:citizen.dyer.female1.greeting=true -minecolonies\:citizen.shepherd.male1.success=true -minecolonies\:citizen.healer.male2.goodhousing=true -minecolonies\:citizen.smelter.female4.missingequipment=true -minecolonies\:citizen.enchanter.female3.danger=true -minecolonies\:citizen.sifter.female1.general=true -minecolonies\:citizen.unemployed.male3.happy=true -minecolonies\:citizen.mechanic.female4.success=true -minecraft\:block.cherry_leaves.hit=true -minecolonies\:citizen.unemployed.male1.badweather=true -minecolonies_compatibility\:citizen.orchardist.female3.interaction=true -minecolonies\:citizen.teacher.female1.greeting=true -minecraft\:entity.tadpole.flop=true -naturalist\:entity.duck.hurt=true -minecolonies\:citizen.knight.female4.greeting=true -minecolonies\:citizen.researcher.male2.highsaturation=true -minecolonies\:citizen.cook.female3.farewell=true -minecolonies_compatibility\:citizen.fluid_manager.male3.unhappy=true -minecolonies\:citizen.stonemason.male2.unhappy=true -laendli_transport\:engine.step_water=true -minecolonies\:citizen.cook.male2.danger=true -minecolonies\:citizen.chef.male4.highsaturation=true -minecolonies\:citizen.cookassistant.female2.noise=true -minecolonies\:citizen.planter.male1.badhousing=true -minecraft\:entity.turtle.hurt=true -minecolonies\:citizen.fisherman.male2.success=true -minecolonies\:citizen.stonemason.female1.noise=true -minecolonies\:citizen.unemployed.female1.missingequipment=true -aether\:entity.sheepuff.shear=true -minecolonies\:citizen.cook.male1.badweather=true -minecolonies\:citizen.smelter.female4.noise=true -minecolonies\:citizen.enchanter.female1.success=true -minecolonies\:citizen.student.male3.missingequipment=true -minecolonies\:citizen.enchanter.male2.missingequipment=true -minecolonies\:citizen.rabbitherder.male3.noise=true -minecolonies\:citizen.stonesmeltery.male1.highsaturation=true -minecolonies\:citizen.alchemist.male1.success=true -minecraft\:entity.villager.celebrate=true -minecolonies_compatibility\:citizen.gunner.female1.lowsaturation=true -minecolonies\:citizen.stonesmeltery.female3.general=true -astikorcarts\:entity.cart.detach=true -minecolonies\:citizen.cook.female1.greeting=true -minecolonies\:citizen.archertraining.female1.highsaturation=true -twigs\:block.silt.step=true -minecolonies\:citizen.stonesmeltery.female3.gotobed=true 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-minecolonies\:citizen.composter.female1.gotobed=true -minecolonies\:citizen.cookassistant.male4.greeting=true -minecolonies\:citizen.researcher.male2.success=true -minecolonies\:citizen.quarrier.male4.missingequipment=true -minecolonies\:citizen.glassblower.female4.highsaturation=true -minecolonies\:citizen.builder.male2.badhousing=true -minecolonies\:citizen.visitor.female2.farewell=true -bettercombat\:claymore_stab=true -minecolonies\:citizen.baker.male1.goodhousing=true -minecolonies\:citizen.concretemixer.male2.interaction=true -minecolonies\:citizen.shepherd.female4.happy=true -minecolonies\:citizen.combattraining.male1.farewell=true -minecraft\:entity.cow.step=true -morediscs\:music_disc_becomeadestructor_sound=true -minecolonies\:citizen.sifter.male2.sick=true -minecolonies\:citizen.healer.female3.missingequipment=true -minecolonies\:citizen.cookassistant.female4.success=true -minecraft\:block.note_block.imitate.zombie=true -minecraft\:block.sculk_sensor.step=true 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-minecolonies\:citizen.cowboy.male3.farewell=true -minecraft\:entity.puffer_fish.ambient=true -minecolonies\:citizen.druid.male1.goodhousing=true -createaddition\:electric_motor_buzz=true -minecraft\:block.powder_snow.step=true -minecolonies\:citizen.sifter.male3.missingequipment=true -minecolonies\:citizen.quarrier.female4.badhousing=true -minecolonies\:citizen.blacksmith.female3.goodhousing=true -minecraft\:block.shroomlight.step=true -minecolonies\:citizen.fisherman.female2.badweather=true -morediscs\:music_disc_glitshymonum_sound=true -minecolonies_compatibility\:citizen.fluid_manager.male3.interaction=true -matmos\:v2jour2=true -matmos\:v2jour1=true -minecolonies_compatibility\:citizen.orchardist.male1.general=true -matmos\:v2jour4=true -matmos\:v2jour3=true -morediscs\:music_disc_ravage_sound=true -matmos\:v2jour6=true -aether\:item.accessory.equip_generic=true -matmos\:v2jour5=true -minecolonies_compatibility\:citizen.gunner.female2.interaction=true -minecolonies\:citizen.composter.female2.greeting=true -minecolonies\:citizen.alchemist.male1.happy=true -minecolonies\:citizen.netherworker.female3.danger=true -minecolonies\:citizen.alchemist.male2.danger=true -minecraft\:entity.slime.attack=true -minecolonies\:citizen.builder.female2.success=true -matmos\:v2jour8=true -matmos\:v2jour7=true -minecolonies\:citizen.composter.male4.missingequipment=true -minecolonies\:citizen.sawmill.female2.lowsaturation=true -matmos\:v2jour9=true -minecolonies\:citizen.knight.male1.gotobed=true -aether\:block.aether_portal.ambient=true -minecolonies\:citizen.shepherd.male3.sick=true -minecolonies\:citizen.undertaker.female2.highsaturation=true -minecolonies\:citizen.knight.male3.missingequipment=true -minecolonies\:citizen.smelter.female2.interaction=true -domesticationinnovation\:psychic_wall_deflect=true -minecolonies\:citizen.smelter.male1.gotobed=true -genshinstrument\:windsong_lyre_note_16_stereo=true -minecolonies\:citizen.planter.male4.happy=true -minecolonies\:citizen.cookassistant.female1.unhappy=true -minecraft\:ui.stonecutter.take_result=true -minecolonies\:citizen.shepherd.female4.lowsaturation=true -minecolonies\:citizen.healer.female1.goodhousing=true -minecolonies\:citizen.archertraining.male3.interaction=true -minecolonies_compatibility\:citizen.fluid_manager.male1.gotobed=true -minecolonies\:citizen.sifter.female3.lowsaturation=true -matmos\:birdsong1=true -matmos\:birdsong2=true -minecolonies\:citizen.smelter.male3.happy=true -matmos\:birdsong3=true -minecolonies\:citizen.pupil.male2.unhappy=true -matmos\:birdsong4=true -minecolonies\:citizen.sifter.female1.goodhousing=true -minecolonies\:citizen.florist.male1.happy=true -minecolonies\:citizen.undertaker.female3.noise=true -minecraft\:entity.wandering_trader.ambient=true -minecraft\:block.iron_trapdoor.open=true -minecolonies\:citizen.netherworker.female1.missingequipment=true -minecolonies\:citizen.unemployed.male1.badhousing=true -minecolonies\:citizen.ranger.male2.goodhousing=true -minecraft\:block.bamboo_wood_door.close=true -minecolonies\:citizen.farmer.female2.greeting=true -minecolonies\:citizen.ranger.female3.sick=true -minecolonies\:citizen.knight.male4.goodhousing=true -minecolonies\:citizen.baker.female3.badhousing=true -minecolonies\:citizen.dyer.female4.farewell=true -twigs\:block.petrified_lichen.fall=true -twigs\:entity.pebble.throw=true -minecolonies\:citizen.stonemason.male3.interaction=true -naturalist\:entity.zebra.eat=true -minecraft\:entity.snow_golem.hurt=true -minecolonies\:citizen.netherworker.male4.sick=true -minecolonies\:citizen.undertaker.female3.highsaturation=true -minecraft\:block.nether_bricks.fall=true -minecolonies\:citizen.combattraining.female3.danger=true -aether\:entity.aechor_plant.shoot=true -minecraft\:block.suspicious_sand.break=true -immersive_melodies\:trumpet.c8=true -minecolonies\:citizen.sawmill.male1.farewell=true -immersive_melodies\:trumpet.c7=true -immersive_melodies\:trumpet.c6=true -minecolonies\:citizen.enchanter.female4.greeting=true -minecolonies\:citizen.druid.male1.badweather=true -minecolonies\:citizen.blacksmith.female2.happy=true -minecolonies\:citizen.blacksmith.female1.missingequipment=true -minecolonies\:citizen.builder.female1.badweather=true -minecolonies\:citizen.researcher.female3.unhappy=true -minecolonies\:citizen.visitor.female2.general=true -minecraft\:block.suspicious_gravel.hit=true -minecolonies\:citizen.archertraining.male4.happy=true -minecolonies\:citizen.stonesmeltery.male3.sick=true -tconstruct\:crossbow_reload=true -minecolonies\:citizen.quarrier.male1.success=true -morediscs\:music_disc_thelostsoul_sound=true -minecolonies\:mob.pirate.hurt=true -create\:whistle_train_manual_end=true -minecolonies\:citizen.dyer.male4.highsaturation=true -minecolonies\:citizen.builder.male4.sick=true -minecolonies_compatibility\:citizen.butcher.male3.interaction=true -aether\:entity.sun_spirit.interact=true -immersive_melodies\:trumpet.c1=true -minecolonies\:citizen.alchemist.female2.sick=true -minecolonies\:citizen.student.male4.badweather=true -minecolonies\:citizen.sawmill.female1.farewell=true -minecolonies\:citizen.glassblower.male2.goodhousing=true -immersive_melodies\:trumpet.c5=true -immersive_melodies\:trumpet.c4=true -immersive_melodies\:trumpet.c3=true -immersive_melodies\:trumpet.c2=true -minecolonies\:citizen.builder.female4.happy=true -minecolonies\:citizen.lumberjack.male1.interaction=true -minecolonies_compatibility\:citizen.butcher.female4.farewell=true -minecraft\:block.froglight.step=true -minecolonies\:citizen.combattraining.male4.missingequipment=true -minecolonies\:citizen.unemployed.male2.missingequipment=true -refurbished_furniture\:item.knife.chop=true -minecraft\:block.suspicious_sand.place=true -tconstruct\:extra_jump=true -minecolonies_compatibility\:citizen.orchardist.male2.badhousing=true -minecolonies\:citizen.farmer.female3.farewell=true -naturalist\:entity.bird.ambient_bluejay=true -chimes\:block.glass.chime=true -minecolonies\:citizen.crusher.male1.farewell=true -minecolonies\:citizen.composter.female3.farewell=true -minecolonies_compatibility\:citizen.farmers_cook.male2.lowsaturation=true -minecolonies\:citizen.smelter.male1.goodhousing=true -minecolonies\:citizen.composter.male2.noise=true -minecolonies\:citizen.teacher.female1.gotobed=true -create\:cogs=true -doapi\:crafting_bowl_stirring=true -minecolonies\:citizen.visitor.female3.greeting=true -minecraft\:entity.zoglin.angry=true -genshinstrument\:vintage_lyre_note_11=true -genshinstrument\:vintage_lyre_note_10=true -genshinstrument\:vintage_lyre_note_13=true -minecraft\:entity.glow_item_frame.rotate_item=true -genshinstrument\:vintage_lyre_note_12=true -genshinstrument\:vintage_lyre_note_19=true -minecolonies\:citizen.concretemixer.female1.interaction=true -genshinstrument\:vintage_lyre_note_18=true -minecolonies_compatibility\:citizen.gunner.female2.lowsaturation=true -minecraft\:block.mangrove_roots.hit=true -domesticationinnovation\:collar_tag=true -genshinstrument\:vintage_lyre_note_15=true -genshinstrument\:vintage_lyre_note_14=true -minecolonies\:citizen.undertaker.female2.missingequipment=true -minecolonies\:citizen.sawmill.male2.unhappy=true -laendli_transport\:engine.step_generic=true -genshinstrument\:vintage_lyre_note_17=true -minecolonies\:citizen.student.male4.lowsaturation=true -genshinstrument\:vintage_lyre_note_16=true -minecolonies\:citizen.mechanic.female4.gotobed=true -minecolonies\:citizen.sawmill.male3.danger=true -matmos\:foret3=true -minecolonies\:citizen.druid.female4.gotobed=true -minecolonies\:citizen.rabbitherder.male4.badhousing=true -matmos\:foret1=true -matmos\:foret2=true -minecolonies\:citizen.teacher.female4.lowsaturation=true -minecolonies\:citizen.cook.female4.greeting=true -genshinstrument\:vintage_lyre_note_20=true -twigs\:block.packed_silt.break=true -minecolonies\:citizen.blacksmith.male4.badhousing=true -minecolonies\:citizen.fletcher.male4.general=true -minecolonies\:citizen.cookassistant.female4.goodhousing=true -minecolonies\:citizen.planter.male1.noise=true -minecolonies\:citizen.alchemist.female2.missingequipment=true -minecolonies\:citizen.baker.male1.interaction=true -minecolonies\:citizen.student.female4.danger=true -minecolonies\:citizen.concretemixer.female2.danger=true -minecolonies\:citizen.researcher.male4.badweather=true -minecolonies\:citizen.pupil.male4.gotobed=true -minecraft\:entity.villager.no=true -minecolonies\:citizen.enchanter.male4.goodhousing=true -minecolonies\:citizen.cookassistant.female3.gotobed=true -matmos_tct\:music.desertvillage=true -minecolonies\:citizen.fletcher.female3.danger=true -minecolonies\:citizen.swineherder.female4.danger=true -minecolonies\:citizen.dyer.male3.highsaturation=true -minecraft\:entity.villager.work_mason=true -minecolonies\:citizen.stonemason.male3.greeting=true -minecolonies\:citizen.quarrier.male3.noise=true -minecolonies\:citizen.blacksmith.female2.highsaturation=true -minecolonies\:citizen.miner.female1.gotobed=true -minecolonies\:citizen.pupil.male2.badweather=true -minecolonies_compatibility\:citizen.fluid_manager.male3.noise=true -shutter\:shutter_open_full=true -naturalist\:entity.bear.hurt_baby=true -minecolonies\:citizen.quarrier.female1.gotobed=true -minecolonies\:citizen.chef.female1.greeting=true -minecolonies\:citizen.pupil.female3.success=true -minecolonies\:citizen.unemployed.female1.badweather=true -minecolonies\:citizen.swineherder.female2.badweather=true -minecolonies\:citizen.deliveryman.male2.danger=true -immersiveengineering\:electromagnet=true -sounds\:block.spruce_object.step=true -minecolonies\:citizen.sifter.female2.danger=true -minecolonies\:citizen.blacksmith.male3.danger=true -minecraft\:block.suspicious_sand.hit=true -minecolonies\:citizen.composter.female1.happy=true -minecolonies\:citizen.researcher.female4.interaction=true -minecolonies\:citizen.quarrier.male4.farewell=true -minecolonies\:citizen.shepherd.female3.sick=true -minecolonies\:citizen.ranger.female2.gotobed=true -minecolonies\:citizen.dyer.male2.highsaturation=true -minecolonies\:citizen.netherworker.female1.gotobed=true -minecraft\:block.honey_block.place=true -minecolonies\:citizen.archertraining.male2.goodhousing=true -supplementaries\:block.globe.spin=true -minecolonies\:citizen.chef.male3.unhappy=true -minecolonies\:citizen.archertraining.male2.lowsaturation=true -minecolonies\:citizen.pupil.female1.sick=true -minecolonies\:citizen.lumberjack.female2.happy=true -minecolonies\:citizen.quarrier.female2.lowsaturation=true -minecolonies\:citizen.combattraining.female2.sick=true -minecraft\:entity.tropical_fish.hurt=true -minecolonies\:citizen.cowboy.female2.success=true -minecraft\:block.cherry_sapling.break=true -minecolonies\:citizen.fisherman.female1.success=true -minecolonies\:citizen.shepherd.female3.farewell=true -minecolonies\:citizen.stonemason.male3.badhousing=true -minecolonies\:citizen.student.female1.gotobed=true -minecolonies\:citizen.unemployed.male1.greeting=true -minecolonies\:citizen.blacksmith.female3.highsaturation=true -minecolonies\:citizen.healer.female3.highsaturation=true -minecolonies\:citizen.visitor.male1.danger=true -minecolonies\:citizen.student.female3.badhousing=true -minecolonies\:citizen.planter.male3.badweather=true -guardvillagers\:entity.guard.no=true -minecraft\:item.lodestone_compass.lock=true -minecolonies\:citizen.glassblower.female2.danger=true -sounds\:block.mossy_stone_bricks.break=true -minecolonies\:citizen.stonesmeltery.female3.danger=true -minecolonies\:citizen.druid.female3.interaction=true -morediscs\:music_disc_sleepz_sound=true -minecolonies\:citizen.sifter.female2.interaction=true -aether\:entity.moa.death=true -minecolonies\:citizen.visitor.male4.farewell=true -minecraft\:block.rooted_dirt.fall=true -minecraft\:entity.sniffer.idle=true -minecolonies\:citizen.enchanter.male1.success=true -minecraft\:block.grass.fall=true -sounds\:block.mangrove_leaves.fall=true -minecolonies\:citizen.deliveryman.male3.sick=true -minecolonies\:citizen.farmer.male3.success=true -minecolonies\:citizen.glassblower.male2.badweather=true -morediscs\:music_disc_deeperhouses_sound=true -minecolonies\:citizen.stonesmeltery.male3.danger=true -minecolonies\:citizen.mechanic.female2.unhappy=true -minecolonies_compatibility\:citizen.butcher.female3.interaction=true -immersiveengineering\:metal_press_piston=true -minecolonies\:citizen.chef.male4.missingequipment=true -minecolonies\:citizen.alchemist.male3.general=true -minecolonies\:citizen.archertraining.male1.noise=true -minecolonies\:citizen.chef.male3.sick=true -minecolonies\:citizen.druid.male3.missingequipment=true -minecolonies\:citizen.undertaker.female4.highsaturation=true -minecolonies\:citizen.stonemason.male2.goodhousing=true -minecolonies\:citizen.crusher.female2.lowsaturation=true -minecolonies\:citizen.teacher.male2.lowsaturation=true -minecolonies\:citizen.unemployed.female3.greeting=true -minecolonies_compatibility\:citizen.fluid_manager.male2.happy=true -automobility\:entity.automobile.landing=true -tconstruct\:slimy_bounce=true -minecolonies\:citizen.planter.male4.sick=true -minecolonies\:citizen.blacksmith.female4.highsaturation=true -minecolonies\:citizen.composter.male4.unhappy=true -minecolonies\:citizen.fletcher.female4.badweather=true -minecolonies\:citizen.concretemixer.female4.sick=true -minecolonies\:citizen.quarrier.male1.danger=true -morediscs\:music_disc_wuird=true -minecolonies_compatibility\:citizen.fluid_manager.female4.goodhousing=true -minecolonies\:citizen.crusher.female2.gotobed=true -minecolonies\:citizen.composter.male3.greeting=true -minecolonies\:citizen.sawmill.female4.danger=true -minecolonies\:citizen.archertraining.female1.success=true -minecolonies\:citizen.rabbitherder.female2.danger=true -minecolonies\:citizen.smelter.male4.greeting=true -minecolonies\:citizen.healer.female4.highsaturation=true -minecolonies\:citizen.miner.male1.badhousing=true -automobility\:entity.automobile.copper_engine=true -minecolonies\:citizen.archertraining.male3.sick=true -twigs\:block.packed_silt.place=true -minecolonies\:citizen.builder.male2.greeting=true -minecolonies\:citizen.composter.female4.success=true -minecraft\:block.small_dripleaf.hit=true -minecolonies\:citizen.fletcher.female1.gotobed=true -minecolonies\:citizen.cookassistant.male1.success=true -sounds\:block.deepslate_iron_ore.hit=true -minecraft\:ambient.soul_sand_valley.loop=true -doapi\:roaster_cooking=true -minecolonies\:citizen.smelter.female1.badweather=true -minecolonies\:citizen.swineherder.female3.goodhousing=true -minecolonies\:citizen.swineherder.female2.gotobed=true -minecolonies\:citizen.visitor.male1.sick=true -minecolonies_compatibility\:citizen.gunner.male2.gotobed=true -minecolonies\:citizen.quarrier.female4.highsaturation=true -minecolonies\:citizen.quarrier.male2.happy=true -naturalist\:item.bucket.empty_snail=true -minecolonies\:citizen.baker.male2.happy=true -naturalist\:entity.bird.hurt=true -spartanshields\:shield.payback.charge=true -minecolonies\:citizen.deliveryman.female4.badweather=true -minecolonies_compatibility\:citizen.gunner.female3.general=true -minecolonies\:citizen.lumberjack.male1.sick=true -minecolonies\:citizen.florist.female1.gotobed=true -minecolonies\:citizen.blacksmith.female1.danger=true -minecolonies\:citizen.blacksmith.male1.gotobed=true -minecolonies\:citizen.smelter.female2.farewell=true -another_furniture\:block.curtain.use=true -minecolonies\:citizen.knight.male4.lowsaturation=true -minecolonies\:citizen.glassblower.male4.danger=true -minecolonies\:citizen.fisherman.male4.general=true -minecolonies\:citizen.researcher.female2.lowsaturation=true -minecolonies\:citizen.concretemixer.male1.goodhousing=true -minecolonies\:citizen.lumberjack.female3.unhappy=true -minecolonies\:citizen.cookassistant.male3.happy=true -sounds\:block.jungle_leaves.step=true -minecolonies\:citizen.researcher.male1.lowsaturation=true -minecolonies\:citizen.alchemist.male2.noise=true -minecolonies\:citizen.researcher.male3.unhappy=true -minecolonies\:citizen.dyer.male1.highsaturation=true -minecraft\:ambient.basalt_deltas.additions=true -minecolonies\:citizen.alchemist.male4.farewell=true -minecolonies\:citizen.builder.male4.lowsaturation=true -minecolonies\:citizen.dyer.male1.general=true -minecolonies\:citizen.chef.female4.badhousing=true -minecolonies\:citizen.cowboy.male2.greeting=true -minecolonies\:citizen.stonesmeltery.female2.missingequipment=true -sounds\:block.spruce_log.hit=true -minecolonies\:citizen.stonesmeltery.male2.badhousing=true -genshinstrument\:windsong_lyre_note_13_stereo=true -minecraft\:block.moss.place=true -minecolonies\:citizen.baker.male2.missingequipment=true -minecolonies\:citizen.crusher.male3.badweather=true -minecolonies_compatibility\:citizen.fluid_manager.male3.badweather=true -tconstruct\:charged=true -minecolonies\:citizen.rabbitherder.male1.general=true -matmos\:the_nether=true -minecolonies_compatibility\:citizen.butcher.female3.badweather=true -minecolonies\:citizen.smelter.male2.interaction=true -minecolonies\:citizen.sifter.female2.badweather=true diff --git a/modpack/GeoRealmCraft/src/config/sound_physics_remastered/occlusion.properties b/modpack/GeoRealmCraft/src/config/sound_physics_remastered/occlusion.properties deleted file mode 100644 index c1b5b43..0000000 --- a/modpack/GeoRealmCraft/src/config/sound_physics_remastered/occlusion.properties +++ /dev/null @@ -1,219 +0,0 @@ -# Values for blocks can be defined as follows: -# -# By sound type: -# WOOD=1.0 -# -# By block tag: -# \#minecraft\:logs=1.0 -# -# By block ID: -# minecraft\:oak_log=1.0 - -# Sweet Berry Bush (Sound Type) -SWEET_BERRY_BUSH=0.0 -# Candle (Sound Type) -CANDLE=1.0 -# Sculk Shrieker (Sound Type) -SCULK_SHRIEKER=1.0 -# Mud Bricks (Sound Type) -MUD_BRICKS=1.0 -# Powder Snow (Sound Type) -POWDER_SNOW=0.1 -# Chiseled Bookshelf (Sound Type) -CHISELED_BOOKSHELF=1.0 -# Honey Block (Sound Type) -HONEY_BLOCK=0.5 -# Nether Sprouts (Sound Type) -NETHER_SPROUTS=1.0 -# Cherry Sapling (Sound Type) -CHERRY_SAPLING=1.0 -# Packed Mud (Sound Type) -PACKED_MUD=1.0 -# Froglight (Sound Type) -FROGLIGHT=1.0 -# Soul Sand (Sound Type) -SOUL_SAND=1.0 -# Tuff (Sound Type) -TUFF=1.0 -# Netherrack (Sound Type) -NETHERRACK=1.0 -# Sand (Sound Type) -SAND=1.0 -# Small Dripleaf (Sound Type) -SMALL_DRIPLEAF=0.0 -# Sculk Vein (Sound Type) -SCULK_VEIN=1.0 -# Crop (Sound Type) -CROP=0.0 -# Shroomlight (Sound Type) -SHROOMLIGHT=1.0 -# Gilded Blackstone (Sound Type) -GILDED_BLACKSTONE=1.0 -# Snow (Sound Type) -SNOW=0.1 -# Wet Grass (Sound Type) -WET_GRASS=0.1 -# Sculk (Sound Type) -SCULK=1.0 -# Stone (Sound Type) -STONE=1.0 -# Hanging Sign (Sound Type) -HANGING_SIGN=1.0 -# Rooted Dirt (Sound Type) -ROOTED_DIRT=1.0 -# Anvil (Sound Type) -ANVIL=1.0 -# Bone Block (Sound Type) -BONE_BLOCK=1.0 -# Cherry Wood Hanging Sign (Sound Type) -CHERRY_WOOD_HANGING_SIGN=1.0 -# Nether Wart (Sound Type) -NETHER_WART=1.0 -# Azalea (Sound Type) -AZALEA=1.0 -# Frogspawn (Sound Type) -FROGSPAWN=1.0 -# Nether Ore (Sound Type) -NETHER_ORE=1.0 -# Twisting Vines (Sound Type) -TWISTING_VINES=0.0 -# Deepslate (Sound Type) -DEEPSLATE=1.0 -# Spore Blossom (Sound Type) -SPORE_BLOSSOM=0.0 -# Deepslate Bricks (Sound Type) -DEEPSLATE_BRICKS=1.0 -# Amethyst Cluster (Sound Type) -AMETHYST_CLUSTER=1.0 -# Muddy Mangrove Roots (Sound Type) -MUDDY_MANGROVE_ROOTS=1.0 -# Suspicious Sand (Sound Type) -SUSPICIOUS_SAND=1.0 -# Metal (Sound Type) -METAL=1.0 -# Copper (Sound Type) -COPPER=1.0 -# Scaffolding (Sound Type) -SCAFFOLDING=0.0 -# Hard Crop (Sound Type) -HARD_CROP=1.0 -# Nether Wood (Sound Type) -NETHER_WOOD=1.0 -# Coral Block (Sound Type) -CORAL_BLOCK=1.0 -# Soul Soil (Sound Type) -SOUL_SOIL=1.0 -# Basalt (Sound Type) -BASALT=1.0 -# Big Dripleaf (Sound Type) -BIG_DRIPLEAF=1.0 -# Slime Block (Sound Type) -SLIME_BLOCK=1.0 -# Chain (Sound Type) -CHAIN=0.0 -# Azalea Leaves (Sound Type) -AZALEA_LEAVES=1.0 -# Sculk Catalyst (Sound Type) -SCULK_CATALYST=1.0 -# Medium Amethyst Bud (Sound Type) -MEDIUM_AMETHYST_BUD=0.0 -# Flowering Azalea (Sound Type) -FLOWERING_AZALEA=1.0 -# Bamboo Wood Hanging Sign (Sound Type) -BAMBOO_WOOD_HANGING_SIGN=1.0 -# Ladder (Sound Type) -LADDER=0.0 -# Grass (Sound Type) -GRASS=1.0 -# Nether Bricks (Sound Type) -NETHER_BRICKS=1.0 -# Bamboo Wood (Sound Type) -BAMBOO_WOOD=1.0 -# Dripstone Block (Sound Type) -DRIPSTONE_BLOCK=1.0 -# Netherite Block (Sound Type) -NETHERITE_BLOCK=1.0 -# Suspicious Gravel (Sound Type) -SUSPICIOUS_GRAVEL=1.0 -# Lantern (Sound Type) -LANTERN=1.0 -# Roots (Sound Type) -ROOTS=0.0 -# Amethyst (Sound Type) -AMETHYST=1.0 -# Wood (Sound Type) -WOOD=1.0 -# Lily Pad (Sound Type) -LILY_PAD=0.0 -# Decorated Pot Cracked (Sound Type) -DECORATED_POT_CRACKED=1.0 -# Wool (Sound Type) -WOOL=1.5 -# Ancient Debris (Sound Type) -ANCIENT_DEBRIS=1.0 -# Moss Carpet (Sound Type) -MOSS_CARPET=0.1 -# Nylium (Sound Type) -NYLIUM=1.0 -# Pointed Dripstone (Sound Type) -POINTED_DRIPSTONE=0.0 -# Mud (Sound Type) -MUD=1.0 -# Lodestone (Sound Type) -LODESTONE=1.0 -# Nether Wood Hanging Sign (Sound Type) -NETHER_WOOD_HANGING_SIGN=1.0 -# Decorated Pot (Sound Type) -DECORATED_POT=1.0 -# Calcite (Sound Type) -CALCITE=1.0 -# Bamboo Sapling (Sound Type) -BAMBOO_SAPLING=0.1 -# Vine (Sound Type) -VINE=0.0 -# Polished Deepslate (Sound Type) -POLISHED_DEEPSLATE=1.0 -# Glow Lichen (Sound Type) -GLOW_LICHEN=0.0 -# Cherry Leaves (Sound Type) -CHERRY_LEAVES=1.0 -# Large Amethyst Bud (Sound Type) -LARGE_AMETHYST_BUD=0.0 -# Mangrove Roots (Sound Type) -MANGROVE_ROOTS=1.0 -# Hanging Roots (Sound Type) -HANGING_ROOTS=1.0 -# Bamboo (Sound Type) -BAMBOO=0.1 -# Nether Gold Ore (Sound Type) -NETHER_GOLD_ORE=1.0 -# Small Amethyst Bud (Sound Type) -SMALL_AMETHYST_BUD=0.0 -# Stem (Sound Type) -STEM=1.0 -# Glass (Sound Type) -GLASS=0.1 -# Deepslate Tiles (Sound Type) -DEEPSLATE_TILES=1.0 -# Cave Vines (Sound Type) -CAVE_VINES=1.0 -# Wart Block (Sound Type) -WART_BLOCK=1.0 -# Gravel (Sound Type) -GRAVEL=1.0 -# Moss (Sound Type) -MOSS=0.75 -# Cherry Wood (Sound Type) -CHERRY_WOOD=1.0 -# Sculk Sensor (Sound Type) -SCULK_SENSOR=1.0 -# Fungus (Sound Type) -FUNGUS=0.0 -# Weeping Vines (Sound Type) -WEEPING_VINES=0.0 -# Water (Block) -minecraft\:water=0.25 -# Lava (Block) -minecraft\:lava=0.75 -# Jukebox (Block) -minecraft\:jukebox=0.0 diff --git a/modpack/GeoRealmCraft/src/config/sound_physics_remastered/reflectivity.properties b/modpack/GeoRealmCraft/src/config/sound_physics_remastered/reflectivity.properties deleted file mode 100644 index ba8e957..0000000 --- a/modpack/GeoRealmCraft/src/config/sound_physics_remastered/reflectivity.properties +++ /dev/null @@ -1,213 +0,0 @@ -# Values for blocks can be defined as follows: -# -# By sound type: -# WOOD=1.0 -# -# By block tag: -# \#minecraft\:logs=1.0 -# -# By block ID: -# minecraft\:oak_log=1.0 - -# Sweet Berry Bush (Sound Type) -SWEET_BERRY_BUSH=0.5 -# Candle (Sound Type) -CANDLE=0.5 -# Sculk Shrieker (Sound Type) -SCULK_SHRIEKER=0.5 -# Mud Bricks (Sound Type) -MUD_BRICKS=0.5 -# Powder Snow (Sound Type) -POWDER_SNOW=0.5 -# Chiseled Bookshelf (Sound Type) -CHISELED_BOOKSHELF=0.5 -# Honey Block (Sound Type) -HONEY_BLOCK=0.1 -# Nether Sprouts (Sound Type) -NETHER_SPROUTS=0.5 -# Cherry Sapling (Sound Type) -CHERRY_SAPLING=0.5 -# Packed Mud (Sound Type) -PACKED_MUD=0.5 -# Froglight (Sound Type) -FROGLIGHT=0.5 -# Soul Sand (Sound Type) -SOUL_SAND=0.2 -# Tuff (Sound Type) -TUFF=1.5 -# Netherrack (Sound Type) -NETHERRACK=1.1 -# Sand (Sound Type) -SAND=0.2 -# Small Dripleaf (Sound Type) -SMALL_DRIPLEAF=0.5 -# Sculk Vein (Sound Type) -SCULK_VEIN=0.5 -# Crop (Sound Type) -CROP=0.5 -# Shroomlight (Sound Type) -SHROOMLIGHT=0.5 -# Gilded Blackstone (Sound Type) -GILDED_BLACKSTONE=0.5 -# Snow (Sound Type) -SNOW=0.15 -# Wet Grass (Sound Type) -WET_GRASS=0.5 -# Sculk (Sound Type) -SCULK=0.5 -# Stone (Sound Type) -STONE=1.5 -# Hanging Sign (Sound Type) -HANGING_SIGN=0.5 -# Rooted Dirt (Sound Type) -ROOTED_DIRT=0.5 -# Anvil (Sound Type) -ANVIL=0.5 -# Bone Block (Sound Type) -BONE_BLOCK=1.5 -# Cherry Wood Hanging Sign (Sound Type) -CHERRY_WOOD_HANGING_SIGN=0.5 -# Nether Wart (Sound Type) -NETHER_WART=0.5 -# Azalea (Sound Type) -AZALEA=0.5 -# Frogspawn (Sound Type) -FROGSPAWN=0.5 -# Nether Ore (Sound Type) -NETHER_ORE=1.1 -# Twisting Vines (Sound Type) -TWISTING_VINES=0.5 -# Deepslate (Sound Type) -DEEPSLATE=1.5 -# Spore Blossom (Sound Type) -SPORE_BLOSSOM=0.5 -# Deepslate Bricks (Sound Type) -DEEPSLATE_BRICKS=1.5 -# Amethyst Cluster (Sound Type) -AMETHYST_CLUSTER=0.5 -# Muddy Mangrove Roots (Sound Type) -MUDDY_MANGROVE_ROOTS=0.5 -# Suspicious Sand (Sound Type) -SUSPICIOUS_SAND=0.5 -# Metal (Sound Type) -METAL=1.25 -# Copper (Sound Type) -COPPER=1.25 -# Scaffolding (Sound Type) -SCAFFOLDING=0.5 -# Hard Crop (Sound Type) -HARD_CROP=0.5 -# Nether Wood (Sound Type) -NETHER_WOOD=0.5 -# Coral Block (Sound Type) -CORAL_BLOCK=0.2 -# Soul Soil (Sound Type) -SOUL_SOIL=0.2 -# Basalt (Sound Type) -BASALT=1.5 -# Big Dripleaf (Sound Type) -BIG_DRIPLEAF=0.5 -# Slime Block (Sound Type) -SLIME_BLOCK=0.5 -# Chain (Sound Type) -CHAIN=0.5 -# Azalea Leaves (Sound Type) -AZALEA_LEAVES=0.5 -# Sculk Catalyst (Sound Type) -SCULK_CATALYST=0.5 -# Medium Amethyst Bud (Sound Type) -MEDIUM_AMETHYST_BUD=0.5 -# Flowering Azalea (Sound Type) -FLOWERING_AZALEA=0.5 -# Bamboo Wood Hanging Sign (Sound Type) -BAMBOO_WOOD_HANGING_SIGN=0.5 -# Ladder (Sound Type) -LADDER=0.5 -# Grass (Sound Type) -GRASS=0.3 -# Nether Bricks (Sound Type) -NETHER_BRICKS=1.5 -# Bamboo Wood (Sound Type) -BAMBOO_WOOD=0.5 -# Dripstone Block (Sound Type) -DRIPSTONE_BLOCK=0.5 -# Netherite Block (Sound Type) -NETHERITE_BLOCK=1.5 -# Suspicious Gravel (Sound Type) -SUSPICIOUS_GRAVEL=0.5 -# Lantern (Sound Type) -LANTERN=0.5 -# Roots (Sound Type) -ROOTS=0.5 -# Amethyst (Sound Type) -AMETHYST=1.5 -# Wood (Sound Type) -WOOD=0.4 -# Lily Pad (Sound Type) -LILY_PAD=0.5 -# Decorated Pot Cracked (Sound Type) -DECORATED_POT_CRACKED=0.5 -# Wool (Sound Type) -WOOL=0.1 -# Ancient Debris (Sound Type) -ANCIENT_DEBRIS=0.5 -# Moss Carpet (Sound Type) -MOSS_CARPET=0.5 -# Nylium (Sound Type) -NYLIUM=0.5 -# Pointed Dripstone (Sound Type) -POINTED_DRIPSTONE=0.5 -# Mud (Sound Type) -MUD=0.5 -# Lodestone (Sound Type) -LODESTONE=0.5 -# Nether Wood Hanging Sign (Sound Type) -NETHER_WOOD_HANGING_SIGN=0.5 -# Decorated Pot (Sound Type) -DECORATED_POT=0.5 -# Calcite (Sound Type) -CALCITE=1.5 -# Bamboo Sapling (Sound Type) -BAMBOO_SAPLING=0.5 -# Vine (Sound Type) -VINE=0.5 -# Polished Deepslate (Sound Type) -POLISHED_DEEPSLATE=1.5 -# Glow Lichen (Sound Type) -GLOW_LICHEN=0.5 -# Cherry Leaves (Sound Type) -CHERRY_LEAVES=0.5 -# Large Amethyst Bud (Sound Type) -LARGE_AMETHYST_BUD=0.5 -# Mangrove Roots (Sound Type) -MANGROVE_ROOTS=0.5 -# Hanging Roots (Sound Type) -HANGING_ROOTS=0.5 -# Bamboo (Sound Type) -BAMBOO=0.5 -# Nether Gold Ore (Sound Type) -NETHER_GOLD_ORE=1.1 -# Small Amethyst Bud (Sound Type) -SMALL_AMETHYST_BUD=0.5 -# Stem (Sound Type) -STEM=0.4 -# Glass (Sound Type) -GLASS=0.75 -# Deepslate Tiles (Sound Type) -DEEPSLATE_TILES=1.5 -# Cave Vines (Sound Type) -CAVE_VINES=0.5 -# Wart Block (Sound Type) -WART_BLOCK=0.5 -# Gravel (Sound Type) -GRAVEL=0.3 -# Moss (Sound Type) -MOSS=0.1 -# Cherry Wood (Sound Type) -CHERRY_WOOD=0.5 -# Sculk Sensor (Sound Type) -SCULK_SENSOR=0.5 -# Fungus (Sound Type) -FUNGUS=0.5 -# Weeping Vines (Sound Type) -WEEPING_VINES=0.5 diff --git a/modpack/GeoRealmCraft/src/config/sound_physics_remastered/soundphysics.properties b/modpack/GeoRealmCraft/src/config/sound_physics_remastered/soundphysics.properties deleted file mode 100644 index ecc16dd..0000000 --- a/modpack/GeoRealmCraft/src/config/sound_physics_remastered/soundphysics.properties +++ /dev/null @@ -1,96 +0,0 @@ -# Enables/Disables all sound effects -enabled=true -# Affects how quiet a sound gets based on distance -# Lower values mean distant sounds are louder -# This setting requires you to be in singleplayer or having the mod installed on the server -# 1.0 is the physically correct value -attenuation_factor=1.0 -# The volume of simulated reverberations -reverb_gain=1.0 -# The brightness of reverberation -# Higher values result in more high frequencies in reverberation -# Lower values give a more muffled sound to the reverb -reverb_brightness=1.0 -# The distance of reverb relative to the sound distance -reverb_distance=1.5 -# The amount of sound that will be absorbed when traveling through blocks -block_absorption=1.0 -# Higher values mean smaller objects won't be considered as occluding -occlusion_variation=0.35 -# The default amount of sound reflectance energy for all blocks -# Lower values result in more conservative reverb simulation with shorter reverb tails -# Higher values result in more generous reverb simulation with higher reverb tails -default_block_reflectivity=0.5 -# The default amount of occlusion for all blocks -# Lower values will result in sounds being less muffled through walls -# Higher values mean sounds will be not audible though thicker walls -default_block_occlusion_factor=1.0 -# Minecraft won't allow sounds to play past a certain distance -# This parameter is a multiplier for how far away a sound source is allowed to be in order for it to actually play -# This setting only takes affect in singleplayer worlds and when installed on the server -sound_distance_allowance=4.0 -# A value controlling the amount that air absorbs high frequencies with distance -# A value of 1.0 is physically correct for air with normal humidity and temperature -# Higher values mean air will absorb more high frequencies with distance -# 0 disables this effect -air_absorption=1.0 -# How much sound is filtered when the player is underwater -# 0.0 means no filter -# 1.0 means fully filtered -underwater_filter=0.25 -# Whether sounds like cave, nether or underwater ambient sounds should have sound physics -evaluate_ambient_sounds=false -# The number of rays to trace to determine reverberation for each sound source -# More rays provides more consistent tracing results but takes more time to calculate -# Decrease this value if you experience lag spikes when sounds play -environment_evaluation_ray_count=32 -# The number of rays bounces to trace to determine reverberation for each sound source -# More bounces provides more echo and sound ducting but takes more time to calculate -# Decrease this value if you experience lag spikes when sounds play -environment_evaluation_ray_bounces=4 -# If sound hits a non-full-square side, block occlusion is multiplied by this -non_full_block_occlusion_factor=0.25 -# The maximum amount of rays to determine occlusion -# Directly correlates to the amount of blocks between walls that are considered -max_occlusion_rays=16 -# The amount at which occlusion is capped -max_occlusion=64.0 -# If enabled, the occlusion calculation only uses one path between the sound source and the listener instead of 9 -strict_occlusion=false -# Whether to try calculating where the sound should come from based on reflections -sound_direction_evaluation=true -# Skip redirecting non-occluded sounds (the ones you can see directly) -redirect_non_occluded_sounds=true -# If music discs or other longer sounds should be frequently reevaluated -update_moving_sounds=false -# The interval in ticks that moving sounds are reevaluated -# Lower values mean more frequent reevaluation but also more lag -# This option only takes effect if update_moving_sounds is enabled -sound_update_interval=5 -# The maximum distance a sound can be processed -max_sound_processing_distance=512.0 -# Disable level clone and cache. This will fall back to original main thread access. -# WARNING! Enabling this will cause instability and issues with other mods. -unsafe_level_access=false -# The radius of chunks to clone for level access -level_clone_range=4 -# The maximum number of ticks to retain the cloned level in the cache -level_clone_max_retain_ticks=20 -# The maximum distance a player can move from the cloned origin before invalidation -level_clone_max_retain_block_distance=16 -# Enables debug logging -debug_logging=false -# Provides more information about occlusion in the logs -occlusion_logging=false -# Provides more information about the environment calculation in the logs -environment_logging=false -# Provides more information about how long computations take -performance_logging=false -# If enabled, the path of the sound will be rendered in game -render_sound_bounces=false -# If enabled, occlusion will be visualized in game -render_occlusion=false -# Enables/Disables sound effects for Simple Voice Chat audio -simple_voice_chat_integration=true -# Enables/Disables hearing your own echo with Simple Voice Chat -simple_voice_chat_hear_self=false diff --git a/modpack/GeoRealmCraft/src/config/sounds/chat.json b/modpack/GeoRealmCraft/src/config/sounds/chat.json deleted file mode 100644 index 0ca1e63..0000000 --- a/modpack/GeoRealmCraft/src/config/sounds/chat.json +++ /dev/null @@ -1,29 +0,0 @@ -{ - "typingSoundEffect": { - "shouldPlay": true, - "pitch": 1.6, - "volume": 0.4, - "id": "typing", - "soundEvent": "minecraft:block.note_block.hat" - }, - "messageSoundEffect": { - "shouldPlay": true, - "pitch": 2.0, - "volume": 0.8, - "id": "message", - "soundEvent": "minecraft:block.note_block.hat" - }, - "mentionSoundEffect": { - "shouldPlay": true, - "pitch": 1.8, - "volume": 0.9, - "id": "mention", - "soundEvent": "minecraft:block.note_block.chime" - }, - "mentionKeywords": [ - "@Aulyrius" - ], - "ignoreSystemChats": false, - "enableChatSoundCooldown": false, - "chatSoundCooldown": 0.5 -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/sounds/event.json b/modpack/GeoRealmCraft/src/config/sounds/event.json deleted file mode 100644 index 86850fd..0000000 --- a/modpack/GeoRealmCraft/src/config/sounds/event.json +++ /dev/null @@ -1,31 +0,0 @@ -{ - "ignoreSilencedStatusEffects": true, - "positiveStatusEffectGainSoundEffect": { - "shouldPlay": true, - "pitch": 2.0, - "volume": 0.1, - "id": "positiveStatusEffectGain", - "soundEvent": "minecraft:item.trident.thunder" - }, - "negativeStatusEffectGainSoundEffect": { - "shouldPlay": true, - "pitch": 0.3, - "volume": 0.2, - "id": "negativeStatusEffectGain", - "soundEvent": "minecraft:entity.illusioner.mirror_move" - }, - "positiveStatusEffectLoseSoundEffect": { - "shouldPlay": true, - "pitch": 0.5, - "volume": 0.1, - "id": "positiveStatusEffectLose", - "soundEvent": "minecraft:item.trident.riptide_1" - }, - "negativeStatusEffectLoseSoundEffect": { - "shouldPlay": true, - "pitch": 0.5, - "volume": 0.1, - "id": "negativeStatusEffectLose", - "soundEvent": "minecraft:item.trident.riptide_1" - } -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/sounds/mod_utils.json b/modpack/GeoRealmCraft/src/config/sounds/mod_utils.json deleted file mode 100644 index 767bfc0..0000000 --- a/modpack/GeoRealmCraft/src/config/sounds/mod_utils.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "hideSoundsButtonInSoundMenu": false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/sounds/ui.json b/modpack/GeoRealmCraft/src/config/sounds/ui.json deleted file mode 100644 index 2b1537c..0000000 --- a/modpack/GeoRealmCraft/src/config/sounds/ui.json +++ /dev/null @@ -1,92 +0,0 @@ -{ - "hotbarScrollSoundEffect": { - "pitch": 1.8, - "volume": 0.2, - "enabledDynamic": true, - "id": "hotbarScroll", - "soundEvent": "minecraft:block.note_block.hat", - "shouldPlay": true - }, - "hotbarPickSoundEffect": { - "pitch": 1.8, - "volume": 0.2, - "enabledDynamic": true, - "id": "hotbarPick", - "soundEvent": "minecraft:block.note_block.hat", - "shouldPlay": true - }, - "inventoryOpenSoundEffect": { - "pitch": 2.0, - "volume": 0.5, - "enabledDynamic": true, - "id": "inventoryOpen", - "soundEvent": "minecraft:ui.toast.in", - "shouldPlay": true - }, - "inventoryCloseSoundEffect": { - "pitch": 2.0, - "volume": 0.5, - "enabledDynamic": false, - "id": "inventoryClose", - "soundEvent": "minecraft:ui.toast.out", - "shouldPlay": true - }, - "inventoryScrollSoundEffect": { - "shouldPlay": true, - "pitch": 1.8, - "volume": 0.2, - "id": "inventoryScroll", - "soundEvent": "minecraft:block.note_block.hat" - }, - "inventoryTypingSoundEffect": { - "shouldPlay": true, - "pitch": 1.6, - "volume": 0.4, - "id": "inventoryTyping", - "soundEvent": "minecraft:block.note_block.hat" - }, - "ignoreEmptyInventorySlots": false, - "itemDropSoundEffect": { - "pitch": 1.5, - "volume": 0.4, - "enabledDynamic": true, - "id": "itemDrop", - "soundEvent": "minecraft:block.dispenser.launch", - "shouldPlay": true - }, - "itemCopySoundEffect": { - "pitch": 2.0, - "volume": 0.2, - "enabledDynamic": true, - "id": "itemCopy", - "soundEvent": "minecraft:block.fire.extinguish", - "shouldPlay": true - }, - "itemDeleteSoundEffect": { - "pitch": 1.6, - "volume": 0.2, - "enabledDynamic": true, - "id": "itemDelete", - "soundEvent": "minecraft:block.fire.extinguish", - "shouldPlay": true - }, - "itemDragSoundEffect": { - "pitch": 1.6, - "volume": 0.4, - "enabledDynamic": true, - "id": "itemDrag", - "soundEvent": "minecraft:block.stone.hit", - "shouldPlay": true - }, - "itemClickSoundEffect": { - "pitch": 2.0, - "volume": 0.4, - "enabledDynamic": true, - "id": "itemPick", - "soundEvent": "minecraft:block.stone.hit", - "shouldPlay": true - }, - "ignoreEmptyHotbarSlots": false, - "itemSoundCooldown": 0.05, - "enableItemSoundCooldown": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/sounds/world.json b/modpack/GeoRealmCraft/src/config/sounds/world.json deleted file mode 100644 index 4d71440..0000000 --- a/modpack/GeoRealmCraft/src/config/sounds/world.json +++ /dev/null @@ -1,68 +0,0 @@ -{ - "repeaterUseSoundEffect": { - "pitch": 0.95, - "volume": 0.3, - "enabledDynamic": true, - "id": "repeaterUse", - "soundEvent": "minecraft:block.stone_button.click_on", - "shouldPlay": true - }, - "jukeboxUseSoundEffect": { - "shouldPlay": true, - "pitch": 0.8, - "volume": 0.75, - "id": "jukeboxUse", - "soundEvent": "minecraft:block.note_block.basedrum" - }, - "daylightDetectorUseSoundEffect": { - "shouldPlay": true, - "pitch": 0.8, - "volume": 0.45, - "id": "daylightDetectorUse", - "soundEvent": "minecraft:block.note_block.hat" - }, - "furnaceMinecartFuelSoundEffect": { - "shouldPlay": true, - "pitch": 1.9, - "volume": 0.2, - "id": "furnaceMinecartFuel", - "soundEvent": "minecraft:entity.creeper.hurt" - }, - "frostWalkerSoundEffect": { - "shouldPlay": true, - "pitch": 2.0, - "volume": 0.5, - "id": "frostWalker", - "soundEvent": "minecraft:block.powder_snow.fall" - }, - "leadSnappingSoundEffect": { - "shouldPlay": true, - "pitch": 1.0, - "volume": 0.5, - "id": "leadSnapping", - "soundEvent": "minecraft:entity.leash_knot.break" - }, - "bowPullSoundEffect": { - "shouldPlay": true, - "pitch": 1.0, - "volume": 0.25, - "id": "bowPull", - "soundEvent": "minecraft:item.crossbow.loading_middle" - }, - "plantPotFillSoundEffect": { - "shouldPlay": true, - "pitch": 0.5, - "volume": 0.4, - "id": "plantPotFill", - "soundEvent": "minecraft:block.grass.place" - }, - "cakeEatSoundEffect": { - "shouldPlay": true, - "pitch": 1.2, - "volume": 0.7, - "id": "cakeEat", - "soundEvent": "minecraft:entity.generic.eat" - }, - "enableEnderpearlVariety": true, - "disableBlocksEntirely": false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/spark/activity.json b/modpack/GeoRealmCraft/src/config/spark/activity.json deleted file mode 100644 index e75b8aa..0000000 --- a/modpack/GeoRealmCraft/src/config/spark/activity.json +++ /dev/null @@ -1,41 +0,0 @@ -[ - { - "user": { - "type": "player", - "name": "Aulyrius", - "uniqueId": "185c5817-592d-491c-b73b-3f30c51d72f1" - }, - "time": 1739983733947, - "type": "Profiler", - "data": { - "type": "url", - "value": "https://spark.lucko.me/mC4IvEwUS3" - } - }, - { - "user": { - "type": "player", - "name": "Aulyrius", - "uniqueId": "185c5817-592d-491c-b73b-3f30c51d72f1" - }, - "time": 1739983649250, - "type": "Heap dump summary", - "data": { - "type": "url", - "value": "https://spark.lucko.me/X9f8GJ1eqi" - } - }, - { - "user": { - "type": "player", - "name": "Aulyrius", - "uniqueId": "185c5817-592d-491c-b73b-3f30c51d72f1" - }, - "time": 1739983603576, - "type": "Heap dump", - "data": { - "type": "file", - "value": "C:\\Users\\polar\\curseforge\\minecraft\\Instances\\NohmStalgie\\config\\spark\\heap-2025-02-19_17.46.23.hprof" - } - } -] \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/spark/config.json b/modpack/GeoRealmCraft/src/config/spark/config.json deleted file mode 100644 index 480c9e6..0000000 --- a/modpack/GeoRealmCraft/src/config/spark/config.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "_header": "spark configuration file - https://spark.lucko.me/docs/Configuration", - "backgroundProfiler": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/spartanshields-common.toml b/modpack/GeoRealmCraft/src/config/spartanshields-common.toml deleted file mode 100644 index ece25de..0000000 --- a/modpack/GeoRealmCraft/src/config/spartanshields-common.toml +++ /dev/null @@ -1,204 +0,0 @@ - -[general] - #Set to true to have only Vanilla-based shields enabled. Note that this removes mod-based Shield recipes from the game! - vanilla_only = false - #Will force the uncraftable shield tooltip (highlighted in red) that show on some shields to not appear. Useful for modpack makers who wish to change recipes - force_disable_uncraftable_tooltips = false - #Durability Multiplier for Tower Shield variants compared to their basic Shield counterparts - #Range: 1.0 ~ 10.0 - tower_shield_durability_multiplier = 1.25 - -[shield_bash] - #Cooldown period for Shield Bashes - #Range: 1 ~ 1000 - cooldown = 30 - #Cooldown period for Shield Bashes for Tower Shields - #Range: 1 ~ 1000 - cooldown_tower = 50 - #Set to true to disable the Shield Bash feature. Shield bash enchantments will no longer have any effect - disabled = false - -[vanilla] - - [vanilla.wood] - #Durability for Wood Shields - #Range: 0 ~ 100000 - durability = 104 - - [vanilla.stone] - #Durability for Stone Shields - #Range: 0 ~ 100000 - durability = 230 - - [vanilla.copper] - #Durability for Copper Shields - #Range: 0 ~ 100000 - durability = 400 - - [vanilla.iron] - #Durability for Iron Shields - #Range: 0 ~ 100000 - durability = 538 - - [vanilla.gold] - #Durability for Gold Shields - #Range: 0 ~ 100000 - durability = 192 - - [vanilla.diamond] - #Durability for Diamond Shields - #Range: 0 ~ 100000 - durability = 2560 - - [vanilla.netherite] - #Durability for Netherite Shields - #Range: 0 ~ 100000 - durability = 3554 - - [vanilla.obsidian] - #Durability for Obsidian Shields - #Range: 0 ~ 100000 - durability = 1600 - #Set to true to disable Obsidian Shields - disable = false - -[modded_common] - - [modded_common.tin] - #Durability for Tin Shields - #Range: 0 ~ 100000 - durability = 320 - #Set to true to disable Tin Shields - disable = false - - [modded_common.bronze] - #Durability for Bronze Shields - #Range: 0 ~ 100000 - durability = 680 - #Set to true to disable Bronze Shields - disable = false - - [modded_common.steel] - #Durability for Steel Shields - #Range: 0 ~ 100000 - durability = 800 - #Set to true to disable Steel Shields - disable = false - - [modded_common.silver] - #Durability for Silver Shields - #Range: 0 ~ 100000 - durability = 216 - #Set to true to disable Silver Shields - disable = false - - [modded_common.electrum] - #Durability for Electrum Shields - #Range: 0 ~ 100000 - durability = 320 - #Set to true to disable Electrum Shields - disable = false - - [modded_common.lead] - #Durability for Lead Shields - #Range: 0 ~ 100000 - durability = 480 - #Set to true to disable Lead Shields - disable = false - - [modded_common.nickel] - #Durability for Nickel Shields - #Range: 0 ~ 100000 - durability = 420 - #Set to true to disable Nickel Shields - disable = false - - [modded_common.invar] - #Durability for Invar Shields - #Range: 0 ~ 100000 - durability = 720 - #Set to true to disable Invar Shields - disable = false - - [modded_common.constantan] - #Durability for Constantan Shields - #Range: 0 ~ 100000 - durability = 640 - #Set to true to disable Constantan Shields - disable = false - - [modded_common.platinum] - #Durability for Platinum Shields - #Range: 0 ~ 100000 - durability = 1536 - #Set to true to disable Platinum Shields - disable = false - - [modded_common.aluminum] - #Durability for Aluminum Shields - #Range: 0 ~ 100000 - durability = 720 - #Set to true to disable Aluminum Shields - disable = false - -[modded_botania] - - [modded_botania.manasteel] - #Durability for Manasteel Shields - #Range: 0 ~ 100000 - durability = 450 - - [modded_botania.terrasteel] - #Durability for Terrasteel Shields - #Range: 0 ~ 100000 - durability = 2920 - - [modded_botania.elementium] - #Durability for Elementium Shields - #Range: 0 ~ 100000 - durability = 1080 - -[modded_mekanism] - - [modded_mekanism.osmium] - #Durability for Osmium Shields - #Range: 0 ~ 100000 - durability = 750 - - [modded_mekanism.lapis_lazuli] - #Durability for Lapis Lazuli Shields - #Range: 0 ~ 100000 - durability = 300 - - [modded_mekanism.refined_glowstone] - #Durability for Refined Glowstone Shields - #Range: 0 ~ 100000 - durability = 450 - - [modded_mekanism.refined_obsidian] - #Durability for Refined Obsidian Shields - #Range: 0 ~ 100000 - durability = 3750 - -[modded_thermal] - - [modded_thermal.signalum] - #Durability for Signalum Shields - #Range: 0 ~ 100000 - durability = 2048 - - [modded_thermal.lumium] - #Durability for Lumium Shields - #Range: 0 ~ 100000 - durability = 1280 - - [modded_thermal.enderium] - #Durability for Enderium Shields - #Range: 0 ~ 100000 - durability = 3120 - -[modded_powered] - #Damage to FE Multiplier - #Range: 0 ~ 1000000 - damageToFEMultpier = 50 - diff --git a/modpack/GeoRealmCraft/src/config/spartanweaponry-common.toml b/modpack/GeoRealmCraft/src/config/spartanweaponry-common.toml deleted file mode 100644 index abbdf15..0000000 --- a/modpack/GeoRealmCraft/src/config/spartanweaponry-common.toml +++ /dev/null @@ -1,697 +0,0 @@ - -[dagger] - #Disables all recipes for all Daggers. - disable = false - #Attack speed of Daggers. - #Range: 0.0 ~ 4.0 - speed = 2.5 - #Base Damage of Daggers. - #Range: 0.1 ~ 100.0 - base_damage = 2.5 - #Damage Multiplier for Daggers. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.0 - -[parrying_dagger] - #Disables all recipes for all Parrying Daggers. - disable = false - #Attack speed of Parrying Daggers. - #Range: 0.0 ~ 4.0 - speed = 2.5 - #Base Damage of Parrying Daggers. - #Range: 0.1 ~ 100.0 - base_damage = 2.5 - #Damage Multiplier for Parrying Daggers. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.0 - -[longsword] - #Disables all recipes for all Longswords. - disable = false - #Attack speed of Longswords. - #Range: 0.0 ~ 4.0 - speed = 1.399999976158142 - #Base Damage of Longswords. - #Range: 0.1 ~ 100.0 - base_damage = 4.5 - #Damage Multiplier for Longswords. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.5 - -[katana] - #Disables all recipes for all Katanas. - disable = false - #Attack speed of Katanas. - #Range: 0.0 ~ 4.0 - speed = 2.0 - #Base Damage of Katanas. - #Range: 0.1 ~ 100.0 - base_damage = 3.5 - #Damage Multiplier for Katanas. - #Range: 0.1 ~ 10.0 - damage_multiplier = 0.5 - -[saber] - #Disables all recipes for all Sabers. - disable = false - #Attack speed of Sabers. - #Range: 0.0 ~ 4.0 - speed = 1.600000023841858 - #Base Damage of Sabers. - #Range: 0.1 ~ 100.0 - base_damage = 3.5 - #Damage Multiplier for Sabers. - #Range: 0.1 ~ 10.0 - damage_multiplier = 0.5 - -[rapier] - #Disables all recipes for all Rapiers. - disable = false - #Attack speed of Rapiers. - #Range: 0.0 ~ 4.0 - speed = 2.4000000953674316 - #Base Damage of Rapiers. - #Range: 0.1 ~ 100.0 - base_damage = 2.0 - #Damage Multiplier for Rapiers. - #Range: 0.1 ~ 10.0 - damage_multiplier = 0.5 - -[greatsword] - #Disables all recipes for all Greatswords. - disable = false - #Attack speed of Greatswords. - #Range: 0.0 ~ 4.0 - speed = 1.399999976158142 - #Base Damage of Greatswords. - #Range: 0.1 ~ 100.0 - base_damage = 4.0 - #Damage Multiplier for Greatswords. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.5 - -[club] - #Disables all recipes for all Clubs. - disable = false - #Attack speed of Clubs. - #Range: 0.0 ~ 4.0 - speed = 1.2999999523162842 - #Base Damage of Clubs. - #Range: 0.1 ~ 100.0 - base_damage = 4.0 - #Damage Multiplier for Clubs. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.0 - -[cestus] - #Disables all recipes for all Cestusae. - disable = false - #Attack speed of Cestusae. - #Range: 0.0 ~ 4.0 - speed = 3.5 - #Base Damage of Cestusae. - #Range: 0.1 ~ 100.0 - base_damage = 2.0 - #Damage Multiplier for Cestusae. - #Range: 0.1 ~ 10.0 - damage_multiplier = 0.5 - -[battle_hammer] - #Disables all recipes for all Battle Hammers. - disable = false - #Attack speed of Battle Hammers. - #Range: 0.0 ~ 4.0 - speed = 0.800000011920929 - #Base Damage of Battle Hammers. - #Range: 0.1 ~ 100.0 - base_damage = 5.0 - #Damage Multiplier for Battle Hammers. - #Range: 0.1 ~ 10.0 - damage_multiplier = 2.0 - -[warhammer] - #Disables all recipes for all Warhammers. - disable = false - #Attack speed of Warhammers. - #Range: 0.0 ~ 4.0 - speed = 1.100000023841858 - #Base Damage of Warhammers. - #Range: 0.1 ~ 100.0 - base_damage = 4.0 - #Damage Multiplier for Warhammers. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.5 - -[spear] - #Disables all recipes for all Spears. - disable = false - #Attack speed of Spears. - #Range: 0.0 ~ 4.0 - speed = 1.399999976158142 - #Base Damage of Spears. - #Range: 0.1 ~ 100.0 - base_damage = 5.5 - #Damage Multiplier for Spears. - #Range: 0.1 ~ 10.0 - damage_multiplier = 0.5 - -[halberd] - #Disables all recipes for all Halberds. - disable = false - #Attack speed of Halberds. - #Range: 0.0 ~ 4.0 - speed = 1.2000000476837158 - #Base Damage of Halberds. - #Range: 0.1 ~ 100.0 - base_damage = 5.0 - #Damage Multiplier for Halberds. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.5 - -[pike] - #Disables all recipes for all Pikes. - disable = false - #Attack speed of Pikes. - #Range: 0.0 ~ 4.0 - speed = 1.399999976158142 - #Base Damage of Pikes. - #Range: 0.1 ~ 100.0 - base_damage = 4.0 - #Damage Multiplier for Pikes. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.0 - -[lance] - #Disables all recipes for all Lances. - disable = false - #Attack speed of Lances. - #Range: 0.0 ~ 4.0 - speed = 1.0 - #Base Damage of Lances. - #Range: 0.1 ~ 100.0 - base_damage = 4.0 - #Damage Multiplier for Lances. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.0 - -[longbow] - #Disables all recipes for all Longbows. - disable = false - -[heavy_crossbow] - #Disables all recipes for all Heavy Crossbows. - disable = false - -[throwing_knife] - #Disables all recipes for all Throwing Knives. - disable = false - #Attack speed of Throwing Knives. - #Range: 0.0 ~ 4.0 - speed = 2.5 - #Base Damage of Throwing Knives. - #Range: 0.1 ~ 100.0 - base_damage = 1.5 - #Damage Multiplier for Throwing Knives. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.0 - #Charge time in ticks for Throwing Knives. - #Range: 1 ~ 1000 - charge_ticks = 5 - -[tomahawk] - #Disables all recipes for all Tomahawks. - disable = false - #Attack speed of Tomahawks. - #Range: 0.0 ~ 4.0 - speed = 0.8999999761581421 - #Base Damage of Tomahawks. - #Range: 0.1 ~ 100.0 - base_damage = 2.0 - #Damage Multiplier for Tomahawks. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.5 - #Charge time in ticks for Tomahawks. - #Range: 1 ~ 1000 - charge_ticks = 8 - -[javelin] - #Disables all recipes for all Javelins. - disable = false - #Attack speed of Javelins. - #Range: 0.0 ~ 4.0 - speed = 1.2000000476837158 - #Base Damage of Javelins. - #Range: 0.1 ~ 100.0 - base_damage = 1.5 - #Damage Multiplier for Javelins. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.0 - #Charge time in ticks for Javelins. - #Range: 1 ~ 1000 - charge_ticks = 10 - -[boomerang] - #Disables all recipes for all Boomerangs. - disable = false - #Attack speed of Boomerangs. - #Range: 0.0 ~ 4.0 - speed = 2.0 - #Base Damage of Boomerangs. - #Range: 0.1 ~ 100.0 - base_damage = 4.0 - #Damage Multiplier for Boomerangs. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.0 - #Charge time in ticks for Boomerangs. - #Range: 1 ~ 1000 - charge_ticks = 5 - -[battleaxe] - #Disables all recipes for all Battleaxes. - disable = false - #Attack speed of Battleaxes. - #Range: 0.0 ~ 4.0 - speed = 1.0 - #Base Damage of Battleaxes. - #Range: 0.1 ~ 100.0 - base_damage = 4.0 - #Damage Multiplier for Battleaxes. - #Range: 0.1 ~ 10.0 - damage_multiplier = 2.0 - -[flanged_mace] - #Disables all recipes for all Flanged Maces. - disable = false - #Attack speed of Flanged Maces. - #Range: 0.0 ~ 4.0 - speed = 1.2000000476837158 - #Base Damage of Flanged Maces. - #Range: 0.1 ~ 100.0 - base_damage = 3.0 - #Damage Multiplier for Flanged Maces. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.5 - -[glaive] - #Disables all recipes for all Glaives. - disable = false - #Attack speed of Glaives. - #Range: 0.0 ~ 4.0 - speed = 1.0 - #Base Damage of Glaives. - #Range: 0.1 ~ 100.0 - base_damage = 4.0 - #Damage Multiplier for Glaives. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.5 - -[quarterstaff] - #Disables all recipes for all Quarterstaves. - disable = false - #Attack speed of Quarterstaves. - #Range: 0.0 ~ 4.0 - speed = 1.399999976158142 - #Base Damage of Quarterstaves. - #Range: 0.1 ~ 100.0 - base_damage = 3.0 - #Damage Multiplier for Quarterstaves. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.5 - -[scythes] - #Disables all recipes for all Scythes. - disable = false - #Attack speed of Scythes. - #Range: 0.0 ~ 4.0 - speed = 1.0 - #Base Damage of Scythes. - #Range: 0.1 ~ 100.0 - base_damage = 5.0 - #Damage Multiplier for Scythes. - #Range: 0.1 ~ 10.0 - damage_multiplier = 1.0 - -[copper] - #Base Damage for copper weapons - #Range: 0.1 ~ 100.0 - base_damage = 1.5 - #Durability for copper weapons - #Range: 1 ~ 100000 - durability = 200 - #Set to true to disable copper weapons - disable = false - -[tin] - #Base Damage for tin weapons - #Range: 0.1 ~ 100.0 - base_damage = 1.75 - #Durability for tin weapons - #Range: 1 ~ 100000 - durability = 180 - #Set to true to disable tin weapons - disable = false - -[bronze] - #Base Damage for bronze weapons - #Range: 0.1 ~ 100.0 - base_damage = 2.0 - #Durability for bronze weapons - #Range: 1 ~ 100000 - durability = 320 - #Set to true to disable bronze weapons - disable = false - -[steel] - #Base Damage for steel weapons - #Range: 0.1 ~ 100.0 - base_damage = 2.5 - #Durability for steel weapons - #Range: 1 ~ 100000 - durability = 480 - #Set to true to disable steel weapons - disable = false - -[silver] - #Base Damage for silver weapons - #Range: 0.1 ~ 100.0 - base_damage = 1.5 - #Durability for silver weapons - #Range: 1 ~ 100000 - durability = 48 - #Set to true to disable silver weapons - disable = false - -[electrum] - #Base Damage for electrum weapons - #Range: 0.1 ~ 100.0 - base_damage = 2.0 - #Durability for electrum weapons - #Range: 1 ~ 100000 - durability = 180 - #Set to true to disable electrum weapons - disable = false - -[lead] - #Base Damage for lead weapons - #Range: 0.1 ~ 100.0 - base_damage = 2.0 - #Durability for lead weapons - #Range: 1 ~ 100000 - durability = 240 - #Set to true to disable lead weapons - disable = false - -[nickel] - #Base Damage for nickel weapons - #Range: 0.1 ~ 100.0 - base_damage = 2.0 - #Durability for nickel weapons - #Range: 1 ~ 100000 - durability = 200 - #Set to true to disable nickel weapons - disable = false - -[invar] - #Base Damage for invar weapons - #Range: 0.1 ~ 100.0 - base_damage = 2.25 - #Durability for invar weapons - #Range: 1 ~ 100000 - durability = 440 - #Set to true to disable invar weapons - disable = false - -[constantan] - #Base Damage for constantan weapons - #Range: 0.1 ~ 100.0 - base_damage = 2.25 - #Durability for constantan weapons - #Range: 1 ~ 100000 - durability = 300 - #Set to true to disable constantan weapons - disable = false - -[platinum] - #Base Damage for platinum weapons - #Range: 0.1 ~ 100.0 - base_damage = 3.5 - #Durability for platinum weapons - #Range: 1 ~ 100000 - durability = 1024 - #Set to true to disable platinum weapons - disable = false - -[aluminum] - #Base Damage for aluminum weapons - #Range: 0.1 ~ 100.0 - base_damage = 2.125 - #Durability for aluminum weapons - #Range: 1 ~ 100000 - durability = 400 - #Set to true to disable aluminum weapons - disable = false - -[explosives] - #Disables all recipes for explosive related items - disable_recipe = false - #Disables terrain damage for explosives in this mod such as Dynamite and Explosive Arrows. Is overridden by the 'mobGriefing' gamerule. - disable_terrain_damage = false - #Time (in ticks) it takes for Dynamite to explode - #Range: 20 ~ 600 - fuse_ticks_dynamite = 60 - #Explosion strength for Dynamite - #Range: 0.10000000149011612 ~ 10.0 - explosion_strength_dynamite = 2.0 - -[projectiles] - #Disables Recipes for all new Arrows. - disable_new_arrow_recipes = false - #Disables Recipes for both Copper Arrows and Copper Bolts. - disable_copper_ammo_recipes = false - #Disables Recipes for both Diamond Arrows and Diamond Bolts. - disable_diamond_ammo_recipes = false - #Disables Recipes for both Netherite Arrows and Netherite Bolts. - disable_netherite_ammo_recipes = false - #Disables all variants of the Arrow Quiver and the Bolt Quiver in this mod - disable_quiver_recipes = false - #Bows in this blacklist will not get Arrows pulled out of the Arrow Quiver. Use the registry ID of the bow to add to this. e.g. "minecraft:bow" - quiver_bow_blacklist = ["botania:crystal_bow", "iceandfire:dragonbone_bow"] - - [projectiles.wood_arrow] - #Base damage for wood arrows - #Range: 0.1 ~ 100.0 - base_damage = 0.20000000298023224 - #Range muliplier for wood arrows - #Range: 0.1 ~ 100.0 - range_multiplier = 1.5 - - [projectiles.copper_arrow] - #Base damage for copper arrows - #Range: 0.1 ~ 100.0 - base_damage = 2.5 - #Range muliplier for copper arrows - #Range: 0.1 ~ 100.0 - range_multiplier = 0.8500000238418579 - - [projectiles.iron_arrow] - #Base damage for iron arrows - #Range: 0.1 ~ 100.0 - base_damage = 3.0 - #Range muliplier for iron arrows - #Range: 0.1 ~ 100.0 - range_multiplier = 0.75 - - [projectiles.diamond_arrow] - #Base damage for diamond arrows - #Range: 0.1 ~ 100.0 - base_damage = 3.5 - #Range muliplier for diamond arrows - #Range: 0.1 ~ 100.0 - range_multiplier = 1.25 - - [projectiles.netherite_arrow] - #Base damage for netherite arrows - #Range: 0.1 ~ 100.0 - base_damage = 4.0 - #Range muliplier for netherite arrows - #Range: 0.1 ~ 100.0 - range_multiplier = 1.25 - - [projectiles.bolt] - #Base damage for bolts - #Range: 0.1 ~ 100.0 - base_damage = 4.0 - #Range muliplier for bolts - #Range: 0.1 ~ 100.0 - range_multiplier = 1.0 - #Armor Piercing factor for bolts - #Range: 0.0 ~ 1.0 - armor_piercing_factor = 0.25 - - [projectiles.copper_bolt] - #Base damage for copper bolts - #Range: 0.1 ~ 100.0 - base_damage = 3.5 - #Range muliplier for copper bolts - #Range: 0.1 ~ 100.0 - range_multiplier = 1.0 - #Armor Piercing factor for copper bolts - #Range: 0.0 ~ 1.0 - armor_piercing_factor = 0.125 - - [projectiles.diamond_bolt] - #Base damage for diamond bolts - #Range: 0.1 ~ 100.0 - base_damage = 5.0 - #Range muliplier for diamond bolts - #Range: 0.1 ~ 100.0 - range_multiplier = 1.0 - #Armor Piercing factor for diamond bolts - #Range: 0.0 ~ 1.0 - armor_piercing_factor = 0.5 - - [projectiles.netherite_bolt] - #Base damage for netherite bolts - #Range: 0.1 ~ 100.0 - base_damage = 5.5 - #Range muliplier for netherite bolts - #Range: 0.1 ~ 100.0 - range_multiplier = 1.0 - #Armor Piercing factor for netherite bolts - #Range: 0.0 ~ 1.0 - armor_piercing_factor = 0.5 - - [projectiles.explosive] - #Base damage for explosive arrows - #Range: 0.1 ~ 10.0 - base_damage = 2.0 - #Range muliplier for explosive arrows - #Range: 0.1 ~ 100.0 - range_multiplier = 1.0 - -[loot] - #Set to false to disable spawning Iron Weapons in Village Weaponsmith chests via loot table injection - add_iron_weapons_to_village_blacksmith = true - #Set to false to disable spawning Longbow and Heavy Crossbow-related loot in Village Fletcher chests via loot table injection - add_bow_and_crossbow_loot_to_village_fletcher = true - #Set to false to disable spawning Diamond Weapons in End City chests via loot table injection - add_diamond_weapons_to_end_city = true - #Chance for Zombies to spawn with Iron Melee Weapons on all difficulties apart from Hard and Hardcore - #Range: 0.0 ~ 1.0 - zombie_with_melee_spawn_chance_normal = 0.05000000074505806 - #Chance for Zombies to spawn with Iron Melee Weapons on Hard or Hardcore difficulty - #Range: 0.0 ~ 1.0 - zombie_with_melee_spawn_chance_hard = 0.25 - #Set to true to disable spawning a Zombie with any weapons from this mod - disable_spawning_zombie_with_weapon = false - #Chance for Skeletons to spawn with various Longbows on all difficulties apart from Hard and Hardcore - #Range: 0.0 ~ 1.0 - skeleton_with_longbow_spawn_chance_normal = 0.05000000074505806 - #Chance for Skeletons to spawn with various Longbows on Hard or Hardcore difficulty - #Range: 0.0 ~ 1.0 - skeleton_with_longbow_spawn_chance_hard = 0.25 - #Set to true to disable spawning a Skeleton with any Longbow from this mod - disable_spawning_skeleton_with_longbow = false - #Set to true to disable the new mob heads from being dropped from mobs using the Decapitate Weapon Trait from this mod. - disable_new_head_drops = false - -[trading] - #Set to true to disable Villagers (Weaponsmiths and Fletchers) from trading weapons from this mod - disable = false - -[traits] - - [traits.damage_bonus] - #Changes the "Chest Damage Bonus" Weapon Trait multiplier value - #Range: 1.0 ~ 50.0 - chest_multiplier = 2.0 - #Changes the "Head Damage Bonus" Weapon Trait multiplier value - #Range: 1.0 ~ 50.0 - head_multiplier = 1.5 - #Changes the "Riding Damage Bonus" Weapon Trait multiplier value - #Range: 1.0 ~ 50.0 - riding_multiplier = 2.0 - #Changes the "Throwing Damage Bonus" Weapon Trait multiplier value - #Range: 1.0 ~ 50.0 - throw_multiplier = 2.0 - #Changes the "Chest Damage Bonus" Weapon Trait multiplier value - #Range: 1.0 ~ 50.0 - throw_javelin_multiplier = 3.0 - #Changes the "Unarmored Damage Bonus" Weapon Trait multiplier value - #Range: 1.0 ~ 50.0 - unarmored_multiplier = 3.0 - #If set to true, any damage bonus that checks for armor will only apply if the hit mob has less than the total armor value threshold, while still checking for armor - check_armor_value = false - #Max armor value allowed for any damage bonus that checks for armor to apply, without any armor equipped - #Range: 1.0 ~ 50.0 - max_armor_value = 1.0 - #Changes the "Undead Damage Bonus" Weapon Trait multiplier value - #Range: 1.0 ~ 50.0 - undead_multiplier = 1.5 - #Changes the "Backstab Damage Bonus" Weapon Trait multiplier value - #Range: 1.0 ~ 50.0 - backstab_multiplier = 3.0 - - [traits.damage_absorption] - #Changes the percentage of damage absorbed by the "Damage Absorption" Weapon Trait - #Range: 0.0 ~ 1.0 - damage_absorption_factor = 0.25 - - [traits.reach] - #Changes the reach of any weapons with the "Reach I" Weapon Trait - #Range: 5.0 ~ 15.0 - reach1_value = 6.0 - #Changes the reach of any weapons with the "Reach II" Weapon Trait - #Range: 5.0 ~ 15.0 - reach2_value = 7.0 - - [traits.sweep] - #Changes the factor of damage inflicted to enemies when sweep attacked on weapons with the "Sweep II" Weapon Trait - #Range: 0.0 ~ 1.0 - sweep2_percentage = 0.5 - #Changes the factor of damage inflicted to enemies when sweep attacked on weapons with the "Sweep III" Weapon Trait - #Range: 0.0 ~ 1.0 - sweep3_percentage = 1.0 - - [traits.armor_pierce] - #Changes the percentage of damage that ignores armor on weapons with the "Armor Piercing" Weapon Trait - #Range: 0.0 ~ 100.0 - percentage = 50.0 - - [traits.quick_strike] - #Tweaks the hurt resistance ticks for weapons that use the "Quick Strike" Weapon Trait - #Range: 10 ~ 20 - hurt_resistance_ticks = 14 - - [traits.decapitate] - #Tweaks the percentage of Skull drops from weapons with the "Decapitate" Weapon Trait - #Range: 0.0 ~ 100.0 - skull_drop_percentage = 25.0 - -[oil] - #Set to true to disable crafting recipes for oils - disable_oil_recipes = false - #Max uses for standard oils before the effect wears off - #Range: 1 ~ 1000 - oil_uses_normal = 20 - #Max uses for sustained oils before the effect wears off - #Range: 1 ~ 1000 - oil_uses_long = 30 - #Damage modifier that standard oils inflict - #Range: 1.0E-4 ~ 1.0 - oil_damage_modifier_normal = 0.20000000298023224 - #Damage modifier that potent oils inflict - #Range: 1.0E-4 ~ 1.0 - oil_damage_modifier_strong = 0.4000000059604645 - #Duration modifier for potion oils, based on the original potion effects - #Range: 1.0E-4 ~ 1.0 - potion_oil_duration_modifier = 0.25 - #Blacklist for potions to prevent them to be made into oils. By default, only potions with negative effects can be made into oils. Adding already disabled potions to this blacklist will do nothing - potion_oil_blacklist = [] - #Whitelist for potions to allow them to be made into oils. By default, only potions with negative effects can be made into oils. Adding already enabled potions to this whitelist will do nothing - potion_oil_whitelist = [] - -[jei] - #Set to true to forcibly show disabled items in JEI, even if they cannot be crafted. Should be useful for modpack makers defining their own recipes. - force_show_disabled_items = false - diff --git a/modpack/GeoRealmCraft/src/config/spyglass_improvements-client.toml b/modpack/GeoRealmCraft/src/config/spyglass_improvements-client.toml deleted file mode 100644 index 540e95e..0000000 --- a/modpack/GeoRealmCraft/src/config/spyglass_improvements-client.toml +++ /dev/null @@ -1,13 +0,0 @@ - -["Configuration file for spyglass Improvements"] - #Spyglass Overlay - #Allowed Values: Default, Clear, Circle, None - overlay = "Default" - #Size of zoom steps - #Range: 0.0 ~ 1.0 - multiplier = 0.1 - #Hide crosshair when scoping - showcrosshair = false - #Smooth camera while scoping - smoothcamera = false - diff --git a/modpack/GeoRealmCraft/src/config/storagedrawers-client.toml b/modpack/GeoRealmCraft/src/config/storagedrawers-client.toml deleted file mode 100644 index 52196c7..0000000 --- a/modpack/GeoRealmCraft/src/config/storagedrawers-client.toml +++ /dev/null @@ -1,21 +0,0 @@ - -[General] - #Invert the behavior of the shift key for extracting items - invertShift = false - #Invert left and right click action on drawers - invertClick = false - -[Render] - #Distance in blocks before item labels stop rendering - labelRenderDistance = 25.0 - #Distance in blocks before quantity numbers stop rendering - quantityRenderDistance = 10.0 - #Distance in blocks before quantity numbers begin to fade out - quantityFadeDistance = 4.0 - -[Integration] - #Enable extended data display in WAILA if present - enableWaila = true - #Enable extended data display in The One Probe if present - enableTheOneProbe = true - diff --git a/modpack/GeoRealmCraft/src/config/storagedrawers-common.toml b/modpack/GeoRealmCraft/src/config/storagedrawers-common.toml deleted file mode 100644 index bd1cf37..0000000 --- a/modpack/GeoRealmCraft/src/config/storagedrawers-common.toml +++ /dev/null @@ -1,93 +0,0 @@ - -[General] - #The number of item stacks held in a basic unit of storage. - #1x1 drawers hold 8 units, 1x2 drawers hold 4 units, 2x2 drawers hold 2 units. - #Half-depth drawers hold half those amounts. - baseStackStorage = 4 - #Controller range defines how far away a drawer can be connected - #on X, Y, or Z planes. The default value of 50 gives the controller a very - #large range, but not beyond the chunk load distance. - #Range: 1 ~ 75 - controllerRange = 50 - #Whether redstone upgrades should emit an analog redstone signal, requiring - #the use of a comparator to read it. This will default to true starting with MC 1.21. - enableAnalogRedstone = false - enableUI = true - enableSidedInput = true - enableSidedOutput = true - enableExtraCompactingRules = true - #Allows drawers to be pulled from their block and inserted into another block. - enableDetachedDrawers = true - #Drawers track the capacity upgrades from the block they were taken from. - #Drawers can only be placed back into a block with the same or lower max capacity. - #Drawers can still only be inserted into a block with enough capacity for the items held. - forceDetachedDrawersMaxCapacityCheck = false - debugTrace = false - #List of rules in format "domain:item1, domain:item2, n". - #Creates a compacting drawer rule to convert 1 of item1 into n of item2. - compactingRules = ["minecraft:clay, minecraft:clay_ball, 4"] - #If enabled, carrying filled drawers in your inventory gives slowness debuff, unless a Portability Upgrade is used. - heavyDrawers = false - #If enabled, players can lock drawer interactions to just themselves. - enablePersonalKey = true - -[StorageUpgrades] - #Storage upgrades multiply storage capacity by the given amount. - #When multiple storage upgrades are used together, their multipliers are added before being applied. - #Storage upgrades start at the level 2 multiplier. The resistance upgrade uses level 1. - level1Mult = 2 - level2Mult = 4 - level3Mult = 8 - level4Mult = 16 - level5Mult = 32 - #Storage upgrades increase capacity of drawers. - enableStorageUpgrade = true - #Fill level upgrades add fill bars to the faces of drawers. - enableFillLevelUpgrade = true - #Adds redstone output to drawers based on fill levels. - enableRedstoneUpgrade = true - #Renders drawer labels brighter than the surrounding environment would allow. - enableIlluminationUpgrade = true - #Causes drawers to accept but void compatible items when they are filled to capacity. - enableVoidUpgrade = true - #Balance upgrades allow same-item slots to balance out their amounts when items are - #added or removed from a lot. Works across networks when acting through a controller. - enableBalanceUpgrade = true - #Allows drawers with contents to be freely carried when heavy drawers is enabled. - enablePortabilityUpgrade = true - #Allows a single drawer to connect to a controller remotely. - enableRemoteUpgrade = true - #Allows a drawer and all drawers connected to it to connect to a controller remotely. - enableRemoteGroupUpgrade = true - -[Conversion] - # - #Each type will be combined with each material to create a set of whitelist entries. - #This is mainly a convenience for common ore-based materials. - oreTypeWhitelist = ["forge:storage_blocks", "forge:ingots", "forge:nuggets"] - # - #Each type will be combined with each material to create a set of whitelist entries. - #This is mainly a convenience for common ore-based materials. - oreMaterialWhitelist = ["aluminum", "constantan", "steel", "uranium", "invar", "tin", "lead", "silver", "platinum", "nickel", "osmium", "bronze", "electrum"] - # - #Each whitelist entry should be a fully namespaced tag, e.g. c:ingots/copper - tagWhitelist = [] - # - #Each blacklist entry should be a fully namespaced tag, e.g. c:ingots/copper. - #All items not on the whitelist are blacklisted implicitly. This can be used to exclude - #specific entries created from the ore whitelist set. - tagBlacklist = [] - # - #Each entry is a semicolon-separated list of fully-namespaced items. All items within the - #same entry are considered equivalent and convertible/interchangeable. - #Example: ["thermal:nickel_ore;immersiveengineering:ore_nickel"] - itemEquivalenceGroups = [] - -[Integration] - #Add CoFH Core specific features if the mod is loaded - enableCoFHIntegration = true - #When true, shows quantity as NxS + R (by stack size) rather than count - wailaStackRemainder = true - #When true, does not show current quantities unless quantify key was used - wailaRespectQuantifyKey = false - diff --git a/modpack/GeoRealmCraft/src/config/structure_gel-client.toml b/modpack/GeoRealmCraft/src/config/structure_gel-client.toml deleted file mode 100644 index f9d7a72..0000000 --- a/modpack/GeoRealmCraft/src/config/structure_gel-client.toml +++ /dev/null @@ -1,11 +0,0 @@ - -[rendering] - # - # Displays info on top of Structure Blocks and Jigsaws in world. - # Default: true - show_structure_block_info = true - # - # Makes the render used by the Building Tool operate in a threaded context. - # Default: true - thread_building_tool = true - diff --git a/modpack/GeoRealmCraft/src/config/structure_gel-common.toml b/modpack/GeoRealmCraft/src/config/structure_gel-common.toml deleted file mode 100644 index 4693173..0000000 --- a/modpack/GeoRealmCraft/src/config/structure_gel-common.toml +++ /dev/null @@ -1,31 +0,0 @@ - -[building_tool] - # - # The amount of undo operations saved by the Building Tool. - # Default: 64 - #Range: 8 ~ 256 - max_undos = 64 - # - # The amount of copied block regions that can be stored at a time with the Clone tool. - # Default: 9 - #Range: 1 ~ 32 - clipboard_size = 9 - # - # The amount hours that a player's actions should stay in memory for. Use -1 to save forever. - # Default: 24 - #Range: -1 ~ 240 - expiration_time = 24 - -[debug] - # - # When true, allows extra debug logging to be printed to the console. - # Default: false - console_debug = false - # - # When true: - # - Gel blocks can be clicked through like air when holding items that don't interact with them. - # - Gel blocks can be replaced like air when not holding gel or crouching. - # - Gel blocks automatically replace destroyed neighboring blocks. - # Default: true - advanced_gel_behavior = true - diff --git a/modpack/GeoRealmCraft/src/config/structurize-client.toml b/modpack/GeoRealmCraft/src/config/structurize-client.toml deleted file mode 100644 index e9d6389..0000000 --- a/modpack/GeoRealmCraft/src/config/structurize-client.toml +++ /dev/null @@ -1,18 +0,0 @@ - -[blueprint] - - #Affects all previews - [blueprint.renderer] - #If disabled show placeholders as normal blocks, if enabled render: any (light) -> nothing, fluid (blue) -> dimension default fluid, solid (brown) -> worldgen block, tag (transparent) -> content block. Fluid and solid only work in singleplayer/for LAN owner, else it's just best guess. Currently without auto-updating [Default: false] - render_placeholders_nice = true - #Enabling this will send most of your active previews to nearby players [Default: false] - share_previews = true - #Once enabled you will see previews from other players within sensible distance [Default: false] - see_shared_previews = true - #-1 for same as current vanilla world, 0 to 15 (min to max) for static light level [Default: 15, min: -1, max: 15] - #Range: -1 ~ 15 - light_level = 15 - #From 0 (transparent) to 1 (opaque). ALPHA FEATURE, reported bugs may not receive fix. (Minus values also mean disabled) [Default: -1.0, min: -1.0, max: 1.0] - #Range: -1.0 ~ 1.0 - transparency = -1.0 - diff --git a/modpack/GeoRealmCraft/src/config/supplementaries-client.toml b/modpack/GeoRealmCraft/src/config/supplementaries-client.toml deleted file mode 100644 index 7f40975..0000000 --- a/modpack/GeoRealmCraft/src/config/supplementaries-client.toml +++ /dev/null @@ -1,254 +0,0 @@ - -#Tweak and change the various block animations. -#Only cosmetic stuff in here so to leave default if not interested. -#Remember to delete this and server configs and let it refresh every once in a while since I might have tweaked it -[blocks] - - [blocks.globe] - #Enable a random globe texture for each world - random_world = true - #Displays current coordinates when using a globe - show_coordinates = true - - [blocks.notice_board] - #Allows notice board displayed text to be centered instead of being left aligned - centered_text = true - - [blocks.bunting] - #Makes buntings use normal block models with no animation for faster performance. When off this is only active when viewed from a distance - fast_buntings = false - - [blocks.clock_block] - #Display 24h time format. False for 12h format - 24h_format = true - - [blocks.pedestal] - #Enable displayed item spin - spin = true - #Spin speed - #Range: 0.0 ~ 100.0 - speed = 2.0 - #Enable special display types for items like swords, tridents or end crystals - fancy_renderers = true - - [blocks.bubble_block] - #Wobbling intensity. set to 0 to disable - #Range: 0.0 ~ 1.0 - wobble = 0.2 - #How fast it grows when created. 1 to be instant - #Range: 0.0 ~ 1.0 - grow_speed = 0.4 - - [blocks.item_shelf] - #Translate down displayed 3d blocks so that they are touching the shelf. - #Note that they will not be centered vertically this way - supported_blocks = true - - [blocks.wind_vane] - #Wind vane animation swings according to this equation: - #pitch(time) = max_angle_1*sin(2pi*time*pow/period_1) + *sin(2pi*time*pow/) - #where: - # - pow = max(1,redstone_power*) - # - time = time in ticks - # - redstone_power = block redstone power - # = how much frequency changes depending on power. 2 means it spins twice as fast each power level (2* for rain, 4* for thunder) - #increase to have more distinct indication when weather changes - #Range: 1.0 ~ 100.0 - power_scaling = 3.0 - #Amplitude (maximum pitch) of first sine wave - #Range: 0.0 ~ 360.0 - max_angle_1 = 30.0 - #Range: 0.0 ~ 360.0 - max_angle_2 = 10.0 - #Base period in ticks at 0 power of first sine wave - #Range: 0.0 ~ 2000.0 - period_1 = 450.0 - #This should be kept period_1/3 for a symmetric animation - #Range: 0.0 ~ 2000.0 - period_2 = 150.0 - - [blocks.flag] - #How slow a flag will oscillate. (Period of oscillation) - #Lower value = faster oscillation - #Range: 0 ~ 10000 - slowness = 100 - #How wavy the animation will be in pixels. (Wavelength) - #Range: 0.001 ~ 100.0 - wavyness = 4.0 - #How tall the wave lobes will be. (Wave amplitude) - #Range: 0.0 ~ 100.0 - intensity = 1.0 - #How much the wave amplitude increases each pixel. (Amplitude increment per pixel) - #Range: 0.0 ~ 10.0 - intensity_increment = 0.3 - #At which graphic settings flags will have a fancy renderer: 0=fast, 1=fancy, 2=fabulous - #Allowed Values: FAST, FANCY, FABULOUS - fanciness = "FABULOUS" - #Makes flags render as sideways banner. Ignores many of the previously defined configs - render_as_banner = false - - [blocks.captured_mobs] - #THIS IS ONLY FOR VISUALS! To allow more entities in cages you need to edit the respective tags! - #A list of mobs that can be ticked on client side when inside jars. Mainly used for stuff that has particles. Can cause issues and side effects so use with care - tickable_inside_jars = ["iceandfire:pixie", "druidcraft:dreadfish", "druidcraft:lunar_moth", "alexsmobs:hummingbird"] - - [blocks.hat_stand] - - [blocks.hat_stand.swing_physics] - min_angle = 0.0 - collision_force = 15.0 - damping = 1.625 - collision_inertia = 1.5 - collision_considers_entity_hitbox = true - frequency = 1.5 - max_angle = 54.999996 - - [blocks.turn_table] - #Display visual particles when a block is rotated - turn_particles = true - - [blocks.speaker_block] - #Mute speaker block incoming narrator messages and displays them in chat instead - mute_narrator = false - - [blocks.rope] - #Amplitude of rope wobbling effect - #Range: 0.0 ~ 20.0 - wobbling_amplitude = 1.2 - #Period of rope wobbling effect - #Range: 0.01 ~ 200.0 - wobbling_period = 12.0 - -#Particle parameters -[particles] - - #Rotation particle - [particles.turn_particle] - #An RGBA color - initial_color = "#002A77EA" - #An RGBA color - fade_color = "#0032BEFA" - -#General settings -[general] - #Disables Optifine warn screen - no_optifine_warn_screen = false - #Disables Amendments suggestion screen - no_amendments_screen = false - #Disable incompatible mods warning screen - no_incompatible_mods_screen = false - #Enable Quark style config button on main menu. Needs Configured installed to work - config_button = false - #Config button Y offset - #Range: -10000 ~ 10000 - config_button_y_offset = 0 - #Show some tooltip hints to guide players through the mod - tooltip_hints = true - #Show tooltips items that have been made placeable - placeable_tooltips = true - #Enables custom Configured config screen - custom_configured_screen = true - #ignore this - #Range: -10.0 ~ 10.0 - test1 = 0.0 - #ignore this - #Range: -10.0 ~ 10.0 - test2 = 0.0 - #ignore this - #Range: -10.0 ~ 10.0 - test3 = 0.0 - -#Game tweaks -[tweaks] - #Allow to right click with a clock to display current time in numerical form - clock_right_click = true - #Adds an overlay to projectile weapons in gui displaying currently selected ammo - projectile_weapon_overlay = true - #Allow to right click with a compass to display current coordinates in numerical form - compass_right_click = false - #Renders an enchantment glint on placeable enchanted booksNote that turning this on will make book piles use tile renderer instead of baked models making them slower to render - placeable_books_glint = false - #Placeable books random colors - placeable_books_random_colors = ["brown", "orange", "yellow", "red", "green", "lime", "cyan", "blue", "purple"] - #Enables banner pattern tooltip image preview - banner_pattern_tooltip = true - #Enables paintings tooltip image preview - paintings_tooltip = true - #Enables sherds tooltip image preview - sherds_tooltip = true - #Size of the tooltip image used for Sherds, Blackboards, Banner patterns and Paintings - #Range: 1 ~ 255 - tooltip_image_size = 80 - #Wearing mob heads will apply post processing - mob_head_shaders = true - #Sends your current chat when you die while typing - send_chat_on_death = true - - [tweaks.colored_maps] - #Needs the server config with same name on. If on here it will ignore the server one and keep vanilla colors - tinted_blocks_on_maps = true - #Colors tall grass same color as grass - tall_grass_color = true - #Makes colored maps a bit more accurate. Might affect performance - accurate_colors = false - -[items] - - [items.slingshot] - #Adds an overlay to slingshots in gui displaying currently selected ammo - overlay = true - #Render the block outline for distant blocks that are reachable with a slingshot enchanted with Stasis - stasis_block_outline = true - #An RGBA color for the block outline in hex format, for example 0x00000066 for vanilla outline colors - block_outline_color = "#FFFFFFFF" - #How big should a slingshot projectile look - #Range: 0.0 ~ 1.0 - projectile_scale = 0.5 - - [items.lunch_basket] - #Adds an overlay to lunch boxes in gui displaying currently selected food - overlay = true - - [items.altimeter] - #Click action for depth meter which displays current depth - click_action = true - #Allows depth meter to have unique textures per each dimension. Add more dimensions IDs and a matching texture in the correct path replacing ':' with '_' - #This is a list. Add more entries with syntax [[...]] - extra_dimension_textures = ["minecraft:the_nether", "minecraft:the_end"] - #Increasing this to be more than 1 will result in delth meter display image to be shown in float amounts instead of pixel perfect ones - #Range: 1 ~ 10 - texture_precision_multiplier = 1 - - [items.cannonball] - #Render cannonballs as 3D models - 3d_model = true - - [items.quiver] - #Z offset for quiver render when wearing armor. Useful for when you have custom armor bigger than vanilla to void clipping. Leave at -1 for automatic offset - #Range: -1.0 ~ 1.0 - armor_render_offset = -1.0 - #How quivers should render onto players - #Allowed Values: HIDDEN, BACK, HIP, THIGH - render_mode = "THIGH" - #How skeleton with quivers should render it - #Allowed Values: HIDDEN, BACK, HIP, THIGH - skeleton_render_mode = "THIGH" - #Adds an overlay to quivers in gui displaying currently selected arrow - overlay = true - #Allows using your mouse to select an arrow in the quiver GUI - mouse_movement_in_gui = true - #Quiver GUI X offset from default position - #Range: -1000 ~ 1000 - gui_x_offset = 0 - #Quiver GUI Y offset from default position - #Range: -1000 ~ 1000 - gui_y_offset = 0 - - [items.wrench] - #Display visual particles when a block is rotated - turn_particles = true - - [items.flute] - #Display visual particles when a playing a flute - note_particles = true - diff --git a/modpack/GeoRealmCraft/src/config/supplementaries-common.toml b/modpack/GeoRealmCraft/src/config/supplementaries-common.toml deleted file mode 100644 index afed662..0000000 --- a/modpack/GeoRealmCraft/src/config/supplementaries-common.toml +++ /dev/null @@ -1,671 +0,0 @@ - -[redstone] - wind_vane = true - clock_block = true - redstone_illuminator = true - crank = true - cog_block = true - gold_door = true - gold_trapdoor = true - lock_block = true - relayer = true - - [redstone.speaker_block] - enabled = true - #Enable/disable speaker block narrator mode - narrator_enabled = true - #Max text - #Range: 0 ~ 10000 - max_text = 32 - #Maximum block range - #Range: 0 ~ 100000000 - range = 64 - - [redstone.bellows] - enabled = true - #bellows pushes air following this equation: - #air=(sin(2PI*ticks/period)<0), with period = base_period-(redstone_power-1)*power_scaling - #represents base period at 1 power - #Range: 1 ~ 512 - base_period = 78 - #entities with velocity greater than this won't be pushed - #Range: 0.0 ~ 16.0 - power_scaling = 2.0 - #velocity increase uses this equation: - #vel = base_vel*((range-entity_distance)/range) with base_vel = base_velocity_scaling/period - #note that the block will push further the faster it's pulsing - #Range: 0.0 ~ 64.0 - base_velocity_scaling = 5.0 - #maximum range - #note that it will still only keep alive the two fire blocks closer to it - #Range: 0 ~ 16 - range = 5 - - [redstone.spring_launcher] - enabled = true - #spring launcher launch speed - #Range: 0.0 ~ 16.0 - velocity = 1.5 - #fall distance needed to trigger the automatic spring launch - #Range: 0 ~ 512 - fall_height_required = 5 - - [redstone.enderman_head] - enabled = true - drop_head = true - #Time to increase 1 power level when being looked at - #Range: 0 ~ 10000 - ticks_to_increase_power = 15 - #do enderman heads work when looked from any side? - work_from_any_side = false - - [redstone.turn_table] - enabled = true - #can rotate entities standing on it? - rotate_entities = true - #Allows turn table to shuffle containers content when rotated over horizontal axis - shuffle_containers = true - - [redstone.pulley_block] - enabled = true - #Chance for a new mineshaft elevator piece to spawn - #Range: 0.0 ~ 1.0 - mineshaft_elevator = 0.035 - - [redstone.dispenser_minecart] - enabled = true - #Makes projectiles shot from dispenser minecart retain the minecart velocity and be shot at an angle when the minecart is on a rail slope - adjust_projectile_angle = true - - [redstone.faucet] - enabled = true - #Turn off to prevent faucets from dropping items - spill_items = true - #Allows faucets to fill entities inventories - fill_entities_below = false - - [redstone.crystal_display] - enabled = true - #Allows chaining 2 crystal displays, letting one power the other to its left IF its own power exceeds 10. Given power will be its own divided by 10. Note that to work the decimal display must NOT have power directly behind it. Doing so will override the behavior to non chaining mode - chaining = true - -[functional] - fodder = true - hourglass = true - - [functional.rope] - #Allows ropes to be supported & attached to solid block sides - block_side_attachment = true - #Makes sliding down ropes as fast as free falling, still negating fall damage - slide_on_fall = true - #In case you want to disable supplementaries ropes you can specify here another mod rope and they will be used for rope arrows and in mineshafts instead - rope_override = "supplementaries:rope" - #Enables horizontal placement of ropes. Disabling will make ropes always non solid - horizontal_ropes = true - #Use this config to turn allow supplementaries to replace all items tagged as #supplementaies:ropes with supplementaries own rope or turn them to air instead. This is applied to all loot tables (chests and drops) - #Allowed Values: REPLACE, NONE, REMOVE - replace_in_loot_tables = "NONE" - - [functional.jar] - enabled = true - #Jar liquid capacity: leave at 12 for pixel accuracy - #Range: 0 ~ 1024 - capacity = 12 - #Allow right click to instantly eat or drink food or potions inside a placed jar. - #Disable if you think this ability is op (honey for example). Cookies are excluded - drink_from_jar = false - #Allows the player to directly drink from jar items - drink_from_jar_item = false - #Dynamically allows all small mobs inside jars depending on their hitbox size - jar_auto_detect = false - #Allow Jars to capture small mobs - jar_capture = true - #Allow Jars to hold cookies - jar_cookies = true - #Allow Jars to hold liquids from bottles, buckets and bowls - jar_liquids = true - - [functional.cage] - enabled = true - #Allows all entities to be captured by cages and jars. Not meant for survival - allow_all_mobs = false - #Allows all baby mobs to be captured by cages - cage_allow_all_babies = false - #Dynamically allows all small mobs inside cages depending on their hitbox size - cage_auto_detect = false - #Makes it so all (hostile) mobs captured by cages and jars will be set to persistent so they won't despawn when released - persistent_mobs = false - #Health percentage under which mobs will be allowed to be captured by cages and jars. Leave at 100 to accept any health level - #Range: 1 ~ 100 - health_threshold = 100 - #When on, if a mob is tameable, it will only be capturable when tamed. - require_taming = true - - [functional.safe] - enabled = true - #Makes safes only breakable by their owner or by a player in creative - prevent_breaking = false - #Make safes simpler so they do not require keys: - #they will be bound to the first person that opens one and only that person will be able to interact with them - simple_safes = false - - [functional.sack] - enabled = true - #Penalize the player with slowness effect when carrying too many sacks - sack_penalty = true - #Maximum number of sacks after which the overencumbered effect will be applied. Each multiple of this number will increase the effect strength by one - #Range: 0 ~ 50 - sack_increment = 2 - #How many slots should a sack have - #Range: 1 ~ 27 - slots = 9 - - [functional.bamboo_spikes] - enabled = true - tipped_spikes = true - #Allows entities killed by spikes to drop loot as if they were killed by a player - player_loot = false - #Alternative mode for bamboo spikes. Allows only harmful effects to be applied on them and they obtain infinite durability - only_allow_harmful_effects = true - #Populate the creative inventory with all tipped spikes variations - populate_creative_tab = true - - [functional.urn] - enabled = true - #Chance for an urn to spawn a critter from the urn_spawn tag - #Range: 0.0 ~ 1.0 - critter_spawn_chance = 0.01 - cave_urns = true - - [functional.soap] - enabled = true - #Dyed Bock types that cannot be cleaned with soap - clean_blacklist = ["minecraft:glazed_terracotta", "botania:mystical_flower", "mna:chimerite_crystal", "botania:floating_flower", ",minecraft:mushroom", "botania:mushroom", "botania:tall_mystical_flower", "botania:petal_block", "morered:network_cable", "xycraft_world:glowing_shiny_aurey_block", "xycraft_world:shiny_aurey_block", "xycraft_world:rgb_lamp", "xycraft_world:glowing_rgb_viewer", "xycraft_world:glowing_matte_rgb_block", "xycraft_world:rgb_lamp_pole"] - - #This is a map of special blocks that can be cleaned with soap - [functional.soap.special_blocks] - "minecraft:sticky_piston" = "minecraft:piston" - "quark:dirty_glass_pane" = "minecraft:glass_pane" - "quark:dirty_glass" = "minecraft:glass" - "#alexscaves:cave_paintings" = "alexscaves:smooth_limestone" - - [functional.cannon] - enabled = true - #Cannon fire power multiplier - #Range: 0.0 ~ 5.0 - fire_power = 0.6 - #Time for a cannon to fire a projectile after it has been lit up - #Range: 0 ~ 500 - fuse_time = 40 - #Time for a cannon to be able to fire again after it has been fired - #Range: 0 ~ 500 - cooldown = 60 - cannonball = true - music_disc_heave_ho = true - - [functional.present] - enabled = true - trapped_present = true - - [functional.flax] - enabled = true - wild_flax = true - - [functional.lumisene] - enabled = true - #Gives the flammable effext also when merely stepping on lumisene. Turning this off if you think effects are not something that should be applied like that and just by drinking it. - #Range: 0 ~ 10000 - flammable_from_lumisene_block_duration = 50 - - [functional.lumisene.lumisene_bottle] - #Enables lumisene bottles and the flammable effect and lumisene bottles. Turn off if you think its over the top and doesnt match with existing effects - enabled = true - #Duration of the flammable effect when you drink a lumisene bottle - #Range: 0 ~ 10000 - flammable_duration = 300 - #Duration of the glowing effect when you drink a lumisene bottle - #Range: 0 ~ 10000 - glowing_duration = 200 - -[building] - lapis_bricks = true - deepslate_lamp = true - end_stone_lamp = true - blackstone_lamp = true - stone_lamp = true - stone_tile = true - blackstone_tile = true - bunting = true - sconce = true - sconce_lever = true - pancake = true - checker_block = true - raked_gravel = true - feather_block = true - statue = true - doormat = true - flint_block = true - fine_wood = true - candle_holder = true - fire_pit = true - wicker_fence = true - - [building.blackboard] - enabled = true - #Enable to draw directly on a blackboard using any dye. Gui still only works in black and white - colored_blackboard = false - #Interaction mode for blackboards - #Allowed Values: BOTH, GUI, MANUAL - interaction_mode = "BOTH" - - [building.gravel_bricks] - enabled = true - - [building.slidy_block] - enabled = true - #Slidy block speed - #Range: 0.0 ~ 1.0 - speed = 0.125 - - [building.timber_frame] - enabled = true - #Allow placing a timber frame directly on a block by holding shift - swap_on_shift = false - #Allows axes to remove a framed block leaving the contained block intact - axes_strip = true - #Replace a timber frame with wattle and daub block when daub is placed in it - replace_daub = true - - [building.iron_gate] - enabled = true - #Allows two iron gates to be opened simultaneously when on top of the other - double_opening = true - #Makes iron (ang gold) gates behave like their door counterpart so for example iron gates will only be openable by redstone - door-like_gates = false - - [building.item_shelf] - enabled = true - #Makes item shelves climbable - climbable_shelves = false - - [building.sugar_cube] - enabled = true - #Makes sugar cubes dissolve in rain - dissolve_in_rain = true - #Duration in seconts of speed effect garanted to horses that eat a sugar cube - #Range: 0 ~ 1000 - horse_speed_duration = 10 - - [building.planter] - enabled = true - #Makes so saplings that grow in a planter will break it turning into rooted dirt - broken_by_sapling = false - #When Farmers Delight is on planter will also act like rich soil and use it in its recipe - rich_soil_planter = true - - [building.notice_board] - enabled = true - #Allows notice boards to accept and display any item, not just maps and books - allow_any_item = false - #Enables a GUI for the block. Not needed as the block just holds one item which you can place by clicking on it - gui = true - - [building.pedestal] - enabled = true - #If enabled end crystals placed on a pedestals will provide an enchantment power bonus equivalent to 3 bookshelves - #Range: 0.0 ~ 100.0 - crystal_enchanting = 3.0 - - [building.ash] - enabled = true - #Burnable blocks will have a chance to create ash layers when burned. Greater this number the greater the chance will be - #Range: 0.0 ~ 1.0 - ash_from_fire_chance = 1.0 - #Burning mobs will drop ash when they die - ash_from_burning_mobs = true - #Allows rain to wash away ash layers overtime - rain_wash_ash = true - #Use a datapack to tweak rarity - basalt_ash = true - - [building.flag] - enabled = true - #Allows right/left clicking on a stick to lower/raise a flag attached to it - stick_pole = true - #Maximum allowed pole length - #Range: 0 ~ 256 - pole_length = 16 - - [building.goblet] - enabled = true - #Allows drinking from goblets - allow_drinking = true - - [building.globe] - enabled = true - sepia_globe = true - - [building.sign_post] - enabled = true - - [building.sign_post.way_sign] - #Entirely disables them from spawning - enabled = true - #With this option road signs will display the distance to the structure that they are pointing to - show_distance_text = true - - [building.daub] - enabled = true - wattle_and_daub = true - - [building.ash_bricks] - enabled = true - - [building.hat_stand] - enabled = true - #Allow all items to go on hat stand - unrestricted = false - - [building.awning] - enabled = true - #Allows having slanted awnings. Disabled if you feel its cursed. - slant = true - #Allows entities to fall through awnings, when shifting. - shift_through = true - #Bouncing angle of slanted awnings - #Range: 0.0 ~ 90.0 - angle = 69.44395478041653 - - [building.flower_box] - enabled = true - #Makes so flower boxes can only contain one tall flower item per block - simple_mode = true - - [building.netherite_doors] - door = true - trapdoor = true - -[tools] - candy = true - stasis = true - altimeter = true - confetti_popper = true - - [tools.quiver] - enabled = true - #Allows using a quiver without being slowed down - use_without_slow = true - #Arrow stacks that can fit inside a quiver. Requires reboot - #Range: 1 ~ 9 - slots = 6 - #Increase this number to alter the probability for a Skeleton with quiver to spawn. Note that this also depends on local difficulty so you wont ever see them on easy and very rarely on normal. Similar logic to equipment - #Range: 0.0 ~ 1.0 - quiver_skeleton_spawn_chance = 0.03 - #Allows quiver to only be used when in offhand or in curio slot - only_works_in_curio = false - #Arrows you pickup will try to go in a quiver if available provided it has some arrow of the same type - quiver_pickup = true - - [tools.lunch_basket] - enabled = true - #Allows lunch baskets to be placed on the ground - placeable = true - #Arrow stacks that can fit inside a lunch basket. Requires reboot - #Range: 1 ~ 9 - slots = 6 - - [tools.slice_map] - enabled = true - #Multiplier that will be applied by slice maps to lower their range compared to normal maps - #Range: 0.0 ~ 1.0 - range_multiplier = 0.25 - - [tools.bubble_blower] - enabled = true - #Amount of soap consumed per bubble block placed - #Range: 1 ~ 25 - stasis_cost = 5 - - [tools.bubble_blower.bubble_block] - #Max lifetime of bubble blocks. Set to 10000 to have it infinite - #Range: 1 ~ 10000 - lifetime = 1200 - #Can bubble break when touched on? - break_when_touched = true - #If true feather falling prevents breaking bubbles when stepping on them - feather_falling_prevents_breaking = true - - [tools.wrench] - enabled = true - #Allows wrenches to bypass a block interaction action prioritizing their own when on said hand - #Allowed Values: MAIN_HAND, OFF_HAND, BOTH, NONE - bypass_when_on = "MAIN_HAND" - - [tools.rope_arrow] - enabled = true - #Max number of rope items allowed to be stored inside a rope arrow - #Range: 1 ~ 256 - capacity = 32 - #Makes rope arrows exclusive to crossbows - exclusive_to_crossbows = false - - [tools.flute] - enabled = true - #Radius in which an unbound flute will search pets - #Range: 0 ~ 500 - unbound_radius = 64 - #Max distance at which a bound flute will allow a pet to teleport - #Range: 0 ~ 500 - bound_distance = 64 - - [tools.bomb] - enabled = true - #Bomb explosion radius (damage depends on this) - #Range: 0.1 ~ 10.0 - explosion_radius = 2.0 - #Do bombs break blocks like tnt? - #Allowed Values: ALL, WEAK, NONE - break_blocks = "WEAK" - #Put here any number other than 0 to have your bombs explode after a certain amount of ticks instead than on contact - #Range: 0 ~ 100000 - bomb_fuse = 0 - #Enable bomb item cooldown - cooldown = true - - [tools.bomb.blue_bomb] - #Bomb explosion radius (damage depends on this) - #Range: 0.1 ~ 10.0 - explosion_radius = 5.15 - #Do bombs break blocks like tnt? - #Allowed Values: ALL, WEAK, NONE - break_blocks = "WEAK" - - [tools.slingshot] - enabled = true - #Slingshot range multiplier. Affect the initial projectile speed - #Range: 0.0 ~ 5.0 - range_multiplier = 1.0 - #Time in ticks to fully charge a slingshot - #Range: 0 ~ 100 - charge_time = 20 - #Deceleration for the stasis projectile - #Range: 0.1 ~ 1.0 - stasis_deceleration = 0.9625 - #Allow enderman to intercept any slingshot projectile - unrestricted_enderman_intercept = true - #Allows buckets to be thrown by slingshots. Thrown buckets will place their content when they land - allow_buckets = true - #Damage that items in the 'supplementaries:slingshot_damageable' tag will deal. Scales with thrown speed. Tag is empty by default. - #Range: 0.0 ~ 100.0 - damageable_damage = 0.5 - #Allows splash potions to be thrown by slingshots - allow_splash_potions = false - #Allows bombs to be thrown by slingshots - allow_bombs = false - #Allows fire charges to be thrown by slingshots - allow_fire_charges = false - #Allows snowballs to be thrown by slingshots - allow_snowballs = false - #Allows enderpearls to be thrown by slingshots - allow_enderpearls = false - - [tools.antique_ink] - enabled = true - -#General settings -[general] - #Enable Creative Tab - creative_tab = false - #Set to false to disable custom dispenser behaviors (i.e: filling jars) if for some reason they are causing trouble - dispensers = true - #Creates a creative tab full of filled jars - jar_tab = false - #Save generated resources to disk in a 'debug' folder in your game directory. Mainly for debug purposes but can be used to generate assets in all wood types for your mods :0 - debug_save_dynamic_pack = false - #Turn this on to disable any interaction on blocks placed by other players. This affects item shelves, signs, flower pots, and boards. Useful for protected servers. Note that it will affect only blocks placed after this is turned on and such blocks will keep being protected after this option is disabled - server_protection = false - #Disable startup messages and sanity check that the mod performs to inform of possible detected crashes that might occur due to issues - sanity_checks_messages = true - #slightly increase this or decrease this number to tweak the red merchant spawn chance. Won't spawn at 0 and will spawn twice as often on 2 - #Range: 0.0 ~ 10.0 - red_merchant_spawn_multiplier = 1.0 - -#Vanilla tweaks -[tweaks] - - [tweaks.shulker_helmet] - #Allows wearing shulker shells - enabled = true - - [tweaks.golden_apple_disenchant] - enabled = true - - [tweaks.traders_open_doors] - #Allows traders to open doors (because they couldn't apparently) - enabled = true - - [tweaks.dispenser_tweaks] - #Allows dispensers to use axes on blocks to strip logs and scrape off copper oxidation and wax - axe_strip = true - #Enables shooting ender pearls with dispensers - shoot_ender_pearls = true - #Enables extracting bundles items with dispensers - extract_from_bundles = true - - [tweaks.throwable_bricks] - #Throw bricks at your foes! Might break glass blocks - enabled = true - - [tweaks.placeable_sticks] - #Allow placeable sticks - sticks = true - #Allow placeable blaze rods - blaze_rods = true - - [tweaks.placeable_gunpowder] - #Allow placeable gunpowder - enabled = true - #Number of ticks it takes for gunpowder to burn 1 stage (out of 8). Increase to slow it down - #Range: 0 ~ 20 - speed = 2 - #Age at which it spread to the next gunpowder block. Also affects speed - #Range: 0 ~ 8 - spread_age = 2 - - [tweaks.raked_gravel] - #allow gravel to be raked with a hoe - enabled = true - - [tweaks.bottle_xp] - #Allow bottling up xp by using a bottle on an enchanting table - enabled = false - #bottling health cost - #Range: 0 ~ 20 - cost = 2 - #Block that should be clicked on for bottling to work. Leave blank for enchanting table. You can put another block here from another mod if you find it more fitting - target_block = "" - - [tweaks.map_tweaks] - #Cartographers will sell 'adventurer maps' that will lead to a random vanilla structure (choosen from a thought out preset list). - #Best kept disabled if you are adding custom adventurer maps with datapack (check the wiki for more) - random_adventurer_maps = true - #Select a random structure to look for instead of iterating through all of the ones in the tag returning the closest. Turning on will make ones that have diff structures (aka all different ruined portals) show up more. On could take much more time to compute - random_adventurer_maps_select_random_structure = true - #Enables beacons, lodestones, respawn anchors, beds, conduits, portals to be displayed on maps by clicking one of them with a map - block_map_markers = true - #Shows a death marker on your map when you die. Requires a recovery compass in player inventory or similar - #Allowed Values: OFF, WITH_COMPASS, ALWAYS - death_marker = "WITH_COMPASS" - #If Quark is installed adventurer maps will be replaced by adventurer quills. These will not lag the server when generating - quill_adventurer_maps = true - #If Quark is installed replaces buried treasure and mansion maps with their equivalent quill form. This removes the lag spike they create when generating - quill_vanilla_maps = true - #Miminum search radius for quill. Used to incrase the radius of vanilla searches. For reference buried treasures are at 50 and locate is at 100 chunks - #Range: 10 ~ 600 - min_search_radius = 75 - #Makes blocks tagged as 'tinted_on_map' use their tint color. This allows for accurate biome colors for water and grass as well as other custom block that use any tint - tinted_blocks_on_maps = true - - [tweaks.placeable_books] - #Allows written books to be placed down. Requires shift clicking - written_books = true - #Allow books and enchanted books to be placed on the ground - enabled = true - #Enchantment power bonus given by normal book piles with 4 books. Piles with less books will have their respective fraction of this total. For reference a vanilla bookshelf provides 1 - #Range: 0.0 ~ 5.0 - book_power = 1.0 - #Enchantment power bonus given by normal book piles with 4 books. Piles with less books will have their respective fraction of this total. For reference a vanilla bookshelf provides 1 - #Range: 0.0 ~ 5.0 - enchanted_book_power = 1.334 - #Allow all books to be placed both vertically and horizontally - mixed_books = false - - [tweaks.zombie_horse] - #Feed a stack of rotten flesh to a skeleton horse to buff him up to a zombie horse - zombie_horse_conversion = true - #Amount of rotten flesh needed - #Range: 1 ~ 1000 - rotten_flesh = 64 - #Allows zombie horses to be ridden underwater - rideable_underwater = true - #Convert a zombie horse back by feeding it a golden carrot - zombie_horse_inverse_conversion = true - - [tweaks.noteblocks_scare] - #Noteblocks with a zombie head will scare off villagers - enabled = true - - [tweaks.bad_luck_tweaks] - #Hit a void cat, get the unluck - cat_unluck = true - #If you have unluck you are more likely to get hit by a lighting - lightning_unluck = true - - [tweaks.item_lore] - #Adds a recipe to add 'lore' strings to an item by combining it with a named nametag - enabled = true - - [tweaks.sus_recipes] - #Adds recipes to craft suspicious gravel and suspicious sand - enabled = true - - [tweaks.slimed_effect] - enabled = true - #Allow slimeballs to be thrown - throwable_slimeballs = true - #Show a slime overlay when you hit an entity with a slimeball - overlay = true - #Thrown slimeballs will shortly nerf the player jump height. Disable if you don't want this effect as it can be quite powerful - #Allowed Values: NEVER, ALWAYS, NORMAL_DIFFICULTY, HARD_DIFFICULTY - hinders_jump = "NORMAL_DIFFICULTY" - #Duration of the slimed effect in ticks - #Range: 0 ~ 1000 - duration = 300 - #Chance that a slime mob will apply slimed effect on successful attack. Multiplied by the slime size - #Range: 0.0 ~ 1.0 - chance_per_slime_size = 0.15 - - [tweaks.dragon_banner_pattern] - #Adds dragon banner pattern made from dragon head - enabled = true - diff --git a/modpack/GeoRealmCraft/src/config/suppsquared-common.toml b/modpack/GeoRealmCraft/src/config/suppsquared-common.toml deleted file mode 100644 index 09b203d..0000000 --- a/modpack/GeoRealmCraft/src/config/suppsquared-common.toml +++ /dev/null @@ -1,7 +0,0 @@ - -[features] - #Enable plaques - plaques = true - #Enable lanterns - lanterns = true - diff --git a/modpack/GeoRealmCraft/src/config/surveyor.toml b/modpack/GeoRealmCraft/src/config/surveyor.toml deleted file mode 100644 index e622efc..0000000 --- a/modpack/GeoRealmCraft/src/config/surveyor.toml +++ /dev/null @@ -1,65 +0,0 @@ -# Terrain system - records layers of blocks and biomes for maps to render -# DISABLED prevents loading, FROZEN loads but prevents updates, DYNAMIC loads with addons or on servers, ENABLED always loads -# options: DISABLED, FROZEN, DYNAMIC, ENABLED -# default: DYNAMIC -terrain = "DYNAMIC" -# Structure system - records structure identifiers and piece data for specialized maps and utilities to render -# DISABLED prevents loading, FROZEN loads but prevents updates, DYNAMIC loads with addons or on servers, ENABLED always loads -# options: DISABLED, FROZEN, DYNAMIC, ENABLED -# default: DYNAMIC -structures = "DYNAMIC" -# Landmark system - a generic record of both player-owned waypoints and server-owned POIs, accessible via API -# DISABLED prevents loading, FROZEN loads but prevents updates, DYNAMIC loads with addons or on servers, ENABLED always loads -# options: DISABLED, FROZEN, DYNAMIC, ENABLED -# default: DYNAMIC -landmarks = "DYNAMIC" -# Whether to automatically add/remove nether portal landmarks -# default: true -netherPortalLandmarks = true -# Whether to automatically add player death waypoints -# default: true -playerDeathLandmarks = true -# Displays the following logs and messages: -# [Action Bar] Structure Discovery -# default: false -debugMode = false - -[networking] - # [Server] Whether to place every player in a single share group - # Disables /surveyor share and /surveyor unshare - # default: false - globalSharing = false - # How much terrain data to send to clients - # SERVER sends server-known data, GROUP sends group-known data, SOLO sends player-known data, NONE sends no data - # options: NONE, SOLO, GROUP, SERVER - # default: GROUP - terrain = "GROUP" - # How much structure data to send to clients - # SERVER sends server-known data, GROUP sends group-known data, SOLO sends player-known data, NONE sends no data - # When NONE, clients will never see structures - # options: NONE, SOLO, GROUP, SERVER - # default: GROUP - structures = "GROUP" - # Which landmarks to sync between client and server - # SERVER sync server-known landmarks, GROUP sends group-known landmarks, SOLO sends player-known landmarks, NONE sends no landmarks - # options: NONE, SOLO, GROUP, SERVER - # default: GROUP - landmarks = "GROUP" - # Which waypoints (player-created landmarks) to sync between client and server - # When SERVER, players can see (but not edit) all waypoints, including potentially offensive names - # When GROUP, players can see (but not edit) waypoints created by players in their share group - # When SOLO, player-created waypoints will be stored on the server as a backup - # When NONE, waypoint data will never be synced (e.g. for privacy) - # options: NONE, SOLO, GROUP, SERVER - # default: SOLO - waypoints = "SOLO" - # [Server] How much player position data to send to clients - # SERVER sends all players positions, GROUP sends just group players, SOLO sends nothing, NONE sends nothing - # options: NONE, SOLO, GROUP, SERVER - # default: GROUP - positions = "GROUP" - # [Server] Ticks per position update - lower is more frequent - # range: 1 - 200 - # default: 1 - positionTicks = 1 - diff --git a/modpack/GeoRealmCraft/src/config/sweety-archeo-config.toml b/modpack/GeoRealmCraft/src/config/sweety-archeo-config.toml deleted file mode 100644 index a5ef369..0000000 --- a/modpack/GeoRealmCraft/src/config/sweety-archeo-config.toml +++ /dev/null @@ -1,21 +0,0 @@ - -[Config] - #Amount of Experience obtained from brushing a Suspicious Block - "Experience Drop" = 3.0 - #The amount of time the Spider Amulet will be cooldowned for when used (in seconds) - "Spider Amulet Cooldown" = 30.0 - #The level of Poison that will be applied to targets hit by a Player with the Poisonous effect. - "Poisonous Level" = 2.0 - #The amount of time Poison will be applied for to targets hit by a Player with the Poisonous effect (in seconds) - "Poisonous Duration" = 5.0 - #The duration of Poisounous granted when eating Ancient Berries (in seconds) - "Poisonous Duration Granted" = 1200.0 - #The amount of time the Broken Clock will delay yout death by (in seconds) - "Death Delay Duration" = 15.0 - #Whether the Broken Clock should grant Weakness V (preventing players from abusing it to kill a boss) - "Broken Clock Weakness" = false - #Whether the Broken Clock should grant Speed - "Broken Clock Speed" = true - #The amount of time Weather Idols will be cooldowned for when used (in seconds) - "Weather Idols Cooldown" = 5.0 - diff --git a/modpack/GeoRealmCraft/src/config/tacz-client.toml b/modpack/GeoRealmCraft/src/config/tacz-client.toml deleted file mode 100644 index 82cd98d..0000000 --- a/modpack/GeoRealmCraft/src/config/tacz-client.toml +++ /dev/null @@ -1,55 +0,0 @@ - -[key] - #True if you want to hold the right mouse button to aim - HoldToAim = true - #True if you want to hold the crawl button to crawl - HoldToCrawl = true - -[render] - #How far to display the lod model, 0 means always display - #Range: > 0 - GunLodRenderDistance = 0 - #The existence time of bullet hole particles, in tick - #Range: > 0 - BulletHoleParticleLife = 400 - #The threshold for fading out when rendering bullet hole particles - #Range: 0.0 ~ 1.0 - BulletHoleParticleFadeThreshold = 0.98 - #The crosshair when holding a gun - #Allowed Values: EMPTY, DOT_1, CIRCLE_1, CIRCLE_2, CIRCLE_3, CROSS_1, CROSS_2, CROSS_3, CROSS_4, CROSS_5, CROSS_6, LINE_1, LINE_2, LINE_3, SQUARE_1, SQUARE_2, SQUARE_3, SQUARE_4, SQUARE_5, SQUARE_6, TRIDENT_1, TRIDENT_2 - CrosshairType = "DOT_1" - #The starting position of the hit marker - #Range: -1024.0 ~ 1024.0 - HitMarketStartPosition = 4.0 - #Whether or not to display the head shot's hitbox - HeadShotDebugHitbox = false - #Whether or not to display the gun's HUD - GunHUDEnable = true - #Whether or not to display the kill amount - KillAmountEnable = true - #The duration of the kill amount, in second - #Range: 0.0 ~ 1.7976931348623157E308 - KillAmountDurationSecond = 3.0 - #The farthest render distance of the target, including minecarts type - #Range: > 0 - TargetRenderDistance = 128 - #Whether or not to render first person bullet trail - FirstPersonBulletTracerEnable = true - #Disable the interact hud text in center of the screen - DisableInteractHudText = false - #Max time the damage counter will reset - #Range: > 10 - DamageCounterResetTime = 2000 - #Disable the fov effect from the movement speed attribute while holding a gun - DisableMovementAttributeFov = true - #Enable the display of the TACZ ID in the tooltip when Advanced Tooltip is enabled - EnableTaczIdInTooltip = true - -[Zoom] - #Screen distance coefficient for zoom, using MDV standard, default is MDV133 - #Range: 0.0 ~ 3.0 - ScreenDistanceCoefficient = 1.33 - #Zoom sensitivity is multiplied by this factor - #Range: 0.0 ~ 2.0 - ZoomSensitivityBaseMultiplier = 1.0 - diff --git a/modpack/GeoRealmCraft/src/config/tacz-common.toml b/modpack/GeoRealmCraft/src/config/tacz-common.toml deleted file mode 100644 index b057127..0000000 --- a/modpack/GeoRealmCraft/src/config/tacz-common.toml +++ /dev/null @@ -1,48 +0,0 @@ - -[gun] - #The default fire sound range (block) - #Range: > 0 - DefaultGunFireSoundDistance = 64 - #The range (block) of other gun sound, reloading sound etc. - #Range: > 0 - DefaultGunOtherSoundDistance = 16 - #Whether or not the player will consume ammo in creative mode - CreativePlayerConsumeAmmo = true - #Auto reload all the guns in player inventory, useful for pvp servers - AutoReloadWhenRespawn = false - -[ammo] - #Warning: Ammo with explosive properties can break blocks - ExplosiveAmmoDestroysBlock = true - #Warning: Ammo with explosive properties can set the surroundings on fire - ExplosiveAmmoFire = false - #Ammo with explosive properties can add knockback effect - ExplosiveAmmoKnockBack = true - #The distance at which the explosion effect can be seen - #Range: > 0 - ExplosiveAmmoVisibleDistance = 192 - #Those blocks that the ammo can pass through - PassThroughBlocks = [] - #Whether a ammo can break the glass - DestroyGlass = true - #Whether a ammo can ignite the block - IgniteBlock = true - #Whether a ammo can ignite the entity - IgniteEntity = true - -[other] - #Deprecated: now move to .minecraft/tacz/tacz-pre.toml or /tacz/tacz-pre.toml - #When enabled, the reload command will not overwrite the default model file under config - DefaultPackDebug = false - #The farthest sound distance of the target, including minecarts type - #Range: > 0 - TargetSoundDistance = 128 - #DEV: Server hitbox offset (If the hitbox is ahead, fill in a negative number) - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - ServerHitboxOffset = 3.0 - #Server hitbox latency fix - ServerHitboxLatencyFix = true - #The maximum latency (in milliseconds) for the server hitbox latency fix saved - #Range: 250.0 ~ 1.7976931348623157E308 - ServerHitboxLatencyMaxSaveMs = 1000.0 - diff --git a/modpack/GeoRealmCraft/src/config/tconstruct-client.toml b/modpack/GeoRealmCraft/src/config/tconstruct-client.toml deleted file mode 100644 index 37f70ab..0000000 --- a/modpack/GeoRealmCraft/src/config/tconstruct-client.toml +++ /dev/null @@ -1,61 +0,0 @@ - -#Client only settings -[client] - #Experimental. If true, renders fluids in tanks using a dynamic model, being more efficient when the tank is static - #If false, renders fluids in tanks using a TESR, which is more efficient when the tank contents are changing - tankFluidModel = false - #If true, the game will log all material textures which do not exist in resource packs but can be added, can be helpful for moddevs or resourcepack makers - logMissingMaterialTextures = false - #If true, the game will log all modifier textures which do not exist in resource packs but can be added, can be helpful for moddevs or resourcepack makers - logMissingModifierTextures = false - #Maximum number of quads to render for items in the smeltery. Most blocks are about 6 quads, items like ingots are around 26. - #Setting this lower will cause fewer items to be renderer (but never a partial item). Set to -1 to allow unlimited quads, and 0 to disable the item renderer. - #Range: -1 ~ 32767 - maxSmelteryItemQuads = 3500 - #If true, shows modifier IDs in advanced tooltips for tools and tool parts. - #They are more intrusive than most advanced tooltip content, so this option is provided in case some mod made poor design decisions and put essential gameplay info in tooltips or for pack makers who do not need modifier info. - modifiersIDsInAdvancedTooltips = true - - #JEI configuration - [client.jei] - #If true, modifiers will be added to the JEI ingredient list. If false, they will only be visible in the modifiers recipe tab. - showModifiers = true - #If non-empty, only this material will be shown on tools in JEI (or the first valid material if this is invalid for the tool). - #If empty, all materials will show - showOnlyToolMaterial = "" - #If non-empty, only material will be shown on parts in JEI (or the first valid material if this is invalid for the part). - #If empty, all materials will show - showOnlyPartMaterial = "" - #If true, tables such as the part builder and tinker station will show all variants in JEI. If false the variants only show in the tables tab - showAllTableVariants = false - #If true, anvils will show all metal variants in JEI. If false, the variants only show in the tables tab - showAllAnvilVariants = true - #If true, smeltery and foundry controllers, drains, ducts, and chutes will show all variants in JEI. If false, the variants only shows in the smeltery tab - showAllSmelteryVariants = false - #If true, filled copper cans and fluid gauges will show in JEI. If false only empty ones will show - showFilledFluidTanks = false - #If true, variants of our potion fluid for every potion will show in JEI. If false it will be hidden, but still usable. - showPotionFluid = true - - #Settings related to modifiers - [client.modifiers] - #If true, the shield slot legging modifier will render the next offhand item above the offhand slot. - renderShieldSlotItem = true - - #Settings related to the frame helmet modifier - [client.modifiers.itemFrame] - #If true, the item frame modifier for helmets will render its items. Turning this to false makes the modifier useless. - render = true - #Offset in the X direction for the frame items. - #Range: -32768 ~ 32767 - xOffset = 0 - #Offset in the Y direction for the frame items. - #Range: -32768 ~ 32767 - yOffset = 0 - #Location of the frame on the screen. - #Allowed Values: TOP_LEFT, TOP, TOP_RIGHT, LEFT, RIGHT, BOTTOM_LEFT, BOTTOM, BOTTOM_RIGHT - location = "TOP_LEFT" - #Number of items to display in each row of the item frame. - #Range: 0 ~ 100 - itemsPerRow = 5 - diff --git a/modpack/GeoRealmCraft/src/config/tconstruct-common.toml b/modpack/GeoRealmCraft/src/config/tconstruct-common.toml deleted file mode 100644 index 2c581bf..0000000 --- a/modpack/GeoRealmCraft/src/config/tconstruct-common.toml +++ /dev/null @@ -1,103 +0,0 @@ - -#Everything to do with gameplay -[gameplay] - #Set this to false to disable new players spawning with the Tinkers' Book. - shouldSpawnWithTinkersBook = true - #If true, extends the applicable slots for the fire protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment. - #If false, fire protection on a shield will not reduce fire tick time. - extendFireProtectionSlots = true - #If true, extends the applicable slots for the blast protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment. - #If false, blast protection on a shield will not reduce explosion knockback. - extendBlastProtectionSlots = true - #Amount of durability restored by a repair kit in terms of ingots. Does not affect the cost to create the kit, that is controlled by JSON. - #Range: 0.0 ~ 32767.0 - repairKitAmount = 2.0 - -#Options related to recipes, limited options as a datapack allows most recipes to be modified -[recipes] - #Add a recipe that allows you to craft a piece of flint using 3 gravel - addGravelToFlintRecipe = true - #Makes the recipe to alloy netherite in the smeltery only cost 2 gold per netherite ingot. If false uses the vanilla rate of 4 gold per ingot. Disable if there are crafting duplications. - cheaperNetheriteAlloy = true - #Makes wither skeletons drop necrotic bones - witherBoneDrop = true - #Allows converting wither bones to regular bones - witherBoneConversion = true - #Slimeballs not being usable in vanilla recipes that require slimeballs. Config option exists to disable easily in case this fix is redundant to another mod - slimeRecipeFix = true - #Fixes clear glass not being usable in vanilla recipes that require glass. Config option exists to disable easily in case this fix is redundant to another mod - glassRecipeFix = true - - [recipes.ore_rates] - - #Ore rates when melting in the melter - [recipes.ore_rates.melter] - #Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot - #Range: 1 ~ 45 - nuggetsPerMetal = 12 - #Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem - #Range: 1 ~ 20 - shardsPerGem = 8 - - #Ore rates when melting in the smeltery - [recipes.ore_rates.smeltery] - #Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot - #Range: 1 ~ 45 - nuggetsPerMetal = 12 - #Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem - #Range: 1 ~ 20 - shardsPerGem = 8 - - #Ore rates when melting in the foundry - [recipes.ore_rates.foundry] - #Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot - #Range: 1 ~ 45 - nuggetsPerMetal = 9 - #Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem - #Range: 1 ~ 20 - shardsPerGem = 4 - - #Byprouct rates when melting in the foundry - [recipes.ore_rates.foundry_byproduct] - #Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot - #Range: 1 ~ 45 - nuggetsPerMetal = 3 - #Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem - #Range: 1 ~ 20 - shardsPerGem = 4 - - #Entity head drops when killed by a charged creeper - [recipes.heads] - blaze = true - enderman = true - stray = true - husk = true - drowned = true - spider = true - cave_spider = true - piglin_brute = true - zombified_piglin = true - -#Options related to loot table injections. Note some of the changes are done via global loot managers, these only control injecting loot into loot pools -#If your modpack makes extensive loot table changes, many of these may be automatically disabled. You can also manually set up tables for more control. -[loot] - #Adds slimy saplings and seeds into various loot chests. Helps for worlds without slime islands - slimy_loot = true - #If true, ender dragons will drop scales when damaged by explosions - drop_dragon_Scales = true - #Weight of the ancient tool trade for the wandering trader. All traders randomly choose 1 rare trade, so this is roughly the chance the trade occurs compared to the vanilla options (of which there are 6). - #Range: 0 ~ 100 - wanderer_ancient_tool_weight = 6 - -#Features to use in debugging gameplay and mechanics, generally should not be enabled in packs -[debug] - #If true, forces integration materials to be enabled, even if the relevant metal is missing. Useful for testing material balance. - #Does not provide recipes for any of them, they will only be available to cheat in creative. - forceIntegrationMaterials = false - #Set to true if you wish to test whether a side inventory works without constantly reloading datapacks. - #Once you find an inventory works, add it to the block entity tag `tconstruct:side_inventories` and disable this option; leaving it enabled will lead to crashes and dupe bugs. - disableSideInventoryWhitelist = false - #If STACKTRACE, logs the stacktrace whenever a tool stack is created from a non-modifiable item. If WARNING (default), logs a shorter but more efficient error. If IGNORE, disables logging (useful for modpacks/players *after* they reported the issue). The stacktrace helps debug which mod is causing it, but is rather expensive on the chance they are doing it a lot. - #Allowed Values: STACKTRACE, WARNING, IGNORED - logInvalidToolStack = "WARNING" - diff --git a/modpack/GeoRealmCraft/src/config/terrablender.toml b/modpack/GeoRealmCraft/src/config/terrablender.toml deleted file mode 100644 index 5b07633..0000000 --- a/modpack/GeoRealmCraft/src/config/terrablender.toml +++ /dev/null @@ -1,18 +0,0 @@ -#General settings -general = {} - -#Generation settings -[generation_settings] - #The size of overworld biome regions from each mod that uses TerraBlender. - #Range: 2-6 - overworld_region_size = 3 - #The weighting of vanilla biome regions in the nether. - #Range: 0-2147483647 - vanilla_nether_region_weight = 10 - #The size of nether biome regions from each mod that uses TerraBlender. - #Range: 2-6 - nether_region_size = 2 - #The weighting of vanilla biome regions in the overworld. - #Range: 0-2147483647 - vanilla_overworld_region_weight = 10 - diff --git a/modpack/GeoRealmCraft/src/config/terrainslabs.json b/modpack/GeoRealmCraft/src/config/terrainslabs.json deleted file mode 100644 index f92630d..0000000 --- a/modpack/GeoRealmCraft/src/config/terrainslabs.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "enableSlabGeneration": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/terrathunder_overworld-common.toml b/modpack/GeoRealmCraft/src/config/terrathunder_overworld-common.toml deleted file mode 100644 index 56eb2e1..0000000 --- a/modpack/GeoRealmCraft/src/config/terrathunder_overworld-common.toml +++ /dev/null @@ -1,10 +0,0 @@ -#Whether to log the dirt block on common setup -logDirtBlock = true -#A magic number -#Range: > 0 -magicNumber = 42 -#What you want the introduction message to be for the magic number -magicNumberIntroduction = "The magic number is... " -#A list of items to log on common setup. -items = ["minecraft:iron_ingot"] - diff --git a/modpack/GeoRealmCraft/src/config/tesseract-common.toml b/modpack/GeoRealmCraft/src/config/tesseract-common.toml deleted file mode 100644 index 0bded67..0000000 --- a/modpack/GeoRealmCraft/src/config/tesseract-common.toml +++ /dev/null @@ -1,9 +0,0 @@ -[General] - # At what interval should tesseract data be saved? A value of '5' means tesseract data gets saved every 5 minutes. - # Allowed range: 1 ~ 30 - Default: 3 - saveInterval = 3 - - # Should the alternative Thermal Series recipe be used when the Thermal Series mods are installed? - # Allowed values: true, false - Default: false - enableThermalRecipe = false - diff --git a/modpack/GeoRealmCraft/src/config/tinyredstone-client.toml b/modpack/GeoRealmCraft/src/config/tinyredstone-client.toml deleted file mode 100644 index 3b3706d..0000000 --- a/modpack/GeoRealmCraft/src/config/tinyredstone-client.toml +++ /dev/null @@ -1,7 +0,0 @@ - -#Performance Settings -[performance] - #When should the information be displayed in the overlay? 0 = no, 1 = always, 2 = only in extended or debug, 3 = when you have a wrench in your hand, 4 = when you have any component in your hand - #Range: 0 ~ 4 - display_mode = 1 - diff --git a/modpack/GeoRealmCraft/src/config/toms_storage-common.toml b/modpack/GeoRealmCraft/src/config/toms_storage-common.toml deleted file mode 100644 index f6f77e9..0000000 --- a/modpack/GeoRealmCraft/src/config/toms_storage-common.toml +++ /dev/null @@ -1,14 +0,0 @@ -#IMPORTANT NOTICE: -#THIS IS ONLY THE COMMON CONFIG. It does not contain all the values adjustable for Tom's Simple Storage -#The settings have been moved to toms_storage-server.toml -#That file is PER WORLD, meaning you have to go into 'saves//serverconfig' to adjust it. Those changes will then only apply for THAT WORLD. -#You can then take that config file and put it in the 'defaultconfigs' folder to make it apply automatically to all NEW worlds you generate FROM THERE ON. -#This may appear confusing to many of you, but it is a new sensible way to handle configuration, because the server configuration is synced when playing multiplayer. -importantInfo = true -#List of multiblock inventory blocks -multiblockInv = [""] -#List of mod ids whose blocks is ignored by the inventory connector -blockedMods = [""] -#List of block ids ignored by the inventory connector -blockedBlocks = [""] - diff --git a/modpack/GeoRealmCraft/src/config/torchmaster.toml b/modpack/GeoRealmCraft/src/config/torchmaster.toml deleted file mode 100644 index fe38883..0000000 --- a/modpack/GeoRealmCraft/src/config/torchmaster.toml +++ /dev/null @@ -1,50 +0,0 @@ - -[General] - #Show additional information in the tooltip of certain items and blocks - beginnerTooltips = true - #By default, mega torches only block natural spawns (i.e. from low light levels). Setting this to false will also block spawns from spawners - blockOnlyNaturalSpawns = true - #If this setting is enabled, the mega torch will block all natural spawn attempts from Lycanites Mobs in its radius - lycanitesMobsBlockAll = true - #If this setting is enabled, the mega torch will block village sieges from zombies - blockVillageSieges = true - #The radius of the mega torch in each direction (cube) with the torch at its center - #Range: > 0 - megaTorchRadius = 64 - #The radius of the dread lamp in each direction (cube) with the torch at its center - #Range: > 0 - dreadLampRadius = 64 - #Use this setting to override the internal lists for entity blocking - #You can use this to block more entities or even allow certain entities to still spawn - #The + prefix will add the entity to the list, effectivly denying its spawns - #The - prefix will remove the entity from the list (if necessary), effectivly allowing its spawns - #Note: Each entry needs to be put in quotes! Multiple Entries should be separated by comma. - #Block zombies: "+minecraft:zombie" - #Allow creepers: "-minecraft:creeper" - megaTorchEntityBlockListOverrides = [] - #Same as the mega torch block list override, just for the dread lamp - #Block squid: +minecraft:squid - #Allow pigs: -minecraft:pig - dreadLampEntityBlockListOverrides = [] - #The radius in which the feral flare should try to place lights - #Range: 1 ~ 127 - feralFlareRadius = 16 - #Controls how often the flare should try to place lights. 1 means every tick, 10 every 10th tick, etc - #Range: > 1 - feralFlareTickRate = 5 - #The target minimum light level to place lights for - #Range: 0 ~ 15 - feralFlareMinLightLevel = 10 - #The maximum amount of invisble lights a feral flare lantern can place. Set to 0 to disable light placement. - #Warning: Setting this value too high in conjunction with the feralFlareMinLightLevel and Radius can lead to world corruption! - #(Badly compressed packet error) - #Range: 0 ~ 32767 - feralFlareLanternLightCountHardcap = 255 - #Durability of the frozen pearl. Each removed light will remove one charge from the pearl. Set to 0 to disable durability - #Range: 0 ~ 32767 - frozenPearlDurability = 1024 - #Print entity spawn checks to the debug log - logSpawnChecks = false - #Configures the spawn check to be more aggressive, effectivly overriding the CheckSpawn results of other mods - aggressiveSpawnChecks = false - diff --git a/modpack/GeoRealmCraft/src/config/trades/lightmanscurrency/custom_banker_trades.json b/modpack/GeoRealmCraft/src/config/trades/lightmanscurrency/custom_banker_trades.json deleted file mode 100644 index 4600c56..0000000 --- a/modpack/GeoRealmCraft/src/config/trades/lightmanscurrency/custom_banker_trades.json +++ /dev/null @@ -1,338 +0,0 @@ -{ - "TradesLevel1": [ - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 5 - }, - "Sell": { - "ID": "lightmanscurrency:coinmint", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 2, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:random_selection", - "Price": { - "ID": "lightmanscurrency:coin_gold", - "Count": 1 - }, - "SellTag": "lightmanscurrency:network_terminal", - "MaxTrades": 12, - "XP": 1, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:random_selection", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 8 - }, - "SellTag": "lightmanscurrency:atm", - "MaxTrades": 12, - "XP": 1, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 5 - }, - "Sell": { - "ID": "lightmanscurrency:cash_register", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 1, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 4 - }, - "Price2": { - "ID": "lightmanscurrency:coin_copper", - "Count": 8 - }, - "Sell": { - "ID": "lightmanscurrency:trading_core", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 1, - "PriceMult": 0.05 - } - ], - "TradesLevel2": [ - { - "Type": "lightmanscurrency:random_selection", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 6 - }, - "SellTag": "lightmanscurrency:traders/shelf", - "MaxTrades": 12, - "XP": 5, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:random_selection", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 14 - }, - "SellTag": "lightmanscurrency:traders/shelf_2x2", - "MaxTrades": 12, - "XP": 5, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 15 - }, - "Sell": { - "ID": "lightmanscurrency:coin_chest", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 5, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 10 - }, - "Sell": { - "ID": "lightmanscurrency:display_case", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 5, - "PriceMult": 0.05 - } - ], - "TradesLevel3": [ - { - "Type": "lightmanscurrency:random_selection", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 15 - }, - "SellTag": "lightmanscurrency:traders/card_display", - "MaxTrades": 12, - "XP": 10, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 20 - }, - "Sell": { - "ID": "lightmanscurrency:armor_display", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 10, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 20 - }, - "Sell": { - "ID": "lightmanscurrency:ticket_kiosk", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 10, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 15 - }, - "Sell": { - "ID": "lightmanscurrency:item_trader_server_sml", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 10, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 10 - }, - "Sell": { - "ID": "lightmanscurrency:terminal", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 10, - "PriceMult": 0.05 - } - ], - "TradesLevel4": [ - { - "Type": "lightmanscurrency:random_selection", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 25 - }, - "SellTag": "lightmanscurrency:traders/vending_machine", - "MaxTrades": 12, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 30 - }, - "Sell": { - "ID": "lightmanscurrency:item_trader_server_med", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:random_selection", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 30 - }, - "SellTag": "lightmanscurrency:traders/freezer", - "MaxTrades": 12, - "XP": 20, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:random_selection", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 30 - }, - "SellTag": "lightmanscurrency:traders/special/bookshelf", - "MaxTrades": 12, - "XP": 20, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_diamond", - "Count": 15 - }, - "Sell": { - "ID": "minecraft:enchanted_book", - "Count": 1, - "Tag": "{StoredEnchantments:[{id:\"lightmanscurrency:money_mending\",lvl:1s}]}" - }, - "MaxTrades": 12, - "XP": 20, - "PriceMult": 0.05 - } - ], - "TradesLevel5": [ - { - "Type": "lightmanscurrency:random_selection", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 25 - }, - "SellTag": "lightmanscurrency:traders/large_vending_machine", - "MaxTrades": 12, - "XP": 30, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_gold", - "Count": 6 - }, - "Sell": { - "ID": "lightmanscurrency:item_trader_server_lrg", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 30, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_gold", - "Count": 10 - }, - "Sell": { - "ID": "lightmanscurrency:item_trader_server_xlrg", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 30, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_gold", - "Count": 10 - }, - "Sell": { - "ID": "lightmanscurrency:slot_machine", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 30, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:random_selection", - "Price": { - "ID": "lightmanscurrency:coin_emerald", - "Count": 5 - }, - "SellTag": "lightmanscurrency:trader_interface", - "MaxTrades": 12, - "XP": 30, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_diamond", - "Count": 10 - }, - "Sell": { - "ID": "minecraft:enchanted_book", - "Count": 1, - "Tag": "{StoredEnchantments:[{id:\"lightmanscurrency:money_mending\",lvl:1s}]}" - }, - "MaxTrades": 12, - "XP": 30, - "PriceMult": 0.05 - } - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/trades/lightmanscurrency/custom_cashier_trades.json b/modpack/GeoRealmCraft/src/config/trades/lightmanscurrency/custom_cashier_trades.json deleted file mode 100644 index 9058791..0000000 --- a/modpack/GeoRealmCraft/src/config/trades/lightmanscurrency/custom_cashier_trades.json +++ /dev/null @@ -1,320 +0,0 @@ -{ - "TradesLevel1": [ - { - "Type": "lightmanscurrency:enchanted_book_for_coins", - "Coin": "lightmanscurrency:coin_gold", - "StartCoinCount": 5, - "MaxTrades": 12, - "XP": 1, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_iron", - "BaseCoinCount": 3, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:iron_sword", - "MaxTrades": 12, - "XP": 1, - "PriceMult": 0.05 - } - ], - "TradesLevel2": [ - { - "Type": "lightmanscurrency:enchanted_book_for_coins", - "Coin": "lightmanscurrency:coin_gold", - "StartCoinCount": 5, - "MaxTrades": 12, - "XP": 5, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:items_for_map", - "Price": { - "ID": "lightmanscurrency:coin_gold", - "Count": 3 - }, - "Destination": "minecraft:on_ocean_explorer_maps", - "MapName": "filled_map.monument", - "Decoration": "MONUMENT", - "MaxTrades": 12, - "XP": 5, - "PriceMult": 0.05 - } - ], - "TradesLevel3": [ - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_iron", - "BaseCoinCount": 2, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:fishing_rod", - "MaxTrades": 3, - "XP": 10, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_book_for_coins", - "Coin": "lightmanscurrency:coin_gold", - "StartCoinCount": 5, - "MaxTrades": 12, - "XP": 10, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:items_for_map", - "Price": { - "ID": "lightmanscurrency:coin_gold", - "Count": 4 - }, - "Destination": "minecraft:on_woodland_explorer_maps", - "MapName": "filled_map.mansion", - "Decoration": "MANSION", - "MaxTrades": 12, - "XP": 10, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_iron", - "BaseCoinCount": 5, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:iron_axe", - "MaxTrades": 3, - "XP": 12, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_iron", - "BaseCoinCount": 4, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:iron_shovel", - "MaxTrades": 3, - "XP": 12, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_iron", - "BaseCoinCount": 6, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:iron_pickaxe", - "MaxTrades": 3, - "XP": 12, - "PriceMult": 0.05 - } - ], - "TradesLevel4": [ - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_emerald", - "Count": 1 - }, - "Sell": { - "ID": "minecraft:suspicious_stew", - "Count": 1, - "Tag": "{Effects:[{EffectDuration:100,EffectId:16,\"forge:effect_id\":\"minecraft:night_vision\"}]}" - }, - "MaxTrades": 12, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_emerald", - "Count": 1 - }, - "Sell": { - "ID": "minecraft:suspicious_stew", - "Count": 1, - "Tag": "{Effects:[{EffectDuration:160,EffectId:8,\"forge:effect_id\":\"minecraft:jump_boost\"}]}" - }, - "MaxTrades": 12, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_emerald", - "Count": 1 - }, - "Sell": { - "ID": "minecraft:suspicious_stew", - "Count": 1, - "Tag": "{Effects:[{EffectDuration:100,EffectId:18,\"forge:effect_id\":\"minecraft:weakness\"}]}" - }, - "MaxTrades": 12, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_emerald", - "Count": 1 - }, - "Sell": { - "ID": "minecraft:suspicious_stew", - "Count": 1, - "Tag": "{Effects:[{EffectDuration:120,EffectId:15,\"forge:effect_id\":\"minecraft:blindness\"}]}" - }, - "MaxTrades": 12, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_emerald", - "Count": 1 - }, - "Sell": { - "ID": "minecraft:suspicious_stew", - "Count": 1, - "Tag": "{Effects:[{EffectDuration:100,EffectId:19,\"forge:effect_id\":\"minecraft:poison\"}]}" - }, - "MaxTrades": 12, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_emerald", - "Count": 1 - }, - "Sell": { - "ID": "minecraft:suspicious_stew", - "Count": 1, - "Tag": "{Effects:[{EffectDuration:7,EffectId:23,\"forge:effect_id\":\"minecraft:saturation\"}]}" - }, - "MaxTrades": 12, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_iron", - "BaseCoinCount": 5, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:bow", - "MaxTrades": 3, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_book_for_coins", - "Coin": "lightmanscurrency:coin_gold", - "StartCoinCount": 5, - "MaxTrades": 12, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_diamond", - "BaseCoinCount": 7, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:diamond_leggings", - "MaxTrades": 3, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_diamond", - "BaseCoinCount": 5, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:diamond_boots", - "MaxTrades": 3, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_diamond", - "BaseCoinCount": 4, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:diamond_axe", - "MaxTrades": 3, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_diamond", - "BaseCoinCount": 3, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:diamond_axe", - "MaxTrades": 3, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_diamond", - "BaseCoinCount": 2, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:diamond_shovel", - "MaxTrades": 3, - "XP": 15, - "PriceMult": 0.05 - } - ], - "TradesLevel5": [ - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_iron", - "BaseCoinCount": 10, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:crossbow", - "MaxTrades": 3, - "XP": 15, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_diamond", - "BaseCoinCount": 8, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:diamond_chestplate", - "MaxTrades": 3, - "XP": 30, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_diamond", - "BaseCoinCount": 6, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:diamond_helmet", - "MaxTrades": 3, - "XP": 30, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_diamond", - "BaseCoinCount": 4, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:diamond_sword", - "MaxTrades": 3, - "XP": 30, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:enchanted_item_for_coins", - "Coin": "lightmanscurrency:coin_diamond", - "BaseCoinCount": 4, - "EnchantmentValueModifier": 0.25, - "Sell": "minecraft:diamond_pickaxe", - "MaxTrades": 3, - "XP": 30, - "PriceMult": 0.05 - } - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/trades/lightmanscurrency/custom_wandering_trader_trades.json b/modpack/GeoRealmCraft/src/config/trades/lightmanscurrency/custom_wandering_trader_trades.json deleted file mode 100644 index b26bc4c..0000000 --- a/modpack/GeoRealmCraft/src/config/trades/lightmanscurrency/custom_wandering_trader_trades.json +++ /dev/null @@ -1,80 +0,0 @@ -{ - "TradesLevel1": [ - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_gold", - "Count": 1 - }, - "Sell": { - "ID": "lightmanscurrency:atm", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 1, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 5 - }, - "Sell": { - "ID": "lightmanscurrency:cash_register", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 1, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_iron", - "Count": 5 - }, - "Sell": { - "ID": "lightmanscurrency:terminal", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 1, - "PriceMult": 0.05 - } - ], - "TradesLevel2": [ - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_gold", - "Count": 2 - }, - "Price2": { - "ID": "lightmanscurrency:coin_iron", - "Count": 4 - }, - "Sell": { - "ID": "lightmanscurrency:display_case", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 1, - "PriceMult": 0.05 - }, - { - "Type": "lightmanscurrency:simple", - "Price": { - "ID": "lightmanscurrency:coin_gold", - "Count": 4 - }, - "Sell": { - "ID": "lightmanscurrency:armor_display", - "Count": 1 - }, - "MaxTrades": 12, - "XP": 1, - "PriceMult": 0.05 - } - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/trashslot-common.toml b/modpack/GeoRealmCraft/src/config/trashslot-common.toml deleted file mode 100644 index dc86660..0000000 --- a/modpack/GeoRealmCraft/src/config/trashslot-common.toml +++ /dev/null @@ -1,11 +0,0 @@ -#This causes the deletion slot to delete items instantly, similar to Creative Mode. -instantDeletion = false -#Set to true if you want the delete keybindings to work in creative as well. Note: Items will be deleted permanently in creative, regardless of instantDeletion setting! -enableDeleteKeysInCreative = true -#TrashSlot will show a hint the first time the trash slot is toggled off or can be enabled on a supported screen. Set to false to disable. -enableHints = true -#Not recommended, but this will allow you to use the keybinds for deleting items even if the trash slot itself is hidden. -allowDeletionWhileTrashSlotIsInvisible = false -#List of items that cannot be deleted, in comma-separated format of "modid:name". -deletionDenyList = [] - diff --git a/modpack/GeoRealmCraft/src/config/tumbleweed-common.toml b/modpack/GeoRealmCraft/src/config/tumbleweed-common.toml deleted file mode 100644 index 05cab7d..0000000 --- a/modpack/GeoRealmCraft/src/config/tumbleweed-common.toml +++ /dev/null @@ -1,14 +0,0 @@ -#Should tumbleweeds drop items upon destroying. -#The drop list is configurable using loot tables (using vanilla data packs or a mod like CraftTweaker). -enableDrops = true -#Chance a tumbleweed spawns in a chunk. -#Spawner blocks and allowed biomes are customizable using data packs through block and biome tags. -#Tumbleweeds can spawn in non-solid blocks with a solid block below and sky access above. -spawnChance = 0.5 -#Maximum number of tumbleweeds existing per player (technically per 17x17 loaded chunks). -maxPerPlayer = 8 -#Should tumbleweeds destroy crops they land upon. -damageCrops = true -#Drop items only when destroyed by player (normally also drops on lava and cactus damage, for example). -dropOnlyByPlayer = false - diff --git a/modpack/GeoRealmCraft/src/config/unionlib-client.toml b/modpack/GeoRealmCraft/src/config/unionlib-client.toml deleted file mode 100644 index 57350d0..0000000 --- a/modpack/GeoRealmCraft/src/config/unionlib-client.toml +++ /dev/null @@ -1,30 +0,0 @@ - -[General] - # - ############################################ - #Enable this to show the unionlib config button in the main menu - #------------------------------------------- - #Default: true - #------------------------------------------- - "Boolean: Show Config Button" = true - -[Menus] - # - ############################################ - #This determines how fast text scrolls if there is an overflow - #Measured in ticks - #------------------------------------------- - #Default: 20 - #------------------------------------------- - #Range: 1 ~ 100 - "Integer: Text Overflow Scroll Speed" = 20 - # - ############################################ - #This determines how long text will stay in an overflow before it resets - #Measured in ticks - #------------------------------------------- - #Default: 40 - #------------------------------------------- - #Range: 1 ~ 100 - "Integer: Text Overflow Reset Time" = 40 - diff --git a/modpack/GeoRealmCraft/src/config/unionlib-common.toml b/modpack/GeoRealmCraft/src/config/unionlib-common.toml deleted file mode 100644 index 8114998..0000000 --- a/modpack/GeoRealmCraft/src/config/unionlib-common.toml +++ /dev/null @@ -1,18 +0,0 @@ - -[General] - # - ############################################ - #Enable this to see debug messages - #------------------------------------------- - #Default: false - #------------------------------------------- - "Boolean: Debug" = false - # - ############################################ - #Enable this stop getting OpenGL messages - #Useful for when you're constantly getting spammed with them - #------------------------------------------- - #Default: false - #------------------------------------------- - "Boolean: Disable OpenGL Logging" = false - diff --git a/modpack/GeoRealmCraft/src/config/unionlib-server.toml b/modpack/GeoRealmCraft/src/config/unionlib-server.toml deleted file mode 100644 index c47f180..0000000 --- a/modpack/GeoRealmCraft/src/config/unionlib-server.toml +++ /dev/null @@ -1,19 +0,0 @@ - -[General] - # - ############################################ - #Enable this to show the unionlib config button in the main menu - #------------------------------------------- - #Default: true - #------------------------------------------- - "Boolean: Test Boolean 1" = true - -[Capes] - # - ############################################ - #Enable this to show the cape bestowed upon you if you are an obsidian supporter - #------------------------------------------- - #Default: true - #------------------------------------------- - "Boolean: Test Boolean 2" = true - diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_client.schema.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_client.schema.json deleted file mode 100644 index 2d46022..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_client.schema.json +++ /dev/null @@ -1,43 +0,0 @@ -{ - "$schema" : "https://json-schema.org/draft/2019-09/schema", - "type" : "object", - "properties" : { - "BlockTinting" : { - "type" : "object", - "properties" : { - "fixBlockTinting" : { - "type" : "boolean", - "description" : "Partly fixes the block tinting issue with blocks on ships" - } - }, - "additionalProperties" : false - }, - "Tooltip" : { - "type" : "object", - "properties" : { - "massTooltipVisibility" : { - "type" : "string", - "enum" : [ "ALWAYS", "ADVANCED", "DISABLED" ], - "description" : "Set when the Mass Tooltip is Visible" - }, - "useImperialUnits" : { - "type" : "boolean", - "description" : "Use Imperial Units to show Mass" - } - }, - "additionalProperties" : false - }, - "recommendSlugsInMcCommands" : { - "type" : "boolean", - "description" : "Recommend ship slugs in mc commands where player names could be used ex. /tp ship-name wich could pollute user autocomplete" - }, - "renderDebugText" : { - "type" : "boolean", - "description" : "Renders the VS2 debug HUD with TPS" - }, - "$schema" : { - "type" : "string" - } - }, - "additionalProperties" : false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_clockwork_client.schema.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_clockwork_client.schema.json deleted file mode 100644 index 3e07c83..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_clockwork_client.schema.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "$schema" : "https://json-schema.org/draft/2019-09/schema", - "type" : "object", - "additionalProperties" : false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_clockwork_server.schema.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_clockwork_server.schema.json deleted file mode 100644 index f2c4efe..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_clockwork_server.schema.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "$schema" : "https://json-schema.org/draft/2019-09/schema", - "type" : "object", - "properties" : { - "blockBlacklist" : { - "description" : "Blacklist of blocks that don't get assembled", - "type" : "array", - "items" : { - "type" : "string", - "description" : "Blacklist of blocks that don't get assembled" - } - }, - "maxGravitronMass" : { - "type" : "integer", - "format" : "int32", - "description" : "Max Gravitron mass in 1000 kg" - }, - "$schema" : { - "type" : "string" - } - }, - "additionalProperties" : false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_common.schema.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_common.schema.json deleted file mode 100644 index 722ec57..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_common.schema.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "$schema" : "https://json-schema.org/draft/2019-09/schema", - "type" : "object", - "properties" : { - "ADVANCED" : { - "type" : "object", - "properties" : { - "renderPathfinding" : { - "type" : "boolean", - "description" : "Renders mob pathfinding nodes. Must be set on client and server to work. Requires the system property -Dorg.valkyrienskies.render_pathfinding=true" - } - }, - "additionalProperties" : false, - "title" : "Advanced" - }, - "$schema" : { - "type" : "string" - } - }, - "additionalProperties" : false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_core_server.schema.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_core_server.schema.json deleted file mode 100644 index c081cb5..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_core_server.schema.json +++ /dev/null @@ -1,101 +0,0 @@ -{ - "$schema" : "https://json-schema.org/draft/2019-09/schema", - "type" : "object", - "properties" : { - "enableUdp" : { - "type" : "boolean", - "description" : "Is udp enabled? If not, the server will only use TCP" - }, - "physics" : { - "type" : "object", - "properties" : { - "iterations" : { - "type" : "integer", - "format" : "int32", - "description" : "Sets number of iterations per sub-steps used by Krunch" - }, - "lodDetail" : { - "type" : "integer", - "format" : "int32", - "description" : "The detail of the collision LOD of ships, higher values are more detailed but heavier to compute" - }, - "maxDePenetrationSpeed" : { - "type" : "number", - "format" : "double", - "description" : "Limit the max collision de-penetration speed so that rigid bodies don't go flying apart when they overlap" - }, - "physicsSpeed" : { - "type" : "number", - "format" : "double", - "description" : "How fast the physics is running. 1.0 is full speed, 0.5 is 50% speed, etc." - }, - "solver" : { - "type" : "string", - "enum" : [ "GAUSS_SEIDEL", "JACOBI" ], - "description" : "Sets the constraint solver used by Krunch" - }, - "subSteps" : { - "type" : "integer", - "format" : "int32", - "description" : "Sets number of sub-steps used by Krunch" - } - }, - "additionalProperties" : false, - "description" : "All related settings to the physics engine" - }, - "pt" : { - "type" : "object", - "properties" : { - "physicsTicksPerGameTick" : { - "type" : "integer", - "format" : "int32" - }, - "synchronizePhysics" : { - "type" : "boolean", - "description" : "Synchronize the physics thread and the game thread" - }, - "terrainBakingThreadPriority" : { - "type" : "integer", - "format" : "int32", - "description" : "Thread priority of terrain baking threads. 5 is default priority, higher is higher priority, lower is lower priority." - }, - "terrainBakingThreads" : { - "type" : "integer", - "format" : "int32", - "description" : "Number of terrain baking threads, more is good for preventing stutters when flying fast ships. However, too many will overload the cpu which will lag the game." - }, - "terrainDeletionThreadPriority" : { - "type" : "integer", - "format" : "int32", - "description" : "Thread priority of terrain deletion threads. These are used to clean up memory, so they can be lower priority than." - }, - "terrainDeletionThreads" : { - "type" : "integer", - "format" : "int32", - "description" : "Number of terrain deletion threads. Typically just 1 is fine." - } - }, - "additionalProperties" : false, - "title" : "Physics Thread Settings" - }, - "shipLoadDistance" : { - "type" : "number", - "format" : "double", - "description" : "Ship load distance in blocks" - }, - "shipUnloadDistance" : { - "type" : "number", - "format" : "double", - "description" : "Ship unload distance in blocks" - }, - "udpPort" : { - "type" : "integer", - "format" : "int32", - "description" : "Port to attempt to establish UDP connections on" - }, - "$schema" : { - "type" : "string" - } - }, - "additionalProperties" : false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_eureka_client.schema.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_eureka_client.schema.json deleted file mode 100644 index 3e07c83..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_eureka_client.schema.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "$schema" : "https://json-schema.org/draft/2019-09/schema", - "type" : "object", - "additionalProperties" : false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_eureka_server.schema.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_eureka_server.schema.json deleted file mode 100644 index 72e525a..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_eureka_server.schema.json +++ /dev/null @@ -1,223 +0,0 @@ -{ - "$schema" : "https://json-schema.org/draft/2019-09/schema", - "type" : "object", - "properties" : { - "allowDisassembly" : { - "type" : "boolean", - "description" : "Whether or not disassembly is permitted" - }, - "antiVelocityMassRelevance" : { - "type" : "number", - "format" : "double", - "description" : "How much inertia affects Eureka ships. Max 10 = full inertia" - }, - "ballastNoWeight" : { - "type" : "number", - "format" : "double", - "description" : "Weight of ballast when highest redstone power" - }, - "ballastWeight" : { - "type" : "number", - "format" : "double", - "description" : "Weight of ballast when lowest redstone power" - }, - "balloonElevationMaxSpeed" : { - "type" : "number", - "format" : "double", - "description" : "The max elevation speed boost gained by having extra extra balloons" - }, - "baseImpulseDescendRate" : { - "type" : "number", - "format" : "double", - "description" : "Vertical sensitivity when descending" - }, - "baseImpulseElevationRate" : { - "type" : "number", - "format" : "double", - "description" : "Vertical sensitivity when ascending" - }, - "baseSpeed" : { - "type" : "number", - "format" : "double", - "description" : "The speed a ship with no engines can move at" - }, - "blockBlacklist" : { - "description" : "Blacklist of blocks that don't get assembled", - "type" : "array", - "items" : { - "type" : "string", - "description" : "Blacklist of blocks that don't get assembled" - } - }, - "diagonals" : { - "type" : "boolean", - "description" : "Whether the ship helm assembles diagonally connected blocks or not" - }, - "doFluidDrag" : { - "type" : "boolean", - "description" : "Allow Eureka controlled ships to be affected by fluid drag" - }, - "elevationSnappiness" : { - "type" : "number", - "format" : "double", - "description" : "Ascend and descend acceleration" - }, - "engineBoost" : { - "type" : "number", - "format" : "double", - "description" : "Extra engine power for when having multiple engines per engine" - }, - "engineBoostExponentialPower" : { - "type" : "number", - "format" : "double", - "description" : "The final linear boost will be raised to the power of 2, and the result of the delta is multiple by this value" - }, - "engineBoostOffset" : { - "type" : "number", - "format" : "double", - "description" : "At what amount of engines the boost will start taking effect" - }, - "engineFuelMultiplier" : { - "type" : "number", - "format" : "float", - "description" : "Fuel burn time multiplier" - }, - "engineFuelSaving" : { - "type" : "boolean", - "description" : "Avoids consuming fuel when heat is 100%" - }, - "engineHeatChangeExponent" : { - "type" : "number", - "format" : "float", - "description" : "Increases heat gained at low heat level, and increased heat decreases when at high heat and not consuming fuel" - }, - "engineHeatGain" : { - "type" : "number", - "format" : "float", - "description" : "The amount of heat a gain per tick (when burning)" - }, - "engineHeatLoss" : { - "type" : "number", - "format" : "float", - "description" : "The amount of heat a engine loses per tick" - }, - "engineMinCapacity" : { - "type" : "integer", - "format" : "int32", - "description" : "Increasing this value will result in more items being able to converted to fuel" - }, - "enginePowerAngular" : { - "type" : "number", - "format" : "float", - "description" : "Turning power per engine when heated fully" - }, - "enginePowerAngularMin" : { - "type" : "number", - "format" : "float", - "description" : "Turning power per engine when minimal heat" - }, - "enginePowerLinear" : { - "type" : "number", - "format" : "float", - "description" : "Movement power per engine when heated fully" - }, - "enginePowerLinearMin" : { - "type" : "number", - "format" : "float", - "description" : "Movement power per engine with minimal heat" - }, - "engineRedstoneBehaviorPause" : { - "type" : "boolean", - "description" : "Pause fuel consumption and power when block is powered" - }, - "floaterBuoyantFactorPerKg" : { - "type" : "number", - "format" : "double", - "description" : "The amount extra that each floater will make the ship float, per kg mass" - }, - "linearBaseMass" : { - "type" : "number", - "format" : "double", - "description" : "Base mass for linear acceleration in Kg." - }, - "linearMassScaling" : { - "type" : "number", - "format" : "double", - "description" : "How fast a ship will stop and accelerate." - }, - "linearMaxMass" : { - "type" : "number", - "format" : "double", - "description" : "Max smoothing value, will smooth out before reaching max value." - }, - "linearMaxSpeed" : { - "type" : "number", - "format" : "double", - "description" : "Max unscaled speed in m/s." - }, - "linearStabilizeMaxAntiVelocity" : { - "type" : "number", - "format" : "double", - "description" : "How fast a ship will stop. 1 = fast stop, 0 = slow stop" - }, - "massPerBalloon" : { - "type" : "number", - "format" : "double", - "description" : "Amount of mass in kg a balloon can lift" - }, - "maxCasualSpeed" : { - "type" : "number", - "format" : "double", - "description" : "Max speed of a ship without boosting" - }, - "maxFloaterBuoyantFactor" : { - "type" : "number", - "format" : "double", - "description" : "The maximum amount extra each floater will multiply the buoyant force by, irrespective of mass" - }, - "maxShipBlocks" : { - "type" : "integer", - "format" : "int32", - "description" : "Maximum number of blocks allowed in a ship. Set to 0 for no limit" - }, - "maxSizeForTurnSpeedPenalty" : { - "type" : "number", - "format" : "double", - "description" : "The maximum distance from center of mass to one end of the ship considered by the turn speed. At it's default of 16, it ensures that really large ships will turn at the same speed as a ship with a center of mass only 16 blocks away from the farthest point in the ship. That way, large ships do not turn painfully slowly" - }, - "popSideBalloonChance" : { - "type" : "number", - "format" : "double", - "description" : "Chance for popped balloons to pop adjacent balloons, per side" - }, - "speedMassScale" : { - "type" : "number", - "format" : "double", - "description" : "how much the mass decreases the speed." - }, - "stabilizationSpeed" : { - "type" : "number", - "format" : "double", - "description" : "The speed at which the ship stabilizes" - }, - "stabilizationTorqueConstant" : { - "type" : "number", - "format" : "double", - "description" : "How much torque a ship will apply to try and keep level" - }, - "turnAcceleration" : { - "type" : "number", - "format" : "double", - "description" : "The maximum linear acceleration at any point on the ship caused by helm torque" - }, - "turnSpeed" : { - "type" : "number", - "format" : "double", - "description" : "The maximum linear velocity at any point on the ship caused by helm torque" - }, - "$schema" : { - "type" : "string" - } - }, - "additionalProperties" : false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_server.schema.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_server.schema.json deleted file mode 100644 index 1ce5cc5..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/schemas/vs_server.schema.json +++ /dev/null @@ -1,73 +0,0 @@ -{ - "$schema" : "https://json-schema.org/draft/2019-09/schema", - "type" : "object", - "properties" : { - "ComputerCraft" : { - "type" : "object", - "properties" : { - "canTurtlesLeaveScaledShips" : { - "type" : "boolean", - "description" : "Turtles leaving scaled up/down ship may cause issuesEnable/Disable Turtles Leaving Scaled Ships?" - } - }, - "additionalProperties" : false - }, - "FTBChunks" : { - "type" : "object", - "properties" : { - "shipsProtectedByClaims" : { - "type" : "boolean", - "description" : "Are Ships protected by FTB Chunk Claims?" - }, - "shipsProtectionOutOfBuildHeight" : { - "type" : "boolean", - "description" : "Are ships protected outside of build height (max and min)?" - } - }, - "additionalProperties" : false - }, - "aiOnShips" : { - "type" : "boolean", - "description" : "Allow rudimentary pathfinding on ships" - }, - "allowMobSpawns" : { - "type" : "boolean", - "description" : "Allow natural mob spawning on ships" - }, - "enableInteractDistanceChecks" : { - "type" : "boolean", - "description" : "By default, the vanilla server prevents block interacts past a certain distance to prevent cheat clients from breaking blocks halfway across the map. This approach breaks down in the face of extremely large ships, where the distance from the block origin to the nearest face is greater than the interact distance check allows." - }, - "enableMovementChecks" : { - "type" : "boolean", - "description" : "By default, the server checks that player movement is legal, and if it isn't, rubber-bands the player with the infamous \"moved too quickly\" message. Since players on VS ships will move illegally, they will be affected by this check frequently. This option disables that check. (it doesn't work very well anyway, don't worry)" - }, - "explosionBlastForce" : { - "type" : "number", - "format" : "double", - "description" : "Blast force in newtons of a TNT explosion at the center of the explosion." - }, - "minScaling" : { - "type" : "number", - "format" : "double", - "description" : "Minimum scale of ships" - }, - "miniShipSize" : { - "type" : "number", - "format" : "double", - "description" : "Scale of the mini ship creator" - }, - "preventFluidEscapingShip" : { - "type" : "boolean", - "description" : "If true, prevents water and other fluids from flowing out of the ship's bounding box." - }, - "transformTeleports" : { - "type" : "boolean", - "description" : "If true, teleportation into the shipyard is redirected to the ship it belongs to instead." - }, - "$schema" : { - "type" : "string" - } - }, - "additionalProperties" : false -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_client.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_client.json deleted file mode 100644 index c414402..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_client.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "Tooltip" : { - "massTooltipVisibility" : "ADVANCED", - "useImperialUnits" : false - }, - "BlockTinting" : { - "fixBlockTinting" : false - }, - "renderDebugText" : false, - "recommendSlugsInMcCommands" : true, - "$schema" : "schemas/vs_client.schema.json" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_clockwork_client.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_clockwork_client.json deleted file mode 100644 index 1077fe7..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_clockwork_client.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "$schema" : "schemas/vs_clockwork_client.schema.json" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_clockwork_server.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_clockwork_server.json deleted file mode 100644 index a20a050..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_clockwork_server.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "blockBlacklist" : [ "minecraft:bedrock", "minecraft:end_portal_frame", "minecraft:end_portal", "minecraft:end_gateway", "minecraft:portal", "minecraft:air", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava" ], - "maxGravitronMass" : 256, - "$schema" : "schemas/vs_clockwork_server.schema.json" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_common.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_common.json deleted file mode 100644 index 297966e..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_common.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "ADVANCED" : { - "renderPathfinding" : true - }, - "$schema" : "schemas/vs_common.schema.json" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_core_server.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_core_server.json deleted file mode 100644 index 0aaac03..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_core_server.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "pt" : { - "synchronizePhysics" : false, - "physicsTicksPerGameTick" : 3, - "terrainBakingThreads" : 12, - "terrainBakingThreadPriority" : 5, - "terrainDeletionThreads" : 1, - "terrainDeletionThreadPriority" : 4 - }, - "udpPort" : 25565, - "enableUdp" : false, - "shipLoadDistance" : 128.0, - "shipUnloadDistance" : 196.0, - "physics" : { - "lodDetail" : 512, - "subSteps" : 20, - "iterations" : 5, - "solver" : "GAUSS_SEIDEL", - "maxDePenetrationSpeed" : 10.0, - "physicsSpeed" : 1.0 - }, - "$schema" : "schemas/vs_core_server.schema.json" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_eureka_client.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_eureka_client.json deleted file mode 100644 index 806030c..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_eureka_client.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "$schema" : "schemas/vs_eureka_client.schema.json" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_eureka_server.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_eureka_server.json deleted file mode 100644 index 6303da2..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_eureka_server.json +++ /dev/null @@ -1,46 +0,0 @@ -{ - "enginePowerLinear" : 500000.0, - "enginePowerLinearMin" : 10000.0, - "enginePowerAngular" : 1.0, - "enginePowerAngularMin" : 0.0, - "engineHeatLoss" : 0.01, - "engineHeatGain" : 0.03, - "engineHeatChangeExponent" : 0.1, - "engineRedstoneBehaviorPause" : false, - "engineFuelSaving" : false, - "engineMinCapacity" : 2000, - "engineFuelMultiplier" : 2.0, - "engineBoost" : 0.2, - "engineBoostOffset" : 2.5, - "engineBoostExponentialPower" : 1.0E-6, - "maxCasualSpeed" : 15.0, - "stabilizationSpeed" : 10.0, - "floaterBuoyantFactorPerKg" : 50000.0, - "maxFloaterBuoyantFactor" : 1.0, - "speedMassScale" : 5.0, - "baseSpeed" : 3.0, - "baseImpulseElevationRate" : 2.0, - "baseImpulseDescendRate" : 4.0, - "balloonElevationMaxSpeed" : 5.5, - "elevationSnappiness" : 1.0, - "doFluidDrag" : false, - "massPerBalloon" : 5000.0, - "turnSpeed" : 3.0, - "turnAcceleration" : 10.0, - "maxSizeForTurnSpeedPenalty" : 16.0, - "stabilizationTorqueConstant" : 15.0, - "linearStabilizeMaxAntiVelocity" : 1.0, - "linearMassScaling" : 2.0E-4, - "linearBaseMass" : 50.0, - "linearMaxMass" : 10000.0, - "linearMaxSpeed" : 15.0, - "antiVelocityMassRelevance" : 0.8, - "popSideBalloonChance" : 0.3, - "blockBlacklist" : [ "vs_eureka:ship_helm", "minecraft:dirt", "minecraft:grass_block", "minecraft:grass_path", "minecraft:stone", "minecraft:bedrock", "minecraft:sand", "minecraft:gravel", "minecraft:water", "minecraft:flowing_water", "minecraft:lava", "minecraft:flowing_lava", "minecraft:lily_pad", "minecraft:coarse_dirt", "minecraft:podzol", "minecraft:granite", "minecraft:diorite", "minecraft:andesite", "minecraft:deepslate", "minecraft:tuff", "minecraft:crimson_nylium", "minecraft:warped_nylium", "minecraft:red_sand", "minecraft:sandstone", "minecraft:end_stone", "minecraft:red_sandstone", "minecraft:blackstone", "minecraft:netherrack", "minecraft:soul_sand", "minecraft:soul_soil", "minecraft:grass", "minecraft:fern", "minecraft:dead_bush", "minecraft:seagrass", "minecraft:tall_seagrass", "minecraft:sea_pickle", "minecraft:kelp", "minecraft:bamboo", "minecraft:dandelion", "minecraft:poppy", "minecraft:blue_orchid", "minecraft:allium", "minecraft:azure_bluet", "minecraft:red_tulip", "minecraft:orange_tulip", "minecraft:white_tulip", "minecraft:pink_tulip", "minecraft:oxeye_daisy", "minecraft:cornflower", "minecraft:lily_of_the_valley", "minecraft:brown_mushroom", "minecraft:red_mushroom", "minecraft:crimson_fungus", "minecraft:warped_fungus", "minecraft:crimson_roots", "minecraft:warped_roots", "minecraft:nether_sprouts", "minecraft:weeping_vines", "minecraft:twisting_vines", "minecraft:chorus_plant", "minecraft:chorus_flower", "minecraft:snow", "minecraft:snow_block", "minecraft:cactus", "minecraft:vine", "minecraft:sunflower", "minecraft:lilac", "minecraft:rose_bush", "minecraft:peony", "minecraft:tall_grass", "minecraft:large_fern", "minecraft:air", "minecraft:ice", "minecraft:packed_ice", "minecraft:blue_ice", "minecraft:portal", "minecraft:end_portal_frame", "minecraft:end_portal", "minecraft:end_gateway", "minecraft:oak_sapling", "minecraft:spruce_sapling", "minecraft:birch_sapling", "minecraft:jungle_sapling", "minecraft:acacia_sapling", "minecraft:dark_oak_sapling", "minecraft:oak_leaves", "minecraft:spruce_leaves", "minecraft:birch_leaves", "minecraft:jungle_leaves", "minecraft:acacia_leaves", "minecraft:dark_oak_leaves" ], - "diagonals" : true, - "ballastWeight" : 10000.0, - "ballastNoWeight" : 1000.0, - "allowDisassembly" : true, - "maxShipBlocks" : 32768, - "$schema" : "schemas/vs_eureka_server.schema.json" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_server.json b/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_server.json deleted file mode 100644 index aae5d13..0000000 --- a/modpack/GeoRealmCraft/src/config/valkyrienskies/vs_server.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "FTBChunks" : { - "shipsProtectedByClaims" : true, - "shipsProtectionOutOfBuildHeight" : false - }, - "ComputerCraft" : { - "canTurtlesLeaveScaledShips" : false - }, - "enableInteractDistanceChecks" : true, - "transformTeleports" : true, - "enableMovementChecks" : false, - "preventFluidEscapingShip" : true, - "explosionBlastForce" : 500000.0, - "allowMobSpawns" : true, - "aiOnShips" : true, - "miniShipSize" : 0.5, - "minScaling" : 0.25, - "$schema" : "schemas/vs_server.schema.json" -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/villagernames.json5 b/modpack/GeoRealmCraft/src/config/villagernames.json5 deleted file mode 100644 index ae95e0f..0000000 --- a/modpack/GeoRealmCraft/src/config/villagernames.json5 +++ /dev/null @@ -1,20 +0,0 @@ -{ - // Use the custom name list, editable in ./mods/villagernames/customnames.txt, seperated by a comma. If custom names are found, the default name list is ignored. - "useCustomNames": true, - // Use the list of pre-defined female names when naming villagers. - "useDefaultFemaleNames": true, - // Use the list of pre-defined male names when naming villagers. - "useDefaultMaleNames": true, - // Disabled by default. Whether both custom and default names should be used to name villagers. Custom names will probably not be chosen often due to the amount of default names. - "useBothCustomAndDefaultNames": false, - // If enabled, also gives modded villagers a name. If you've found a 'villager'-entity that isn't named let me know by opening an issue so I can add it in. - "nameModdedVillagers": true, - // Whether the profession should be added to the villager's trade screen next to their name. - "showProfessionOnTradeScreen": true, - // If enabled, switches the name and profession on the villager trading screen. Result: - . - "switchNameAndProfessionTradeScreen": false, - // Whether the merchant level (novice, apprentice etc.) should be hidden on the trade screen. - "hideMerchantLevelTradeScreen": false, - // If enabled, the mod capitalizes each word in the custom name list. - "shouldCapitalizeNames": true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/villagernames/customnames.txt b/modpack/GeoRealmCraft/src/config/villagernames/customnames.txt deleted file mode 100644 index e69de29..0000000 diff --git a/modpack/GeoRealmCraft/src/config/vinery.toml b/modpack/GeoRealmCraft/src/config/vinery.toml deleted file mode 100644 index a5f488d..0000000 --- a/modpack/GeoRealmCraft/src/config/vinery.toml +++ /dev/null @@ -1,81 +0,0 @@ - -[Blocks] - #Total fermentation time in ticks - #Range: > 1 - totalFermentationTime = 6000 - #Maximum fluid level in the Fermentation Barrel - #Range: 10 ~ 1000 - maxFluidLevel = 100 - #How much Fluid a Grapejuice Bottle fills - #Range: 1 ~ 1000 - maxFluidPerJuice = 25 - #Apple Press mashing time in ticks - #Range: 1 ~ 1000 - applePressMaxMashingProgress = 600 - #Apple Press fermenting time in ticks - #Range: 1 ~ 1000 - applePressMaxFermentingProgress = 800 - #Chance for cherries to grow - #Range: 0.0 ~ 1.0 - cherryGrowthChance = 0.4 - #Chance for apples to grow - #Range: 0.0 ~ 1.0 - appleGrowthChance = 0.4 - #Chance for grapes to grow - #Range: 0.0 ~ 1.0 - grapeGrowthChance = 0.5 - -[Items] - - [Items.Wine] - #Maximum level for wine - #Range: 1 ~ 10 - maxLevel = 5 - #Start duration for wine in seconds - #Range: 1 ~ 100000 - startDuration = 1800 - #Duration per year in seconds - #Range: 1 ~ 10000 - durationPerYear = 200 - #Days per year - #Range: 1 ~ 100 - daysPerYear = 24 - #Years per effect level - #Range: 1 ~ 100 - yearsPerEffectLevel = 6 - #Maximum duration in seconds - #Range: 1 ~ 100000 - maxDuration = 15000 - - [Items.Banner] - #Set to false to disable the banner's effect. - giveEffect = true - #Set to false to hide the banner's tooltip. If giveEffect is false, showTooltip is automatically false. - showTooltip = true - - [Items.Basket] - #List of item IDs that are blacklisted from being placed in the picnic basket. Format: 'modid:itemname' - basketBlacklist = ["vinery:basket"] - - [Items.WanderingTrader] - #Chance for the custom trader to spawn. Range: 0.0 to 1.0 - #Range: 0.0 ~ 1.0 - spawnChance = 0.5 - #If true, the trader will spawn with mules. - spawnWithMules = true - #Spawn delay for the trader in ticks. - #Range: > 1 - spawnDelay = 48000 - - [Items.VillagerTrades] - #List of trades for Level 1. Format: item|price|quantity|maxUses|isSelling - level1Trades = ["vinery:red_grape|5|4|5|false", "vinery:white_grape|5|4|5|false", "vinery:red_grape_seeds|2|1|1|true", "vinery:white_grape_seeds|2|1|1|true"] - #List of trades for Level 2. Format: item|price|quantity|maxUses|isSelling - level2Trades = ["vinery:wine_bottle|1|2|7|true"] - #List of trades for Level 3. Format: item|price|quantity|maxUses|isSelling - level3Trades = ["vinery:flower_box|3|1|10|true", "vinery:white_grape_bag|7|1|10|true", "vinery:red_grape_bag|7|1|10|true"] - #List of trades for Level 4. Format: item|price|quantity|maxUses|isSelling - level4Trades = ["vinery:basket|4|1|10|true", "vinery:flower_pot_big|5|1|10|true", "vinery:window|12|1|10|true", "vinery:dark_cherry_beam|6|1|10|true", "vinery:taiga_red_grape_seeds|2|1|5|true", "vinery:taiga_white_grape_seeds|2|1|5|true"] - #List of trades for Level 5. Format: item|price|quantity|maxUses|isSelling - level5Trades = ["vinery:wine_box|10|1|10|true", "vinery:lilitu_wine|4|1|10|true", "vinery:calendar|12|1|15|true"] - diff --git a/modpack/GeoRealmCraft/src/config/visual_workbench.json b/modpack/GeoRealmCraft/src/config/visual_workbench.json deleted file mode 100644 index e99524f..0000000 --- a/modpack/GeoRealmCraft/src/config/visual_workbench.json +++ /dev/null @@ -1,276 +0,0 @@ -{ - "__comment": "Crafting table blocks to enable Visual Workbench support for.", - "values": [ - "minecraft:crafting_table", - "blue_skies:bluebright_crafting_table", - "blue_skies:starlit_crafting_table", - "blue_skies:frostbright_crafting_table", - "blue_skies:lunar_crafting_table", - "blue_skies:dusk_crafting_table", - "blue_skies:maple_crafting_table", - "blue_skies:cherry_crafting_table", - "blocksplus:spruce_crafting_table", - "blocksplus:birch_crafting_table", - "blocksplus:jungle_crafting_table", - "blocksplus:acacia_crafting_table", - "blocksplus:dark_oak_crafting_table", - "blocksplus:crimson_crafting_table", - "blocksplus:warped_crafting_table", - "blocksplus:bamboo_crafting_table", - "blocksplus:mushroom_crafting_table", - "mctb:spruce_crafting_table", - "mctb:birch_crafting_table", - "mctb:acacia_crafting_table", - "mctb:jungle_crafting_table", - "mctb:dark_oak_crafting_table", - "mctb:warped_crafting_table", - "mctb:crimson_crafting_table", - "mctb:cherry_crafting_table", - "mctb:dead_crafting_table", - "mctb:fir_crafting_table", - "mctb:hellbark_crafting_table", - "mctb:jacaranda_crafting_table", - "mctb:magic_crafting_table", - "mctb:mahogany_crafting_table", - "mctb:palm_crafting_table", - "mctb:redwood_crafting_table", - "mctb:umbran_crafting_table", - "mctb:willow_crafting_table", - "mctb:azalea_crafting_table", - "mctb:blossom_crafting_table", - "betternether:rubeus_crafting_table", - "betternether:nether_sakura_crafting_table", - "betternether:crafting_table_crimson", - "betternether:wart_crafting_table", - "betternether:crafting_table_warped", - "betternether:anchor_tree_crafting_table", - "betternether:willow_crafting_table", - "betternether:nether_mushroom_crafting_table", - "betternether:stalagnate_crafting_table", - "betternether:mushroom_fir_crafting_table", - "betternether:nether_reed_crafting_table", - "betterend:helix_tree_crafting_table", - "betterend:mossy_glowshroom_crafting_table", - "betterend:end_lotus_crafting_table", - "betterend:pythadendron_crafting_table", - "betterend:jellyshroom_crafting_table", - "betterend:tenanea_crafting_table", - "betterend:dragon_tree_crafting_table", - "betterend:lucernia_crafting_table", - "betterend:lacugrove_crafting_table", - "betterend:umbrella_tree_crafting_table", - "betterendforge:helix_tree_crafting_table", - "betterendforge:mossy_glowshroom_crafting_table", - "betterendforge:end_lotus_crafting_table", - "betterendforge:pythadendron_crafting_table", - "betterendforge:jellyshroom_crafting_table", - "betterendforge:tenanea_crafting_table", - "betterendforge:dragon_tree_crafting_table", - "betterendforge:lucernia_crafting_table", - "betterendforge:lacugrove_crafting_table", - "betterendforge:umbrella_tree_crafting_table", - "crumbs:spruce_crafting_table", - "crumbs:birch_crafting_table", - "crumbs:jungle_crafting_table", - "crumbs:acacia_crafting_table", - "crumbs:dark_oak_crafting_table", - "crumbs:crimson_crafting_table", - "crumbs:warped_crafting_table", - "byg:aspen_crafting_table", - "byg:baobab_crafting_table", - "byg:blue_enchanted_crafting_table", - "byg:cherry_crafting_table", - "byg:cika_crafting_table", - "byg:cypress_crafting_table", - "byg:ebony_crafting_table", - "byg:fir_crafting_table", - "byg:green_enchanted_crafting_table", - "byg:holly_crafting_table", - "byg:jacaranda_crafting_table", - "byg:mahogany_crafting_table", - "byg:mangrove_crafting_table", - "byg:maple_crafting_table", - "byg:pine_crafting_table", - "byg:rainbow_eucalyptus_crafting_table", - "byg:redwood_crafting_table", - "byg:skyris_crafting_table", - "byg:willow_crafting_table", - "byg:witch_hazel_crafting_table", - "byg:zelkova_crafting_table", - "byg:sythian_crafting_table", - "byg:embur_crafting_table", - "byg:palm_crafting_table", - "byg:lament_crafting_table", - "byg:bulbis_crafting_table", - "byg:nightshade_crafting_table", - "byg:ether_crafting_table", - "byg:imparius_crafting_table", - "vct:spruce_crafting_table", - "vct:birch_crafting_table", - "vct:jungle_crafting_table", - "vct:acacia_crafting_table", - "vct:dark_oak_crafting_table", - "vct:mangrove_crafting_table", - "vct:crimson_crafting_table", - "vct:warped_crafting_table", - "vct:bop_cherry_crafting_table", - "vct:bop_dead_crafting_table", - "vct:bop_fir_crafting_table", - "vct:bop_hellbark_crafting_table", - "vct:bop_jacaranda_crafting_table", - "vct:bop_magic_crafting_table", - "vct:bop_mahogany_crafting_table", - "vct:bop_palm_crafting_table", - "vct:bop_redwood_crafting_table", - "vct:bop_umbran_crafting_table", - "vct:bop_willow_crafting_table", - "vct:canopy_crafting_table", - "vct:darkwood_crafting_table", - "vct:twilight_mangrove_crafting_table", - "vct:minewood_crafting_table", - "vct:sortingwood_crafting_table", - "vct:timewood_crafting_table", - "vct:transwood_crafting_table", - "vct:twilight_oak_crafting_table", - "vct:aspen_crafting_table", - "vct:grimwood_crafting_table", - "vct:kousa_crafting_table", - "vct:morado_crafting_table", - "vct:rosewood_crafting_table", - "vct:yucca_crafting_table", - "vct:maple_crafting_table", - "vct:bamboo_crafting_table", - "vct:azalea_crafting_table", - "vct:poise_crafting_table", - "vct:cherry_crafting_table", - "vct:willow_crafting_table", - "vct:wisteria_crafting_table", - "vct:driftwood_crafting_table", - "vct:river_crafting_table", - "vct:jacaranda_crafting_table", - "vct:redbud_crafting_table", - "vct:cypress_crafting_table", - "vct:brown_mushroom_crafting_table", - "vct:red_mushroom_crafting_table", - "vct:glowshroom_crafting_table", - "vct:twisted_crafting_table", - "vct:petrified_crafting_table", - "vct:eco_azalea_crafting_table", - "vct:eco_flowering_azalea_crafting_table", - "vct:eco_coconut_crafting_table", - "vct:eco_walnut_crafting_table", - "vct:fairy_ring_mushroom_crafting_table", - "vct:azure_crafting_table", - "vct:araucaria_crafting_table", - "vct:heidiphyllum_crafting_table", - "vct:liriodendrites_crafting_table", - "vct:metasequoia_crafting_table", - "vct:protojuniperoxylon_crafting_table", - "vct:protopiceoxylon_crafting_table", - "vct:zamites_crafting_table", - "vct:quark_azalea_crafting_table", - "vct:quark_blossom_crafting_table", - "vct:grongle_crafting_table", - "vct:smogstem_crafting_table", - "vct:wigglewood_crafting_table", - "vct:congealed_crafting_table", - "vct:echo_crafting_table", - "vct:ebony_crafting_table", - "vct:pream_crafting_table", - "vct:verdant_crafting_table", - "vct:jaboticaba_crafting_table", - "vct:ramboutan_crafting_table", - "vct:bm_ancient_oak_crafting_table", - "vct:bm_blighted_balsa_crafting_table", - "vct:bm_swamp_cypress_crafting_table", - "vct:bm_willow_crafting_table", - "vct:rue_baobab_crafting_table", - "vct:rue_blackwood_crafting_table", - "vct:rue_cherry_crafting_table", - "vct:rue_cypress_crafting_table", - "vct:rue_dead_crafting_table", - "vct:rue_eucalyptus_crafting_table", - "vct:rue_joshua_crafting_table", - "vct:rue_larch_crafting_table", - "vct:rue_maple_crafting_table", - "vct:rue_mauve_crafting_table", - "vct:rue_palm_crafting_table", - "vct:rue_pine_crafting_table", - "vct:rue_redwood_crafting_table", - "vct:rue_willow_crafting_table", - "variantcraftingtables:acacia_crafting_table", - "variantcraftingtables:birch_crafting_table", - "variantcraftingtables:dark_oak_crafting_table", - "variantcraftingtables:jungle_crafting_table", - "variantcraftingtables:spruce_crafting_table", - "variantcraftingtables:mangrove_crafting_table", - "variantcraftingtables:crimson_crafting_table", - "variantcraftingtables:warped_crafting_table", - "variantcraftingtables:rubber_crafting_table", - "variantcraftingtables:bamboo_crafting_table", - "variantcraftingtables:charred_crafting_table", - "variantcraftingtables:legacy_crafting_table", - "variantcraftingtables:white_oak_crafting_table", - "variantcraftingtables:herringbone_acacia_crafting_table", - "variantcraftingtables:herringbone_birch_crafting_table", - "variantcraftingtables:herringbone_dark_oak_crafting_table", - "variantcraftingtables:herringbone_jungle_crafting_table", - "variantcraftingtables:herringbone_oak_crafting_table", - "variantcraftingtables:herringbone_spruce_crafting_table", - "variantcraftingtables:herringbone_white_oak_crafting_table", - "variantcraftingtables:herringbone_bamboo_crafting_table", - "variantcraftingtables:herringbone_charred_crafting_table", - "variantcraftingtables:herringbone_crimson_crafting_table", - "variantcraftingtables:herringbone_warped_crafting_table", - "variantcraftingtables:cherry_oak_crafting_table", - "variantcraftingtables:dark_amaranth_crafting_table", - "variantcraftingtables:palm_crafting_table", - "variantcraftingtables:cypress_crafting_table", - "variantcraftingtables:dragons_blood_crafting_table", - "variantcraftingtables:elder_crafting_table", - "variantcraftingtables:juniper_crafting_table", - "variantcraftingtables:dreamwood_crafting_table", - "variantcraftingtables:livingwood_crafting_table", - "variantcraftingtables:mossy_dreamwood_crafting_table", - "variantcraftingtables:mossy_livingwood_crafting_table", - "variantcraftingtables:shimmerwood_crafting_table", - "variantcraftingtables:black_crafting_table", - "variantcraftingtables:blue_crafting_table", - "variantcraftingtables:brown_crafting_table", - "variantcraftingtables:cyan_crafting_table", - "variantcraftingtables:gray_crafting_table", - "variantcraftingtables:green_crafting_table", - "variantcraftingtables:light_blue_crafting_table", - "variantcraftingtables:light_gray_crafting_table", - "variantcraftingtables:lime_crafting_table", - "variantcraftingtables:magenta_crafting_table", - "variantcraftingtables:orange_crafting_table", - "variantcraftingtables:pink_crafting_table", - "variantcraftingtables:purple_crafting_table", - "variantcraftingtables:red_crafting_table", - "variantcraftingtables:white_crafting_table", - "variantcraftingtables:yellow_crafting_table", - "variantcraftingtables:ancient_oak_crafting_table", - "variantcraftingtables:blighted_balsa_crafting_table", - "variantcraftingtables:swamp_cypress_crafting_table", - "variantcraftingtables:willow_crafting_table", - "variantcraftingtables:mango_crafting_table", - "variantcraftingtables:wisteria_crafting_table", - "variantcraftingtables:bamboo_crafting_table_ve", - "variantcraftingtables:redwood_crafting_table", - "variantcraftingtables:azalea_crafting_table", - "variantcraftingtables:coconut_crafting_table", - "variantcraftingtables:flowering_azalea_crafting_table", - "variantcraftingtables:walnut_crafting_table", - "variantcraftingtables:stripped_bamboo_crafting_table", - "variantcraftingtables:crystal_crafting_table", - "variantcraftingtables:golden_oak_crafting_table", - "variantcraftingtables:orange_crafting_table_pl", - "variantcraftingtables:skyroot_crafting_table", - "variantcraftingtables:wisteria_crafting_table_pl", - "variantcraftingtables:cinnamon_crafting_table", - "variantcraftingtables:jade_crafting_table", - "variantcraftingtables:moon_crafting_table", - "variantcraftingtables:shadow_crafting_table" - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/visuality/config.toml b/modpack/GeoRealmCraft/src/config/visuality/config.toml deleted file mode 100644 index a3d380d..0000000 --- a/modpack/GeoRealmCraft/src/config/visuality/config.toml +++ /dev/null @@ -1,18 +0,0 @@ - -[slime] - #Slime Blobs Enabled - enabled = true - -[charge] - #Charge Particle Enabled - enabled = true - -[waterCircle] - #Water Circles Enabled - enabled = true - #Water Circles Colored - colored = true - #Water Circles Density - #Range: 0 ~ 64 - density = 16 - diff --git a/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/block_ambient.json b/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/block_ambient.json deleted file mode 100644 index 4abbc1f..0000000 --- a/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/block_ambient.json +++ /dev/null @@ -1,70 +0,0 @@ -{ - "enabled": true, - "interval": 10, - "entries": [ - { - "block": [ - "minecraft:gold_ore", - "minecraft:deepslate_gold_ore", - "minecraft:nether_gold_ore" - ], - "particle": { - "type": "visuality:sparkle", - "value": [ - 0.99607843, - 1.0, - 0.7411765 - ] - } - }, - { - "block": [ - "minecraft:diamond_ore", - "minecraft:deepslate_diamond_ore" - ], - "particle": { - "type": "visuality:sparkle", - "value": [ - 0.7058824, - 0.99215686, - 0.93333334 - ] - } - }, - { - "block": [ - "minecraft:emerald_ore", - "minecraft:deepslate_emerald_ore" - ], - "particle": { - "type": "visuality:sparkle", - "value": [ - 0.8509804, - 1.0, - 0.92156863 - ] - } - }, - { - "block": "minecraft:amethyst_cluster", - "particle": { - "type": "visuality:sparkle", - "value": [ - 0.99607843, - 0.79607844, - 0.9019608 - ] - } - }, - { - "block": [ - "minecraft:soul_sand", - "minecraft:soul_soil" - ], - "direction": "up", - "particle": { - "type": "visuality:soul" - } - } - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/block_step.json b/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/block_step.json deleted file mode 100644 index d594fe4..0000000 --- a/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/block_step.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "enabled": true, - "interval": 10, - "entries": [ - { - "block": [ - "minecraft:soul_sand", - "minecraft:soul_soil" - ], - "particle": { - "type": "visuality:soul" - } - } - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/entity_armor.json b/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/entity_armor.json deleted file mode 100644 index 27c35e9..0000000 --- a/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/entity_armor.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "enabled": true, - "interval": 20, - "entries": [ - { - "armor": [ - "minecraft:golden_helmet", - "minecraft:golden_chestplate", - "minecraft:golden_leggings", - "minecraft:golden_boots" - ], - "particle": { - "type": "visuality:sparkle", - "value": [ - 0.99607843, - 1.0, - 0.7411765 - ] - } - }, - { - "armor": [ - "minecraft:diamond_helmet", - "minecraft:diamond_chestplate", - "minecraft:diamond_leggings", - "minecraft:diamond_boots" - ], - "particle": { - "type": "visuality:sparkle", - "value": [ - 0.7058824, - 0.99215686, - 0.93333334 - ] - } - } - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/entity_hit.json b/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/entity_hit.json deleted file mode 100644 index 961c88e..0000000 --- a/modpack/GeoRealmCraft/src/config/visuality/particle_emitters/entity_hit.json +++ /dev/null @@ -1,38 +0,0 @@ -{ - "enabled": true, - "min_amount": 1, - "max_amount": 20, - "entries": [ - { - "entity": [ - "minecraft:skeleton", - "minecraft:skeleton_horse", - "minecraft:stray" - ], - "particle": { - "type": "visuality:bone" - } - }, - { - "entity": "minecraft:wither_skeleton", - "particle": { - "type": "visuality:wither_bone" - } - }, - { - "entity": "minecraft:chicken", - "particle": { - "type": "visuality:feather" - } - }, - { - "entity": [ - "minecraft:villager", - "minecraft:wandering_trader" - ], - "particle": { - "type": "visuality:emerald" - } - } - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/visualworkbench-client.toml b/modpack/GeoRealmCraft/src/config/visualworkbench-client.toml deleted file mode 100644 index 13a2e79..0000000 --- a/modpack/GeoRealmCraft/src/config/visualworkbench-client.toml +++ /dev/null @@ -1,7 +0,0 @@ -#Rotate crafting table contents so they always face the closest player. -rotate_ingredients = true -#Makes crafting table contents lay flat on the table instead of floating above. -flat_rendering = false -#Render the result of the crafting operation in addition to crafting table contents. -render_result = true - diff --git a/modpack/GeoRealmCraft/src/config/voicechat-client.toml b/modpack/GeoRealmCraft/src/config/voicechat-client.toml deleted file mode 100644 index 21e823e..0000000 --- a/modpack/GeoRealmCraft/src/config/voicechat-client.toml +++ /dev/null @@ -1,3 +0,0 @@ -# This config has been moved to config/voicechat/voicechat-client.properties -moved = true - diff --git a/modpack/GeoRealmCraft/src/config/voicechat/translations.properties b/modpack/GeoRealmCraft/src/config/voicechat/translations.properties deleted file mode 100644 index 2592f1d..0000000 --- a/modpack/GeoRealmCraft/src/config/voicechat/translations.properties +++ /dev/null @@ -1,14 +0,0 @@ -# Simple Voice Chat translations -# This file contains all server-side translations for the Simple Voice Chat mod - -# The message a player gets when kicked for not having voice chat installed and the server has force_voicechat enabled -# The first parameter is the mod/plugin name and the second parameter is the mod/plugin version -force_voicechat_kick_message=You need %s %s to play on this server -# The message a player gets when joining a server with an incompatible voice chat version -# The first parameter is the mod/plugin version and the second parameter is the mod/plugin name -voicechat_not_compatible_message=Your voice chat client version is not compatible with the server-side version.\\nPlease install version %s of %s. -# The message a player gets when trying to execute a command that requires the voice chat mod installed on the client side. -# The first parameter is the mod/plugin name -voicechat_needed_for_command_message=You need to have %s installed on your client to use this command -# The message a player gets when trying to execute a command that can only be executed as a player -player_command_message=This command can only be executed as a player diff --git a/modpack/GeoRealmCraft/src/config/voicechat/username-cache.json b/modpack/GeoRealmCraft/src/config/voicechat/username-cache.json deleted file mode 100644 index 8a088b5..0000000 --- a/modpack/GeoRealmCraft/src/config/voicechat/username-cache.json +++ /dev/null @@ -1 +0,0 @@ -{"cdc4ff55-eaaf-41e8-b565-8d000a626ec3":"master0lulu","fc92419f-c263-49ee-98b0-71a040482782":"Boscohm","185c5817-592d-491c-b73b-3f30c51d72f1":"Aulyrius"} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/voicechat/voicechat-client.properties b/modpack/GeoRealmCraft/src/config/voicechat/voicechat-client.properties deleted file mode 100644 index 06a3485..0000000 --- a/modpack/GeoRealmCraft/src/config/voicechat/voicechat-client.properties +++ /dev/null @@ -1,90 +0,0 @@ -# Simple Voice Chat client config v1.20.1-2.5.26 - -# If the voice chat onboarding process has been finished -onboarding_finished=true -# The voice chat volume -voice_chat_volume=1.0 -# The threshold for the voice activation method (in dB) -voice_activation_threshold=-50.0 -# The voice chat microphone amplification -microphone_amplification=1.0 -# The microphone activation method -# Valid values are 'PTT' and 'VOICE' -microphone_activation_type=PTT -# The size of the audio output buffer (in packets) -# Higher values mean a higher latency but less crackling -# Increase this value if you have an unstable internet connection -output_buffer_size=5 -# The maximum number of audio packets that should be held back if a packet arrives out of order or is dropped -# This prevents audio packets that are only slightly out of order from being discarded -# Set this to 0 to disable -audio_packet_threshold=3 -# The time it takes for the microphone to deactivate when using voice activation -# A value of 1 means 20 milliseconds, 2=40 ms, 3=60 ms, and so on -voice_deactivation_delay=25 -# The microphone used by the voice chat -# Leave blank to use the default device -microphone=OpenAL Soft on Microphone (NVIDIA Broadcast) -# The speaker used by the voice chat -# Leave blank to use the default device -speaker=OpenAL Soft on Casque pour t\u00E9l\u00E9phone (2- Arctis 7 Chat) -# If the microphone is muted (only relevant for the voice activation method) -muted=true -# If the voice chat is disabled (both sound and microphone off) -disabled=false -# If the voice chat HUD, group chat HUD, and other in-game icons should be hidden -hide_icons=false -# If the group chat HUD should be visible -show_group_hud=true -# If your own player icon should be displayed in the group chat HUD when you are in a group -show_own_group_icon=true -# The scale of the player icons in the group chat HUD -group_hud_icon_scale=2.0 -# The orientation of the player icons in the group chat HUD -# Valid values are 'VERTICAL' and 'HORIZONTAL' -group_player_icon_orientation=VERTICAL -# The X position of the player icons in the group chat HUD -# Negative values mean anchoring to the right instead -group_player_icon_pos_x=4 -# The Y position of the player icons in the group chat HUD -# Negative values mean anchoring to the bottom instead -group_player_icon_pos_y=4 -# The X position of the icons in the voice chat HUD -# Negative values mean anchoring to the right instead -hud_icon_pos_x=16 -# The Y position of the icons in the voice chat HUD -# Negative values mean anchoring to the bottom instead -hud_icon_pos_y=-16 -# The scale of the icons in the voice chat HUD, such as microphone or connection status -hud_icon_scale=1.0 -# The location where recordings should be saved -# Leave blank to use the default location -recording_destination= -# The quality of the recorded voice chat audio -# 0 = highest quality, 9 = lowest quality -recording_quality=2 -# If noise suppression should be enabled -denoiser=false -# If the voice chat should work in singleplayer or in worlds shared over LAN -run_local_server=true -# Whether to use the Java implementation of microphone capture instead of OpenAL -java_microphone_implementation=false -# If the mod should check for microphone permissions (macOS only) -macos_check_microphone_permission=true -# If fake players should have the disconnected icon above their head -show_fake_players_disconnected=false -# If the volume adjustment interface should also display offline players -offline_player_volume_adjustment=false -# The 3D audio type -# Valid values are 'NORMAL', 'REDUCED', and 'OFF' -audio_type=NORMAL -# If the mod should load native libraries -# When disabled, the Java Opus implementation will be used instead, the denoiser won't be available, and you won't be able to record the voice chat audio -use_natives=true -# How listening to other players should work when using freecam mods -# Valid values are 'CAMERA' and 'PLAYER' -# CAMERA: You will hear the voice chat around your camera. Whether you will still be able to hear the voice chat when the camera is far away from your character depends on the voice chat broadcast range of the server -# PLAYER: You will hear the voice chat around your character no matter where your camera is -freecam_mode=CAMERA -# If enabled, you will be automatically muted when joining a world -mute_on_join=false diff --git a/modpack/GeoRealmCraft/src/config/voicechat/voicechat-server.properties b/modpack/GeoRealmCraft/src/config/voicechat/voicechat-server.properties deleted file mode 100644 index ef83796..0000000 --- a/modpack/GeoRealmCraft/src/config/voicechat/voicechat-server.properties +++ /dev/null @@ -1,50 +0,0 @@ -# Simple Voice Chat server config v1.20.1-2.5.26 - -# The port number to use for the voice chat communication. -# Audio packets are always transmitted via the UDP protocol on the port number -# specified here, independently of other networking used for the game server. -# Set this to '-1' to use the same port number that is used by the Minecraft server. -# However, it is strongly recommended NOT to use the same port number because UDP on -# it is also used by default for the server query. Doing so may crash the server! -port=24454 -# The server IP address to bind the voice chat to -# Leave blank to use the 'server-ip' property from the 'server.properties' config file -# To bind to the wildcard IP address, use '*' -bind_address= -# The distance to which the voice can be heard -max_voice_distance=48.0 -# The multiplier of the voice distance when crouching -crouch_distance_multiplier=1.0 -# The multiplier of the voice distance when whispering -whisper_distance_multiplier=0.5 -# The Opus codec -# Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY' -codec=VOIP -# The maximum size that audio packets are allowed to have (in bytes) -# Set this to a lower value if audio packets don't arrive -mtu_size=1024 -# The frequency at which keep-alive packets are sent (in milliseconds) -# Setting this to a higher value may result in timeouts -keep_alive=1000 -# If group chats are allowed -enable_groups=true -# The hostname that clients should use to connect to the voice chat -# This may also include a port, e.g. 'example.com:24454' -# Do NOT change this value if you don't know what you're doing -voice_host= -# If players are allowed to record the voice chat audio -allow_recording=true -# If spectators are allowed to talk to other players -spectator_interaction=false -# If spectators can talk to players they are spectating -spectator_player_possession=false -# If players without the voice chat mod should be kicked from the server -force_voice_chat=false -# The amount of time the server should wait to check if a player has the mod installed (in milliseconds) -# Only relevant when 'force_voice_chat' is set to 'true' -login_timeout=10000 -# The range in which the voice chat should broadcast audio -# A value less than 0 means 'max_voice_distance' -broadcast_range=-1.0 -# If the voice chat server should reply to external pings -allow_pings=true diff --git a/modpack/GeoRealmCraft/src/config/voicechat/voicechat-volumes.properties b/modpack/GeoRealmCraft/src/config/voicechat/voicechat-volumes.properties deleted file mode 100644 index c029ae3..0000000 --- a/modpack/GeoRealmCraft/src/config/voicechat/voicechat-volumes.properties +++ /dev/null @@ -1,2 +0,0 @@ -# Simple Voice Chat volume config - diff --git a/modpack/GeoRealmCraft/src/config/wares-client.toml b/modpack/GeoRealmCraft/src/config/wares-client.toml deleted file mode 100644 index 357af65..0000000 --- a/modpack/GeoRealmCraft/src/config/wares-client.toml +++ /dev/null @@ -1,10 +0,0 @@ - -[AgreementGUI] - #Delivery Agreement and Sealed Agreement view screens will close on Right Click. - AgreementScreenCloseWithRMB = true - #Buyer Name and Buyer Address will be appended (if provided) to the end of the message in the Delivery Agreement View Screen. - #(Buyer info can also be seen by hovering over the Wax Seal) - AgreementScreenAppendBuyerInfo = true - #Show infinity symbol in infinite agreements (do not have 'ordered' specified) - AgreementScreenInfinitySymbol = false - diff --git a/modpack/GeoRealmCraft/src/config/wares-common.toml b/modpack/GeoRealmCraft/src/config/wares-common.toml deleted file mode 100644 index c7ac616..0000000 --- a/modpack/GeoRealmCraft/src/config/wares-common.toml +++ /dev/null @@ -1,73 +0,0 @@ -#Item nbt-tags will be transferred to the newly created Delivery Agreement item when Sealed Delivery Agreement is opened. -#Useful when you want to keep custom item name, etc. -KeepNBTWhenOpeningAgreement = true -#Wandering Trader will sell Sealed Delivery Agreements. -WanderingTraderSellsAgreements = true - -[Delivery] - #Time in ticks that deliveries take. Agreement can override this value. Default: 200 ticks (10 seconds) - #Range: > 1 - DefaultDeliveryTime = 200 - #Each delivery requires (and consumes) a packaging. ('wares:delivery_boxes' tag) - #A slot for boxes will be added to delivery table. Default: true - DeliveriesRequireBoxes = true - #Delivery outputs can be taken by consumers from the side of the delivery table, in addition to the bottom. - #Default: false - TableOutputsFromSides = false - #Completed Delivery Agreement will be moved to the output slots when they have space. - #Default: true - MoveCompletedAgreementToOutput = true - - [Delivery.Packager] - #Packager worker is required for Delivery Table to work. - #For a Packager to be considered a 'worker' he should have current table as a 'job_site' and have 'last_worked_at_poi' less than 40 seconds ago. - #Default: true - PackagerRequiredForDelivery = true - #Packager should have 'last_worked_at_poi' less than 40 seconds ago to be considered a worker. - #Requires 'PackagerRequiredForDelivery'. Default: true - PackagerShouldHaveWorkedRecently = true - #Number of packages that Packager can pack for one delivery based on Packager's level. - #Should have 5 values corresponding to each villager level. Default: [1,2,4,6,8] - PackagerBatchSizePerLevel = [1, 2, 4, 6, 8] - #How many xp points Packager levels require. Each delivered package counts as 1xp. - #This works the same as with regular villagers. - #Villager XP points do not reset to 0 on level up - so each consecutive value should be larger than previous. - #Default: [0,40,110,250,500] - PackagerXpPerLevel = [0, 40, 110, 250, 500] - #Players can manually deliver a package if Packager is not currently working at table. - #Requires 'PackagerRequiredForDelivery'. Default: true - PlayerCanDeliverManually = true - #Time modifier when delivering manually. - #Default: 3x - #Range: 1.0 ~ 999.0 - ManualDeliveryTimeModifier = 3.0 - -[Package] - #Breaking placed Package while sneaking will not unpack it, but will drop intact package as an item instead. - #Default: true - SneakPreventsUnpacking = true - #Package is placed as a block only when sneaking. Set to 'true' to restore old behavior. - #Default: false - PlacingRequiresSneak = false - #Dispensers can place Packages as blocks. - #Default: true - DispenserPlace = true - #Packages pushed by pistons will break and drop their contents. - #Default: true - BrokenByPistons = true - -[Structures] - #Warehouses will generate in villages. - GenerateWarehouses = true - #Warehouse structure weight. Larger number = more chances to spawn. - #Range: > 1 - WarehouseWeight = 10 - -[Misc] - #Owner of the table is set to the last player who interacted with it (instead of who placed it or first interacted) - #Can be useful for modpack developers. Not used by the mod itself. - #Default: false - ChangeOwnerToLastPlayer = false - #Delivery Table advancements would be triggered on the closest player if owner is offline or table doesn't have one. - TriggerTableAdvancementOnNearestPlayer = true - diff --git a/modpack/GeoRealmCraft/src/config/waterdripsound-client.toml b/modpack/GeoRealmCraft/src/config/waterdripsound-client.toml deleted file mode 100644 index 7420734..0000000 --- a/modpack/GeoRealmCraft/src/config/waterdripsound-client.toml +++ /dev/null @@ -1,13 +0,0 @@ - -[General] - #Enables/Disables the whole Mod [false/true|default:true] - enableMod = true - #Volume of water/lava drips [0.0-1.0|default:0.3] - volume = 0.3 - #Chance of a drip forming each tick (one in X so lower is faster) [1-100|default:10] - dripChance = 10 - #If enabled, uses the Dripstone water/lava drip sounds added in 1.17. If not, uses sounds from older versions of the mod. [false/true|default:true] - useDripstoneSounds = true - #Sound category [default:AMBIENT] - soundCategory = "AMBIENT" - diff --git a/modpack/GeoRealmCraft/src/config/watut-client.toml b/modpack/GeoRealmCraft/src/config/watut-client.toml deleted file mode 100644 index 79bb375..0000000 --- a/modpack/GeoRealmCraft/src/config/watut-client.toml +++ /dev/null @@ -1,61 +0,0 @@ - -#General mod settings -[general] - #Sends relative mouse position and clicking - sendMouseInfo = true - #Sends a calculated rate of typing. If off, uses a default value on server - sendTypingSpeed = true - #Sends when you open a Gui, and what Gui - sendActiveGui = true - #Sends when you go idle / return - sendIdleState = true - #Enables or disables idle visual in the server player list tab screen - showIdleStatesInPlayerList = true - #Enables or disables idle visual above player head - showIdleStatesInPlayerAboveHead = true - #Setting false disables all animations - showPlayerAnimations = true - #Enables or disables typing animation - showPlayerAnimation_Typing = true - #Enables or disables idle animation - showPlayerAnimation_Idle = true - #Enables or disables the non typing animations used when showing the open Gui, such as head looking, arms moving up, arms pointing and clicking - showPlayerAnimation_Gui = true - #Show any Gui they're using that isn't chat typing related in world - showPlayerActiveNonChatGui = true - #Show the chat typing Gui in world - showPlayerActiveChatGui = true - #This is for the older non dynamic GUI only. If there isnt an exact Gui available for what the player is using, it will show the Chest Gui. If this is false, it will show nothing, lots of modded Guis will use this for now - showPlayerActiveGuiIfNotExactMatch = true - #Show 'Player is typing...' on the chat screen - screenTypingVisible = true - #Adjust the X position where the 'Player is typing...' text shows in the chat Gui - #Range: > -2147483648 - screenTypingRelativePosition_X = 0 - #Adjust the Y position where the 'Player is typing...' text shows in the chat Gui - #Range: > -2147483648 - screenTypingRelativePosition_Y = 0 - #Max characters allowed before it switches to using string set in screenTypingMultiplePlayersText - #Range: > -2147483648 - screenTypingCharacterLimit = 50 - #String to use when too many people are typing determined by screenTypingCharacterLimit - screenTypingMultiplePlayersText = "Several people are typing" - #String to use next to the typing player(s) name - screenTypingText = " is typing" - #Plays a sound when a player opens some Guis - playScreenOpenSounds = true - #Plays a sutble sound when a player clicks their mouse in a Gui - playMouseClickSounds = true - #SETTING THESE CLIENT SIDE SETTINGS TO FALSE WILL OVERRIDE ANY OF THE SAME SERVER SETTINGS THAT ARE SET TO TRUE (for your client only) - dummySetting = false - #Adjusts the size of the gui visual that appears infront of a player, 2 = twice the size - #Range: 0.1 ~ 1.7976931348623157E308 - particleSizeScale = 1.0 - #Delay between ticks your client will accept and update new image of another players gui, you can only increase the delay from what the server/other client is set to, 10 = twice a second - #Range: > -2147483648 - tickReceiveAndRenderRateOfGUIUpdates = 10 - #Privacy setting, if you dont want to send very detailed info of your screen for everyone to see and instead use the old basic gui visual, set this to true - dontSendDetailedGUIInfo = false - #Privacy setting, if you dont want to show the items you are transferring to and from yourself and containers, set this to true - dontSendItemInfo = false - diff --git a/modpack/GeoRealmCraft/src/config/watut-common.toml b/modpack/GeoRealmCraft/src/config/watut-common.toml deleted file mode 100644 index d2ef8fd..0000000 --- a/modpack/GeoRealmCraft/src/config/watut-common.toml +++ /dev/null @@ -1,9 +0,0 @@ - -#General mod settings -[general] - #- - announceIdleStatesInChat = false - #Default 5 minutes - #Range: > -2147483648 - ticksToMarkPlayerIdle = 6000 - diff --git a/modpack/GeoRealmCraft/src/config/watut-item-arm-adjustments.json b/modpack/GeoRealmCraft/src/config/watut-item-arm-adjustments.json deleted file mode 100644 index 8f0533a..0000000 --- a/modpack/GeoRealmCraft/src/config/watut-item-arm-adjustments.json +++ /dev/null @@ -1,94 +0,0 @@ -{ - "comment1": "These filters and adjustments affect all watut animations in the same way", - "comment2": "filters support @ for mod id, and * at the start or end of the match for partial matches", - "comment3": "in adjustments section, you can specify 'DISABLED' to outright disable any animation on that hand and axis, or use degrees to adjust by a certain amount", - "comment4": "matchingHandX and matchingHandY are probably all you need, for watuts animations, X is the main up/down, and Y is left/right, Z is available but usually not needed", - "comment5": "matchingHand is for adjusting the hand that actually has the item, otherHand is for adjusting the other hand if matchingHand matched something", - "comment6": "using otherHand along with matchingHand is useful for disabling or adjusting movement when using items that change both hands, like gun mods or 2 handed weapons", - "comment7": "you can make a rule only active if a specfic mod is installed by using 'only_if_mod_installed' with a mod id, see its use below for an example", - "comment8": "matching priority order is first to last, so in this file, highest to lowest, higher overrides lower if both match", - "comment9": "use '/watut reloadJSON' (forge builds only) to reload this config in game to see your changes instantly", - "held_item_arm_adjustments": [ - { - "comment1": "example1", - "filters": [ - "themodid:someitem" - ], - "adjustment": { - "matchingHandX": "-90", - "matchingHandY": "DISABLED", - "matchingHandZ": "DISABLED" - } - }, - { - "comment1": "example2", - "filters": [ - "themodid:ingot_*" - ], - "adjustment": { - "matchingHandX": "45" - } - }, - { - "comment1": "example3", - "filters": [ - "*_wacky_tornado_item_*" - ], - "adjustment": { - "matchingHandX": "DISABLED", - "matchingHandY": "DISABLED", - "matchingHandZ": "DISABLED", - "otherHandX": "DISABLED", - "otherHandY": "DISABLED", - "otherHandZ": "DISABLED" - } - }, - { - "filters": [ - "artifacts:umbrella" - ], - "adjustment": { - "matchingHandX": "DISABLED", - "matchingHandY": "DISABLED", - "matchingHandZ": "DISABLED" - } - }, - { - "filters": [ - "tacz:modern_kinetic_gun" - ], - "adjustment": { - "matchingHandX": "DISABLED", - "matchingHandY": "DISABLED", - "matchingHandZ": "DISABLED", - "otherHandX": "-90", - "otherHandY": "60" - } - }, - { - "only_if_mod_installed": "notenoughanimations", - "filters": [ - "minecraft:compass", "minecraft:recovery_compass", "minecraft:torch", "minecraft:soul_torch" - ], - "adjustment": { - "matchingHandX": "DISABLED", - "matchingHandY": "DISABLED", - "matchingHandZ": "DISABLED" - } - }, - { - "only_if_mod_installed": "notenoughanimations", - "filters": [ - "minecraft:filled_map" - ], - "adjustment": { - "matchingHandX": "DISABLED", - "matchingHandY": "DISABLED", - "matchingHandZ": "DISABLED", - "otherHandX": "DISABLED", - "otherHandY": "DISABLED", - "otherHandZ": "DISABLED" - } - } - ] -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/watut-server.toml b/modpack/GeoRealmCraft/src/config/watut-server.toml deleted file mode 100644 index 2dc99d8..0000000 --- a/modpack/GeoRealmCraft/src/config/watut-server.toml +++ /dev/null @@ -1,50 +0,0 @@ - -#General mod settings -[general] - #SETTING THESE SERVER SIDE SETTINGS TO FALSE WILL OVERRIDE ANY OF THE SAME CLIENT SETTINGS THAT ARE SET TO TRUE (for all clients) - dummySetting = true - #Disable new dynamic gui system and use old simple visual. - dynamicGuiUseOldSimpleGUIVisual = false - #Delay in ticks before sending a new image of a gui to other clients, 10 = twice a second, 0 = no delay, 20 = once a second, more frequent might affect performance and network load - #Range: > 5 - dynamicGuiTickSendRateOfGUIUpdates = 10 - #If enabled, only sends the initial image of a players gui, does not constantly update after it's been opened. - dynamicGuiDontSendConstantGUIUpdates = false - #Blur is used to prevent nasty aliasing/flicker artifacts at the cost of clarity - #Range: 0 ~ 2 - dynamicGuiBlurLevel = 1 - #Adjust the size of the circle used to cut off extra info beyond their main area of their gui, visual issues may occur of too big. Set to -1 to disable - #Range: 4.9E-324 ~ 1.7976931348623157E308 - dynamicGuiSizeRadiusInPixelsToShow = 112.0 - #Show a clients entire screen instead of using dynamicGuiSizeRadiusInPixelsToShow for a circle fade in a 512x512 area, WARNING: experimental, has cpu and network performance impact. Tweak dynamicGuiSizeRadiusInPixelsToShow to -1 or something large if you use this setting. - dynamicGuiShowClientsEntireScreen = false - #Disables the background rendering for most guis, might hide things like JEI or other things count as background rendering - dynamicGuiDisableBackgroundRendering = true - #Show items being transferred between player and container - showItemsBeingTransferredBetweenPlayerAndContainer = true - #How close another player has to be to another player to see what they're doing in GUI, item transferring, mouse movement, etc - #Range: > 0 - distanceRequiredToShowGUIInfo = 10 - #Enables or disables idle visual in the server player list tab screen - showIdleStatesInPlayerList = true - #Enables or disables idle visual above player head - showIdleStatesInPlayerAboveHead = true - #Setting false disables all animations - showPlayerAnimations = true - #Enables or disables typing animation - showPlayerAnimation_Typing = true - #Enables or disables idle animation - showPlayerAnimation_Idle = true - #Enables or disables the non typing animations used when showing the open Gui, such as head looking, arms moving up, arms pointing and clicking - showPlayerAnimation_Gui = true - #Show any Gui they're using that isn't chat typing related in world - showPlayerActiveNonChatGui = true - #Show the chat typing Gui in world - showPlayerActiveChatGui = true - #Show 'Player is typing...' on the chat screen - screenTypingVisible = true - #Plays a sound when a player opens some Guis - playScreenOpenSounds = true - #Plays a sutble sound when a player clicks their mouse in a Gui - playMouseClickSounds = true - diff --git a/modpack/GeoRealmCraft/src/config/waves-common.toml b/modpack/GeoRealmCraft/src/config/waves-common.toml deleted file mode 100644 index 386d7ea..0000000 --- a/modpack/GeoRealmCraft/src/config/waves-common.toml +++ /dev/null @@ -1,50 +0,0 @@ -#Search distance for when creating coastal waves. -#Range: > 0 -waveSearchDistance = 14 -#Additional block distance on top of render distance at which waves can spawn. -#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 -waveSpawnDistance = 0.0 -#Additional amount of waves to spawn. -#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 -waveSpawnAmount = 0.7 -#Time in ticks between each spawn sequence of waves. -#Range: > 1 -waveSpawnFrequency = 20 -#Maximum spawn distance from shore. -#Range: 0.0 ~ 1.7976931348623157E308 -waveSpawnDistanceFromShoreMax = 28.0 -#Minimum spawn distance from shore. -#Range: 0.0 ~ 1.7976931348623157E308 -waveSpawnDistanceFromShoreMin = 4.0 -#Amount of sprites for waves. Zero indexed. -#Range: > 1 -waveSpriteCount = 5 -#How great should the chance for waves to deposit blocks be? Lower value = higher chance. -#Range: > 1 -waveBlockDepositChance = 100 -#How often the waves should make a sound. Higher value = rarer. -#Range: > 0 -waveBreakingSoundChance = 45 -#How fast the bioluminescence should change (octaves). -#Range: > 1 -waveBioluminescenceChange = 16 -#The amount of iterations to process the bioluminescence noise map. More = rarer bioluminescent events. -#Range: 0.0 ~ 1.7976931348623157E308 -waveBioluminescenceFrequency = 0.5 -#The maximum angle within which waves can spawn irt. the player view direction. E.g. 360 degrees would allow waves to spawn all around the player. -#Range: 0.0 ~ 360.0 -waveSpawningFOVLimit = 140.0 -#The amount of iterations to search for and refine for the nearest shore position. -#Range: > 1 -waveFindNearestShoreIterations = 3 -#Volume modifier for the waves. 1.0 = 100% volume. -#Range: 0.0 ~ 10.0 -waveVolume = 1.0 - -[Debug] - #Enable debug? - debug = false - #Vector axis switch. - #Range: 0 ~ 5 - vecAxisIndex = 0 - diff --git a/modpack/GeoRealmCraft/src/config/waystones-common.toml b/modpack/GeoRealmCraft/src/config/waystones-common.toml deleted file mode 100644 index e277e79..0000000 --- a/modpack/GeoRealmCraft/src/config/waystones-common.toml +++ /dev/null @@ -1,133 +0,0 @@ - -[xpCost] - #Set to true if experience cost should be inverted, meaning the shorter the distance, the more expensive. Can be used to encourage other methods for short-distance travel. - inverseXpCost = false - #The amount of blocks per xp level requirement. If set to 500, the base xp cost for travelling 1000 blocks will be 2 levels. - #Range: > -2147483648 - blocksPerXpLevel = 1000 - #The minimum base xp cost (may be subceeded by multipliers defined below) - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - minimumBaseXpCost = 0.0 - #The maximum base xp cost (may be exceeded by multipliers defined below), set to 0 to disable all distance-based XP costs - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - maximumBaseXpCost = 3.0 - #How much xp is needed per leashed animal to travel with you - #Range: > -2147483648 - xpCostPerLeashed = 0 - #The base xp level cost when travelling between dimensions. Ignores block distance. - #Range: > -2147483648 - dimensionalWarpXpCost = 3 - #The multiplier applied to the base xp cost when teleporting to a global waystone through any method. - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - globalWaystoneXpCostMultiplier = 0.0 - #The multiplier applied to the base xp cost when teleporting using a Warp Stone item (not the Waystone block, Konstantin) - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - warpStoneXpCostMultiplier = 0.0 - #The multiplier applied to the base xp cost when teleporting from one waystone to another. - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - waystoneXpCostMultiplier = 0.0 - #The multiplier applied to the base xp cost when teleporting from one sharestone to another. - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - sharestoneXpCostMultiplier = 0.0 - #The multiplier applied to the base xp cost when teleporting from a portstone. - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - portstoneXpCostMultiplier = 0.0 - #The multiplier applied to the base xp cost when teleporting from one warp plate to another. - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - warpPlateXpCostMultiplier = 0.0 - #The multiplier applied to the base xp cost when teleporting via the inventory button. - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - inventoryButtonXpCostMultiplier = 0.0 - -[restrictions] - #If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe. - restrictToCreative = false - #If enabled, only the owner of a waystone (the one who placed it) can rename it. - restrictRenameToOwner = false - #If enabled, waystones generated in worldgen are unbreakable. - generatedWaystonesUnbreakable = false - #If enabled, leashed mobs will be teleported with you - transportLeashed = true - #Whether to take leashed mobs with you when teleporting between dimensions - transportLeashedDimensional = true - #List of leashed mobs that cannot be taken with you when teleporting - leashedDenyList = ["minecraft:wither"] - #Set to 'ALLOW' to allow dimensional warp in general. Set to 'GLOBAL_ONLY' to restrict dimensional warp to global waystones. Set to 'DENY' to disallow all dimensional warps. - #Allowed Values: ALLOW, GLOBAL_ONLY, DENY - dimensionalWarp = "ALLOW" - #List of dimensions that players are allowed to warp cross-dimension from and to. If left empty, all dimensions except those in dimensionalWarpDenyList are allowed. - dimensionalWarpAllowList = [] - #List of dimensions that players are not allowed to warp cross-dimension from and to. Only used if dimensionalWarpAllowList is empty. - dimensionalWarpDenyList = [] - #Set to true if players should be able to teleport between waystones by simply right-clicking a waystone. - allowWaystoneToWaystoneTeleport = true - #Set to false to allow non-creative players to make waystones globally activated for all players. - globalWaystoneSetupRequiresCreativeMode = true - -[cooldowns] - #The multiplier applied to the cooldown when teleporting to a global waystone via inventory button or warp stone. - #Range: -1.7976931348623157E308 ~ 1.7976931348623157E308 - globalWaystoneCooldownMultiplier = 1.0 - #The cooldown between usages of the warp stone in seconds. This is bound to the player, not the item, so multiple warp stones share the same cooldown. - #Range: > -2147483648 - warpStoneCooldown = 30 - #The time in ticks that it takes to use a warp stone. This is the charge-up time when holding right-click. - #Range: > -2147483648 - warpStoneUseTime = 32 - #The time in ticks that it takes to use a warp plate. This is the time the player has to stand on top for. - #Range: > -2147483648 - warpPlateUseTime = 20 - #The time in ticks it takes to use a scroll. This is the charge-up time when holding right-click. - #Range: > -2147483648 - scrollUseTime = 32 - #The cooldown between usages of the inventory button in seconds. - #Range: > -2147483648 - inventoryButtonCooldown = 300 - -[inventoryButton] - #Set to 'NONE' for no inventory button. Set to 'NEAREST' for an inventory button that teleports to the nearest waystone. Set to 'ANY' for an inventory button that opens the waystone selection menu. Set to a waystone name for an inventory button that teleports to a specifically named waystone. - inventoryButton = "" - #The x position of the warp button in the inventory. - #Range: > -2147483648 - warpButtonX = 58 - #The y position of the warp button in the inventory. - #Range: > -2147483648 - warpButtonY = 60 - #The y position of the warp button in the creative menu. - #Range: > -2147483648 - creativeWarpButtonX = 88 - #The y position of the warp button in the creative menu. - #Range: > -2147483648 - creativeWarpButtonY = 33 - -[worldGen] - #Set to 'DEFAULT' to only generate the normally textured waystones. Set to 'MOSSY' or 'SANDY' to generate all as that variant. Set to 'BIOME' to make the style depend on the biome it is generated in. - #Allowed Values: DEFAULT, MOSSY, SANDY, BIOME - worldGenStyle = "BIOME" - #Approximate chunk distance between waystones generated freely in world generation. Set to 0 to disable generation. - #Range: > -2147483648 - frequency = 25 - #List of dimensions that waystones are allowed to spawn in through world gen. If left empty, all dimensions except those in worldGenDimensionDenyList are used. - dimensionAllowList = ["minecraft:overworld", "minecraft:the_nether", "minecraft:the_end"] - #List of dimensions that waystones are not allowed to spawn in through world gen. Only used if worldGenDimensionAllowList is empty. - dimensionDenyList = [] - #Set to 'PRESET_FIRST' to first use names from the custom names list. Set to 'PRESET_ONLY' to use only those custom names. Set to 'MIXED' to have some waystones use custom names, and others random names. - #Allowed Values: PRESET_FIRST, RANDOM_ONLY, PRESET_ONLY, MIXED - nameGenerationMode = "PRESET_FIRST" - #These names will be used for the PRESET name generation mode. See the nameGenerationMode option for more info. - customWaystoneNames = [] - #Set to true if waystones should be added to the generation of villages. Some villages may still spawn without a waystone. - spawnInVillages = true - #Ensures that pretty much every village will have a waystone, by spawning it as early as possible. In addition, this means waystones will generally be located in the center of the village. - forceSpawnInVillages = false - -[client] - #If enabled, the text overlay on waystones will no longer always render at full brightness. - disableTextGlow = false - -[compatibility] - #If enabled, JourneyMap waypoints will be created for each activated waystone. - displayWaystonesOnJourneyMap = true - #If enabled, JourneyMap waypoints will only be created if the mod 'JourneyMap Integration' is not installed - preferJourneyMapIntegration = true - diff --git a/modpack/GeoRealmCraft/src/config/wildernature.toml b/modpack/GeoRealmCraft/src/config/wildernature.toml deleted file mode 100644 index 79e13a7..0000000 --- a/modpack/GeoRealmCraft/src/config/wildernature.toml +++ /dev/null @@ -1,148 +0,0 @@ -#Remove Savanna Animals -removeSavannaAnimals = true -#Remove Swamp Animals -removeSwampAnimals = true -#Remove Jungle Animals -removeJungleAnimals = true -#Remove Forest Animals -removeForestAnimals = true -#Add Jungle Animals -addJungleAnimals = true -#Spawn Hazelnut Bush -spawnHazelnutBush = true -#Pelican Spawn Weight -#Range: 0 ~ 1000 -pelicanSpawnWeight = 5 -#Pelican Min Group Size -#Range: 1 ~ 10 -pelicanMinGroupSize = 3 -#Pelican Max Group Size -#Range: 1 ~ 10 -pelicanMaxGroupSize = 5 -#Deer Spawn Weight -#Range: 0 ~ 1000 -deerSpawnWeight = 12 -#Deer Min Group Size -#Range: 1 ~ 10 -deerMinGroupSize = 2 -#Deer Max Group Size -#Range: 1 ~ 10 -deerMaxGroupSize = 4 -#Raccoon Spawn Weight -#Range: 0 ~ 1000 -raccoonSpawnWeight = 8 -#Raccoon Min Group Size -#Range: 1 ~ 10 -raccoonMinGroupSize = 2 -#Raccoon Max Group Size -#Range: 1 ~ 10 -raccoonMaxGroupSize = 3 -#Squirrel Spawn Weight -#Range: 0 ~ 1000 -squirrelSpawnWeight = 8 -#Squirrel Min Group Size -#Range: 1 ~ 10 -squirrelMinGroupSize = 2 -#Squirrel Max Group Size -#Range: 1 ~ 10 -squirrelMaxGroupSize = 2 -#Red Wolf Spawn Weight -#Range: 0 ~ 1000 -redWolfSpawnWeight = 10 -#Red Wolf Min Group Size -#Range: 1 ~ 10 -redWolfMinGroupSize = 2 -#Red Wolf Max Group Size -#Range: 1 ~ 10 -redWolfMaxGroupSize = 4 -#Owl Spawn Weight -#Range: 0 ~ 1000 -owlSpawnWeight = 12 -#Owl Min Group Size -#Range: 1 ~ 10 -owlMinGroupSize = 3 -#Owl Max Group Size -#Range: 1 ~ 10 -owlMaxGroupSize = 3 -#Boar Spawn Weight -#Range: 0 ~ 1000 -boarSpawnWeight = 14 -#Boar Min Group Size -#Range: 1 ~ 10 -boarMinGroupSize = 4 -#Boar Max Group Size -#Range: 1 ~ 10 -boarMaxGroupSize = 5 -#Bison Spawn Weight -#Range: 0 ~ 1000 -bisonSpawnWeight = 10 -#Bison Min Group Size -#Range: 1 ~ 10 -bisonMinGroupSize = 3 -#Bison Max Group Size -#Range: 1 ~ 10 -bisonMaxGroupSize = 5 -#Turkey Spawn Weight -#Range: 0 ~ 1000 -turkeySpawnWeight = 12 -#Turkey Min Group Size -#Range: 1 ~ 10 -turkeyMinGroupSize = 3 -#Turkey Max Group Size -#Range: 1 ~ 10 -turkeyMaxGroupSize = 5 -#Dog Spawn Weight -#Range: 0 ~ 1000 -dogSpawnWeight = 2 -#Dog Min Group Size -#Range: 1 ~ 10 -dogMinGroupSize = 1 -#Dog Max Group Size -#Range: 1 ~ 10 -dogMaxGroupSize = 1 -#MiniSheep Spawn Weight -#Range: 0 ~ 1000 -minisheepSpawnWeight = 8 -#MiniSheep Min Group Size -#Range: 1 ~ 10 -minisheepMinGroupSize = 2 -#MiniSheep Max Group Size -#Range: 1 ~ 10 -minisheepMaxGroupSize = 4 -#Penguin Spawn Weight -#Range: 0 ~ 1000 -penguinSpawnWeight = 10 -#Penguin Min Group Size -#Range: 1 ~ 10 -penguinMinGroupSize = 2 -#Penguin Max Group Size -#Range: 1 ~ 10 -penguinMaxGroupSize = 5 -#Cassowary Spawn Weight -#Range: 0 ~ 1000 -cassowarySpawnWeight = 12 -#Cassowary Min Group Size -#Range: 1 ~ 10 -cassowaryMinGroupSize = 3 -#Cassowary Max Group Size -#Range: 1 ~ 10 -cassowaryMaxGroupSize = 4 -#Flamingo Spawn Weight -#Range: 0 ~ 1000 -flamingoSpawnWeight = 9 -#Flamingo Min Group Size -#Range: 1 ~ 10 -flamingoMinGroupSize = 3 -#Flamingo Max Group Size -#Range: 1 ~ 10 -flamingoMaxGroupSize = 6 -#Hedgehog Spawn Weight -#Range: 0 ~ 1000 -hedgehogSpawnWeight = 10 -#Hedgehog Min Group Size -#Range: 1 ~ 10 -hedgehogMinGroupSize = 2 -#Hedgehog Max Group Size -#Range: 1 ~ 10 -hedgehogMaxGroupSize = 4 - diff --git a/modpack/GeoRealmCraft/src/config/world_preview/biome-colors.json b/modpack/GeoRealmCraft/src/config/world_preview/biome-colors.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/world_preview/biome-colors.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/world_preview/config.json b/modpack/GeoRealmCraft/src/config/world_preview/config.json deleted file mode 100644 index c5256ea..0000000 --- a/modpack/GeoRealmCraft/src/config/world_preview/config.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "savedSeeds": [], - "showInPauseMenu": true, - "showPlayer": true, - "showControls": true, - "showFrameTime": false, - "buildFullVertChunk": false, - "backgroundSampleVertChunk": false, - "sampleStructures": false, - "sampleHeightmap": false, - "sampleIntersections": false, - "storeNoiseSamples": false, - "heightmapMinY": 32, - "heightmapMaxY": 255, - "onlySampleInVisualRange": true, - "cacheInGame": true, - "cacheInNew": false, - "enableCompression": true, - "colorMap": "world_preview:inferno", - "numThreads": 15 -} diff --git a/modpack/GeoRealmCraft/src/config/world_preview/missing-colors.json b/modpack/GeoRealmCraft/src/config/world_preview/missing-colors.json deleted file mode 100644 index 36ab34b..0000000 --- a/modpack/GeoRealmCraft/src/config/world_preview/missing-colors.json +++ /dev/null @@ -1,8 +0,0 @@ -[ - "aether:skyroot_forest", - "aether:skyroot_grove", - "aether:skyroot_meadow", - "aether:skyroot_woodland", - "etn:zenith_lake", - "quark:glimmering_weald" -] diff --git a/modpack/GeoRealmCraft/src/config/world_preview/missing-structures.json b/modpack/GeoRealmCraft/src/config/world_preview/missing-structures.json deleted file mode 100644 index 16596fa..0000000 --- a/modpack/GeoRealmCraft/src/config/world_preview/missing-structures.json +++ /dev/null @@ -1,252 +0,0 @@ -[ - "aether:bronze_dungeon", - "aether:gold_dungeon", - "aether:large_aercloud", - "aether:silver_dungeon", - "aether_villages:olympic_citadel", - "alekiships:unfinished_rowboat_birch", - "alekiships:unfinished_rowboat_cherry", - "alekiships:unfinished_rowboat_dark_oak", - "alekiships:unfinished_rowboat_oak", - "alekiships:unfinished_rowboat_spruce", - "alekiships:unfinished_sloop_birch", - "alekiships:unfinished_sloop_cherry", - "alekiships:unfinished_sloop_dark_oak", - "alekiships:unfinished_sloop_oak", - "alekiships:unfinished_sloop_spruce", - "apotheosis:tower_leaf", - "apotheosis:tower_main", - "apotheosis:tower_sand", - "apotheosis:tower_spruce", - "betterarcheology:archeologist_camp_grassy", - "betterarcheology:archeologist_camp_redsand", - "betterarcheology:archeologist_camp_sand", - "betterarcheology:buried_ruins_sand", - "betterarcheology:catacombs", - "betterarcheology:desert_obelisk", - "betterarcheology:fossil_chicken", - "betterarcheology:fossil_chicken_birch", - "betterarcheology:fossil_creeper", - "betterarcheology:fossil_jungle_0", - "betterarcheology:fossil_jungle_1", - "betterarcheology:fossil_sheep_0", - "betterarcheology:fossil_wolf", - "betterarcheology:light_temple", - "betterarcheology:mesa_ruins", - "betterarcheology:mott", - "betterarcheology:ruins_sand", - "betterarcheology:stonehenge_grassy", - "betterarcheology:temple_jungle", - "betterarcheology:tumulus_grassy", - "betterarcheology:underwater_0", - "betterarcheology:underwater_1", - "betterarcheology:underwater_2", - "betterarcheology:underwater_3", - "betterarcheology:villager_grave", - "betterdungeons:skeleton_dungeon", - "betterdungeons:small_dungeon", - "betterdungeons:small_nether_dungeon", - "betterdungeons:spider_dungeon", - "betterdungeons:zombie_dungeon", - "betterfortresses:fortress", - "betteroceanmonuments:ocean_monument", - "expanded_combat:gas_cloud", - "feur_extension_desert:anubis_arena", - "feur_extension_desert:anubis_road", - "feur_extension_desert:anubis_statue", - "feur_extension_desert:cactus_1", - "feur_extension_desert:cactus_2", - "feur_extension_desert:cactus_3", - "feur_extension_desert:cactus_4", - "feur_extension_desert:cactus_5", - "feur_extension_desert:cactus_6", - "feur_extension_desert:cactus_7", - "feur_extension_desert:cactus_arc_1", - "feur_extension_desert:cactus_arc_2", - "feur_extension_desert:oasis_big", - "feur_extension_desert:oasis_small", - "feur_extension_desert:old_house", - "feur_extension_desert:old_tower", - "feur_extension_desert:old_village", - "feur_extension_desert:pyramid", - "feur_extension_desert:red_sand_rock_1", - "feur_extension_desert:red_sand_rock_2", - "feur_extension_desert:red_sand_rock_3", - "feur_extension_desert:red_sand_rock_4", - "feur_extension_desert:red_sand_rock_5", - "feur_extension_desert:red_sand_rock_6", - "feur_extension_desert:red_sand_rock_7", - "feur_extension_desert:red_sand_rock_8", - "feur_extension_desert:red_sand_rock_9", - "feur_extension_desert:sand_rock_1", - "feur_extension_desert:sand_rock_2", - "feur_extension_desert:sand_rock_3", - "feur_extension_desert:sand_rock_4", - "feur_extension_desert:sand_rock_5", - "feur_extension_desert:sand_rock_6", - "feur_extension_desert:sand_rock_7", - "feur_extension_desert:sand_rock_8", - "feur_extension_desert:sand_rock_9", - "feur_extension_desert:sphynx", - "formationsnether:basalt_hut", - "formationsnether:blackstone_castle", - "formationsnether:blackstone_remnant", - "formationsnether:campsite", - "formationsnether:checkerboard_temple", - "formationsnether:flaming_pillar", - "formationsnether:large_house", - "formationsnether:large_pedestal", - "formationsnether:large_tree", - "formationsnether:nether_wart_field", - "formationsnether:obsidian_pillar", - "formationsnether:ore_shard", - "formationsnether:parkour_challenge", - "formationsnether:quartz_spikes", - "formationsnether:respawn_anchor_altar", - "formationsnether:rib_cage", - "formationsnether:small_fire_arena", - "formationsnether:small_lava_arena", - "formationsnether:small_lava_shrine", - "formationsnether:small_pedestal", - "formationsnether:sphere_cage", - "hopo:mineshaft/acacia_mineshaft", - "hopo:mineshaft/bamboo_mineshaft", - "hopo:mineshaft/birch_mineshaft", - "hopo:mineshaft/cherry_mineshaft", - "hopo:mineshaft/dark_oak_mineshaft", - "hopo:mineshaft/deepslate_mineshaft", - "hopo:mineshaft/jungle_mineshaft", - "hopo:mineshaft/mangrove_mineshaft", - "hopo:mineshaft/mud_mineshaft", - "hopo:mineshaft/oak_mineshaft", - "hopo:mineshaft/spruce_mineshaft", - "hopo:mineshaft/stone_mineshaft", - "idas:abandoned_lighthouse", - "idas:abandonedhouse", - "idas:ancient_mines", - "idas:ancient_portal/ancient_portal", - "idas:ancient_portal/nether_ancient_portal", - "idas:ancient_statue/ancient_statue_desert", - "idas:ancient_statue/ancient_statue_jungle", - "idas:ancient_statue/ancient_statue_plains", - "idas:animal_den/forest_den", - "idas:animal_den/foxhound_den", - "idas:animal_den/polar_bear_den", - "idas:apothecary_abode", - "idas:ars_nouveau/archmages_tower", - "idas:bazaar", - "idas:bearclaw_inn", - "idas:beekeepers_house", - "idas:brickhouse", - "idas:castle", - "idas:collectors_museum", - "idas:cottage", - "idas:desert_camp/desert_camp", - "idas:desert_camp/desert_camp_bygwindswept", - "idas:desert_camp/desert_camp_orange", - "idas:desert_camp/desert_camp_red", - "idas:desert_market/desert_market", - "idas:desert_market/desert_market_orange", - "idas:desert_market/desert_market_red", - "idas:desert_pyramid", - "idas:dig_site/dig_site", - "idas:dig_site/dig_site_desert", - "idas:enchantingtower", - "idas:farmhouse", - "idas:fishermans_lodge", - "idas:frozen_crypt", - "idas:haunted_manor", - "idas:hermits_hollow", - "idas:hunters_cabin", - "idas:iceandfire/dread_citadel", - "idas:labyrinth", - "idas:lumber_camp/lumber_camp_acacia", - "idas:lumber_camp/lumber_camp_birch", - "idas:lumber_camp/lumber_camp_bopmahogany", - "idas:lumber_camp/lumber_camp_bopredwood", - "idas:lumber_camp/lumber_camp_bygmahogany", - "idas:lumber_camp/lumber_camp_bygredwood", - "idas:lumber_camp/lumber_camp_dark_oak", - "idas:lumber_camp/lumber_camp_jungle", - "idas:lumber_camp/lumber_camp_oak", - "idas:lumber_camp/lumber_camp_spruce", - "idas:necromancers_spire", - "idas:nexus", - "idas:pillager_camp", - "idas:pillager_fortress", - "idas:redhorn_guild", - "idas:ruins_of_the_deep", - "idas:snifferhenge", - "idas:sunken_ship/sunken_ship", - "idas:sunken_ship/sunken_ship_coral", - "idas:sunken_ship/sunken_ship_ruins", - "idas:tinkers_citadel", - "idas:tinkers_workshop", - "idas:train_ruins", - "idas:tree_of_wisdom", - "idas:treetop_tavern", - "idas:underground_camp/underground_camp", - "idas:underground_camp/underground_camp_deep", - "idas:washing_camp", - "idas:windswept_shrine", - "idas:winter_wagon", - "idas:witches_treestump", - "idas:wizard_tower", - "integrated_stronghold:stronghold", - "integrated_villages:airship_village", - "integrated_villages:cabin_village", - "integrated_villages:clockwork_village", - "integrated_villages:kutcha_village", - "integrated_villages:marketstead_village", - "integrated_villages:mediterranean_village", - "integrated_villages:mossy_mounds", - "integrated_villages:oasis_village", - "integrated_villages:pirate_village", - "integrated_villages:quark/minka_village", - "integrated_villages:tavern_village", - "mes:astral_hideaway", - "mes:astral_meteorite", - "mes:ender_spire", - "mes:enderbloom_grove", - "mes:enderkeep_courtyard", - "mes:enderpin_spikes", - "mes:enderskog", - "mes:enderwatch_tower", - "mes:endscraps", - "mes:manuscript_shrine", - "mes:monolith", - "mes:mythic_garden", - "mes:phantom_citadel", - "mes:placid_prairie", - "mes:ruined_pillar", - "mes:starlight_voyager", - "minecolonies:amazon_camp", - "minecolonies:asian_colony", - "minecolonies:barbarian_camp", - "minecolonies:caledonia_colony", - "minecolonies:colonial_colony", - "minecolonies:desert_camp", - "minecolonies:desertoasis_colony", - "minecolonies:incan_colony", - "minecolonies:lostmesacity_colony", - "minecolonies:medieval_birch_colony", - "minecolonies:medieval_dark_oak_colony", - "minecolonies:medieval_oak_colony", - "minecolonies:medieval_spruce_colony", - "minecolonies:ship", - "minecolonies:shire_colony", - "minecolonies:warpednetherlands_colony", - "ohm_structure:minehousecreate", - "ohm_structure:minerhouse_plains", - "supplementaries:way_sign", - "sweety_archaeology:desert_outpost", - "sweety_archaeology:prehistoric_remains_site", - "sweety_archaeology:ritual_ruins", - "sweety_archaeology:ruined_mineshaft", - "sweety_archaeology:spruce_hut", - "taxtg:giant_birch_tree", - "taxtg:giant_cherryblossom_tree", - "taxtg:giant_jungle_tree", - "taxtg:giant_oak_tree", - "taxtg:giant_spruce_tree" -] diff --git a/modpack/GeoRealmCraft/src/config/world_preview/renderConfig.json b/modpack/GeoRealmCraft/src/config/world_preview/renderConfig.json deleted file mode 100644 index 27ced7a..0000000 --- a/modpack/GeoRealmCraft/src/config/world_preview/renderConfig.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "center": { - "f_123285_": 0, - "f_123286_": 0, - "f_123289_": 0 - }, - "quartExpand": 1, - "quartStride": 1, - "samplerType": "AUTO", - "dimension": null, - "hideAllStructures": false -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/.unpack_finished b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/.unpack_finished deleted file mode 100644 index e69de29..0000000 diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/af/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/af/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/af/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ar/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ar/strings.json deleted file mode 100644 index ba1a421..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ar/strings.json +++ /dev/null @@ -1,45 +0,0 @@ -{ - "worldedit.expand.description.vert": "توسيع الاختيار عمودياً إلى حدود العالم.", - "worldedit.expand.expanded": "توسيع المنطقة {0} بلوكات", - "worldedit.expand.expanded.vert": "المنطقة موسعة {0} بلوكات (من الأعلى إلى الأسÙÙ„).", - "worldedit.biomeinfo.lineofsight": "المناطق الحيوية عند خط نقطة النظر: {0}", - "worldedit.biomeinfo.position": "المناطق الحيوية ÙÙŠ موقعك: {0}", - "worldedit.biomeinfo.selection": "المناطق الحيوية ÙÙŠ إختيارك: {0}", - "worldedit.brush.radius-too-large": "الحد الأقصى المسموح به Ù„Ù„ÙØ±Ø´Ø§Ø©: {0}", - "worldedit.brush.apply.description": "تطبيق Ø§Ù„ÙØ±Ø´Ø§Ø©ØŒ تطبيق دالة على كل بلوكة", - "worldedit.brush.apply.radius": "حجم Ø§Ù„ÙØ±Ø´Ø§Ø©", - "worldedit.brush.apply.shape": "شكل المنطقة", - "worldedit.brush.apply.type": "نوع Ø§Ù„ÙØ±Ø´Ø§Ø© المراد استخدامها", - "worldedit.brush.apply.item.warning": "هذه Ø§Ù„ÙØ±Ø´Ø§Ø© تحاكي استخدامات العنصر. قد لا تعمل تأثيراته على جميع المنصات، قد لا تكون غير قابلة للتطبيق، وقد تسبب ØªÙØ§Ø¹Ù„ات غريبة مع المودات/البلوقنات الأخرى. استخدمها على مسؤوليتك الخاصة.", - "worldedit.brush.paint.description": "ÙØ±Ø´Ø§Ø© الطلاء ØŒ تطبيق دالة على السطح", - "worldedit.brush.paint.size": "حجم Ø§Ù„ÙØ±Ø´Ø§Ø©", - "worldedit.brush.paint.shape": "شكل المنطقة", - "worldedit.brush.paint.density": "ÙƒØ«Ø§ÙØ© Ø§Ù„ÙØ±Ø´Ø§Ø©", - "worldedit.brush.paint.type": "نوع Ø§Ù„ÙØ±Ø´Ø§Ø© المراد استخدامها", - "worldedit.brush.paint.item.warning": "هذه Ø§Ù„ÙØ±Ø´Ø§Ø© تحاكي استخدامات العنصر. قد لا تعمل تأثيراته على جميع المنصات، قد لا تكون غير قابلة للتطبيق، وقد تسبب ØªÙØ§Ø¹Ù„ات غريبة مع المودات/البلوقنات الأخرى. استخدمها على مسؤوليتك الخاصة.", - "worldedit.brush.sphere.equip": "شكل ÙØ±Ø´Ø§Ø© الكرة مجهز ({0}).", - "worldedit.brush.cylinder.equip": "شكل ÙØ±Ø´Ø§Ø© الأسطورة مجهز ({0} بواسطة {1}).", - "worldedit.brush.clipboard.equip": "شكل ÙØ±Ø´Ø§Ø© Ø§Ù„Ø­Ø§ÙØ¸Ø© مجهز.", - "worldedit.brush.smooth.equip": "ÙØ±Ø´Ø§Ø© سلسة مجهزة ({0} x {1}x باستخدام {2}).", - "worldedit.brush.extinguish.equip": "مدمر مجهز ({0}).", - "worldedit.brush.gravity.equip": "ÙØ±Ø´Ø§Ø© الجاذبية مجهزة ({0}).", - "worldedit.brush.butcher.equip": "ÙØ±Ø´Ø§Ø© الجزار مجهزة ({0}).", - "worldedit.brush.operation.equip": "تعيين Ø§Ù„ÙØ±Ø´Ø§Ø© إلى {0}.", - "worldedit.brush.none.equip": "ÙØ±Ø´Ø§Ø© بدون ربط من العنصر الحالي الخاص بك.", - "worldedit.drawsel.disabled": "تم تعطيل CUI الخادم.", - "worldedit.drawsel.disabled.already": "خادم CUI معطل Ø¨Ø§Ù„ÙØ¹Ù„.", - "worldedit.drawsel.enabled.already": "خادم CUI Ù…ÙØ¹Ù„ Ø¨Ø§Ù„ÙØ¹Ù„.", - "worldedit.limit.too-high": "الحد الأقصى المسموح به لك هو {0}.", - "worldedit.limit.set": "تم تعيين حد تغيير الكتلة إلى {0}.", - "worldedit.limit.return-to-default": "(استخدم //محدود للعودة إلى الوضع Ø§Ù„Ø§ÙØªØ±Ø§Ø¶ÙŠ.)", - "worldedit.timeout.too-high": "الحد الأقصى المسموح به لديك هو {0}مللي ثانية.", - "worldedit.timeout.return-to-default": " (استخدم /انتهاء الوقت للعودة إلى الوضع Ø§Ù„Ø§ÙØªØ±Ø§Ø¶ÙŠ.)", - "worldedit.fast.disabled": "الوضع السريع معطل.", - "worldedit.fast.enabled": "الوضع السريع Ù…ÙØ¹Ù„. الإضاءة ÙÙŠ القطع المتأثرة قد تكون خاطئة Ùˆ/أو قد تحتاج إلى العودة إلى الانضمام لرؤية التغييرات.", - "worldedit.fast.disabled.already": "الوضع السريع معطل Ø¨Ø§Ù„ÙØ¹Ù„.", - "worldedit.fast.enabled.already": "الوضع السريع Ù…ÙØ¹Ù„ Ø¨Ø§Ù„ÙØ¹Ù„.", - "worldedit.reorder.current": "وضع إعادة الطلب هو {0}", - "worldedit.reorder.set": "وضع إعادة الطلب الآن {0}", - "worldedit.gmask.disabled": "القناع العالمي معطل.", - "worldedit.gmask.set": "وضع قناع عالمي." -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ast/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ast/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ast/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/az/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/az/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/az/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ba/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ba/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ba/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/be/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/be/strings.json deleted file mode 100644 index 03c38ad..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/be/strings.json +++ /dev/null @@ -1,42 +0,0 @@ -{ - "worldedit.expand.expanded": "РÑгіён пашыраны на {0} блокаў", - "worldedit.biomeinfo.lineofsight": "Біёмы Ñž зоне бачнаÑці: {0}", - "worldedit.brush.apply.radius": "Памер пÑндзлÑ", - "worldedit.brush.apply.shape": "Форма Ñ€Ñгіёна", - "worldedit.brush.apply.type": "Тып пÑÐ½Ð´Ð·Ð»Ñ Ð´Ð»Ñ Ð²Ñ‹ÐºÐ°Ñ€Ñ‹ÑтаннÑ", - "worldedit.brush.apply.item.warning": "ГÑÑ‚Ð°Ñ Ð¿Ñндзаль імітуе выкарыÑтанне прадметаў. Яна можа працаваць не на ÑžÑÑ–Ñ… платформах. Ðе заўÑёды можна адмÑніць. ДрÑнна ўзаемадзейнічае з іншымі плагінамі/модамі. ВыкарыÑтоўвайце на Ñвой Ñтрах Ñ– рызык.", - "worldedit.brush.paint.size": "Памер пÑндзлÑ", - "worldedit.brush.paint.shape": "Форма Ñ€Ñгіёна", - "worldedit.brush.paint.density": "ШчыльнаÑць пÑндзлÑ", - "worldedit.brush.paint.type": "Тып пÑÐ½Ð´Ð·Ð»Ñ Ð´Ð»Ñ Ð²Ñ‹ÐºÐ°Ñ€Ñ‹ÑтаннÑ", - "worldedit.brush.paint.item.warning": "ГÑÑ‚Ð°Ñ Ð¿Ñндзаль імітуе выкарыÑтанне прадметаў. Яна можа працаваць не на ÑžÑÑ–Ñ… платформах. Ðе заўÑёды можна адмÑніць. ДрÑнна ўзаемадзейнічае з іншымі плагінамі/модамі. ВыкарыÑтоўвайце на Ñвой Ñтрах Ñ– рызык.", - "worldedit.drawsel.disabled": "Сервер CUI адключаны.", - "worldedit.drawsel.disabled.already": "CUI Ñервера ўжо адключаны.", - "worldedit.drawsel.enabled.already": "CUI Ñервера ўжо ўключаны.", - "worldedit.timeout.return-to-default": " (ВыкарыÑтайце // timeout, каб вÑрнуць значÑнне па змаўчанні.)", - "worldedit.fast.disabled": "Хуткі Ñ€Ñжым адключаны.", - "worldedit.gmask.disabled": "Ð“Ð»Ð°Ð±Ð°Ð»ÑŒÐ½Ð°Ñ Ð¼Ð°Ñка адключанаÑ.", - "worldedit.gmask.set": "Ð“Ð»Ð°Ð±Ð°Ð»ÑŒÐ½Ð°Ñ Ð¼Ð°Ñка ÑžÑталÑванаÑ.", - "worldedit.searchitem.searching": "(Пачакайце... шукаем прадметы.)", - "worldedit.undo.none": "ÐÑма чаго адмÑніць.", - "worldedit.redo.none": "Ðичога не заÑталоÑÑ Ð´Ð»Ñ Ð²Ñ‹Ð¿Ñ€Ð°ÑžÐ»ÐµÐ½Ð½Ñ.", - "worldedit.clearhistory.cleared": "ГіÑÑ‚Ð¾Ñ€Ñ‹Ñ Ð²Ñ‹Ð´Ð°Ð»ÐµÐ½Ð°.", - "worldedit.restore.not-available": "ГÑты Ñнапшот не Ñ–Ñнуе альбо не даÑтупны.", - "worldedit.restore.none-for-world": "Снапшоты не былі Ð·Ð½Ð¾Ð¹Ð´Ð·ÐµÐ½Ñ‹Ñ Ð´Ð»Ñ Ð³Ñтага Ñвета.", - "worldedit.restore.none-found": "Снапшоты не знойдзены.", - "worldedit.schematic.delete.deleted": "{0} быў выдалены.", - "worldedit.pos.already-set": "ÐŸÐ°Ð·Ñ–Ñ†Ñ‹Ñ ÑžÐ¶Ð¾ вызначана.", - "worldedit.hpos.already-set": "ÐŸÐ°Ð·Ñ–Ñ†Ñ‹Ñ ÑžÐ¶Ð¾ вызначана.", - "worldedit.wand.selwand.info": "ЛКМ: вызначыць пазіцыю #1; ПКМ: вызначыць пазіцыю #2", - "worldedit.shift.shifted": "Ð’Ñ‹Ð»ÑƒÑ‡Ð°Ð½Ð°Ñ Ð²Ð¾Ð±Ð»Ð°Ñць ÑÑунута.", - "worldedit.outset.outset": "Ð’Ñ‹Ð»ÑƒÑ‡Ð°Ð½Ð°Ñ Ð²Ð¾Ð±Ð»Ð°Ñць пашырана.", - "worldedit.select.cleared": "ВыдзÑленне вычышчана.", - "worldedit.select.extend.description": "РÑжым хуткага выбару кубойда", - "worldedit.move.moved": "{0} блок(аў) перамешчана.", - "worldedit.version.version": "WorldEdit верÑÑ–Ñ {0}", - "worldedit.operation.affected.biome": "{0} біём(аў) закранута", - "worldedit.operation.affected.block": "{0} блок(аў) закранута", - "worldedit.selection.convex.info.triangles": "Трыкутнікі: {0}", - "worldedit.cli.stopping": "Спыненне!", - "worldedit.cli.unknown-command": "ÐевÑдомы загад!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/bg/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/bg/strings.json deleted file mode 100644 index 7c17053..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/bg/strings.json +++ /dev/null @@ -1,53 +0,0 @@ -{ - "worldedit.clearhistory.cleared": "ИÑториÑта е изчиÑтена.", - "worldedit.restore.block-place-error": "ПоÑледна грешка: {0}", - "worldedit.schematic.delete.failed": "ÐеуÑпешно изтриване на {0}! Файлът Ñамо за четене ли е?", - "worldedit.size.type": "Вид: {0}", - "worldedit.size.size": "Големина: {0}", - "worldedit.size.distance": "РазÑтоÑние на кубоида: {0}", - "worldedit.size.blocks": "Брой блокове: {0}", - "worldedit.count.counted": "Преброено: {0}", - "worldedit.distr.no-blocks": "ÐÑма преброени блокове.", - "worldedit.distr.total": "Общ брой блокове: {0}", - "worldedit.select.cleared": "Избраното е изчиÑтено.", - "worldedit.select.cuboid.description": "Изберете два ъгъла на кубоида", - "worldedit.select.poly.limit-message": "{0} точки макÑимум.", - "worldedit.select.poly.description": "Изберете двумерен многоъгълник Ñ Ð²Ð¸Ñочина", - "worldedit.select.ellipsoid.description": "Изберете елипÑоид", - "worldedit.select.sphere.description": "Изберете Ñфера", - "worldedit.select.cyl.description": "Изберете цилиндър", - "worldedit.select.convex.limit-message": "{0} точки макÑимум.", - "worldedit.chunkinfo.chunk": "Чънк: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Стар формат: {0}", - "worldedit.clearclipboard.cleared": "Буферната памет е изчиÑтена.", - "worldedit.set.done": "ОперациÑта завърши.", - "worldedit.set.done.verbose": "ОперациÑта завърши ({0}).", - "worldedit.regen.regenerated": "ОблаÑтта е регенерирана.", - "worldedit.forest.created": "{0} дървета Ñа Ñътворени.", - "worldedit.flora.created": "{0} раÑÑ‚ÐµÐ½Ð¸Ñ Ñа Ñътворени.", - "worldedit.forestgen.created": "{0} дървета Ñа Ñътворени.", - "worldedit.reload.config": "Конфигурирането е презаредено!", - "worldedit.timezone.invalid": "ÐедейÑтвителен чаÑови поÑÑ", - "worldedit.version.version": "ВерÑÐ¸Ñ Ð½Ð° WorldEdit {0}", - "worldedit.tool.deltree.not-tree": "Това не е дърво.", - "worldedit.tool.deltree.not-floating": "Това не е плаващо дърво.", - "worldedit.tool.tree.obstructed": "Дървото не може да бъде там.", - "worldedit.tool.info.internalid.hover": "Вътрешен ид.â„–", - "worldedit.script.read-error": "Грешка при четене на Ñкрипта: {0}", - "worldedit.script.unsupported": "Поддържат Ñе Ñамо Ñкриптове Ñ Ñ€Ð°Ð·ÑˆÐ¸Ñ€ÐµÐ½Ð¸Ðµ .js", - "worldedit.script.file-not-found": "Скриптът не ÑъщеÑтвува: {0}", - "worldedit.selection.convex.info.vertices": "Върхове: {0}", - "worldedit.selection.convex.info.triangles": "Триъгълници: {0}", - "worldedit.selection.ellipsoid.info.center": "Център: {0}", - "worldedit.selection.cylinder.info.center": "Център: {0}", - "worldedit.selection.cylinder.info.radius": "РадиуÑ: {0}", - "worldedit.selection.polygon2d.info": "# точки: {0}", - "worldedit.selection.polygon2d.explain.primary": "Започване на нов многоъгълник в {0}.", - "worldedit.sideeffect.lighting": "ОÑветление", - "worldedit.sideeffect.neighbors": "СъÑеди", - "worldedit.sideeffect.validation": "Валидиране", - "worldedit.sideeffect.state.on": "Вкл.", - "worldedit.sideeffect.state.off": "Изкл.", - "worldedit.sideeffect.box.current": "Текущо", - "worldedit.cli.unknown-command": "Ðепозната команда!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/br-FR/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/br-FR/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/br-FR/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/brb/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/brb/strings.json deleted file mode 100644 index d56af3a..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/brb/strings.json +++ /dev/null @@ -1,404 +0,0 @@ -{ - "worldedit.expand.description.vert": "Vergroot de verticale selectie tot de wereldgrenzen.", - "worldedit.expand.expanded": "Regio uitgebreid met {0} blokken", - "worldedit.expand.expanded.vert": "Regio uitgebreid met {0} blokken (van boven tot beneden).", - "worldedit.biomeinfo.lineofsight": "Biomes aan het aanzicht punt: {0}", - "worldedit.biomeinfo.position": "Biomes op uw positie: {0}", - "worldedit.biomeinfo.selection": "Biomes in je selectie: {0}", - "worldedit.brush.radius-too-large": "Maximaal toegestane brush radius: {0}", - "worldedit.brush.apply.description": "Pas brush toe, pas een functie toe op elk blok", - "worldedit.brush.apply.radius": "De grootte van de brush", - "worldedit.brush.apply.shape": "De vorm van het gebied", - "worldedit.brush.apply.type": "Type brush om te gebruiken", - "worldedit.brush.apply.item.warning": "Deze brush simuleert voorwerpgebruik. De effecten werken mogelijk niet op alle platforms, zijn mogelijk niet ongedaan te maken en kunnen vreemde interacties veroorzaken met andere mods/plugins. Gebruik op eigen risico.", - "worldedit.brush.paint.description": "Verf brush, voeg een functie toe op een oppervlak", - "worldedit.brush.paint.size": "De grootte van de brush", - "worldedit.brush.paint.shape": "De vorm van het gebied", - "worldedit.brush.paint.density": "De dichtheid van de brush", - "worldedit.brush.paint.type": "Type brush om te gebruiken", - "worldedit.brush.paint.item.warning": "Deze brush simuleert voorwerpgebruik. De effecten werken mogelijk niet op alle platforms, zijn mogelijk niet ongedaan te maken en kunnen vreemde interacties veroorzaken met andere mods/plugins. Gebruik op eigen risico.", - "worldedit.brush.sphere.equip": "Bol brush vorm geselecteerd ({0}).", - "worldedit.brush.cylinder.equip": "Cilinder brush vorm geselecteerd ({0} bij {1}).", - "worldedit.brush.clipboard.equip": "Klembord brush vorm geselecteerd.", - "worldedit.brush.smooth.equip": "Verzachtingskwast geactiveerd ({0} x {1}x met {2}).", - "worldedit.brush.extinguish.equip": "Brandblusser geactiveerd ({0}).", - "worldedit.brush.gravity.equip": "Zwaartekrachtkwast geactiveerd ({0}).", - "worldedit.brush.butcher.equip": "Slagerskwast geactiveerd ({0}).", - "worldedit.brush.operation.equip": "Kwast ingesteld op {0}.", - "worldedit.brush.heightmap.equip": "Hoogtekaart kwast geactiveerd ({0}).", - "worldedit.brush.heightmap.unknown": "Onbekend hoogtekaart kwast {0}.", - "worldedit.brush.none.equip": "Kwast ontkoppeld van je huidige item.", - "worldedit.setbiome.changed": "Biomes werden ongeveer {0} blokken veranderd.", - "worldedit.setbiome.warning": "Je moet mogelijk opnieuw deelnemen aan je spel (of je wereld sluiten en heropenen) om veranderingen te zien.", - "worldedit.drawsel.disabled": "Server CUI uitgeschakeld.", - "worldedit.drawsel.disabled.already": "Server CUI is al uitgeschakeld.", - "worldedit.drawsel.enabled.already": "Server CUI is al ingeschakeld.", - "worldedit.limit.too-high": "Uw maximaal toegestaande limiet is {0}.", - "worldedit.limit.set": "Blok wijzigingslimiet is ingesteld op {0}.", - "worldedit.limit.return-to-default": "(Gebruik //limit om terug te gaan naar de standaard.)", - "worldedit.timeout.too-high": "Uw maximaal toegestane time-out is {0}ms.", - "worldedit.timeout.set": "Time-out tijd ingesteld op {0}ms.", - "worldedit.timeout.return-to-default": " (Gebruik //timeout om terug te gaan naar de standaard.)", - "worldedit.fast.disabled": "Snelle modus uitgeschakeld.", - "worldedit.fast.enabled": "Snelle modus ingeschakeld. Verlichting in de betreffende chunks kan verkeerd zijn en/of u moet mogelijk opnieuw inloggen om wijzigingen te zien.", - "worldedit.fast.disabled.already": "Snelle modus is al uitgeschakeld.", - "worldedit.fast.enabled.already": "Snelle modus is al ingeschakeld.", - "worldedit.perf.sideeffect.set": "Extra effect \"{0}\" ingesteld op {1}", - "worldedit.perf.sideeffect.get": "Side effect \"{0}\" is ingesteld op {1}", - "worldedit.perf.sideeffect.already-set": "Bijwerking \"{0}\" is al ingesteld op {1}", - "worldedit.perf.sideeffect.set-all": "Alle bijwerkeffecten ingesteld op {0}", - "worldedit.reorder.current": "De herordeningsmodus is {0}", - "worldedit.reorder.set": "De herordeningsmodus is nu {0}", - "worldedit.gmask.disabled": "Globaal masker uitgeschakeld.", - "worldedit.gmask.set": "Globaal masker ingesteld.", - "worldedit.toggleplace.pos1": "Nu plaatsen op pos #1.", - "worldedit.toggleplace.player": "Wordt nu geplaatst op het blok waar je bovenop staat.", - "worldedit.searchitem.too-short": "Geef een langere zoekopdracht op (lengte > 2).", - "worldedit.searchitem.either-b-or-i": "Je kunt de 'b'- en 'i'-vlaggen niet samen gebruiken.", - "worldedit.searchitem.searching": "(Een ogenblik geduld... zoeken tussen items.)", - "worldedit.watchdog.no-hook": "Kan niet communiceren met de waakhond van dit spelplatform.", - "worldedit.watchdog.active.already": "Waakhondcommunicatie is al actief.", - "worldedit.watchdog.inactive.already": "Waakhondcommunicatie is al inactief.", - "worldedit.watchdog.active": "Waakhondcommunicatie is nu geactiveerd.", - "worldedit.watchdog.inactive": "Waakhondcommunicatie is nu gedeactiveerd.", - "worldedit.world.remove": "Verwijderde wereld overschrijving.", - "worldedit.world.set": "Je bewerkt nu de wereld {0}. (Gebruik //world om weer de huidige wereld te bewerken.)", - "worldedit.undo.undone": "{0} bewerkingen ongedaan gemaakt.", - "worldedit.undo.none": "Niets meer om ongedaan te maken.", - "worldedit.redo.redone": "{0} bewerkingen herhaald.", - "worldedit.redo.none": "Niets meer om opnieuw te doen.", - "worldedit.clearhistory.cleared": "Geschiedenis gewist.", - "worldedit.raytrace.noblock": "Geen blok in zicht!", - "worldedit.restore.not-configured": "Snapshot/backup herstel is niet geconfigureerd.", - "worldedit.restore.not-available": "Die snapshot bestaat niet of is niet beschikbaar.", - "worldedit.restore.failed": "Fout bij laden van snapshot: {0}", - "worldedit.restore.loaded": "Snapshot '{0}' geladen; nu herstellen...", - "worldedit.restore.restored": "Teruggezet met {0} ontbrekende chunks en {1} andere fouten.", - "worldedit.restore.none-for-specific-world": "Geen snapshots gevonden voor de wereld '{0}'.", - "worldedit.restore.none-for-world": "Geen snapshots gevonden voor deze wereld.", - "worldedit.restore.none-found": "Geen snapshots gevonden.", - "worldedit.restore.none-found-console": "Geen snapshots gevonden. Zie de console voor meer informatie.", - "worldedit.restore.chunk-not-present": "Geen chunks gevonden in deze snapshot.", - "worldedit.restore.chunk-load-failed": "De chunks konden niet geladen worden. (Beschadigd archief?)", - "worldedit.restore.block-place-failed": "Door een fout konden geen blokken worden hersteld.", - "worldedit.restore.block-place-error": "Laatste fout: {0}", - "worldedit.snapshot.use.newest": "De nieuwste snapshot wordt nu gebruikt.", - "worldedit.snapshot.use": "Snapshot ingesteld op: {0}", - "worldedit.snapshot.none-before": "Kon geen snapshot vinden voor {0}.", - "worldedit.snapshot.none-after": "Kon geen snapshot vinden na {0}.", - "worldedit.snapshot.index-above-0": "Ongeldig nummer, de nummering begint bij 1.", - "worldedit.snapshot.index-oob": "Ongeldig nummer, je moet een nummer van 1 t/m {0} opgeven.", - "worldedit.schematic.unknown-format": "Onbekend schematic formaat: {0}.", - "worldedit.schematic.load.does-not-exist": "Schematic {0} bestaat niet!", - "worldedit.schematic.load.loading": "(Een ogenblik geduld... schematic wordt geladen.)", - "worldedit.schematic.load.still-loading": "(Een ogenblik geduld... de schema wordt nog steeds geladen.)", - "worldedit.schematic.save.already-exists": "Deze schematic bestaat al. Gebruik de -f vlag om deze te overschrijven.", - "worldedit.schematic.save.failed-directory": "Map voor schematics kon niet worden gemaakt!", - "worldedit.schematic.save.saving": "(Een ogenblik geduld... schematic opslaan.)", - "worldedit.schematic.save.still-saving": "(Een ogenblik geduld... schematic opslaan.)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} bestaat niet!", - "worldedit.schematic.delete.failed": "Verwijderen van {0} mislukt! Is het alleen-lezen?", - "worldedit.schematic.delete.deleted": "{0} is verwijderd.", - "worldedit.schematic.formats.title": "Beschikbare klembordformaten (Naam: termen)", - "worldedit.schematic.unsupported-minecraft-version": "Deze versie van WorldEdit ondersteunt uw Minecraft-versie niet. Schematics werken niet totdat dit is opgelost.", - "worldedit.pos.already-set": "Positie is al ingesteld.", - "worldedit.pos.console-require-coords": "De console moet verplicht coördinaten opgeven.", - "worldedit.hpos.no-block": "Geen blok in zicht!", - "worldedit.hpos.already-set": "Positie is al ingesteld.", - "worldedit.chunk.selected-multiple": "Chunks geselecteerd: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk geselecteerd: {0}, {1}, {2}", - "worldedit.wand.invalid": "Toverstokitem is verkeerd ingesteld of uitgezet.", - "worldedit.wand.selwand.info": "Linksklikken: positie #1; rechtsklikken: positie #2", - "worldedit.wand.navwand.info": "Linksklikken: springen naar locatie; rechtsklikken: door muren heengaan", - "worldedit.wand.selwand.now.tool": "De selectie-toverstok is nu normaal gereedschap. Je kan het uitzetten met {0} en opnieuw koppelen aan elk item met {1} of een nieuwe toverstaf krijgen met {2}.", - "worldedit.contract.contracted": "Regio met {0} blokken verkleind.", - "worldedit.shift.shifted": "Regio verlegd.", - "worldedit.outset.outset": "Uitlegvel van gebied.", - "worldedit.inset.inset": "Inlegvel van gebied.", - "worldedit.size.offset": "Verschuiving: {0}", - "worldedit.size.type": "Type: {0}", - "worldedit.size.size": "Grootte: {0}", - "worldedit.size.distance": "Balkafstand: {0}", - "worldedit.size.blocks": "Aantal blokken: {0}", - "worldedit.count.counted": "Geteld: {0}", - "worldedit.distr.no-blocks": "Geen blokken geteld.", - "worldedit.distr.no-previous": "Geen vorige distributie.", - "worldedit.distr.total": "Totaal aantal blokken: {0}", - "worldedit.select.cleared": "Selectie gewist.", - "worldedit.select.cuboid.message": "Balk: linksklikken voor punt 1, rechtsklikken voor punt 2", - "worldedit.select.cuboid.description": "Selecteer de twee hoeken van een balk", - "worldedit.select.extend.message": "Balk: linksklikken voor startpunt, rechtsklikken om uit te breiden", - "worldedit.select.extend.description": "Snelle balk-selectiemodus", - "worldedit.select.poly.message": "2D-polygoon selecteren: links/rechtsklikken om een punt toe te voegen.", - "worldedit.select.poly.limit-message": "Maximaal {0} punten.", - "worldedit.select.poly.description": "Selecteer een 2D-polygoon met hoogte", - "worldedit.select.ellipsoid.message": "Ellipsoïde selecteren: linkermuisknop=midden, rechtermuisknop om uit te breiden", - "worldedit.select.ellipsoid.description": "Selecteer een ellipsoïde", - "worldedit.select.sphere.message": "Bol selecteren: linkermuisknop=midden; rechtermuisknop om straal in te stellen", - "worldedit.select.sphere.description": "Selecteer een bol", - "worldedit.select.cyl.message": "Cilindervormige selectie: Linkermuisknop=midden, rechtermuisknop om uit te breiden", - "worldedit.select.cyl.description": "Selecteer een cilinder", - "worldedit.select.convex.message": "Convex veelvlak selectie: linkermuisknop=eerste punt, rechtermuisknop om meer toe te voegen.", - "worldedit.select.convex.limit-message": "{0} punten maximaal.", - "worldedit.select.convex.description": "Selecteer een convexe veelvlak", - "worldedit.select.default-set": "Uw standaard regio selector is nu {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Oud formaat: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: regio/{0}", - "worldedit.listchunks.listfor": "Lijst met chunks maken voor: {0}", - "worldedit.drain.drained": "{0} blokken zijn drooggelegd.", - "worldedit.fill.created": "{0} blokken zijn gevuld.", - "worldedit.fillr.created": "{0} blokken zijn gevuld.", - "worldedit.fixlava.fixed": "{0} lavablokken zijn gerepareerd.", - "worldedit.fixwater.fixed": "{0} waterblokken zijn gerepareerd.", - "worldedit.removeabove.removed": "{0} blokken zijn verwijderd.", - "worldedit.removebelow.removed": "{0} blokken zijn verwijderd.", - "worldedit.removenear.removed": "{0} blokken zijn verwijderd.", - "worldedit.replacenear.replaced": "{0} blokken zijn vervangen.", - "worldedit.snow.created": "{0} oppervlakken zijn bedekt.", - "worldedit.thaw.removed": "{0} blokken zijn ontdooid.", - "worldedit.green.changed": "{0} blokken zijn vergroend.", - "worldedit.extinguish.removed": "{0} branden zijn geblust.", - "worldedit.butcher.killed": "{0} mobs zijn gedood in een straal van {1}.", - "worldedit.butcher.explain-all": "Gebruik -1 om alle mobs uit de geladen chunks te verwijderen", - "worldedit.remove.removed": "{0} entiteiten zijn gemarkeerd voor verwijdering.", - "worldedit.remove.explain-all": "Gebruik -1 om alle entiteiten te verwijderen in geladen chunks", - "worldedit.calc.invalid": "'{0}' kon niet ingelezen worden als geldige expressie", - "worldedit.calc.invalid.with-error": "'{0}' kon niet worden geparseerd als geldige uitdrukking: '{1}'", - "worldedit.paste.pasted": "De inhoud van het klembord is geplakt op {0}", - "worldedit.paste.selected": "Plakregio voor klembord ingesteld.", - "worldedit.rotate.no-interpolation": "Let wel: interpolatie wordt nog niet ondersteund, dus gebruik het liefst alleen hoeken van 90 graden.", - "worldedit.rotate.rotated": "De kopie op het klembord is gedraaid.", - "worldedit.flip.flipped": "De kopie op het klembord is omgedaaid.", - "worldedit.clearclipboard.cleared": "Klembord leeggemaakt.", - "worldedit.set.done": "Handeling geslaagd.", - "worldedit.set.done.verbose": "Handeling geslaagd ({0}).", - "worldedit.line.changed": "{0} blokken zijn veranderd.", - "worldedit.line.invalid-type": "//line werkt alleen met kubus selecties of convexe veelvlak selecties", - "worldedit.curve.changed": "{0} blokken zijn veranderd.", - "worldedit.curve.invalid-type": "//curve werkt alleen met convexe veelvlakselecties", - "worldedit.replace.replaced": "{0} blokken zijn vervangen.", - "worldedit.stack.changed": "{0} blokken veranderd. Ongedaan maken met //undo", - "worldedit.stack.intersecting-region": "De Stack offset mag niet botsen met het gebied bij het gebruik van blok eenheden", - "worldedit.regen.regenerated": "Regio opnieuw gegenereerd.", - "worldedit.regen.failed": "Kan chunks niet opnieuw genereren. Zie de console voor meer informatie.", - "worldedit.walls.changed": "{0} blokken veranderd.", - "worldedit.faces.changed": "{0} blokken veranderd.", - "worldedit.overlay.overlaid": "{0} blokken zijn bedekt.", - "worldedit.naturalize.naturalized": "{0} blok(ken) zien er nu natuurlijker uit.", - "worldedit.center.changed": "Middelpunt ingesteld ({0} blokken gewijzigd)", - "worldedit.smooth.changed": "Hoogtekaart van het terrein is verzacht. {0} blokken zijn gewijzigd.", - "worldedit.move.moved": "{0} blokken verplaatst.", - "worldedit.deform.deformed": "{0} blokken zijn vervormd.", - "worldedit.hollow.changed": "{0} blokken zijn gewijzigd.", - "worldedit.forest.created": "{0} bomen geplaatst.", - "worldedit.flora.created": "{0} bloemen geplaatst.", - "worldedit.unstuck.moved": "Alsjeblieft!", - "worldedit.ascend.obstructed": "Geen vrije plek boven je gevonden.", - "worldedit.ascend.moved": "{0} blokken opgestegen.", - "worldedit.descend.obstructed": "Geen vrije plek onder je gevonden.", - "worldedit.descend.moved": "{0} blokken afgedaald.", - "worldedit.ceil.obstructed": "Geen vrije plek boven je gevonden.", - "worldedit.ceil.moved": "Woesh!", - "worldedit.thru.obstructed": "Geen vrije plek vóór je gevonden.", - "worldedit.thru.moved": "Woesh!", - "worldedit.jumpto.moved": "Poef!", - "worldedit.jumpto.none": "Geen blokken in zicht (of te ver weg)!", - "worldedit.up.obstructed": "Je zou iets boven je raken.", - "worldedit.up.moved": "Woesh!", - "worldedit.cyl.invalid-radius": "Je moet één of twee waardes opgeven voor de straal.", - "worldedit.cyl.created": "{0} blokken zijn geplaatst.", - "worldedit.sphere.invalid-radius": "Je moet één of drie waardes opgeven voor de straal.", - "worldedit.sphere.created": "{0} blokken zijn geplaatst.", - "worldedit.forestgen.created": "{0} bomen geplaatst.", - "worldedit.pumpkins.created": "{0} groepjes pompoenen geplaatst.", - "worldedit.pyramid.created": "{0} blokken zijn geplaatst.", - "worldedit.generate.created": "{0} blokken zijn geplaatst.", - "worldedit.generatebiome.changed": "{0} biomen aangepast.", - "worldedit.reload.config": "Configuratie is herladen!", - "worldedit.report.written": "WorldEdit-rapport geschreven naar {0}", - "worldedit.report.error": "Kon rapport niet schrijven: {0}", - "worldedit.report.callback": "WorldEdit-rapport: {0}.report", - "worldedit.timezone.invalid": "Ongeldige tijdzone", - "worldedit.timezone.set": "Tijdzone voor deze sessie ingesteld op: {0}", - "worldedit.timezone.current": "De huidige tijd in die tijdzone is: {0}", - "worldedit.version.version": "WorldEdit-versie {0}", - "worldedit.version.bukkit.unsupported-adapter": "Deze versie van WorldEdit ondersteunt uw versie van Bukkit niet volledig. Blok entiteiten (bijv. kisten) zullen leeg zijn, block eigenschappen (bijv. rotatie) zullen missen, en andere dingen zullen mogelijk niet werken. Update WorldEdit om deze functionaliteit te herstellen: {0}", - "worldedit.trace.no-tracing-extents": "Trace: geen omvang gebruikt.", - "worldedit.trace.action-failed": "Traceer: Actie(s) {0} op {1} verwijderd door grootte {2}", - "worldedit.trace.active.already": "Traceermodus is al actief.", - "worldedit.trace.inactive.already": "Traceermodus is al inactief.", - "worldedit.trace.active": "Traceermodus nu actief.", - "worldedit.trace.inactive": "Traceermodus nu inactief.", - "worldedit.command.time-elapsed": "{0}s verstreken (geschiedenis: {1} veranderd; {2} blokken/sec).", - "worldedit.command.permissions": "Je hebt geen toestemming daarvoor. Zit je in de juiste modus?", - "worldedit.command.player-only": "Dit commando moet uitgevoerd worden met of door een speler.", - "worldedit.command.error.report": "Rapporteer alsjeblieft deze fout: [Zie de console]", - "worldedit.pastebin.uploading": "(Een ogenblik geduld... uitvoer wordt verzonden naar pastebin...)", - "worldedit.session.cant-find-session": "Kan de sessie voor {0} niet vinden", - "worldedit.platform.no-file-dialog": "Bestanddialogen worden niet ondersteund in uw omgeving.", - "worldedit.asset.load.loading": "(Een ogenblik geduld... asset laden.)", - "worldedit.asset.load.still-loading": "(Een ogenblik geduld... wordt asset nog steeds geladen.)", - "worldedit.asset.load.failed": "Kan asset niet laden", - "worldedit.tool.max-block-changes": "Maximum aantal blokwijzigingen bereikt.", - "worldedit.tool.no-block": "Geen blok in zicht!", - "worldedit.tool.repl.equip": "Blokvervanggereedschap gebonden aan {0}.", - "worldedit.tool.repl.switched": "Vervanggereedschap gewisseld naar: {0}", - "worldedit.tool.data-cycler.equip": "Blokkeer data cycler tool gebonden aan {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "U bent niet toegestaan om de data waarde van dat blok weer te veranderen.", - "worldedit.tool.data-cycler.cant-cycle": "De gegevens van dat blok kunnen niet worden veranderd!", - "worldedit.tool.data-cycler.new-value": "Waarde van {0} is nu {1}.", - "worldedit.tool.deltree.equip": "Zwevende boom verwijdertool gekoppeld aan {0}.", - "worldedit.tool.deltree.not-tree": "Dat is geen boom.", - "worldedit.tool.deltree.not-floating": "Dat is geen zwevende boom.", - "worldedit.tool.tree.equip": "Boom gereedschap is gebonden aan {0}.", - "worldedit.tool.tree.obstructed": "Daar kan geen boom geplaatst worden.", - "worldedit.tool.info.equip": "Info gereedschap is gebonden aan {0}.", - "worldedit.tool.info.blockstate.hover": "Blok status", - "worldedit.tool.info.internalid.hover": "Interne ID", - "worldedit.tool.info.legacy.hover": "Legacy id:data", - "worldedit.tool.info.light.hover": "Blokkeer licht/licht boven", - "worldedit.tool.none.equip": "Gereedschap is losgekoppeld van je huidige item.", - "worldedit.tool.none.to.unequip": "Uw huidige item is niet gebonden.", - "worldedit.tool.selwand.equip": "Selectie toverstok gebonden aan {0}.", - "worldedit.tool.navwand.equip": "Navigatie toverstok is gebonden aan {0}.", - "worldedit.tool.floodfill.equip": "Blok overstromingsgereedschap gekoppeld aan {0}.", - "worldedit.tool.farwand.equip": "Langeafstandstoverstok gebonden aan {0}.", - "worldedit.tool.lrbuild.equip": "Langeafstandsbouwgereedschap gebonden aan {0}.", - "worldedit.tool.lrbuild.set": "Linksklikken ingesteld op {0}; rechtsklikken op {1}.", - "worldedit.tool.stack.equip": "Stapel tool is gebonden aan {0}.", - "worldedit.tool.unbind-instruction": "Start {0} terwijl je het item ingedrukt houdt om het los te koppelen.", - "worldedit.tool.superpickaxe.mode.single": "Enkele modus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.", - "worldedit.tool.superpickaxe.mode.area": "Gebiedsmodus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.", - "worldedit.tool.superpickaxe.mode.recursive": "Recursieve modus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.", - "worldedit.tool.superpickaxe.max-range": "Maximaal bereik is {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superpikhouweel is al ingeschakeld.", - "worldedit.tool.superpickaxe.disabled.already": "Superpikhouweel al uitgeschakeld.", - "worldedit.tool.superpickaxe.enabled": "Superpikhouweel ingeschakeld.", - "worldedit.tool.superpickaxe.disabled": "Superpikhouweel uitgeschakeld.", - "worldedit.tool.mask.set": "Kwastmasker ingesteld.", - "worldedit.tool.mask.disabled": "Kwastmasker uitgezet.", - "worldedit.tool.material.set": "Kwastmateriaal ingesteld.", - "worldedit.tool.range.set": "Kwastbereik ingesteld.", - "worldedit.tool.size.set": "Kwastgrootte ingesteld.", - "worldedit.tool.tracemask.set": "Volgmasker ingesteld.", - "worldedit.tool.tracemask.disabled": "Volgmasker uitgezet.", - "worldedit.tool.error.cannot-bind": "Kan gereedschap niet koppelen aan {0}: {1}", - "worldedit.tool.error.item-only": "Blokken kunnen niet worden gebruikt.", - "worldedit.execute.script-permissions": "U heeft geen toestemming om dat script te gebruiken.", - "worldedit.executelast.no-script": "Gebruik /cs met als eerste een scriptnaam.", - "worldedit.script.read-error": "Script leesfout: {0}", - "worldedit.script.unsupported": "Alleen .js scripts zijn momenteel ondersteund", - "worldedit.script.file-not-found": "Script bestaat niet: {0}", - "worldedit.script.no-script-engine": "Fout bij het vinden van een geïnstalleerde scriptengine.\nZie https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Uitvoeren mislukt: {0}", - "worldedit.script.failed-console": "Uitvoeren mislukt (zie console): {0}", - "worldedit.operation.affected.biome": "{0} biomen aangepast", - "worldedit.operation.affected.block": "{0} blokken aangepast", - "worldedit.operation.affected.column": "{0} kolommen aangepast", - "worldedit.operation.affected.entity": "{0} entiteiten aangepast", - "worldedit.operation.deform.expression": "vervormd met {0}", - "worldedit.error.invalid-number": "Nummer verwacht; reeks gegeven.", - "worldedit.error.invalid-number.matches": "Nummer verwacht; string \"{0}\" opgegeven.", - "worldedit.error.incomplete-region": "Maak eerst een regio selectie.", - "worldedit.error.unknown-block": "Blok naam '{0}' werd niet herkend.", - "worldedit.error.unknown-entity": "Entiteit naam '{0}' werd niet herkend.", - "worldedit.error.unknown-mob": "Mob naam '{0}' werd niet herkend.", - "worldedit.error.unknown-biome": "Biome naam '{0}' werd niet herkend.", - "worldedit.error.unknown-tag": "Tag naam '{0}' werd niet herkend.", - "worldedit.error.empty-tag": "Tag naam '{0}' heeft geen inhoud.", - "worldedit.error.no-match": "Geen overeenkomsten voor '{0}'.", - "worldedit.error.disallowed-block": "Blok '{0}' is niet toegestaan (zie WorldEdit configuratie).", - "worldedit.error.max-changes": "Max blokken veranderd in een bewerking bereikt ({0}).", - "worldedit.error.max-brush-radius": "Maximale brush straal (in configuratie): {0}", - "worldedit.error.max-radius": "Maximale straal (in configuratie): {0}", - "worldedit.error.unknown-direction": "Onbekende richting: {0}", - "worldedit.error.empty-clipboard": "Je klembord is leeg. Gebruik eerst //copy.", - "worldedit.error.invalid-filename": "Bestandsnaam '{0}' ongeldig: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Ongeldige tekens of extensie ontbreekt", - "worldedit.error.file-resolution": "Bestand '{0}' resolutie fout: {1}", - "worldedit.error.file-resolution.outside-root": "Pad is niet toegestaan root", - "worldedit.error.file-resolution.resolve-failed": "Pad zoeken mislukt", - "worldedit.error.file-aborted": "Bestandsselectie afgebroken.", - "worldedit.error.no-file-selected": "Geen bestand geselecteerd.", - "worldedit.error.world-unloaded": "De wereld was al ontladen.", - "worldedit.error.not-a-block": "Dit item is geen blok.", - "worldedit.error.not-a-block.item": "Het item '{0}' is geen blok.", - "worldedit.error.incorrect-usage": "Gebruik: {0}", - "worldedit.error.invalid-page": "Ongeldig paginanummer", - "worldedit.error.parser.bad-state-format": "Slecht status formaat in {0}", - "worldedit.error.parser.duplicate-property": "Dupliceer eigenschap: {0}", - "worldedit.error.parser.missing-equals-separator": "Ontbrekend '=' scheidingsteken", - "worldedit.error.parser.clipboard.missing-offset": "Offset gespecificeerd met @ maar geen offset gegeven. Gebruik '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Onbekende eigenschap '{0}' voor blok '{1}'", - "worldedit.error.parser.unknown-value": "Onbekende waarde '{0}' voor eigenschap '{1}'", - "worldedit.error.parser.empty-property": "Lege eigenschap met status", - "worldedit.error.parser.empty-value": "Lege waarde in staat", - "worldedit.error.parser.invalid-colon": "Ongeldige colon.", - "worldedit.error.parser.invalid-expression": "Ongeldige expressie: {0}", - "worldedit.error.parser.hanging-lbracket": "Ongeldig formaat. Alleenstaand haakje op '{0}'.", - "worldedit.error.parser.missing-random-type": "Het type ontbreekt na het % symbool voor '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Klembord offset vereist x,y,z coördinaten.", - "worldedit.error.parser.player-only": "Invoer '{0}' vereist een speler!", - "worldedit.error.disabled": "Deze functionaliteit is uitgeschakeld (zie WorldEdit configuratie).", - "worldedit.error.unknown": "Een onbekende fout trad op: {0}", - "worldedit.error.missing-extent": "Geen omvang is bekend", - "worldedit.error.missing-session": "Er is geen localSessie bekend", - "worldedit.error.missing-world": "Je moet een wereld opgeven (Probeer //world)", - "worldedit.error.missing-actor": "Er is geen omvang bekend", - "worldedit.selection.convex.info.vertices": "Hoekpunten: {0}", - "worldedit.selection.convex.info.triangles": "Driehoeken: {0}", - "worldedit.selection.convex.explain.primary": "Nieuwe selectie begonnen met hoekpunt {0}.", - "worldedit.selection.convex.explain.secondary": "Hoekpunt {0} toegevoegd aan selectie.", - "worldedit.selection.cuboid.info.pos1": "Positie 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Positie 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Eerste positie ingesteld op {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Eerste positie ingesteld op {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Tweede positie ingesteld op {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Tweede positie ingesteld op {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Selectie gestart op {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Selectie uitgebreid om {0} te bevatten ({1}).", - "worldedit.selection.ellipsoid.info.center": "Midden: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Middelpunt positie ingesteld op {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Middelpunt positie ingesteld op {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Straal ingesteld op {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Straal ingesteld op {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoïde veranderingen moeten hetzelfde zijn voor elke afmeting.", - "worldedit.selection.cylinder.info.center": "Midden: {0}", - "worldedit.selection.cylinder.info.radius": "Straal: {0}", - "worldedit.selection.cylinder.explain.primary": "Begin een nieuwe cilindervormige selectie op {0}.", - "worldedit.selection.cylinder.explain.secondary": "Straal ingesteld op {0}/{1} blokken. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "U moet eerst het middelpunt selecteren voordat u de straal instelt.", - "worldedit.selection.polygon2d.info": "# punten: {0}", - "worldedit.selection.polygon2d.explain.primary": "Starten van een nieuwe polygoon op {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Punt #{0} toegevoegd op {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygons kunnen alleen verticaal worden uitgebreid.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygons kunnen alleen verticaal gecontracteerd worden.", - "worldedit.selection.sphere.explain.secondary": "Straal ingesteld op {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Straal ingesteld op {0} ({1}).", - "worldedit.selection.null.error.immutable": "Kan NullRegio niet wijzigen.", - "worldedit.selection.intersection.error.cannot-expand": "Kan regio kruispunt niet uitbreiden.", - "worldedit.selection.transform.error.cannot-expand": "Kan geen TransformedRegio uitbreiden.", - "worldedit.selection.transform.error.cannot-change": "Je kan een TransformedRegion niet wijzigen.", - "worldedit.sideeffect.lighting": "Belichting", - "worldedit.sideeffect.lighting.description": "Updates block verlichting", - "worldedit.sideeffect.neighbors": "Buren", - "worldedit.sideeffect.neighbors.description": "Meldt nabijgelegen blokken van wijzigingen", - "worldedit.sideeffect.update": "Update", - "worldedit.sideeffect.update.description": "Meldt het gewijzigde blok", - "worldedit.sideeffect.validation": "Validatie", - "worldedit.sideeffect.entity_ai": "Entity AI", - "worldedit.sideeffect.events": "Mod/Plugin gebeurtenissen", - "worldedit.sideeffect.events.description": "Vertelt andere mods/plugins over deze wijzigingen indien van toepassing", - "worldedit.sideeffect.state.on": "Aan", - "worldedit.sideeffect.state.delayed": "Vertraagd", - "worldedit.sideeffect.state.off": "Uit", - "worldedit.sideeffect.box.current": "Huidig", - "worldedit.sideeffect.box.change-to": "Klik om in te stellen op {0}", - "worldedit.help.command-not-found": "Commando '{0}' niet gevonden.", - "worldedit.help.no-subcommands": "'{0}' heeft geen subcommando's. (Misschien is '{1}' bedoeld als parameter?)", - "worldedit.help.subcommand-not-found": "Het subcommando '{0}' onder '{1}' kon niet worden gevonden.", - "worldedit.cli.stopping": "Aan het stoppen!", - "worldedit.cli.unknown-command": "Onbekend commando!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/bs/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/bs/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/bs/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ca/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ca/strings.json deleted file mode 100644 index 505bcf3..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ca/strings.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "worldedit.expand.description.vert": "Amplia la selecció verticalment fins als límits del món.", - "worldedit.expand.expanded": "Regió ampliada {0} blocs", - "worldedit.expand.expanded.vert": "Regió ampliada {0} blocs (de dalt a baix).", - "worldedit.brush.apply.radius": "La mida del pinzell", - "worldedit.brush.apply.shape": "La forma de la regió", - "worldedit.brush.paint.size": "La mida del pinzell", - "worldedit.brush.paint.shape": "La forma de la regió", - "worldedit.brush.paint.density": "La densitat del pinzell" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/cs/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/cs/strings.json deleted file mode 100644 index 6c40ba1..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/cs/strings.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "worldedit.expand.description.vert": "VertikálnÄ› rozšířit výbÄ›r na limity svÄ›ta.", - "worldedit.expand.expanded": "Oblast rozšířena o {0} bloků", - "worldedit.expand.expanded.vert": "Oblast rozšířena o {0} bloků (shora dolů).", - "worldedit.biomeinfo.lineofsight": "Biomy ve smÄ›ru pohledu: {0}", - "worldedit.biomeinfo.position": "Biomy na vaší pozici: {0}", - "worldedit.biomeinfo.selection": "Biomy ve vaÅ¡em výbÄ›ru: {0}", - "worldedit.brush.radius-too-large": "Maximální povolený polomÄ›r Å¡tÄ›tce: {0}", - "worldedit.brush.apply.description": "Aplikovat funkci Å¡tÄ›tce na každý blok", - "worldedit.brush.apply.radius": "Velikost Å¡tÄ›tce", - "worldedit.brush.apply.shape": "Tvar regionu", - "worldedit.brush.apply.type": "Typ Å¡tÄ›tce k použití", - "worldedit.brush.apply.item.warning": "Tento Å¡tÄ›tec simuluje použití položek. Jeho úÄinky nemusí fungovat na vÅ¡ech ploÅ¡inách, nemusí jít vrátit zpÄ›t a mohou způsobit podivné interakce s jinými módy / pluginy. Používejte na vlastní nebezpeÄí.", - "worldedit.brush.paint.description": "NátÄ›rové Å¡tÄ›tce, aplikujte funkci na povrch", - "worldedit.brush.paint.size": "Velikost Å¡tÄ›tce", - "worldedit.brush.paint.shape": "Tvar regionu", - "worldedit.brush.paint.density": "Hustota Å¡tÄ›tce", - "worldedit.brush.paint.type": "Typ Å¡tÄ›tce k použití", - "worldedit.brush.paint.item.warning": "Tento Å¡tÄ›tec simuluje použití položek. Jeho úÄinky nemusí fungovat na vÅ¡ech ploÅ¡inách, nemusí jít vrátit zpÄ›t a mohou způsobit podivné interakce s jinými módy / pluginy. Používejte na vlastní nebezpeÄí.", - "worldedit.brush.sphere.equip": "Kulový Å¡tÄ›tec vybaven ({0}).", - "worldedit.brush.cylinder.equip": "Válcový Å¡tÄ›tec vybaven ({0} na {1}).", - "worldedit.brush.clipboard.equip": "Kulový Å¡tÄ›tec vybaven.", - "worldedit.brush.smooth.equip": "Hladký Å¡tÄ›tec je vybaven ({0} x {1}x pomocí {2}).", - "worldedit.brush.extinguish.equip": "Vybavený hasicí přístroj ({0}).", - "worldedit.brush.gravity.equip": "GravitaÄní Å¡tÄ›tec vybaven ({0}).", - "worldedit.brush.butcher.equip": "Řeznický Å¡tÄ›tec vybaven ({0}).", - "worldedit.brush.operation.equip": "Nataven Å¡tÄ›tec na {0}.", - "worldedit.brush.heightmap.equip": "Terénový Å¡tÄ›tec nastaven ({0}).", - "worldedit.brush.heightmap.unknown": "Neznámý terénový Å¡tÄ›tec: {0}.", - "worldedit.brush.none.equip": "PÅ™iÅ™azený Å¡tÄ›tec byl odstranÄ›n z aktuální položky.", - "worldedit.setbiome.changed": "Biomy zmÄ›nÄ›ny na pÅ™ibližnÄ› {0} blocích.", - "worldedit.setbiome.warning": "Možná se budete muset znovu pÅ™ipojit k vaší hÅ™e (nebo zavřít a znovu otevřít svůj svÄ›t), abyste vidÄ›li zmÄ›ny.", - "worldedit.drawsel.disabled": "CUI serveru zakázáno.", - "worldedit.drawsel.enabled": "CUI serveru povoleno. To podporuje pouze oblasti s maximální velikostí {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "CUI serveru je již zakázáno.", - "worldedit.drawsel.enabled.already": "CUI serveru je již povoleno.", - "worldedit.limit.too-high": "Váš maximální povolený limit je {0}.", - "worldedit.limit.set": "Limit zmÄ›ny bloku nastaven na {0}.", - "worldedit.limit.return-to-default": "(Použij //limit pro návrat na výchozí.)", - "worldedit.timeout.too-high": "Maximální povolený Äasový limit je {0}ms.", - "worldedit.timeout.set": "ÄŒasový limit nastavený na {0} ms.", - "worldedit.timeout.return-to-default": " (Použijte //timeout pro návrat do výchozího nastavení.)", - "worldedit.fast.disabled": "Rychlý režim byl vypnut.", - "worldedit.fast.enabled": "Rychlý režim byl zapnut! OsvÄ›tlení ve zmÄ›nÄ›ných chuncích může být Å¡patné a možná bude potÅ™eba se znovu pÅ™ipojit.", - "worldedit.fast.disabled.already": "Rychlý režim již je vypnut.", - "worldedit.fast.enabled.already": "Rychlý režim již je spuÅ¡tÄ›n.", - "worldedit.perf.sideeffect.set": "Vedlejší efekt \"{0}\" nastaven na {1}", - "worldedit.perf.sideeffect.get": "Vedlejší efekt \"{0}\" je nastaven na {1}", - "worldedit.perf.sideeffect.already-set": "Vedlejší efekt \"{0}\" je již {1}", - "worldedit.perf.sideeffect.set-all": "VÅ¡echny vedlejší efekty nastaveny na {0}", - "worldedit.reorder.current": "Režim Å™azení je {0}", - "worldedit.reorder.set": "Režim Å™azení je nyní {0}", - "worldedit.gmask.disabled": "Globální maska je vypnuta.", - "worldedit.gmask.set": "Globální maska nastavena.", - "worldedit.toggleplace.pos1": "Nyní umisÅ¥uji na pozici #1.", - "worldedit.toggleplace.player": "Nyní umisÅ¥uji na blok, ve kterém stojíte.", - "worldedit.toggleplace.not-locatable": "Nelze pÅ™epnout pokládání za tÄ›chto okolností.", - "worldedit.searchitem.too-short": "Zadejte delší vyhledávací Å™etÄ›zec (len > 2).", - "worldedit.searchitem.either-b-or-i": "Nemůžete souÄasnÄ› použít vlajky 'b' a 'i'.", - "worldedit.searchitem.searching": "(ÄŒekejte prosím... hledám položky.)", - "worldedit.watchdog.no-hook": "Tato platforma nemá žádný watchdog hook.", - "worldedit.watchdog.active.already": "Watchdog hook je již aktivní.", - "worldedit.watchdog.inactive.already": "Watchdog hook již je neaktivní.", - "worldedit.watchdog.active": "Watchdog hook je nyní aktivní.", - "worldedit.watchdog.inactive": "Watchdog hook je nyní neaktivní.", - "worldedit.world.remove": "PÅ™epsání svÄ›ta bylo odstranÄ›no.", - "worldedit.world.set": "Nastaví pÅ™epsání svÄ›ta na {0} (Použijte //world pro návrat do výchozího nastavení)", - "worldedit.undo.undone": "ZruÅ¡eno {0} dostupných úprav.", - "worldedit.undo.none": "Nebylo co vrátit zpÄ›t.", - "worldedit.redo.redone": "Navráceno {0} odstranÄ›ných úprav.", - "worldedit.redo.none": "Nic k navrácení.", - "worldedit.clearhistory.cleared": "Historie vymazána.", - "worldedit.raytrace.noblock": "Žádný blok v dohledu!", - "worldedit.restore.not-configured": "Obnova snímku/zálohy není nakonfigurována.", - "worldedit.restore.not-available": "Tento snímek neexistuje nebo není k dispozici.", - "worldedit.restore.failed": "NepodaÅ™ilo se naÄíst snímek: {0}", - "worldedit.restore.loaded": "Snímek '{0}' naÄten; nyní obnovuji...", - "worldedit.restore.restored": "Obnoveno; {0} chybÄ›jcích chunků a {1} dalších chyb.", - "worldedit.restore.none-for-specific-world": "Nebyly nalezeny žádné snímky pro svÄ›t '{0}'.", - "worldedit.restore.none-for-world": "Pro tento svÄ›t nebyly nalezeny žádné snímky.", - "worldedit.restore.none-found": "Nebyly nalezeny žádné snímky.", - "worldedit.restore.none-found-console": "Nebyly nalezeny žádné snímky. Podrobnosti v konzoli.", - "worldedit.restore.chunk-not-present": "Chunky nebyly ve snímku přítomny.", - "worldedit.restore.chunk-load-failed": "Nelze naÄíst žádné chunky. (Å patný archiv?)", - "worldedit.restore.block-place-failed": "Chyby zabránily obnovení vÅ¡ech bloků.", - "worldedit.restore.block-place-error": "Poslední chyba: {0}", - "worldedit.snapshot.use.newest": "Nyní používáte nejnovÄ›jší snímek.", - "worldedit.snapshot.use": "Snímek nastaven na: {0}", - "worldedit.snapshot.none-before": "Nelze najít snímek pÅ™ed {0}.", - "worldedit.snapshot.none-after": "Nelze najít snímek po {0}.", - "worldedit.snapshot.index-above-0": "Neplatný index, musí být vÄ›tší nebo roven 1.", - "worldedit.snapshot.index-oob": "Neplatný index, musí být mezi 1 a {0}.", - "worldedit.schematic.unknown-format": "Neznámý schematický formát: {0}.", - "worldedit.schematic.load.does-not-exist": "Schéma {0} neexistuje!", - "worldedit.schematic.load.loading": "(PoÄkejte prosím... naÄítání schématu.)", - "worldedit.schematic.load.still-loading": "(PoÄkejte prosím... schéma se stále naÄítá)", - "worldedit.schematic.save.already-exists": "Toto schéma již existuje. Použijte znak -f pro jeho pÅ™epsání.", - "worldedit.schematic.save.failed-directory": "Nelze vytvoÅ™it složku pro schémata!", - "worldedit.schematic.save.saving": "(PoÄkejte prosím... ukládání schématu.)", - "worldedit.schematic.save.still-saving": "(PoÄkejte prosím... schéma se stále ukládá.)", - "worldedit.schematic.delete.does-not-exist": "Schéma {0} neexistuje!", - "worldedit.schematic.delete.failed": "Smazání {0} selhalo! Je pouze pro Ätení?", - "worldedit.schematic.delete.deleted": "{0} byl smazán.", - "worldedit.schematic.formats.title": "Dostupné formáty schránky (Název: Názvy vyhledávání)", - "worldedit.schematic.unsupported-minecraft-version": "Tato verze WorldEditu nepodporuje vaÅ¡i verzi Minecraftu. Schémata nebudou fungovat, dokud to nebude vyÅ™eÅ¡eno.", - "worldedit.pos.already-set": "Pozice je již nastavena.", - "worldedit.pos.console-require-coords": "Musíte poskytnout souÅ™adnice jako konzole.", - "worldedit.hpos.no-block": "Žádný blok v dohledu!", - "worldedit.hpos.already-set": "Pozice je již nastavena.", - "worldedit.chunk.selected-multiple": "Vybrané chunky: ({0}, {1}), ({2} - {3}, {4}, {5})", - "worldedit.chunk.selected": "Vybrané chunky: {0}, {1}, {2}", - "worldedit.wand.invalid": "Položka hůlky je nesprávnÄ› nakonfigurována nebo vypnuta.", - "worldedit.wand.selwand.info": "Kliknutí levým tlaÄítkem: vybere pozici #1; Kliknutí pravým tlaÄítkem: vybere pozici #2", - "worldedit.wand.navwand.info": "Kliknutí levým tlaÄítkem: skok na umístÄ›ní; Kliknutí pravým tlaÄítkem: procházet stÄ›nami", - "worldedit.wand.selwand.now.tool": "VýbÄ›rový nástroj je nyní normálním nástrojem. Můžete jej deaktivovat pomocí {0} a navázat jej na libovolný pÅ™edmÄ›t s {1} nebo získat nový nástroj s {2}.", - "worldedit.contract.contracted": "Region pÅ™enesl {0} bloků.", - "worldedit.shift.shifted": "Region pÅ™esunut.", - "worldedit.outset.outset": "PoÄátek regionu.", - "worldedit.inset.inset": "Vložená oblast.", - "worldedit.size.offset": "Odsazení: {0}", - "worldedit.size.type": "Typ: {0}", - "worldedit.size.size": "Velikost: {0}", - "worldedit.size.distance": "Vzdálenost kvádru: {0}", - "worldedit.size.blocks": "PoÄet bloků: {0}", - "worldedit.count.counted": "PoÄítáno: {0}", - "worldedit.distr.no-blocks": "Nebyly zapoÄteny žádné bloky.", - "worldedit.distr.no-previous": "Žádné pÅ™edchozí rozdÄ›lení.", - "worldedit.distr.total": "Celkový poÄet bloků: {0}", - "worldedit.select.cleared": "VýbÄ›r vymazán.", - "worldedit.select.cuboid.message": "Cuboid: klikni levým tlaÄítkem myÅ¡i pro bod 1, klikni pravým pro bod 2", - "worldedit.select.cuboid.description": "Vyberte dva rohy kvádru", - "worldedit.select.extend.message": "Cuboid: klikni levým tlaÄítkem myÅ¡i pro výchozí bod, pravým pro rozšíření", - "worldedit.select.extend.description": "Rychlý režim výbÄ›ru kvádrů", - "worldedit.select.poly.message": "2D selektor mnohostÄ›nů: Klikni levým/pravým tlaÄítkem myÅ¡i pro pÅ™idání bodu.", - "worldedit.select.poly.limit-message": "MaximálnÄ› {0} bodů.", - "worldedit.select.poly.description": "Vyberte 2D mnohoúhelník s výškou", - "worldedit.select.ellipsoid.message": "Elipsoidní selektor: levým kliknutím nastavíte stÅ™ed, pravým útvar rozšíříte", - "worldedit.select.ellipsoid.description": "Vyberte elipsoid", - "worldedit.select.sphere.message": "Kulový selektor: levým kliknutím nastavíte stÅ™ed a pravým nastavíte polomÄ›r", - "worldedit.select.sphere.description": "Vyberte kouli", - "worldedit.select.cyl.message": "Válcový selektor: levým kliknutím nastavíte stÅ™ed a pravým útvar rozšíříte", - "worldedit.select.cyl.description": "Vyberte válec", - "worldedit.select.convex.message": "Selektor mnohostÄ›nu: levé kliknutí vytvoří první vrchol, pravým kliknutím pÅ™idáte další.", - "worldedit.select.convex.limit-message": "MaximálnÄ› {0} bodů.", - "worldedit.select.convex.description": "Vyberte konvexní mnohostÄ›n", - "worldedit.select.default-set": "Váš výchozí selektor regionu je nyní {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Starý formát: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}", - "worldedit.listchunks.listfor": "Seznam chunků pro: {0}", - "worldedit.drain.drained": "{0} bloků bylo vyÄerpáno.", - "worldedit.fill.created": "{0} bloků bylo vyplnÄ›no.", - "worldedit.fillr.created": "{0} bloků bylo vyplnÄ›no.", - "worldedit.fixlava.fixed": "{0} bloků bylo opraveno.", - "worldedit.fixwater.fixed": "{0} bloků bylo opraveno.", - "worldedit.removeabove.removed": "{0} bloků bylo odebráno.", - "worldedit.removebelow.removed": "{0} bloků bylo odebráno.", - "worldedit.removenear.removed": "{0} bloků bylo odebráno.", - "worldedit.replacenear.replaced": "{0} bloků bylo nahrazeno.", - "worldedit.snow.created": "{0} povrchů bylo pokryto.", - "worldedit.thaw.removed": "{0} bloků bylo rozmrazeno.", - "worldedit.green.changed": "{0} bloků bylo pokryto zelení.", - "worldedit.extinguish.removed": "{0} požárů bylo uhaÅ¡eno.", - "worldedit.butcher.killed": "{0} mobů bylo zabito v okruhu {1}.", - "worldedit.butcher.explain-all": "Použijte -1 k odstranÄ›ní mobů v naÄtených chuncích", - "worldedit.remove.removed": "{0} entit bylo oznaÄeno k odstranÄ›ní.", - "worldedit.remove.explain-all": "Použij -1 pro odstranÄ›ní vÅ¡ech entit v naÄtených chuncích", - "worldedit.calc.invalid": "'{0}' nelze analyzovat jako platný výraz", - "worldedit.calc.invalid.with-error": "'{0}' nelze analyzovat jako platný výraz: '{1}'", - "worldedit.paste.pasted": "Schránka byla vložena do {0}", - "worldedit.paste.selected": "Vybraná oblast schránky.", - "worldedit.rotate.no-interpolation": "Poznámka: Interpolace jeÅ¡tÄ› není podporována, takže se doporuÄuji úhly, které jsou násobky 90.", - "worldedit.rotate.rotated": "Kopie schránky byla otoÄena.", - "worldedit.flip.flipped": "Kopie schránky byla pÅ™eklopena.", - "worldedit.clearclipboard.cleared": "Schránka smazána.", - "worldedit.set.done": "Operace dokonÄena.", - "worldedit.set.done.verbose": "Operace dokonÄena ({0}).", - "worldedit.line.changed": "{0} bloků bylo zmÄ›nÄ›no.", - "worldedit.line.invalid-type": "//line funguje pouze s volbou krychle nebo konvexního mnohostÄ›nu", - "worldedit.curve.changed": "{0} bloků bylo zmÄ›nÄ›no.", - "worldedit.curve.invalid-type": "//curve funguje pouze s vybraným konvexním mnohostÄ›nem", - "worldedit.replace.replaced": "{0} bloků bylo nahrazeno.", - "worldedit.stack.changed": "{0} bloků se zmÄ›nilo. Vrátit zpÄ›t pomocí //undo", - "worldedit.stack.intersecting-region": "Odsazení stacku se nesmí pÅ™ekrývat s oblastí pÅ™i použití blokových jednotek", - "worldedit.regen.regenerated": "Region obnoven.", - "worldedit.regen.failed": "Nelze obnovit chunky. Podrobnosti naleznete v konzoli.", - "worldedit.walls.changed": "{0} bloků bylo zmÄ›nÄ›no.", - "worldedit.faces.changed": "{0} bloků bylo zmÄ›nÄ›no.", - "worldedit.overlay.overlaid": "{0} bloků bylo pÅ™ekryto.", - "worldedit.naturalize.naturalized": "{0} blok(y) byl(y) vytvoÅ™en(y) tak, aby vypadaly pÅ™irozenÄ›ji.", - "worldedit.center.changed": "StÅ™ed nastaven. ({0} bloků zmÄ›nÄ›no)", - "worldedit.smooth.changed": "Terénová výška mapy vyhlazena. {0} bloků bylo zmÄ›nÄ›no.", - "worldedit.move.moved": "{0} bloků pÅ™esunuto.", - "worldedit.deform.deformed": "{0} bloků bylo deformováno.", - "worldedit.hollow.changed": "{0} bloků bylo zmÄ›nÄ›no.", - "worldedit.forest.created": "VytvoÅ™eno {0} stromů.", - "worldedit.flora.created": "{0} rostlinstva vytvoÅ™eno.", - "worldedit.unstuck.moved": "Tady máš!", - "worldedit.ascend.obstructed": "Nebylo nad tebou nalezeno žádné volné místo.", - "worldedit.ascend.moved": "Zvýšeno o {0} úrovní.", - "worldedit.descend.obstructed": "Nebylo pod tebou nalezeno žádné volné místo.", - "worldedit.descend.moved": "Sestaveno {0} úrovní.", - "worldedit.ceil.obstructed": "Žádné volné místo nad Vámi nenalezeno.", - "worldedit.ceil.moved": "Vžum!", - "worldedit.thru.obstructed": "PÅ™ed vámi nalezeno žádné volné místo.", - "worldedit.thru.moved": "Vžum!", - "worldedit.jumpto.moved": "Puf!", - "worldedit.jumpto.none": "Žádný blok v dohledu (nebo příliÅ¡ daleko)!", - "worldedit.up.obstructed": "Zasáhl bys nÄ›co nad sebou.", - "worldedit.up.moved": "Vžum!", - "worldedit.cyl.invalid-radius": "Musíte buÄ zadat 1 nebo 2 hodnoty polomÄ›ru.", - "worldedit.cyl.created": "{0} bloků bylo vytvoÅ™eno.", - "worldedit.sphere.invalid-radius": "Musíte buÄ zadat 1 nebo 3 hodnoty polomÄ›ru.", - "worldedit.sphere.created": "{0} bloků bylo vytvoÅ™eno.", - "worldedit.forestgen.created": "VytvoÅ™eno {0} stromů.", - "worldedit.pumpkins.created": "Bylo vytvoÅ™eno {0} dýní.", - "worldedit.pyramid.created": "{0} bloků bylo vytvoÅ™eno.", - "worldedit.generate.created": "{0} bloků bylo vytvoÅ™eno.", - "worldedit.generatebiome.changed": "{0} ovlivnÄ›ných biomů.", - "worldedit.reload.config": "Konfigurace znovu naÄtena!", - "worldedit.report.written": "Hlášení WorldEditu napsáno na {0}", - "worldedit.report.error": "NepodaÅ™ilo se zapsat hlášení: {0}", - "worldedit.report.callback": "Hlášení WorldEdit: {0}.report", - "worldedit.timezone.invalid": "Neplatné Äasové pásmo", - "worldedit.timezone.set": "ÄŒasové pásmo nastaveno pro tuto relaci na: {0}", - "worldedit.timezone.current": "Aktuální Äas v tomto Äasovém pásmu je: {0}", - "worldedit.version.version": "Verze WorldEditu {0}", - "worldedit.version.bukkit.unsupported-adapter": "Tato verze WorldEdit plnÄ› nepodporuje vaÅ¡i verzi Bukkitu. Blokované entity (napÅ™. truhla) budou prázdné, vlastnosti bloku (napÅ™. například).. rotace) chybí a další vÄ›ci nemusí fungovat. Aktualizujte WorldEdit pro obnovení této funkce:\n{0}", - "worldedit.trace.no-tracing-extents": "Trasa: nebyl použit žádný rozsah.", - "worldedit.trace.action-failed": "Trasa: Akce {0} v {1} vyÅ™azeny z rozsahu {2}", - "worldedit.trace.active.already": "Trasovací režim je již aktivní.", - "worldedit.trace.inactive.already": "Trasovací režim je již neaktivní.", - "worldedit.trace.active": "Trasovací režim je nyní aktivní.", - "worldedit.trace.inactive": "Trasovací režim je nyní neaktivní.", - "worldedit.command.time-elapsed": "Uplynulo {0}s (historie: {1} zmÄ›nÄ›ny; {2} bloky/sekundu).", - "worldedit.command.permissions": "Nejsi oprávnÄ›n to udÄ›lat. Jsi ve správném režimu?", - "worldedit.command.player-only": "Tento příkaz musí být použit hráÄem.", - "worldedit.command.error.report": "Prosím nahlaste tuto chybu: [Viz konzole]", - "worldedit.pastebin.uploading": "(PoÄkejte prosím... odesílání výstupu na pastebin...)", - "worldedit.session.cant-find-session": "Nelze najít relaci pro {0}", - "worldedit.platform.no-file-dialog": "Dialogy souborů nejsou ve vaÅ¡em prostÅ™edí podporovány.", - "worldedit.asset.load.loading": "(PoÄkejte prosím... schéma se naÄítá.)", - "worldedit.asset.load.still-loading": "(PoÄkejte prosím... položka se naÄítá.)", - "worldedit.asset.load.failed": "NepodaÅ™ilo se naÄíst položku", - "worldedit.tool.max-block-changes": "Bylo dosaženo maximálního poÄtu zmÄ›n bloků.", - "worldedit.tool.no-block": "Žádný blok v dohledu!", - "worldedit.tool.repl.equip": "Nástroj na nahrazení bloku vázaný na {0}.", - "worldedit.tool.repl.switched": "Nahrazovací nástroj pÅ™epnut na: {0}", - "worldedit.tool.data-cycler.equip": "Blokový datový cyklovaÄ vázaný na {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "Nemáte oprávnÄ›ní cyklovat hodnotu dat tohoto bloku.", - "worldedit.tool.data-cycler.cant-cycle": "Data tohoto bloku nelze cyklovat!", - "worldedit.tool.data-cycler.new-value": "Hodnota {0} je nyní {1}.", - "worldedit.tool.data-cycler.cycling": "Nyní probíhá cyklování {0}.", - "worldedit.tool.deltree.equip": "Nástroj pro odstranÄ›ní plovoucího stromu vázaný na {0}.", - "worldedit.tool.deltree.not-tree": "To není strom.", - "worldedit.tool.deltree.not-floating": "To není plovoucí strom.", - "worldedit.tool.tree.equip": "Nástroj stromu vázaný na {0}.", - "worldedit.tool.tree.obstructed": "Zde nemůže být strom.", - "worldedit.tool.info.equip": "InformaÄní nástroj vázaný na {0}.", - "worldedit.tool.info.blockstate.hover": "Stav bloku", - "worldedit.tool.info.internalid.hover": "Interní ID", - "worldedit.tool.info.legacy.hover": "Starší id:data", - "worldedit.tool.info.light.hover": "SvÄ›tlo bloku/SvÄ›tlo nad", - "worldedit.tool.none.equip": "Nástroj není vázán na aktuální položku.", - "worldedit.tool.none.to.unequip": "VaÅ¡e aktuální položka není vázána.", - "worldedit.tool.selwand.equip": "VýbÄ›rová hůlka je vázána na {0}.", - "worldedit.tool.navwand.equip": "NavigaÄní hůlka vázána na {0}.", - "worldedit.tool.floodfill.equip": "Záplavová výplň vázaná na {0}.", - "worldedit.tool.farwand.equip": "Dalekosáhlá hůlka pÅ™iÅ™azená k {0}.", - "worldedit.tool.lrbuild.equip": "Stavební nástroj s dlouhým dosahem vázán na {0}.", - "worldedit.tool.lrbuild.set": "Levým tlaÄítkem myÅ¡i nastaveno na {0}; pravým tlaÄítkem myÅ¡i nastaveno na {1}.", - "worldedit.tool.stack.equip": "Nástroj stacku vázaný na {0}.", - "worldedit.tool.unbind-instruction": "SpusÅ¥te {0} , zatímco držíte položku pro odpojení.", - "worldedit.tool.superpickaxe.mode.single": "Režim je nyní single. Kliknutím levým tlaÄítkem myÅ¡i s krumpáÄem. // pro vypnutí.", - "worldedit.tool.superpickaxe.mode.area": "Režim je nyní ploÅ¡ný. Kliknutím levým tlaÄítkem myÅ¡i s krumpáÄem. // pro vypnutí.", - "worldedit.tool.superpickaxe.mode.recursive": "Režim je nyní rekurzivní. Kliknutím levým tlaÄítkem myÅ¡i s krumpáÄem. // pro vypnutí.", - "worldedit.tool.superpickaxe.max-range": "Maximální rozsah je {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Super krumpÃ¡Ä je již povolen.", - "worldedit.tool.superpickaxe.disabled.already": "Super krumpÃ¡Ä je již vypnut.", - "worldedit.tool.superpickaxe.enabled": "Super krumpÃ¡Ä povolen.", - "worldedit.tool.superpickaxe.disabled": "Super krumpÃ¡Ä vypnut.", - "worldedit.tool.mask.set": "Maska Å¡tÄ›tce nastavena.", - "worldedit.tool.mask.disabled": "Maska Å¡tÄ›tce vypnuta.", - "worldedit.tool.material.set": "Materiál Å¡tÄ›tce nastaven.", - "worldedit.tool.range.set": "Byl nastaven rozsah Å¡tÄ›tce.", - "worldedit.tool.size.set": "Velikost Å¡tÄ›tce nastavena.", - "worldedit.tool.tracemask.set": "Stopová maska nastavena.", - "worldedit.tool.tracemask.disabled": "Stopová maska je vypnuta.", - "worldedit.tool.error.cannot-bind": "Nástroj {0} nelze spojit s {1}", - "worldedit.tool.error.item-only": "Bloky nelze použít.", - "worldedit.execute.script-permissions": "Nemáte oprávnÄ›ní k použití tohoto skriptu.", - "worldedit.executelast.no-script": "Nejdříve použijte /cs s názvem skriptu.", - "worldedit.script.read-error": "Chyba pÅ™i Ätení skriptu: {0}", - "worldedit.script.unsupported": "Pouze .js skripty jsou aktuálnÄ› podporovány", - "worldedit.script.file-not-found": "Skript neexistuje: {0}", - "worldedit.script.no-script-engine": "NepodaÅ™ilo se najít nainstalovaný skriptový engine.\nPodívejte se na https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "NepodaÅ™ilo se provést: {0}", - "worldedit.script.failed-console": "SpuÅ¡tÄ›ní se nezdaÅ™ilo (viz. konzole): {0}", - "worldedit.operation.affected.biome": "{0} ovlivnÄ›ných biomů", - "worldedit.operation.affected.block": "{0} ovlivnÄ›ných bloků", - "worldedit.operation.affected.column": "{0} ovlivnÄ›ných sloupců", - "worldedit.operation.affected.entity": "{0} ovlivnÄ›ných entit", - "worldedit.operation.deform.expression": "deformováno pomocí {0}", - "worldedit.error.invalid-number": "PÅ™edpokládané Äíslo; udaný Å™etÄ›zec.", - "worldedit.error.invalid-number.matches": "Číslo oÄekáváno; zadaný Å™etÄ›zec \"{0}.", - "worldedit.error.incomplete-region": "Nejprve proveÄte výbÄ›r regionu.", - "worldedit.error.unknown-block": "Název bloku '{0}' nebyl rozpoznán.", - "worldedit.error.unknown-entity": "Název entity '{0}' nebyl rozpoznán.", - "worldedit.error.unknown-mob": "Jméno tvora '{0}' nebylo rozpoznáno.", - "worldedit.error.unknown-biome": "Název biomu '{0}' nebyl rozpoznán.", - "worldedit.error.unknown-tag": "Název tagu '{0}' nebyl rozpoznán.", - "worldedit.error.empty-tag": "Název tagu '{0}' je prázdný.", - "worldedit.error.no-match": "Žádná shoda pro '{0}'.", - "worldedit.error.disallowed-block": "Blok '{0}' není povolen (viz konfigurace WorldEdit).", - "worldedit.error.max-changes": "Bylo dosaženo maximálního poÄtu zmÄ›nÄ›ných bloků ({0}) v operaci.", - "worldedit.error.max-brush-radius": "Maximální polomÄ›r Å¡tÄ›tce (v konfiguraci): {0}", - "worldedit.error.max-radius": "Maximální polomÄ›r (v konfiguraci): {0}", - "worldedit.error.unknown-direction": "Neznámý smÄ›r: {0}", - "worldedit.error.empty-clipboard": "Schránka je prázdná. Nejprve použij //copy.", - "worldedit.error.invalid-filename": "Neplatný název souboru '{0}': {1}", - "worldedit.error.invalid-filename.invalid-characters": "Neplatné znaky, nebo chybÄ›jící rozšíření", - "worldedit.error.file-resolution": "Chyba rozliÅ¡ení souboru '{0}: {1}", - "worldedit.error.file-resolution.outside-root": "Cesta je mimo povolený root", - "worldedit.error.file-resolution.resolve-failed": "NepodaÅ™ilo se vyÅ™eÅ¡it cestu", - "worldedit.error.file-aborted": "VýbÄ›r souboru pÅ™eruÅ¡en.", - "worldedit.error.no-file-selected": "Nebyl vybrán žádný soubor.", - "worldedit.error.world-unloaded": "Tento svÄ›t již není naÄten.", - "worldedit.error.not-a-block": "Tento pÅ™edmÄ›t není blok.", - "worldedit.error.not-a-block.item": "PÅ™edmÄ›t '{0}' není blok.", - "worldedit.error.incorrect-usage": "Použití: {0}", - "worldedit.error.invalid-page": "Neplatné Äíslo stránky", - "worldedit.error.parser.bad-state-format": "Å patný stav formátu v {0}", - "worldedit.error.parser.duplicate-property": "Duplikovat vlastnost: {0}", - "worldedit.error.parser.empty-state": "Prázdná Äást ve stavu", - "worldedit.error.parser.missing-equals-separator": "Chybí '='", - "worldedit.error.parser.clipboard.missing-offset": "Posun byl zadán pomocí @ ale nebyl zadán žádný posun. Použijte '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Neznámá vlastnost '{0}' pro blok '{1}'", - "worldedit.error.parser.unknown-value": "Neznámá hodnota '{0}' pro vlastnost '{1}'", - "worldedit.error.parser.empty-property": "Ve stavu prázdná vlastnost", - "worldedit.error.parser.empty-value": "Prázdná hodnota ve stavu", - "worldedit.error.parser.invalid-colon": "Neplatná dvojteÄka.", - "worldedit.error.parser.invalid-expression": "Neplatný výraz: {0}", - "worldedit.error.parser.negate-nothing": "Nic nelze negovat!", - "worldedit.error.parser.hanging-lbracket": "Neplatný formát. Použití závorky na '{0}'.", - "worldedit.error.parser.missing-rbracket": "Chybí koncové ']'", - "worldedit.error.parser.missing-random-type": "Chybí typ za symbolem % pro '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "SouÅ™adnice potÅ™ebuje vyrovnat souÅ™adnice x, y, z.", - "worldedit.error.parser.player-only": "Vstup '{0}' vyžaduje hráÄe!", - "worldedit.error.disabled": "Tato funkce je vypnuta (viz konfigurace WorldEdit).", - "worldedit.error.unknown": "DoÅ¡lo k neznámé chybÄ›: {0}", - "worldedit.error.missing-extent": "Není znám žádný rozsah", - "worldedit.error.missing-session": "Není známa žádná LocalSession", - "worldedit.error.missing-world": "Musíš poskytnout svÄ›t (Zkus //world)", - "worldedit.error.missing-actor": "Není znám žádný aktér", - "worldedit.selection.convex.info.vertices": "Vrcholy: {0}", - "worldedit.selection.convex.info.triangles": "Trojúhelníky: {0}", - "worldedit.selection.convex.explain.primary": "Nový výbÄ›r s vrcholem {0} byl zahájen.", - "worldedit.selection.convex.explain.secondary": "K výbÄ›ru byl pÅ™idán vrchol {0}.", - "worldedit.selection.cuboid.info.pos1": "Pozice 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Pozice 2: {0}", - "worldedit.selection.cuboid.explain.primary": "První pozice nastavena na {0}.", - "worldedit.selection.cuboid.explain.primary-area": "První pozice nastavena na {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Druhá pozice nastavena na {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Druhá pozice nastavena na {0} ({1}).", - "worldedit.selection.extend.explain.primary": "VýbÄ›r byl zahájen v {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Rozšířený výbÄ›r pro {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "StÅ™ed: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z PolomÄ›r: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Vycentrovat pozici na {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Vycentrovat pozici na {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "PolomÄ›r nastaven na {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "PolomÄ›r nastaven na {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "ZmÄ›ny elipsoidu musí být pro každou dimenzi.", - "worldedit.selection.cylinder.info.center": "StÅ™ed: {0}", - "worldedit.selection.cylinder.info.radius": "PolomÄ›r: {0}", - "worldedit.selection.cylinder.explain.primary": "ZaÄíná nový válcový výbÄ›r v {0}.", - "worldedit.selection.cylinder.explain.secondary": "PolomÄ›r nastaven na {0}/{1} bloků. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "PÅ™ed nastavením polomÄ›ru musíte vybrat stÅ™edový bod.", - "worldedit.selection.cylinder.error.even-horizontal": "ZmÄ›ny válce musí být i pro každou dimenzi.", - "worldedit.selection.polygon2d.info": "# bodů: {0}", - "worldedit.selection.polygon2d.explain.primary": "ZaÄíná nový mnohostÄ›n na {0}.", - "worldedit.selection.polygon2d.explain.secondary": "PÅ™idán bod #{0} na {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "MnohostÄ›ny lze zvÄ›tÅ¡ovat pouze svisle.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "MnohostÄ›ny lze pÅ™enášet pouze svisle.", - "worldedit.selection.sphere.explain.secondary": "PolomÄ›r nastaven na {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "PolomÄ›r nastaven na {0} ({1}).", - "worldedit.selection.null.error.immutable": "Nelze zmÄ›nit NullRegion.", - "worldedit.selection.intersection.error.cannot-expand": "Nelze zvÄ›tÅ¡it průseÄík regionu.", - "worldedit.selection.intersection.error.cannot-contract": "Nelze pÅ™enést průseÄík regionu.", - "worldedit.selection.transform.error.cannot-expand": "Nelze zvÄ›tÅ¡it TransformedRegion.", - "worldedit.selection.transform.error.cannot-contract": "Nelze pÅ™enést TransformedRegion.", - "worldedit.selection.transform.error.cannot-change": "Nelze zmÄ›nit TransformedRegion.", - "worldedit.sideeffect.lighting": "OsvÄ›tlení", - "worldedit.sideeffect.lighting.description": "Aktualizovat osvÄ›tlení bloku", - "worldedit.sideeffect.neighbors": "Sousedé", - "worldedit.sideeffect.neighbors.description": "Upozorní blízké bloky zmÄ›n", - "worldedit.sideeffect.update": "Aktualizace", - "worldedit.sideeffect.update.description": "Upozorní na zmÄ›nÄ›ný blok", - "worldedit.sideeffect.validation": "Validace", - "worldedit.sideeffect.validation.description": "Ověřuje a opravuje nekonzistentní stav svÄ›ta, jako jsou odpojené bloky", - "worldedit.sideeffect.entity_ai": "Entity AI", - "worldedit.sideeffect.entity_ai.description": "Aktualizuje cesty AI entity pro zmÄ›ny bloku", - "worldedit.sideeffect.events": "Události módů/pluginů", - "worldedit.sideeffect.events.description": "Pokud je to možné, informuje o tÄ›chto zmÄ›nách další mody/pluginy", - "worldedit.sideeffect.state.on": "Zapnuto", - "worldedit.sideeffect.state.delayed": "ZpoždÄ›ní", - "worldedit.sideeffect.state.off": "Vypnuto", - "worldedit.sideeffect.box.current": "Aktuální", - "worldedit.sideeffect.box.change-to": "Kliknutím nastavíte na {0}", - "worldedit.help.command-not-found": "Příkaz '{0}' nebyl nalezen.", - "worldedit.help.no-subcommands": "'{0}' nemá žádné podpříkazy. (Možná '{1}' je pro parametr?)", - "worldedit.help.subcommand-not-found": "Podpříkaz '{0}' pod '{1}' nebyl nalezen.", - "worldedit.cli.stopping": "Zastavuji!", - "worldedit.cli.unknown-command": "Neznámý příkaz!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/cy/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/cy/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/cy/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/da/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/da/strings.json deleted file mode 100644 index 68eecd3..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/da/strings.json +++ /dev/null @@ -1,45 +0,0 @@ -{ - "worldedit.expand.description.vert": "Udvid udvælgelsen vertikalt til verdensgrænserne.", - "worldedit.expand.expanded": "Region udvidet med {0} blokke", - "worldedit.biomeinfo.lineofsight": "Biomer i synspunkt: {0}", - "worldedit.biomeinfo.position": "Biomer pÃ¥ din position: {0}", - "worldedit.biomeinfo.selection": "Biomer i din udvælgelse: {0}", - "worldedit.brush.apply.description": "PÃ¥før pensel, anvend en funktion til hver blok", - "worldedit.brush.apply.radius": "Størrelsen af penslen", - "worldedit.brush.apply.shape": "Formen af regionen", - "worldedit.brush.apply.type": "Type pensel til brug", - "worldedit.brush.paint.size": "Størrelsen af penslen", - "worldedit.brush.paint.shape": "Formen af regionen", - "worldedit.brush.paint.type": "Type pensel til brug", - "worldedit.drawsel.disabled": "Server CUI deaktiveret.", - "worldedit.drawsel.disabled.already": "Server CUI allerede deaktiveret.", - "worldedit.drawsel.enabled.already": "Server CUI allerede aktiveret.", - "worldedit.limit.too-high": "Din maksimale tilladte grænse er {0}.", - "worldedit.limit.set": "Blokændringsgrænse sat til {0}.", - "worldedit.timeout.too-high": "Din maksimale tilladte timeout er {0}ms.", - "worldedit.timeout.return-to-default": " (Brug //timeout for at gÃ¥ tilbage til standard.)", - "worldedit.fast.disabled": "Hurtig tilstand deaktiveret.", - "worldedit.fast.enabled": "Hurtig tilstand aktiveret. Lys i de pÃ¥virkede chunks kan være forkert og eller du skal muligvis genforbinde for at se ændringerne.", - "worldedit.fast.disabled.already": "Hurtig tilstand allerede deaktiveret.", - "worldedit.fast.enabled.already": "Hurtig tilstand allerede aktiveret.", - "worldedit.reorder.current": "Omordnet tilstand er {0}", - "worldedit.reorder.set": "Omordnet tilstand er nu {0}", - "worldedit.gmask.disabled": "Global maske deaktiveret.", - "worldedit.gmask.set": "Globalt maske sæt.", - "worldedit.toggleplace.pos1": "Placer nu ved pos #1.", - "worldedit.toggleplace.player": "Nu placeres i blokken stÃ¥r du i.", - "worldedit.searchitem.too-short": "Indtast en længere søgestreng (len > 2).", - "worldedit.clearhistory.cleared": "Historik slettet.", - "worldedit.raytrace.noblock": "Ingen blok i sigte!", - "worldedit.hpos.no-block": "Ingen blok i sigte!", - "worldedit.paste.pasted": "Udklipsholderen er blevet indsat ved {0}", - "worldedit.clearclipboard.cleared": "Udklipsholder ryddet.", - "worldedit.reload.config": "Konfiguration genindlæst!", - "worldedit.report.written": "WorldEdit rapport skrevet til {0}", - "worldedit.report.error": "Kunne ikke skrive rapport: {0}", - "worldedit.timezone.invalid": "Ugyldig tidszone", - "worldedit.timezone.set": "Tidszone indstillet for denne session til: {0}", - "worldedit.timezone.current": "Den nuværende tid i den pÃ¥gældende tidszone er: {0}", - "worldedit.version.version": "WorldEdit version {0}", - "worldedit.tool.no-block": "Ingen blok i sigte!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/de-AT/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/de-AT/strings.json deleted file mode 100644 index c90e85f..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/de-AT/strings.json +++ /dev/null @@ -1,413 +0,0 @@ -{ - "worldedit.expand.description.vert": "Auswahl zu den Weltgrenzen vertikal erweitern.", - "worldedit.expand.expanded": "Region um {0} Blöcke erweitert", - "worldedit.expand.expanded.vert": "Region um {0} Blöcke erweitert (oben-nach-unten).", - "worldedit.biomeinfo.lineofsight": "Biome entlang des Fadenkreuzes: {0}", - "worldedit.biomeinfo.position": "Biome an deiner Position: {0}", - "worldedit.biomeinfo.selection": "Biome in deiner Auswahl: {0}", - "worldedit.brush.radius-too-large": "Maximal zulässiger Pinselradius: {0}", - "worldedit.brush.apply.description": "Benutze einen Pinsel, eine Funktion auf jeden Block anwenden", - "worldedit.brush.apply.radius": "Die Größe des Pinsels", - "worldedit.brush.apply.shape": "Die Form der Region", - "worldedit.brush.apply.type": "Art des zu benutzenden Pinsels", - "worldedit.brush.apply.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.", - "worldedit.brush.paint.description": "Male mit einem Pinsel, eine Funktion auf eine Oberfläche anwenden", - "worldedit.brush.paint.size": "Die Größe eines Pinsels", - "worldedit.brush.paint.shape": "Die Form des Pinsels", - "worldedit.brush.paint.density": "Die Dichte des Pinsels", - "worldedit.brush.paint.type": "Typ des zu benutzenden Pinsels", - "worldedit.brush.paint.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.", - "worldedit.brush.sphere.equip": "Kugelförmiger Pinsel ausgerüstet ({0}).", - "worldedit.brush.cylinder.equip": "Zylinderförmiger Pinsel ausgerüstet ({0} von {1}).", - "worldedit.brush.clipboard.equip": "Pinsel mit Form der Zwischenablage ausgerüstet.", - "worldedit.brush.smooth.equip": "Glättender Pinsel ausgerüstet ({0} x {1}x benutzt {2}).", - "worldedit.brush.extinguish.equip": "Löscher ausgerüstet ({0}).", - "worldedit.brush.gravity.equip": "Schwerkraft-Pinsel ausgerüstet ({0}).", - "worldedit.brush.butcher.equip": "Pinsel zur Monsterentfernung ausgerüstet ({0}).", - "worldedit.brush.operation.equip": "Pinsel auf {0} gesetzt.", - "worldedit.brush.heightmap.unknown": "Unbekannter Heightmap-Pinsel: {0}.", - "worldedit.brush.none.equip": "Pinsel vom aktuellen Item entfernt.", - "worldedit.setbiome.changed": "Biome wurden für etwa {0} Blöcke geändert.", - "worldedit.setbiome.warning": "Möglicherweise musst du deinem Spiel wieder beitreten (oder deine Welt schließen und wieder öffnen), um Änderungen zu sehen.", - "worldedit.drawsel.disabled": "Server-CUI deaktiviert.", - "worldedit.drawsel.enabled": "Server CUI aktiviert. Dies unterstützt nur Cuboid Regionen, mit einer maximalen Größe von {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "Server-CUI bereits deaktiviert.", - "worldedit.drawsel.enabled.already": "Server-CUI schon aktiviert.", - "worldedit.limit.too-high": "Dein maximal erlaubtes Limit ist {0}.", - "worldedit.limit.set": "Blockveränderungslimit auf {0} gesetzt.", - "worldedit.limit.return-to-default": "(Benutze //limit um den Standard wieder herzustellen.)", - "worldedit.timeout.too-high": "Deine maximal zulässige Zeitüberschreitung ist {0}ms.", - "worldedit.timeout.set": "Zeitüberschreitung wurde auf {0}ms gesetzt.", - "worldedit.timeout.return-to-default": " (Benutze //timeout um zum Standard zurückzukehren.)", - "worldedit.fast.disabled": "Schnellen Modus deaktiviert.", - "worldedit.fast.enabled": "Schnellmodus aktiviert. Die Beleuchtung in den betroffenen Chunks kann falsch sein und/oder die Welt muss neu betreten werden, um Änderungen zu sehen.", - "worldedit.fast.disabled.already": "Schneller Modus bereits deaktiviert.", - "worldedit.fast.enabled.already": "Schneller Modus ist schon aktiviert.", - "worldedit.perf.sideeffect.set": "Nebeneffekt \"{0}\" gesetzt auf {1}", - "worldedit.perf.sideeffect.get": "Nebeneffekt \"{0}\" ist auf {1} gesetzt", - "worldedit.perf.sideeffect.already-set": "Nebeneffekt \"{0}\" ist bereits auf {1} gesetzt", - "worldedit.perf.sideeffect.set-all": "Alle Nebeneffekte auf {0} gesetzt", - "worldedit.reorder.current": "Der Neuordnungs-Modus ist {0}", - "worldedit.reorder.set": "Der Neuordnungs-Modus ist nun {0}", - "worldedit.gmask.disabled": "Globale Maske deaktiviert.", - "worldedit.gmask.set": "Globale Mask gesetzt.", - "worldedit.toggleplace.pos1": "Jetzt wird bei Pos #1 platziert.", - "worldedit.toggleplace.player": "Platziere nun an dem Block, in dem du stehst.", - "worldedit.toggleplace.not-locatable": "Platzieren in diesem Kontext nicht möglich.", - "worldedit.searchitem.too-short": "Gebe einen längeren Suchbegriff ein (läng > 2).", - "worldedit.searchitem.either-b-or-i": "Du kannst nicht die Flags 'b' und 'i' gleichzeitig verwenden.", - "worldedit.searchitem.searching": "(Bitte warten... suche nach Items.)", - "worldedit.watchdog.no-hook": "Diese Plattform hat keine Watchdog-Schnittstelle.", - "worldedit.watchdog.active.already": "Watchdog-Manipulation bereits aktiv.", - "worldedit.watchdog.inactive.already": "Watchdog-Manipulation bereits inaktiv.", - "worldedit.watchdog.active": "Watchdog-Manipulation jetzt aktiv.", - "worldedit.watchdog.inactive": "Watchdog-Manipulation jetzt inaktiv.", - "worldedit.world.remove": "Überschreibung der Welt entfernt.", - "worldedit.world.set": "Überschreitung der Welt auf {0} gesetzt. (Benutze //world um zur Standardeinstellung zurückzukehren)", - "worldedit.undo.undone": "{0} verfügbare Bearbeitungen rückgängig gemacht.", - "worldedit.undo.none": "Keine Bearbeitung zum Rückgängig machen verfügbar.", - "worldedit.redo.redone": "{0} verfügbare Bearbeitungen wieder hergestellt.", - "worldedit.redo.none": "Keine Bearbeitung zum Wiederherstellen verfügbar.", - "worldedit.clearhistory.cleared": "Verlauf gelöscht.", - "worldedit.raytrace.noblock": "Kein Block in Sicht!", - "worldedit.restore.not-configured": "Snapshot/Backup Wiederherstellung ist nicht konfiguriert.", - "worldedit.restore.not-available": "Dieser Snapshot existiert nicht oder ist nicht verfügbar.", - "worldedit.restore.failed": "Fehler beim Laden des Snapshots: {0}", - "worldedit.restore.loaded": "Snapshot '{0} geladen; Wiederherstellung im Gange...", - "worldedit.restore.restored": "Wiederhergestelt; {0} fehlende Chunks und {1} andere Fehler.", - "worldedit.restore.none-for-specific-world": "Für die Welt '{0}' wurden keine Snapshots gefunden.", - "worldedit.restore.none-for-world": "Für diese Welt wurden keine Snapshots gefunden.", - "worldedit.restore.none-found": "Es konnten keine Snapshots gefunden werden.", - "worldedit.restore.none-found-console": "Es konnten keine Snapshots gefunden werden. Siehe Konsole für Details.", - "worldedit.restore.chunk-not-present": "Chunks waren nicht im Snapshot enthalten.", - "worldedit.restore.chunk-load-failed": "Es konnten keine Chunks geladen werden. (Fehlerhaftes Archiv?)", - "worldedit.restore.block-place-failed": "Durch Fehler konnten keine Blöcke wiederhergestellt werden.", - "worldedit.restore.block-place-error": "Letzter Fehler: {0}", - "worldedit.snapshot.use.newest": "Nutze nun den neuesten Snapshot.", - "worldedit.snapshot.use": "Setze Snapshot auf: {0}", - "worldedit.snapshot.none-before": "Konnte keinen Snapshot vor {0} finden.", - "worldedit.snapshot.none-after": "Konnte keinen Snapshot nach {0} finden.", - "worldedit.snapshot.index-above-0": "Ungültiger Index, muss größer oder gleich 1 sein.", - "worldedit.snapshot.index-oob": "Ungültiger Index, muss zwischen 1 und {0} liegen.", - "worldedit.schematic.unknown-format": "Unbekanntes Schematic-Format: {0}.", - "worldedit.schematic.load.does-not-exist": "Schematic {0} existiert nicht!", - "worldedit.schematic.load.loading": "(Bitte warten... lade Schematics.)", - "worldedit.schematic.load.still-loading": "(Bitte warten... lade Schematics.)", - "worldedit.schematic.save.already-exists": "Diese Schematic existiert bereits. Nutze die Flag -f, um die Datei zu überschreiben.", - "worldedit.schematic.save.failed-directory": "Konnte den Ordner für Schematics nicht anlegen!", - "worldedit.schematic.save.saving": "(Bitte warten... speichere Schematics.)", - "worldedit.schematic.save.still-saving": "(Bitte warten... speichere Schematics.)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} existiert nicht!", - "worldedit.schematic.delete.failed": "Löschen von {0} fehlgeschlagen! Ist die Datei schreibgeschützt?", - "worldedit.schematic.delete.deleted": "{0} wurde gelöscht.", - "worldedit.schematic.formats.title": "Verfügbare Formate für Zwischenablage (Name: Kurzbezeichnung)", - "worldedit.schematic.unsupported-minecraft-version": "Diese Version von WorldEdit unterstützt deine Minecraft-Version nicht. Schematics werden nicht funktionieren, solange dies nicht angepasst ist.", - "worldedit.pos.already-set": "Position bereits gesetzt.", - "worldedit.pos.console-require-coords": "Als Konsole müssen Koordinaten angegeben werden.", - "worldedit.hpos.no-block": "Kein Block in Sicht!", - "worldedit.hpos.already-set": "Position bereits gesetzt.", - "worldedit.chunk.selected-multiple": "Ausgewählte Chunks: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk ausgewählt: {0}, {1}, {2}", - "worldedit.wand.invalid": "Auswahl-Item ist falsch konfiguriert oder deaktiviert.", - "worldedit.wand.selwand.info": "Linksklick: Setze Position #1, Rechtsklick: Setze Position #2", - "worldedit.wand.navwand.info": "Linksklick: Springe zu der Position; Rechtsklick: Springe durch Wände", - "worldedit.wand.selwand.now.tool": "Der Selektionsstab ist nun ein normales Werkzeug. Du kannst es mit {0} deaktivieren und mit einem beliebigen Element mit {1} verbinden oder einen neuen Zauberstab mit {2} erhalten.", - "worldedit.contract.contracted": "Region um {0} Blöcke verkleinert.", - "worldedit.shift.shifted": "Region verschoben.", - "worldedit.outset.outset": "Region vergrößert.", - "worldedit.inset.inset": "Region verkleinert.", - "worldedit.size.offset": "Versatz: {0}", - "worldedit.size.type": "Typ: {0}", - "worldedit.size.size": "Größe: {0}", - "worldedit.size.distance": "Kubische Distanz: {0}", - "worldedit.size.blocks": "Anzahl von Blöcken: {0}", - "worldedit.count.counted": "Anzahl: {0}", - "worldedit.distr.no-blocks": "Keine Blöcke gezählt.", - "worldedit.distr.no-previous": "Keine vorherigen Verteilungen.", - "worldedit.distr.total": "Gesamte Blockanzahl: {0}", - "worldedit.select.cleared": "Auswahl aufgehoben.", - "worldedit.select.cuboid.message": "Kubisch: Linksklick für Punkt 1, Rechtsklick für Punkt 2", - "worldedit.select.cuboid.description": "Wähle zwei Ecken eines Quaders", - "worldedit.select.extend.message": "Kubisch: Linksklick für einen Startpunkt, Rechtsklick zum Erweitern", - "worldedit.select.extend.description": "Schneller kubische Auswahlmodus", - "worldedit.select.poly.message": "2D Polygon-Auswahl: Links/Rechtsklick um einen Punkt hinzuzufügen.", - "worldedit.select.poly.limit-message": "maximal {0} Punkte.", - "worldedit.select.poly.description": "Wähle ein 2D-Polygon mit Höhe", - "worldedit.select.ellipsoid.message": "Ellipsoide Auswahl: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern", - "worldedit.select.ellipsoid.description": "Wähle ein Ellipsoid aus", - "worldedit.select.sphere.message": "Kugel Selektor: Linksklick für Mittelpunkt, Rechtsklick um Radius zu setzen", - "worldedit.select.sphere.description": "Wähle eine Kugel aus", - "worldedit.select.cyl.message": "Zylindrischer Selektor: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern", - "worldedit.select.cyl.description": "Zylinderförmige Auswahl", - "worldedit.select.convex.message": "Konvex-Polyhedrische Auswahl: Linksklick für ersten Knoten, Rechtsklick zum Erweitern.", - "worldedit.select.convex.limit-message": "maximal {0} Punkte.", - "worldedit.select.convex.description": "Auswahl einer Konvex-Polyhedrischen Form", - "worldedit.select.default-set": "Deine standardmässige Regions-Auswahl ist jetzt {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Altes Format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: Region/{0}", - "worldedit.listchunks.listfor": "Auflistung von Chunks für: {0}", - "worldedit.drain.drained": "{0} Blöcke wurden getrocknet.", - "worldedit.fill.created": "{0} Blöcke wurden ausgefüllt.", - "worldedit.fillr.created": "{0} Blöcke wurden ausgefüllt.", - "worldedit.fixlava.fixed": "{0} Blöcke wurden korrigiert.", - "worldedit.fixwater.fixed": "{0} Blöcke wurden korrigiert.", - "worldedit.removeabove.removed": "{0} Blöcke wurden entfernt.", - "worldedit.removebelow.removed": "{0} Blöcke wurden entfernt.", - "worldedit.removenear.removed": "{0} Blöcke wurden entfernt.", - "worldedit.replacenear.replaced": "{0} Blöcke wurden ersetzt.", - "worldedit.snow.created": "{0} Oberflächen wurden bedeckt.", - "worldedit.thaw.removed": "{0} Blöcke wurden aufgetaut.", - "worldedit.green.changed": "{0} Blöcke wurden grün gemacht.", - "worldedit.extinguish.removed": "{0} Brände wurden gelöscht.", - "worldedit.butcher.killed": "{0} Kreaturen wurden in einem Radius von {1} getötet.", - "worldedit.butcher.explain-all": "Verwende -1, um alle Mobs in geladenen Chunks zu entfernen", - "worldedit.remove.removed": "{0} Entities wurden für das Entfernen markiert.", - "worldedit.remove.explain-all": "Verwende -1, um alle Entities in geladenen Chunks zu entfernen", - "worldedit.calc.invalid": "'{0}' konnte nicht als gültiger Ausdruck übersetzt werden", - "worldedit.calc.invalid.with-error": "'{0}' konnte nicht als gültiger Ausdruck geparst werden: '{1}'", - "worldedit.paste.pasted": "Die Zwischenablage wurde bei {0} eingefügt", - "worldedit.paste.selected": "Einfügebereich für Zwischenablage ausgewählt.", - "worldedit.rotate.no-interpolation": "Hinweis: Interpolation ist noch nicht unterstützt. Es ist empfohlen, Winkel mit einem Vielfachen von 90 zu nutzen.", - "worldedit.rotate.rotated": "Die Zwischenablage wurde gedreht.", - "worldedit.flip.flipped": "Die Zwischenablage wurde gespiegelt.", - "worldedit.clearclipboard.cleared": "Die Zwischenablage wurde geleert.", - "worldedit.set.done": "Vorgang abgeschlossen.", - "worldedit.set.done.verbose": "Vorgang abgeschlossen ({0}).", - "worldedit.line.changed": "{0} Blöcke wurden verändert.", - "worldedit.line.invalid-type": "//line funktioniert nur mit kubischen Selektionen oder konvex-polyhedrischen Selektionen", - "worldedit.curve.changed": "{0} Blöcke wurden verändert.", - "worldedit.curve.invalid-type": "//curve funktioniert nur mit konvex-polyhedrischen Selektionen", - "worldedit.replace.replaced": "{0} Blöcke wurden ersetzt.", - "worldedit.stack.changed": "{0} Blöcke wurden geändert. Rückgängig mit //undo", - "worldedit.stack.intersecting-region": "Stapelversatz darf bei Verwendung von Blockeinheiten nicht mit der Region kollidieren", - "worldedit.regen.regenerated": "Region neu generiert.", - "worldedit.regen.failed": "Chunks konnten nicht regeneriert werden. Siehe Konsole für Details.", - "worldedit.walls.changed": "{0} Blöcke wurden verändert.", - "worldedit.faces.changed": "{0} Blöcke wurden verändert.", - "worldedit.overlay.overlaid": "{0} Blöcke wurden bedeckt.", - "worldedit.naturalize.naturalized": "{0} Block/Blöcke wurden verändert, um natürlicher zu erscheinen.", - "worldedit.center.changed": "Mittelpunkt gesetzt. ({0} Blöcke geändert)", - "worldedit.smooth.changed": "Höhenkarte des Geländes geglättet. {0} Blöcke geändert.", - "worldedit.move.moved": "{0} Blöcke verschoben.", - "worldedit.deform.deformed": "{0} Blöcke wurden verformt.", - "worldedit.hollow.changed": "{0} Blöcke wurden verändert.", - "worldedit.forest.created": "{0} Bäume erstellt.", - "worldedit.flora.created": "{0} Pflanzen erstellt.", - "worldedit.unstuck.moved": "Bitte schön!", - "worldedit.ascend.obstructed": "Keine freie Stelle über dir gefunden.", - "worldedit.ascend.moved": "Um {0} Ebenen aufgestiegen.", - "worldedit.descend.obstructed": "Keine freie Stelle unter dir gefunden.", - "worldedit.descend.moved": "Um {0} Ebenen abgestiegen.", - "worldedit.ceil.obstructed": "Keine freie Stelle über dir gefunden.", - "worldedit.ceil.moved": "Magie!", - "worldedit.thru.obstructed": "Keine freie Stelle vor dir gefunden.", - "worldedit.thru.moved": "Magie!", - "worldedit.jumpto.moved": "Magie!", - "worldedit.jumpto.none": "Kein Block in Sicht (oder zu weit entfernt)!", - "worldedit.up.obstructed": "Du würdest etwas über dir treffen.", - "worldedit.up.moved": "Magie!", - "worldedit.cyl.invalid-radius": "Du musst entweder ein oder zwei Radien angeben.", - "worldedit.cyl.created": "{0} Blöcke wurden erstellt.", - "worldedit.sphere.invalid-radius": "Du musst entweder ein oder drei Radien angeben.", - "worldedit.sphere.created": "{0} Blöcke wurden erstellt.", - "worldedit.forestgen.created": "{0} Bäume erstellt.", - "worldedit.pumpkins.created": "{0} Kürbisbeete erstellt.", - "worldedit.pyramid.created": "{0} Blöcke wurden erstellt.", - "worldedit.generate.created": "{0} Blöcke wurden erstellt.", - "worldedit.generatebiome.changed": "{0} Biome betroffen.", - "worldedit.reload.config": "Konfiguration wurde neu geladen!", - "worldedit.report.written": "WorldEdit-Bereicht zu {0} geschrieben", - "worldedit.report.error": "Fehler beim Schreiben des Berichts: {0}", - "worldedit.report.callback": "WorldEdit Report: {0}.report", - "worldedit.timezone.invalid": "Ungültige Zeitzone", - "worldedit.timezone.set": "Zeitzone für diese Sitzung gesetzt: {0}", - "worldedit.timezone.current": "Die aktuelle Zeit in dieser Zeitzone ist: {0}", - "worldedit.version.version": "WorldEdit-Version {0}", - "worldedit.version.bukkit.unsupported-adapter": "Diese WorldEdit Version unterstützt ihre Version von Bukkit nicht vollständig. Block-Entities (z.B. Truhen) sind leer, Blockeigenschaften (z. B. Rotation) fehlen und andere Dinge werden möglicherweise nicht funktionieren. Aktualisieren Sie WorldEdit um diese Funktion wiederherzustellen:\n{0}", - "worldedit.trace.action-failed": "Trace: Aktion(en) {0} bei {1} verworfen nach Ausmaß {2}", - "worldedit.trace.active.already": "Ablaufverfolgungs-Modus bereits aktiv.", - "worldedit.trace.inactive.already": "Ablaufverfolgungs-Modus bereits inaktiv.", - "worldedit.trace.active": "Ablaufverfolgungs-Modus ist nun aktiv.", - "worldedit.trace.inactive": "Ablaufverfolgungs-Modus ist nun inaktiv.", - "worldedit.command.time-elapsed": "{0}s vergangen (History: {1} geändert; {2} Blöcke/Sek).", - "worldedit.command.permissions": "Dazu bist du nicht berechtigt. Bist du im richtigen Modus?", - "worldedit.command.player-only": "Dieser Befehl muss als Spieler benutzt werden.", - "worldedit.command.error.report": "Bitte melde diesen Fehler: [Siehe Konsole]", - "worldedit.pastebin.uploading": "(Bitte warten... sende Daten an Pastebin...)", - "worldedit.session.cant-find-session": "Sitzung für {0} nicht gefunden", - "worldedit.platform.no-file-dialog": "Datei-Dialoge werden in Ihrer Umgebung nicht unterstützt.", - "worldedit.asset.load.loading": "(Bitte warten... lade Asset.)", - "worldedit.asset.load.still-loading": "(Bitte warten... lade weiterhin Asset.)", - "worldedit.asset.load.failed": "Fehler beim laden des Assets", - "worldedit.tool.max-block-changes": "Maximales Änderungslimit für Blöcke erreicht.", - "worldedit.tool.no-block": "Kein Block in Sicht!", - "worldedit.tool.repl.equip": "Ersetzen-Werkzeug an {0} gebunden.", - "worldedit.tool.repl.switched": "Ersetzen-Werkzeug geändert zu: {0}", - "worldedit.tool.data-cycler.equip": "Werkzeug zum Ändern von Blockdaten an {0} gebunden.", - "worldedit.tool.data-cycler.block-not-permitted": "Du hast keine Befugnis, die Werte dieses Blockes zu ändern.", - "worldedit.tool.data-cycler.cant-cycle": "Diese Blockdaten können nicht verändert werden!", - "worldedit.tool.data-cycler.new-value": "Wert von {0} ist jetzt {1}.", - "worldedit.tool.data-cycler.cycling": "Ändere nun {0}.", - "worldedit.tool.deltree.equip": "Werkzeug zum Entfernen fliegender Bäume an {0} gebunden.", - "worldedit.tool.deltree.not-tree": "Das ist kein Baum.", - "worldedit.tool.deltree.not-floating": "Das ist kein schwebender Baum.", - "worldedit.tool.tree.equip": "Werkzeug zum Bäume setzen an {0} gebunden.", - "worldedit.tool.tree.obstructed": "Hier kann kein Baum erstellt werden.", - "worldedit.tool.info.equip": "Werkzeug für Informationen an {0} gebunden.", - "worldedit.tool.info.blockstate.hover": "Blockstatus", - "worldedit.tool.info.internalid.hover": "Interne ID", - "worldedit.tool.info.legacy.hover": "Legacy-Id: Daten", - "worldedit.tool.info.light.hover": "Lichtlevel Block/Lichtlevel darüber", - "worldedit.tool.none.equip": "Werkzeug vom aktuellen Item entfernt.", - "worldedit.tool.none.to.unequip": "Ihr aktuelles Item ist nicht gebunden.", - "worldedit.tool.selwand.equip": "Werkzeug zum Auswählen an {0} gebunden.", - "worldedit.tool.navwand.equip": "Werkzeug zum Navigieren an {0} gebunden.", - "worldedit.tool.floodfill.equip": "Werkzeug zum Füllen von Blöcken an {0} gebunden.", - "worldedit.tool.farwand.equip": "Werkzeug zum Auswählen für große Distanzen an {0} gebunden.", - "worldedit.tool.lrbuild.equip": "Werkzeug zum Setzen von Blöcken für große Distanzen an {0} gebunden.", - "worldedit.tool.lrbuild.set": "Linksklick auf {0} gesetzt; Rechtsklick auf {1} gesetzt.", - "worldedit.tool.stack.equip": "Werkzeug zum Stapeln an {0} gebunden.", - "worldedit.tool.unbind-instruction": "Führe {0} aus, während du das Item in der Hand hältst, um es zu entbinden.", - "worldedit.tool.superpickaxe.mode.single": "Modus ist jetzt blockweise. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.mode.area": "Modus ist jetzt bereichsförmig. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.mode.recursive": "Modus ist jetzt rekursiv. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.max-range": "Maximale Entfernung ist {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superspitzhacke ist bereits aktiviert.", - "worldedit.tool.superpickaxe.disabled.already": "Superspitzhacke ist bereits deaktiviert.", - "worldedit.tool.superpickaxe.enabled": "Superspitzhacke aktiviert.", - "worldedit.tool.superpickaxe.disabled": "Superspitzhacke deaktiviert.", - "worldedit.tool.mask.set": "Maske für Pinsel gesetzt.", - "worldedit.tool.mask.disabled": "Maske für Pinsel deaktiviert.", - "worldedit.tool.material.set": "Material für Pinsel gesetzt.", - "worldedit.tool.range.set": "Reichweite für Pinsel gesetzt.", - "worldedit.tool.size.set": "Pinselgröße gesetzt.", - "worldedit.tool.tracemask.set": "Kollidierungsmaske gesetzt.", - "worldedit.tool.tracemask.disabled": "Kollidierungsmaske deaktiviert.", - "worldedit.tool.error.cannot-bind": "Kann das Werkzeug nicht an {0} binden: {1}", - "worldedit.tool.error.item-only": "Blöcke können nicht verwendet werden.", - "worldedit.execute.script-permissions": "Du hast keine Berechtigung, dieses Skript zu nutzen.", - "worldedit.executelast.no-script": "Benutze zuerst /cs mit einem Skriptnamen.", - "worldedit.script.read-error": "Skript Lesefehler: {0}", - "worldedit.script.unsupported": "Aktuell werden nur .js-Skripte unterstützt", - "worldedit.script.file-not-found": "Skript existiert nicht: {0}", - "worldedit.script.no-script-engine": "Fehler beim Finden einer Skript-Engine.\nBitte beachte https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Fehler beim Ausführen: {0}", - "worldedit.script.failed-console": "Fehler beim Ausführen (siehe Konsole): {0}", - "worldedit.operation.affected.biome": "{0} Biome betroffen", - "worldedit.operation.affected.block": "{0} Blöcke betroffen", - "worldedit.operation.affected.column": "{0} Stellen betroffen", - "worldedit.operation.affected.entity": "{0} Entities betroffen", - "worldedit.operation.deform.expression": "deformiert mit {0}", - "worldedit.error.invalid-number": "Anzahl erwartet; String angegeben.", - "worldedit.error.invalid-number.matches": "Anzahl erwartet; String \"{0}\" angegeben.", - "worldedit.error.incomplete-region": "Wähle zuerst eine Region aus.", - "worldedit.error.unknown-block": "Blockname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-entity": "Entityname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-mob": "Mob-Name '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-biome": "Biomname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-tag": "Tagname '{0}' wurde nicht erkannt.", - "worldedit.error.empty-tag": "Tagname '{0}' hat keinen Inhalt.", - "worldedit.error.no-match": "Kein Treffer für '{0}'.", - "worldedit.error.disallowed-block": "Block '{0}' nicht erlaubt (siehe WorldEdit Konfiguration).", - "worldedit.error.max-changes": "Maximale Anzahl an Blöcken in einer Operation geändert ({0}).", - "worldedit.error.max-brush-radius": "Maximaler Pinselradius (in Konfiguration): {0}", - "worldedit.error.max-radius": "Maximaler Radius (in Konfiguration): {0}", - "worldedit.error.unknown-direction": "Unbekannte Richtung: {0}", - "worldedit.error.empty-clipboard": "Die Zwischenablage ist leer. Verwende zuerst //copy.", - "worldedit.error.invalid-filename": "Dateiname '{0}' ungültig: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Ungültige Zeichen oder Erweiterung fehlt", - "worldedit.error.file-resolution": "Datei '{0}' Fehler beim Auflösen der Datei: {1}", - "worldedit.error.file-resolution.outside-root": "Pfad ist außerhalb des erlaubten Verzeichnisses", - "worldedit.error.file-resolution.resolve-failed": "Fehler beim Auflösen des Pfades", - "worldedit.error.file-aborted": "Dateiauswahl abgebrochen.", - "worldedit.error.no-file-selected": "Es wurde keine Datei ausgewählt.", - "worldedit.error.world-unloaded": "Die Welt wurde bereits entladen.", - "worldedit.error.not-a-block": "Dieses Item ist kein Block.", - "worldedit.error.not-a-block.item": "Das Item '{0}' ist kein Block.", - "worldedit.error.incorrect-usage": "Benutzung: {0}", - "worldedit.error.invalid-page": "Ungültige Seitennummer", - "worldedit.error.parser.bad-state-format": "Fehlerhaftes Statusformat in {0}", - "worldedit.error.parser.duplicate-property": "Doppelte Eigenschaft: {0}", - "worldedit.error.parser.empty-state": "Leerer Teil im Status", - "worldedit.error.parser.missing-equals-separator": "Fehlendes Trennzeichen '='", - "worldedit.error.parser.clipboard.missing-offset": "Offset mit @ angegeben, aber kein Offset angegeben. Verwenden Sie '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Unbekannte Eigenschaft '{0}' für Block '{1}'", - "worldedit.error.parser.unknown-value": "Unbekannter Wert '{0}' für Eigenschaft '{1} '", - "worldedit.error.parser.empty-property": "Leere Eigenschaft im Status", - "worldedit.error.parser.empty-value": "Leerer Wert im Status", - "worldedit.error.parser.invalid-colon": "Ungültiger Doppelpunkt.", - "worldedit.error.parser.invalid-expression": "Ungültiger Ausdruck: {0}", - "worldedit.error.parser.negate-nothing": "Nichts kann nicht negiert werden!", - "worldedit.error.parser.hanging-lbracket": "Ungültiges Format. Fehlende Klammer bei '{0}'.", - "worldedit.error.parser.missing-rbracket": "Bei dem Status fehlt die schließende Klammer ']'", - "worldedit.error.parser.missing-random-type": "Fehlender Typ hinter dem % symbol für '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Versatz für die Zwischenablage benötigt x,y,z Koordinaten.", - "worldedit.error.parser.player-only": "Eingabe '{0}' erfordert einen Spieler!", - "worldedit.error.disabled": "Diese Funktion ist deaktiviert (siehe WorldEdit Konfiguration).", - "worldedit.error.unknown": "Unbekannter Fehler ist aufgetreten: {0}", - "worldedit.error.missing-extent": "Kein Ziel ist bekannt", - "worldedit.error.missing-session": "Keine lokale Session ist bekannt", - "worldedit.error.missing-world": "Du musst eine Welt angeben (Try //world)", - "worldedit.error.missing-actor": "Kein Akteur ist bekannt", - "worldedit.selection.convex.info.vertices": "Knoten: {0}", - "worldedit.selection.convex.info.triangles": "Dreiecke: {0}", - "worldedit.selection.convex.explain.primary": "Neue Auswahl mit Knoten {0} gestartet.", - "worldedit.selection.convex.explain.secondary": "Knoten {0} zur Auswahl hinzugefügt.", - "worldedit.selection.cuboid.info.pos1": "Position 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Position 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Erste Position bei {0} gesetzt.", - "worldedit.selection.cuboid.explain.primary-area": "Erste Position bei {0} ({1}) gesetzt.", - "worldedit.selection.cuboid.explain.secondary": "Zweite Position bei {0} gesetzt.", - "worldedit.selection.cuboid.explain.secondary-area": "Zweite Position bei {0} ({1}) gesetzt.", - "worldedit.selection.extend.explain.primary": "Auswahl bei {0} ({1}) gestartet.", - "worldedit.selection.extend.explain.secondary": "Auswahl erweitert, damit {0} ({1}) beinhaltet wird.", - "worldedit.selection.ellipsoid.info.center": "Mittelpunkt: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Position des Mittelpunkts zu {0} gesetzt.", - "worldedit.selection.ellipsoid.explain.primary-area": "Position des Mittelpunkts zu {0} ({1}) gesetzt.", - "worldedit.selection.ellipsoid.explain.secondary": "Radius auf {0} gesetzt.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Radius auf {0} ({1}) gesetzt.", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoid-Änderungen müssen für jede Dimension gleich sein.", - "worldedit.selection.cylinder.info.center": "Mittelpunkt: {0}", - "worldedit.selection.cylinder.info.radius": "Radius: {0}", - "worldedit.selection.cylinder.explain.primary": "Neue zylindrische Auswahl bei {0} gestartet.", - "worldedit.selection.cylinder.explain.secondary": "Radius auf {0}/{1} Blöcke gesetzt. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Damit der Radius eingestellt werden kann, ist es notwendig, einen Mittelpunkt zu wählen.", - "worldedit.selection.cylinder.error.even-horizontal": "Zylinderänderungen müssen auch für jede horizontale Dimension gelten.", - "worldedit.selection.polygon2d.info": "Anzahl Punkte: {0}", - "worldedit.selection.polygon2d.explain.primary": "Neues Polygon bei {0} gestartet.", - "worldedit.selection.polygon2d.explain.secondary": "Punkt #{0} bei {1} hinzugefügt.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygone können nur vertikal erweitert werden.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygone können nur vertikal verhandelt werden.", - "worldedit.selection.sphere.explain.secondary": "Radius auf {0} gesetzt.", - "worldedit.selection.sphere.explain.secondary-defined": "Radius auf {0} ({1}) gesetzt.", - "worldedit.selection.null.error.immutable": "NullRegion könnt nicht geändert werden.", - "worldedit.selection.intersection.error.cannot-expand": "Könnt nicht einen regionalen Schnittpunkt erweitern.", - "worldedit.selection.intersection.error.cannot-contract": "Könnt nicht einen regionalen Schnittpunkt verhandeln.", - "worldedit.selection.transform.error.cannot-expand": "Könnt nicht einen TransformedRegion erweitern.", - "worldedit.selection.transform.error.cannot-contract": "Könnt nicht einen TransformedRegion verhandeln.", - "worldedit.selection.transform.error.cannot-change": "Könnt nicht einen TransformedRegion ändern.", - "worldedit.sideeffect.lighting": "Beleuchtung", - "worldedit.sideeffect.lighting.description": "Aktualisiert Blockbeleuchtung", - "worldedit.sideeffect.neighbors": "Nachbarn", - "worldedit.sideeffect.neighbors.description": "Benachrichtigt Blöcke in der Nähe über den Änderungen", - "worldedit.sideeffect.update": "Update", - "worldedit.sideeffect.update.description": "Benachrichtigt den geänderten Block", - "worldedit.sideeffect.validation": "Überprüfung", - "worldedit.sideeffect.validation.description": "Überprüft und repariert inkonsistenten Weltzustand, so wie getrennte Blöcke", - "worldedit.sideeffect.entity_ai": "Wesen-KI", - "worldedit.sideeffect.entity_ai.description": "Aktualisiert Wesen-KI-Pfade für die Blockänderungen", - "worldedit.sideeffect.events": "Mod/Plugin-Ereignisse", - "worldedit.sideeffect.events.description": "Informiert andere Mods/Plugins über diese Änderungen, falls anwendbar", - "worldedit.sideeffect.state.on": "An", - "worldedit.sideeffect.state.delayed": "Verzögert", - "worldedit.sideeffect.state.off": "Aus", - "worldedit.sideeffect.box.current": "Aktuell", - "worldedit.sideeffect.box.change-to": "Klicken, um auf {0} zu setzen", - "worldedit.help.command-not-found": "Der Befehl '{0}' konnte nicht gefunden werden.", - "worldedit.help.no-subcommands": "'{0}' hat keine Unterbefehle. (Vielleicht steht '{1}' für einen Parameter?)", - "worldedit.help.subcommand-not-found": "Der Unterbefehl '{0}' unter '{1}' konnte nicht gefunden werden.", - "worldedit.cli.stopping": "Wird beendet!", - "worldedit.cli.unknown-command": "Unbekannter Befehl!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/de-CH/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/de-CH/strings.json deleted file mode 100644 index 8711c8d..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/de-CH/strings.json +++ /dev/null @@ -1,413 +0,0 @@ -{ - "worldedit.expand.description.vert": "Uswahl zu de Weltgrenzene vertikal erwitere.", - "worldedit.expand.expanded": "Region um {0} Blöck erwiteret", - "worldedit.expand.expanded.vert": "Region um {0} Blöck erwiteret (obe-nach-abe).", - "worldedit.biomeinfo.lineofsight": "Biom entlang vom Fadechrüz: {0}", - "worldedit.biomeinfo.position": "Biom ah dinere Position: {0}", - "worldedit.biomeinfo.selection": "Biom ih dinere Uswahl: {0}", - "worldedit.brush.radius-too-large": "Maximal zueglahne Pinselradius: {0}", - "worldedit.brush.apply.description": "Wend en Pinsel, e Funktion uf jeden Block ah", - "worldedit.brush.apply.radius": "D'Grössi vom Pinsel", - "worldedit.brush.apply.shape": "D'Form vo de Region", - "worldedit.brush.apply.type": "Art vom zu benutzende Pinsel", - "worldedit.brush.apply.item.warning": "De Pinsel simuliert d'Verwendig vo Items. Sini Effekt funktioniered möglicherwis nöd uf allne Plattforme, chönd nöd rückgängig gmacht werde und chönd seltsami Wechselwürkige mit anderne Mods/Plugins verursache. Verwendig uf eigeni Gfahr.", - "worldedit.brush.paint.description": "Mal mit emene Pinsel, wend e Funktion uf e Oberflächi ah", - "worldedit.brush.paint.size": "D'Grössi vom Pinsel", - "worldedit.brush.paint.shape": "D'Form vo de Region", - "worldedit.brush.paint.density": "D'Dichtheit vom Pinsel", - "worldedit.brush.paint.type": "Art vom zu benutzende Pinsel", - "worldedit.brush.paint.item.warning": "De Pinsel simuliert d'Verwendig vo Items. Sini Effekt funktioniered möglicherwis nöd uf allne Plattforme, chönd nöd rückgängig gmacht werde und chönd seltsami Wechselwürkige mit anderne Mods/Plugins verursache. Verwendig uf eigeni Gfahr.", - "worldedit.brush.sphere.equip": "Chugelförmige Pinsel usgrüstet ({0}).", - "worldedit.brush.cylinder.equip": "Zylinderförmige Pinsel usgrüstet ({0} vo {1}).", - "worldedit.brush.clipboard.equip": "Kopierpinsel usgrüstet.", - "worldedit.brush.smooth.equip": "Glättende Pinsel usgrüstet ({0} x {1}x benutzt {2}).", - "worldedit.brush.extinguish.equip": "Löscher usgrüstet ({0}).", - "worldedit.brush.gravity.equip": "Schwerchraft-Pinsel usgrüstet ({0}).", - "worldedit.brush.butcher.equip": "Metzgerpinsel usgrüstet ({0}).", - "worldedit.brush.operation.equip": "Pinsel uf {0} gsetzt.", - "worldedit.brush.heightmap.unknown": "Unbekannter Heightmap-Pinsel: {0}.", - "worldedit.brush.none.equip": "Pinsel vom aktuelle Item entfernt.", - "worldedit.setbiome.changed": "D'Biom sind für ca. {0} Blöck gänderet worde.", - "worldedit.setbiome.warning": "Möglicherwiis, muesch du s'Spiel neustarte (oder schlüss und öffne dini Welt neu), um d'Änderige z'gseh.", - "worldedit.drawsel.disabled": "Server-CUI deaktiviert.", - "worldedit.drawsel.enabled": "Server CUI aktiviert. Dies unterstützt nur Cuboid Regionen, mit einer maximalen Größe von {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "Server-CUI scho deaktiviert.", - "worldedit.drawsel.enabled.already": "Server-CUI scho aktiviert.", - "worldedit.limit.too-high": "Dis maximal erlaubts Limit isch {0}.", - "worldedit.limit.set": "Blockveränderigslimit uf {0} gsetzt.", - "worldedit.limit.return-to-default": "(Benutz //limit, um de Standard wiederherzstelle.)", - "worldedit.timeout.too-high": "Dini maximal zuelässigi Ziitüberschritig isch {0}ms.", - "worldedit.timeout.set": "Ziitüberschritig isch uf {0}ms gsetzt worde.", - "worldedit.timeout.return-to-default": " (Benutz //timeout, um zum Standard zruggzchere.)", - "worldedit.fast.disabled": "Schnelle Modus deaktiviert.", - "worldedit.fast.enabled": "Schnelle Modus aktiviert. D'Belüchtig ih de betroffene Chunks chan falsch sii und/oder d'Welt meuss neu betrete werde, um d'Änderige z'gseh.", - "worldedit.fast.disabled.already": "Schnelle Modus scho deaktiviert.", - "worldedit.fast.enabled.already": "Schnelle Modus scho aktiviert.", - "worldedit.perf.sideeffect.set": "Nebeeffekt \"{0}\" gsetzt uf {1}", - "worldedit.perf.sideeffect.get": "Nebeeffekt \"{0}\" isch uf {1} gsetzt", - "worldedit.perf.sideeffect.already-set": "Nebeeffekt \"{0}\" isch scho uf {1} gsetzt", - "worldedit.perf.sideeffect.set-all": "Alli Nebeeffekt uf {0} gsetzt", - "worldedit.reorder.current": "De Neuahordnigs-Modus isch {0}", - "worldedit.reorder.set": "Der Neuordnungs-Modus ist nun {0}", - "worldedit.gmask.disabled": "Globali Maske deaktiviert.", - "worldedit.gmask.set": "Globali Maske gsetzt.", - "worldedit.toggleplace.pos1": "Jetzt wird bi Pos #1 platziert.", - "worldedit.toggleplace.player": "Platziere nun an dem Block, in dem du stehst.", - "worldedit.toggleplace.not-locatable": "Platzieren in diesem Kontext nicht möglich.", - "worldedit.searchitem.too-short": "Gebe einen längeren Suchbegriff ein (läng > 2).", - "worldedit.searchitem.either-b-or-i": "Du kannst nicht die Flags 'b' und 'i' gleichzeitig verwenden.", - "worldedit.searchitem.searching": "(Bitte warten... suche nach Items.)", - "worldedit.watchdog.no-hook": "Diese Plattform hat keine Watchdog-Schnittstelle.", - "worldedit.watchdog.active.already": "Watchdog-Manipulation bereits aktiv.", - "worldedit.watchdog.inactive.already": "Watchdog-Manipulation bereits inaktiv.", - "worldedit.watchdog.active": "Watchdog-Manipulation jetzt aktiv.", - "worldedit.watchdog.inactive": "Watchdog-Manipulation jetzt inaktiv.", - "worldedit.world.remove": "Überschreibung der Welt entfernt.", - "worldedit.world.set": "Überschreitung der Welt auf {0} gesetzt. (Benutze //world um zur Standardeinstellung zurückzukehren)", - "worldedit.undo.undone": "{0} verfügbare Bearbeitungen rückgängig gemacht.", - "worldedit.undo.none": "Keine Bearbeitung zum Rückgängig machen verfügbar.", - "worldedit.redo.redone": "{0} verfügbare Bearbeitungen wieder hergestellt.", - "worldedit.redo.none": "Keine Bearbeitung zum Wiederherstellen verfügbar.", - "worldedit.clearhistory.cleared": "Verlauf gelöscht.", - "worldedit.raytrace.noblock": "Kein Block in Sicht!", - "worldedit.restore.not-configured": "Snapshot/Backup Wiederherstellung ist nicht konfiguriert.", - "worldedit.restore.not-available": "Dieser Snapshot existiert nicht oder ist nicht verfügbar.", - "worldedit.restore.failed": "Fehler beim Laden des Snapshots: {0}", - "worldedit.restore.loaded": "Snapshot '{0} geladen; Wiederherstellung im Gange...", - "worldedit.restore.restored": "Wiederhergestelt; {0} fehlende Chunks und {1} andere Fehler.", - "worldedit.restore.none-for-specific-world": "Für die Welt '{0}' wurden keine Snapshots gefunden.", - "worldedit.restore.none-for-world": "Für diese Welt wurden keine Snapshots gefunden.", - "worldedit.restore.none-found": "Es konnten keine Snapshots gefunden werden.", - "worldedit.restore.none-found-console": "Es konnten keine Snapshots gefunden werden. Siehe Konsole für Details.", - "worldedit.restore.chunk-not-present": "Chunks waren nicht im Snapshot enthalten.", - "worldedit.restore.chunk-load-failed": "Es konnten keine Chunks geladen werden. (Fehlerhaftes Archiv?)", - "worldedit.restore.block-place-failed": "Durch Fehler konnten keine Blöcke wiederhergestellt werden.", - "worldedit.restore.block-place-error": "Letzter Fehler: {0}", - "worldedit.snapshot.use.newest": "Nutze nun den neuesten Snapshot.", - "worldedit.snapshot.use": "Setze Snapshot auf: {0}", - "worldedit.snapshot.none-before": "Konnte keinen Snapshot vor {0} finden.", - "worldedit.snapshot.none-after": "Konnte keinen Snapshot nach {0} finden.", - "worldedit.snapshot.index-above-0": "Ungültiger Index, muss größer oder gleich 1 sein.", - "worldedit.snapshot.index-oob": "Ungültiger Index, muss zwischen 1 und {0} liegen.", - "worldedit.schematic.unknown-format": "Unbekanntes Schematic-Format: {0}.", - "worldedit.schematic.load.does-not-exist": "Schematic {0} existiert nicht!", - "worldedit.schematic.load.loading": "(Bitte warten... lade Schematics.)", - "worldedit.schematic.load.still-loading": "(Bitte warten... lade Schematics.)", - "worldedit.schematic.save.already-exists": "Diese Schematic existiert bereits. Nutze die Flag -f, um die Datei zu überschreiben.", - "worldedit.schematic.save.failed-directory": "Konnte den Ordner für Schematics nicht anlegen!", - "worldedit.schematic.save.saving": "(Bitte warten... speichere Schematics.)", - "worldedit.schematic.save.still-saving": "(Bitte warten... speichere Schematics.)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} existiert nöd!", - "worldedit.schematic.delete.failed": "Lösche vo {0} fehlgschlage! Isch die Datei schribgschützt?", - "worldedit.schematic.delete.deleted": "{0} isch glöscht worde.", - "worldedit.schematic.formats.title": "Verfüegbari Format für d'Zwüscheablag (Name: Churzbezeichnig)", - "worldedit.schematic.unsupported-minecraft-version": "Die Version vo WorldEdit unterstützt dini Minecraft Version nöd. Schematic werded nöd funktioniere, bis das glöst isch.", - "worldedit.pos.already-set": "Position scho gsetzt.", - "worldedit.pos.console-require-coords": "Als Konsole müend Koordinate ahgeh werde.", - "worldedit.hpos.no-block": "Kein Block in Sicht!", - "worldedit.hpos.already-set": "Position scho gsetzt.", - "worldedit.chunk.selected-multiple": "Usgwählti Chunks: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk usgwählt: {0}, {1}, {2}", - "worldedit.wand.invalid": "Uswahl-Item isch falsch konfiguriert oder deaktiviert.", - "worldedit.wand.selwand.info": "Linksklick: Setz Position #1, Rechtsklick: Setz Position #2", - "worldedit.wand.navwand.info": "Linksklick: Springe zu de Position; Rechtsklick: Springe dur Wänd", - "worldedit.wand.selwand.now.tool": "S'Uswahl-Item isch jetzt es normals Werchzüg. Du chasch es mit {0} deaktiviere und mit {1} zu jedem Item neu zueordne oder mit {2} es neus becho.", - "worldedit.contract.contracted": "Region um {0} Blöck verchlineret.", - "worldedit.shift.shifted": "Region verschobe.", - "worldedit.outset.outset": "Region vergrösseret.", - "worldedit.inset.inset": "Region verchlineret.", - "worldedit.size.offset": "Versatz: {0}", - "worldedit.size.type": "Typ: {0}", - "worldedit.size.size": "Grössi: {0}", - "worldedit.size.distance": "Kubischi Distanz: {0}", - "worldedit.size.blocks": "Ahzahl vo Blöck: {0}", - "worldedit.count.counted": "Ahzahl: {0}", - "worldedit.distr.no-blocks": "Kei Blöck zellt.", - "worldedit.distr.no-previous": "Kei vorherigi Verteilige.", - "worldedit.distr.total": "Gsamti Blockahzahl: {0}", - "worldedit.select.cleared": "Uswahl ufghobe.", - "worldedit.select.cuboid.message": "Kubisch: Linksklick für Punkt 1, Rechtsklick für Punkt 2", - "worldedit.select.cuboid.description": "Wähl zwei Egge vomene Quader", - "worldedit.select.extend.message": "Kubisch: Linksklick für en Startpunkt, Rechtsklick zum Erwitere", - "worldedit.select.extend.description": "Schnelle kubische Uswahlmodus", - "worldedit.select.poly.message": "2D Polygon-Uswahl: Links/Rechtsklick um en Punkt hinzuezfüege.", - "worldedit.select.poly.limit-message": "maximal {0} Pünkt.", - "worldedit.select.poly.description": "Wähl es 2D-Polygon mit Höchi", - "worldedit.select.ellipsoid.message": "Ellipsoidi Uswahl: Linksklick für Mittelpunkt, Rechtsklick zum Erwitere", - "worldedit.select.ellipsoid.description": "Wähl es Ellipsoid us", - "worldedit.select.sphere.message": "Chugel Selektor: Linksklick für Mittelpunkt, Rechtsklick um Radius z'setze", - "worldedit.select.sphere.description": "Wähl e Chugle us", - "worldedit.select.cyl.message": "Zylindrische Selektor: Linksklick für Mittelpunkt, Rechtsklick zum Erwitere", - "worldedit.select.cyl.description": "Wähl en Zylinder us", - "worldedit.select.convex.message": "Konvex-Polyhedrischi Uswahl: Linksklick für de ersti Chnote, Rechtsklick zum Erwitere.", - "worldedit.select.convex.limit-message": "maximal {0} Pünkt.", - "worldedit.select.convex.description": "Wähl e Konvex-Polyhedrischi Form us", - "worldedit.select.default-set": "Dini standardmässigi Regions-Uswahl isch jetzt {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Alts Format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}", - "worldedit.listchunks.listfor": "Uflistig vo Chunks für: {0}", - "worldedit.drain.drained": "{0} Blöcke wurden getrocknet.", - "worldedit.fill.created": "{0} Blöcke wurden ausgefüllt.", - "worldedit.fillr.created": "{0} Blöcke wurden ausgefüllt.", - "worldedit.fixlava.fixed": "{0} Blöcke wurden korrigiert.", - "worldedit.fixwater.fixed": "{0} Blöcke wurden korrigiert.", - "worldedit.removeabove.removed": "{0} Blöcke wurden entfernt.", - "worldedit.removebelow.removed": "{0} Blöcke wurden entfernt.", - "worldedit.removenear.removed": "{0} Blöcke wurden entfernt.", - "worldedit.replacenear.replaced": "{0} Blöcke wurden ersetzt.", - "worldedit.snow.created": "{0} Oberflächen wurden bedeckt.", - "worldedit.thaw.removed": "{0} Blöcke wurden aufgetaut.", - "worldedit.green.changed": "{0} Blöcke wurden grün gemacht.", - "worldedit.extinguish.removed": "{0} Brände wurden gelöscht.", - "worldedit.butcher.killed": "{0} Kreaturen wurden in einem Radius von {1} getötet.", - "worldedit.butcher.explain-all": "Verwende -1, um alle Mobs in geladenen Chunks zu entfernen", - "worldedit.remove.removed": "{0} Entities wurden für das Entfernen markiert.", - "worldedit.remove.explain-all": "Verwende -1, um alle Entities in geladenen Chunks zu entfernen", - "worldedit.calc.invalid": "'{0}' konnte nicht als gültiger Ausdruck übersetzt werden", - "worldedit.calc.invalid.with-error": "'{0}' konnte nicht als gültiger Ausdruck geparst werden: '{1}'", - "worldedit.paste.pasted": "Die Zwischenablage wurde bei {0} eingefügt", - "worldedit.paste.selected": "Einfügebereich für Zwischenablage ausgewählt.", - "worldedit.rotate.no-interpolation": "Hinweis: Interpolation ist noch nicht unterstützt. Es ist empfohlen, Winkel mit einem Vielfachen von 90 zu nutzen.", - "worldedit.rotate.rotated": "Die Zwischenablage wurde gedreht.", - "worldedit.flip.flipped": "Die Zwischenablage wurde gespiegelt.", - "worldedit.clearclipboard.cleared": "Die Zwischenablage wurde geleert.", - "worldedit.set.done": "Vorgang abgeschlossen.", - "worldedit.set.done.verbose": "Vorgang abgeschlossen ({0}).", - "worldedit.line.changed": "{0} Blöcke wurden verändert.", - "worldedit.line.invalid-type": "//line funktioniert nur mit kubischen Selektionen oder konvex-polyhedrischen Selektionen", - "worldedit.curve.changed": "{0} Blöcke wurden verändert.", - "worldedit.curve.invalid-type": "//curve funktioniert nur mit konvex-polyhedrischen Selektionen", - "worldedit.replace.replaced": "{0} Blöcke wurden ersetzt.", - "worldedit.stack.changed": "{0} Blöcke wurden geändert. Rückgängig mit //undo", - "worldedit.stack.intersecting-region": "Stapelversatz darf bei Verwendung von Blockeinheiten nicht mit der Region kollidieren", - "worldedit.regen.regenerated": "Region neu generiert.", - "worldedit.regen.failed": "Chunks konnten nicht regeneriert werden. Siehe Konsole für Details.", - "worldedit.walls.changed": "{0} Blöcke wurden verändert.", - "worldedit.faces.changed": "{0} Blöcke wurden verändert.", - "worldedit.overlay.overlaid": "{0} Blöcke wurden bedeckt.", - "worldedit.naturalize.naturalized": "{0} Block/Blöcke wurden verändert, um natürlicher zu erscheinen.", - "worldedit.center.changed": "Mittelpunkt gesetzt. ({0} Blöcke geändert)", - "worldedit.smooth.changed": "Höhenkarte des Geländes geglättet. {0} Blöcke geändert.", - "worldedit.move.moved": "{0} Blöcke verschoben.", - "worldedit.deform.deformed": "{0} Blöcke wurden verformt.", - "worldedit.hollow.changed": "{0} Blöcke wurden verändert.", - "worldedit.forest.created": "{0} Bäume erstellt.", - "worldedit.flora.created": "{0} Pflanzen erstellt.", - "worldedit.unstuck.moved": "Bitte schön!", - "worldedit.ascend.obstructed": "Keine freie Stelle über dir gefunden.", - "worldedit.ascend.moved": "Um {0} Ebenen aufgestiegen.", - "worldedit.descend.obstructed": "Keine freie Stelle unter dir gefunden.", - "worldedit.descend.moved": "Um {0} Ebenen abgestiegen.", - "worldedit.ceil.obstructed": "Keine freie Stelle über dir gefunden.", - "worldedit.ceil.moved": "Magie!", - "worldedit.thru.obstructed": "Keine freie Stelle vor dir gefunden.", - "worldedit.thru.moved": "Magie!", - "worldedit.jumpto.moved": "Magie!", - "worldedit.jumpto.none": "Kein Block in Sicht (oder zu weit entfernt)!", - "worldedit.up.obstructed": "Du würdest etwas über dir treffen.", - "worldedit.up.moved": "Magie!", - "worldedit.cyl.invalid-radius": "Du musst entweder ein oder zwei Radien angeben.", - "worldedit.cyl.created": "{0} Blöcke wurden erstellt.", - "worldedit.sphere.invalid-radius": "Du musst entweder ein oder drei Radien angeben.", - "worldedit.sphere.created": "{0} Blöcke wurden erstellt.", - "worldedit.forestgen.created": "{0} Bäume erstellt.", - "worldedit.pumpkins.created": "{0} Kürbisbeete erstellt.", - "worldedit.pyramid.created": "{0} Blöcke wurden erstellt.", - "worldedit.generate.created": "{0} Blöcke wurden erstellt.", - "worldedit.generatebiome.changed": "{0} Biome betroffen.", - "worldedit.reload.config": "Konfiguration wurde neu geladen!", - "worldedit.report.written": "WorldEdit-Bereicht zu {0} geschrieben", - "worldedit.report.error": "Fehler beim Schreiben des Berichts: {0}", - "worldedit.report.callback": "WorldEdit Report: {0}.report", - "worldedit.timezone.invalid": "Ungültige Zeitzone", - "worldedit.timezone.set": "Zeitzone für diese Sitzung gesetzt: {0}", - "worldedit.timezone.current": "Die aktuelle Zeit in dieser Zeitzone ist: {0}", - "worldedit.version.version": "WorldEdit-Version {0}", - "worldedit.version.bukkit.unsupported-adapter": "Diese WorldEdit Version unterstützt ihre Version von Bukkit nicht vollständig. Block-Entities (z.B. Truhen) sind leer, Blockeigenschaften (z. B. Rotation) fehlen und andere Dinge werden möglicherweise nicht funktionieren. Aktualisieren Sie WorldEdit um diese Funktion wiederherzustellen:\n{0}", - "worldedit.trace.action-failed": "Trace: Aktion(en) {0} bei {1} verworfen nach Ausmaß {2}", - "worldedit.trace.active.already": "Ablaufverfolgungs-Modus bereits aktiv.", - "worldedit.trace.inactive.already": "Ablaufverfolgungs-Modus bereits inaktiv.", - "worldedit.trace.active": "Ablaufverfolgungs-Modus ist nun aktiv.", - "worldedit.trace.inactive": "Ablaufverfolgungs-Modus ist nun inaktiv.", - "worldedit.command.time-elapsed": "{0}s vergangen (History: {1} geändert; {2} Blöcke/Sek).", - "worldedit.command.permissions": "Dazu bist du nicht berechtigt. Bist du im richtigen Modus?", - "worldedit.command.player-only": "Dieser Befehl muss als Spieler benutzt werden.", - "worldedit.command.error.report": "Bitte melde diesen Fehler: [Siehe Konsole]", - "worldedit.pastebin.uploading": "(Bitte warten... sende Daten an Pastebin...)", - "worldedit.session.cant-find-session": "Sitzung für {0} nicht gefunden", - "worldedit.platform.no-file-dialog": "Datei-Dialoge werden in Ihrer Umgebung nicht unterstützt.", - "worldedit.asset.load.loading": "(Bitte warten... lade Asset.)", - "worldedit.asset.load.still-loading": "(Bitte warten... lade weiterhin Asset.)", - "worldedit.asset.load.failed": "Fehler beim laden des Assets", - "worldedit.tool.max-block-changes": "Maximales Änderungslimit für Blöcke erreicht.", - "worldedit.tool.no-block": "Kein Block in Sicht!", - "worldedit.tool.repl.equip": "Ersetzen-Werkzeug an {0} gebunden.", - "worldedit.tool.repl.switched": "Ersetzen-Werkzeug geändert zu: {0}", - "worldedit.tool.data-cycler.equip": "Werkzeug zum Ändern von Blockdaten an {0} gebunden.", - "worldedit.tool.data-cycler.block-not-permitted": "Du hast keine Befugnis, die Werte dieses Blockes zu ändern.", - "worldedit.tool.data-cycler.cant-cycle": "Diese Blockdaten können nicht verändert werden!", - "worldedit.tool.data-cycler.new-value": "Wert von {0} ist jetzt {1}.", - "worldedit.tool.data-cycler.cycling": "Ändere nun {0}.", - "worldedit.tool.deltree.equip": "Werkzeug zum Entfernen fliegender Bäume an {0} gebunden.", - "worldedit.tool.deltree.not-tree": "Das ist kein Baum.", - "worldedit.tool.deltree.not-floating": "Das ist kein schwebender Baum.", - "worldedit.tool.tree.equip": "Werkzeug zum Bäume setzen an {0} gebunden.", - "worldedit.tool.tree.obstructed": "Hier kann kein Baum erstellt werden.", - "worldedit.tool.info.equip": "Werkzeug für Informationen an {0} gebunden.", - "worldedit.tool.info.blockstate.hover": "Blockstatus", - "worldedit.tool.info.internalid.hover": "Interne ID", - "worldedit.tool.info.legacy.hover": "Legacy-Id: Daten", - "worldedit.tool.info.light.hover": "Lichtlevel Block/Lichtlevel darüber", - "worldedit.tool.none.equip": "Werkzeug vom aktuellen Item entfernt.", - "worldedit.tool.none.to.unequip": "Ihr aktuelles Item ist nicht gebunden.", - "worldedit.tool.selwand.equip": "Werkzeug zum Auswählen an {0} gebunden.", - "worldedit.tool.navwand.equip": "Werkzeug zum Navigieren an {0} gebunden.", - "worldedit.tool.floodfill.equip": "Werkzeug zum Füllen von Blöcken an {0} gebunden.", - "worldedit.tool.farwand.equip": "Werkzeug zum Auswählen für große Distanzen an {0} gebunden.", - "worldedit.tool.lrbuild.equip": "Werkzeug zum Setzen von Blöcken für große Distanzen an {0} gebunden.", - "worldedit.tool.lrbuild.set": "Linksklick auf {0} gesetzt; Rechtsklick auf {1} gesetzt.", - "worldedit.tool.stack.equip": "Werkzeug zum Stapeln an {0} gebunden.", - "worldedit.tool.unbind-instruction": "Führe {0} aus, während du das Item in der Hand hältst, um es zu entbinden.", - "worldedit.tool.superpickaxe.mode.single": "Modus ist jetzt blockweise. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.mode.area": "Modus ist jetzt bereichsförmig. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.mode.recursive": "Modus ist jetzt rekursiv. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.max-range": "Maximale Entfernung ist {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superspitzhacke ist bereits aktiviert.", - "worldedit.tool.superpickaxe.disabled.already": "Superspitzhacke ist bereits deaktiviert.", - "worldedit.tool.superpickaxe.enabled": "Superspitzhacke aktiviert.", - "worldedit.tool.superpickaxe.disabled": "Superspitzhacke deaktiviert.", - "worldedit.tool.mask.set": "Maske für Pinsel gesetzt.", - "worldedit.tool.mask.disabled": "Maske für Pinsel deaktiviert.", - "worldedit.tool.material.set": "Material für Pinsel gesetzt.", - "worldedit.tool.range.set": "Reichweite für Pinsel gesetzt.", - "worldedit.tool.size.set": "Pinselgröße gesetzt.", - "worldedit.tool.tracemask.set": "Kollidierungsmaske gesetzt.", - "worldedit.tool.tracemask.disabled": "Kollidierungsmaske deaktiviert.", - "worldedit.tool.error.cannot-bind": "Kann das Werkzeug nicht an {0} binden: {1}", - "worldedit.tool.error.item-only": "Blöcke können nicht verwendet werden.", - "worldedit.execute.script-permissions": "Du hast keine Berechtigung, dieses Skript zu nutzen.", - "worldedit.executelast.no-script": "Benutze zuerst /cs mit einem Skriptnamen.", - "worldedit.script.read-error": "Skript Lesefehler: {0}", - "worldedit.script.unsupported": "Aktuell werden nur .js-Skripte unterstützt", - "worldedit.script.file-not-found": "Skript existiert nicht: {0}", - "worldedit.script.no-script-engine": "Fehler beim Finden einer Skript-Engine.\nBitte beachte https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Fehler beim Ausführen: {0}", - "worldedit.script.failed-console": "Fehler beim Ausführen (siehe Konsole): {0}", - "worldedit.operation.affected.biome": "{0} Biome betroffen", - "worldedit.operation.affected.block": "{0} Blöcke betroffen", - "worldedit.operation.affected.column": "{0} Stellen betroffen", - "worldedit.operation.affected.entity": "{0} Entities betroffen", - "worldedit.operation.deform.expression": "deformiert mit {0}", - "worldedit.error.invalid-number": "Anzahl erwartet; String angegeben.", - "worldedit.error.invalid-number.matches": "Anzahl erwartet; String \"{0}\" angegeben.", - "worldedit.error.incomplete-region": "Wähle zuerst eine Region aus.", - "worldedit.error.unknown-block": "Blockname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-entity": "Entityname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-mob": "Mob-Name '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-biome": "Biomname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-tag": "Tagname '{0}' wurde nicht erkannt.", - "worldedit.error.empty-tag": "Tagname '{0}' hat keinen Inhalt.", - "worldedit.error.no-match": "Kein Treffer für '{0}'.", - "worldedit.error.disallowed-block": "Block '{0}' nicht erlaubt (siehe WorldEdit Konfiguration).", - "worldedit.error.max-changes": "Maximale Anzahl an Blöcken in einer Operation geändert ({0}).", - "worldedit.error.max-brush-radius": "Maximaler Pinselradius (in Konfiguration): {0}", - "worldedit.error.max-radius": "Maximaler Radius (in Konfiguration): {0}", - "worldedit.error.unknown-direction": "Unbekannte Richtung: {0}", - "worldedit.error.empty-clipboard": "Die Zwischenablage ist leer. Verwende zuerst //copy.", - "worldedit.error.invalid-filename": "Dateiname '{0}' ungültig: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Ungültige Zeichen oder Erweiterung fehlt", - "worldedit.error.file-resolution": "Datei '{0}' Fehler beim Auflösen der Datei: {1}", - "worldedit.error.file-resolution.outside-root": "Pfad ist außerhalb des erlaubten Verzeichnisses", - "worldedit.error.file-resolution.resolve-failed": "Fehler beim Auflösen des Pfades", - "worldedit.error.file-aborted": "Dateiauswahl abgebrochen.", - "worldedit.error.no-file-selected": "Es wurde keine Datei ausgewählt.", - "worldedit.error.world-unloaded": "Die Welt wurde bereits entladen.", - "worldedit.error.not-a-block": "Dieses Item ist kein Block.", - "worldedit.error.not-a-block.item": "Das Item '{0}' ist kein Block.", - "worldedit.error.incorrect-usage": "Benutzung: {0}", - "worldedit.error.invalid-page": "Ungültige Seitennummer", - "worldedit.error.parser.bad-state-format": "Fehlerhaftes Statusformat in {0}", - "worldedit.error.parser.duplicate-property": "Doppelte Eigenschaft: {0}", - "worldedit.error.parser.empty-state": "Leerer Teil im Status", - "worldedit.error.parser.missing-equals-separator": "Fehlendes Trennzeichen '='", - "worldedit.error.parser.clipboard.missing-offset": "Offset mit @ angegeben, aber kein Offset angegeben. Verwenden Sie '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Unbekannte Eigenschaft '{0}' für Block '{1}'", - "worldedit.error.parser.unknown-value": "Unbekannter Wert '{0}' für Eigenschaft '{1} '", - "worldedit.error.parser.empty-property": "Leere Eigenschaft im Status", - "worldedit.error.parser.empty-value": "Leerer Wert im Status", - "worldedit.error.parser.invalid-colon": "Ungültiger Doppelpunkt.", - "worldedit.error.parser.invalid-expression": "Ungültiger Ausdruck: {0}", - "worldedit.error.parser.negate-nothing": "Nichts kann nicht negiert werden!", - "worldedit.error.parser.hanging-lbracket": "Ungültiges Format. Fehlende Klammer bei '{0}'.", - "worldedit.error.parser.missing-rbracket": "Bei dem Status fehlt die schließende Klammer ']'", - "worldedit.error.parser.missing-random-type": "Fehlender Typ hinter dem % symbol für '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Versatz für die Zwischenablage benötigt x,y,z Koordinaten.", - "worldedit.error.parser.player-only": "Eingabe '{0}' erfordert einen Spieler!", - "worldedit.error.disabled": "Diese Funktion ist deaktiviert (siehe WorldEdit Konfiguration).", - "worldedit.error.unknown": "Unbekannter Fehler ist aufgetreten: {0}", - "worldedit.error.missing-extent": "Kein Ziel ist bekannt", - "worldedit.error.missing-session": "Keine lokale Session ist bekannt", - "worldedit.error.missing-world": "Du musst eine Welt angeben (Try //world)", - "worldedit.error.missing-actor": "Kein Akteur ist bekannt", - "worldedit.selection.convex.info.vertices": "Knoten: {0}", - "worldedit.selection.convex.info.triangles": "Dreiecke: {0}", - "worldedit.selection.convex.explain.primary": "Neue Auswahl mit Knoten {0} gestartet.", - "worldedit.selection.convex.explain.secondary": "Knoten {0} zur Auswahl hinzugefügt.", - "worldedit.selection.cuboid.info.pos1": "Position 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Position 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Erste Position bei {0} gesetzt.", - "worldedit.selection.cuboid.explain.primary-area": "Erste Position bei {0} ({1}) gesetzt.", - "worldedit.selection.cuboid.explain.secondary": "Zweite Position bei {0} gesetzt.", - "worldedit.selection.cuboid.explain.secondary-area": "Zweite Position bei {0} ({1}) gesetzt.", - "worldedit.selection.extend.explain.primary": "Auswahl bei {0} ({1}) gestartet.", - "worldedit.selection.extend.explain.secondary": "Auswahl erweitert, damit {0} ({1}) beinhaltet wird.", - "worldedit.selection.ellipsoid.info.center": "Mittelpunkt: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Position des Mittelpunkts zu {0} gesetzt.", - "worldedit.selection.ellipsoid.explain.primary-area": "Position des Mittelpunkts zu {0} ({1}) gesetzt.", - "worldedit.selection.ellipsoid.explain.secondary": "Radius auf {0} gesetzt.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Radius auf {0} ({1}) gesetzt.", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoid-Änderungen müssen für jede Dimension gleich sein.", - "worldedit.selection.cylinder.info.center": "Mittelpunkt: {0}", - "worldedit.selection.cylinder.info.radius": "Radius: {0}", - "worldedit.selection.cylinder.explain.primary": "Neue zylindrische Auswahl bei {0} gestartet.", - "worldedit.selection.cylinder.explain.secondary": "Radius auf {0}/{1} Blöcke gesetzt. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Damit der Radius eingestellt werden kann, ist es notwendig, einen Mittelpunkt zu wählen.", - "worldedit.selection.cylinder.error.even-horizontal": "Zylinderänderungen müssen auch für jede horizontale Dimension gelten.", - "worldedit.selection.polygon2d.info": "Anzahl Punkte: {0}", - "worldedit.selection.polygon2d.explain.primary": "Neues Polygon bei {0} gestartet.", - "worldedit.selection.polygon2d.explain.secondary": "Punkt #{0} bei {1} hinzugefügt.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygone können nur vertikal erweitert werden.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygone können nur vertikal verhandelt werden.", - "worldedit.selection.sphere.explain.secondary": "Radius auf {0} gesetzt.", - "worldedit.selection.sphere.explain.secondary-defined": "Radius auf {0} ({1}) gesetzt.", - "worldedit.selection.null.error.immutable": "NullRegion könnt nicht geändert werden.", - "worldedit.selection.intersection.error.cannot-expand": "Könnt nicht einen regionalen Schnittpunkt erweitern.", - "worldedit.selection.intersection.error.cannot-contract": "Könnt nicht einen regionalen Schnittpunkt verhandeln.", - "worldedit.selection.transform.error.cannot-expand": "Könnt nicht einen TransformedRegion erweitern.", - "worldedit.selection.transform.error.cannot-contract": "Könnt nicht einen TransformedRegion verhandeln.", - "worldedit.selection.transform.error.cannot-change": "Könnt nicht einen TransformedRegion ändern.", - "worldedit.sideeffect.lighting": "Beleuchtung", - "worldedit.sideeffect.lighting.description": "Aktualisiert Blockbeleuchtung", - "worldedit.sideeffect.neighbors": "Nachbarn", - "worldedit.sideeffect.neighbors.description": "Benachrichtigt Blöcke in der Nähe über den Änderungen", - "worldedit.sideeffect.update": "Update", - "worldedit.sideeffect.update.description": "Benachrichtigt den geänderten Block", - "worldedit.sideeffect.validation": "Überprüfung", - "worldedit.sideeffect.validation.description": "Überprüft und repariert inkonsistenten Weltzustand, so wie getrennte Blöcke", - "worldedit.sideeffect.entity_ai": "Wesen-KI", - "worldedit.sideeffect.entity_ai.description": "Aktualisiert Wesen-KI-Pfade für die Blockänderungen", - "worldedit.sideeffect.events": "Mod/Plugin-Ereignisse", - "worldedit.sideeffect.events.description": "Informiert andere Mods/Plugins über diese Änderungen, falls anwendbar", - "worldedit.sideeffect.state.on": "An", - "worldedit.sideeffect.state.delayed": "Verzögert", - "worldedit.sideeffect.state.off": "Aus", - "worldedit.sideeffect.box.current": "Aktuell", - "worldedit.sideeffect.box.change-to": "Klicken, um auf {0} zu setzen", - "worldedit.help.command-not-found": "Der Befehl '{0}' konnte nicht gefunden werden.", - "worldedit.help.no-subcommands": "'{0}' hat keine Unterbefehle. (Vielleicht steht '{1}' für einen Parameter?)", - "worldedit.help.subcommand-not-found": "Der Unterbefehl '{0}' unter '{1}' konnte nicht gefunden werden.", - "worldedit.cli.stopping": "Wird beendet!", - "worldedit.cli.unknown-command": "Unbekannter Befehl!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/de/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/de/strings.json deleted file mode 100644 index c90e85f..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/de/strings.json +++ /dev/null @@ -1,413 +0,0 @@ -{ - "worldedit.expand.description.vert": "Auswahl zu den Weltgrenzen vertikal erweitern.", - "worldedit.expand.expanded": "Region um {0} Blöcke erweitert", - "worldedit.expand.expanded.vert": "Region um {0} Blöcke erweitert (oben-nach-unten).", - "worldedit.biomeinfo.lineofsight": "Biome entlang des Fadenkreuzes: {0}", - "worldedit.biomeinfo.position": "Biome an deiner Position: {0}", - "worldedit.biomeinfo.selection": "Biome in deiner Auswahl: {0}", - "worldedit.brush.radius-too-large": "Maximal zulässiger Pinselradius: {0}", - "worldedit.brush.apply.description": "Benutze einen Pinsel, eine Funktion auf jeden Block anwenden", - "worldedit.brush.apply.radius": "Die Größe des Pinsels", - "worldedit.brush.apply.shape": "Die Form der Region", - "worldedit.brush.apply.type": "Art des zu benutzenden Pinsels", - "worldedit.brush.apply.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.", - "worldedit.brush.paint.description": "Male mit einem Pinsel, eine Funktion auf eine Oberfläche anwenden", - "worldedit.brush.paint.size": "Die Größe eines Pinsels", - "worldedit.brush.paint.shape": "Die Form des Pinsels", - "worldedit.brush.paint.density": "Die Dichte des Pinsels", - "worldedit.brush.paint.type": "Typ des zu benutzenden Pinsels", - "worldedit.brush.paint.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.", - "worldedit.brush.sphere.equip": "Kugelförmiger Pinsel ausgerüstet ({0}).", - "worldedit.brush.cylinder.equip": "Zylinderförmiger Pinsel ausgerüstet ({0} von {1}).", - "worldedit.brush.clipboard.equip": "Pinsel mit Form der Zwischenablage ausgerüstet.", - "worldedit.brush.smooth.equip": "Glättender Pinsel ausgerüstet ({0} x {1}x benutzt {2}).", - "worldedit.brush.extinguish.equip": "Löscher ausgerüstet ({0}).", - "worldedit.brush.gravity.equip": "Schwerkraft-Pinsel ausgerüstet ({0}).", - "worldedit.brush.butcher.equip": "Pinsel zur Monsterentfernung ausgerüstet ({0}).", - "worldedit.brush.operation.equip": "Pinsel auf {0} gesetzt.", - "worldedit.brush.heightmap.unknown": "Unbekannter Heightmap-Pinsel: {0}.", - "worldedit.brush.none.equip": "Pinsel vom aktuellen Item entfernt.", - "worldedit.setbiome.changed": "Biome wurden für etwa {0} Blöcke geändert.", - "worldedit.setbiome.warning": "Möglicherweise musst du deinem Spiel wieder beitreten (oder deine Welt schließen und wieder öffnen), um Änderungen zu sehen.", - "worldedit.drawsel.disabled": "Server-CUI deaktiviert.", - "worldedit.drawsel.enabled": "Server CUI aktiviert. Dies unterstützt nur Cuboid Regionen, mit einer maximalen Größe von {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "Server-CUI bereits deaktiviert.", - "worldedit.drawsel.enabled.already": "Server-CUI schon aktiviert.", - "worldedit.limit.too-high": "Dein maximal erlaubtes Limit ist {0}.", - "worldedit.limit.set": "Blockveränderungslimit auf {0} gesetzt.", - "worldedit.limit.return-to-default": "(Benutze //limit um den Standard wieder herzustellen.)", - "worldedit.timeout.too-high": "Deine maximal zulässige Zeitüberschreitung ist {0}ms.", - "worldedit.timeout.set": "Zeitüberschreitung wurde auf {0}ms gesetzt.", - "worldedit.timeout.return-to-default": " (Benutze //timeout um zum Standard zurückzukehren.)", - "worldedit.fast.disabled": "Schnellen Modus deaktiviert.", - "worldedit.fast.enabled": "Schnellmodus aktiviert. Die Beleuchtung in den betroffenen Chunks kann falsch sein und/oder die Welt muss neu betreten werden, um Änderungen zu sehen.", - "worldedit.fast.disabled.already": "Schneller Modus bereits deaktiviert.", - "worldedit.fast.enabled.already": "Schneller Modus ist schon aktiviert.", - "worldedit.perf.sideeffect.set": "Nebeneffekt \"{0}\" gesetzt auf {1}", - "worldedit.perf.sideeffect.get": "Nebeneffekt \"{0}\" ist auf {1} gesetzt", - "worldedit.perf.sideeffect.already-set": "Nebeneffekt \"{0}\" ist bereits auf {1} gesetzt", - "worldedit.perf.sideeffect.set-all": "Alle Nebeneffekte auf {0} gesetzt", - "worldedit.reorder.current": "Der Neuordnungs-Modus ist {0}", - "worldedit.reorder.set": "Der Neuordnungs-Modus ist nun {0}", - "worldedit.gmask.disabled": "Globale Maske deaktiviert.", - "worldedit.gmask.set": "Globale Mask gesetzt.", - "worldedit.toggleplace.pos1": "Jetzt wird bei Pos #1 platziert.", - "worldedit.toggleplace.player": "Platziere nun an dem Block, in dem du stehst.", - "worldedit.toggleplace.not-locatable": "Platzieren in diesem Kontext nicht möglich.", - "worldedit.searchitem.too-short": "Gebe einen längeren Suchbegriff ein (läng > 2).", - "worldedit.searchitem.either-b-or-i": "Du kannst nicht die Flags 'b' und 'i' gleichzeitig verwenden.", - "worldedit.searchitem.searching": "(Bitte warten... suche nach Items.)", - "worldedit.watchdog.no-hook": "Diese Plattform hat keine Watchdog-Schnittstelle.", - "worldedit.watchdog.active.already": "Watchdog-Manipulation bereits aktiv.", - "worldedit.watchdog.inactive.already": "Watchdog-Manipulation bereits inaktiv.", - "worldedit.watchdog.active": "Watchdog-Manipulation jetzt aktiv.", - "worldedit.watchdog.inactive": "Watchdog-Manipulation jetzt inaktiv.", - "worldedit.world.remove": "Überschreibung der Welt entfernt.", - "worldedit.world.set": "Überschreitung der Welt auf {0} gesetzt. (Benutze //world um zur Standardeinstellung zurückzukehren)", - "worldedit.undo.undone": "{0} verfügbare Bearbeitungen rückgängig gemacht.", - "worldedit.undo.none": "Keine Bearbeitung zum Rückgängig machen verfügbar.", - "worldedit.redo.redone": "{0} verfügbare Bearbeitungen wieder hergestellt.", - "worldedit.redo.none": "Keine Bearbeitung zum Wiederherstellen verfügbar.", - "worldedit.clearhistory.cleared": "Verlauf gelöscht.", - "worldedit.raytrace.noblock": "Kein Block in Sicht!", - "worldedit.restore.not-configured": "Snapshot/Backup Wiederherstellung ist nicht konfiguriert.", - "worldedit.restore.not-available": "Dieser Snapshot existiert nicht oder ist nicht verfügbar.", - "worldedit.restore.failed": "Fehler beim Laden des Snapshots: {0}", - "worldedit.restore.loaded": "Snapshot '{0} geladen; Wiederherstellung im Gange...", - "worldedit.restore.restored": "Wiederhergestelt; {0} fehlende Chunks und {1} andere Fehler.", - "worldedit.restore.none-for-specific-world": "Für die Welt '{0}' wurden keine Snapshots gefunden.", - "worldedit.restore.none-for-world": "Für diese Welt wurden keine Snapshots gefunden.", - "worldedit.restore.none-found": "Es konnten keine Snapshots gefunden werden.", - "worldedit.restore.none-found-console": "Es konnten keine Snapshots gefunden werden. Siehe Konsole für Details.", - "worldedit.restore.chunk-not-present": "Chunks waren nicht im Snapshot enthalten.", - "worldedit.restore.chunk-load-failed": "Es konnten keine Chunks geladen werden. (Fehlerhaftes Archiv?)", - "worldedit.restore.block-place-failed": "Durch Fehler konnten keine Blöcke wiederhergestellt werden.", - "worldedit.restore.block-place-error": "Letzter Fehler: {0}", - "worldedit.snapshot.use.newest": "Nutze nun den neuesten Snapshot.", - "worldedit.snapshot.use": "Setze Snapshot auf: {0}", - "worldedit.snapshot.none-before": "Konnte keinen Snapshot vor {0} finden.", - "worldedit.snapshot.none-after": "Konnte keinen Snapshot nach {0} finden.", - "worldedit.snapshot.index-above-0": "Ungültiger Index, muss größer oder gleich 1 sein.", - "worldedit.snapshot.index-oob": "Ungültiger Index, muss zwischen 1 und {0} liegen.", - "worldedit.schematic.unknown-format": "Unbekanntes Schematic-Format: {0}.", - "worldedit.schematic.load.does-not-exist": "Schematic {0} existiert nicht!", - "worldedit.schematic.load.loading": "(Bitte warten... lade Schematics.)", - "worldedit.schematic.load.still-loading": "(Bitte warten... lade Schematics.)", - "worldedit.schematic.save.already-exists": "Diese Schematic existiert bereits. Nutze die Flag -f, um die Datei zu überschreiben.", - "worldedit.schematic.save.failed-directory": "Konnte den Ordner für Schematics nicht anlegen!", - "worldedit.schematic.save.saving": "(Bitte warten... speichere Schematics.)", - "worldedit.schematic.save.still-saving": "(Bitte warten... speichere Schematics.)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} existiert nicht!", - "worldedit.schematic.delete.failed": "Löschen von {0} fehlgeschlagen! Ist die Datei schreibgeschützt?", - "worldedit.schematic.delete.deleted": "{0} wurde gelöscht.", - "worldedit.schematic.formats.title": "Verfügbare Formate für Zwischenablage (Name: Kurzbezeichnung)", - "worldedit.schematic.unsupported-minecraft-version": "Diese Version von WorldEdit unterstützt deine Minecraft-Version nicht. Schematics werden nicht funktionieren, solange dies nicht angepasst ist.", - "worldedit.pos.already-set": "Position bereits gesetzt.", - "worldedit.pos.console-require-coords": "Als Konsole müssen Koordinaten angegeben werden.", - "worldedit.hpos.no-block": "Kein Block in Sicht!", - "worldedit.hpos.already-set": "Position bereits gesetzt.", - "worldedit.chunk.selected-multiple": "Ausgewählte Chunks: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk ausgewählt: {0}, {1}, {2}", - "worldedit.wand.invalid": "Auswahl-Item ist falsch konfiguriert oder deaktiviert.", - "worldedit.wand.selwand.info": "Linksklick: Setze Position #1, Rechtsklick: Setze Position #2", - "worldedit.wand.navwand.info": "Linksklick: Springe zu der Position; Rechtsklick: Springe durch Wände", - "worldedit.wand.selwand.now.tool": "Der Selektionsstab ist nun ein normales Werkzeug. Du kannst es mit {0} deaktivieren und mit einem beliebigen Element mit {1} verbinden oder einen neuen Zauberstab mit {2} erhalten.", - "worldedit.contract.contracted": "Region um {0} Blöcke verkleinert.", - "worldedit.shift.shifted": "Region verschoben.", - "worldedit.outset.outset": "Region vergrößert.", - "worldedit.inset.inset": "Region verkleinert.", - "worldedit.size.offset": "Versatz: {0}", - "worldedit.size.type": "Typ: {0}", - "worldedit.size.size": "Größe: {0}", - "worldedit.size.distance": "Kubische Distanz: {0}", - "worldedit.size.blocks": "Anzahl von Blöcken: {0}", - "worldedit.count.counted": "Anzahl: {0}", - "worldedit.distr.no-blocks": "Keine Blöcke gezählt.", - "worldedit.distr.no-previous": "Keine vorherigen Verteilungen.", - "worldedit.distr.total": "Gesamte Blockanzahl: {0}", - "worldedit.select.cleared": "Auswahl aufgehoben.", - "worldedit.select.cuboid.message": "Kubisch: Linksklick für Punkt 1, Rechtsklick für Punkt 2", - "worldedit.select.cuboid.description": "Wähle zwei Ecken eines Quaders", - "worldedit.select.extend.message": "Kubisch: Linksklick für einen Startpunkt, Rechtsklick zum Erweitern", - "worldedit.select.extend.description": "Schneller kubische Auswahlmodus", - "worldedit.select.poly.message": "2D Polygon-Auswahl: Links/Rechtsklick um einen Punkt hinzuzufügen.", - "worldedit.select.poly.limit-message": "maximal {0} Punkte.", - "worldedit.select.poly.description": "Wähle ein 2D-Polygon mit Höhe", - "worldedit.select.ellipsoid.message": "Ellipsoide Auswahl: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern", - "worldedit.select.ellipsoid.description": "Wähle ein Ellipsoid aus", - "worldedit.select.sphere.message": "Kugel Selektor: Linksklick für Mittelpunkt, Rechtsklick um Radius zu setzen", - "worldedit.select.sphere.description": "Wähle eine Kugel aus", - "worldedit.select.cyl.message": "Zylindrischer Selektor: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern", - "worldedit.select.cyl.description": "Zylinderförmige Auswahl", - "worldedit.select.convex.message": "Konvex-Polyhedrische Auswahl: Linksklick für ersten Knoten, Rechtsklick zum Erweitern.", - "worldedit.select.convex.limit-message": "maximal {0} Punkte.", - "worldedit.select.convex.description": "Auswahl einer Konvex-Polyhedrischen Form", - "worldedit.select.default-set": "Deine standardmässige Regions-Auswahl ist jetzt {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Altes Format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: Region/{0}", - "worldedit.listchunks.listfor": "Auflistung von Chunks für: {0}", - "worldedit.drain.drained": "{0} Blöcke wurden getrocknet.", - "worldedit.fill.created": "{0} Blöcke wurden ausgefüllt.", - "worldedit.fillr.created": "{0} Blöcke wurden ausgefüllt.", - "worldedit.fixlava.fixed": "{0} Blöcke wurden korrigiert.", - "worldedit.fixwater.fixed": "{0} Blöcke wurden korrigiert.", - "worldedit.removeabove.removed": "{0} Blöcke wurden entfernt.", - "worldedit.removebelow.removed": "{0} Blöcke wurden entfernt.", - "worldedit.removenear.removed": "{0} Blöcke wurden entfernt.", - "worldedit.replacenear.replaced": "{0} Blöcke wurden ersetzt.", - "worldedit.snow.created": "{0} Oberflächen wurden bedeckt.", - "worldedit.thaw.removed": "{0} Blöcke wurden aufgetaut.", - "worldedit.green.changed": "{0} Blöcke wurden grün gemacht.", - "worldedit.extinguish.removed": "{0} Brände wurden gelöscht.", - "worldedit.butcher.killed": "{0} Kreaturen wurden in einem Radius von {1} getötet.", - "worldedit.butcher.explain-all": "Verwende -1, um alle Mobs in geladenen Chunks zu entfernen", - "worldedit.remove.removed": "{0} Entities wurden für das Entfernen markiert.", - "worldedit.remove.explain-all": "Verwende -1, um alle Entities in geladenen Chunks zu entfernen", - "worldedit.calc.invalid": "'{0}' konnte nicht als gültiger Ausdruck übersetzt werden", - "worldedit.calc.invalid.with-error": "'{0}' konnte nicht als gültiger Ausdruck geparst werden: '{1}'", - "worldedit.paste.pasted": "Die Zwischenablage wurde bei {0} eingefügt", - "worldedit.paste.selected": "Einfügebereich für Zwischenablage ausgewählt.", - "worldedit.rotate.no-interpolation": "Hinweis: Interpolation ist noch nicht unterstützt. Es ist empfohlen, Winkel mit einem Vielfachen von 90 zu nutzen.", - "worldedit.rotate.rotated": "Die Zwischenablage wurde gedreht.", - "worldedit.flip.flipped": "Die Zwischenablage wurde gespiegelt.", - "worldedit.clearclipboard.cleared": "Die Zwischenablage wurde geleert.", - "worldedit.set.done": "Vorgang abgeschlossen.", - "worldedit.set.done.verbose": "Vorgang abgeschlossen ({0}).", - "worldedit.line.changed": "{0} Blöcke wurden verändert.", - "worldedit.line.invalid-type": "//line funktioniert nur mit kubischen Selektionen oder konvex-polyhedrischen Selektionen", - "worldedit.curve.changed": "{0} Blöcke wurden verändert.", - "worldedit.curve.invalid-type": "//curve funktioniert nur mit konvex-polyhedrischen Selektionen", - "worldedit.replace.replaced": "{0} Blöcke wurden ersetzt.", - "worldedit.stack.changed": "{0} Blöcke wurden geändert. Rückgängig mit //undo", - "worldedit.stack.intersecting-region": "Stapelversatz darf bei Verwendung von Blockeinheiten nicht mit der Region kollidieren", - "worldedit.regen.regenerated": "Region neu generiert.", - "worldedit.regen.failed": "Chunks konnten nicht regeneriert werden. Siehe Konsole für Details.", - "worldedit.walls.changed": "{0} Blöcke wurden verändert.", - "worldedit.faces.changed": "{0} Blöcke wurden verändert.", - "worldedit.overlay.overlaid": "{0} Blöcke wurden bedeckt.", - "worldedit.naturalize.naturalized": "{0} Block/Blöcke wurden verändert, um natürlicher zu erscheinen.", - "worldedit.center.changed": "Mittelpunkt gesetzt. ({0} Blöcke geändert)", - "worldedit.smooth.changed": "Höhenkarte des Geländes geglättet. {0} Blöcke geändert.", - "worldedit.move.moved": "{0} Blöcke verschoben.", - "worldedit.deform.deformed": "{0} Blöcke wurden verformt.", - "worldedit.hollow.changed": "{0} Blöcke wurden verändert.", - "worldedit.forest.created": "{0} Bäume erstellt.", - "worldedit.flora.created": "{0} Pflanzen erstellt.", - "worldedit.unstuck.moved": "Bitte schön!", - "worldedit.ascend.obstructed": "Keine freie Stelle über dir gefunden.", - "worldedit.ascend.moved": "Um {0} Ebenen aufgestiegen.", - "worldedit.descend.obstructed": "Keine freie Stelle unter dir gefunden.", - "worldedit.descend.moved": "Um {0} Ebenen abgestiegen.", - "worldedit.ceil.obstructed": "Keine freie Stelle über dir gefunden.", - "worldedit.ceil.moved": "Magie!", - "worldedit.thru.obstructed": "Keine freie Stelle vor dir gefunden.", - "worldedit.thru.moved": "Magie!", - "worldedit.jumpto.moved": "Magie!", - "worldedit.jumpto.none": "Kein Block in Sicht (oder zu weit entfernt)!", - "worldedit.up.obstructed": "Du würdest etwas über dir treffen.", - "worldedit.up.moved": "Magie!", - "worldedit.cyl.invalid-radius": "Du musst entweder ein oder zwei Radien angeben.", - "worldedit.cyl.created": "{0} Blöcke wurden erstellt.", - "worldedit.sphere.invalid-radius": "Du musst entweder ein oder drei Radien angeben.", - "worldedit.sphere.created": "{0} Blöcke wurden erstellt.", - "worldedit.forestgen.created": "{0} Bäume erstellt.", - "worldedit.pumpkins.created": "{0} Kürbisbeete erstellt.", - "worldedit.pyramid.created": "{0} Blöcke wurden erstellt.", - "worldedit.generate.created": "{0} Blöcke wurden erstellt.", - "worldedit.generatebiome.changed": "{0} Biome betroffen.", - "worldedit.reload.config": "Konfiguration wurde neu geladen!", - "worldedit.report.written": "WorldEdit-Bereicht zu {0} geschrieben", - "worldedit.report.error": "Fehler beim Schreiben des Berichts: {0}", - "worldedit.report.callback": "WorldEdit Report: {0}.report", - "worldedit.timezone.invalid": "Ungültige Zeitzone", - "worldedit.timezone.set": "Zeitzone für diese Sitzung gesetzt: {0}", - "worldedit.timezone.current": "Die aktuelle Zeit in dieser Zeitzone ist: {0}", - "worldedit.version.version": "WorldEdit-Version {0}", - "worldedit.version.bukkit.unsupported-adapter": "Diese WorldEdit Version unterstützt ihre Version von Bukkit nicht vollständig. Block-Entities (z.B. Truhen) sind leer, Blockeigenschaften (z. B. Rotation) fehlen und andere Dinge werden möglicherweise nicht funktionieren. Aktualisieren Sie WorldEdit um diese Funktion wiederherzustellen:\n{0}", - "worldedit.trace.action-failed": "Trace: Aktion(en) {0} bei {1} verworfen nach Ausmaß {2}", - "worldedit.trace.active.already": "Ablaufverfolgungs-Modus bereits aktiv.", - "worldedit.trace.inactive.already": "Ablaufverfolgungs-Modus bereits inaktiv.", - "worldedit.trace.active": "Ablaufverfolgungs-Modus ist nun aktiv.", - "worldedit.trace.inactive": "Ablaufverfolgungs-Modus ist nun inaktiv.", - "worldedit.command.time-elapsed": "{0}s vergangen (History: {1} geändert; {2} Blöcke/Sek).", - "worldedit.command.permissions": "Dazu bist du nicht berechtigt. Bist du im richtigen Modus?", - "worldedit.command.player-only": "Dieser Befehl muss als Spieler benutzt werden.", - "worldedit.command.error.report": "Bitte melde diesen Fehler: [Siehe Konsole]", - "worldedit.pastebin.uploading": "(Bitte warten... sende Daten an Pastebin...)", - "worldedit.session.cant-find-session": "Sitzung für {0} nicht gefunden", - "worldedit.platform.no-file-dialog": "Datei-Dialoge werden in Ihrer Umgebung nicht unterstützt.", - "worldedit.asset.load.loading": "(Bitte warten... lade Asset.)", - "worldedit.asset.load.still-loading": "(Bitte warten... lade weiterhin Asset.)", - "worldedit.asset.load.failed": "Fehler beim laden des Assets", - "worldedit.tool.max-block-changes": "Maximales Änderungslimit für Blöcke erreicht.", - "worldedit.tool.no-block": "Kein Block in Sicht!", - "worldedit.tool.repl.equip": "Ersetzen-Werkzeug an {0} gebunden.", - "worldedit.tool.repl.switched": "Ersetzen-Werkzeug geändert zu: {0}", - "worldedit.tool.data-cycler.equip": "Werkzeug zum Ändern von Blockdaten an {0} gebunden.", - "worldedit.tool.data-cycler.block-not-permitted": "Du hast keine Befugnis, die Werte dieses Blockes zu ändern.", - "worldedit.tool.data-cycler.cant-cycle": "Diese Blockdaten können nicht verändert werden!", - "worldedit.tool.data-cycler.new-value": "Wert von {0} ist jetzt {1}.", - "worldedit.tool.data-cycler.cycling": "Ändere nun {0}.", - "worldedit.tool.deltree.equip": "Werkzeug zum Entfernen fliegender Bäume an {0} gebunden.", - "worldedit.tool.deltree.not-tree": "Das ist kein Baum.", - "worldedit.tool.deltree.not-floating": "Das ist kein schwebender Baum.", - "worldedit.tool.tree.equip": "Werkzeug zum Bäume setzen an {0} gebunden.", - "worldedit.tool.tree.obstructed": "Hier kann kein Baum erstellt werden.", - "worldedit.tool.info.equip": "Werkzeug für Informationen an {0} gebunden.", - "worldedit.tool.info.blockstate.hover": "Blockstatus", - "worldedit.tool.info.internalid.hover": "Interne ID", - "worldedit.tool.info.legacy.hover": "Legacy-Id: Daten", - "worldedit.tool.info.light.hover": "Lichtlevel Block/Lichtlevel darüber", - "worldedit.tool.none.equip": "Werkzeug vom aktuellen Item entfernt.", - "worldedit.tool.none.to.unequip": "Ihr aktuelles Item ist nicht gebunden.", - "worldedit.tool.selwand.equip": "Werkzeug zum Auswählen an {0} gebunden.", - "worldedit.tool.navwand.equip": "Werkzeug zum Navigieren an {0} gebunden.", - "worldedit.tool.floodfill.equip": "Werkzeug zum Füllen von Blöcken an {0} gebunden.", - "worldedit.tool.farwand.equip": "Werkzeug zum Auswählen für große Distanzen an {0} gebunden.", - "worldedit.tool.lrbuild.equip": "Werkzeug zum Setzen von Blöcken für große Distanzen an {0} gebunden.", - "worldedit.tool.lrbuild.set": "Linksklick auf {0} gesetzt; Rechtsklick auf {1} gesetzt.", - "worldedit.tool.stack.equip": "Werkzeug zum Stapeln an {0} gebunden.", - "worldedit.tool.unbind-instruction": "Führe {0} aus, während du das Item in der Hand hältst, um es zu entbinden.", - "worldedit.tool.superpickaxe.mode.single": "Modus ist jetzt blockweise. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.mode.area": "Modus ist jetzt bereichsförmig. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.mode.recursive": "Modus ist jetzt rekursiv. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.max-range": "Maximale Entfernung ist {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superspitzhacke ist bereits aktiviert.", - "worldedit.tool.superpickaxe.disabled.already": "Superspitzhacke ist bereits deaktiviert.", - "worldedit.tool.superpickaxe.enabled": "Superspitzhacke aktiviert.", - "worldedit.tool.superpickaxe.disabled": "Superspitzhacke deaktiviert.", - "worldedit.tool.mask.set": "Maske für Pinsel gesetzt.", - "worldedit.tool.mask.disabled": "Maske für Pinsel deaktiviert.", - "worldedit.tool.material.set": "Material für Pinsel gesetzt.", - "worldedit.tool.range.set": "Reichweite für Pinsel gesetzt.", - "worldedit.tool.size.set": "Pinselgröße gesetzt.", - "worldedit.tool.tracemask.set": "Kollidierungsmaske gesetzt.", - "worldedit.tool.tracemask.disabled": "Kollidierungsmaske deaktiviert.", - "worldedit.tool.error.cannot-bind": "Kann das Werkzeug nicht an {0} binden: {1}", - "worldedit.tool.error.item-only": "Blöcke können nicht verwendet werden.", - "worldedit.execute.script-permissions": "Du hast keine Berechtigung, dieses Skript zu nutzen.", - "worldedit.executelast.no-script": "Benutze zuerst /cs mit einem Skriptnamen.", - "worldedit.script.read-error": "Skript Lesefehler: {0}", - "worldedit.script.unsupported": "Aktuell werden nur .js-Skripte unterstützt", - "worldedit.script.file-not-found": "Skript existiert nicht: {0}", - "worldedit.script.no-script-engine": "Fehler beim Finden einer Skript-Engine.\nBitte beachte https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Fehler beim Ausführen: {0}", - "worldedit.script.failed-console": "Fehler beim Ausführen (siehe Konsole): {0}", - "worldedit.operation.affected.biome": "{0} Biome betroffen", - "worldedit.operation.affected.block": "{0} Blöcke betroffen", - "worldedit.operation.affected.column": "{0} Stellen betroffen", - "worldedit.operation.affected.entity": "{0} Entities betroffen", - "worldedit.operation.deform.expression": "deformiert mit {0}", - "worldedit.error.invalid-number": "Anzahl erwartet; String angegeben.", - "worldedit.error.invalid-number.matches": "Anzahl erwartet; String \"{0}\" angegeben.", - "worldedit.error.incomplete-region": "Wähle zuerst eine Region aus.", - "worldedit.error.unknown-block": "Blockname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-entity": "Entityname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-mob": "Mob-Name '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-biome": "Biomname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-tag": "Tagname '{0}' wurde nicht erkannt.", - "worldedit.error.empty-tag": "Tagname '{0}' hat keinen Inhalt.", - "worldedit.error.no-match": "Kein Treffer für '{0}'.", - "worldedit.error.disallowed-block": "Block '{0}' nicht erlaubt (siehe WorldEdit Konfiguration).", - "worldedit.error.max-changes": "Maximale Anzahl an Blöcken in einer Operation geändert ({0}).", - "worldedit.error.max-brush-radius": "Maximaler Pinselradius (in Konfiguration): {0}", - "worldedit.error.max-radius": "Maximaler Radius (in Konfiguration): {0}", - "worldedit.error.unknown-direction": "Unbekannte Richtung: {0}", - "worldedit.error.empty-clipboard": "Die Zwischenablage ist leer. Verwende zuerst //copy.", - "worldedit.error.invalid-filename": "Dateiname '{0}' ungültig: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Ungültige Zeichen oder Erweiterung fehlt", - "worldedit.error.file-resolution": "Datei '{0}' Fehler beim Auflösen der Datei: {1}", - "worldedit.error.file-resolution.outside-root": "Pfad ist außerhalb des erlaubten Verzeichnisses", - "worldedit.error.file-resolution.resolve-failed": "Fehler beim Auflösen des Pfades", - "worldedit.error.file-aborted": "Dateiauswahl abgebrochen.", - "worldedit.error.no-file-selected": "Es wurde keine Datei ausgewählt.", - "worldedit.error.world-unloaded": "Die Welt wurde bereits entladen.", - "worldedit.error.not-a-block": "Dieses Item ist kein Block.", - "worldedit.error.not-a-block.item": "Das Item '{0}' ist kein Block.", - "worldedit.error.incorrect-usage": "Benutzung: {0}", - "worldedit.error.invalid-page": "Ungültige Seitennummer", - "worldedit.error.parser.bad-state-format": "Fehlerhaftes Statusformat in {0}", - "worldedit.error.parser.duplicate-property": "Doppelte Eigenschaft: {0}", - "worldedit.error.parser.empty-state": "Leerer Teil im Status", - "worldedit.error.parser.missing-equals-separator": "Fehlendes Trennzeichen '='", - "worldedit.error.parser.clipboard.missing-offset": "Offset mit @ angegeben, aber kein Offset angegeben. Verwenden Sie '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Unbekannte Eigenschaft '{0}' für Block '{1}'", - "worldedit.error.parser.unknown-value": "Unbekannter Wert '{0}' für Eigenschaft '{1} '", - "worldedit.error.parser.empty-property": "Leere Eigenschaft im Status", - "worldedit.error.parser.empty-value": "Leerer Wert im Status", - "worldedit.error.parser.invalid-colon": "Ungültiger Doppelpunkt.", - "worldedit.error.parser.invalid-expression": "Ungültiger Ausdruck: {0}", - "worldedit.error.parser.negate-nothing": "Nichts kann nicht negiert werden!", - "worldedit.error.parser.hanging-lbracket": "Ungültiges Format. Fehlende Klammer bei '{0}'.", - "worldedit.error.parser.missing-rbracket": "Bei dem Status fehlt die schließende Klammer ']'", - "worldedit.error.parser.missing-random-type": "Fehlender Typ hinter dem % symbol für '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Versatz für die Zwischenablage benötigt x,y,z Koordinaten.", - "worldedit.error.parser.player-only": "Eingabe '{0}' erfordert einen Spieler!", - "worldedit.error.disabled": "Diese Funktion ist deaktiviert (siehe WorldEdit Konfiguration).", - "worldedit.error.unknown": "Unbekannter Fehler ist aufgetreten: {0}", - "worldedit.error.missing-extent": "Kein Ziel ist bekannt", - "worldedit.error.missing-session": "Keine lokale Session ist bekannt", - "worldedit.error.missing-world": "Du musst eine Welt angeben (Try //world)", - "worldedit.error.missing-actor": "Kein Akteur ist bekannt", - "worldedit.selection.convex.info.vertices": "Knoten: {0}", - "worldedit.selection.convex.info.triangles": "Dreiecke: {0}", - "worldedit.selection.convex.explain.primary": "Neue Auswahl mit Knoten {0} gestartet.", - "worldedit.selection.convex.explain.secondary": "Knoten {0} zur Auswahl hinzugefügt.", - "worldedit.selection.cuboid.info.pos1": "Position 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Position 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Erste Position bei {0} gesetzt.", - "worldedit.selection.cuboid.explain.primary-area": "Erste Position bei {0} ({1}) gesetzt.", - "worldedit.selection.cuboid.explain.secondary": "Zweite Position bei {0} gesetzt.", - "worldedit.selection.cuboid.explain.secondary-area": "Zweite Position bei {0} ({1}) gesetzt.", - "worldedit.selection.extend.explain.primary": "Auswahl bei {0} ({1}) gestartet.", - "worldedit.selection.extend.explain.secondary": "Auswahl erweitert, damit {0} ({1}) beinhaltet wird.", - "worldedit.selection.ellipsoid.info.center": "Mittelpunkt: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Position des Mittelpunkts zu {0} gesetzt.", - "worldedit.selection.ellipsoid.explain.primary-area": "Position des Mittelpunkts zu {0} ({1}) gesetzt.", - "worldedit.selection.ellipsoid.explain.secondary": "Radius auf {0} gesetzt.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Radius auf {0} ({1}) gesetzt.", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoid-Änderungen müssen für jede Dimension gleich sein.", - "worldedit.selection.cylinder.info.center": "Mittelpunkt: {0}", - "worldedit.selection.cylinder.info.radius": "Radius: {0}", - "worldedit.selection.cylinder.explain.primary": "Neue zylindrische Auswahl bei {0} gestartet.", - "worldedit.selection.cylinder.explain.secondary": "Radius auf {0}/{1} Blöcke gesetzt. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Damit der Radius eingestellt werden kann, ist es notwendig, einen Mittelpunkt zu wählen.", - "worldedit.selection.cylinder.error.even-horizontal": "Zylinderänderungen müssen auch für jede horizontale Dimension gelten.", - "worldedit.selection.polygon2d.info": "Anzahl Punkte: {0}", - "worldedit.selection.polygon2d.explain.primary": "Neues Polygon bei {0} gestartet.", - "worldedit.selection.polygon2d.explain.secondary": "Punkt #{0} bei {1} hinzugefügt.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygone können nur vertikal erweitert werden.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygone können nur vertikal verhandelt werden.", - "worldedit.selection.sphere.explain.secondary": "Radius auf {0} gesetzt.", - "worldedit.selection.sphere.explain.secondary-defined": "Radius auf {0} ({1}) gesetzt.", - "worldedit.selection.null.error.immutable": "NullRegion könnt nicht geändert werden.", - "worldedit.selection.intersection.error.cannot-expand": "Könnt nicht einen regionalen Schnittpunkt erweitern.", - "worldedit.selection.intersection.error.cannot-contract": "Könnt nicht einen regionalen Schnittpunkt verhandeln.", - "worldedit.selection.transform.error.cannot-expand": "Könnt nicht einen TransformedRegion erweitern.", - "worldedit.selection.transform.error.cannot-contract": "Könnt nicht einen TransformedRegion verhandeln.", - "worldedit.selection.transform.error.cannot-change": "Könnt nicht einen TransformedRegion ändern.", - "worldedit.sideeffect.lighting": "Beleuchtung", - "worldedit.sideeffect.lighting.description": "Aktualisiert Blockbeleuchtung", - "worldedit.sideeffect.neighbors": "Nachbarn", - "worldedit.sideeffect.neighbors.description": "Benachrichtigt Blöcke in der Nähe über den Änderungen", - "worldedit.sideeffect.update": "Update", - "worldedit.sideeffect.update.description": "Benachrichtigt den geänderten Block", - "worldedit.sideeffect.validation": "Überprüfung", - "worldedit.sideeffect.validation.description": "Überprüft und repariert inkonsistenten Weltzustand, so wie getrennte Blöcke", - "worldedit.sideeffect.entity_ai": "Wesen-KI", - "worldedit.sideeffect.entity_ai.description": "Aktualisiert Wesen-KI-Pfade für die Blockänderungen", - "worldedit.sideeffect.events": "Mod/Plugin-Ereignisse", - "worldedit.sideeffect.events.description": "Informiert andere Mods/Plugins über diese Änderungen, falls anwendbar", - "worldedit.sideeffect.state.on": "An", - "worldedit.sideeffect.state.delayed": "Verzögert", - "worldedit.sideeffect.state.off": "Aus", - "worldedit.sideeffect.box.current": "Aktuell", - "worldedit.sideeffect.box.change-to": "Klicken, um auf {0} zu setzen", - "worldedit.help.command-not-found": "Der Befehl '{0}' konnte nicht gefunden werden.", - "worldedit.help.no-subcommands": "'{0}' hat keine Unterbefehle. (Vielleicht steht '{1}' für einen Parameter?)", - "worldedit.help.subcommand-not-found": "Der Unterbefehl '{0}' unter '{1}' konnte nicht gefunden werden.", - "worldedit.cli.stopping": "Wird beendet!", - "worldedit.cli.unknown-command": "Unbekannter Befehl!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/el/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/el/strings.json deleted file mode 100644 index a0a5678..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/el/strings.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "worldedit.expand.expanded": "Η πεÏιοχή επεκτάθηκε κατά {0} blocks", - "worldedit.expand.expanded.vert": "Η πεÏιοχή επεκτάθηκε κατά {0} blocks (από πάνω Ï€Ïος τα κάτω).", - "worldedit.biomeinfo.position": "Biomes στην θέση σας: {0}", - "worldedit.biomeinfo.selection": "Biomes στην επιλογή σας: {0}" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-AU/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-AU/strings.json deleted file mode 100644 index 5ed520f..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-AU/strings.json +++ /dev/null @@ -1,10 +0,0 @@ -{ - "worldedit.expand.description.vert": "Vertically expand the selection to world limits.", - "worldedit.expand.expanded": "Region expanded {0} blocks", - "worldedit.selection.ellipsoid.info.center": "Centre: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Centre position set to {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Centre position set to {0} ({1}).", - "worldedit.selection.cylinder.info.center": "Centre: {0}", - "worldedit.selection.cylinder.explain.secondary-missing": "You must select the centre point before setting the radius.", - "worldedit.sideeffect.neighbors": "Neighbours" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-CA/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-CA/strings.json deleted file mode 100644 index 2fab71a..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-CA/strings.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "worldedit.expand.description.vert": "Vertically expand the selection to world limits.", - "worldedit.expand.expanded": "Region expanded {0} blocks", - "worldedit.expand.expanded.vert": "Region expanded {0} blocks (top-to-bottom).", - "worldedit.biomeinfo.lineofsight": "Biomes at line of sight point: {0}", - "worldedit.biomeinfo.position": "Biomes at your position: {0}", - "worldedit.brush.apply.type": "Type of brush to use", - "worldedit.brush.paint.type": "Type of brush to use", - "worldedit.brush.sphere.equip": "Sphere brush shape equipped ({0}).", - "worldedit.pyramid.created": "{0} blocks have been created.", - "worldedit.generate.created": "{0} blocks have been created." -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-NZ/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-NZ/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-NZ/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-PT/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-PT/strings.json deleted file mode 100644 index d193584..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-PT/strings.json +++ /dev/null @@ -1,30 +0,0 @@ -{ - "worldedit.expand.description.vert": "The sky's the limit, lads!", - "worldedit.brush.radius-too-large": "Radius of yer biggest brush what be allowed: {0}", - "worldedit.brush.apply.radius": "How big yer brush be", - "worldedit.brush.apply.shape": "The shape of yer region", - "worldedit.brush.paint.description": "Paint Brush, what be for slappin' functions to the hull, ye dill pickle", - "worldedit.brush.paint.size": "How big yer brush be", - "worldedit.brush.paint.shape": "The shape of yer region", - "worldedit.brush.paint.density": "How dense yer brush be", - "worldedit.fast.disabled": "Fast mode be scuppered.", - "worldedit.fast.enabled": "Fast mode, ahoy! Strange lights may be seen, not in keepin' with the lay of the land, the likes o' which may make you want to rejoin yer senses.", - "worldedit.fast.disabled.already": "Fast mode be scuppered already, cap'n.", - "worldedit.fast.enabled.already": "We be in Fast mode already, cap'n.", - "worldedit.gmask.disabled": "Yer global mask be clear.", - "worldedit.gmask.set": "Yer global mask be set.", - "worldedit.clearhistory.cleared": "Cleared the captain's log.", - "worldedit.raytrace.noblock": "Thar be no blocks in sight, captain!", - "worldedit.hpos.no-block": "Thar be no blocks in sight, captain!", - "worldedit.set.done": "Y'er plunderin' be complete.", - "worldedit.set.done.verbose": "Y'er plunderin' be complete ({0}).", - "worldedit.unstuck.moved": "Full speed ahead!", - "worldedit.tool.no-block": "Thar be no blocks in sight, captain!", - "worldedit.tool.deltree.not-tree": "Y'arr, that ain't no tree.", - "worldedit.tool.tree.obstructed": "Y'arr, 'tis no place for a tree.", - "worldedit.error.invalid-page": "There be no chart of that number, captain", - "worldedit.sideeffect.state.on": "Aye", - "worldedit.sideeffect.state.off": "Nay", - "worldedit.cli.stopping": "Walking the plank!", - "worldedit.cli.unknown-command": "The crew dunno yer order!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-UD/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-UD/strings.json deleted file mode 100644 index 384a72f..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/en-UD/strings.json +++ /dev/null @@ -1,191 +0,0 @@ -{ - "worldedit.expand.description.vert": "Ë™sʇᴉɯᴉl plɹoÊ oʇ uoᴉʇɔÇlÇs Çɥʇ puÉdxÇ ÊŽllÉɔᴉʇɹÇΛ", - "worldedit.expand.expanded": "sʞɔoןq {0} pÇpuÉdxÇ uoıƃÇá´š", - "worldedit.expand.expanded.vert": "Ë™(top-to-bottom) sʞɔoןq {0} pÇpuÉdxÇ uoıƃÇá´š", - "worldedit.biomeinfo.lineofsight": "{0} :ʇuıod ʇɥƃıs ÉŸo Çuıן Ê‡É sÇɯoıð’", - "worldedit.biomeinfo.position": "{0} :uoıʇısod ɹnoÊŽ Ê‡É sÇɯoıð’", - "worldedit.biomeinfo.selection": "{0} :uoıʇɔÇןÇs ɹnoÊŽ uı sÇɯoıð’", - "worldedit.brush.radius-too-large": "{0} :sná´‰pÉɹ É¥snɹq pÇÊollÉ É¯nɯᴉxÉW", - "worldedit.brush.apply.description": "ʞɔoןq ʎɹÇÊŒÇ oʇ uoıʇɔunÉŸ É ÊŽ×ŸddÉ 'É¥snɹq ʎןdd∀", - "worldedit.brush.apply.radius": "É¥snɹq Çɥʇ ÉŸo Çzıs Çɥ⊥", - "worldedit.brush.apply.shape": "uoıƃÇɹ Çɥʇ ÉŸo ÇdÉÉ¥s Çɥ⊥", - "worldedit.brush.apply.type": "Çsn oʇ É¥snɹq ÉŸo Çdʎ⊥", - "worldedit.brush.apply.item.warning": "˙ʞsᴉɹ uÊo ɹnoÊŽ Ê‡É Çs∩ Ë™suᴉƃnld/spoɯ ɹÇɥʇo É¥Ê‡á´‰Ê suoᴉʇɔÉɹÇʇuá´‰ ÇÆƒuÉɹʇs ÇsnÉÉ” ÊŽÉɯ puÉ 'ÇlqÉ-opun Çq ʇou ÊŽÉɯ 'sɯɹoɟʇÉld llÉ uo ʞɹoÊ Ê‡ou ÊŽÉɯ sʇɔÇÉŸÉŸÇ sʇI Ë™sÇÆƒÉsn ɯÇʇᴉ sÇʇÉlnɯᴉs É¥snɹq sᴉɥ┴", - "worldedit.brush.paint.description": "ÇÉ”Éɟɹns É oʇ uoᴉʇɔunÉŸ É ÊŽlddÉ 'É¥snɹq ʇuá´‰ÉÔ€", - "worldedit.brush.paint.size": "É¥snɹq Çɥʇ ÉŸo Çzá´‰s Çɥ┴", - "worldedit.brush.paint.shape": "uoᴉƃÇɹ Çɥʇ ÉŸo ÇdÉÉ¥s Çɥ┴", - "worldedit.brush.paint.density": "É¥snɹq Çɥʇ ÉŸo ʎʇᴉsuÇp Çɥ┴", - "worldedit.brush.paint.type": "Çsn oʇ É¥snɹq ÉŸo ÇdÊŽâ”´", - "worldedit.brush.paint.item.warning": "˙ʞsᴉɹ uÊo ɹnoÊŽ Ê‡É Çs∩ Ë™suᴉƃnld/spoɯ ɹÇɥʇo É¥Ê‡á´‰Ê suoᴉʇɔÉɹÇʇuá´‰ ÇÆƒuÉɹʇs ÇsnÉÉ” ÊŽÉɯ puÉ 'ÇlqÉ-opun Çq ʇou ÊŽÉɯ 'sɯɹoɟʇÉld llÉ uo ʞɹoÊ Ê‡ou ÊŽÉɯ sʇɔÇÉŸÉŸÇ sʇI Ë™sÇÆƒÉsn ɯÇʇᴉ sÇʇÉlnɯᴉs É¥snɹq sᴉɥ┴", - "worldedit.brush.sphere.equip": "Ë™({0}) pÇddá´‰nbÇ ÇdÉÉ¥s É¥snɹq ÇɹÇÉ¥dS", - "worldedit.brush.cylinder.equip": "Ë™({1} ÊŽq {0}) pÇddá´‰nbÇ ÇdÉÉ¥s É¥snɹq ɹÇpuá´‰lʎƆ", - "worldedit.brush.clipboard.equip": "Ë™pÇddá´‰nbÇ ÇdÉÉ¥s É¥snɹq pɹÉoqdá´‰lƆ", - "worldedit.brush.smooth.equip": "Ë™({2} ƃuá´‰sn x{1} x {0}) pÇddá´‰nbÇ É¥snɹq ɥʇooɯS", - "worldedit.brush.extinguish.equip": "Ë™({0}) pÇddá´‰nbÇ É¹ÇÉ¥sá´‰nƃuᴉʇxÆŽ", - "worldedit.brush.gravity.equip": "Ë™({0}) pÇddá´‰nbÇ É¥snɹq ʎʇᴉʌÉɹפ", - "worldedit.brush.butcher.equip": "Ë™({0}) pÇddá´‰nbÇ É¥snɹq ɹÇɥɔʇnq", - "worldedit.brush.operation.equip": "Ë™{0} oʇ É¥snɹq ʇÇS", - "worldedit.brush.heightmap.equip": "HÇᴉƃɥʇɯÉd qɹnsÉ¥ Çbná´‰ddÇp ({0})Ë™", - "worldedit.brush.heightmap.unknown": "∩uÊžuoÊu É¥ÇᴉƃɥʇɯÉd qɹnsÉ¥: {0}Ë™", - "worldedit.brush.none.equip": "˙ɯÇʇᴉ ʇuÇɹɹnÉ” ɹnoÊŽ ɯoɹɟ punoqun looâ”´", - "worldedit.setbiome.changed": "Ë™sʞɔolq {0} ÊŽlÇʇÉɯᴉxoɹddÉ É¹oÉŸ pÇÆƒuÉɥɔ ÇɹÇÊ sÇɯoᴉꓭ", - "worldedit.setbiome.warning": "Ë™sÇÆƒuÉɥɔ ÇÇs oʇ (plɹoÊ É¹noÊŽ uÇdo-Çɹ puÉ ÇsolÉ” ɹo) Çɝɯƒ ɹnoÊŽ uá´‰oɾ-Çɹ oʇ ÇÊŒÉÉ¥ ÊŽÉɯ noâ…„", - "worldedit.drawsel.disabled": "Ë™pÇןqÉsıp I∩Ɔ ɹÇʌɹÇS", - "worldedit.drawsel.disabled.already": "Ë™pÇןqÉsıp ÊŽpÉÇÉ¹×ŸÉ I∩Ɔ ɹÇʌɹÇS", - "worldedit.drawsel.enabled.already": "Ë™pÇןqÉuÇ ÊŽpÉÇÉ¹×ŸÉ I∩Ɔ ɹÇʌɹÇS", - "worldedit.limit.too-high": "Ë™{0} sı ʇıɯıן ÇןqÉÊo×Ÿ×ŸÉ É¯nɯıxÉɯ ɹnoâ…„", - "worldedit.limit.set": "Ë™{0} oʇ ʇÇs ʇıɯıן ÇÆƒuÉɥɔ ʞɔoןð’", - "worldedit.limit.return-to-default": " (˙ʇןnÉÉŸÇp Çɥʇ oʇ ʞɔÉq oƃ oʇ ʇıɯıן// Çs∩)", - "worldedit.timeout.too-high": "Ë™sɯ{0} sı ʇnoÇɯıʇ ÇןqÉÊo×Ÿ×ŸÉ É¯nɯıxÉɯ ɹnoâ…„", - "worldedit.timeout.set": "Ë™sɯ {0} oʇ ʇÇs Çɯıʇ ʇnoÇɯı⊥", - "worldedit.timeout.return-to-default": " (˙ʇןnÉÉŸÇp Çɥʇ oʇ ʞɔÉq oƃ oʇ ʇnoÇɯıʇ\\\\ Çs∩)", - "worldedit.fast.disabled": "Ë™pÇןqÉsıp Çpoɯ ʇsÉℲ", - "worldedit.fast.enabled": "Ë™sÇÆƒuÉɥɔ ÇÇs oʇ uıoɾÇɹ oʇ pÇÇu ÊŽÉɯ noÊŽ ɹo\\puÉ ÆƒuoÉ¹Ê Çq ÊŽÉɯ sÊžunɥɔ pÇʇɔÇÉŸÉŸÉ Çɥʇ uı ƃuıʇɥƃı˥ Ë™pÇןqÉuÇ Çpoɯ ʇsÉℲ", - "worldedit.fast.disabled.already": "Ë™pÇןqÉsıp ÊŽpÉÇÉ¹×ŸÉ Çpoɯ ʇsÉℲ", - "worldedit.fast.enabled.already": "Ë™pÇןqÉuÇ ÊŽpÉÇÉ¹×ŸÉ Çpoɯ ʇsÉℲ", - "worldedit.perf.sideeffect.set": "{1} oʇ ʇÇs ,,{0},, ʇɔÇÉŸÉŸÇ Çpá´‰S", - "worldedit.perf.sideeffect.get": "{1} oʇ ʇÇs sá´‰ ,,{0},, ʇɔÇÉŸÉŸÇ Çpá´‰S", - "worldedit.perf.sideeffect.already-set": "{1} ÊŽpÉÇɹlÉ sá´‰ ,,{0},, ʇɔÇÉŸÉŸÇ Çpá´‰S", - "worldedit.perf.sideeffect.set-all": "{0} oʇ ʇÇs sʇɔÇÉŸÉŸÇ Çpá´‰s ll∀", - "worldedit.reorder.current": "{0} sı Çpoɯ ɹÇpɹoÇɹ Çɥ⊥", - "worldedit.reorder.set": "{0} Êou sı Çpoɯ ɹÇpɹoÇɹ Çɥ⊥", - "worldedit.gmask.disabled": "Ë™pÇןqÉsıp ÊžsÉɯ ןÉqoןâ…", - "worldedit.gmask.set": "˙ʇÇs ÊžsÉɯ ןÉqoןâ…", - "worldedit.toggleplace.pos1": "˙Ɩ# sod Ê‡É ÆƒuıɔÉןd ÊoN", - "worldedit.toggleplace.player": "Ë™uı puÉʇs noÊŽ ʞɔoןq Çɥʇ Ê‡É ÆƒuıɔÉןd ÊoN", - "worldedit.toggleplace.not-locatable": "˙ʇxÇʇuoÉ” sᴉɥʇ uá´‰ ƃuᴉɔÉld Çlƃƃoʇ ʇouuÉÆ†", - "worldedit.searchitem.too-short": "Ë™(âµ’ < uÇן) ƃuıɹʇs ɥɔɹÉÇs É¹ÇÆƒuoן É É¹ÇʇuÆŽ", - "worldedit.searchitem.either-b-or-i": "˙ʎןsnoÇuÉʇןnɯıs sƃÉןɟ ,ı, puÉ ,q, Çɥʇ ɥʇoq Çsn ʇouuÉÉ” noâ…„", - "worldedit.searchitem.searching": "(Ë™sɯÇʇᴉ ƃuᴉɥɔɹÉÇs ˙˙˙ʇᴉÉÊ ÇsÉÇlÔ€)", - "worldedit.watchdog.no-hook": "˙ʞooÉ¥ ƃopɥɔʇÉÊ ou sÉÉ¥ ɯɹoɟʇÉld sᴉɥ┴", - "worldedit.watchdog.active.already": "Ë™ÇÊŒá´‰Ê‡É”É ÊŽpÉÇɹlÉ ÊžooÉ¥ ƃopɥɔʇÉM", - "worldedit.watchdog.inactive.already": "Ë™ÇʌᴉʇɔÉuá´‰ ÊŽpÉÇɹlÉ ÊžooÉ¥ ƃopɥɔʇÉM", - "worldedit.watchdog.active": "Ë™ÇÊŒá´‰Ê‡É”É Êou ÊžooÉ¥ ƃopɥɔʇÉM", - "worldedit.watchdog.inactive": "Ë™ÇʌᴉʇɔÉuá´‰ Êou ÊžooÉ¥ ƃopɥɔʇÉM", - "worldedit.world.remove": "Ë™ÇpᴉɹɹÇÊŒo plɹoÊ pÇÊŒoɯÇꓤ", - "worldedit.world.set": "(ʇlnÉÉŸÇp oʇ ʞɔÉq oƃ oʇ plɹoÊ// Çs∩) Ë™{0} oʇ ÇpᴉɹɹÇÊŒo plɹoÊ Çɥʇ ʇÇS", - "worldedit.undo.undone": "Ë™sʇᴉpÇ ÇlqÉlá´‰ÉÊŒÉ {0} pá´‰pu∩", - "worldedit.undo.none": "Ë™opun oʇ ʇɟÇl ƃuᴉɥʇoN", - "worldedit.redo.redone": "Ë™sʇᴉpÇ ÇlqÉlá´‰ÉÊŒÉ {0} pá´‰pÇꓤ", - "worldedit.redo.none": "Ë™opÇɹ oʇ ʇɟÇl ƃuᴉɥʇoN", - "worldedit.clearhistory.cleared": "Ë™pÇɹÉÇlÉ” ʎɹoʇsá´‰H", - "worldedit.raytrace.noblock": "¡ʇɥƃıs uı ʞɔoןq oN", - "worldedit.restore.not-configured": "Ë™pÇɹnƃᴉɟuoÉ” ʇou sá´‰ ÇɹoʇsÇɹ dnʞɔÉq/ʇoÉ¥sdÉuS", - "worldedit.restore.not-available": "Ë™ÇlqÉlá´‰ÉÊŒÉ Ê‡ou sá´‰ ɹo ʇsá´‰xÇ Ê‡ou sÇop ʇoÉ¥sdÉus ʇÉɥ┴", - "worldedit.restore.failed": "{0} :ʇoÉ¥sdÉus pÉol oʇ pÇlá´‰ÉℲ", - "worldedit.restore.loaded": "˙˙˙ƃuᴉɹoʇsÇɹ Êou ;pÇpÉol ,{0}, ʇoÉ¥sdÉuS", - "worldedit.restore.restored": "Ë™sɹoÉ¹É¹Ç É¹Çɥʇo {1} puÉ sÊžunɥɔ ƃuá´‰ssᴉɯ {0} ;pÇɹoʇsÇɹ", - "worldedit.restore.none-for-specific-world": "Ë™,{0}, plɹoÊ É¹oÉŸ punoÉŸ ÇɹÇÊ sʇoÉ¥sdÉus oN", - "worldedit.restore.none-for-world": "Ë™plɹoÊ sᴉɥʇ ɹoÉŸ punoÉŸ ÇɹÇÊ sʇoÉ¥sdÉus oN", - "worldedit.restore.none-found": "Ë™punoÉŸ ÇɹÇÊ sdÉɯʇÉÇq oN", - "worldedit.restore.none-found-console": "Ë™slá´‰ÉʇÇp ɹoÉŸ ÇlosuoÉ” ÇÇS Ë™punoÉŸ ÇɹÇÊ sʇoÉ¥sdÉus oN", - "worldedit.restore.chunk-not-present": "˙ʇoÉ¥sdÉus uá´‰ ʇuÇsÇɹd ʇou ÇɹÇÊ sÊžunɥƆ", - "worldedit.restore.chunk-load-failed": "(¿ÇÊŒá´‰É¥É”É¹É pÉq) Ë™pÇpÉol Çq plnoÉ” sÊžunɥɔ oN", - "worldedit.restore.block-place-failed": "Ë™pÇɹoʇsÇɹ ƃuá´‰Çq ɯoɹɟ sʞɔolq ÊŽuÉ pÇʇuÇÊŒÇɹd sɹoɹɹƎ", - "worldedit.restore.block-place-error": "{0} :ɹoÉ¹É¹Ç Ê‡sÉË¥", - "worldedit.snapshot.use.newest": "˙ʇoÉ¥sdÉus ʇsÇÊÇu ƃuá´‰sn ÊoN", - "worldedit.snapshot.use": "{0} :oʇ ʇÇs ʇoÉ¥sdÉuS", - "worldedit.snapshot.none-before": "Ë™{0} ÇɹoÉŸÇq ʇoÉ¥sdÉus É puᴉɟ ʇ,uplnoƆ", - "worldedit.snapshot.none-after": "Ë™{0} ɹÇÊ‡ÉŸÉ Ê‡oÉ¥sdÉus É puᴉɟ ʇ,uplnoƆ", - "worldedit.snapshot.index-above-0": "˙Ɩ oʇ lÉnbÇ É¹o uÉɥʇ ɹÇʇÉÇɹƃ Çq ʇsnɯ 'xÇpuá´‰ pá´‰lÉÊŒuI", - "worldedit.snapshot.index-oob": "Ë™{0} puÉ Æ– uÇÇÊʇÇq Çq ʇsnɯ 'xÇpuá´‰ pá´‰lÉÊŒuI", - "worldedit.schematic.unknown-format": "Ë™{0} :ʇÉɯɹoÉŸ ɔᴉʇÉɯÇɥɔs uÊouÊžu∩", - "worldedit.schematic.load.does-not-exist": "¡ʇsá´‰xÇ Ê‡ou sÇop {0} ɔᴉʇÉɯÇɥɔS", - "worldedit.schematic.load.loading": "(˙ɔᴉʇÉɯÇɥɔs ƃuá´‰pÉol ˙˙˙ʇᴉÉÊ ÇsÉÇlÔ€)", - "worldedit.schematic.load.still-loading": "(˙ɔᴉʇÉɯÇɥɔs ƃuá´‰pÉol llᴉʇs ˙˙˙ʇᴉÉÊ ÇsÉÇlÔ€)", - "worldedit.schematic.save.already-exists": ".ʇᴉ ÇʇᴉɹÊɹÇÊŒo oʇ ƃÉÊ…â…Ž â…Ž- Çɥʇ ÇsÕˆ .sʇsá´‰xÇ ÊŽpÉÇÉ¹Ê…É É”á´‰Ê‡ÉɯÇɥɔs ʇÉɥꓕ", - "worldedit.schematic.save.failed-directory": "¡sɔᴉʇÉɯÇɥɔs ɹoâ…Ž ɹÇpÊ…oâ…Ž ÇʇÉÇɹɔ ʇou pÊ…noϽ", - "worldedit.schematic.save.saving": "(.ɔᴉʇÉɯÇɥɔs ƃuᴉʌÉs ...ʇᴉÉÊ ÇsÉÇÊ…Ô€)", - "worldedit.schematic.save.still-saving": "(.ɔᴉʇÉɯÇɥɔs ƃuᴉʌÉs ʅʅᴉʇs ...ʇᴉÉÊ ÇsÉÇÊ…Ô€)", - "worldedit.schematic.delete.does-not-exist": "¡ʇsá´‰xÇ Ê‡ou sÇop {0} ɔᴉʇÉɯÇɥɔS", - "worldedit.schematic.delete.failed": "¿ʎʅuo-pÉÇɹ ʇᴉ sI ¡pÇÊ…á´‰Éâ…Ž {0} â…Žo uoᴉʇÇÊ…Çá—¡", - "worldedit.schematic.delete.deleted": ".pÇʇÇÊ…Çp uÇÇq sÉÉ¥ {0}", - "worldedit.schematic.formats.title": "(sÇɯÉu dnÊžooâ…‚ :ÇɯÉN) sʇÉɯɹoâ…Ž pɹÉoqdᴉʅɔ ÇÊ…qÉÊ…á´‰Éʌ∀", - "worldedit.schematic.unsupported-minecraft-version": ".pÇʌʅosÇɹ sá´‰ sᴉɥʇ ʅᴉʇun ʞɹoÊ Ê‡ou Ê…Ê…á´‰Ê sɔᴉʇÉɯÇɥɔS .uoá´‰sɹÇÊŒ ʇⅎÉɹɔÇuᴉꟽ ɹnoÊŽ ʇɹoddns ʇou sÇop ʇᴉpÆŽpʅɹoϺ â…Žo uoá´‰sɹÇÊŒ sᴉɥꓕ", - "worldedit.pos.already-set": ".ʇÇs ÊŽpÉÇÉ¹Ê…É uoᴉʇᴉsoÔ€", - "worldedit.pos.console-require-coords": ".ÇÊ…osuoÉ” sÉ sÇʇÉuá´‰pɹooÉ” Çpᴉʌoɹd ʇsnɯ noâ…„", - "worldedit.hpos.no-block": "¡ʇɥƃıs uı ʞɔoןq oN", - "worldedit.hpos.already-set": ".ʇÇs ÊŽpÉÇÉ¹Ê…É uoᴉʇᴉsoÔ€", - "worldedit.chunk.selected-multiple": "({5} Ê»{4} Ê»{3}) - ({2} Ê»{1} Ê»{0}) :pÇʇɔÇÊ…Çs sÊžunɥϽ", - "worldedit.chunk.selected": "({2} Ê»{1} Ê»{0}) :pÇʇɔÇÊ…Çs ÊžunɥϽ", - "worldedit.wand.invalid": ".pÇÊ…qÉsá´‰p ɹo pÇɹnƃᴉⅎuoÉ”-sᴉɯ sá´‰ ɯÇʇᴉ puÉϺ", - "worldedit.wand.selwand.info": "↊# sod ʇɔÇÊ…Çs :ʞɔᴉʅɔ ʇɥƃᴉꓤ ;⇂# sod ʇɔÇÊ…Çs :ʞɔᴉʅɔ ʇⅎÇâ…‚", - "worldedit.wand.navwand.info": "sÊ…Ê…ÉÊ É¥Æƒnoɹɥʇ ssÉd :ʞɔᴉʅɔ ʇɥƃᴉꓤ ;uoᴉʇÉÉ”oÊ… oʇ dɯnɾ :ʞɔᴉʅɔ ʇⅎÇâ…‚", - "worldedit.wand.selwand.now.tool": ".{2} É¥Ê‡á´‰Ê puÉÊ ÊÇu É Ê‡ÇÆƒ ɹo {1} É¥Ê‡á´‰Ê É¯Çʇᴉ ÊŽuÉ oʇ ʇᴉ puá´‰qÇɹ puÉ {0} É¥Ê‡á´‰Ê Ê‡á´‰ ÇÊ…qÉsá´‰p uÉÉ” noâ…„ .Ê…ooʇ Ê…Éɯɹou É Êou sá´‰ puÉÊ uoᴉʇɔÇÊ…Çs Çɥꓕ", - "worldedit.contract.contracted": ".sʞɔoÊ…q {0} pÇʇɔÉɹʇuoÉ” uoᴉƃÇꓤ", - "worldedit.shift.shifted": ".pÇʇⅎᴉɥs uoᴉƃÇꓤ", - "worldedit.outset.outset": ".ʇÇsʇno uoᴉƃÇꓤ", - "worldedit.inset.inset": ".ʇÇsuá´‰ uoᴉƃÇꓤ", - "worldedit.size.offset": "{0} :ʇÇsâ…Žâ…ŽO", - "worldedit.size.type": "{0} :ÇdÊŽê“•", - "worldedit.size.size": "{0} :Çzá´‰S", - "worldedit.size.distance": "{0} :ÇÉ”uÉʇsá´‰p pá´‰oqnƆ", - "worldedit.size.blocks": "{0} :sʞɔolq ÉŸo #", - "worldedit.count.counted": "{0} :pÇʇunoƆ", - "worldedit.distr.no-blocks": "Ë™pÇʇunoÉ” sʞɔolq oN", - "worldedit.distr.no-previous": "Ë™uoᴉʇnqᴉɹʇsá´‰p snoᴉʌÇɹd oN", - "worldedit.distr.total": "{0} :ʇunoƆ ʞɔolq lÉʇoâ”´", - "worldedit.select.cleared": "Ë™pÇɹÉÇlÉ” uoᴉʇɔÇlÇS", - "worldedit.select.cuboid.message": "á„… ʇuá´‰od ɹoÉŸ ʞɔᴉlÉ” ʇɥƃᴉɹ 'Æ– ʇuá´‰od ɹoÉŸ ʞɔᴉlÉ” ʇɟÇl :pá´‰oqnƆ", - "worldedit.select.cuboid.description": "pá´‰oqnÉ” É ÉŸo sɹÇuɹoÉ” oÊʇ ʇɔÇlÇS", - "worldedit.select.extend.message": "puÇʇxÇ oʇ ʞɔᴉlÉ” ʇɥƃᴉɹ 'ʇuá´‰od ƃuᴉʇɹÉʇs É É¹oÉŸ ʞɔᴉlÉ” ʇɟÇl :pá´‰oqnƆ", - "worldedit.select.extend.description": "Çpoɯ uoᴉʇɔÇlÇs pá´‰oqnÉ” ʇsÉℲ", - "worldedit.butcher.explain-all": "sÊžunɥɔ pÇpÉol uá´‰ sqoɯ llÉ ÇÊŒoɯÇɹ oʇ Æ–- Çs∩", - "worldedit.remove.explain-all": "sÊžunɥɔ pÇpÉol uá´‰ sÇᴉʇᴉʇuÇ llÉ ÇÊŒoɯÇɹ oʇ Æ–- Çs∩", - "worldedit.calc.invalid": "uoá´‰ssÇɹdxÇ pá´‰lÉÊŒ É sÉ pÇsɹÉd Çq ʇou plnoÉ” ,{0},", - "worldedit.paste.pasted": "{0} Ê‡É pÇʇsÉd uÇÇq sÉÉ¥ pɹÉoqdá´‰lÉ” Çɥ┴", - "worldedit.rotate.no-interpolation": "Ë™pÇpuÇɯɯoÉ”Çɹ sá´‰ 06 ÉŸo sÇldᴉʇlnɯ ÇÉ¹É Ê‡Éɥʇ sÇlƃuÉ os 'pÇʇɹoddns ʇÇÊŽ ʇou sá´‰ uoᴉʇÉlodɹÇʇuI :ÇʇoN", - "worldedit.rotate.rotated": "Ë™pÇʇÉʇoɹ uÇÇq sÉÉ¥ ÊŽdoÉ” pɹÉoqdá´‰lÉ” Çɥ┴", - "worldedit.flip.flipped": "Ë™pÇddá´‰lÉŸ uÇÇq sÉÉ¥ ÊŽdoÉ” pɹÉoqdá´‰lÉ” Çɥ┴", - "worldedit.clearclipboard.cleared": "Ë™pÇɹÉÇlÉ” pɹÉoqdá´‰lƆ", - "worldedit.set.done": "Ë™pÇʇÇldɯoÉ” uoᴉʇÉɹÇdO", - "worldedit.set.done.verbose": "Ë™({0}) pÇʇÇldɯoÉ” uoᴉʇÉɹÇdO", - "worldedit.unstuck.moved": "¡oƃ noÊŽ ÇɹÇɥ┴", - "worldedit.ascend.obstructed": "Ë™punoÉŸ noÊŽ ÇÊŒoqÉ Ê‡ods ÇÇɹɟ oN", - "worldedit.descend.obstructed": "Ë™punoÉŸ noÊŽ ÊolÇq ʇods ÇÇɹɟ oN", - "worldedit.ceil.obstructed": "Ë™punoÉŸ noÊŽ ÇÊŒoqÉ Ê‡ods ÇÇɹɟ oN", - "worldedit.ceil.moved": "¡ɥsooM", - "worldedit.thru.obstructed": "Ë™punoÉŸ noÊŽ ÉŸo pÉÇÉ¥É Ê‡ods ÇÇɹɟ oN", - "worldedit.thru.moved": "¡ɥsooM", - "worldedit.jumpto.moved": "¡ɟooÔ€", - "worldedit.jumpto.none": "¡(ÊŽÉÊÉ É¹ÉÉŸ ooʇ ɹo) ʇɥƃᴉs uá´‰ ʞɔolq oN", - "worldedit.up.obstructed": "Ë™noÊŽ ÇÊŒoqÉ ÆƒuᴉɥʇÇɯos ʇᴉɥ plnoÊ noâ…„", - "worldedit.up.moved": "¡ɥsooM", - "worldedit.reload.config": "¡pÇpÉoןÇɹ uoıʇÉɹnƃıɟuoƆ", - "worldedit.report.written": "{0} oʇ uÇÊ‡Ê‡Ä±É¹Ê Ê‡É¹odÇɹ ʇıpÆŽpןɹoM", - "worldedit.report.error": "{0} :ʇɹodÇɹ ÇÊ‡Ä±É¹Ê oʇ pÇןıÉℲ", - "worldedit.report.callback": "ʇɹodÇɹ˙{0} :ʇɹodÇɹ ʇᴉpÆŽplɹoM", - "worldedit.timezone.invalid": "ÇuozÇɯıʇ pıןÉÊŒuI", - "worldedit.timezone.set": "{0} :oʇ uoıssÇs sıɥʇ ɹoÉŸ ʇÇs ÇuozÇɯı⊥", - "worldedit.timezone.current": "{0} :sı ÇuozÇɯıʇ ʇÉɥʇ uı Çɯıʇ ʇuÇɹɹnÉ” Çɥ⊥", - "worldedit.version.version": "{0} uoısɹÇÊŒ ʇıpÆŽpןɹoM", - "worldedit.command.time-elapsed": "Ë™(É”Çs/sʞɔolq {2} ;pÇÆƒuÉɥɔ {1} :ʎɹoʇsᴉɥ) pÇsdÉlÇ s{0}", - "worldedit.pastebin.uploading": "(˙˙˙uá´‰qÇʇsÉd oʇ ʇndʇno ƃuá´‰puÇs ˙˙˙ʇᴉÉÊ ÇsÉÇlÔ€)", - "worldedit.session.cant-find-session": "{0} ɹoÉŸ uoá´‰ssÇs puᴉɟ oʇ ÇlqÉu∩", - "worldedit.tool.max-block-changes": "Ë™pÇɥɔÉÇɹ ʇᴉɯᴉl ÇÆƒuÉɥɔ sʞɔolq xÉW", - "worldedit.tool.no-block": "¡ʇɥƃıs uı ʞɔoןq oN", - "worldedit.tool.repl.equip": "Ë™{0} oʇ punoq looʇ ɹÇÉ”ÉldÇɹ ʞɔolq.", - "worldedit.tool.repl.switched": "{0} :oʇ pÇɥɔʇᴉÊs looʇ ɹÇÉ”ÉldÇá´š", - "worldedit.tool.data-cycler.equip": "Ë™{0} oʇ punoq looʇ ɹÇlɔʎɔ ÉʇÉp ʞɔolq", - "worldedit.tool.data-cycler.block-not-permitted": "˙ʞɔolq ʇÉɥʇ ÉŸo ÇnlÉÊŒ ÉʇÉp Çɥʇ Çlɔʎɔ oʇ pÇʇʇᴉɯɹÇd ʇou ÇÉ¹É noâ…„", - "worldedit.tool.data-cycler.cant-cycle": "¡pÇlɔʎɔ Çq ʇouuÉÉ” ÉʇÉp s,ʞɔolq ʇÉɥ┴", - "worldedit.tool.data-cycler.new-value": "Ë™{1} Êou sá´‰ {0} ÉŸo ÇnlÉΛ", - "worldedit.tool.data-cycler.cycling": "Ë™{0} ƃuá´‰lɔʎɔ ÊoN", - "worldedit.tool.deltree.equip": "Ë™{0} oʇ punoq looʇ ɹÇÊŒoɯÇɹ ÇÇɹʇ ƃuᴉʇÉolℲ", - "worldedit.tool.deltree.not-tree": "Ë™ÇÇɹʇ É Ê‡ou s,ʇÉɥ┴", - "worldedit.tool.deltree.not-floating": "Ë™ÇÇɹʇ ƃuᴉʇÉolÉŸ É Ê‡ou s,ʇÉɥ┴", - "worldedit.tool.tree.equip": "Ë™{0} oʇ punoq looʇ ÇÇɹ┴", - "worldedit.tool.tree.obstructed": "Ë™ÇɹÇɥʇ oƃ ʇ,uÉÉ” ÇÇɹʇ ∀", - "worldedit.tool.info.equip": "Ë™{0} oʇ punoq looʇ oÉŸuI", - "worldedit.tool.info.blockstate.hover": "ÇʇÉʇs ʞɔolá—º", - "worldedit.tool.info.internalid.hover": "á—¡I lÉuɹÇʇuI", - "worldedit.tool.info.light.hover": "ÇÊŒoq∀ ʇɥƃᴉ˥/ʇɥƃᴉ˥ ʞɔolá—º", - "worldedit.tool.none.equip": "˙ɯÇʇᴉ ʇuÇɹɹnÉ” ɹnoÊŽ ɯoɹɟ punoqun looâ”´", - "worldedit.tool.selwand.equip": "Ë™{0} oʇ punoq puÉÊ uoᴉʇɔÇlÇS", - "worldedit.tool.navwand.equip": "Ë™{0} oʇ punoq puÉÊ uoá´‰Ê‡ÉÆƒá´‰ÊŒÉN", - "worldedit.tool.floodfill.equip": "Ë™{0} oʇ punoq looʇ llᴉɟ poolÉŸ ʞɔolq", - "worldedit.tool.farwand.equip": "Ë™{0} oʇ punoq looʇ puÉÊ É¹ÉℲ", - "worldedit.tool.lrbuild.equip": "Ë™{0} oʇ punoq looʇ ƃuá´‰plá´‰nq ÇÆƒuÉɹ-ƃuoË¥", - "worldedit.tool.lrbuild.set": "Ë™{1} oʇ ʇÇs ʞɔᴉlÉ”-ʇɥƃᴉɹ ;{0} oʇ ʇÇs ʞɔᴉlÉ”-ʇɟÇË¥", - "worldedit.operation.deform.expression": "{0} ƃuá´‰sn pÇɯɹoÉŸÇp" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/enp/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/enp/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/enp/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/eo/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/eo/strings.json deleted file mode 100644 index 0876d97..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/eo/strings.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "worldedit.expand.description.vert": "Vertikale vastigi la elektaĵon al mondaj limoj.", - "worldedit.expand.expanded": "Regiono vastigitas je {0} blokoj", - "worldedit.expand.expanded.vert": "Regiono vastigitas je {0} blokoj (de supro al malsupro).", - "worldedit.biomeinfo.lineofsight": "Biomoj en linio de vido: {0}", - "worldedit.biomeinfo.position": "Biomoj ĉe via pozicio: {0}", - "worldedit.biomeinfo.selection": "Biomoj en via elektaĵo: {0}", - "worldedit.brush.radius-too-large": "Plejgranda ebla penika radiuso: {0}", - "worldedit.brush.apply.description": "Apliki penikon, apliki funkcion al ĉiu bloko", - "worldedit.brush.apply.radius": "La grandeco de la peniko", - "worldedit.brush.apply.shape": "La formo de la regiono", - "worldedit.brush.apply.type": "Tipo de peniko por uzi", - "worldedit.brush.paint.size": "La grandeco de la peniko", - "worldedit.brush.paint.shape": "La formo de la regiono", - "worldedit.brush.paint.type": "Tipo de peniko por uzi" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-AR/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-AR/strings.json deleted file mode 100644 index 1a08e03..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-AR/strings.json +++ /dev/null @@ -1,414 +0,0 @@ -{ - "worldedit.expand.description.vert": "Expande verticalmente la selección hasta los límites del mundo.", - "worldedit.expand.expanded": "Región expandida {0} bloques", - "worldedit.expand.expanded.vert": "Región expandida {0} bloques (de arriba a abajo).", - "worldedit.biomeinfo.lineofsight": "Biomas en el punto de vista: {0}", - "worldedit.biomeinfo.position": "Biomas en tu posición: {0}", - "worldedit.biomeinfo.selection": "Biomas en tu selección: {0}", - "worldedit.brush.radius-too-large": "Radio máximo de pincel permitido: {0}", - "worldedit.brush.apply.description": "Pincel de aplicación, para aplicar una función a cada bloque", - "worldedit.brush.apply.radius": "El tamaño de la brocha", - "worldedit.brush.apply.shape": "La forma de la región", - "worldedit.brush.apply.type": "Tipo de pincel a usar", - "worldedit.brush.apply.item.warning": "Este pincel simula el uso de objetos. Es posible que sus efectos no funcionen en todas las plataformas, pueden no ser revertibles y pueden causar interacciones extrañas con otros mods/plugins. Usa bajo tu propio riesgo.", - "worldedit.brush.paint.description": "Pincel de pintura, para aplicar una función a una superficie", - "worldedit.brush.paint.size": "El tamaño de la brocha", - "worldedit.brush.paint.shape": "La forma de la región", - "worldedit.brush.paint.density": "La densidad de la brocha", - "worldedit.brush.paint.type": "Tipo de pincel a usar", - "worldedit.brush.paint.item.warning": "Este pincel simula el uso de objetos. Es posible que sus efectos no funcionen en todas las plataformas, pueden no ser revertibles y pueden causar interacciones extrañas con otros mods/plugins. Usa bajo tu propio riesgo.", - "worldedit.brush.sphere.equip": "Pincel de figura esférica equipado ({0}).", - "worldedit.brush.cylinder.equip": "Pincel de figura cilíndrica equipado ({0} por {1}).", - "worldedit.brush.clipboard.equip": "Forma de pizarra esférica equipada.", - "worldedit.brush.smooth.equip": "Pincel suave equipado ({0} x {1}x usando {2}).", - "worldedit.brush.extinguish.equip": "Extintor equipado ({0}).", - "worldedit.brush.gravity.equip": "Pincel de gravedad equipado ({0}).", - "worldedit.brush.butcher.equip": "Pincel de carnicero equipado ({0}).", - "worldedit.brush.operation.equip": "Establecer pincel a {0}.", - "worldedit.brush.heightmap.equip": "Has asignado una Brocha de Elevación de Terreno ({0}).", - "worldedit.brush.heightmap.unknown": "Brocha de Elevación de Terreno desconocida: {0}.", - "worldedit.brush.none.equip": "Pincel desenlazado de tu objeto actual.", - "worldedit.setbiome.changed": "Los biomas fueron cambiados por aproximadamente {0} bloques.", - "worldedit.setbiome.warning": "Puede ser que necesites volver a entrar al juego (o cerrar y reabrir tu mundo) para ver cambios.", - "worldedit.drawsel.disabled": "CUI de servidor deshabilitado.", - "worldedit.drawsel.disabled.already": "El CUI de servidor ya está deshabilitado.", - "worldedit.drawsel.enabled.already": "El CUI de servidor ya está habilitado.", - "worldedit.limit.too-high": "Tu límite máximo permitido es {0}.", - "worldedit.limit.set": "Límite de cambio de bloques establecido en {0}.", - "worldedit.limit.return-to-default": "(Usa //limit para volver al valor por defecto.)", - "worldedit.timeout.too-high": "Tu tiempo máximo permitido es {0}ms.", - "worldedit.timeout.set": "Tiempo de espera puesto en {0}ms.", - "worldedit.timeout.return-to-default": " (Usa //timeout para volver al valor por defecto.)", - "worldedit.fast.disabled": "Modo rápido deshabilitado.", - "worldedit.fast.enabled": "Modo rápido habilitado. Puede ser que la iluminación en los chunks afectados sea errónea, y que necesites volver a entrar para ver cambios.", - "worldedit.fast.disabled.already": "El modo rápido ya está deshabilitado.", - "worldedit.fast.enabled.already": "El modo rápido ya está habilitado.", - "worldedit.perf.sideeffect.set": "Efecto secundario \"{0}\" está ahora en {1}", - "worldedit.perf.sideeffect.get": "Efecto secundario \"{0}\" está en {1}", - "worldedit.perf.sideeffect.already-set": "Efecto secundario \"{0}\" ya está en {1}", - "worldedit.perf.sideeffect.set-all": "Todos los efectos secundarios se pusieron en {0}", - "worldedit.reorder.current": "El modo de reordenación es {0}", - "worldedit.reorder.set": "El modo de reordenación ahora es {0}", - "worldedit.gmask.disabled": "Máscara global desactivada.", - "worldedit.gmask.set": "Máscara global definida.", - "worldedit.toggleplace.pos1": "Ahora determina la primera posición.", - "worldedit.toggleplace.player": "Coloca el bloque donde estás.", - "worldedit.toggleplace.not-locatable": "No se puede alternar la colocación en este contexto.", - "worldedit.searchitem.too-short": "Introduce una cadena de búsqueda más larga (longitud > 2).", - "worldedit.searchitem.either-b-or-i": "No podés usar las banderas 'b' e 'i' simultáneamente.", - "worldedit.searchitem.searching": "(Por favor espere... buscando objetos.)", - "worldedit.watchdog.no-hook": "Esta plataforma no admite el rastreador.", - "worldedit.watchdog.active.already": "El rastreador ya está activo.", - "worldedit.watchdog.inactive.already": "El rastreador ya está inactivo.", - "worldedit.watchdog.active": "Se ha activado el rastreador.", - "worldedit.watchdog.inactive": "Se ha desactivado el rastreador.", - "worldedit.world.remove": "Se ha eliminado el mundo de sustitución.", - "worldedit.world.set": "Determina el mundo a sustituir {0}. (Usa //world para restablecerlo).", - "worldedit.undo.undone": "{0} ediciones disponibles deshechas.", - "worldedit.undo.none": "No queda nada para deshacer.", - "worldedit.redo.redone": "{0} ediciones disponibles rehechas.", - "worldedit.redo.none": "No queda nada para rehacer.", - "worldedit.clearhistory.cleared": "Historial borrado.", - "worldedit.raytrace.noblock": "¡No hay bloques a la vista!", - "worldedit.restore.not-configured": "No se ha configurado la función de restauración (snapshot).", - "worldedit.restore.not-available": "El Punto de Restauración no está disponible o no existe.", - "worldedit.restore.failed": "Fallo al cargar el Punto de Restauración: {0}.", - "worldedit.restore.loaded": "Se ha cargado el Punto de Restauración (Snapshot) '{0}'. Efectuando la restauración...", - "worldedit.restore.restored": "Restauración concluida. Faltan {0} chunks y otros {1} errores.", - "worldedit.restore.none-for-specific-world": "No se han encontrado más Puntos de Restauración del mundo '{0}'.", - "worldedit.restore.none-for-world": "No se han encontrado Puntos de Restauración de este Mundo.", - "worldedit.restore.none-found": "No se han encontrado Puntos de Restauración.", - "worldedit.restore.none-found-console": "No se encontraron snapshots. Ve la consola para más detalles.", - "worldedit.restore.chunk-not-present": "No se han encontrado chunks en el Punto de Restauración.", - "worldedit.restore.chunk-load-failed": "No se han podido cargar los chunks. Puede que el archivo correspondiente esté corrupto.", - "worldedit.restore.block-place-failed": "Los errores ocurridos han impedido restaurar los bloques.", - "worldedit.restore.block-place-error": "Último error: {0}", - "worldedit.snapshot.use.newest": "Ahora se está usando un Punto de Restauración más reciente.", - "worldedit.snapshot.use": "Snapshot establecida a: {0}", - "worldedit.snapshot.none-before": "No se pudo encontrar una snapshot de antes de {0}.", - "worldedit.snapshot.none-after": "No se pudo encontrar una snapshot después de {0}.", - "worldedit.snapshot.index-above-0": "Ãndice inválido, debe ser mayor o igual a 1.", - "worldedit.snapshot.index-oob": "Ãndice inválido, debe ser entre 1 y {0}.", - "worldedit.schematic.unknown-format": "Formato de schematic desconocido: {0}.", - "worldedit.schematic.load.does-not-exist": "¡La schematic {0} no existe!", - "worldedit.schematic.load.loading": "(Espera, cargando la schematic...)", - "worldedit.schematic.load.still-loading": "(Espera, todavía cargando la schematic...)", - "worldedit.schematic.save.already-exists": "Esa schematic ya existe. Usa el parámetro -f para sobrescribirla.", - "worldedit.schematic.save.failed-directory": "¡No se pudo crear la carpeta para las schematics!", - "worldedit.schematic.save.saving": "(Espera, guardando la schematic...)", - "worldedit.schematic.save.still-saving": "(Espera, todavía guardando la schematic...)", - "worldedit.schematic.delete.does-not-exist": "¡La schematic {0} no existe!", - "worldedit.schematic.delete.failed": "¡No se pudo eliminar {0}! ¿Acaso es de solo lectura?", - "worldedit.schematic.delete.deleted": "El schematic '{0}' se ha eliminado correctamente.", - "worldedit.schematic.formats.title": "Formatos de portapapeles disponibles (Nombre: nombres de búsqueda).", - "worldedit.schematic.unsupported-minecraft-version": "Esta versión de WorldEdit no soporta tu versión de Minecraft. Las schematics no funcionarán hasta que se resolva este problema.", - "worldedit.pos.already-set": "Esta posición ya está determinada.", - "worldedit.pos.console-require-coords": "Debes proporcionar las coordenadas en consola.", - "worldedit.hpos.no-block": "¡No hay bloques a la vista!", - "worldedit.hpos.already-set": "Esta posición ya está determinada.", - "worldedit.chunk.selected-multiple": "Chunks seleccionados: ({0}, {1}, {2}) â–º ({3}, {4}, {5}).", - "worldedit.chunk.selected": "Chunk seleccionado: {0}, {1}, {2}.", - "worldedit.wand.invalid": "La Herramienta de Selección asociada está desactivada o mal configurada.", - "worldedit.wand.selwand.info": "§7Botón Izquierdo â–º Seleccionar la 1ª posición.\\n§7Botón Derecho â–º Seleccionar la 2ª posición.", - "worldedit.wand.navwand.info": "§7Botón Izquierdo â–º Aparecer en el lugar señalado.\\n§7Botón Derecho â–º Atravesar paredes.", - "worldedit.wand.selwand.now.tool": "Ahora la herramienta de selección es correcta. Puedes desactivarla con {0} y volver a asignarla a un objeto con {1} o conseguir una nueva con {2}.", - "worldedit.contract.contracted": "La región se ha contraído {0} bloques.", - "worldedit.shift.shifted": "La región se ha desplazado.", - "worldedit.outset.outset": "La región se ha expandido.", - "worldedit.inset.inset": "La región se ha contraído.", - "worldedit.size.offset": "Desplazado: {0}.", - "worldedit.size.type": "§8§m------------------------------§r\\n§5Tipo: {0}.", - "worldedit.size.size": "§5Tamaño: {0}.", - "worldedit.size.distance": "§5Distancia: {0}.", - "worldedit.size.blocks": "§5Cantidad de Bloques: {0}.", - "worldedit.count.counted": "§5Cantidad {0}.", - "worldedit.distr.no-blocks": "No ha bloques enumerados.", - "worldedit.distr.no-previous": "No existe un distribución anterior.", - "worldedit.distr.total": "Número Total de Bloques: {0}.", - "worldedit.select.cleared": "§cHas deseleccionado la zona.", - "worldedit.select.cuboid.message": "Selección Cúbica.\\n§7Botón Izquierdo â–º Seleccionar el 1º punto.\\n§7Botón Derecho â–º Seleccionar el 2º punto.", - "worldedit.select.cuboid.description": "§7Selecciona las dos esquinas del cuboide.", - "worldedit.select.extend.message": "Extensión de Cuboide.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Expandir.", - "worldedit.select.extend.description": "Modo Rápido de selección de cuboides.", - "worldedit.select.poly.message": "Selección de Poligonal.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Añadir puntos.", - "worldedit.select.poly.limit-message": "{0} puntos como máximo.", - "worldedit.select.poly.description": "Selecciona una región poligonal.", - "worldedit.select.ellipsoid.message": "Selección de Elipsoidal.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.ellipsoid.description": "Selecciona un región con forma elíptica.", - "worldedit.select.sphere.message": "Selección Esférica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Determinar el radio.", - "worldedit.select.sphere.description": "Selecciona un región con forma esférica.", - "worldedit.select.cyl.message": "Selección Cilíndrica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.cyl.description": "Selecciona un región con forma cilíndrica.", - "worldedit.select.convex.message": "Selección Poliédrica Convexa.\\n§7Botón Izquierdo â–º Seleccionar el primer vértice.\\n§7Botón Derecho â–º Añadir más vértices.", - "worldedit.select.convex.limit-message": "El límite es de {0} puntos como máximo.", - "worldedit.select.convex.description": "Selecciona un región con forma de Poliedro Convexo.", - "worldedit.select.default-set": "La forma actual de selección es {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}.", - "worldedit.chunkinfo.old-filename": "Formato antiguo: {0}.", - "worldedit.chunkinfo.mcregion-filename": "Región MC: Región/{0}.", - "worldedit.listchunks.listfor": "Listando para: {0}.", - "worldedit.drain.drained": "Se han vaciado {0} bloques.", - "worldedit.fill.created": "Se han rellenado {0} bloques.", - "worldedit.fillr.created": "Se han rellenado {0} bloques.", - "worldedit.fixlava.fixed": "Se han nivelado {0} bloques de lava.", - "worldedit.fixwater.fixed": "Se han nivelado {0} bloques de agua.", - "worldedit.removeabove.removed": "Se han eliminado {0} bloques.", - "worldedit.removebelow.removed": "Se han eliminado {0} bloques.", - "worldedit.removenear.removed": "Se han eliminado {0} bloques.", - "worldedit.replacenear.replaced": "Se han remplazado {0} bloques.", - "worldedit.snow.created": "Se han cubierto {0} superficies.", - "worldedit.thaw.removed": "Se han descongelado {0} bloques.", - "worldedit.green.changed": "Se han enverdecido {0} bloques.", - "worldedit.extinguish.removed": "Se han extinguido {0} focos en llamas.", - "worldedit.butcher.killed": "Se han eliminado {0} criaturas en un radio de {1}.", - "worldedit.butcher.explain-all": "Usa -1 para eliminar todas las criaturas de los chunks cargados.", - "worldedit.remove.removed": "Se han marcado {0} entidades para su eliminación.", - "worldedit.remove.explain-all": "Usa -1 para eliminar todas las entidades de los chunks cargados.", - "worldedit.calc.invalid": "'{0}' no puede ser analizado como una expresión válida.", - "worldedit.calc.invalid.with-error": "'{0}' no puede ser analizado como una expresión válida: '{1}'", - "worldedit.paste.pasted": "El contenido del portapapeles ha sido pegado en {0}.", - "worldedit.paste.selected": "Se ha seleccionado la región de pegado del portapapeles.", - "worldedit.rotate.no-interpolation": "Nota: La interpolación aún no es admisible, por lo que se recomienda ángulos múltiplos de 90.", - "worldedit.rotate.rotated": "Se ha girado el contenido del portapapeles.", - "worldedit.flip.flipped": "Se ha volteado el contenido del portapapeles.", - "worldedit.clearclipboard.cleared": "§4Se ha eliminado el contenido del Portapapeles.", - "worldedit.set.done": "§2Operación completada.", - "worldedit.set.done.verbose": "Operación completada ({0}).", - "worldedit.line.changed": "Se han cambiado {0} bloques.", - "worldedit.line.invalid-type": "La herramienta '//line' solo funciona con selecciones cuboides o poliédricas convexas.", - "worldedit.curve.changed": "Se han cambiado {0} bloques.", - "worldedit.curve.invalid-type": "La herramienta '//curve' solo funciona con selecciones poliédricas convexas.", - "worldedit.replace.replaced": "Se han remplazado {0} bloques.", - "worldedit.stack.changed": "Se han cambiado {0} bloques. Puedes deshacer los cambios usando '//undo'.", - "worldedit.stack.intersecting-region": "El desplazamiento del stack no debe chocar con la región colindante cuando se utiliza el bloque como unidad.", - "worldedit.regen.regenerated": "§6La zona seleccionada se ha regenerado.", - "worldedit.regen.failed": "No se han podido regenerar los chunks. Mira en la consola para obtener más detalles.", - "worldedit.walls.changed": "Se han cambiado {0} bloques.", - "worldedit.faces.changed": "Se han cambiado {0} bloques.", - "worldedit.overlay.overlaid": "Se ha superpuesto {0} bloques.", - "worldedit.naturalize.naturalized": "Se han sustituido {0} bloques para que parezcan más naturales.", - "worldedit.center.changed": "Centro establecido. (Se han cambiado {0} bloques).", - "worldedit.smooth.changed": "Se ha suavizado el terreno. {0} bloques afectados.", - "worldedit.move.moved": "Se han movido {0} bloques.", - "worldedit.deform.deformed": "Se han deformado {0} bloques.", - "worldedit.hollow.changed": "Se han cambiado {0} bloques.", - "worldedit.forest.created": "Se ha generado {0} árboles.", - "worldedit.flora.created": "Se han generado {0} plantas.", - "worldedit.unstuck.moved": "¡Ahí lo tienes chaval!", - "worldedit.ascend.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ascend.moved": "Has ascendido {0} niveles.", - "worldedit.descend.obstructed": "No se ha encontrado ningún espacio libre por debajo.", - "worldedit.descend.moved": "Has descendido {0} niveles.", - "worldedit.ceil.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ceil.moved": "¡Yupi!", - "worldedit.thru.obstructed": "No se ha encontrado ningún espacio libre por delante.", - "worldedit.thru.moved": "¡Yupi!", - "worldedit.jumpto.moved": "¡Puf!", - "worldedit.jumpto.none": "§c¡No hay nada a la vista (o está demasiado lejos)!", - "worldedit.up.obstructed": "Debes golpear algo por encima tuyo.", - "worldedit.up.moved": "¡Yupi!", - "worldedit.cyl.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.cyl.created": "Se han creado {0} bloques.", - "worldedit.sphere.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.sphere.created": "Se ha generado una esfera con {0} bloques.", - "worldedit.forestgen.created": "Se han generado {0} árboles.", - "worldedit.pumpkins.created": "Se han generado {0} calabazas.", - "worldedit.pyramid.created": "Se ha generado una pirámide con {0} bloques.", - "worldedit.generate.created": "Se han creado {0} bloques.", - "worldedit.generatebiome.changed": "{0} biomas afectados.", - "worldedit.reload.config": "§aLa configuración de §2WorlEdit §ase ha recargado satisfactoriamente.", - "worldedit.report.written": "Se ha generado el informe de WorldEdit en {0}.", - "worldedit.report.error": "Fallo al guardar el informe: {0}.", - "worldedit.report.callback": "Informe de WorldEdit: {0}.report", - "worldedit.timezone.invalid": "Zona horaria no válida.", - "worldedit.timezone.set": "La zona horaria para esta sesión es: {0}.", - "worldedit.timezone.current": "La hora actual en esta zona horaria es: {0}.", - "worldedit.version.version": "Versión de WorldEdit: {0}.", - "worldedit.version.bukkit.unsupported-adapter": "Esta versión de WorldEdit no es compatible con esta versión de Bukkit. Los contenedores (ej. cofres) se quedarán vacíos, las propiedades (ej. rotación) no se mantendrán, y otras cosas pueden no funcionar. Actualiza WorldEdit para restaurar la funcionalidad:\\n{0}", - "worldedit.trace.no-tracing-extents": "Seguimiento: No se ha utilizado ninguna medida.", - "worldedit.trace.action-failed": "Seguimiento: {0} acciones en {1} descartadas por la extensión {2}.", - "worldedit.trace.active.already": "El Modo Seguimiento ya está activado.", - "worldedit.trace.inactive.already": "El Modo Seguimiento ya está desactivado.", - "worldedit.trace.active": "Modo Seguimiento activado.", - "worldedit.trace.inactive": "Modo seguimiento desactivado.", - "worldedit.command.time-elapsed": "{0}seg trascurridos (historial: {1} cambiado; {2} bloques/seg).", - "worldedit.command.permissions": "No tienes permitido hacer esto. ¿Estás en el modo correcto?", - "worldedit.command.player-only": "Este comando debe ser utilizado por un jugador.", - "worldedit.command.error.report": "Por favor, informa sobre este error: [Mira en la consola].", - "worldedit.pastebin.uploading": "§7Por favor espera, enviando el registro a pastebin...", - "worldedit.session.cant-find-session": "No se puede encontrar la sesión de {0}.", - "worldedit.platform.no-file-dialog": "Este entorno no permite mostrar diálogos.", - "worldedit.asset.load.loading": "§7Por favor espera, cargando el elemento...", - "worldedit.asset.load.still-loading": "§7Por favor espera, sigue cargando el elemento...", - "worldedit.asset.load.failed": "No se ha podido cargar el elemento.", - "worldedit.tool.max-block-changes": "Has alcanzado el número máximo de bloques que puedes modificar.", - "worldedit.tool.no-block": "¡No hay bloque a la vista!", - "worldedit.tool.repl.equip": "§aHas asignado la Herramienta Remplazadora a §2{0}§a.", - "worldedit.tool.repl.switched": "La Herramienta Remplazadora se ha cambiado por {0}.", - "worldedit.tool.data-cycler.equip": "§aHas asignado la Herramienta de Alteración de Bloques a §2{0}§a.", - "worldedit.tool.data-cycler.block-not-permitted": "No tienes permitido modificar el valor de este bloque.", - "worldedit.tool.data-cycler.cant-cycle": "¡Este bloque no se puede alterar!", - "worldedit.tool.data-cycler.new-value": "El valor de {0} ahora es {1}.", - "worldedit.tool.data-cycler.cycling": "Alterando el valor de {0}.", - "worldedit.tool.deltree.equip": "§aHas asignado la Herramienta de Eliminación de Ãrboles Flotantes a §2{0}§a.", - "worldedit.tool.deltree.not-tree": "Esto no es un Ãrbol.", - "worldedit.tool.deltree.not-floating": "Esto no es un Ãrbol Flotante.", - "worldedit.tool.tree.equip": "§aHas asignado la Herramienta de Generación de Ãrboles a §2{0}§a.", - "worldedit.tool.tree.obstructed": "No se puede generar un árbol aquí.", - "worldedit.tool.info.equip": "§aHas asignado la Herramienta de Información a §2{0}§a.", - "worldedit.tool.info.blockstate.hover": "§7Información del Bloque.", - "worldedit.tool.info.internalid.hover": "§7ID Interna.", - "worldedit.tool.info.legacy.hover": "§7Heredado de la ID:Información.", - "worldedit.tool.info.light.hover": "§7Iluminación del Bloque/Iluminación Superior.", - "worldedit.tool.none.equip": "§cHas desvinculado la herramienta asignada.", - "worldedit.tool.none.to.unequip": "§cEste objeto no tiene ninguna herramienta asignada.", - "worldedit.tool.selwand.equip": "§aHas asignado la Herramienta de Selección a §2{0}§a.", - "worldedit.tool.navwand.equip": "§aHas asignado la Herramienta de Navegación a §2{0}§a.", - "worldedit.tool.floodfill.equip": "§aHas asignado la Herramienta de Relleno a §2{0}§a.", - "worldedit.tool.farwand.equip": "§aHas asignado la Herramienta de Selección Lejana a §2{0}§a.", - "worldedit.tool.lrbuild.equip": "§aHas asignado la Herramienta de Construcción Lejana a §2{0}.", - "worldedit.tool.lrbuild.set": "§7Botón Izquierdo â–º {0}\\n§7Botón Derecho â–º {1}.", - "worldedit.tool.stack.equip": "§aLa herramienta de Vinculación se ha asignado a §2{0}§a.", - "worldedit.tool.unbind-instruction": "Usa {0} mientras mantienes el objeto para desvincular la herramienta.", - "worldedit.tool.superpickaxe.mode.single": "Modo simple.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.area": "Modo área.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.recursive": "Modo recursivo.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.max-range": "El rango máximo es {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Ya está activado el Superpico.", - "worldedit.tool.superpickaxe.disabled.already": "Ya está desactivado el Superpico.", - "worldedit.tool.superpickaxe.enabled": "Se ha activado el Superpico.", - "worldedit.tool.superpickaxe.disabled": "Se ha desactivado el Superpico.", - "worldedit.tool.mask.set": "Se ha determinado la máscara de la brocha.", - "worldedit.tool.mask.disabled": "Se ha desactivado la máscara de la brocha.", - "worldedit.tool.material.set": "Se ha determinado el material de la brocha.", - "worldedit.tool.range.set": "Se ha determinado el rango de la brocha.", - "worldedit.tool.size.set": "Se ha determinado el tamaño de la brocha.", - "worldedit.tool.tracemask.set": "Se ha determinado el seguimiento de la máscara.", - "worldedit.tool.tracemask.disabled": "Se ha desactivado el seguimiento de la máscara.", - "worldedit.tool.error.cannot-bind": "§cLa herramienta no se puede asignar a {0}: {1}", - "worldedit.tool.error.item-only": "§cSolo se pueden asignar objetos, no bloques.", - "worldedit.execute.script-permissions": "No tienes permiso para usar rutinas.", - "worldedit.executelast.no-script": "Primero usa /cs con un nombre de rutina.", - "worldedit.script.read-error": "Error de la rutina: {0}.", - "worldedit.script.unsupported": "Solo se admiten rutinas .js", - "worldedit.script.file-not-found": "La rutina no existe: {0}.", - "worldedit.script.no-script-engine": "No se ha encontrado instalado un motor de rutinas.\\nPor favor, mira aquí: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "No se ha podido ejecutar: {0}.", - "worldedit.script.failed-console": "No se ha podido ejecutar (mira en la consola): {0}.", - "worldedit.operation.affected.biome": "{0} biomas afectados.", - "worldedit.operation.affected.block": "{0} bloques afectados.", - "worldedit.operation.affected.column": "{0} columnas afectadas.", - "worldedit.operation.affected.entity": "{0} entidades afectadas.", - "worldedit.operation.deform.expression": "Usando la deformación {0}.", - "worldedit.error.invalid-number": "Se esperaba un número; caracteres no válidos.", - "worldedit.error.invalid-number.matches": "Se esperaba un número; caracteres \"{0}\" obtenidos.", - "worldedit.error.incomplete-region": "§cPrimero selecciona una región.", - "worldedit.error.unknown-block": "No se reconoce el nombre del bloque '{0}'.", - "worldedit.error.unknown-entity": "No se reconoce el nombre de la entidad '{0}'.", - "worldedit.error.unknown-mob": "No se reconoce el nombre del mob '{0}'.", - "worldedit.error.unknown-biome": "No se reconoce el nombre del bioma '{0}'.", - "worldedit.error.unknown-tag": "No se reconoce el nombre de la etiqueta '{0}'.", - "worldedit.error.empty-tag": "La etiqueta '{0}' carece de contenido.", - "worldedit.error.no-match": "No se han encontrado coincidencias con '{0}'.", - "worldedit.error.disallowed-block": "Bloque '{0}' no admitido (mira en la configuración de WorldEdit).", - "worldedit.error.max-changes": "Has superado el límite máximo de bloques que puedes modificar en cada operación. (Se han modificado {0} bloques).", - "worldedit.error.max-brush-radius": "El radio máximo (configurado) en la brocha es {0}.", - "worldedit.error.max-radius": "El radio máximo (configurado) es {0}.", - "worldedit.error.unknown-direction": "Dirección desconocida: {0}.", - "worldedit.error.empty-clipboard": "El portapapeles está vacío. Usa primero '//copy'.", - "worldedit.error.invalid-filename": "El nombre del archivo '{0}' no es válido: {1}.", - "worldedit.error.invalid-filename.invalid-characters": "Caracteres no válidos o falta la extensión.", - "worldedit.error.file-resolution": "Archivo '{0}' resolución del error: {1}.", - "worldedit.error.file-resolution.outside-root": "La ruta no se encuentra en la raíz permitida.", - "worldedit.error.file-resolution.resolve-failed": "No se ha podido resolver la ruta.", - "worldedit.error.file-aborted": "Selección de archivos anulada.", - "worldedit.error.no-file-selected": "No has seleccionado el archivo.", - "worldedit.error.world-unloaded": "El mundo ya está descargado.", - "worldedit.error.not-a-block": "Este objeto no es un bloque.", - "worldedit.error.not-a-block.item": "El objeto '{0}' no es un bloque.", - "worldedit.error.incorrect-usage": "Debes usar: {0}.", - "worldedit.error.invalid-page": "Número de página no válido.", - "worldedit.error.parser.bad-state-format": "El formato de estado no es correcto en {0}.", - "worldedit.error.parser.duplicate-property": "Propiedad duplicada: {0}.", - "worldedit.error.parser.empty-state": "Una parte del estado está vacío.", - "worldedit.error.parser.missing-equals-separator": "Falta el separador '='.", - "worldedit.error.parser.clipboard.missing-offset": "El desplazamiento se ha especificado con @ pero no se ha especificado. Usa '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Propiedad del bloque '{1}' desconocida '{0}'.", - "worldedit.error.parser.unknown-value": "Valor de la propiedad '{1}' desconocida '{0}'.", - "worldedit.error.parser.empty-property": "La propiedad del estado está vacía.", - "worldedit.error.parser.empty-value": "El valor del estado está vacío.", - "worldedit.error.parser.invalid-colon": "Símbolo de dos puntos no válido.", - "worldedit.error.parser.invalid-expression": "Expresión no válida: {0}", - "worldedit.error.parser.negate-nothing": "¡No se puede negar la nada!", - "worldedit.error.parser.hanging-lbracket": "Formato no válido. Falta el corchete en '{0}'.", - "worldedit.error.parser.missing-rbracket": "Falta el corchete de cierre ']'.", - "worldedit.error.parser.missing-random-type": "Falta el tipo después del símbolo % para '{0}'.", - "worldedit.error.parser.clipboard.missing-coordinates": "El desplazamiento del portapapeles necesita las coordenadas x,y,z.", - "worldedit.error.parser.player-only": "¡La entrada '{0}' necesita un jugador!", - "worldedit.error.disabled": "Esta funcionalidad está desactivada (ver configuración de WorldEdite).", - "worldedit.error.unknown": "Se ha producido un error desconocido: {0}", - "worldedit.error.missing-extent": "Extensión desconocida.", - "worldedit.error.missing-session": "Sesión local desconocida.", - "worldedit.error.missing-world": "Es necesario determinar un mundo (prueba con //world).", - "worldedit.error.missing-actor": "No se reconoce ningún actor.", - "worldedit.selection.convex.info.vertices": "§5Vértices: {0}.", - "worldedit.selection.convex.info.triangles": "§5Triángulos: {0}.", - "worldedit.selection.convex.explain.primary": "Has iniciado una selección con vértice {0}.", - "worldedit.selection.convex.explain.secondary": "Has añadido el vértice {0} en la selección.", - "worldedit.selection.cuboid.info.pos1": "§5Posición 1: {0}.", - "worldedit.selection.cuboid.info.pos2": "§5Posición 2: {0}.", - "worldedit.selection.cuboid.explain.primary": "Primera posición establecida en {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Primera posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.cuboid.explain.secondary": "Segunda posición establecida en {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Segunda posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.extend.explain.primary": "Selección iniciada en {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Extender la selección para abarcar {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "§5Centro: {0}.", - "worldedit.selection.ellipsoid.info.radius": "§5Radio X/Y/Z: {0}.", - "worldedit.selection.ellipsoid.explain.primary": "Posición central determinada en {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Posición central determinada en {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Radio determinado en {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Has determinado el radio en {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Los cambios de las Elipses deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.cylinder.info.center": "§5Centro: {0}.", - "worldedit.selection.cylinder.info.radius": "§5Radio: {0}.", - "worldedit.selection.cylinder.explain.primary": "Has iniciado una selección cilíndrica en {0}.", - "worldedit.selection.cylinder.explain.secondary": "Has determinado el radio en {0}/{1} bloques ({2}).", - "worldedit.selection.cylinder.explain.secondary-missing": "Antes de determinar el radio, tienes que seleccionar el punto central.", - "worldedit.selection.cylinder.error.even-horizontal": "Los cambios de los Cilindros deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.polygon2d.info": "§5Número de Puntos: {0}.", - "worldedit.selection.polygon2d.explain.primary": "El primer punto se ha establecido en {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Se ha añadido el punto nº{0} en {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Los polígonos sólo se pueden expandir verticalmente.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Los polígono solo se pueden contraer verticalmente.", - "worldedit.selection.sphere.explain.secondary": "Se ha determinado el radio de {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Se ha establecido el radio en {0} ({1}).", - "worldedit.selection.null.error.immutable": "No se puede cambiar una Región Nula.", - "worldedit.selection.intersection.error.cannot-expand": "No se puede expandir una intersección de región.", - "worldedit.selection.intersection.error.cannot-contract": "No se puede contraer una intersección de región.", - "worldedit.selection.transform.error.cannot-expand": "No se puede expandir una Región Transformada.", - "worldedit.selection.transform.error.cannot-contract": "No se puede contraer una Región Transformada.", - "worldedit.selection.transform.error.cannot-change": "No se puede modificar una Región Transformada.", - "worldedit.sideeffect.lighting": "Iluminación", - "worldedit.sideeffect.lighting.description": "Actualiza la iluminación de los bloques.", - "worldedit.sideeffect.neighbors": "Vecinos", - "worldedit.sideeffect.neighbors.description": "Notifica los cambios de los bloques cercanos.", - "worldedit.sideeffect.update": "Actualización", - "worldedit.sideeffect.update.description": "Notifica los cambios realizados en los bloques.", - "worldedit.sideeffect.validation": "Validación", - "worldedit.sideeffect.validation.description": "Repara y valida los errores inconsistentes del estado del mundo, tales como bloques desconectados.", - "worldedit.sideeffect.entity_ai": "IA de entidades", - "worldedit.sideeffect.entity_ai.description": "Actualiza las rutas de las entidades según los cambios de los bloques.", - "worldedit.sideeffect.events": "Eventos Mod/Plugin", - "worldedit.sideeffect.events.description": "Informa sobre los cambios a otros mods/plugins, cuando corresponda.", - "worldedit.sideeffect.state.on": "Activado", - "worldedit.sideeffect.state.delayed": "Aplazado", - "worldedit.sideeffect.state.off": "Desactivado", - "worldedit.sideeffect.box.current": "Actual", - "worldedit.sideeffect.box.change-to": "Clic para establecer {0}.", - "worldedit.help.command-not-found": "El comando '{0}' no pudo ser encontrado.", - "worldedit.help.no-subcommands": "'{0}' no tiene sub-comandos. (Tal vez '{1}' es para un parámetro?)", - "worldedit.help.subcommand-not-found": "No se ha encontrado el subcomando '{0}' de '{1}'.", - "worldedit.cli.stopping": "Parando!", - "worldedit.cli.unknown-command": "Comando desconocido!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-CL/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-CL/strings.json deleted file mode 100644 index b82a9e2..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-CL/strings.json +++ /dev/null @@ -1,414 +0,0 @@ -{ - "worldedit.expand.description.vert": "Expandir verticalmente la selección hasta el borde del mundo.", - "worldedit.expand.expanded": "Se expandió la región por {0} bloques", - "worldedit.expand.expanded.vert": "Se expandió la región por {0} bloques (de arriba a abajo).", - "worldedit.biomeinfo.lineofsight": "Biomas en la línea del punto de vista: {0}", - "worldedit.biomeinfo.position": "Biomas en tu posición: {0}", - "worldedit.biomeinfo.selection": "Biomas en tu selección: {0}", - "worldedit.brush.radius-too-large": "Radio máximo permitido para la brocha: {0}", - "worldedit.brush.apply.description": "Aplicar la brocha, aplicar una función a cada bloque", - "worldedit.brush.apply.radius": "Tamaño de la brocha", - "worldedit.brush.apply.shape": "La forma de la región", - "worldedit.brush.apply.type": "Tipo de brocha a usar", - "worldedit.brush.apply.item.warning": "Esta brocha simula el uso de items. Sus efectos pueden no funcionar en todas las plataformas, pueden no ser revertidos, y podrían causar interacciones extrañas y no esperadas con otros mods/plugins. Úsala bajo tu propio riesgo.", - "worldedit.brush.paint.description": "Pintar la brocha, aplicar una función a una superficie", - "worldedit.brush.paint.size": "Tamaño de la brocha", - "worldedit.brush.paint.shape": "La forma de la región", - "worldedit.brush.paint.density": "La densidad de la brocha", - "worldedit.brush.paint.type": "Tipo de brocha a usar", - "worldedit.brush.paint.item.warning": "Esta brocha simula el uso de items. Sus efectos pueden no funcionar en todas las plataformas, pueden no ser revertidos, y podrían causar interacciones extrañas y no esperadas con otros mods/plugins. Úsala bajo tu propio riesgo.", - "worldedit.brush.sphere.equip": "Brocha esférica equipada ({0}).", - "worldedit.brush.cylinder.equip": "Has asignado una Brocha con forma Cilíndrica ({0} x {1}).", - "worldedit.brush.clipboard.equip": "Forma de pizarra esférica equipada.", - "worldedit.brush.smooth.equip": "Has asignado una Brocha de Suavizado ({0} x {1}x usando {2}).", - "worldedit.brush.extinguish.equip": "Has asignado una Brocha de Extinción de fuego ({0}).", - "worldedit.brush.gravity.equip": "Has asignado una Brocha de Gravedad ({0}).", - "worldedit.brush.butcher.equip": "Has asignado una Brocha de Asesino ({0}).", - "worldedit.brush.operation.equip": "Brocha establecida como {0}.", - "worldedit.brush.heightmap.equip": "Has asignado una Brocha de Elevación de Terreno ({0}).", - "worldedit.brush.heightmap.unknown": "Brocha de Elevación de Terreno desconocida: {0}.", - "worldedit.brush.none.equip": "Brocha desvinculada del ítem actual.", - "worldedit.setbiome.changed": "Has cambiado los biomas de aproximadamente {0} bloques.", - "worldedit.setbiome.warning": "Puede ser que necesites volver a unirte al servidor (o volver a abrir el mundo) para ver cambios.", - "worldedit.drawsel.disabled": "CUI del servidor desactivado.", - "worldedit.drawsel.disabled.already": "El CUI del servidor ya estaba desactivado.", - "worldedit.drawsel.enabled.already": "El CUI del servidor ya estaba habilitado.", - "worldedit.limit.too-high": "Tu límite máximo permitido es {0}.", - "worldedit.limit.set": "Se cambió el límite de cambios de bloques a {0}.", - "worldedit.limit.return-to-default": "(Puedes usar //limit para volver a los valores predeterminados.)", - "worldedit.timeout.too-high": "Tu tiempo de espera máximo permitido es {0}ms.", - "worldedit.timeout.set": "Se cambió el tiempo de espera a {0}ms.", - "worldedit.timeout.return-to-default": " (Puedes usar //timeout para volver a los valores predeterminados.)", - "worldedit.fast.disabled": "Modo rápido desactivado.", - "worldedit.fast.enabled": "Modo rápido activado. La iluminación en los chunks involucrados puede verse afectada y/o tal vez tengas que volver a unirte para ver los cambios.", - "worldedit.fast.disabled.already": "El modo rápido ya estaba desactivado.", - "worldedit.fast.enabled.already": "El modo rápido ya estaba activado.", - "worldedit.perf.sideeffect.set": "El efecto secundario \"{0}\" ha sido cambiado a {1}", - "worldedit.perf.sideeffect.get": "El efecto secundario \"{0}\" ha sido establecido como {1}", - "worldedit.perf.sideeffect.already-set": "El efecto secundario \"{0}\" ya era {1}", - "worldedit.perf.sideeffect.set-all": "Todos los efectos secundarios han sido establecidos como {0}", - "worldedit.reorder.current": "El modo de reordenación es {0}", - "worldedit.reorder.set": "El modo de reordenación ahora es {0}", - "worldedit.gmask.disabled": "Máscara global desactivada.", - "worldedit.gmask.set": "Máscara global establecida.", - "worldedit.toggleplace.pos1": "Ahora colocando en la posición #1.", - "worldedit.toggleplace.player": "Ahora colocando en el bloque en el que estás parado.", - "worldedit.toggleplace.not-locatable": "No se puede alternar la colocación en este contexto.", - "worldedit.searchitem.too-short": "Escribe una cadena más larga de búsqueda con al menos más de dos caracteres.", - "worldedit.searchitem.either-b-or-i": "No puedes usar los atributos 'b' y 'i' al mismo tiempo.", - "worldedit.searchitem.searching": "(Por favor espera... buscando ítems)", - "worldedit.watchdog.no-hook": "Esta plataforma no tiene un hook de watchdog.", - "worldedit.watchdog.active.already": "Hook de Watchdog ya activo.", - "worldedit.watchdog.inactive.already": "Hook de Watchdog ya inactivo.", - "worldedit.watchdog.active": "El hook de Watchdog ahora está activo.", - "worldedit.watchdog.inactive": "El hook de Watchdog ahora está inactivo.", - "worldedit.world.remove": "Se eliminó la anulación del mundo.", - "worldedit.world.set": "Se estableció la anulación del mundo a {0}. (Puedes usar //world para volver a los valores predeterminados.)", - "worldedit.undo.undone": "Se deshicieron {0} ediciones disponibles.", - "worldedit.undo.none": "No queda nada por deshacer.", - "worldedit.redo.redone": "Rehechas {0} ediciones disponibles.", - "worldedit.redo.none": "No queda nada por rehacer.", - "worldedit.clearhistory.cleared": "Historial borrado.", - "worldedit.raytrace.noblock": "¡No hay ningún bloque en el campo de visión!", - "worldedit.restore.not-configured": "El snapshot/restauración de la copia de seguridad no está configurado.", - "worldedit.restore.not-available": "El Punto de Restauración no está disponible o no existe.", - "worldedit.restore.failed": "Fallo al cargar el Punto de Restauración: {0}.", - "worldedit.restore.loaded": "Se ha cargado el Punto de Restauración (Snapshot) '{0}'. Efectuando la restauración...", - "worldedit.restore.restored": "Restauración concluida. Faltan {0} chunks y otros {1} errores.", - "worldedit.restore.none-for-specific-world": "No se han encontrado más Puntos de Restauración del mundo '{0}'.", - "worldedit.restore.none-for-world": "No se han encontrado Puntos de Restauración de este Mundo.", - "worldedit.restore.none-found": "No se han encontrado Puntos de Restauración.", - "worldedit.restore.none-found-console": "No se encontraron snapshots. Ve la consola para más detalles.", - "worldedit.restore.chunk-not-present": "No se han encontrado chunks en el Punto de Restauración.", - "worldedit.restore.chunk-load-failed": "No se han podido cargar los chunks. Puede que el archivo correspondiente esté corrupto.", - "worldedit.restore.block-place-failed": "Los errores ocurridos han impedido restaurar los bloques.", - "worldedit.restore.block-place-error": "Último error: {0}", - "worldedit.snapshot.use.newest": "Ahora se está usando un Punto de Restauración más reciente.", - "worldedit.snapshot.use": "Snapshot establecida a: {0}", - "worldedit.snapshot.none-before": "No se pudo encontrar una snapshot de antes de {0}.", - "worldedit.snapshot.none-after": "No se pudo encontrar una snapshot después de {0}.", - "worldedit.snapshot.index-above-0": "Ãndice inválido, debe ser mayor o igual a 1.", - "worldedit.snapshot.index-oob": "Ãndice inválido, debe ser entre 1 y {0}.", - "worldedit.schematic.unknown-format": "Formato de schematic desconocido: {0}.", - "worldedit.schematic.load.does-not-exist": "¡La schematic {0} no existe!", - "worldedit.schematic.load.loading": "(Por favor espere... cargando esquema.)", - "worldedit.schematic.load.still-loading": "(Espera, todavía cargando la schematic...)", - "worldedit.schematic.save.already-exists": "Esa schematic ya existe. Usa el parámetro -f para sobrescribirla.", - "worldedit.schematic.save.failed-directory": "¡No se pudo crear la carpeta para los esquemas!", - "worldedit.schematic.save.saving": "(Por favor espere... guardando esquema.)", - "worldedit.schematic.save.still-saving": "(Espera, todavía guardando la schematic...)", - "worldedit.schematic.delete.does-not-exist": "¡El esquema {0} no existe!", - "worldedit.schematic.delete.failed": "¡Error al eliminar {0}! ¿Es de solo lectura?", - "worldedit.schematic.delete.deleted": "{0} ha sido eliminado.", - "worldedit.schematic.formats.title": "Formatos de portapapeles disponibles (Nombre: nombres de búsqueda).", - "worldedit.schematic.unsupported-minecraft-version": "Esta versión de WorldEdit no soporta tu versión de Minecraft. Las schematics no funcionarán hasta que se resolva este problema.", - "worldedit.pos.already-set": "Esta posición ya está determinada.", - "worldedit.pos.console-require-coords": "Debes proporcionar las coordenadas en consola.", - "worldedit.hpos.no-block": "¡No hay ningún bloque en el campo de visión!", - "worldedit.hpos.already-set": "Esta posición ya está determinada.", - "worldedit.chunk.selected-multiple": "Chunks seleccionados: ({0}, {1}, {2}) â–º ({3}, {4}, {5}).", - "worldedit.chunk.selected": "Chunk seleccionado: {0}, {1}, {2}.", - "worldedit.wand.invalid": "La Herramienta de Selección asociada está desactivada o mal configurada.", - "worldedit.wand.selwand.info": "§7Botón Izquierdo â–º Seleccionar la 1ª posición.\\n§7Botón Derecho â–º Seleccionar la 2ª posición.", - "worldedit.wand.navwand.info": "§7Botón Izquierdo â–º Aparecer en el lugar señalado.\\n§7Botón Derecho â–º Atravesar paredes.", - "worldedit.wand.selwand.now.tool": "Ahora la herramienta de selección es correcta. Puedes desactivarla con {0} y volver a asignarla a un objeto con {1} o conseguir una nueva con {2}.", - "worldedit.contract.contracted": "La región se ha contraído {0} bloques.", - "worldedit.shift.shifted": "La región se ha desplazado.", - "worldedit.outset.outset": "La región se ha expandido.", - "worldedit.inset.inset": "La región se ha contraído.", - "worldedit.size.offset": "Desplazado: {0}.", - "worldedit.size.type": "Tipo: {0}", - "worldedit.size.size": "Tamaño: {0}", - "worldedit.size.distance": "Distancia del cuboide: {0}", - "worldedit.size.blocks": "Número de bloques: {0}", - "worldedit.count.counted": "Contado: {0}", - "worldedit.distr.no-blocks": "No se contó ningún bloque.", - "worldedit.distr.no-previous": "No hay una distribución previa.", - "worldedit.distr.total": "Cantidad total de bloques: {0}", - "worldedit.select.cleared": "§cHas deseleccionado la zona.", - "worldedit.select.cuboid.message": "Selección Cúbica.\\n§7Botón Izquierdo â–º Seleccionar el 1º punto.\\n§7Botón Derecho â–º Seleccionar el 2º punto.", - "worldedit.select.cuboid.description": "§7Selecciona las dos esquinas del cuboide.", - "worldedit.select.extend.message": "Extensión de Cuboide.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Expandir.", - "worldedit.select.extend.description": "Modo Rápido de selección de cuboides.", - "worldedit.select.poly.message": "Selección de Poligonal.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Añadir puntos.", - "worldedit.select.poly.limit-message": "{0} puntos como máximo.", - "worldedit.select.poly.description": "Selecciona una región poligonal.", - "worldedit.select.ellipsoid.message": "Selección de Elipsoidal.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.ellipsoid.description": "Seleccione un ellipsoide", - "worldedit.select.sphere.message": "Selección Esférica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Determinar el radio.", - "worldedit.select.sphere.description": "Seleccione una esfera", - "worldedit.select.cyl.message": "Selección Cilíndrica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.cyl.description": "Seleccione un cilindro", - "worldedit.select.convex.message": "Selección Poliédrica Convexa.\\n§7Botón Izquierdo â–º Seleccionar el primer vértice.\\n§7Botón Derecho â–º Añadir más vértices.", - "worldedit.select.convex.limit-message": "{0} puntos máximos.", - "worldedit.select.convex.description": "Selecciona un región con forma de Poliedro Convexo.", - "worldedit.select.default-set": "La forma actual de selección es {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Formato antiguo: {0}", - "worldedit.chunkinfo.mcregion-filename": "Región MC: Región/{0}.", - "worldedit.listchunks.listfor": "Listando para: {0}.", - "worldedit.drain.drained": "Se han vaciado {0} bloques.", - "worldedit.fill.created": "Se han rellenado {0} bloques.", - "worldedit.fillr.created": "Se han rellenado {0} bloques.", - "worldedit.fixlava.fixed": "Se han nivelado {0} bloques de lava.", - "worldedit.fixwater.fixed": "Se han nivelado {0} bloques de agua.", - "worldedit.removeabove.removed": "Se han eliminado {0} bloques.", - "worldedit.removebelow.removed": "Se han eliminado {0} bloques.", - "worldedit.removenear.removed": "Se han eliminado {0} bloques.", - "worldedit.replacenear.replaced": "Se han remplazado {0} bloques.", - "worldedit.snow.created": "Se han cubierto {0} superficies.", - "worldedit.thaw.removed": "Se han descongelado {0} bloques.", - "worldedit.green.changed": "Se han enverdecido {0} bloques.", - "worldedit.extinguish.removed": "Se han extinguido {0} focos en llamas.", - "worldedit.butcher.killed": "Se han eliminado {0} criaturas en un radio de {1}.", - "worldedit.butcher.explain-all": "Usa -1 para eliminar todas las criaturas de los chunks cargados.", - "worldedit.remove.removed": "Se han marcado {0} entidades para su eliminación.", - "worldedit.remove.explain-all": "Usa -1 para eliminar todas las entidades de los chunks cargados.", - "worldedit.calc.invalid": "'{0}' no puede ser analizado como una expresión válida.", - "worldedit.calc.invalid.with-error": "'{0}' no puede ser analizado como una expresión válida: '{1}'", - "worldedit.paste.pasted": "El contenido del portapapeles ha sido pegado en {0}.", - "worldedit.paste.selected": "Se ha seleccionado la región de pegado del portapapeles.", - "worldedit.rotate.no-interpolation": "Nota: La interpolación aún no es admisible, por lo que se recomienda ángulos múltiplos de 90.", - "worldedit.rotate.rotated": "Se ha girado el contenido del portapapeles.", - "worldedit.flip.flipped": "Se ha volteado el contenido del portapapeles.", - "worldedit.clearclipboard.cleared": "Portapapeles borrado.", - "worldedit.set.done": "§2Operación completada.", - "worldedit.set.done.verbose": "Operación completada ({0}).", - "worldedit.line.changed": "Se han cambiado {0} bloques.", - "worldedit.line.invalid-type": "La herramienta '//line' solo funciona con selecciones cuboides o poliédricas convexas.", - "worldedit.curve.changed": "Se han cambiado {0} bloques.", - "worldedit.curve.invalid-type": "La herramienta '//curve' solo funciona con selecciones poliédricas convexas.", - "worldedit.replace.replaced": "Se han remplazado {0} bloques.", - "worldedit.stack.changed": "Se han cambiado {0} bloques. Puedes deshacer los cambios usando '//undo'.", - "worldedit.stack.intersecting-region": "El desplazamiento del stack no debe chocar con la región colindante cuando se utiliza el bloque como unidad.", - "worldedit.regen.regenerated": "Región regenerada.", - "worldedit.regen.failed": "No se han podido regenerar los chunks. Mira en la consola para obtener más detalles.", - "worldedit.walls.changed": "Se han cambiado {0} bloques.", - "worldedit.faces.changed": "Se han cambiado {0} bloques.", - "worldedit.overlay.overlaid": "Se ha superpuesto {0} bloques.", - "worldedit.naturalize.naturalized": "Se han sustituido {0} bloques para que parezcan más naturales.", - "worldedit.center.changed": "Centro establecido. (Se han cambiado {0} bloques).", - "worldedit.smooth.changed": "Se ha suavizado el terreno. {0} bloques afectados.", - "worldedit.move.moved": "Se han movido {0} bloques.", - "worldedit.deform.deformed": "Se han deformado {0} bloques.", - "worldedit.hollow.changed": "Se han cambiado {0} bloques.", - "worldedit.forest.created": "Se ha generado {0} árboles.", - "worldedit.flora.created": "Se han generado {0} plantas.", - "worldedit.unstuck.moved": "¡Ahí lo tienes chaval!", - "worldedit.ascend.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ascend.moved": "Has ascendido {0} niveles.", - "worldedit.descend.obstructed": "No se ha encontrado ningún espacio libre por debajo.", - "worldedit.descend.moved": "Has descendido {0} niveles.", - "worldedit.ceil.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ceil.moved": "¡Yupi!", - "worldedit.thru.obstructed": "No se ha encontrado ningún espacio libre por delante.", - "worldedit.thru.moved": "¡Yupi!", - "worldedit.jumpto.moved": "¡Puf!", - "worldedit.jumpto.none": "§c¡No hay nada a la vista (o está demasiado lejos)!", - "worldedit.up.obstructed": "Debes golpear algo por encima tuyo.", - "worldedit.up.moved": "¡Yupi!", - "worldedit.cyl.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.cyl.created": "Se han creado {0} bloques.", - "worldedit.sphere.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.sphere.created": "Se ha generado una esfera con {0} bloques.", - "worldedit.forestgen.created": "Se han generado {0} árboles.", - "worldedit.pumpkins.created": "Se han generado {0} calabazas.", - "worldedit.pyramid.created": "Se ha generado una pirámide con {0} bloques.", - "worldedit.generate.created": "Se han creado {0} bloques.", - "worldedit.generatebiome.changed": "{0} biomas afectados.", - "worldedit.reload.config": "§aLa configuración de §2WorlEdit §ase ha recargado satisfactoriamente.", - "worldedit.report.written": "Se ha generado el informe de WorldEdit en {0}.", - "worldedit.report.error": "Fallo al guardar el informe: {0}.", - "worldedit.report.callback": "Informe de WorldEdit: {0}.report", - "worldedit.timezone.invalid": "Zona horaria no válida.", - "worldedit.timezone.set": "La zona horaria para esta sesión es: {0}.", - "worldedit.timezone.current": "La hora actual en esta zona horaria es: {0}.", - "worldedit.version.version": "Versión de WorldEdit: {0}.", - "worldedit.version.bukkit.unsupported-adapter": "Esta versión de WorldEdit no es compatible con esta versión de Bukkit. Los contenedores (ej. cofres) se quedarán vacíos, las propiedades (ej. rotación) no se mantendrán, y otras cosas pueden no funcionar. Actualiza WorldEdit para restaurar la funcionalidad:\\n{0}", - "worldedit.trace.no-tracing-extents": "Seguimiento: No se ha utilizado ninguna medida.", - "worldedit.trace.action-failed": "Seguimiento: {0} acciones en {1} descartadas por la extensión {2}.", - "worldedit.trace.active.already": "El Modo Seguimiento ya está activado.", - "worldedit.trace.inactive.already": "El Modo Seguimiento ya está desactivado.", - "worldedit.trace.active": "Modo Seguimiento activado.", - "worldedit.trace.inactive": "Modo seguimiento desactivado.", - "worldedit.command.time-elapsed": "{0}seg trascurridos (historial: {1} cambiado; {2} bloques/seg).", - "worldedit.command.permissions": "No tienes permitido hacer esto. ¿Estás en el modo correcto?", - "worldedit.command.player-only": "Este comando debe ser utilizado por un jugador.", - "worldedit.command.error.report": "Por favor, informa sobre este error: [Mira en la consola].", - "worldedit.pastebin.uploading": "§7Por favor espera, enviando el registro a pastebin...", - "worldedit.session.cant-find-session": "No se puede encontrar la sesión de {0}.", - "worldedit.platform.no-file-dialog": "Este entorno no permite mostrar diálogos.", - "worldedit.asset.load.loading": "§7Por favor espera, cargando el elemento...", - "worldedit.asset.load.still-loading": "§7Por favor espera, sigue cargando el elemento...", - "worldedit.asset.load.failed": "No se ha podido cargar el elemento.", - "worldedit.tool.max-block-changes": "Has alcanzado el número máximo de bloques que puedes modificar.", - "worldedit.tool.no-block": "¡No hay ningún bloque en el campo de visión!", - "worldedit.tool.repl.equip": "§aHas asignado la Herramienta Remplazadora a §2{0}§a.", - "worldedit.tool.repl.switched": "La Herramienta Remplazadora se ha cambiado por {0}.", - "worldedit.tool.data-cycler.equip": "§aHas asignado la Herramienta de Alteración de Bloques a §2{0}§a.", - "worldedit.tool.data-cycler.block-not-permitted": "No tienes permitido modificar el valor de este bloque.", - "worldedit.tool.data-cycler.cant-cycle": "¡Este bloque no se puede alterar!", - "worldedit.tool.data-cycler.new-value": "El valor de {0} ahora es {1}.", - "worldedit.tool.data-cycler.cycling": "Alterando el valor de {0}.", - "worldedit.tool.deltree.equip": "§aHas asignado la Herramienta de Eliminación de Ãrboles Flotantes a §2{0}§a.", - "worldedit.tool.deltree.not-tree": "Esto no es un Ãrbol.", - "worldedit.tool.deltree.not-floating": "Esto no es un Ãrbol Flotante.", - "worldedit.tool.tree.equip": "§aHas asignado la Herramienta de Generación de Ãrboles a §2{0}§a.", - "worldedit.tool.tree.obstructed": "No se puede generar un árbol aquí.", - "worldedit.tool.info.equip": "§aHas asignado la Herramienta de Información a §2{0}§a.", - "worldedit.tool.info.blockstate.hover": "§7Información del Bloque.", - "worldedit.tool.info.internalid.hover": "§7ID Interna.", - "worldedit.tool.info.legacy.hover": "§7Heredado de la ID:Información.", - "worldedit.tool.info.light.hover": "§7Iluminación del Bloque/Iluminación Superior.", - "worldedit.tool.none.equip": "§cHas desvinculado la herramienta asignada.", - "worldedit.tool.none.to.unequip": "§cEste objeto no tiene ninguna herramienta asignada.", - "worldedit.tool.selwand.equip": "§aHas asignado la Herramienta de Selección a §2{0}§a.", - "worldedit.tool.navwand.equip": "§aHas asignado la Herramienta de Navegación a §2{0}§a.", - "worldedit.tool.floodfill.equip": "§aHas asignado la Herramienta de Relleno a §2{0}§a.", - "worldedit.tool.farwand.equip": "§aHas asignado la Herramienta de Selección Lejana a §2{0}§a.", - "worldedit.tool.lrbuild.equip": "§aHas asignado la Herramienta de Construcción Lejana a §2{0}.", - "worldedit.tool.lrbuild.set": "§7Botón Izquierdo â–º {0}\\n§7Botón Derecho â–º {1}.", - "worldedit.tool.stack.equip": "§aLa herramienta de Vinculación se ha asignado a §2{0}§a.", - "worldedit.tool.unbind-instruction": "Usa {0} mientras mantienes el objeto para desvincular la herramienta.", - "worldedit.tool.superpickaxe.mode.single": "Modo simple.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.area": "Modo área.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.recursive": "Modo recursivo.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.max-range": "El rango máximo es {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Ya está activado el Superpico.", - "worldedit.tool.superpickaxe.disabled.already": "Ya está desactivado el Superpico.", - "worldedit.tool.superpickaxe.enabled": "Se ha activado el Superpico.", - "worldedit.tool.superpickaxe.disabled": "Se ha desactivado el Superpico.", - "worldedit.tool.mask.set": "Se ha determinado la máscara de la brocha.", - "worldedit.tool.mask.disabled": "Se ha desactivado la máscara de la brocha.", - "worldedit.tool.material.set": "Se ha determinado el material de la brocha.", - "worldedit.tool.range.set": "Se ha determinado el rango de la brocha.", - "worldedit.tool.size.set": "Se ha determinado el tamaño de la brocha.", - "worldedit.tool.tracemask.set": "Se ha determinado el seguimiento de la máscara.", - "worldedit.tool.tracemask.disabled": "Se ha desactivado el seguimiento de la máscara.", - "worldedit.tool.error.cannot-bind": "§cLa herramienta no se puede asignar a {0}: {1}", - "worldedit.tool.error.item-only": "§cSolo se pueden asignar objetos, no bloques.", - "worldedit.execute.script-permissions": "No tienes permiso para usar rutinas.", - "worldedit.executelast.no-script": "Primero usa /cs con un nombre de rutina.", - "worldedit.script.read-error": "Error de la rutina: {0}.", - "worldedit.script.unsupported": "Solo se admiten rutinas .js", - "worldedit.script.file-not-found": "La rutina no existe: {0}.", - "worldedit.script.no-script-engine": "No se ha encontrado instalado un motor de rutinas.\\nPor favor, mira aquí: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "No se ha podido ejecutar: {0}.", - "worldedit.script.failed-console": "No se ha podido ejecutar (mira en la consola): {0}.", - "worldedit.operation.affected.biome": "{0} biomas afectados.", - "worldedit.operation.affected.block": "{0} bloques afectados.", - "worldedit.operation.affected.column": "{0} columnas afectadas.", - "worldedit.operation.affected.entity": "{0} entidades afectadas.", - "worldedit.operation.deform.expression": "Usando la deformación {0}.", - "worldedit.error.invalid-number": "Se esperaba un número; caracteres no válidos.", - "worldedit.error.invalid-number.matches": "Se esperaba un número; caracteres \"{0}\" obtenidos.", - "worldedit.error.incomplete-region": "§cPrimero selecciona una región.", - "worldedit.error.unknown-block": "No se reconoce el nombre del bloque '{0}'.", - "worldedit.error.unknown-entity": "No se reconoce el nombre de la entidad '{0}'.", - "worldedit.error.unknown-mob": "No se reconoce el nombre del mob '{0}'.", - "worldedit.error.unknown-biome": "No se reconoce el nombre del bioma '{0}'.", - "worldedit.error.unknown-tag": "No se reconoce el nombre de la etiqueta '{0}'.", - "worldedit.error.empty-tag": "La etiqueta '{0}' carece de contenido.", - "worldedit.error.no-match": "No se han encontrado coincidencias con '{0}'.", - "worldedit.error.disallowed-block": "Bloque '{0}' no admitido (mira en la configuración de WorldEdit).", - "worldedit.error.max-changes": "Has superado el límite máximo de bloques que puedes modificar en cada operación. (Se han modificado {0} bloques).", - "worldedit.error.max-brush-radius": "El radio máximo (configurado) en la brocha es {0}.", - "worldedit.error.max-radius": "El radio máximo (configurado) es {0}.", - "worldedit.error.unknown-direction": "Dirección desconocida: {0}.", - "worldedit.error.empty-clipboard": "El portapapeles está vacío. Usa primero '//copy'.", - "worldedit.error.invalid-filename": "El nombre del archivo '{0}' no es válido: {1}.", - "worldedit.error.invalid-filename.invalid-characters": "Caracteres no válidos o falta la extensión.", - "worldedit.error.file-resolution": "Archivo '{0}' resolución del error: {1}.", - "worldedit.error.file-resolution.outside-root": "La ruta no se encuentra en la raíz permitida.", - "worldedit.error.file-resolution.resolve-failed": "No se ha podido resolver la ruta.", - "worldedit.error.file-aborted": "Selección de archivos anulada.", - "worldedit.error.no-file-selected": "No has seleccionado el archivo.", - "worldedit.error.world-unloaded": "El mundo ya está descargado.", - "worldedit.error.not-a-block": "Este objeto no es un bloque.", - "worldedit.error.not-a-block.item": "El objeto '{0}' no es un bloque.", - "worldedit.error.incorrect-usage": "Debes usar: {0}.", - "worldedit.error.invalid-page": "Número de página no válido.", - "worldedit.error.parser.bad-state-format": "El formato de estado no es correcto en {0}.", - "worldedit.error.parser.duplicate-property": "Propiedad duplicada: {0}.", - "worldedit.error.parser.empty-state": "Una parte del estado está vacío.", - "worldedit.error.parser.missing-equals-separator": "Falta el separador '='.", - "worldedit.error.parser.clipboard.missing-offset": "El desplazamiento se ha especificado con @ pero no se ha especificado. Usa '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Propiedad del bloque '{1}' desconocida '{0}'.", - "worldedit.error.parser.unknown-value": "Valor de la propiedad '{1}' desconocida '{0}'.", - "worldedit.error.parser.empty-property": "La propiedad del estado está vacía.", - "worldedit.error.parser.empty-value": "El valor del estado está vacío.", - "worldedit.error.parser.invalid-colon": "Símbolo de dos puntos no válido.", - "worldedit.error.parser.invalid-expression": "Expresión no válida: {0}", - "worldedit.error.parser.negate-nothing": "¡No se puede negar la nada!", - "worldedit.error.parser.hanging-lbracket": "Formato no válido. Falta el corchete en '{0}'.", - "worldedit.error.parser.missing-rbracket": "Falta el corchete de cierre ']'.", - "worldedit.error.parser.missing-random-type": "Falta el tipo después del símbolo % para '{0}'.", - "worldedit.error.parser.clipboard.missing-coordinates": "El desplazamiento del portapapeles necesita las coordenadas x,y,z.", - "worldedit.error.parser.player-only": "¡La entrada '{0}' necesita un jugador!", - "worldedit.error.disabled": "Esta funcionalidad está desactivada (ver configuración de WorldEdite).", - "worldedit.error.unknown": "Se ha producido un error desconocido: {0}", - "worldedit.error.missing-extent": "Extensión desconocida.", - "worldedit.error.missing-session": "Sesión local desconocida.", - "worldedit.error.missing-world": "Es necesario determinar un mundo (prueba con //world).", - "worldedit.error.missing-actor": "No se reconoce ningún actor.", - "worldedit.selection.convex.info.vertices": "§5Vértices: {0}.", - "worldedit.selection.convex.info.triangles": "§5Triángulos: {0}.", - "worldedit.selection.convex.explain.primary": "Has iniciado una selección con vértice {0}.", - "worldedit.selection.convex.explain.secondary": "Has añadido el vértice {0} en la selección.", - "worldedit.selection.cuboid.info.pos1": "§5Posición 1: {0}.", - "worldedit.selection.cuboid.info.pos2": "§5Posición 2: {0}.", - "worldedit.selection.cuboid.explain.primary": "Primera posición establecida en {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Primera posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.cuboid.explain.secondary": "Segunda posición establecida en {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Segunda posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.extend.explain.primary": "Selección iniciada en {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Extender la selección para abarcar {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "§5Centro: {0}.", - "worldedit.selection.ellipsoid.info.radius": "§5Radio X/Y/Z: {0}.", - "worldedit.selection.ellipsoid.explain.primary": "Posición central determinada en {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Posición central determinada en {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Radio determinado en {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Has determinado el radio en {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Los cambios de las Elipses deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.cylinder.info.center": "§5Centro: {0}.", - "worldedit.selection.cylinder.info.radius": "§5Radio: {0}.", - "worldedit.selection.cylinder.explain.primary": "Has iniciado una selección cilíndrica en {0}.", - "worldedit.selection.cylinder.explain.secondary": "Has determinado el radio en {0}/{1} bloques ({2}).", - "worldedit.selection.cylinder.explain.secondary-missing": "Antes de determinar el radio, tienes que seleccionar el punto central.", - "worldedit.selection.cylinder.error.even-horizontal": "Los cambios de los Cilindros deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.polygon2d.info": "§5Número de Puntos: {0}.", - "worldedit.selection.polygon2d.explain.primary": "El primer punto se ha establecido en {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Se ha añadido el punto nº{0} en {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Los polígonos sólo se pueden expandir verticalmente.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Los polígono solo se pueden contraer verticalmente.", - "worldedit.selection.sphere.explain.secondary": "Se ha determinado el radio de {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Se ha establecido el radio en {0} ({1}).", - "worldedit.selection.null.error.immutable": "No se puede cambiar una Región Nula.", - "worldedit.selection.intersection.error.cannot-expand": "No se puede expandir una intersección de región.", - "worldedit.selection.intersection.error.cannot-contract": "No se puede contraer una intersección de región.", - "worldedit.selection.transform.error.cannot-expand": "No se puede expandir una Región Transformada.", - "worldedit.selection.transform.error.cannot-contract": "No se puede contraer una Región Transformada.", - "worldedit.selection.transform.error.cannot-change": "No se puede modificar una Región Transformada.", - "worldedit.sideeffect.lighting": "Iluminación", - "worldedit.sideeffect.lighting.description": "Actualiza la iluminación de los bloques.", - "worldedit.sideeffect.neighbors": "Vecinos", - "worldedit.sideeffect.neighbors.description": "Notifica los cambios de los bloques cercanos.", - "worldedit.sideeffect.update": "Actualización", - "worldedit.sideeffect.update.description": "Notifica los cambios realizados en los bloques.", - "worldedit.sideeffect.validation": "Validación", - "worldedit.sideeffect.validation.description": "Repara y valida los errores inconsistentes del estado del mundo, tales como bloques desconectados.", - "worldedit.sideeffect.entity_ai": "IA de entidades", - "worldedit.sideeffect.entity_ai.description": "Actualiza las rutas de las entidades según los cambios de los bloques.", - "worldedit.sideeffect.events": "Eventos Mod/Plugin", - "worldedit.sideeffect.events.description": "Informa sobre los cambios a otros mods/plugins, cuando corresponda.", - "worldedit.sideeffect.state.on": "Activado", - "worldedit.sideeffect.state.delayed": "Aplazado", - "worldedit.sideeffect.state.off": "Desactivado", - "worldedit.sideeffect.box.current": "Actual", - "worldedit.sideeffect.box.change-to": "Clic para establecer {0}.", - "worldedit.help.command-not-found": "No se ha encontrado el comando '{0}'.", - "worldedit.help.no-subcommands": "'{0}' no es un subcomando. ¿Quizás '{1}' sea un parámetro?", - "worldedit.help.subcommand-not-found": "No se ha encontrado el subcomando '{0}' de '{1}'.", - "worldedit.cli.stopping": "¡Deteniendo...!", - "worldedit.cli.unknown-command": "¡Comando desconocido!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-ES/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-ES/strings.json deleted file mode 100644 index 23101ae..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-ES/strings.json +++ /dev/null @@ -1,414 +0,0 @@ -{ - "worldedit.expand.description.vert": "Expande la región seleccionada desde lo más bajo hasta lo más alto.", - "worldedit.expand.expanded": "La región se ha expandido {0} bloques.", - "worldedit.expand.expanded.vert": "La región se ha expandido {0} bloques (verticalmente).", - "worldedit.biomeinfo.lineofsight": "Biomas encontrados en la línea de visión: {0}", - "worldedit.biomeinfo.position": "El Bioma de tu posición es: {0}", - "worldedit.biomeinfo.selection": "Biomas encontrados en la selección: {0}", - "worldedit.brush.radius-too-large": "El radio máximo de la brocha es de {0}.", - "worldedit.brush.apply.description": "Aplicar la brocha, aplicar una función a cada bloque.", - "worldedit.brush.apply.radius": "El tamaño de la brocha.", - "worldedit.brush.apply.shape": "La forma de la región.", - "worldedit.brush.apply.type": "El tipo de brocha a usar.", - "worldedit.brush.apply.item.warning": "Esta brocha simula usos de objetos. Es posible que los efectos no funcionen en todas las plataformas, puede que no se puedan deshacer los cambios y puede provocar interacciones no deseadas con otros mods/plugins. Úsalo bajo tu propio riesgo.", - "worldedit.brush.paint.description": "Brocha de pintura, aplica una función a una superficie.", - "worldedit.brush.paint.size": "El tamaño de la brocha.", - "worldedit.brush.paint.shape": "La forma de la región.", - "worldedit.brush.paint.density": "La densidad de la brocha.", - "worldedit.brush.paint.type": "El tipo de brocha a usar.", - "worldedit.brush.paint.item.warning": "Esta brocha simula usos de objetos. Es posible que los efectos no funcionen en todas las plataformas, puede que no se puedan deshacer los cambios y puede provocar interacciones no deseadas con otros mods/plugins. Úsalo bajo tu propio riesgo.", - "worldedit.brush.sphere.equip": "Has asignado una Brocha con forma Esférica ({0}).", - "worldedit.brush.cylinder.equip": "Has asignado una Brocha con forma Cilíndrica ({0} x {1}).", - "worldedit.brush.clipboard.equip": "Forma de pizarra esférica equipada.", - "worldedit.brush.smooth.equip": "Has asignado una Brocha de Suavizado ({0} x {1}x usando {2}).", - "worldedit.brush.extinguish.equip": "Has asignado una Brocha de Extinción de fuego ({0}).", - "worldedit.brush.gravity.equip": "Has asignado una Brocha de Gravedad ({0}).", - "worldedit.brush.butcher.equip": "Has asignado una Brocha de Asesino ({0}).", - "worldedit.brush.operation.equip": "Establecer pincel a {0}.", - "worldedit.brush.heightmap.equip": "Has asignado una Brocha de Elevación de Terreno ({0}).", - "worldedit.brush.heightmap.unknown": "Brocha de Elevación de Terreno desconocida: {0}.", - "worldedit.brush.none.equip": "La brocha se ha desvinculado del objeto actual.", - "worldedit.setbiome.changed": "Has cambiado los biomas de aproximadamente {0} bloques.", - "worldedit.setbiome.warning": "Puede ser que necesites volver a unirte al servidor (o volver a abrir el mundo) para ver cambios.", - "worldedit.drawsel.disabled": "CUI de servidor deshabilitado.", - "worldedit.drawsel.disabled.already": "El CUI de servidor ya está deshabilitado.", - "worldedit.drawsel.enabled.already": "El CUI de servidor ya está habilitado.", - "worldedit.limit.too-high": "Su límite máximo permitido es {0}.", - "worldedit.limit.set": "Límite de bloques establecido a {0}.", - "worldedit.limit.return-to-default": "(Usa //limit para volver al valor por defecto).", - "worldedit.timeout.too-high": "El tiempo de espera máximo es de {0}ms.", - "worldedit.timeout.set": "El tiempo de espera máximo se ha establecido en {0}ms.", - "worldedit.timeout.return-to-default": " (Usa //timeout para volver al valor por defecto).", - "worldedit.fast.disabled": "Modo rápido deshabilitado.", - "worldedit.fast.enabled": "Modo rápido habilitado. Puede ser que la iluminación en los chunks afectados sea errónea, y que necesites volver a unirte para ver cambios.", - "worldedit.fast.disabled.already": "El modo rápido ya está deshabilitado.", - "worldedit.fast.enabled.already": "El modo rápido ya está habilitado.", - "worldedit.perf.sideeffect.set": "El Efecto Secundario \"{0}\" establecido en {1}.", - "worldedit.perf.sideeffect.get": "El Efecto Secundario \"{0}\" está establecido en {1}.", - "worldedit.perf.sideeffect.already-set": "El Efecto Secundario \"{0}\" ya está {1}.", - "worldedit.perf.sideeffect.set-all": "Todos los efectos secundarios están determinados como {0}.", - "worldedit.reorder.current": "El modo reordenación está {0}.", - "worldedit.reorder.set": "Ahora está {0} el modo reordenación.", - "worldedit.gmask.disabled": "Mascara global deshabilitada.", - "worldedit.gmask.set": "Mascara global establecida.", - "worldedit.toggleplace.pos1": "Ahora determina la primera posición.", - "worldedit.toggleplace.player": "Coloca el bloque donde estás.", - "worldedit.toggleplace.not-locatable": "No se puede alternar la colocación en este contexto.", - "worldedit.searchitem.too-short": "Introduce una cadena de búsqueda más larga (longitud > 2).", - "worldedit.searchitem.either-b-or-i": "No puedes usar las funciones 'b' e 'i' al mismo tiempo.", - "worldedit.searchitem.searching": "(Por favor espera... buscando objetos.)", - "worldedit.watchdog.no-hook": "Esta plataforma no admite el rastreador.", - "worldedit.watchdog.active.already": "El rastreador ya está activo.", - "worldedit.watchdog.inactive.already": "El rastreador ya está inactivo.", - "worldedit.watchdog.active": "Se ha activado el rastreador.", - "worldedit.watchdog.inactive": "Se ha desactivado el rastreador.", - "worldedit.world.remove": "Se ha eliminado el mundo de sustitución.", - "worldedit.world.set": "Determina el mundo a sustituir {0}. (Usa //world para restablecerlo).", - "worldedit.undo.undone": "Se han desecho {0} ediciones.", - "worldedit.undo.none": "Nada que deshacer.", - "worldedit.redo.redone": "Se han rehecho {0} ediciones.", - "worldedit.redo.none": "No hay nada que rehacer.", - "worldedit.clearhistory.cleared": "Se ha eliminado el historial de ediciones.", - "worldedit.raytrace.noblock": "¡No hay bloques a la vista!", - "worldedit.restore.not-configured": "No se ha configurado la función de restauración (snapshot).", - "worldedit.restore.not-available": "El Punto de Restauración no está disponible o no existe.", - "worldedit.restore.failed": "Fallo al cargar el Punto de Restauración: {0}.", - "worldedit.restore.loaded": "Se ha cargado el Punto de Restauración (Snapshot) '{0}'. Efectuando la restauración...", - "worldedit.restore.restored": "Restauración concluida. Faltan {0} chunks y otros {1} errores.", - "worldedit.restore.none-for-specific-world": "No se han encontrado más Puntos de Restauración del mundo '{0}'.", - "worldedit.restore.none-for-world": "No se han encontrado Puntos de Restauración de este Mundo.", - "worldedit.restore.none-found": "No se han encontrado Puntos de Restauración.", - "worldedit.restore.none-found-console": "No se encontraron snapshots. Ve la consola para más detalles.", - "worldedit.restore.chunk-not-present": "No se han encontrado chunks en el Punto de Restauración.", - "worldedit.restore.chunk-load-failed": "No se han podido cargar los chunks. Puede que el archivo correspondiente esté corrupto.", - "worldedit.restore.block-place-failed": "Los errores ocurridos han impedido restaurar los bloques.", - "worldedit.restore.block-place-error": "Último error: {0}", - "worldedit.snapshot.use.newest": "Ahora se está usando un Punto de Restauración más reciente.", - "worldedit.snapshot.use": "Snapshot establecida a: {0}", - "worldedit.snapshot.none-before": "No se pudo encontrar una snapshot de antes de {0}.", - "worldedit.snapshot.none-after": "No se pudo encontrar una snapshot después de {0}.", - "worldedit.snapshot.index-above-0": "Ãndice inválido, debe ser mayor o igual a 1.", - "worldedit.snapshot.index-oob": "Ãndice inválido, debe ser entre 1 y {0}.", - "worldedit.schematic.unknown-format": "Formato de schematic desconocido: {0}.", - "worldedit.schematic.load.does-not-exist": "¡La schematic {0} no existe!", - "worldedit.schematic.load.loading": "(Espera, cargando la schematic...)", - "worldedit.schematic.load.still-loading": "(Espera, todavía cargando la schematic...)", - "worldedit.schematic.save.already-exists": "Esa schematic ya existe. Usa el parámetro -f para sobrescribirla.", - "worldedit.schematic.save.failed-directory": "¡No se pudo crear la carpeta para las schematics!", - "worldedit.schematic.save.saving": "(Espera, guardando la schematic...)", - "worldedit.schematic.save.still-saving": "(Espera, todavía guardando la schematic...)", - "worldedit.schematic.delete.does-not-exist": "¡La schematic {0} no existe!", - "worldedit.schematic.delete.failed": "¡No se pudo eliminar {0}! ¿Acaso es de solo lectura?", - "worldedit.schematic.delete.deleted": "El schematic '{0}' se ha eliminado correctamente.", - "worldedit.schematic.formats.title": "Formatos de portapapeles disponibles (Nombre: nombres de búsqueda).", - "worldedit.schematic.unsupported-minecraft-version": "Esta versión de WorldEdit no soporta tu versión de Minecraft. Las schematics no funcionarán hasta que se resolva este problema.", - "worldedit.pos.already-set": "Esta posición ya está determinada.", - "worldedit.pos.console-require-coords": "Debes proporcionar las coordenadas en consola.", - "worldedit.hpos.no-block": "¡No hay bloques a la vista!", - "worldedit.hpos.already-set": "Esta posición ya está determinada.", - "worldedit.chunk.selected-multiple": "Chunks seleccionados: ({0}, {1}, {2}) â–º ({3}, {4}, {5}).", - "worldedit.chunk.selected": "Chunk seleccionado: {0}, {1}, {2}.", - "worldedit.wand.invalid": "La Herramienta de Selección asociada está desactivada o mal configurada.", - "worldedit.wand.selwand.info": "§7Botón Izquierdo â–º Seleccionar la 1ª posición.\\n§7Botón Derecho â–º Seleccionar la 2ª posición.", - "worldedit.wand.navwand.info": "§7Botón Izquierdo â–º Aparecer en el lugar señalado.\\n§7Botón Derecho â–º Atravesar paredes.", - "worldedit.wand.selwand.now.tool": "Ahora la herramienta de selección es correcta. Puedes desactivarla con {0} y volver a asignarla a un objeto con {1} o conseguir una nueva con {2}.", - "worldedit.contract.contracted": "La región se ha contraído {0} bloques.", - "worldedit.shift.shifted": "La región se ha desplazado.", - "worldedit.outset.outset": "La región se ha expandido.", - "worldedit.inset.inset": "La región se ha contraído.", - "worldedit.size.offset": "Desplazado: {0}.", - "worldedit.size.type": "§8§m------------------------------§r\\n§5Tipo: {0}.", - "worldedit.size.size": "§5Tamaño: {0}.", - "worldedit.size.distance": "§5Distancia: {0}.", - "worldedit.size.blocks": "§5Cantidad de Bloques: {0}.", - "worldedit.count.counted": "§5Cantidad {0}.", - "worldedit.distr.no-blocks": "No ha bloques enumerados.", - "worldedit.distr.no-previous": "No existe un distribución anterior.", - "worldedit.distr.total": "Número Total de Bloques: {0}.", - "worldedit.select.cleared": "§cHas deseleccionado la zona.", - "worldedit.select.cuboid.message": "Selección Cúbica.\\n§7Botón Izquierdo â–º Seleccionar el 1º punto.\\n§7Botón Derecho â–º Seleccionar el 2º punto.", - "worldedit.select.cuboid.description": "§7Selecciona las dos esquinas del cuboide.", - "worldedit.select.extend.message": "Extensión de Cuboide.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Expandir.", - "worldedit.select.extend.description": "Modo Rápido de selección de cuboides.", - "worldedit.select.poly.message": "Selección de Poligonal.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Añadir puntos.", - "worldedit.select.poly.limit-message": "{0} puntos como máximo.", - "worldedit.select.poly.description": "Selecciona una región poligonal.", - "worldedit.select.ellipsoid.message": "Selección de Elipsoidal.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.ellipsoid.description": "Selecciona un región con forma elíptica.", - "worldedit.select.sphere.message": "Selección Esférica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Determinar el radio.", - "worldedit.select.sphere.description": "Selecciona un región con forma esférica.", - "worldedit.select.cyl.message": "Selección Cilíndrica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.cyl.description": "Selecciona un región con forma cilíndrica.", - "worldedit.select.convex.message": "Selección Poliédrica Convexa.\\n§7Botón Izquierdo â–º Seleccionar el primer vértice.\\n§7Botón Derecho â–º Añadir más vértices.", - "worldedit.select.convex.limit-message": "El límite es de {0} puntos como máximo.", - "worldedit.select.convex.description": "Selecciona un región con forma de Poliedro Convexo.", - "worldedit.select.default-set": "La forma actual de selección es {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}.", - "worldedit.chunkinfo.old-filename": "Formato antiguo: {0}.", - "worldedit.chunkinfo.mcregion-filename": "Región MC: Región/{0}.", - "worldedit.listchunks.listfor": "Listando para: {0}.", - "worldedit.drain.drained": "Se han vaciado {0} bloques.", - "worldedit.fill.created": "Se han rellenado {0} bloques.", - "worldedit.fillr.created": "Se han rellenado {0} bloques.", - "worldedit.fixlava.fixed": "Se han nivelado {0} bloques de lava.", - "worldedit.fixwater.fixed": "Se han nivelado {0} bloques de agua.", - "worldedit.removeabove.removed": "Se han eliminado {0} bloques.", - "worldedit.removebelow.removed": "Se han eliminado {0} bloques.", - "worldedit.removenear.removed": "Se han eliminado {0} bloques.", - "worldedit.replacenear.replaced": "Se han remplazado {0} bloques.", - "worldedit.snow.created": "Se han cubierto {0} superficies.", - "worldedit.thaw.removed": "Se han descongelado {0} bloques.", - "worldedit.green.changed": "Se han enverdecido {0} bloques.", - "worldedit.extinguish.removed": "Se han extinguido {0} focos en llamas.", - "worldedit.butcher.killed": "Se han eliminado {0} criaturas en un radio de {1}.", - "worldedit.butcher.explain-all": "Usa -1 para eliminar todas las criaturas de los chunks cargados.", - "worldedit.remove.removed": "Se han marcado {0} entidades para su eliminación.", - "worldedit.remove.explain-all": "Usa -1 para eliminar todas las entidades de los chunks cargados.", - "worldedit.calc.invalid": "'{0}' no puede ser analizado como una expresión válida.", - "worldedit.calc.invalid.with-error": "'{0}' no puede ser analizado como una expresión válida: '{1}'", - "worldedit.paste.pasted": "El contenido del portapapeles ha sido pegado en {0}.", - "worldedit.paste.selected": "Se ha seleccionado la región de pegado del portapapeles.", - "worldedit.rotate.no-interpolation": "Nota: La interpolación aún no es admisible, por lo que se recomienda ángulos múltiplos de 90.", - "worldedit.rotate.rotated": "Se ha girado el contenido del portapapeles.", - "worldedit.flip.flipped": "Se ha volteado el contenido del portapapeles.", - "worldedit.clearclipboard.cleared": "§4Se ha eliminado el contenido del Portapapeles.", - "worldedit.set.done": "§2Operación completada.", - "worldedit.set.done.verbose": "Operación completada ({0}).", - "worldedit.line.changed": "Se han cambiado {0} bloques.", - "worldedit.line.invalid-type": "La herramienta '//line' solo funciona con selecciones cuboides o poliédricas convexas.", - "worldedit.curve.changed": "Se han cambiado {0} bloques.", - "worldedit.curve.invalid-type": "La herramienta '//curve' solo funciona con selecciones poliédricas convexas.", - "worldedit.replace.replaced": "Se han remplazado {0} bloques.", - "worldedit.stack.changed": "Se han cambiado {0} bloques. Puedes deshacer los cambios usando '//undo'.", - "worldedit.stack.intersecting-region": "El desplazamiento del stack no debe chocar con la región colindante cuando se utiliza el bloque como unidad.", - "worldedit.regen.regenerated": "§6La zona seleccionada se ha regenerado.", - "worldedit.regen.failed": "No se han podido regenerar los chunks. Mira en la consola para obtener más detalles.", - "worldedit.walls.changed": "Se han cambiado {0} bloques.", - "worldedit.faces.changed": "Se han cambiado {0} bloques.", - "worldedit.overlay.overlaid": "Se ha superpuesto {0} bloques.", - "worldedit.naturalize.naturalized": "Se han sustituido {0} bloques para que parezcan más naturales.", - "worldedit.center.changed": "Centro establecido. (Se han cambiado {0} bloques).", - "worldedit.smooth.changed": "Se ha suavizado el terreno. {0} bloques afectados.", - "worldedit.move.moved": "Se han movido {0} bloques.", - "worldedit.deform.deformed": "Se han deformado {0} bloques.", - "worldedit.hollow.changed": "Se han cambiado {0} bloques.", - "worldedit.forest.created": "Se ha generado {0} árboles.", - "worldedit.flora.created": "Se han generado {0} plantas.", - "worldedit.unstuck.moved": "¡Ahí lo tienes chaval!", - "worldedit.ascend.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ascend.moved": "Has ascendido {0} niveles.", - "worldedit.descend.obstructed": "No se ha encontrado ningún espacio libre por debajo.", - "worldedit.descend.moved": "Has descendido {0} niveles.", - "worldedit.ceil.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ceil.moved": "¡Yupi!", - "worldedit.thru.obstructed": "No se ha encontrado ningún espacio libre por delante.", - "worldedit.thru.moved": "¡Yupi!", - "worldedit.jumpto.moved": "¡Puf!", - "worldedit.jumpto.none": "§c¡No hay nada a la vista (o está demasiado lejos)!", - "worldedit.up.obstructed": "Debes golpear algo por encima tuyo.", - "worldedit.up.moved": "¡Yupi!", - "worldedit.cyl.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.cyl.created": "Se han creado {0} bloques.", - "worldedit.sphere.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.sphere.created": "Se ha generado una esfera con {0} bloques.", - "worldedit.forestgen.created": "Se han generado {0} árboles.", - "worldedit.pumpkins.created": "Se han generado {0} calabazas.", - "worldedit.pyramid.created": "Se ha generado una pirámide con {0} bloques.", - "worldedit.generate.created": "Se han creado {0} bloques.", - "worldedit.generatebiome.changed": "{0} biomas afectados.", - "worldedit.reload.config": "§aLa configuración de §2WorlEdit §ase ha recargado satisfactoriamente.", - "worldedit.report.written": "Se ha generado el informe de WorldEdit en {0}.", - "worldedit.report.error": "Fallo al guardar el informe: {0}.", - "worldedit.report.callback": "Informe de WorldEdit: {0}.report", - "worldedit.timezone.invalid": "Zona horaria no válida.", - "worldedit.timezone.set": "La zona horaria para esta sesión es: {0}.", - "worldedit.timezone.current": "La hora actual en esta zona horaria es: {0}.", - "worldedit.version.version": "Versión de WorldEdit: {0}.", - "worldedit.version.bukkit.unsupported-adapter": "Esta versión de WorldEdit no es compatible con esta versión de Bukkit. Los contenedores (ej. cofres) se quedarán vacíos, las propiedades (ej. rotación) no se mantendrán, y otras cosas pueden no funcionar. Actualiza WorldEdit para restaurar la funcionalidad:\\n{0}", - "worldedit.trace.no-tracing-extents": "Seguimiento: No se ha utilizado ninguna medida.", - "worldedit.trace.action-failed": "Seguimiento: {0} acciones en {1} descartadas por la extensión {2}.", - "worldedit.trace.active.already": "El Modo Seguimiento ya está activado.", - "worldedit.trace.inactive.already": "El Modo Seguimiento ya está desactivado.", - "worldedit.trace.active": "Modo Seguimiento activado.", - "worldedit.trace.inactive": "Modo seguimiento desactivado.", - "worldedit.command.time-elapsed": "{0}seg trascurridos (historial: {1} cambiado; {2} bloques/seg).", - "worldedit.command.permissions": "No tienes permitido hacer esto. ¿Estás en el modo correcto?", - "worldedit.command.player-only": "Este comando debe ser utilizado por un jugador.", - "worldedit.command.error.report": "Por favor, informa sobre este error: [Mira en la consola].", - "worldedit.pastebin.uploading": "§7Por favor espera, enviando el registro a pastebin...", - "worldedit.session.cant-find-session": "No se puede encontrar la sesión de {0}.", - "worldedit.platform.no-file-dialog": "Este entorno no permite mostrar diálogos.", - "worldedit.asset.load.loading": "§7Por favor espera, cargando el elemento...", - "worldedit.asset.load.still-loading": "§7Por favor espera, sigue cargando el elemento...", - "worldedit.asset.load.failed": "No se ha podido cargar el elemento.", - "worldedit.tool.max-block-changes": "Has alcanzado el número máximo de bloques que puedes modificar.", - "worldedit.tool.no-block": "¡No hay bloque a la vista!", - "worldedit.tool.repl.equip": "§aHas asignado la Herramienta Remplazadora a §2{0}§a.", - "worldedit.tool.repl.switched": "La Herramienta Remplazadora se ha cambiado por {0}.", - "worldedit.tool.data-cycler.equip": "§aHas asignado la Herramienta de Alteración de Bloques a §2{0}§a.", - "worldedit.tool.data-cycler.block-not-permitted": "No tienes permitido modificar el valor de este bloque.", - "worldedit.tool.data-cycler.cant-cycle": "¡Este bloque no se puede alterar!", - "worldedit.tool.data-cycler.new-value": "El valor de {0} ahora es {1}.", - "worldedit.tool.data-cycler.cycling": "Alterando el valor de {0}.", - "worldedit.tool.deltree.equip": "§aHas asignado la Herramienta de Eliminación de Ãrboles Flotantes a §2{0}§a.", - "worldedit.tool.deltree.not-tree": "Esto no es un Ãrbol.", - "worldedit.tool.deltree.not-floating": "Esto no es un Ãrbol Flotante.", - "worldedit.tool.tree.equip": "§aHas asignado la Herramienta de Generación de Ãrboles a §2{0}§a.", - "worldedit.tool.tree.obstructed": "No se puede generar un árbol aquí.", - "worldedit.tool.info.equip": "§aHas asignado la Herramienta de Información a §2{0}§a.", - "worldedit.tool.info.blockstate.hover": "§7Información del Bloque.", - "worldedit.tool.info.internalid.hover": "§7ID Interna.", - "worldedit.tool.info.legacy.hover": "§7Heredado de la ID:Información.", - "worldedit.tool.info.light.hover": "§7Iluminación del Bloque/Iluminación Superior.", - "worldedit.tool.none.equip": "§cHas desvinculado la herramienta asignada.", - "worldedit.tool.none.to.unequip": "§cEste objeto no tiene ninguna herramienta asignada.", - "worldedit.tool.selwand.equip": "§aHas asignado la Herramienta de Selección a §2{0}§a.", - "worldedit.tool.navwand.equip": "§aHas asignado la Herramienta de Navegación a §2{0}§a.", - "worldedit.tool.floodfill.equip": "§aHas asignado la Herramienta de Relleno a §2{0}§a.", - "worldedit.tool.farwand.equip": "§aHas asignado la Herramienta de Selección Lejana a §2{0}§a.", - "worldedit.tool.lrbuild.equip": "§aHas asignado la Herramienta de Construcción Lejana a §2{0}.", - "worldedit.tool.lrbuild.set": "§7Botón Izquierdo â–º {0}\\n§7Botón Derecho â–º {1}.", - "worldedit.tool.stack.equip": "§aLa herramienta de Vinculación se ha asignado a §2{0}§a.", - "worldedit.tool.unbind-instruction": "Usa {0} mientras mantienes el objeto para desvincular la herramienta.", - "worldedit.tool.superpickaxe.mode.single": "Modo simple.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.area": "Modo área.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.recursive": "Modo recursivo.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.max-range": "El rango máximo es {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Ya está activado el Superpico.", - "worldedit.tool.superpickaxe.disabled.already": "Ya está desactivado el Superpico.", - "worldedit.tool.superpickaxe.enabled": "Se ha activado el Superpico.", - "worldedit.tool.superpickaxe.disabled": "Se ha desactivado el Superpico.", - "worldedit.tool.mask.set": "Se ha determinado la máscara de la brocha.", - "worldedit.tool.mask.disabled": "Se ha desactivado la máscara de la brocha.", - "worldedit.tool.material.set": "Se ha determinado el material de la brocha.", - "worldedit.tool.range.set": "Se ha determinado el rango de la brocha.", - "worldedit.tool.size.set": "Se ha determinado el tamaño de la brocha.", - "worldedit.tool.tracemask.set": "Se ha determinado el seguimiento de la máscara.", - "worldedit.tool.tracemask.disabled": "Se ha desactivado el seguimiento de la máscara.", - "worldedit.tool.error.cannot-bind": "§cLa herramienta no se puede asignar a {0}: {1}", - "worldedit.tool.error.item-only": "§cSolo se pueden asignar objetos, no bloques.", - "worldedit.execute.script-permissions": "No tienes permiso para usar rutinas.", - "worldedit.executelast.no-script": "Primero usa /cs con un nombre de rutina.", - "worldedit.script.read-error": "Error de la rutina: {0}.", - "worldedit.script.unsupported": "Solo se admiten rutinas .js", - "worldedit.script.file-not-found": "La rutina no existe: {0}.", - "worldedit.script.no-script-engine": "No se ha encontrado instalado un motor de rutinas.\\nPor favor, mira aquí: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "No se ha podido ejecutar: {0}.", - "worldedit.script.failed-console": "No se ha podido ejecutar (mira en la consola): {0}.", - "worldedit.operation.affected.biome": "{0} biomas afectados.", - "worldedit.operation.affected.block": "{0} bloques afectados.", - "worldedit.operation.affected.column": "{0} columnas afectadas.", - "worldedit.operation.affected.entity": "{0} entidades afectadas.", - "worldedit.operation.deform.expression": "Usando la deformación {0}.", - "worldedit.error.invalid-number": "Se esperaba un número; caracteres no válidos.", - "worldedit.error.invalid-number.matches": "Se esperaba un número; caracteres \"{0}\" obtenidos.", - "worldedit.error.incomplete-region": "§cPrimero selecciona una región.", - "worldedit.error.unknown-block": "No se reconoce el nombre del bloque '{0}'.", - "worldedit.error.unknown-entity": "No se reconoce el nombre de la entidad '{0}'.", - "worldedit.error.unknown-mob": "No se reconoce el nombre del mob '{0}'.", - "worldedit.error.unknown-biome": "No se reconoce el nombre del bioma '{0}'.", - "worldedit.error.unknown-tag": "No se reconoce el nombre de la etiqueta '{0}'.", - "worldedit.error.empty-tag": "La etiqueta '{0}' carece de contenido.", - "worldedit.error.no-match": "No se han encontrado coincidencias con '{0}'.", - "worldedit.error.disallowed-block": "Bloque '{0}' no admitido (mira en la configuración de WorldEdit).", - "worldedit.error.max-changes": "Has superado el límite máximo de bloques que puedes modificar en cada operación. (Se han modificado {0} bloques).", - "worldedit.error.max-brush-radius": "El radio máximo (configurado) en la brocha es {0}.", - "worldedit.error.max-radius": "El radio máximo (configurado) es {0}.", - "worldedit.error.unknown-direction": "Dirección desconocida: {0}.", - "worldedit.error.empty-clipboard": "El portapapeles está vacío. Usa primero '//copy'.", - "worldedit.error.invalid-filename": "El nombre del archivo '{0}' no es válido: {1}.", - "worldedit.error.invalid-filename.invalid-characters": "Caracteres no válidos o falta la extensión.", - "worldedit.error.file-resolution": "Archivo '{0}' resolución del error: {1}.", - "worldedit.error.file-resolution.outside-root": "La ruta no se encuentra en la raíz permitida.", - "worldedit.error.file-resolution.resolve-failed": "No se ha podido resolver la ruta.", - "worldedit.error.file-aborted": "Selección de archivos anulada.", - "worldedit.error.no-file-selected": "No has seleccionado el archivo.", - "worldedit.error.world-unloaded": "El mundo ya está descargado.", - "worldedit.error.not-a-block": "Este objeto no es un bloque.", - "worldedit.error.not-a-block.item": "El objeto '{0}' no es un bloque.", - "worldedit.error.incorrect-usage": "Debes usar: {0}.", - "worldedit.error.invalid-page": "Número de página no válido.", - "worldedit.error.parser.bad-state-format": "El formato de estado no es correcto en {0}.", - "worldedit.error.parser.duplicate-property": "Propiedad duplicada: {0}.", - "worldedit.error.parser.empty-state": "Una parte del estado está vacío.", - "worldedit.error.parser.missing-equals-separator": "Falta el separador '='.", - "worldedit.error.parser.clipboard.missing-offset": "El desplazamiento se ha especificado con @ pero no se ha especificado. Usa '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Propiedad del bloque '{1}' desconocida '{0}'.", - "worldedit.error.parser.unknown-value": "Valor de la propiedad '{1}' desconocida '{0}'.", - "worldedit.error.parser.empty-property": "La propiedad del estado está vacía.", - "worldedit.error.parser.empty-value": "El valor del estado está vacío.", - "worldedit.error.parser.invalid-colon": "Símbolo de dos puntos no válido.", - "worldedit.error.parser.invalid-expression": "Expresión no válida: {0}", - "worldedit.error.parser.negate-nothing": "¡No se puede negar la nada!", - "worldedit.error.parser.hanging-lbracket": "Formato no válido. Falta el corchete en '{0}'.", - "worldedit.error.parser.missing-rbracket": "Falta el corchete de cierre ']'.", - "worldedit.error.parser.missing-random-type": "Falta el tipo después del símbolo % para '{0}'.", - "worldedit.error.parser.clipboard.missing-coordinates": "El desplazamiento del portapapeles necesita las coordenadas x,y,z.", - "worldedit.error.parser.player-only": "¡La entrada '{0}' necesita un jugador!", - "worldedit.error.disabled": "Esta funcionalidad está desactivada (ver configuración de WorldEdite).", - "worldedit.error.unknown": "Se ha producido un error desconocido: {0}", - "worldedit.error.missing-extent": "Extensión desconocida.", - "worldedit.error.missing-session": "Sesión local desconocida.", - "worldedit.error.missing-world": "Es necesario determinar un mundo (prueba con //world).", - "worldedit.error.missing-actor": "No se reconoce ningún actor.", - "worldedit.selection.convex.info.vertices": "§5Vértices: {0}.", - "worldedit.selection.convex.info.triangles": "§5Triángulos: {0}.", - "worldedit.selection.convex.explain.primary": "Has iniciado una selección con vértice {0}.", - "worldedit.selection.convex.explain.secondary": "Has añadido el vértice {0} en la selección.", - "worldedit.selection.cuboid.info.pos1": "§5Posición 1: {0}.", - "worldedit.selection.cuboid.info.pos2": "§5Posición 2: {0}.", - "worldedit.selection.cuboid.explain.primary": "Primera posición establecida en {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Primera posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.cuboid.explain.secondary": "Segunda posición establecida en {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Segunda posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.extend.explain.primary": "Selección iniciada en {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Extender la selección para abarcar {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "§5Centro: {0}.", - "worldedit.selection.ellipsoid.info.radius": "§5Radio X/Y/Z: {0}.", - "worldedit.selection.ellipsoid.explain.primary": "Posición central determinada en {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Posición central determinada en {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Radio determinado en {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Has determinado el radio en {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Los cambios de las Elipses deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.cylinder.info.center": "§5Centro: {0}.", - "worldedit.selection.cylinder.info.radius": "§5Radio: {0}.", - "worldedit.selection.cylinder.explain.primary": "Has iniciado una selección cilíndrica en {0}.", - "worldedit.selection.cylinder.explain.secondary": "Has determinado el radio en {0}/{1} bloques ({2}).", - "worldedit.selection.cylinder.explain.secondary-missing": "Antes de determinar el radio, tienes que seleccionar el punto central.", - "worldedit.selection.cylinder.error.even-horizontal": "Los cambios de los Cilindros deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.polygon2d.info": "§5Número de Puntos: {0}.", - "worldedit.selection.polygon2d.explain.primary": "El primer punto se ha establecido en {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Se ha añadido el punto nº{0} en {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Los polígonos sólo se pueden expandir verticalmente.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Los polígono solo se pueden contraer verticalmente.", - "worldedit.selection.sphere.explain.secondary": "Se ha determinado el radio de {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Se ha establecido el radio en {0} ({1}).", - "worldedit.selection.null.error.immutable": "No se puede cambiar una Región Nula.", - "worldedit.selection.intersection.error.cannot-expand": "No se puede expandir una intersección de región.", - "worldedit.selection.intersection.error.cannot-contract": "No se puede contraer una intersección de región.", - "worldedit.selection.transform.error.cannot-expand": "No se puede expandir una Región Transformada.", - "worldedit.selection.transform.error.cannot-contract": "No se puede contraer una Región Transformada.", - "worldedit.selection.transform.error.cannot-change": "No se puede modificar una Región Transformada.", - "worldedit.sideeffect.lighting": "Iluminación", - "worldedit.sideeffect.lighting.description": "Actualiza la iluminación de los bloques.", - "worldedit.sideeffect.neighbors": "Vecinos", - "worldedit.sideeffect.neighbors.description": "Notifica los cambios de los bloques cercanos.", - "worldedit.sideeffect.update": "Actualización", - "worldedit.sideeffect.update.description": "Notifica los cambios realizados en los bloques.", - "worldedit.sideeffect.validation": "Validación", - "worldedit.sideeffect.validation.description": "Repara y valida los errores inconsistentes del estado del mundo, tales como bloques desconectados.", - "worldedit.sideeffect.entity_ai": "IA de entidades", - "worldedit.sideeffect.entity_ai.description": "Actualiza las rutas de las entidades según los cambios de los bloques.", - "worldedit.sideeffect.events": "Eventos Mod/Plugin", - "worldedit.sideeffect.events.description": "Informa sobre los cambios a otros mods/plugins, cuando corresponda.", - "worldedit.sideeffect.state.on": "Activado", - "worldedit.sideeffect.state.delayed": "Aplazado", - "worldedit.sideeffect.state.off": "Desactivado", - "worldedit.sideeffect.box.current": "Actual", - "worldedit.sideeffect.box.change-to": "Clic para establecer {0}.", - "worldedit.help.command-not-found": "No se ha encontrado el comando '{0}'.", - "worldedit.help.no-subcommands": "'{0}' no es un subcomando. ¿Quizás '{1}' sea un parámetro?", - "worldedit.help.subcommand-not-found": "No se ha encontrado el subcomando '{0}' de '{1}'.", - "worldedit.cli.stopping": "¡Deteniendo...!", - "worldedit.cli.unknown-command": "¡Comando desconocido!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-MX/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-MX/strings.json deleted file mode 100644 index 23101ae..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-MX/strings.json +++ /dev/null @@ -1,414 +0,0 @@ -{ - "worldedit.expand.description.vert": "Expande la región seleccionada desde lo más bajo hasta lo más alto.", - "worldedit.expand.expanded": "La región se ha expandido {0} bloques.", - "worldedit.expand.expanded.vert": "La región se ha expandido {0} bloques (verticalmente).", - "worldedit.biomeinfo.lineofsight": "Biomas encontrados en la línea de visión: {0}", - "worldedit.biomeinfo.position": "El Bioma de tu posición es: {0}", - "worldedit.biomeinfo.selection": "Biomas encontrados en la selección: {0}", - "worldedit.brush.radius-too-large": "El radio máximo de la brocha es de {0}.", - "worldedit.brush.apply.description": "Aplicar la brocha, aplicar una función a cada bloque.", - "worldedit.brush.apply.radius": "El tamaño de la brocha.", - "worldedit.brush.apply.shape": "La forma de la región.", - "worldedit.brush.apply.type": "El tipo de brocha a usar.", - "worldedit.brush.apply.item.warning": "Esta brocha simula usos de objetos. Es posible que los efectos no funcionen en todas las plataformas, puede que no se puedan deshacer los cambios y puede provocar interacciones no deseadas con otros mods/plugins. Úsalo bajo tu propio riesgo.", - "worldedit.brush.paint.description": "Brocha de pintura, aplica una función a una superficie.", - "worldedit.brush.paint.size": "El tamaño de la brocha.", - "worldedit.brush.paint.shape": "La forma de la región.", - "worldedit.brush.paint.density": "La densidad de la brocha.", - "worldedit.brush.paint.type": "El tipo de brocha a usar.", - "worldedit.brush.paint.item.warning": "Esta brocha simula usos de objetos. Es posible que los efectos no funcionen en todas las plataformas, puede que no se puedan deshacer los cambios y puede provocar interacciones no deseadas con otros mods/plugins. Úsalo bajo tu propio riesgo.", - "worldedit.brush.sphere.equip": "Has asignado una Brocha con forma Esférica ({0}).", - "worldedit.brush.cylinder.equip": "Has asignado una Brocha con forma Cilíndrica ({0} x {1}).", - "worldedit.brush.clipboard.equip": "Forma de pizarra esférica equipada.", - "worldedit.brush.smooth.equip": "Has asignado una Brocha de Suavizado ({0} x {1}x usando {2}).", - "worldedit.brush.extinguish.equip": "Has asignado una Brocha de Extinción de fuego ({0}).", - "worldedit.brush.gravity.equip": "Has asignado una Brocha de Gravedad ({0}).", - "worldedit.brush.butcher.equip": "Has asignado una Brocha de Asesino ({0}).", - "worldedit.brush.operation.equip": "Establecer pincel a {0}.", - "worldedit.brush.heightmap.equip": "Has asignado una Brocha de Elevación de Terreno ({0}).", - "worldedit.brush.heightmap.unknown": "Brocha de Elevación de Terreno desconocida: {0}.", - "worldedit.brush.none.equip": "La brocha se ha desvinculado del objeto actual.", - "worldedit.setbiome.changed": "Has cambiado los biomas de aproximadamente {0} bloques.", - "worldedit.setbiome.warning": "Puede ser que necesites volver a unirte al servidor (o volver a abrir el mundo) para ver cambios.", - "worldedit.drawsel.disabled": "CUI de servidor deshabilitado.", - "worldedit.drawsel.disabled.already": "El CUI de servidor ya está deshabilitado.", - "worldedit.drawsel.enabled.already": "El CUI de servidor ya está habilitado.", - "worldedit.limit.too-high": "Su límite máximo permitido es {0}.", - "worldedit.limit.set": "Límite de bloques establecido a {0}.", - "worldedit.limit.return-to-default": "(Usa //limit para volver al valor por defecto).", - "worldedit.timeout.too-high": "El tiempo de espera máximo es de {0}ms.", - "worldedit.timeout.set": "El tiempo de espera máximo se ha establecido en {0}ms.", - "worldedit.timeout.return-to-default": " (Usa //timeout para volver al valor por defecto).", - "worldedit.fast.disabled": "Modo rápido deshabilitado.", - "worldedit.fast.enabled": "Modo rápido habilitado. Puede ser que la iluminación en los chunks afectados sea errónea, y que necesites volver a unirte para ver cambios.", - "worldedit.fast.disabled.already": "El modo rápido ya está deshabilitado.", - "worldedit.fast.enabled.already": "El modo rápido ya está habilitado.", - "worldedit.perf.sideeffect.set": "El Efecto Secundario \"{0}\" establecido en {1}.", - "worldedit.perf.sideeffect.get": "El Efecto Secundario \"{0}\" está establecido en {1}.", - "worldedit.perf.sideeffect.already-set": "El Efecto Secundario \"{0}\" ya está {1}.", - "worldedit.perf.sideeffect.set-all": "Todos los efectos secundarios están determinados como {0}.", - "worldedit.reorder.current": "El modo reordenación está {0}.", - "worldedit.reorder.set": "Ahora está {0} el modo reordenación.", - "worldedit.gmask.disabled": "Mascara global deshabilitada.", - "worldedit.gmask.set": "Mascara global establecida.", - "worldedit.toggleplace.pos1": "Ahora determina la primera posición.", - "worldedit.toggleplace.player": "Coloca el bloque donde estás.", - "worldedit.toggleplace.not-locatable": "No se puede alternar la colocación en este contexto.", - "worldedit.searchitem.too-short": "Introduce una cadena de búsqueda más larga (longitud > 2).", - "worldedit.searchitem.either-b-or-i": "No puedes usar las funciones 'b' e 'i' al mismo tiempo.", - "worldedit.searchitem.searching": "(Por favor espera... buscando objetos.)", - "worldedit.watchdog.no-hook": "Esta plataforma no admite el rastreador.", - "worldedit.watchdog.active.already": "El rastreador ya está activo.", - "worldedit.watchdog.inactive.already": "El rastreador ya está inactivo.", - "worldedit.watchdog.active": "Se ha activado el rastreador.", - "worldedit.watchdog.inactive": "Se ha desactivado el rastreador.", - "worldedit.world.remove": "Se ha eliminado el mundo de sustitución.", - "worldedit.world.set": "Determina el mundo a sustituir {0}. (Usa //world para restablecerlo).", - "worldedit.undo.undone": "Se han desecho {0} ediciones.", - "worldedit.undo.none": "Nada que deshacer.", - "worldedit.redo.redone": "Se han rehecho {0} ediciones.", - "worldedit.redo.none": "No hay nada que rehacer.", - "worldedit.clearhistory.cleared": "Se ha eliminado el historial de ediciones.", - "worldedit.raytrace.noblock": "¡No hay bloques a la vista!", - "worldedit.restore.not-configured": "No se ha configurado la función de restauración (snapshot).", - "worldedit.restore.not-available": "El Punto de Restauración no está disponible o no existe.", - "worldedit.restore.failed": "Fallo al cargar el Punto de Restauración: {0}.", - "worldedit.restore.loaded": "Se ha cargado el Punto de Restauración (Snapshot) '{0}'. Efectuando la restauración...", - "worldedit.restore.restored": "Restauración concluida. Faltan {0} chunks y otros {1} errores.", - "worldedit.restore.none-for-specific-world": "No se han encontrado más Puntos de Restauración del mundo '{0}'.", - "worldedit.restore.none-for-world": "No se han encontrado Puntos de Restauración de este Mundo.", - "worldedit.restore.none-found": "No se han encontrado Puntos de Restauración.", - "worldedit.restore.none-found-console": "No se encontraron snapshots. Ve la consola para más detalles.", - "worldedit.restore.chunk-not-present": "No se han encontrado chunks en el Punto de Restauración.", - "worldedit.restore.chunk-load-failed": "No se han podido cargar los chunks. Puede que el archivo correspondiente esté corrupto.", - "worldedit.restore.block-place-failed": "Los errores ocurridos han impedido restaurar los bloques.", - "worldedit.restore.block-place-error": "Último error: {0}", - "worldedit.snapshot.use.newest": "Ahora se está usando un Punto de Restauración más reciente.", - "worldedit.snapshot.use": "Snapshot establecida a: {0}", - "worldedit.snapshot.none-before": "No se pudo encontrar una snapshot de antes de {0}.", - "worldedit.snapshot.none-after": "No se pudo encontrar una snapshot después de {0}.", - "worldedit.snapshot.index-above-0": "Ãndice inválido, debe ser mayor o igual a 1.", - "worldedit.snapshot.index-oob": "Ãndice inválido, debe ser entre 1 y {0}.", - "worldedit.schematic.unknown-format": "Formato de schematic desconocido: {0}.", - "worldedit.schematic.load.does-not-exist": "¡La schematic {0} no existe!", - "worldedit.schematic.load.loading": "(Espera, cargando la schematic...)", - "worldedit.schematic.load.still-loading": "(Espera, todavía cargando la schematic...)", - "worldedit.schematic.save.already-exists": "Esa schematic ya existe. Usa el parámetro -f para sobrescribirla.", - "worldedit.schematic.save.failed-directory": "¡No se pudo crear la carpeta para las schematics!", - "worldedit.schematic.save.saving": "(Espera, guardando la schematic...)", - "worldedit.schematic.save.still-saving": "(Espera, todavía guardando la schematic...)", - "worldedit.schematic.delete.does-not-exist": "¡La schematic {0} no existe!", - "worldedit.schematic.delete.failed": "¡No se pudo eliminar {0}! ¿Acaso es de solo lectura?", - "worldedit.schematic.delete.deleted": "El schematic '{0}' se ha eliminado correctamente.", - "worldedit.schematic.formats.title": "Formatos de portapapeles disponibles (Nombre: nombres de búsqueda).", - "worldedit.schematic.unsupported-minecraft-version": "Esta versión de WorldEdit no soporta tu versión de Minecraft. Las schematics no funcionarán hasta que se resolva este problema.", - "worldedit.pos.already-set": "Esta posición ya está determinada.", - "worldedit.pos.console-require-coords": "Debes proporcionar las coordenadas en consola.", - "worldedit.hpos.no-block": "¡No hay bloques a la vista!", - "worldedit.hpos.already-set": "Esta posición ya está determinada.", - "worldedit.chunk.selected-multiple": "Chunks seleccionados: ({0}, {1}, {2}) â–º ({3}, {4}, {5}).", - "worldedit.chunk.selected": "Chunk seleccionado: {0}, {1}, {2}.", - "worldedit.wand.invalid": "La Herramienta de Selección asociada está desactivada o mal configurada.", - "worldedit.wand.selwand.info": "§7Botón Izquierdo â–º Seleccionar la 1ª posición.\\n§7Botón Derecho â–º Seleccionar la 2ª posición.", - "worldedit.wand.navwand.info": "§7Botón Izquierdo â–º Aparecer en el lugar señalado.\\n§7Botón Derecho â–º Atravesar paredes.", - "worldedit.wand.selwand.now.tool": "Ahora la herramienta de selección es correcta. Puedes desactivarla con {0} y volver a asignarla a un objeto con {1} o conseguir una nueva con {2}.", - "worldedit.contract.contracted": "La región se ha contraído {0} bloques.", - "worldedit.shift.shifted": "La región se ha desplazado.", - "worldedit.outset.outset": "La región se ha expandido.", - "worldedit.inset.inset": "La región se ha contraído.", - "worldedit.size.offset": "Desplazado: {0}.", - "worldedit.size.type": "§8§m------------------------------§r\\n§5Tipo: {0}.", - "worldedit.size.size": "§5Tamaño: {0}.", - "worldedit.size.distance": "§5Distancia: {0}.", - "worldedit.size.blocks": "§5Cantidad de Bloques: {0}.", - "worldedit.count.counted": "§5Cantidad {0}.", - "worldedit.distr.no-blocks": "No ha bloques enumerados.", - "worldedit.distr.no-previous": "No existe un distribución anterior.", - "worldedit.distr.total": "Número Total de Bloques: {0}.", - "worldedit.select.cleared": "§cHas deseleccionado la zona.", - "worldedit.select.cuboid.message": "Selección Cúbica.\\n§7Botón Izquierdo â–º Seleccionar el 1º punto.\\n§7Botón Derecho â–º Seleccionar el 2º punto.", - "worldedit.select.cuboid.description": "§7Selecciona las dos esquinas del cuboide.", - "worldedit.select.extend.message": "Extensión de Cuboide.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Expandir.", - "worldedit.select.extend.description": "Modo Rápido de selección de cuboides.", - "worldedit.select.poly.message": "Selección de Poligonal.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Añadir puntos.", - "worldedit.select.poly.limit-message": "{0} puntos como máximo.", - "worldedit.select.poly.description": "Selecciona una región poligonal.", - "worldedit.select.ellipsoid.message": "Selección de Elipsoidal.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.ellipsoid.description": "Selecciona un región con forma elíptica.", - "worldedit.select.sphere.message": "Selección Esférica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Determinar el radio.", - "worldedit.select.sphere.description": "Selecciona un región con forma esférica.", - "worldedit.select.cyl.message": "Selección Cilíndrica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.cyl.description": "Selecciona un región con forma cilíndrica.", - "worldedit.select.convex.message": "Selección Poliédrica Convexa.\\n§7Botón Izquierdo â–º Seleccionar el primer vértice.\\n§7Botón Derecho â–º Añadir más vértices.", - "worldedit.select.convex.limit-message": "El límite es de {0} puntos como máximo.", - "worldedit.select.convex.description": "Selecciona un región con forma de Poliedro Convexo.", - "worldedit.select.default-set": "La forma actual de selección es {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}.", - "worldedit.chunkinfo.old-filename": "Formato antiguo: {0}.", - "worldedit.chunkinfo.mcregion-filename": "Región MC: Región/{0}.", - "worldedit.listchunks.listfor": "Listando para: {0}.", - "worldedit.drain.drained": "Se han vaciado {0} bloques.", - "worldedit.fill.created": "Se han rellenado {0} bloques.", - "worldedit.fillr.created": "Se han rellenado {0} bloques.", - "worldedit.fixlava.fixed": "Se han nivelado {0} bloques de lava.", - "worldedit.fixwater.fixed": "Se han nivelado {0} bloques de agua.", - "worldedit.removeabove.removed": "Se han eliminado {0} bloques.", - "worldedit.removebelow.removed": "Se han eliminado {0} bloques.", - "worldedit.removenear.removed": "Se han eliminado {0} bloques.", - "worldedit.replacenear.replaced": "Se han remplazado {0} bloques.", - "worldedit.snow.created": "Se han cubierto {0} superficies.", - "worldedit.thaw.removed": "Se han descongelado {0} bloques.", - "worldedit.green.changed": "Se han enverdecido {0} bloques.", - "worldedit.extinguish.removed": "Se han extinguido {0} focos en llamas.", - "worldedit.butcher.killed": "Se han eliminado {0} criaturas en un radio de {1}.", - "worldedit.butcher.explain-all": "Usa -1 para eliminar todas las criaturas de los chunks cargados.", - "worldedit.remove.removed": "Se han marcado {0} entidades para su eliminación.", - "worldedit.remove.explain-all": "Usa -1 para eliminar todas las entidades de los chunks cargados.", - "worldedit.calc.invalid": "'{0}' no puede ser analizado como una expresión válida.", - "worldedit.calc.invalid.with-error": "'{0}' no puede ser analizado como una expresión válida: '{1}'", - "worldedit.paste.pasted": "El contenido del portapapeles ha sido pegado en {0}.", - "worldedit.paste.selected": "Se ha seleccionado la región de pegado del portapapeles.", - "worldedit.rotate.no-interpolation": "Nota: La interpolación aún no es admisible, por lo que se recomienda ángulos múltiplos de 90.", - "worldedit.rotate.rotated": "Se ha girado el contenido del portapapeles.", - "worldedit.flip.flipped": "Se ha volteado el contenido del portapapeles.", - "worldedit.clearclipboard.cleared": "§4Se ha eliminado el contenido del Portapapeles.", - "worldedit.set.done": "§2Operación completada.", - "worldedit.set.done.verbose": "Operación completada ({0}).", - "worldedit.line.changed": "Se han cambiado {0} bloques.", - "worldedit.line.invalid-type": "La herramienta '//line' solo funciona con selecciones cuboides o poliédricas convexas.", - "worldedit.curve.changed": "Se han cambiado {0} bloques.", - "worldedit.curve.invalid-type": "La herramienta '//curve' solo funciona con selecciones poliédricas convexas.", - "worldedit.replace.replaced": "Se han remplazado {0} bloques.", - "worldedit.stack.changed": "Se han cambiado {0} bloques. Puedes deshacer los cambios usando '//undo'.", - "worldedit.stack.intersecting-region": "El desplazamiento del stack no debe chocar con la región colindante cuando se utiliza el bloque como unidad.", - "worldedit.regen.regenerated": "§6La zona seleccionada se ha regenerado.", - "worldedit.regen.failed": "No se han podido regenerar los chunks. Mira en la consola para obtener más detalles.", - "worldedit.walls.changed": "Se han cambiado {0} bloques.", - "worldedit.faces.changed": "Se han cambiado {0} bloques.", - "worldedit.overlay.overlaid": "Se ha superpuesto {0} bloques.", - "worldedit.naturalize.naturalized": "Se han sustituido {0} bloques para que parezcan más naturales.", - "worldedit.center.changed": "Centro establecido. (Se han cambiado {0} bloques).", - "worldedit.smooth.changed": "Se ha suavizado el terreno. {0} bloques afectados.", - "worldedit.move.moved": "Se han movido {0} bloques.", - "worldedit.deform.deformed": "Se han deformado {0} bloques.", - "worldedit.hollow.changed": "Se han cambiado {0} bloques.", - "worldedit.forest.created": "Se ha generado {0} árboles.", - "worldedit.flora.created": "Se han generado {0} plantas.", - "worldedit.unstuck.moved": "¡Ahí lo tienes chaval!", - "worldedit.ascend.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ascend.moved": "Has ascendido {0} niveles.", - "worldedit.descend.obstructed": "No se ha encontrado ningún espacio libre por debajo.", - "worldedit.descend.moved": "Has descendido {0} niveles.", - "worldedit.ceil.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ceil.moved": "¡Yupi!", - "worldedit.thru.obstructed": "No se ha encontrado ningún espacio libre por delante.", - "worldedit.thru.moved": "¡Yupi!", - "worldedit.jumpto.moved": "¡Puf!", - "worldedit.jumpto.none": "§c¡No hay nada a la vista (o está demasiado lejos)!", - "worldedit.up.obstructed": "Debes golpear algo por encima tuyo.", - "worldedit.up.moved": "¡Yupi!", - "worldedit.cyl.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.cyl.created": "Se han creado {0} bloques.", - "worldedit.sphere.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.sphere.created": "Se ha generado una esfera con {0} bloques.", - "worldedit.forestgen.created": "Se han generado {0} árboles.", - "worldedit.pumpkins.created": "Se han generado {0} calabazas.", - "worldedit.pyramid.created": "Se ha generado una pirámide con {0} bloques.", - "worldedit.generate.created": "Se han creado {0} bloques.", - "worldedit.generatebiome.changed": "{0} biomas afectados.", - "worldedit.reload.config": "§aLa configuración de §2WorlEdit §ase ha recargado satisfactoriamente.", - "worldedit.report.written": "Se ha generado el informe de WorldEdit en {0}.", - "worldedit.report.error": "Fallo al guardar el informe: {0}.", - "worldedit.report.callback": "Informe de WorldEdit: {0}.report", - "worldedit.timezone.invalid": "Zona horaria no válida.", - "worldedit.timezone.set": "La zona horaria para esta sesión es: {0}.", - "worldedit.timezone.current": "La hora actual en esta zona horaria es: {0}.", - "worldedit.version.version": "Versión de WorldEdit: {0}.", - "worldedit.version.bukkit.unsupported-adapter": "Esta versión de WorldEdit no es compatible con esta versión de Bukkit. Los contenedores (ej. cofres) se quedarán vacíos, las propiedades (ej. rotación) no se mantendrán, y otras cosas pueden no funcionar. Actualiza WorldEdit para restaurar la funcionalidad:\\n{0}", - "worldedit.trace.no-tracing-extents": "Seguimiento: No se ha utilizado ninguna medida.", - "worldedit.trace.action-failed": "Seguimiento: {0} acciones en {1} descartadas por la extensión {2}.", - "worldedit.trace.active.already": "El Modo Seguimiento ya está activado.", - "worldedit.trace.inactive.already": "El Modo Seguimiento ya está desactivado.", - "worldedit.trace.active": "Modo Seguimiento activado.", - "worldedit.trace.inactive": "Modo seguimiento desactivado.", - "worldedit.command.time-elapsed": "{0}seg trascurridos (historial: {1} cambiado; {2} bloques/seg).", - "worldedit.command.permissions": "No tienes permitido hacer esto. ¿Estás en el modo correcto?", - "worldedit.command.player-only": "Este comando debe ser utilizado por un jugador.", - "worldedit.command.error.report": "Por favor, informa sobre este error: [Mira en la consola].", - "worldedit.pastebin.uploading": "§7Por favor espera, enviando el registro a pastebin...", - "worldedit.session.cant-find-session": "No se puede encontrar la sesión de {0}.", - "worldedit.platform.no-file-dialog": "Este entorno no permite mostrar diálogos.", - "worldedit.asset.load.loading": "§7Por favor espera, cargando el elemento...", - "worldedit.asset.load.still-loading": "§7Por favor espera, sigue cargando el elemento...", - "worldedit.asset.load.failed": "No se ha podido cargar el elemento.", - "worldedit.tool.max-block-changes": "Has alcanzado el número máximo de bloques que puedes modificar.", - "worldedit.tool.no-block": "¡No hay bloque a la vista!", - "worldedit.tool.repl.equip": "§aHas asignado la Herramienta Remplazadora a §2{0}§a.", - "worldedit.tool.repl.switched": "La Herramienta Remplazadora se ha cambiado por {0}.", - "worldedit.tool.data-cycler.equip": "§aHas asignado la Herramienta de Alteración de Bloques a §2{0}§a.", - "worldedit.tool.data-cycler.block-not-permitted": "No tienes permitido modificar el valor de este bloque.", - "worldedit.tool.data-cycler.cant-cycle": "¡Este bloque no se puede alterar!", - "worldedit.tool.data-cycler.new-value": "El valor de {0} ahora es {1}.", - "worldedit.tool.data-cycler.cycling": "Alterando el valor de {0}.", - "worldedit.tool.deltree.equip": "§aHas asignado la Herramienta de Eliminación de Ãrboles Flotantes a §2{0}§a.", - "worldedit.tool.deltree.not-tree": "Esto no es un Ãrbol.", - "worldedit.tool.deltree.not-floating": "Esto no es un Ãrbol Flotante.", - "worldedit.tool.tree.equip": "§aHas asignado la Herramienta de Generación de Ãrboles a §2{0}§a.", - "worldedit.tool.tree.obstructed": "No se puede generar un árbol aquí.", - "worldedit.tool.info.equip": "§aHas asignado la Herramienta de Información a §2{0}§a.", - "worldedit.tool.info.blockstate.hover": "§7Información del Bloque.", - "worldedit.tool.info.internalid.hover": "§7ID Interna.", - "worldedit.tool.info.legacy.hover": "§7Heredado de la ID:Información.", - "worldedit.tool.info.light.hover": "§7Iluminación del Bloque/Iluminación Superior.", - "worldedit.tool.none.equip": "§cHas desvinculado la herramienta asignada.", - "worldedit.tool.none.to.unequip": "§cEste objeto no tiene ninguna herramienta asignada.", - "worldedit.tool.selwand.equip": "§aHas asignado la Herramienta de Selección a §2{0}§a.", - "worldedit.tool.navwand.equip": "§aHas asignado la Herramienta de Navegación a §2{0}§a.", - "worldedit.tool.floodfill.equip": "§aHas asignado la Herramienta de Relleno a §2{0}§a.", - "worldedit.tool.farwand.equip": "§aHas asignado la Herramienta de Selección Lejana a §2{0}§a.", - "worldedit.tool.lrbuild.equip": "§aHas asignado la Herramienta de Construcción Lejana a §2{0}.", - "worldedit.tool.lrbuild.set": "§7Botón Izquierdo â–º {0}\\n§7Botón Derecho â–º {1}.", - "worldedit.tool.stack.equip": "§aLa herramienta de Vinculación se ha asignado a §2{0}§a.", - "worldedit.tool.unbind-instruction": "Usa {0} mientras mantienes el objeto para desvincular la herramienta.", - "worldedit.tool.superpickaxe.mode.single": "Modo simple.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.area": "Modo área.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.recursive": "Modo recursivo.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.max-range": "El rango máximo es {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Ya está activado el Superpico.", - "worldedit.tool.superpickaxe.disabled.already": "Ya está desactivado el Superpico.", - "worldedit.tool.superpickaxe.enabled": "Se ha activado el Superpico.", - "worldedit.tool.superpickaxe.disabled": "Se ha desactivado el Superpico.", - "worldedit.tool.mask.set": "Se ha determinado la máscara de la brocha.", - "worldedit.tool.mask.disabled": "Se ha desactivado la máscara de la brocha.", - "worldedit.tool.material.set": "Se ha determinado el material de la brocha.", - "worldedit.tool.range.set": "Se ha determinado el rango de la brocha.", - "worldedit.tool.size.set": "Se ha determinado el tamaño de la brocha.", - "worldedit.tool.tracemask.set": "Se ha determinado el seguimiento de la máscara.", - "worldedit.tool.tracemask.disabled": "Se ha desactivado el seguimiento de la máscara.", - "worldedit.tool.error.cannot-bind": "§cLa herramienta no se puede asignar a {0}: {1}", - "worldedit.tool.error.item-only": "§cSolo se pueden asignar objetos, no bloques.", - "worldedit.execute.script-permissions": "No tienes permiso para usar rutinas.", - "worldedit.executelast.no-script": "Primero usa /cs con un nombre de rutina.", - "worldedit.script.read-error": "Error de la rutina: {0}.", - "worldedit.script.unsupported": "Solo se admiten rutinas .js", - "worldedit.script.file-not-found": "La rutina no existe: {0}.", - "worldedit.script.no-script-engine": "No se ha encontrado instalado un motor de rutinas.\\nPor favor, mira aquí: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "No se ha podido ejecutar: {0}.", - "worldedit.script.failed-console": "No se ha podido ejecutar (mira en la consola): {0}.", - "worldedit.operation.affected.biome": "{0} biomas afectados.", - "worldedit.operation.affected.block": "{0} bloques afectados.", - "worldedit.operation.affected.column": "{0} columnas afectadas.", - "worldedit.operation.affected.entity": "{0} entidades afectadas.", - "worldedit.operation.deform.expression": "Usando la deformación {0}.", - "worldedit.error.invalid-number": "Se esperaba un número; caracteres no válidos.", - "worldedit.error.invalid-number.matches": "Se esperaba un número; caracteres \"{0}\" obtenidos.", - "worldedit.error.incomplete-region": "§cPrimero selecciona una región.", - "worldedit.error.unknown-block": "No se reconoce el nombre del bloque '{0}'.", - "worldedit.error.unknown-entity": "No se reconoce el nombre de la entidad '{0}'.", - "worldedit.error.unknown-mob": "No se reconoce el nombre del mob '{0}'.", - "worldedit.error.unknown-biome": "No se reconoce el nombre del bioma '{0}'.", - "worldedit.error.unknown-tag": "No se reconoce el nombre de la etiqueta '{0}'.", - "worldedit.error.empty-tag": "La etiqueta '{0}' carece de contenido.", - "worldedit.error.no-match": "No se han encontrado coincidencias con '{0}'.", - "worldedit.error.disallowed-block": "Bloque '{0}' no admitido (mira en la configuración de WorldEdit).", - "worldedit.error.max-changes": "Has superado el límite máximo de bloques que puedes modificar en cada operación. (Se han modificado {0} bloques).", - "worldedit.error.max-brush-radius": "El radio máximo (configurado) en la brocha es {0}.", - "worldedit.error.max-radius": "El radio máximo (configurado) es {0}.", - "worldedit.error.unknown-direction": "Dirección desconocida: {0}.", - "worldedit.error.empty-clipboard": "El portapapeles está vacío. Usa primero '//copy'.", - "worldedit.error.invalid-filename": "El nombre del archivo '{0}' no es válido: {1}.", - "worldedit.error.invalid-filename.invalid-characters": "Caracteres no válidos o falta la extensión.", - "worldedit.error.file-resolution": "Archivo '{0}' resolución del error: {1}.", - "worldedit.error.file-resolution.outside-root": "La ruta no se encuentra en la raíz permitida.", - "worldedit.error.file-resolution.resolve-failed": "No se ha podido resolver la ruta.", - "worldedit.error.file-aborted": "Selección de archivos anulada.", - "worldedit.error.no-file-selected": "No has seleccionado el archivo.", - "worldedit.error.world-unloaded": "El mundo ya está descargado.", - "worldedit.error.not-a-block": "Este objeto no es un bloque.", - "worldedit.error.not-a-block.item": "El objeto '{0}' no es un bloque.", - "worldedit.error.incorrect-usage": "Debes usar: {0}.", - "worldedit.error.invalid-page": "Número de página no válido.", - "worldedit.error.parser.bad-state-format": "El formato de estado no es correcto en {0}.", - "worldedit.error.parser.duplicate-property": "Propiedad duplicada: {0}.", - "worldedit.error.parser.empty-state": "Una parte del estado está vacío.", - "worldedit.error.parser.missing-equals-separator": "Falta el separador '='.", - "worldedit.error.parser.clipboard.missing-offset": "El desplazamiento se ha especificado con @ pero no se ha especificado. Usa '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Propiedad del bloque '{1}' desconocida '{0}'.", - "worldedit.error.parser.unknown-value": "Valor de la propiedad '{1}' desconocida '{0}'.", - "worldedit.error.parser.empty-property": "La propiedad del estado está vacía.", - "worldedit.error.parser.empty-value": "El valor del estado está vacío.", - "worldedit.error.parser.invalid-colon": "Símbolo de dos puntos no válido.", - "worldedit.error.parser.invalid-expression": "Expresión no válida: {0}", - "worldedit.error.parser.negate-nothing": "¡No se puede negar la nada!", - "worldedit.error.parser.hanging-lbracket": "Formato no válido. Falta el corchete en '{0}'.", - "worldedit.error.parser.missing-rbracket": "Falta el corchete de cierre ']'.", - "worldedit.error.parser.missing-random-type": "Falta el tipo después del símbolo % para '{0}'.", - "worldedit.error.parser.clipboard.missing-coordinates": "El desplazamiento del portapapeles necesita las coordenadas x,y,z.", - "worldedit.error.parser.player-only": "¡La entrada '{0}' necesita un jugador!", - "worldedit.error.disabled": "Esta funcionalidad está desactivada (ver configuración de WorldEdite).", - "worldedit.error.unknown": "Se ha producido un error desconocido: {0}", - "worldedit.error.missing-extent": "Extensión desconocida.", - "worldedit.error.missing-session": "Sesión local desconocida.", - "worldedit.error.missing-world": "Es necesario determinar un mundo (prueba con //world).", - "worldedit.error.missing-actor": "No se reconoce ningún actor.", - "worldedit.selection.convex.info.vertices": "§5Vértices: {0}.", - "worldedit.selection.convex.info.triangles": "§5Triángulos: {0}.", - "worldedit.selection.convex.explain.primary": "Has iniciado una selección con vértice {0}.", - "worldedit.selection.convex.explain.secondary": "Has añadido el vértice {0} en la selección.", - "worldedit.selection.cuboid.info.pos1": "§5Posición 1: {0}.", - "worldedit.selection.cuboid.info.pos2": "§5Posición 2: {0}.", - "worldedit.selection.cuboid.explain.primary": "Primera posición establecida en {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Primera posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.cuboid.explain.secondary": "Segunda posición establecida en {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Segunda posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.extend.explain.primary": "Selección iniciada en {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Extender la selección para abarcar {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "§5Centro: {0}.", - "worldedit.selection.ellipsoid.info.radius": "§5Radio X/Y/Z: {0}.", - "worldedit.selection.ellipsoid.explain.primary": "Posición central determinada en {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Posición central determinada en {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Radio determinado en {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Has determinado el radio en {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Los cambios de las Elipses deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.cylinder.info.center": "§5Centro: {0}.", - "worldedit.selection.cylinder.info.radius": "§5Radio: {0}.", - "worldedit.selection.cylinder.explain.primary": "Has iniciado una selección cilíndrica en {0}.", - "worldedit.selection.cylinder.explain.secondary": "Has determinado el radio en {0}/{1} bloques ({2}).", - "worldedit.selection.cylinder.explain.secondary-missing": "Antes de determinar el radio, tienes que seleccionar el punto central.", - "worldedit.selection.cylinder.error.even-horizontal": "Los cambios de los Cilindros deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.polygon2d.info": "§5Número de Puntos: {0}.", - "worldedit.selection.polygon2d.explain.primary": "El primer punto se ha establecido en {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Se ha añadido el punto nº{0} en {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Los polígonos sólo se pueden expandir verticalmente.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Los polígono solo se pueden contraer verticalmente.", - "worldedit.selection.sphere.explain.secondary": "Se ha determinado el radio de {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Se ha establecido el radio en {0} ({1}).", - "worldedit.selection.null.error.immutable": "No se puede cambiar una Región Nula.", - "worldedit.selection.intersection.error.cannot-expand": "No se puede expandir una intersección de región.", - "worldedit.selection.intersection.error.cannot-contract": "No se puede contraer una intersección de región.", - "worldedit.selection.transform.error.cannot-expand": "No se puede expandir una Región Transformada.", - "worldedit.selection.transform.error.cannot-contract": "No se puede contraer una Región Transformada.", - "worldedit.selection.transform.error.cannot-change": "No se puede modificar una Región Transformada.", - "worldedit.sideeffect.lighting": "Iluminación", - "worldedit.sideeffect.lighting.description": "Actualiza la iluminación de los bloques.", - "worldedit.sideeffect.neighbors": "Vecinos", - "worldedit.sideeffect.neighbors.description": "Notifica los cambios de los bloques cercanos.", - "worldedit.sideeffect.update": "Actualización", - "worldedit.sideeffect.update.description": "Notifica los cambios realizados en los bloques.", - "worldedit.sideeffect.validation": "Validación", - "worldedit.sideeffect.validation.description": "Repara y valida los errores inconsistentes del estado del mundo, tales como bloques desconectados.", - "worldedit.sideeffect.entity_ai": "IA de entidades", - "worldedit.sideeffect.entity_ai.description": "Actualiza las rutas de las entidades según los cambios de los bloques.", - "worldedit.sideeffect.events": "Eventos Mod/Plugin", - "worldedit.sideeffect.events.description": "Informa sobre los cambios a otros mods/plugins, cuando corresponda.", - "worldedit.sideeffect.state.on": "Activado", - "worldedit.sideeffect.state.delayed": "Aplazado", - "worldedit.sideeffect.state.off": "Desactivado", - "worldedit.sideeffect.box.current": "Actual", - "worldedit.sideeffect.box.change-to": "Clic para establecer {0}.", - "worldedit.help.command-not-found": "No se ha encontrado el comando '{0}'.", - "worldedit.help.no-subcommands": "'{0}' no es un subcomando. ¿Quizás '{1}' sea un parámetro?", - "worldedit.help.subcommand-not-found": "No se ha encontrado el subcomando '{0}' de '{1}'.", - "worldedit.cli.stopping": "¡Deteniendo...!", - "worldedit.cli.unknown-command": "¡Comando desconocido!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-UY/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-UY/strings.json deleted file mode 100644 index 23101ae..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-UY/strings.json +++ /dev/null @@ -1,414 +0,0 @@ -{ - "worldedit.expand.description.vert": "Expande la región seleccionada desde lo más bajo hasta lo más alto.", - "worldedit.expand.expanded": "La región se ha expandido {0} bloques.", - "worldedit.expand.expanded.vert": "La región se ha expandido {0} bloques (verticalmente).", - "worldedit.biomeinfo.lineofsight": "Biomas encontrados en la línea de visión: {0}", - "worldedit.biomeinfo.position": "El Bioma de tu posición es: {0}", - "worldedit.biomeinfo.selection": "Biomas encontrados en la selección: {0}", - "worldedit.brush.radius-too-large": "El radio máximo de la brocha es de {0}.", - "worldedit.brush.apply.description": "Aplicar la brocha, aplicar una función a cada bloque.", - "worldedit.brush.apply.radius": "El tamaño de la brocha.", - "worldedit.brush.apply.shape": "La forma de la región.", - "worldedit.brush.apply.type": "El tipo de brocha a usar.", - "worldedit.brush.apply.item.warning": "Esta brocha simula usos de objetos. Es posible que los efectos no funcionen en todas las plataformas, puede que no se puedan deshacer los cambios y puede provocar interacciones no deseadas con otros mods/plugins. Úsalo bajo tu propio riesgo.", - "worldedit.brush.paint.description": "Brocha de pintura, aplica una función a una superficie.", - "worldedit.brush.paint.size": "El tamaño de la brocha.", - "worldedit.brush.paint.shape": "La forma de la región.", - "worldedit.brush.paint.density": "La densidad de la brocha.", - "worldedit.brush.paint.type": "El tipo de brocha a usar.", - "worldedit.brush.paint.item.warning": "Esta brocha simula usos de objetos. Es posible que los efectos no funcionen en todas las plataformas, puede que no se puedan deshacer los cambios y puede provocar interacciones no deseadas con otros mods/plugins. Úsalo bajo tu propio riesgo.", - "worldedit.brush.sphere.equip": "Has asignado una Brocha con forma Esférica ({0}).", - "worldedit.brush.cylinder.equip": "Has asignado una Brocha con forma Cilíndrica ({0} x {1}).", - "worldedit.brush.clipboard.equip": "Forma de pizarra esférica equipada.", - "worldedit.brush.smooth.equip": "Has asignado una Brocha de Suavizado ({0} x {1}x usando {2}).", - "worldedit.brush.extinguish.equip": "Has asignado una Brocha de Extinción de fuego ({0}).", - "worldedit.brush.gravity.equip": "Has asignado una Brocha de Gravedad ({0}).", - "worldedit.brush.butcher.equip": "Has asignado una Brocha de Asesino ({0}).", - "worldedit.brush.operation.equip": "Establecer pincel a {0}.", - "worldedit.brush.heightmap.equip": "Has asignado una Brocha de Elevación de Terreno ({0}).", - "worldedit.brush.heightmap.unknown": "Brocha de Elevación de Terreno desconocida: {0}.", - "worldedit.brush.none.equip": "La brocha se ha desvinculado del objeto actual.", - "worldedit.setbiome.changed": "Has cambiado los biomas de aproximadamente {0} bloques.", - "worldedit.setbiome.warning": "Puede ser que necesites volver a unirte al servidor (o volver a abrir el mundo) para ver cambios.", - "worldedit.drawsel.disabled": "CUI de servidor deshabilitado.", - "worldedit.drawsel.disabled.already": "El CUI de servidor ya está deshabilitado.", - "worldedit.drawsel.enabled.already": "El CUI de servidor ya está habilitado.", - "worldedit.limit.too-high": "Su límite máximo permitido es {0}.", - "worldedit.limit.set": "Límite de bloques establecido a {0}.", - "worldedit.limit.return-to-default": "(Usa //limit para volver al valor por defecto).", - "worldedit.timeout.too-high": "El tiempo de espera máximo es de {0}ms.", - "worldedit.timeout.set": "El tiempo de espera máximo se ha establecido en {0}ms.", - "worldedit.timeout.return-to-default": " (Usa //timeout para volver al valor por defecto).", - "worldedit.fast.disabled": "Modo rápido deshabilitado.", - "worldedit.fast.enabled": "Modo rápido habilitado. Puede ser que la iluminación en los chunks afectados sea errónea, y que necesites volver a unirte para ver cambios.", - "worldedit.fast.disabled.already": "El modo rápido ya está deshabilitado.", - "worldedit.fast.enabled.already": "El modo rápido ya está habilitado.", - "worldedit.perf.sideeffect.set": "El Efecto Secundario \"{0}\" establecido en {1}.", - "worldedit.perf.sideeffect.get": "El Efecto Secundario \"{0}\" está establecido en {1}.", - "worldedit.perf.sideeffect.already-set": "El Efecto Secundario \"{0}\" ya está {1}.", - "worldedit.perf.sideeffect.set-all": "Todos los efectos secundarios están determinados como {0}.", - "worldedit.reorder.current": "El modo reordenación está {0}.", - "worldedit.reorder.set": "Ahora está {0} el modo reordenación.", - "worldedit.gmask.disabled": "Mascara global deshabilitada.", - "worldedit.gmask.set": "Mascara global establecida.", - "worldedit.toggleplace.pos1": "Ahora determina la primera posición.", - "worldedit.toggleplace.player": "Coloca el bloque donde estás.", - "worldedit.toggleplace.not-locatable": "No se puede alternar la colocación en este contexto.", - "worldedit.searchitem.too-short": "Introduce una cadena de búsqueda más larga (longitud > 2).", - "worldedit.searchitem.either-b-or-i": "No puedes usar las funciones 'b' e 'i' al mismo tiempo.", - "worldedit.searchitem.searching": "(Por favor espera... buscando objetos.)", - "worldedit.watchdog.no-hook": "Esta plataforma no admite el rastreador.", - "worldedit.watchdog.active.already": "El rastreador ya está activo.", - "worldedit.watchdog.inactive.already": "El rastreador ya está inactivo.", - "worldedit.watchdog.active": "Se ha activado el rastreador.", - "worldedit.watchdog.inactive": "Se ha desactivado el rastreador.", - "worldedit.world.remove": "Se ha eliminado el mundo de sustitución.", - "worldedit.world.set": "Determina el mundo a sustituir {0}. (Usa //world para restablecerlo).", - "worldedit.undo.undone": "Se han desecho {0} ediciones.", - "worldedit.undo.none": "Nada que deshacer.", - "worldedit.redo.redone": "Se han rehecho {0} ediciones.", - "worldedit.redo.none": "No hay nada que rehacer.", - "worldedit.clearhistory.cleared": "Se ha eliminado el historial de ediciones.", - "worldedit.raytrace.noblock": "¡No hay bloques a la vista!", - "worldedit.restore.not-configured": "No se ha configurado la función de restauración (snapshot).", - "worldedit.restore.not-available": "El Punto de Restauración no está disponible o no existe.", - "worldedit.restore.failed": "Fallo al cargar el Punto de Restauración: {0}.", - "worldedit.restore.loaded": "Se ha cargado el Punto de Restauración (Snapshot) '{0}'. Efectuando la restauración...", - "worldedit.restore.restored": "Restauración concluida. Faltan {0} chunks y otros {1} errores.", - "worldedit.restore.none-for-specific-world": "No se han encontrado más Puntos de Restauración del mundo '{0}'.", - "worldedit.restore.none-for-world": "No se han encontrado Puntos de Restauración de este Mundo.", - "worldedit.restore.none-found": "No se han encontrado Puntos de Restauración.", - "worldedit.restore.none-found-console": "No se encontraron snapshots. Ve la consola para más detalles.", - "worldedit.restore.chunk-not-present": "No se han encontrado chunks en el Punto de Restauración.", - "worldedit.restore.chunk-load-failed": "No se han podido cargar los chunks. Puede que el archivo correspondiente esté corrupto.", - "worldedit.restore.block-place-failed": "Los errores ocurridos han impedido restaurar los bloques.", - "worldedit.restore.block-place-error": "Último error: {0}", - "worldedit.snapshot.use.newest": "Ahora se está usando un Punto de Restauración más reciente.", - "worldedit.snapshot.use": "Snapshot establecida a: {0}", - "worldedit.snapshot.none-before": "No se pudo encontrar una snapshot de antes de {0}.", - "worldedit.snapshot.none-after": "No se pudo encontrar una snapshot después de {0}.", - "worldedit.snapshot.index-above-0": "Ãndice inválido, debe ser mayor o igual a 1.", - "worldedit.snapshot.index-oob": "Ãndice inválido, debe ser entre 1 y {0}.", - "worldedit.schematic.unknown-format": "Formato de schematic desconocido: {0}.", - "worldedit.schematic.load.does-not-exist": "¡La schematic {0} no existe!", - "worldedit.schematic.load.loading": "(Espera, cargando la schematic...)", - "worldedit.schematic.load.still-loading": "(Espera, todavía cargando la schematic...)", - "worldedit.schematic.save.already-exists": "Esa schematic ya existe. Usa el parámetro -f para sobrescribirla.", - "worldedit.schematic.save.failed-directory": "¡No se pudo crear la carpeta para las schematics!", - "worldedit.schematic.save.saving": "(Espera, guardando la schematic...)", - "worldedit.schematic.save.still-saving": "(Espera, todavía guardando la schematic...)", - "worldedit.schematic.delete.does-not-exist": "¡La schematic {0} no existe!", - "worldedit.schematic.delete.failed": "¡No se pudo eliminar {0}! ¿Acaso es de solo lectura?", - "worldedit.schematic.delete.deleted": "El schematic '{0}' se ha eliminado correctamente.", - "worldedit.schematic.formats.title": "Formatos de portapapeles disponibles (Nombre: nombres de búsqueda).", - "worldedit.schematic.unsupported-minecraft-version": "Esta versión de WorldEdit no soporta tu versión de Minecraft. Las schematics no funcionarán hasta que se resolva este problema.", - "worldedit.pos.already-set": "Esta posición ya está determinada.", - "worldedit.pos.console-require-coords": "Debes proporcionar las coordenadas en consola.", - "worldedit.hpos.no-block": "¡No hay bloques a la vista!", - "worldedit.hpos.already-set": "Esta posición ya está determinada.", - "worldedit.chunk.selected-multiple": "Chunks seleccionados: ({0}, {1}, {2}) â–º ({3}, {4}, {5}).", - "worldedit.chunk.selected": "Chunk seleccionado: {0}, {1}, {2}.", - "worldedit.wand.invalid": "La Herramienta de Selección asociada está desactivada o mal configurada.", - "worldedit.wand.selwand.info": "§7Botón Izquierdo â–º Seleccionar la 1ª posición.\\n§7Botón Derecho â–º Seleccionar la 2ª posición.", - "worldedit.wand.navwand.info": "§7Botón Izquierdo â–º Aparecer en el lugar señalado.\\n§7Botón Derecho â–º Atravesar paredes.", - "worldedit.wand.selwand.now.tool": "Ahora la herramienta de selección es correcta. Puedes desactivarla con {0} y volver a asignarla a un objeto con {1} o conseguir una nueva con {2}.", - "worldedit.contract.contracted": "La región se ha contraído {0} bloques.", - "worldedit.shift.shifted": "La región se ha desplazado.", - "worldedit.outset.outset": "La región se ha expandido.", - "worldedit.inset.inset": "La región se ha contraído.", - "worldedit.size.offset": "Desplazado: {0}.", - "worldedit.size.type": "§8§m------------------------------§r\\n§5Tipo: {0}.", - "worldedit.size.size": "§5Tamaño: {0}.", - "worldedit.size.distance": "§5Distancia: {0}.", - "worldedit.size.blocks": "§5Cantidad de Bloques: {0}.", - "worldedit.count.counted": "§5Cantidad {0}.", - "worldedit.distr.no-blocks": "No ha bloques enumerados.", - "worldedit.distr.no-previous": "No existe un distribución anterior.", - "worldedit.distr.total": "Número Total de Bloques: {0}.", - "worldedit.select.cleared": "§cHas deseleccionado la zona.", - "worldedit.select.cuboid.message": "Selección Cúbica.\\n§7Botón Izquierdo â–º Seleccionar el 1º punto.\\n§7Botón Derecho â–º Seleccionar el 2º punto.", - "worldedit.select.cuboid.description": "§7Selecciona las dos esquinas del cuboide.", - "worldedit.select.extend.message": "Extensión de Cuboide.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Expandir.", - "worldedit.select.extend.description": "Modo Rápido de selección de cuboides.", - "worldedit.select.poly.message": "Selección de Poligonal.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Añadir puntos.", - "worldedit.select.poly.limit-message": "{0} puntos como máximo.", - "worldedit.select.poly.description": "Selecciona una región poligonal.", - "worldedit.select.ellipsoid.message": "Selección de Elipsoidal.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.ellipsoid.description": "Selecciona un región con forma elíptica.", - "worldedit.select.sphere.message": "Selección Esférica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Determinar el radio.", - "worldedit.select.sphere.description": "Selecciona un región con forma esférica.", - "worldedit.select.cyl.message": "Selección Cilíndrica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.cyl.description": "Selecciona un región con forma cilíndrica.", - "worldedit.select.convex.message": "Selección Poliédrica Convexa.\\n§7Botón Izquierdo â–º Seleccionar el primer vértice.\\n§7Botón Derecho â–º Añadir más vértices.", - "worldedit.select.convex.limit-message": "El límite es de {0} puntos como máximo.", - "worldedit.select.convex.description": "Selecciona un región con forma de Poliedro Convexo.", - "worldedit.select.default-set": "La forma actual de selección es {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}.", - "worldedit.chunkinfo.old-filename": "Formato antiguo: {0}.", - "worldedit.chunkinfo.mcregion-filename": "Región MC: Región/{0}.", - "worldedit.listchunks.listfor": "Listando para: {0}.", - "worldedit.drain.drained": "Se han vaciado {0} bloques.", - "worldedit.fill.created": "Se han rellenado {0} bloques.", - "worldedit.fillr.created": "Se han rellenado {0} bloques.", - "worldedit.fixlava.fixed": "Se han nivelado {0} bloques de lava.", - "worldedit.fixwater.fixed": "Se han nivelado {0} bloques de agua.", - "worldedit.removeabove.removed": "Se han eliminado {0} bloques.", - "worldedit.removebelow.removed": "Se han eliminado {0} bloques.", - "worldedit.removenear.removed": "Se han eliminado {0} bloques.", - "worldedit.replacenear.replaced": "Se han remplazado {0} bloques.", - "worldedit.snow.created": "Se han cubierto {0} superficies.", - "worldedit.thaw.removed": "Se han descongelado {0} bloques.", - "worldedit.green.changed": "Se han enverdecido {0} bloques.", - "worldedit.extinguish.removed": "Se han extinguido {0} focos en llamas.", - "worldedit.butcher.killed": "Se han eliminado {0} criaturas en un radio de {1}.", - "worldedit.butcher.explain-all": "Usa -1 para eliminar todas las criaturas de los chunks cargados.", - "worldedit.remove.removed": "Se han marcado {0} entidades para su eliminación.", - "worldedit.remove.explain-all": "Usa -1 para eliminar todas las entidades de los chunks cargados.", - "worldedit.calc.invalid": "'{0}' no puede ser analizado como una expresión válida.", - "worldedit.calc.invalid.with-error": "'{0}' no puede ser analizado como una expresión válida: '{1}'", - "worldedit.paste.pasted": "El contenido del portapapeles ha sido pegado en {0}.", - "worldedit.paste.selected": "Se ha seleccionado la región de pegado del portapapeles.", - "worldedit.rotate.no-interpolation": "Nota: La interpolación aún no es admisible, por lo que se recomienda ángulos múltiplos de 90.", - "worldedit.rotate.rotated": "Se ha girado el contenido del portapapeles.", - "worldedit.flip.flipped": "Se ha volteado el contenido del portapapeles.", - "worldedit.clearclipboard.cleared": "§4Se ha eliminado el contenido del Portapapeles.", - "worldedit.set.done": "§2Operación completada.", - "worldedit.set.done.verbose": "Operación completada ({0}).", - "worldedit.line.changed": "Se han cambiado {0} bloques.", - "worldedit.line.invalid-type": "La herramienta '//line' solo funciona con selecciones cuboides o poliédricas convexas.", - "worldedit.curve.changed": "Se han cambiado {0} bloques.", - "worldedit.curve.invalid-type": "La herramienta '//curve' solo funciona con selecciones poliédricas convexas.", - "worldedit.replace.replaced": "Se han remplazado {0} bloques.", - "worldedit.stack.changed": "Se han cambiado {0} bloques. Puedes deshacer los cambios usando '//undo'.", - "worldedit.stack.intersecting-region": "El desplazamiento del stack no debe chocar con la región colindante cuando se utiliza el bloque como unidad.", - "worldedit.regen.regenerated": "§6La zona seleccionada se ha regenerado.", - "worldedit.regen.failed": "No se han podido regenerar los chunks. Mira en la consola para obtener más detalles.", - "worldedit.walls.changed": "Se han cambiado {0} bloques.", - "worldedit.faces.changed": "Se han cambiado {0} bloques.", - "worldedit.overlay.overlaid": "Se ha superpuesto {0} bloques.", - "worldedit.naturalize.naturalized": "Se han sustituido {0} bloques para que parezcan más naturales.", - "worldedit.center.changed": "Centro establecido. (Se han cambiado {0} bloques).", - "worldedit.smooth.changed": "Se ha suavizado el terreno. {0} bloques afectados.", - "worldedit.move.moved": "Se han movido {0} bloques.", - "worldedit.deform.deformed": "Se han deformado {0} bloques.", - "worldedit.hollow.changed": "Se han cambiado {0} bloques.", - "worldedit.forest.created": "Se ha generado {0} árboles.", - "worldedit.flora.created": "Se han generado {0} plantas.", - "worldedit.unstuck.moved": "¡Ahí lo tienes chaval!", - "worldedit.ascend.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ascend.moved": "Has ascendido {0} niveles.", - "worldedit.descend.obstructed": "No se ha encontrado ningún espacio libre por debajo.", - "worldedit.descend.moved": "Has descendido {0} niveles.", - "worldedit.ceil.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ceil.moved": "¡Yupi!", - "worldedit.thru.obstructed": "No se ha encontrado ningún espacio libre por delante.", - "worldedit.thru.moved": "¡Yupi!", - "worldedit.jumpto.moved": "¡Puf!", - "worldedit.jumpto.none": "§c¡No hay nada a la vista (o está demasiado lejos)!", - "worldedit.up.obstructed": "Debes golpear algo por encima tuyo.", - "worldedit.up.moved": "¡Yupi!", - "worldedit.cyl.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.cyl.created": "Se han creado {0} bloques.", - "worldedit.sphere.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.sphere.created": "Se ha generado una esfera con {0} bloques.", - "worldedit.forestgen.created": "Se han generado {0} árboles.", - "worldedit.pumpkins.created": "Se han generado {0} calabazas.", - "worldedit.pyramid.created": "Se ha generado una pirámide con {0} bloques.", - "worldedit.generate.created": "Se han creado {0} bloques.", - "worldedit.generatebiome.changed": "{0} biomas afectados.", - "worldedit.reload.config": "§aLa configuración de §2WorlEdit §ase ha recargado satisfactoriamente.", - "worldedit.report.written": "Se ha generado el informe de WorldEdit en {0}.", - "worldedit.report.error": "Fallo al guardar el informe: {0}.", - "worldedit.report.callback": "Informe de WorldEdit: {0}.report", - "worldedit.timezone.invalid": "Zona horaria no válida.", - "worldedit.timezone.set": "La zona horaria para esta sesión es: {0}.", - "worldedit.timezone.current": "La hora actual en esta zona horaria es: {0}.", - "worldedit.version.version": "Versión de WorldEdit: {0}.", - "worldedit.version.bukkit.unsupported-adapter": "Esta versión de WorldEdit no es compatible con esta versión de Bukkit. Los contenedores (ej. cofres) se quedarán vacíos, las propiedades (ej. rotación) no se mantendrán, y otras cosas pueden no funcionar. Actualiza WorldEdit para restaurar la funcionalidad:\\n{0}", - "worldedit.trace.no-tracing-extents": "Seguimiento: No se ha utilizado ninguna medida.", - "worldedit.trace.action-failed": "Seguimiento: {0} acciones en {1} descartadas por la extensión {2}.", - "worldedit.trace.active.already": "El Modo Seguimiento ya está activado.", - "worldedit.trace.inactive.already": "El Modo Seguimiento ya está desactivado.", - "worldedit.trace.active": "Modo Seguimiento activado.", - "worldedit.trace.inactive": "Modo seguimiento desactivado.", - "worldedit.command.time-elapsed": "{0}seg trascurridos (historial: {1} cambiado; {2} bloques/seg).", - "worldedit.command.permissions": "No tienes permitido hacer esto. ¿Estás en el modo correcto?", - "worldedit.command.player-only": "Este comando debe ser utilizado por un jugador.", - "worldedit.command.error.report": "Por favor, informa sobre este error: [Mira en la consola].", - "worldedit.pastebin.uploading": "§7Por favor espera, enviando el registro a pastebin...", - "worldedit.session.cant-find-session": "No se puede encontrar la sesión de {0}.", - "worldedit.platform.no-file-dialog": "Este entorno no permite mostrar diálogos.", - "worldedit.asset.load.loading": "§7Por favor espera, cargando el elemento...", - "worldedit.asset.load.still-loading": "§7Por favor espera, sigue cargando el elemento...", - "worldedit.asset.load.failed": "No se ha podido cargar el elemento.", - "worldedit.tool.max-block-changes": "Has alcanzado el número máximo de bloques que puedes modificar.", - "worldedit.tool.no-block": "¡No hay bloque a la vista!", - "worldedit.tool.repl.equip": "§aHas asignado la Herramienta Remplazadora a §2{0}§a.", - "worldedit.tool.repl.switched": "La Herramienta Remplazadora se ha cambiado por {0}.", - "worldedit.tool.data-cycler.equip": "§aHas asignado la Herramienta de Alteración de Bloques a §2{0}§a.", - "worldedit.tool.data-cycler.block-not-permitted": "No tienes permitido modificar el valor de este bloque.", - "worldedit.tool.data-cycler.cant-cycle": "¡Este bloque no se puede alterar!", - "worldedit.tool.data-cycler.new-value": "El valor de {0} ahora es {1}.", - "worldedit.tool.data-cycler.cycling": "Alterando el valor de {0}.", - "worldedit.tool.deltree.equip": "§aHas asignado la Herramienta de Eliminación de Ãrboles Flotantes a §2{0}§a.", - "worldedit.tool.deltree.not-tree": "Esto no es un Ãrbol.", - "worldedit.tool.deltree.not-floating": "Esto no es un Ãrbol Flotante.", - "worldedit.tool.tree.equip": "§aHas asignado la Herramienta de Generación de Ãrboles a §2{0}§a.", - "worldedit.tool.tree.obstructed": "No se puede generar un árbol aquí.", - "worldedit.tool.info.equip": "§aHas asignado la Herramienta de Información a §2{0}§a.", - "worldedit.tool.info.blockstate.hover": "§7Información del Bloque.", - "worldedit.tool.info.internalid.hover": "§7ID Interna.", - "worldedit.tool.info.legacy.hover": "§7Heredado de la ID:Información.", - "worldedit.tool.info.light.hover": "§7Iluminación del Bloque/Iluminación Superior.", - "worldedit.tool.none.equip": "§cHas desvinculado la herramienta asignada.", - "worldedit.tool.none.to.unequip": "§cEste objeto no tiene ninguna herramienta asignada.", - "worldedit.tool.selwand.equip": "§aHas asignado la Herramienta de Selección a §2{0}§a.", - "worldedit.tool.navwand.equip": "§aHas asignado la Herramienta de Navegación a §2{0}§a.", - "worldedit.tool.floodfill.equip": "§aHas asignado la Herramienta de Relleno a §2{0}§a.", - "worldedit.tool.farwand.equip": "§aHas asignado la Herramienta de Selección Lejana a §2{0}§a.", - "worldedit.tool.lrbuild.equip": "§aHas asignado la Herramienta de Construcción Lejana a §2{0}.", - "worldedit.tool.lrbuild.set": "§7Botón Izquierdo â–º {0}\\n§7Botón Derecho â–º {1}.", - "worldedit.tool.stack.equip": "§aLa herramienta de Vinculación se ha asignado a §2{0}§a.", - "worldedit.tool.unbind-instruction": "Usa {0} mientras mantienes el objeto para desvincular la herramienta.", - "worldedit.tool.superpickaxe.mode.single": "Modo simple.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.area": "Modo área.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.recursive": "Modo recursivo.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.max-range": "El rango máximo es {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Ya está activado el Superpico.", - "worldedit.tool.superpickaxe.disabled.already": "Ya está desactivado el Superpico.", - "worldedit.tool.superpickaxe.enabled": "Se ha activado el Superpico.", - "worldedit.tool.superpickaxe.disabled": "Se ha desactivado el Superpico.", - "worldedit.tool.mask.set": "Se ha determinado la máscara de la brocha.", - "worldedit.tool.mask.disabled": "Se ha desactivado la máscara de la brocha.", - "worldedit.tool.material.set": "Se ha determinado el material de la brocha.", - "worldedit.tool.range.set": "Se ha determinado el rango de la brocha.", - "worldedit.tool.size.set": "Se ha determinado el tamaño de la brocha.", - "worldedit.tool.tracemask.set": "Se ha determinado el seguimiento de la máscara.", - "worldedit.tool.tracemask.disabled": "Se ha desactivado el seguimiento de la máscara.", - "worldedit.tool.error.cannot-bind": "§cLa herramienta no se puede asignar a {0}: {1}", - "worldedit.tool.error.item-only": "§cSolo se pueden asignar objetos, no bloques.", - "worldedit.execute.script-permissions": "No tienes permiso para usar rutinas.", - "worldedit.executelast.no-script": "Primero usa /cs con un nombre de rutina.", - "worldedit.script.read-error": "Error de la rutina: {0}.", - "worldedit.script.unsupported": "Solo se admiten rutinas .js", - "worldedit.script.file-not-found": "La rutina no existe: {0}.", - "worldedit.script.no-script-engine": "No se ha encontrado instalado un motor de rutinas.\\nPor favor, mira aquí: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "No se ha podido ejecutar: {0}.", - "worldedit.script.failed-console": "No se ha podido ejecutar (mira en la consola): {0}.", - "worldedit.operation.affected.biome": "{0} biomas afectados.", - "worldedit.operation.affected.block": "{0} bloques afectados.", - "worldedit.operation.affected.column": "{0} columnas afectadas.", - "worldedit.operation.affected.entity": "{0} entidades afectadas.", - "worldedit.operation.deform.expression": "Usando la deformación {0}.", - "worldedit.error.invalid-number": "Se esperaba un número; caracteres no válidos.", - "worldedit.error.invalid-number.matches": "Se esperaba un número; caracteres \"{0}\" obtenidos.", - "worldedit.error.incomplete-region": "§cPrimero selecciona una región.", - "worldedit.error.unknown-block": "No se reconoce el nombre del bloque '{0}'.", - "worldedit.error.unknown-entity": "No se reconoce el nombre de la entidad '{0}'.", - "worldedit.error.unknown-mob": "No se reconoce el nombre del mob '{0}'.", - "worldedit.error.unknown-biome": "No se reconoce el nombre del bioma '{0}'.", - "worldedit.error.unknown-tag": "No se reconoce el nombre de la etiqueta '{0}'.", - "worldedit.error.empty-tag": "La etiqueta '{0}' carece de contenido.", - "worldedit.error.no-match": "No se han encontrado coincidencias con '{0}'.", - "worldedit.error.disallowed-block": "Bloque '{0}' no admitido (mira en la configuración de WorldEdit).", - "worldedit.error.max-changes": "Has superado el límite máximo de bloques que puedes modificar en cada operación. (Se han modificado {0} bloques).", - "worldedit.error.max-brush-radius": "El radio máximo (configurado) en la brocha es {0}.", - "worldedit.error.max-radius": "El radio máximo (configurado) es {0}.", - "worldedit.error.unknown-direction": "Dirección desconocida: {0}.", - "worldedit.error.empty-clipboard": "El portapapeles está vacío. Usa primero '//copy'.", - "worldedit.error.invalid-filename": "El nombre del archivo '{0}' no es válido: {1}.", - "worldedit.error.invalid-filename.invalid-characters": "Caracteres no válidos o falta la extensión.", - "worldedit.error.file-resolution": "Archivo '{0}' resolución del error: {1}.", - "worldedit.error.file-resolution.outside-root": "La ruta no se encuentra en la raíz permitida.", - "worldedit.error.file-resolution.resolve-failed": "No se ha podido resolver la ruta.", - "worldedit.error.file-aborted": "Selección de archivos anulada.", - "worldedit.error.no-file-selected": "No has seleccionado el archivo.", - "worldedit.error.world-unloaded": "El mundo ya está descargado.", - "worldedit.error.not-a-block": "Este objeto no es un bloque.", - "worldedit.error.not-a-block.item": "El objeto '{0}' no es un bloque.", - "worldedit.error.incorrect-usage": "Debes usar: {0}.", - "worldedit.error.invalid-page": "Número de página no válido.", - "worldedit.error.parser.bad-state-format": "El formato de estado no es correcto en {0}.", - "worldedit.error.parser.duplicate-property": "Propiedad duplicada: {0}.", - "worldedit.error.parser.empty-state": "Una parte del estado está vacío.", - "worldedit.error.parser.missing-equals-separator": "Falta el separador '='.", - "worldedit.error.parser.clipboard.missing-offset": "El desplazamiento se ha especificado con @ pero no se ha especificado. Usa '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Propiedad del bloque '{1}' desconocida '{0}'.", - "worldedit.error.parser.unknown-value": "Valor de la propiedad '{1}' desconocida '{0}'.", - "worldedit.error.parser.empty-property": "La propiedad del estado está vacía.", - "worldedit.error.parser.empty-value": "El valor del estado está vacío.", - "worldedit.error.parser.invalid-colon": "Símbolo de dos puntos no válido.", - "worldedit.error.parser.invalid-expression": "Expresión no válida: {0}", - "worldedit.error.parser.negate-nothing": "¡No se puede negar la nada!", - "worldedit.error.parser.hanging-lbracket": "Formato no válido. Falta el corchete en '{0}'.", - "worldedit.error.parser.missing-rbracket": "Falta el corchete de cierre ']'.", - "worldedit.error.parser.missing-random-type": "Falta el tipo después del símbolo % para '{0}'.", - "worldedit.error.parser.clipboard.missing-coordinates": "El desplazamiento del portapapeles necesita las coordenadas x,y,z.", - "worldedit.error.parser.player-only": "¡La entrada '{0}' necesita un jugador!", - "worldedit.error.disabled": "Esta funcionalidad está desactivada (ver configuración de WorldEdite).", - "worldedit.error.unknown": "Se ha producido un error desconocido: {0}", - "worldedit.error.missing-extent": "Extensión desconocida.", - "worldedit.error.missing-session": "Sesión local desconocida.", - "worldedit.error.missing-world": "Es necesario determinar un mundo (prueba con //world).", - "worldedit.error.missing-actor": "No se reconoce ningún actor.", - "worldedit.selection.convex.info.vertices": "§5Vértices: {0}.", - "worldedit.selection.convex.info.triangles": "§5Triángulos: {0}.", - "worldedit.selection.convex.explain.primary": "Has iniciado una selección con vértice {0}.", - "worldedit.selection.convex.explain.secondary": "Has añadido el vértice {0} en la selección.", - "worldedit.selection.cuboid.info.pos1": "§5Posición 1: {0}.", - "worldedit.selection.cuboid.info.pos2": "§5Posición 2: {0}.", - "worldedit.selection.cuboid.explain.primary": "Primera posición establecida en {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Primera posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.cuboid.explain.secondary": "Segunda posición establecida en {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Segunda posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.extend.explain.primary": "Selección iniciada en {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Extender la selección para abarcar {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "§5Centro: {0}.", - "worldedit.selection.ellipsoid.info.radius": "§5Radio X/Y/Z: {0}.", - "worldedit.selection.ellipsoid.explain.primary": "Posición central determinada en {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Posición central determinada en {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Radio determinado en {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Has determinado el radio en {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Los cambios de las Elipses deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.cylinder.info.center": "§5Centro: {0}.", - "worldedit.selection.cylinder.info.radius": "§5Radio: {0}.", - "worldedit.selection.cylinder.explain.primary": "Has iniciado una selección cilíndrica en {0}.", - "worldedit.selection.cylinder.explain.secondary": "Has determinado el radio en {0}/{1} bloques ({2}).", - "worldedit.selection.cylinder.explain.secondary-missing": "Antes de determinar el radio, tienes que seleccionar el punto central.", - "worldedit.selection.cylinder.error.even-horizontal": "Los cambios de los Cilindros deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.polygon2d.info": "§5Número de Puntos: {0}.", - "worldedit.selection.polygon2d.explain.primary": "El primer punto se ha establecido en {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Se ha añadido el punto nº{0} en {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Los polígonos sólo se pueden expandir verticalmente.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Los polígono solo se pueden contraer verticalmente.", - "worldedit.selection.sphere.explain.secondary": "Se ha determinado el radio de {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Se ha establecido el radio en {0} ({1}).", - "worldedit.selection.null.error.immutable": "No se puede cambiar una Región Nula.", - "worldedit.selection.intersection.error.cannot-expand": "No se puede expandir una intersección de región.", - "worldedit.selection.intersection.error.cannot-contract": "No se puede contraer una intersección de región.", - "worldedit.selection.transform.error.cannot-expand": "No se puede expandir una Región Transformada.", - "worldedit.selection.transform.error.cannot-contract": "No se puede contraer una Región Transformada.", - "worldedit.selection.transform.error.cannot-change": "No se puede modificar una Región Transformada.", - "worldedit.sideeffect.lighting": "Iluminación", - "worldedit.sideeffect.lighting.description": "Actualiza la iluminación de los bloques.", - "worldedit.sideeffect.neighbors": "Vecinos", - "worldedit.sideeffect.neighbors.description": "Notifica los cambios de los bloques cercanos.", - "worldedit.sideeffect.update": "Actualización", - "worldedit.sideeffect.update.description": "Notifica los cambios realizados en los bloques.", - "worldedit.sideeffect.validation": "Validación", - "worldedit.sideeffect.validation.description": "Repara y valida los errores inconsistentes del estado del mundo, tales como bloques desconectados.", - "worldedit.sideeffect.entity_ai": "IA de entidades", - "worldedit.sideeffect.entity_ai.description": "Actualiza las rutas de las entidades según los cambios de los bloques.", - "worldedit.sideeffect.events": "Eventos Mod/Plugin", - "worldedit.sideeffect.events.description": "Informa sobre los cambios a otros mods/plugins, cuando corresponda.", - "worldedit.sideeffect.state.on": "Activado", - "worldedit.sideeffect.state.delayed": "Aplazado", - "worldedit.sideeffect.state.off": "Desactivado", - "worldedit.sideeffect.box.current": "Actual", - "worldedit.sideeffect.box.change-to": "Clic para establecer {0}.", - "worldedit.help.command-not-found": "No se ha encontrado el comando '{0}'.", - "worldedit.help.no-subcommands": "'{0}' no es un subcomando. ¿Quizás '{1}' sea un parámetro?", - "worldedit.help.subcommand-not-found": "No se ha encontrado el subcomando '{0}' de '{1}'.", - "worldedit.cli.stopping": "¡Deteniendo...!", - "worldedit.cli.unknown-command": "¡Comando desconocido!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-VE/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-VE/strings.json deleted file mode 100644 index 7cca430..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/es-VE/strings.json +++ /dev/null @@ -1,414 +0,0 @@ -{ - "worldedit.expand.description.vert": "Expanda verticalmente la selección hasta los límites del mundo.", - "worldedit.expand.expanded": "Region expandida {0} bloque(s)", - "worldedit.expand.expanded.vert": "Region expandida {0} bloque(s) (de arriba a abajo).", - "worldedit.biomeinfo.lineofsight": "Biomas en el punto de línea de visión: {0}", - "worldedit.biomeinfo.position": "Biomas en tu posición: {0}", - "worldedit.biomeinfo.selection": "Biomas en tu selección: {0}", - "worldedit.brush.radius-too-large": "Radio máximo permitido a la brocha: {0}", - "worldedit.brush.apply.description": "Aplicar a brocha, aplica una función a cada bloque", - "worldedit.brush.apply.radius": "El tamaño de la brocha", - "worldedit.brush.apply.shape": "La forma de la región", - "worldedit.brush.apply.type": "Tipo de brocha a usar", - "worldedit.brush.apply.item.warning": "Este pincel simula usos de objetos. Es posible que sus efectos no funcionen en todas las plataformas, que no se puedan deshacer y que provoquen interacciones extrañas con otros mods/complementos. Úselo bajo su propio riesgo.", - "worldedit.brush.paint.description": "Brocha, aplicar una función a una superficie", - "worldedit.brush.paint.size": "El tamaño de la brocha", - "worldedit.brush.paint.shape": "La forma de la región", - "worldedit.brush.paint.density": "La densidad de la brocha", - "worldedit.brush.paint.type": "Tipo de brocha a usar", - "worldedit.brush.paint.item.warning": "Este pincel simula usos de objetos. Es posible que sus efectos no funcionen en todas las plataformas, que no se puedan deshacer y que provoquen interacciones extrañas con otros mods/complementos. Úselo bajo su propio riesgo.", - "worldedit.brush.sphere.equip": "Equipada brocha de perfil Esférica ({0}).", - "worldedit.brush.cylinder.equip": "Equipado brocha de perfil Cilíndrica ({0} por {1}).", - "worldedit.brush.clipboard.equip": "Equipada perfil de brocha de Portapapeles.", - "worldedit.brush.smooth.equip": "Brocha suave equipada ({0} x {1}x usado {2}).", - "worldedit.brush.extinguish.equip": "Extintor Equipado ({0}).", - "worldedit.brush.gravity.equip": "Brocha de Gravedad Equipada ({0}).", - "worldedit.brush.butcher.equip": "Brocha de carnicero Equipado ({0}).", - "worldedit.brush.operation.equip": "Establecida brocha a {0}.", - "worldedit.brush.heightmap.equip": "Brocha de Mapa de alturas Equipada ({0}).", - "worldedit.brush.heightmap.unknown": "Brocha de Mapa de altura desconocido: {0}.", - "worldedit.brush.none.equip": "Brocha desenlazada de su objeto actual.", - "worldedit.setbiome.changed": "Los biomas fueron cambiados en aproximadamente {0} bloque(s).", - "worldedit.setbiome.warning": "Puede que tengas que reabrir el juego (o cerrar y volver a abrir tu mundo) para ver los cambios.", - "worldedit.drawsel.disabled": "Deshabilitado CUI del servidor.", - "worldedit.drawsel.disabled.already": "Ya esta deshabilitado el CUI del servidor.", - "worldedit.drawsel.enabled.already": "Ya esta habilitado el CUI del servidor.", - "worldedit.limit.too-high": "Su límite máximo permitido es {0}.", - "worldedit.limit.set": "Límite de cambio de bloque establecido en {0}.", - "worldedit.limit.return-to-default": "(Utilice \"//limit\" para volver al valor predeterminado).", - "worldedit.timeout.too-high": "Su tiempo de espera máximo permitido es {0} ms.", - "worldedit.timeout.set": "Tiempo de espera establecido en {0}ms.", - "worldedit.timeout.return-to-default": " (Utilice \"//timeout\" para volver al valor predeterminado).", - "worldedit.fast.disabled": "Modo rápido desactivado.", - "worldedit.fast.enabled": "Modo rápido habilitado. La iluminación en los chunks afectados puede ser incorrecta y/o es posible que deba volver a unirse para ver los cambios.", - "worldedit.fast.disabled.already": "Ya esta desactivado el modo rápido.", - "worldedit.fast.enabled.already": "Ya esta activado el modo rápido.", - "worldedit.perf.sideeffect.set": "Efecto secundario \"{0}\" establecido en {1}", - "worldedit.perf.sideeffect.get": "El efecto secundario \"{0}\" se establece en {1}", - "worldedit.perf.sideeffect.already-set": "El efecto secundario \"{0}\" ya es {1}", - "worldedit.perf.sideeffect.set-all": "Todos los efectos secundarios configurados en {0}", - "worldedit.reorder.current": "El modo reordenar es {0}", - "worldedit.reorder.set": "El modo reordenar ahora es {0}", - "worldedit.gmask.disabled": "Máscara global desactivada.", - "worldedit.gmask.set": "Máscara global establecida.", - "worldedit.toggleplace.pos1": "Colocado ahora en la posición #1.", - "worldedit.toggleplace.player": "Ahora colóquese en el bloque en el que estás.", - "worldedit.toggleplace.not-locatable": "No se puede alternar la colocación en este contexto.", - "worldedit.searchitem.too-short": "Ingrese una cadena de búsqueda más larga (longitud > 2).", - "worldedit.searchitem.either-b-or-i": "No puede usar los indicadores 'b' e 'i' simultáneamente.", - "worldedit.searchitem.searching": "(Espere... buscando objeto(s).)", - "worldedit.watchdog.no-hook": "Esta plataforma no tiene ningún gancho guardian.", - "worldedit.watchdog.active.already": "El gancho guardian ya está activo.", - "worldedit.watchdog.inactive.already": "El gancho guardián ya esta inactivo.", - "worldedit.watchdog.active": "El gancho guardián ahora está activo.", - "worldedit.watchdog.inactive": "El gancho guardian ahora esta inactivo.", - "worldedit.world.remove": "Se elimino la invalidación del mundo.", - "worldedit.world.set": "Establezca la invalidación del mundo en {0}. (Use '//world' para volver a los valores por defecto)", - "worldedit.undo.undone": "Se deshizo {0} edicion(es) disponible(s).", - "worldedit.undo.none": "No queda nada para deshacer.", - "worldedit.redo.redone": "Se rehizo {0} edicion(es) disponible(s).", - "worldedit.redo.none": "No queda nada para rehacer.", - "worldedit.clearhistory.cleared": "Historial borrado.", - "worldedit.raytrace.noblock": "¡No hay bloque a la vista!", - "worldedit.restore.not-configured": "Snapshot/copia(s) de seguridad no esta configurada.", - "worldedit.restore.not-available": "Esa copia de seguridad no existe o no está disponible.", - "worldedit.restore.failed": "Falló al cargar la copia de seguridad: {0}", - "worldedit.restore.loaded": "Copia de seguridad '{0}' cargada; ahora restaurando...", - "worldedit.restore.restored": "Restaurado; {0} chunks faltantes y otros {1} errores.", - "worldedit.restore.none-for-specific-world": "No fueron encontradas copias de seguridad para el mundo '{0}'.", - "worldedit.restore.none-for-world": "No fueron encontradas copias de seguridad para este mundo.", - "worldedit.restore.none-found": "No se encontraron copias de seguridad.", - "worldedit.restore.none-found-console": "No se encontraron copias de seguridad. Consulte la consola para más detalles.", - "worldedit.restore.chunk-not-present": "Los chunks no estaban presentes en la copia de seguridad.", - "worldedit.restore.chunk-load-failed": "No se pudieron cargar chunks. (¿Archivo corrupto?)", - "worldedit.restore.block-place-failed": "Los errores impidieron restaurar los bloques.", - "worldedit.restore.block-place-error": "Último error: {0}", - "worldedit.snapshot.use.newest": "Ahora usando la copia de seguridad más reciente.", - "worldedit.snapshot.use": "Copia de seguridad establecida en: {0}", - "worldedit.snapshot.none-before": "No se pudo encontrar una copia de seguridad antes de {0}.", - "worldedit.snapshot.none-after": "No se pudo encontrar una copia de seguridad después de {0}.", - "worldedit.snapshot.index-above-0": "Ãndice invalido, debe ser mayor o igual a 1.", - "worldedit.snapshot.index-oob": "Ãndice invalido, debe estar entre 1 y {0}.", - "worldedit.schematic.unknown-format": "Formato de Esquema desconocido: {0}.", - "worldedit.schematic.load.does-not-exist": "¡El esquema {0} no existe!", - "worldedit.schematic.load.loading": "(Espere... cargando esquema.)", - "worldedit.schematic.load.still-loading": "(Por favor espere... aun se está cargando el esquema.)", - "worldedit.schematic.save.already-exists": "Ese esquema ya existe. Use el indicador -f para sobrescribirlo.", - "worldedit.schematic.save.failed-directory": "¡No se pudo crear la carpeta para los esquemas!", - "worldedit.schematic.save.saving": "(Espere... guardando el esquema.)", - "worldedit.schematic.save.still-saving": "(Por favor... aun se esta guardando el esquema.)", - "worldedit.schematic.delete.does-not-exist": "¡El esquema {0} no existe!", - "worldedit.schematic.delete.failed": "¡Error al eliminar '{0}'!. ¿Es de solo lectura?.", - "worldedit.schematic.delete.deleted": "{0} ha sido eliminado(a).", - "worldedit.schematic.formats.title": "Formatos de portapapeles disponibles (Nombre: nombres de búsqueda)", - "worldedit.schematic.unsupported-minecraft-version": "Esta versión de WorldEdit no es compatible con su versión de Minecraft. Los esquemas no funcionarán hasta que esto se resuelva.", - "worldedit.pos.already-set": "Posición ya establecida.", - "worldedit.pos.console-require-coords": "Debe proporcionar las coordenadas por la consola.", - "worldedit.hpos.no-block": "¡No hay bloque a la vista!", - "worldedit.hpos.already-set": "Posición ya establecida.", - "worldedit.chunk.selected-multiple": "Chunks seleccionados: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk seleccionado: {0}, {1}, {2}", - "worldedit.wand.invalid": "La herramienta de selección esta mal configurada o inhabilitada.", - "worldedit.wand.selwand.info": "Click izquierdo: seleccione posición #1; Click derecho: seleccione posicion #2", - "worldedit.wand.navwand.info": "Click izquierdo: saltar a la ubicación; Click derecho: atravesar paredes", - "worldedit.wand.selwand.now.tool": "La herramienta de selección ahora es una herramienta normal. Puede inhabilitarlo con {0} y volver a vincularlo a cualquier elemento con {1} u obtener una nueva herramienta con {2}.", - "worldedit.contract.contracted": "{0} bloque(s) contradado(s) por la region.", - "worldedit.shift.shifted": "Region desplazada.", - "worldedit.outset.outset": "La región se ha expandido.", - "worldedit.inset.inset": "Region insertada.", - "worldedit.size.offset": "Desplazado: {0}.", - "worldedit.size.type": "Tipo: {0}", - "worldedit.size.size": "Tamaño: {0}", - "worldedit.size.distance": "§5Distancia: {0}.", - "worldedit.size.blocks": "§5Cantidad de Bloques: {0}.", - "worldedit.count.counted": "§5Cantidad {0}.", - "worldedit.distr.no-blocks": "No ha bloques enumerados.", - "worldedit.distr.no-previous": "No existe un distribución anterior.", - "worldedit.distr.total": "Número Total de Bloques: {0}.", - "worldedit.select.cleared": "§cHas deseleccionado la zona.", - "worldedit.select.cuboid.message": "Selección Cúbica.\\n§7Botón Izquierdo â–º Seleccionar el 1º punto.\\n§7Botón Derecho â–º Seleccionar el 2º punto.", - "worldedit.select.cuboid.description": "§7Selecciona las dos esquinas del cuboide.", - "worldedit.select.extend.message": "Extensión de Cuboide.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Expandir.", - "worldedit.select.extend.description": "Modo Rápido de selección de cuboides.", - "worldedit.select.poly.message": "Selección de Poligonal.\\n§7Botón Izquierdo â–º Seleccionar el punto inicial.\\n§7Botón Derecho â–º Añadir puntos.", - "worldedit.select.poly.limit-message": "{0} puntos como máximo.", - "worldedit.select.poly.description": "Selecciona una región poligonal.", - "worldedit.select.ellipsoid.message": "Selección de Elipsoidal.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.ellipsoid.description": "Selecciona un región con forma elíptica.", - "worldedit.select.sphere.message": "Selección Esférica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Determinar el radio.", - "worldedit.select.sphere.description": "Selecciona un región con forma esférica.", - "worldedit.select.cyl.message": "Selección Cilíndrica.\\n§7Botón Izquierdo â–º Seleccionar el Centro.\\n§7Botón Derecho â–º Seleccionar la extensión.", - "worldedit.select.cyl.description": "Selecciona un región con forma cilíndrica.", - "worldedit.select.convex.message": "Selección Poliédrica Convexa.\\n§7Botón Izquierdo â–º Seleccionar el primer vértice.\\n§7Botón Derecho â–º Añadir más vértices.", - "worldedit.select.convex.limit-message": "El límite es de {0} puntos como máximo.", - "worldedit.select.convex.description": "Selecciona un región con forma de Poliedro Convexo.", - "worldedit.select.default-set": "La forma actual de selección es {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}.", - "worldedit.chunkinfo.old-filename": "Formato antiguo: {0}.", - "worldedit.chunkinfo.mcregion-filename": "Región MC: Región/{0}.", - "worldedit.listchunks.listfor": "Listando para: {0}.", - "worldedit.drain.drained": "Se han vaciado {0} bloques.", - "worldedit.fill.created": "Se han rellenado {0} bloques.", - "worldedit.fillr.created": "Se han rellenado {0} bloques.", - "worldedit.fixlava.fixed": "Se han nivelado {0} bloques de lava.", - "worldedit.fixwater.fixed": "Se han nivelado {0} bloques de agua.", - "worldedit.removeabove.removed": "Se han eliminado {0} bloques.", - "worldedit.removebelow.removed": "Se han eliminado {0} bloques.", - "worldedit.removenear.removed": "Se han eliminado {0} bloques.", - "worldedit.replacenear.replaced": "Se han remplazado {0} bloques.", - "worldedit.snow.created": "Se han cubierto {0} superficies.", - "worldedit.thaw.removed": "Se han descongelado {0} bloques.", - "worldedit.green.changed": "Se han enverdecido {0} bloques.", - "worldedit.extinguish.removed": "Se han extinguido {0} focos en llamas.", - "worldedit.butcher.killed": "Se han eliminado {0} criaturas en un radio de {1}.", - "worldedit.butcher.explain-all": "Usa -1 para eliminar todas las criaturas de los chunks cargados.", - "worldedit.remove.removed": "Se han marcado {0} entidades para su eliminación.", - "worldedit.remove.explain-all": "Usa -1 para eliminar todas las entidades de los chunks cargados.", - "worldedit.calc.invalid": "'{0}' no puede ser analizado como una expresión válida.", - "worldedit.calc.invalid.with-error": "'{0}' no puede ser analizado como una expresión válida: '{1}'", - "worldedit.paste.pasted": "El contenido del portapapeles ha sido pegado en {0}.", - "worldedit.paste.selected": "Se ha seleccionado la región de pegado del portapapeles.", - "worldedit.rotate.no-interpolation": "Nota: La interpolación aún no es admisible, por lo que se recomienda ángulos múltiplos de 90.", - "worldedit.rotate.rotated": "Se ha girado el contenido del portapapeles.", - "worldedit.flip.flipped": "Se ha volteado el contenido del portapapeles.", - "worldedit.clearclipboard.cleared": "§4Se ha eliminado el contenido del Portapapeles.", - "worldedit.set.done": "§2Operación completada.", - "worldedit.set.done.verbose": "Operación completada ({0}).", - "worldedit.line.changed": "Se han cambiado {0} bloques.", - "worldedit.line.invalid-type": "La herramienta '//line' solo funciona con selecciones cuboides o poliédricas convexas.", - "worldedit.curve.changed": "Se han cambiado {0} bloques.", - "worldedit.curve.invalid-type": "La herramienta '//curve' solo funciona con selecciones poliédricas convexas.", - "worldedit.replace.replaced": "Se han remplazado {0} bloques.", - "worldedit.stack.changed": "Se han cambiado {0} bloques. Puedes deshacer los cambios usando '//undo'.", - "worldedit.stack.intersecting-region": "El desplazamiento del stack no debe chocar con la región colindante cuando se utiliza el bloque como unidad.", - "worldedit.regen.regenerated": "§6La zona seleccionada se ha regenerado.", - "worldedit.regen.failed": "No se han podido regenerar los chunks. Mira en la consola para obtener más detalles.", - "worldedit.walls.changed": "Se han cambiado {0} bloques.", - "worldedit.faces.changed": "Se han cambiado {0} bloques.", - "worldedit.overlay.overlaid": "Se ha superpuesto {0} bloques.", - "worldedit.naturalize.naturalized": "Se han sustituido {0} bloques para que parezcan más naturales.", - "worldedit.center.changed": "Centro establecido. (Se han cambiado {0} bloques).", - "worldedit.smooth.changed": "Se ha suavizado el terreno. {0} bloques afectados.", - "worldedit.move.moved": "Se han movido {0} bloques.", - "worldedit.deform.deformed": "Se han deformado {0} bloques.", - "worldedit.hollow.changed": "Se han cambiado {0} bloques.", - "worldedit.forest.created": "Se ha generado {0} árboles.", - "worldedit.flora.created": "Se han generado {0} plantas.", - "worldedit.unstuck.moved": "¡Ahí lo tienes chaval!", - "worldedit.ascend.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ascend.moved": "Has ascendido {0} niveles.", - "worldedit.descend.obstructed": "No se ha encontrado ningún espacio libre por debajo.", - "worldedit.descend.moved": "Has descendido {0} niveles.", - "worldedit.ceil.obstructed": "No se ha encontrado ningún espacio libre por encima.", - "worldedit.ceil.moved": "¡Yupi!", - "worldedit.thru.obstructed": "No se ha encontrado ningún espacio libre por delante.", - "worldedit.thru.moved": "¡Yupi!", - "worldedit.jumpto.moved": "¡Puf!", - "worldedit.jumpto.none": "§c¡No hay nada a la vista (o está demasiado lejos)!", - "worldedit.up.obstructed": "Debes golpear algo por encima tuyo.", - "worldedit.up.moved": "¡Yupi!", - "worldedit.cyl.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.cyl.created": "Se han creado {0} bloques.", - "worldedit.sphere.invalid-radius": "Debes especificar 1 o 2 valores para el radio.", - "worldedit.sphere.created": "Se ha generado una esfera con {0} bloques.", - "worldedit.forestgen.created": "Se han generado {0} árboles.", - "worldedit.pumpkins.created": "Se han generado {0} calabazas.", - "worldedit.pyramid.created": "Se ha generado una pirámide con {0} bloques.", - "worldedit.generate.created": "Se han creado {0} bloques.", - "worldedit.generatebiome.changed": "{0} biomas afectados.", - "worldedit.reload.config": "§aLa configuración de §2WorlEdit §ase ha recargado satisfactoriamente.", - "worldedit.report.written": "Se ha generado el informe de WorldEdit en {0}.", - "worldedit.report.error": "Fallo al guardar el informe: {0}.", - "worldedit.report.callback": "Informe de WorldEdit: {0}.report", - "worldedit.timezone.invalid": "Zona horaria no válida.", - "worldedit.timezone.set": "La zona horaria para esta sesión es: {0}.", - "worldedit.timezone.current": "La hora actual en esta zona horaria es: {0}.", - "worldedit.version.version": "Versión de WorldEdit: {0}.", - "worldedit.version.bukkit.unsupported-adapter": "Esta versión de WorldEdit no es compatible con esta versión de Bukkit. Los contenedores (ej. cofres) se quedarán vacíos, las propiedades (ej. rotación) no se mantendrán, y otras cosas pueden no funcionar. Actualiza WorldEdit para restaurar la funcionalidad:\\n{0}", - "worldedit.trace.no-tracing-extents": "Seguimiento: No se ha utilizado ninguna medida.", - "worldedit.trace.action-failed": "Seguimiento: {0} acciones en {1} descartadas por la extensión {2}.", - "worldedit.trace.active.already": "El Modo Seguimiento ya está activado.", - "worldedit.trace.inactive.already": "El Modo Seguimiento ya está desactivado.", - "worldedit.trace.active": "Modo Seguimiento activado.", - "worldedit.trace.inactive": "Modo seguimiento desactivado.", - "worldedit.command.time-elapsed": "{0}seg trascurridos (historial: {1} cambiado; {2} bloques/seg).", - "worldedit.command.permissions": "No tienes permitido hacer esto. ¿Estás en el modo correcto?", - "worldedit.command.player-only": "Este comando debe ser utilizado por un jugador.", - "worldedit.command.error.report": "Por favor, informa sobre este error: [Mira en la consola].", - "worldedit.pastebin.uploading": "§7Por favor espera, enviando el registro a pastebin...", - "worldedit.session.cant-find-session": "No se puede encontrar la sesión de {0}.", - "worldedit.platform.no-file-dialog": "Este entorno no permite mostrar diálogos.", - "worldedit.asset.load.loading": "§7Por favor espera, cargando el elemento...", - "worldedit.asset.load.still-loading": "§7Por favor espera, sigue cargando el elemento...", - "worldedit.asset.load.failed": "No se ha podido cargar el elemento.", - "worldedit.tool.max-block-changes": "Has alcanzado el número máximo de bloques que puedes modificar.", - "worldedit.tool.no-block": "¡No hay bloque a la vista!", - "worldedit.tool.repl.equip": "§aHas asignado la Herramienta Remplazadora a §2{0}§a.", - "worldedit.tool.repl.switched": "La Herramienta Remplazadora se ha cambiado por {0}.", - "worldedit.tool.data-cycler.equip": "§aHas asignado la Herramienta de Alteración de Bloques a §2{0}§a.", - "worldedit.tool.data-cycler.block-not-permitted": "No tienes permitido modificar el valor de este bloque.", - "worldedit.tool.data-cycler.cant-cycle": "¡Este bloque no se puede alterar!", - "worldedit.tool.data-cycler.new-value": "El valor de {0} ahora es {1}.", - "worldedit.tool.data-cycler.cycling": "Alterando el valor de {0}.", - "worldedit.tool.deltree.equip": "§aHas asignado la Herramienta de Eliminación de Ãrboles Flotantes a §2{0}§a.", - "worldedit.tool.deltree.not-tree": "Esto no es un Ãrbol.", - "worldedit.tool.deltree.not-floating": "Esto no es un Ãrbol Flotante.", - "worldedit.tool.tree.equip": "§aHas asignado la Herramienta de Generación de Ãrboles a §2{0}§a.", - "worldedit.tool.tree.obstructed": "No se puede generar un árbol aquí.", - "worldedit.tool.info.equip": "§aHas asignado la Herramienta de Información a §2{0}§a.", - "worldedit.tool.info.blockstate.hover": "§7Información del Bloque.", - "worldedit.tool.info.internalid.hover": "§7ID Interna.", - "worldedit.tool.info.legacy.hover": "§7Heredado de la ID:Información.", - "worldedit.tool.info.light.hover": "§7Iluminación del Bloque/Iluminación Superior.", - "worldedit.tool.none.equip": "§cHas desvinculado la herramienta asignada.", - "worldedit.tool.none.to.unequip": "§cEste objeto no tiene ninguna herramienta asignada.", - "worldedit.tool.selwand.equip": "§aHas asignado la Herramienta de Selección a §2{0}§a.", - "worldedit.tool.navwand.equip": "§aHas asignado la Herramienta de Navegación a §2{0}§a.", - "worldedit.tool.floodfill.equip": "§aHas asignado la Herramienta de Relleno a §2{0}§a.", - "worldedit.tool.farwand.equip": "§aHas asignado la Herramienta de Selección Lejana a §2{0}§a.", - "worldedit.tool.lrbuild.equip": "§aHas asignado la Herramienta de Construcción Lejana a §2{0}.", - "worldedit.tool.lrbuild.set": "§7Botón Izquierdo â–º {0}\\n§7Botón Derecho â–º {1}.", - "worldedit.tool.stack.equip": "§aLa herramienta de Vinculación se ha asignado a §2{0}§a.", - "worldedit.tool.unbind-instruction": "Usa {0} mientras mantienes el objeto para desvincular la herramienta.", - "worldedit.tool.superpickaxe.mode.single": "Modo simple.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.area": "Modo área.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.mode.recursive": "Modo recursivo.\\n§7Usa el botón izquierdo con un pico.\\n§8Usa // para desactivar.", - "worldedit.tool.superpickaxe.max-range": "El rango máximo es {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Ya está activado el Superpico.", - "worldedit.tool.superpickaxe.disabled.already": "Ya está desactivado el Superpico.", - "worldedit.tool.superpickaxe.enabled": "Se ha activado el Superpico.", - "worldedit.tool.superpickaxe.disabled": "Se ha desactivado el Superpico.", - "worldedit.tool.mask.set": "Se ha determinado la máscara de la brocha.", - "worldedit.tool.mask.disabled": "Se ha desactivado la máscara de la brocha.", - "worldedit.tool.material.set": "Se ha determinado el material de la brocha.", - "worldedit.tool.range.set": "Se ha determinado el rango de la brocha.", - "worldedit.tool.size.set": "Se ha determinado el tamaño de la brocha.", - "worldedit.tool.tracemask.set": "Se ha determinado el seguimiento de la máscara.", - "worldedit.tool.tracemask.disabled": "Se ha desactivado el seguimiento de la máscara.", - "worldedit.tool.error.cannot-bind": "§cLa herramienta no se puede asignar a {0}: {1}", - "worldedit.tool.error.item-only": "§cSolo se pueden asignar objetos, no bloques.", - "worldedit.execute.script-permissions": "No tienes permiso para usar rutinas.", - "worldedit.executelast.no-script": "Primero usa /cs con un nombre de rutina.", - "worldedit.script.read-error": "Error de la rutina: {0}.", - "worldedit.script.unsupported": "Solo se admiten rutinas .js", - "worldedit.script.file-not-found": "La rutina no existe: {0}.", - "worldedit.script.no-script-engine": "No se ha encontrado instalado un motor de rutinas.\\nPor favor, mira aquí: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "No se ha podido ejecutar: {0}.", - "worldedit.script.failed-console": "No se ha podido ejecutar (mira en la consola): {0}.", - "worldedit.operation.affected.biome": "{0} biomas afectados.", - "worldedit.operation.affected.block": "{0} bloques afectados.", - "worldedit.operation.affected.column": "{0} columnas afectadas.", - "worldedit.operation.affected.entity": "{0} entidades afectadas.", - "worldedit.operation.deform.expression": "Usando la deformación {0}.", - "worldedit.error.invalid-number": "Se esperaba un número; caracteres no válidos.", - "worldedit.error.invalid-number.matches": "Se esperaba un número; caracteres \"{0}\" obtenidos.", - "worldedit.error.incomplete-region": "§cPrimero selecciona una región.", - "worldedit.error.unknown-block": "No se reconoce el nombre del bloque '{0}'.", - "worldedit.error.unknown-entity": "No se reconoce el nombre de la entidad '{0}'.", - "worldedit.error.unknown-mob": "No se reconoce el nombre del mob '{0}'.", - "worldedit.error.unknown-biome": "No se reconoce el nombre del bioma '{0}'.", - "worldedit.error.unknown-tag": "No se reconoce el nombre de la etiqueta '{0}'.", - "worldedit.error.empty-tag": "La etiqueta '{0}' carece de contenido.", - "worldedit.error.no-match": "No se han encontrado coincidencias con '{0}'.", - "worldedit.error.disallowed-block": "Bloque '{0}' no admitido (mira en la configuración de WorldEdit).", - "worldedit.error.max-changes": "Has superado el límite máximo de bloques que puedes modificar en cada operación. (Se han modificado {0} bloques).", - "worldedit.error.max-brush-radius": "El radio máximo (configurado) en la brocha es {0}.", - "worldedit.error.max-radius": "El radio máximo (configurado) es {0}.", - "worldedit.error.unknown-direction": "Dirección desconocida: {0}.", - "worldedit.error.empty-clipboard": "El portapapeles está vacío. Usa primero '//copy'.", - "worldedit.error.invalid-filename": "El nombre del archivo '{0}' no es válido: {1}.", - "worldedit.error.invalid-filename.invalid-characters": "Caracteres no válidos o falta la extensión.", - "worldedit.error.file-resolution": "Archivo '{0}' resolución del error: {1}.", - "worldedit.error.file-resolution.outside-root": "La ruta no se encuentra en la raíz permitida.", - "worldedit.error.file-resolution.resolve-failed": "No se ha podido resolver la ruta.", - "worldedit.error.file-aborted": "Selección de archivos anulada.", - "worldedit.error.no-file-selected": "No has seleccionado el archivo.", - "worldedit.error.world-unloaded": "El mundo ya está descargado.", - "worldedit.error.not-a-block": "Este objeto no es un bloque.", - "worldedit.error.not-a-block.item": "El objeto '{0}' no es un bloque.", - "worldedit.error.incorrect-usage": "Debes usar: {0}.", - "worldedit.error.invalid-page": "Número de página no válido.", - "worldedit.error.parser.bad-state-format": "El formato de estado no es correcto en {0}.", - "worldedit.error.parser.duplicate-property": "Propiedad duplicada: {0}.", - "worldedit.error.parser.empty-state": "Una parte del estado está vacío.", - "worldedit.error.parser.missing-equals-separator": "Falta el separador '='.", - "worldedit.error.parser.clipboard.missing-offset": "El desplazamiento se ha especificado con @ pero no se ha especificado. Usa '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Propiedad del bloque '{1}' desconocida '{0}'.", - "worldedit.error.parser.unknown-value": "Valor de la propiedad '{1}' desconocida '{0}'.", - "worldedit.error.parser.empty-property": "La propiedad del estado está vacía.", - "worldedit.error.parser.empty-value": "El valor del estado está vacío.", - "worldedit.error.parser.invalid-colon": "Símbolo de dos puntos no válido.", - "worldedit.error.parser.invalid-expression": "Expresión no válida: {0}", - "worldedit.error.parser.negate-nothing": "¡No se puede negar la nada!", - "worldedit.error.parser.hanging-lbracket": "Formato no válido. Falta el corchete en '{0}'.", - "worldedit.error.parser.missing-rbracket": "Falta el corchete de cierre ']'.", - "worldedit.error.parser.missing-random-type": "Falta el tipo después del símbolo % para '{0}'.", - "worldedit.error.parser.clipboard.missing-coordinates": "El desplazamiento del portapapeles necesita las coordenadas x,y,z.", - "worldedit.error.parser.player-only": "¡La entrada '{0}' necesita un jugador!", - "worldedit.error.disabled": "Esta funcionalidad está desactivada (ver configuración de WorldEdite).", - "worldedit.error.unknown": "Se ha producido un error desconocido: {0}", - "worldedit.error.missing-extent": "Extensión desconocida.", - "worldedit.error.missing-session": "Sesión local desconocida.", - "worldedit.error.missing-world": "Es necesario determinar un mundo (prueba con //world).", - "worldedit.error.missing-actor": "No se reconoce ningún actor.", - "worldedit.selection.convex.info.vertices": "§5Vértices: {0}.", - "worldedit.selection.convex.info.triangles": "§5Triángulos: {0}.", - "worldedit.selection.convex.explain.primary": "Has iniciado una selección con vértice {0}.", - "worldedit.selection.convex.explain.secondary": "Has añadido el vértice {0} en la selección.", - "worldedit.selection.cuboid.info.pos1": "§5Posición 1: {0}.", - "worldedit.selection.cuboid.info.pos2": "§5Posición 2: {0}.", - "worldedit.selection.cuboid.explain.primary": "Primera posición establecida en {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Primera posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.cuboid.explain.secondary": "Segunda posición establecida en {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Segunda posición establecida en {0} ({1} bloques seleccionados).", - "worldedit.selection.extend.explain.primary": "Selección iniciada en {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Extender la selección para abarcar {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "§5Centro: {0}.", - "worldedit.selection.ellipsoid.info.radius": "§5Radio X/Y/Z: {0}.", - "worldedit.selection.ellipsoid.explain.primary": "Posición central determinada en {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Posición central determinada en {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Radio determinado en {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Has determinado el radio en {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Los cambios de las Elipses deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.cylinder.info.center": "§5Centro: {0}.", - "worldedit.selection.cylinder.info.radius": "§5Radio: {0}.", - "worldedit.selection.cylinder.explain.primary": "Has iniciado una selección cilíndrica en {0}.", - "worldedit.selection.cylinder.explain.secondary": "Has determinado el radio en {0}/{1} bloques ({2}).", - "worldedit.selection.cylinder.explain.secondary-missing": "Antes de determinar el radio, tienes que seleccionar el punto central.", - "worldedit.selection.cylinder.error.even-horizontal": "Los cambios de los Cilindros deben ser uniformes en cada dimensión horizontal.", - "worldedit.selection.polygon2d.info": "§5Número de Puntos: {0}.", - "worldedit.selection.polygon2d.explain.primary": "El primer punto se ha establecido en {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Se ha añadido el punto nº{0} en {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Los polígonos sólo se pueden expandir verticalmente.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Los polígono solo se pueden contraer verticalmente.", - "worldedit.selection.sphere.explain.secondary": "Se ha determinado el radio de {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Se ha establecido el radio en {0} ({1}).", - "worldedit.selection.null.error.immutable": "No se puede cambiar una Región Nula.", - "worldedit.selection.intersection.error.cannot-expand": "No se puede expandir una intersección de región.", - "worldedit.selection.intersection.error.cannot-contract": "No se puede contraer una intersección de región.", - "worldedit.selection.transform.error.cannot-expand": "No se puede expandir una Región Transformada.", - "worldedit.selection.transform.error.cannot-contract": "No se puede contraer una Región Transformada.", - "worldedit.selection.transform.error.cannot-change": "No se puede modificar una Región Transformada.", - "worldedit.sideeffect.lighting": "Iluminación", - "worldedit.sideeffect.lighting.description": "Actualiza la iluminación de los bloques.", - "worldedit.sideeffect.neighbors": "Vecinos", - "worldedit.sideeffect.neighbors.description": "Notifica los cambios de los bloques cercanos.", - "worldedit.sideeffect.update": "Actualización", - "worldedit.sideeffect.update.description": "Notifica los cambios realizados en los bloques.", - "worldedit.sideeffect.validation": "Validación", - "worldedit.sideeffect.validation.description": "Repara y valida los errores inconsistentes del estado del mundo, tales como bloques desconectados.", - "worldedit.sideeffect.entity_ai": "IA de entidades", - "worldedit.sideeffect.entity_ai.description": "Actualiza las rutas de las entidades según los cambios de los bloques.", - "worldedit.sideeffect.events": "Eventos Mod/Plugin", - "worldedit.sideeffect.events.description": "Informa sobre los cambios a otros mods/plugins, cuando corresponda.", - "worldedit.sideeffect.state.on": "Activado", - "worldedit.sideeffect.state.delayed": "Aplazado", - "worldedit.sideeffect.state.off": "Desactivado", - "worldedit.sideeffect.box.current": "Actual", - "worldedit.sideeffect.box.change-to": "Clic para establecer {0}.", - "worldedit.help.command-not-found": "No se ha encontrado el comando '{0}'.", - "worldedit.help.no-subcommands": "'{0}' no es un subcomando. ¿Quizás '{1}' sea un parámetro?", - "worldedit.help.subcommand-not-found": "No se ha encontrado el subcomando '{0}' de '{1}'.", - "worldedit.cli.stopping": "¡Deteniendo...!", - "worldedit.cli.unknown-command": "¡Comando desconocido!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/et/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/et/strings.json deleted file mode 100644 index 44fa2e9..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/et/strings.json +++ /dev/null @@ -1,86 +0,0 @@ -{ - "worldedit.expand.description.vert": "Laienda valitud ala vertikaalselt maailma limiidini.", - "worldedit.expand.expanded": "Ala laiendati {0} bloki võrra", - "worldedit.expand.expanded.vert": "Ala laiendati {0} bloki võrra (ülevalt-alla).", - "worldedit.biomeinfo.lineofsight": "Bioome vaatepunktis: {0}", - "worldedit.biomeinfo.position": "Bioome sinu asukohas: {0}", - "worldedit.biomeinfo.selection": "Teie valitud bioomid: {0}", - "worldedit.brush.radius-too-large": "Maksimaalne lubatud pintsli raadius: {0}", - "worldedit.brush.apply.radius": "Pintsli suurus", - "worldedit.brush.apply.shape": "Ala kuju", - "worldedit.brush.apply.type": "Pintsli tüüp mida kasutada", - "worldedit.brush.paint.size": "Pintsli suurus", - "worldedit.brush.paint.shape": "Ala kuju", - "worldedit.brush.paint.density": "Pintsli tihedus", - "worldedit.brush.paint.type": "Pintsli tüüp mida kasutada", - "worldedit.brush.operation.equip": "Määra pintsel {0}.", - "worldedit.drawsel.disabled": "Serveri CUI keelatud.", - "worldedit.limit.too-high": "Sinu maksimaalne muutmise limiit on {0}.", - "worldedit.limit.set": "Bloki muutmis limiit {0}.", - "worldedit.undo.undone": "Tagasi võetud {0} muudatust.", - "worldedit.undo.none": "Pole mida tagasi võtta.", - "worldedit.redo.redone": "Uuesti tehtud {0} muudatust.", - "worldedit.redo.none": "Pole mida tagasi võtta.", - "worldedit.clearhistory.cleared": "Ajalugu on tühjendatud.", - "worldedit.raytrace.noblock": "Plokk pole silmapiiril!", - "worldedit.restore.block-place-error": "Viimane tõrge: {0}", - "worldedit.schematic.delete.failed": "{0} kustutamine ebaõnnestus! Kas see on kirjutuskaitstud?", - "worldedit.schematic.delete.deleted": "{0} on kustutatud.", - "worldedit.pos.already-set": "Positsioon on juba määratud.", - "worldedit.hpos.no-block": "Plokk pole silmapiiril!", - "worldedit.hpos.already-set": "Positsioon on juba määratud.", - "worldedit.chunk.selected-multiple": "Valitud kamakad: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Valitud kamakas: {0}, {1}, {2}", - "worldedit.wand.selwand.info": "Vasak klikk: valige pos #1; Parem klikk: valige pos #2", - "worldedit.size.type": "Liik: {0}", - "worldedit.size.size": "Suurus: {0}", - "worldedit.size.distance": "Kuubi distants: {0}", - "worldedit.size.blocks": "Plokkide arv: {0}", - "worldedit.count.counted": "Loetud: {0}", - "worldedit.chunkinfo.chunk": "Kamakas: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Vana formaat: {0}", - "worldedit.fill.created": "Täidetud on {0} plokki.", - "worldedit.fillr.created": "Täidetud on {0} plokki.", - "worldedit.butcher.killed": "Surmatud {0} elukat {1} raadiuses.", - "worldedit.paste.pasted": "Lõikelauad on kleebitud kohta {0}", - "worldedit.rotate.rotated": "Lõikelaua koopia on pööratud.", - "worldedit.clearclipboard.cleared": "Lõikelaud on tühjendatud.", - "worldedit.set.done": "Toiming on lõpetatud.", - "worldedit.set.done.verbose": "Toiming on lõpetatud ({0}).", - "worldedit.line.changed": "Muudetud on {0} plokki.", - "worldedit.curve.changed": "Muudetud on {0} plokki.", - "worldedit.walls.changed": "Muudetud on {0} plokki.", - "worldedit.faces.changed": "Muudetud on {0} plokki.", - "worldedit.center.changed": "Määratud keskele. (muudetud {0} plokki)", - "worldedit.hollow.changed": "Muudetud on {0} plokki.", - "worldedit.forest.created": "Loodud {0} puud.", - "worldedit.cyl.created": "Loodud on {0} plokki.", - "worldedit.sphere.created": "Loodud on {0} plokki.", - "worldedit.forestgen.created": "Loodud {0} puud.", - "worldedit.pyramid.created": "Loodud on {0} plokki.", - "worldedit.generate.created": "Loodud on {0} plokki.", - "worldedit.version.version": "WorldEdit versioon {0}", - "worldedit.tool.no-block": "Plokk pole silmapiiril!", - "worldedit.tool.deltree.not-tree": "See ei ole puu.", - "worldedit.tool.deltree.not-floating": "See puu ei ole õhus.", - "worldedit.tool.tree.obstructed": "Puu ei käi sinna.", - "worldedit.script.file-not-found": "Skripti pole olemas: {0}", - "worldedit.operation.affected.biome": "mõjutatud {0} bioomi", - "worldedit.operation.affected.block": "mõjutatud {0} plokki", - "worldedit.operation.affected.entity": "mõjutatud {0} olemit", - "worldedit.error.file-aborted": "Faili valimine katkestati.", - "worldedit.error.no-file-selected": "Ühtegi faili pole valitud.", - "worldedit.error.incorrect-usage": "Kasutus: {0}", - "worldedit.selection.cuboid.info.pos1": "Positsioon 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Positsioon 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Esimene positsioon on määratud {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Esimene positsioon on määratud {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Teine positsioon on määratud {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Teine positsioon on määratud {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Keskus: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Keskpositsioon on määratud {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Keskpositsioon on määratud {0} ({1}).", - "worldedit.selection.cylinder.info.center": "Keskus: {0}", - "worldedit.help.command-not-found": "Käsklust '{0}' ei leitud.", - "worldedit.cli.unknown-command": "Tundmatu käsklus!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/eu/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/eu/strings.json deleted file mode 100644 index 885cca1..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/eu/strings.json +++ /dev/null @@ -1,129 +0,0 @@ -{ - "worldedit.brush.apply.radius": "Eskuilaren tamainua", - "worldedit.brush.apply.shape": "Regioiaren forma", - "worldedit.brush.paint.size": "Eskuilaren tamainua", - "worldedit.brush.paint.shape": "Regioiaren forma", - "worldedit.brush.paint.density": "Eskuilaren dentsitatea", - "worldedit.brush.operation.equip": "Eskuila {0} esarrita.", - "worldedit.drawsel.disabled": "Zerbitzariko CUI desgaituta.", - "worldedit.fast.disabled": "Askar modua desgaituta.", - "worldedit.gmask.disabled": "Maskara globala desgaituta.", - "worldedit.gmask.set": "Maskara globala esarrita.", - "worldedit.searchitem.searching": "(Itxaron mezedez... objetuak bilatzen)", - "worldedit.undo.none": "Ezer ez desegiteko.", - "worldedit.redo.none": "Ezer ez berregiteko.", - "worldedit.clearhistory.cleared": "Legenda garbituta.", - "worldedit.restore.none-for-specific-world": "Ez dira aurkitu snapshots-rik munduan: '{0}'.", - "worldedit.restore.none-for-world": "Ez dira aurkitu snapshots-rik munduan honetan.", - "worldedit.restore.none-found": "Ez dira snapshots-rik aurkitu.", - "worldedit.restore.none-found-console": "Ez dira aurkitu snapshots-rik. Begiratu konsola xehetasunetarako.", - "worldedit.restore.block-place-error": "Pasaden errorea: {0}", - "worldedit.schematic.unknown-format": "Ezezagun schematic formatua: {0}.", - "worldedit.schematic.load.does-not-exist": "{0} Schematic-a ez da existitzen!", - "worldedit.schematic.load.loading": "(Itxaron mezedez... schematic kargatzen)", - "worldedit.schematic.load.still-loading": "(Itxaron mezedez... Schematic oraindik kargatzen ari dago)", - "worldedit.schematic.save.failed-directory": "Ezin izan da schematic-eko karpeta sortu!", - "worldedit.schematic.save.saving": "(Itxaron mezedez... Schematic gordetzen)", - "worldedit.schematic.save.still-saving": "(Itxaron mezedez... Schematic oraindik gordetzen ari dago)", - "worldedit.schematic.delete.does-not-exist": "{0} Schematic-a ez da existitzen!", - "worldedit.schematic.delete.failed": "{0} ezabapena huts egin du! Irakurri-bakarrik dago?", - "worldedit.schematic.delete.deleted": "{0} ezabatu da.", - "worldedit.wand.invalid": "Makila objetua ez dago konfiguratua edo desgaituta dago.", - "worldedit.size.type": "Mota: {0}", - "worldedit.size.size": "Tamaina: {0}", - "worldedit.count.counted": "Kontua: {0}", - "worldedit.distr.no-blocks": "Ez dira blokerik zenbatu.", - "worldedit.distr.total": "Bloke guztiren kontua: {0}", - "worldedit.select.ellipsoid.description": "Aukeratu elipsoide bat", - "worldedit.select.sphere.description": "Aukeratu esfera bat", - "worldedit.select.cyl.description": "Aukeratu zilindro bat", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Formatu zaharra: {0}", - "worldedit.listchunks.listfor": "Zerrendatzen chunks: {0}", - "worldedit.fill.created": "{0} bloke bete dira.", - "worldedit.fillr.created": "{0} bloke bete dira.", - "worldedit.fixlava.fixed": "{0} bloke kompondu dira.", - "worldedit.fixwater.fixed": "{0} bloke kompondu dira.", - "worldedit.removeabove.removed": "{0} bloke ezabatu dira.", - "worldedit.removebelow.removed": "{0} bloke ezabatu dira.", - "worldedit.removenear.removed": "{0} bloke ezabatu dira.", - "worldedit.replacenear.replaced": "{0} bloke ordezkatu dira.", - "worldedit.set.done": "Operazioa osatuta.", - "worldedit.set.done.verbose": "Operazioa osatuta ({0}).", - "worldedit.line.changed": "{0} bloke aldatu dira.", - "worldedit.curve.changed": "{0} bloke aldatu dira.", - "worldedit.replace.replaced": "{0} bloke ordezkatu dira.", - "worldedit.regen.regenerated": "Regioia birsortuta.", - "worldedit.walls.changed": "{0} bloke aldatu dira.", - "worldedit.faces.changed": "{0} bloke aldatu dira.", - "worldedit.move.moved": "{0} bloke mugitu dira.", - "worldedit.deform.deformed": "{0} bloke deformatu egin dira.", - "worldedit.hollow.changed": "{0} bloke aldatu dira.", - "worldedit.forest.created": "{0} zuhaitz sortuta.", - "worldedit.flora.created": "{0} flora sortuta.", - "worldedit.unstuck.moved": "Emen daukazu!", - "worldedit.ceil.moved": "Woosh!", - "worldedit.thru.moved": "Woosh!", - "worldedit.jumpto.moved": "Puf!", - "worldedit.up.moved": "Woosh!", - "worldedit.cyl.created": "{0} bloke sortu dira.", - "worldedit.sphere.created": "{0} bloke sortu dira.", - "worldedit.forestgen.created": "{0} zuhaitz sortuta.", - "worldedit.pyramid.created": "{0} bloke sortu dira.", - "worldedit.generate.created": "{0} bloke sortu dira.", - "worldedit.reload.config": "Ezarpena berriro kargatuta!", - "worldedit.report.error": "Huts egin txostena idazten: {0}", - "worldedit.timezone.invalid": "Ordu-eremu baliogabea", - "worldedit.timezone.current": "Aurtengo ordu eremuko ordua: {0} da", - "worldedit.version.version": "WorldEdit bertsioa: {0}", - "worldedit.version.bukkit.unsupported-adapter": "WorldEdit-eko bertsio hau ez du onartzen Bukkit-eko bertsio honetan. Bloke entitateak (ad. Bularrak) egongo dira hutsik, blokeen propietateak (ad. biraketa) galduko dira eta beste gauzak ez dira ibiliko. Eguneratu WorldEdit funtzionaltasun horiek konpontzeko: {0}", - "worldedit.command.player-only": "Komando hau bakarrik jokalari bat erabili ahal du.", - "worldedit.pastebin.uploading": "(Mesedez itxaron... bidaltzen irteera pastebin-era)", - "worldedit.tool.no-block": "Ez dago blokerik ikus kampoan!", - "worldedit.tool.data-cycler.new-value": "{0} balioa orain {1} da.", - "worldedit.tool.deltree.not-tree": "Hori ez da zuhaitz bat.", - "worldedit.tool.tree.obstructed": "Zuhaitz bat ezin da hara joan.", - "worldedit.tool.info.blockstate.hover": "Blokearen estatua", - "worldedit.tool.info.internalid.hover": "Barneko ID", - "worldedit.tool.info.legacy.hover": "Legacy id:data", - "worldedit.tool.navwand.equip": "Nabigazioa makila {0}-ra lotuta.", - "worldedit.tool.superpickaxe.max-range": "Gehieneko tartea {0} da.", - "worldedit.execute.script-permissions": "Ez duzu baimena script hori exekutatzeko.", - "worldedit.executelast.no-script": "Erabili /cs script-arekin izena lehenengo.", - "worldedit.script.read-error": "Errorea Script-a irakurtzen: {0}", - "worldedit.script.unsupported": "Bakarrik .js scriptak onartzen dira", - "worldedit.script.file-not-found": "Script-a ez da existitzen: {0}", - "worldedit.script.failed": "Huts egin exekutatzen: {0}", - "worldedit.operation.affected.biome": "{0} bioma kaltetuta", - "worldedit.operation.affected.block": "{0} bloke kaltetuta", - "worldedit.operation.affected.column": "{0} zutabea kaltetuta", - "worldedit.operation.affected.entity": "{0} entitate kaltetuta", - "worldedit.operation.deform.expression": "deformatuta {0} erabiltzen", - "worldedit.error.unknown-direction": "Ezezagun norabidea: {0}", - "worldedit.error.no-file-selected": "Ez da fitxategirik hautatu.", - "worldedit.error.not-a-block": "Objetu hori ez da bloke bat.", - "worldedit.error.incorrect-usage": "Erabilera: {0}", - "worldedit.error.invalid-page": "Orrialde zenbakia baliogabea", - "worldedit.error.unknown": "Errore ezezagun jazo da: {0}", - "worldedit.selection.ellipsoid.info.center": "Zentroa: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Zentro posizioa {0} ezarrita.", - "worldedit.selection.ellipsoid.explain.primary-area": "Zentro posizioa {0} ({1}) ezarrita.", - "worldedit.selection.ellipsoid.explain.secondary": "Erradio {0} ezarrita.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Erradio {0} ({1}) ezarrita.", - "worldedit.selection.cylinder.info.center": "Zentroa: {0}", - "worldedit.selection.cylinder.info.radius": "Erradioa: {0}", - "worldedit.selection.polygon2d.info": "# puntuak: {0}", - "worldedit.selection.sphere.explain.secondary": "Erradio {0} ezarrita.", - "worldedit.selection.sphere.explain.secondary-defined": "Erradio {0} ({1}) ezarrita.", - "worldedit.sideeffect.lighting": "Argiztapena", - "worldedit.sideeffect.neighbors": "Bizilagunak", - "worldedit.sideeffect.update": "Eguneratu", - "worldedit.sideeffect.entity_ai": "Entitatearen IA", - "worldedit.sideeffect.state.on": "Piztuta", - "worldedit.sideeffect.state.off": "Amatatuta", - "worldedit.sideeffect.box.current": "Oraingo", - "worldedit.sideeffect.box.change-to": "Klik {0} ezartzeko", - "worldedit.help.command-not-found": "'{0}' Komandoa ez da aurkitu.", - "worldedit.cli.stopping": "Gelditzen!", - "worldedit.cli.unknown-command": "Komando ezezaguna!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fa/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fa/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fa/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fi/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fi/strings.json deleted file mode 100644 index 27f8c3d..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fi/strings.json +++ /dev/null @@ -1,25 +0,0 @@ -{ - "worldedit.gmask.disabled": "Globaali maski poistettu käytöstä.", - "worldedit.gmask.set": "Globaali maski asetettu.", - "worldedit.clearhistory.cleared": "Historia tyhjennetty.", - "worldedit.hpos.no-block": "Ei palikkaa näkyvissä!", - "worldedit.hpos.already-set": "Sijainti on jo asetettu.", - "worldedit.size.type": "Tyyppi: {0}", - "worldedit.size.size": "Koko: {0}", - "worldedit.count.counted": "Laskettu: {0}", - "worldedit.command.permissions": "Sinulla ei ole oikeuksia tehdä tätä.", - "worldedit.selection.cuboid.explain.primary": "Sijainti 1 asetettu sijaintiin {0}.", - "worldedit.selection.cuboid.explain.secondary": "Sijainti 2 asetettu sijaintiin {0}.", - "worldedit.sideeffect.events": "Mod / Plugin -tapahtumat", - "worldedit.sideeffect.events.description": "Ilmoittaa muille modeille / plugineille näistä muutoksista tarvittaessa", - "worldedit.sideeffect.state.on": "Käytössä", - "worldedit.sideeffect.state.delayed": "Myöhässä", - "worldedit.sideeffect.state.off": "Pois", - "worldedit.sideeffect.box.current": "Nykyinen", - "worldedit.sideeffect.box.change-to": "Klikkaa asettaaksesi arvoon {0}", - "worldedit.help.command-not-found": "Komentoa '{0}'ei löydy.", - "worldedit.help.no-subcommands": "'{0}' ei sisällä alikomentoja. (Ehkä '{1}' on parametrille?)", - "worldedit.help.subcommand-not-found": "Alakomentoa '{0}' kohdasta '{1}' ei löytynyt.", - "worldedit.cli.stopping": "Pysäytetään!", - "worldedit.cli.unknown-command": "Tuntematon komento!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fil/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fil/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fil/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fo/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fo/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fo/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fr-CA/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fr-CA/strings.json deleted file mode 100644 index e9b3154..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fr-CA/strings.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "worldedit.expand.description.vert": "Étendez la sélection verticalement vers les limites du monde.", - "worldedit.expand.expanded": "Région étendue de {0} blocs", - "worldedit.expand.expanded.vert": "Région étendue de {0} blocs (de haut en bas).", - "worldedit.biomeinfo.lineofsight": "Biomes en ligne de mire: {0}", - "worldedit.biomeinfo.position": "Biomes à votre position : {0}", - "worldedit.biomeinfo.selection": "Biomes dans votre sélection : {0}", - "worldedit.brush.radius-too-large": "Rayon maximal autorisé pour les brosses : {0}", - "worldedit.brush.apply.description": "Appliquer la brosse, appliquer une fonction à chaque bloc", - "worldedit.brush.apply.radius": "La taille de la brosse", - "worldedit.brush.apply.shape": "La forme de la région", - "worldedit.brush.apply.type": "Type de brosse à utiliser", - "worldedit.brush.apply.item.warning": "Cette brosse simule l'utilisation des objets. Ses effets peuvent ne pas fonctionner sur toutes les plateformes, peuvent ne pas être rétablies et peuvent causer d'étranges interactions avec d'autres mods/plugins. À utiliser à vos propres risques.", - "worldedit.brush.paint.description": "Brosse pinceau, applique une fonction à une surface", - "worldedit.brush.paint.size": "La taille de la brosse", - "worldedit.brush.paint.shape": "La forme de la région", - "worldedit.brush.paint.density": "La densité de la brosse", - "worldedit.brush.paint.type": "Type de brosse à utiliser", - "worldedit.brush.paint.item.warning": "Cette brosse simule l'utilisation des objets. Ses effets peuvent ne pas fonctionner sur toutes les plateformes, peuvent ne pas être rétablies et peuvent causer d'étranges interactions avec d'autres mods/plugins. À utiliser à vos propres risques.", - "worldedit.brush.sphere.equip": "Brosse à sphères équipée ({0}).", - "worldedit.brush.cylinder.equip": "Brosse à cylindres équipée ({0} par {1}).", - "worldedit.brush.clipboard.equip": "Brosse à copier-coller équipée.", - "worldedit.brush.smooth.equip": "Brosse de lissage équipée ({0} x {1}x avec {2}).", - "worldedit.brush.extinguish.equip": "Extincteur équipé ({0}).", - "worldedit.brush.gravity.equip": "Brosse à gravité équipée ({0}).", - "worldedit.brush.butcher.equip": "Brosse à massacre équipée ({0}).", - "worldedit.brush.operation.equip": "La brosse a été définie sur {0}.", - "worldedit.brush.heightmap.equip": "Brosse de la hauteur de la carte équipée ({0}).", - "worldedit.brush.heightmap.unknown": "Pinceau de la carte de hauteur inconnu : {0}.", - "worldedit.brush.none.equip": "La brosse a été retirée de l'objet en main.", - "worldedit.setbiome.changed": "Les biomes ont été changés pour environ {0} blocs.", - "worldedit.setbiome.warning": "Vous devrez peut-être rejoindre votre partie (ou fermer et rouvrir votre monde) pour voir les changements.", - "worldedit.drawsel.disabled": "CUI désactivé sur ce serveur.", - "worldedit.drawsel.enabled": "Le dessin des sélections (CUI) est activé. Il supporte uniquement les régions cubiques, avec une taille maximum de {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "Le dessin des sélections (CUI) est déjà désactivé sur ce serveur.", - "worldedit.drawsel.enabled.already": "Le dessin des sélections (CUI) est déjà activé sur ce serveur.", - "worldedit.limit.too-high": "Votre limite maximum autorisable est de {0}.", - "worldedit.limit.set": "La limite de changement de blocs est défini sur {0}.", - "worldedit.limit.return-to-default": "(Utilisez //limit pour revenir à la valeur par défaut.)", - "worldedit.timeout.too-high": "Votre délai maximal autorisé est de {0}ms.", - "worldedit.timeout.set": "Le délai d'expiration a été défini à {0} ms.", - "worldedit.timeout.return-to-default": " (Utilisez //timeout pour revenir à la valeur par défaut.)", - "worldedit.fast.disabled": "Mode rapide désactivé.", - "worldedit.fast.enabled": "Mode rapide activé. L'éclairage des chunks affectés pourrait être incorrect. Il vous faut en général vous déconnecter-reconnecter pour voir des changements.", - "worldedit.fast.disabled.already": "Mode rapide déjà désactivé.", - "worldedit.fast.enabled.already": "Mode rapide déjà activé.", - "worldedit.perf.sideeffect.set": "L'effet de bord [{0}] a été défini sur [{1}].", - "worldedit.perf.sideeffect.get": "L'effet de bord [{0}] est défini sur [{1}].", - "worldedit.perf.sideeffect.already-set": "L'effet de bord [{0}] est déjà défini sur [{1}].", - "worldedit.perf.sideeffect.set-all": "Tous les effets secondaires sont définis à {0}", - "worldedit.reorder.current": "Le mode de réorganisation est {0}", - "worldedit.reorder.set": "Le mode de réorganisation est maintenant {0}", - "worldedit.gmask.disabled": "Masque global désactivé.", - "worldedit.gmask.set": "Masque global défini.", - "worldedit.toggleplace.pos1": "Désormais placé à la position #1.", - "worldedit.toggleplace.player": "Désormais placé à la position du bloc sur lequel vous êtes.", - "worldedit.toggleplace.not-locatable": "Impossible d'activer/désactiver le placement dans ce contexte.", - "worldedit.searchitem.too-short": "Entrez un plus long terme de recherche (longueur > 2).", - "worldedit.searchitem.either-b-or-i": "Il n'est pas possible d'utiliser les options -b et -i à la fois.", - "worldedit.searchitem.searching": "(Veuillez patienter... Recherche des éléments.)", - "worldedit.watchdog.no-hook": "Cette plateforme n'a pas de support pour watchdog.", - "worldedit.watchdog.active.already": "Support pour watchdog déjà actif.", - "worldedit.watchdog.inactive.already": "Support pour watchdog déjà inactif.", - "worldedit.watchdog.active": "Le support pour watchdog est maintenant actif.", - "worldedit.watchdog.inactive": "Le support pour watchdog est maintenant inactif.", - "worldedit.world.remove": "L'écrasement du monde a été supprimé.", - "worldedit.world.set": "Définir la priorité du monde à {0}. (Utilisez //world pour revenir au paramètres par défaut)", - "worldedit.undo.undone": "{0} modifications disponibles ont été annulées.", - "worldedit.undo.none": "Il ne reste plus rien à annuler.", - "worldedit.redo.redone": "{0} modifications ont été rétablies.", - "worldedit.redo.none": "Il ne reste plus rien à rétablir.", - "worldedit.clearhistory.cleared": "Historique effacé.", - "worldedit.raytrace.noblock": "Aucun bloc en vue !", - "worldedit.restore.not-configured": "Le dispositif de sauvegarde (commande /snapshot) n'est pas configuré.", - "worldedit.restore.not-available": "Ce point de sauvegarde n'existe pas ou n'est pas disponible.", - "worldedit.restore.failed": "Échec du chargement du point de sauvegarde : {0}", - "worldedit.restore.loaded": "Le point de sauvegarde {0} a été chargé. Restauration en cours...", - "worldedit.restore.restored": "Restauré ; {0} chunks manquants et {1} autres erreurs.", - "worldedit.restore.none-for-specific-world": "Pas de point de sauvegarde trouvé pour le monde « {0} ».", - "worldedit.restore.none-for-world": "Pas de point de sauvegarde trouvé pour ce monde.", - "worldedit.restore.none-found": "Aucun point de sauvegarde trouvé.", - "worldedit.restore.none-found-console": "Aucun point de sauvegarde trouvé. Consulter la console pour les détails.", - "worldedit.restore.chunk-not-present": "Des chunks n'ont pas été enregistrés dans la sauvegarde.", - "worldedit.restore.chunk-load-failed": "Aucun tronçon n'a pu être chargé. Archive corrompue ?", - "worldedit.restore.block-place-failed": "Des erreurs ont empêché la restauration des blocs.", - "worldedit.restore.block-place-error": "Dernière erreur: {0}", - "worldedit.snapshot.use.newest": "On utilise désormais le point de sauvegarde le plus récent.", - "worldedit.snapshot.use": "Point de sauvegarde défini à : {0}", - "worldedit.snapshot.none-before": "Aucune sauvegarde n'a été trouvée avant {0}.", - "worldedit.snapshot.none-after": "Aucune sauvegarde n'a été trouvée après {0}.", - "worldedit.snapshot.index-above-0": "Indice invalide, il doit être supérieur ou égal à 1.", - "worldedit.snapshot.index-oob": "Indice invalide, il doit être compris entre 1 et {0}.", - "worldedit.schematic.unknown-format": "Format schematic inconnu: {0}.", - "worldedit.schematic.load.does-not-exist": "Le Schematic {0} n'existe pas !", - "worldedit.schematic.load.loading": "(Veuillez patienter... chargement du schematic.)", - "worldedit.schematic.load.still-loading": "(Veuillez patienter... chargement du schematic.)", - "worldedit.schematic.save.already-exists": "Une sauvegarde du même nom existe déjà.\nAjouter -f à la commande pour l'écraser.", - "worldedit.schematic.save.failed-directory": "Impossible de créer le dossier pour les schematics!", - "worldedit.schematic.save.saving": "(Veuillez patienter... sauvegarde du schematic.)", - "worldedit.schematic.save.still-saving": "(Veuillez patienter... sauvegarde du schematic.)", - "worldedit.schematic.delete.does-not-exist": "Le Schematic {0} n'existe pas !", - "worldedit.schematic.delete.failed": "La suppression de {0} a échoué. Est-ce en lecture seule ?", - "worldedit.schematic.delete.deleted": "{0} a été supprimé.", - "worldedit.schematic.formats.title": "Formats de sauvegarde disponibles (Nom: extension du fichier)", - "worldedit.schematic.unsupported-minecraft-version": "Cette version de WorldEdit ne prend pas en charge votre version de Minecraft. Les schématics ne fonctionneront pas tant que cela ne sera pas résolu.", - "worldedit.pos.already-set": "Position déjà définie.", - "worldedit.pos.console-require-coords": "Vous devez fournir des coordonnées de la même manière que la console.", - "worldedit.hpos.no-block": "Aucun bloc en vue !", - "worldedit.hpos.already-set": "Position déjà définie.", - "worldedit.chunk.selected-multiple": "Chunks sélectionnés: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk sélectionné : {0}, {1}, {2}", - "worldedit.wand.invalid": "L'outil de sélection est mal configuré ou désactivé.", - "worldedit.wand.selwand.info": "Clic gauche : sélectionne la position #1 — Clic droit : sélectionne la position #2", - "worldedit.wand.navwand.info": "Clic gauche : se rendre au pointeur — Clic droit : traverser les murs", - "worldedit.wand.selwand.now.tool": "L'outil de sélection est désormais un outil normal. Vous pouvez le désactiver avec {0} et le réassigner à un item avec {1} ou obtenir un autre outil avec {2}.", - "worldedit.contract.contracted": "La région a été contractée de {0} blocs.", - "worldedit.shift.shifted": "Région déplacée.", - "worldedit.outset.outset": "Région dilatée.", - "worldedit.inset.inset": "Région rétrécie.", - "worldedit.size.offset": "Décalage: {0}", - "worldedit.size.type": "Type: {0}", - "worldedit.size.size": "Taille: {0}", - "worldedit.size.distance": "Distance cuboïde: {0}", - "worldedit.size.blocks": "Nombre de blocs: {0}", - "worldedit.count.counted": "Compté: {0}", - "worldedit.distr.no-blocks": "Aucun bloc compté.", - "worldedit.distr.no-previous": "Aucune distribution précédente.", - "worldedit.distr.total": "Nombre total de blocs: {0}", - "worldedit.select.cleared": "Sélection effacée.", - "worldedit.select.cuboid.message": "Cuboïde : clic gauche pour le point 1, clic droit pour le point 2", - "worldedit.select.cuboid.description": "Sélectionnez deux coins d'un cuboïde", - "worldedit.select.extend.message": "Cuboïde : clic gauche pour un point de départ, clic droit pour étendre", - "worldedit.select.extend.description": "Mode sélection cuboïde rapide", - "worldedit.select.poly.message": "Sélecteur de polygone 2D : Clic gauche/droite pour ajouter un point.", - "worldedit.select.poly.limit-message": "{0} points maximum.", - "worldedit.select.poly.description": "Sélectionnez un polygone en 2D avec une hauteur", - "worldedit.select.ellipsoid.message": "Sélecteur ellipsoïdal: clic gauche=centre, clic droit pour étendre", - "worldedit.select.ellipsoid.description": "Sélectionnez un ellipsoïde", - "worldedit.select.sphere.message": "Sélecteur sphérique : clic gauche = centre, clic droit pour définir le rayon", - "worldedit.select.sphere.description": "Sélectionnez une sphère", - "worldedit.select.cyl.message": "Sélecteur de cylindres : clic gauche=centre, clic droit pour étendre la sélection", - "worldedit.select.cyl.description": "Sélectionnez un cylindre", - "worldedit.select.convex.message": "Sélecteur de polyèdres convexes : Clic gauche = Premier sommet, clic droit pour en ajouter plus.", - "worldedit.select.convex.limit-message": "{0} points maximum.", - "worldedit.select.convex.description": "Sélectionnez un polyèdre convexe", - "worldedit.select.default-set": "Votre sélecteur par défaut est désormais {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Ancien format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: région/{0}", - "worldedit.listchunks.listfor": "Listage des tronçons pour : {0}", - "worldedit.drain.drained": "{0} blocs ont été drainés.", - "worldedit.fill.created": "{0} blocs ont été remplis.", - "worldedit.fillr.created": "{0} blocs ont été remplis.", - "worldedit.fixlava.fixed": "{0} blocs ont été corrigés.", - "worldedit.fixwater.fixed": "{0} blocs ont été corrigés.", - "worldedit.removeabove.removed": "{0} blocs ont été supprimés.", - "worldedit.removebelow.removed": "{0} blocs ont été supprimés.", - "worldedit.removenear.removed": "{0} blocs ont été supprimés.", - "worldedit.replacenear.replaced": "{0} blocs ont été remplacés.", - "worldedit.snow.created": "{0} surfaces ont été recouvertes.", - "worldedit.thaw.removed": "{0} blocs ont été fondus.", - "worldedit.green.changed": "{0} blocs ont été couverts de verdure.", - "worldedit.extinguish.removed": "{0} feux ont été éteints.", - "worldedit.butcher.killed": "{0} créatures ont été tuées dans un rayon de {1}.", - "worldedit.butcher.explain-all": "Utilisez -1 pour supprimer toutes les créatures dans les tronçons chargés.", - "worldedit.remove.removed": "{0} entités ont été marquées pour la suppression.", - "worldedit.remove.explain-all": "Utilisez -1 pour supprimer toutes les entités dans les tronçons chargés.", - "worldedit.calc.invalid": "'{0}' n'a pas pu être analysé comme une expression valide", - "worldedit.calc.invalid.with-error": "'{0}' ' n'a pas pu être analysé comme une expression valide : '{1}'", - "worldedit.paste.pasted": "La sélection a été collée en {0}.", - "worldedit.paste.selected": "Région de collage du presse-papiers sélectionné.", - "worldedit.rotate.no-interpolation": "Note: L'interpolation n'est pas encore supporté, les angles multiples de 90 sont donc recommandés.", - "worldedit.rotate.rotated": "La sélection copiée/coupée a été pivotée.", - "worldedit.flip.flipped": "La sélection copiée/coupée a été inversée.", - "worldedit.clearclipboard.cleared": "Presse-papiers vidé.", - "worldedit.set.done": "Opération terminée.", - "worldedit.set.done.verbose": "Opération terminée ({0}).", - "worldedit.line.changed": "{0} blocs ont été changés.", - "worldedit.line.invalid-type": "//line ne fonctionne que pour des sélections cuboïdes ou polyèdres convexes", - "worldedit.curve.changed": "{0} blocs ont été changés.", - "worldedit.curve.invalid-type": "//curve ne fonctionne que pour des sélections polyèdres convexes", - "worldedit.replace.replaced": "{0} blocs ont été remplacés.", - "worldedit.stack.changed": "{0} blocs ont étés modifiés. Annulez avec //undo", - "worldedit.stack.intersecting-region": "Le décalage de la pile ne doit pas entrer en collision avec la région lors de l'utilisation d'unités blocs", - "worldedit.regen.regenerated": "Région régénérée.", - "worldedit.regen.failed": "Impossible de régénérer ces chunks. Regardez la console du serveur pour plus de détails.", - "worldedit.walls.changed": "{0} blocs ont été changés.", - "worldedit.faces.changed": "{0} blocs ont été changés.", - "worldedit.overlay.overlaid": "{0} blocs ont étés recouverts.", - "worldedit.naturalize.naturalized": "{0} blocs ont maintenant l'air plus naturels.", - "worldedit.center.changed": "Centre défini ({0} blocs modifiés)", - "worldedit.smooth.changed": "Hauteur du terrain lissée. {0} blocs modifiés.", - "worldedit.move.moved": "{0} blocs déplacés.", - "worldedit.deform.deformed": "{0} blocs ont été déformés.", - "worldedit.hollow.changed": "{0} blocs ont été changés.", - "worldedit.forest.created": "{0} arbres plantés.", - "worldedit.flora.created": "{0} végétations créées.", - "worldedit.unstuck.moved": "Et voilà!", - "worldedit.ascend.obstructed": "Aucun endroit libre au-dessus de vous n'a été trouvé.", - "worldedit.ascend.moved": "Augmentation de {0} niveaux.", - "worldedit.descend.obstructed": "Aucun endroit libre en dessous de vous n'a été trouvé.", - "worldedit.descend.moved": "Descendu de {0} niveaux.", - "worldedit.ceil.obstructed": "Aucun endroit libre au-dessus de vous n'a été trouvé.", - "worldedit.ceil.moved": "Woosh!", - "worldedit.thru.obstructed": "Pas d'endroit libre trouvé autour de vous.", - "worldedit.thru.moved": "Woosh!", - "worldedit.jumpto.moved": "Pouf!", - "worldedit.jumpto.none": "Aucun bloc en vue (ou trop loin) !", - "worldedit.up.obstructed": "Vous vous taperiez la tête contre quelque chose au dessus de vous.", - "worldedit.up.moved": "Woosh!", - "worldedit.cyl.invalid-radius": "Vous devez spécifier soit 1 soit 2 valeur(s) de rayon.", - "worldedit.cyl.created": "{0} blocs ont été créés.", - "worldedit.sphere.invalid-radius": "Vous devez spécifier 1 ou bien 3 valeurs de rayon.", - "worldedit.sphere.created": "{0} blocs ont été créés.", - "worldedit.forestgen.created": "{0} arbres plantés.", - "worldedit.pumpkins.created": "{0} buissons à citrouilles créés.", - "worldedit.pyramid.created": "{0} blocs ont été créés.", - "worldedit.generate.created": "{0} blocs ont été créés.", - "worldedit.generatebiome.changed": "{0} biomes affectés.", - "worldedit.reload.config": "Configuration rechargée !", - "worldedit.report.written": "Analyse des activités de World Edit enregistrée dans :\n{0}", - "worldedit.report.error": "L'écriture du rapport a échoué : {0}", - "worldedit.report.callback": "Rapport WorldEdit : {0}.report", - "worldedit.timezone.invalid": "Fuseau horaire invalide", - "worldedit.timezone.set": "Fuseau horaire défini pour cette session sur : {0}", - "worldedit.timezone.current": "L'heure actuelle dans ce fuseau horaire est : {0}", - "worldedit.version.version": "WorldEdit version {0}", - "worldedit.version.bukkit.unsupported-adapter": "Cette version de WorldEdit ne prend pas entièrement en charge votre version de Bukkit. Les entités de bloc (par exemple les coffres) seront vides, les propriétés de bloc (e. . rotation) sera manquante, et d'autres choses peuvent ne pas fonctionner. Mettez à jour WorldEdit pour restaurer cette fonctionnalité :\n{0}", - "worldedit.trace.no-tracing-extents": "Trace: Aucune étendue n'a été utilisée.", - "worldedit.trace.action-failed": "Trace: Action(s) {0} à {1} rejetée par l'étendue {2}", - "worldedit.trace.active.already": "Mode Trace déjà activé.", - "worldedit.trace.inactive.already": "Mode Trace déjà inactif.", - "worldedit.trace.active": "Mode Trace maintenant activé.", - "worldedit.trace.inactive": "Mode Trace maintenant inactif.", - "worldedit.command.time-elapsed": "{0} sec. écoulées (historique : {1} modifiés / {2} blocs/sec.).", - "worldedit.command.permissions": "Vous n'êtes pas autorisé à faire ceci. Êtes vous dans le bon mode ?", - "worldedit.command.player-only": "Cette commande doit être utilisée avec un joueur.", - "worldedit.command.error.report": "Veuillez signaler cette erreur : [Voir la console]", - "worldedit.pastebin.uploading": "(Veuillez patienter... envoi de la sortie vers pastebin...)", - "worldedit.session.cant-find-session": "Impossible de trouver la session pour {0}", - "worldedit.platform.no-file-dialog": "Les dialogues par fichier ne sont pas supportés dans votre environnement.", - "worldedit.asset.load.loading": "(Veuillez patienter... chargement de la ressource.)", - "worldedit.asset.load.still-loading": "(Veuillez patienter... chargement de la ressource.)", - "worldedit.asset.load.failed": "Impossible de charger la ressource", - "worldedit.tool.max-block-changes": "Limite maximale de blocs modifiés atteinte.", - "worldedit.tool.no-block": "Aucun bloc en vue !", - "worldedit.tool.repl.equip": "Outil de remplacement de blocs équipé sur {0}.", - "worldedit.tool.repl.switched": "Outil de remplacement changé sur: {0}", - "worldedit.tool.data-cycler.equip": "Outil de remplacement de données de blocs équipé sur {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "Vous n'êtes pas autorisé à changer la valeur des données de ce bloc.", - "worldedit.tool.data-cycler.cant-cycle": "Les données de ce bloc ne peuvent pas être changées !", - "worldedit.tool.data-cycler.new-value": "La valeur de {0} est maintenant {1}.", - "worldedit.tool.data-cycler.cycling": "Changement de {0}.", - "worldedit.tool.deltree.equip": "Outil de suppression d'arbres volants attaché à {0}.", - "worldedit.tool.deltree.not-tree": "Ceci n'est pas un arbre.", - "worldedit.tool.deltree.not-floating": "Cet arbre ne vole pas.", - "worldedit.tool.tree.equip": "Outil de plantation d'arbre équipé sur {0}.", - "worldedit.tool.tree.obstructed": "Un arbre ne peux pas pousser ici.", - "worldedit.tool.info.equip": "Outil d'information équipé sur {0}.", - "worldedit.tool.info.blockstate.hover": "État du bloc", - "worldedit.tool.info.internalid.hover": "ID interne", - "worldedit.tool.info.legacy.hover": "Ancien id:data", - "worldedit.tool.info.light.hover": "Lumière du bloc / Lumière au-dessus", - "worldedit.tool.none.equip": "Outil retiré de l'objet en main.", - "worldedit.tool.none.to.unequip": "Votre objet actuel n'est pas lié.", - "worldedit.tool.selwand.equip": "Outil de sélection attaché à [{0}].", - "worldedit.tool.navwand.equip": "Outil de navigation lié à {0}.", - "worldedit.tool.floodfill.equip": "Outil de remplacement de données de blocs équipé sur {0}.", - "worldedit.tool.farwand.equip": "Outil de sélection longue portée attaché à [{0}].", - "worldedit.tool.lrbuild.equip": "Outil de construction longue portée équipé sur {0}.", - "worldedit.tool.lrbuild.set": "Clic gauche pour {0} ; clic droit pour {1}.", - "worldedit.tool.stack.equip": "Outil de stack lié à {0}.", - "worldedit.tool.unbind-instruction": "Exécutez {0} tout en maintenant l'objet pour le désassigner.", - "worldedit.tool.superpickaxe.mode.single": "Mode unitaire activé. Cliquer gauche avec une pioche. // pour le retirer.", - "worldedit.tool.superpickaxe.mode.area": "Mode volume activé. Cliquer gauche avec une pioche. // pour le retirer.", - "worldedit.tool.superpickaxe.mode.recursive": "Mode sphère activé. Cliquer gauche avec une pioche. // pour le retirer.", - "worldedit.tool.superpickaxe.max-range": "La plage maximale est {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Super pioche déjà activée.", - "worldedit.tool.superpickaxe.disabled.already": "Super pioche déjà désactivée.", - "worldedit.tool.superpickaxe.enabled": "Super pioche activée.", - "worldedit.tool.superpickaxe.disabled": "Super pioche désactivée.", - "worldedit.tool.mask.set": "Masque de brosse défini.", - "worldedit.tool.mask.disabled": "Masque de brosse désactivé.", - "worldedit.tool.material.set": "Matériau de la brosse défini.", - "worldedit.tool.range.set": "Portée de brosse définie.", - "worldedit.tool.size.set": "Taille de brosse définie.", - "worldedit.tool.tracemask.set": "Masque de brosse défini.", - "worldedit.tool.tracemask.disabled": "Masque de trace désactivé.", - "worldedit.tool.error.cannot-bind": "Outil non applicable à cet objet ({0}). {1}", - "worldedit.tool.error.item-only": "Les blocs ne peuvent pas être utilisés.", - "worldedit.execute.script-permissions": "Vous n'avez pas la permission d'utiliser ce script.", - "worldedit.executelast.no-script": "Utilisez d'abord la commande /cs suivie du nom d'un script.", - "worldedit.script.read-error": "Erreur de lecture du script : {0}", - "worldedit.script.unsupported": "Seuls les scripts .js sont supportés actuellement.", - "worldedit.script.file-not-found": "Le script n'existe pas : {0}", - "worldedit.script.no-script-engine": "Impossible de trouver un moteur de script installé.\nVeuillez consulter https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Impossible d'exécuter : {0}", - "worldedit.script.failed-console": "Impossible d'exécuter (voir console): {0}", - "worldedit.operation.affected.biome": "{0} biomes affectés", - "worldedit.operation.affected.block": "{0} blocs affectés", - "worldedit.operation.affected.column": "{0} colonnes affectées", - "worldedit.operation.affected.entity": "{0} entités affectées", - "worldedit.operation.deform.expression": "déformé en utilisant {0}", - "worldedit.error.invalid-number": "On attend ici un nombre, pas une chaîne de caractères.", - "worldedit.error.invalid-number.matches": "On attend ici un nombre. Une chaîne de caractère « {0} » a été donnée.", - "worldedit.error.incomplete-region": "Il vous faut d'abord sélectionner une région.", - "worldedit.error.unknown-block": "Le nom de bloc « {0} » n'a pas été reconnu.", - "worldedit.error.unknown-entity": "Le nom d'entité « {0} » n'a pas été reconnu.", - "worldedit.error.unknown-mob": "Le nom de créature « {0} » n'a pas été reconnu.", - "worldedit.error.unknown-biome": "Le nom de biome « {0} » n'a pas été reconnu.", - "worldedit.error.unknown-tag": "Le motif « {0} » n'a pas été reconnu.", - "worldedit.error.empty-tag": "Le motif « {0} » n'a pas de contenu.", - "worldedit.error.no-match": "Pas de correspondance pour « {0} ».", - "worldedit.error.disallowed-block": "Bloc « {0} » non autorisé (voir la configuration WorldEdit).", - "worldedit.error.max-changes": "Le nombre maximal de blocs pouvant être modifiés en une opération a été atteint ({0}).", - "worldedit.error.max-brush-radius": "Rayon maximal pour les brosses (défini par la configuration) : {0}.", - "worldedit.error.max-radius": "Rayon maximal (défini par la configuration) : {0}.", - "worldedit.error.unknown-direction": "Direction inconnue : {0}", - "worldedit.error.empty-clipboard": "Votre presse-papier est vide.\nIl faut d'abord sélectionner une région puis la copier avec //copy.", - "worldedit.error.invalid-filename": "Nom de fichier « {0} » invalide : {1}", - "worldedit.error.invalid-filename.invalid-characters": "Caractères non valides ou extension de fichier manquante.", - "worldedit.error.file-resolution": "Erreur de résolution du fichier '{0}' : {1}", - "worldedit.error.file-resolution.outside-root": "Le chemin d'accès est hors du chemin source autorisé.", - "worldedit.error.file-resolution.resolve-failed": "Impossible de résoudre le chemin d'accès", - "worldedit.error.file-aborted": "La sélection du fichier a été annulée.", - "worldedit.error.no-file-selected": "Aucun fichier sélectionné.", - "worldedit.error.world-unloaded": "Le monde a déjà été déchargé.", - "worldedit.error.not-a-block": "Cet objet n'est pas un bloc.", - "worldedit.error.not-a-block.item": "Le bloc « {0} » n'est pas un bloc.", - "worldedit.error.incorrect-usage": "Utilisation: {0}", - "worldedit.error.invalid-page": "Numéro de page invalide", - "worldedit.error.parser.bad-state-format": "Mauvais format d'état dans {0}", - "worldedit.error.parser.duplicate-property": "Propriété dupliquée : {0}", - "worldedit.error.parser.empty-state": "Partie vide dans l'état", - "worldedit.error.parser.missing-equals-separator": "Séparateur \"=\" manquant", - "worldedit.error.parser.clipboard.missing-offset": "Le déport est spécifié par @ mais aucun déport n'a été donné. Utilisez #copy@[x,y,z].", - "worldedit.error.parser.unknown-property": "Propriété inconnue « {0} » pour le bloc « {1} ».", - "worldedit.error.parser.unknown-value": "Valeur inconnue « {0} » pour la propriété « {1} ».", - "worldedit.error.parser.empty-property": "Propriété vide dans l'état", - "worldedit.error.parser.empty-value": "Valeur vide dans l'état", - "worldedit.error.parser.invalid-colon": "Deux-points non valides.", - "worldedit.error.parser.invalid-expression": "Expression non valide : {0}", - "worldedit.error.parser.negate-nothing": "Impossible de retirer à rien!", - "worldedit.error.parser.hanging-lbracket": "Format non valide. Crochet en suspens sur '{0}'.", - "worldedit.error.parser.missing-rbracket": "L'état manque de suivi ']'", - "worldedit.error.parser.missing-random-type": "Il manque le type après le marqueur % pour {0}.", - "worldedit.error.parser.clipboard.missing-coordinates": "Le décalage du presse-papier nécessite des coordonnées x,y,z.", - "worldedit.error.parser.player-only": "La saisie « {0} » demande un joueur.", - "worldedit.error.disabled": "Cette fonctionnalité est désactivée (voir votre configuration WE).", - "worldedit.error.unknown": "Une erreur inconnue est survenue : {0}", - "worldedit.error.missing-extent": "Aucun Extent connu", - "worldedit.error.missing-session": "Aucune session LocalSession connue.", - "worldedit.error.missing-world": "Vous devez indiquer un monde (avec //world).", - "worldedit.error.missing-actor": "Aucun acteur n'est connu", - "worldedit.selection.convex.info.vertices": "Sommets: {0}", - "worldedit.selection.convex.info.triangles": "Triangles: {0}", - "worldedit.selection.convex.explain.primary": "Nouvelle sélection commencée avec le sommet {0}.", - "worldedit.selection.convex.explain.secondary": "Ajout du sommet {0} à la sélection.", - "worldedit.selection.cuboid.info.pos1": "Position 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Position 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Première position définie en {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Première position définie en {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Seconde position définie en {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Seconde position définie en {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Sélection démarrée en {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Sélection étendue englobant {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Centre: {0}", - "worldedit.selection.ellipsoid.info.radius": "Rayons X/Y/Z : {0}", - "worldedit.selection.ellipsoid.explain.primary": "Centre défini en {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Centre défini en {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Rayon défini à {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Rayon défini à {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Les changements d'ellipsoïdes doivent être les mêmes pour chaque direction.", - "worldedit.selection.cylinder.info.center": "Centre: {0}", - "worldedit.selection.cylinder.info.radius": "Rayon: {0}", - "worldedit.selection.cylinder.explain.primary": "Construction d'un nouveau cylindre à partir de {0}.", - "worldedit.selection.cylinder.explain.secondary": "Rayon défini à {0}/{1} blocs. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Il faut d'abord définir le point centre avant de définir le rayon.", - "worldedit.selection.cylinder.error.even-horizontal": "Les changements sur les cylindres doivent être les mêmes pour chaque direction horizontale.", - "worldedit.selection.polygon2d.info": "Nombre de points: {0}", - "worldedit.selection.polygon2d.explain.primary": "Démarrage d'un nouveau polygone à {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Ajout du point #{0} à {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Les polygones ne peuvent être étendus que selon la verticale.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Les polygones ne peuvent être contractés que selon la verticale.", - "worldedit.selection.sphere.explain.secondary": "Rayon défini à {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Rayon défini sur {0} ({1}).", - "worldedit.selection.null.error.immutable": "Impossible de modifier la région NullRegion.", - "worldedit.selection.intersection.error.cannot-expand": "Il n'est pas possible d'étendre une intersection entre régions.", - "worldedit.selection.intersection.error.cannot-contract": "Il n'est pas possible de contracter une intersection entre régions.", - "worldedit.selection.transform.error.cannot-expand": "Il n'est pas possible d'étendre une région transformée.", - "worldedit.selection.transform.error.cannot-contract": "Il n'est pas possible de contracter une région transformée.", - "worldedit.selection.transform.error.cannot-change": "Il n'est pas possible de modifier une région TransformedRegion.", - "worldedit.sideeffect.lighting": "Éclairage", - "worldedit.sideeffect.lighting.description": "Met à jour de l'éclairage des blocs", - "worldedit.sideeffect.neighbors": "Voisins", - "worldedit.sideeffect.neighbors.description": "Notifie les blocs des modifications à proximité", - "worldedit.sideeffect.update": "Mise à jour", - "worldedit.sideeffect.update.description": "Notifie le bloc modifié", - "worldedit.sideeffect.validation": "Validation", - "worldedit.sideeffect.validation.description": "Valide et corrige les états de monde incohérents, tels que les blocs déconnectés.", - "worldedit.sideeffect.entity_ai": "IA des entités", - "worldedit.sideeffect.entity_ai.description": "Met à jour les chemins d'IA des entités pour les changements de bloc", - "worldedit.sideeffect.events": "Événements Mod/Plugin", - "worldedit.sideeffect.events.description": "Informer les autres modules et plugiciels des changements opérés", - "worldedit.sideeffect.state.on": "Activé", - "worldedit.sideeffect.state.delayed": "Délayé", - "worldedit.sideeffect.state.off": "Désactivé", - "worldedit.sideeffect.box.current": "Actuel", - "worldedit.sideeffect.box.change-to": "Cliquez pour définir à {0}", - "worldedit.help.command-not-found": "La commande '{0}' n'existe pas.", - "worldedit.help.no-subcommands": "'{0}' n'a pas de sous-commandes. ('{1}' correspond-il plutôt à un paramètre ?)", - "worldedit.help.subcommand-not-found": "La sous-commande '{0}' pour '{1}' n'a pas été trouvée.", - "worldedit.cli.stopping": "Arrêt!", - "worldedit.cli.unknown-command": "Commande inconnue!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fr/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fr/strings.json deleted file mode 100644 index 25e0de3..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fr/strings.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "worldedit.expand.description.vert": "Étendez la sélection verticalement vers les limites du monde.", - "worldedit.expand.expanded": "Région étendue de {0} blocs.", - "worldedit.expand.expanded.vert": "Région étendue de {0} blocs (de haut en bas).", - "worldedit.biomeinfo.lineofsight": "Biomes en ligne de mire: {0}", - "worldedit.biomeinfo.position": "Biomes à votre position : {0}", - "worldedit.biomeinfo.selection": "Biomes dans votre sélection : {0}", - "worldedit.brush.radius-too-large": "Rayon maximal autorisé pour les brosses : {0}", - "worldedit.brush.apply.description": "Apply brush, apply a function to every block.", - "worldedit.brush.apply.radius": "La taille de la brosse", - "worldedit.brush.apply.shape": "La forme de la région", - "worldedit.brush.apply.type": "Type de brosse à utiliser", - "worldedit.brush.apply.item.warning": "This brush simulates item usages. Its effects may not work on all platforms, may not be undo-able, and may cause strange interactions with other mods/plugins. Use at your own risk.", - "worldedit.brush.paint.description": "Brosse pinceau, applique une fonction à une surface.", - "worldedit.brush.paint.size": "La taille de la brosse", - "worldedit.brush.paint.shape": "La forme de la région", - "worldedit.brush.paint.density": "La densité de la brosse", - "worldedit.brush.paint.type": "Type de brosse à utiliser", - "worldedit.brush.paint.item.warning": "This brush simulates item usages. Its effects may not work on all platforms, may not be undo-able, and may cause strange interactions with other mods/plugins. Use at your own risk.", - "worldedit.brush.sphere.equip": "Brosse à sphères équipée ({0}).", - "worldedit.brush.cylinder.equip": "Brosse à cylindres équipée ({0} par {1}).", - "worldedit.brush.clipboard.equip": "Brosse à copier-coller équipée.", - "worldedit.brush.smooth.equip": "Brosse de lissage équipée ({0} x {1}x avec {2}).", - "worldedit.brush.extinguish.equip": "Extincteur équipé ({0}).", - "worldedit.brush.gravity.equip": "Brosse à gravité équipée ({0}).", - "worldedit.brush.butcher.equip": "Brosse à massacre équipée ({0}).", - "worldedit.brush.operation.equip": "La brosse a été définie sur {0}.", - "worldedit.brush.heightmap.equip": "Brosse heightmap (hauteur) équipée ({0}).", - "worldedit.brush.heightmap.unknown": "Brosse heightmap (hauteur) inconnue : {0}.", - "worldedit.brush.none.equip": "La brosse a été retirée de l'objet en main.", - "worldedit.setbiome.changed": "Les biomes ont été changés pour environ {0} blocs.", - "worldedit.setbiome.warning": "Vous devrez peut-être rejoindre votre partie (ou fermer et rouvrir votre monde) pour voir les changements.", - "worldedit.drawsel.disabled": "Le dessin des sélections (CUI) est désactivé sur ce serveur.", - "worldedit.drawsel.enabled": "Le dessin des sélections (CUI) est activé. Il supporte uniquement les régions cubiques, avec une taille maximum de {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "Le dessin des sélections (CUI) est déjà désactivé sur ce serveur.", - "worldedit.drawsel.enabled.already": "Le dessin des sélections (CUI) est déjà activé sur ce serveur.", - "worldedit.limit.too-high": "Votre limite maximum autorisable est de {0}.", - "worldedit.limit.set": "La limite de changement de blocs est défini sur {0}.", - "worldedit.limit.return-to-default": "(Utilisez //limit pour revenir à la valeur par défaut.)", - "worldedit.timeout.too-high": "Votre délai maximal autorisé est de {0}ms.", - "worldedit.timeout.set": "Le délai d'expiration a été défini à {0} ms.", - "worldedit.timeout.return-to-default": " (Utilisez //timeout pour revenir à la valeur par défaut.)", - "worldedit.fast.disabled": "Mode rapide désactivé.", - "worldedit.fast.enabled": "Mode rapide activé. L'éclairage des tronçons affectés pourrait être incorrect. Il vous faut en général vous déconnecter-reconnecter pour voir des changements.", - "worldedit.fast.disabled.already": "Mode rapide déjà désactivé.", - "worldedit.fast.enabled.already": "Mode rapide déjà activé.", - "worldedit.perf.sideeffect.set": "L'effet de bord [{0}] a été défini sur [{1}].", - "worldedit.perf.sideeffect.get": "L'effet de bord [{0}] est défini sur [{1}].", - "worldedit.perf.sideeffect.already-set": "L'effet de bord [{0}] est déjà défini sur [{1}].", - "worldedit.perf.sideeffect.set-all": "Tous les effets de bord ont été définis sur [{0}].", - "worldedit.reorder.current": "Le mode de réorganisation est {0}", - "worldedit.reorder.set": "Le mode de réorganisation est maintenant {0}", - "worldedit.gmask.disabled": "Masque global désactivé.", - "worldedit.gmask.set": "Masque global défini.", - "worldedit.toggleplace.pos1": "Désormais placé à la position #1.", - "worldedit.toggleplace.player": "Désormais placé à la position du bloc sur lequel vous êtes.", - "worldedit.toggleplace.not-locatable": "Impossible d'activer/désactiver le placement dans ce contexte.", - "worldedit.searchitem.too-short": "Entrez un plus long terme de recherche (longueur > 2).", - "worldedit.searchitem.either-b-or-i": "Il n'est pas possible d'utiliser les options -b et -i à la fois.", - "worldedit.searchitem.searching": "(Veuillez patienter... Recherche des éléments.)", - "worldedit.watchdog.no-hook": "Cette plateforme n'a pas de support pour watchdog.", - "worldedit.watchdog.active.already": "Support pour watchdog déjà actif.", - "worldedit.watchdog.inactive.already": "Support pour watchdog déjà inactif.", - "worldedit.watchdog.active": "Le support pour watchdog est maintenant actif.", - "worldedit.watchdog.inactive": "Le support pour watchdog est maintenant inactif.", - "worldedit.world.remove": "L'écrasement du monde a été supprimé.", - "worldedit.world.set": "Définir la priorité du monde à {0}. (Utilisez //world &r pour revenir au paramètres par défaut)", - "worldedit.undo.undone": "{0} modifications disponibles ont été annulées.", - "worldedit.undo.none": "Il ne reste plus rien à annuler.", - "worldedit.redo.redone": "{0} modifications ont été rétablies.", - "worldedit.redo.none": "Il ne reste plus rien à rétablir.", - "worldedit.clearhistory.cleared": "Historique effacé.", - "worldedit.raytrace.noblock": "Aucun bloc en vue !", - "worldedit.restore.not-configured": "Le dispositif de sauvegarde (commande /snapshot) n'est pas configuré.", - "worldedit.restore.not-available": "Ce point de sauvegarde n'existe pas ou n'est pas disponible.", - "worldedit.restore.failed": "Échec du chargement du point de sauvegarde : {0}", - "worldedit.restore.loaded": "Le point de sauvegarde {0} a été chargé. Restauration en cours...", - "worldedit.restore.restored": "Restauré ; {0} chunks manquants et {1} autres erreurs.", - "worldedit.restore.none-for-specific-world": "Pas de point de sauvegarde trouvé pour le monde « {0} ».", - "worldedit.restore.none-for-world": "Pas de point de sauvegarde trouvé pour ce monde.", - "worldedit.restore.none-found": "Aucun point de sauvegarde trouvé.", - "worldedit.restore.none-found-console": "Aucun point de sauvegarde trouvé. Consulter la console pour les détails.", - "worldedit.restore.chunk-not-present": "Des tronçons n'ont pas été enregistrés dans le point de sauvegarde.", - "worldedit.restore.chunk-load-failed": "Aucun tronçon n'a pu être chargé. Archive corrompue ?", - "worldedit.restore.block-place-failed": "Des erreurs ont empêché les blocs d'être restaurés.", - "worldedit.restore.block-place-error": "Dernière erreur : {0}", - "worldedit.snapshot.use.newest": "On utilise désormais le point de sauvegarde le plus récent.", - "worldedit.snapshot.use": "Point de sauvegarde défini à : {0}", - "worldedit.snapshot.none-before": "Aucun point de sauvegarde n'a été trouvé avant {0}.", - "worldedit.snapshot.none-after": "Aucun point de sauvegarde n'a été trouvé après {0}.", - "worldedit.snapshot.index-above-0": "Indice invalide, il doit être supérieur ou égal à 1.", - "worldedit.snapshot.index-oob": "Indice invalide, il doit être compris entre 1 et {0}.", - "worldedit.schematic.unknown-format": "Format schematic inconnu: {0}.", - "worldedit.schematic.load.does-not-exist": "La sauvegarde {0} n'existe pas !", - "worldedit.schematic.load.loading": "(sauvegarde de la sélection...)", - "worldedit.schematic.load.still-loading": "(Veuillez patienter... chargement du schematic.)", - "worldedit.schematic.save.already-exists": "Une sauvegarde du même nom existe déjà.\nAjouter -f à la commande pour l'écraser.", - "worldedit.schematic.save.failed-directory": "Impossible de créer le dossier pour les schematics!", - "worldedit.schematic.save.saving": "(sauvegarde de la sélection...)", - "worldedit.schematic.save.still-saving": "(Veuillez patienter... sauvegarde du schematic.)", - "worldedit.schematic.delete.does-not-exist": "La sauvegarde {0} n'existe pas !", - "worldedit.schematic.delete.failed": "La suppression de {0} a échoué. Est-ce en lecture seule ?", - "worldedit.schematic.delete.deleted": "{0} a été supprimé.", - "worldedit.schematic.formats.title": "Formats de sauvegarde disponibles (NAME: file extension) :", - "worldedit.schematic.unsupported-minecraft-version": "Cette version de WorldEdit ne prend pas en charge votre version de Minecraft. Les schématics ne fonctionneront pas tant que cela ne sera pas résolu.", - "worldedit.pos.already-set": "Position déjà définie.", - "worldedit.pos.console-require-coords": "Vous devez fournir des coordonnées de la même manière que la console.", - "worldedit.hpos.no-block": "Aucun bloc en vue !", - "worldedit.hpos.already-set": "Position déjà définie.", - "worldedit.chunk.selected-multiple": "Tronçons sélectionnés : ({0}, {1}, {2}) à ({3}, {4},{5})", - "worldedit.chunk.selected": "Chunk sélectionné : {0}, {1}, {2}", - "worldedit.wand.invalid": "L'outil de sélection est mal configuré ou désactivé.", - "worldedit.wand.selwand.info": "Clic gauche : sélectionne la position #1 — Clic droit : sélectionne la position #2", - "worldedit.wand.navwand.info": "Clic gauche : se rendre au pointeur — Clic droit : traverser les murs", - "worldedit.wand.selwand.now.tool": "L'outil de sélection est désormais un outil normal. Vous pouvez le désactiver avec {0} et le réassigner à un item avec {1} ou obtenir un autre outil avec {2}.", - "worldedit.contract.contracted": "La région a été contractée de {0} blocs.", - "worldedit.shift.shifted": "Région déplacée.", - "worldedit.outset.outset": "Région dilatée.", - "worldedit.inset.inset": "Région rétrécie.", - "worldedit.size.offset": "Décalage : {0}", - "worldedit.size.type": "Type : {0}", - "worldedit.size.size": "Taille : {0}", - "worldedit.size.distance": "Distance cuboïde: {0}", - "worldedit.size.blocks": "Nombre de blocs : {0}", - "worldedit.count.counted": "Compté : {0}", - "worldedit.distr.no-blocks": "Aucun bloc compté.", - "worldedit.distr.no-previous": "Aucune distribution précédente.", - "worldedit.distr.total": "Nombre total de blocs: {0}", - "worldedit.select.cleared": "Sélection effacée.", - "worldedit.select.cuboid.message": "Cuboïde : clic gauche pour le point 1, clic droit pour le point 2", - "worldedit.select.cuboid.description": "Sélectionnez deux coins d'un cuboïde", - "worldedit.select.extend.message": "Cuboïde : clic gauche pour un point de départ, clic droit pour étendre", - "worldedit.select.extend.description": "Mode sélection cuboïde rapide", - "worldedit.select.poly.message": "Sélecteur de polygone 2D : Clic gauche/droite pour ajouter un point.", - "worldedit.select.poly.limit-message": "{0} points maximum.", - "worldedit.select.poly.description": "Sélectionnez un polygone en 2D avec une hauteur", - "worldedit.select.ellipsoid.message": "Sélecteur ellipsoïdal: clic gauche = centre, clic droit pour étendre la sélection", - "worldedit.select.ellipsoid.description": "Sélectionnez un ellipsoïde", - "worldedit.select.sphere.message": "Sélecteur sphérique : clic gauche = centre, clic droit pour définir le rayon", - "worldedit.select.sphere.description": "Sélectionnez une sphère", - "worldedit.select.cyl.message": "Sélecteur de cylindres :\nClic gauche : centre / Clic droit : étendre la sélection", - "worldedit.select.cyl.description": "Sélectionnez un cylindre", - "worldedit.select.convex.message": "Sélecteur de polyèdres convexes : Clic gauche = Premier sommet, clic droit pour en ajouter plus.", - "worldedit.select.convex.limit-message": "{0} points maximum.", - "worldedit.select.convex.description": "Sélectionnez un polyèdre convexe", - "worldedit.select.default-set": "Votre sélecteur par défaut est désormais {0}.", - "worldedit.chunkinfo.chunk": "Tronçon : ({0}, {1})", - "worldedit.chunkinfo.old-filename": "Ancien format : {0}", - "worldedit.chunkinfo.mcregion-filename": "Minecraft Region : region/{0}", - "worldedit.listchunks.listfor": "Listage des tronçons pour : {0}", - "worldedit.drain.drained": "{0} blocs ont été drainé.", - "worldedit.fill.created": "{0} blocs ont été remplis.", - "worldedit.fillr.created": "{0} blocs ont été remplis.", - "worldedit.fixlava.fixed": "{0} blocs ont été corrigés.", - "worldedit.fixwater.fixed": "{0} blocs ont été corrigés.", - "worldedit.removeabove.removed": "{0} blocs ont été supprimés.", - "worldedit.removebelow.removed": "{0} blocs ont été supprimés.", - "worldedit.removenear.removed": "{0} blocs ont été supprimés.", - "worldedit.replacenear.replaced": "{0} blocs ont été remplacés.", - "worldedit.snow.created": "{0} surfaces ont été recouvertes.", - "worldedit.thaw.removed": "{0} blocs ont été fondus.", - "worldedit.green.changed": "{0} blocs ont été couverts de verdure.", - "worldedit.extinguish.removed": "{0} feux ont été éteints.", - "worldedit.butcher.killed": "{0} créatures ont été tuées dans un rayon de {1}.", - "worldedit.butcher.explain-all": "Utilisez -1 pour supprimer toutes les créatures dans les tronçons chargés.", - "worldedit.remove.removed": "{0} entités ont été marquées pour la suppression.", - "worldedit.remove.explain-all": "Utilisez -1 pour supprimer toutes les entités dans les tronçons chargés.", - "worldedit.calc.invalid": "'{0}' n'a pas pu être analysé comme une expression valide", - "worldedit.calc.invalid.with-error": "'{0}' n'a pas pu être analysé comme une expression valide : '{1}'", - "worldedit.paste.pasted": "La sélection a été collée en {0}.", - "worldedit.paste.selected": "Région de collage du presse-papiers sélectionné.", - "worldedit.rotate.no-interpolation": "Note: L'interpolation n'est pas encore supporté, les angles multiples de 90 sont donc recommandés.", - "worldedit.rotate.rotated": "La sélection copiée/coupée a été pivotée.", - "worldedit.flip.flipped": "La sélection copiée/coupée a été inversée.", - "worldedit.clearclipboard.cleared": "Presse-papiers vidé.", - "worldedit.set.done": "Opération terminée.", - "worldedit.set.done.verbose": "Opération terminée ({0}).", - "worldedit.line.changed": "{0} blocs ont été changés.", - "worldedit.line.invalid-type": "//line ne fonctionne que pour des sélections cuboïdes ou polyèdres convexes.", - "worldedit.curve.changed": "{0} blocs ont été modifiés.", - "worldedit.curve.invalid-type": "//curve ne fonctionne que pour des sélections polyèdres convexes.", - "worldedit.replace.replaced": "{0} blocs remplacés.", - "worldedit.stack.changed": "{0} blocs ont étés modifiés. Annulez avec //undo", - "worldedit.stack.intersecting-region": "Le décalage de la pile ne doit pas entrer en collision avec la région lors de l'utilisation d'unités blocs", - "worldedit.regen.regenerated": "Région régénérée.", - "worldedit.regen.failed": "Impossible de régénérer ces chunks. Regardez la console du serveur pour plus de détails.", - "worldedit.walls.changed": "{0} modifiés.", - "worldedit.faces.changed": "{0} modifiés.", - "worldedit.overlay.overlaid": "{0} blocs ont étés recouverts.", - "worldedit.naturalize.naturalized": "{0} blocs ont maintenant l'air plus naturels.", - "worldedit.center.changed": "Centre défini ({0} blocs modifiés).", - "worldedit.smooth.changed": "Hauteur du terrain lissée. {0} blocs modifiés.", - "worldedit.move.moved": "{0} blocs déplacés.", - "worldedit.deform.deformed": "{0} blocs ont été déformés.", - "worldedit.hollow.changed": "{0} blocs ont été changés.", - "worldedit.forest.created": "{0} arbres plantés.", - "worldedit.flora.created": "{0} végétations créées.", - "worldedit.unstuck.moved": "Vous y voilà !", - "worldedit.ascend.obstructed": "Aucun endroit libre au-dessus de vous n'a été trouvé.", - "worldedit.ascend.moved": "Vous montez de {0} niveaux.", - "worldedit.descend.obstructed": "Aucun endroit libre en dessous de vous n'a été trouvé.", - "worldedit.descend.moved": "Vous descendez de {0} niveaux.", - "worldedit.ceil.obstructed": "Aucun endroit libre au-dessus de vous n'a été trouvé.", - "worldedit.ceil.moved": "Pouf !", - "worldedit.thru.obstructed": "Pas d'endroit libre trouvé autour de vous.", - "worldedit.thru.moved": "Pouf !", - "worldedit.jumpto.moved": "Pouf !", - "worldedit.jumpto.none": "Aucun bloc en vue (ou trop loin) !", - "worldedit.up.obstructed": "Vous vous taperiez la tête contre quelque chose au dessus de vous.", - "worldedit.up.moved": "Pouf !", - "worldedit.cyl.invalid-radius": "Vous devez spécifier soit 1 soit 2 valeur(s) de rayon.", - "worldedit.cyl.created": "{0} blocs créés.", - "worldedit.sphere.invalid-radius": "Vous devez spécifier 1 ou bien 3 valeurs de rayon.", - "worldedit.sphere.created": "{0} blocs ont été créés.", - "worldedit.forestgen.created": "{0} arbres plantés.", - "worldedit.pumpkins.created": "{0} buissons à citrouilles créés.", - "worldedit.pyramid.created": "{0} blocs ont été créés.", - "worldedit.generate.created": "{0} blocs ont été créés.", - "worldedit.generatebiome.changed": "{0} biomes affectés.", - "worldedit.reload.config": "Configuration mise à jour !", - "worldedit.report.written": "Analyse des activités de World Edit enregistrée dans :\n{0}", - "worldedit.report.error": "L'écriture du rapport a échoué : {0}", - "worldedit.report.callback": "Rapport WorldEdit : {0}.report", - "worldedit.timezone.invalid": "Fuseau horaire invalide.", - "worldedit.timezone.set": "Fuseau horaire défini pour cette session sur : {0}", - "worldedit.timezone.current": "L'heure actuelle dans ce fuseau horaire est : {0}", - "worldedit.version.version": "WorldEdit version {0}", - "worldedit.version.bukkit.unsupported-adapter": "Cette version de WorldEdit ne prend pas entièrement en charge votre version de Bukkit. Les entités de bloc (par exemple les coffres) seront vides, les propriétés de bloc (e. . rotation) sera manquante, et d'autres choses peuvent ne pas fonctionner. Mettez à jour WorldEdit pour restaurer cette fonctionnalité :\n{0}", - "worldedit.trace.no-tracing-extents": "Trace: Aucune étendue n'a été utilisée.", - "worldedit.trace.action-failed": "Trace: Action(s) {0} à {1} rejetée par l'étendue {2}", - "worldedit.trace.active.already": "Mode Trace déjà activé.", - "worldedit.trace.inactive.already": "Mode Trace déjà inactif.", - "worldedit.trace.active": "Mode Trace maintenant activé.", - "worldedit.trace.inactive": "Mode Trace maintenant inactif.", - "worldedit.command.time-elapsed": "{0} sec. écoulées (historique : {1} modifiés / {2} blocs/sec.).", - "worldedit.command.permissions": "Vous n'êtes pas autorisé à faire ceci. Êtes vous dans le bon mode ?", - "worldedit.command.player-only": "Cette commande doit être utilisée avec un joueur.", - "worldedit.command.error.report": "Veuillez signaler cette erreur : [Voir la console]", - "worldedit.pastebin.uploading": "(envoi des résultats sur https://pastebin.com/...)", - "worldedit.session.cant-find-session": "Impossible de trouver la session pour {0}", - "worldedit.platform.no-file-dialog": "Les dialogues par fichier ne sont pas supportés dans votre environnement.", - "worldedit.asset.load.loading": "(Veuillez patienter... chargement de la ressource.)", - "worldedit.asset.load.still-loading": "(Veuillez patienter... toujours en chargement de la ressource.)", - "worldedit.asset.load.failed": "Impossible de charger la ressource", - "worldedit.tool.max-block-changes": "Limite maximale de blocs modifiés atteinte.", - "worldedit.tool.no-block": "Aucun bloc en vue !", - "worldedit.tool.repl.equip": "Outil de remplacement de blocs équipé sur {0}.", - "worldedit.tool.repl.switched": "Outil de remplacement changé sur: {0}", - "worldedit.tool.data-cycler.equip": "Outil de remplacement de données de blocs équipé sur {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "Vous n'êtes pas autorisé à changer la valeur des données de ce bloc.", - "worldedit.tool.data-cycler.cant-cycle": "Les données de ce bloc ne peuvent pas être changées !", - "worldedit.tool.data-cycler.new-value": "La valeur de {0} est maintenant {1}.", - "worldedit.tool.data-cycler.cycling": "Changement de {0}.", - "worldedit.tool.deltree.equip": "Outil de suppression d'arbres volants attaché à {0}.", - "worldedit.tool.deltree.not-tree": "Ceci n'est pas un arbre.", - "worldedit.tool.deltree.not-floating": "Cet arbre ne vole pas.", - "worldedit.tool.tree.equip": "Outil de plantation d'arbre équipé sur {0}.", - "worldedit.tool.tree.obstructed": "Un arbre ne peux pas pousser ici.", - "worldedit.tool.info.equip": "Outil d'information équipé sur {0}.", - "worldedit.tool.info.blockstate.hover": "État du bloc", - "worldedit.tool.info.internalid.hover": "ID interne", - "worldedit.tool.info.legacy.hover": "Ancien id: data", - "worldedit.tool.info.light.hover": "Lumière du bloc / Lumière au-dessus", - "worldedit.tool.none.equip": "Outil retiré de l'objet en main.", - "worldedit.tool.none.to.unequip": "Votre objet actuel n'est pas lié.", - "worldedit.tool.selwand.equip": "Outil de sélection attaché à [{0}].", - "worldedit.tool.navwand.equip": "Outil de navigation attaché à [{0}].", - "worldedit.tool.floodfill.equip": "Outil de remplacement de données de blocs équipé sur {0}.", - "worldedit.tool.farwand.equip": "Outil de sélection longue portée attaché à [{0}].", - "worldedit.tool.lrbuild.equip": "Outil de construction longue portée équipé sur {0}.", - "worldedit.tool.lrbuild.set": "Clic gauche pour {0} ; clic droit pour {1}.", - "worldedit.tool.stack.equip": "Outil de stack lié à {0}.", - "worldedit.tool.unbind-instruction": "Exécutez {0} tout en maintenant l'objet pour le désassigner.", - "worldedit.tool.superpickaxe.mode.single": "Mode unitaire activé. Cliquer gauche avec une pioche. // pour le retirer.", - "worldedit.tool.superpickaxe.mode.area": "Mode volume activé. Cliquer gauche avec une pioche. // pour le retirer.", - "worldedit.tool.superpickaxe.mode.recursive": "Mode sphère activé. Cliquer gauche avec une pioche. // pour le retirer.", - "worldedit.tool.superpickaxe.max-range": "La portée maximale est {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Super pioche déjà activée.", - "worldedit.tool.superpickaxe.disabled.already": "Super pioche déjà désactivée.", - "worldedit.tool.superpickaxe.enabled": "Super pioche activée.", - "worldedit.tool.superpickaxe.disabled": "Super pioche désactivée.", - "worldedit.tool.mask.set": "Masque de brosse défini.", - "worldedit.tool.mask.disabled": "Masque de brosse désactivé.", - "worldedit.tool.material.set": "Matériau de la brosse défini.", - "worldedit.tool.range.set": "Portée de brosse définie.", - "worldedit.tool.size.set": "Taille de brosse définie.", - "worldedit.tool.tracemask.set": "Masque de brosse défini.", - "worldedit.tool.tracemask.disabled": "Masque de brosse désactivé.", - "worldedit.tool.error.cannot-bind": "Outil non applicable à cet objet ({0}). {1}", - "worldedit.tool.error.item-only": "Les blocs ne peuvent pas être utilisés", - "worldedit.execute.script-permissions": "Vous n'avez pas la permission d'utiliser ce script.", - "worldedit.executelast.no-script": "Utilisez d'abord la commande /cs suivie du nom d'un script.", - "worldedit.script.read-error": "Erreur lors de la lecture du script : {0}", - "worldedit.script.unsupported": "Seuls les scripts .js sont supportés actuellement.", - "worldedit.script.file-not-found": "Le script n'existe pas : {0}", - "worldedit.script.no-script-engine": "Impossible de trouver un moteur de script installé.\nVeuillez consulter https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Erreur lors de l’exécution : {0}", - "worldedit.script.failed-console": "Impossible d'exécuter (voir console): {0}", - "worldedit.operation.affected.biome": "{0} biomes affectés", - "worldedit.operation.affected.block": "{0} blocs affectés", - "worldedit.operation.affected.column": "{0} colonnes affectées", - "worldedit.operation.affected.entity": "{0} entités affectées", - "worldedit.operation.deform.expression": "déformé en utilisant {0}", - "worldedit.error.invalid-number": "On attend ici un nombre, pas une chaîne de caractères.", - "worldedit.error.invalid-number.matches": "On attend ici un nombre. Une chaîne de caractère « {0} » a été donnée.", - "worldedit.error.incomplete-region": "Il vous faut d'abord sélectionner une région.", - "worldedit.error.unknown-block": "Le nom de bloc « {0} » n'a pas été reconnu.", - "worldedit.error.unknown-entity": "Le nom d'entité « {0} » n'a pas été reconnu.", - "worldedit.error.unknown-mob": "Le nom de créature « {0} » n'a pas été reconnu.", - "worldedit.error.unknown-biome": "Le nom de biome « {0} » n'a pas été reconnu.", - "worldedit.error.unknown-tag": "Le motif « {0} » n'a pas été reconnu.", - "worldedit.error.empty-tag": "Le motif « {0} » n'a pas de contenu.", - "worldedit.error.no-match": "Pas de correspondance pour « {0} ».", - "worldedit.error.disallowed-block": "Bloc « {0} » non autorisé sur ce serveur (voir votre configuration WE).", - "worldedit.error.max-changes": "Le nombre maximal de blocs pouvant être modifiés en une opération a été atteint ({0}).", - "worldedit.error.max-brush-radius": "Rayon maximal pour les brosses (défini par la configuration) : {0}.", - "worldedit.error.max-radius": "Rayon maximal (défini par la configuration) : {0}.", - "worldedit.error.unknown-direction": "Direction inconnue : « {0} »", - "worldedit.error.empty-clipboard": "Votre presse-papier est vide.\nIl faut d'abord sélectionner une région puis la copier avec //copy.", - "worldedit.error.invalid-filename": "Nom de fichier « {0} » invalide : {1}", - "worldedit.error.invalid-filename.invalid-characters": "Caractères non valides ou extension de fichier manquante.", - "worldedit.error.file-resolution": "Erreur de résolution du fichier '{0}' : {1}", - "worldedit.error.file-resolution.outside-root": "Le chemin d'accès est hors du chemin source autorisé.", - "worldedit.error.file-resolution.resolve-failed": "La résolution du chemin d'accès a échoué.", - "worldedit.error.file-aborted": "La sélection du fichier a été annulée.", - "worldedit.error.no-file-selected": "Aucun fichier sélectionné.", - "worldedit.error.world-unloaded": "Le monde a déjà été déchargé.", - "worldedit.error.not-a-block": "Cet objet n'est pas un bloc.", - "worldedit.error.not-a-block.item": "Le bloc « {0} » n'est pas un bloc.", - "worldedit.error.incorrect-usage": "Commande : {0}", - "worldedit.error.invalid-page": "Page invalide.", - "worldedit.error.parser.bad-state-format": "Mauvais format d'état dans {0}", - "worldedit.error.parser.duplicate-property": "Propriété redondante : {0}", - "worldedit.error.parser.empty-state": "Propriété vide dans le state (état du bloc)", - "worldedit.error.parser.missing-equals-separator": "Il manque le séparateur égal (=).", - "worldedit.error.parser.clipboard.missing-offset": "Le déport est spécifié par @ mais aucun déport n'a été donné. Utilisez #copy@[x,y,z].", - "worldedit.error.parser.unknown-property": "Propriété inconnue « {0} » pour le bloc « {1} ».", - "worldedit.error.parser.unknown-value": "Valeur inconnue « {0} » pour la propriété « {1} ».", - "worldedit.error.parser.empty-property": "Propriété vide dans l'état", - "worldedit.error.parser.empty-value": "Valeur vide dans l'état", - "worldedit.error.parser.invalid-colon": "Deux-points non valides.", - "worldedit.error.parser.invalid-expression": "Expression non valide : {0}", - "worldedit.error.parser.negate-nothing": "Impossible de ne rien nier!", - "worldedit.error.parser.hanging-lbracket": "Format non valide. Crochet en suspens sur '{0}'.", - "worldedit.error.parser.missing-rbracket": "L'état manque de suivi ']'", - "worldedit.error.parser.missing-random-type": "Il manque le type après le marqueur % pour {0}.", - "worldedit.error.parser.clipboard.missing-coordinates": "Le déport nécessite les coordonnées en X, Y, Z.", - "worldedit.error.parser.player-only": "La saisie « {0} » demande un joueur.", - "worldedit.error.disabled": "Cette fonctionnalité est désactivée (voir votre configuration WE).", - "worldedit.error.unknown": "Une erreur inconnue est survenue : {0}", - "worldedit.error.missing-extent": "Aucun Extent connu.", - "worldedit.error.missing-session": "Aucune session LocalSession connue.", - "worldedit.error.missing-world": "Vous devez indiquer un monde (avec //world).", - "worldedit.error.missing-actor": "Aucun acteur n'est connu", - "worldedit.selection.convex.info.vertices": "Sommets : {0}", - "worldedit.selection.convex.info.triangles": "Triangles : {0}", - "worldedit.selection.convex.explain.primary": "Nouvelle sélection commencée avec le sommet {0}.", - "worldedit.selection.convex.explain.secondary": "Ajout du sommet {0} à la sélection.", - "worldedit.selection.cuboid.info.pos1": "Position 1 : {0}", - "worldedit.selection.cuboid.info.pos2": "Position 2 : {0}", - "worldedit.selection.cuboid.explain.primary": "Première position définie en {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Première position définie en {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Seconde position définie en {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Seconde position définie en {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Sélection démarrée en {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Sélection étendue englobant {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Centre : {0}", - "worldedit.selection.ellipsoid.info.radius": "Rayons X/Y/Z : {0}", - "worldedit.selection.ellipsoid.explain.primary": "Centre défini en {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Centre défini en {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Rayon défini à {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Rayon défini à {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Les mises à jour des ellipses doivent être les mêmes pour chaque direction.", - "worldedit.selection.cylinder.info.center": "Centre : {0}", - "worldedit.selection.cylinder.info.radius": "Rayon : {0}", - "worldedit.selection.cylinder.explain.primary": "Construction d'un nouveau cylindre à partir de {0}.", - "worldedit.selection.cylinder.explain.secondary": "Rayon défini à {0}/{1} blocs. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Il faut d'abord définir le point centre avant de définir le rayon.", - "worldedit.selection.cylinder.error.even-horizontal": "Les mises à jour de cylindres doivent être les mêmes pour chaque direction horizontale.", - "worldedit.selection.polygon2d.info": "# points : {0}", - "worldedit.selection.polygon2d.explain.primary": "Construction d'un nouveau polygone à partir de {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Ajout du point #{0} en {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Les polygones ne peuvent être étendus que selon la verticale.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Les polygones ne peuvent être contractés que selon la verticale.", - "worldedit.selection.sphere.explain.secondary": "Rayon défini sur {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Rayon défini sur {0} ({1}).", - "worldedit.selection.null.error.immutable": "Impossible de modifier la région NullRegion.", - "worldedit.selection.intersection.error.cannot-expand": "Il n'est pas possible d'étendre une intersection entre régions.", - "worldedit.selection.intersection.error.cannot-contract": "Il n'est pas possible de contracter une intersection entre régions.", - "worldedit.selection.transform.error.cannot-expand": "Il n'est pas possible d'étendre une région TransformedRegion.", - "worldedit.selection.transform.error.cannot-contract": "Il n'est pas possible de contracter une région TransformedRegion.", - "worldedit.selection.transform.error.cannot-change": "Il n'est pas possible de modifier une région TransformedRegion.", - "worldedit.sideeffect.lighting": "Éclairage", - "worldedit.sideeffect.lighting.description": "Met à jour l'éclairage des blocs", - "worldedit.sideeffect.neighbors": "Voisinage", - "worldedit.sideeffect.neighbors.description": "Notifie les blocs des modifications à proximité", - "worldedit.sideeffect.update": "Mise à jour", - "worldedit.sideeffect.update.description": "Notifie le bloc modifié", - "worldedit.sideeffect.validation": "Validation", - "worldedit.sideeffect.validation.description": "Valide et corrige les états de monde incohérents, tels que les blocs déconnectés.", - "worldedit.sideeffect.entity_ai": "IA des entités", - "worldedit.sideeffect.entity_ai.description": "Met à jour les chemins d'IA des entités pour les changements de bloc", - "worldedit.sideeffect.events": "Évènements modules/plugiciels", - "worldedit.sideeffect.events.description": "Informer les autres modules et plugiciels des changements opérés", - "worldedit.sideeffect.state.on": "Activé", - "worldedit.sideeffect.state.delayed": "Retardé", - "worldedit.sideeffect.state.off": "Désactivé", - "worldedit.sideeffect.box.current": "Actuel", - "worldedit.sideeffect.box.change-to": "Cliquez pour définir à {0}", - "worldedit.help.command-not-found": "La commande '{0}' n'existe pas.", - "worldedit.help.no-subcommands": "'{0}' n'a pas de sous-commandes. '{1}' correspond-il plutôt à un paramètre ?", - "worldedit.help.subcommand-not-found": "La sous-commande '{0}' pour '{1}' n'a pas été trouvée.", - "worldedit.cli.stopping": "Stop !", - "worldedit.cli.unknown-command": "Commande inconnue." -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fra-DE/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fra-DE/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fra-DE/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fy-NL/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fy-NL/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/fy-NL/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ga-IE/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ga-IE/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ga-IE/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/gd/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/gd/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/gd/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/gl/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/gl/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/gl/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/got/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/got/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/got/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/gv/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/gv/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/gv/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/haw/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/haw/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/haw/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/he/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/he/strings.json deleted file mode 100644 index 9e4b412..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/he/strings.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "worldedit.brush.paint.type": "סוג מברשת לשימוש" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hi/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hi/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hi/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hr/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hr/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hr/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hu/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hu/strings.json deleted file mode 100644 index f1c6bf5..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hu/strings.json +++ /dev/null @@ -1,149 +0,0 @@ -{ - "worldedit.expand.description.vert": "Elérted a világhatárt", - "worldedit.expand.expanded": "A régió kibÅ‘vített {0} blokkokat", - "worldedit.expand.expanded.vert": "A régió kibÅ‘vített {0} blokkokat (top-to-bottom).", - "worldedit.biomeinfo.lineofsight": "Biomák a látópontnál: {0}", - "worldedit.biomeinfo.position": "Biomák a látópontnál: {0}", - "worldedit.biomeinfo.selection": "A választott biomák: {0}", - "worldedit.brush.radius-too-large": "A megengedett legnagyobb kijelölés: {0}", - "worldedit.brush.apply.description": "Ecsettel felhordja a függvényt minden blokkra", - "worldedit.brush.apply.radius": "A kefe mérete", - "worldedit.brush.apply.shape": "A régió alakja", - "worldedit.brush.apply.type": "Type of brush to use", - "worldedit.brush.apply.item.warning": "Ez az ecset szimulálja a cikk használatát. ElÅ‘fordulhat, hogy annak hatása nem működik minden platformon, nem működik vissza, és furcsa interakciókat okozhat más modokkal / pluginekkel. Használat csak saját felelÅ‘sségre.", - "worldedit.brush.paint.description": "Paint brush, apply a function to a surface", - "worldedit.brush.paint.size": "A kefe mérete", - "worldedit.brush.paint.shape": "A régió alakja", - "worldedit.brush.paint.density": "The density of the brush", - "worldedit.brush.paint.type": "A kefe típusa", - "worldedit.brush.paint.item.warning": "Ez az ecset szimulálja a cikk használatát. ElÅ‘fordulhat, hogy annak hatása nem működik minden platformon, nem működik vissza, és furcsa interakciókat okozhat más modokkal / pluginekkel. Használat csak saját felelÅ‘sségre.", - "worldedit.brush.sphere.equip": "A gömbkefe alakja felszerelt ({0}).", - "worldedit.brush.cylinder.equip": "A hengerkefe alakja felszerelt ({0} készítette: {1}).", - "worldedit.brush.clipboard.equip": "Clipboard brush shape equipped.", - "worldedit.brush.smooth.equip": "Sima ecsettel felszerelt ({0} x {1} x a {2} használatával).", - "worldedit.brush.extinguish.equip": "Tűzoltó készülék felszerelve ({0}).", - "worldedit.brush.gravity.equip": "Gravity brush equipped ({0}).", - "worldedit.brush.butcher.equip": "Butcher brush equipped ({0}).", - "worldedit.brush.operation.equip": "Set brush to {0}.", - "worldedit.brush.none.equip": "Ecsettel nincs kötve az aktuális elemtÅ‘l.", - "worldedit.drawsel.disabled": "Server CUI disabled.", - "worldedit.drawsel.disabled.already": "A kiszolgáló CUI már le van tiltva.", - "worldedit.drawsel.enabled.already": "Server CUI already enabled.", - "worldedit.limit.too-high": "Your maximum allowable limit is {0}.", - "worldedit.limit.set": "Block change limit set to {0}.", - "worldedit.limit.return-to-default": "(Use //limit to go back to the default.)", - "worldedit.timeout.too-high": "Your maximum allowable timeout is {0}ms.", - "worldedit.timeout.set": "Timeout time set to {0}ms.", - "worldedit.timeout.return-to-default": " (Use //timeout to go back to the default.)", - "worldedit.fast.disabled": "Fast mode disabled.", - "worldedit.fast.enabled": "A gyors mód engedélyezve. Lehet, hogy az érintett darabok világítása nem megfelelÅ‘, és / vagy a változások megtekintéséhez újra csatlakoznia kell.", - "worldedit.fast.disabled.already": "A gyors mód már le van tiltva.", - "worldedit.fast.enabled.already": "Fast mode already enabled.", - "worldedit.reorder.current": "The reorder mode is {0}", - "worldedit.reorder.set": "The reorder mode is now {0}", - "worldedit.gmask.disabled": "Global mask disabled.", - "worldedit.gmask.set": "Globális maszk készlet.", - "worldedit.toggleplace.pos1": "Most az 1. pozíción helyezzük el.", - "worldedit.toggleplace.player": "Most azt a blokkot helyezem, amelyben állsz.", - "worldedit.searchitem.too-short": "Ãrjon be hosszabb keresési karakterláncot (len> 2).", - "worldedit.searchitem.either-b-or-i": "Nem használhatja egyszerre a „b†és az „i†zászlókat.", - "worldedit.searchitem.searching": "(Kérjük, várjon ... elemek keresése.)", - "worldedit.watchdog.no-hook": "Ezen a platformon nincs figyelÅ‘horog.", - "worldedit.watchdog.active.already": "Az Å‘rzÅ‘horog már aktív.", - "worldedit.watchdog.inactive.already": "Az Å‘rzÅ‘horog már inaktív.", - "worldedit.watchdog.active": "Az Å‘rzÅ‘ kampó aktív.", - "worldedit.watchdog.inactive": "Az Å‘rzÅ‘ kampó inaktív.", - "worldedit.world.remove": "Eltávolított világ-felülbírálás.", - "worldedit.world.set": "Ãllítsa a világ felülbírálását {0} értékre. (A // világ használatával térjen vissza az alapértelmezéshez)", - "worldedit.undo.undone": "{0} elérhetÅ‘ szerkesztés visszavonva.", - "worldedit.undo.none": "Nincs semmi visszavonás.", - "worldedit.redo.redone": "Redid {0} elérhetÅ‘ szerkesztés.", - "worldedit.redo.none": "Nincs semmi, amit újra tudnánk tenni.", - "worldedit.clearhistory.cleared": "Az elÅ‘zmények törlÅ‘dtek.", - "worldedit.raytrace.noblock": "Nincs látvány!", - "worldedit.restore.not-configured": "A pillanatkép / biztonsági mentés visszaállítása nincs konfigurálva.", - "worldedit.restore.not-available": "Ez a pillanatkép nem létezik, vagy nem érhetÅ‘ el.", - "worldedit.restore.failed": "A pillanatkép betöltése nem sikerült: {0}", - "worldedit.restore.loaded": "Pillanatkép betöltve '{0}'; most visszaáll ...", - "worldedit.restore.restored": "helyreállt; {0} hiányzó darabok és {1} egyéb hibák.", - "worldedit.restore.none-for-specific-world": "Nem található pillanatképek a (z) '{0}' világról.", - "worldedit.restore.none-for-world": "Nem található pillanatképek errÅ‘l a világról.", - "worldedit.restore.none-found": "Nem található pillanatképek.", - "worldedit.restore.none-found-console": "Nem található pillanatképek. A részleteket lásd a konzolon.", - "worldedit.restore.chunk-not-present": "Darabok nem voltak jelen pillanatképben.", - "worldedit.restore.chunk-load-failed": "Nem lehetett betölteni. (Rossz archívum?)", - "worldedit.restore.block-place-failed": "A hibák megakadályozták a blokkok helyreállítását.", - "worldedit.restore.block-place-error": "Utolsó hiba: {0}", - "worldedit.snapshot.use.newest": "Most a legújabb pillanatfelvételt használom.", - "worldedit.snapshot.use": "A pillanatfelvétel beállítása: {0}", - "worldedit.snapshot.none-before": "Nem található pillanatkép a (z) {0} elÅ‘tt.", - "worldedit.snapshot.none-after": "Nem található pillanatkép a (z) {0} után.", - "worldedit.snapshot.index-above-0": "Érvénytelen indexnek legalább 1-nek kell lennie.", - "worldedit.snapshot.index-oob": "Érvénytelen indexnek 1 és {0} között kell lennie.", - "worldedit.schematic.unknown-format": "Ismeretlen vázlatformátum: {0}.", - "worldedit.schematic.load.does-not-exist": "A(z) {0} vázlat nem létezik!", - "worldedit.schematic.load.loading": "(Kérlek várj... vázlatok betöltése.)", - "worldedit.schematic.save.failed-directory": "Vázlatok mappájának létrehozása sikertelen volt.", - "worldedit.schematic.save.saving": "(Kérlek várj... vázlatok mentése.)", - "worldedit.schematic.delete.does-not-exist": "A(z) {0} vázlat nem létezik!", - "worldedit.schematic.delete.deleted": "{0} törölve lett.", - "worldedit.pos.already-set": "A pozíció már be van állítva.", - "worldedit.hpos.no-block": "Nincs látvány!", - "worldedit.hpos.already-set": "A pozíció már be van állítva.", - "worldedit.shift.shifted": "Régió eltolva.", - "worldedit.size.size": "Méret: {0}", - "worldedit.size.distance": "Téglatest távolsága: {0}", - "worldedit.count.counted": "Megszámlálva: {0}", - "worldedit.distr.no-blocks": "Egy blokk sem lett megszámlálva.", - "worldedit.distr.total": "Teljes blokkszám: {0}", - "worldedit.select.cleared": "Kijelölés törölve.", - "worldedit.select.ellipsoid.description": "Ellipszis kiválasztása", - "worldedit.select.sphere.description": "Gömb kiválasztása", - "worldedit.chunkinfo.old-filename": "Régi formátum: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}", - "worldedit.listchunks.listfor": "Darabok listázása a következÅ‘ számára: {0}", - "worldedit.drain.drained": "{0} blokk leürítve.", - "worldedit.fill.created": "{0} blokk kitöltésre került.", - "worldedit.fillr.created": "{0} blokk kitöltésre került.", - "worldedit.fixlava.fixed": "A (z) {0} blokkok javítva vannak.", - "worldedit.fixwater.fixed": "A (z) {0} blokkok javítva vannak.", - "worldedit.removeabove.removed": "{0} blokk eltávolítva.", - "worldedit.removebelow.removed": "A (z) {0} blokkok eltávolítva.", - "worldedit.removenear.removed": "A (z) {0} blokkok eltávolítva.", - "worldedit.replacenear.replaced": "A (z) {0} blokkok lecserélÅ‘dtek.", - "worldedit.snow.created": "A {0} felületeket lefedték.", - "worldedit.thaw.removed": "{0} blokk kiolvasztva.", - "worldedit.green.changed": "{0} blokk füvesítve.", - "worldedit.extinguish.removed": "{0} tűz eloltva.", - "worldedit.butcher.killed": "{0} mob megölve {1} blokk hatókörben.", - "worldedit.rotate.rotated": "A vágólapon lévÅ‘ másolat el lett fordítva.", - "worldedit.flip.flipped": "A vágólapon lévÅ‘ másolat meg lett fordítva.", - "worldedit.clearclipboard.cleared": "Vágólap törölve.", - "worldedit.set.done": "A Művelet végrehajtva.", - "worldedit.set.done.verbose": "A Művelet végrehajtva ({0}).", - "worldedit.line.changed": "{0} blokk megváltoztatva.", - "worldedit.curve.changed": "{0} blokk megváltoztatva.", - "worldedit.replace.replaced": "A (z) {0} blokkok lecserélÅ‘dtek.", - "worldedit.regen.regenerated": "Régió újragenerálva.", - "worldedit.walls.changed": "{0} blokk megváltoztatva.", - "worldedit.faces.changed": "{0} blokk megváltoztatva.", - "worldedit.move.moved": "{0} blokk elmozdítva.", - "worldedit.deform.deformed": "{0} blokk deformálva.", - "worldedit.hollow.changed": "{0} blokk megváltoztatva.", - "worldedit.unstuck.moved": "Tessék!", - "worldedit.ceil.moved": "Huss!", - "worldedit.thru.moved": "Huss!", - "worldedit.jumpto.moved": "Puff!", - "worldedit.up.moved": "Huss!", - "worldedit.forestgen.created": "{0} fa létrehozva.", - "worldedit.reload.config": "Konfiguráció újratöltve!", - "worldedit.timezone.invalid": "Érvénytelen idÅ‘zóna", - "worldedit.session.cant-find-session": "Nem sikerült munkamenetet találni a(z) {0}-hoz", - "worldedit.tool.no-block": "Nincs látvány!", - "worldedit.tool.deltree.not-tree": "Ez nem egy fa.", - "worldedit.tool.deltree.not-floating": "Ez nem egy lebegÅ‘ fa.", - "worldedit.tool.error.cannot-bind": "Nem lehet az eszközt rögzíteni {0}-hez: {1}", - "worldedit.tool.error.item-only": "Blokkok nem használhatóak.", - "worldedit.error.no-file-selected": "Nincs fájl kiválasztva.", - "worldedit.cli.stopping": "Leállás!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hy-AM/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hy-AM/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/hy-AM/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/id/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/id/strings.json deleted file mode 100644 index a22f138..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/id/strings.json +++ /dev/null @@ -1,413 +0,0 @@ -{ - "worldedit.expand.description.vert": "Perluas pilihan secara vertikal ke batas dunia.", - "worldedit.expand.expanded": "Wilayah diperluas {0} blok", - "worldedit.expand.expanded.vert": "Wilayah diperluas {0} blok (atas-ke-bawah).", - "worldedit.biomeinfo.lineofsight": "Bioma pada garis pandang: {0}", - "worldedit.biomeinfo.position": "Bioma pada posisi anda: {0}", - "worldedit.biomeinfo.selection": "Bioma dalam pilihan anda: {0}", - "worldedit.brush.radius-too-large": "Radius kuas maksimum yang diizinkan: {0}", - "worldedit.brush.apply.description": "Terapkan kuas, terapkan fungsi ke setiap blok", - "worldedit.brush.apply.radius": "Ukuran kuas", - "worldedit.brush.apply.shape": "Bentuk wilayahnya", - "worldedit.brush.apply.type": "Tipe kuas yang akan digunakan", - "worldedit.brush.apply.item.warning": "Kuas ini mensimulasikan penggunaan item. Efeknya mungkin tidak bekerja pada semua platform, mungkin tidak dapat dibatalkan, dan mungkin menyebabkan interaksi aneh dengan modifikasi/plugin lain. Gunakan dengan resiko anda sendiri.", - "worldedit.brush.paint.description": "Kuas cat, terapkan fungsi ke permukaan", - "worldedit.brush.paint.size": "Ukuran kuas", - "worldedit.brush.paint.shape": "Bentuk wilayahnya", - "worldedit.brush.paint.density": "Kepadatan kuas", - "worldedit.brush.paint.type": "Tipe kuas yang akan digunakan", - "worldedit.brush.paint.item.warning": "Kuas ini mensimulasikan penggunaan item. Efeknya mungkin tidak bekerja pada semua platform, mungkin tidak dapat dibatalkan, dan mungkin menyebabkan interaksi aneh dengan modifikasi/plugin lain. Gunakan dengan resiko anda sendiri.", - "worldedit.brush.sphere.equip": "Bentuk kuas bulat dilengkapi ({0}).", - "worldedit.brush.cylinder.equip": "Bentuk kuas silinder dilengkapi ({0} oleh {1}).", - "worldedit.brush.clipboard.equip": "Bentuk kuas clipboard dilengkapi.", - "worldedit.brush.smooth.equip": "Kuas halus dilengkapi ({0} x {1}x using {2}).", - "worldedit.brush.extinguish.equip": "Pemadam dilengkapi ({0}).", - "worldedit.brush.gravity.equip": "Kuas gravitasi dilengkapi ({0}).", - "worldedit.brush.butcher.equip": "Kuas daging dilengkapi ({0}).", - "worldedit.brush.operation.equip": "Atur kuas ke {0}.", - "worldedit.brush.heightmap.equip": "Kuas ketinggian peta dilengkapi ({0}).", - "worldedit.brush.heightmap.unknown": "Kuas ketinggian peta tak diketahui: {0}.", - "worldedit.brush.none.equip": "Kuas lepas dari item anda saat ini.", - "worldedit.setbiome.changed": "Bioma diubah sekitar {0} blok.", - "worldedit.setbiome.warning": "Anda mungkin harus bergabung kembali dengan permainan anda (atau tutup dan buka kembali dunia anda) untuk melihat perubahan.", - "worldedit.drawsel.disabled": "CUI Server dinonaktifkan.", - "worldedit.drawsel.disabled.already": "CUI Server sudah dinonaktifkan.", - "worldedit.drawsel.enabled.already": "CUI Server sudah diaktifkan.", - "worldedit.limit.too-high": "Batas maksimal yang diizinkan adalah {0}.", - "worldedit.limit.set": "Batasan perubahan blok disetel ke {0}.", - "worldedit.limit.return-to-default": "(Gunakan //limit untuk kembali ke default.)", - "worldedit.timeout.too-high": "Waktu tunggu maksimum yang diizinkan adalah {0}ms.", - "worldedit.timeout.set": "Waktu tunggu disetel ke {0}ms.", - "worldedit.timeout.return-to-default": " (Gunakan //timeout untuk kembali ke default.)", - "worldedit.fast.disabled": "Mode cepat dinonaktifkan.", - "worldedit.fast.enabled": "Mode cepat diaktifkan. Pencahayaan di bagian yang terpengaruh mungkin salah dan/atau anda mungkin harus bergabung kembali untuk melihat perubahan.", - "worldedit.fast.disabled.already": "Mode cepat sudah dinonaktifkan.", - "worldedit.fast.enabled.already": "Mode cepat sudah diaktifkan.", - "worldedit.perf.sideeffect.set": "Efek samping \"{0}\" disetel ke {1}", - "worldedit.perf.sideeffect.get": "Efek samping \"{0}\" disetel ke {1}", - "worldedit.perf.sideeffect.already-set": "Efek samping \"{0}\" sudah {1}", - "worldedit.perf.sideeffect.set-all": "Semua efek samping disetel ke {0}", - "worldedit.reorder.current": "Mode penyusunan ulang adalah {0}", - "worldedit.reorder.set": "Mode penyusunan ulang sekarang menjadi {0}", - "worldedit.gmask.disabled": "Topeng global dinonaktifkan.", - "worldedit.gmask.set": "Topeng global disetel.", - "worldedit.toggleplace.pos1": "Sekarang menempatkan di pos #1.", - "worldedit.toggleplace.player": "Sekarang menempatkan di blok tempat anda berdiri.", - "worldedit.searchitem.too-short": "Masukkan pencarian string yang lebih panjang (len > 2).", - "worldedit.searchitem.either-b-or-i": "Anda tidak bisa menggunakan bendera 'b' dan 'i' secara bersamaan.", - "worldedit.searchitem.searching": "(Mohon tunggu... mencari item.)", - "worldedit.watchdog.no-hook": "Platform ini tidak memiliki kail pengawas.", - "worldedit.watchdog.active.already": "Kail pengawas sudah aktif.", - "worldedit.watchdog.inactive.already": "Kail pengawas sudah nonaktif.", - "worldedit.watchdog.active": "Kail pengawas sekarang aktif.", - "worldedit.watchdog.inactive": "Kail pengawas sekarang nonaktif.", - "worldedit.world.remove": "Timpa dunia yang dihapus.", - "worldedit.world.set": "Atur penimpaan dunia ke {0}. (Gunakan //world untuk kembali ke default)", - "worldedit.undo.undone": "Membatalkan {0} suntingan yang tersedia.", - "worldedit.undo.none": "Tidak ada yang bisa dibatalkan.", - "worldedit.redo.redone": "Mengulangi {0} suntingan yang tersedia.", - "worldedit.redo.none": "Tidak ada yang bisa diulangi.", - "worldedit.clearhistory.cleared": "Riwayat dihapus.", - "worldedit.raytrace.noblock": "Tidak ada blok dalam pandangan!", - "worldedit.restore.not-configured": "Pemulihan snapshot/cadangan tidak dikonfigurasi.", - "worldedit.restore.not-available": "Snapshot itu sudah tidak ada atau tidak tersedia.", - "worldedit.restore.failed": "Gagal memuat snapshot: {0}", - "worldedit.restore.loaded": "Snapshot '{0}' sedang memuat; sekarang memulihkan...", - "worldedit.restore.restored": "Memulikan: {0} chunk yang hilang dan {1} kesalahan lainnya.", - "worldedit.restore.none-for-specific-world": "Tidak ada snapshot ditemukan untuk dunia '{0}'.", - "worldedit.restore.none-for-world": "Tidak ada snapshot ditemukan untuk dunia ini.", - "worldedit.restore.none-found": "Tidak ada snapshot yang ditemukan.", - "worldedit.restore.none-found-console": "Tidak ada snapshot ditemukan. Periksa konsol untuk detailnya.", - "worldedit.restore.chunk-not-present": "Potongan tidak ada dalam snapshot.", - "worldedit.restore.chunk-load-failed": "Tidak potongan yang termuat. (Arsip buruk?)", - "worldedit.restore.block-place-failed": "Kesalahan mencegah setiap blok dipulihkan.", - "worldedit.restore.block-place-error": "Kesalahan terakhir: {0}", - "worldedit.snapshot.use.newest": "Sekarang menggunakan snapshot terbaru.", - "worldedit.snapshot.use": "Snapshot disetel ke: {0}", - "worldedit.snapshot.none-before": "Tidak dapat menemukan snapshot sebelum {0}.", - "worldedit.snapshot.none-after": "Tidak dapat menemukan snapshot setelah {0}.", - "worldedit.snapshot.index-above-0": "Indeks tidak valid, harus lebih atau sama dengan 1.", - "worldedit.snapshot.index-oob": "Indeks tidak valid, harus antara 1 dan {0}.", - "worldedit.schematic.unknown-format": "Format skema yang tidak diketahui: {0}.", - "worldedit.schematic.load.does-not-exist": "Skema {0} tidak ada!", - "worldedit.schematic.load.loading": "(Mohon tunggu... memuat skema.)", - "worldedit.schematic.load.still-loading": "(Mohon tunggu... masih memuat skema.)", - "worldedit.schematic.save.already-exists": "Skema itu sudah ada. Gunakan bendera -f untuk menimpanya.", - "worldedit.schematic.save.failed-directory": "Tidak dapat membuat berkas untuk skema!", - "worldedit.schematic.save.saving": "(Mohon tunggu... menyimpan skema.)", - "worldedit.schematic.save.still-saving": "(Mohon tunggu... masih menyimpan skema.)", - "worldedit.schematic.delete.does-not-exist": "Skema {0} tidak ada!", - "worldedit.schematic.delete.failed": "Penghapusan {0} gagal! Apakah ini hanya-baca?", - "worldedit.schematic.delete.deleted": "{0} sudah dihapus.", - "worldedit.schematic.formats.title": "Format papan klip yang tersedia (Nama: Nama pencarian)", - "worldedit.schematic.unsupported-minecraft-version": "Versi WorldEdit ini tidak mendukung versi Minecraft anda. Skema tidak akan bekerja sampai ini diselesaikan.", - "worldedit.pos.already-set": "Posisi telah diatur.", - "worldedit.pos.console-require-coords": "Anda harus memberikan koordinat sebagai konsol.", - "worldedit.hpos.no-block": "Tidak ada blok dalam pandangan!", - "worldedit.hpos.already-set": "Posisi telah diatur.", - "worldedit.chunk.selected-multiple": "Potongan yang dipilih: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Potongan yang dipilih: {0}, {1}, {2}", - "worldedit.wand.invalid": "Item tongkat salah dikonfigurasi atau dinonaktifkan.", - "worldedit.wand.selwand.info": "Klik kiri: pilih pos #1; Klik kanan: pilih pos #2", - "worldedit.wand.navwand.info": "Klik kiri: menuju lokasi; Klik kanan: menembus tembok", - "worldedit.wand.selwand.now.tool": "Tongkat yang dipilih sekarang adalah alat normal. Anda dapat menonaktifkannya dengan {0} dan memasangnyaa kembali ke item apapun dengan {1} atau dapatkan tongkat baru dengan {2}.", - "worldedit.contract.contracted": "Wilayah dikontrak {0} blok.", - "worldedit.shift.shifted": "Wilayah digeser.", - "worldedit.outset.outset": "Wilayah awal.", - "worldedit.inset.inset": "Wilayah sisipan.", - "worldedit.size.offset": "Mengimbangi: {0}", - "worldedit.size.type": "Tipe: {0}", - "worldedit.size.size": "Ukuran: {0}", - "worldedit.size.distance": "Jarak berbentuk kubus: {0}", - "worldedit.size.blocks": "# blok: {0}", - "worldedit.count.counted": "Terhitung: {0}", - "worldedit.distr.no-blocks": "Tidak ada blok yang dihitung.", - "worldedit.distr.no-previous": "Tidak Ada distribusi sebelumnya.", - "worldedit.distr.total": "Jumlah Blok Total: {0}", - "worldedit.select.cleared": "Pilihan dibersihkan.", - "worldedit.select.cuboid.message": "Bentuk kubus: Klik kiri untuk poin 1, klik kanan untuk poin 2", - "worldedit.select.cuboid.description": "Pilih dua sudut berbentuk kubus", - "worldedit.select.extend.message": "Bentuk kubus: klik kiri untuk titik awal, klik kanan untuk memperpanjang", - "worldedit.select.extend.description": "Mode pemilihan kubus cepat", - "worldedit.select.poly.message": "Pemilih poligon 2D: Klik kiri/kanan untuk menambah titik.", - "worldedit.select.poly.limit-message": "{0} poin maksimum.", - "worldedit.select.poly.description": "Pilih poligon 2D dengan ketinggian", - "worldedit.select.ellipsoid.message": "Pemilih elipsoid: klik kiri=tengah, klik kanan untuk memperpanjang", - "worldedit.select.ellipsoid.description": "Pilih elipsoid", - "worldedit.select.sphere.message": "Pemilih bola: klik kiri=tengah, klik kanan untuk menyetel radius", - "worldedit.select.sphere.description": "Pilih bola", - "worldedit.select.cyl.message": "Pemilih silinder: Klik kiri=tengah, klik kanan untuk memperpanjang", - "worldedit.select.cyl.description": "Pilih silinder", - "worldedit.select.convex.message": "Pemilih polihedral cembung: Klik kiri=Titik pertama, klik kanan untuk menambahkan lebih banyak.", - "worldedit.select.convex.limit-message": "{0} poin maksimum.", - "worldedit.select.convex.description": "Pilih polihedral cembung", - "worldedit.select.default-set": "Pemilih wilayah default anda sekarang adalah {0}.", - "worldedit.chunkinfo.chunk": "Potongan: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Format lama: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: wilayah/{0}", - "worldedit.listchunks.listfor": "Daftar potongan untuk: {0}", - "worldedit.drain.drained": "{0} blok telah dikeringkan.", - "worldedit.fill.created": "{0} blok telah diisi.", - "worldedit.fillr.created": "{0} blok telah diisi.", - "worldedit.fixlava.fixed": "{0} blok telah diperbaiki.", - "worldedit.fixwater.fixed": "{0} blok telah diperbaiki.", - "worldedit.removeabove.removed": "{0} blok telah dihapus.", - "worldedit.removebelow.removed": "{0} blok telah dihapus.", - "worldedit.removenear.removed": "{0} blok telah dihapus.", - "worldedit.replacenear.replaced": "{0} blok telah diganti.", - "worldedit.snow.created": "{0} permukaan telah ditutup.", - "worldedit.thaw.removed": "{0} blok telah dicairkan.", - "worldedit.green.changed": "{0} blok telah dihijaukan.", - "worldedit.extinguish.removed": "{0} api telah dipadamkan.", - "worldedit.butcher.killed": "{0} mob telah dibunuh dalam radius {1}.", - "worldedit.butcher.explain-all": "Gunakan -1 untuk menghapus semua mob di potongan yang dimuat", - "worldedit.remove.removed": "{0} entiti telah ditandai untuk pemindahan.", - "worldedit.remove.explain-all": "Gunakan -1 untuk menghapus semua entiti di potongan yang dimuat", - "worldedit.calc.invalid": "'{0}' tidak dapat diurai sebagai ekspresi yang valid", - "worldedit.calc.invalid.with-error": "'{0}' tidak dapat diurai sebagai ekspresi yang valid: '{1}'", - "worldedit.paste.pasted": "Papan klip telah ditempelkan di {0}", - "worldedit.paste.selected": "Wilayah tempel papan klip yang dipilih.", - "worldedit.rotate.no-interpolation": "Catatan: Interpolasi belum didukung, jadi disarankan untuk menggunakan sudut pandang kelipatan 90.", - "worldedit.rotate.rotated": "Salinan papan klip telah diputar.", - "worldedit.flip.flipped": "Salinan papan klip telah dibalik.", - "worldedit.clearclipboard.cleared": "Papan klip dihapus.", - "worldedit.set.done": "Pengerjaan selesai.", - "worldedit.set.done.verbose": "Pengerjaan selesai ({0}).", - "worldedit.line.changed": "{0} blok telah diubah.", - "worldedit.line.invalid-type": "//line hanya bekerja dengan pilihan berbentuk kubus atau pemilihan polihedral cembung", - "worldedit.curve.changed": "{0} blok telah diubah.", - "worldedit.curve.invalid-type": "//curve hanya bekerja dengan pemilihan polihedral cembung", - "worldedit.replace.replaced": "{0} blok telah diganti.", - "worldedit.stack.changed": "{0} blok diubah. Pulihkan dengan //undo", - "worldedit.stack.intersecting-region": "Offset tumpukan tidak boleh bertabrakan dengan wilayah saat menggunakan unit blok", - "worldedit.regen.regenerated": "Wilayah dibuat ulang.", - "worldedit.regen.failed": "Tidak dapat membuat ulang potongan. Periksa konsol untuk detail.", - "worldedit.walls.changed": "{0} blok telah diubah.", - "worldedit.faces.changed": "{0} blok telah diubah.", - "worldedit.overlay.overlaid": "{0} blok telah dilapisi.", - "worldedit.naturalize.naturalized": "{0} blok telah dibuat untuk terlihat lebih natural.", - "worldedit.center.changed": "Set pusat. ({0} blok diubah)", - "worldedit.smooth.changed": "Peta ketinggian medan diperhalus. {0} blok berubah.", - "worldedit.move.moved": "{0} blok dipindahkan.", - "worldedit.deform.deformed": "{0} blok telah berubah bentuk.", - "worldedit.hollow.changed": "{0} blok telah diubah.", - "worldedit.forest.created": "{0} pohon dibuat.", - "worldedit.flora.created": "{0} flora dibuat.", - "worldedit.unstuck.moved": "Ini dia!", - "worldedit.ascend.obstructed": "Tidak ada tempat kosong diatas yang anda temukan.", - "worldedit.ascend.moved": "Naik {0} level.", - "worldedit.descend.obstructed": "Tidak ada tempat kosong dibawah yang anda temukan.", - "worldedit.descend.moved": "Turun {0} level.", - "worldedit.ceil.obstructed": "Tidak ada tempat kosong diatas yang anda temukan.", - "worldedit.ceil.moved": "Woosh!", - "worldedit.thru.obstructed": "Tidak ada tempat di depan yang anda temukan.", - "worldedit.thru.moved": "Woosh!", - "worldedit.jumpto.moved": "Poof!", - "worldedit.jumpto.none": "Tidak ada blok dalam pandangan (atau terlalu jauh)!", - "worldedit.up.obstructed": "Anda akan mengenai sesuatu di atas anda.", - "worldedit.up.moved": "Woosh!", - "worldedit.cyl.invalid-radius": "Anda harus menentukan 1 atau 2 nilai radius.", - "worldedit.cyl.created": "{0} blok telah dibuat.", - "worldedit.sphere.invalid-radius": "Anda harus menentukan 1 atau 3 nilai radius.", - "worldedit.sphere.created": "{0} blok telah dibuat.", - "worldedit.forestgen.created": "{0} pohon dibuat.", - "worldedit.pumpkins.created": "{0} tambalan labu dibuat.", - "worldedit.pyramid.created": "{0} blok telah dibuat.", - "worldedit.generate.created": "{0} blok telah dibuat.", - "worldedit.generatebiome.changed": "{0} bioma terpengaruh.", - "worldedit.reload.config": "Konfigurasi dimuat ulang!", - "worldedit.report.written": "Laporan WorldEdit ditulis di {0}", - "worldedit.report.error": "Gagal membuat laporan: {0}", - "worldedit.report.callback": "Laporan WorldEdit: {0}.melaporkan", - "worldedit.timezone.invalid": "Zona waktu tidak valid", - "worldedit.timezone.set": "Zona waktu disetel untuk sesi ini ke: {0}", - "worldedit.timezone.current": "Waktu sekarang di zona waktu itu adalah: {0}", - "worldedit.version.version": "Versi WorldEdit {0}", - "worldedit.version.bukkit.unsupported-adapter": "Versi WorldEdit ini tidak sepenuhnya mendukung versi Bukkit anda. Blok entiti (misalnya peti) akan kosong, properti blok (misalnya rotasi) akan hilang, dan hal lain mungkin tak akan bekerja. Perbarui WorldEdit untuk mengembalikan fungsi ini:\n{0}", - "worldedit.trace.no-tracing-extents": "Jejak: Tidak ada batas yang digunakan.", - "worldedit.trace.action-failed": "Jejak: Aksi {0} di {1} dibuang sejauh {2}", - "worldedit.trace.active.already": "Mode jejak sudah aktif.", - "worldedit.trace.inactive.already": "Mode jejak sudah nonaktif.", - "worldedit.trace.active": "Mode jejak telah diaktifkan.", - "worldedit.trace.inactive": "Mode jejak telah dinonaktifkan.", - "worldedit.command.time-elapsed": "{0} berlalu (sejarah: {1} diubah; {2} blok/detik).", - "worldedit.command.permissions": "Anda tidak diizinkan melakukan itu. Apakah anda dalam mode yang benar?", - "worldedit.command.player-only": "Perintah ini harus digunakan dengan pemain.", - "worldedit.command.error.report": "Tolong laporkan kesalahan ini: [Lihat konsol]", - "worldedit.pastebin.uploading": "(Mohon tunggu... mengirim keluaran ke pastebin...)", - "worldedit.session.cant-find-session": "Tidak dapat menemukan sesi untuk {0}", - "worldedit.platform.no-file-dialog": "Berkas dialog tidak didukung di lingkungan anda.", - "worldedit.asset.load.loading": "(Mohon tunggu... memuat aset.)", - "worldedit.asset.load.still-loading": "(Mohon tunggu... masih memuat aset.)", - "worldedit.asset.load.failed": "Gagal memuat aset", - "worldedit.tool.max-block-changes": "Batas perubahan blok maksimal dicapai.", - "worldedit.tool.no-block": "Tidak ada blok dalam pandangan!", - "worldedit.tool.repl.equip": "Alat pengganti blok terikat ke {0}.", - "worldedit.tool.repl.switched": "Alat pengganti beralih ke: {0}", - "worldedit.tool.data-cycler.equip": "Alat siklus data blok terikat ke {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "Anda tidak diizinkan untuk memutar nilai data blok itu.", - "worldedit.tool.data-cycler.cant-cycle": "Data blok tersebut tidak dapat diputar!", - "worldedit.tool.data-cycler.new-value": "Nilai {0} sekarang {1}.", - "worldedit.tool.data-cycler.cycling": "Sekarang memutar {0}.", - "worldedit.tool.deltree.equip": "Alat penghapus pohon yang mengambang terikat ke {0}.", - "worldedit.tool.deltree.not-tree": "Itu bukan pohon.", - "worldedit.tool.deltree.not-floating": "Itu bukan pohon yang mengambang.", - "worldedit.tool.tree.equip": "Alat pohon terikat ke {0}.", - "worldedit.tool.tree.obstructed": "Sebuah pohon tidak bisa pergi kesana.", - "worldedit.tool.info.equip": "Alat info terikat ke {0}.", - "worldedit.tool.info.blockstate.hover": "Keadaan blok", - "worldedit.tool.info.internalid.hover": "ID Internal", - "worldedit.tool.info.legacy.hover": "Id lama:data", - "worldedit.tool.info.light.hover": "Blok Cahaya/Cahaya Di atas", - "worldedit.tool.none.equip": "Alat lepas dari item anda saat ini.", - "worldedit.tool.none.to.unequip": "Item anda sekarang tidak terikat.", - "worldedit.tool.selwand.equip": "Pilihan tongkat terikat ke {0}.", - "worldedit.tool.navwand.equip": "Tongkat Navigasi terikat ke {0}.", - "worldedit.tool.floodfill.equip": "Alat pengisi blok terikat ke {0}.", - "worldedit.tool.farwand.equip": "Alat tongkat jauh terikat ke {0}.", - "worldedit.tool.lrbuild.equip": "Alat bangunan jarak jauh terikat ke {0}.", - "worldedit.tool.lrbuild.set": "Klik kiri setel ke {0}; klik kanan setel ke {1}.", - "worldedit.tool.stack.equip": "Alat tumpukan terikat ke {0}.", - "worldedit.tool.unbind-instruction": "Jalankan {0} sambil memegang item untuk melepaskannya.", - "worldedit.tool.superpickaxe.mode.single": "Mode sekarang sendiri. Klik kiri dengan beliung. // untuk menonaktifkan.", - "worldedit.tool.superpickaxe.mode.area": "Mode sekarang area. Klik kiri dengan beliung. // untuk menonaktifkan.", - "worldedit.tool.superpickaxe.mode.recursive": "Mode sekarang rekursif. Klik kiri dengan beliung. // untuk menonaktifkan.", - "worldedit.tool.superpickaxe.max-range": "Jarak maksimum adalah {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Beliung super sudah diaktifkan.", - "worldedit.tool.superpickaxe.disabled.already": "Beliung super sudah dinonaktifkan.", - "worldedit.tool.superpickaxe.enabled": "Beliung super diaktifkan.", - "worldedit.tool.superpickaxe.disabled": "Beliung super dinonaktifkan.", - "worldedit.tool.mask.set": "Setel masker kuas.", - "worldedit.tool.mask.disabled": "Topeng kuas dinonaktifkan.", - "worldedit.tool.material.set": "Setel material kuas.", - "worldedit.tool.range.set": "Setel jarak kuas.", - "worldedit.tool.size.set": "Setel ukuran kuas.", - "worldedit.tool.tracemask.set": "Setel jejak masker.", - "worldedit.tool.tracemask.disabled": "Jejak masker dinonaktifkan.", - "worldedit.tool.error.cannot-bind": "Tidak dapat mengikat alat ke {0}: {1}", - "worldedit.tool.error.item-only": "Blok tidak dapat digunakan.", - "worldedit.execute.script-permissions": "Anda tidak memiliki izin untuk menggunakan skrip tersebut.", - "worldedit.executelast.no-script": "Gunakan /cs dengan nama skrip dahulu.", - "worldedit.script.read-error": "Kesalahan pembaca skrip: {0}", - "worldedit.script.unsupported": "Hanya skrip .js yang sekarang didukung", - "worldedit.script.file-not-found": "Skrip tidak ada: {0}", - "worldedit.script.no-script-engine": "Gagal menemukan mesin skrip yang terinstal.\nMohon lihat https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Gagal mengeksekusi: {0}", - "worldedit.script.failed-console": "Gagal mengeksekusi (lihat konsol): {0}", - "worldedit.operation.affected.biome": "{0} bioma terpengaruh", - "worldedit.operation.affected.block": "{0} blok terpengaruh", - "worldedit.operation.affected.column": "{0} kolom terpengaruh", - "worldedit.operation.affected.entity": "{0} entiti terpengaruh", - "worldedit.operation.deform.expression": "cacat menggunakan {0}", - "worldedit.error.invalid-number": "Jumlah diharapkan; string diberikan.", - "worldedit.error.invalid-number.matches": "Jumlah diharapkan; string \"{0}\" diberikan.", - "worldedit.error.incomplete-region": "Tentukan dahulu pemilihan wilayah.", - "worldedit.error.unknown-block": "Nama blok '{0}' tidak dikenali.", - "worldedit.error.unknown-entity": "Nama entiti '{0}' tidak dikenali.", - "worldedit.error.unknown-mob": "Nama mob '{0}' tidak dikenali.", - "worldedit.error.unknown-biome": "Nama bioma '{0}' tidak dikenali.", - "worldedit.error.unknown-tag": "Nama tag '{0}' tidak dikenali.", - "worldedit.error.empty-tag": "Nama tag '{0}' tidak ada isinya.", - "worldedit.error.no-match": "Tidak ada yang cocok untuk '{0}'.", - "worldedit.error.disallowed-block": "Blok '{0}' tidak diperbolehkan (lihat konfigurasi WorldEdit).", - "worldedit.error.max-changes": "Blok maksimum diubah dalam operasi tercapai ({0}).", - "worldedit.error.max-brush-radius": "Radius maksimal kuas (dalam konfigurasi): {0}", - "worldedit.error.max-radius": "Radius maksimum (dalam konfigurasi): {0}", - "worldedit.error.unknown-direction": "Arah tidak diketahui: {0}", - "worldedit.error.empty-clipboard": "Papan klip anda kosong. Gunakan //copy dahulu.", - "worldedit.error.invalid-filename": "Nama berkas '{0}' tidak valid: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Karakter tidak valid atau ekstensi hilang", - "worldedit.error.file-resolution": "Berkas '{0}' kesalahan resolusi: {1}", - "worldedit.error.file-resolution.outside-root": "Jalur berada di luar root yang diizinkan", - "worldedit.error.file-resolution.resolve-failed": "Gagal menyelesaikan jalan", - "worldedit.error.file-aborted": "Pemilihan berkas dibatalkan.", - "worldedit.error.no-file-selected": "Tidak ada berkas yang dipilih.", - "worldedit.error.world-unloaded": "Dunia sudah dibongkar.", - "worldedit.error.not-a-block": "Item ini bukan sebuah blok.", - "worldedit.error.not-a-block.item": "Item '{0}' bukan sebuah blok.", - "worldedit.error.incorrect-usage": "Penggunaan: {0}", - "worldedit.error.invalid-page": "Nomor halaman tidak valid", - "worldedit.error.parser.bad-state-format": "Format keadaan buruk di {0}", - "worldedit.error.parser.duplicate-property": "Duplikat properti: {0}", - "worldedit.error.parser.empty-state": "Bagian dalam keadaan kosong", - "worldedit.error.parser.missing-equals-separator": "Pemisah '=' tidak ada", - "worldedit.error.parser.clipboard.missing-offset": "Offset ditentukan dengan @ tetapi tidak ada offset yang diberikan. Gunakan '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Properti tidak diketahui '{0}' untuk blok '{1}'", - "worldedit.error.parser.unknown-value": "Nilai tidak diketahui '{0}' untuk properti '{1}'", - "worldedit.error.parser.empty-property": "Properti dalam keadaan kosong", - "worldedit.error.parser.empty-value": "Nilai dalam keadaan kosong", - "worldedit.error.parser.invalid-colon": "Titik dua tidak valid.", - "worldedit.error.parser.invalid-expression": "Ekspresi yang tidak valid: {0}", - "worldedit.error.parser.negate-nothing": "Tidak dapat meniadakan apapun!", - "worldedit.error.parser.hanging-lbracket": "Format tidak valid. Braket gantung di '{0}'.", - "worldedit.error.parser.missing-rbracket": "Keadaan tidak memiliki jejak ']'", - "worldedit.error.parser.missing-random-type": "Kehilangan tipe setelah simbol % untuk '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Offset papan klip membutuhkan koordinat x,y,z.", - "worldedit.error.parser.player-only": "Input '{0}' membutuhkan pemain!", - "worldedit.error.disabled": "Fungsi ini dinonaktifkan (lihat konfigurasi WorldEdit).", - "worldedit.error.unknown": "Terjadi kesalahan yang tidak diketahui: {0}", - "worldedit.error.missing-extent": "Tidak ada Luas yang diketahui", - "worldedit.error.missing-session": "Tidak ada SesiLokal yang diketahui", - "worldedit.error.missing-world": "Anda harus menyediakan dunia (Coba //world)", - "worldedit.error.missing-actor": "Tidak ada aktor yang diketahui", - "worldedit.selection.convex.info.vertices": "Sudut: {0}", - "worldedit.selection.convex.info.triangles": "Segitiga: {0}", - "worldedit.selection.convex.explain.primary": "Memulai seleksi baru dengan simpul {0}.", - "worldedit.selection.convex.explain.secondary": "Menambahkan simpul {0} ke pilihan.", - "worldedit.selection.cuboid.info.pos1": "Posisi 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Posisi 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Posisi pertama disetel di {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Posisi pertama disetel di {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Posisi kedua disetel di {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Posisi kedua disetel di {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Pilihan dimulai di {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Pilihan tambahan untuk mencakup {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Pusat: {0}", - "worldedit.selection.ellipsoid.info.radius": "Radius X/Y/Z: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Posisi pusat disetel ke {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Posisi pusat disetel ke {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Radius disetel ke {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Radius disetel ke {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Perubahan elipsoid harus merata untuk setiap dimensi.", - "worldedit.selection.cylinder.info.center": "Pusat: {0}", - "worldedit.selection.cylinder.info.radius": "Radius: {0}", - "worldedit.selection.cylinder.explain.primary": "Memulai pemilihan silinder baru di {0}.", - "worldedit.selection.cylinder.explain.secondary": "Radius disetel di {0}/{1} blok. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Anda harus memilih titik pusat sebelum menyetel radius.", - "worldedit.selection.cylinder.error.even-horizontal": "Perubahan silinder harus merata untuk setiap dimensi horizontal.", - "worldedit.selection.polygon2d.info": "# poin: {0}", - "worldedit.selection.polygon2d.explain.primary": "Memulai poligon baru di {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Ditambahkan poin #{0} di {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Poligon hanya bisa diperluas secara vertikal.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Poligon hanya bisa dikontrak secara vertikal.", - "worldedit.selection.sphere.explain.secondary": "Radius disetel ke {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Radius disetel ke {0} ({1}).", - "worldedit.selection.null.error.immutable": "Tidak dapat mengubah WilayahNull.", - "worldedit.selection.intersection.error.cannot-expand": "Tidak dapat memperluas persimpangan wilayah.", - "worldedit.selection.intersection.error.cannot-contract": "Tidak dapat mengontrak persimpangan wilayah.", - "worldedit.selection.transform.error.cannot-expand": "Tidak dapat memperluas Wilayah yang Diubah.", - "worldedit.selection.transform.error.cannot-contract": "Tidak dapat mengontrak Wilayah yang Diubah.", - "worldedit.selection.transform.error.cannot-change": "Tidak dapat mengubah Wilayah yang Diubah.", - "worldedit.sideeffect.lighting": "Pencahayaan", - "worldedit.sideeffect.lighting.description": "Perbarui pencahayaan blok", - "worldedit.sideeffect.neighbors": "Tetangga", - "worldedit.sideeffect.neighbors.description": "Memberitahu blok perubahan terdekat", - "worldedit.sideeffect.update": "Pembaruan", - "worldedit.sideeffect.update.description": "Memberitahu blok yang diubah", - "worldedit.sideeffect.validation": "Validasi", - "worldedit.sideeffect.validation.description": "Memvalidasi dan perbaikan keadaan dunia yang tidak konsisten, seperti blok yang terputus", - "worldedit.sideeffect.entity_ai": "AI entiti", - "worldedit.sideeffect.entity_ai.description": "Memperbarui jalur AI entiti untuk perubahan blok", - "worldedit.sideeffect.events": "Acara Mod/Plugin", - "worldedit.sideeffect.events.description": "Memberitahu mod/plugin lain tentang perubahan ini jika berlaku", - "worldedit.sideeffect.state.on": "Aktif", - "worldedit.sideeffect.state.delayed": "Tertunda", - "worldedit.sideeffect.state.off": "Nonaktif", - "worldedit.sideeffect.box.current": "Saat ini", - "worldedit.sideeffect.box.change-to": "Klik untuk menyetel ke {0}", - "worldedit.help.command-not-found": "Perintah '{0}' tidak dapat ditemukan.", - "worldedit.help.no-subcommands": "'{0}' tidak memiliki sub-perintah. (Mungkin '{1}' adalah untuk parameter?)", - "worldedit.help.subcommand-not-found": "Sub-perintah '{0}' dibawah '{1}' tidak dapat ditemukan.", - "worldedit.cli.stopping": "Menghentikan!", - "worldedit.cli.unknown-command": "Perintah tidak diketahui!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ido/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ido/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ido/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ig/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ig/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ig/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/is/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/is/strings.json deleted file mode 100644 index 1abfeb0..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/is/strings.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "worldedit.expand.description.vert": "Framlengja valið svæði lóðrétt að heimsmörkum.", - "worldedit.expand.expanded": "Valið svæði framlengt um {0} kubba", - "worldedit.expand.expanded.vert": "Valið svæði framlengt um {0} kubba (frá botni til topps)." -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/it/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/it/strings.json deleted file mode 100644 index 37dd8c3..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/it/strings.json +++ /dev/null @@ -1,414 +0,0 @@ -{ - "worldedit.expand.description.vert": "Espandi la selezione verticalmente fino ai limiti del mondo.", - "worldedit.expand.expanded": "Regione aumentata di {0} blocchi", - "worldedit.expand.expanded.vert": "Regione aumentata di {0} blocchi (dall'alto al basso).", - "worldedit.biomeinfo.lineofsight": "Biomi nel punto inquadrato: {0}", - "worldedit.biomeinfo.position": "Biomi alla tua posizione: {0}", - "worldedit.biomeinfo.selection": "Biomi nella tua selezione: {0}", - "worldedit.brush.radius-too-large": "Massimo raggio pennello: {0}", - "worldedit.brush.apply.description": "Applica pennello, applica una funzione ad ogni blocco", - "worldedit.brush.apply.radius": "La dimensione del pennello", - "worldedit.brush.apply.shape": "La forma della regione", - "worldedit.brush.apply.type": "Tipo di pennello da usare", - "worldedit.brush.apply.item.warning": "Questo pennello simula l'uso di un oggetto. I suoi effetti potrebbero non funzionare su tutte le piattaforme, potrebbero non essere annullabili, e potrebbero causare strane interazioni con altre mod/plugin. Usare a proprio rischio.", - "worldedit.brush.paint.description": "Pennello vernice, applica una funzione ad una superficie", - "worldedit.brush.paint.size": "La dimensione del pennello", - "worldedit.brush.paint.shape": "La forma della regione", - "worldedit.brush.paint.density": "La densità del pennello", - "worldedit.brush.paint.type": "Tipo di pennello da usare", - "worldedit.brush.paint.item.warning": "Questo pennello simula l'uso di un oggetto. I suoi effetti potrebbero non funzionare su tutte le piattaforme, potrebbero non essere annullabili, e potrebbero causare strane interazioni con altre mod/plugin. Usare a proprio rischio.", - "worldedit.brush.sphere.equip": "Pennello a sfera equipaggiato ({0}).", - "worldedit.brush.cylinder.equip": "Pennello a cilindro equipaggiato ({0} per {1}).", - "worldedit.brush.clipboard.equip": "Pennello appunti equipaggiato.", - "worldedit.brush.smooth.equip": "Pennello liscio equipaggiato ({0} x {1}x utilizzando {2}).", - "worldedit.brush.extinguish.equip": "Estintore equipaggiato ({0}).", - "worldedit.brush.gravity.equip": "Pennello gravità equipaggiato ({0}).", - "worldedit.brush.butcher.equip": "Pennello macellaio equipaggiato ({0}).", - "worldedit.brush.operation.equip": "Imposta pennello a {0}.", - "worldedit.brush.heightmap.equip": "Pennello heightmap equipaggiato ({0}).", - "worldedit.brush.heightmap.unknown": "Pennello heightmap sconosciuto: {0}.", - "worldedit.brush.none.equip": "Pennello scollegato dall'oggetto corrente.", - "worldedit.setbiome.changed": "I biomi sono stati modificati in circa {0} blocchi.", - "worldedit.setbiome.warning": "Potresti dover uscire e rientrare dalla partita (o chiudere e riaprire il tuo mondo) per vedere le modifiche.", - "worldedit.drawsel.disabled": "Server CUI disabilitato.", - "worldedit.drawsel.disabled.already": "Server CUI già disabilitato.", - "worldedit.drawsel.enabled.already": "Server CUI già abilitato.", - "worldedit.limit.too-high": "Il tuo limite massimo consentito è {0}.", - "worldedit.limit.set": "Limite di modifica blocco impostato a {0}.", - "worldedit.limit.return-to-default": "(Usa //limit per tornare al predefinito.)", - "worldedit.timeout.too-high": "Il tuo timeout massimo consentito è {0}ms.", - "worldedit.timeout.set": "Timeout impostato a {0} ms.", - "worldedit.timeout.return-to-default": " (Usa //timeout per tornare al predefinito.)", - "worldedit.fast.disabled": "Modalità veloce disabilitata.", - "worldedit.fast.enabled": "Modalità veloce attivata. L'illuminazione nei chunk interessati potrebbe essere sbagliata e/o potresti dover rientrare per vedere le modifiche.", - "worldedit.fast.disabled.already": "Modalità veloce già disabilitata.", - "worldedit.fast.enabled.already": "Modalità veloce già abilitata.", - "worldedit.perf.sideeffect.set": "Effetto collaterale \"{0}\" impostato a {1}", - "worldedit.perf.sideeffect.get": "Effetto collaterale \"{0}\" è impostato a {1}", - "worldedit.perf.sideeffect.already-set": "Effetto collaterale \"{0}\" è già impostato a {1}", - "worldedit.perf.sideeffect.set-all": "Tutti gli effetti collaterali impostati su {0}", - "worldedit.reorder.current": "La modalità riordino è {0}", - "worldedit.reorder.set": "La modalità riordino è ora {0}", - "worldedit.gmask.disabled": "Maschera globale disabilitata.", - "worldedit.gmask.set": "Maschera globale impostata.", - "worldedit.toggleplace.pos1": "Posizionando a pos #1.", - "worldedit.toggleplace.player": "Posizionando al blocco in cui ti trovi.", - "worldedit.toggleplace.not-locatable": "Impossibile attivare o disattivare il posizionamento in questo contesto.", - "worldedit.searchitem.too-short": "Inserisci una stringa di ricerca più lunga (lun > 2).", - "worldedit.searchitem.either-b-or-i": "Non puoi usare contemporaneamente sia i flag 'b' che 'i'.", - "worldedit.searchitem.searching": "(Attendere prego... ricerca di oggetti)", - "worldedit.watchdog.no-hook": "Questa piattaforma non ha agganci per il watchdog.", - "worldedit.watchdog.active.already": "Aggancio watchdog già attivo.", - "worldedit.watchdog.inactive.already": "Aggancio watchdog già inattivo.", - "worldedit.watchdog.active": "Aggancio watchdog ora attivo.", - "worldedit.watchdog.inactive": "Agancio watchdog ora inattivo.", - "worldedit.world.remove": "Override del mondo rimosso.", - "worldedit.world.set": "Imposta l'override del mondo a {0}. (Usa //world per tornare ai valori predefiniti)", - "worldedit.undo.undone": "Annullate {0} modifiche disponibili.", - "worldedit.undo.none": "Niente da annullare.", - "worldedit.redo.redone": "Rifatte {0} modifiche disponibili.", - "worldedit.redo.none": "Niente da rifare.", - "worldedit.clearhistory.cleared": "Cronologia cancellata.", - "worldedit.raytrace.noblock": "Nessun blocco in vista!", - "worldedit.restore.not-configured": "Non è stato configurato il ripristino di snapshot/backup.", - "worldedit.restore.not-available": "Questo snapshot non esiste o non è disponibile.", - "worldedit.restore.failed": "Caricamento snapshot fallito: {0}", - "worldedit.restore.loaded": "Snapshot '{0}' caricato; ripristino in corso...", - "worldedit.restore.restored": "Ripristinato; {0} chunk mancanti e {1} altri errori.", - "worldedit.restore.none-for-specific-world": "Nessuno snapshot trovato per il mondo '{0}'.", - "worldedit.restore.none-for-world": "Nessuno snapshot trovato per questo mondo.", - "worldedit.restore.none-found": "Nessuno snapshot trovato.", - "worldedit.restore.none-found-console": "Nessuno snapshot trovato. Vedi la console per i dettagli.", - "worldedit.restore.chunk-not-present": "I chunk non sono presenti nello snapshot.", - "worldedit.restore.chunk-load-failed": "Non è stato possibile caricare nessun chunk. (Archivio difettoso?)", - "worldedit.restore.block-place-failed": "Gli errori non hanno permesso il ripristino di nessun blocco.", - "worldedit.restore.block-place-error": "Ultimo errore: {0}", - "worldedit.snapshot.use.newest": "Snapshot più recente in uso.", - "worldedit.snapshot.use": "Snapshot impostato a: {0}", - "worldedit.snapshot.none-before": "Impossibile trovare uno snapshot prima di {0}.", - "worldedit.snapshot.none-after": "Impossibile trovare uno snapshot successivo a {0}.", - "worldedit.snapshot.index-above-0": "Indice errato, deve essere maggiore o uguale a 1.", - "worldedit.snapshot.index-oob": "Indice errato, deve essere compreso tra 1 e {0}.", - "worldedit.schematic.unknown-format": "Formato di schematic sconosciuto: {0}.", - "worldedit.schematic.load.does-not-exist": "La schematic {0} non esiste!", - "worldedit.schematic.load.loading": "(Attendere prego... caricamento della schematic.)", - "worldedit.schematic.load.still-loading": "(Attendere prego... caricamento della schematic ancora in corso.)", - "worldedit.schematic.save.already-exists": "La schematic esiste già. Usa il flag -f per sovrascriverlo.", - "worldedit.schematic.save.failed-directory": "Impossibile creare la cartella per le schematic!", - "worldedit.schematic.save.saving": "(Attendere prego... salvataggio della schematic.)", - "worldedit.schematic.save.still-saving": "(Attendere prego... salvataggio della schematic ancora in corso.)", - "worldedit.schematic.delete.does-not-exist": "La schematic {0} non esiste!", - "worldedit.schematic.delete.failed": "Eliminazione di {0} fallita! È in sola lettura?", - "worldedit.schematic.delete.deleted": "{0} è stato cancellato.", - "worldedit.schematic.formats.title": "Formati disponibili per gli appunti (Nome: Cerca nomi)", - "worldedit.schematic.unsupported-minecraft-version": "Questa versione di WorldEdit non supporta la tua versione di Minecraft. Le schematic non funzioneranno finché non sarà risolto.", - "worldedit.pos.already-set": "Posizione già impostata.", - "worldedit.pos.console-require-coords": "È necessario fornire le coordinate come console.", - "worldedit.hpos.no-block": "Nessun blocco in vista!", - "worldedit.hpos.already-set": "Posizione già impostata.", - "worldedit.chunk.selected-multiple": "Chunk selezionati: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk selezionati: {0}, {1}, {2}", - "worldedit.wand.invalid": "Bacchetta mal configurata o disabilitata.", - "worldedit.wand.selwand.info": "Click sinistro: seleziona pos #1; Click destro: seleziona pos #2", - "worldedit.wand.navwand.info": "Click sinistro: salta alla posizione; Click destro: passa attraverso i muri", - "worldedit.wand.selwand.now.tool": "La bacchetta selezione è ora uno strumento normale. È possibile disabilitarla con {0} e riassociarla a qualsiasi oggetto con {1} oppure ottenere una nuova bacchetta con {2}.", - "worldedit.contract.contracted": "Regione ristretta di {0} blocchi.", - "worldedit.shift.shifted": "Regione spostata.", - "worldedit.outset.outset": "Inizio della regione.", - "worldedit.inset.inset": "Inserto della regione.", - "worldedit.size.offset": "Offset: {0}", - "worldedit.size.type": "Tipo: {0}", - "worldedit.size.size": "Dimensione: {0}", - "worldedit.size.distance": "Distanza cuboide: {0}", - "worldedit.size.blocks": "# di blocchi: {0}", - "worldedit.count.counted": "Conteggiato: {0}", - "worldedit.distr.no-blocks": "Nessun blocco trovato.", - "worldedit.distr.no-previous": "Nessuna distribuzione precedente.", - "worldedit.distr.total": "Conteggio totale di blocchi: {0}", - "worldedit.select.cleared": "Selezione cancellata.", - "worldedit.select.cuboid.message": "Cuboid: click sinistro per il punto 1, click destro per il punto 2", - "worldedit.select.cuboid.description": "Seleziona due vertici di un cuboide", - "worldedit.select.extend.message": "Cuboid: click sinistro per il punto di partenza, tasto destro per estendere", - "worldedit.select.extend.description": "Modalità selezione cuboide veloce", - "worldedit.select.poly.message": "Selettore poligono 2D: Click sinistro/destro per aggiungere un punto.", - "worldedit.select.poly.limit-message": "Massimo {0} punti.", - "worldedit.select.poly.description": "Selezionare un poligono 2D con altezza", - "worldedit.select.ellipsoid.message": "Selettore ellissoide: click sinistro=centro, click destro per estendere", - "worldedit.select.ellipsoid.description": "Seleziona un ellissoide", - "worldedit.select.sphere.message": "Selettore fonte: click sinistro=centro, click destro per impostare il raggio", - "worldedit.select.sphere.description": "Seleziona una sfera", - "worldedit.select.cyl.message": "Selettore cilindrico: Click sinistro=centro, click destro per estendere", - "worldedit.select.cyl.description": "Seleziona un cilindro", - "worldedit.select.convex.message": "Selettore poliedrico convesso: click sinistro=Primo vertice, click destro per aggiungerne altri.", - "worldedit.select.convex.limit-message": "Massimo {0} punti.", - "worldedit.select.convex.description": "Seleziona un poliedro convesso", - "worldedit.select.default-set": "Il selettore regione predefinito è ora {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Vecchio formato: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: regione/{0}", - "worldedit.listchunks.listfor": "Lista dei chunk per: {0}", - "worldedit.drain.drained": "{0} blocchi sono stati drenati.", - "worldedit.fill.created": "{0} blocchi sono stati riempiti.", - "worldedit.fillr.created": "{0} blocchi sono stati riempiti.", - "worldedit.fixlava.fixed": "{0} blocchi sono stati risolti.", - "worldedit.fixwater.fixed": "{0} blocchi sono stati sistemati.", - "worldedit.removeabove.removed": "{0} blocchi sono stati rimossi.", - "worldedit.removebelow.removed": "{0} blocchi sono stati rimossi.", - "worldedit.removenear.removed": "{0} blocchi sono stati rimossi.", - "worldedit.replacenear.replaced": "{0} blocchi sono stati rimpiazzati.", - "worldedit.snow.created": "{0} superfici sono state coperte.", - "worldedit.thaw.removed": "{0} blocchi sono stati sciolti.", - "worldedit.green.changed": "{0} blocchi hanno di nuovo una vegetazione.", - "worldedit.extinguish.removed": "{0} Fiamme sono stante estinte.", - "worldedit.butcher.killed": "{0} mob sono stati uccisi in un raggio di {1}.", - "worldedit.butcher.explain-all": "Usa -1 per rimuovere tutti i mob nei chunk caricati", - "worldedit.remove.removed": "{0} entità sono state contrassegnate per la rimozione.", - "worldedit.remove.explain-all": "Usa -1 per rimuovere tutti i mob nei chunk caricati", - "worldedit.calc.invalid": "'{0}' non può essere interpretato come espressione valida", - "worldedit.calc.invalid.with-error": "'{0}' non può essere interpretato come espressione valida: '{1}'", - "worldedit.paste.pasted": "Gli appunti sono stati incollati a {0}", - "worldedit.paste.selected": "Regione di incollo degli appunti selezionata.", - "worldedit.rotate.no-interpolation": "Nota: l'interpolazione non è ancora supportata, sono raccomandati angoli multipli di 90 gradi.", - "worldedit.rotate.rotated": "La copia negli appunti è stata ruotata.", - "worldedit.flip.flipped": "La copia negli appunti è stata capovolta.", - "worldedit.clearclipboard.cleared": "Appunti eliminati.", - "worldedit.set.done": "Operazione completata.", - "worldedit.set.done.verbose": "Operazione completata ({0}).", - "worldedit.line.changed": "{0} blocchi sono stati cambiati.", - "worldedit.line.invalid-type": "//line funziona solo con le selezioni cuboidi o poliedriche convesse", - "worldedit.curve.changed": "{0} blocchi sono stati cambiati.", - "worldedit.curve.invalid-type": "//curva funziona solo con selezioni poliedriche convesse", - "worldedit.replace.replaced": "{0} blocchi sono stati rimpiazzati.", - "worldedit.stack.changed": "{0} blocchi modificati. Annulla con //undo", - "worldedit.stack.intersecting-region": "L'offset dello stack non deve collidere con la regione quando si usano le unità blocco", - "worldedit.regen.regenerated": "Regione rigenerata.", - "worldedit.regen.failed": "Impossibile rigenerare i chunk. Controlla la console per i dettagli.", - "worldedit.walls.changed": "{0} blocchi sono stati cambiati.", - "worldedit.faces.changed": "{0} blocchi sono stati cambiati.", - "worldedit.overlay.overlaid": "{0} blocchi sono stati sovrapposti.", - "worldedit.naturalize.naturalized": "{0} blocchi sono stati modificati per sembrare più naturali.", - "worldedit.center.changed": "Centro impostato. ({0} blocchi cambiati)", - "worldedit.smooth.changed": "Heightmap del terreno levigata. {0} blocchi sono cambiati.", - "worldedit.move.moved": "{0} blocchi spostati.", - "worldedit.deform.deformed": "{0} blocchi sono stati deformati.", - "worldedit.hollow.changed": "{0} blocchi sono stati cambiati.", - "worldedit.forest.created": "{0} alberi creati.", - "worldedit.flora.created": "{0} flora creata.", - "worldedit.unstuck.moved": "Ecco fatto!", - "worldedit.ascend.obstructed": "Nessun punto libero trovato sopra di te.", - "worldedit.ascend.moved": "{0} livelli ascesi.", - "worldedit.descend.obstructed": "Nessun punto libero trovato sotto di te.", - "worldedit.descend.moved": "{0} livelli discesi.", - "worldedit.ceil.obstructed": "Nessun punto libero trovato sopra di te.", - "worldedit.ceil.moved": "Woosh!", - "worldedit.thru.obstructed": "Nessun punto libero trovato davanti.", - "worldedit.thru.moved": "Woosh!", - "worldedit.jumpto.moved": "Poof!", - "worldedit.jumpto.none": "Nessun blocco in vista (o troppo lontano)!", - "worldedit.up.obstructed": "Colpiresti qualcosa sopra di te.", - "worldedit.up.moved": "Woosh!", - "worldedit.cyl.invalid-radius": "È necessario specificare 1 o 2 valori di raggio.", - "worldedit.cyl.created": "{0} blocchi creati.", - "worldedit.sphere.invalid-radius": "È necessario specificare 1 o 3 valori di raggio.", - "worldedit.sphere.created": "{0} blocchi creati.", - "worldedit.forestgen.created": "{0} alberi creati.", - "worldedit.pumpkins.created": "{0} patch di zucca create.", - "worldedit.pyramid.created": "{0} blocchi creati.", - "worldedit.generate.created": "{0} blocchi creati.", - "worldedit.generatebiome.changed": "{0} biomi modificati.", - "worldedit.reload.config": "Configurazioni ricaricate!", - "worldedit.report.written": "Report di WorldEdit scritto in {0}", - "worldedit.report.error": "Fallita la scrittura del report {0}", - "worldedit.report.callback": "Report WorldEdit: {0}.report", - "worldedit.timezone.invalid": "Timezone non valida", - "worldedit.timezone.set": "Timezone impostata a: {0} per questa sessione", - "worldedit.timezone.current": "L'ora corrente in quella timezone è: {0}", - "worldedit.version.version": "WorldEdit versione {0}", - "worldedit.version.bukkit.unsupported-adapter": "Questa versione di WorldEdit non supporta completamente la tua versione di Bukkit. Le block entities (ad esempio le casse) saranno vuote, le block properties (ad esempio la rotazione) mancherà e altre cose potrebbero non funzionare. Aggiorna WorldEdit per ripristinare questa funzionalità:\n{0}", - "worldedit.trace.no-tracing-extents": "Traccia: Non è stata utilizzata alcuna estensione.", - "worldedit.trace.action-failed": "Traccia: Azione(i) {0} a {1} scartata dall'estensione {2}", - "worldedit.trace.active.already": "Modalità traccia già attivata.", - "worldedit.trace.inactive.already": "Modalità traccia già disattivata.", - "worldedit.trace.active": "Modalità traccia attivata.", - "worldedit.trace.inactive": "Modalità traccia disattivata.", - "worldedit.command.time-elapsed": "{0}s trascorsi (cronologia: {1} cambiati; {2} blocchi/sec).", - "worldedit.command.permissions": "Non hai i permessi per farlo. Sei nella modalità giusta?", - "worldedit.command.player-only": "Questo comando deve essere usato con un giocatore.", - "worldedit.command.error.report": "Si prega di segnalare questo errore: [Vedi console]", - "worldedit.pastebin.uploading": "(Si prega di attendere... sto inviando l'output a pastebin...)", - "worldedit.session.cant-find-session": "Impossibile trovare la sessione per {0}", - "worldedit.platform.no-file-dialog": "File dialogs non supportati in questo ambiente.", - "worldedit.asset.load.loading": "(Attendere prego... caricamento della risorsa.)", - "worldedit.asset.load.still-loading": "(Attendere prego... caricamento della risorsa ancora in corso.)", - "worldedit.asset.load.failed": "Caricamento della risorsa fallito", - "worldedit.tool.max-block-changes": "Limite massimo di modifica blocchi raggiunto.", - "worldedit.tool.no-block": "Nessun blocco in vista!", - "worldedit.tool.repl.equip": "Strumento rimpiazza blocco associato a {0}.", - "worldedit.tool.repl.switched": "Strumento rimpiazzante cambiato con: {0}", - "worldedit.tool.data-cycler.equip": "Strumento data cycler associato a {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "Non è consentito modificare i data value di quel blocco.", - "worldedit.tool.data-cycler.cant-cycle": "I dati di quel blocco non possono essere modificati!", - "worldedit.tool.data-cycler.new-value": "Il valore di {0} è ora {1}.", - "worldedit.tool.data-cycler.cycling": "Sto modificando {0}.", - "worldedit.tool.deltree.equip": "Strumento di rimozione alberi fluttuanti associato a {0}.", - "worldedit.tool.deltree.not-tree": "Non è un albero.", - "worldedit.tool.deltree.not-floating": "Non è un albero fluttuante.", - "worldedit.tool.tree.equip": "Strumento albero associato a {0}.", - "worldedit.tool.tree.obstructed": "Un albero non può crescere lì.", - "worldedit.tool.info.equip": "Strumento informazioni associato a {0}.", - "worldedit.tool.info.blockstate.hover": "Block state", - "worldedit.tool.info.internalid.hover": "ID Interno", - "worldedit.tool.info.legacy.hover": "Legacy id:data", - "worldedit.tool.info.light.hover": "Blocca Luce/Luce Sopra", - "worldedit.tool.none.equip": "Strumento scollegato dall'oggetto corrente.", - "worldedit.tool.none.to.unequip": "Il tuo oggetto attuale non è associato.", - "worldedit.tool.selwand.equip": "Bacchetta selezione associata a {0}.", - "worldedit.tool.navwand.equip": "Bacchetta navigazione associata a {0}.", - "worldedit.tool.floodfill.equip": "Strumento riempi liquido associato a {0}.", - "worldedit.tool.farwand.equip": "Strumento bacchetta lontana associato a {0}.", - "worldedit.tool.lrbuild.equip": "Strumento costruzione a lungo raggio associato a {0}.", - "worldedit.tool.lrbuild.set": "Click sinistro impostato a {0}; click destro impostato a {1}.", - "worldedit.tool.stack.equip": "Strumento stack associato a {0}.", - "worldedit.tool.unbind-instruction": "Esegui {0} tenendo in mano l'oggetto per disassociarlo.", - "worldedit.tool.superpickaxe.mode.single": "Modalità singola impostata. Click sinistro con un piccone. // per disabilitare.", - "worldedit.tool.superpickaxe.mode.area": "Modalità area impostata. Click sinistro con un piccone. // per disabilitare.", - "worldedit.tool.superpickaxe.mode.recursive": "Modalità ricorsiva impostata. Click sinistro con un piccone. // per disabilitare.", - "worldedit.tool.superpickaxe.max-range": "L'intervallo massimo è {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Super piccone già abilitato.", - "worldedit.tool.superpickaxe.disabled.already": "Super piccone già disabilitato.", - "worldedit.tool.superpickaxe.enabled": "Super piccone abilitato.", - "worldedit.tool.superpickaxe.disabled": "Super piccone disabilitato.", - "worldedit.tool.mask.set": "Maschera pennello impostata.", - "worldedit.tool.mask.disabled": "Maschera pennello disabilitata.", - "worldedit.tool.material.set": "Materiale pennello impostato.", - "worldedit.tool.range.set": "Intervallo pennello impostato.", - "worldedit.tool.size.set": "Dimensione pennello impostata.", - "worldedit.tool.tracemask.set": "Maschera traccia impostata.", - "worldedit.tool.tracemask.disabled": "Maschera traccia disabilitata.", - "worldedit.tool.error.cannot-bind": "Impossibile associare lo strumento a {0}: {1}", - "worldedit.tool.error.item-only": "I blocchi non possono essere usati.", - "worldedit.execute.script-permissions": "Non hai i permessi per usare quello script.", - "worldedit.executelast.no-script": "Usare prima /cs con un nome script.", - "worldedit.script.read-error": "Errore di lettura dello script: {0}", - "worldedit.script.unsupported": "Solo gli script .js sono attualmente supportati", - "worldedit.script.file-not-found": "Lo script non esiste: {0}", - "worldedit.script.no-script-engine": "Impossibile trovare un motore di script installato.\nVedi https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Esecuzione fallita: {0}", - "worldedit.script.failed-console": "Esecuzione fallita (vedi console): {0}", - "worldedit.operation.affected.biome": "{0} biomi modificati", - "worldedit.operation.affected.block": "{0} blocchi modificati", - "worldedit.operation.affected.column": "{0} colonne modificate", - "worldedit.operation.affected.entity": "{0} entità modificate", - "worldedit.operation.deform.expression": "deformato usando {0}", - "worldedit.error.invalid-number": "Richiesto numero; fornita stringa.", - "worldedit.error.invalid-number.matches": "Numero previsto; stringa \"{0}\" fornito.", - "worldedit.error.incomplete-region": "Prima seleziona una regione.", - "worldedit.error.unknown-block": "Il nome blocco '{0}' non è stato riconosciuto.", - "worldedit.error.unknown-entity": "Il nome entità '{0}' non è stato riconosciuto.", - "worldedit.error.unknown-mob": "Il nome mob '{0}' non è stato riconosciuto.", - "worldedit.error.unknown-biome": "Il nome bioma '{0}' non è stato riconosciuto.", - "worldedit.error.unknown-tag": "Il nome tag '{0}' non è stato riconosciuto.", - "worldedit.error.empty-tag": "Il nome tag '{0}' è vuoto.", - "worldedit.error.no-match": "Nessuna corrispondenza per '{0}'.", - "worldedit.error.disallowed-block": "Blocco '{0}' non consentito (vedi Configurazione WorldEdit).", - "worldedit.error.max-changes": "Raggiunto limite di blocchi modificabili per operazione ({0}).", - "worldedit.error.max-brush-radius": "Raggio massimo pennello (in configurazione): {0}", - "worldedit.error.max-radius": "Raggio massimo pennello (in configurazione): {0}", - "worldedit.error.unknown-direction": "Direzione sconosciuta: {0}", - "worldedit.error.empty-clipboard": "Gli appunti sono vuoti. Usare prima //copy.", - "worldedit.error.invalid-filename": "Nome file '{0}' non valido: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Caratteri errati o estensione mancante", - "worldedit.error.file-resolution": "Errore di risoluzione del file '{0}': {1}", - "worldedit.error.file-resolution.outside-root": "Il percorso è fuori dalla radice consentita", - "worldedit.error.file-resolution.resolve-failed": "Impossibile risolvere il percorso", - "worldedit.error.file-aborted": "Selezione file interrotta.", - "worldedit.error.no-file-selected": "Nessun file selezionato.", - "worldedit.error.world-unloaded": "Il mondo è stato già decaricato.", - "worldedit.error.not-a-block": "Questo oggetto non è un blocco.", - "worldedit.error.not-a-block.item": "L'oggetto '{0}' non è un blocco.", - "worldedit.error.incorrect-usage": "Uso corretto: {0}", - "worldedit.error.invalid-page": "Numero di pagina non valido", - "worldedit.error.parser.bad-state-format": "Formattazione di stato errata in {0}", - "worldedit.error.parser.duplicate-property": "Proprietà duplicata: {0}", - "worldedit.error.parser.empty-state": "Parte vuota nello stato", - "worldedit.error.parser.missing-equals-separator": "Separatore '=' mancante", - "worldedit.error.parser.clipboard.missing-offset": "Offset specificato con @ ma nessun offset dato. Usa '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Proprietà '{0}' sconosciuta per il blocco '{1}'", - "worldedit.error.parser.unknown-value": "Valore '{0}' sconosciuto per la proprietà '{1}'", - "worldedit.error.parser.empty-property": "Proprietà vuota nello stato", - "worldedit.error.parser.empty-value": "Valore vuoto nello stato", - "worldedit.error.parser.invalid-colon": "Punteggiatura errata (:).", - "worldedit.error.parser.invalid-expression": "Espressione non valida: {0}", - "worldedit.error.parser.negate-nothing": "Non può negare niente!", - "worldedit.error.parser.hanging-lbracket": "Formato non valido. parentesi aperta a '{0}'.", - "worldedit.error.parser.missing-rbracket": "Parentesi ']' finale mancante nello stato", - "worldedit.error.parser.missing-random-type": "Manca il tipo dopo il simbolo % per '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "L'offset degli appunti ha bisogno di coordinate x,y,z.", - "worldedit.error.parser.player-only": "Input '{0}' richiede un giocatore!", - "worldedit.error.disabled": "Questa funzionalità è disabilitata (vedi Configurazione WorldEdit).", - "worldedit.error.unknown": "Si è verificato un errore sconosciuto: {0}", - "worldedit.error.missing-extent": "Nessuna estensione è nota", - "worldedit.error.missing-session": "Nessuna LocalSession è nota", - "worldedit.error.missing-world": "Devi fornire un mondo (Prova //world)", - "worldedit.error.missing-actor": "Nessun attuatore è noto", - "worldedit.selection.convex.info.vertices": "Vertici: {0}", - "worldedit.selection.convex.info.triangles": "Triangoli: {0}", - "worldedit.selection.convex.explain.primary": "Iniziata nuova selezione con vertice {0}.", - "worldedit.selection.convex.explain.secondary": "Aggiunto il vertice {0} alla selezione.", - "worldedit.selection.cuboid.info.pos1": "Posizione 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Posizione 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Prima posizione impostata a {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Prima posizione impostata a {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Seconda posizione impostata a {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Seconda posizione impostata a {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Selezione iniziata a {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Selezione estesa per includere {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Centro: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Raggio: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Posizione centrale impostata a {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Posizione centrale impostata a {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Raggio impostato a {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Raggio impostato a {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "I cambiamenti agli ellissoidi devono essere proporzionali per ogni dimensione.", - "worldedit.selection.cylinder.info.center": "Centro: {0}", - "worldedit.selection.cylinder.info.radius": "Raggio: {0}", - "worldedit.selection.cylinder.explain.primary": "Avvio di una nuova selezione cilindrica a {0}.", - "worldedit.selection.cylinder.explain.secondary": "Raggio impostato a {0}/{1} blocchi. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Devi selezionare il punto centrale prima di impostare il raggio.", - "worldedit.selection.cylinder.error.even-horizontal": "I cambiamenti ai cilindri devono essere proporzionali per ogni dimensione orizzontale.", - "worldedit.selection.polygon2d.info": "# punti: {0}", - "worldedit.selection.polygon2d.explain.primary": "Avvio di un nuovo poligono a {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Aggiunto il punto #{0} a {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "I poligoni possono essere ampliati solo verticalmente.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "I poligoni possono essere ridotti solo verticalmente.", - "worldedit.selection.sphere.explain.secondary": "Raggio impostato a {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Raggio impostato a {0} ({1}).", - "worldedit.selection.null.error.immutable": "Impossibile cambiare NullRegion.", - "worldedit.selection.intersection.error.cannot-expand": "Impossibile espandere un'intersezione regionale.", - "worldedit.selection.intersection.error.cannot-contract": "Impossibile ridurre un'intersezione regionale.", - "worldedit.selection.transform.error.cannot-expand": "Impossibile espandere una TransformedRegion.", - "worldedit.selection.transform.error.cannot-contract": "Impossibile ridurre una TransformedRegion.", - "worldedit.selection.transform.error.cannot-change": "Impossibile cambiare una TransformedRegion.", - "worldedit.sideeffect.lighting": "Luci", - "worldedit.sideeffect.lighting.description": "Aggiornamenti illuminazione blocchi", - "worldedit.sideeffect.neighbors": "Vicini", - "worldedit.sideeffect.neighbors.description": "Notifica i blocchi vicini del cambiamento", - "worldedit.sideeffect.update": "Aggiorna", - "worldedit.sideeffect.update.description": "Notifica il blocco modificato", - "worldedit.sideeffect.validation": "Convalida", - "worldedit.sideeffect.validation.description": "Valida e corregge lo stato mondiale incoerente, come i blocchi disconnessi", - "worldedit.sideeffect.entity_ai": "IA entità", - "worldedit.sideeffect.entity_ai.description": "Aggiorna i percorsi dell'IA dell'entità per le modifiche del blocco", - "worldedit.sideeffect.events": "Eventi Mod/Plugin", - "worldedit.sideeffect.events.description": "Comunica ad altre mod/plugin queste modifiche quando applicabile", - "worldedit.sideeffect.state.on": "Acceso", - "worldedit.sideeffect.state.delayed": "Ritardato", - "worldedit.sideeffect.state.off": "Disattivo", - "worldedit.sideeffect.box.current": "Attuale", - "worldedit.sideeffect.box.change-to": "Fare click per impostare a {0}", - "worldedit.help.command-not-found": "Il comando {0} non è stato trovato.", - "worldedit.help.no-subcommands": "'{0}' non ha sottocomandi. (forse '{1}' è per un parametro?)", - "worldedit.help.subcommand-not-found": "Il sotto comando '{0}' sotto '{1}' non è stato trovato.", - "worldedit.cli.stopping": "Interrompendo!", - "worldedit.cli.unknown-command": "Comando sconosciuto!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ja/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ja/strings.json deleted file mode 100644 index 0315594..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ja/strings.json +++ /dev/null @@ -1,255 +0,0 @@ -{ - "worldedit.expand.description.vert": "é¸æŠžç¯„å›²ã‚’ãƒ¯ãƒ¼ãƒ«ãƒ‰é™ç•Œã¾ã§åž‚ç›´æ–¹å‘ã«åºƒã’ã‚‹", - "worldedit.expand.expanded": "エリアを {0} ブロック拡ã’ã¾ã—ãŸ", - "worldedit.expand.expanded.vert": "エリアを {0} ブロック広ã’ã¾ã—㟠(上ã‹ã‚‰ä¸‹ã¾ã§)", - "worldedit.biomeinfo.lineofsight": "見ã¦ã„ã‚‹ãƒã‚¤ã‚ªãƒ¼ãƒ : {0}", - "worldedit.biomeinfo.position": "ç¾åœ¨åœ°ã®ãƒã‚¤ã‚ªãƒ¼ãƒ : {0}", - "worldedit.biomeinfo.selection": "é¸æŠžã—ãŸãƒã‚¤ã‚ªãƒ¼ãƒ : {0}", - "worldedit.brush.radius-too-large": "ブラシをé©ç”¨ã™ã‚‹æœ€å¤§åŠå¾„: {0}", - "worldedit.brush.apply.description": "ブラシを利用ã™ã‚‹ã«ã¯ã€ãれãžã‚Œã®ãƒ–ロックã«é©ç”¨ã—ã¦ãã ã•ã„", - "worldedit.brush.apply.radius": "ブラシã®å¤§ãã•", - "worldedit.brush.apply.shape": "エリアã®å½¢çж", - "worldedit.brush.apply.type": "使用ã™ã‚‹ãƒ–ラシã®ã‚¿ã‚¤ãƒ—", - "worldedit.brush.apply.item.warning": "ã“ã®ãƒ–ラシã¯ã‚¢ã‚¤ãƒ†ãƒ ã‚’使用ã™ã‚‹ã‚·ãƒŸãƒ¥ãƒ¬ãƒ¼ã‚·ãƒ§ãƒ³ã‚’行ã„ã¾ã™ã€‚å…¨ã¦ã®ãƒ—ãƒ©ãƒƒãƒˆãƒ•ã‚©ãƒ¼ãƒ ã§æ­£ã—ãæ©Ÿèƒ½ã™ã‚‹ã¨ã¯é™ã‚‰ãªã„上ã€å…ƒã®çŠ¶æ…‹ã«å¾©å…ƒã§ããªããªã£ãŸã‚Šã€Modやプラグインã¨å¹²æ¸‰ã—ã¦æ€ã‚ã¬ä¸å…·åˆãŒç™ºç”Ÿã™ã‚‹æã‚ŒãŒã‚りã¾ã™ã€‚使用ã™ã‚‹éš›ã¯ã”自身ã®è²¬ä»»ã§ãŠé¡˜ã„ã—ã¾ã™ã€‚", - "worldedit.brush.paint.description": "ペイントブラシを利用ã™ã‚‹ã«ã¯ã€è¡¨é¢ã«é©ç”¨ã—ã¦ãã ã•ã„", - "worldedit.brush.paint.size": "ブラシã®ã‚µã‚¤ã‚º", - "worldedit.brush.paint.shape": "エリアã®å½¢çж", - "worldedit.brush.paint.density": "ブラシã®å¯†åº¦", - "worldedit.brush.paint.type": "使用ã™ã‚‹ãƒ–ラシã®ã‚¿ã‚¤ãƒ—", - "worldedit.brush.paint.item.warning": "ã“ã®ãƒ–ラシã¯ã‚¢ã‚¤ãƒ†ãƒ ã‚’使用ã™ã‚‹ã‚·ãƒŸãƒ¥ãƒ¬ãƒ¼ã‚·ãƒ§ãƒ³ã‚’行ã„ã¾ã™ã€‚å…¨ã¦ã®ãƒ—ãƒ©ãƒƒãƒˆãƒ•ã‚©ãƒ¼ãƒ ã§æ­£ã—ãæ©Ÿèƒ½ã™ã‚‹ã¨ã¯é™ã‚‰ãªã„上ã€å…ƒã®çŠ¶æ…‹ã«å¾©å…ƒã§ããªããªã£ãŸã‚Šã€Modやプラグインã¨å¹²æ¸‰ã—ã¦æ€ã‚ã¬ä¸å…·åˆãŒç™ºç”Ÿã™ã‚‹æã‚ŒãŒã‚りã¾ã™ã€‚使用ã™ã‚‹éš›ã¯ã”自身ã®è²¬ä»»ã§ãŠé¡˜ã„ã—ã¾ã™ã€‚", - "worldedit.brush.sphere.equip": "çƒä½“ã®ãƒ–ラシをセットã—ã¾ã—㟠({0})。", - "worldedit.brush.cylinder.equip": "円柱ã®ãƒ–ラシをセットã—ã¾ã—㟠({0} × {1})。", - "worldedit.brush.clipboard.equip": "クリップボードã®ãƒ–ラシをセットã—ã¾ã—ãŸã€‚", - "worldedit.brush.smooth.equip": "整地ブラシをセットã—ã¾ã—㟠({0} x {1} å€ {2}を使用)。", - "worldedit.brush.extinguish.equip": "消ã—ゴムをセットã—ã¾ã—㟠({0})。", - "worldedit.brush.gravity.equip": "グラビティブラシをセットã—ã¾ã—㟠({0})。", - "worldedit.brush.butcher.equip": "畜殺ブラシをセットã—ã¾ã—㟠({0})。", - "worldedit.brush.operation.equip": "ブラシを {0} ã«ã‚»ãƒƒãƒˆã—ã¾ã—ãŸã€‚", - "worldedit.brush.heightmap.equip": "高度ブラシをセットã—ã¾ã—㟠({0})。", - "worldedit.brush.heightmap.unknown": "高度ブラシãŒä¸æ˜Žã§ã™ã€‚({0})", - "worldedit.brush.none.equip": "ブラシをアイテムã‹ã‚‰è§£é™¤ã—ã¾ã—ãŸã€‚", - "worldedit.setbiome.changed": "ç´„ {0} ブロックã®ãƒã‚¤ã‚ªãƒ¼ãƒ ãŒå¤‰æ›´ã•れã¾ã—ãŸã€‚", - "worldedit.setbiome.warning": "変更を確èªã™ã‚‹ã«ã¯ã€ã‚²ãƒ¼ãƒ ã‚’é–‹ãç›´ã™(ã¾ãŸã¯ãƒ¯ãƒ¼ãƒ«ãƒ‰ã«å…¥ã‚Šç›´ã™)å¿…è¦ãŒã‚りã¾ã™ã€‚", - "worldedit.drawsel.disabled": "サーãƒãƒ¼ã®CUIを無効化ã—ã¾ã—ãŸ", - "worldedit.drawsel.disabled.already": "サーãƒãƒ¼ã®CUIã¯æ—¢ã«ç„¡åйã§ã™", - "worldedit.drawsel.enabled.already": "サーãƒãƒ¼ã®CUIã¯æ—¢ã«æœ‰åйã§ã™", - "worldedit.limit.too-high": "ã‚ãªãŸã®åˆ©ç”¨å¯èƒ½ãªä¸Šé™ã¯ {0} ã§ã™", - "worldedit.limit.set": "ブロック変更ã®ä¸Šé™ã‚’ {0} ã«è¨­å®š", - "worldedit.limit.return-to-default": "( //limit を使用ã™ã‚‹ã“ã¨ã§æœ€åˆã«æˆ»ã›ã¾ã™)", - "worldedit.timeout.too-high": "ã‚ãªãŸã®æœ€å¤§ã‚¿ã‚¤ãƒ ã‚¢ã‚¦ãƒˆæ™‚間㯠{0} ミリ秒ã§ã™", - "worldedit.timeout.set": "ã‚¿ã‚¤ãƒ ã‚¢ã‚¦ãƒˆã®æ™‚é–“ã‚’ {0} ミリ秒ã«å¤‰æ›´ã—ã¾ã—ãŸã€‚", - "worldedit.timeout.return-to-default": " (最åˆã«æˆ»ã‚‹ã¨ã㯠//timeout を使ã£ã¦ãã ã•ã„)", - "worldedit.fast.disabled": "ファストモードを無効化ã—ã¾ã—ãŸ", - "worldedit.fast.enabled": "ファストモードを有効ã«ã—ã¾ã—ãŸã€‚影響ã™ã‚‹ãƒãƒ£ãƒ³ã‚¯ã®æ˜Žã‚‹ã•ãŒæ­£ã—ãæå†™ã•れãªããªã‚‹å¯èƒ½æ€§ãŒã‚りã€å¤‰æ›´ã‚’確èªã™ã‚‹ã«ã¯å†åº¦ãƒ¯ãƒ¼ãƒ«ãƒ‰ã«å…¥ã‚Šç›´ã™å¿…è¦ãŒã‚りã¾ã™ã€‚", - "worldedit.fast.disabled.already": "ãƒ•ã‚¡ã‚¹ãƒˆãƒ¢ãƒ¼ãƒ‰ã¯æ—¢ã«ç„¡åйã§ã™", - "worldedit.fast.enabled.already": "ãƒ•ã‚¡ã‚¹ãƒˆãƒ¢ãƒ¼ãƒ‰ã¯æ—¢ã«æœ‰åйã§ã™", - "worldedit.perf.sideeffect.set": "サイドエフェクト \"{0}\" ã‚’ {1} ã«å¤‰æ›´ã—ã¾ã—ãŸã€‚", - "worldedit.perf.sideeffect.get": "サイドエフェクト \"{0}\" 㯠{1} ã«å¤‰æ›´ã•れã¦ã„ã¾ã™ã€‚", - "worldedit.perf.sideeffect.already-set": "サイドエフェクト \"{0}\" ã¯ã™ã§ã« {1} ã«å¤‰æ›´ã•れã¦ã„ã¾ã™ã€‚", - "worldedit.perf.sideeffect.set-all": "ã™ã¹ã¦ã®ã‚µã‚¤ãƒ‰ã‚¨ãƒ•ェクトを {0} ã«å¤‰æ›´ã—ã¾ã—ãŸã€‚", - "worldedit.reorder.current": "å†èª¿æ•´ãƒ¢ãƒ¼ãƒ‰ã¯ {0} ã§ã™", - "worldedit.reorder.set": "ç¾åœ¨ã®å†èª¿æ•´ãƒ¢ãƒ¼ãƒ‰ã¯ {0} ã§ã™", - "worldedit.gmask.disabled": "グローãƒãƒ«ãƒžã‚¹ã‚¯ã‚’無効化ã—ã¾ã—ãŸ", - "worldedit.gmask.set": "グローãƒãƒ«ãƒžã‚¹ã‚¯ã‚’設定ã—ã¾ã—ãŸ", - "worldedit.toggleplace.pos1": "ç¾åœ¨ pos #1 ã«é…置中", - "worldedit.toggleplace.player": "ç¾åœ¨ã‚ãªãŸãŒç«‹ã£ã¦ã„るブロックã«é…置中", - "worldedit.toggleplace.not-locatable": "ã“ã®ã‚³ãƒ³ãƒ†ã‚­ã‚¹ãƒˆã§ã¯é…置を切り替ãˆã‚‹ã“ã¨ãŒã§ãã¾ã›ã‚“。", - "worldedit.searchitem.too-short": "ã‚ˆã‚Šé•·ã„æ¤œç´¢æ–‡å­—列を入力ã—ã¦ãã ã•ã„(3文字以上)", - "worldedit.searchitem.either-b-or-i": "åŒæ™‚ã« 'b' 㨠'i' ã®ãƒ•ラグを設定ã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“", - "worldedit.searchitem.searching": "(アイテムを探ã—ã¦ã„ã¾ã™ã€ãŠå¾…ã¡ãã ã•ã„...)", - "worldedit.watchdog.no-hook": "ã“ã®ãƒ—ラットフォームã«ã¯ã‚¦ã‚©ãƒƒãƒãƒ‰ãƒƒã‚°ãƒ•ックãŒã‚りã¾ã›ã‚“", - "worldedit.watchdog.active.already": "ウォッãƒãƒ‰ãƒƒã‚°ãƒ•ãƒƒã‚¯ã¯æ—¢ã«æœ‰åйã§ã™", - "worldedit.watchdog.inactive.already": "ウォッãƒãƒ‰ãƒƒã‚°ãƒ•ãƒƒã‚¯ã¯æ—¢ã«ç„¡åйã§ã™", - "worldedit.watchdog.active": "ウォッãƒãƒ‰ãƒƒã‚°ãƒ•ックを有効化ã—ã¾ã—ãŸ", - "worldedit.watchdog.inactive": "ウォッãƒãƒ‰ãƒƒã‚°ãƒ•ックを無効化ã—ã¾ã—ãŸ", - "worldedit.world.remove": "ワールドã®ã‚ªãƒ¼ãƒãƒ¼ãƒ©ã‚¤ãƒ‰ã‚’削除ã—ã¾ã—ãŸ", - "worldedit.world.set": "ワールドã®ã‚ªãƒ¼ãƒãƒ¼ãƒ©ã‚¤ãƒ‰ã‚’ {0} ã«è¨­å®šã—ã¾ã—㟠(最åˆã«æˆ»ã‚‹ã«ã¯ //world を使用ã—ã¦ãã ã•ã„)", - "worldedit.undo.undone": "{0} 個ã®ç·¨é›†ã‚’キャンセルã—ã¾ã—ãŸ", - "worldedit.undo.none": "キャンセルã™ã‚‹ç·¨é›†ãŒã‚りã¾ã›ã‚“", - "worldedit.redo.redone": "{0} 回戻ã—ã¾ã—ãŸ", - "worldedit.redo.none": "å†åº¦å®Ÿè¡Œã™ã‚‹ç·¨é›†ãŒã‚りã¾ã›ã‚“", - "worldedit.clearhistory.cleared": "履歴を削除ã—ã¾ã—ãŸ", - "worldedit.raytrace.noblock": "視界ã«ãƒ–ロックãŒã‚りã¾ã›ã‚“ï¼", - "worldedit.restore.not-configured": "スナップショットã¾ãŸã¯ãƒãƒƒã‚¯ã‚¢ãƒƒãƒ—ãŒä½œæˆã•れã¦ã„ã¾ã›ã‚“", - "worldedit.restore.not-available": "ãã®ã‚¹ãƒŠãƒƒãƒ—ショットã¯å­˜åœ¨ã—ãªã„ã‹åˆ©ç”¨ã§ãã¾ã›ã‚“", - "worldedit.restore.failed": "スナップショット: {0} ã®èª­ã¿è¾¼ã¿ã«å¤±æ•—ã—ã¾ã—ãŸâ€¦", - "worldedit.restore.loaded": "スナップショット '{0}' ã®èª­ã¿è¾¼ã¿ã«æˆåŠŸã—ã¾ã—ãŸã€‚ç¾åœ¨å¾©å…ƒä¸­ã§ã™...", - "worldedit.restore.restored": "復元ã—ã¾ã—ãŸãŒã€{0} 個ã®ãƒãƒ£ãƒ³ã‚¯ãŒå¤±ã‚れã¦ã„ã‚‹ã»ã‹ã€ {1} 個ã®ã‚¨ãƒ©ãƒ¼ãŒã‚りã¾ã™", - "worldedit.restore.none-for-specific-world": "ワールド '{0} ' ã®ã‚¹ãƒŠãƒƒãƒ—ショットãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸã€‚", - "worldedit.restore.none-for-world": "ã“ã®ãƒ¯ãƒ¼ãƒ«ãƒ‰ã®ã‚¹ãƒŠãƒƒãƒ—ショットãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸâ€¦", - "worldedit.restore.none-found": "スナップショットãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“", - "worldedit.restore.none-found-console": "スナップショットãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“。詳細ã¯ã‚³ãƒ³ã‚½ãƒ¼ãƒ«ã‚’å‚ç…§ã—ã¦ãã ã•ã„", - "worldedit.restore.chunk-not-present": "スナップショットã®ä¸­ã«ãƒãƒ£ãƒ³ã‚¯ãŒå­˜åœ¨ã—ã¾ã›ã‚“…", - "worldedit.restore.chunk-load-failed": "ãƒãƒ£ãƒ³ã‚¯ãŒèª­ã¿è¾¼ã‚ã¾ã›ã‚“ã§ã—ãŸï¼ˆãƒ•ァイルãŒç ´æã—ã¦ã„ã‚‹å¯èƒ½æ€§ãŒã‚りã¾ã™ï¼‰", - "worldedit.restore.block-place-failed": "エラーãŒç™ºç”Ÿã—ãŸãŸã‚ã€ãƒ–ロックã®å¾©å…ƒã«å¤±æ•—ã—ã¾ã—ãŸâ€¦", - "worldedit.restore.block-place-error": "å‰å›žã®ã‚¨ãƒ©ãƒ¼: {0}", - "worldedit.snapshot.use.newest": "ç¾åœ¨ã€æœ€æ–°ã®ã‚¹ãƒŠãƒƒãƒ—ショットを使用ã—ã¦ã„ã¾ã™", - "worldedit.snapshot.use": "スナップショットを {0} ã«å¤‰æ›´ã—ã¾ã—ãŸ", - "worldedit.snapshot.none-before": "{0} 以å‰ã®ã‚¹ãƒŠãƒƒãƒ—ショットãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ", - "worldedit.snapshot.none-after": "{0} 以å‰ã®ã‚¹ãƒŠãƒƒãƒ—ショットãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ", - "worldedit.snapshot.index-above-0": "1以上ã§ãªã‘れã°ãªã‚Šã¾ã›ã‚“。", - "worldedit.snapshot.index-oob": "1 ã‹ã‚‰ {0} ã®é–“ã§ãªã‘れã°ãªã‚Šã¾ã›ã‚“", - "worldedit.schematic.unknown-format": "䏿˜Žãªã‚¹ã‚±ãƒžãƒ†ã‚£ãƒƒã‚¯ãƒ•ォーマット: {0}", - "worldedit.schematic.load.does-not-exist": "スケマティック {0} ãŒå­˜åœ¨ã—ã¾ã›ã‚“ï¼", - "worldedit.schematic.load.loading": "(SCHEMATICファイルを読ã¿è¾¼ã‚“ã§ã„ã¾ã™ã€ãŠå¾…ã¡ãã ã•ã„...)", - "worldedit.schematic.load.still-loading": "(Schematicファイルを読ã¿è¾¼ã‚“ã§ã„ã¾ã™ã€ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„...)", - "worldedit.schematic.save.already-exists": "ã“ã®ã‚¹ã‚±ãƒžãƒ†ã‚£ãƒƒã‚¯ã¯æ—¢ã«å­˜åœ¨ã—ã¾ã™ã€‚上書ãã™ã‚‹ã«ã¯ -fフラグを使用ã—ã¦ãã ã•ã„", - "worldedit.schematic.save.failed-directory": "スケマティック用ã®ãƒ•ォルダã®ä½œæˆã«å¤±æ•—ã—ã¾ã—ãŸâ€¦", - "worldedit.schematic.save.saving": "(SCHEMATICファイルをä¿å­˜ã—ã¦ã„ã¾ã™ã€ãŠå¾…ã¡ãã ã•ã„...)", - "worldedit.schematic.save.still-saving": "(Schematicファイルをä¿å­˜ã—ã¦ã„ã¾ã™ã€ã—ã°ã‚‰ããŠå¾…ã¡ãã ã•ã„...)", - "worldedit.schematic.delete.does-not-exist": "スケマティック {0} ãŒå­˜åœ¨ã—ã¾ã›ã‚“ï¼", - "worldedit.schematic.delete.failed": "スケマティック {0} ã®å‰Šé™¤ã«å¤±æ•—ã—ã¾ã—ãŸâ€¦ï¼ˆèª­ã¿å–り専用ã«è¨­å®šã•れã¦ã„ã‚‹å¯èƒ½æ€§ãŒã‚りã¾ã™ï¼‰", - "worldedit.schematic.delete.deleted": "{0} ã¯å‰Šé™¤ã•れã¾ã—ãŸ", - "worldedit.schematic.formats.title": "利用ã§ãるクリップボードフォーマット(åå‰ã§æ¤œç´¢ï¼‰", - "worldedit.schematic.unsupported-minecraft-version": "ã“ã®ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã®WorldEditã¯ã“ã®Minecraftをサãƒãƒ¼ãƒˆã—ã¦ã„ã¾ã›ã‚“。サãƒãƒ¼ãƒˆã™ã‚‹ã¾ã§SCHEMATICã¯å‹•作ã—ã¾ã›ã‚“。", - "worldedit.pos.already-set": "ã™ã§ã«è¨­å®šã•れã¦ã„ã¾ã™ã€‚", - "worldedit.pos.console-require-coords": "座標を設定ã™ã‚‹å¿…è¦ãŒã‚りã¾ã™ã€‚", - "worldedit.hpos.no-block": "見ã¦ã„るブロックãŒã‚りã¾ã›ã‚“ï¼", - "worldedit.hpos.already-set": "ã™ã§ã«è¨­å®šã•れã¦ã„ã¾ã™ã€‚", - "worldedit.chunk.selected-multiple": "é¸æŠžã•れãŸãƒãƒ£ãƒ³ã‚¯: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "ãƒãƒ£ãƒ³ã‚¯é¸æŠžæ¸ˆã¿: {0}〠{1}〠{2}", - "worldedit.wand.invalid": "wandã‚¢ã‚¤ãƒ†ãƒ ãŒæ­£ã—ã設定ã•れã¦ã„ãªã„ã‹ã€ç„¡åŠ¹åŒ–ã•れã¦ã„ã¾ã™ã€‚", - "worldedit.wand.selwand.info": "左クリック: é–‹å§‹ä½ç½®(pos #1) を設定ã€å³ã‚¯ãƒªãƒƒã‚¯: 終了ä½ç½®(pos #2) を設定", - "worldedit.wand.navwand.info": "左クリック: 一番上ã®ãƒ–ロックã¸ç§»å‹•ã€å³ã‚¯ãƒªãƒƒã‚¯: å£ã®å‘ã“ã†å´ã¸ç§»å‹•", - "worldedit.wand.selwand.now.tool": "é¸æŠžç”¨ã®æ–ã¯é€šå¸¸ã®ãƒ„ールã«ãªã‚Šã¾ã—ãŸã€‚ {0} ã§ç„¡åйã«ã—ã¦ã€ {1} ã§ä»»æ„ã®ã‚¢ã‚¤ãƒ†ãƒ ã«ã¾ãŸã‚»ãƒƒãƒˆã™ã‚‹ã‹ã€ {2}ã§æ–°ã—ã„æ–を手ã«å…¥ã‚Œã‚‹ã“ã¨ãŒã§ãã¾ã™ã€‚", - "worldedit.contract.contracted": "エリアを {0} ブロック狭ã‚ã¾ã—ãŸ", - "worldedit.shift.shifted": "エリアを変更ã—ã¾ã—ãŸ", - "worldedit.outset.outset": "ä¿è­·ã®å§‹ã¾ã‚Š", - "worldedit.inset.inset": "範囲ã®å·®ã—è¾¼ã¿", - "worldedit.size.offset": "オフセット: {0}", - "worldedit.size.type": "タイプ: {0}", - "worldedit.size.size": "サイズ: {0}", - "worldedit.size.distance": "立方体ã®è·é›¢: {0}", - "worldedit.size.blocks": "ブロック数: {0}", - "worldedit.count.counted": "カウント:{0}", - "worldedit.distr.no-blocks": "ブロックã¯ã‚«ã‚¦ãƒ³ãƒˆã•れã¾ã›ã‚“。", - "worldedit.distr.no-previous": "以å‰ã®é…布ã¯ã‚りã¾ã›ã‚“。", - "worldedit.distr.total": "åˆè¨ˆãƒ–ロック数: {0}", - "worldedit.select.cleared": "é¸æŠžã‚’è§£é™¤ã—ã¾ã—ãŸã€‚", - "worldedit.select.cuboid.message": "立方体:ãƒã‚¤ãƒ³ãƒˆ1を左クリック, ãƒã‚¤ãƒ³ãƒˆ2ã‚’å³ã‚¯ãƒªãƒƒã‚¯", - "worldedit.select.cuboid.description": "直方体ã®2ã¤ã®ã‚³ãƒ¼ãƒŠãƒ¼ã‚’é¸æŠž", - "worldedit.select.extend.message": "立方体:始点を左クリックã€å»¶é•·ã™ã‚‹ã«ã¯å³ã‚¯ãƒªãƒƒã‚¯", - "worldedit.select.extend.description": "é«˜é€Ÿç«‹æ–¹ä½“é¸æŠžãƒ¢ãƒ¼ãƒ‰", - "worldedit.select.poly.message": "2Dãƒãƒªã‚´ãƒ³ã‚»ãƒ¬ã‚¯ã‚¿ãƒ¼ï¼šå·¦/å³ã‚¯ãƒªãƒƒã‚¯ã—ã¦ãƒã‚¤ãƒ³ãƒˆã‚’追加ã—ã¾ã™ã€‚", - "worldedit.select.poly.limit-message": "最大{0} ãƒã‚¤ãƒ³ãƒˆã€‚", - "worldedit.select.poly.description": "高ã•ã®ã‚ã‚‹2Dãƒãƒªã‚´ãƒ³ã‚’é¸æŠžã™ã‚‹", - "worldedit.select.ellipsoid.message": "楕円体セレクター:左クリック=中央ã€å³ã‚¯ãƒªãƒƒã‚¯ã§æ‹¡å¼µ", - "worldedit.select.ellipsoid.description": "æ¥•å††ä½“ã‚’é¸æŠž", - "worldedit.select.sphere.message": "çƒã‚»ãƒ¬ã‚¯ã‚¿ãƒ¼ï¼šå·¦ã‚¯ãƒªãƒƒã‚¯=中央ã€å³ã‚¯ãƒªãƒƒã‚¯ã—ã¦åŠå¾„を設定", - "worldedit.select.sphere.description": "çƒã‚’é¸æŠž", - "worldedit.select.cyl.message": "円柱セレクター:左クリック=中央ã€å³ã‚¯ãƒªãƒƒã‚¯ã§å»¶é•·", - "worldedit.select.cyl.description": "ã‚·ãƒªãƒ³ãƒ€ãƒ¼ã‚’é¸æŠž", - "worldedit.select.convex.message": "凸多é¢ä½“セレクター:左クリック=最åˆã®é ‚点ã€å³ã‚¯ãƒªãƒƒã‚¯ã§ã•らã«è¿½åŠ ã€‚", - "worldedit.select.convex.limit-message": "最大{0} ãƒã‚¤ãƒ³ãƒˆã€‚", - "worldedit.select.convex.description": "凸多é¢ä½“ã‚’é¸æŠžã—ã¦ãã ã•ã„", - "worldedit.select.default-set": "デフォルトã®åœ°åŸŸã‚»ãƒ¬ã‚¯ã‚¿ã¯{0} ã«ãªã‚Šã¾ã—ãŸã€‚", - "worldedit.chunkinfo.chunk": "ãƒãƒ£ãƒ³ã‚¯ï¼š{0}ã€{1}", - "worldedit.chunkinfo.old-filename": "å¤ã„å½¢å¼ï¼š{0}", - "worldedit.chunkinfo.mcregion-filename": "マクレオン:地域/ {0}", - "worldedit.listchunks.listfor": "ãƒãƒ£ãƒ³ã‚¯ã®ãƒªã‚¹ãƒˆï¼š{0}", - "worldedit.drain.drained": "{0} ブロックãŒç©ºã«ãªã‚Šã¾ã—ãŸã€‚", - "worldedit.fill.created": "{0} 個ã®ãƒ–ãƒ­ãƒƒã‚¯ãŒæº€ãŸã•れã¾ã—ãŸã€‚", - "worldedit.fillr.created": "{0} 個ã®ãƒ–ãƒ­ãƒƒã‚¯ãŒæº€ãŸã•れã¾ã—ãŸã€‚", - "worldedit.fixlava.fixed": "{0} ブロックãŒä¿®æ­£ã•れã¾ã—ãŸã€‚", - "worldedit.fixwater.fixed": "{0} ブロックãŒä¿®æ­£ã•れã¾ã—ãŸã€‚", - "worldedit.removeabove.removed": "{0} ブロックãŒå‰Šé™¤ã•れã¾ã—ãŸã€‚", - "worldedit.removebelow.removed": "{0} ブロックãŒå‰Šé™¤ã•れã¾ã—ãŸã€‚", - "worldedit.removenear.removed": "{0} ブロックãŒå‰Šé™¤ã•れã¾ã—ãŸã€‚", - "worldedit.replacenear.replaced": "{0} 個ã®ãƒ–ロックãŒç½®ãæ›ãˆã‚‰ã‚Œã¾ã—ãŸã€‚", - "worldedit.snow.created": "{0} 個ã®è¡¨é¢ãŒè¦†ã‚れã¦ã„ã¾ã™ã€‚", - "worldedit.thaw.removed": "{0} ブロックãŒè§£å‡ã•れã¾ã—ãŸã€‚", - "worldedit.green.changed": "{0} ブロックã¯ç·‘化ã•れã¦ã„ã¾ã™ã€‚", - "worldedit.extinguish.removed": "{0} 箇所ã®ç«ã‚’鎮ç«ã—ã¾ã—ãŸã€‚", - "worldedit.butcher.killed": "åŠå¾„{1} ブロックã§{0} 匹ã®MobãŒã‚­ãƒ«ã•れã¾ã—ãŸã€‚", - "worldedit.butcher.explain-all": "ロード済ã¿ã®ãƒãƒ£ãƒ³ã‚¯ã‹ã‚‰å…¨ã¦ã®ãƒ¢ãƒ–を削除ã™ã‚‹å ´åˆã¯ã€-1を入力ã—ã¦ãã ã•ã„", - "worldedit.remove.removed": "{0} エンティティã«å‰Šé™¤ã®ãƒžãƒ¼ã‚¯ãŒä»˜ã‘られã¾ã—ãŸã€‚", - "worldedit.remove.explain-all": "ロード済ã¿ã®ãƒãƒ£ãƒ³ã‚¯ã‹ã‚‰å…¨ã¦ã®ã‚¨ãƒ³ãƒ†ã‚£ãƒ†ã‚£ã‚’削除ã™ã‚‹å ´åˆã¯ã€-1を入力ã—ã¦ãã ã•ã„", - "worldedit.calc.invalid": "'{0}' ã¯æœ‰åйãªè§£æžã‚’実行ã§ãã¾ã›ã‚“ã§ã—ãŸ", - "worldedit.calc.invalid.with-error": "'{0}' ã¯æœ‰åйãªå¼ã¨ã—ã¦è§£æžã§ãã¾ã›ã‚“ã§ã—ãŸ: '{1}'", - "worldedit.paste.pasted": "クリップボードã®å†…容㯠{0} ã«è²¼ã‚Šä»˜ã‘られã¾ã—ãŸ", - "worldedit.paste.selected": "é¸æŠžã—ãŸã‚¯ãƒªãƒƒãƒ—ボード貼り付ã‘領域。", - "worldedit.rotate.no-interpolation": "注æ„:数値ã®è£œé–“ã«ã¯å¯¾å¿œã—ã¦ã„ã¾ã›ã‚“。ãã®ãŸã‚角度ã¯90ã®å€æ•°ã§æŒ‡å®šã™ã‚‹ã“ã¨ã‚’推奨ã—ã¾ã™", - "worldedit.rotate.rotated": "クリップボードã®ãƒ‡ãƒ¼ã‚¿ã‚’回転ã—ã¾ã—ãŸ", - "worldedit.flip.flipped": "クリップボードã®ãƒ‡ãƒ¼ã‚¿ã‚’è£è¿”ã—ã¾ã—ãŸ", - "worldedit.clearclipboard.cleared": "クリップボードを消去ã—ã¾ã—ãŸ", - "worldedit.set.done": "æ“作ãŒå®Œäº†ã—ã¾ã—ãŸ", - "worldedit.set.done.verbose": "æ“作ãŒå®Œäº†ã—ã¾ã—ãŸ({0})", - "worldedit.line.changed": "{0} ブロックãŒå¤‰æ›´ã•れã¾ã—ãŸã€‚", - "worldedit.line.invalid-type": "//lineã¯ç›´æ–¹ä½“é¸æŠžã¾ãŸã¯å‡¸å¤šé¢ä½“é¸æŠžã§ã®ã¿æ©Ÿèƒ½ã—ã¾ã™ã€‚", - "worldedit.curve.changed": "{0} ブロックãŒå¤‰æ›´ã•れã¾ã—ãŸã€‚", - "worldedit.curve.invalid-type": "//curve ã¯å‡¸å¤šé¢ä½“ã®é¸æŠžã§ã®ã¿å‹•作ã—ã¾ã™ã€‚", - "worldedit.replace.replaced": "{0} 個ã®ãƒ–ロックãŒç½®ãæ›ãˆã‚‰ã‚Œã¾ã—ãŸã€‚", - "worldedit.stack.changed": "{0} 個ã®ãƒ–ロックãŒå¤‰æ›´ã•れã¾ã—ãŸã€‚//undo ã§å…ƒã«æˆ»ã—ã¾ã™ã€‚", - "worldedit.regen.regenerated": "エリアãŒå†ç”Ÿæˆã•れã¾ã—ãŸ", - "worldedit.regen.failed": "ãƒãƒ£ãƒ³ã‚¯ã®å†ç”ŸæˆãŒã§ãã¾ã›ã‚“ã§ã—ãŸã€‚詳細ã¯ã‚³ãƒ³ã‚½ãƒ¼ãƒ«ã§ç¢ºèªã—ã¦ãã ã•ã„。", - "worldedit.walls.changed": "{0} ブロックãŒå¤‰æ›´ã•れã¾ã—ãŸã€‚", - "worldedit.faces.changed": "{0} ブロックãŒå¤‰æ›´ã•れã¾ã—ãŸã€‚", - "worldedit.hollow.changed": "{0} ブロックãŒå¤‰æ›´ã•れã¾ã—ãŸã€‚", - "worldedit.unstuck.moved": "ã¯ã„ï¼", - "worldedit.ascend.obstructed": "ã‚ãªãŸã®ä¸Šã«åˆ©ç”¨å¯èƒ½ãªå ´æ‰€ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ", - "worldedit.descend.obstructed": "ã‚ãªãŸã®ä¸‹ã«åˆ©ç”¨å¯èƒ½ãªå ´æ‰€ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ", - "worldedit.ceil.obstructed": "ã‚ãªãŸã®ä¸Šã«åˆ©ç”¨å¯èƒ½ãªå ´æ‰€ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ", - "worldedit.ceil.moved": "ビューンï¼", - "worldedit.thru.obstructed": "ã‚ãªãŸã®å‰æ–¹ã«åˆ©ç”¨å¯èƒ½ãªå ´æ‰€ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ", - "worldedit.thru.moved": "ビューンï¼", - "worldedit.jumpto.moved": "パッï¼", - "worldedit.jumpto.none": "ã‚ãªãŸã®è¦–界ã«ãƒ–ロックãŒå­˜åœ¨ã—ãªã„ã‹ã€é ã™ãŽã¾ã™ï¼", - "worldedit.up.obstructed": "ã‚ãªãŸã®ä¸Šã®ã‚¨ãƒªã‚¢ã‚’ç›´æ’ƒã™ã‚‹ã‹ã‚‚ã—れã¾ã›ã‚“", - "worldedit.up.moved": "ビューンï¼", - "worldedit.cyl.invalid-radius": "1ã¾ãŸã¯2ã®åŠå¾„を示ã™å¿…è¦ãŒã‚りã¾ã™", - "worldedit.sphere.invalid-radius": "1ã¾ãŸã¯3ã®åŠå¾„を示ã™å¿…è¦ãŒã‚りã¾ã™", - "worldedit.reload.config": "設定をå†èª­ã¿è¾¼ã¿ã—ã¾ã—ãŸï¼", - "worldedit.report.written": "{0} å®›ã®WorldEditレãƒãƒ¼ãƒˆ", - "worldedit.report.error": "レãƒãƒ¼ãƒˆ: {0} ã®ä½œæˆã«å¤±æ•—ã—ã¾ã—ãŸâ€¦", - "worldedit.report.callback": "WorldEditレãƒãƒ¼ãƒˆ: {0}.report", - "worldedit.timezone.invalid": "無効ãªã‚¿ã‚¤ãƒ ã‚¾ãƒ¼ãƒ³", - "worldedit.timezone.set": "ã“ã®ã‚»ãƒƒã‚·ãƒ§ãƒ³ã®ã‚¿ã‚¤ãƒ ã‚¾ãƒ¼ãƒ³ã‚’ {0} ã«è¨­å®š", - "worldedit.timezone.current": "ãã®ã‚¿ã‚¤ãƒ ã‚¾ãƒ¼ãƒ³ã§ã®ç¾åœ¨ã®æ™‚é–“: {0}", - "worldedit.version.version": "WorldEditã®ãƒãƒ¼ã‚¸ãƒ§ãƒ³ {0}", - "worldedit.command.time-elapsed": "{0} ç§’çµŒéŽ ï¼ˆãƒ­ã‚°: {1} 完了; {2} ブロック/秒)", - "worldedit.pastebin.uploading": "(ã—ã°ã‚‰ããŠå¾…ã¡ä¸‹ã•ã„… çµæžœã‚’ä¿å­˜ä¸­â€¦ï¼‰", - "worldedit.session.cant-find-session": "{0} ã®ã‚»ãƒƒã‚·ãƒ§ãƒ³ã‚’検索ã§ãã¾ã›ã‚“", - "worldedit.tool.max-block-changes": "変更ã§ãるブロック数ã®ä¸Šé™ã«é”ã—ã¾ã—ãŸï¼", - "worldedit.tool.no-block": "視界ã«ãƒ–ロックãŒã‚りã¾ã›ã‚“ï¼", - "worldedit.tool.repl.equip": "ç½®æ›ãƒ„ール㯠{0} ã«è¨­å®šã•れã¦ã„ã¾ã™ã€‚", - "worldedit.tool.repl.switched": "消ã—ゴムツール㯠{0} ã«å¤‰æ›´ã•れã¾ã—ãŸ", - "worldedit.tool.data-cycler.equip": "ブロックデータサイクラー㯠{0} ã«è¨­å®šã•れã¦ã„ã¾ã™ã€‚", - "worldedit.tool.data-cycler.block-not-permitted": "ãã®ãƒ–ロックã®ãƒ‡ãƒ¼ã‚¿å€¤ã‚’サイクルã™ã‚‹æ¨©é™ãŒã‚りã¾ã›ã‚“ï¼", - "worldedit.tool.data-cycler.cant-cycle": "ãã®ãƒ–ロックã®ãƒ‡ãƒ¼ã‚¿ã¯ã‚µã‚¤ã‚¯ãƒ«ã§ãã¾ã›ã‚“ï¼", - "worldedit.tool.data-cycler.new-value": "{0} ã®å€¤ã¯ç¾åœ¨ {1} ã§ã™", - "worldedit.tool.data-cycler.cycling": "{0} をサイクルã—ã¦ã„ã¾ã™", - "worldedit.tool.deltree.equip": "ç©ºä¸­ã®æœ¨å‰Šé™¤ãƒ„ールを {0} ã«ã‚»ãƒƒãƒˆã—ã¾ã—ãŸã€‚", - "worldedit.tool.deltree.not-tree": "ãã‚Œã¯æœ¨ã§ã¯ã‚りã¾ã›ã‚“。気ã®ã›ã„ã§ã™ã€‚", - "worldedit.tool.deltree.not-floating": "ãれã¯ç©ºä¸­ã«æ®‹ã£ãŸæœ¨ã§ã¯ã‚りã¾ã›ã‚“", - "worldedit.tool.tree.equip": "木ツールを {0} ã«ã‚»ãƒƒãƒˆã—ã¾ã—ãŸã€‚", - "worldedit.tool.tree.obstructed": "木をãã“ã«è¨­ç½®ã™ã‚‹ã“ã¨ã¯ã§ãã¾ã›ã‚“", - "worldedit.tool.info.equip": "情報ツールを {0} ã«ã‚»ãƒƒãƒˆã—ã¾ã—ãŸã€‚", - "worldedit.tool.info.blockstate.hover": "ブロックã®çŠ¶æ…‹", - "worldedit.tool.info.internalid.hover": "内部ID", - "worldedit.tool.info.light.hover": "ãƒ–ãƒ­ãƒƒã‚¯ã®æ˜Žã‚‹ã• / ä¸Šéƒ¨ã®æ˜Žã‚‹ã•", - "worldedit.tool.none.equip": "ツールをアイテムã‹ã‚‰è§£é™¤ã—ã¾ã—ãŸã€‚", - "worldedit.tool.none.to.unequip": "ç¾åœ¨ã®ã‚¢ã‚¤ãƒ†ãƒ ã«ã¯ä½•もセットã•れã¦ã„ã¾ã›ã‚“。", - "worldedit.tool.selwand.equip": "é¸æŠžç”¨ã®æ–ã‚’ {0} ã«ã‚»ãƒƒãƒˆã—ã¾ã—ãŸã€‚", - "worldedit.tool.navwand.equip": "æ¡ˆå†…ç”¨ã®æ–ã‚’ {0} ã«ã‚»ãƒƒãƒˆã—ã¾ã—ãŸã€‚", - "worldedit.tool.floodfill.equip": "æ°´æºç”¨ãƒ„ールを {0} ã«ã‚»ãƒƒãƒˆã—ã¾ã—ãŸã€‚", - "worldedit.tool.farwand.equip": "é æ–¹ç”¨æ–ã‚’ {0} ã«ã‚»ãƒƒãƒˆã—ã¾ã—ãŸã€‚", - "worldedit.tool.lrbuild.equip": "広範囲建築用ツールを {0} ã«ã‚»ãƒƒãƒˆã—ã¾ã—ãŸã€‚", - "worldedit.tool.lrbuild.set": "左クリック㧠{0} ã«ã‚»ãƒƒãƒˆã€å³ã‚¯ãƒªãƒƒã‚¯ã§ {1} ã«ã‚»ãƒƒãƒˆ", - "worldedit.tool.stack.equip": "スタックツールを {0} ã«ã‚»ãƒƒãƒˆã—ã¾ã—ãŸã€‚", - "worldedit.execute.script-permissions": "実行権é™ãŒã‚りã¾ã›ã‚“。", - "worldedit.operation.deform.expression": "{0} を使用ã—ã¦å¤‰å½¢ã—ã¾ã—ãŸ", - "worldedit.error.parser.player-only": "'{0}' を入力ã™ã‚‹ã«ã¯ãƒ—レイヤーãŒå¿…è¦ã§ã™ã€‚", - "worldedit.selection.cuboid.explain.primary": "é–‹å§‹ä½ç½®ã‚’ {0} ã«è¨­å®šã—ã¾ã—ãŸã€‚", - "worldedit.selection.cuboid.explain.primary-area": "é–‹å§‹ä½ç½®ã‚’ {0} ({1}) ã«è¨­å®šã—ã¾ã—ãŸã€‚", - "worldedit.selection.cuboid.explain.secondary": "終了ä½ç½®ã‚’ {0} ã«è¨­å®šã—ã¾ã—ãŸã€‚", - "worldedit.selection.cuboid.explain.secondary-area": "終了ä½ç½®ã‚’ {0} ({1}) ã«è¨­å®šã—ã¾ã—ãŸã€‚", - "worldedit.selection.ellipsoid.info.center": "中央: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z åŠå¾„: {0}", - "worldedit.selection.cylinder.info.center": "中央: {0}", - "worldedit.sideeffect.entity_ai": "エンティティAI", - "worldedit.sideeffect.events": "MOD/プラグイン イベント", - "worldedit.sideeffect.state.on": "オン", - "worldedit.sideeffect.state.off": "オフ", - "worldedit.help.command-not-found": "コマンド '{0}' ãŒè¦‹ã¤ã‹ã‚Šã¾ã›ã‚“ã§ã—ãŸ", - "worldedit.cli.unknown-command": "コマンドãŒå­˜åœ¨ã—ã¾ã›ã‚“" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/jbo/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/jbo/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/jbo/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ka/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ka/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ka/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kab/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kab/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kab/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kk/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kk/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kk/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kn/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kn/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kn/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ko/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ko/strings.json deleted file mode 100644 index 75aead4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ko/strings.json +++ /dev/null @@ -1,344 +0,0 @@ -{ - "worldedit.expand.description.vert": "ì„ íƒì„ 세계 한계까지 수ì§ìœ¼ë¡œ 확장합니다.", - "worldedit.expand.expanded": "ì˜ì—­ì´ {0}ë¸”ë¡ í™•ìž¥ë¨", - "worldedit.expand.expanded.vert": "ì˜ì—­ {0}ë¸”ë¡ í™•ìž¥ë¨ (위ì—서 아래로).", - "worldedit.biomeinfo.lineofsight": "시선 ì§€ì ì˜ ìƒë¬¼êµ°ê³„: {0}", - "worldedit.biomeinfo.position": "현재 ìœ„ì¹˜ì˜ ìƒë¬¼êµ°ê³„: {0}", - "worldedit.biomeinfo.selection": "ì„ íƒëœ ê³³ì˜ ìƒë¬¼êµ°ê³„: {0}", - "worldedit.brush.radius-too-large": "í—ˆìš©ëœ ë¸ŒëŸ¬ì‹œ 최대 범위: {0}", - "worldedit.brush.apply.description": "ì¹  브러시, 모든 블ë¡ì— ì¹ ì„ ì ìš©í•©ë‹ˆë‹¤", - "worldedit.brush.apply.radius": "브러시 í¬ê¸°", - "worldedit.brush.apply.shape": "ì˜ì—­ 모양", - "worldedit.brush.apply.type": "사용할 ë¸ŒëŸ¬ì‹œì˜ ì¢…ë¥˜", - "worldedit.brush.apply.item.warning": "ì´ ë¸ŒëŸ¬ì‹œëŠ” ì•„ì´í…œ ì‚¬ìš©ì„ ì‹œë®¬ë ˆì´ì…˜ 합니다. ì´ëŠ” 모든 플랫í¼ì—서 ìž‘ë™í•˜ì§€ ì•Šì„ ìˆ˜ 있으며, ë˜ëŒë¦´ 수 없습니다. ë˜í•œ 다른 모드 í˜¹ì€ í”ŒëŸ¬ê·¸ì¸ê³¼ì˜ ì´ìƒí•œ ìƒí˜¸ìž‘ìš©ì„ ë°œìƒì‹œí‚¬ 수 있습니다. ì´ë¥¼ 반드시 숙지하고 사용하십시오.", - "worldedit.brush.paint.description": "페ì¸íЏ 브러시, í‘œë©´ì— ì¹ ì„ ì ìš©í•©ë‹ˆë‹¤", - "worldedit.brush.paint.size": "브러시 í¬ê¸°", - "worldedit.brush.paint.shape": "ì˜ì—­ 모양", - "worldedit.brush.paint.density": "브러시 ë°€ë„", - "worldedit.brush.paint.type": "사용할 ë¸ŒëŸ¬ì‹œì˜ ì¢…ë¥˜", - "worldedit.brush.paint.item.warning": "ì´ ë¸ŒëŸ¬ì‹œëŠ” ì•„ì´í…œ ì‚¬ìš©ì„ ì‹œë®¬ë ˆì´ì…˜ 합니다. ì´ëŠ” 모든 플랫í¼ì—서 ìž‘ë™í•˜ì§€ ì•Šì„ ìˆ˜ 있으며, ë˜ëŒë¦´ 수 없습니다. ë˜í•œ 다른 모드 í˜¹ì€ í”ŒëŸ¬ê·¸ì¸ê³¼ì˜ ì´ìƒí•œ ìƒí˜¸ìž‘ìš©ì„ ë°œìƒì‹œí‚¬ 수 있습니다. ì´ë¥¼ 반드시 숙지하고 사용하십시오.", - "worldedit.brush.sphere.equip": "구형 브러시 ìž¥ì°©ë¨ ({0}).", - "worldedit.brush.cylinder.equip": "ì‹¤ë¦°ë” ëª¨ì–‘ 브러시 ìž¥ì°©ë¨ ({0} - {1}).", - "worldedit.brush.clipboard.equip": "í´ë¦½ë³´ë“œ 모양 브러시 장착ë¨.", - "worldedit.brush.smooth.equip": "부드럽게 다듬기 브러쉬 ìž¥ì°©ë¨ ({0} x {1}x {2} 사용).", - "worldedit.brush.extinguish.equip": "소화기 ìž¥ì°©ë¨ ({0}).", - "worldedit.brush.gravity.equip": "중력 브러시로 ìž¥ì°©ë¨ ({0}).", - "worldedit.brush.butcher.equip": "ë„ì‚´ìž ë¸ŒëŸ¬ì‹œ ìž¥ì°©ë¨ ({0}).", - "worldedit.brush.operation.equip": "브러시가 {0}으(로) 설정ë¨.", - "worldedit.brush.heightmap.equip": "높ì´ë§µ 브러시가 ìž¥ì°©ë¨ ({0})", - "worldedit.brush.heightmap.unknown": "알 수 없는 높ì´ë§µ 브러시: {0}.", - "worldedit.brush.none.equip": "현재 ì•„ì´í…œì—서 브러시를 제거했습니다.", - "worldedit.setbiome.changed": "약 {0} ê°œ ë¸”ëŸ­ì˜ ë°”ì´ì˜´ì´ 변경ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.setbiome.warning": "ë³€ê²½ì‚¬í•­ì„ í™•ì¸í•˜ë ¤ë©´ ê²Œìž„ì„ ìž¬ì ‘ì†í•´ì•¼ í•  ìˆ˜ë„ ìžˆìŠµë‹ˆë‹¤(ë˜ëŠ” 월드를 ë‹«ê³  다시 켜야 í•  ìˆ˜ë„ ìžˆìŠµë‹ˆë‹¤).", - "worldedit.drawsel.disabled": "서버 CUIê°€ 비활성화 ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.drawsel.disabled.already": "서버 CUI는 ì´ë¯¸ 비활성화 ìƒíƒœìž…니다.", - "worldedit.drawsel.enabled.already": "서버 CUI는 ì´ë¯¸ 활성화 ìƒíƒœìž…니다.", - "worldedit.limit.too-high": "í—ˆìš©ëœ ë¸”ëŸ­ì˜ ìµœëŒ€ì¹˜ëŠ” {0} 블럭입니다.", - "worldedit.limit.set": "블럭 ë³€ê²½ì˜ ìµœëŒ€ì¹˜ë¥¼ {0} 블럭으로 정하였습니다.", - "worldedit.limit.return-to-default": "(//limitì„ ì‚¬ìš©í•˜ë©´ 기본값으로 ë˜ëŒì•„갑니다.)", - "worldedit.timeout.too-high": "í—ˆìš©ëœ ì§€ì—°ì˜ ìµœëŒ€ì¹˜ëŠ” {0}ms입니다.", - "worldedit.timeout.set": "타임아웃 ì‹œê°„ì„ {0}ms로 설정했습니다.", - "worldedit.timeout.return-to-default": " (//timeoutì„ ì‚¬ìš©í•˜ë©´ 기본값으로 ë˜ëŒì•„갑니다.)", - "worldedit.fast.disabled": "ê³ ì† ëª¨ë“œ 비활성화ë¨.", - "worldedit.fast.enabled": "ê³ ì† ëª¨ë“œê°€ 활성화ë¨. ì˜í–¥ì„ ë°›ì€ êµ¬ì—­ì˜ ëª…ì•”ì´ ìž˜ëª»ë˜ê±°ë‚˜ 변경 ì‚¬í•­ì„ í™•ì¸í•˜ë ¤ë©´ 재접ì†í•´ì•¼ í•  수 있습니다.", - "worldedit.fast.disabled.already": "ì´ë¯¸ ê³ ì† ëª¨ë“œ 비활성화ë¨.", - "worldedit.fast.enabled.already": "ì´ë¯¸ ê³ ì† ëª¨ë“œ 활성화ë¨.", - "worldedit.perf.sideeffect.set": "부과 효과 \"{0}\"ì´ {1}(으)로 설정ë¨", - "worldedit.perf.sideeffect.get": "부과 효과 \"{0}\"(ì´)ê°€ {1}(으)로 설정ë¨", - "worldedit.perf.sideeffect.already-set": "부과 효과 \"{0}\"(ì´)ê°€ ì´ë¯¸ {1}입니다.", - "worldedit.perf.sideeffect.set-all": "모든 부과 효과가 {0}로 설정ë¨", - "worldedit.reorder.current": "ë Œë”러 모드가 {0} 입니다", - "worldedit.reorder.set": "ì´ì œ ë Œë”러 모드는 {0} 입니다", - "worldedit.gmask.disabled": "글로벌 마스í¬ê°€ 비활성화 ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.gmask.set": "글로벌 마스í¬ê°€ ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.toggleplace.pos1": "ì´ì œ 첫 번째 ìœ„ì¹˜ì— ì„¤ì¹˜í•©ë‹ˆë‹¤", - "worldedit.toggleplace.player": "ì´ì œ ë‹¹ì‹ ì´ ì„œ 있는 ë¸”ë¡ ì•ˆì— ì„¤ì¹˜í•©ë‹ˆë‹¤", - "worldedit.searchitem.too-short": "검색글ìžëŠ” 최소 3ê¸€ìž ì´ìƒì´ì–´ì•¼ 합니다(len > 2).", - "worldedit.searchitem.either-b-or-i": "ë‹¹ì‹ ì€ 'b'와 'i' 플래그를 ë™ì‹œì— 사용할 수 없습니다.", - "worldedit.searchitem.searching": "(ì•„ì´í…œ 검색 중입니다... 잠시만 기다려주세요.)", - "worldedit.watchdog.no-hook": "ì´ í”Œëž«í¼ì—는 ê°ì‹œ 장치 고리가 없습니다.", - "worldedit.watchdog.active.already": "ê°ì‹œ 장치 고리가 ì´ë¯¸ 활성화ë˜ì–´ 있습니다.", - "worldedit.watchdog.inactive.already": "ê°ì‹œ 장치 고리가 ì´ë¯¸ 비활성화ë˜ì–´ 있습니다.", - "worldedit.watchdog.active": "ì´ì œ ê°ì‹œ 장치 고리가 활성화ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.watchdog.inactive": "ì´ì œ ê°ì‹œ 장치 고리가 비활성화ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.undo.undone": "{0}번 가능한 íŽ¸ì§‘ì„ ì·¨ì†Œí–ˆìŠµë‹ˆë‹¤.", - "worldedit.undo.none": "취소할 ê²ƒì´ ì—†ìŠµë‹ˆë‹¤.", - "worldedit.redo.redone": "{0}ë²ˆì˜ ê°€ëŠ¥í•œ íŽ¸ì§‘ì„ ë˜ëŒë ¸ìŠµë‹ˆë‹¤.", - "worldedit.redo.none": "ë˜ëŒë¦´ ê²ƒì´ ì—†ìŠµë‹ˆë‹¤.", - "worldedit.clearhistory.cleared": "ê¸°ë¡ ì‚­ì œë¨.", - "worldedit.raytrace.noblock": "ì‹œì•¼ì— ë¸”ëŸ­ì´ ì—†ìŠµë‹ˆë‹¤!", - "worldedit.restore.not-configured": "스냅ìˆ/백업 ë³µì›ì´ 구성ë˜ì§€ 않았습니다.", - "worldedit.restore.not-available": "스냅ìˆì´ 존재하지 않거나 사용할 수 없습니다.", - "worldedit.restore.failed": "ìŠ¤ëƒ…ìˆ ë¶ˆëŸ¬ì˜¤ê¸°ë¥¼ 실패했습니다: {0}", - "worldedit.restore.loaded": "스냅샷 '{0}'ì„(를) 불러왔고, 현재 ë³µì› ì¤‘ìž…ë‹ˆë‹¤...", - "worldedit.restore.restored": "ë³µì›ë˜ì—ˆìŠµë‹ˆë‹¤ë§Œ, {0}ê°œì˜ ì²­í¬ê°€ ì†ì‹¤ë˜ì—ˆê³  {1}ê°œì˜ ë‹¤ë¥¸ 오류가 있습니다.", - "worldedit.restore.none-for-specific-world": "'{0}' 월드ì—서 스냅ìˆì„ 찾지 못했습니다.", - "worldedit.restore.none-for-world": "ì´ ì›”ë“œì—서 스냅ìˆì„ 찾지 못했습니다.", - "worldedit.restore.none-found": "스냅ìˆì„ 찾지 못했습니다.", - "worldedit.restore.none-found-console": "스냅ìˆì„ 찾지 못했습니다. ìžì„¸í•œ ë‚´ìš©ì€ ì½˜ì†”ì„ í™•ì¸í•´ì£¼ì„¸ìš”.", - "worldedit.restore.chunk-not-present": "스냅샷ì—는 ì²­í¬ê°€ 존재하지 않습니다.", - "worldedit.restore.chunk-load-failed": "ì²­í¬ë¥¼ 불러올 수 없었습니다. (저장소 불량?)", - "worldedit.restore.block-place-failed": "오류로 ì¸í•´ 블ë¡ì´ ë³µì›ë˜ì§€ 않았습니다.", - "worldedit.restore.block-place-error": "최근 ì—러: {0}", - "worldedit.snapshot.use.newest": "최신 스냅ìˆì„ 사용 중입니다.", - "worldedit.snapshot.use": "스냅샷 설정: {0}", - "worldedit.snapshot.none-before": "{0} ì´ì „ì— ìƒì„±ëœ ìŠ¤ëƒ…ìƒ·ì„ ì°¾ì„ ìˆ˜ 없습니다.", - "worldedit.snapshot.none-after": "{0} ì´í›„ì— ìƒì„±ëœ ìŠ¤ëƒ…ìƒ·ì„ ì°¾ì„ ìˆ˜ 없습니다.", - "worldedit.snapshot.index-above-0": "ì¸ë±ìŠ¤ê°€ 유효하지 않습니다. 1 ì´ìƒì´ì–´ì•¼ 합니다.", - "worldedit.snapshot.index-oob": "ì¸ë±ìŠ¤ê°€ 유효하지 않습니다. 1ê³¼ {0} 사ì´ì–´ì•¼ 합니다.", - "worldedit.schematic.unknown-format": "알려지지 ì•Šì€ ë„ì‹ í˜•íƒœìž…ë‹ˆë‹¤: {0}.", - "worldedit.schematic.load.does-not-exist": "존재하지 않는 ë„ì‹ {0} 입니다!", - "worldedit.schematic.load.loading": "기다려 주세요... ê±´ì¶•ë¬¼ì´ ì €ìž¥ë˜ê³  있습니다.", - "worldedit.schematic.load.still-loading": "(기다려 주세요... ì•„ì§ ë„ì‹ì„ 불러오는 중입니다.)", - "worldedit.schematic.save.already-exists": "ê·¸ ë„ì‹ì€ ì´ë¯¸ 존재합니다. -f 플래그를 ì´ìš©í•´ ë®ì–´ì”Œìš°ì„¸ìš”.", - "worldedit.schematic.save.failed-directory": "ë„ì‹ë“¤ì„ 위한 í´ë”를 ìƒì„±í•  수 없었습니다!", - "worldedit.schematic.save.saving": "기다려 주세요... ê±´ì¶•ë¬¼ì´ ì €ìž¥ë˜ê³  있습니다.", - "worldedit.schematic.save.still-saving": "(기다려 주세요.. ì•„ì§ ë„ì‹ì„ 저장중입니다.)", - "worldedit.schematic.delete.does-not-exist": "존재하지 않는 ë„ì‹ {0} 입니다!", - "worldedit.schematic.delete.failed": "{0} ì‚­ì œì— ì‹¤íŒ¨í•˜ì˜€ìŠµë‹ˆë‹¤! ì½ê¸° 전용으로 ë˜ì–´ìžˆë‚˜ìš”?", - "worldedit.schematic.delete.deleted": "{0} ì´ ì‚­ì œë˜ì—ˆìŠµë‹ˆë‹¤", - "worldedit.schematic.formats.title": "ì´ìš©í•  수 있는 í´ë¦½ë³´ë“œ 형ì‹", - "worldedit.schematic.unsupported-minecraft-version": "해당 ë²„ì „ì˜ WorldEditì€ ì´ Minecraft ë²„ì „ì„ ì§€ì›í•˜ì§€ 않습니다. ì´ ë¬¸ì œê°€ í•´ê²°ë  ë•Œê¹Œì§€ Schematicsì€ ìž‘ë™í•˜ì§€ 않습니다.", - "worldedit.pos.already-set": "위치가 ì´ë¯¸ 정해졌습니다.", - "worldedit.pos.console-require-coords": "콘솔로 ì¢Œí‘œì¶•ì„ ì œê³µí•´ì•¼ 합니다.", - "worldedit.hpos.no-block": "ì‹œì•¼ì— ë¸”ëŸ­ì´ ì—†ìŠµë‹ˆë‹¤!", - "worldedit.hpos.already-set": "위치가 ì´ë¯¸ 정해졌습니다.", - "worldedit.chunk.selected-multiple": "ì²­í¬ê°€ ì„ íƒë¨: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "ì²­í¬ê°€ ì„ íƒë¨: {0}, {1}, {2}", - "worldedit.wand.invalid": "ì§€íœ˜ë´‰ì´ êµ¬ì„±ë˜ì§€ 않았거나 사용할 수 없습니다.", - "worldedit.wand.selwand.info": "좌í´ë¦­: #1ì§€ì  ì„ íƒ, ìš°í´ë¦­: #2ì§€ì  ì„ íƒ", - "worldedit.wand.navwand.info": "좌í´ë¦­: ì—임으로 텔레í¬íЏ; ìš°í´ë¦­: ë²½ 관통", - "worldedit.wand.selwand.now.tool": "ì„ íƒëœ 완드가 ì¼ë°˜ ë„구로 설정ë˜ì—ˆìŠµë‹ˆë‹¤. {0}로 비활성화 í•  수 있고, {1}로 아무 ì•„ì´í…œì´ë‚˜ 다시 제본할 수 있고, ë˜ëŠ” {2}로 새로운 완드를 ì–»ì„ ìˆ˜ 있습니다.", - "worldedit.contract.contracted": "ì˜ì—­ì´ {0} ë¸”ë¡ í™•ìž¥ë¨.", - "worldedit.shift.shifted": "지역 변경ë¨.", - "worldedit.outset.outset": "지역 아웃셋ë¨.", - "worldedit.inset.inset": "지역 ì¸ì…‹ë¨.", - "worldedit.size.offset": "오프셋: {0}", - "worldedit.size.type": "유형: {0}", - "worldedit.size.size": "í¬ê¸°: {0}", - "worldedit.size.distance": "íë³´ì´ë“œ 거리: {0}", - "worldedit.size.blocks": "#ì˜ ë¸”ë¡ ìˆ˜: {0}", - "worldedit.count.counted": "카운트: {0}", - "worldedit.distr.no-blocks": "블ë¡ì´ 카운트ë˜ì§€ 않았습니다", - "worldedit.distr.total": "ì´ ë¸”ëŸ­ 갯수: {0}", - "worldedit.select.cleared": "ì„ íƒí•œê²ƒì´ 정리ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.select.cuboid.description": "ì§ìœ¡ë©´ì²´ì˜ ë‘ ê¼­ì§“ì ì„ ì„ íƒí•©ë‹ˆë‹¤", - "worldedit.select.extend.message": "ì§ìœ¡ë©´ì²´: 좌í´ë¦­ìœ¼ë¡œ 시작 ì§€ì ì„, ìš°í´ë¦­ìœ¼ë¡œ 연장하세요", - "worldedit.select.extend.description": "ê³ ì† ì§ìœ¡ë©´ì²´ ì„ íƒ ëª¨ë“œ", - "worldedit.select.poly.message": "2D 다ê°í˜• ì„ íƒê¸°: 좌/ìš°í´ë¦­ìœ¼ë¡œ ê¼­ì§“ì ì„ 추가하세요.", - "worldedit.select.poly.limit-message": "최대 {0}ê°œ ê¼­ì§“ì ", - "worldedit.select.poly.description": "높ì´ê°€ 있는 2D 다ê°í˜• ì„ íƒ", - "worldedit.select.ellipsoid.description": "타ì›ì²´ ì„ íƒ", - "worldedit.select.sphere.message": "구 ì„ íƒê¸°: 좌í´ë¦­=중앙 설정, ìš°í´ë¦­ìœ¼ë¡œ ë°˜ì§€ë¦„ì„ ì„¤ì •", - "worldedit.select.sphere.description": "ë™ê·¸ë¼ë¯¸ë¥¼ ì„ íƒí•´ì£¼ì„¸ìš”", - "worldedit.select.cyl.message": "ì›ê¸°ë‘¥ ì„ íƒê¸°: 좌í´ë¦­=중앙 ì„ íƒ, ìš°í´ë¦­ìœ¼ë¡œ 확장", - "worldedit.select.cyl.description": "ì›ê¸°ë‘¥ ì„ íƒ", - "worldedit.select.convex.message": "ë³¼ë¡ ë‹¤ë©´ì²´ ì„ íƒê¸°: 좌í´ë¦­=첫 번째 ê¼­ì§“ì , ìš°í´ë¦­ìœ¼ë¡œ ë” ì¶”ê°€.", - "worldedit.select.convex.limit-message": "최대 {0}ê°œ ê¼­ì§“ì ", - "worldedit.select.default-set": "기본 지역 ì„ íƒìžëŠ” ì´ì œ {0} 입니다.", - "worldedit.chunkinfo.chunk": "ì²­í¬: {0}, {1}", - "worldedit.chunkinfo.old-filename": "ì´ì „ 형ì‹: {0}", - "worldedit.drain.drained": "ì•¡ì²´ {0} ë¸”ëŸ­ì´ ë§ëžìŠµë‹ˆë‹¤.", - "worldedit.fill.created": "블럭 {0} 개가 채워졌습니다.", - "worldedit.fillr.created": "블럭 {0} 개가 채워졌습니다.", - "worldedit.fixlava.fixed": "용암 {0} ë¸”ëŸ­ì´ ê³ ì •ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.fixwater.fixed": "물 {0} ë¸”ëŸ­ì´ ê³ ì •ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.removeabove.removed": "블럭 {0} 개가 지워졌습니다.", - "worldedit.removebelow.removed": "블럭 {0} 개가 지워졌습니다.", - "worldedit.removenear.removed": "블럭 {0} 개가 지워졌습니다.", - "worldedit.replacenear.replaced": "블럭 {0} 개가 êµì²´ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.snow.created": "블럭 {0} ê°œì˜ í‘œë©´ì„ ë®ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.thaw.removed": "물 {0} ë¸”ëŸ­ì´ ë…¹ì•˜ìŠµë‹ˆë‹¤.", - "worldedit.green.changed": "블럭 {0} 개가 녹지화 ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.extinguish.removed": "불 {0} ë¸”ëŸ­ì´ êº¼ì¡ŒìŠµë‹ˆë‹¤.", - "worldedit.butcher.killed": "범위 {1} ì—서 몬스터 {0} 마리를 죽였습니다.", - "worldedit.butcher.explain-all": "-1ì„ ì‚¬ìš©í•˜ë©´ ë¡œë“œëœ ì²­í¬ì˜ 모든 몬스터를 제거합니다.", - "worldedit.remove.removed": "{0} ê°œì˜ ì—”í‹°í‹°ê°€ 제거 대ìƒìœ¼ë¡œ 표시ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.remove.explain-all": "-1ì„ ì‚¬ìš©í•˜ë©´ ë¡œë“œëœ ì²­í¬ì˜ 모든 엔티티를 제거합니다.", - "worldedit.calc.invalid": "'{0}'ì„ ìœ íš¨í•œ 표현ì‹ìœ¼ë¡œ 바꿀 수 없습니다.", - "worldedit.paste.pasted": "í´ë¦½ë³´ë“œë¥¼ {0} ì— ë¶™ì—¬ì¡ŒìŠµë‹ˆë‹¤.", - "worldedit.paste.selected": "í´ë¦½ë³´ë“œ 붙여넣기 ì˜ì—­ì´ ì„ íƒë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.rotate.no-interpolation": "참고: ë³´ê°„ì€ ì•„ì§ ì§€ì›ë˜ì§€ 않으므로 ê°ë„를 90ì˜ ë°°ìˆ˜ë¡œ 지정하는 ê²ƒì„ ì¶”ì²œë“œë¦½ë‹ˆë‹¤.", - "worldedit.rotate.rotated": "í´ë¦½ë³´ë“œì— 있는 ì‚¬ë³¸ì„ íšŒì „ì‹œì¼°ìŠµë‹ˆë‹¤.", - "worldedit.flip.flipped": "í´ë¦½ë³´ë“œì— 있는 ì‚¬ë³¸ì„ ë°˜ì „ì‹œì¼°ìŠµë‹ˆë‹¤.", - "worldedit.clearclipboard.cleared": "í´ë¦½ë³´ë“œë¥¼ 비웠습니다.", - "worldedit.set.done": "ìž‘ì—…ì´ ì™„ë£Œë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.set.done.verbose": "({0}) ìž‘ì—…ì´ ì™„ë£Œë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.line.changed": "블럭 {0} 개가 변경ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.line.invalid-type": "//lineì€ ìž…ë°©í˜•ê³¼ 블럭 다면체 ì„ íƒì—서만 ìž‘ë™í•©ë‹ˆë‹¤.", - "worldedit.curve.changed": "블럭 {0} 개가 변경ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.curve.invalid-type": "//curve 명령어는 블럭 다면체 ì„ íƒì—서만 ìž‘ë™í•©ë‹ˆë‹¤.", - "worldedit.replace.replaced": "블럭 {0} 개가 êµì²´ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.stack.changed": "블럭 {0} 개가 변경ë˜ì—ˆìŠµë‹ˆë‹¤. //undo로 취소할 수 있습니다.", - "worldedit.regen.regenerated": "ì˜ì—­ì´ 재ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.regen.failed": "ì²­í¬ë¥¼ 재ìƒì„±í•  수 없습니다. ìžì„¸í•œ ì‚¬í•­ì€ ì½˜ì†”ì„ í™•ì¸í•˜ì„¸ìš”.", - "worldedit.walls.changed": "블럭 {0} 개가 변경ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.faces.changed": "블럭 {0} 개가 변경ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.overlay.overlaid": "블럭 {0} 개를 ë®ì–´ì”Œì› ìŠµë‹ˆë‹¤.", - "worldedit.naturalize.naturalized": "블럭 {0} 개를 ë” ìžì—°ì ìœ¼ë¡œ 만들었습니다.", - "worldedit.center.changed": "ì¤‘ì‹¬ì´ ì§€ì •ë˜ì—ˆìŠµë‹ˆë‹¤. (블럭 {0} 개가 변경ë˜ì—ˆìŠµë‹ˆë‹¤.)", - "worldedit.smooth.changed": "ì§€í˜•ì˜ ë†’ì´ë¥¼ 부드럽게 했습니다. 블럭 {0} 개가 변경ë˜ì—ˆìŠµë‹ˆë‹¤,", - "worldedit.move.moved": "블럭 {0} 개가 ì´ë™í–ˆìŠµë‹ˆë‹¤.", - "worldedit.deform.deformed": "블럭 {0} 개가 변형ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.hollow.changed": "블럭 {0} 개가 변경ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.forest.created": "나무 {0} 그루가 ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.flora.created": "ì‹ë¬¼ {0} ë¸”ëŸ­ì´ ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.unstuck.moved": "나왔어요!", - "worldedit.ceil.moved": "우와아!", - "worldedit.thru.moved": "우와아!", - "worldedit.jumpto.moved": "휙!", - "worldedit.up.moved": "우와아!", - "worldedit.cyl.created": "블럭 {0} 개가 ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.sphere.created": "블럭 {0} 개가 ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.forestgen.created": "나무 {0} 그루가 ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.pumpkins.created": "{0} ê°œì˜ í˜¸ë°•ë¬´ë¦¬ê°€ ìƒì„±ë¨.", - "worldedit.pyramid.created": "블럭 {0} 개가 ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.generate.created": "{0} ê°œì˜ ë¸”ëŸ­ì´ ìƒì„±ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.generatebiome.changed": "ìƒë¬¼êµ°ê³„ê°€ {0} ë¸”ë¡ ì˜í–¥ë°›ìŒ.", - "worldedit.reload.config": "환경 ì„¤ì •ì„ ë‹¤ì‹œ 불러왔습니다!", - "worldedit.report.written": "WorldEdit 보고서가 {0}ì— ì“°ì—¬ì¡ŒìŠµë‹ˆë‹¤", - "worldedit.report.error": "보고서를 ì“°ëŠ”ë° ì‹¤íŒ¨í–ˆìŠµë‹ˆë‹¤: {0}", - "worldedit.report.callback": "월드ì—ë”§ 보고서: {0}.보고서", - "worldedit.timezone.invalid": "유효하지 ì•Šì€ íƒ€ìž„ì¡´", - "worldedit.timezone.set": "시간대가 {0} 세션으로 설정ë˜ì—ˆìŠµë‹ˆë‹¤", - "worldedit.timezone.current": "설정한 ì‹œê°„ëŒ€ì— í˜„ìž¬ 시ê°ì€ {0}입니다", - "worldedit.version.version": "월드ì—ë”§ 버전 {0}", - "worldedit.trace.active.already": "추척 모드가 ì´ë¯¸ 활성화ë¨.", - "worldedit.trace.inactive.already": "추척 모드가 ì´ë¯¸ 비활성화ë¨.", - "worldedit.trace.active": "ì¶”ì  ëª¨ë“œê°€ 활성화ë¨.", - "worldedit.trace.inactive": "추척 모드가 비활성화ë¨.", - "worldedit.command.permissions": "ë‹¹ì‹ ì€ ê·¸ë ‡ê²Œ í•  수 없습니다. 지금 모드가 올바른가요?", - "worldedit.command.player-only": "해당 명령어는 플레ì´ì–´ë§Œ 사용 가능합니다.", - "worldedit.command.error.report": "ì´ ì—러를 보고해주세요: [콘솔 확ì¸]", - "worldedit.pastebin.uploading": "(기다려주세요... ì¶œë ¥ë¬¼ì„ pastebinì— ë³´ë‚´ëŠ” 중입니다...)", - "worldedit.session.cant-find-session": "{0} ì— ëŒ€í•œ ì„¸ì…˜ì„ ì°¾ì„ ìˆ˜ 없습니다.", - "worldedit.asset.load.loading": "(잠시 기다려 주세요... ë‚´ë¶€ ë°ì´í„°ë¥¼ 불러오는 중입니다.)", - "worldedit.asset.load.still-loading": "(잠시 기다려 주세요... ì•„ì§ë„ ë‚´ë¶€ ë°ì´í„°ë¥¼ 불러오는 중입니다.)", - "worldedit.asset.load.failed": "ë‚´ë¶€ ë°ì´í„° 불러오기를 실패했습니다", - "worldedit.tool.max-block-changes": "변경 가능한 ë¸”ëŸ­ì˜ ìµœëŒ€ì¹˜ì— ë„달하였습니다.", - "worldedit.tool.no-block": "ì‹œì•¼ì— ë¸”ëŸ­ì´ ì—†ìŠµë‹ˆë‹¤!", - "worldedit.tool.deltree.not-tree": "ê·¸ê²ƒì€ ë‚˜ë¬´ê°€ 아닙니다.", - "worldedit.tool.tree.obstructed": "나무는 ê·¸ê³³ì— ê°ˆ 수 없습니다.", - "worldedit.tool.info.blockstate.hover": "ë¸”ë¡ ìƒíƒœ", - "worldedit.tool.info.internalid.hover": "ë‚´ë¶€ ID", - "worldedit.tool.info.legacy.hover": "레거시 ì•„ì´ë””:ë°ì´í„°", - "worldedit.tool.superpickaxe.mode.single": "모드가 현재 싱글 모드입니다. 곡괭ì´ë¥¼ 좌í´ë¦­í•˜ì„¸ìš”. //로 비활성화 í•  수 있습니다.", - "worldedit.tool.superpickaxe.mode.area": "모드가 현재 구역 모드입니다. 곡괭ì´ë¥¼ 좌í´ë¦­í•˜ì„¸ìš”. //로 비활성화 í•  수 있습니다.", - "worldedit.tool.superpickaxe.mode.recursive": "모드가 현재 재귀 모드입니다. 곡괭ì´ë¥¼ 좌í´ë¦­í•˜ì„¸ìš”. //로 비활성화 í•  수 있습니다.", - "worldedit.tool.superpickaxe.max-range": "최대 범위는 {0} 입니다.", - "worldedit.tool.superpickaxe.enabled.already": "ìŠˆí¼ ê³¡ê´­ì´ëŠ” ì´ë¯¸ 활성화 ìƒíƒœìž…니다.", - "worldedit.tool.superpickaxe.disabled.already": "ìŠˆí¼ ê³¡ê´­ì´ëŠ” ì´ë¯¸ 비활성화 ìƒíƒœìž…니다.", - "worldedit.tool.superpickaxe.enabled": "ìŠˆí¼ ê³¡ê´­ì´ê°€ 활성화ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.tool.superpickaxe.disabled": "ìŠˆí¼ ê³¡ê´­ì´ê°€ 비활성화ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.tool.mask.set": "브러시 ë§ˆìŠ¤í¬ ì„¤ì •ë¨.", - "worldedit.tool.mask.disabled": "브러시 ë§ˆìŠ¤í¬ ë¹„í™œì„±í™”ë¨.", - "worldedit.tool.material.set": "브러시 재료 설정ë¨.", - "worldedit.tool.range.set": "브러시 범위 설정ë¨.", - "worldedit.tool.size.set": "브러시 í¬ê¸° 설정ë¨.", - "worldedit.tool.tracemask.set": "트레ì´ìФ 마스í¬ê°€ 설정ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.tool.tracemask.disabled": "트레ì´ìФ 마스í¬ê°€ 비활성화 ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.tool.error.item-only": "블ë¡ì„ 사용할 수 ì—†ìŒ.", - "worldedit.execute.script-permissions": "스í¬ë¦½íŠ¸ë¥¼ 실행할 ê¶Œí•œì´ ì—†ìŠµë‹ˆë‹¤.", - "worldedit.executelast.no-script": "명령어 /cs 를 스í¬ë¦½íŠ¸ì˜ ì´ë¦„ê³¼ 함께 입력하십시오.", - "worldedit.script.read-error": "스í¬ë¦½íЏ ì½ê¸° 오류: {0}", - "worldedit.script.unsupported": ".js 스í¬ë¦½íŠ¸ë§Œ 현재 ì§€ì›ì¤‘입니다", - "worldedit.script.file-not-found": "{0} 스í¬ë¦½íŠ¸ê°€ 존재하지 않습니다.", - "worldedit.script.no-script-engine": "ì„¤ì¹˜ëœ ìŠ¤í¬ë¦½íЏ ì—”ì§„ì„ ì°¾ëŠ” ë° ì‹¤íŒ¨í–ˆìŠµë‹ˆë‹¤. ë‹¤ìŒ ë§í¬ë¥¼ 확ì¸í•´ì£¼ì„¸ìš”.\nhttps://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "실행 실패: {0}", - "worldedit.script.failed-console": "실행 실패 (콘솔 확ì¸ë°”람): {0}", - "worldedit.operation.affected.biome": "ë°”ì´ì˜´ {0}개가 ì ìš©ë¨", - "worldedit.operation.affected.block": "ë¸”ë¡ {0} 개가 ì ìš©ë¨", - "worldedit.operation.affected.column": "세로열 {0}개가 ì ìš©ë¨", - "worldedit.operation.affected.entity": "엔티티 {0}개가 ì ìš©ë¨", - "worldedit.error.invalid-number": "수가 주어져야 합니다; 문ìžì—´ì´ 주어졌습니다.", - "worldedit.error.invalid-number.matches": "수가 주어져야 하지만 문ìžì—´ {0} ì´(ê°€) 주어졌습니다.", - "worldedit.error.incomplete-region": "먼저 ì§€ì—­ì„ ì„ íƒí•˜ì‹­ì‹œì˜¤.", - "worldedit.error.unknown-block": "블럭명 '{0}'ì€(는) ì¸ì‹ë˜ì§€ 않았습니다.", - "worldedit.error.unknown-entity": "엔티티명 '{0}'ì€(는) ì¸ì‹ë˜ì§€ 않았습니다.", - "worldedit.error.unknown-mob": "몹 ì´ë¦„ '{0}'ì€(는) ì¸ì‹ë˜ì§€ 않았습니다.", - "worldedit.error.unknown-biome": "ë°”ì´ì˜´ëª… '{0}'ì€(는) ì¸ì‹ë˜ì§€ 않았습니다.", - "worldedit.error.unknown-tag": "태그명 '{0}'ì€(는) ì¸ì‹ë˜ì§€ 않았습니다.", - "worldedit.error.empty-tag": "태그명 '{0}'ì€(는) 아무런 ë‚´ìš©ì´ ì—†ìŠµë‹ˆë‹¤.", - "worldedit.error.no-match": "'{0}'와(ê³¼) ì¼ì¹˜í•˜ì§€ 않ìŒ.", - "worldedit.error.disallowed-block": "블럭 '{0}'ì€ í—ˆìš©ë˜ì§€ 않습니다 (WorldEdit 환경 설정 참고).", - "worldedit.error.max-changes": "처리할 수 있는 블ë¡ì˜ 한계치를 넘어섰습니다(현재: {0}).", - "worldedit.error.max-brush-radius": "(설정 파ì¼ì— 지정ëœ) 최대 브러시 범위: {0}", - "worldedit.error.max-radius": "(설정 파ì¼ì— 지정ëœ) 최대 범위: {0}", - "worldedit.error.unknown-direction": "알 수 없는 경로: {0}", - "worldedit.error.empty-clipboard": "현재 í´ë¦½ë³´ë“œê°€ 비어있습니다. //copy를 먼저 사용하세요.", - "worldedit.error.invalid-filename": "'{0}' 파ì¼ëª…ì´ ìœ íš¨í•˜ì§€ 않ìŒ: {1}", - "worldedit.error.file-resolution.resolve-failed": "경로를 확ì¸í•˜ì§€ 못했습니다", - "worldedit.error.file-aborted": "íŒŒì¼ ì„ íƒì— 실패함.", - "worldedit.error.no-file-selected": "ì„ íƒëœ 파ì¼ì´ 없습니다.", - "worldedit.error.world-unloaded": "해당 세계가 ì´ë¯¸ 로드ë˜ì§€ 않았습니다.", - "worldedit.error.not-a-block": "ì´ ì•„ì´í…œì€ ë¸”ëŸ­ì´ ì•„ë‹™ë‹ˆë‹¤.", - "worldedit.error.not-a-block.item": "ì•„ì´í…œ '{0}'(ì€)는 ë¸”ëŸ­ì´ ì•„ë‹™ë‹ˆë‹¤.", - "worldedit.error.incorrect-usage": "사용법: {0}", - "worldedit.error.invalid-page": "유효하지 ì•Šì€ íŽ˜ì´ì§€ 번호", - "worldedit.error.parser.bad-state-format": "해당 ìž‘ì—…ì„ ì²˜ë¦¬í•˜ê¸°ì— {0} 블ë¡ë§Œí¼ ì¢‹ì€ ìƒíƒœê°€ 아닙니다", - "worldedit.error.parser.duplicate-property": "복제 설정값: {0}", - "worldedit.error.parser.empty-state": "ë¶€ë¶„ì´ ë¹„ì–´ìžˆìŒ", - "worldedit.error.parser.missing-equals-separator": "'=' separator 누ë½ë¨.", - "worldedit.error.parser.clipboard.missing-offset": "@(으)로 ì§€ì •ëœ ì˜¤í”„ì…‹ì´ ìžˆì§€ë§Œ ì˜¤í”„ì…‹ì´ ì œê³µë˜ì§€ 않았습니다. '#copy@[x,y,z]'를 사용하세요.", - "worldedit.error.parser.unknown-property": "ì†ì„± '{0}'는 '{1}'ì— ì ìš©ë˜ì§€ 않습니다.", - "worldedit.error.parser.unknown-value": "ê°’ '{0}'는 '{1}'ì— ì ìš©ë˜ì§€ 않는 ì†ì„±ìž…니다.", - "worldedit.error.parser.empty-property": "ì†ì„±ì´ 비어있ìŒ", - "worldedit.error.parser.empty-value": "ê°’ì´ ë¹„ì–´ìžˆìŒ", - "worldedit.error.parser.invalid-colon": "유효하지 ì•Šì€ colon입니다.", - "worldedit.error.parser.invalid-expression": "ìž˜ëª»ëœ ìž…ë ¥: {0}", - "worldedit.error.parser.player-only": "입력란 '{0}'ì—는 플레ì´ì–´ê°€ 들어가야 합니다!", - "worldedit.error.disabled": "ì´ ê¸°ëŠ¥ì€ ë¹„í™œì„±í™” ë˜ì—ˆìŠµë‹ˆë‹¤ (WorldEdit 환경 설정 참고).", - "worldedit.error.unknown": "알 수 없는 오류가 ë°œìƒí–ˆìŠµë‹ˆë‹¤: {0}", - "worldedit.error.missing-extent": "범위가 설정ë˜ì§€ 않았습니다.", - "worldedit.error.missing-session": "ë¡œì»¬ì„¹ì…˜ì´ ì„¤ì •ë˜ì§€ 않았습니다.", - "worldedit.error.missing-world": "월드를 먼저 제시해야 합니다 (//world ìž…ë ¥)", - "worldedit.error.missing-actor": "행위ìžê°€ 설정ë˜ì§€ 않았습니다.", - "worldedit.selection.convex.info.vertices": "ê¼­ì§“ì : {0}", - "worldedit.selection.convex.info.triangles": "삼ê°í˜•: {0}", - "worldedit.selection.cuboid.info.pos1": "위치 1: {0}", - "worldedit.selection.cuboid.info.pos2": "위치 2: {0}", - "worldedit.selection.cuboid.explain.primary": "첫번째 위치가 {0} 로 지정ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.selection.cuboid.explain.primary-area": "첫번째 위치가 {0} 로 지정ë˜ì—ˆìŠµë‹ˆë‹¤. ({1})", - "worldedit.selection.cuboid.explain.secondary": "ë‘번째 위치가 {0} 로 지정ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.selection.cuboid.explain.secondary-area": "ë‘번째 위치가 {0} 로 지정ë˜ì—ˆìŠµë‹ˆë‹¤. ({1})", - "worldedit.selection.extend.explain.primary": "{0} ({1})ì—서 ì„ íƒ ì‹œìž‘ë¨.", - "worldedit.selection.ellipsoid.info.center": "중앙: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z 범위: {0}", - "worldedit.selection.ellipsoid.explain.primary": "중심 위치가 {0} 로 지정ë˜ì—ˆìŠµë‹ˆë‹¤.", - "worldedit.selection.ellipsoid.explain.primary-area": "중심 위치가 {0} 로 지정ë˜ì—ˆìŠµë‹ˆë‹¤. ({1})", - "worldedit.selection.ellipsoid.explain.secondary": "범위가 {0} 으로 정해졌습니다.", - "worldedit.selection.ellipsoid.explain.secondary-area": "범위가 {0} 으로 정해졌습니다 ({1}).", - "worldedit.selection.cylinder.info.center": "중심: {0}", - "worldedit.selection.cylinder.info.radius": "범위: {0}", - "worldedit.selection.cylinder.explain.primary": "{0} ì—서 새로운 ì›í†µí˜• ì„ íƒì„ 시작 중.", - "worldedit.selection.cylinder.explain.secondary": "범위가 {0}/{1} 블럭으로 정해졌습니다. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "범위를 지정하기 ì „ì— ì¤‘ì‹¬ì ì„ ì„ íƒí•´ì•¼ 합니다.", - "worldedit.selection.polygon2d.info": "# í¬ì¸íЏ: {0}", - "worldedit.selection.polygon2d.explain.primary": "{0} ì—서 새로운 í´ë¦¬ê³¤ì„ 시작 중.", - "worldedit.selection.polygon2d.explain.secondary": "{1} ì— í¬ì¸íЏ #{0} 를 추가했습니다.", - "worldedit.selection.sphere.explain.secondary": "범위가 {0} 으로 정해졌습니다.", - "worldedit.selection.sphere.explain.secondary-defined": "범위가 {0} 으로 정해졌습니다 ({1}).", - "worldedit.selection.intersection.error.cannot-expand": "ì˜ì—­ì„ êµì°¨ë¡œë¥¼ 확장할 수 없습니다.", - "worldedit.selection.intersection.error.cannot-contract": "ì˜ì—­ì„ êµì°¨ë¡œë¥¼ 수축할 수 없습니다.", - "worldedit.sideeffect.lighting": "조명", - "worldedit.sideeffect.lighting.description": "블럭 ë°ê¸° ì—…ë°ì´íЏ", - "worldedit.sideeffect.neighbors": "ì´ì›ƒ", - "worldedit.sideeffect.neighbors.description": "근처 블ë¡ë“¤ì˜ 변화를 ê°ì§€í•©ë‹ˆë‹¤", - "worldedit.sideeffect.update": "ì—…ë°ì´íЏ", - "worldedit.sideeffect.update.description": "ë³€ê²½ëœ ë¸”ëŸ­ 알리기", - "worldedit.sideeffect.validation": "확ì¸", - "worldedit.sideeffect.entity_ai": "엔티디 AI", - "worldedit.sideeffect.entity_ai.description": "블ë¡ì˜ ë³€í™”ì— ë”°ë¥¸ 엔티티 AI를 ì—…ë°ì´íŠ¸í•©ë‹ˆë‹¤", - "worldedit.sideeffect.events": "모드/í”ŒëŸ¬ê·¸ì¸ ì´ë²¤íЏ", - "worldedit.sideeffect.events.description": "í•´ë‹¹ë  ë•Œ 다른 모드/플러그ì¸ì—게 ì´ ë³€í™”ë“¤ì— ëŒ€í•´ 알립니다", - "worldedit.sideeffect.state.on": "켬", - "worldedit.sideeffect.state.delayed": "지연ë¨", - "worldedit.sideeffect.state.off": "ë”", - "worldedit.sideeffect.box.current": "현재", - "worldedit.sideeffect.box.change-to": "í´ë¦­í•˜ì—¬ {0}(으)로 설정", - "worldedit.help.command-not-found": "명령어 '{0}' ì„ ì°¾ì„ ìˆ˜ 없습니다.", - "worldedit.help.no-subcommands": "{0} 는 하위 명령어가 없습니다. (혹시 '{1}'ì€ ë§¤ê°œ 변수ì¸ê°€ìš”?)", - "worldedit.help.subcommand-not-found": "{1} ì˜ í•˜ìœ„ 명령어 {0} ì„ ì°¾ì„ ìˆ˜ 없습니다", - "worldedit.cli.stopping": "정지하는 중!", - "worldedit.cli.unknown-command": "알 수 없는 명령어입니다!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ksh/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ksh/strings.json deleted file mode 100644 index c90e85f..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ksh/strings.json +++ /dev/null @@ -1,413 +0,0 @@ -{ - "worldedit.expand.description.vert": "Auswahl zu den Weltgrenzen vertikal erweitern.", - "worldedit.expand.expanded": "Region um {0} Blöcke erweitert", - "worldedit.expand.expanded.vert": "Region um {0} Blöcke erweitert (oben-nach-unten).", - "worldedit.biomeinfo.lineofsight": "Biome entlang des Fadenkreuzes: {0}", - "worldedit.biomeinfo.position": "Biome an deiner Position: {0}", - "worldedit.biomeinfo.selection": "Biome in deiner Auswahl: {0}", - "worldedit.brush.radius-too-large": "Maximal zulässiger Pinselradius: {0}", - "worldedit.brush.apply.description": "Benutze einen Pinsel, eine Funktion auf jeden Block anwenden", - "worldedit.brush.apply.radius": "Die Größe des Pinsels", - "worldedit.brush.apply.shape": "Die Form der Region", - "worldedit.brush.apply.type": "Art des zu benutzenden Pinsels", - "worldedit.brush.apply.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.", - "worldedit.brush.paint.description": "Male mit einem Pinsel, eine Funktion auf eine Oberfläche anwenden", - "worldedit.brush.paint.size": "Die Größe eines Pinsels", - "worldedit.brush.paint.shape": "Die Form des Pinsels", - "worldedit.brush.paint.density": "Die Dichte des Pinsels", - "worldedit.brush.paint.type": "Typ des zu benutzenden Pinsels", - "worldedit.brush.paint.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.", - "worldedit.brush.sphere.equip": "Kugelförmiger Pinsel ausgerüstet ({0}).", - "worldedit.brush.cylinder.equip": "Zylinderförmiger Pinsel ausgerüstet ({0} von {1}).", - "worldedit.brush.clipboard.equip": "Pinsel mit Form der Zwischenablage ausgerüstet.", - "worldedit.brush.smooth.equip": "Glättender Pinsel ausgerüstet ({0} x {1}x benutzt {2}).", - "worldedit.brush.extinguish.equip": "Löscher ausgerüstet ({0}).", - "worldedit.brush.gravity.equip": "Schwerkraft-Pinsel ausgerüstet ({0}).", - "worldedit.brush.butcher.equip": "Pinsel zur Monsterentfernung ausgerüstet ({0}).", - "worldedit.brush.operation.equip": "Pinsel auf {0} gesetzt.", - "worldedit.brush.heightmap.unknown": "Unbekannter Heightmap-Pinsel: {0}.", - "worldedit.brush.none.equip": "Pinsel vom aktuellen Item entfernt.", - "worldedit.setbiome.changed": "Biome wurden für etwa {0} Blöcke geändert.", - "worldedit.setbiome.warning": "Möglicherweise musst du deinem Spiel wieder beitreten (oder deine Welt schließen und wieder öffnen), um Änderungen zu sehen.", - "worldedit.drawsel.disabled": "Server-CUI deaktiviert.", - "worldedit.drawsel.enabled": "Server CUI aktiviert. Dies unterstützt nur Cuboid Regionen, mit einer maximalen Größe von {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "Server-CUI bereits deaktiviert.", - "worldedit.drawsel.enabled.already": "Server-CUI schon aktiviert.", - "worldedit.limit.too-high": "Dein maximal erlaubtes Limit ist {0}.", - "worldedit.limit.set": "Blockveränderungslimit auf {0} gesetzt.", - "worldedit.limit.return-to-default": "(Benutze //limit um den Standard wieder herzustellen.)", - "worldedit.timeout.too-high": "Deine maximal zulässige Zeitüberschreitung ist {0}ms.", - "worldedit.timeout.set": "Zeitüberschreitung wurde auf {0}ms gesetzt.", - "worldedit.timeout.return-to-default": " (Benutze //timeout um zum Standard zurückzukehren.)", - "worldedit.fast.disabled": "Schnellen Modus deaktiviert.", - "worldedit.fast.enabled": "Schnellmodus aktiviert. Die Beleuchtung in den betroffenen Chunks kann falsch sein und/oder die Welt muss neu betreten werden, um Änderungen zu sehen.", - "worldedit.fast.disabled.already": "Schneller Modus bereits deaktiviert.", - "worldedit.fast.enabled.already": "Schneller Modus ist schon aktiviert.", - "worldedit.perf.sideeffect.set": "Nebeneffekt \"{0}\" gesetzt auf {1}", - "worldedit.perf.sideeffect.get": "Nebeneffekt \"{0}\" ist auf {1} gesetzt", - "worldedit.perf.sideeffect.already-set": "Nebeneffekt \"{0}\" ist bereits auf {1} gesetzt", - "worldedit.perf.sideeffect.set-all": "Alle Nebeneffekte auf {0} gesetzt", - "worldedit.reorder.current": "Der Neuordnungs-Modus ist {0}", - "worldedit.reorder.set": "Der Neuordnungs-Modus ist nun {0}", - "worldedit.gmask.disabled": "Globale Maske deaktiviert.", - "worldedit.gmask.set": "Globale Mask gesetzt.", - "worldedit.toggleplace.pos1": "Jetzt wird bei Pos #1 platziert.", - "worldedit.toggleplace.player": "Platziere nun an dem Block, in dem du stehst.", - "worldedit.toggleplace.not-locatable": "Platzieren in diesem Kontext nicht möglich.", - "worldedit.searchitem.too-short": "Gebe einen längeren Suchbegriff ein (läng > 2).", - "worldedit.searchitem.either-b-or-i": "Du kannst nicht die Flags 'b' und 'i' gleichzeitig verwenden.", - "worldedit.searchitem.searching": "(Bitte warten... suche nach Items.)", - "worldedit.watchdog.no-hook": "Diese Plattform hat keine Watchdog-Schnittstelle.", - "worldedit.watchdog.active.already": "Watchdog-Manipulation bereits aktiv.", - "worldedit.watchdog.inactive.already": "Watchdog-Manipulation bereits inaktiv.", - "worldedit.watchdog.active": "Watchdog-Manipulation jetzt aktiv.", - "worldedit.watchdog.inactive": "Watchdog-Manipulation jetzt inaktiv.", - "worldedit.world.remove": "Überschreibung der Welt entfernt.", - "worldedit.world.set": "Überschreitung der Welt auf {0} gesetzt. (Benutze //world um zur Standardeinstellung zurückzukehren)", - "worldedit.undo.undone": "{0} verfügbare Bearbeitungen rückgängig gemacht.", - "worldedit.undo.none": "Keine Bearbeitung zum Rückgängig machen verfügbar.", - "worldedit.redo.redone": "{0} verfügbare Bearbeitungen wieder hergestellt.", - "worldedit.redo.none": "Keine Bearbeitung zum Wiederherstellen verfügbar.", - "worldedit.clearhistory.cleared": "Verlauf gelöscht.", - "worldedit.raytrace.noblock": "Kein Block in Sicht!", - "worldedit.restore.not-configured": "Snapshot/Backup Wiederherstellung ist nicht konfiguriert.", - "worldedit.restore.not-available": "Dieser Snapshot existiert nicht oder ist nicht verfügbar.", - "worldedit.restore.failed": "Fehler beim Laden des Snapshots: {0}", - "worldedit.restore.loaded": "Snapshot '{0} geladen; Wiederherstellung im Gange...", - "worldedit.restore.restored": "Wiederhergestelt; {0} fehlende Chunks und {1} andere Fehler.", - "worldedit.restore.none-for-specific-world": "Für die Welt '{0}' wurden keine Snapshots gefunden.", - "worldedit.restore.none-for-world": "Für diese Welt wurden keine Snapshots gefunden.", - "worldedit.restore.none-found": "Es konnten keine Snapshots gefunden werden.", - "worldedit.restore.none-found-console": "Es konnten keine Snapshots gefunden werden. Siehe Konsole für Details.", - "worldedit.restore.chunk-not-present": "Chunks waren nicht im Snapshot enthalten.", - "worldedit.restore.chunk-load-failed": "Es konnten keine Chunks geladen werden. (Fehlerhaftes Archiv?)", - "worldedit.restore.block-place-failed": "Durch Fehler konnten keine Blöcke wiederhergestellt werden.", - "worldedit.restore.block-place-error": "Letzter Fehler: {0}", - "worldedit.snapshot.use.newest": "Nutze nun den neuesten Snapshot.", - "worldedit.snapshot.use": "Setze Snapshot auf: {0}", - "worldedit.snapshot.none-before": "Konnte keinen Snapshot vor {0} finden.", - "worldedit.snapshot.none-after": "Konnte keinen Snapshot nach {0} finden.", - "worldedit.snapshot.index-above-0": "Ungültiger Index, muss größer oder gleich 1 sein.", - "worldedit.snapshot.index-oob": "Ungültiger Index, muss zwischen 1 und {0} liegen.", - "worldedit.schematic.unknown-format": "Unbekanntes Schematic-Format: {0}.", - "worldedit.schematic.load.does-not-exist": "Schematic {0} existiert nicht!", - "worldedit.schematic.load.loading": "(Bitte warten... lade Schematics.)", - "worldedit.schematic.load.still-loading": "(Bitte warten... lade Schematics.)", - "worldedit.schematic.save.already-exists": "Diese Schematic existiert bereits. Nutze die Flag -f, um die Datei zu überschreiben.", - "worldedit.schematic.save.failed-directory": "Konnte den Ordner für Schematics nicht anlegen!", - "worldedit.schematic.save.saving": "(Bitte warten... speichere Schematics.)", - "worldedit.schematic.save.still-saving": "(Bitte warten... speichere Schematics.)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} existiert nicht!", - "worldedit.schematic.delete.failed": "Löschen von {0} fehlgeschlagen! Ist die Datei schreibgeschützt?", - "worldedit.schematic.delete.deleted": "{0} wurde gelöscht.", - "worldedit.schematic.formats.title": "Verfügbare Formate für Zwischenablage (Name: Kurzbezeichnung)", - "worldedit.schematic.unsupported-minecraft-version": "Diese Version von WorldEdit unterstützt deine Minecraft-Version nicht. Schematics werden nicht funktionieren, solange dies nicht angepasst ist.", - "worldedit.pos.already-set": "Position bereits gesetzt.", - "worldedit.pos.console-require-coords": "Als Konsole müssen Koordinaten angegeben werden.", - "worldedit.hpos.no-block": "Kein Block in Sicht!", - "worldedit.hpos.already-set": "Position bereits gesetzt.", - "worldedit.chunk.selected-multiple": "Ausgewählte Chunks: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk ausgewählt: {0}, {1}, {2}", - "worldedit.wand.invalid": "Auswahl-Item ist falsch konfiguriert oder deaktiviert.", - "worldedit.wand.selwand.info": "Linksklick: Setze Position #1, Rechtsklick: Setze Position #2", - "worldedit.wand.navwand.info": "Linksklick: Springe zu der Position; Rechtsklick: Springe durch Wände", - "worldedit.wand.selwand.now.tool": "Der Selektionsstab ist nun ein normales Werkzeug. Du kannst es mit {0} deaktivieren und mit einem beliebigen Element mit {1} verbinden oder einen neuen Zauberstab mit {2} erhalten.", - "worldedit.contract.contracted": "Region um {0} Blöcke verkleinert.", - "worldedit.shift.shifted": "Region verschoben.", - "worldedit.outset.outset": "Region vergrößert.", - "worldedit.inset.inset": "Region verkleinert.", - "worldedit.size.offset": "Versatz: {0}", - "worldedit.size.type": "Typ: {0}", - "worldedit.size.size": "Größe: {0}", - "worldedit.size.distance": "Kubische Distanz: {0}", - "worldedit.size.blocks": "Anzahl von Blöcken: {0}", - "worldedit.count.counted": "Anzahl: {0}", - "worldedit.distr.no-blocks": "Keine Blöcke gezählt.", - "worldedit.distr.no-previous": "Keine vorherigen Verteilungen.", - "worldedit.distr.total": "Gesamte Blockanzahl: {0}", - "worldedit.select.cleared": "Auswahl aufgehoben.", - "worldedit.select.cuboid.message": "Kubisch: Linksklick für Punkt 1, Rechtsklick für Punkt 2", - "worldedit.select.cuboid.description": "Wähle zwei Ecken eines Quaders", - "worldedit.select.extend.message": "Kubisch: Linksklick für einen Startpunkt, Rechtsklick zum Erweitern", - "worldedit.select.extend.description": "Schneller kubische Auswahlmodus", - "worldedit.select.poly.message": "2D Polygon-Auswahl: Links/Rechtsklick um einen Punkt hinzuzufügen.", - "worldedit.select.poly.limit-message": "maximal {0} Punkte.", - "worldedit.select.poly.description": "Wähle ein 2D-Polygon mit Höhe", - "worldedit.select.ellipsoid.message": "Ellipsoide Auswahl: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern", - "worldedit.select.ellipsoid.description": "Wähle ein Ellipsoid aus", - "worldedit.select.sphere.message": "Kugel Selektor: Linksklick für Mittelpunkt, Rechtsklick um Radius zu setzen", - "worldedit.select.sphere.description": "Wähle eine Kugel aus", - "worldedit.select.cyl.message": "Zylindrischer Selektor: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern", - "worldedit.select.cyl.description": "Zylinderförmige Auswahl", - "worldedit.select.convex.message": "Konvex-Polyhedrische Auswahl: Linksklick für ersten Knoten, Rechtsklick zum Erweitern.", - "worldedit.select.convex.limit-message": "maximal {0} Punkte.", - "worldedit.select.convex.description": "Auswahl einer Konvex-Polyhedrischen Form", - "worldedit.select.default-set": "Deine standardmässige Regions-Auswahl ist jetzt {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Altes Format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: Region/{0}", - "worldedit.listchunks.listfor": "Auflistung von Chunks für: {0}", - "worldedit.drain.drained": "{0} Blöcke wurden getrocknet.", - "worldedit.fill.created": "{0} Blöcke wurden ausgefüllt.", - "worldedit.fillr.created": "{0} Blöcke wurden ausgefüllt.", - "worldedit.fixlava.fixed": "{0} Blöcke wurden korrigiert.", - "worldedit.fixwater.fixed": "{0} Blöcke wurden korrigiert.", - "worldedit.removeabove.removed": "{0} Blöcke wurden entfernt.", - "worldedit.removebelow.removed": "{0} Blöcke wurden entfernt.", - "worldedit.removenear.removed": "{0} Blöcke wurden entfernt.", - "worldedit.replacenear.replaced": "{0} Blöcke wurden ersetzt.", - "worldedit.snow.created": "{0} Oberflächen wurden bedeckt.", - "worldedit.thaw.removed": "{0} Blöcke wurden aufgetaut.", - "worldedit.green.changed": "{0} Blöcke wurden grün gemacht.", - "worldedit.extinguish.removed": "{0} Brände wurden gelöscht.", - "worldedit.butcher.killed": "{0} Kreaturen wurden in einem Radius von {1} getötet.", - "worldedit.butcher.explain-all": "Verwende -1, um alle Mobs in geladenen Chunks zu entfernen", - "worldedit.remove.removed": "{0} Entities wurden für das Entfernen markiert.", - "worldedit.remove.explain-all": "Verwende -1, um alle Entities in geladenen Chunks zu entfernen", - "worldedit.calc.invalid": "'{0}' konnte nicht als gültiger Ausdruck übersetzt werden", - "worldedit.calc.invalid.with-error": "'{0}' konnte nicht als gültiger Ausdruck geparst werden: '{1}'", - "worldedit.paste.pasted": "Die Zwischenablage wurde bei {0} eingefügt", - "worldedit.paste.selected": "Einfügebereich für Zwischenablage ausgewählt.", - "worldedit.rotate.no-interpolation": "Hinweis: Interpolation ist noch nicht unterstützt. Es ist empfohlen, Winkel mit einem Vielfachen von 90 zu nutzen.", - "worldedit.rotate.rotated": "Die Zwischenablage wurde gedreht.", - "worldedit.flip.flipped": "Die Zwischenablage wurde gespiegelt.", - "worldedit.clearclipboard.cleared": "Die Zwischenablage wurde geleert.", - "worldedit.set.done": "Vorgang abgeschlossen.", - "worldedit.set.done.verbose": "Vorgang abgeschlossen ({0}).", - "worldedit.line.changed": "{0} Blöcke wurden verändert.", - "worldedit.line.invalid-type": "//line funktioniert nur mit kubischen Selektionen oder konvex-polyhedrischen Selektionen", - "worldedit.curve.changed": "{0} Blöcke wurden verändert.", - "worldedit.curve.invalid-type": "//curve funktioniert nur mit konvex-polyhedrischen Selektionen", - "worldedit.replace.replaced": "{0} Blöcke wurden ersetzt.", - "worldedit.stack.changed": "{0} Blöcke wurden geändert. Rückgängig mit //undo", - "worldedit.stack.intersecting-region": "Stapelversatz darf bei Verwendung von Blockeinheiten nicht mit der Region kollidieren", - "worldedit.regen.regenerated": "Region neu generiert.", - "worldedit.regen.failed": "Chunks konnten nicht regeneriert werden. Siehe Konsole für Details.", - "worldedit.walls.changed": "{0} Blöcke wurden verändert.", - "worldedit.faces.changed": "{0} Blöcke wurden verändert.", - "worldedit.overlay.overlaid": "{0} Blöcke wurden bedeckt.", - "worldedit.naturalize.naturalized": "{0} Block/Blöcke wurden verändert, um natürlicher zu erscheinen.", - "worldedit.center.changed": "Mittelpunkt gesetzt. ({0} Blöcke geändert)", - "worldedit.smooth.changed": "Höhenkarte des Geländes geglättet. {0} Blöcke geändert.", - "worldedit.move.moved": "{0} Blöcke verschoben.", - "worldedit.deform.deformed": "{0} Blöcke wurden verformt.", - "worldedit.hollow.changed": "{0} Blöcke wurden verändert.", - "worldedit.forest.created": "{0} Bäume erstellt.", - "worldedit.flora.created": "{0} Pflanzen erstellt.", - "worldedit.unstuck.moved": "Bitte schön!", - "worldedit.ascend.obstructed": "Keine freie Stelle über dir gefunden.", - "worldedit.ascend.moved": "Um {0} Ebenen aufgestiegen.", - "worldedit.descend.obstructed": "Keine freie Stelle unter dir gefunden.", - "worldedit.descend.moved": "Um {0} Ebenen abgestiegen.", - "worldedit.ceil.obstructed": "Keine freie Stelle über dir gefunden.", - "worldedit.ceil.moved": "Magie!", - "worldedit.thru.obstructed": "Keine freie Stelle vor dir gefunden.", - "worldedit.thru.moved": "Magie!", - "worldedit.jumpto.moved": "Magie!", - "worldedit.jumpto.none": "Kein Block in Sicht (oder zu weit entfernt)!", - "worldedit.up.obstructed": "Du würdest etwas über dir treffen.", - "worldedit.up.moved": "Magie!", - "worldedit.cyl.invalid-radius": "Du musst entweder ein oder zwei Radien angeben.", - "worldedit.cyl.created": "{0} Blöcke wurden erstellt.", - "worldedit.sphere.invalid-radius": "Du musst entweder ein oder drei Radien angeben.", - "worldedit.sphere.created": "{0} Blöcke wurden erstellt.", - "worldedit.forestgen.created": "{0} Bäume erstellt.", - "worldedit.pumpkins.created": "{0} Kürbisbeete erstellt.", - "worldedit.pyramid.created": "{0} Blöcke wurden erstellt.", - "worldedit.generate.created": "{0} Blöcke wurden erstellt.", - "worldedit.generatebiome.changed": "{0} Biome betroffen.", - "worldedit.reload.config": "Konfiguration wurde neu geladen!", - "worldedit.report.written": "WorldEdit-Bereicht zu {0} geschrieben", - "worldedit.report.error": "Fehler beim Schreiben des Berichts: {0}", - "worldedit.report.callback": "WorldEdit Report: {0}.report", - "worldedit.timezone.invalid": "Ungültige Zeitzone", - "worldedit.timezone.set": "Zeitzone für diese Sitzung gesetzt: {0}", - "worldedit.timezone.current": "Die aktuelle Zeit in dieser Zeitzone ist: {0}", - "worldedit.version.version": "WorldEdit-Version {0}", - "worldedit.version.bukkit.unsupported-adapter": "Diese WorldEdit Version unterstützt ihre Version von Bukkit nicht vollständig. Block-Entities (z.B. Truhen) sind leer, Blockeigenschaften (z. B. Rotation) fehlen und andere Dinge werden möglicherweise nicht funktionieren. Aktualisieren Sie WorldEdit um diese Funktion wiederherzustellen:\n{0}", - "worldedit.trace.action-failed": "Trace: Aktion(en) {0} bei {1} verworfen nach Ausmaß {2}", - "worldedit.trace.active.already": "Ablaufverfolgungs-Modus bereits aktiv.", - "worldedit.trace.inactive.already": "Ablaufverfolgungs-Modus bereits inaktiv.", - "worldedit.trace.active": "Ablaufverfolgungs-Modus ist nun aktiv.", - "worldedit.trace.inactive": "Ablaufverfolgungs-Modus ist nun inaktiv.", - "worldedit.command.time-elapsed": "{0}s vergangen (History: {1} geändert; {2} Blöcke/Sek).", - "worldedit.command.permissions": "Dazu bist du nicht berechtigt. Bist du im richtigen Modus?", - "worldedit.command.player-only": "Dieser Befehl muss als Spieler benutzt werden.", - "worldedit.command.error.report": "Bitte melde diesen Fehler: [Siehe Konsole]", - "worldedit.pastebin.uploading": "(Bitte warten... sende Daten an Pastebin...)", - "worldedit.session.cant-find-session": "Sitzung für {0} nicht gefunden", - "worldedit.platform.no-file-dialog": "Datei-Dialoge werden in Ihrer Umgebung nicht unterstützt.", - "worldedit.asset.load.loading": "(Bitte warten... lade Asset.)", - "worldedit.asset.load.still-loading": "(Bitte warten... lade weiterhin Asset.)", - "worldedit.asset.load.failed": "Fehler beim laden des Assets", - "worldedit.tool.max-block-changes": "Maximales Änderungslimit für Blöcke erreicht.", - "worldedit.tool.no-block": "Kein Block in Sicht!", - "worldedit.tool.repl.equip": "Ersetzen-Werkzeug an {0} gebunden.", - "worldedit.tool.repl.switched": "Ersetzen-Werkzeug geändert zu: {0}", - "worldedit.tool.data-cycler.equip": "Werkzeug zum Ändern von Blockdaten an {0} gebunden.", - "worldedit.tool.data-cycler.block-not-permitted": "Du hast keine Befugnis, die Werte dieses Blockes zu ändern.", - "worldedit.tool.data-cycler.cant-cycle": "Diese Blockdaten können nicht verändert werden!", - "worldedit.tool.data-cycler.new-value": "Wert von {0} ist jetzt {1}.", - "worldedit.tool.data-cycler.cycling": "Ändere nun {0}.", - "worldedit.tool.deltree.equip": "Werkzeug zum Entfernen fliegender Bäume an {0} gebunden.", - "worldedit.tool.deltree.not-tree": "Das ist kein Baum.", - "worldedit.tool.deltree.not-floating": "Das ist kein schwebender Baum.", - "worldedit.tool.tree.equip": "Werkzeug zum Bäume setzen an {0} gebunden.", - "worldedit.tool.tree.obstructed": "Hier kann kein Baum erstellt werden.", - "worldedit.tool.info.equip": "Werkzeug für Informationen an {0} gebunden.", - "worldedit.tool.info.blockstate.hover": "Blockstatus", - "worldedit.tool.info.internalid.hover": "Interne ID", - "worldedit.tool.info.legacy.hover": "Legacy-Id: Daten", - "worldedit.tool.info.light.hover": "Lichtlevel Block/Lichtlevel darüber", - "worldedit.tool.none.equip": "Werkzeug vom aktuellen Item entfernt.", - "worldedit.tool.none.to.unequip": "Ihr aktuelles Item ist nicht gebunden.", - "worldedit.tool.selwand.equip": "Werkzeug zum Auswählen an {0} gebunden.", - "worldedit.tool.navwand.equip": "Werkzeug zum Navigieren an {0} gebunden.", - "worldedit.tool.floodfill.equip": "Werkzeug zum Füllen von Blöcken an {0} gebunden.", - "worldedit.tool.farwand.equip": "Werkzeug zum Auswählen für große Distanzen an {0} gebunden.", - "worldedit.tool.lrbuild.equip": "Werkzeug zum Setzen von Blöcken für große Distanzen an {0} gebunden.", - "worldedit.tool.lrbuild.set": "Linksklick auf {0} gesetzt; Rechtsklick auf {1} gesetzt.", - "worldedit.tool.stack.equip": "Werkzeug zum Stapeln an {0} gebunden.", - "worldedit.tool.unbind-instruction": "Führe {0} aus, während du das Item in der Hand hältst, um es zu entbinden.", - "worldedit.tool.superpickaxe.mode.single": "Modus ist jetzt blockweise. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.mode.area": "Modus ist jetzt bereichsförmig. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.mode.recursive": "Modus ist jetzt rekursiv. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.max-range": "Maximale Entfernung ist {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superspitzhacke ist bereits aktiviert.", - "worldedit.tool.superpickaxe.disabled.already": "Superspitzhacke ist bereits deaktiviert.", - "worldedit.tool.superpickaxe.enabled": "Superspitzhacke aktiviert.", - "worldedit.tool.superpickaxe.disabled": "Superspitzhacke deaktiviert.", - "worldedit.tool.mask.set": "Maske für Pinsel gesetzt.", - "worldedit.tool.mask.disabled": "Maske für Pinsel deaktiviert.", - "worldedit.tool.material.set": "Material für Pinsel gesetzt.", - "worldedit.tool.range.set": "Reichweite für Pinsel gesetzt.", - "worldedit.tool.size.set": "Pinselgröße gesetzt.", - "worldedit.tool.tracemask.set": "Kollidierungsmaske gesetzt.", - "worldedit.tool.tracemask.disabled": "Kollidierungsmaske deaktiviert.", - "worldedit.tool.error.cannot-bind": "Kann das Werkzeug nicht an {0} binden: {1}", - "worldedit.tool.error.item-only": "Blöcke können nicht verwendet werden.", - "worldedit.execute.script-permissions": "Du hast keine Berechtigung, dieses Skript zu nutzen.", - "worldedit.executelast.no-script": "Benutze zuerst /cs mit einem Skriptnamen.", - "worldedit.script.read-error": "Skript Lesefehler: {0}", - "worldedit.script.unsupported": "Aktuell werden nur .js-Skripte unterstützt", - "worldedit.script.file-not-found": "Skript existiert nicht: {0}", - "worldedit.script.no-script-engine": "Fehler beim Finden einer Skript-Engine.\nBitte beachte https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Fehler beim Ausführen: {0}", - "worldedit.script.failed-console": "Fehler beim Ausführen (siehe Konsole): {0}", - "worldedit.operation.affected.biome": "{0} Biome betroffen", - "worldedit.operation.affected.block": "{0} Blöcke betroffen", - "worldedit.operation.affected.column": "{0} Stellen betroffen", - "worldedit.operation.affected.entity": "{0} Entities betroffen", - "worldedit.operation.deform.expression": "deformiert mit {0}", - "worldedit.error.invalid-number": "Anzahl erwartet; String angegeben.", - "worldedit.error.invalid-number.matches": "Anzahl erwartet; String \"{0}\" angegeben.", - "worldedit.error.incomplete-region": "Wähle zuerst eine Region aus.", - "worldedit.error.unknown-block": "Blockname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-entity": "Entityname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-mob": "Mob-Name '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-biome": "Biomname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-tag": "Tagname '{0}' wurde nicht erkannt.", - "worldedit.error.empty-tag": "Tagname '{0}' hat keinen Inhalt.", - "worldedit.error.no-match": "Kein Treffer für '{0}'.", - "worldedit.error.disallowed-block": "Block '{0}' nicht erlaubt (siehe WorldEdit Konfiguration).", - "worldedit.error.max-changes": "Maximale Anzahl an Blöcken in einer Operation geändert ({0}).", - "worldedit.error.max-brush-radius": "Maximaler Pinselradius (in Konfiguration): {0}", - "worldedit.error.max-radius": "Maximaler Radius (in Konfiguration): {0}", - "worldedit.error.unknown-direction": "Unbekannte Richtung: {0}", - "worldedit.error.empty-clipboard": "Die Zwischenablage ist leer. Verwende zuerst //copy.", - "worldedit.error.invalid-filename": "Dateiname '{0}' ungültig: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Ungültige Zeichen oder Erweiterung fehlt", - "worldedit.error.file-resolution": "Datei '{0}' Fehler beim Auflösen der Datei: {1}", - "worldedit.error.file-resolution.outside-root": "Pfad ist außerhalb des erlaubten Verzeichnisses", - "worldedit.error.file-resolution.resolve-failed": "Fehler beim Auflösen des Pfades", - "worldedit.error.file-aborted": "Dateiauswahl abgebrochen.", - "worldedit.error.no-file-selected": "Es wurde keine Datei ausgewählt.", - "worldedit.error.world-unloaded": "Die Welt wurde bereits entladen.", - "worldedit.error.not-a-block": "Dieses Item ist kein Block.", - "worldedit.error.not-a-block.item": "Das Item '{0}' ist kein Block.", - "worldedit.error.incorrect-usage": "Benutzung: {0}", - "worldedit.error.invalid-page": "Ungültige Seitennummer", - "worldedit.error.parser.bad-state-format": "Fehlerhaftes Statusformat in {0}", - "worldedit.error.parser.duplicate-property": "Doppelte Eigenschaft: {0}", - "worldedit.error.parser.empty-state": "Leerer Teil im Status", - "worldedit.error.parser.missing-equals-separator": "Fehlendes Trennzeichen '='", - "worldedit.error.parser.clipboard.missing-offset": "Offset mit @ angegeben, aber kein Offset angegeben. Verwenden Sie '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Unbekannte Eigenschaft '{0}' für Block '{1}'", - "worldedit.error.parser.unknown-value": "Unbekannter Wert '{0}' für Eigenschaft '{1} '", - "worldedit.error.parser.empty-property": "Leere Eigenschaft im Status", - "worldedit.error.parser.empty-value": "Leerer Wert im Status", - "worldedit.error.parser.invalid-colon": "Ungültiger Doppelpunkt.", - "worldedit.error.parser.invalid-expression": "Ungültiger Ausdruck: {0}", - "worldedit.error.parser.negate-nothing": "Nichts kann nicht negiert werden!", - "worldedit.error.parser.hanging-lbracket": "Ungültiges Format. Fehlende Klammer bei '{0}'.", - "worldedit.error.parser.missing-rbracket": "Bei dem Status fehlt die schließende Klammer ']'", - "worldedit.error.parser.missing-random-type": "Fehlender Typ hinter dem % symbol für '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Versatz für die Zwischenablage benötigt x,y,z Koordinaten.", - "worldedit.error.parser.player-only": "Eingabe '{0}' erfordert einen Spieler!", - "worldedit.error.disabled": "Diese Funktion ist deaktiviert (siehe WorldEdit Konfiguration).", - "worldedit.error.unknown": "Unbekannter Fehler ist aufgetreten: {0}", - "worldedit.error.missing-extent": "Kein Ziel ist bekannt", - "worldedit.error.missing-session": "Keine lokale Session ist bekannt", - "worldedit.error.missing-world": "Du musst eine Welt angeben (Try //world)", - "worldedit.error.missing-actor": "Kein Akteur ist bekannt", - "worldedit.selection.convex.info.vertices": "Knoten: {0}", - "worldedit.selection.convex.info.triangles": "Dreiecke: {0}", - "worldedit.selection.convex.explain.primary": "Neue Auswahl mit Knoten {0} gestartet.", - "worldedit.selection.convex.explain.secondary": "Knoten {0} zur Auswahl hinzugefügt.", - "worldedit.selection.cuboid.info.pos1": "Position 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Position 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Erste Position bei {0} gesetzt.", - "worldedit.selection.cuboid.explain.primary-area": "Erste Position bei {0} ({1}) gesetzt.", - "worldedit.selection.cuboid.explain.secondary": "Zweite Position bei {0} gesetzt.", - "worldedit.selection.cuboid.explain.secondary-area": "Zweite Position bei {0} ({1}) gesetzt.", - "worldedit.selection.extend.explain.primary": "Auswahl bei {0} ({1}) gestartet.", - "worldedit.selection.extend.explain.secondary": "Auswahl erweitert, damit {0} ({1}) beinhaltet wird.", - "worldedit.selection.ellipsoid.info.center": "Mittelpunkt: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Position des Mittelpunkts zu {0} gesetzt.", - "worldedit.selection.ellipsoid.explain.primary-area": "Position des Mittelpunkts zu {0} ({1}) gesetzt.", - "worldedit.selection.ellipsoid.explain.secondary": "Radius auf {0} gesetzt.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Radius auf {0} ({1}) gesetzt.", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoid-Änderungen müssen für jede Dimension gleich sein.", - "worldedit.selection.cylinder.info.center": "Mittelpunkt: {0}", - "worldedit.selection.cylinder.info.radius": "Radius: {0}", - "worldedit.selection.cylinder.explain.primary": "Neue zylindrische Auswahl bei {0} gestartet.", - "worldedit.selection.cylinder.explain.secondary": "Radius auf {0}/{1} Blöcke gesetzt. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Damit der Radius eingestellt werden kann, ist es notwendig, einen Mittelpunkt zu wählen.", - "worldedit.selection.cylinder.error.even-horizontal": "Zylinderänderungen müssen auch für jede horizontale Dimension gelten.", - "worldedit.selection.polygon2d.info": "Anzahl Punkte: {0}", - "worldedit.selection.polygon2d.explain.primary": "Neues Polygon bei {0} gestartet.", - "worldedit.selection.polygon2d.explain.secondary": "Punkt #{0} bei {1} hinzugefügt.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygone können nur vertikal erweitert werden.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygone können nur vertikal verhandelt werden.", - "worldedit.selection.sphere.explain.secondary": "Radius auf {0} gesetzt.", - "worldedit.selection.sphere.explain.secondary-defined": "Radius auf {0} ({1}) gesetzt.", - "worldedit.selection.null.error.immutable": "NullRegion könnt nicht geändert werden.", - "worldedit.selection.intersection.error.cannot-expand": "Könnt nicht einen regionalen Schnittpunkt erweitern.", - "worldedit.selection.intersection.error.cannot-contract": "Könnt nicht einen regionalen Schnittpunkt verhandeln.", - "worldedit.selection.transform.error.cannot-expand": "Könnt nicht einen TransformedRegion erweitern.", - "worldedit.selection.transform.error.cannot-contract": "Könnt nicht einen TransformedRegion verhandeln.", - "worldedit.selection.transform.error.cannot-change": "Könnt nicht einen TransformedRegion ändern.", - "worldedit.sideeffect.lighting": "Beleuchtung", - "worldedit.sideeffect.lighting.description": "Aktualisiert Blockbeleuchtung", - "worldedit.sideeffect.neighbors": "Nachbarn", - "worldedit.sideeffect.neighbors.description": "Benachrichtigt Blöcke in der Nähe über den Änderungen", - "worldedit.sideeffect.update": "Update", - "worldedit.sideeffect.update.description": "Benachrichtigt den geänderten Block", - "worldedit.sideeffect.validation": "Überprüfung", - "worldedit.sideeffect.validation.description": "Überprüft und repariert inkonsistenten Weltzustand, so wie getrennte Blöcke", - "worldedit.sideeffect.entity_ai": "Wesen-KI", - "worldedit.sideeffect.entity_ai.description": "Aktualisiert Wesen-KI-Pfade für die Blockänderungen", - "worldedit.sideeffect.events": "Mod/Plugin-Ereignisse", - "worldedit.sideeffect.events.description": "Informiert andere Mods/Plugins über diese Änderungen, falls anwendbar", - "worldedit.sideeffect.state.on": "An", - "worldedit.sideeffect.state.delayed": "Verzögert", - "worldedit.sideeffect.state.off": "Aus", - "worldedit.sideeffect.box.current": "Aktuell", - "worldedit.sideeffect.box.change-to": "Klicken, um auf {0} zu setzen", - "worldedit.help.command-not-found": "Der Befehl '{0}' konnte nicht gefunden werden.", - "worldedit.help.no-subcommands": "'{0}' hat keine Unterbefehle. (Vielleicht steht '{1}' für einen Parameter?)", - "worldedit.help.subcommand-not-found": "Der Unterbefehl '{0}' unter '{1}' konnte nicht gefunden werden.", - "worldedit.cli.stopping": "Wird beendet!", - "worldedit.cli.unknown-command": "Unbekannter Befehl!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kw/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kw/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/kw/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/la-LA/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/la-LA/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/la-LA/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lb/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lb/strings.json deleted file mode 100644 index 0eba529..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lb/strings.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "worldedit.expand.description.vert": "Den ausgewielten bereich get vertikal bis un d'limiten vun der Walt erweidert.", - "worldedit.expand.expanded": "D'auswahl em {0} bleeck erweideren", - "worldedit.expand.expanded.vert": "Auswahl em {0} bleeck erweidert (uewen-no-ennen)." -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/li/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/li/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/li/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lol/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lol/strings.json deleted file mode 100644 index f4733ca..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lol/strings.json +++ /dev/null @@ -1,308 +0,0 @@ -{ - "worldedit.expand.description.vert": "VERTICALLY EXPAND TEH SELECSHUN 2 WURLD LIMITS.", - "worldedit.expand.expanded": "REGION EXPANDD {0} BLOCKZ", - "worldedit.expand.expanded.vert": "REGION EXPANDD {0} BLOCKZ (TOP-2-BOTTOM).", - "worldedit.biomeinfo.lineofsight": "BIOMEZ AT LINE OV SIGHT POINT: {0}", - "worldedit.biomeinfo.position": "BIOMEZ AT UR POSISHUN: {0}", - "worldedit.biomeinfo.selection": "BIOMEZ IN UR SELECSHUN: {0}", - "worldedit.brush.radius-too-large": "MAXIMUM ALLOWD BRUSH RADIUS: {0}", - "worldedit.brush.apply.description": "APPLY BRUSH, APPLY FUNCSHUN 2 EVRY BLOCK", - "worldedit.brush.apply.radius": "TEH SIZE OV TEH BRUSH", - "worldedit.brush.apply.shape": "TEH SHAPE OV TEH REGION", - "worldedit.brush.apply.type": "TYPE OV BRUSH 2 USE", - "worldedit.brush.apply.item.warning": "DIS BRUSH SIMULATEZ ITEM USAGEZ. ITZ EFFECTS CUD NOT WERK ON ALL PLATFORMS, CUD NOT BE UNDO-ABLE, AN CUD CAUSE STRANGE INTERACSHUNS WIF OTHR MODZ/PLUGINS. USE AT UR OWN RISK.", - "worldedit.brush.paint.description": "PAINT BRUSH, APPLY FUNCSHUN 2 SURFACE", - "worldedit.brush.paint.size": "TEH SIZE OV TEH BRUSH", - "worldedit.brush.paint.shape": "TEH SHAPE OV TEH REGION", - "worldedit.brush.paint.density": "TEH DENSITY OV TEH BRUSH", - "worldedit.brush.paint.type": "TYPE OV BRUSH 2 USE", - "worldedit.brush.paint.item.warning": "DIS BRUSH SIMULATEZ ITEM USAGEZ. ITZ EFFECTS CUD NOT WERK ON ALL PLATFORMS, CUD NOT BE UNDO-ABLE, AN CUD CAUSE STRANGE INTERACSHUNS WIF OTHR MODZ/PLUGINS. USE AT UR OWN RISK.", - "worldedit.brush.sphere.equip": "SFERE BRUSH SHAPE EQUIPPD ({0}).", - "worldedit.brush.cylinder.equip": "CYLINDR BRUSH SHAPE EQUIPPD ({0} BY {1}).", - "worldedit.brush.clipboard.equip": "CLIPBORD BRUSH SHAPE EQUIPPD.", - "worldedit.brush.smooth.equip": "SMOOTH BRUSH EQUIPPD ({0} X {1}X USIN {2}).", - "worldedit.brush.extinguish.equip": "EXTINGUISHR EQUIPPD ({0}).", - "worldedit.brush.gravity.equip": "GRAVITY BRUSH EQUIPPD ({0}).", - "worldedit.brush.butcher.equip": "BUTCHR BRUSH EQUIPPD ({0}).", - "worldedit.brush.operation.equip": "SET BRUSH 2 {0}.", - "worldedit.brush.none.equip": "BRUSH UNBOUND FRUM UR CURRENT ITEM.", - "worldedit.drawsel.disabled": "SERVR CUI DISABLD.", - "worldedit.drawsel.disabled.already": "SERVR CUI ALREADY DISABLD.", - "worldedit.drawsel.enabled.already": "SERVR CUI ALREADY ENABLD.", - "worldedit.limit.too-high": "UR MAXIMUM ALLOWABLE LIMIT IZ {0}.", - "worldedit.limit.set": "BLOCK CHANGE LIMIT SET 2 {0}.", - "worldedit.limit.return-to-default": "(USE //limit 2 GO BAK 2 TEH DEFAULT.)", - "worldedit.timeout.too-high": "UR MAXIMUM ALLOWABLE TIEMOUT IZ {0}MS.", - "worldedit.timeout.return-to-default": " (USE //timeout 2 GO BAK 2 TEH DEFAULT.)", - "worldedit.fast.disabled": "FAST MODE DISABLD.", - "worldedit.fast.enabled": "FAST MODE ENABLD. LIGHTIN IN DA AFFECTD CHUNKZ CUD BE WRONG AN/OR U CUD NED 2 REJOIN 2 C CHANGEZ.", - "worldedit.fast.disabled.already": "FAST MODE ALREADY DISABLD.", - "worldedit.fast.enabled.already": "FAST MODE ALREADY ENABLD.", - "worldedit.reorder.current": "TEH REORDR MODE IZ {0}", - "worldedit.reorder.set": "TEH REORDR MODE IZ NAO {0}", - "worldedit.gmask.disabled": "GLOBAL MASK DISABLD.", - "worldedit.gmask.set": "GLOBAL MASK SET.", - "worldedit.toggleplace.pos1": "NAO PLACIN AT POS #1.", - "worldedit.toggleplace.player": "NAO PLACIN AT TEH BLOCK U STAND IN.", - "worldedit.searchitem.too-short": "ENTR LONGR SEARCH STRIN (LEN > 2).", - "worldedit.searchitem.either-b-or-i": "U CANT USE BOTH TEH 'b' AN 'i' FLAGS SIMULTANEOUSLY.", - "worldedit.searchitem.searching": "(PLZ WAIT... SEARCHIN ITEMS.)", - "worldedit.watchdog.no-hook": "DIS PLATFORM HAS NO WATCHDOG HOOK.", - "worldedit.watchdog.active.already": "WATCHDOG HOOK ALREADY ACTIV.", - "worldedit.watchdog.inactive.already": "WATCHDOG HOOK ALREADY INACTIV.", - "worldedit.watchdog.active": "WATCHDOG HOOK NAO ACTIV.", - "worldedit.watchdog.inactive": "WATCHDOG HOOK NAO INACTIV.", - "worldedit.world.remove": "REMOVD WURLD OVERRIDE.", - "worldedit.world.set": "SET TEH WURLD OVERRIDE 2 {0}. (USE //world 2 GO BAK 2 DEFAULT)", - "worldedit.undo.undone": "UNDID {0} AVAILABLE EDITS.", - "worldedit.undo.none": "NOTHIN LEFT 2 UNDO.", - "worldedit.redo.redone": "REDID {0} AVALIBL CHAENJZ.", - "worldedit.redo.none": "NOTHIN LEFT 2 REDO.", - "worldedit.clearhistory.cleared": "HISTORY CLEARD.", - "worldedit.raytrace.noblock": "NO BLOCK IN SIGHT!", - "worldedit.restore.not-configured": "SNAPSHOT/BAKUP RESTORE IZ NOT CONFIGURD.", - "worldedit.restore.not-available": "DAT SNAPSHOT DOEZ NOT EXIST OR IZ NOT AVAILABLE.", - "worldedit.restore.failed": "FAILD 2 LOAD SNAPSHOT: {0}", - "worldedit.restore.loaded": "SNAPSHOT {0} LOADD; NAO RESTORIN...", - "worldedit.restore.restored": "RESTORD; {0} MISIN CHUNKZ AN {1} OTHR ERRORS.", - "worldedit.restore.none-for-specific-world": "NO SNAPSHUTS WUZ FINDZ 4 WURLD '{0}'.", - "worldedit.restore.none-for-world": "NO SNAPSHOTS WUZ FINDZ 4 DIS WURLD.", - "worldedit.restore.none-found": "NO SNAPSHOTS WUZ FINDZ.", - "worldedit.restore.none-found-console": "NO SNAPSHOTS WUZ FINDZ. C CONSOLE 4 DETAILS.", - "worldedit.restore.chunk-not-present": "CHUNKZ WUZ NOT PRESENT IN SNAPSHOT.", - "worldedit.restore.chunk-load-failed": "NO CHUNKZ CUD BE LOADD. (BAD ARCHIV?)", - "worldedit.restore.block-place-failed": "ERRORS PREVENTD ANY BLOCKZ FRUM BEAN RESTORD.", - "worldedit.restore.block-place-error": "LAST ERROR: {0}", - "worldedit.snapshot.use.newest": "NAO USIN NEWEST SNAPSHOT.", - "worldedit.snapshot.use": "SNAPSHOT SET 2: {0}", - "worldedit.snapshot.none-before": "COULDNT FIND SNAPSHOT BEFORE {0}.", - "worldedit.snapshot.none-after": "COULDNT FIND SNAPSHOT AFTR {0}.", - "worldedit.snapshot.index-above-0": "UNVALID INDEX, MUST BE BIGGR THAN OR TEH SAME AS 1.", - "worldedit.snapshot.index-oob": "INVALID INDEX, MUST BE TWEEN 1 AN {0}.", - "worldedit.schematic.unknown-format": "UNKNOWN SCHEMATIC FORMAT: {0}.", - "worldedit.schematic.load.does-not-exist": "SCHEMATIC {0} DOEZ NOT EXIST!", - "worldedit.schematic.load.loading": "(PLZ WAIT... LOADIN SCHEMATIC.)", - "worldedit.schematic.load.still-loading": "Plz wait! skematic still loading!", - "worldedit.schematic.save.already-exists": "DAT SCHEMATIC ALREADY EXISTS. USE TEH -f FLAG 2 OVERWRITE IT.", - "worldedit.schematic.save.failed-directory": "CUD NOT CREATE FOLDR 4 SCHEMATICS!", - "worldedit.schematic.save.saving": "(PLZ WAIT... SAVIN SCHEMATIC.)", - "worldedit.schematic.save.still-saving": "Plz wait! skematic still savingz!", - "worldedit.schematic.delete.does-not-exist": "SCHEMATIC {0} DOEZ NOT EXIST!", - "worldedit.schematic.delete.failed": "DELESHUN OV {0} FAILD! IZ READ-ONLY?", - "worldedit.schematic.delete.deleted": "{0} HAS BEEN DELETD.", - "worldedit.schematic.formats.title": "AVAILABLE CLIPBORD FORMATS (NAYM: LOOKUP NAMEZ)", - "worldedit.pos.already-set": "POSISHUN ALREADY SET.", - "worldedit.pos.console-require-coords": "U MUST PROVIDE COORDINATEZ AS CONSOLE.", - "worldedit.hpos.no-block": "NO BLOCK IN SIGHT!", - "worldedit.hpos.already-set": "POSISHUN ALREADY SET.", - "worldedit.chunk.selected-multiple": "chukz selected: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "chuk selected: {0}, {1}, {2}", - "worldedit.wand.invalid": "WAND ITEM IZ MIS-CONFIGURD OR DISABLD.", - "worldedit.wand.selwand.info": "LEFT CLICK: SELECT POS #1; RITE CLICK: SELECT POS #2", - "worldedit.wand.navwand.info": "LEFT CLICK: JUMP 2 LOCASHUN; RITE CLICK: PAS THRU WALLS", - "worldedit.wand.selwand.now.tool": "Selekshun wand now normal tol! can disable with {0}, rebind to otherr item with {1}, or get NEW wan with {2}.", - "worldedit.contract.contracted": "REGION CONTRACTD {0} BLOCKZ.", - "worldedit.shift.shifted": "REGION SHIFTD.", - "worldedit.outset.outset": "REGION OUTSET.", - "worldedit.inset.inset": "REGION INSET.", - "worldedit.size.offset": "OFFSET: {0}", - "worldedit.size.type": "TYPE: {0}", - "worldedit.size.size": "SIZE: {0}", - "worldedit.size.distance": "CUBOID DISTANCE: {0}", - "worldedit.size.blocks": "# OV BLOCKZ: {0}", - "worldedit.count.counted": "COUNTD: {0}", - "worldedit.distr.no-blocks": "NO BLOCKZ COUNTD.", - "worldedit.distr.no-previous": "NO PREVIOUS DISTRIBUSHUN.", - "worldedit.distr.total": "TOTAL BLOCK COUNT: {0}", - "worldedit.select.cleared": "SELECSHUN CLEARD.", - "worldedit.select.cuboid.message": "CUBOID: LEFT CLICK 4 POINT 1, RITE CLICK 4 POINT 2", - "worldedit.select.cuboid.description": "SELECT 2 CORNERS OV CUBOID", - "worldedit.select.extend.message": "CUBOID: LEFT CLICK 4 STARTIN POINT, RITE CLICK 2 EXTEND", - "worldedit.select.extend.description": "FAST CUBOID SELECSHUN MODE", - "worldedit.select.poly.message": "2D POLYGON SELECTOR: LEFT/RITE CLICK 2 ADD POINT.", - "worldedit.select.poly.limit-message": "{0} POINTS MAXIMUM.", - "worldedit.select.poly.description": "SELECT 2D POLYGON WIF HEIGHT", - "worldedit.select.ellipsoid.message": "ELLIPSOID SELECTOR: LEFT CLICK=SENTR, RITE CLICK 2 EXTEND", - "worldedit.select.ellipsoid.description": "SELECT AN ELLIPSOID", - "worldedit.select.sphere.message": "SFERE SELECTOR: LEFT CLICK=SENTR, RITE CLICK 2 SET RADIUS", - "worldedit.select.sphere.description": "SELECT SFERE", - "worldedit.select.cyl.message": "CYLINDRICAL SELECTOR: LEFT CLICK=SENTR, RITE CLICK 2 EXTEND", - "worldedit.select.cyl.description": "SELECT CYLINDR", - "worldedit.select.convex.message": "CONVEX POLYHEDRAL SELECTOR: LEFT CLICK=FURST VERTEX, RITE CLICK 2 ADD MOAR.", - "worldedit.select.convex.limit-message": "{0} POINTS MAXIMUM.", - "worldedit.select.convex.description": "SELECT CONVEX POLYHEDRAL", - "worldedit.select.default-set": "UR DEFAULT REGION SELECTOR IZ NAO {0}.", - "worldedit.chunkinfo.chunk": "CHUNK: {0}, {1}", - "worldedit.chunkinfo.old-filename": "OLD FORMAT: {0}", - "worldedit.chunkinfo.mcregion-filename": "MCREGION: region/{0}\n", - "worldedit.listchunks.listfor": "LISTIN CHUNKZ 4: {0}", - "worldedit.drain.drained": "{0} BLOCKZ HAS BEEN DRAIND.", - "worldedit.fill.created": "{0} BLOCKZ HAS BEEN FILLD.", - "worldedit.fillr.created": "{0} BLOCKZ HAS BEEN FILLD.", - "worldedit.fixlava.fixed": "{0} BLOCKZ HAS BEEN FIXD.", - "worldedit.fixwater.fixed": "{0} BLOCKZ HAS BEEN FIXD.", - "worldedit.removeabove.removed": "{0} BLOCKZ HAS BEEN REMOVD.", - "worldedit.removebelow.removed": "{0} BLOCKZ HAS BEEN REMOVD.", - "worldedit.removenear.removed": "{0} BLOCKZ HAS BEEN REMOVD.", - "worldedit.replacenear.replaced": "{0} BLOCKZ HAS BEEN REPLACD.", - "worldedit.snow.created": "{0} SURFACEZ HAS BEEN COVERD.", - "worldedit.thaw.removed": "{0} BLOCKZ HAS BEEN THAWD.", - "worldedit.green.changed": "{0} BLOCKZ HAS BEEN GREEND.", - "worldedit.extinguish.removed": "{0} FIREZ HAS BEEN EXTINGUISHD.", - "worldedit.butcher.killed": "{0} MOBS HAS BEEN KILLD IN RADIUS OV {1}.", - "worldedit.butcher.explain-all": "USE -1 2 REMOOV ALL MOBS IN LOADD CHUNKZ", - "worldedit.remove.removed": "{0} ENTITIEZ HAS BEEN MARKD 4 REMOVAL.", - "worldedit.remove.explain-all": "USE -1 2 REMOOV ALL ENTITIEZ IN LOADD CHUNKZ", - "worldedit.calc.invalid": "'{0}' CUD NOT BE PARSD AS VALID EXPRESHUN", - "worldedit.paste.pasted": "TEH CLIPBORD HAS BEEN PASTD AT {0}", - "worldedit.paste.selected": "SELECTD CLIPBORD PASTE REGION.", - "worldedit.rotate.no-interpolation": "NOWT: INTERPOLASHUN IZ NOT YET SUPPORTD, SO ANGLEZ DAT R MULTIPLEZ.", - "worldedit.rotate.rotated": "TEH CLIPBORD COPY HAS BEEN ROTATD.", - "worldedit.flip.flipped": "TEH CLIPBORD COPY HAS BEEN FLIPPD.", - "worldedit.clearclipboard.cleared": "CLIPBORD CLEARD.", - "worldedit.set.done": "OPERASHUN COMPLETD.", - "worldedit.set.done.verbose": "OPERASHUN COMPLETD ({0}).", - "worldedit.line.changed": "{0} BLOCKZ HAS BEEN CHANGD.", - "worldedit.line.invalid-type": "//line ONLY WERKZ WIF CUBOID SELECSHUNS OR CONVEX POLYHEDRAL SELECSHUNS", - "worldedit.curve.changed": "{0} BLOCKZ HAS BEEN CHANGD.", - "worldedit.curve.invalid-type": "//curve ONLY WERKZ WIF CONVEX POLYHEDRAL SELECSHUNS", - "worldedit.replace.replaced": "{0} BLOCKZ HAS BEEN REPLACD.", - "worldedit.stack.changed": "{0} BLOCKZ CHANGD. UNDO WIF //undo", - "worldedit.regen.regenerated": "REGION REGENERATD.", - "worldedit.regen.failed": "CANT REGENERATE CHUNKZ. CHECK DA CONSOLE 4 DETAILS.", - "worldedit.walls.changed": "{0} BLOCKZ HAS BEEN CHANGD.", - "worldedit.faces.changed": "{0} BLOCKZ HAS BEEN CHANGD.", - "worldedit.overlay.overlaid": "{0} BLOCKZ HAS BEEN OVERLAID.", - "worldedit.naturalize.naturalized": "{0} BLOCK(S) HAS BEEN MADE 2 LOOK MOAR NACHURAL.", - "worldedit.center.changed": "SENTR SET. ({0} BLOCKZ CHANGD)", - "worldedit.smooth.changed": "TERRAINS HEIGHT MAP SMOOTHD. {0} BLOCKZ CHANGD.", - "worldedit.move.moved": "{0} BLOCKZ MOVD.", - "worldedit.deform.deformed": "{0} BLOCKZ HAS BEEN DEFORMD.", - "worldedit.hollow.changed": "{0} BLOCKZ HAS BEEN CHANGD.", - "worldedit.forest.created": "{0} TREEZ CREATD.", - "worldedit.flora.created": "{0} FLORA CREATD.", - "worldedit.unstuck.moved": "THAR U GO!", - "worldedit.ascend.obstructed": "NO FREE SPOT ABOOV U FINDZ.", - "worldedit.ascend.moved": "ASCENDD {0} LEVELS.", - "worldedit.descend.obstructed": "NO FREE SPOT BELOW U FINDZ.", - "worldedit.descend.moved": "DESCENDD {0} LEVELS.", - "worldedit.ceil.obstructed": "NO FREE SPOT ABOOV U FINDZ.", - "worldedit.ceil.moved": "WOOSH!", - "worldedit.thru.obstructed": "NO FREE SPOT AHEAD OV U FINDZ.", - "worldedit.thru.moved": "WOOSH!", - "worldedit.jumpto.moved": "POOF!", - "worldedit.jumpto.none": "NO BLOCK IN SIGHT (OR 2 FAR AWAY)!", - "worldedit.up.obstructed": "U WUD HIT SOMETHIN ABOOV U.", - "worldedit.up.moved": "WOOSH!", - "worldedit.cyl.invalid-radius": "U MUST EITHR SPECIFY 1 OR 2 RADIUS VALUEZ.", - "worldedit.cyl.created": "{0} BLOCKZ HAS BEEN CREATD.", - "worldedit.sphere.invalid-radius": "U MUST EITHR SPECIFY 1 OR 3 RADIUS VALUEZ.", - "worldedit.sphere.created": "{0} BLOCKZ HAS BEEN CREATD.", - "worldedit.forestgen.created": "{0} TREEZ CREATD.", - "worldedit.pumpkins.created": "{0} PUMPKIN PATCHEZ CREATD.", - "worldedit.pyramid.created": "{0} BLOCKZ HAS BEEN CREATD.", - "worldedit.generate.created": "{0} BLOCKZ HAS BEEN CREATD.", - "worldedit.reload.config": "CONFIGURASHUN RELOADD!", - "worldedit.report.written": "WORLDEDIT REPORT WRITTEN 2 {0}", - "worldedit.report.error": "FAILD 2 RITE REPORT: {0}", - "worldedit.report.callback": "WORLDEDIT REPORT: {0}.report", - "worldedit.timezone.invalid": "INVALID TIEMZONE", - "worldedit.timezone.set": "TIEMZONE SET 4 DIS SESHUN 2: {0}", - "worldedit.timezone.current": "TEH CURRENT TIEM IN DAT TIEMZONE IZ: {0}", - "worldedit.version.version": "WORLDEDIT VERSHUN {0}", - "worldedit.command.time-elapsed": "{0}S ELAPSD (HISTORY: {1} CHANGD; {2} BLOCKZ/SEC).", - "worldedit.command.permissions": "U R NOT PERMITTD 2 DO DAT. R U IN DA RITE MODE?", - "worldedit.command.player-only": "DIS COMMAND MUST BE USD WIF PLAYR.", - "worldedit.command.error.report": "PLZ REPORT DIS ERROR: [C CONSOLE]", - "worldedit.pastebin.uploading": "(PLZ WAIT... SENDIN OUTPUT 2 PASTEBIN...)", - "worldedit.session.cant-find-session": "UNABLE 2 FIND SESHUN 4 {0}", - "worldedit.platform.no-file-dialog": "FILE DIALOGS R NOT SUPPORTD IN UR ENVIRONMENT.", - "worldedit.tool.max-block-changes": "MAX BLOCKZ CHANGE LIMIT REACHD.", - "worldedit.tool.no-block": "NO BLOCK IN SIGHT!", - "worldedit.tool.repl.equip": "BLOCK REPLACR TOOL BOUND 2 {0}.", - "worldedit.tool.repl.switched": "REPLACR TOOL SWITCHD 2: {0}", - "worldedit.tool.data-cycler.equip": "BLOCK DATA CYCLR TOOL BOUND 2 {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "U R NOT PERMITTD 2 CYCLE TEH DATA VALUE OV DAT BLOCK.", - "worldedit.tool.data-cycler.cant-cycle": "DAT BLOCKZ DATA CANT BE CYCLD!", - "worldedit.tool.data-cycler.new-value": "VALUE OV {0} IZ NAO {1}.", - "worldedit.tool.data-cycler.cycling": "NAO CYCLIN {0}.", - "worldedit.tool.deltree.equip": "FLOATIN TREE REMOVR TOOL BOUND 2 {0}.", - "worldedit.tool.deltree.not-tree": "THAZ NOT TREE.", - "worldedit.tool.deltree.not-floating": "THAZ NOT FLOATIN TREE.", - "worldedit.tool.tree.equip": "TREE TOOL BOUND 2 {0}.", - "worldedit.tool.tree.obstructed": "A TREE CANT GO THAR.", - "worldedit.tool.info.equip": "INFO TOOL BOUND 2 {0}.", - "worldedit.tool.info.blockstate.hover": "BLOCK STATE", - "worldedit.tool.info.internalid.hover": "INTERNAL ID", - "worldedit.tool.info.light.hover": "BLOCK LIGHT/LIGHT ABOOV", - "worldedit.tool.none.equip": "TOOL UNBOUND FRUM UR CURRENT ITEM.", - "worldedit.tool.selwand.equip": "SELECSHUN WAND BOUND 2 {0}.", - "worldedit.tool.navwand.equip": "NAVIGASHUN WAND BOUND 2 {0}.", - "worldedit.tool.floodfill.equip": "BLOCK FLOOD FILL TOOL BOUND 2 {0}.", - "worldedit.tool.farwand.equip": "FAR WAND TOOL BOUND 2 {0}.", - "worldedit.tool.lrbuild.equip": "LONG-RANGE BUILDIN TOOL BOUND 2 {0}.", - "worldedit.tool.lrbuild.set": "LEFT-CLICK SET 2 {0}; RITE-CLICK SET 2 {1}.", - "worldedit.tool.superpickaxe.mode.single": "MODE IZ NAO SINGLE. LEFT CLICK WIF PICKAXE. // 2 DISABLE.", - "worldedit.tool.superpickaxe.mode.area": "MODE IZ NAO AREA. LEFT CLICK WIF PICKAXE. // 2 DISABLE.", - "worldedit.tool.superpickaxe.mode.recursive": "MODE IZ NAO RECURSIV. LEFT CLICK WIF PICKAXE. // 2 DISABLE.", - "worldedit.tool.superpickaxe.max-range": "MAXIMUM RANGE IZ {0}.", - "worldedit.tool.superpickaxe.enabled.already": "SUPR PICKAXE ALREADY ENABLD.", - "worldedit.tool.superpickaxe.disabled.already": "SUPR PICKAXE ALREADY DISABLD.", - "worldedit.tool.superpickaxe.enabled": "SUPR PICKAXE ENABLD.", - "worldedit.tool.superpickaxe.disabled": "SUPR PICKAXE DISABLD.", - "worldedit.tool.mask.set": "BRUSH MASK SET.", - "worldedit.tool.mask.disabled": "BRUSH MASK DISABLD.", - "worldedit.tool.material.set": "BRUSH MATERIAL SET.", - "worldedit.tool.range.set": "BRUSH RANGE SET.", - "worldedit.tool.size.set": "BRUSH SIZE SET.", - "worldedit.tool.tracemask.set": "TRACE MASK SET.", - "worldedit.tool.tracemask.disabled": "TRACE MASK DISABLD.", - "worldedit.execute.script-permissions": "U DOAN HAS PERMISHUN 2 USE DAT SCRIPT.", - "worldedit.executelast.no-script": "USE /cs WIF SCRIPT NAYM FURST.", - "worldedit.script.read-error": "SCRIPT READ ERROR: {0}", - "worldedit.script.unsupported": "ONLY .js SCRIPTS R CURRENTLY SUPPORTD", - "worldedit.script.file-not-found": "SCRIPT DOEZ NOT EXIST: {0}", - "worldedit.script.no-script-engine": "FAILD 2 FIND AN INSTALLD SCRIPT ENGINE.\nPLZ C https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "FAILD 2 EXECUTE: {0}", - "worldedit.script.failed-console": "FAILD 2 EXECUTE (C CONSOLE): {0}", - "worldedit.operation.affected.biome": "{0} BIOMEZ AFFECTD", - "worldedit.operation.affected.block": "{0} BLOCKZ AFFECTD", - "worldedit.operation.affected.column": "{0} COLUMNS AFFECTD", - "worldedit.operation.affected.entity": "{0} ENTITIEZ AFFECTD", - "worldedit.operation.deform.expression": "DEFORMD USIN {0}", - "worldedit.selection.convex.info.vertices": "VERTICEZ: {0}", - "worldedit.selection.convex.info.triangles": "TRIANGLEZ: {0}", - "worldedit.selection.convex.explain.primary": "STARTD NEW SELECSHUN WIF VERTEX {0}.", - "worldedit.selection.convex.explain.secondary": "ADDD VERTEX {0} 2 TEH SELECSHUN.", - "worldedit.selection.cuboid.info.pos1": "POSISHUN 1: {0}", - "worldedit.selection.cuboid.info.pos2": "POSISHUN 2: {0}", - "worldedit.selection.cuboid.explain.primary": "FURST POSISHUN SET 2 {0}.", - "worldedit.selection.cuboid.explain.primary-area": "FURST POSISHUN SET 2 {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "SECOND POSISHUN SET 2 {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "SECOND POSISHUN SET 2 {0} ({1}).", - "worldedit.selection.extend.explain.primary": "STARTD SELECSHUN AT {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "EXTENDD SELECSHUN 2 ENCOMPAS {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "SENTR: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z RADIUS: {0}", - "worldedit.selection.ellipsoid.explain.primary": "SENTR POSISHUN SET 2 {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "SENTR POSISHUN SET 2 {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "RADIUS SET 2 {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "RADIUS SET 2 {0} ({1}).", - "worldedit.selection.cylinder.info.center": "SENTR: {0}", - "worldedit.selection.cylinder.info.radius": "RADIUS: {0}", - "worldedit.selection.cylinder.explain.primary": "STARTIN NEW CYLINDRICAL SELECSHUN AT {0}.", - "worldedit.selection.cylinder.explain.secondary": "RADIUS SET 2 {0}/{1} BLOCKZ. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "U MUST SELECT TEH SENTR POINT BEFORE SETTIN TEH RADIUS.", - "worldedit.selection.polygon2d.info": "# POINTS: {0}", - "worldedit.selection.polygon2d.explain.primary": "STARTIN NEW POLYGON AT {0}.", - "worldedit.selection.polygon2d.explain.secondary": "ADDD POINT #{0} AT {1}.", - "worldedit.selection.sphere.explain.secondary": "RADIUS SET 2 {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "RADIUS SET 2 {0} ({1}).", - "worldedit.sideeffect.lighting": "LITIN", - "worldedit.sideeffect.lighting.description": "UPDATEZ BLOK LITIN", - "worldedit.help.command-not-found": "TEH COMMAND {0} CUD NOT BE FINDZ.", - "worldedit.help.no-subcommands": "{0} HAS NO SUB-COMMANDZ. (MAYBE {1} IZ 4 PARAMETR?)", - "worldedit.help.subcommand-not-found": "TEH SUB-COMMAND {0} UNDR {1} CUD NOT BE FINDZ.", - "worldedit.cli.stopping": "STOPPIN!", - "worldedit.cli.unknown-command": "UNKNOWN COMMAND!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lt/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lt/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lt/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lv/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lv/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/lv/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mi/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mi/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mi/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mk/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mk/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mk/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mn/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mn/strings.json deleted file mode 100644 index c8ee237..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mn/strings.json +++ /dev/null @@ -1,35 +0,0 @@ -{ - "worldedit.expand.description.vert": "СонгоÑон мужийг боÑоо Ñ‚ÑнхлÑгийн дагуу дÑлхийн Ñ…Ñзгаар хүртÑл Ñунгах.", - "worldedit.expand.expanded": "Муж {0} блокоор Ñунгагдлаа", - "worldedit.expand.expanded.vert": "БүÑийг {0} блок Ñ‚ÑллÑÑ (дÑÑÑ€ÑÑÑ Ð´Ð¾Ð¾Ñˆ).", - "worldedit.biomeinfo.lineofsight": "Харж байгаа цÑгийн байгалийн бүÑ: {0}", - "worldedit.biomeinfo.position": "Таны байгаа газрын байгалийн бүÑ: {0}", - "worldedit.biomeinfo.selection": "Таны ÑонгоÑон Ñ…ÑÑгийн байгалийн бүÑ: {0}", - "worldedit.brush.apply.radius": "БагÑны Ñ…ÑмжÑÑ", - "worldedit.brush.apply.shape": "БүÑийн Ñ…ÑлбÑÑ€", - "worldedit.brush.apply.type": "Ðшиглах багÑны төрөл", - "worldedit.brush.paint.size": "БагÑны Ñ…ÑмжÑÑ", - "worldedit.brush.paint.shape": "БүÑийн Ñ…ÑлбÑÑ€", - "worldedit.brush.paint.density": "БагÑны нÑгтшил", - "worldedit.brush.paint.type": "Ðшиглах багÑны төрөл", - "worldedit.brush.operation.equip": "БагÑыг {0} болгоÑон.", - "worldedit.brush.none.equip": "Одоогийн Ñд зүйлÑÑÑ Ð±Ð°Ð³Ñыг Ñалгалаа.", - "worldedit.fast.disabled": "Хурдан горим унтарлаа.", - "worldedit.fast.enabled": "Хурдан горим аÑлаа. Өөрчлөлт хийÑÑн Ñ…ÑÑгүүдийн гÑÑ€ÑлтүүлÑг буруу байж магадгүй. ТиймÑÑÑ Ñ‚Ð° гараад, орж ирÑÑ… Ñ…ÑÑ€ÑгтÑй.", - "worldedit.fast.disabled.already": "Хурдан горим аль Ñ…Ñдийн унтарÑан.", - "worldedit.fast.enabled.already": "Хурдан горим аль Ñ…Ñдийн аÑÑан.", - "worldedit.clearhistory.cleared": "Түүхийг арилгаÑан.", - "worldedit.restore.block-place-error": "Сүүлийн алдаа: {0}", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} байхгүй байна!", - "worldedit.schematic.delete.deleted": "{0} уÑÑ‚Ñан.", - "worldedit.hpos.no-block": "Харагдах блок байхгүй байна!", - "worldedit.hpos.already-set": "Байрлалыг аль Ñ…Ñдийн тохируулÑан.", - "worldedit.shift.shifted": "БүÑийг хөдөлгөÑөн.", - "worldedit.size.type": "Төрөл: {0}", - "worldedit.size.size": "Ð¥ÑмжÑÑ: {0}", - "worldedit.count.counted": "ТоолÑон: {0}", - "worldedit.distr.no-blocks": "ÐÑг ч блок тоолоогүй.", - "worldedit.select.sphere.description": "Бөмбөрцөг ÑонгоÑон", - "worldedit.select.cyl.message": "Цилиндр Ñонгогч: Зүүн дарах=төв, баруун дарж өргөтгөх", - "worldedit.select.cyl.description": "Цилиндр Ñонгох" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/moh/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/moh/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/moh/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ms/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ms/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ms/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mt/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mt/strings.json deleted file mode 100644 index dfc3c18..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/mt/strings.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "worldedit.expand.description.vert": "Jespandu vertikalment l-għażla għal-limiti dinjija.", - "worldedit.expand.expanded": "Ir-reÄ¡jun espanda {0}-blokki", - "worldedit.expand.expanded.vert": "Ir-reÄ¡jun espanda {0}-blokki (minn fuq għal isfel).", - "worldedit.biomeinfo.lineofsight": "Bijomes fil-punt tal-vista: {0}", - "worldedit.biomeinfo.position": "Bijomes fil-pożizzjoni tiegħek: {0}", - "worldedit.biomeinfo.selection": "Bijomessi fl-għażla tiegħek: {0}", - "worldedit.brush.radius-too-large": "Raġġ massimu permess tal-pinzell: {0}", - "worldedit.brush.apply.description": "Applika x-xkupilja, applika funzjoni għal kull blokka", - "worldedit.brush.apply.radius": "Id-daqs tal-pinzell", - "worldedit.brush.apply.shape": "Il-forma tar-reÄ¡jun", - "worldedit.brush.apply.type": "Tip ta' pinzell li għandu jintuża", - "worldedit.brush.apply.item.warning": "Dan il-pinzell jissimula l-użu tal-oġġett. L-effetti tiegħu jistgħu ma jaħdmux fuq il-pjattaformi kollha, jistgħu ma jkunux jistgħu jiÄ¡u indaqs, u jistgħu jikkawżaw interazzjonijiet strambi ma' modi/plugins oħra. Uża għar- riskju tiegħek stess.", - "worldedit.brush.paint.description": "Pinzell taż-żebgħa, applika funzjoni għal wiċċ", - "worldedit.brush.paint.size": "Id-daqs tal-pinzell", - "worldedit.brush.paint.shape": "Il-forma tar-reÄ¡jun", - "worldedit.brush.paint.type": "Tip ta' pinzell li għandu jintuża", - "worldedit.brush.paint.item.warning": "Dan il-pinzell jissimula l-użu tal-oġġett. L-effetti tiegħu jistgħu ma jaħdmux fuq il-pjattaformi kollha, jistgħu ma jkunux jistgħu jiÄ¡u indaqs, u jistgħu jikkawżaw interazzjonijiet strambi ma' modi/plugins oħra. Uża għar- riskju tiegħek stess." -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nds/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nds/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nds/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nl-BE/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nl-BE/strings.json deleted file mode 100644 index ed9d407..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nl-BE/strings.json +++ /dev/null @@ -1,404 +0,0 @@ -{ - "worldedit.expand.description.vert": "Vergroot de verticale selectie tot de wereldgrenzen.", - "worldedit.expand.expanded": "Regio uitgebreid met {0} blokken", - "worldedit.expand.expanded.vert": "Regio uitgebreid met {0} blokken (boven tot beneden).", - "worldedit.biomeinfo.lineofsight": "Klimaten op kijkpunt: {0}", - "worldedit.biomeinfo.position": "Vegetatie op uw positie: {0}", - "worldedit.biomeinfo.selection": "Vegetaties in je selectie: {0}", - "worldedit.brush.radius-too-large": "Maximaal toegestane borstel radius: {0}", - "worldedit.brush.apply.description": "Pas borstel toe, pas een functie toe aan elke blok", - "worldedit.brush.apply.radius": "De grootte van de borstel", - "worldedit.brush.apply.shape": "De vorm van het gebied", - "worldedit.brush.apply.type": "Type van borstel om te gebruiken", - "worldedit.brush.apply.item.warning": "Deze borstel simuleert voorwerpengebruik. De effecten werkt mogelijk niet op alle platformen, kan mogelijk niet ongedaan te maken zijn, en kan vreemde interacties met andere mods/plugins veroorzaken. Gebruik op eigen risico.", - "worldedit.brush.paint.description": "Verf borstel, voeg een functie toe aan een oppervlak", - "worldedit.brush.paint.size": "De grootte van de borstel", - "worldedit.brush.paint.shape": "De vorm van het gebied", - "worldedit.brush.paint.density": "De dichtheid van de brush", - "worldedit.brush.paint.type": "Type van borstel om te gebruiken", - "worldedit.brush.paint.item.warning": "Deze borstel simuleert voorwerpengebruik. De effecten werkt mogelijk niet op alle platformen, kan mogelijk niet ongedaan te maken zijn, en kan vreemde interacties met andere mods/plugins veroorzaken. Gebruik op eigen risico.", - "worldedit.brush.sphere.equip": "Bol borstel vorm geselecteerd ({0}).", - "worldedit.brush.cylinder.equip": "Cilinder borstel vorm geselecteerd ({0} bij {1}).", - "worldedit.brush.clipboard.equip": "Klembord borstel vorm geselecteerd.", - "worldedit.brush.smooth.equip": "Verzachtingsborstel geactiveerd ({0} x {1}x met {2}).", - "worldedit.brush.extinguish.equip": "Brandblusser geactiveerd ({0}).", - "worldedit.brush.gravity.equip": "Zwaartekrachtborstel geactiveerd ({0}).", - "worldedit.brush.butcher.equip": "Slagersborstel geactiveerd ({0}).", - "worldedit.brush.operation.equip": "Borstel ingeseld op {0}.", - "worldedit.brush.heightmap.equip": "Hoogtekaart kwast geactiveerd ({0}).", - "worldedit.brush.heightmap.unknown": "Onbekend hoogtekaart kwast {0}.", - "worldedit.brush.none.equip": "Borstel ontkoppelt van je huidig voorwerp.", - "worldedit.setbiome.changed": "Biomes werden ongeveer {0} blokken veranderd.", - "worldedit.setbiome.warning": "Je moet mogelijk opnieuw deelnemen aan je spel (of je wereld sluiten en heropenen) om veranderingen te zien.", - "worldedit.drawsel.disabled": "Server CUI uitgeschakeld.", - "worldedit.drawsel.disabled.already": "Server CUI is al uitgeschakeld.", - "worldedit.drawsel.enabled.already": "Server CUI is al ingeschakeld.", - "worldedit.limit.too-high": "De limiet voor jou is {0}.", - "worldedit.limit.set": "Blok wijzigingslimiet is ingesteld op {0}.", - "worldedit.limit.return-to-default": "(Gebruik //limit om terug te gaan naar de standaard.)", - "worldedit.timeout.too-high": "Jouw maximaal toegestane time-out is {0}ms.", - "worldedit.timeout.set": "Time-out tijd ingesteld op {0}ms.", - "worldedit.timeout.return-to-default": " (Gebruik //timeout om terug te gaan naar de standaard.)", - "worldedit.fast.disabled": "Snelle modus uitgeschakeld.", - "worldedit.fast.enabled": "Snelle modus ingeschakeld. Verlichting in de betreffende chunks kan verkeerd zijn en/of u moet mogelijk opnieuw inloggen om wijzigingen te zien.", - "worldedit.fast.disabled.already": "Snelle modus is al uitgeschakeld.", - "worldedit.fast.enabled.already": "Snelle modus is al ingeschakeld.", - "worldedit.perf.sideeffect.set": "Extra effect \"{0}\" ingesteld op {1}", - "worldedit.perf.sideeffect.get": "Side effect \"{0}\" is ingesteld op {1}", - "worldedit.perf.sideeffect.already-set": "Side effect \"{0}\" is ingesteld op {1}", - "worldedit.perf.sideeffect.set-all": "Alle bijwerkeffecten ingesteld op {0}", - "worldedit.reorder.current": "De herordeningsmodus is {0}", - "worldedit.reorder.set": "De herordeningsmodus is nu {0}", - "worldedit.gmask.disabled": "Globaal masker uitgeschakeld.", - "worldedit.gmask.set": "Globaal masker ingesteld.", - "worldedit.toggleplace.pos1": "Nu plaatsen op pos #1.", - "worldedit.toggleplace.player": "Wordt nu geplaatst op het blok waarin je staat.", - "worldedit.searchitem.too-short": "Geef een langere zoekopdracht op (lengte > 2).", - "worldedit.searchitem.either-b-or-i": "Je kunt de 'b'- en 'i'-vlaggen niet samen gebruiken.", - "worldedit.searchitem.searching": "(Een ogenblik geduld... zoeken tussen items.)", - "worldedit.watchdog.no-hook": "Kan niet communiceren met de waakhond van dit platform.", - "worldedit.watchdog.active.already": "Waakhondcommunicatie al actief.", - "worldedit.watchdog.inactive.already": "Waakhondcommunicatie al inactief.", - "worldedit.watchdog.active": "Watchdog haak nu actief.", - "worldedit.watchdog.inactive": "Watchdog haak nu inactief.", - "worldedit.world.remove": "Verwijderde wereld overschrijving.", - "worldedit.world.set": "Stel de wereld override in op {0}. (Gebruik //world om terug te gaan naar standaard)", - "worldedit.undo.undone": "{0} bewerkingen ongedaan gemaakt.", - "worldedit.undo.none": "Niets meer om ongedaan te maken.", - "worldedit.redo.redone": "{0} bewerkingen herhaald.", - "worldedit.redo.none": "Niets meer om opnieuw te doen.", - "worldedit.clearhistory.cleared": "Geschiedenis gewist.", - "worldedit.raytrace.noblock": "Geen blok in zicht!", - "worldedit.restore.not-configured": "Snapshot/backup herstel is niet geconfigureerd.", - "worldedit.restore.not-available": "Die snapshot bestaat niet of is niet beschikbaar.", - "worldedit.restore.failed": "Fout bij laden van snapshot: {0}", - "worldedit.restore.loaded": "Snapshot '{0}' geladen; nu herstellen...", - "worldedit.restore.restored": "Teruggezet met {0} ontbrekende chunks en {1} andere fouten.", - "worldedit.restore.none-for-specific-world": "Geen snapshots gevonden voor de wereld '{0}'.", - "worldedit.restore.none-for-world": "Geen snapshots gevonden voor deze wereld.", - "worldedit.restore.none-found": "Geen snapshots gevonden.", - "worldedit.restore.none-found-console": "Geen snapshots gevonden. Zie de console voor meer informatie.", - "worldedit.restore.chunk-not-present": "Geen chunks gevonden in deze snapshot.", - "worldedit.restore.chunk-load-failed": "De chunks konden niet geladen worden. (Beschadigd archief?)", - "worldedit.restore.block-place-failed": "Door een fout konden geen blokken worden hersteld.", - "worldedit.restore.block-place-error": "Laatste fout: {0}", - "worldedit.snapshot.use.newest": "De nieuwste snapshot wordt nu gebruikt.", - "worldedit.snapshot.use": "Snapshot ingesteld op: {0}", - "worldedit.snapshot.none-before": "Kon geen snapshot vinden voor {0}.", - "worldedit.snapshot.none-after": "Kon geen snapshot vinden na {0}.", - "worldedit.snapshot.index-above-0": "Ongeldig nummer, de nummering begint bij 1.", - "worldedit.snapshot.index-oob": "Ongeldig nummer, je moet een nummer van 1 t/m {0} opgeven.", - "worldedit.schematic.unknown-format": "Onbekend schematic formaat: {0}.", - "worldedit.schematic.load.does-not-exist": "Schematic {0} bestaat niet!", - "worldedit.schematic.load.loading": "(Een ogenblik geduld... schematic wordt geladen.)", - "worldedit.schematic.load.still-loading": "(Een ogenblik geduld... de schema wordt nog steeds geladen.)", - "worldedit.schematic.save.already-exists": "Deze schematic bestaat al. Gebruik de -f vlag om deze te overschrijven.", - "worldedit.schematic.save.failed-directory": "Map voor schematics kon niet worden gemaakt!", - "worldedit.schematic.save.saving": "(Een ogenblik geduld... schematic opslaan.)", - "worldedit.schematic.save.still-saving": "(Een ogenblik geduld... schematic opslaan.)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} bestaat niet!", - "worldedit.schematic.delete.failed": "Verwijderen van {0} mislukt! Is het alleen-lezen?", - "worldedit.schematic.delete.deleted": "{0} is verwijderd.", - "worldedit.schematic.formats.title": "Beschikbare klembordformaten (Naam: termen)", - "worldedit.schematic.unsupported-minecraft-version": "Deze versie van WorldEdit ondersteunt uw Minecraft-versie niet. Schematics werken niet totdat dit is opgelost.", - "worldedit.pos.already-set": "Positie is al ingesteld.", - "worldedit.pos.console-require-coords": "De console moet verplicht coördinaten opgeven.", - "worldedit.hpos.no-block": "Geen blok in zicht!", - "worldedit.hpos.already-set": "Positie is al ingesteld.", - "worldedit.chunk.selected-multiple": "Chunks geselecteerd: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk geselecteerd: {0}, {1}, {2}", - "worldedit.wand.invalid": "Toverstokitem is verkeerd ingesteld of uitgezet.", - "worldedit.wand.selwand.info": "Linksklikken: positie #1; rechtsklikken: positie #2", - "worldedit.wand.navwand.info": "Linksklikken: springen naar locatie; rechtsklikken: door muren heengaan", - "worldedit.wand.selwand.now.tool": "De selectie-toverstok is nu normaal gereedschap. Je kan het uitzetten met {0} en opnieuw koppelen aan elk item met {1} of een nieuwe toverstaf krijgen met {2}.", - "worldedit.contract.contracted": "Regio met {0} blokken verkleind.", - "worldedit.shift.shifted": "Regio verlegd.", - "worldedit.outset.outset": "Uitlegvel van gebied.", - "worldedit.inset.inset": "Inlegvel van gebied.", - "worldedit.size.offset": "Verschuiving: {0}", - "worldedit.size.type": "Type: {0}", - "worldedit.size.size": "Grootte: {0}", - "worldedit.size.distance": "Balkafstand: {0}", - "worldedit.size.blocks": "Aantal blokken: {0}", - "worldedit.count.counted": "Geteld: {0}", - "worldedit.distr.no-blocks": "Geen blokken geteld.", - "worldedit.distr.no-previous": "Geen vorige distributie.", - "worldedit.distr.total": "Totaal aantal blokken: {0}", - "worldedit.select.cleared": "Selectie gewist.", - "worldedit.select.cuboid.message": "Balk: linksklikken voor punt 1, rechtsklikken voor punt 2", - "worldedit.select.cuboid.description": "Selecteer de twee hoeken van een balk", - "worldedit.select.extend.message": "Balk: linksklikken voor startpunt, rechtsklikken om uit te breiden", - "worldedit.select.extend.description": "Snelle balk-selectiemodus", - "worldedit.select.poly.message": "2D-polygoon selecteren: links/rechtsklikken om een punt toe te voegen.", - "worldedit.select.poly.limit-message": "Maximaal {0} punten.", - "worldedit.select.poly.description": "Selecteer een 2D-polygoon met hoogte", - "worldedit.select.ellipsoid.message": "Ellipsoïde selecteren: linkermuisknop=midden, rechtermuisknop om uit te breiden", - "worldedit.select.ellipsoid.description": "Selecteer een ellipsoïde", - "worldedit.select.sphere.message": "Bol selecteren: linkermuisknop=midden; rechtermuisknop om straal in te stellen", - "worldedit.select.sphere.description": "Selecteer een bol", - "worldedit.select.cyl.message": "Cilindervormige selectie: Linkermuisknop=midden, rechtermuisknop om uit te breiden", - "worldedit.select.cyl.description": "Selecteer een cilinder", - "worldedit.select.convex.message": "Convex veelvlak selectie: linkermuisknop=eerste punt, rechtermuisknop om meer toe te voegen.", - "worldedit.select.convex.limit-message": "{0} punten maximaal.", - "worldedit.select.convex.description": "Selecteer een convexe veelvlak", - "worldedit.select.default-set": "Uw standaard regio selector is nu {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Oud formaat: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: regio/{0}", - "worldedit.listchunks.listfor": "Lijst met chunks maken voor: {0}", - "worldedit.drain.drained": "{0} blokken zijn drooggelegd.", - "worldedit.fill.created": "{0} blokken zijn gevuld.", - "worldedit.fillr.created": "{0} blokken zijn gevuld.", - "worldedit.fixlava.fixed": "{0} lavablokken zijn gerepareerd.", - "worldedit.fixwater.fixed": "{0} waterblokken zijn gerepareerd.", - "worldedit.removeabove.removed": "{0} blokken zijn verwijderd.", - "worldedit.removebelow.removed": "{0} blokken zijn verwijderd.", - "worldedit.removenear.removed": "{0} blokken zijn verwijderd.", - "worldedit.replacenear.replaced": "{0} blokken zijn vervangen.", - "worldedit.snow.created": "{0} oppervlakken zijn bedekt.", - "worldedit.thaw.removed": "{0} blokken zijn ontdooid.", - "worldedit.green.changed": "{0} blokken zijn vergroend.", - "worldedit.extinguish.removed": "{0} branden zijn geblust.", - "worldedit.butcher.killed": "{0} mobs zijn gedood in een straal van {1}.", - "worldedit.butcher.explain-all": "Gebruik -1 om alle mobs uit de geladen chunks te verwijderen", - "worldedit.remove.removed": "{0} entiteiten zijn gemarkeerd voor verwijdering.", - "worldedit.remove.explain-all": "Gebruik -1 om alle entiteiten te verwijderen in geladen chunks", - "worldedit.calc.invalid": "'{0}' kon niet ingelezen worden als geldige expressie", - "worldedit.calc.invalid.with-error": "'{0}' kon niet worden geparseerd als geldige uitdrukking: '{1}'", - "worldedit.paste.pasted": "De inhoud van het klembord is geplakt op {0}", - "worldedit.paste.selected": "Plakregio voor klembord ingesteld.", - "worldedit.rotate.no-interpolation": "Let wel: interpolatie wordt nog niet ondersteund, dus gebruik het liefst alleen hoeken van 90 graden.", - "worldedit.rotate.rotated": "De kopie op het klembord is gedraaid.", - "worldedit.flip.flipped": "De kopie op het klembord is omgedaaid.", - "worldedit.clearclipboard.cleared": "Klembord leeggemaakt.", - "worldedit.set.done": "Handeling geslaagd.", - "worldedit.set.done.verbose": "Handeling geslaagd ({0}).", - "worldedit.line.changed": "{0} blokken zijn veranderd.", - "worldedit.line.invalid-type": "//line werkt alleen met kubus selecties of convexe veelvlak selecties", - "worldedit.curve.changed": "{0} blokken zijn veranderd.", - "worldedit.curve.invalid-type": "//curve werkt alleen met convexe veelvlakselecties", - "worldedit.replace.replaced": "{0} blokken zijn vervangen.", - "worldedit.stack.changed": "{0} blokken veranderd. Ongedaan maken met //undo", - "worldedit.stack.intersecting-region": "De Stack offset mag niet botsen met het gebied bij het gebruik van blok eenheden", - "worldedit.regen.regenerated": "Regio opnieuw gegenereerd.", - "worldedit.regen.failed": "Kan chunks niet opnieuw genereren. Zie de console voor meer informatie.", - "worldedit.walls.changed": "{0} blokken veranderd.", - "worldedit.faces.changed": "{0} blokken veranderd.", - "worldedit.overlay.overlaid": "{0} blokken zijn bedekt.", - "worldedit.naturalize.naturalized": "{0} blok(ken) zien er nu natuurlijker uit.", - "worldedit.center.changed": "Middelpunt ingesteld ({0} blokken gewijzigd)", - "worldedit.smooth.changed": "Hoogtekaart van het terrein is verzacht. {0} blokken zijn gewijzigd.", - "worldedit.move.moved": "{0} blokken verplaatst.", - "worldedit.deform.deformed": "{0} blokken zijn vervormd.", - "worldedit.hollow.changed": "{0} blokken zijn gewijzigd.", - "worldedit.forest.created": "{0} bomen geplaatst.", - "worldedit.flora.created": "{0} bloemen geplaatst.", - "worldedit.unstuck.moved": "Alsjeblieft!", - "worldedit.ascend.obstructed": "Geen vrije plek boven je gevonden.", - "worldedit.ascend.moved": "{0} blokken opgestegen.", - "worldedit.descend.obstructed": "Geen vrije plek onder je gevonden.", - "worldedit.descend.moved": "{0} blokken afgedaald.", - "worldedit.ceil.obstructed": "Geen vrije plek boven je gevonden.", - "worldedit.ceil.moved": "Woesh!", - "worldedit.thru.obstructed": "Geen vrije plek vóór je gevonden.", - "worldedit.thru.moved": "Woesh!", - "worldedit.jumpto.moved": "Poef!", - "worldedit.jumpto.none": "Geen blokken in zicht (of te ver weg)!", - "worldedit.up.obstructed": "Je zou iets boven je raken.", - "worldedit.up.moved": "Woesh!", - "worldedit.cyl.invalid-radius": "Je moet één of twee waardes opgeven voor de straal.", - "worldedit.cyl.created": "{0} blokken zijn geplaatst.", - "worldedit.sphere.invalid-radius": "Je moet één of drie waardes opgeven voor de straal.", - "worldedit.sphere.created": "{0} blokken zijn geplaatst.", - "worldedit.forestgen.created": "{0} bomen geplaatst.", - "worldedit.pumpkins.created": "{0} groepjes pompoenen geplaatst.", - "worldedit.pyramid.created": "{0} blokken zijn geplaatst.", - "worldedit.generate.created": "{0} blokken zijn geplaatst.", - "worldedit.generatebiome.changed": "{0} biomen aangepast.", - "worldedit.reload.config": "Configuratie is herladen!", - "worldedit.report.written": "WorldEdit-rapport geschreven naar {0}", - "worldedit.report.error": "Kon rapport niet schrijven: {0}", - "worldedit.report.callback": "WorldEdit-rapport: {0}.report", - "worldedit.timezone.invalid": "Ongeldige tijdzone", - "worldedit.timezone.set": "Tijdzone voor deze sessie ingesteld op: {0}", - "worldedit.timezone.current": "De huidige tijd in die tijdzone is: {0}", - "worldedit.version.version": "WorldEdit-versie {0}", - "worldedit.version.bukkit.unsupported-adapter": "Deze versie van WorldEdit ondersteunt uw versie van Bukkit niet volledig. Blok entiteiten (bijv. kisten) zullen leeg zijn, block eigenschappen (bijv. rotatie) zullen missen, en andere dingen zullen mogelijk niet werken. Update WorldEdit om deze functionaliteit te herstellen: {0}", - "worldedit.trace.no-tracing-extents": "Trace: geen omvang gebruikt.", - "worldedit.trace.action-failed": "Traceer: Actie(s) {0} op {1} verwijderd door grootte {2}", - "worldedit.trace.active.already": "Traceermodus is al actief.", - "worldedit.trace.inactive.already": "Traceermodus is al inactief.", - "worldedit.trace.active": "Traceermodus nu actief.", - "worldedit.trace.inactive": "Traceermodus nu inactief.", - "worldedit.command.time-elapsed": "{0}s verstreken (geschiedenis: {1} veranderd; {2} blokken/sec).", - "worldedit.command.permissions": "Je hebt geen toestemming daarvoor. Zit je in de juiste modus?", - "worldedit.command.player-only": "Dit commando moet uitgevoerd worden met of door een speler.", - "worldedit.command.error.report": "Rapporteer alsjeblieft deze fout: [Zie de console]", - "worldedit.pastebin.uploading": "(Een ogenblik geduld... uitvoer wordt verzonden naar pastebin...)", - "worldedit.session.cant-find-session": "Kan de sessie voor {0} niet vinden", - "worldedit.platform.no-file-dialog": "Bestanddialogen worden niet ondersteund in uw omgeving.", - "worldedit.asset.load.loading": "(Een ogenblik geduld... asset laden.)", - "worldedit.asset.load.still-loading": "(Een ogenblik geduld... wordt asset nog steeds geladen.)", - "worldedit.asset.load.failed": "Kan asset niet laden", - "worldedit.tool.max-block-changes": "Maximum aantal blokwijzigingen bereikt.", - "worldedit.tool.no-block": "Geen blok in zicht!", - "worldedit.tool.repl.equip": "Blokvervanggereedschap gebonden aan {0}.", - "worldedit.tool.repl.switched": "Vervanggereedschap gewisseld naar: {0}", - "worldedit.tool.data-cycler.equip": "Blokkeer data cycler tool gebonden aan {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "U bent niet toegestaan om de data waarde van dat blok weer te veranderen.", - "worldedit.tool.data-cycler.cant-cycle": "De gegevens van dat blok kunnen niet worden veranderd!", - "worldedit.tool.data-cycler.new-value": "Waarde van {0} is nu {1}.", - "worldedit.tool.deltree.equip": "Zwevende boom verwijdertool gekoppeld aan {0}.", - "worldedit.tool.deltree.not-tree": "Dat is geen boom.", - "worldedit.tool.deltree.not-floating": "Dat is geen zwevende boom.", - "worldedit.tool.tree.equip": "Boom gereedschap is gebonden aan {0}.", - "worldedit.tool.tree.obstructed": "Daar kan geen boom geplaatst worden.", - "worldedit.tool.info.equip": "Info gereedschap is gebonden aan {0}.", - "worldedit.tool.info.blockstate.hover": "Blok status", - "worldedit.tool.info.internalid.hover": "Interne ID", - "worldedit.tool.info.legacy.hover": "Legacy id:data", - "worldedit.tool.info.light.hover": "Blokkeer licht/licht boven", - "worldedit.tool.none.equip": "Gereedschap is losgekoppeld van je huidige item.", - "worldedit.tool.none.to.unequip": "Uw huidige item is niet gebonden.", - "worldedit.tool.selwand.equip": "Selectie toverstok gebonden aan {0}.", - "worldedit.tool.navwand.equip": "Navigatie toverstok is gebonden aan {0}.", - "worldedit.tool.floodfill.equip": "Blok overstromingsgereedschap gekoppeld aan {0}.", - "worldedit.tool.farwand.equip": "Langeafstandstoverstok gebonden aan {0}.", - "worldedit.tool.lrbuild.equip": "Langeafstandsbouwgereedschap gebonden aan {0}.", - "worldedit.tool.lrbuild.set": "Linksklikken ingesteld op {0}; rechtsklikken op {1}.", - "worldedit.tool.stack.equip": "Stapel tool is gebonden aan {0}.", - "worldedit.tool.unbind-instruction": "Start {0} terwijl je het item ingedrukt houdt om het los te koppelen.", - "worldedit.tool.superpickaxe.mode.single": "Enkele modus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.", - "worldedit.tool.superpickaxe.mode.area": "Gebiedsmodus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.", - "worldedit.tool.superpickaxe.mode.recursive": "Recursieve modus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.", - "worldedit.tool.superpickaxe.max-range": "Maximaal bereik is {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superpikhouweel is al ingeschakeld.", - "worldedit.tool.superpickaxe.disabled.already": "Superpikhouweel al uitgeschakeld.", - "worldedit.tool.superpickaxe.enabled": "Superpikhouweel ingeschakeld.", - "worldedit.tool.superpickaxe.disabled": "Superpikhouweel uitgeschakeld.", - "worldedit.tool.mask.set": "Kwastmasker ingesteld.", - "worldedit.tool.mask.disabled": "Kwastmasker uitgezet.", - "worldedit.tool.material.set": "Kwastmateriaal ingesteld.", - "worldedit.tool.range.set": "Kwastbereik ingesteld.", - "worldedit.tool.size.set": "Kwastgrootte ingesteld.", - "worldedit.tool.tracemask.set": "Volgmasker ingesteld.", - "worldedit.tool.tracemask.disabled": "Volgmasker uitgezet.", - "worldedit.tool.error.cannot-bind": "Kan gereedschap niet koppelen aan {0}: {1}", - "worldedit.tool.error.item-only": "Blokken kunnen niet worden gebruikt.", - "worldedit.execute.script-permissions": "U heeft geen toestemming om dat script te gebruiken.", - "worldedit.executelast.no-script": "Gebruik /cs met als eerste een scriptnaam.", - "worldedit.script.read-error": "Script leesfout: {0}", - "worldedit.script.unsupported": "Alleen .js scripts zijn momenteel ondersteund", - "worldedit.script.file-not-found": "Script bestaat niet: {0}", - "worldedit.script.no-script-engine": "Fout bij het vinden van een geïnstalleerde scriptengine.\nZie https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Uitvoeren mislukt: {0}", - "worldedit.script.failed-console": "Uitvoeren mislukt (zie console): {0}", - "worldedit.operation.affected.biome": "{0} biomen aangepast", - "worldedit.operation.affected.block": "{0} blokken aangepast", - "worldedit.operation.affected.column": "{0} kolommen aangepast", - "worldedit.operation.affected.entity": "{0} entiteiten aangepast", - "worldedit.operation.deform.expression": "vervormd met {0}", - "worldedit.error.invalid-number": "Nummer verwacht; reeks gegeven.", - "worldedit.error.invalid-number.matches": "Nummer verwacht; string \"{0}\" opgegeven.", - "worldedit.error.incomplete-region": "Maak eerst een regio selectie.", - "worldedit.error.unknown-block": "Blok naam '{0}' werd niet herkend.", - "worldedit.error.unknown-entity": "Entiteit naam '{0}' werd niet herkend.", - "worldedit.error.unknown-mob": "Mob naam '{0}' werd niet herkend.", - "worldedit.error.unknown-biome": "Biome naam '{0}' werd niet herkend.", - "worldedit.error.unknown-tag": "Tag naam '{0}' werd niet herkend.", - "worldedit.error.empty-tag": "Tag naam '{0}' heeft geen inhoud.", - "worldedit.error.no-match": "Geen overeenkomsten voor '{0}'.", - "worldedit.error.disallowed-block": "Blok '{0}' is niet toegestaan (zie WorldEdit configuratie).", - "worldedit.error.max-changes": "Max blokken veranderd in een bewerking bereikt ({0}).", - "worldedit.error.max-brush-radius": "Maximale brush straal (in configuratie): {0}", - "worldedit.error.max-radius": "Maximale straal (in configuratie): {0}", - "worldedit.error.unknown-direction": "Onbekende richting: {0}", - "worldedit.error.empty-clipboard": "Je klembord is leeg. Gebruik eerst //copy.", - "worldedit.error.invalid-filename": "Bestandsnaam '{0}' ongeldig: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Ongeldige tekens of extensie ontbreekt", - "worldedit.error.file-resolution": "Bestand '{0}' resolutie fout: {1}", - "worldedit.error.file-resolution.outside-root": "Pad is niet toegestaan root", - "worldedit.error.file-resolution.resolve-failed": "Pad zoeken mislukt", - "worldedit.error.file-aborted": "Bestandsselectie afgebroken.", - "worldedit.error.no-file-selected": "Geen bestand geselecteerd.", - "worldedit.error.world-unloaded": "De wereld was al ontladen.", - "worldedit.error.not-a-block": "Dit item is geen blok.", - "worldedit.error.not-a-block.item": "Het item '{0}' is geen blok.", - "worldedit.error.incorrect-usage": "Gebruik: {0}", - "worldedit.error.invalid-page": "Ongeldig paginanummer", - "worldedit.error.parser.bad-state-format": "Slecht status formaat in {0}", - "worldedit.error.parser.duplicate-property": "Dupliceer eigenschap: {0}", - "worldedit.error.parser.missing-equals-separator": "Ontbrekend '=' scheidingsteken", - "worldedit.error.parser.clipboard.missing-offset": "Offset gespecificeerd met @ maar geen offset gegeven. Gebruik '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Onbekende eigenschap '{0}' voor blok '{1}'", - "worldedit.error.parser.unknown-value": "Onbekende waarde '{0}' voor eigenschap '{1}'", - "worldedit.error.parser.empty-property": "Lege eigenschap met status", - "worldedit.error.parser.empty-value": "Lege waarde in staat", - "worldedit.error.parser.invalid-colon": "Ongeldige colon.", - "worldedit.error.parser.invalid-expression": "Ongeldige expressie: {0}", - "worldedit.error.parser.hanging-lbracket": "Ongeldig formaat. Alleenstaand haakje op '{0}'.", - "worldedit.error.parser.missing-random-type": "Het type ontbreekt na het % symbool voor '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Klembord offset vereist x,y,z coördinaten.", - "worldedit.error.parser.player-only": "Invoer '{0}' vereist een speler!", - "worldedit.error.disabled": "Deze functionaliteit is uitgeschakeld (zie WorldEdit configuratie).", - "worldedit.error.unknown": "Een onbekende fout trad op: {0}", - "worldedit.error.missing-extent": "Geen omvang is bekend", - "worldedit.error.missing-session": "Er is geen localSessie bekend", - "worldedit.error.missing-world": "Je moet een wereld opgeven (Probeer //world)", - "worldedit.error.missing-actor": "Er is geen omvang bekend", - "worldedit.selection.convex.info.vertices": "Hoekpunten: {0}", - "worldedit.selection.convex.info.triangles": "Driehoeken: {0}", - "worldedit.selection.convex.explain.primary": "Nieuwe selectie begonnen met hoekpunt {0}.", - "worldedit.selection.convex.explain.secondary": "Hoekpunt {0} toegevoegd aan selectie.", - "worldedit.selection.cuboid.info.pos1": "Positie 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Positie 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Eerste positie ingesteld op {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Eerste positie ingesteld op {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Tweede positie ingesteld op {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Tweede positie ingesteld op {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Selectie gestart op {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Selectie uitgebreid om {0} te bevatten ({1}).", - "worldedit.selection.ellipsoid.info.center": "Midden: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Middelpunt positie ingesteld op {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Middelpunt positie ingesteld op {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Straal ingesteld op {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Straal ingesteld op {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoïde veranderingen moeten hetzelfde zijn voor elke afmeting.", - "worldedit.selection.cylinder.info.center": "Midden: {0}", - "worldedit.selection.cylinder.info.radius": "Straal: {0}", - "worldedit.selection.cylinder.explain.primary": "Begin een nieuwe cilindervormige selectie op {0}.", - "worldedit.selection.cylinder.explain.secondary": "Straal ingesteld op {0}/{1} blokken. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "U moet eerst het middelpunt selecteren voordat u de straal instelt.", - "worldedit.selection.polygon2d.info": "# punten: {0}", - "worldedit.selection.polygon2d.explain.primary": "Starten van een nieuwe polygoon op {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Punt #{0} toegevoegd op {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygons kunnen alleen verticaal worden uitgebreid.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygons kunnen alleen verticaal gecontracteerd worden.", - "worldedit.selection.sphere.explain.secondary": "Straal ingesteld op {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Straal ingesteld op {0} ({1}).", - "worldedit.selection.null.error.immutable": "Kan NullRegio niet wijzigen.", - "worldedit.selection.intersection.error.cannot-expand": "Kan regio kruispunt niet uitbreiden.", - "worldedit.selection.transform.error.cannot-expand": "Kan geen TransformedRegio uitbreiden.", - "worldedit.selection.transform.error.cannot-change": "Je kan een TransformedRegion niet wijzigen.", - "worldedit.sideeffect.lighting": "Belichting", - "worldedit.sideeffect.lighting.description": "Updates block verlichting", - "worldedit.sideeffect.neighbors": "Buren", - "worldedit.sideeffect.neighbors.description": "Meldt nabijgelegen blokken van wijzigingen", - "worldedit.sideeffect.update": "Update", - "worldedit.sideeffect.update.description": "Meldt het gewijzigde blok", - "worldedit.sideeffect.validation": "Validatie", - "worldedit.sideeffect.entity_ai": "Entity AI", - "worldedit.sideeffect.events": "Mod/Plugin gebeurtenissen", - "worldedit.sideeffect.events.description": "Vertelt andere mods/plugins over deze wijzigingen indien van toepassing", - "worldedit.sideeffect.state.on": "Aan", - "worldedit.sideeffect.state.delayed": "Vertraagd", - "worldedit.sideeffect.state.off": "Uit", - "worldedit.sideeffect.box.current": "Huidig", - "worldedit.sideeffect.box.change-to": "Klik om in te stellen op {0}", - "worldedit.help.command-not-found": "Commando '{0}' niet gevonden.", - "worldedit.help.no-subcommands": "'{0}' heeft geen subcommando's. (Misschien is '{1}' bedoeld als parameter?)", - "worldedit.help.subcommand-not-found": "Het subcommando '{0}' onder '{1}' kon niet worden gevonden.", - "worldedit.cli.stopping": "Aan het stoppen!", - "worldedit.cli.unknown-command": "Onbekend commando!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nl/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nl/strings.json deleted file mode 100644 index d56af3a..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nl/strings.json +++ /dev/null @@ -1,404 +0,0 @@ -{ - "worldedit.expand.description.vert": "Vergroot de verticale selectie tot de wereldgrenzen.", - "worldedit.expand.expanded": "Regio uitgebreid met {0} blokken", - "worldedit.expand.expanded.vert": "Regio uitgebreid met {0} blokken (van boven tot beneden).", - "worldedit.biomeinfo.lineofsight": "Biomes aan het aanzicht punt: {0}", - "worldedit.biomeinfo.position": "Biomes op uw positie: {0}", - "worldedit.biomeinfo.selection": "Biomes in je selectie: {0}", - "worldedit.brush.radius-too-large": "Maximaal toegestane brush radius: {0}", - "worldedit.brush.apply.description": "Pas brush toe, pas een functie toe op elk blok", - "worldedit.brush.apply.radius": "De grootte van de brush", - "worldedit.brush.apply.shape": "De vorm van het gebied", - "worldedit.brush.apply.type": "Type brush om te gebruiken", - "worldedit.brush.apply.item.warning": "Deze brush simuleert voorwerpgebruik. De effecten werken mogelijk niet op alle platforms, zijn mogelijk niet ongedaan te maken en kunnen vreemde interacties veroorzaken met andere mods/plugins. Gebruik op eigen risico.", - "worldedit.brush.paint.description": "Verf brush, voeg een functie toe op een oppervlak", - "worldedit.brush.paint.size": "De grootte van de brush", - "worldedit.brush.paint.shape": "De vorm van het gebied", - "worldedit.brush.paint.density": "De dichtheid van de brush", - "worldedit.brush.paint.type": "Type brush om te gebruiken", - "worldedit.brush.paint.item.warning": "Deze brush simuleert voorwerpgebruik. De effecten werken mogelijk niet op alle platforms, zijn mogelijk niet ongedaan te maken en kunnen vreemde interacties veroorzaken met andere mods/plugins. Gebruik op eigen risico.", - "worldedit.brush.sphere.equip": "Bol brush vorm geselecteerd ({0}).", - "worldedit.brush.cylinder.equip": "Cilinder brush vorm geselecteerd ({0} bij {1}).", - "worldedit.brush.clipboard.equip": "Klembord brush vorm geselecteerd.", - "worldedit.brush.smooth.equip": "Verzachtingskwast geactiveerd ({0} x {1}x met {2}).", - "worldedit.brush.extinguish.equip": "Brandblusser geactiveerd ({0}).", - "worldedit.brush.gravity.equip": "Zwaartekrachtkwast geactiveerd ({0}).", - "worldedit.brush.butcher.equip": "Slagerskwast geactiveerd ({0}).", - "worldedit.brush.operation.equip": "Kwast ingesteld op {0}.", - "worldedit.brush.heightmap.equip": "Hoogtekaart kwast geactiveerd ({0}).", - "worldedit.brush.heightmap.unknown": "Onbekend hoogtekaart kwast {0}.", - "worldedit.brush.none.equip": "Kwast ontkoppeld van je huidige item.", - "worldedit.setbiome.changed": "Biomes werden ongeveer {0} blokken veranderd.", - "worldedit.setbiome.warning": "Je moet mogelijk opnieuw deelnemen aan je spel (of je wereld sluiten en heropenen) om veranderingen te zien.", - "worldedit.drawsel.disabled": "Server CUI uitgeschakeld.", - "worldedit.drawsel.disabled.already": "Server CUI is al uitgeschakeld.", - "worldedit.drawsel.enabled.already": "Server CUI is al ingeschakeld.", - "worldedit.limit.too-high": "Uw maximaal toegestaande limiet is {0}.", - "worldedit.limit.set": "Blok wijzigingslimiet is ingesteld op {0}.", - "worldedit.limit.return-to-default": "(Gebruik //limit om terug te gaan naar de standaard.)", - "worldedit.timeout.too-high": "Uw maximaal toegestane time-out is {0}ms.", - "worldedit.timeout.set": "Time-out tijd ingesteld op {0}ms.", - "worldedit.timeout.return-to-default": " (Gebruik //timeout om terug te gaan naar de standaard.)", - "worldedit.fast.disabled": "Snelle modus uitgeschakeld.", - "worldedit.fast.enabled": "Snelle modus ingeschakeld. Verlichting in de betreffende chunks kan verkeerd zijn en/of u moet mogelijk opnieuw inloggen om wijzigingen te zien.", - "worldedit.fast.disabled.already": "Snelle modus is al uitgeschakeld.", - "worldedit.fast.enabled.already": "Snelle modus is al ingeschakeld.", - "worldedit.perf.sideeffect.set": "Extra effect \"{0}\" ingesteld op {1}", - "worldedit.perf.sideeffect.get": "Side effect \"{0}\" is ingesteld op {1}", - "worldedit.perf.sideeffect.already-set": "Bijwerking \"{0}\" is al ingesteld op {1}", - "worldedit.perf.sideeffect.set-all": "Alle bijwerkeffecten ingesteld op {0}", - "worldedit.reorder.current": "De herordeningsmodus is {0}", - "worldedit.reorder.set": "De herordeningsmodus is nu {0}", - "worldedit.gmask.disabled": "Globaal masker uitgeschakeld.", - "worldedit.gmask.set": "Globaal masker ingesteld.", - "worldedit.toggleplace.pos1": "Nu plaatsen op pos #1.", - "worldedit.toggleplace.player": "Wordt nu geplaatst op het blok waar je bovenop staat.", - "worldedit.searchitem.too-short": "Geef een langere zoekopdracht op (lengte > 2).", - "worldedit.searchitem.either-b-or-i": "Je kunt de 'b'- en 'i'-vlaggen niet samen gebruiken.", - "worldedit.searchitem.searching": "(Een ogenblik geduld... zoeken tussen items.)", - "worldedit.watchdog.no-hook": "Kan niet communiceren met de waakhond van dit spelplatform.", - "worldedit.watchdog.active.already": "Waakhondcommunicatie is al actief.", - "worldedit.watchdog.inactive.already": "Waakhondcommunicatie is al inactief.", - "worldedit.watchdog.active": "Waakhondcommunicatie is nu geactiveerd.", - "worldedit.watchdog.inactive": "Waakhondcommunicatie is nu gedeactiveerd.", - "worldedit.world.remove": "Verwijderde wereld overschrijving.", - "worldedit.world.set": "Je bewerkt nu de wereld {0}. (Gebruik //world om weer de huidige wereld te bewerken.)", - "worldedit.undo.undone": "{0} bewerkingen ongedaan gemaakt.", - "worldedit.undo.none": "Niets meer om ongedaan te maken.", - "worldedit.redo.redone": "{0} bewerkingen herhaald.", - "worldedit.redo.none": "Niets meer om opnieuw te doen.", - "worldedit.clearhistory.cleared": "Geschiedenis gewist.", - "worldedit.raytrace.noblock": "Geen blok in zicht!", - "worldedit.restore.not-configured": "Snapshot/backup herstel is niet geconfigureerd.", - "worldedit.restore.not-available": "Die snapshot bestaat niet of is niet beschikbaar.", - "worldedit.restore.failed": "Fout bij laden van snapshot: {0}", - "worldedit.restore.loaded": "Snapshot '{0}' geladen; nu herstellen...", - "worldedit.restore.restored": "Teruggezet met {0} ontbrekende chunks en {1} andere fouten.", - "worldedit.restore.none-for-specific-world": "Geen snapshots gevonden voor de wereld '{0}'.", - "worldedit.restore.none-for-world": "Geen snapshots gevonden voor deze wereld.", - "worldedit.restore.none-found": "Geen snapshots gevonden.", - "worldedit.restore.none-found-console": "Geen snapshots gevonden. Zie de console voor meer informatie.", - "worldedit.restore.chunk-not-present": "Geen chunks gevonden in deze snapshot.", - "worldedit.restore.chunk-load-failed": "De chunks konden niet geladen worden. (Beschadigd archief?)", - "worldedit.restore.block-place-failed": "Door een fout konden geen blokken worden hersteld.", - "worldedit.restore.block-place-error": "Laatste fout: {0}", - "worldedit.snapshot.use.newest": "De nieuwste snapshot wordt nu gebruikt.", - "worldedit.snapshot.use": "Snapshot ingesteld op: {0}", - "worldedit.snapshot.none-before": "Kon geen snapshot vinden voor {0}.", - "worldedit.snapshot.none-after": "Kon geen snapshot vinden na {0}.", - "worldedit.snapshot.index-above-0": "Ongeldig nummer, de nummering begint bij 1.", - "worldedit.snapshot.index-oob": "Ongeldig nummer, je moet een nummer van 1 t/m {0} opgeven.", - "worldedit.schematic.unknown-format": "Onbekend schematic formaat: {0}.", - "worldedit.schematic.load.does-not-exist": "Schematic {0} bestaat niet!", - "worldedit.schematic.load.loading": "(Een ogenblik geduld... schematic wordt geladen.)", - "worldedit.schematic.load.still-loading": "(Een ogenblik geduld... de schema wordt nog steeds geladen.)", - "worldedit.schematic.save.already-exists": "Deze schematic bestaat al. Gebruik de -f vlag om deze te overschrijven.", - "worldedit.schematic.save.failed-directory": "Map voor schematics kon niet worden gemaakt!", - "worldedit.schematic.save.saving": "(Een ogenblik geduld... schematic opslaan.)", - "worldedit.schematic.save.still-saving": "(Een ogenblik geduld... schematic opslaan.)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} bestaat niet!", - "worldedit.schematic.delete.failed": "Verwijderen van {0} mislukt! Is het alleen-lezen?", - "worldedit.schematic.delete.deleted": "{0} is verwijderd.", - "worldedit.schematic.formats.title": "Beschikbare klembordformaten (Naam: termen)", - "worldedit.schematic.unsupported-minecraft-version": "Deze versie van WorldEdit ondersteunt uw Minecraft-versie niet. Schematics werken niet totdat dit is opgelost.", - "worldedit.pos.already-set": "Positie is al ingesteld.", - "worldedit.pos.console-require-coords": "De console moet verplicht coördinaten opgeven.", - "worldedit.hpos.no-block": "Geen blok in zicht!", - "worldedit.hpos.already-set": "Positie is al ingesteld.", - "worldedit.chunk.selected-multiple": "Chunks geselecteerd: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk geselecteerd: {0}, {1}, {2}", - "worldedit.wand.invalid": "Toverstokitem is verkeerd ingesteld of uitgezet.", - "worldedit.wand.selwand.info": "Linksklikken: positie #1; rechtsklikken: positie #2", - "worldedit.wand.navwand.info": "Linksklikken: springen naar locatie; rechtsklikken: door muren heengaan", - "worldedit.wand.selwand.now.tool": "De selectie-toverstok is nu normaal gereedschap. Je kan het uitzetten met {0} en opnieuw koppelen aan elk item met {1} of een nieuwe toverstaf krijgen met {2}.", - "worldedit.contract.contracted": "Regio met {0} blokken verkleind.", - "worldedit.shift.shifted": "Regio verlegd.", - "worldedit.outset.outset": "Uitlegvel van gebied.", - "worldedit.inset.inset": "Inlegvel van gebied.", - "worldedit.size.offset": "Verschuiving: {0}", - "worldedit.size.type": "Type: {0}", - "worldedit.size.size": "Grootte: {0}", - "worldedit.size.distance": "Balkafstand: {0}", - "worldedit.size.blocks": "Aantal blokken: {0}", - "worldedit.count.counted": "Geteld: {0}", - "worldedit.distr.no-blocks": "Geen blokken geteld.", - "worldedit.distr.no-previous": "Geen vorige distributie.", - "worldedit.distr.total": "Totaal aantal blokken: {0}", - "worldedit.select.cleared": "Selectie gewist.", - "worldedit.select.cuboid.message": "Balk: linksklikken voor punt 1, rechtsklikken voor punt 2", - "worldedit.select.cuboid.description": "Selecteer de twee hoeken van een balk", - "worldedit.select.extend.message": "Balk: linksklikken voor startpunt, rechtsklikken om uit te breiden", - "worldedit.select.extend.description": "Snelle balk-selectiemodus", - "worldedit.select.poly.message": "2D-polygoon selecteren: links/rechtsklikken om een punt toe te voegen.", - "worldedit.select.poly.limit-message": "Maximaal {0} punten.", - "worldedit.select.poly.description": "Selecteer een 2D-polygoon met hoogte", - "worldedit.select.ellipsoid.message": "Ellipsoïde selecteren: linkermuisknop=midden, rechtermuisknop om uit te breiden", - "worldedit.select.ellipsoid.description": "Selecteer een ellipsoïde", - "worldedit.select.sphere.message": "Bol selecteren: linkermuisknop=midden; rechtermuisknop om straal in te stellen", - "worldedit.select.sphere.description": "Selecteer een bol", - "worldedit.select.cyl.message": "Cilindervormige selectie: Linkermuisknop=midden, rechtermuisknop om uit te breiden", - "worldedit.select.cyl.description": "Selecteer een cilinder", - "worldedit.select.convex.message": "Convex veelvlak selectie: linkermuisknop=eerste punt, rechtermuisknop om meer toe te voegen.", - "worldedit.select.convex.limit-message": "{0} punten maximaal.", - "worldedit.select.convex.description": "Selecteer een convexe veelvlak", - "worldedit.select.default-set": "Uw standaard regio selector is nu {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Oud formaat: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: regio/{0}", - "worldedit.listchunks.listfor": "Lijst met chunks maken voor: {0}", - "worldedit.drain.drained": "{0} blokken zijn drooggelegd.", - "worldedit.fill.created": "{0} blokken zijn gevuld.", - "worldedit.fillr.created": "{0} blokken zijn gevuld.", - "worldedit.fixlava.fixed": "{0} lavablokken zijn gerepareerd.", - "worldedit.fixwater.fixed": "{0} waterblokken zijn gerepareerd.", - "worldedit.removeabove.removed": "{0} blokken zijn verwijderd.", - "worldedit.removebelow.removed": "{0} blokken zijn verwijderd.", - "worldedit.removenear.removed": "{0} blokken zijn verwijderd.", - "worldedit.replacenear.replaced": "{0} blokken zijn vervangen.", - "worldedit.snow.created": "{0} oppervlakken zijn bedekt.", - "worldedit.thaw.removed": "{0} blokken zijn ontdooid.", - "worldedit.green.changed": "{0} blokken zijn vergroend.", - "worldedit.extinguish.removed": "{0} branden zijn geblust.", - "worldedit.butcher.killed": "{0} mobs zijn gedood in een straal van {1}.", - "worldedit.butcher.explain-all": "Gebruik -1 om alle mobs uit de geladen chunks te verwijderen", - "worldedit.remove.removed": "{0} entiteiten zijn gemarkeerd voor verwijdering.", - "worldedit.remove.explain-all": "Gebruik -1 om alle entiteiten te verwijderen in geladen chunks", - "worldedit.calc.invalid": "'{0}' kon niet ingelezen worden als geldige expressie", - "worldedit.calc.invalid.with-error": "'{0}' kon niet worden geparseerd als geldige uitdrukking: '{1}'", - "worldedit.paste.pasted": "De inhoud van het klembord is geplakt op {0}", - "worldedit.paste.selected": "Plakregio voor klembord ingesteld.", - "worldedit.rotate.no-interpolation": "Let wel: interpolatie wordt nog niet ondersteund, dus gebruik het liefst alleen hoeken van 90 graden.", - "worldedit.rotate.rotated": "De kopie op het klembord is gedraaid.", - "worldedit.flip.flipped": "De kopie op het klembord is omgedaaid.", - "worldedit.clearclipboard.cleared": "Klembord leeggemaakt.", - "worldedit.set.done": "Handeling geslaagd.", - "worldedit.set.done.verbose": "Handeling geslaagd ({0}).", - "worldedit.line.changed": "{0} blokken zijn veranderd.", - "worldedit.line.invalid-type": "//line werkt alleen met kubus selecties of convexe veelvlak selecties", - "worldedit.curve.changed": "{0} blokken zijn veranderd.", - "worldedit.curve.invalid-type": "//curve werkt alleen met convexe veelvlakselecties", - "worldedit.replace.replaced": "{0} blokken zijn vervangen.", - "worldedit.stack.changed": "{0} blokken veranderd. Ongedaan maken met //undo", - "worldedit.stack.intersecting-region": "De Stack offset mag niet botsen met het gebied bij het gebruik van blok eenheden", - "worldedit.regen.regenerated": "Regio opnieuw gegenereerd.", - "worldedit.regen.failed": "Kan chunks niet opnieuw genereren. Zie de console voor meer informatie.", - "worldedit.walls.changed": "{0} blokken veranderd.", - "worldedit.faces.changed": "{0} blokken veranderd.", - "worldedit.overlay.overlaid": "{0} blokken zijn bedekt.", - "worldedit.naturalize.naturalized": "{0} blok(ken) zien er nu natuurlijker uit.", - "worldedit.center.changed": "Middelpunt ingesteld ({0} blokken gewijzigd)", - "worldedit.smooth.changed": "Hoogtekaart van het terrein is verzacht. {0} blokken zijn gewijzigd.", - "worldedit.move.moved": "{0} blokken verplaatst.", - "worldedit.deform.deformed": "{0} blokken zijn vervormd.", - "worldedit.hollow.changed": "{0} blokken zijn gewijzigd.", - "worldedit.forest.created": "{0} bomen geplaatst.", - "worldedit.flora.created": "{0} bloemen geplaatst.", - "worldedit.unstuck.moved": "Alsjeblieft!", - "worldedit.ascend.obstructed": "Geen vrije plek boven je gevonden.", - "worldedit.ascend.moved": "{0} blokken opgestegen.", - "worldedit.descend.obstructed": "Geen vrije plek onder je gevonden.", - "worldedit.descend.moved": "{0} blokken afgedaald.", - "worldedit.ceil.obstructed": "Geen vrije plek boven je gevonden.", - "worldedit.ceil.moved": "Woesh!", - "worldedit.thru.obstructed": "Geen vrije plek vóór je gevonden.", - "worldedit.thru.moved": "Woesh!", - "worldedit.jumpto.moved": "Poef!", - "worldedit.jumpto.none": "Geen blokken in zicht (of te ver weg)!", - "worldedit.up.obstructed": "Je zou iets boven je raken.", - "worldedit.up.moved": "Woesh!", - "worldedit.cyl.invalid-radius": "Je moet één of twee waardes opgeven voor de straal.", - "worldedit.cyl.created": "{0} blokken zijn geplaatst.", - "worldedit.sphere.invalid-radius": "Je moet één of drie waardes opgeven voor de straal.", - "worldedit.sphere.created": "{0} blokken zijn geplaatst.", - "worldedit.forestgen.created": "{0} bomen geplaatst.", - "worldedit.pumpkins.created": "{0} groepjes pompoenen geplaatst.", - "worldedit.pyramid.created": "{0} blokken zijn geplaatst.", - "worldedit.generate.created": "{0} blokken zijn geplaatst.", - "worldedit.generatebiome.changed": "{0} biomen aangepast.", - "worldedit.reload.config": "Configuratie is herladen!", - "worldedit.report.written": "WorldEdit-rapport geschreven naar {0}", - "worldedit.report.error": "Kon rapport niet schrijven: {0}", - "worldedit.report.callback": "WorldEdit-rapport: {0}.report", - "worldedit.timezone.invalid": "Ongeldige tijdzone", - "worldedit.timezone.set": "Tijdzone voor deze sessie ingesteld op: {0}", - "worldedit.timezone.current": "De huidige tijd in die tijdzone is: {0}", - "worldedit.version.version": "WorldEdit-versie {0}", - "worldedit.version.bukkit.unsupported-adapter": "Deze versie van WorldEdit ondersteunt uw versie van Bukkit niet volledig. Blok entiteiten (bijv. kisten) zullen leeg zijn, block eigenschappen (bijv. rotatie) zullen missen, en andere dingen zullen mogelijk niet werken. Update WorldEdit om deze functionaliteit te herstellen: {0}", - "worldedit.trace.no-tracing-extents": "Trace: geen omvang gebruikt.", - "worldedit.trace.action-failed": "Traceer: Actie(s) {0} op {1} verwijderd door grootte {2}", - "worldedit.trace.active.already": "Traceermodus is al actief.", - "worldedit.trace.inactive.already": "Traceermodus is al inactief.", - "worldedit.trace.active": "Traceermodus nu actief.", - "worldedit.trace.inactive": "Traceermodus nu inactief.", - "worldedit.command.time-elapsed": "{0}s verstreken (geschiedenis: {1} veranderd; {2} blokken/sec).", - "worldedit.command.permissions": "Je hebt geen toestemming daarvoor. Zit je in de juiste modus?", - "worldedit.command.player-only": "Dit commando moet uitgevoerd worden met of door een speler.", - "worldedit.command.error.report": "Rapporteer alsjeblieft deze fout: [Zie de console]", - "worldedit.pastebin.uploading": "(Een ogenblik geduld... uitvoer wordt verzonden naar pastebin...)", - "worldedit.session.cant-find-session": "Kan de sessie voor {0} niet vinden", - "worldedit.platform.no-file-dialog": "Bestanddialogen worden niet ondersteund in uw omgeving.", - "worldedit.asset.load.loading": "(Een ogenblik geduld... asset laden.)", - "worldedit.asset.load.still-loading": "(Een ogenblik geduld... wordt asset nog steeds geladen.)", - "worldedit.asset.load.failed": "Kan asset niet laden", - "worldedit.tool.max-block-changes": "Maximum aantal blokwijzigingen bereikt.", - "worldedit.tool.no-block": "Geen blok in zicht!", - "worldedit.tool.repl.equip": "Blokvervanggereedschap gebonden aan {0}.", - "worldedit.tool.repl.switched": "Vervanggereedschap gewisseld naar: {0}", - "worldedit.tool.data-cycler.equip": "Blokkeer data cycler tool gebonden aan {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "U bent niet toegestaan om de data waarde van dat blok weer te veranderen.", - "worldedit.tool.data-cycler.cant-cycle": "De gegevens van dat blok kunnen niet worden veranderd!", - "worldedit.tool.data-cycler.new-value": "Waarde van {0} is nu {1}.", - "worldedit.tool.deltree.equip": "Zwevende boom verwijdertool gekoppeld aan {0}.", - "worldedit.tool.deltree.not-tree": "Dat is geen boom.", - "worldedit.tool.deltree.not-floating": "Dat is geen zwevende boom.", - "worldedit.tool.tree.equip": "Boom gereedschap is gebonden aan {0}.", - "worldedit.tool.tree.obstructed": "Daar kan geen boom geplaatst worden.", - "worldedit.tool.info.equip": "Info gereedschap is gebonden aan {0}.", - "worldedit.tool.info.blockstate.hover": "Blok status", - "worldedit.tool.info.internalid.hover": "Interne ID", - "worldedit.tool.info.legacy.hover": "Legacy id:data", - "worldedit.tool.info.light.hover": "Blokkeer licht/licht boven", - "worldedit.tool.none.equip": "Gereedschap is losgekoppeld van je huidige item.", - "worldedit.tool.none.to.unequip": "Uw huidige item is niet gebonden.", - "worldedit.tool.selwand.equip": "Selectie toverstok gebonden aan {0}.", - "worldedit.tool.navwand.equip": "Navigatie toverstok is gebonden aan {0}.", - "worldedit.tool.floodfill.equip": "Blok overstromingsgereedschap gekoppeld aan {0}.", - "worldedit.tool.farwand.equip": "Langeafstandstoverstok gebonden aan {0}.", - "worldedit.tool.lrbuild.equip": "Langeafstandsbouwgereedschap gebonden aan {0}.", - "worldedit.tool.lrbuild.set": "Linksklikken ingesteld op {0}; rechtsklikken op {1}.", - "worldedit.tool.stack.equip": "Stapel tool is gebonden aan {0}.", - "worldedit.tool.unbind-instruction": "Start {0} terwijl je het item ingedrukt houdt om het los te koppelen.", - "worldedit.tool.superpickaxe.mode.single": "Enkele modus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.", - "worldedit.tool.superpickaxe.mode.area": "Gebiedsmodus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.", - "worldedit.tool.superpickaxe.mode.recursive": "Recursieve modus ingesteld. Linksklikken met een pikhouweel. // om uit te zetten.", - "worldedit.tool.superpickaxe.max-range": "Maximaal bereik is {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superpikhouweel is al ingeschakeld.", - "worldedit.tool.superpickaxe.disabled.already": "Superpikhouweel al uitgeschakeld.", - "worldedit.tool.superpickaxe.enabled": "Superpikhouweel ingeschakeld.", - "worldedit.tool.superpickaxe.disabled": "Superpikhouweel uitgeschakeld.", - "worldedit.tool.mask.set": "Kwastmasker ingesteld.", - "worldedit.tool.mask.disabled": "Kwastmasker uitgezet.", - "worldedit.tool.material.set": "Kwastmateriaal ingesteld.", - "worldedit.tool.range.set": "Kwastbereik ingesteld.", - "worldedit.tool.size.set": "Kwastgrootte ingesteld.", - "worldedit.tool.tracemask.set": "Volgmasker ingesteld.", - "worldedit.tool.tracemask.disabled": "Volgmasker uitgezet.", - "worldedit.tool.error.cannot-bind": "Kan gereedschap niet koppelen aan {0}: {1}", - "worldedit.tool.error.item-only": "Blokken kunnen niet worden gebruikt.", - "worldedit.execute.script-permissions": "U heeft geen toestemming om dat script te gebruiken.", - "worldedit.executelast.no-script": "Gebruik /cs met als eerste een scriptnaam.", - "worldedit.script.read-error": "Script leesfout: {0}", - "worldedit.script.unsupported": "Alleen .js scripts zijn momenteel ondersteund", - "worldedit.script.file-not-found": "Script bestaat niet: {0}", - "worldedit.script.no-script-engine": "Fout bij het vinden van een geïnstalleerde scriptengine.\nZie https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Uitvoeren mislukt: {0}", - "worldedit.script.failed-console": "Uitvoeren mislukt (zie console): {0}", - "worldedit.operation.affected.biome": "{0} biomen aangepast", - "worldedit.operation.affected.block": "{0} blokken aangepast", - "worldedit.operation.affected.column": "{0} kolommen aangepast", - "worldedit.operation.affected.entity": "{0} entiteiten aangepast", - "worldedit.operation.deform.expression": "vervormd met {0}", - "worldedit.error.invalid-number": "Nummer verwacht; reeks gegeven.", - "worldedit.error.invalid-number.matches": "Nummer verwacht; string \"{0}\" opgegeven.", - "worldedit.error.incomplete-region": "Maak eerst een regio selectie.", - "worldedit.error.unknown-block": "Blok naam '{0}' werd niet herkend.", - "worldedit.error.unknown-entity": "Entiteit naam '{0}' werd niet herkend.", - "worldedit.error.unknown-mob": "Mob naam '{0}' werd niet herkend.", - "worldedit.error.unknown-biome": "Biome naam '{0}' werd niet herkend.", - "worldedit.error.unknown-tag": "Tag naam '{0}' werd niet herkend.", - "worldedit.error.empty-tag": "Tag naam '{0}' heeft geen inhoud.", - "worldedit.error.no-match": "Geen overeenkomsten voor '{0}'.", - "worldedit.error.disallowed-block": "Blok '{0}' is niet toegestaan (zie WorldEdit configuratie).", - "worldedit.error.max-changes": "Max blokken veranderd in een bewerking bereikt ({0}).", - "worldedit.error.max-brush-radius": "Maximale brush straal (in configuratie): {0}", - "worldedit.error.max-radius": "Maximale straal (in configuratie): {0}", - "worldedit.error.unknown-direction": "Onbekende richting: {0}", - "worldedit.error.empty-clipboard": "Je klembord is leeg. Gebruik eerst //copy.", - "worldedit.error.invalid-filename": "Bestandsnaam '{0}' ongeldig: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Ongeldige tekens of extensie ontbreekt", - "worldedit.error.file-resolution": "Bestand '{0}' resolutie fout: {1}", - "worldedit.error.file-resolution.outside-root": "Pad is niet toegestaan root", - "worldedit.error.file-resolution.resolve-failed": "Pad zoeken mislukt", - "worldedit.error.file-aborted": "Bestandsselectie afgebroken.", - "worldedit.error.no-file-selected": "Geen bestand geselecteerd.", - "worldedit.error.world-unloaded": "De wereld was al ontladen.", - "worldedit.error.not-a-block": "Dit item is geen blok.", - "worldedit.error.not-a-block.item": "Het item '{0}' is geen blok.", - "worldedit.error.incorrect-usage": "Gebruik: {0}", - "worldedit.error.invalid-page": "Ongeldig paginanummer", - "worldedit.error.parser.bad-state-format": "Slecht status formaat in {0}", - "worldedit.error.parser.duplicate-property": "Dupliceer eigenschap: {0}", - "worldedit.error.parser.missing-equals-separator": "Ontbrekend '=' scheidingsteken", - "worldedit.error.parser.clipboard.missing-offset": "Offset gespecificeerd met @ maar geen offset gegeven. Gebruik '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Onbekende eigenschap '{0}' voor blok '{1}'", - "worldedit.error.parser.unknown-value": "Onbekende waarde '{0}' voor eigenschap '{1}'", - "worldedit.error.parser.empty-property": "Lege eigenschap met status", - "worldedit.error.parser.empty-value": "Lege waarde in staat", - "worldedit.error.parser.invalid-colon": "Ongeldige colon.", - "worldedit.error.parser.invalid-expression": "Ongeldige expressie: {0}", - "worldedit.error.parser.hanging-lbracket": "Ongeldig formaat. Alleenstaand haakje op '{0}'.", - "worldedit.error.parser.missing-random-type": "Het type ontbreekt na het % symbool voor '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Klembord offset vereist x,y,z coördinaten.", - "worldedit.error.parser.player-only": "Invoer '{0}' vereist een speler!", - "worldedit.error.disabled": "Deze functionaliteit is uitgeschakeld (zie WorldEdit configuratie).", - "worldedit.error.unknown": "Een onbekende fout trad op: {0}", - "worldedit.error.missing-extent": "Geen omvang is bekend", - "worldedit.error.missing-session": "Er is geen localSessie bekend", - "worldedit.error.missing-world": "Je moet een wereld opgeven (Probeer //world)", - "worldedit.error.missing-actor": "Er is geen omvang bekend", - "worldedit.selection.convex.info.vertices": "Hoekpunten: {0}", - "worldedit.selection.convex.info.triangles": "Driehoeken: {0}", - "worldedit.selection.convex.explain.primary": "Nieuwe selectie begonnen met hoekpunt {0}.", - "worldedit.selection.convex.explain.secondary": "Hoekpunt {0} toegevoegd aan selectie.", - "worldedit.selection.cuboid.info.pos1": "Positie 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Positie 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Eerste positie ingesteld op {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Eerste positie ingesteld op {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Tweede positie ingesteld op {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Tweede positie ingesteld op {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Selectie gestart op {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Selectie uitgebreid om {0} te bevatten ({1}).", - "worldedit.selection.ellipsoid.info.center": "Midden: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Middelpunt positie ingesteld op {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Middelpunt positie ingesteld op {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Straal ingesteld op {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Straal ingesteld op {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoïde veranderingen moeten hetzelfde zijn voor elke afmeting.", - "worldedit.selection.cylinder.info.center": "Midden: {0}", - "worldedit.selection.cylinder.info.radius": "Straal: {0}", - "worldedit.selection.cylinder.explain.primary": "Begin een nieuwe cilindervormige selectie op {0}.", - "worldedit.selection.cylinder.explain.secondary": "Straal ingesteld op {0}/{1} blokken. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "U moet eerst het middelpunt selecteren voordat u de straal instelt.", - "worldedit.selection.polygon2d.info": "# punten: {0}", - "worldedit.selection.polygon2d.explain.primary": "Starten van een nieuwe polygoon op {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Punt #{0} toegevoegd op {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygons kunnen alleen verticaal worden uitgebreid.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygons kunnen alleen verticaal gecontracteerd worden.", - "worldedit.selection.sphere.explain.secondary": "Straal ingesteld op {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Straal ingesteld op {0} ({1}).", - "worldedit.selection.null.error.immutable": "Kan NullRegio niet wijzigen.", - "worldedit.selection.intersection.error.cannot-expand": "Kan regio kruispunt niet uitbreiden.", - "worldedit.selection.transform.error.cannot-expand": "Kan geen TransformedRegio uitbreiden.", - "worldedit.selection.transform.error.cannot-change": "Je kan een TransformedRegion niet wijzigen.", - "worldedit.sideeffect.lighting": "Belichting", - "worldedit.sideeffect.lighting.description": "Updates block verlichting", - "worldedit.sideeffect.neighbors": "Buren", - "worldedit.sideeffect.neighbors.description": "Meldt nabijgelegen blokken van wijzigingen", - "worldedit.sideeffect.update": "Update", - "worldedit.sideeffect.update.description": "Meldt het gewijzigde blok", - "worldedit.sideeffect.validation": "Validatie", - "worldedit.sideeffect.entity_ai": "Entity AI", - "worldedit.sideeffect.events": "Mod/Plugin gebeurtenissen", - "worldedit.sideeffect.events.description": "Vertelt andere mods/plugins over deze wijzigingen indien van toepassing", - "worldedit.sideeffect.state.on": "Aan", - "worldedit.sideeffect.state.delayed": "Vertraagd", - "worldedit.sideeffect.state.off": "Uit", - "worldedit.sideeffect.box.current": "Huidig", - "worldedit.sideeffect.box.change-to": "Klik om in te stellen op {0}", - "worldedit.help.command-not-found": "Commando '{0}' niet gevonden.", - "worldedit.help.no-subcommands": "'{0}' heeft geen subcommando's. (Misschien is '{1}' bedoeld als parameter?)", - "worldedit.help.subcommand-not-found": "Het subcommando '{0}' onder '{1}' kon niet worden gevonden.", - "worldedit.cli.stopping": "Aan het stoppen!", - "worldedit.cli.unknown-command": "Onbekend commando!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nn-NO/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nn-NO/strings.json deleted file mode 100644 index c9db10b..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nn-NO/strings.json +++ /dev/null @@ -1,388 +0,0 @@ -{ - "worldedit.expand.description.vert": "Utvid utvalg vertikalt til verdensgrensene.", - "worldedit.expand.expanded": "Region utvidet {0} blokker", - "worldedit.expand.expanded.vert": "Region utvidet {0} blokker (topp til bunn).", - "worldedit.biomeinfo.lineofsight": "Biomer i siktelinjepunkt: {0}", - "worldedit.biomeinfo.position": "Biomer ved din posisjon: {0}", - "worldedit.biomeinfo.selection": "Biomer ved ditt utvalg: {0}", - "worldedit.brush.radius-too-large": "Største tillatte penselradius: {0}", - "worldedit.brush.apply.description": "Bruk pensel, bruk en funksjon pÃ¥ hver blokk", - "worldedit.brush.apply.radius": "Størrelsen av pensel", - "worldedit.brush.apply.shape": "Utformingen av regionen", - "worldedit.brush.apply.type": "Type pensel som skal brukes", - "worldedit.brush.apply.item.warning": "Denne penselen simulerer bruk av gjenstander. Virkningene som dette virker kanskje ikke pÃ¥ alle plattformer, er kanskje ikke reversible og kan forÃ¥rsake merkelige interaksjoner med andre mods/plugins. Bruk pÃ¥ eget ansvar.", - "worldedit.brush.paint.description": "Mal pensel, bruk en funksjon pÃ¥ en overflate", - "worldedit.brush.paint.size": "Størrelsen av pensel", - "worldedit.brush.paint.shape": "Utformingen av regionen", - "worldedit.brush.paint.density": "Tettheten av pensel", - "worldedit.brush.paint.type": "Type pensel som skal brukes", - "worldedit.brush.paint.item.warning": "Denne penselen simulerer bruk av gjenstander. Virkningene som dette virker kanskje ikke pÃ¥ alle plattformer, er kanskje ikke reversible og kan forÃ¥rsake merkelige interaksjoner med andre mods/plugins. Bruk pÃ¥ eget ansvar.", - "worldedit.brush.sphere.equip": "Sfære penselutforming utstyrt ({0}).", - "worldedit.brush.cylinder.equip": "Sylinderens penselforming utstyrt ({0} av {1}).", - "worldedit.brush.clipboard.equip": "Utkappet penselutforming utstyrt.", - "worldedit.brush.smooth.equip": "Jevn pensel utstyrt ({0} x {1}x ved bruk av {2}).", - "worldedit.brush.extinguish.equip": "Brannslukker utstyrt ({0}).", - "worldedit.brush.gravity.equip": "Tyngdekraftpensel utstyrt ({0}).", - "worldedit.brush.butcher.equip": "Slakterpensel utstyrt ({0}).", - "worldedit.brush.operation.equip": "Sett pensel til {0}.", - "worldedit.brush.none.equip": "Pensel ubundet fra din gjeldende tryllestav.", - "worldedit.drawsel.disabled": "Server-BBG er deaktivert.", - "worldedit.drawsel.disabled.already": "Server-BBG er allerede deaktivert.", - "worldedit.drawsel.enabled.already": "Server-BBG er allerede aktivert.", - "worldedit.limit.too-high": "Maksimalt tillatt grense er {0}.", - "worldedit.limit.set": "Blokkendringsgrense satt til {0}.", - "worldedit.limit.return-to-default": "(Bruk //limit for Ã¥ gÃ¥ bake til standard.)", - "worldedit.timeout.too-high": "Maksimalt tillatte tidsavbrudd er {0}ms.", - "worldedit.timeout.set": "Tidsavbrudd satt til {0}ms.", - "worldedit.timeout.return-to-default": " (Bruk //timeout for Ã¥ gÃ¥ bake til standard.)", - "worldedit.fast.disabled": "Raskmodus er deaktivert.", - "worldedit.fast.enabled": "Raskmodus aktivert. Belysning i de berørte delene kan være galt og/eller du mÃ¥ kanskje gÃ¥ inn pÃ¥ nytt for Ã¥ se endringer.", - "worldedit.fast.disabled.already": "Raskmodus er allerede deaktivert.", - "worldedit.fast.enabled.already": "Raskmodus er allerede aktivert.", - "worldedit.perf.sideeffect.set": "Bivirkning \"{0} satt til {1}", - "worldedit.perf.sideeffect.get": "Bivirkning \"{0} er satt til {1}", - "worldedit.perf.sideeffect.already-set": "Bivirkning \"{0}\" er allerede {1}", - "worldedit.perf.sideeffect.set-all": "Alle bivirkninger satt til {0}", - "worldedit.reorder.current": "Omorganiseringsmodus er {0}", - "worldedit.reorder.set": "Omorganiseringsmodus er nÃ¥ {0}", - "worldedit.gmask.disabled": "Globalmaske deaktivert.", - "worldedit.gmask.set": "Globalmaske satt.", - "worldedit.toggleplace.pos1": "Setter nÃ¥ pÃ¥ pos #1.", - "worldedit.toggleplace.player": "Setter nÃ¥ pÃ¥ blokken du stÃ¥r i.", - "worldedit.searchitem.too-short": "Skriv inn en lengre søkestreng (lengde > 2).", - "worldedit.searchitem.either-b-or-i": "Du kan ikke bruke bÃ¥de de 'b' og 'i' flaggene samtidig.", - "worldedit.searchitem.searching": "(Vennligst vent... søk elementer.)", - "worldedit.watchdog.no-hook": "Denne plattformen har ingen vakthund krok.", - "worldedit.watchdog.active.already": "Vakthund krok allerede aktiv.", - "worldedit.watchdog.inactive.already": "Vakthund krok allerede uaktiv.", - "worldedit.watchdog.active": "Vakthund krok nÃ¥ aktiv.", - "worldedit.watchdog.inactive": "Vakthund krok nÃ¥ uaktiv.", - "worldedit.world.remove": "Fjernet verdenoverstyring.", - "worldedit.world.set": "Sette verdenovertyring til {0}. (Bruk //world for Ã¥ gÃ¥ bake til standard)", - "worldedit.undo.undone": "Ugjort {0} tilgjengelige redigeringer.", - "worldedit.undo.none": "Ikke noe mer Ã¥ ugjøre.", - "worldedit.redo.redone": "Gjort om {0} tilgjengelige redigeringer.", - "worldedit.redo.none": "Ikke noe mer Ã¥ gjøre om.", - "worldedit.clearhistory.cleared": "Logg slettet.", - "worldedit.raytrace.noblock": "Ingen blokk i blikket!", - "worldedit.restore.not-configured": "Øyeblikksbilde/sikkerhetskopiering gjenopprettingen er ikke konfigurert.", - "worldedit.restore.not-available": "Dette øyeblikksbildet finnes ikke eller er ikke tilgjengelig.", - "worldedit.restore.failed": "Kunne ikke laste inn øyeblikksbilde: {0}", - "worldedit.restore.loaded": "Øyeblikksbildet '{0}' lastet, nÃ¥ gjenopprettes...", - "worldedit.restore.restored": "Gjenopprettet; {0} manglende chunks og {1} andre feil.", - "worldedit.restore.none-for-specific-world": "Fant ingen øyeblikksbilder for verden '{0}'.", - "worldedit.restore.none-for-world": "Fant ingen øyeblikksbilder for denne verden.", - "worldedit.restore.none-found": "Fant ingen øyeblikksbilder.", - "worldedit.restore.none-found-console": "Ingen øyeblikksbilder ble funnet. Se pÃ¥ konsoll for detaljer.", - "worldedit.restore.chunk-not-present": "Chunks ble ikke tilstede i øyeblikksbildet.", - "worldedit.restore.chunk-load-failed": "Ingen chunks kunne lastes. (DÃ¥rligt arkiv?)", - "worldedit.restore.block-place-failed": "Feil forhindret noen blokker fra Ã¥ bli gjenopprettet.", - "worldedit.restore.block-place-error": "Siste feil: {0}", - "worldedit.snapshot.use.newest": "NÃ¥ bruker det nyeste øyeblikksbildet.", - "worldedit.snapshot.use": "Øyeblikksbildet satt til: {0}", - "worldedit.snapshot.none-before": "Kunne ikke finne et øyeblikksbilde før {0}.", - "worldedit.snapshot.none-after": "Kunne ikke finne et øyeblikksbilde etter {0}.", - "worldedit.snapshot.index-above-0": "Ugyldig indeks, mÃ¥ være større enn eller lik 1.", - "worldedit.snapshot.index-oob": "Ugyldig indeks, mÃ¥ være mellom 1 og {0}.", - "worldedit.schematic.unknown-format": "Ukjent skjematisk format: {0}.", - "worldedit.schematic.load.does-not-exist": "Skjematisk {0} finnes ikke!", - "worldedit.schematic.load.loading": "(Vennligst vent... laster skjematisk.)", - "worldedit.schematic.save.already-exists": "Den skjematiske finnes allerede. Bruk -f flagget for Ã¥ overskrive den.", - "worldedit.schematic.save.failed-directory": "Kunne ikke opprette mappe for skjemaer!", - "worldedit.schematic.save.saving": "(Vennligst vent... lagre skjematisk.)", - "worldedit.schematic.delete.does-not-exist": "Skjematisk {0} finnes ikke!", - "worldedit.schematic.delete.failed": "Sletting av {0} mislyktes! Er den skrivebeskyttet?", - "worldedit.schematic.delete.deleted": "{0} har blitt slettet.", - "worldedit.schematic.formats.title": "Tilgjengelige utklippstavleformater (Navn: Oppslag navnene)", - "worldedit.pos.already-set": "Posisjon allerede angitt.", - "worldedit.pos.console-require-coords": "Du mÃ¥ gi inn koordinater som konsoll.", - "worldedit.hpos.no-block": "Ingen blokk i blikket!", - "worldedit.hpos.already-set": "Posisjon allerede angitt.", - "worldedit.chunk.selected-multiple": "Chunks valgt: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.wand.invalid": "Tryllestavelementet er feilkonfigurert eller deaktivert.", - "worldedit.wand.selwand.info": "Venstreklikk: velg pos #1; Høyreklikk: velg pos #2", - "worldedit.wand.navwand.info": "Venstreklikk: hopp til omrÃ¥de; Høyreklikk: gÃ¥ gjennom vegger", - "worldedit.contract.contracted": "Region kontraktsfestet {0} blokker.", - "worldedit.shift.shifted": "Region skiftet.", - "worldedit.outset.outset": "Region utgangspunktet.", - "worldedit.inset.inset": "Region inngangspunktet.", - "worldedit.size.offset": "Forskyvning: {0}", - "worldedit.size.type": "Type: {0}", - "worldedit.size.size": "Størrelse: {0}", - "worldedit.size.distance": "Kuperdistanse: {0}", - "worldedit.size.blocks": "# blokker: {0}", - "worldedit.count.counted": "Tellet: {0}", - "worldedit.distr.no-blocks": "Ingen blokker tellet.", - "worldedit.distr.no-previous": "Ingen tidligere fordeling.", - "worldedit.distr.total": "Totalt Antall Blokker: {0}", - "worldedit.select.cleared": "Utvalg tømt.", - "worldedit.select.cuboid.message": "Kuben: venstreklikk for punkt 1, høyreklikk for punkt 2", - "worldedit.select.cuboid.description": "Velg to hjørner av en kuben", - "worldedit.select.extend.message": "Kuben: venstreklikk for et startpunkt, høyreklikk for Ã¥ utvide", - "worldedit.select.extend.description": "Rask kubenvalgmodus", - "worldedit.select.poly.message": "2D polygonvelger: Venstre/høyreklikk for Ã¥ legge til et punkt.", - "worldedit.select.poly.limit-message": "{0} punkter maksimum.", - "worldedit.select.poly.description": "Velg en 2D polygon med høyde", - "worldedit.select.ellipsoid.message": "Ellipsoid velger: venstreklikk=senter, høyreklikk for Ã¥ utvide", - "worldedit.select.ellipsoid.description": "Velg en ellipsoid", - "worldedit.select.sphere.message": "Sfærevelger: venstreklikk=senter, høyreklikk for Ã¥ sette radius", - "worldedit.select.sphere.description": "Velg en sfære", - "worldedit.select.cyl.message": "Sylindriskvelger: Venstreklikk=senter, høyreklikk for Ã¥ utvide", - "worldedit.select.cyl.description": "Velg en sylinder", - "worldedit.select.convex.message": "Konvekspolyhedralevelger: Venstreklikk=Første verteks, høyreklikk for Ã¥ legge til flere.", - "worldedit.select.convex.limit-message": "{0} punkter maksimum.", - "worldedit.select.convex.description": "Velg en konvekspolyhedrale", - "worldedit.select.default-set": "Standard regionen din er nÃ¥ {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Gammelt format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}", - "worldedit.listchunks.listfor": "Ramser opp chunks for: {0}", - "worldedit.drain.drained": "{0} blokker ble drenert.", - "worldedit.fill.created": "{0} blokker ble fylt.", - "worldedit.fillr.created": "{0} blokker ble fylt.", - "worldedit.fixlava.fixed": "{0} blokker ble fikset.", - "worldedit.fixwater.fixed": "{0} blokker ble fikset.", - "worldedit.removeabove.removed": "{0} blokker ble fjernet.", - "worldedit.removebelow.removed": "{0} blokker ble fjernet.", - "worldedit.removenear.removed": "{0} blokker ble fjernet.", - "worldedit.replacenear.replaced": "{0} blokker ble ersattet.", - "worldedit.snow.created": "{0} overflater ble dekket.", - "worldedit.thaw.removed": "{0} blokker er tint.", - "worldedit.green.changed": "{0} blokker ble grønnet.", - "worldedit.extinguish.removed": "{0} branner er slukket.", - "worldedit.butcher.killed": "{0} vesener ble drept i en radius pÃ¥ {1}.", - "worldedit.butcher.explain-all": "Bruk -1 til Ã¥ fjerne alle vesener i innlastede chunks", - "worldedit.remove.removed": "{0} enheter ble market for fjerning.", - "worldedit.remove.explain-all": "Bruk -1 til Ã¥ fjerne alle enheter i innlastede chunks", - "worldedit.calc.invalid": "'{0}' kunne ikke analyseres som et gyldig uttrykk", - "worldedit.paste.pasted": "Utklippstavlen har blitt limt inn ved {0}", - "worldedit.paste.selected": "Valgt utklippstavle limte omrÃ¥de.", - "worldedit.rotate.no-interpolation": "Merk: Interpolasjon er ikke støttet ennÃ¥, sÃ¥ vinkler som er multipler pÃ¥ 90 er anbefalt.", - "worldedit.rotate.rotated": "Utklippstavlen kopiering har blitt rotert.", - "worldedit.flip.flipped": "Utklippstavlen kopiering har blitt snu.", - "worldedit.clearclipboard.cleared": "Utklippstavlen er tømt.", - "worldedit.set.done": "Operasjon fullført.", - "worldedit.set.done.verbose": "Operasjon fullført ({0}).", - "worldedit.line.changed": "{0} blokker ble endret.", - "worldedit.line.invalid-type": "//linje fungerer bare med kubevalg eller konvekse polyhedralvalg", - "worldedit.curve.changed": "{0} blokker ble endret.", - "worldedit.curve.invalid-type": "//kurve fungerer bare med konvekse polyhedralvalg", - "worldedit.replace.replaced": "{0} blokker ble ersattet.", - "worldedit.stack.changed": "{0} blokker endret. Angre med //undo", - "worldedit.regen.regenerated": "Region regenerert.", - "worldedit.regen.failed": "Kan ikke regenerere chunks. Sjekk konsollen for detaljer.", - "worldedit.walls.changed": "{0} blokker ble endret.", - "worldedit.faces.changed": "{0} blokker ble endret.", - "worldedit.overlay.overlaid": "{0} blokker ble kledde.", - "worldedit.naturalize.naturalized": "{0} blokk(er) ble endret for Ã¥ se mer naturlig ut.", - "worldedit.center.changed": "Senter sett. ({0} blokker endret)", - "worldedit.smooth.changed": "Terrengs høydekart er jevnet. {0} blokker endret.", - "worldedit.move.moved": "{0} blokker flyttet.", - "worldedit.deform.deformed": "{0} blokker ble deformert.", - "worldedit.hollow.changed": "{0} blokker ble endret.", - "worldedit.forest.created": "{0} trær opprettet.", - "worldedit.flora.created": "{0} flora opprettet.", - "worldedit.unstuck.moved": "Der gÃ¥r du!", - "worldedit.ascend.obstructed": "Ingen ledig sted over deg fant.", - "worldedit.ascend.moved": "Stigede {0} nivÃ¥er.", - "worldedit.descend.obstructed": "Ingen ledig sted under deg fant.", - "worldedit.descend.moved": "Synkende {0} nivÃ¥er.", - "worldedit.ceil.obstructed": "Ingen ledig sted over deg fant.", - "worldedit.ceil.moved": "Wuusj!", - "worldedit.thru.obstructed": "Ingen ledig sted foran deg fant.", - "worldedit.thru.moved": "Wuusj!", - "worldedit.jumpto.moved": "Poff!", - "worldedit.jumpto.none": "Ingen blokk i siktet (eller for langt borte)!", - "worldedit.up.obstructed": "Du ville truffet noe over deg.", - "worldedit.up.moved": "Wuusj!", - "worldedit.cyl.invalid-radius": "Du mÃ¥ enten spesifisere vediene for radius pÃ¥ 1 eller 2.", - "worldedit.cyl.created": "{0} blokker ble opprettet.", - "worldedit.sphere.invalid-radius": "Du mÃ¥ enten spesifisere vediene for radius pÃ¥ 1 eller 3.", - "worldedit.sphere.created": "{0} blokker ble opprettet.", - "worldedit.forestgen.created": "{0} trær opprettet.", - "worldedit.pumpkins.created": "{0} gresskar plastre opprettet.", - "worldedit.pyramid.created": "{0} blokker ble opprettet.", - "worldedit.generate.created": "{0} blokker ble opprettet.", - "worldedit.reload.config": "Konfigurasjon oppdatert!", - "worldedit.report.written": "WorldEdit rapport skrevet til {0}", - "worldedit.report.error": "Feilet med Ã¥ skrive rapport: {0}", - "worldedit.report.callback": "WorldEdit rapport: {0}.report", - "worldedit.timezone.invalid": "Ugyldig tidssone", - "worldedit.timezone.set": "Tidssone satt for denne økten til: {0}", - "worldedit.timezone.current": "Gjeldende tid i den tidssone er: {0}", - "worldedit.version.version": "WorldEdit versjon {0}", - "worldedit.version.bukkit.unsupported-adapter": "Denne WorldEdit versjonen støtter ikke din versjon av Bukkit. Blokker enheter (f.eks. kister) vil være tom, blokkegenskaper (e.. rotasjon) vil mangle og det kan hende at andre ting ikke virker. Oppdater WorldEdit for Ã¥ gjenopprette denne funksjonen:\n{0}", - "worldedit.command.time-elapsed": "{0}s har gÃ¥tt (historie: {1} endret; {2} blokker/sek).", - "worldedit.command.permissions": "Du har ikke rettigheter til Ã¥ gjøre det. Er du i riktig modus?", - "worldedit.command.player-only": "Denne kommandoen mÃ¥ brukes med en spiller.", - "worldedit.command.error.report": "Vennligst rapporter denne feilen: [Se konsoll]", - "worldedit.pastebin.uploading": "(Vennligst vent... sender utdata til pastebin...)", - "worldedit.session.cant-find-session": "Kan ikke finne økt for {0}", - "worldedit.platform.no-file-dialog": "Fildialoger er ikke støttet i ditt miljø.", - "worldedit.tool.max-block-changes": "Maksimum blokker endringsgrense nÃ¥dd.", - "worldedit.tool.no-block": "Ingen blokk i blikket!", - "worldedit.tool.repl.equip": "Blokk utskiftingsverktøy bundet til {0}.", - "worldedit.tool.repl.switched": "Erstatningsverktøy byttet til: {0}", - "worldedit.tool.data-cycler.equip": "Blokk datasyklusverkøy bundet til {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "Du har ikke rettigheter til Ã¥ sykle dataverdien for denne blokken.", - "worldedit.tool.data-cycler.cant-cycle": "Den blokkens data kan ikke sykles!", - "worldedit.tool.data-cycler.new-value": "Verdien av {0} er nÃ¥ {1}.", - "worldedit.tool.data-cycler.cycling": "NÃ¥ sykler {0}.", - "worldedit.tool.deltree.equip": "Flytende trefjerningsverktøy bundet til {0}.", - "worldedit.tool.deltree.not-tree": "Det er ingen tre.", - "worldedit.tool.deltree.not-floating": "Det er ingen flytende tre.", - "worldedit.tool.tree.equip": "Treverktøy bundet til {0}.", - "worldedit.tool.tree.obstructed": "Et tre kan ikke være der.", - "worldedit.tool.info.equip": "Informasjonsverktøy bundet til {0}.", - "worldedit.tool.info.blockstate.hover": "Blokk tilstand", - "worldedit.tool.info.internalid.hover": "Intern ID", - "worldedit.tool.info.legacy.hover": "Eldre id:data", - "worldedit.tool.info.light.hover": "Blokk Lys/Lys Over", - "worldedit.tool.none.equip": "Verktøy bundet opp fra ditt nÃ¥værende element.", - "worldedit.tool.selwand.equip": "Utvalgtryllestav bundet til {0}.", - "worldedit.tool.navwand.equip": "Navigasjontryllestav bundet til {0}.", - "worldedit.tool.floodfill.equip": "Blokk flomfyllingsverktøy bundet til {0}.", - "worldedit.tool.farwand.equip": "Langtunnatryllestav bundet til {0}.", - "worldedit.tool.lrbuild.equip": "Langrekkeviddebygningsverktøy bundet til {0}.", - "worldedit.tool.lrbuild.set": "Venstreklikk satt til {0}; høyreklikk satt til {1}.", - "worldedit.tool.stack.equip": "Stabelverktøy bundet til {0}.", - "worldedit.tool.superpickaxe.mode.single": "Modus er nÃ¥ enkelt. Venstreklikk med en hakke. // for Ã¥ deaktivere.", - "worldedit.tool.superpickaxe.mode.area": "Modus er nÃ¥ omrÃ¥de. Venstreklikk med en hakke. // for Ã¥ deaktivere.", - "worldedit.tool.superpickaxe.mode.recursive": "Modus er nÃ¥ rekursiv. Venstreklikk med en hakke. // for Ã¥ deaktivere.", - "worldedit.tool.superpickaxe.max-range": "Maksimum rekkevidde er {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superhakke er allerede aktivert.", - "worldedit.tool.superpickaxe.disabled.already": "Superhakke er allerede deaktivert.", - "worldedit.tool.superpickaxe.enabled": "Superhakke aktivert.", - "worldedit.tool.superpickaxe.disabled": "Superhakke deaktivert.", - "worldedit.tool.mask.set": "Pensel maske satt.", - "worldedit.tool.mask.disabled": "Pensel maske deaktivert.", - "worldedit.tool.material.set": "Pensel material satt.", - "worldedit.tool.range.set": "Pensel rekkevidde satt.", - "worldedit.tool.size.set": "Pensel størrelse satt.", - "worldedit.tool.tracemask.set": "Spor maske satt.", - "worldedit.tool.tracemask.disabled": "Spor maske deaktivert.", - "worldedit.tool.error.cannot-bind": "Kan ikke binde verktøy til {0}: {1}", - "worldedit.tool.error.item-only": "Blokker kan ikke brukes.", - "worldedit.execute.script-permissions": "Du har ikke tillatelse til Ã¥ bruke det skriptet.", - "worldedit.executelast.no-script": "Bruk /cs med et skriptnavn først.", - "worldedit.script.read-error": "Skript lest feil: {0}", - "worldedit.script.unsupported": "Bare .js skripter støttes for øyeblikket", - "worldedit.script.file-not-found": "Skript finnes ikke: {0}", - "worldedit.script.no-script-engine": "Kunne ikke finne en installert skriptmotor.\nVennligst se https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Kunne ikke utføre: {0}", - "worldedit.script.failed-console": "Kunne ikke utføre (se konsoll): {0}", - "worldedit.operation.affected.biome": "{0} biomer pÃ¥virket", - "worldedit.operation.affected.block": "{0} blokker pÃ¥virket", - "worldedit.operation.affected.column": "{0} kolonner pÃ¥virket", - "worldedit.operation.affected.entity": "{0} enheter pÃ¥virket", - "worldedit.operation.deform.expression": "deformert ved hjelp av {0}", - "worldedit.error.invalid-number": "Nummer forventet; streng oppgitt.", - "worldedit.error.invalid-number.matches": "Nummer forventet; streng \"{0}\" oppgitt.", - "worldedit.error.incomplete-region": "Lag et regionutvalg først.", - "worldedit.error.unknown-block": "Blokknavn '{0}' ble ikke gjenkjent.", - "worldedit.error.unknown-entity": "Enhetnavn '{0}' ble ikke gjenkjent.", - "worldedit.error.unknown-mob": "Vesennavn '{0}' ble ikke gjenkjent.", - "worldedit.error.unknown-biome": "Biomenavn '{0}' ble ikke gjenkjent.", - "worldedit.error.unknown-tag": "Tagnavn '{0}' ble ikke gjenkjent.", - "worldedit.error.empty-tag": "Tagnavn '{0}' har ingen innhold.", - "worldedit.error.no-match": "Ingen lignende result for '{0}'.", - "worldedit.error.disallowed-block": "Blokk '{0}' er ikke tillat (se WorldEdit konfigurasjon).", - "worldedit.error.max-changes": "Maksimum blokker endret i en operasjon nÃ¥dd ({0}).", - "worldedit.error.max-brush-radius": "Maksimal penselradius (i konfigurasjon): {0}", - "worldedit.error.max-radius": "Maksimal radius (i konfigurasjon): {0}", - "worldedit.error.unknown-direction": "Ukjent retning: {0}", - "worldedit.error.empty-clipboard": "Din utklippstavle er tom. Bruk //copy først.", - "worldedit.error.invalid-filename": "Filnavn '{0}' ugyldig: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Ugyldig bokstavner eller utvidelse mangler", - "worldedit.error.file-resolution": "Fil '{0}' oppløsningsfeil: {1}", - "worldedit.error.file-resolution.outside-root": "Stien er utenfor tillatt root", - "worldedit.error.file-resolution.resolve-failed": "Kunne ikke løse stien", - "worldedit.error.file-aborted": "Filvalg avbrutt.", - "worldedit.error.no-file-selected": "Ingen fil valgt.", - "worldedit.error.world-unloaded": "Verden var allerede ulastet.", - "worldedit.error.not-a-block": "Dette er ikke en blokk.", - "worldedit.error.not-a-block.item": "Elementet '{0}' er ikke en blokk.", - "worldedit.error.incorrect-usage": "Bruk: {0}", - "worldedit.error.invalid-page": "Ugyldig sidenummer", - "worldedit.error.parser.bad-state-format": "DÃ¥rlig statsformat i {0}", - "worldedit.error.parser.duplicate-property": "Duplisert eiendel: {0}", - "worldedit.error.parser.empty-state": "Tom del i stat", - "worldedit.error.parser.missing-equals-separator": "Mangler '=' separator", - "worldedit.error.parser.clipboard.missing-offset": "Avvik spesifisert med @ men ingen avvik oppgitt. Bruk '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Ukjent egenskap '{0}' for blokk '{1}'", - "worldedit.error.parser.unknown-value": "Ukjent verdi '{0}' for egenskap '{1}'", - "worldedit.error.parser.empty-property": "Tom egenskap i tilstand", - "worldedit.error.parser.empty-value": "Tom verdi i stat", - "worldedit.error.parser.invalid-colon": "Ugyldig kolon.", - "worldedit.error.parser.invalid-expression": "Ugyldig uttrykk: {0}", - "worldedit.error.parser.negate-nothing": "Kan ikke negere ingenting!", - "worldedit.error.parser.hanging-lbracket": "Ugyldig format. Hengende hakeparentes pÃ¥ '{0}'.", - "worldedit.error.parser.missing-rbracket": "Tilstand mangler følgende ']'", - "worldedit.error.parser.missing-random-type": "Mangler typen etter % symbolen for '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Utstedelse av utklippstavle krever x,y,z koordinater.", - "worldedit.error.parser.player-only": "Inndata '{0}' krever en spiller!", - "worldedit.error.disabled": "Denne funksjonaliteten er deaktivert (se WorldEdit konfigurasjon).", - "worldedit.error.unknown": "Ukjent feil oppstod: {0}", - "worldedit.error.missing-extent": "Ingen utstrekning er kjent", - "worldedit.error.missing-session": "Ingen lokaløkt er kjent", - "worldedit.error.missing-world": "Du mÃ¥ skaffe til en verden (Prøv //world)", - "worldedit.error.missing-actor": "Ingen figur er kjent", - "worldedit.selection.convex.info.vertices": "Vertikker: {0}", - "worldedit.selection.convex.info.triangles": "Triangler: {0}", - "worldedit.selection.convex.explain.primary": "Startet nytt valg med verteks {0}.", - "worldedit.selection.convex.explain.secondary": "Lagt verteks {0} til utvalget.", - "worldedit.selection.cuboid.info.pos1": "Posisjon 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Posisjon 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Første posisjon satt til {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Første posisjon satt til {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Andre posisjon satt til {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Andre posisjon satt til {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Begynte utvalg pÃ¥ {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Utvidet utvalg til Ã¥ omfatte {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Senter: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Senter posisjon satt til {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Senter posisjon satt til {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Radius satt til {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Radius satt til {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoid endringer mÃ¥ være jevn for hver dimensjon.", - "worldedit.selection.cylinder.info.center": "Senter: {0}", - "worldedit.selection.cylinder.info.radius": "Radius: {0}", - "worldedit.selection.cylinder.explain.primary": "Starter et nytt sylindrisk utvalg ved {0}.", - "worldedit.selection.cylinder.explain.secondary": "Radius satt til {0}/{1} blokker. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Du mÃ¥ velge senterpunktet før du setter radiusen.", - "worldedit.selection.cylinder.error.even-horizontal": "Sylindere endringer mÃ¥ være jevn for hver horisontale dimensjon.", - "worldedit.selection.polygon2d.info": "# poeng: {0}", - "worldedit.selection.polygon2d.explain.primary": "Starter en ny polygon pÃ¥ {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Lagt punkt #{0} til pÃ¥ {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygoner kan bare utvides vertikalt.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygoner kan bare være kontraktes vertikalt.", - "worldedit.selection.sphere.explain.secondary": "Radius satt til {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Radius satt til {0} ({1}).", - "worldedit.selection.null.error.immutable": "Kan ikke endre NullRegion.", - "worldedit.selection.intersection.error.cannot-expand": "Kan ikke utvide et regionsskjær.", - "worldedit.selection.intersection.error.cannot-contract": "Kan ikke kontrakte et regionsskjær.", - "worldedit.selection.transform.error.cannot-expand": "Kan ikke utvide en TransformedRegion.", - "worldedit.selection.transform.error.cannot-contract": "Kan ikke krympe en TransformedRegion.", - "worldedit.selection.transform.error.cannot-change": "Kan ikke endre en TransformedRegion.", - "worldedit.sideeffect.lighting": "Belysning", - "worldedit.sideeffect.lighting.description": "Oppdateringer blokk belysning", - "worldedit.sideeffect.neighbors": "Naboer", - "worldedit.sideeffect.neighbors.description": "Varsler nærliggende blokker av endringer", - "worldedit.sideeffect.validation": "Validering", - "worldedit.sideeffect.validation.description": "Validerer og fikser den ukonsekvente verdenstilstanden, som for eksempel frakoblede blokker", - "worldedit.sideeffect.entity_ai": "Enhet AI", - "worldedit.sideeffect.entity_ai.description": "Oppdater Enhet AI stier for blokkendringer", - "worldedit.sideeffect.events": "Mod/Plugin Hendelser", - "worldedit.sideeffect.events.description": "Forteller andre moder/pluginer om disse endringer nÃ¥r det er aktuelt", - "worldedit.sideeffect.state.on": "PÃ¥", - "worldedit.sideeffect.state.delayed": "Forsinket", - "worldedit.sideeffect.state.off": "Av", - "worldedit.sideeffect.box.current": "NÃ¥værende", - "worldedit.sideeffect.box.change-to": "Klikk for Ã¥ sette til {0}", - "worldedit.help.command-not-found": "Kommandoen '{0}' ble ikke funnet.", - "worldedit.help.no-subcommands": "'{0}' har ingen underkommandoer. (Maybe '{1}' er for en parameter?)", - "worldedit.help.subcommand-not-found": "Underkommando '{0}' under '{1}' ble ikke funnet.", - "worldedit.cli.stopping": "Stopper!", - "worldedit.cli.unknown-command": "Ukjent kommando!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/no/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/no/strings.json deleted file mode 100644 index c9db10b..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/no/strings.json +++ /dev/null @@ -1,388 +0,0 @@ -{ - "worldedit.expand.description.vert": "Utvid utvalg vertikalt til verdensgrensene.", - "worldedit.expand.expanded": "Region utvidet {0} blokker", - "worldedit.expand.expanded.vert": "Region utvidet {0} blokker (topp til bunn).", - "worldedit.biomeinfo.lineofsight": "Biomer i siktelinjepunkt: {0}", - "worldedit.biomeinfo.position": "Biomer ved din posisjon: {0}", - "worldedit.biomeinfo.selection": "Biomer ved ditt utvalg: {0}", - "worldedit.brush.radius-too-large": "Største tillatte penselradius: {0}", - "worldedit.brush.apply.description": "Bruk pensel, bruk en funksjon pÃ¥ hver blokk", - "worldedit.brush.apply.radius": "Størrelsen av pensel", - "worldedit.brush.apply.shape": "Utformingen av regionen", - "worldedit.brush.apply.type": "Type pensel som skal brukes", - "worldedit.brush.apply.item.warning": "Denne penselen simulerer bruk av gjenstander. Virkningene som dette virker kanskje ikke pÃ¥ alle plattformer, er kanskje ikke reversible og kan forÃ¥rsake merkelige interaksjoner med andre mods/plugins. Bruk pÃ¥ eget ansvar.", - "worldedit.brush.paint.description": "Mal pensel, bruk en funksjon pÃ¥ en overflate", - "worldedit.brush.paint.size": "Størrelsen av pensel", - "worldedit.brush.paint.shape": "Utformingen av regionen", - "worldedit.brush.paint.density": "Tettheten av pensel", - "worldedit.brush.paint.type": "Type pensel som skal brukes", - "worldedit.brush.paint.item.warning": "Denne penselen simulerer bruk av gjenstander. Virkningene som dette virker kanskje ikke pÃ¥ alle plattformer, er kanskje ikke reversible og kan forÃ¥rsake merkelige interaksjoner med andre mods/plugins. Bruk pÃ¥ eget ansvar.", - "worldedit.brush.sphere.equip": "Sfære penselutforming utstyrt ({0}).", - "worldedit.brush.cylinder.equip": "Sylinderens penselforming utstyrt ({0} av {1}).", - "worldedit.brush.clipboard.equip": "Utkappet penselutforming utstyrt.", - "worldedit.brush.smooth.equip": "Jevn pensel utstyrt ({0} x {1}x ved bruk av {2}).", - "worldedit.brush.extinguish.equip": "Brannslukker utstyrt ({0}).", - "worldedit.brush.gravity.equip": "Tyngdekraftpensel utstyrt ({0}).", - "worldedit.brush.butcher.equip": "Slakterpensel utstyrt ({0}).", - "worldedit.brush.operation.equip": "Sett pensel til {0}.", - "worldedit.brush.none.equip": "Pensel ubundet fra din gjeldende tryllestav.", - "worldedit.drawsel.disabled": "Server-BBG er deaktivert.", - "worldedit.drawsel.disabled.already": "Server-BBG er allerede deaktivert.", - "worldedit.drawsel.enabled.already": "Server-BBG er allerede aktivert.", - "worldedit.limit.too-high": "Maksimalt tillatt grense er {0}.", - "worldedit.limit.set": "Blokkendringsgrense satt til {0}.", - "worldedit.limit.return-to-default": "(Bruk //limit for Ã¥ gÃ¥ bake til standard.)", - "worldedit.timeout.too-high": "Maksimalt tillatte tidsavbrudd er {0}ms.", - "worldedit.timeout.set": "Tidsavbrudd satt til {0}ms.", - "worldedit.timeout.return-to-default": " (Bruk //timeout for Ã¥ gÃ¥ bake til standard.)", - "worldedit.fast.disabled": "Raskmodus er deaktivert.", - "worldedit.fast.enabled": "Raskmodus aktivert. Belysning i de berørte delene kan være galt og/eller du mÃ¥ kanskje gÃ¥ inn pÃ¥ nytt for Ã¥ se endringer.", - "worldedit.fast.disabled.already": "Raskmodus er allerede deaktivert.", - "worldedit.fast.enabled.already": "Raskmodus er allerede aktivert.", - "worldedit.perf.sideeffect.set": "Bivirkning \"{0} satt til {1}", - "worldedit.perf.sideeffect.get": "Bivirkning \"{0} er satt til {1}", - "worldedit.perf.sideeffect.already-set": "Bivirkning \"{0}\" er allerede {1}", - "worldedit.perf.sideeffect.set-all": "Alle bivirkninger satt til {0}", - "worldedit.reorder.current": "Omorganiseringsmodus er {0}", - "worldedit.reorder.set": "Omorganiseringsmodus er nÃ¥ {0}", - "worldedit.gmask.disabled": "Globalmaske deaktivert.", - "worldedit.gmask.set": "Globalmaske satt.", - "worldedit.toggleplace.pos1": "Setter nÃ¥ pÃ¥ pos #1.", - "worldedit.toggleplace.player": "Setter nÃ¥ pÃ¥ blokken du stÃ¥r i.", - "worldedit.searchitem.too-short": "Skriv inn en lengre søkestreng (lengde > 2).", - "worldedit.searchitem.either-b-or-i": "Du kan ikke bruke bÃ¥de de 'b' og 'i' flaggene samtidig.", - "worldedit.searchitem.searching": "(Vennligst vent... søk elementer.)", - "worldedit.watchdog.no-hook": "Denne plattformen har ingen vakthund krok.", - "worldedit.watchdog.active.already": "Vakthund krok allerede aktiv.", - "worldedit.watchdog.inactive.already": "Vakthund krok allerede uaktiv.", - "worldedit.watchdog.active": "Vakthund krok nÃ¥ aktiv.", - "worldedit.watchdog.inactive": "Vakthund krok nÃ¥ uaktiv.", - "worldedit.world.remove": "Fjernet verdenoverstyring.", - "worldedit.world.set": "Sette verdenovertyring til {0}. (Bruk //world for Ã¥ gÃ¥ bake til standard)", - "worldedit.undo.undone": "Ugjort {0} tilgjengelige redigeringer.", - "worldedit.undo.none": "Ikke noe mer Ã¥ ugjøre.", - "worldedit.redo.redone": "Gjort om {0} tilgjengelige redigeringer.", - "worldedit.redo.none": "Ikke noe mer Ã¥ gjøre om.", - "worldedit.clearhistory.cleared": "Logg slettet.", - "worldedit.raytrace.noblock": "Ingen blokk i blikket!", - "worldedit.restore.not-configured": "Øyeblikksbilde/sikkerhetskopiering gjenopprettingen er ikke konfigurert.", - "worldedit.restore.not-available": "Dette øyeblikksbildet finnes ikke eller er ikke tilgjengelig.", - "worldedit.restore.failed": "Kunne ikke laste inn øyeblikksbilde: {0}", - "worldedit.restore.loaded": "Øyeblikksbildet '{0}' lastet, nÃ¥ gjenopprettes...", - "worldedit.restore.restored": "Gjenopprettet; {0} manglende chunks og {1} andre feil.", - "worldedit.restore.none-for-specific-world": "Fant ingen øyeblikksbilder for verden '{0}'.", - "worldedit.restore.none-for-world": "Fant ingen øyeblikksbilder for denne verden.", - "worldedit.restore.none-found": "Fant ingen øyeblikksbilder.", - "worldedit.restore.none-found-console": "Ingen øyeblikksbilder ble funnet. Se pÃ¥ konsoll for detaljer.", - "worldedit.restore.chunk-not-present": "Chunks ble ikke tilstede i øyeblikksbildet.", - "worldedit.restore.chunk-load-failed": "Ingen chunks kunne lastes. (DÃ¥rligt arkiv?)", - "worldedit.restore.block-place-failed": "Feil forhindret noen blokker fra Ã¥ bli gjenopprettet.", - "worldedit.restore.block-place-error": "Siste feil: {0}", - "worldedit.snapshot.use.newest": "NÃ¥ bruker det nyeste øyeblikksbildet.", - "worldedit.snapshot.use": "Øyeblikksbildet satt til: {0}", - "worldedit.snapshot.none-before": "Kunne ikke finne et øyeblikksbilde før {0}.", - "worldedit.snapshot.none-after": "Kunne ikke finne et øyeblikksbilde etter {0}.", - "worldedit.snapshot.index-above-0": "Ugyldig indeks, mÃ¥ være større enn eller lik 1.", - "worldedit.snapshot.index-oob": "Ugyldig indeks, mÃ¥ være mellom 1 og {0}.", - "worldedit.schematic.unknown-format": "Ukjent skjematisk format: {0}.", - "worldedit.schematic.load.does-not-exist": "Skjematisk {0} finnes ikke!", - "worldedit.schematic.load.loading": "(Vennligst vent... laster skjematisk.)", - "worldedit.schematic.save.already-exists": "Den skjematiske finnes allerede. Bruk -f flagget for Ã¥ overskrive den.", - "worldedit.schematic.save.failed-directory": "Kunne ikke opprette mappe for skjemaer!", - "worldedit.schematic.save.saving": "(Vennligst vent... lagre skjematisk.)", - "worldedit.schematic.delete.does-not-exist": "Skjematisk {0} finnes ikke!", - "worldedit.schematic.delete.failed": "Sletting av {0} mislyktes! Er den skrivebeskyttet?", - "worldedit.schematic.delete.deleted": "{0} har blitt slettet.", - "worldedit.schematic.formats.title": "Tilgjengelige utklippstavleformater (Navn: Oppslag navnene)", - "worldedit.pos.already-set": "Posisjon allerede angitt.", - "worldedit.pos.console-require-coords": "Du mÃ¥ gi inn koordinater som konsoll.", - "worldedit.hpos.no-block": "Ingen blokk i blikket!", - "worldedit.hpos.already-set": "Posisjon allerede angitt.", - "worldedit.chunk.selected-multiple": "Chunks valgt: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.wand.invalid": "Tryllestavelementet er feilkonfigurert eller deaktivert.", - "worldedit.wand.selwand.info": "Venstreklikk: velg pos #1; Høyreklikk: velg pos #2", - "worldedit.wand.navwand.info": "Venstreklikk: hopp til omrÃ¥de; Høyreklikk: gÃ¥ gjennom vegger", - "worldedit.contract.contracted": "Region kontraktsfestet {0} blokker.", - "worldedit.shift.shifted": "Region skiftet.", - "worldedit.outset.outset": "Region utgangspunktet.", - "worldedit.inset.inset": "Region inngangspunktet.", - "worldedit.size.offset": "Forskyvning: {0}", - "worldedit.size.type": "Type: {0}", - "worldedit.size.size": "Størrelse: {0}", - "worldedit.size.distance": "Kuperdistanse: {0}", - "worldedit.size.blocks": "# blokker: {0}", - "worldedit.count.counted": "Tellet: {0}", - "worldedit.distr.no-blocks": "Ingen blokker tellet.", - "worldedit.distr.no-previous": "Ingen tidligere fordeling.", - "worldedit.distr.total": "Totalt Antall Blokker: {0}", - "worldedit.select.cleared": "Utvalg tømt.", - "worldedit.select.cuboid.message": "Kuben: venstreklikk for punkt 1, høyreklikk for punkt 2", - "worldedit.select.cuboid.description": "Velg to hjørner av en kuben", - "worldedit.select.extend.message": "Kuben: venstreklikk for et startpunkt, høyreklikk for Ã¥ utvide", - "worldedit.select.extend.description": "Rask kubenvalgmodus", - "worldedit.select.poly.message": "2D polygonvelger: Venstre/høyreklikk for Ã¥ legge til et punkt.", - "worldedit.select.poly.limit-message": "{0} punkter maksimum.", - "worldedit.select.poly.description": "Velg en 2D polygon med høyde", - "worldedit.select.ellipsoid.message": "Ellipsoid velger: venstreklikk=senter, høyreklikk for Ã¥ utvide", - "worldedit.select.ellipsoid.description": "Velg en ellipsoid", - "worldedit.select.sphere.message": "Sfærevelger: venstreklikk=senter, høyreklikk for Ã¥ sette radius", - "worldedit.select.sphere.description": "Velg en sfære", - "worldedit.select.cyl.message": "Sylindriskvelger: Venstreklikk=senter, høyreklikk for Ã¥ utvide", - "worldedit.select.cyl.description": "Velg en sylinder", - "worldedit.select.convex.message": "Konvekspolyhedralevelger: Venstreklikk=Første verteks, høyreklikk for Ã¥ legge til flere.", - "worldedit.select.convex.limit-message": "{0} punkter maksimum.", - "worldedit.select.convex.description": "Velg en konvekspolyhedrale", - "worldedit.select.default-set": "Standard regionen din er nÃ¥ {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Gammelt format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}", - "worldedit.listchunks.listfor": "Ramser opp chunks for: {0}", - "worldedit.drain.drained": "{0} blokker ble drenert.", - "worldedit.fill.created": "{0} blokker ble fylt.", - "worldedit.fillr.created": "{0} blokker ble fylt.", - "worldedit.fixlava.fixed": "{0} blokker ble fikset.", - "worldedit.fixwater.fixed": "{0} blokker ble fikset.", - "worldedit.removeabove.removed": "{0} blokker ble fjernet.", - "worldedit.removebelow.removed": "{0} blokker ble fjernet.", - "worldedit.removenear.removed": "{0} blokker ble fjernet.", - "worldedit.replacenear.replaced": "{0} blokker ble ersattet.", - "worldedit.snow.created": "{0} overflater ble dekket.", - "worldedit.thaw.removed": "{0} blokker er tint.", - "worldedit.green.changed": "{0} blokker ble grønnet.", - "worldedit.extinguish.removed": "{0} branner er slukket.", - "worldedit.butcher.killed": "{0} vesener ble drept i en radius pÃ¥ {1}.", - "worldedit.butcher.explain-all": "Bruk -1 til Ã¥ fjerne alle vesener i innlastede chunks", - "worldedit.remove.removed": "{0} enheter ble market for fjerning.", - "worldedit.remove.explain-all": "Bruk -1 til Ã¥ fjerne alle enheter i innlastede chunks", - "worldedit.calc.invalid": "'{0}' kunne ikke analyseres som et gyldig uttrykk", - "worldedit.paste.pasted": "Utklippstavlen har blitt limt inn ved {0}", - "worldedit.paste.selected": "Valgt utklippstavle limte omrÃ¥de.", - "worldedit.rotate.no-interpolation": "Merk: Interpolasjon er ikke støttet ennÃ¥, sÃ¥ vinkler som er multipler pÃ¥ 90 er anbefalt.", - "worldedit.rotate.rotated": "Utklippstavlen kopiering har blitt rotert.", - "worldedit.flip.flipped": "Utklippstavlen kopiering har blitt snu.", - "worldedit.clearclipboard.cleared": "Utklippstavlen er tømt.", - "worldedit.set.done": "Operasjon fullført.", - "worldedit.set.done.verbose": "Operasjon fullført ({0}).", - "worldedit.line.changed": "{0} blokker ble endret.", - "worldedit.line.invalid-type": "//linje fungerer bare med kubevalg eller konvekse polyhedralvalg", - "worldedit.curve.changed": "{0} blokker ble endret.", - "worldedit.curve.invalid-type": "//kurve fungerer bare med konvekse polyhedralvalg", - "worldedit.replace.replaced": "{0} blokker ble ersattet.", - "worldedit.stack.changed": "{0} blokker endret. Angre med //undo", - "worldedit.regen.regenerated": "Region regenerert.", - "worldedit.regen.failed": "Kan ikke regenerere chunks. Sjekk konsollen for detaljer.", - "worldedit.walls.changed": "{0} blokker ble endret.", - "worldedit.faces.changed": "{0} blokker ble endret.", - "worldedit.overlay.overlaid": "{0} blokker ble kledde.", - "worldedit.naturalize.naturalized": "{0} blokk(er) ble endret for Ã¥ se mer naturlig ut.", - "worldedit.center.changed": "Senter sett. ({0} blokker endret)", - "worldedit.smooth.changed": "Terrengs høydekart er jevnet. {0} blokker endret.", - "worldedit.move.moved": "{0} blokker flyttet.", - "worldedit.deform.deformed": "{0} blokker ble deformert.", - "worldedit.hollow.changed": "{0} blokker ble endret.", - "worldedit.forest.created": "{0} trær opprettet.", - "worldedit.flora.created": "{0} flora opprettet.", - "worldedit.unstuck.moved": "Der gÃ¥r du!", - "worldedit.ascend.obstructed": "Ingen ledig sted over deg fant.", - "worldedit.ascend.moved": "Stigede {0} nivÃ¥er.", - "worldedit.descend.obstructed": "Ingen ledig sted under deg fant.", - "worldedit.descend.moved": "Synkende {0} nivÃ¥er.", - "worldedit.ceil.obstructed": "Ingen ledig sted over deg fant.", - "worldedit.ceil.moved": "Wuusj!", - "worldedit.thru.obstructed": "Ingen ledig sted foran deg fant.", - "worldedit.thru.moved": "Wuusj!", - "worldedit.jumpto.moved": "Poff!", - "worldedit.jumpto.none": "Ingen blokk i siktet (eller for langt borte)!", - "worldedit.up.obstructed": "Du ville truffet noe over deg.", - "worldedit.up.moved": "Wuusj!", - "worldedit.cyl.invalid-radius": "Du mÃ¥ enten spesifisere vediene for radius pÃ¥ 1 eller 2.", - "worldedit.cyl.created": "{0} blokker ble opprettet.", - "worldedit.sphere.invalid-radius": "Du mÃ¥ enten spesifisere vediene for radius pÃ¥ 1 eller 3.", - "worldedit.sphere.created": "{0} blokker ble opprettet.", - "worldedit.forestgen.created": "{0} trær opprettet.", - "worldedit.pumpkins.created": "{0} gresskar plastre opprettet.", - "worldedit.pyramid.created": "{0} blokker ble opprettet.", - "worldedit.generate.created": "{0} blokker ble opprettet.", - "worldedit.reload.config": "Konfigurasjon oppdatert!", - "worldedit.report.written": "WorldEdit rapport skrevet til {0}", - "worldedit.report.error": "Feilet med Ã¥ skrive rapport: {0}", - "worldedit.report.callback": "WorldEdit rapport: {0}.report", - "worldedit.timezone.invalid": "Ugyldig tidssone", - "worldedit.timezone.set": "Tidssone satt for denne økten til: {0}", - "worldedit.timezone.current": "Gjeldende tid i den tidssone er: {0}", - "worldedit.version.version": "WorldEdit versjon {0}", - "worldedit.version.bukkit.unsupported-adapter": "Denne WorldEdit versjonen støtter ikke din versjon av Bukkit. Blokker enheter (f.eks. kister) vil være tom, blokkegenskaper (e.. rotasjon) vil mangle og det kan hende at andre ting ikke virker. Oppdater WorldEdit for Ã¥ gjenopprette denne funksjonen:\n{0}", - "worldedit.command.time-elapsed": "{0}s har gÃ¥tt (historie: {1} endret; {2} blokker/sek).", - "worldedit.command.permissions": "Du har ikke rettigheter til Ã¥ gjøre det. Er du i riktig modus?", - "worldedit.command.player-only": "Denne kommandoen mÃ¥ brukes med en spiller.", - "worldedit.command.error.report": "Vennligst rapporter denne feilen: [Se konsoll]", - "worldedit.pastebin.uploading": "(Vennligst vent... sender utdata til pastebin...)", - "worldedit.session.cant-find-session": "Kan ikke finne økt for {0}", - "worldedit.platform.no-file-dialog": "Fildialoger er ikke støttet i ditt miljø.", - "worldedit.tool.max-block-changes": "Maksimum blokker endringsgrense nÃ¥dd.", - "worldedit.tool.no-block": "Ingen blokk i blikket!", - "worldedit.tool.repl.equip": "Blokk utskiftingsverktøy bundet til {0}.", - "worldedit.tool.repl.switched": "Erstatningsverktøy byttet til: {0}", - "worldedit.tool.data-cycler.equip": "Blokk datasyklusverkøy bundet til {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "Du har ikke rettigheter til Ã¥ sykle dataverdien for denne blokken.", - "worldedit.tool.data-cycler.cant-cycle": "Den blokkens data kan ikke sykles!", - "worldedit.tool.data-cycler.new-value": "Verdien av {0} er nÃ¥ {1}.", - "worldedit.tool.data-cycler.cycling": "NÃ¥ sykler {0}.", - "worldedit.tool.deltree.equip": "Flytende trefjerningsverktøy bundet til {0}.", - "worldedit.tool.deltree.not-tree": "Det er ingen tre.", - "worldedit.tool.deltree.not-floating": "Det er ingen flytende tre.", - "worldedit.tool.tree.equip": "Treverktøy bundet til {0}.", - "worldedit.tool.tree.obstructed": "Et tre kan ikke være der.", - "worldedit.tool.info.equip": "Informasjonsverktøy bundet til {0}.", - "worldedit.tool.info.blockstate.hover": "Blokk tilstand", - "worldedit.tool.info.internalid.hover": "Intern ID", - "worldedit.tool.info.legacy.hover": "Eldre id:data", - "worldedit.tool.info.light.hover": "Blokk Lys/Lys Over", - "worldedit.tool.none.equip": "Verktøy bundet opp fra ditt nÃ¥værende element.", - "worldedit.tool.selwand.equip": "Utvalgtryllestav bundet til {0}.", - "worldedit.tool.navwand.equip": "Navigasjontryllestav bundet til {0}.", - "worldedit.tool.floodfill.equip": "Blokk flomfyllingsverktøy bundet til {0}.", - "worldedit.tool.farwand.equip": "Langtunnatryllestav bundet til {0}.", - "worldedit.tool.lrbuild.equip": "Langrekkeviddebygningsverktøy bundet til {0}.", - "worldedit.tool.lrbuild.set": "Venstreklikk satt til {0}; høyreklikk satt til {1}.", - "worldedit.tool.stack.equip": "Stabelverktøy bundet til {0}.", - "worldedit.tool.superpickaxe.mode.single": "Modus er nÃ¥ enkelt. Venstreklikk med en hakke. // for Ã¥ deaktivere.", - "worldedit.tool.superpickaxe.mode.area": "Modus er nÃ¥ omrÃ¥de. Venstreklikk med en hakke. // for Ã¥ deaktivere.", - "worldedit.tool.superpickaxe.mode.recursive": "Modus er nÃ¥ rekursiv. Venstreklikk med en hakke. // for Ã¥ deaktivere.", - "worldedit.tool.superpickaxe.max-range": "Maksimum rekkevidde er {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superhakke er allerede aktivert.", - "worldedit.tool.superpickaxe.disabled.already": "Superhakke er allerede deaktivert.", - "worldedit.tool.superpickaxe.enabled": "Superhakke aktivert.", - "worldedit.tool.superpickaxe.disabled": "Superhakke deaktivert.", - "worldedit.tool.mask.set": "Pensel maske satt.", - "worldedit.tool.mask.disabled": "Pensel maske deaktivert.", - "worldedit.tool.material.set": "Pensel material satt.", - "worldedit.tool.range.set": "Pensel rekkevidde satt.", - "worldedit.tool.size.set": "Pensel størrelse satt.", - "worldedit.tool.tracemask.set": "Spor maske satt.", - "worldedit.tool.tracemask.disabled": "Spor maske deaktivert.", - "worldedit.tool.error.cannot-bind": "Kan ikke binde verktøy til {0}: {1}", - "worldedit.tool.error.item-only": "Blokker kan ikke brukes.", - "worldedit.execute.script-permissions": "Du har ikke tillatelse til Ã¥ bruke det skriptet.", - "worldedit.executelast.no-script": "Bruk /cs med et skriptnavn først.", - "worldedit.script.read-error": "Skript lest feil: {0}", - "worldedit.script.unsupported": "Bare .js skripter støttes for øyeblikket", - "worldedit.script.file-not-found": "Skript finnes ikke: {0}", - "worldedit.script.no-script-engine": "Kunne ikke finne en installert skriptmotor.\nVennligst se https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Kunne ikke utføre: {0}", - "worldedit.script.failed-console": "Kunne ikke utføre (se konsoll): {0}", - "worldedit.operation.affected.biome": "{0} biomer pÃ¥virket", - "worldedit.operation.affected.block": "{0} blokker pÃ¥virket", - "worldedit.operation.affected.column": "{0} kolonner pÃ¥virket", - "worldedit.operation.affected.entity": "{0} enheter pÃ¥virket", - "worldedit.operation.deform.expression": "deformert ved hjelp av {0}", - "worldedit.error.invalid-number": "Nummer forventet; streng oppgitt.", - "worldedit.error.invalid-number.matches": "Nummer forventet; streng \"{0}\" oppgitt.", - "worldedit.error.incomplete-region": "Lag et regionutvalg først.", - "worldedit.error.unknown-block": "Blokknavn '{0}' ble ikke gjenkjent.", - "worldedit.error.unknown-entity": "Enhetnavn '{0}' ble ikke gjenkjent.", - "worldedit.error.unknown-mob": "Vesennavn '{0}' ble ikke gjenkjent.", - "worldedit.error.unknown-biome": "Biomenavn '{0}' ble ikke gjenkjent.", - "worldedit.error.unknown-tag": "Tagnavn '{0}' ble ikke gjenkjent.", - "worldedit.error.empty-tag": "Tagnavn '{0}' har ingen innhold.", - "worldedit.error.no-match": "Ingen lignende result for '{0}'.", - "worldedit.error.disallowed-block": "Blokk '{0}' er ikke tillat (se WorldEdit konfigurasjon).", - "worldedit.error.max-changes": "Maksimum blokker endret i en operasjon nÃ¥dd ({0}).", - "worldedit.error.max-brush-radius": "Maksimal penselradius (i konfigurasjon): {0}", - "worldedit.error.max-radius": "Maksimal radius (i konfigurasjon): {0}", - "worldedit.error.unknown-direction": "Ukjent retning: {0}", - "worldedit.error.empty-clipboard": "Din utklippstavle er tom. Bruk //copy først.", - "worldedit.error.invalid-filename": "Filnavn '{0}' ugyldig: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Ugyldig bokstavner eller utvidelse mangler", - "worldedit.error.file-resolution": "Fil '{0}' oppløsningsfeil: {1}", - "worldedit.error.file-resolution.outside-root": "Stien er utenfor tillatt root", - "worldedit.error.file-resolution.resolve-failed": "Kunne ikke løse stien", - "worldedit.error.file-aborted": "Filvalg avbrutt.", - "worldedit.error.no-file-selected": "Ingen fil valgt.", - "worldedit.error.world-unloaded": "Verden var allerede ulastet.", - "worldedit.error.not-a-block": "Dette er ikke en blokk.", - "worldedit.error.not-a-block.item": "Elementet '{0}' er ikke en blokk.", - "worldedit.error.incorrect-usage": "Bruk: {0}", - "worldedit.error.invalid-page": "Ugyldig sidenummer", - "worldedit.error.parser.bad-state-format": "DÃ¥rlig statsformat i {0}", - "worldedit.error.parser.duplicate-property": "Duplisert eiendel: {0}", - "worldedit.error.parser.empty-state": "Tom del i stat", - "worldedit.error.parser.missing-equals-separator": "Mangler '=' separator", - "worldedit.error.parser.clipboard.missing-offset": "Avvik spesifisert med @ men ingen avvik oppgitt. Bruk '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Ukjent egenskap '{0}' for blokk '{1}'", - "worldedit.error.parser.unknown-value": "Ukjent verdi '{0}' for egenskap '{1}'", - "worldedit.error.parser.empty-property": "Tom egenskap i tilstand", - "worldedit.error.parser.empty-value": "Tom verdi i stat", - "worldedit.error.parser.invalid-colon": "Ugyldig kolon.", - "worldedit.error.parser.invalid-expression": "Ugyldig uttrykk: {0}", - "worldedit.error.parser.negate-nothing": "Kan ikke negere ingenting!", - "worldedit.error.parser.hanging-lbracket": "Ugyldig format. Hengende hakeparentes pÃ¥ '{0}'.", - "worldedit.error.parser.missing-rbracket": "Tilstand mangler følgende ']'", - "worldedit.error.parser.missing-random-type": "Mangler typen etter % symbolen for '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Utstedelse av utklippstavle krever x,y,z koordinater.", - "worldedit.error.parser.player-only": "Inndata '{0}' krever en spiller!", - "worldedit.error.disabled": "Denne funksjonaliteten er deaktivert (se WorldEdit konfigurasjon).", - "worldedit.error.unknown": "Ukjent feil oppstod: {0}", - "worldedit.error.missing-extent": "Ingen utstrekning er kjent", - "worldedit.error.missing-session": "Ingen lokaløkt er kjent", - "worldedit.error.missing-world": "Du mÃ¥ skaffe til en verden (Prøv //world)", - "worldedit.error.missing-actor": "Ingen figur er kjent", - "worldedit.selection.convex.info.vertices": "Vertikker: {0}", - "worldedit.selection.convex.info.triangles": "Triangler: {0}", - "worldedit.selection.convex.explain.primary": "Startet nytt valg med verteks {0}.", - "worldedit.selection.convex.explain.secondary": "Lagt verteks {0} til utvalget.", - "worldedit.selection.cuboid.info.pos1": "Posisjon 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Posisjon 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Første posisjon satt til {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Første posisjon satt til {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Andre posisjon satt til {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Andre posisjon satt til {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Begynte utvalg pÃ¥ {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Utvidet utvalg til Ã¥ omfatte {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Senter: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Senter posisjon satt til {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Senter posisjon satt til {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Radius satt til {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Radius satt til {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoid endringer mÃ¥ være jevn for hver dimensjon.", - "worldedit.selection.cylinder.info.center": "Senter: {0}", - "worldedit.selection.cylinder.info.radius": "Radius: {0}", - "worldedit.selection.cylinder.explain.primary": "Starter et nytt sylindrisk utvalg ved {0}.", - "worldedit.selection.cylinder.explain.secondary": "Radius satt til {0}/{1} blokker. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Du mÃ¥ velge senterpunktet før du setter radiusen.", - "worldedit.selection.cylinder.error.even-horizontal": "Sylindere endringer mÃ¥ være jevn for hver horisontale dimensjon.", - "worldedit.selection.polygon2d.info": "# poeng: {0}", - "worldedit.selection.polygon2d.explain.primary": "Starter en ny polygon pÃ¥ {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Lagt punkt #{0} til pÃ¥ {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygoner kan bare utvides vertikalt.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygoner kan bare være kontraktes vertikalt.", - "worldedit.selection.sphere.explain.secondary": "Radius satt til {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Radius satt til {0} ({1}).", - "worldedit.selection.null.error.immutable": "Kan ikke endre NullRegion.", - "worldedit.selection.intersection.error.cannot-expand": "Kan ikke utvide et regionsskjær.", - "worldedit.selection.intersection.error.cannot-contract": "Kan ikke kontrakte et regionsskjær.", - "worldedit.selection.transform.error.cannot-expand": "Kan ikke utvide en TransformedRegion.", - "worldedit.selection.transform.error.cannot-contract": "Kan ikke krympe en TransformedRegion.", - "worldedit.selection.transform.error.cannot-change": "Kan ikke endre en TransformedRegion.", - "worldedit.sideeffect.lighting": "Belysning", - "worldedit.sideeffect.lighting.description": "Oppdateringer blokk belysning", - "worldedit.sideeffect.neighbors": "Naboer", - "worldedit.sideeffect.neighbors.description": "Varsler nærliggende blokker av endringer", - "worldedit.sideeffect.validation": "Validering", - "worldedit.sideeffect.validation.description": "Validerer og fikser den ukonsekvente verdenstilstanden, som for eksempel frakoblede blokker", - "worldedit.sideeffect.entity_ai": "Enhet AI", - "worldedit.sideeffect.entity_ai.description": "Oppdater Enhet AI stier for blokkendringer", - "worldedit.sideeffect.events": "Mod/Plugin Hendelser", - "worldedit.sideeffect.events.description": "Forteller andre moder/pluginer om disse endringer nÃ¥r det er aktuelt", - "worldedit.sideeffect.state.on": "PÃ¥", - "worldedit.sideeffect.state.delayed": "Forsinket", - "worldedit.sideeffect.state.off": "Av", - "worldedit.sideeffect.box.current": "NÃ¥værende", - "worldedit.sideeffect.box.change-to": "Klikk for Ã¥ sette til {0}", - "worldedit.help.command-not-found": "Kommandoen '{0}' ble ikke funnet.", - "worldedit.help.no-subcommands": "'{0}' har ingen underkommandoer. (Maybe '{1}' er for en parameter?)", - "worldedit.help.subcommand-not-found": "Underkommando '{0}' under '{1}' ble ikke funnet.", - "worldedit.cli.stopping": "Stopper!", - "worldedit.cli.unknown-command": "Ukjent kommando!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nuk/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nuk/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/nuk/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/oc/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/oc/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/oc/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/oj/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/oj/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/oj/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/pl/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/pl/strings.json deleted file mode 100644 index 6f3296a..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/pl/strings.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "worldedit.expand.description.vert": "Pionowo rozszerz wybór do granic Å›wiata.", - "worldedit.expand.expanded": "Rozszerzono obszar o bloki (w sumie {0})", - "worldedit.expand.expanded.vert": "Rozszerzono obszar o bloki (w sumie {0} z góry na dół).", - "worldedit.biomeinfo.lineofsight": "Biomy w zasiÄ™gu wzroku: {0}", - "worldedit.biomeinfo.position": "Biom, w którym jesteÅ›: {0}", - "worldedit.biomeinfo.selection": "Biomy w twoim obszarze zaznaczenia: {0}", - "worldedit.brush.radius-too-large": "Maksymalny dozwolony promieÅ„ pÄ™dzla: {0}", - "worldedit.brush.apply.description": "Zastosuj pÄ™dzel, zastosuj funkcjÄ™ do każdego bloku", - "worldedit.brush.apply.radius": "Rozmiar pÄ™dzla", - "worldedit.brush.apply.shape": "KsztaÅ‚t obszaru", - "worldedit.brush.apply.type": "Rodzaj pÄ™dzla do użycia", - "worldedit.brush.apply.item.warning": "Ten pÄ™dzel symuluje użycie przedmiotu. Jego efekty mogÄ… dziaÅ‚ać nie na wszystkich platformach, mogÄ… być nieodwracalne i mogÄ… powodować dziwne interakcje z innymi modami/wtyczkami. Używaj na wÅ‚asne ryzyko.", - "worldedit.brush.paint.description": "PÄ™dzel malarski, nakÅ‚adanie funkcji na powierzchniÄ™", - "worldedit.brush.paint.size": "Rozmiar pÄ™dzla", - "worldedit.brush.paint.shape": "KsztaÅ‚t obszaru", - "worldedit.brush.paint.density": "GÄ™stość pÄ™dzla", - "worldedit.brush.paint.type": "Rodzaj używanego pÄ™dzla", - "worldedit.brush.paint.item.warning": "Ten pÄ™dzel symuluje użycie przedmiotu. Jego efekty mogÄ… dziaÅ‚ać nie na wszystkich platformach, mogÄ… być nieodwracalne i mogÄ… powodować dziwne interakcje z innymi modami/wtyczkami. Używaj na wÅ‚asne ryzyko.", - "worldedit.brush.sphere.equip": "Wyposażono w pÄ™dzel kulisty ({0}).", - "worldedit.brush.cylinder.equip": "Wyposażono w pÄ™dzel walcowy ({0} na {1}).", - "worldedit.brush.clipboard.equip": "Wyposażono w pÄ™dzel o ksztaÅ‚cie ze schowka.", - "worldedit.brush.smooth.equip": "Wyposażono w pÄ™dzel wygÅ‚adzajÄ…cy ({0} × {1}× przy użyciu: {2}).", - "worldedit.brush.extinguish.equip": "Wyposażono w gaÅ›nicÄ™ ({0}).", - "worldedit.brush.gravity.equip": "Wyposażono w pÄ™dzel grawitacyjny ({0}).", - "worldedit.brush.butcher.equip": "Wyposażono w pÄ™dzel rzeźniczy ({0}).", - "worldedit.brush.operation.equip": "Wybrano pÄ™dzel {0}.", - "worldedit.brush.heightmap.equip": "Wyposażono w pÄ™dzel mapy wysokoÅ›ciowej ({0}).", - "worldedit.brush.heightmap.unknown": "Nieznany pÄ™dzel mapy wysokoÅ›ciowej: {0}.", - "worldedit.brush.none.equip": "UsuniÄ™to przypisany pÄ™dzel z obecnego przedmiotu.", - "worldedit.setbiome.changed": "Zmieniono biomy dla okoÅ‚o tylu bloków: {0}.", - "worldedit.setbiome.warning": "W celu zobaczenia zmian, może być wymagane ponowne dołączenie do gry (albo otwarcie Å›wiata).", - "worldedit.drawsel.disabled": "Dezaktywowano CUI serwera.", - "worldedit.drawsel.enabled": "Aktywowano CUI serwera. ObsÅ‚uguje tylko obszary prostokÄ…tne o maksymalnym rozmiarze {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "CUI serwera już jest zdezaktywowane.", - "worldedit.drawsel.enabled.already": "CUI serwera już jest aktywowane.", - "worldedit.limit.too-high": "Twój maksymalny dozwolony limit wynosi {0}.", - "worldedit.limit.set": "Ustawiono limit iloÅ›ci zmienianych bloków na {0}.", - "worldedit.limit.return-to-default": "(Powróć do wartoÅ›ci domyÅ›lnej, używajÄ…c polecenia //limit)", - "worldedit.timeout.too-high": "Twój maksymalny dozwolony limit czasu wynosi {0} ms.", - "worldedit.timeout.set": "Zmieniono limit czasu na {0} ms.", - "worldedit.timeout.return-to-default": " (Użyj //timeout w celu powrotu do wartoÅ›ci domyÅ›lnej.)", - "worldedit.fast.disabled": "Tryb szybki wyłączony.", - "worldedit.fast.enabled": "Tryb szybki włączony. OÅ›wietlenie w objÄ™tych chunkach może być niewÅ‚aÅ›ciwe i/lub może zaistnieć potrzeba ponownego dołączenia, w celu ujrzenia zmian.", - "worldedit.fast.disabled.already": "Tryb szybki już jest wyłączony.", - "worldedit.fast.enabled.already": "Tryb szybki już jest włączony.", - "worldedit.perf.sideeffect.set": "Efekt poboczny „{0}†zostaÅ‚ ustawiony na {1}", - "worldedit.perf.sideeffect.get": "Efekt poboczny „{0}†jest ustawiony na {1}", - "worldedit.perf.sideeffect.already-set": "Efekt poboczny „{0}†już zostaÅ‚ ustawiony na {1}", - "worldedit.perf.sideeffect.set-all": "Wszystkie dziaÅ‚ania niepożądane ustawione na {0}", - "worldedit.reorder.current": "Tryb zmiany kolejnoÅ›ci wynosi {0}", - "worldedit.reorder.set": "Tryb zmiany kolejnoÅ›ci teraz wynosi {0}", - "worldedit.gmask.disabled": "Maska globalna wyłączona.", - "worldedit.gmask.set": "Ustawiono maskÄ™ globalnÄ….", - "worldedit.toggleplace.pos1": "Umieszczanie w pozycji nr 1.", - "worldedit.toggleplace.player": "Stawianie bloku w miejscu, w którym stoisz.", - "worldedit.toggleplace.not-locatable": "Nie można przełączyć umieszczania w tym kontekÅ›cie.", - "worldedit.searchitem.too-short": "Wprowadź dÅ‚uższy ciÄ…g do wyszukania. (dÅ‚. > 2).", - "worldedit.searchitem.either-b-or-i": "Nie możesz używać flagi \"b\" oraz \"i\" jednoczeÅ›nie.", - "worldedit.searchitem.searching": "(ProszÄ™ czekać... wyszukiwanie przedmiotów.)", - "worldedit.watchdog.no-hook": "Ta platforma nie ma punktu zaczepienia licznika alarmowego.", - "worldedit.watchdog.active.already": "Punkt zaczepienia licznika alarmowego już jest aktywny.", - "worldedit.watchdog.inactive.already": "Punkt zaczepienia licznika alarmowego już jest nieaktywny.", - "worldedit.watchdog.active": "Punkt zaczepienia licznika alarmowego aktywowany.", - "worldedit.watchdog.inactive": "Punkt zaczepienia licznika alarmowego dezaktywowany.", - "worldedit.world.remove": "UsuniÄ™to zastÄ…pienie Å›wiata.", - "worldedit.world.set": "Ustawiono zastÄ…pienie Å›wiata {0}. (Użyj //world aby powrócić do domyÅ›lnego)", - "worldedit.undo.undone": "CofniÄ™to edycje. (dost. {0}).", - "worldedit.undo.none": "Nie ma już nic do cofniÄ™cia.", - "worldedit.redo.redone": "Ponowiono dostÄ™pne edycje ({0}).", - "worldedit.redo.none": "Nie ma już nic do ponowienia.", - "worldedit.clearhistory.cleared": "Wyczyszczono historiÄ™.", - "worldedit.raytrace.noblock": "Brak bloku w zasiÄ™gu!", - "worldedit.restore.not-configured": "Przywrócenie kopii zapasowej/migawki nie jest skonfigurowane.", - "worldedit.restore.not-available": "Ta migawka nie istnieje lub jest niedostÄ™pna.", - "worldedit.restore.failed": "Błąd Å‚adowania migawki: {0}", - "worldedit.restore.loaded": "ZaÅ‚adowano migawkÄ™ \"{0}\"; trwa przywracanie...", - "worldedit.restore.restored": "Przywrócono; brakujÄ…ce chunki: {0}, inne błędy: {1}.", - "worldedit.restore.none-for-specific-world": "Nie znaleziono migawek Å›wiata \"{0}\".", - "worldedit.restore.none-for-world": "Nie znaleziono migawek dla tego Å›wiata.", - "worldedit.restore.none-found": "Nie znaleziono migawek.", - "worldedit.restore.none-found-console": "Nie znaleziono migawek. Zobacz konsolÄ™ dla szczegółów.", - "worldedit.restore.chunk-not-present": "Brak obecnych chunków w migawce.", - "worldedit.restore.chunk-load-failed": "Nie można zaÅ‚adować żadnych chunków. (niewÅ‚aÅ›ciwe archiwum?)", - "worldedit.restore.block-place-failed": "Błędy uniemożliwiÅ‚y przywrócenie jakichkolwiek bloków.", - "worldedit.restore.block-place-error": "Ostatni błąd: {0}", - "worldedit.snapshot.use.newest": "Używasz najnowszej migawki.", - "worldedit.snapshot.use": "Ustawiono migawkÄ™ na: {0}", - "worldedit.snapshot.none-before": "Nie można znaleźć migawki przed {0}.", - "worldedit.snapshot.none-after": "Nie można znaleźć migawki po {0}.", - "worldedit.snapshot.index-above-0": "NieprawidÅ‚owy indeks, musi być on wiÄ™kszy lub równy 1.", - "worldedit.snapshot.index-oob": "NieprawidÅ‚owy indeks, musi być on pomiÄ™dzy 1 a {0}.", - "worldedit.schematic.unknown-format": "Nieznany format schematu: {0}.", - "worldedit.schematic.load.does-not-exist": "Schemat {0} nie istnieje!", - "worldedit.schematic.load.loading": "(ProszÄ™ czekać... wczytywanie schematu.)", - "worldedit.schematic.load.still-loading": "(ProszÄ™ czekać... wczytywanie schematu nadal trwa).", - "worldedit.schematic.save.already-exists": "Ten schemat już istnieje. Użyj flagi -f aby go nadpisać.", - "worldedit.schematic.save.failed-directory": "Nie udaÅ‚o siÄ™ stworzyć folderu dla schematów!", - "worldedit.schematic.save.saving": "(ProszÄ™ czekać... zapisywanie schematu.)", - "worldedit.schematic.save.still-saving": "(ProszÄ™ czekać... zapisywanie schematu nadal trwa).", - "worldedit.schematic.delete.does-not-exist": "Schemat {0} nie istnieje!", - "worldedit.schematic.delete.failed": "Nie udaÅ‚o siÄ™ usunąć: {0}! Czy jest tylko do odczytu?", - "worldedit.schematic.delete.deleted": "UsuniÄ™to: {0}.", - "worldedit.schematic.formats.title": "DostÄ™pne formaty schowka (nazwa: krótka)", - "worldedit.schematic.unsupported-minecraft-version": "Ta wersja WorldEdit nie obsÅ‚uguje tej wersji Minecrafta. Schematy nie bÄ™dÄ… dziaÅ‚ać, póki ten problem nie zostanie rozwiÄ…zany.", - "worldedit.pos.already-set": "Pozycja już ustawiona.", - "worldedit.pos.console-require-coords": "WspółrzÄ™dne muszÄ… być okreÅ›lone jako konsola.", - "worldedit.hpos.no-block": "Brak bloku w zasiÄ™gu!", - "worldedit.hpos.already-set": "Pozycja już ustawiona.", - "worldedit.chunk.selected-multiple": "Zaznaczono chunki: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Wybrano chunk: {0}, {1}, {2}", - "worldedit.wand.invalid": "Przedmiot różdżki jest nieprawidÅ‚owo skonfigurowany lub wyłączony.", - "worldedit.wand.selwand.info": "Lewy klik: zaznacz pozycjÄ™ 1.; Prawy klik: zaznacz pozycjÄ™ 2.", - "worldedit.wand.navwand.info": "Lewy klik: skocz do miejsca; Prawy klik: przejdź przez Å›cianÄ™", - "worldedit.wand.selwand.now.tool": "Różdżka wyboru jest teraz normalnym narzÄ™dziem. Możesz jÄ… wyłączyć używajÄ…c {0} i powiÄ…zać z dowolnÄ… rzeczÄ… używajÄ…c {1}, oraz zdobyć nowÄ… różdżkÄ™ używajÄ…c {2}.", - "worldedit.contract.contracted": "Obszar zwężony o {0} bl.", - "worldedit.shift.shifted": "Obszar przesuniÄ™ty.", - "worldedit.outset.outset": "Obszar poszerzony.", - "worldedit.inset.inset": "Obszar zwężony.", - "worldedit.size.offset": "PrzesuniÄ™cie: {0}", - "worldedit.size.type": "Typ: {0}", - "worldedit.size.size": "Rozmiar: {0}", - "worldedit.size.distance": "OdlegÅ‚ość prostopadÅ‚oÅ›cianu: {0}", - "worldedit.size.blocks": "Nr bloków: {0}", - "worldedit.count.counted": "Policzono: {0}", - "worldedit.distr.no-blocks": "Nie policzono bloków.", - "worldedit.distr.no-previous": "Brak poprzednich dystrybucji.", - "worldedit.distr.total": "CaÅ‚kowita Liczba Bloków: {0}", - "worldedit.select.cleared": "Wyczyszczono zaznaczenie.", - "worldedit.select.cuboid.message": "Kuboid: kliknij lewym, aby zaznaczyć pierwszy punkt, kliknij prawym, aby zaznaczyć drugi punkt", - "worldedit.select.cuboid.description": "Wybierz dwa narożniki kuboidu", - "worldedit.select.extend.message": "Kuboid: kliknij lewym, aby wybrać punkt startowy, kliknij prawym, aby rozszerzyć", - "worldedit.select.extend.description": "Tryb szybkiego wyboru kuboidu", - "worldedit.select.poly.message": "Wybór wielokÄ…ta 2D: Lewy/prawy klik — dodawanie punktu.", - "worldedit.select.poly.limit-message": "Maksimum {0} pkt.", - "worldedit.select.poly.description": "Wybór wielokÄ…ta dwuwymiarowego o dowolnej wysokoÅ›ci", - "worldedit.select.ellipsoid.message": "Wybór elipsoidalny: Lewy klik = Å›rodek; prawy klik — rozszerzanie", - "worldedit.select.ellipsoid.description": "Wybór elipsoidy", - "worldedit.select.sphere.message": "Wybór sferyczny: Lewy klik = Å›rodek, prawy klik — ustawianie promienia", - "worldedit.select.sphere.description": "Wybór sfery", - "worldedit.select.cyl.message": "Wybór walcowy: Lewy klik = Å›rodek; prawy klik — rozszerzanie", - "worldedit.select.cyl.description": "Wybór walca", - "worldedit.select.convex.message": "Wybór wypukÅ‚y wieloboczny: Lewy klik = Pierwszy wierzchoÅ‚ek; prawy klik — wiÄ™cej.", - "worldedit.select.convex.limit-message": "Maksimum {0} pkt.", - "worldedit.select.convex.description": "Zaznacz figurÄ™ wypukłą wielobocznÄ…", - "worldedit.select.default-set": "Twój domyÅ›lny selektor obszaru to teraz {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Stary format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}", - "worldedit.listchunks.listfor": "Lista chunków dla: {0}", - "worldedit.drain.drained": "Osuszono bloki (w sumie {0}).", - "worldedit.fill.created": "WypeÅ‚niono blokami (w sumie {0}).", - "worldedit.fillr.created": "WypeÅ‚niono blokami (w sumie {0}).", - "worldedit.fixlava.fixed": "Naprawiono bloki (w sumie {0}).", - "worldedit.fixwater.fixed": "Naprawiono bloki (w sumie {0}).", - "worldedit.removeabove.removed": "UsuniÄ™to bloki (w sumie {0}).", - "worldedit.removebelow.removed": "UsuniÄ™to bloki (w sumie {0}).", - "worldedit.removenear.removed": "UsuniÄ™to bloki (w sumie {0}).", - "worldedit.replacenear.replaced": "ZastÄ…piono bloki (w sumie {0}).", - "worldedit.snow.created": "Pokryto powierzchnie (w sumie {0}).", - "worldedit.thaw.removed": "Stopiono bloki (w sumie {0}).", - "worldedit.green.changed": "Pokryto zieleniÄ… bloki (w sumie {0}).", - "worldedit.extinguish.removed": "Ugaszono bloki ognia (w sumie {0}).", - "worldedit.butcher.killed": "Zabito moby (w sumie {0}) w promieniu {1} bl.", - "worldedit.butcher.explain-all": "Użyj -1, aby usunąć wszystkie moby z zaÅ‚adowanych chunków", - "worldedit.remove.removed": "Wyznaczono byty do usuniÄ™cia (w sumie {0}).", - "worldedit.remove.explain-all": "Użyj -1, aby usunąć wszystkie byty z zaÅ‚adowanych chunków", - "worldedit.calc.invalid": "Błąd analizy wartoÅ›ci \"{0}\" jako wÅ‚aÅ›ciwego wyrażenia", - "worldedit.calc.invalid.with-error": "Błąd analizy wartoÅ›ci \"{0}\" jako wÅ‚aÅ›ciwego wyrażenia: \"{1}\"", - "worldedit.paste.pasted": "Wklejono schowek do: {0}", - "worldedit.paste.selected": "Zaznaczono obszar wklejania ze schowka.", - "worldedit.rotate.no-interpolation": "Informacja: Interpolacja nie jest jeszcze wspierana, wiÄ™c zalecane sÄ… kÄ…ty o wielokrotnoÅ›ci liczby 90.", - "worldedit.rotate.rotated": "Zawartość schowka zostaÅ‚a obrócona.", - "worldedit.flip.flipped": "Zawartość schowka zostaÅ‚a odbita.", - "worldedit.clearclipboard.cleared": "Schowek wyczyszczony.", - "worldedit.set.done": "Operacja zakoÅ„czona.", - "worldedit.set.done.verbose": "Operacja zakoÅ„czona ({0}).", - "worldedit.line.changed": "Zmieniono bloki (w sumie {0}).", - "worldedit.line.invalid-type": "Polecenie //line dziaÅ‚a tylko w przypadku zaznaczeÅ„ prostopadÅ‚oÅ›ciennych lub wypukÅ‚ych wieloÅ›ciennych", - "worldedit.curve.changed": "Zmieniono bloki (w sumie {0}).", - "worldedit.curve.invalid-type": "Polecenie //curve dziaÅ‚a tylko w przypadku zaznaczeÅ„ wypukÅ‚ych wieloÅ›ciennych", - "worldedit.replace.replaced": "ZastÄ…piono bloki (w sumie {0}).", - "worldedit.stack.changed": "Zmieniono bloki (w sumie {0}). Użyj //undo w celu cofniÄ™cia.", - "worldedit.stack.intersecting-region": "PrzesuniÄ™cie stosu nie może kolidować z obszarem, podczas używania jednostek blokowych", - "worldedit.regen.regenerated": "Zregenerowano obszar.", - "worldedit.regen.failed": "Nie udaÅ‚o siÄ™ zregenerować chunków. Po wiÄ™cej informacji, zajrzyj do konsoli.", - "worldedit.walls.changed": "Zmieniono bloki (w sumie {0}).", - "worldedit.faces.changed": "Zmieniono bloki (w sumie {0}).", - "worldedit.overlay.overlaid": "NaÅ‚ożono bloki (w sumie {0}).", - "worldedit.naturalize.naturalized": "Nadano naturalnego wyglÄ…du blokom (zmodyfikowane bloki: {0}).", - "worldedit.center.changed": "Ustawiono Å›rodek. (zmodyfikowane bloki: {0})", - "worldedit.smooth.changed": "WygÅ‚adzono wysokość terenu. Zmodyfikowane bloki: {0}.", - "worldedit.move.moved": "PrzesuniÄ™to bloki (w sumie {0}).", - "worldedit.deform.deformed": "Zdeformowano bloki (w sumie {0}).", - "worldedit.hollow.changed": "Zmieniono bloki (w sumie {0}).", - "worldedit.forest.created": "Stworzono {0} drzew.", - "worldedit.flora.created": "Stworzono roÅ›linność (w sumie {0}).", - "worldedit.unstuck.moved": "ProszÄ™ bardzo!", - "worldedit.ascend.obstructed": "Nie znaleziono nad tobÄ… wolnej przestrzeni.", - "worldedit.ascend.moved": "Przeniesiono ciÄ™ {0} poz. wyżej.", - "worldedit.descend.obstructed": "Nie znaleziono pod tobÄ… wolnej przestrzeni.", - "worldedit.descend.moved": "Przeniesiono ciÄ™ {0} poz. niżej.", - "worldedit.ceil.obstructed": "Nie znaleziono nad tobÄ… wolnej przestrzeni.", - "worldedit.ceil.moved": "Ziuuu!", - "worldedit.thru.obstructed": "Nie znaleziono przed tobÄ… wolnej przestrzeni.", - "worldedit.thru.moved": "Ziuuu!", - "worldedit.jumpto.moved": "Puf!", - "worldedit.jumpto.none": "Brak bloku w zasiÄ™gu (lub jest za daleko)!", - "worldedit.up.obstructed": "Uderzysz w coÅ› nad sobÄ….", - "worldedit.up.moved": "Ziuuu!", - "worldedit.cyl.invalid-radius": "Musisz podać 1 lub 2 wartoÅ›ci promienia.", - "worldedit.cyl.created": "Stworzono bloki (w sumie {0}).", - "worldedit.sphere.invalid-radius": "Musisz podać 1 lub 3 wartoÅ›ci promienia.", - "worldedit.sphere.created": "Stworzono bloki (w sumie {0}).", - "worldedit.forestgen.created": "Stworzono drzewa (w sumie {0}).", - "worldedit.pumpkins.created": "Stworzono grupki dyÅ„ (w sumie {0}).", - "worldedit.pyramid.created": "Stworzono bloki (w sumie {0}).", - "worldedit.generate.created": "Stworzono bloki (w sumie {0}).", - "worldedit.generatebiome.changed": "{0} biomów ulegÅ‚o zmianie.", - "worldedit.reload.config": "PrzeÅ‚adowano konfiguracjÄ™!", - "worldedit.report.written": "Raport WorldEdit zostaÅ‚ zapisany do: {0}", - "worldedit.report.error": "Błąd zapisywania raportu: {0}", - "worldedit.report.callback": "Raport WorldEdit: {0}.report", - "worldedit.timezone.invalid": "NiewÅ‚aÅ›ciwa strefa czasowa", - "worldedit.timezone.set": "Ustawiono strefÄ™ czasowÄ… na tÄ™ sesjÄ™: {0}", - "worldedit.timezone.current": "Obecny czas w tej strefie czasowej: {0}", - "worldedit.version.version": "WorldEdit — wersja: {0}", - "worldedit.version.bukkit.unsupported-adapter": "Ta wersja WorldEdit nie obsÅ‚uguje w peÅ‚ni twojej wersji pluginu Bukkit. Byty bloków (np. skrzynie) bÄ™dÄ… puste, wÅ‚aÅ›ciwoÅ›ci bloków (np. obrót) zostanÄ… pominiÄ™te, a nie dziaÅ‚ać mogÄ… też inne rzeczy. Zaktualizuj WorldEdit, aby przywrócić tÄ™ funkcjonalność:\n{0}", - "worldedit.trace.no-tracing-extents": "Trasowanie: Nie użyto żadnych rozszerzeÅ„", - "worldedit.trace.action-failed": "Trasowanie: Odrzucono czynność/-ci {0} w pozycji {1} rozszerzeniem {2}", - "worldedit.trace.active.already": "Tryb trasowania już jest włączony.", - "worldedit.trace.inactive.already": "Tryb trasowania już jest wyłączony.", - "worldedit.trace.active": "Włączono tryb trasowania.", - "worldedit.trace.inactive": "Wyłączono tryb trasowania.", - "worldedit.command.time-elapsed": "Minęło {0} sek. (historia: {1} zmienionych; {2} bloków/sek.)", - "worldedit.command.permissions": "Nie masz do tego uprawnieÅ„. Na pewno jesteÅ› w dobrym trybie?", - "worldedit.command.player-only": "To polecenie musi zostać użyte na graczu.", - "worldedit.command.error.report": "ZgÅ‚oÅ› ten błąd: [Zobacz konsolÄ™]", - "worldedit.pastebin.uploading": "(ProszÄ™ czekać... wysyÅ‚anie danych wyjÅ›ciowych na pastebin...)", - "worldedit.session.cant-find-session": "Nie można odnaleźć sesji dla {0}", - "worldedit.platform.no-file-dialog": "Okna dialogowe plików nie sÄ… wspierane w twoim Å›rodowisku.", - "worldedit.asset.load.loading": "(ProszÄ™ czekać... Å‚adowanie zasobu).", - "worldedit.asset.load.still-loading": "(ProszÄ™ czekać... Å‚adowanie zasobu nadal trwa).", - "worldedit.asset.load.failed": "Błąd Å‚adowania zasobu", - "worldedit.tool.max-block-changes": "OsiÄ…gniÄ™to limit iloÅ›ci zmienianych bloków.", - "worldedit.tool.no-block": "Brak bloku w zasiÄ™gu!", - "worldedit.tool.repl.equip": "NarzÄ™dzie zamiany bloków przypisano do: {0}.", - "worldedit.tool.repl.switched": "NarzÄ™dzie zamiany przełączono do: {0}", - "worldedit.tool.data-cycler.equip": "NarzÄ™dzie przełączajÄ…ce dane bloków przypisano do: {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "Nie masz uprawnieÅ„ do przełączania wartoÅ›ci danych tego bloku.", - "worldedit.tool.data-cycler.cant-cycle": "Dane tego bloku nie mogÄ… być przełączone!", - "worldedit.tool.data-cycler.new-value": "Wartość {0} wynosi teraz {1}.", - "worldedit.tool.data-cycler.cycling": "Cykliczne przełączanie: {0}.", - "worldedit.tool.deltree.equip": "NarzÄ™dzie usuwania unoszÄ…cych siÄ™ drzew przypisano do: {0}.", - "worldedit.tool.deltree.not-tree": "To nie jest drzewo.", - "worldedit.tool.deltree.not-floating": "To nie jest unoszÄ…ce siÄ™ drzewo.", - "worldedit.tool.tree.equip": "Malarz drzew przypisano do: {0}.", - "worldedit.tool.tree.obstructed": "Nie można umieÅ›cić tam drzewa.", - "worldedit.tool.info.equip": "NarzÄ™dzie informacyjne przypisano do: {0}.", - "worldedit.tool.info.blockstate.hover": "Stan bloku", - "worldedit.tool.info.internalid.hover": "WewnÄ™trzne ID", - "worldedit.tool.info.legacy.hover": "PrzestarzaÅ‚y tag id:data", - "worldedit.tool.info.light.hover": "ÅšwiatÅ‚o bloku/ÅšwiatÅ‚o powyżej", - "worldedit.tool.none.equip": "UsuniÄ™to przypisane narzÄ™dzie z obecnego przedmiotu.", - "worldedit.tool.none.to.unequip": "Nie przypisano obecnego przedmiotu.", - "worldedit.tool.selwand.equip": "RóżdżkÄ™ zaznaczajÄ…cÄ… przypisano do: {0}.", - "worldedit.tool.navwand.equip": "RóżdżkÄ™ nawigacyjnÄ… przypisano do: {0}.", - "worldedit.tool.floodfill.equip": "NarzÄ™dzie wypeÅ‚niajÄ…ce blokami przypisano do: {0}.", - "worldedit.tool.farwand.equip": "Różdżka dalekosiężna przypisana do {0}.", - "worldedit.tool.lrbuild.equip": "Dalekosiężne narzÄ™dzie budowlane przypisano do: {0}.", - "worldedit.tool.lrbuild.set": "Lewy przycisk ustawiono na {0}; prawy przycisk ustawiono na {1}.", - "worldedit.tool.stack.equip": "NarzÄ™dzie stosu przypisano do: {0}.", - "worldedit.tool.unbind-instruction": "Uruchom {0} trzymajÄ…c przedmiot aby usunąć przypisanie.", - "worldedit.tool.superpickaxe.mode.single": "Ustawiono tryb pojedynczy. Kliknij lewym, trzymajÄ…c kilof. Wyłącz poleceniem //", - "worldedit.tool.superpickaxe.mode.area": "Ustawiono tryb obszarowy. Kliknij lewym, trzymajÄ…c kilof. Wyłącz poleceniem //", - "worldedit.tool.superpickaxe.mode.recursive": "Ustawiono tryb rekursywny. Kliknij lewym, trzymajÄ…c kilof. Wyłącz poleceniem //", - "worldedit.tool.superpickaxe.max-range": "Maksymalny zakres to {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superkilof jest już włączony.", - "worldedit.tool.superpickaxe.disabled.already": "Superkilof jest już wyłączony.", - "worldedit.tool.superpickaxe.enabled": "Superkilof włączony.", - "worldedit.tool.superpickaxe.disabled": "Superkilof wyłączony.", - "worldedit.tool.mask.set": "Ustawiono maskÄ™ pÄ™dzla.", - "worldedit.tool.mask.disabled": "Wyłączono maskÄ™ pÄ™dzla.", - "worldedit.tool.material.set": "Ustawiono materiaÅ‚ pÄ™dzla.", - "worldedit.tool.range.set": "Ustawiono zakres pÄ™dzla.", - "worldedit.tool.size.set": "Ustawiono rozmiar pÄ™dzla.", - "worldedit.tool.tracemask.set": "Ustawiono maskÄ™ trasujÄ…cÄ….", - "worldedit.tool.tracemask.disabled": "Maska trasujÄ…ca wyłączona.", - "worldedit.tool.error.cannot-bind": "Nie można przypisać narzÄ™dzia do {0}: {1}", - "worldedit.tool.error.item-only": "Nie można używać bloków.", - "worldedit.execute.script-permissions": "Nie masz uprawnieÅ„ do korzystania z tego skryptu.", - "worldedit.executelast.no-script": "Najpierw użyj /cs z nazwÄ… skryptu.", - "worldedit.script.read-error": "Błąd odczytu skryptu: {0}", - "worldedit.script.unsupported": "Obecnie sÄ… wspierane tylko skrypty .js", - "worldedit.script.file-not-found": "Skrypt nie istnieje: {0}", - "worldedit.script.no-script-engine": "Nie udaÅ‚o siÄ™ znaleźć zainstalowanego silnika skryptu.\nPrzejdź do: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Nie udaÅ‚o siÄ™ wykonać: {0}", - "worldedit.script.failed-console": "Nie udaÅ‚o siÄ™ wykonać (zobacz konsolÄ™): {0}", - "worldedit.operation.affected.biome": "ObjÄ™to biomy (w sumie {0})", - "worldedit.operation.affected.block": "ObjÄ™to bloki (w sumie {0})", - "worldedit.operation.affected.column": "ObjÄ™to kolumny (w sumie {0})", - "worldedit.operation.affected.entity": "ObjÄ™to byty (w sumie {0})", - "worldedit.operation.deform.expression": "zdeformowano przy użyciu: {0}", - "worldedit.error.invalid-number": "Oczekiwano liczbÄ™; otrzymano ciÄ…g znaków.", - "worldedit.error.invalid-number.matches": "Oczekiwano liczbÄ™; otrzymano ciÄ…g „{0}â€.", - "worldedit.error.incomplete-region": "Najpierw zaznacz obszar.", - "worldedit.error.unknown-block": "Nazwa bloku '{0}' nie zostaÅ‚a rozpoznana.", - "worldedit.error.unknown-entity": "Nazwa obiektu '{0}' nie zostaÅ‚a rozpoznana.", - "worldedit.error.unknown-mob": "Nazwa moba '{0}' nie zostaÅ‚a rozpoznana.", - "worldedit.error.unknown-biome": "Nazwa biomu '{0}' nie zostaÅ‚a rozpoznana.", - "worldedit.error.unknown-tag": "Nazwa tagu '{0}' nie zostaÅ‚a rozpoznana.", - "worldedit.error.empty-tag": "Nazwa tagu '{0}' nie ma zawartoÅ›ci.", - "worldedit.error.no-match": "Brak dopasowania dla '{0}'.", - "worldedit.error.disallowed-block": "Blok '{0}' jest niedozwolony (zobacz konfiguracjÄ™ WorldEdit).", - "worldedit.error.max-changes": "OsiÄ…gniÄ™to maksymalnÄ… liczbÄ™ bloków zmienionych w operacji ({0}).", - "worldedit.error.max-brush-radius": "Maksymalny promieÅ„ pÄ™dzla (w konfiguracji): {0}", - "worldedit.error.max-radius": "Maksymalny promieÅ„ (w konfiguracji): {0}", - "worldedit.error.unknown-direction": "Nieznany kierunek: {0}", - "worldedit.error.empty-clipboard": "Twój schowek jest pusty. Najpierw użyj polecenia //copy.", - "worldedit.error.invalid-filename": "Niepoprawna nazwa pliku „{0}\": {1}", - "worldedit.error.invalid-filename.invalid-characters": "Niedozwolone znaki lub brakujÄ…ce rozszerzenie", - "worldedit.error.file-resolution": "Błąd rozpoznania pliku „{0}â€: {1}", - "worldedit.error.file-resolution.outside-root": "Åšcieżka znajduje siÄ™ poza dozwolonym katalogiem", - "worldedit.error.file-resolution.resolve-failed": "Nie udaÅ‚o siÄ™ rozwiÄ…zać Å›cieżki", - "worldedit.error.file-aborted": "Wybieranie pliku przerwane.", - "worldedit.error.no-file-selected": "Nie wybrano pliku.", - "worldedit.error.world-unloaded": "Åšwiat już zostaÅ‚ zwolniony.", - "worldedit.error.not-a-block": "Ten przedmiot nie jest blokiem.", - "worldedit.error.not-a-block.item": "Przedmiot „{0}†nie jest blokiem.", - "worldedit.error.incorrect-usage": "SkÅ‚adnia: {0}", - "worldedit.error.invalid-page": "NieprawidÅ‚owy numer strony", - "worldedit.error.parser.bad-state-format": "Błędny format stanu w {0}", - "worldedit.error.parser.duplicate-property": "Zduplikowana wÅ‚aÅ›ciwość: {0}", - "worldedit.error.parser.empty-state": "Pusta część w stanie", - "worldedit.error.parser.missing-equals-separator": "BrakujÄ…cy separator (=)", - "worldedit.error.parser.clipboard.missing-offset": "OkreÅ›lono przesuniÄ™cie za pomocÄ… znaku @, ale nie zostaÅ‚o ono podane. Użyj „#copy@[x,y,z]â€.", - "worldedit.error.parser.unknown-property": "Nieznana wÅ‚aÅ›ciwość „{0}†bloku „{1}â€", - "worldedit.error.parser.unknown-value": "Nieznana wartość „{0}†wÅ‚aÅ›ciwoÅ›ci „{1}â€", - "worldedit.error.parser.empty-property": "Pusta wÅ‚aÅ›ciwość w stanie", - "worldedit.error.parser.empty-value": "Pusta wartość w stanie", - "worldedit.error.parser.invalid-colon": "NieprawidÅ‚owe użycie dwukropka.", - "worldedit.error.parser.invalid-expression": "NieprawidÅ‚owe wyrażenie: {0}", - "worldedit.error.parser.negate-nothing": "Nie można zmienić znaku przy niczym!", - "worldedit.error.parser.hanging-lbracket": "NieprawidÅ‚owy format. NiedomkniÄ™ty nawias przy „{0}â€.", - "worldedit.error.parser.missing-rbracket": "W stanie brakuje koÅ„czÄ…cego nawiasu ( ] )", - "worldedit.error.parser.missing-random-type": "Brak okreÅ›lonego typu po symbolu % „{0}â€", - "worldedit.error.parser.clipboard.missing-coordinates": "PrzesuniÄ™cie schowka wymaga współrzÄ™dnych x, y, z.", - "worldedit.error.parser.player-only": "Dane „{0}†wymagajÄ… gracza!", - "worldedit.error.disabled": "Ta funkcja jest wyłączona (skonsultuj konfiguracjÄ™ WorldEdit).", - "worldedit.error.unknown": "WystÄ…piÅ‚ nieznany błąd: {0}", - "worldedit.error.missing-extent": "Nie jest znany żaden zakres", - "worldedit.error.missing-session": "Nie jest znana żadna sesja lokalna", - "worldedit.error.missing-world": "Należy okreÅ›lić Å›wiat (Spróbuj poleceniem //world)", - "worldedit.error.missing-actor": "Nie jest znany żaden aktor", - "worldedit.selection.convex.info.vertices": "WierzchoÅ‚ki: {0}", - "worldedit.selection.convex.info.triangles": "TrójkÄ…ty: {0}", - "worldedit.selection.convex.explain.primary": "Zaznaczenie rozpoczÄ™te wierzchoÅ‚kiem {0}.", - "worldedit.selection.convex.explain.secondary": "Dodano wierzchoÅ‚ek ({0}) do zaznaczenia.", - "worldedit.selection.cuboid.info.pos1": "Pozycja 1.: {0}", - "worldedit.selection.cuboid.info.pos2": "Pozycja 2.: {0}", - "worldedit.selection.cuboid.explain.primary": "Ustawiono pozycjÄ™ pierwszÄ…: {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Ustawiono pozycjÄ™ pierwszÄ…: {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Ustawiono pozycjÄ™ drugÄ…: {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Ustawiono pozycjÄ™ drugÄ…: {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Zaznaczenie rozpoczÄ™te przy {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Rozszerzono zaznaczenie w celu objÄ™cia: {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Åšrodek: {0}", - "worldedit.selection.ellipsoid.info.radius": "PromieÅ„ jako X/Y/Z: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Ustawiono pozycjÄ™ Å›rodka: {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Ustawiono pozycjÄ™ Å›rodka: {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Ustawiono promieÅ„: {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Ustawiono promieÅ„: {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Zmiany elipsoidalne muszÄ… być równe dla każdego wymiaru.", - "worldedit.selection.cylinder.info.center": "Åšrodek: {0}", - "worldedit.selection.cylinder.info.radius": "PromieÅ„: {0}", - "worldedit.selection.cylinder.explain.primary": "Rozpoczynasz zaznaczenie walcowe przy {0}.", - "worldedit.selection.cylinder.explain.secondary": "Ustawiono promieÅ„: {0}/{1} bl. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Najpierw wybierz punkt Å›rodkowy, zanim ustalisz promieÅ„.", - "worldedit.selection.cylinder.error.even-horizontal": "Zmiany stożkowe muszÄ… być równe dla każdego wymiaru poziomego.", - "worldedit.selection.polygon2d.info": "Nr punktów: {0}", - "worldedit.selection.polygon2d.explain.primary": "Rozpoczynasz nowy wielokÄ…t przy {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Dodano punkt #{0} przy {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "WielokÄ…ty można rozszerzyć tylko pionowo.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "WielokÄ…ty można zwężyć tylko pionowo.", - "worldedit.selection.sphere.explain.secondary": "Ustawiono promieÅ„: {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Ustawiono promieÅ„: {0} ({1}).", - "worldedit.selection.null.error.immutable": "Nie można zmienić regionu o zerowej wartoÅ›ci.", - "worldedit.selection.intersection.error.cannot-expand": "Nie można rozszerzyć przeciÄ™cia obszarów.", - "worldedit.selection.intersection.error.cannot-contract": "Nie można skrócić przeciÄ™cia obszarów.", - "worldedit.selection.transform.error.cannot-expand": "Nie można rozszerzyć TransformedRegion.", - "worldedit.selection.transform.error.cannot-contract": "Nie można skrócić TransformedRegion.", - "worldedit.selection.transform.error.cannot-change": "Nie można zmienić TransformedRegion.", - "worldedit.sideeffect.lighting": "Piorun", - "worldedit.sideeffect.lighting.description": "Aktualizuje bloki oÅ›wietleniowe", - "worldedit.sideeffect.neighbors": "SÄ…siedzi", - "worldedit.sideeffect.neighbors.description": "Powiadamia o zmianach pobliskich bloków", - "worldedit.sideeffect.update": "Aktualizuj", - "worldedit.sideeffect.update.description": "Powiadamia zmieniony blok", - "worldedit.sideeffect.validation": "Sprawdzanie poprawnoÅ›ci", - "worldedit.sideeffect.validation.description": "Sprawdza poprawność i naprawia niespójnoÅ›ci stanu Å›wiata, takie jak rozłączone bloki", - "worldedit.sideeffect.entity_ai": "AI bytów", - "worldedit.sideeffect.entity_ai.description": "Aktualizuje Å›cieżki dla SI bytów, aby te odzwierciedlaÅ‚y zmiany bloków", - "worldedit.sideeffect.events": "Wydarzenia moda/pluginu", - "worldedit.sideeffect.events.description": "W stosownych przypadkach informuje inne mody/pluginy o tych zmianach", - "worldedit.sideeffect.state.on": "WÅ‚.", - "worldedit.sideeffect.state.delayed": "Opóź.", - "worldedit.sideeffect.state.off": "WyÅ‚.", - "worldedit.sideeffect.box.current": "Bieżący", - "worldedit.sideeffect.box.change-to": "Kliknij, aby ustawić {0}", - "worldedit.help.command-not-found": "Polecenie \"{0}\" nie zostaÅ‚o znalezione.", - "worldedit.help.no-subcommands": "\"{0}\" nie ma podpoleceÅ„. (Może \"{1}\" oznacza parametr?)", - "worldedit.help.subcommand-not-found": "Nie znaleziono podpolecenia \"{0}\" dla \"{1}\".", - "worldedit.cli.stopping": "Zatrzymywanie!", - "worldedit.cli.unknown-command": "Nieznane polecenie!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/pt-BR/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/pt-BR/strings.json deleted file mode 100644 index f848996..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/pt-BR/strings.json +++ /dev/null @@ -1,319 +0,0 @@ -{ - "worldedit.expand.description.vert": "Expande verticalmente a selecção até aos limites do mundo.", - "worldedit.expand.expanded": "Região expandida em {0} blocos", - "worldedit.expand.expanded.vert": "Região expandida em {0} blocos (de cima para baixo).", - "worldedit.biomeinfo.lineofsight": "Biomas na linha de visão: {0}", - "worldedit.biomeinfo.position": "Biomas na sua posição: {0}", - "worldedit.biomeinfo.selection": "Biomas na sua seleção: {0}", - "worldedit.brush.radius-too-large": "Raio máximo permitido do pincel: {0}", - "worldedit.brush.apply.description": "Aplicar pincel, aplicar uma função a cada bloco", - "worldedit.brush.apply.radius": "O tamanho do pincel", - "worldedit.brush.apply.shape": "O formato da região", - "worldedit.brush.apply.type": "Tipo de pincel para usar", - "worldedit.brush.apply.item.warning": "Este pincel simula o uso de itens. Seus efeitos podem não funcionar em todas as plataformas, podem não ser desfeitas e podem causar estranhas interações com outros mods/plugins. Use por sua própria conta e risco.", - "worldedit.brush.paint.description": "Pincel para pintar, aplicar uma função a uma superfície", - "worldedit.brush.paint.size": "O tamanho do pincel", - "worldedit.brush.paint.shape": "O formato da região", - "worldedit.brush.paint.density": "A densidade do pincel", - "worldedit.brush.paint.type": "Tipo de pincel para usar", - "worldedit.brush.paint.item.warning": "Este pincel simula o uso de itens. Seus efeitos podem não funcionar em todas as plataformas, podem não ser reversíveis e podem causar interacções estranhas com outros mods/plugins. Usar por conta própria.", - "worldedit.brush.sphere.equip": "Pincel com forma esférica equipado ({0}).", - "worldedit.brush.cylinder.equip": "Pincel com forma cilíndrica equipado ({0} por {1}).", - "worldedit.brush.clipboard.equip": "Pincel com forma 'clipboard' equipado.", - "worldedit.brush.smooth.equip": "Pincel suave equipado ({0} x {1} x usando {2}).", - "worldedit.brush.extinguish.equip": "Extintor equipado ({0}).", - "worldedit.brush.gravity.equip": "Pincel de gravidade equipado. ({0}).", - "worldedit.brush.butcher.equip": "Pincel talhante equipado ({0}).", - "worldedit.brush.operation.equip": "Definir pincel para {0}.", - "worldedit.brush.none.equip": "Pincel desvinculado do teu item actual.", - "worldedit.drawsel.disabled": "CUI do servidor desativado.", - "worldedit.drawsel.disabled.already": "CUI do servidor já se encontra desativado.", - "worldedit.drawsel.enabled.already": "A CUI do Servidor já está habilitada.", - "worldedit.limit.too-high": "Seu limite máximo permitido é de {0}.", - "worldedit.limit.set": "Limite de alterações dos blocos definido para {0}.", - "worldedit.limit.return-to-default": "(Use //limit para voltar ao padrão.)", - "worldedit.timeout.too-high": "Seu 'timeout' máximo permitido é {0}ms.", - "worldedit.timeout.return-to-default": " (Use //timeout para voltar ao padrão.)", - "worldedit.fast.disabled": "Modo rápido desativado.", - "worldedit.fast.enabled": "Modo rápido ativado. Iluminação nos chunks afetados podem estar errados e/ou você poderá ter de voltar a entrar no jogo para ver as alterações.", - "worldedit.fast.disabled.already": "Modo rápido já está desativado.", - "worldedit.fast.enabled.already": "Modo administrador já habilitado.", - "worldedit.reorder.current": "O modo de reordenação é {0}", - "worldedit.reorder.set": "O modo de reordenação é agora {0}", - "worldedit.gmask.disabled": "Máscara global desativada.", - "worldedit.gmask.set": "Máscara global definida.", - "worldedit.toggleplace.pos1": "Colocando agora na posição #1.", - "worldedit.toggleplace.player": "Colocando agora no bloco que você está posicionado.", - "worldedit.searchitem.too-short": "Digite uma string de pesquisa mais comprida (dimensão > 2).", - "worldedit.searchitem.either-b-or-i": "Não se pode usar as flags \"b\" e \"i\" simultaneamente.", - "worldedit.searchitem.searching": "(Por favor aguarde... pesquisando itens.)", - "worldedit.watchdog.no-hook": "Esta plataforma não tem hooks de watchdog.", - "worldedit.watchdog.active.already": "Extensão watchdog já se encontra ativada.", - "worldedit.watchdog.inactive.already": "Extensão watchdog já se encontra desativada.", - "worldedit.watchdog.active": "Extensão watchdog está agora ativada.", - "worldedit.watchdog.inactive": "Extensão watchdog está agora desativada.", - "worldedit.world.remove": "Substituição do mundo removida.", - "worldedit.world.set": "Define a substituição do mundo para {0}. (Use //world para voltar ao padrão)", - "worldedit.undo.undone": "Foram restauradas {0} edições possíveis.", - "worldedit.undo.none": "Não existe mais nada para desfazer.", - "worldedit.redo.redone": "{0} edições disponíveis foram refeitas.", - "worldedit.redo.none": "Não existe mais nada para refazer.", - "worldedit.clearhistory.cleared": "Histórico limpo.", - "worldedit.raytrace.noblock": "Nenhum bloco no campo de visão!", - "worldedit.restore.not-configured": "Restauração de snapshot/backup não está configurada.", - "worldedit.restore.not-available": "Este snapshot não existe ou não está disponível.", - "worldedit.restore.failed": "Falha ao carregar o snapshot: {0}", - "worldedit.restore.loaded": "Snapshot '{0}' carregado; restaurando agora...", - "worldedit.restore.restored": "Restaurado; {0} chunks faltando e {1} outros erros.", - "worldedit.restore.none-for-specific-world": "Nenhum snapshot foi encontrado para o mundo '{0}'.", - "worldedit.restore.none-for-world": "Nenhuma snapshot foi encontrada para este mundo.", - "worldedit.restore.none-found": "Nenhuma snapshot foi encontrada.", - "worldedit.restore.none-found-console": "Nenhum snapshot foi encontrado. Consulte o console para obter detalhes.", - "worldedit.restore.chunk-not-present": "Chunks não estavam presentes no snapshot.", - "worldedit.restore.chunk-load-failed": "Nenhum chunks pode ser carregado. (Arquivo danificado?)", - "worldedit.restore.block-place-failed": "Erros impediram que qualquer bloco fosse restaurado.", - "worldedit.restore.block-place-error": "Último erro: {0}", - "worldedit.snapshot.use.newest": "Agora usando o snapshot mais recente.", - "worldedit.snapshot.use": "Snapshot definida para: {0}", - "worldedit.snapshot.none-before": "Não foi possível encontrar um snapshot antes de {0}.", - "worldedit.snapshot.none-after": "Não foi possível encontrar um snapshot antes de {0}.", - "worldedit.snapshot.index-above-0": "Ãndice invalido, o valor deve ser superior ou igual a 1.", - "worldedit.snapshot.index-oob": "Ãndice inválido, deve estar entre 1 e {0}.", - "worldedit.schematic.unknown-format": "Formato esquema desconhecido: {0}.", - "worldedit.schematic.load.does-not-exist": "Esquema {0} não existe!", - "worldedit.schematic.load.loading": "(Aguarde... carregando diagrama.)", - "worldedit.schematic.save.already-exists": "Esse esquema já existe. Use a flag -f para substituí-lo.", - "worldedit.schematic.save.failed-directory": "Não foi possível criar pasta para esquemas!", - "worldedit.schematic.save.saving": "(Aguarde... salvando esquema.)", - "worldedit.schematic.delete.does-not-exist": "Esquema {0} não existe!", - "worldedit.schematic.delete.failed": "Remoção de {0} falhou! É somente leitura?", - "worldedit.schematic.delete.deleted": "{0} foi excluído.", - "worldedit.schematic.formats.title": "Formatos disponíveis da área de transferência (Nome: Pesquisar nomes)", - "worldedit.pos.already-set": "Posição já definida.", - "worldedit.pos.console-require-coords": "Você deve fornecer coordenadas como console.", - "worldedit.hpos.no-block": "Nenhum bloco no campo de visão!", - "worldedit.hpos.already-set": "Posição já definida.", - "worldedit.chunk.selected-multiple": "Chunks selecionados: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.wand.invalid": "O item da Varinha está mal configurado ou desativado.", - "worldedit.wand.selwand.info": "Clique Esquerdo: seleciona pos #1; Clique Direito: seleciona pos #2", - "worldedit.wand.navwand.info": "Botão esquerdo: pula para a localização; Botão direito: atravessa as paredes", - "worldedit.contract.contracted": "Região encolhida em {0} blocos.", - "worldedit.shift.shifted": "Região deslocada.", - "worldedit.outset.outset": "Região iniciada.", - "worldedit.inset.inset": "Região intercalada.", - "worldedit.size.offset": "Deslocamento: {0}", - "worldedit.size.type": "Tipo: {0}", - "worldedit.size.size": "Tamanho: {0}", - "worldedit.size.distance": "Distância do cubóide: {0}", - "worldedit.size.blocks": "# de blocos: {0}", - "worldedit.count.counted": "Contado: {0}", - "worldedit.distr.no-blocks": "Blocos não contados.", - "worldedit.distr.no-previous": "Nenhuma distribuição anterior.", - "worldedit.distr.total": "Contagem total de blocos: {0}", - "worldedit.select.cleared": "Seleção limpa.", - "worldedit.select.cuboid.message": "Cuboid: clique esquerdo para o ponto 1, clique direito para o ponto 2", - "worldedit.select.cuboid.description": "Selecione dois cantos do cubo", - "worldedit.select.extend.message": "Cubóide: clique com o botão esquerdo para um ponto de partida, clique com o botão direito para estender", - "worldedit.select.extend.description": "Modo de seleção rápida de cubóide", - "worldedit.select.poly.message": "Seletor polígono 2D: Clique esquerdo / direito para adicionar um ponto.", - "worldedit.select.poly.limit-message": "Máximo de {0} pontos.", - "worldedit.select.poly.description": "Selecione um polígono 2D com altura", - "worldedit.select.ellipsoid.message": "Seletor de elipsóide: clique esquerdo = centro, clique direito para estender", - "worldedit.select.ellipsoid.description": "Selecione um elipsóide", - "worldedit.select.sphere.message": "Seletor de elipsóide: clique esquerdo = centro, clique direito para estender", - "worldedit.select.sphere.description": "Selecione uma esfera", - "worldedit.select.cyl.message": "Seletor cilíndrico: clique esquerdo = centro, clique direito para estender", - "worldedit.select.cyl.description": "Selecionar um cilindro", - "worldedit.select.convex.message": "Seletor poliédrico convexo: Clique esquerdo = Primeiro vértice, clique direito para adicionar mais.", - "worldedit.select.convex.limit-message": "Máximo de {0} pontos.", - "worldedit.select.convex.description": "Selecione um poliedro convexo", - "worldedit.select.default-set": "Seu seletor de região padrão agora é {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Formato antigo: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: região/{0}", - "worldedit.listchunks.listfor": "Listando chunks para: {0}", - "worldedit.drain.drained": "{0} blocos foram drenados.", - "worldedit.fill.created": "{0} blocos foram preenchidos.", - "worldedit.fillr.created": "{0} blocos foram preenchidos.", - "worldedit.fixlava.fixed": "{0} blocos foram fixados.", - "worldedit.fixwater.fixed": "{0} blocos foram fixados.", - "worldedit.removeabove.removed": "{0} blocos foram removidos.", - "worldedit.removebelow.removed": "{0} blocos foram removidos.", - "worldedit.removenear.removed": "{0} blocos foram removidos.", - "worldedit.replacenear.replaced": "{0} blocos foram substituídos.", - "worldedit.snow.created": "{0} mensagens foram cobertos.", - "worldedit.thaw.removed": "{0} blocos foram dissolvidos.", - "worldedit.green.changed": "{0} blocos foram esverdeados.", - "worldedit.extinguish.removed": "{0} fogos foram apagados.", - "worldedit.butcher.killed": "{0} mobs foram mortos em um raio de {1}.", - "worldedit.butcher.explain-all": "Use -1 para remover todos os mobs nos chunks carregados", - "worldedit.remove.removed": "{0} entidades foram marcadas para remoção.", - "worldedit.remove.explain-all": "Use -1 para remover todos os mobs nos chunks carregados", - "worldedit.calc.invalid": "'{0}' não pode ser analisado como uma expressão válida", - "worldedit.paste.pasted": "A área de transferência foi colada em {0}", - "worldedit.paste.selected": "Selecionada área de transferência de cola.", - "worldedit.rotate.no-interpolation": "Nota: A interpolação ainda não é suportada, sendo recomendados ângulos que são múltiplos de 90.", - "worldedit.rotate.rotated": "A cópia da área de transferência foi girada.", - "worldedit.flip.flipped": "A cópia da área de transferência foi girada.", - "worldedit.clearclipboard.cleared": "Ãrea de transferência foi limpa.", - "worldedit.set.done": "Operação concluída.", - "worldedit.set.done.verbose": "Operação concluída ({0}).", - "worldedit.line.changed": "{0} blocos foram alterados.", - "worldedit.line.invalid-type": "//linha só funciona com seleções cubóides ou seleções convexas poliedrais", - "worldedit.curve.changed": "{0} blocos foram alterados.", - "worldedit.curve.invalid-type": "//curva só funciona com seleções poliedrais convexas", - "worldedit.replace.replaced": "{0} blocos foram substituídos.", - "worldedit.stack.changed": "{0} bloqueios alterados. Desfazer com //undo", - "worldedit.regen.regenerated": "Região regenerada.", - "worldedit.regen.failed": "Não foi possível regenerar chunks. Verifique o console para detalhes.", - "worldedit.walls.changed": "{0} blocos foram alterados.", - "worldedit.faces.changed": "{0} blocos foram alterados.", - "worldedit.overlay.overlaid": "{0} blocos foram recobertos.", - "worldedit.naturalize.naturalized": "{0} bloco(s) foram feitos para parecer mais naturais.", - "worldedit.center.changed": "Conjunto do centro. ({0} blocos alterados)", - "worldedit.smooth.changed": "A altura do terreno foi suavizada. {0} blocos mudaram.", - "worldedit.move.moved": "{0} blocos movidos.", - "worldedit.deform.deformed": "{0} blocos foram deformados.", - "worldedit.hollow.changed": "{0} blocos foram alterados.", - "worldedit.forest.created": "{0} árvores foram criadas.", - "worldedit.flora.created": "{0} árvores foram criadas.", - "worldedit.unstuck.moved": "Muito bem!", - "worldedit.ascend.obstructed": "Não há lugar livre acima de onde você está.", - "worldedit.ascend.moved": "Ascendeu {0} níveis.", - "worldedit.descend.obstructed": "Não há lugar livre acima de onde você está.", - "worldedit.descend.moved": "Desceu {0} níveis.", - "worldedit.ceil.obstructed": "Não há lugar livre acima de onde você está.", - "worldedit.ceil.moved": "Uau!", - "worldedit.thru.obstructed": "Não há lugar livre acima de onde você está.", - "worldedit.thru.moved": "Uau!", - "worldedit.jumpto.moved": "Poof!", - "worldedit.jumpto.none": "Nenhum bloco visível (ou muito para longe)!", - "worldedit.up.obstructed": "Você atingiria algo acima de você.", - "worldedit.up.moved": "Uau!", - "worldedit.cyl.invalid-radius": "Você deve especificar 1 ou 2 valores de raio.", - "worldedit.cyl.created": "{0} blocos foram criados.", - "worldedit.sphere.invalid-radius": "Você deve especificar 1 ou 3 valores de raio.", - "worldedit.sphere.created": "{0} blocos foram criados.", - "worldedit.forestgen.created": "{0} árvores foram criadas.", - "worldedit.pumpkins.created": "{0} patches de abóbora criados.", - "worldedit.pyramid.created": "{0} blocos foram criados.", - "worldedit.generate.created": "{0} blocos foram criados.", - "worldedit.reload.config": "Configuração recarregada!", - "worldedit.report.written": "Relatório WorldEdit gravado em {0}", - "worldedit.report.error": "Falha ao gravar relatório: {0}", - "worldedit.report.callback": "Relatório WorldEdit: {0}.report", - "worldedit.timezone.invalid": "Fuso horário inválido", - "worldedit.timezone.set": "Fuso horário definido para esta sessão para: {0}", - "worldedit.timezone.current": "A hora atual neste fuso horário é: {0}", - "worldedit.version.version": "WorldEdit versão {0}", - "worldedit.version.bukkit.unsupported-adapter": "Esta versão do WorldEdit não suporta totalmente a sua versão do Bukkit. Bloquear entidades (por exemplo, baús) ficará vazia, propriedades do bloco (por exemplo, rotação) estarão faltando, e outras coisas podem não funcionar. Atualize o WorldEdit para restaurar esta funcionalidade:\n{0}", - "worldedit.command.time-elapsed": "{0}s decorridos (histórico: {1} alterado; {2} blocos/seg).", - "worldedit.command.permissions": "Você não tem permissão para fazer isso. Está no modo certo?", - "worldedit.command.player-only": "Esse comando deve ser usado com um jogador.", - "worldedit.command.error.report": "Por favor, reporte este erro: [Ver console]", - "worldedit.pastebin.uploading": "(Por favor, aguarde... enviando a saída para pastebin...)", - "worldedit.session.cant-find-session": "Não foi possível encontrar a sessão para {0}", - "worldedit.platform.no-file-dialog": "Diálogos de arquivo não são suportados em seu ambiente.", - "worldedit.tool.max-block-changes": "Limite máximo de blocos alterados foi atingido.", - "worldedit.tool.no-block": "Nenhum bloco no campo de visão!", - "worldedit.tool.repl.equip": "Ferramenta de substituição de bloco vinculada a {0}.", - "worldedit.tool.repl.switched": "Ferramenta de substituição de bloco mudou para: {0}", - "worldedit.tool.data-cycler.equip": "Ferramenta de substituição de bloco vinculada a {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "Você não tem permissão para ciclo do valor de dados desse bloco.", - "worldedit.tool.data-cycler.cant-cycle": "Os dados deste bloco não podem ser alterados!", - "worldedit.tool.data-cycler.new-value": "O valor de {0} agora é {1}.", - "worldedit.tool.data-cycler.cycling": "Agora fazendo o ciclo{0}.", - "worldedit.tool.deltree.equip": "Ferramenta de remoção de árvore flutuante vinculada a {0}.", - "worldedit.tool.deltree.not-tree": "Isso não é uma árvore.", - "worldedit.tool.deltree.not-floating": "Isso não é uma árvore flutuante.", - "worldedit.tool.tree.equip": "Ferramenta de árvore vinculada a {0}.", - "worldedit.tool.tree.obstructed": "Uma árvore não pode ir lá.", - "worldedit.tool.info.equip": "Ferramenta de informação vinculada a {0}.", - "worldedit.tool.info.blockstate.hover": "Estado do Bloco", - "worldedit.tool.info.internalid.hover": "ID interno", - "worldedit.tool.info.legacy.hover": "Id Legado: dados", - "worldedit.tool.info.light.hover": "Bloco claro/luz acima", - "worldedit.tool.none.equip": "Pincel desvinculado do seu item atual.", - "worldedit.tool.selwand.equip": "Varinha de seleção vinculada a {0}.", - "worldedit.tool.navwand.equip": "Varinha de navegação vinculada a {0}.", - "worldedit.tool.floodfill.equip": "Ferramenta de inundação de bloco vinculada a {0}.", - "worldedit.tool.farwand.equip": "Ferramenta Varinha remota vinculada a {0}.", - "worldedit.tool.lrbuild.equip": "Ferramenta de construção de longo alcance vinculada a {0}.", - "worldedit.tool.lrbuild.set": "Clique esquerdo definido para {0}; clique com o botão direito definido para {1}.", - "worldedit.tool.superpickaxe.mode.single": "O modo agora é simples. Clique com o botão esquerdo com uma picareta. // para desativar.", - "worldedit.tool.superpickaxe.mode.area": "O modo agora é área. Clique com o botão esquerdo com uma picareta. // para desativar.", - "worldedit.tool.superpickaxe.mode.recursive": "O modo agora é recursivo. Clique com o botão esquerdo com uma picareta. // para desativar.", - "worldedit.tool.superpickaxe.max-range": "Alcance máximo é de {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Super picareta já está habilitada.", - "worldedit.tool.superpickaxe.disabled.already": "Super picareta já está desativada.", - "worldedit.tool.superpickaxe.enabled": "Super picareta ativada.", - "worldedit.tool.superpickaxe.disabled": "Super picareta desativada.", - "worldedit.tool.mask.set": "Mascara de pincel definida.", - "worldedit.tool.mask.disabled": "Máscara de pincel desativada.", - "worldedit.tool.material.set": "Material pincelado definido.", - "worldedit.tool.range.set": "Alcance do pincel definido.", - "worldedit.tool.size.set": "Tamanho do pincel definido.", - "worldedit.tool.tracemask.set": "Máscara de rastreamento definida.", - "worldedit.tool.tracemask.disabled": "Máscara de rastreamento desativada.", - "worldedit.execute.script-permissions": "Você não tem permissão para usar esse script.", - "worldedit.executelast.no-script": "Use /cs com um nome de script primeiro.", - "worldedit.script.read-error": "Erro ao ler script: {0}", - "worldedit.script.unsupported": "Somente scripts .js são atualmente suportados", - "worldedit.script.file-not-found": "Script não existe: {0}", - "worldedit.script.no-script-engine": "Falha ao encontrar um mecanismo de script instalado.\nPor favor, veja https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Falha ao executar: {0}", - "worldedit.script.failed-console": "Falha ao executar (ver console): {0}", - "worldedit.operation.affected.biome": "{0} biomas afetados", - "worldedit.operation.affected.block": "{0} blocos afetados", - "worldedit.operation.affected.column": "{0} colunas afetadas", - "worldedit.operation.affected.entity": "{0} entidades afetadas", - "worldedit.operation.deform.expression": "deformado usando {0}", - "worldedit.selection.convex.info.vertices": "Vértices: {0}", - "worldedit.selection.convex.info.triangles": "Triângulos: {0}", - "worldedit.selection.convex.explain.primary": "Iniciou uma nova seleção com um vértice {0}.", - "worldedit.selection.convex.explain.secondary": "Um vértice {0} foi adicionado à seleção.", - "worldedit.selection.cuboid.info.pos1": "Posição 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Posição 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Primeira posição definida para {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Primeira posição definida para {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Segunda posição definida para {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Segunda posição definida para {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Seleção iniciada em {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Seleção estendida para englobar {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Centro: {0}", - "worldedit.selection.ellipsoid.info.radius": "Raio X/Y/Z: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Posição central definida para {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Posição do centro definida para {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Raio definido para {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Raio definido para {0} ({1}).", - "worldedit.selection.cylinder.info.center": "Centro: {0}", - "worldedit.selection.cylinder.info.radius": "Raio: {0}", - "worldedit.selection.cylinder.explain.primary": "Iniciando uma nova seleção cilíndrica em {0}.", - "worldedit.selection.cylinder.explain.secondary": "Raio definido para {0}/{1} blocos. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Você deve selecionar o ponto central antes de definir o raio.", - "worldedit.selection.polygon2d.info": "# pontos: {0}", - "worldedit.selection.polygon2d.explain.primary": "Iniciando um novo polígono em {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Ponto adicionado #{0} em {1}.", - "worldedit.selection.sphere.explain.secondary": "Raio definido para {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Raio definido para {0} ({1}).", - "worldedit.sideeffect.lighting": "Iluminação", - "worldedit.sideeffect.lighting.description": "Atualizar iluminação de bloco", - "worldedit.sideeffect.neighbors": "Vizinhos", - "worldedit.sideeffect.neighbors.description": "Notifica blocos de mudanças próximos", - "worldedit.sideeffect.validation": "Validação", - "worldedit.sideeffect.validation.description": "Valida e corrige o estado incoerente do mundo, como bloqueios desconectados", - "worldedit.sideeffect.entity_ai": "Entidade IA", - "worldedit.sideeffect.entity_ai.description": "Atualiza os caminhos IA da entidade para as alterações do bloco", - "worldedit.sideeffect.events": "Eventos de Mod/Plugin", - "worldedit.sideeffect.events.description": "Diz a outros mods/plugins sobre essas alterações quando aplicável", - "worldedit.sideeffect.state.on": "Ligado", - "worldedit.sideeffect.state.delayed": "Adiada", - "worldedit.sideeffect.state.off": "Desligado", - "worldedit.sideeffect.box.current": "Atual", - "worldedit.sideeffect.box.change-to": "Clique para definir para {0}", - "worldedit.help.command-not-found": "O comando '{0}' não foi encontrado.", - "worldedit.help.no-subcommands": "'{0}' não possui subcomandos. (Talvez '{1}' seja para um parâmetro?)", - "worldedit.help.subcommand-not-found": "O subcomando '{0}' em '{1}' não foi encontrado.", - "worldedit.cli.stopping": "Parando!", - "worldedit.cli.unknown-command": "Comando desconhecido!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/pt-PT/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/pt-PT/strings.json deleted file mode 100644 index a847046..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/pt-PT/strings.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "worldedit.expand.description.vert": "Expande verticalmente a selecção até aos limites do mundo.", - "worldedit.expand.expanded": "Região expandida {0} blocos", - "worldedit.expand.expanded.vert": "Região expandida {0} blocos (cima para baixo).", - "worldedit.biomeinfo.lineofsight": "Biomas na linha de visão: {0}", - "worldedit.biomeinfo.position": "Biomas na tua posição: {0}", - "worldedit.biomeinfo.selection": "Biomas na tua selecção: {0}", - "worldedit.brush.radius-too-large": "Raio máximo permitido do pincel: {0}", - "worldedit.brush.apply.description": "Aplicar pincel, aplicar uma função a cada bloco", - "worldedit.brush.apply.radius": "O tamanho do pincel", - "worldedit.brush.apply.shape": "O formato da região", - "worldedit.brush.apply.type": "Tipo de pincel a usar", - "worldedit.brush.apply.item.warning": "Este pincel simula o uso de itens. Seus efeitos podem não funcionar em todas as plataformas, podem não ser irreversíveis e podem causar interacções estranhas com outros mods/plugins. Usar por conta própria.", - "worldedit.brush.paint.description": "Pincel para pintar, aplicar uma função a uma superfície", - "worldedit.brush.paint.size": "O tamanho do pincel", - "worldedit.brush.paint.shape": "O formato da região", - "worldedit.brush.paint.density": "A densidade do pincel", - "worldedit.brush.paint.type": "Tipo de pincel a usar", - "worldedit.brush.paint.item.warning": "Este pincel simula o uso de itens. Seus efeitos podem não funcionar em todas as plataformas, podem não ser irreversíveis e podem causar interacções estranhas com outros mods/plugins. Usar por conta própria.", - "worldedit.brush.sphere.equip": "Pincel com forma esférica equipado ({0}).", - "worldedit.brush.cylinder.equip": "Pincel com forma cilíndrica equipado ({0} por {1}).", - "worldedit.brush.clipboard.equip": "Pincel com forma 'clipboard' equipado.", - "worldedit.brush.smooth.equip": "Pincel suave equipado ({0} x {1} x usando {2}).", - "worldedit.brush.extinguish.equip": "Extintor equipado ({0}).", - "worldedit.brush.gravity.equip": "Pincel de gravidade equipado. ({0}).", - "worldedit.brush.butcher.equip": "Pincel talhante equipado ({0}).", - "worldedit.brush.operation.equip": "Definir pincel para {0}.", - "worldedit.brush.none.equip": "Pincel desvinculado do teu item actual.", - "worldedit.drawsel.disabled": "CUI do servidor desactivado.", - "worldedit.drawsel.disabled.already": "CUI do servidor já se encontra desactivado.", - "worldedit.drawsel.enabled.already": "CUI do servidor já se encontra activado.", - "worldedit.limit.too-high": "O teu limite máximo permitido é {0}.", - "worldedit.limit.set": "Limite de alterações dos blocos definido para {0}.", - "worldedit.limit.return-to-default": "(Usa //limit para voltar ao padrão.)", - "worldedit.timeout.too-high": "Seu 'timeout' máximo permitido é {0}ms.", - "worldedit.timeout.return-to-default": " (Usa //timeout para voltar ao padrão.)", - "worldedit.fast.disabled": "Modo rápido desactivado.", - "worldedit.fast.enabled": "Modo rápido activado. Iluminação nos chunks afectados podem estar errados e/ou poderás ter de voltar a entrar no jogo para ver alterações.", - "worldedit.fast.disabled.already": "Modo rápido já se encontra desactivado.", - "worldedit.fast.enabled.already": "Modo rápido já se encontra activado.", - "worldedit.reorder.current": "O modo de reordenação é {0}", - "worldedit.reorder.set": "O modo de reordenação é agora {0}", - "worldedit.gmask.disabled": "Máscara global desactivada.", - "worldedit.gmask.set": "Máscara global definida.", - "worldedit.toggleplace.pos1": "Colocando agora na posição #1.", - "worldedit.toggleplace.player": "Colocando agora no bloco que pisas.", - "worldedit.searchitem.too-short": "Digita uma string de pesquisa maior (dimensão > 2).", - "worldedit.searchitem.either-b-or-i": "Não podes usar ambos os atributos 'b' e 'i' simultaneamente.", - "worldedit.searchitem.searching": "(Por favor aguarda... A pesquisar itens.)", - "worldedit.watchdog.no-hook": "Esta plataforma não possui extensões watchdog.", - "worldedit.watchdog.active.already": "Extensão watchdog já se encontra activado.", - "worldedit.watchdog.inactive.already": "Extensão watchdog já se encontra desactivado.", - "worldedit.watchdog.active": "Extensão watchdog está agora activado.", - "worldedit.watchdog.inactive": "Extensão watchdog está agora desactivado.", - "worldedit.world.remove": "Substituição do mundo removida.", - "worldedit.world.set": "Define a substituição do mundo para {0}. (Usa //world para voltar ao padrão)", - "worldedit.undo.undone": "Foram restauradas {0} edições possíveis.", - "worldedit.undo.none": "Não existe mais para desfazer.", - "worldedit.redo.redone": "{0} edições disponíveis foram refeitas.", - "worldedit.redo.none": "Não existe mais para refazer.", - "worldedit.clearhistory.cleared": "Histórico limpo.", - "worldedit.raytrace.noblock": "Nenhum bloco no campo de visão!", - "worldedit.hpos.no-block": "Nenhum bloco no campo de visão!", - "worldedit.wand.navwand.info": "Botão esquerdo: pule para a localização; Botão direito: atravessa as paredes", - "worldedit.tool.no-block": "Nenhum bloco no campo de visão!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/qya-AA/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/qya-AA/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/qya-AA/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ro/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ro/strings.json deleted file mode 100644 index 4104a58..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ro/strings.json +++ /dev/null @@ -1,20 +0,0 @@ -{ - "worldedit.expand.description.vert": "Selectia a fost extinsa vertical pana la limita.", - "worldedit.expand.expanded": "Regiunea a fost extinsa {0} blocuri", - "worldedit.expand.expanded.vert": "Regiunea a fost extinsa {0} blocuri (de sus pana jos).", - "worldedit.biomeinfo.position": "Biome-uri la pozitia ta: {0}", - "worldedit.biomeinfo.selection": "Biome-uri in selectia ta: {0}", - "worldedit.brush.radius-too-large": "Raza maxima permisă a pensulei: {0}", - "worldedit.brush.apply.description": "Aplica pensula, aplica o functie pentru fiecare bloc", - "worldedit.brush.apply.radius": "Marimea pensulei", - "worldedit.brush.apply.shape": "Forma regiunii", - "worldedit.brush.apply.type": "Tip de pensula folosit", - "worldedit.brush.apply.item.warning": "Aceasta pensula simuleaza folosirea unui obiect. Efectele acesteia s-ar putea sa nu functioneze pe toate platformele, s-ar putea sa nu fie anulabila, si poate cauza interactii neobisnuite cu alte mod-uri/plugin-uri. Folositi pe propria raspundere.", - "worldedit.brush.paint.description": "Pensula de pictat, aplica o functie pe o suprafata", - "worldedit.brush.paint.size": "Marimea pensulei", - "worldedit.brush.paint.shape": "Forma regiunii", - "worldedit.brush.paint.density": "Densitatea pensulei", - "worldedit.brush.paint.type": "Tip de pensula folosit", - "worldedit.brush.paint.item.warning": "Aceasta pensula simuleaza folosirea unui obiect. Efectele acesteia s-ar putea sa nu functioneze pe toate platformele, s-ar putea sa nu fie anulabila, si poate cauza interactii neobisnuite cu alte mod-uri/plugin-uri. Folositi pe propria raspundere.", - "worldedit.brush.sphere.equip": "Pensula cu forma de sfera echipata ({0})." -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ru/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ru/strings.json deleted file mode 100644 index 4383507..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ru/strings.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "worldedit.expand.description.vert": "РаÑширить выделенную облаÑть по вертикали от 0 до макÑимальной выÑоты ÑтроительÑтва.", - "worldedit.expand.expanded": "Регион раÑширен на {0} блока(ов)", - "worldedit.expand.expanded.vert": "Ð’Ñ‹Ð´ÐµÐ»ÐµÐ½Ð½Ð°Ñ Ð¾Ð±Ð»Ð°Ñть раÑширена на {0} блока(ов) (от Ñамой нижней точки до Ñамой выÑшей точки).", - "worldedit.biomeinfo.lineofsight": "Биомы в поле зрениÑ: {0}", - "worldedit.biomeinfo.position": "Биом там, где вы Ñтоите: {0}", - "worldedit.biomeinfo.selection": "Биомы в выделенной облаÑти: {0}", - "worldedit.brush.radius-too-large": "МакÑимально разрешенный Ñ€Ð°Ð´Ð¸ÑƒÑ ÐºÐ¸Ñти: {0}", - "worldedit.brush.apply.description": "Применить киÑть, применить функцию к каждому блоку", - "worldedit.brush.apply.radius": "Размер киÑти", - "worldedit.brush.apply.shape": "Форма региона", - "worldedit.brush.apply.type": "Тип киÑти Ð´Ð»Ñ Ð¸ÑпользованиÑ", - "worldedit.brush.apply.item.warning": "Эта киÑть имитирует иÑпользование предметов. Она может работать не на вÑех платформах. Ðе вÑегда можно отменить. Плохо взаимодейÑтвует Ñ Ð´Ñ€ÑƒÐ³Ð¸Ð¼Ð¸ плагинами/модами. ИÑпользуйте на Ñвой Ñтрах и риÑк.", - "worldedit.brush.paint.description": "КиÑть, применить функцию к поверхноÑти", - "worldedit.brush.paint.size": "Размер киÑти", - "worldedit.brush.paint.shape": "Форма региона", - "worldedit.brush.paint.density": "ПлотноÑть киÑти", - "worldedit.brush.paint.type": "Тип киÑти Ð´Ð»Ñ Ð¸ÑпользованиÑ", - "worldedit.brush.paint.item.warning": "Эта киÑть имитирует иÑпользование предметов. Она может работать не на вÑех платформах. Ðе вÑегда можно отменить уже Ñделанное ей. Плохо взаимодейÑтвует Ñ Ð´Ñ€ÑƒÐ³Ð¸Ð¼Ð¸ плагинами/модами. ИÑпользуйте на Ñвой Ñтрах и риÑк.", - "worldedit.brush.sphere.equip": "КиÑть ÑферичеÑкой формы Ñкипирована ({0}).", - "worldedit.brush.cylinder.equip": "КиÑть цилиндричеÑкой формы Ñкипирована ({0} на {1}).", - "worldedit.brush.clipboard.equip": "КиÑть буфера обмена Ñкипирована.", - "worldedit.brush.smooth.equip": "Ð¡Ð³Ð»Ð°Ð¶Ð¸Ð²Ð°ÑŽÑ‰Ð°Ñ ÐºÐ¸Ñть Ñкипирована ({0} x {1}x Ñ Ð¼Ð°Ñкой {2}).", - "worldedit.brush.extinguish.equip": "Огнетушитель Ñкипирован ({0}).", - "worldedit.brush.gravity.equip": "Ð“Ñ€Ð°Ð²Ð¸Ñ‚Ð°Ñ†Ð¸Ð¾Ð½Ð½Ð°Ñ ÐºÐ¸Ñть Ñкипирована ({0}).", - "worldedit.brush.butcher.equip": "Ð—Ð°Ð±Ð¾Ð¹Ð½Ð°Ñ ÐºÐ¸Ñть Ñкипирована ({0}).", - "worldedit.brush.operation.equip": "УÑтановите киÑть на {0}.", - "worldedit.brush.heightmap.equip": "КиÑть карты выÑот Ñкипирована ({0}).", - "worldedit.brush.heightmap.unknown": "ÐеизвеÑÑ‚Ð½Ð°Ñ ÐºÐ¸Ñть карты выÑот: {0}.", - "worldedit.brush.none.equip": "КиÑть отвÑзана от предмета в вашей руке.", - "worldedit.setbiome.changed": "Биом был изменен примерно у {0} блоков.", - "worldedit.setbiome.warning": "Возможно, вам придетÑÑ Ð¿ÐµÑ€Ðµ-подключитьÑÑ Ðº вашей игре (или пере-открыть Ñвой мир), чтобы увидеть изменениÑ.", - "worldedit.drawsel.disabled": "CUI Ñервера отключен.", - "worldedit.drawsel.enabled": "CUI Ñервера включен. Он поддерживает только регионы выделенные как кубоид Ñ Ð¼Ð°ÐºÑимальным размером {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "CUI Ñервера уже отключен.", - "worldedit.drawsel.enabled.already": "CUI Ñервера уже включен.", - "worldedit.limit.too-high": "Ваш макÑимально допуÑтимый лимит ÑоÑтавлÑет {0}.", - "worldedit.limit.set": "Лимит Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ð±Ð»Ð¾ÐºÐ° уÑтановлен: {0}.", - "worldedit.limit.return-to-default": "(ИÑпользуйте //limit, чтобы вернутьÑÑ Ðº значению по умолчанию.)", - "worldedit.timeout.too-high": "Ваш макÑимальный допуÑтимый перерыв {0} мÑ.", - "worldedit.timeout.set": "Ð’Ñ€ÐµÐ¼Ñ Ð¾Ð¶Ð¸Ð´Ð°Ð½Ð¸Ñ ÑƒÑтановлено на {0}мÑ.", - "worldedit.timeout.return-to-default": " (ИÑпользуйте //timeout, чтобы вернуть значение по умолчанию.)", - "worldedit.fast.disabled": "БыÑтрый режим отключен.", - "worldedit.fast.enabled": "БыÑтрый режим включен. Свет в затрагиваемых чанках может быть неправильным. Вам может потребоватьÑÑ Ð¿ÐµÑ€ÐµÐ·Ð°Ð¹Ñ‚Ð¸, чтобы увидеть изменениÑ.", - "worldedit.fast.disabled.already": "БыÑтрый режим уже отключен.", - "worldedit.fast.enabled.already": "БыÑтрый режим уже включен.", - "worldedit.perf.sideeffect.set": "Побочный Ñффект \"{0}\" уÑтановлен на {1}", - "worldedit.perf.sideeffect.get": "Побочный Ñффект \"{0}\" уÑтановлен на {1}", - "worldedit.perf.sideeffect.already-set": "Побочный Ñффект \"{0}\" уже уÑтановлен на {1}", - "worldedit.perf.sideeffect.set-all": "Ð’Ñе побочные Ñффекты уÑтановлены на {0}", - "worldedit.reorder.current": "Режим Ð¿Ð¾Ð²Ñ‚Ð¾Ñ€ÐµÐ½Ð¸Ñ {0}", - "worldedit.reorder.set": "Режим Ð¿Ð¾Ð²Ñ‚Ð¾Ñ€ÐµÐ½Ð¸Ñ {0}", - "worldedit.gmask.disabled": "Ð“Ð»Ð¾Ð±Ð°Ð»ÑŒÐ½Ð°Ñ Ð¼Ð°Ñка отключена.", - "worldedit.gmask.set": "Ð“Ð»Ð¾Ð±Ð°Ð»ÑŒÐ½Ð°Ñ Ð¼Ð°Ñка уÑтановлена.", - "worldedit.toggleplace.pos1": "ÐŸÐµÑ€Ð²Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ° возвращена на иÑходное меÑтоположение.", - "worldedit.toggleplace.player": "Блок на котором вы Ñтоите теперь ÑчитаетÑÑ Ð¿ÐµÑ€Ð²Ð¾Ð¹ точкой выделениÑ.", - "worldedit.toggleplace.not-locatable": "ÐÐµÐ»ÑŒÐ·Ñ Ð¿ÐµÑ€ÐµÐºÐ»ÑŽÑ‡Ð¸Ñ‚ÑŒ выделение в Ñтой Ñитуации.", - "worldedit.searchitem.too-short": "Введите длинную Ñтроку поиÑка (len > 2).", - "worldedit.searchitem.either-b-or-i": "Ð’Ñ‹ не можете одновременно иÑпользовать флаги 'b' и 'i'.", - "worldedit.searchitem.searching": "(ПожалуйÑта, подождите... поиÑк предметов.)", - "worldedit.watchdog.no-hook": "У Ñтой платформы нет watchdog hook.", - "worldedit.watchdog.active.already": "Watchdog hook уже включен.", - "worldedit.watchdog.inactive.already": "Watchdog hook уже отключен.", - "worldedit.watchdog.active": "Watchdog hook включен.", - "worldedit.watchdog.inactive": "Watchdog hook отключен.", - "worldedit.world.remove": "Переопределение мира удалено.", - "worldedit.world.set": "УÑтановить переопределение мира: {0}. (ИÑпользуйте //world, чтобы вернуть значение по умолчанию)", - "worldedit.undo.undone": "Отменено изменений: {0}.", - "worldedit.undo.none": "Ðечего отменÑть.", - "worldedit.redo.redone": "Возвращено изменений: {0}.", - "worldedit.redo.none": "Ðечего возвращать.", - "worldedit.clearhistory.cleared": "ИÑÑ‚Ð¾Ñ€Ð¸Ñ Ð¾Ñ‡Ð¸Ñ‰ÐµÐ½Ð°.", - "worldedit.raytrace.noblock": "Ðет блоков в поле зрениÑ!", - "worldedit.restore.not-configured": "Снепшоты/резервное копирование не наÑтроены.", - "worldedit.restore.not-available": "Этот Ñнепшот не ÑущеÑтвует или недоÑтупен.", - "worldedit.restore.failed": "Ðе удалоÑÑŒ загрузить Ñнепшот: {0}", - "worldedit.restore.loaded": "Снимок \"{0}\" был загружен; воÑÑтанавливаетÑÑ...", - "worldedit.restore.restored": "ВоÑÑтановлено; {0} недоÑтает чанков и {1} другие ошибки.", - "worldedit.restore.none-for-specific-world": "Снепшоты Ð´Ð»Ñ Ð¼Ð¸Ñ€Ð° '{0}' не найдены.", - "worldedit.restore.none-for-world": "Снепшоты Ð´Ð»Ñ Ñтого мира не найдены.", - "worldedit.restore.none-found": "Снепшоты не найдены.", - "worldedit.restore.none-found-console": "Снепшоты не найдены. ÐŸÐ¾Ð´Ñ€Ð¾Ð±Ð½Ð°Ñ Ð¸Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ð¸Ñ Ð² конÑоли.", - "worldedit.restore.chunk-not-present": "Чунки не приÑутÑтвовали в Ñнапшоте.", - "worldedit.restore.chunk-load-failed": "Ðе удалоÑÑŒ загрузить чанки. (Плохой архив?)", - "worldedit.restore.block-place-failed": "Ошибки мешали воÑÑтановлению любых блоков.", - "worldedit.restore.block-place-error": "ПоÑледнÑÑ Ð¾ÑˆÐ¸Ð±ÐºÐ°: {0}", - "worldedit.snapshot.use.newest": "Теперь иÑпользуйте новый Ñнапшот.", - "worldedit.snapshot.use": "Снапшот уÑтановлен: {0}", - "worldedit.snapshot.none-before": "Снепшоты до {0} не найдены.", - "worldedit.snapshot.none-after": "Снепшоты поÑле{0} не найдены.", - "worldedit.snapshot.index-above-0": "Ðекорректное значение, Ð¸Ð½Ð´ÐµÐºÑ Ð´Ð¾Ð»Ð¶ÐµÐ½ быть больше или равен 1.", - "worldedit.snapshot.index-oob": "Ðекорректное значение, Ð¸Ð½Ð´ÐµÐºÑ Ð´Ð¾Ð»Ð¶ÐµÐ½ быть между 1 и {0}.", - "worldedit.schematic.unknown-format": "ÐеизвеÑтный формат Ñхемы: {0}.", - "worldedit.schematic.load.does-not-exist": "Схема {0} не ÑущеÑтвует!", - "worldedit.schematic.load.loading": "(ПожалуйÑта, подождите... загрузка Ñхемы)", - "worldedit.schematic.load.still-loading": "(ПожалуйÑта, подождите... загрузка Ñхемы.)", - "worldedit.schematic.save.already-exists": "Схема Ñ Ñ‚Ð°ÐºÐ¸Ð¼ названием уже ÑущеÑтвует. ИÑпользуйте флаг -f Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐ·Ð°Ð¿Ð¸Ñи.", - "worldedit.schematic.save.failed-directory": "Ðе удалоÑÑŒ Ñоздать папку Ð´Ð»Ñ Ñхем!", - "worldedit.schematic.save.saving": "(ПожалуйÑта, подождите... Ñохранение Ñхемы)", - "worldedit.schematic.save.still-saving": "(ПожалуйÑта, подождите... Ñохранение Ñхемы.)", - "worldedit.schematic.delete.does-not-exist": "Схема {0} не ÑущеÑтвует!", - "worldedit.schematic.delete.failed": "Ошибка при удалении Ñхемы {0}! Возможно у файла уÑтановлен атрибут \"Только Ð´Ð»Ñ Ñ‡Ñ‚ÐµÐ½Ð¸Ñ\"?", - "worldedit.schematic.delete.deleted": "Схема {0} удалена.", - "worldedit.schematic.formats.title": "ДоÑтупные форматы Ñхем (Ðазвание: раÑширениÑ)", - "worldedit.schematic.unsupported-minecraft-version": "Эта верÑÐ¸Ñ WorldEdit не поддерживает вашу верÑию Minecraft. Схемы не будут работать, пока Ñто не будет решено.", - "worldedit.pos.already-set": "Точка уже уÑтановлена.", - "worldedit.pos.console-require-coords": "При иÑпользовании Ñтой команды из конÑоли вы должны указывать координаты.", - "worldedit.hpos.no-block": "Ðет блоков в поле зрениÑ!", - "worldedit.hpos.already-set": "Точка уже уÑтановлена.", - "worldedit.chunk.selected-multiple": "Выбранные чанки: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Выбранный чанк: {0}, {1}, {2}", - "worldedit.wand.invalid": "Предмет Ð´Ð»Ñ Ð²Ñ‹Ð´ÐµÐ»ÐµÐ½Ð¸Ñ Ñ‚ÐµÑ€Ñ€Ð¸Ñ‚Ð¾Ñ€Ð¸Ð¸ не наÑтроен или отключен.", - "worldedit.wand.selwand.info": "ЛКМ - Ð¿ÐµÑ€Ð²Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ°; ПКМ - Ð²Ñ‚Ð¾Ñ€Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ°", - "worldedit.wand.navwand.info": "ЛКМ: перемеÑтитьÑÑ Ð² точку; ПКМ: пройти через Ñтену", - "worldedit.wand.selwand.now.tool": "Палочка выбора теперь обычный инÑтрумент. Ð’Ñ‹ можете отключеть Ñто Ð²Ð²ÐµÐ´Ñ {0}, привÑзать к другому предмету Ð²Ð²ÐµÐ´Ñ {1}, или получить новую палочку выбора Ð²Ð²ÐµÐ´Ñ {2}.", - "worldedit.contract.contracted": "Ð’Ñ‹Ð´ÐµÐ»ÐµÐ½Ð½Ð°Ñ Ð¾Ð±Ð»Ð°Ñть уменьшена на {0} блока(ов).", - "worldedit.shift.shifted": "Ð’Ñ‹Ð´ÐµÐ»ÐµÐ½Ð½Ð°Ñ Ð¾Ð±Ð»Ð°Ñть Ñдвинута.", - "worldedit.outset.outset": "Ð’Ñ‹Ð´ÐµÐ»ÐµÐ½Ð½Ð°Ñ Ð¾Ð±Ð»Ð°Ñть раÑширена.", - "worldedit.inset.inset": "Ð’Ñ‹Ð´ÐµÐ»ÐµÐ½Ð½Ð°Ñ Ð¾Ð±Ð»Ð°Ñть Ñжата.", - "worldedit.size.offset": "Смещение: {0}", - "worldedit.size.type": "Тип: {0}", - "worldedit.size.size": "Габариты: {0}", - "worldedit.size.distance": "РаÑÑтоÑние кубоида: {0}", - "worldedit.size.blocks": "КоличеÑтво блоков: {0}", - "worldedit.count.counted": "КоличеÑтво: {0}", - "worldedit.distr.no-blocks": "Блоки не найдены.", - "worldedit.distr.no-previous": "Ðет предыдущего раÑпределениÑ.", - "worldedit.distr.total": "Ð’Ñего блоков: {0}", - "worldedit.select.cleared": "Выделение очищено.", - "worldedit.select.cuboid.message": "Кубоид: ЛКМ - Ð¿ÐµÑ€Ð²Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ°, ПКМ- Ð²Ñ‚Ð¾Ñ€Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ°", - "worldedit.select.cuboid.description": "Выбелите два угла кубоида", - "worldedit.select.extend.message": "Кубоид: ЛКМ - Ð½Ð°Ñ‡Ð°Ð»ÑŒÐ½Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ°; ПКМ - раÑширить", - "worldedit.select.extend.description": "Режим быÑтрого выбора кубоида", - "worldedit.select.poly.message": "2D многоугольник: ПКМ/ЛКМ - добавить точку.", - "worldedit.select.poly.limit-message": "{0} точки(ек) макÑимум.", - "worldedit.select.poly.description": "Выделите 2D многоугольник Ñ Ð²Ñ‹Ñотой", - "worldedit.select.ellipsoid.message": "ЭллипÑоид: ЛКМ - центр; ПКМ - раÑширить", - "worldedit.select.ellipsoid.description": "Выберите ÑллипÑоид", - "worldedit.select.sphere.message": "Сфера: ЛКМ - центр; ПКМ - радиуÑ", - "worldedit.select.sphere.description": "Выберите Ñферу", - "worldedit.select.cyl.message": "Цилиндр: ЛКМ - центр; ПКМ - раÑширить", - "worldedit.select.cyl.description": "Выберите цилиндр", - "worldedit.select.convex.message": "Выпуклый многоугольник: ЛКМ - Ð¿ÐµÑ€Ð²Ð°Ñ Ð²ÐµÑ€ÑˆÐ¸Ð½Ð°; ПКМ - добавить вершину.", - "worldedit.select.convex.limit-message": "{0} точки(ек) макÑимум.", - "worldedit.select.convex.description": "Выберите выпуклый многогранник", - "worldedit.select.default-set": "Ваш выбор региона по умолчанию {0}.", - "worldedit.chunkinfo.chunk": "Чанк: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Старый формат: {0}", - "worldedit.chunkinfo.mcregion-filename": "Майнкрафт Регион: region/{0}", - "worldedit.listchunks.listfor": "СпиÑок чанков: {0}", - "worldedit.drain.drained": "{0} блока(ов) оÑушено.", - "worldedit.fill.created": "{0} блока(ов) заполнено.", - "worldedit.fillr.created": "{0} блока(ов) заполнено.", - "worldedit.fixlava.fixed": "{0} блока(ов) иÑправлено.", - "worldedit.fixwater.fixed": "{0} блока(ов) иÑправлено.", - "worldedit.removeabove.removed": "{0} блока(ов) удалено.", - "worldedit.removebelow.removed": "{0} блока(ов) удалено.", - "worldedit.removenear.removed": "{0} блока(ов) удалено.", - "worldedit.replacenear.replaced": "{0} блока(ов) заменено.", - "worldedit.snow.created": "{0} блока(ов) покрыто Ñнегом.", - "worldedit.thaw.removed": "{0} блока(ов) очищено от Ñнега.", - "worldedit.green.changed": "{0} блока(ов) озеленено.", - "worldedit.extinguish.removed": "{0} очага(ов) Ð¾Ð³Ð½Ñ Ð¿Ð¾Ñ‚ÑƒÑˆÐµÐ½Ñ‹.", - "worldedit.butcher.killed": "{0} моба(ов) убито в радиуÑе {1}.", - "worldedit.butcher.explain-all": "ИÑпользуйте -1 Ð´Ð»Ñ ÑƒÐ´Ð°Ð»ÐµÐ½Ð¸Ñ Ð²Ñех мобов в загруженных чанках", - "worldedit.remove.removed": "{0} ÑущноÑти(ей) отмечены Ð´Ð»Ñ ÑƒÐ´Ð°Ð»ÐµÐ½Ð¸Ñ.", - "worldedit.remove.explain-all": "ИÑпользуйте -1 Ð´Ð»Ñ ÑƒÐ´Ð°Ð»ÐµÐ½Ð¸Ñ Ð²Ñех мобов в загруженных чанках", - "worldedit.calc.invalid": "'{0}' не может быть обработано как допуÑтимое выражение", - "worldedit.calc.invalid.with-error": "'{0}' не может быть обработано как допуÑтимое выражение: '{1}'", - "worldedit.paste.pasted": "Буфер обмена был вÑтавлен в {0}", - "worldedit.paste.selected": "Выделена облаÑть, в которую будет вÑтавлено Ñодержимое буфера обмена.", - "worldedit.rotate.no-interpolation": "Примечание: ИнтерполÑÑ†Ð¸Ñ ÐµÑ‰Ðµ не поддерживаетÑÑ, поÑтому рекомендуетÑÑ Ð¸Ñпользовать углы кратные 90.", - "worldedit.rotate.rotated": "Содержимое буфера обмена повёрнуто.", - "worldedit.flip.flipped": "Содержимое буфера обмена зеркально отражено.", - "worldedit.clearclipboard.cleared": "Буфер обмена очищен.", - "worldedit.set.done": "ÐžÐ¿ÐµÑ€Ð°Ñ†Ð¸Ñ Ð·Ð°Ð²ÐµÑ€ÑˆÐµÐ½Ð°.", - "worldedit.set.done.verbose": "ÐžÐ¿ÐµÑ€Ð°Ñ†Ð¸Ñ Ð·Ð°Ð²ÐµÑ€ÑˆÐµÐ½Ð° ({0}).", - "worldedit.line.changed": "{0} блока(ов) изменено.", - "worldedit.line.invalid-type": "//line работает только Ñ Ð²Ñ‹Ð´ÐµÐ»ÐµÐ½Ð¸Ñми типа кубоид или выпуклый многогранник", - "worldedit.curve.changed": "{0} блока(ов) изменено.", - "worldedit.curve.invalid-type": "//curve работает только Ñ Ð²Ñ‹Ð¿ÑƒÐºÐ»Ñ‹Ð¼Ð¸ многогранниками", - "worldedit.replace.replaced": "{0} блока(ов) заменено.", - "worldedit.stack.changed": "{0} блока(ов) изменено. ИÑпользуйте //undo, чтобы отменить", - "worldedit.stack.intersecting-region": "Продление блоков не должно переÑекатÑÑ Ñ Ñ€ÐµÐ³Ð¸Ð¾Ð½Ð¾Ð¼ при иÑпользовании блоков", - "worldedit.regen.regenerated": "Ð’Ñ‹Ð´ÐµÐ»ÐµÐ½Ð½Ð°Ñ Ð¾Ð±Ð»Ð°Ñть регенерирована.", - "worldedit.regen.failed": "Ðе удалоÑÑŒ регенерировать выделенную облаÑть. ÐŸÐ¾Ð´Ñ€Ð¾Ð±Ð½Ð°Ñ Ð¸Ð½Ñ„Ð¾Ñ€Ð¼Ð°Ñ†Ð¸Ñ Ð² конÑоли.", - "worldedit.walls.changed": "{0} блока(ов) изменено.", - "worldedit.faces.changed": "{0} блока(ов) изменено.", - "worldedit.overlay.overlaid": "{0} блока(ов) наложено.", - "worldedit.naturalize.naturalized": "{0} блока(ов) теперь выглÑдÑÑ‚ более еÑтеÑтвенно.", - "worldedit.center.changed": "Центр измененов. ({0} блока(ов) изменено)", - "worldedit.smooth.changed": "Ландшафт Ñглажен. {0} блока(ов) изменено.", - "worldedit.move.moved": "{0} блока(ов) перемещено.", - "worldedit.deform.deformed": "{0} блока(ов) деформировано.", - "worldedit.hollow.changed": "{0} блока(ов) изменено.", - "worldedit.forest.created": "{0} дерева(ьев) Ñоздано.", - "worldedit.flora.created": "{0} раÑтениÑ(ий) Ñоздано.", - "worldedit.unstuck.moved": "Ð’Ñ‹ оÑвободилиÑÑŒ!", - "worldedit.ascend.obstructed": "Ðет Ñвободного меÑта над вами.", - "worldedit.ascend.moved": "ПоднÑтьÑÑ Ð½Ð° {0} уровнÑ(ей).", - "worldedit.descend.obstructed": "Ðет Ñвободного меÑта под вами.", - "worldedit.descend.moved": "СпуÑтитьÑÑ Ð½Ð° {0} уровнÑ(ей).", - "worldedit.ceil.obstructed": "Ðет Ñвободного меÑта над вами.", - "worldedit.ceil.moved": "Вжух!", - "worldedit.thru.obstructed": "Ðет Ñвободного меÑта перед вами.", - "worldedit.thru.moved": "Вжух!", - "worldedit.jumpto.moved": "Бац!", - "worldedit.jumpto.none": "Ðет блока в поле Ð·Ñ€ÐµÐ½Ð¸Ñ (или он Ñлишком далеко)!", - "worldedit.up.obstructed": "Ты бы ударил что-то над Ñобой.", - "worldedit.up.moved": "Вжух!", - "worldedit.cyl.invalid-radius": "Значение радиуÑа должно быть 1 или 2.", - "worldedit.cyl.created": "{0} блока(ов) Ñоздано.", - "worldedit.sphere.invalid-radius": "Значение радиуÑа должно быть 1 или 3.", - "worldedit.sphere.created": "{0} блока(ов) Ñоздано.", - "worldedit.forestgen.created": "{0} дерева(ьев) Ñоздано.", - "worldedit.pumpkins.created": "{0} тыкв(Ñ‹) Ñоздано.", - "worldedit.pyramid.created": "{0} блока(ов) Ñоздано.", - "worldedit.generate.created": "{0} блока(ов) Ñоздано.", - "worldedit.generatebiome.changed": "{0} биома(ов) затронуты.", - "worldedit.reload.config": "ÐšÐ¾Ð½Ñ„Ð¸Ð³ÑƒÑ€Ð°Ñ†Ð¸Ñ Ð¾Ð±Ð½Ð¾Ð²Ð»ÐµÐ½Ð°!", - "worldedit.report.written": "WorldEdit отчет запиÑан на {0}", - "worldedit.report.error": "Ðе удалоÑÑŒ напиÑать отчет: {0}", - "worldedit.report.callback": "Отчёт WorldEdit: {0}.отчёт", - "worldedit.timezone.invalid": "Ðеверный чаÑовой поÑÑ", - "worldedit.timezone.set": "ЧаÑовой поÑÑ Ð´Ð»Ñ Ñтой ÑеÑÑии изменен: {0}", - "worldedit.timezone.current": "Текущее Ð²Ñ€ÐµÐ¼Ñ Ð² Ñтом чаÑовом поÑÑе: {0}", - "worldedit.version.version": "ВерÑÐ¸Ñ WorldEdit {0}", - "worldedit.version.bukkit.unsupported-adapter": "Эта верÑÐ¸Ñ WorldEdit не поддерживает вашу верÑию Bukkit до конца. Блоки-ÑущноÑти (например, Ñундуки) будут пуÑтыми, ÑоÑтоÑÐ½Ð¸Ñ Ð±Ð»Ð¾ÐºÐ¾Ð² (например, поворот) будут отÑутÑтвовать, и другие функции могут не работать. Обновите WorldEdit, чтобы воÑÑтановить Ñтот функционал:\n{0}", - "worldedit.trace.no-tracing-extents": "ТраÑÑировка: РаÑÑˆÐ¸Ñ€ÐµÐ½Ð¸Ñ Ð½Ðµ были иÑпользованы.", - "worldedit.trace.action-failed": "ТраÑÑировка: ДейÑтвие(Ñ) {0} на позиции {1} отклонено раÑширением {2}", - "worldedit.trace.active.already": "Режим траÑÑировки уже активен.", - "worldedit.trace.inactive.already": "Режим траÑÑировки уже неактивен.", - "worldedit.trace.active": "Режим траÑÑировки активирован.", - "worldedit.trace.inactive": "Режим траÑÑировки деактивирован.", - "worldedit.command.time-elapsed": "{0}Ñ Ð¸Ñтекло (иÑториÑ: {1} изменено; {2} блоков/Ñек).", - "worldedit.command.permissions": "У Ð²Ð°Ñ Ð½ÐµÑ‚ на Ñто права!", - "worldedit.command.player-only": "Эту команду можно иÑпользовать только из игры.", - "worldedit.command.error.report": "ПожалуйÑта, Ñообщите об Ñтой ошибке: [Смотрите конÑоль]", - "worldedit.pastebin.uploading": "(ПожалуйÑта, подождите... отправка вывода на pastebin...)", - "worldedit.session.cant-find-session": "Ðе удалоÑÑŒ найти ÑеÑÑию Ð´Ð»Ñ {0}", - "worldedit.platform.no-file-dialog": "Файловый диалог не поддерживаетÑÑ Ð² вашей Ñреде.", - "worldedit.asset.load.loading": "(ПожалуйÑта, подождите... загрузка реÑурÑа.)", - "worldedit.asset.load.still-loading": "(ПожалуйÑта, подождите... загрузка реÑурÑа.)", - "worldedit.asset.load.failed": "Ðе удалоÑÑŒ загрузить реÑурÑ", - "worldedit.tool.max-block-changes": "ДоÑтигнут лимит Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ð±Ð»Ð¾ÐºÐ¾Ð².", - "worldedit.tool.no-block": "Ðет блока в поле зрениÑ!", - "worldedit.tool.repl.equip": "ИнÑтрумент замены блоков привÑзан к {0}.", - "worldedit.tool.repl.switched": "ИнÑтрумент замены переключен на: {0}", - "worldedit.tool.data-cycler.equip": "ИнÑтрумент Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÐºÐ»ÑŽÑ‡ÐµÐ½Ð¸Ñ Ð´Ð°Ð½Ð½Ñ‹Ñ… блока был назначен на {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "У Ð²Ð°Ñ Ð½ÐµÑ‚ Ñ€Ð°Ð·Ñ€ÐµÑˆÐµÐ½Ð¸Ñ Ð½Ð° переключение значений данных Ñтого блока.", - "worldedit.tool.data-cycler.cant-cycle": "Данные Ñтого блока не могут быть переключены!", - "worldedit.tool.data-cycler.new-value": "Значение {0} теперь {1}.", - "worldedit.tool.data-cycler.cycling": "Ð¡ÐµÐ¹Ñ‡Ð°Ñ Ð²ÐµÐ»Ð¾Ñипед {0}.", - "worldedit.tool.deltree.equip": "ИнÑтрумент ÑƒÐ´Ð°Ð»ÐµÐ½Ð¸Ñ Ð¿Ð°Ñ€Ñщих деревьев привÑзан к {0}.", - "worldedit.tool.deltree.not-tree": "Это не дерево.", - "worldedit.tool.deltree.not-floating": "Это не плавающее дерево.", - "worldedit.tool.tree.equip": "ИнÑтрумент ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð´ÐµÑ€ÐµÐ²ÑŒÐµÐ² привÑзан к {0}.", - "worldedit.tool.tree.obstructed": "Дерево не может быть там.", - "worldedit.tool.info.equip": "ИнÑтрумент информации о блоке привÑзан к {0}.", - "worldedit.tool.info.blockstate.hover": "СоÑтоÑние блока", - "worldedit.tool.info.internalid.hover": "Внутренний ID", - "worldedit.tool.info.legacy.hover": "УÑтаревший id:data", - "worldedit.tool.info.light.hover": "Блокировать Свет/Свет Сверху", - "worldedit.tool.none.equip": "ИнÑтрумент отвÑзан от предмета в вашей руке.", - "worldedit.tool.none.to.unequip": "Предмет в вашей руке не привÑзан.", - "worldedit.tool.selwand.equip": "Палочка выбора привÑзана к {0}.", - "worldedit.tool.navwand.equip": "Палочка навигации привÑзана к {0}.", - "worldedit.tool.floodfill.equip": "ИнÑтрумент заливки блоков привÑзан к {0}.", - "worldedit.tool.farwand.equip": "ИнÑтрумент удаленного Ð²Ñ‹Ð´ÐµÐ»ÐµÐ½Ð¸Ñ Ð¿Ñ€Ð¸Ð²Ñзан к {0}.", - "worldedit.tool.lrbuild.equip": "Строительный инÑтрумент дальнего дейÑÑ‚Ð²Ð¸Ñ Ð¿Ñ€Ð¸Ð²Ñзан к {0}.", - "worldedit.tool.lrbuild.set": "Щелкните левой кнопкой мыши на {0}; правой кнопкой мыши задаётÑÑ {1}.", - "worldedit.tool.stack.equip": "ИнÑтрумент Ð¿Ñ€Ð¾Ð´Ð»ÐµÐ½Ð¸Ñ Ð±Ð»Ð¾ÐºÐ¾Ð² привÑзан к {0}.", - "worldedit.tool.unbind-instruction": "Введите {0} держа предмет что-бы отвÑзать его.", - "worldedit.tool.superpickaxe.mode.single": "Одиночный режим. Щёлкните левую кнопку мыши Ñ ÐºÐ¸Ñ€ÐºÐ¾Ð¹. // Ð´Ð»Ñ Ð²Ñ‹ÐºÐ»ÑŽÑ‡ÐµÐ½Ð¸Ñ.", - "worldedit.tool.superpickaxe.mode.area": "Режим облаÑти. Щелкните левой кнопкой мыши Ñ ÐºÐ¸Ñ€ÐºÐ¾Ð¹. // Ð´Ð»Ñ Ð²Ñ‹ÐºÐ»ÑŽÑ‡ÐµÐ½Ð¸Ñ.", - "worldedit.tool.superpickaxe.mode.recursive": "РекурÑивный режим. Щёлкните левой кнопкой мыши Ñ ÐºÐ¸Ñ€ÐºÐ¾Ð¹. // Ð´Ð»Ñ Ð²Ñ‹ÐºÐ»ÑŽÑ‡ÐµÐ½Ð¸Ñ.", - "worldedit.tool.superpickaxe.max-range": "МакÑимальный диапазон: {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Супер-кирка уже включена.", - "worldedit.tool.superpickaxe.disabled.already": "Супер-кирка уже отключена.", - "worldedit.tool.superpickaxe.enabled": "Супер-кирка включена.", - "worldedit.tool.superpickaxe.disabled": "Супер-кирка отключена.", - "worldedit.tool.mask.set": "МаÑка Ð´Ð»Ñ ÐºÐ¸Ñти уÑтановлена.", - "worldedit.tool.mask.disabled": "МаÑка Ð´Ð»Ñ ÐºÐ¸Ñти отключена.", - "worldedit.tool.material.set": "Материал киÑти уÑтановлен.", - "worldedit.tool.range.set": "Диапозон киÑти уÑтановлен.", - "worldedit.tool.size.set": "Размер киÑти уÑтановлен.", - "worldedit.tool.tracemask.set": "МаÑка траÑÑировки уÑтановлена.", - "worldedit.tool.tracemask.disabled": "МаÑка траÑÑировки отключена.", - "worldedit.tool.error.cannot-bind": "Ðе удаетÑÑ Ð¿Ñ€Ð¸Ð²Ñзать инÑтрумент к {0}: {1}", - "worldedit.tool.error.item-only": "Блоки не могут быть иÑпользоватьÑÑ.", - "worldedit.execute.script-permissions": "У Ð²Ð°Ñ Ð½ÐµÑ‚ права на иÑпользование Ñтого Ñкрипта.", - "worldedit.executelast.no-script": "Сначала иÑпользуйте /cs Ñ Ð½Ð°Ð·Ð²Ð°Ð½Ð¸ÐµÐ¼ Ñкрипта.", - "worldedit.script.read-error": "Ошибка при чтении Ñкрипта: {0}", - "worldedit.script.unsupported": "Ð’ наÑтоÑщее Ð²Ñ€ÐµÐ¼Ñ Ð¿Ð¾Ð´Ð´ÐµÑ€Ð¶Ð¸Ð²Ð°ÑŽÑ‚ÑÑ Ñ‚Ð¾Ð»ÑŒÐºÐ¾ Ñкрипты Ñ Ñ€Ð°Ñширением js", - "worldedit.script.file-not-found": "Скрипт не ÑущеÑтвует: {0}", - "worldedit.script.no-script-engine": "Ðе удалоÑÑŒ найти уÑтановленный Ñкриптовый движок.\nСмотрите https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Ошибка при выполнении: {0}", - "worldedit.script.failed-console": "Ошибка при выполнении (Ñмотрите конÑоль): {0}", - "worldedit.operation.affected.biome": "{0} биома(ов) затронуты", - "worldedit.operation.affected.block": "{0} блока(ов) затронуты", - "worldedit.operation.affected.column": "{0} Ñтолба(ов) затронуто", - "worldedit.operation.affected.entity": "{0} ÑущноÑти(ей) затронуто", - "worldedit.operation.deform.expression": "деформировано Ñ Ð¿Ð¾Ð¼Ð¾Ñ‰ÑŒÑŽ {0}", - "worldedit.error.invalid-number": "ЧиÑла нет, а Ñтрока еÑть.", - "worldedit.error.invalid-number.matches": "ЧиÑла нет, а Ñтрока \"{0}\" еÑть.", - "worldedit.error.incomplete-region": "Сначала выберите регион.", - "worldedit.error.unknown-block": "Ðе удаетÑÑ Ñ€Ð°Ñпознать название блока '{0}'.", - "worldedit.error.unknown-entity": "Ðе удаетÑÑ Ñ€Ð°Ñпознать название ÑущноÑти '{0}'.", - "worldedit.error.unknown-mob": "Ðе удаетÑÑ Ñ€Ð°Ñпознать название моба '{0}'.", - "worldedit.error.unknown-biome": "Ðе удаетÑÑ Ñ€Ð°Ñпознать название биома '{0}'.", - "worldedit.error.unknown-tag": "Ðе удаетÑÑ Ñ€Ð°Ñпознать название тега '{0}'.", - "worldedit.error.empty-tag": "Тег '{0}' ничего не Ñодержит.", - "worldedit.error.no-match": "Ðичего не нашлоÑÑŒ по запроÑу '{0}'.", - "worldedit.error.disallowed-block": "Блок '{0}' запрещен (Ñм. конфигурацию WorldEdit).", - "worldedit.error.max-changes": "ДоÑтигнуто макÑимальное количеÑтво изменённых блоков в операции ({0}).", - "worldedit.error.max-brush-radius": "МакÑимальный Ñ€Ð°Ð´Ð¸ÑƒÑ ÐºÐ¸Ñти еÑть {0} (Ñм. конфигурацию WorldEdit)", - "worldedit.error.max-radius": "МакÑимальный Ñ€Ð°Ð´Ð¸ÑƒÑ ÐµÑть {0} (Ñм. конфигурацию WorldEdit)", - "worldedit.error.unknown-direction": "ÐеизвеÑтное направление: {0}", - "worldedit.error.empty-clipboard": "Буфер обмена пуÑÑ‚. ИÑпользуйте //copy.", - "worldedit.error.invalid-filename": "ÐедопуÑтимое Ð¸Ð¼Ñ Ñ„Ð°Ð¹Ð»Ð° '{0}': {1}", - "worldedit.error.invalid-filename.invalid-characters": "ÐедопуÑтимые Ñимволы или отÑутÑтвуют раÑширение", - "worldedit.error.file-resolution": "Ошибка Ñ‡Ñ‚ÐµÐ½Ð¸Ñ Ñ„Ð°Ð¹Ð»Ð° '{0}': {1}", - "worldedit.error.file-resolution.outside-root": "Путь за пределами разрешенной директории", - "worldedit.error.file-resolution.resolve-failed": "Ðе удалоÑÑŒ прочитать путь", - "worldedit.error.file-aborted": "Выбор файла отменён.", - "worldedit.error.no-file-selected": "Файл не выбран.", - "worldedit.error.world-unloaded": "Мир уже подавно выгружен.", - "worldedit.error.not-a-block": "Эта вещь не ÑвлÑетÑÑ Ð±Ð»Ð¾ÐºÐ¾Ð¼.", - "worldedit.error.not-a-block.item": "'{0}' не ÑвлÑетÑÑ Ð±Ð»Ð¾ÐºÐ¾Ð¼.", - "worldedit.error.incorrect-usage": "Правильный вариант: {0}", - "worldedit.error.invalid-page": "Ðеверный номер Ñтраницы", - "worldedit.error.parser.bad-state-format": "Ðеверный формат ÑоÑтоÑÐ½Ð¸Ñ Ð² {0}", - "worldedit.error.parser.duplicate-property": "ПовторÑющееÑÑ ÑвойÑтво: {0}", - "worldedit.error.parser.empty-state": "ПуÑÑ‚Ð°Ñ Ñ‡Ð°Ñть в ÑоÑтоÑнии", - "worldedit.error.parser.missing-equals-separator": "ОтÑутÑтвует разделитель '='", - "worldedit.error.parser.clipboard.missing-offset": "Смещение указано Ñ @, но значение не указано. ИÑпользуйте '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "ÐеизвеÑтное ÑвойÑтво '{0}' Ð´Ð»Ñ Ð±Ð»Ð¾ÐºÐ° '{1}'", - "worldedit.error.parser.unknown-value": "ÐеизвеÑтное значение '{0}' Ð´Ð»Ñ ÑвойÑтва '{1}'", - "worldedit.error.parser.empty-property": "ПуÑтое ÑвойÑтво в ÑоÑтоÑнии", - "worldedit.error.parser.empty-value": "ПуÑтое значение в ÑоÑтоÑнии", - "worldedit.error.parser.invalid-colon": "Ðекорректное двоеточие.", - "worldedit.error.parser.invalid-expression": "ÐедопуÑтимое выражение: {0}", - "worldedit.error.parser.negate-nothing": "ÐÐµÐ»ÑŒÐ·Ñ Ð¾Ñ‚Ñ€Ð¸Ñ†Ð°Ñ‚ÑŒ ничто!", - "worldedit.error.parser.hanging-lbracket": "Ðекорректный формат. ВиÑÑÑ‰Ð°Ñ Ñкобка на позиции '{0}'.", - "worldedit.error.parser.missing-rbracket": "У ÑоÑтоÑÐ½Ð¸Ñ Ð¾Ñ‚ÑутÑтвует Ð·Ð°ÐºÑ€Ñ‹Ð²Ð°ÑŽÑ‰Ð°Ñ ']'", - "worldedit.error.parser.missing-random-type": "Ðе указан тип поÑле Ñимвола % в '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Смещение буфера обмена требует x,y,z координат.", - "worldedit.error.parser.player-only": "Команда '{0}' требует игрока!", - "worldedit.error.disabled": "Эта Ñ„ÑƒÐ½ÐºÑ†Ð¸Ñ Ð¾Ñ‚ÐºÐ»ÑŽÑ‡ÐµÐ½Ð° (Ñм. конфигурацию WorldEdit).", - "worldedit.error.unknown": "Произошла неизвеÑÑ‚Ð½Ð°Ñ Ð¾ÑˆÐ¸Ð±ÐºÐ°: {0}", - "worldedit.error.missing-extent": "РаÑширение отÑутÑтвует", - "worldedit.error.missing-session": "Ð›Ð¾ÐºÐ°Ð»ÑŒÐ½Ð°Ñ ÑеÑÑÐ¸Ñ Ð¾Ñ‚ÑутÑтвует", - "worldedit.error.missing-world": "Вам нужно указать мир (Попробуйте //world)", - "worldedit.error.missing-actor": "ИÑполнитель отÑутÑтвует", - "worldedit.selection.convex.info.vertices": "Вершины: {0}", - "worldedit.selection.convex.info.triangles": "Треугольники: {0}", - "worldedit.selection.convex.explain.primary": "Выделение облаÑти начато, Ð¿ÐµÑ€Ð²Ð°Ñ Ð²ÐµÑ€ÑˆÐ¸Ð½Ð° {0}.", - "worldedit.selection.convex.explain.secondary": "Добавить {0} верну к выделенной облаÑти.", - "worldedit.selection.cuboid.info.pos1": "Точка 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Точка 2: {0}", - "worldedit.selection.cuboid.explain.primary": "ÐŸÐµÑ€Ð²Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ° уÑтановлена: {0}.", - "worldedit.selection.cuboid.explain.primary-area": "ÐŸÐµÑ€Ð²Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ° уÑтановлена: {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Ð’Ñ‚Ð¾Ñ€Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ° уÑтановлена: {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Ð’Ñ‚Ð¾Ñ€Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ° уÑтановлена: {0} ({1}).", - "worldedit.selection.extend.explain.primary": "ÐÐ°Ñ‡Ð°Ð»ÑŒÐ½Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ° уÑтановлена: {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Ð’Ñ‹Ð´ÐµÐ»ÐµÐ½Ð½Ð°Ñ Ð¾Ð±Ð»Ð°Ñть поÑле раÑÑˆÐ¸Ñ€ÐµÐ½Ð¸Ñ Ð²ÐºÐ»ÑŽÑ‡Ð°ÐµÑ‚: {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Центр: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z радиуÑ: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Центр уÑтановлен: {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Центр уÑтановлен: {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Ð Ð°Ð´Ð¸ÑƒÑ Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½ {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Ð Ð°Ð´Ð¸ÑƒÑ Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½: {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ð˜Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ ÑллипÑоида должны быть чётными Ð´Ð»Ñ ÐºÐ°Ð¶Ð´Ð¾Ð³Ð¾ измерениÑ.", - "worldedit.selection.cylinder.info.center": "Центр: {0}", - "worldedit.selection.cylinder.info.radius": "РадиуÑ: {0}", - "worldedit.selection.cylinder.explain.primary": "Ðачало нового цилиндричеÑкого Ð²Ñ‹Ð´ÐµÐ»ÐµÐ½Ð¸Ñ Ð² {0}.", - "worldedit.selection.cylinder.explain.secondary": "Ð Ð°Ð´Ð¸ÑƒÑ Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½ {0}/{1} блока(ов). ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Вам нужно выбрать центр перед уÑтановкой радиуÑа.", - "worldedit.selection.cylinder.error.even-horizontal": "Ð˜Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ñ†Ð¸Ð»Ð¸Ð½Ð´Ñ€Ð° должны быть чётными Ð´Ð»Ñ ÐºÐ°Ð¶Ð´Ð¾Ð³Ð¾ горизонтального измерениÑ.", - "worldedit.selection.polygon2d.info": "# очков: {0}", - "worldedit.selection.polygon2d.explain.primary": "ÐŸÐµÑ€Ð²Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ° многоугольника: {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Добавлена {0} точка: {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Полигоны могут быть раÑширены только вертикально.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Полигоны могут быть Ñокращены только вертикально.", - "worldedit.selection.sphere.explain.secondary": "Ð Ð°Ð´Ð¸ÑƒÑ Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½: {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Ð Ð°Ð´Ð¸ÑƒÑ Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½: {0} ({1}).", - "worldedit.selection.null.error.immutable": "Ðевозможно изменить NullRegion.", - "worldedit.selection.intersection.error.cannot-expand": "Ðевозможно раÑширить переÑечение регионов.", - "worldedit.selection.intersection.error.cannot-contract": "Ðевозможно Ñократить переÑечение регионов.", - "worldedit.selection.transform.error.cannot-expand": "Ðевозможно раÑширить TransformedRegion.", - "worldedit.selection.transform.error.cannot-contract": "Ðевозможно Ñократить TransformedRegion.", - "worldedit.selection.transform.error.cannot-change": "Ðевозможно изменитьTransformedRegion.", - "worldedit.sideeffect.lighting": "ОÑвещение", - "worldedit.sideeffect.lighting.description": "ОбновлÑет оÑвещение блоков", - "worldedit.sideeffect.neighbors": "СоÑеди", - "worldedit.sideeffect.neighbors.description": "Оповещает ÑоÑедние блоки об изменениÑÑ…", - "worldedit.sideeffect.update": "Обновить", - "worldedit.sideeffect.update.description": "УведомлÑет измененный блок", - "worldedit.sideeffect.validation": "Проверка", - "worldedit.sideeffect.validation.description": "ПроверÑет и иÑправлÑет некорректное ÑоÑтоÑние мира, такое как разъединённые блоки", - "worldedit.sideeffect.entity_ai": "ИИ ÑущноÑтей", - "worldedit.sideeffect.entity_ai.description": "ОбновлÑет пути Ð¿ÐµÑ€ÐµÐ¼ÐµÑ‰ÐµÐ½Ð¸Ñ Ð² ИИ ÑущноÑтей, чтобы учеÑть Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ð±Ð»Ð¾ÐºÐ¾Ð²", - "worldedit.sideeffect.events": "Ð¡Ð¾Ð±Ñ‹Ñ‚Ð¸Ñ Ð¼Ð¾Ð´Ð°/плагина", - "worldedit.sideeffect.events.description": "Сообщает другим модам/плагинам об Ñтих изменениÑÑ…, когда Ñто применимо", - "worldedit.sideeffect.state.on": "Вкл.", - "worldedit.sideeffect.state.delayed": "Отложено", - "worldedit.sideeffect.state.off": "Выкл.", - "worldedit.sideeffect.box.current": "СейчаÑ", - "worldedit.sideeffect.box.change-to": "Ðажмите, чтобы уÑтановить на {0}", - "worldedit.help.command-not-found": "Команда '{0}' не найдена.", - "worldedit.help.no-subcommands": "У команды '{0}' нет подкоманд. (Возможно '{1}' Ñто параметр)", - "worldedit.help.subcommand-not-found": "Подкоманда '{0}' '{1}' не найдена.", - "worldedit.cli.stopping": "ОÑтановка!", - "worldedit.cli.unknown-command": "ÐеизвеÑÑ‚Ð½Ð°Ñ ÐºÐ¾Ð¼Ð°Ð½Ð´Ð°!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/se/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/se/strings.json deleted file mode 100644 index e800d86..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/se/strings.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "worldedit.restore.block-place-error": "MaÅ‹imus meattáhus: {0}", - "worldedit.ceil.moved": "Woosh!", - "worldedit.thru.moved": "Woosh!", - "worldedit.jumpto.moved": "Puf!", - "worldedit.up.moved": "Woosh!", - "worldedit.timezone.invalid": "Boasttu áigiavádat", - "worldedit.tool.info.internalid.hover": "Siskkáldas ID", - "worldedit.error.incorrect-usage": "Geavaheapmi: {0}", - "worldedit.selection.convex.info.triangles": "GolbmaÄiehka: {0}", - "worldedit.selection.cuboid.info.pos1": "Sajus 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Sajus 2: {0}", - "worldedit.selection.ellipsoid.info.center": "Guovddáš: {0}", - "worldedit.selection.cylinder.info.center": "Guovddáš: {0}", - "worldedit.sideeffect.state.on": "Oaivi", - "worldedit.sideeffect.state.off": "Eret alde" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sk/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sk/strings.json deleted file mode 100644 index ad8d040..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sk/strings.json +++ /dev/null @@ -1,123 +0,0 @@ -{ - "worldedit.expand.description.vert": "Vertikálne expanduje selekciu na svetový limit.", - "worldedit.expand.expanded": "Región bol expandovaný o {0} blokov", - "worldedit.expand.expanded.vert": "Región bol expandovaný o {0} blokov (z hora nadol).", - "worldedit.biomeinfo.lineofsight": "Biomy na dohľad: {0}", - "worldedit.biomeinfo.position": "Biomy na vaÅ¡ej pozícií: {0}", - "worldedit.biomeinfo.selection": "Biomy vo vaÅ¡ej selekcií: {0}", - "worldedit.brush.radius-too-large": "Maximálny povolený rádius Å¡tetca: {0}", - "worldedit.brush.apply.description": "Aplikuj Å¡tetec, aplikuj funkciu na každý blok", - "worldedit.brush.apply.radius": "VeľkosÅ¥ Å¡tetca", - "worldedit.brush.apply.shape": "Tvar regiónu", - "worldedit.brush.apply.type": "Typ Å¡tetca na použitie", - "worldedit.brush.apply.item.warning": "Tento Å¡tetec simuluje použitie predmetov. Jeho efekty možno nebudú fungovaÅ¥ na každej platforme, možno nebude možné vrátenie späť a môže zapríÄiniÅ¥ zvláštne interakcie s ostatnými módami a pluginami. Používajte na vlastnú zodpovednosÅ¥.", - "worldedit.brush.paint.description": "Å tetec na maľovanie, aplikuj funkciu na povrch", - "worldedit.brush.paint.size": "VeľkosÅ¥ Å¡tetca", - "worldedit.brush.paint.shape": "Tvar regiónu", - "worldedit.brush.paint.density": "Hustota Å¡tetca", - "worldedit.brush.paint.type": "Typ Å¡tetca na použitie", - "worldedit.brush.paint.item.warning": "Tento Å¡tetec simuluje použitie predmetov. Jeho efekty možno nebudú fungovaÅ¥ na každej platforme, možno nebude možné vrátenie späť a môže zapríÄiniÅ¥ zvláštne interakcie s ostatnými módami a pluginami. Používajte na vlastnú zodpovednosÅ¥.", - "worldedit.brush.sphere.equip": "Sférický tvar Å¡tetca vybavená ({0}).", - "worldedit.brush.cylinder.equip": "Valcový tvar Å¡tetca vybavený ({0} x {1}).", - "worldedit.brush.clipboard.equip": "Kopírovací tvar Å¡tetca vybavený.", - "worldedit.brush.smooth.equip": "Hladiaci Å¡tetec vybavený ({0} x {1}x použitím {2}).", - "worldedit.brush.extinguish.equip": "Hasiaci prístroj vybavený ({0}).", - "worldedit.brush.gravity.equip": "GravitaÄný Å¡tetec vybavený ({0}).", - "worldedit.brush.butcher.equip": "Mäsiarsky Å¡tetec vybavený ({0}).", - "worldedit.brush.operation.equip": "NastaviÅ¥ Å¡tetec na {0}.", - "worldedit.brush.none.equip": "Å tetec odviazaný od tvojho momentálneho predmetu.", - "worldedit.setbiome.changed": "Biómy boli zmenené pre približne {0} kociek.", - "worldedit.setbiome.warning": "Možno sa budete musieÅ¥ znovu pripojiÅ¥ (znovu otvoriÅ¥ svet) aby ste videli vykonanú zmenu.", - "worldedit.drawsel.disabled": "Serverové CUI vypnuté.", - "worldedit.drawsel.disabled.already": "Serverové CUI už bolo vypnuté.", - "worldedit.drawsel.enabled.already": "Serverové CUI už bolo povolené.", - "worldedit.limit.too-high": "Tvoj maximálny povolený limit je {0}.", - "worldedit.limit.set": "Zmena blokového limitu nastavený na {0}.", - "worldedit.limit.return-to-default": "(Použi //limit na návrat do pôvodného nastavenia.)", - "worldedit.timeout.too-high": "Tvoj maximálny Äas na vyprÅ¡anie je {0}ms.", - "worldedit.timeout.set": "ÄŒas na vyprÅ¡anie nastavený na {0}ms.", - "worldedit.timeout.return-to-default": " (Použi //timeout na návrat do pôvodného nastavenia.)", - "worldedit.fast.disabled": "Rýchly režim vypnutý.", - "worldedit.fast.enabled": "Rýchly režim povolený. Blesky v ovplyvnených chunkoch môže byÅ¥ zlé a možno budeÅ¡ musieÅ¥ sa znova napojiÅ¥ aby si videl zmeny.", - "worldedit.fast.disabled.already": "Rýchly režim je už vypnutý.", - "worldedit.fast.enabled.already": "Rýchly režim je už povolený.", - "worldedit.perf.sideeffect.set": "Vedľajší efekt \"{0}\" nastavený na {1}", - "worldedit.perf.sideeffect.get": "Vedľajší efekt \"{0}\" je nastavený na {1}", - "worldedit.perf.sideeffect.already-set": "Vedľajší efekt \"{0}\" je už nastavený na {1}", - "worldedit.perf.sideeffect.set-all": "VÅ¡etky vedľajÅ¡ie efekty nastavené na {0}", - "worldedit.reorder.current": "Režim pre usporiadanie je {0}", - "worldedit.reorder.set": "Režim pre usporiadanie je teraz {0}", - "worldedit.gmask.disabled": "Globálna maska vypnutá.", - "worldedit.gmask.set": "Globálna maska nastavená.", - "worldedit.toggleplace.pos1": "Pokladám na pozícii #1.", - "worldedit.toggleplace.player": "Pokladám na blok v ktorom stojíš.", - "worldedit.searchitem.too-short": "Zadajte dlhší vyhľadávací reÅ¥azec (dĺžka > 2).", - "worldedit.searchitem.either-b-or-i": "NemôžeÅ¡ použiÅ¥ vlajky 'b' a 'i' naraz.", - "worldedit.searchitem.searching": "(Prosím poÄkajte... hľadám predmety.)", - "worldedit.watchdog.no-hook": "Táto platforma nemá watchdog hák.", - "worldedit.watchdog.active.already": "Watchdog hák je už aktívny.", - "worldedit.watchdog.inactive.already": "Watchdog hák je už neaktívny.", - "worldedit.watchdog.active": "Watchdog hák aktívny.", - "worldedit.watchdog.inactive": "Watchdog hák neaktívny.", - "worldedit.world.remove": "Vymazané prepísanie sveta.", - "worldedit.world.set": "NastaviÅ¥ prepísanie sveta na {0}. (Použi //world na návrat do pôvodného nastavenia)", - "worldedit.undo.undone": "Vrátené {0} dostupné úpravy.", - "worldedit.undo.none": "NiÄ, Äo by bolo možné vrátiÅ¥ späť.", - "worldedit.redo.redone": "Prerobené {0} dostupné úpravy.", - "worldedit.redo.none": "NiÄ, Äo by bolo možné prerobiÅ¥.", - "worldedit.clearhistory.cleared": "História zmazaná.", - "worldedit.raytrace.noblock": "Žiaden blok na dohľad!", - "worldedit.restore.not-configured": "Snapshot/zálohovanie nieje nakonfigurované.", - "worldedit.restore.not-available": "Ten snapshot neexistuje alebo nieje dostupný.", - "worldedit.restore.failed": "NaÄítanie snapshotu zlyhalo: {0}", - "worldedit.restore.loaded": "Snapshot '{0}' naÄítaný; obnovujem...", - "worldedit.restore.restored": "Obnovených; {0} chýbajúcich chunkov a {1} ostatných chýb.", - "worldedit.restore.none-for-specific-world": "Žiadne snapshoty neboli nájdené pre svet '{0}'.", - "worldedit.restore.none-for-world": "Žiadne snapshoty neboli nájdené pre tento svet.", - "worldedit.restore.none-found": "NenaÅ¡li sa žiadne snapshoty.", - "worldedit.restore.none-found-console": "NenaÅ¡li sa žiadne snapshoty. Pozri konzolu pre detaily.", - "worldedit.restore.chunk-not-present": "Chunky neboli prítomné v snapshote.", - "worldedit.restore.chunk-load-failed": "Žiadne chunky nemohli byÅ¥ naÄítané. (Zlý archív?)", - "worldedit.restore.block-place-failed": "Chyby zabránili obnovu akýchkoľvek blokov.", - "worldedit.restore.block-place-error": "Posledná chyba: {0}", - "worldedit.snapshot.use.newest": "Používa najnovší snapshot.", - "worldedit.snapshot.use": "Snapshot nastavený na: {0}", - "worldedit.snapshot.none-before": "Nebolo možné nájsÅ¥ snapshot pred {0}.", - "worldedit.snapshot.none-after": "Nebolo možné nájsÅ¥ snapshot po {0}.", - "worldedit.snapshot.index-above-0": "Chyba, hodnota musí byÅ¥ väÄÅ¡ia alebo rovná 1.", - "worldedit.snapshot.index-oob": "Chyba, index musí maÅ¥ hodnotu medzi 1 a {0}.", - "worldedit.schematic.unknown-format": "Neznámy schématický formát: {0}.", - "worldedit.schematic.load.does-not-exist": "Schéma {0} neexistuje!", - "worldedit.schematic.load.loading": "(Prosím poÄkajte... naÄítavanie schémy.)", - "worldedit.schematic.load.still-loading": "(Prosím poÄkajte... stále naÄítavam schému.)", - "worldedit.schematic.save.already-exists": "Táto schéma už existuje. Použite -f flag na jej prepísanie.", - "worldedit.schematic.save.failed-directory": "Nebolo možné vytvoriÅ¥ prieÄinok pre schému!", - "worldedit.schematic.save.saving": "(Prosím poÄkajte... naÄítavanie schémy.)", - "worldedit.schematic.save.still-saving": "(Prosím poÄkajte... stále ukladám schému.)", - "worldedit.schematic.delete.does-not-exist": "Schéma {0} neexistuje!", - "worldedit.schematic.delete.failed": "Chyba vo vymazávaní {0}!", - "worldedit.schematic.delete.deleted": "Položka {0} bola odstránená.", - "worldedit.schematic.formats.title": "Dostupné formáty schránky (Názov: Vyhľadávacie mená)", - "worldedit.schematic.unsupported-minecraft-version": "Táto verzia WorldEditu nepodporuje vaÅ¡u Minecraft verziu. Schémy nebudú fungovaÅ¥ pokým toto nebude opravené.", - "worldedit.pos.already-set": "Pozícia je už nastavená.", - "worldedit.pos.console-require-coords": "Je potreba poskytnúť súradnice konzoly.", - "worldedit.hpos.no-block": "Žiaden blok na dohľad!", - "worldedit.hpos.already-set": "Pozícia je už nastavená.", - "worldedit.chunk.selected-multiple": "Vybrané chunky: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk oznaÄený: {0}, {1}, {2}", - "worldedit.wand.invalid": "Položka prútika je nesprávne nakonfigurovaná alebo zakázaná.", - "worldedit.wand.selwand.info": "Ľavé tlaÄidlo: výber prvej pozície; Pravé tlaÄidlo: výber druhej pozície", - "worldedit.wand.navwand.info": "Ľavé tlaÄidlo: skoÄiÅ¥ na umiestnenie; Pravé tlaÄidlo: prejsÅ¥ cez steny", - "worldedit.contract.contracted": "OblasÅ¥ bola rozšírená o {0} blokov.", - "worldedit.shift.shifted": "OblasÅ¥ posunutá.", - "worldedit.size.type": "Typ: {0}", - "worldedit.size.size": "VeľkosÅ¥: {0}", - "worldedit.size.distance": "VzdialenosÅ¥ kvádra: {0}", - "worldedit.size.blocks": "# blokov: {0}", - "worldedit.count.counted": "SpoÄítaných: {0}", - "worldedit.distr.no-blocks": "Žiadny bloky spoÄítané.", - "worldedit.distr.no-previous": "Žiadne predchádzajúce rozdelenie.", - "worldedit.distr.total": "Celkový PoÄet Blokov: {0}", - "worldedit.select.cleared": "OznaÄenie vymazané.", - "worldedit.tool.no-block": "Žiaden blok na dohľad!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sl/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sl/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sl/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/so/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/so/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/so/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sq/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sq/strings.json deleted file mode 100644 index 710f1f0..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sq/strings.json +++ /dev/null @@ -1,83 +0,0 @@ -{ - "worldedit.expand.description.vert": "Zgjero vertikalisht zgjedhjen në kufijtë e botës.", - "worldedit.expand.expanded": "Rajon i zgjatur prej {0} blloqe", - "worldedit.expand.expanded.vert": "Rajon i zgjatur prej {0} blloqe (Lart tej fund).", - "worldedit.biomeinfo.lineofsight": "Biomet në pikën e shikimit : {0}", - "worldedit.biomeinfo.position": "Biomët në pozicionin tuaj : {0}", - "worldedit.biomeinfo.selection": "Biomët në zgjedhjen tuaj : {0}", - "worldedit.brush.radius-too-large": "Rrezja maksimale e lejuar e furçës : {0}", - "worldedit.brush.apply.description": "Aplikoni furçë, zbatoni një funksion në çdo bllok", - "worldedit.brush.apply.radius": "Madhësia e furçës", - "worldedit.brush.apply.shape": "Forma e rajonit", - "worldedit.brush.apply.type": "Lloji i furçës për t’u përdorur", - "worldedit.brush.apply.item.warning": "Kjo furçë simulon përdorimet e sendeve. Efektet e saj mund të mos funksionojnë në të gjitha platformat, mund të mos jenë të pa-aftësuar dhe mund të shkaktojnë ndërveprime të çuditshme me mod/shtojcat e tjera. Përdorni me rrezikun tuaj.", - "worldedit.brush.paint.description": "Furça me bojë, aplikoni një funksion në një sipërfaqe", - "worldedit.brush.paint.size": "Madhësia e furçës", - "worldedit.brush.paint.shape": "Forma e rajonit", - "worldedit.brush.paint.density": "Dendësia e furçës", - "worldedit.brush.paint.type": "Lloji i furçës për t’u përdorur", - "worldedit.brush.paint.item.warning": "Kjo furçë simulon përdorimet e sendeve. Efektet e saj mund të mos funksionojnë në të gjitha platformat, mund të mos jenë të pa-aftësuar dhe mund të shkaktojnë ndërveprime të çuditshme me mod/shtojcat e tjera. Përdorni me rrezikun tuaj.", - "worldedit.brush.sphere.equip": "Formë e pajisur ({0}) për furçë sferike.", - "worldedit.brush.cylinder.equip": "Formë e pajisur ({0} nga {1}). për furçë cilindri.", - "worldedit.brush.clipboard.equip": "Furçë me kopje e pajisur.", - "worldedit.brush.smooth.equip": "Furça zbutëse e pajisur ({0} x {1} x duke përdorur {2}).", - "worldedit.brush.extinguish.equip": "Zjarrfikës i pajisur ({0}).", - "worldedit.brush.gravity.equip": "Furça e gravitetit e pajisur ({0}).", - "worldedit.brush.butcher.equip": "Furça kasapi e pajisur ({0}).", - "worldedit.brush.operation.equip": "Vendosni furçën në {0}.", - "worldedit.brush.none.equip": "Furça u hoq nga objekti në dorë.", - "worldedit.drawsel.disabled": "Serveri CUI u çaktivizua.", - "worldedit.drawsel.disabled.already": "Server CUI është çaktivizuar tashmë.", - "worldedit.drawsel.enabled.already": "Serveri CUI është aktivizuar tashmë.", - "worldedit.limit.too-high": "Kufiri juaj maksimal i lejueshëm është {0}.", - "worldedit.limit.set": "Kufiri i ndryshimit të bllokut është vendosur në {0}.", - "worldedit.limit.return-to-default": "(Përdorni //limit për t'u rikthyer në parazgjedhje.)", - "worldedit.timeout.too-high": "Afati juaj maksimal i lejueshëm është {0}ms.", - "worldedit.timeout.set": "Koha e afatit të caktuar është {0}ms.", - "worldedit.timeout.return-to-default": " (Përdorni //timeout për t'u rikthyer në parazgjedhje.)", - "worldedit.fast.disabled": "Modaliteti i shpejtë është çaktivizuar.", - "worldedit.fast.enabled": "Modaliteti i shpejtë i aktivizuar. Ndriçimi në copëzat e prekura mund të jetë i gabuar dhe/ose ju mund të keni nevojë të ribeni përsëri për të parë ndryshime.", - "worldedit.fast.disabled.already": "Modaliteti i shpejtë është çaktivizuar tashmë.", - "worldedit.fast.enabled.already": "Modaliteti i shpejtë është aktivizuar tashmë.", - "worldedit.reorder.current": "Modaliteti i riorganizimit është {0}", - "worldedit.reorder.set": "Modaliteti i riorganizimit tani është {0}", - "worldedit.gmask.disabled": "Maska globale është çaktivizuar.", - "worldedit.gmask.set": "Maskë globale e përcaktuar.", - "worldedit.toggleplace.pos1": "Tani duke u vendosur në pos #1.", - "worldedit.toggleplace.player": "Tani duke u vendosur në blloku ku ju jeni duke qëndruar.", - "worldedit.searchitem.too-short": "Futni një varg kërkimi më të gjatë (gjat > 2).", - "worldedit.searchitem.either-b-or-i": "Ju nuk mund të përdorni të dyja flamurët 'b' dhe 'i' njëkohësisht.", - "worldedit.searchitem.searching": "(Ju lutemi prisni... duke kërkuar artikuj.)", - "worldedit.watchdog.no-hook": "Kjo platformë nuk ka goditje watchdog.", - "worldedit.watchdog.active.already": "Watchdog tashmë aktive.", - "worldedit.watchdog.inactive.already": "Watchdog tashmë joaktive.", - "worldedit.watchdog.active": "Watchdog tani është aktive.", - "worldedit.watchdog.inactive": "Watchdog tani është joaktive.", - "worldedit.world.remove": "Tejkaloja i botës e hequr.", - "worldedit.world.set": "Vendoseni që bota të tejkalojë në {0}. (Përdorni //botë për të kthyer përsëri në parazgjedhje)", - "worldedit.undo.undone": "Undid {0} redaktimet në dispozicion.", - "worldedit.undo.none": "Asgjë nuk mbetet për të zhbërë.", - "worldedit.clearhistory.cleared": "Historia u pastrua.", - "worldedit.raytrace.noblock": "Nuk ka bllok në shikim!", - "worldedit.hpos.no-block": "Nuk ka bllok në shikim!", - "worldedit.hpos.already-set": "Pozicioni i vendosur tashmë.", - "worldedit.chunk.selected-multiple": "Copëza të zgjedhura : ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.wand.invalid": "Shkopit është i konfiguruar gabimisht ose i çaktivizuar.", - "worldedit.wand.selwand.info": "Klikoni në të majtë : zgjidhni poz #1 ; Klikoni me të djathtën : zgjidhni pozin #2", - "worldedit.wand.navwand.info": "Klikoni në të majtë : kërce në vendndodhje ; Klikoni me të djathtën : kaloni nëpër mure", - "worldedit.contract.contracted": "Rajoni është kontraktuar nga {0} blloqe.", - "worldedit.shift.shifted": "Rajoni u zhvendos.", - "worldedit.outset.outset": "Rajoni është dilatuar.", - "worldedit.inset.inset": "Rajoni është zvogëluar.", - "worldedit.size.offset": "Ndryshim : {0}", - "worldedit.size.type": "Lloji : {0}", - "worldedit.size.size": "Madhësia : {0}", - "worldedit.size.distance": "Distanca kuboide : {0}", - "worldedit.size.blocks": "Numri i blloqeve : {0}", - "worldedit.count.counted": "Numëruar : {0}", - "worldedit.distr.no-blocks": "Asnjë bllok nuk llogaritet.", - "worldedit.distr.no-previous": "Asnjë shpërndarje e mëparshme.", - "worldedit.distr.total": "Numri total i bllokut : {0}", - "worldedit.select.cleared": "Zgjedhja u pastrua.", - "worldedit.tool.no-block": "Nuk ka bllok në shikim!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sr/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sr/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sr/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/strings.json deleted file mode 100644 index 55c565e..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/strings.json +++ /dev/null @@ -1,445 +0,0 @@ -{ - "worldedit.expand.description.vert": "Vertically expand the selection to world limits.", - "worldedit.expand.expanded": "Region expanded {0} blocks", - "worldedit.expand.expanded.vert": "Region expanded {0} blocks (top-to-bottom).", - - "worldedit.biomeinfo.lineofsight": "Biomes at line of sight point: {0}", - "worldedit.biomeinfo.position": "Biomes at your position: {0}", - "worldedit.biomeinfo.selection": "Biomes in your selection: {0}", - - "worldedit.brush.radius-too-large": "Maximum allowed brush radius: {0}", - "worldedit.brush.apply.description": "Apply brush, apply a function to every block", - "worldedit.brush.apply.radius": "The size of the brush", - "worldedit.brush.apply.shape": "The shape of the region", - "worldedit.brush.apply.type": "Type of brush to use", - "worldedit.brush.apply.item.warning": "This brush simulates item usages. Its effects may not work on all platforms, may not be undo-able, and may cause strange interactions with other mods/plugins. Use at your own risk.", - "worldedit.brush.paint.description": "Paint brush, apply a function to a surface", - "worldedit.brush.paint.size": "The size of the brush", - "worldedit.brush.paint.shape": "The shape of the region", - "worldedit.brush.paint.density": "The density of the brush", - "worldedit.brush.paint.type": "Type of brush to use", - "worldedit.brush.paint.item.warning": "This brush simulates item usages. Its effects may not work on all platforms, may not be undo-able, and may cause strange interactions with other mods/plugins. Use at your own risk.", - "worldedit.brush.sphere.equip": "Sphere brush shape equipped ({0}).", - "worldedit.brush.cylinder.equip": "Cylinder brush shape equipped ({0} by {1}).", - "worldedit.brush.clipboard.equip": "Clipboard brush shape equipped.", - "worldedit.brush.smooth.equip": "Smooth brush equipped ({0} x {1}x using {2}).", - "worldedit.brush.extinguish.equip": "Extinguisher equipped ({0}).", - "worldedit.brush.gravity.equip": "Gravity brush equipped ({0}).", - "worldedit.brush.butcher.equip": "Butcher brush equipped ({0}).", - "worldedit.brush.operation.equip": "Set brush to {0}.", - "worldedit.brush.heightmap.equip": "Heightmap brush equipped ({0}).", - "worldedit.brush.heightmap.unknown": "Unknown heightmap brush: {0}.", - "worldedit.brush.none.equip": "Brush unbound from your current item.", - - "worldedit.setbiome.changed": "Biomes were changed for approximately {0} blocks.", - "worldedit.setbiome.warning": "You may have to re-join your game (or close and re-open your world) to see changes.", - - "worldedit.drawsel.disabled": "Server CUI disabled.", - "worldedit.drawsel.enabled": "Server CUI enabled. This only supports cuboid regions, with a maximum size of {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "Server CUI already disabled.", - "worldedit.drawsel.enabled.already": "Server CUI already enabled.", - "worldedit.limit.too-high": "Your maximum allowable limit is {0}.", - "worldedit.limit.set": "Block change limit set to {0}.", - "worldedit.limit.return-to-default": "(Use //limit to go back to the default.)", - "worldedit.timeout.too-high": "Your maximum allowable timeout is {0}ms.", - "worldedit.timeout.set": "Timeout time set to {0}ms.", - "worldedit.timeout.return-to-default": " (Use //timeout to go back to the default.)", - "worldedit.fast.disabled": "Fast mode disabled.", - "worldedit.fast.enabled": "Fast mode enabled. Lighting in the affected chunks may be wrong and/or you may need to rejoin to see changes.", - "worldedit.fast.disabled.already": "Fast mode already disabled.", - "worldedit.fast.enabled.already": "Fast mode already enabled.", - "worldedit.perf.sideeffect.set": "Side effect \"{0}\" set to {1}", - "worldedit.perf.sideeffect.get": "Side effect \"{0}\" is set to {1}", - "worldedit.perf.sideeffect.already-set": "Side effect \"{0}\" is already {1}", - "worldedit.perf.sideeffect.set-all": "All side effects set to {0}", - "worldedit.reorder.current": "The reorder mode is {0}", - "worldedit.reorder.set": "The reorder mode is now {0}", - "worldedit.gmask.disabled": "Global mask disabled.", - "worldedit.gmask.set": "Global mask set.", - "worldedit.toggleplace.pos1": "Now placing at pos #1.", - "worldedit.toggleplace.player": "Now placing at the block you stand in.", - "worldedit.toggleplace.not-locatable": "Cannot toggle placing in this context.", - "worldedit.searchitem.too-short": "Enter a longer search string (len > 2).", - "worldedit.searchitem.either-b-or-i": "You cannot use both the 'b' and 'i' flags simultaneously.", - "worldedit.searchitem.searching": "(Please wait... searching items.)", - "worldedit.watchdog.no-hook": "This platform has no watchdog hook.", - "worldedit.watchdog.active.already": "Watchdog hook already active.", - "worldedit.watchdog.inactive.already": "Watchdog hook already inactive.", - "worldedit.watchdog.active": "Watchdog hook now active.", - "worldedit.watchdog.inactive": "Watchdog hook now inactive.", - "worldedit.world.remove": "Removed world override.", - "worldedit.world.set": "Set the world override to {0}. (Use //world to go back to default)", - - "worldedit.undo.undone": "Undid {0} available edits.", - "worldedit.undo.none": "Nothing left to undo.", - "worldedit.redo.redone": "Redid {0} available edits.", - "worldedit.redo.none": "Nothing left to redo.", - "worldedit.clearhistory.cleared": "History cleared.", - - "worldedit.raytrace.noblock": "No block in sight!", - - "worldedit.restore.not-configured": "Snapshot/backup restore is not configured.", - "worldedit.restore.not-available": "That snapshot does not exist or is not available.", - "worldedit.restore.failed": "Failed to load snapshot: {0}", - "worldedit.restore.loaded": "Snapshot '{0}' loaded; now restoring...", - "worldedit.restore.restored": "Restored; {0} missing chunks and {1} other errors.", - "worldedit.restore.none-for-specific-world": "No snapshots were found for world '{0}'.", - "worldedit.restore.none-for-world": "No snapshots were found for this world.", - "worldedit.restore.none-found": "No snapshots were found.", - "worldedit.restore.none-found-console": "No snapshots were found. See console for details.", - "worldedit.restore.chunk-not-present": "Chunks were not present in snapshot.", - "worldedit.restore.chunk-load-failed": "No chunks could be loaded. (Bad archive?)", - "worldedit.restore.block-place-failed": "Errors prevented any blocks from being restored.", - "worldedit.restore.block-place-error": "Last error: {0}", - - "worldedit.snapshot.use.newest": "Now using newest snapshot.", - "worldedit.snapshot.use": "Snapshot set to: {0}", - "worldedit.snapshot.none-before": "Couldn't find a snapshot before {0}.", - "worldedit.snapshot.none-after": "Couldn't find a snapshot after {0}.", - "worldedit.snapshot.index-above-0": "Invalid index, must be greater than or equal to 1.", - "worldedit.snapshot.index-oob": "Invalid index, must be between 1 and {0}.", - - "worldedit.schematic.unknown-format": "Unknown schematic format: {0}.", - "worldedit.schematic.load.does-not-exist": "Schematic {0} does not exist!", - "worldedit.schematic.load.loading": "(Please wait... loading schematic.)", - "worldedit.schematic.load.still-loading": "(Please wait... still loading schematic.)", - "worldedit.schematic.save.already-exists": "That schematic already exists. Use the -f flag to overwrite it.", - "worldedit.schematic.save.failed-directory": "Could not create folder for schematics!", - "worldedit.schematic.save.saving": "(Please wait... saving schematic.)", - "worldedit.schematic.save.still-saving": "(Please wait... still saving schematic.)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} does not exist!", - "worldedit.schematic.delete.failed": "Deletion of {0} failed! Is it read-only?", - "worldedit.schematic.delete.deleted": "{0} has been deleted.", - "worldedit.schematic.formats.title": "Available clipboard formats (Name: Lookup names)", - "worldedit.schematic.unsupported-minecraft-version": "This version of WorldEdit does not support your Minecraft version. Schematics will not work until this is resolved.", - - "worldedit.pos.already-set": "Position already set.", - "worldedit.pos.console-require-coords": "You must provide coordinates as console.", - "worldedit.hpos.no-block": "No block in sight!", - "worldedit.hpos.already-set": "Position already set.", - "worldedit.chunk.selected-multiple": "Chunks selected: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk selected: {0}, {1}, {2}", - "worldedit.wand.invalid": "Wand item is mis-configured or disabled.", - "worldedit.wand.selwand.info": "Left click: select pos #1; Right click: select pos #2", - "worldedit.wand.navwand.info": "Left click: jump to location; Right click: pass through walls", - "worldedit.wand.selwand.now.tool": "The selection wand is now a normal tool. You can disable it with {0} and rebind it to any item with {1} or get a new wand with {2}.", - "worldedit.contract.contracted": "Region contracted {0} blocks.", - "worldedit.shift.shifted": "Region shifted.", - "worldedit.outset.outset": "Region outset.", - "worldedit.inset.inset": "Region inset.", - "worldedit.size.offset": "Offset: {0}", - "worldedit.size.type": "Type: {0}", - "worldedit.size.size": "Size: {0}", - "worldedit.size.distance": "Cuboid distance: {0}", - "worldedit.size.blocks": "# of blocks: {0}", - "worldedit.count.counted": "Counted: {0}", - "worldedit.distr.no-blocks": "No blocks counted.", - "worldedit.distr.no-previous": "No previous distribution.", - "worldedit.distr.total": "Total Block Count: {0}", - "worldedit.select.cleared": "Selection cleared.", - "worldedit.select.cuboid.message": "Cuboid: left click for point 1, right click for point 2", - "worldedit.select.cuboid.description": "Select two corners of a cuboid", - "worldedit.select.extend.message": "Cuboid: left click for a starting point, right click to extend", - "worldedit.select.extend.description": "Fast cuboid selection mode", - "worldedit.select.poly.message": "2D polygon selector: Left/right click to add a point.", - "worldedit.select.poly.limit-message": "{0} points maximum.", - "worldedit.select.poly.description": "Select a 2D polygon with height", - "worldedit.select.ellipsoid.message": "Ellipsoid selector: left click=center, right click to extend", - "worldedit.select.ellipsoid.description": "Select an ellipsoid", - "worldedit.select.sphere.message": "Sphere selector: left click=center, right click to set radius", - "worldedit.select.sphere.description": "Select a sphere", - "worldedit.select.cyl.message": "Cylindrical selector: Left click=center, right click to extend", - "worldedit.select.cyl.description": "Select a cylinder", - "worldedit.select.convex.message": "Convex polyhedral selector: Left click=First vertex, right click to add more.", - "worldedit.select.convex.limit-message": "{0} points maximum.", - "worldedit.select.convex.description": "Select a convex polyhedral", - "worldedit.select.default-set": "Your default region selector is now {0}.", - - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Old format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}", - "worldedit.listchunks.listfor": "Listing chunks for: {0}", - - "worldedit.drain.drained": "{0} blocks have been drained.", - "worldedit.fill.created": "{0} blocks have been filled.", - "worldedit.fillr.created": "{0} blocks have been filled.", - "worldedit.fixlava.fixed": "{0} blocks have been fixed.", - "worldedit.fixwater.fixed": "{0} blocks have been fixed.", - "worldedit.removeabove.removed": "{0} blocks have been removed.", - "worldedit.removebelow.removed": "{0} blocks have been removed.", - "worldedit.removenear.removed": "{0} blocks have been removed.", - "worldedit.replacenear.replaced": "{0} blocks have been replaced.", - "worldedit.snow.created": "{0} surfaces have been covered.", - "worldedit.thaw.removed": "{0} blocks have been thawed.", - "worldedit.green.changed": "{0} blocks have been greened.", - "worldedit.extinguish.removed": "{0} fires have been extinguished.", - "worldedit.butcher.killed": "{0} mobs have been killed in a radius of {1}.", - "worldedit.butcher.explain-all": "Use -1 to remove all mobs in loaded chunks", - "worldedit.remove.removed": "{0} entities have been marked for removal.", - "worldedit.remove.explain-all": "Use -1 to remove all entities in loaded chunks", - "worldedit.calc.invalid": "'{0}' could not be parsed as a valid expression", - "worldedit.calc.invalid.with-error": "'{0}' could not be parsed as a valid expression: '{1}'", - - "worldedit.paste.pasted": "The clipboard has been pasted at {0}", - "worldedit.paste.selected": "Selected clipboard paste region.", - "worldedit.rotate.no-interpolation": "Note: Interpolation is not yet supported, so angles that are multiples of 90 is recommended.", - "worldedit.rotate.rotated": "The clipboard copy has been rotated.", - "worldedit.flip.flipped": "The clipboard copy has been flipped.", - "worldedit.clearclipboard.cleared": "Clipboard cleared.", - - "worldedit.set.done": "Operation completed.", - "worldedit.set.done.verbose": "Operation completed ({0}).", - "worldedit.line.changed": "{0} blocks have been changed.", - "worldedit.line.invalid-type": "//line only works with cuboid selections or convex polyhedral selections", - "worldedit.curve.changed": "{0} blocks have been changed.", - "worldedit.curve.invalid-type": "//curve only works with convex polyhedral selections", - "worldedit.replace.replaced": "{0} blocks have been replaced.", - "worldedit.stack.changed": "{0} blocks changed. Undo with //undo", - "worldedit.stack.intersecting-region": "Stack offset must not collide with the region when using block units", - "worldedit.regen.regenerated": "Region regenerated.", - "worldedit.regen.failed": "Unable to regenerate chunks. Check console for details.", - "worldedit.walls.changed": "{0} blocks have been changed.", - "worldedit.faces.changed": "{0} blocks have been changed.", - "worldedit.overlay.overlaid": "{0} blocks have been overlaid.", - "worldedit.naturalize.naturalized": "{0} block(s) have been made to look more natural.", - "worldedit.center.changed": "Center set. ({0} blocks changed)", - "worldedit.smooth.changed": "Terrain's height map smoothed. {0} blocks changed.", - "worldedit.move.moved": "{0} blocks moved.", - "worldedit.deform.deformed": "{0} blocks have been deformed.", - "worldedit.hollow.changed": "{0} blocks have been changed.", - "worldedit.forest.created": "{0} trees created.", - "worldedit.flora.created": "{0} flora created.", - - "worldedit.unstuck.moved": "There you go!", - "worldedit.ascend.obstructed": "No free spot above you found.", - "worldedit.ascend.moved": "Ascended {0} levels.", - "worldedit.descend.obstructed": "No free spot below you found.", - "worldedit.descend.moved": "Descended {0} levels.", - "worldedit.ceil.obstructed": "No free spot above you found.", - "worldedit.ceil.moved": "Woosh!", - "worldedit.thru.obstructed": "No free spot ahead of you found.", - "worldedit.thru.moved": "Woosh!", - "worldedit.jumpto.moved": "Poof!", - "worldedit.jumpto.none": "No block in sight (or too far away)!", - "worldedit.up.obstructed": "You would hit something above you.", - "worldedit.up.moved": "Woosh!", - - "worldedit.cyl.invalid-radius": "You must either specify 1 or 2 radius values.", - "worldedit.cyl.created": "{0} blocks have been created.", - "worldedit.sphere.invalid-radius": "You must either specify 1 or 3 radius values.", - "worldedit.sphere.created": "{0} blocks have been created.", - "worldedit.forestgen.created": "{0} trees created.", - "worldedit.pumpkins.created": "{0} pumpkin patches created.", - "worldedit.pyramid.created": "{0} blocks have been created.", - "worldedit.generate.created": "{0} blocks have been created.", - "worldedit.generatebiome.changed": "{0} biomes affected.", - - "worldedit.reload.config": "Configuration reloaded!", - "worldedit.report.written": "WorldEdit report written to {0}", - "worldedit.report.error": "Failed to write report: {0}", - "worldedit.report.callback": "WorldEdit report: {0}.report", - "worldedit.timezone.invalid": "Invalid timezone", - "worldedit.timezone.set": "Timezone set for this session to: {0}", - "worldedit.timezone.current": "The current time in that timezone is: {0}", - "worldedit.version.version": "WorldEdit version {0}", - "worldedit.version.bukkit.unsupported-adapter": "This WorldEdit version does not fully support your version of Bukkit. Block entities (e.g. chests) will be empty, block properties (e.g. rotation) will be missing, and other things may not work. Update WorldEdit to restore this functionality:\n{0}", - - "worldedit.trace.no-tracing-extents": "Trace: No extent was used.", - "worldedit.trace.action-failed": "Trace: Action(s) {0} at {1} discarded by extent {2}", - "worldedit.trace.active.already": "Trace mode already active.", - "worldedit.trace.inactive.already": "Trace mode already inactive.", - "worldedit.trace.active": "Trace mode now active.", - "worldedit.trace.inactive": "Trace mode now inactive.", - - "worldedit.command.time-elapsed": "{0}s elapsed (history: {1} changed; {2} blocks/sec).", - "worldedit.command.permissions": "You are not permitted to do that. Are you in the right mode?", - "worldedit.command.player-only": "This command must be used with a player.", - "worldedit.command.error.report": "Please report this error: [See console]", - "worldedit.pastebin.uploading": "(Please wait... sending output to pastebin...)", - "worldedit.session.cant-find-session": "Unable to find session for {0}", - "worldedit.platform.no-file-dialog": "File dialogs are not supported in your environment.", - - "worldedit.asset.load.loading": "(Please wait... loading asset.)", - "worldedit.asset.load.still-loading": "(Please wait... still loading asset.)", - "worldedit.asset.load.failed": "Failed to load asset", - - "worldedit.tool.max-block-changes": "Max blocks change limit reached.", - "worldedit.tool.no-block": "No block in sight!", - "worldedit.tool.repl.equip": "Block replacer tool bound to {0}.", - "worldedit.tool.repl.switched": "Replacer tool switched to: {0}", - "worldedit.tool.data-cycler.equip": "Block data cycler tool bound to {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "You are not permitted to cycle the data value of that block.", - "worldedit.tool.data-cycler.cant-cycle": "That block's data cannot be cycled!", - "worldedit.tool.data-cycler.new-value": "Value of {0} is now {1}.", - "worldedit.tool.data-cycler.cycling": "Now cycling {0}.", - "worldedit.tool.deltree.equip": "Floating tree remover tool bound to {0}.", - "worldedit.tool.deltree.not-tree": "That's not a tree.", - "worldedit.tool.deltree.not-floating": "That's not a floating tree.", - "worldedit.tool.tree.equip": "Tree tool bound to {0}.", - "worldedit.tool.tree.obstructed": "A tree can't go there.", - "worldedit.tool.info.equip": "Info tool bound to {0}.", - "worldedit.tool.info.blockstate.hover": "Block state", - "worldedit.tool.info.internalid.hover": "Internal ID", - "worldedit.tool.info.legacy.hover": "Legacy id:data", - "worldedit.tool.info.light.hover": "Block Light/Light Above", - "worldedit.tool.none.equip": "Tool unbound from your current item.", - "worldedit.tool.none.to.unequip": "Your current item is not bound.", - "worldedit.tool.selwand.equip": "Selection wand bound to {0}.", - "worldedit.tool.navwand.equip": "Navigation wand bound to {0}.", - "worldedit.tool.floodfill.equip": "Block flood fill tool bound to {0}.", - "worldedit.tool.farwand.equip": "Far wand tool bound to {0}.", - "worldedit.tool.lrbuild.equip": "Long-range building tool bound to {0}.", - "worldedit.tool.lrbuild.set": "Left-click set to {0}; right-click set to {1}.", - "worldedit.tool.stack.equip": "Stack tool bound to {0}.", - - "worldedit.tool.unbind-instruction": "Run {0} while holding the item to unbind it.", - - "worldedit.tool.superpickaxe.mode.single": "Mode is now single. Left click with a pickaxe. // to disable.", - "worldedit.tool.superpickaxe.mode.area": "Mode is now area. Left click with a pickaxe. // to disable.", - "worldedit.tool.superpickaxe.mode.recursive": "Mode is now recursive. Left click with a pickaxe. // to disable.", - "worldedit.tool.superpickaxe.max-range": "Maximum range is {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Super pickaxe already enabled.", - "worldedit.tool.superpickaxe.disabled.already": "Super pickaxe already disabled.", - "worldedit.tool.superpickaxe.enabled": "Super pickaxe enabled.", - "worldedit.tool.superpickaxe.disabled": "Super pickaxe disabled.", - "worldedit.tool.mask.set": "Brush mask set.", - "worldedit.tool.mask.disabled": "Brush mask disabled.", - "worldedit.tool.material.set": "Brush material set.", - "worldedit.tool.range.set": "Brush range set.", - "worldedit.tool.size.set": "Brush size set.", - "worldedit.tool.tracemask.set": "Trace mask set.", - "worldedit.tool.tracemask.disabled": "Trace mask disabled.", - "worldedit.tool.error.cannot-bind": "Can't bind tool to {0}: {1}", - "worldedit.tool.error.item-only": "Blocks can't be used.", - - "worldedit.execute.script-permissions": "You don't have permission to use that script.", - "worldedit.executelast.no-script": "Use /cs with a script name first.", - "worldedit.script.read-error": "Script read error: {0}", - "worldedit.script.unsupported": "Only .js scripts are currently supported", - "worldedit.script.file-not-found": "Script does not exist: {0}", - "worldedit.script.no-script-engine": "Failed to find an installed script engine.\nPlease see https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Failed to execute: {0}", - "worldedit.script.failed-console": "Failed to execute (see console): {0}", - - "worldedit.operation.affected.biome": "{0} biomes affected", - "worldedit.operation.affected.block": "{0} blocks affected", - "worldedit.operation.affected.column": "{0} columns affected", - "worldedit.operation.affected.entity": "{0} entities affected", - "worldedit.operation.deform.expression": "deformed using {0}", - - "worldedit.error.invalid-number": "Number expected; string given.", - "worldedit.error.invalid-number.matches": "Number expected; string \"{0}\" given.", - "worldedit.error.incomplete-region": "Make a region selection first.", - "worldedit.error.unknown-block": "Block name '{0}' was not recognized.", - "worldedit.error.unknown-entity": "Entity name '{0}' was not recognized.", - "worldedit.error.unknown-mob": "Mob name '{0}' was not recognized.", - "worldedit.error.unknown-biome": "Biome name '{0}' was not recognized.", - "worldedit.error.unknown-tag": "Tag name '{0}' was not recognized.", - "worldedit.error.empty-tag": "Tag name '{0}' has no contents.", - "worldedit.error.no-match": "No match for '{0}'.", - "worldedit.error.disallowed-block": "Block '{0}' not allowed (see WorldEdit configuration).", - "worldedit.error.max-changes": "Max blocks changed in an operation reached ({0}).", - "worldedit.error.max-brush-radius": "Maximum brush radius (in configuration): {0}", - "worldedit.error.max-radius": "Maximum radius (in configuration): {0}", - "worldedit.error.unknown-direction": "Unknown direction: {0}", - "worldedit.error.empty-clipboard": "Your clipboard is empty. Use //copy first.", - "worldedit.error.invalid-filename": "Filename '{0}' invalid: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Invalid characters or extension missing", - "worldedit.error.file-resolution": "File '{0}' resolution error: {1}", - "worldedit.error.file-resolution.outside-root": "Path is outside allowable root", - "worldedit.error.file-resolution.resolve-failed": "Failed to resolve path", - "worldedit.error.file-aborted": "File selection aborted.", - "worldedit.error.no-file-selected": "No file selected.", - "worldedit.error.world-unloaded": "The world was unloaded already.", - "worldedit.error.not-a-block": "This item is not a block.", - "worldedit.error.not-a-block.item": "The item '{0}' is not a block.", - "worldedit.error.incorrect-usage": "Usage: {0}", - "worldedit.error.invalid-page": "Invalid page number", - "worldedit.error.parser.bad-state-format": "Bad state format in {0}", - "worldedit.error.parser.duplicate-property": "Duplicate property: {0}", - "worldedit.error.parser.empty-state": "Empty part in state", - "worldedit.error.parser.missing-equals-separator": "Missing '=' separator", - "worldedit.error.parser.clipboard.missing-offset": "Offset specified with @ but no offset given. Use '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Unknown property '{0}' for block '{1}'", - "worldedit.error.parser.unknown-value": "Unknown value '{0}' for property '{1}'", - "worldedit.error.parser.empty-property": "Empty property in state", - "worldedit.error.parser.empty-value": "Empty value in state", - "worldedit.error.parser.invalid-colon": "Invalid colon.", - "worldedit.error.parser.invalid-expression": "Invalid expression: {0}", - "worldedit.error.parser.negate-nothing": "Cannot negate nothing!", - "worldedit.error.parser.hanging-lbracket": "Invalid format. Hanging bracket at '{0}'.", - "worldedit.error.parser.missing-rbracket": "State is missing trailing ']'", - "worldedit.error.parser.missing-random-type": "Missing the type after the % symbol for '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Clipboard offset needs x,y,z coordinates.", - "worldedit.error.parser.player-only": "Input '{0}' requires a player!", - "worldedit.error.disabled": "This functionality is disabled (see WorldEdit configuration).", - "worldedit.error.unknown": "Unknown error occurred: {0}", - "worldedit.error.missing-extent": "No Extent is known", - "worldedit.error.missing-session": "No LocalSession is known", - "worldedit.error.missing-world": "You need to provide a world (Try //world)", - "worldedit.error.missing-actor": "No actor is known", - - "worldedit.selection.convex.info.vertices": "Vertices: {0}", - "worldedit.selection.convex.info.triangles": "Triangles: {0}", - "worldedit.selection.convex.explain.primary": "Started new selection with vertex {0}.", - "worldedit.selection.convex.explain.secondary": "Added vertex {0} to the selection.", - "worldedit.selection.cuboid.info.pos1": "Position 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Position 2: {0}", - "worldedit.selection.cuboid.explain.primary": "First position set to {0}.", - "worldedit.selection.cuboid.explain.primary-area": "First position set to {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Second position set to {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Second position set to {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Started selection at {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Extended selection to encompass {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Center: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Center position set to {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Center position set to {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Radius set to {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Radius set to {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoid changes must be even for each dimension.", - "worldedit.selection.cylinder.info.center": "Center: {0}", - "worldedit.selection.cylinder.info.radius": "Radius: {0}", - "worldedit.selection.cylinder.explain.primary": "Starting a new cylindrical selection at {0}.", - "worldedit.selection.cylinder.explain.secondary": "Radius set to {0}/{1} blocks. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "You must select the center point before setting the radius.", - "worldedit.selection.cylinder.error.even-horizontal": "Cylinders changes must be even for each horizontal dimension.", - "worldedit.selection.polygon2d.info": "# points: {0}", - "worldedit.selection.polygon2d.explain.primary": "Starting a new polygon at {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Added point #{0} at {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygons can only be expanded vertically.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygons can only be contracted vertically.", - "worldedit.selection.sphere.explain.secondary": "Radius set to {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Radius set to {0} ({1}).", - "worldedit.selection.null.error.immutable": "Cannot change NullRegion.", - "worldedit.selection.intersection.error.cannot-expand": "Cannot expand a region intersection.", - "worldedit.selection.intersection.error.cannot-contract": "Cannot contract a region intersection.", - "worldedit.selection.transform.error.cannot-expand": "Cannot expand a TransformedRegion.", - "worldedit.selection.transform.error.cannot-contract": "Cannot contract a TransformedRegion.", - "worldedit.selection.transform.error.cannot-change": "Cannot change a TransformedRegion.", - - "worldedit.sideeffect.lighting": "Lighting", - "worldedit.sideeffect.lighting.description": "Updates block lighting", - "worldedit.sideeffect.neighbors": "Neighbors", - "worldedit.sideeffect.neighbors.description": "Notifies nearby blocks of changes", - "worldedit.sideeffect.update": "Update", - "worldedit.sideeffect.update.description": "Notifies the changed block", - "worldedit.sideeffect.validation": "Validation", - "worldedit.sideeffect.validation.description": "Validates and fixes inconsistent world state, such as disconnected blocks", - "worldedit.sideeffect.entity_ai": "Entity AI", - "worldedit.sideeffect.entity_ai.description": "Updates Entity AI paths for the block changes", - "worldedit.sideeffect.events": "Mod/Plugin Events", - "worldedit.sideeffect.events.description": "Tells other mods/plugins about these changes when applicable", - "worldedit.sideeffect.state.on": "On", - "worldedit.sideeffect.state.delayed": "Delayed", - "worldedit.sideeffect.state.off": "Off", - "worldedit.sideeffect.box.current": "Current", - "worldedit.sideeffect.box.change-to": "Click to set to {0}", - - "worldedit.help.command-not-found": "The command '{0}' could not be found.", - "worldedit.help.no-subcommands": "'{0}' has no sub-commands. (Maybe '{1}' is for a parameter?)", - "worldedit.help.subcommand-not-found": "The sub-command '{0}' under '{1}' could not be found.", - - "worldedit.cli.stopping": "Stopping!", - "worldedit.cli.unknown-command": "Unknown command!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sv-SE/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sv-SE/strings.json deleted file mode 100644 index 9a5f349..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/sv-SE/strings.json +++ /dev/null @@ -1,363 +0,0 @@ -{ - "worldedit.expand.description.vert": "Expandera vertikalt markerat omrÃ¥det till världsgränsen.", - "worldedit.expand.expanded": "OmrÃ¥de expanderat {0} block", - "worldedit.expand.expanded.vert": "OmrÃ¥de expanderat {0} block (frÃ¥n topp till botten).", - "worldedit.biomeinfo.lineofsight": "Biom inom synhÃ¥ll: {0}", - "worldedit.biomeinfo.position": "Biom pÃ¥ det block du stÃ¥r pÃ¥: {0}", - "worldedit.biomeinfo.selection": "Biom som du markerat: {0}", - "worldedit.brush.radius-too-large": "Maximalt tillÃ¥ten radie pÃ¥ borste: {0}", - "worldedit.brush.apply.description": "Appliceringspenseln, applicera en funktion pÃ¥ varje block", - "worldedit.brush.apply.radius": "Storleken av penseln", - "worldedit.brush.apply.shape": "Formen av regionen", - "worldedit.brush.apply.type": "Typ av pensel att använda", - "worldedit.brush.apply.item.warning": "Denna borste simulerar föremÃ¥lsanvändning. Dess effekter kanske inte fungerar pÃ¥ alla plattformar, kanske inte kan Ã¥ngras, och kan orsaka konstiga interaktioner med andra mods/plugins. Använd pÃ¥ egen risk.", - "worldedit.brush.paint.description": "MÃ¥larpensel, applicera en funktion pÃ¥ en yta", - "worldedit.brush.paint.size": "Storleken av penseln", - "worldedit.brush.paint.shape": "Formen av regionen", - "worldedit.brush.paint.density": "Densiteten av penseln", - "worldedit.brush.paint.type": "Typ av pensel att använda", - "worldedit.brush.paint.item.warning": "Denna borste simulerar föremÃ¥lsanvändning. Dess effekter kanske inte fungerar pÃ¥ alla plattformar, kanske inte kan Ã¥ngras, och kan orsaka konstiga interaktioner med andra mods/plugins. Använd pÃ¥ egen risk.", - "worldedit.brush.sphere.equip": "Sfärpenselform utrustad ({0}).", - "worldedit.brush.cylinder.equip": "Cylinderpenselform utrustad ({0} av {1}).", - "worldedit.brush.extinguish.equip": "Brandsläckare utrustad ({0}).", - "worldedit.brush.gravity.equip": "Gravitetspensel utrustad ({0}).", - "worldedit.brush.butcher.equip": "Slaktpensel utrustad ({0}).", - "worldedit.brush.operation.equip": "Ställ in penseln till {0}.", - "worldedit.brush.heightmap.equip": "Heightmap-pensel utrustad ({0}).", - "worldedit.brush.heightmap.unknown": "Okänd heightmap-pensel: {0}.", - "worldedit.brush.none.equip": "Pensel obunden frÃ¥n ditt aktuella föremÃ¥l.", - "worldedit.setbiome.changed": "Biomer har ändrats för ungefär {0} block.", - "worldedit.setbiome.warning": "Du kan behöva Ã¥teransluta till ditt spel (eller stänga och Ã¥ter öppna din värld) för att se förändringar.", - "worldedit.drawsel.disabled": "Server CUI inaktiverad.", - "worldedit.drawsel.disabled.already": "Server CUI redan inaktiverad.", - "worldedit.drawsel.enabled.already": "Server CUI redan aktiverad.", - "worldedit.limit.too-high": "Din maximalt tillÃ¥ten gräns är {0}.", - "worldedit.limit.set": "Block ändringsgräns satt till {0}.", - "worldedit.limit.return-to-default": "(Använd //limit för att Ã¥tervända till standardinställningar.)", - "worldedit.timeout.too-high": "Din maximalt tillÃ¥ten timeout är {0}ms.", - "worldedit.timeout.set": "Längd av Timeout inställd pÃ¥ {0}ms.", - "worldedit.timeout.return-to-default": " (Använd //timeout för att Ã¥tervända till standardinställningar.)", - "worldedit.fast.disabled": "Snabbt läge inaktiverad.", - "worldedit.fast.enabled": "Snabbt läge aktiverad. Belysningen i de pÃ¥verkade chunkarna kan vara fel och/eller du kan behöva Ã¥teransluta för att se ändringarna.", - "worldedit.fast.disabled.already": "Snabbt läge redan inaktiverad.", - "worldedit.fast.enabled.already": "Snabbt läge redan aktiverad.", - "worldedit.perf.sideeffect.set": "Bieffekt \"{0}\" inställd pÃ¥ {1}", - "worldedit.perf.sideeffect.get": "Bieffekt \"{0}\" är inställd pÃ¥ {1}", - "worldedit.perf.sideeffect.already-set": "Bieffekt \"{0}\" är redan {1}", - "worldedit.perf.sideeffect.set-all": "Alla bieffekter inställda pÃ¥ {0}", - "worldedit.gmask.disabled": "Global mask inaktiverad.", - "worldedit.gmask.set": "Global mask inställd.", - "worldedit.toggleplace.pos1": "Placerar nu pÃ¥ pos #1.", - "worldedit.toggleplace.player": "Placerar nu vid blocket du stÃ¥r i.", - "worldedit.searchitem.too-short": "Ange en längre söksträng (längd > 2).", - "worldedit.searchitem.either-b-or-i": "Du kan inte använda bÃ¥de 'b' och 'i' flaggorna samtidigt.", - "worldedit.searchitem.searching": "(Var god vänta... söker efter föremÃ¥l.)", - "worldedit.watchdog.no-hook": "Denna plattform har ingen watchdog krok.", - "worldedit.watchdog.active.already": "Watchdog krok redan aktiv.", - "worldedit.watchdog.inactive.already": "Watchdog krok redan inaktiv.", - "worldedit.watchdog.active": "Watchdog krok är nu aktiv.", - "worldedit.watchdog.inactive": "Watchdog krok är nu inaktiv.", - "worldedit.world.remove": "Borttagen världsöverskridning.", - "worldedit.world.set": "Ställ in världsöverskridningen till {0}. (Använd //world för att Ã¥tervända till standardinställningar.)", - "worldedit.undo.undone": "{0} tillgängliga redigeringar Ã¥ngrades.", - "worldedit.undo.none": "Inget kvar att Ã¥ngra.", - "worldedit.redo.redone": "{0} tillgängliga redigeringar gjordes om.", - "worldedit.redo.none": "Inget kvar att göra om.", - "worldedit.clearhistory.cleared": "Historik rensad.", - "worldedit.raytrace.noblock": "Inget block i sikte!", - "worldedit.restore.not-configured": "Snapshot/backupÃ¥terställning är inte konfigurerat.", - "worldedit.restore.not-available": "Den snapshoten finns inte eller är ej tillgänglig.", - "worldedit.restore.failed": "Misslyckades att ladda snapshot: {0}", - "worldedit.restore.loaded": "Snapshot '{0}' laddad; Ã¥terställer...", - "worldedit.restore.restored": "Ã…terställde; {0} saknade chunks och {1} andra fel.", - "worldedit.restore.none-for-specific-world": "Inga snapshots hittades för värld '{0}'.", - "worldedit.restore.none-for-world": "Snapshots för denna värld kunde inte hittas.", - "worldedit.restore.none-found": "Inga snapshots hittades.", - "worldedit.restore.none-found-console": "Inga snapshots hittades. Detaljer finns i konsolen.", - "worldedit.restore.chunk-not-present": "Chunks ej närvarande i snapshoten.", - "worldedit.restore.chunk-load-failed": "Inga chunks kunde laddas in. (DÃ¥ligt arkiv?)", - "worldedit.restore.block-place-failed": "Fel hindrade alla block frÃ¥n att Ã¥terställas.", - "worldedit.restore.block-place-error": "Senaste felet: {0}", - "worldedit.snapshot.use.newest": "Nu används den senaste snapshoten.", - "worldedit.snapshot.use": "Snapshot inställd pÃ¥: {0}", - "worldedit.snapshot.none-before": "Kunde inte hitta en snapshot före {0}.", - "worldedit.snapshot.none-after": "Kunde inte hitta en snapshot efter {0}.", - "worldedit.snapshot.index-above-0": "Ogiltigt index, mÃ¥ste vara större än eller lika med 1.", - "worldedit.snapshot.index-oob": "Ogiltigt index, mÃ¥ste ligga mellan 1 och {0}.", - "worldedit.schematic.unknown-format": "Okänt Schematic format: {0}.", - "worldedit.schematic.load.does-not-exist": "Schematic {0} finns inte!", - "worldedit.schematic.load.loading": "(Var god vänta... laddar schematic.)", - "worldedit.schematic.load.still-loading": "(Var god vänta... laddar fortfarande schematic.)", - "worldedit.schematic.save.already-exists": "Denna schematic finns redan. Använd flaggan -f för att skriva över den.", - "worldedit.schematic.save.failed-directory": "Kunde inte skapa mapp för schematics!", - "worldedit.schematic.save.saving": "(Var god vänta... sparar schematic.)", - "worldedit.schematic.save.still-saving": "(Var god vänta... sparar fortfarande schematic.)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} finns inte!", - "worldedit.schematic.delete.failed": "Borttagning av {0} misslyckades! Är det skrivskyddat?", - "worldedit.schematic.delete.deleted": "{0} har raderats.", - "worldedit.schematic.unsupported-minecraft-version": "Denna version av WorldEdit stöder inte din Minecraft-version. Schematics kommer inte att fungera förrän detta är löst.", - "worldedit.pos.already-set": "Position redan angiven.", - "worldedit.pos.console-require-coords": "Du mÃ¥ste ange koordinater som konsol.", - "worldedit.hpos.no-block": "Inget block i sikte!", - "worldedit.hpos.already-set": "Position redan angiven.", - "worldedit.chunk.selected-multiple": "Valda chunks: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk vald: {0}, {1}, {2}", - "worldedit.wand.invalid": "StavföremÃ¥let är felkonfigurerat eller inaktiverat.", - "worldedit.wand.selwand.info": "Vänsterklick: välj position #1; Högerklick: välj position #2", - "worldedit.wand.navwand.info": "Vänsterklick: hoppa till plats; Högerklicka: passera genom väggar", - "worldedit.shift.shifted": "Region skiftad.", - "worldedit.inset.inset": "Region inlagd.", - "worldedit.size.offset": "Förskjutning: {0}", - "worldedit.size.type": "Typ: {0}", - "worldedit.size.size": "Storlek: {0}", - "worldedit.size.distance": "Cuboid distans: {0}", - "worldedit.size.blocks": "Antal block: {0}", - "worldedit.count.counted": "Räknade: {0}", - "worldedit.distr.no-blocks": "Inga block räknades.", - "worldedit.distr.no-previous": "Ingen tidigare distribution.", - "worldedit.distr.total": "Totalt antal block: {0}", - "worldedit.select.cleared": "Markering rensad.", - "worldedit.select.cuboid.message": "Cuboid: vänsterklicka för punkt 1, högerklicka för punkt 2", - "worldedit.select.cuboid.description": "Välj tvÃ¥ hörn av en cuboid", - "worldedit.select.extend.message": "Cuboid: vänsterklicka för en utgÃ¥ngspunkt, högerklicka för att förlänga", - "worldedit.select.extend.description": "Snabb cuboid markeringsläge", - "worldedit.select.poly.message": "2D polygon selector: Vänster/högerklicka för att lägga till en punkt.", - "worldedit.select.poly.limit-message": "Maximalt {0} poäng.", - "worldedit.select.poly.description": "Välj en 2D polygon med höjd", - "worldedit.select.ellipsoid.message": "Ellipsoidselektor: vänsterklick för mittpunkten, högerklicka för att förlänga", - "worldedit.select.ellipsoid.description": "Välj en ellipsoid", - "worldedit.select.sphere.message": "Sfärselektor: vänsterklick för mittpunkten, högerklicka för att ställa in radie", - "worldedit.select.sphere.description": "Välj en sfär", - "worldedit.select.cyl.message": "Cylinderselektor: vänsterklick för mittpunkten, högerklicka för att förlänga", - "worldedit.select.cyl.description": "Välj en cylinder", - "worldedit.select.convex.message": "Konvex polyheder-selektor: Vänster click = Första toppunkten, högerklicka för att lägga till mer.", - "worldedit.select.convex.limit-message": "Maximalt {0} poäng.", - "worldedit.select.convex.description": "Välj en konvex polyeder", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Gammalt format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}", - "worldedit.drain.drained": "{0} block har tömts.", - "worldedit.fill.created": "{0} block har fyllts i.", - "worldedit.fillr.created": "{0} block har fyllts i.", - "worldedit.fixlava.fixed": "{0} block har fixats.", - "worldedit.fixwater.fixed": "{0} block har fixats.", - "worldedit.removeabove.removed": "{0} block har tagits bort.", - "worldedit.removebelow.removed": "{0} block har tagits bort.", - "worldedit.removenear.removed": "{0} block har tagits bort.", - "worldedit.replacenear.replaced": "{0} block har ersatts.", - "worldedit.snow.created": "{0} ytor har täckts.", - "worldedit.thaw.removed": "{0} block har tinats.", - "worldedit.green.changed": "{0} block har växt gräss.", - "worldedit.extinguish.removed": "{0} bränder har släckts.", - "worldedit.butcher.killed": "{0} varelser har dödats i en radie av {1}.", - "worldedit.butcher.explain-all": "Använd -1 för att ta bort alla varelser i chunkerna som laddats in", - "worldedit.remove.removed": "{0} entiteter har markerats för borttagning.", - "worldedit.remove.explain-all": "Använd -1 för att ta bort alla entiteter i chunkerna som laddats in", - "worldedit.calc.invalid": "'{0}' kunde inte tolkas som ett giltigt uttryck", - "worldedit.calc.invalid.with-error": "'{0}' kunde inte tolkas som ett giltigt uttryck: '{1}'", - "worldedit.paste.pasted": "Urklipp har klistrats in vid {0}", - "worldedit.clearclipboard.cleared": "Urklipp rensat.", - "worldedit.set.done": "Handling utförd.", - "worldedit.set.done.verbose": "Handling utförd ({0}).", - "worldedit.line.changed": "{0} block har ändrats.", - "worldedit.line.invalid-type": "//line fungerar endast med cuboidval eller konvex polyeder-val", - "worldedit.curve.changed": "{0} block har ändrats.", - "worldedit.curve.invalid-type": "//curve fungerar endast med konvex polyederl-val", - "worldedit.replace.replaced": "{0} block har ersatts.", - "worldedit.stack.changed": "{0} block har ändrats. Ã…ngra med //undo", - "worldedit.stack.intersecting-region": "Stack offset fÃ¥r inte kollidera med regionen vid användning av blockenheter", - "worldedit.regen.regenerated": "Region regenererad.", - "worldedit.walls.changed": "{0} block har ändrats.", - "worldedit.faces.changed": "{0} block har ändrats.", - "worldedit.overlay.overlaid": "{0} block har täckts över.", - "worldedit.naturalize.naturalized": "{0} block har gjorts för att se mer naturligt ut.", - "worldedit.center.changed": "Mittpunkt satt. ({0} block ändrade)", - "worldedit.smooth.changed": "Terrängens heightmap har blivit utjämnad. {0} block ändrades.", - "worldedit.move.moved": "{0} block flyttades.", - "worldedit.deform.deformed": "{0} block har deformerats.", - "worldedit.hollow.changed": "{0} block har ändrats.", - "worldedit.forest.created": "{0} träd skapade.", - "worldedit.flora.created": "{0} flora skapades.", - "worldedit.unstuck.moved": "SÃ¥ där ja!", - "worldedit.ascend.obstructed": "Det finns inget ledigt utrymme ovanför dig.", - "worldedit.ascend.moved": "Steg up {0} nivÃ¥er.", - "worldedit.descend.obstructed": "Det finns inget ledigt utrymme under dig.", - "worldedit.descend.moved": "Steg ner {0} nivÃ¥er.", - "worldedit.ceil.obstructed": "Det finns inget ledigt utrymme ovanför dig.", - "worldedit.ceil.moved": "Woosh!", - "worldedit.thru.obstructed": "Det finns inget ledigt utrymme framför dig.", - "worldedit.thru.moved": "Woosh!", - "worldedit.jumpto.moved": "Poof!", - "worldedit.jumpto.none": "Inget block i sikte (eller för lÃ¥ngt borta)!", - "worldedit.up.obstructed": "Du hade träffat nÃ¥got ovanför dig.", - "worldedit.up.moved": "Woosh!", - "worldedit.cyl.invalid-radius": "Du mÃ¥ste antingen ange 1 eller 2 radie värden.", - "worldedit.cyl.created": "{0} block har skapats.", - "worldedit.sphere.invalid-radius": "Du mÃ¥ste antingen ange 1 eller 3 radie värden.", - "worldedit.sphere.created": "{0} block har skapats.", - "worldedit.forestgen.created": "{0} träd skapade.", - "worldedit.pumpkins.created": "{0} pumpafält skapade.", - "worldedit.pyramid.created": "{0} block har skapats.", - "worldedit.generate.created": "{0} block har skapats.", - "worldedit.generatebiome.changed": "{0} biomer pÃ¥verkade.", - "worldedit.reload.config": "Konfigurationen laddades om!", - "worldedit.report.written": "WorldEdit rapport skriven till {0}", - "worldedit.report.error": "Kunde inte skriva rapport: {0}", - "worldedit.report.callback": "WorldEdit rapport: {0}.report", - "worldedit.timezone.invalid": "Ogiltig tidszon", - "worldedit.timezone.set": "Tidszon inställd för denna session till: {0}", - "worldedit.timezone.current": "Den aktuella tiden i den tidszonen är: {0}", - "worldedit.version.version": "WorldEdit version {0}", - "worldedit.version.bukkit.unsupported-adapter": "Denna version av WorldEdit stöder inte helt din version av Bukkit. Blockentiteter (t.ex. kistor) kommer att vara tomma, blockegenskaper (t.ex. rotation) kommer att saknas, och andra saker kanske inte fungerar. Uppdatera WorldEdit för att Ã¥terställa denna funktionalitet:\n{0}", - "worldedit.trace.active.already": "SpÃ¥rningsläge redan aktivt.", - "worldedit.trace.inactive.already": "SpÃ¥rningsläge redan inaktivt.", - "worldedit.trace.active": "SpÃ¥rningsläge är nu aktivt.", - "worldedit.trace.inactive": "SpÃ¥rningsläge är nu inaktivt.", - "worldedit.command.permissions": "Du har inte tillÃ¥telse att göra det. Är du i rätt läge?", - "worldedit.command.player-only": "Detta kommando mÃ¥ste användas med en spelare.", - "worldedit.command.error.report": "Rapportera detta fel: [Se konsol]", - "worldedit.pastebin.uploading": "(Var god vänta... skickar data till pastebin...)", - "worldedit.asset.load.loading": "(Var god vänta... laddar tillgÃ¥ng.)", - "worldedit.asset.load.still-loading": "(Var god vänta... laddar fortfarande tillgÃ¥ng.)", - "worldedit.asset.load.failed": "Misslyckades att ladda tillgÃ¥ngen", - "worldedit.tool.no-block": "Inget block i sikte!", - "worldedit.tool.repl.equip": "Blockutbytesverktyg bundet till {0}.", - "worldedit.tool.repl.switched": "Utbytesverktyget byttes till: {0}", - "worldedit.tool.data-cycler.new-value": "Värdet av {0} är nu {1}.", - "worldedit.tool.deltree.not-tree": "Det är inte ett träd.", - "worldedit.tool.deltree.not-floating": "Det är inte ett flytande träd.", - "worldedit.tool.tree.equip": "Trädverktyg bundet till {0}.", - "worldedit.tool.tree.obstructed": "Ett träd kan inte gÃ¥ dit.", - "worldedit.tool.info.equip": "Informationsverktyg är bundet till {0}.", - "worldedit.tool.info.blockstate.hover": "Block status", - "worldedit.tool.info.internalid.hover": "Internt ID", - "worldedit.tool.none.to.unequip": "Din nuvarande föremÃ¥l är inte bunden.", - "worldedit.tool.selwand.equip": "Markeringsstav bunden till {0}.", - "worldedit.tool.navwand.equip": "Navigationsstav bunden till {0}.", - "worldedit.tool.floodfill.equip": "Blockfyllningsverktyg bunden till {0}.", - "worldedit.tool.lrbuild.set": "Vänsterklick satt till {0}; högerklick satt till {1}.", - "worldedit.tool.superpickaxe.max-range": "Maximalt räckvidd är {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Super pickaxe redan aktiverad.", - "worldedit.tool.superpickaxe.disabled.already": "Super pickaxe redan inaktiverad.", - "worldedit.tool.superpickaxe.enabled": "Super pickaxe aktiverad.", - "worldedit.tool.superpickaxe.disabled": "Super pickaxe inaktiverad.", - "worldedit.tool.mask.set": "Penselmask ändrat.", - "worldedit.tool.mask.disabled": "Penselmask inaktiverad.", - "worldedit.tool.material.set": "Penselmaterial ändrat.", - "worldedit.tool.range.set": "Penselräckvidd ändrat.", - "worldedit.tool.size.set": "Penselstorlek ändrat.", - "worldedit.tool.tracemask.set": "Trace mask ändrat.", - "worldedit.tool.tracemask.disabled": "Trace mask inaktiverad.", - "worldedit.tool.error.cannot-bind": "Kan inte binda verktyget till {0}: {1}", - "worldedit.tool.error.item-only": "Blocken kan inte användas.", - "worldedit.execute.script-permissions": "Du har inte tillstÃ¥nd att använda detta skript.", - "worldedit.executelast.no-script": "Använd /cs med ett skriptnamn först.", - "worldedit.script.read-error": "Fel vid skriptläsning: {0}", - "worldedit.script.unsupported": "Endast .js-skript stöds för närvarande", - "worldedit.script.file-not-found": "Skriptet kunde inte finnas: {0}", - "worldedit.script.no-script-engine": "Det gick inte att hitta en installerad skriptmotor.\nSe https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Misslyckades att utföra: {0}", - "worldedit.script.failed-console": "Misslyckades att utföra (mer info i konsolen): {0}", - "worldedit.operation.affected.biome": "{0} biomer pÃ¥verkade", - "worldedit.operation.affected.block": "{0} block pÃ¥verkade", - "worldedit.operation.affected.column": "{0} kolumner pÃ¥verkade", - "worldedit.operation.affected.entity": "{0} entiteter pÃ¥verkade", - "worldedit.operation.deform.expression": "deformeras med {0}", - "worldedit.error.invalid-number": "Nummer förväntas; sträng angiven.", - "worldedit.error.invalid-number.matches": "Nummer förväntas; sträng \"{0}\"angiven.", - "worldedit.error.incomplete-region": "Gör ett regionval först.", - "worldedit.error.unknown-block": "Blocknamnet '{0}' kändes inte igen.", - "worldedit.error.unknown-entity": "Entitetsnamnet '{0}' kändes inte igen.", - "worldedit.error.unknown-mob": "Varelsenamnet '{0}' kändes inte igen.", - "worldedit.error.unknown-biome": "Biomnamnet '{0}' kändes inte igen.", - "worldedit.error.unknown-tag": "Taggnamn '{0}' kändes inte igen.", - "worldedit.error.empty-tag": "Taggnamn '{0}' har inget innehÃ¥ll.", - "worldedit.error.no-match": "Ingen match för '{0}'.", - "worldedit.error.disallowed-block": "Block '{0}' ej tillÃ¥tet (se WorldEdit konfiguration).", - "worldedit.error.max-brush-radius": "Maximal penselradie (i konfiguration): {0}", - "worldedit.error.max-radius": "Maximal radie (i konfiguration): {0}", - "worldedit.error.unknown-direction": "Okänd riktning: {0}", - "worldedit.error.empty-clipboard": "Urklipp är tomt. Använd //copy först.", - "worldedit.error.invalid-filename": "Filnamn '{0}' ogiltig: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Ogiltiga tecken eller saknande filsuffix", - "worldedit.error.file-resolution.outside-root": "Vägen är utanför tillÃ¥ten rot", - "worldedit.error.file-resolution.resolve-failed": "Misslyckades att hitta väg", - "worldedit.error.file-aborted": "Filval avbröts.", - "worldedit.error.no-file-selected": "Ingen fil vald.", - "worldedit.error.not-a-block": "Detta föremÃ¥l är inte ett block.", - "worldedit.error.not-a-block.item": "FöremÃ¥let '{0}' är inte ett block.", - "worldedit.error.incorrect-usage": "Användning: {0}", - "worldedit.error.invalid-page": "Ogiltigt sidnummer", - "worldedit.error.parser.empty-state": "Tom del i tillstÃ¥ndet", - "worldedit.error.parser.missing-equals-separator": "Saknar '=' separator", - "worldedit.error.parser.unknown-property": "Okänd egenskap '{0}' för block '{1}'", - "worldedit.error.parser.unknown-value": "Okänt värde '{0}' för egenskap '{1}'", - "worldedit.error.parser.empty-property": "Tom egenskap i tillstÃ¥ndet", - "worldedit.error.parser.empty-value": "Tomt värde i tillstÃ¥ndet", - "worldedit.error.parser.invalid-colon": "Ogiltigt kolon.", - "worldedit.error.parser.invalid-expression": "Ogiltigt uttryck: {0}", - "worldedit.error.parser.missing-rbracket": "TillstÃ¥ndet saknar efterföljande ']'", - "worldedit.error.parser.clipboard.missing-coordinates": "Urklipp offset behöver x,y,z koordinater.", - "worldedit.error.parser.player-only": "Input '{0}' kräver en spelare!", - "worldedit.error.disabled": "Denna funktion är inaktiverad (se WorldEdit konfiguration).", - "worldedit.error.unknown": "Ett okänt fel uppstod: {0}", - "worldedit.error.missing-extent": "Inget Extent kändes igen", - "worldedit.error.missing-session": "Ingen LocalSession kändes igen", - "worldedit.error.missing-world": "Du mÃ¥ste bereda en värld (Prova //world)", - "worldedit.error.missing-actor": "Ingen aktör kändes igen", - "worldedit.selection.convex.info.vertices": "Hörn: {0}", - "worldedit.selection.convex.info.triangles": "Trianglar: {0}", - "worldedit.selection.cuboid.info.pos1": "Position 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Position 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Första positionen satt till {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Första positionen satt till {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Andra positionen satt till {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Andra positionen satt till {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Börjat val pÃ¥ {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Utökad markering för att omfatta {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Mittpunkt: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Mittpunktens position satt till {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Mittpunktens position satt till {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Radien satt till {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Radien satt till {0} ({1}).", - "worldedit.selection.cylinder.info.center": "Mittpunkt: {0}", - "worldedit.selection.cylinder.info.radius": "Radie: {0}", - "worldedit.selection.cylinder.explain.secondary": "Radien satt till {0}/{1} block. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Du mÃ¥ste välja mittpunkten innan du ställer in radien.", - "worldedit.selection.cylinder.error.even-horizontal": "Ändringar till cylindrar mÃ¥ste vara jämna för varje horisontell dimension.", - "worldedit.selection.polygon2d.info": "# poäng: {0}", - "worldedit.selection.polygon2d.explain.primary": "Börjat en ny polygon vid {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Lade till punkt #{0} vid {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygoner kan endast utökas vertikalt.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygoner kan endast krympas vertikalt.", - "worldedit.selection.sphere.explain.secondary": "Radien satt till {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Radien satt till {0} ({1}).", - "worldedit.selection.null.error.immutable": "Kan inte ändra NullRegion.", - "worldedit.selection.intersection.error.cannot-expand": "Kan inte expandera en regionkorsning.", - "worldedit.selection.intersection.error.cannot-contract": "Kan inte krympa en regionkorsning.", - "worldedit.selection.transform.error.cannot-expand": "Kan inte expandera TransformedRegion.", - "worldedit.selection.transform.error.cannot-contract": "Kan inte krympa TransformedRegion.", - "worldedit.selection.transform.error.cannot-change": "Kan inte ändra ett TransformedRegion.", - "worldedit.sideeffect.lighting": "Belysning", - "worldedit.sideeffect.neighbors": "Grannar", - "worldedit.sideeffect.neighbors.description": "Notifierar närliggande block av ändringar", - "worldedit.sideeffect.update": "Uppdatera", - "worldedit.sideeffect.update.description": "Notifierar det ändrade blocket", - "worldedit.sideeffect.validation": "Validering", - "worldedit.sideeffect.validation.description": "Validerar och rättar inkonsekventa världstillstÃ¥nd, sÃ¥som frÃ¥nkopplade block", - "worldedit.sideeffect.entity_ai": "Entitet AI", - "worldedit.sideeffect.entity_ai.description": "Uppdaterar Entitet AIs sökvägar för blockförändringar", - "worldedit.sideeffect.events": "Mod/Plugin event", - "worldedit.sideeffect.events.description": "Säger till andra mods/plugins om dessa ändringar i förekommande fall", - "worldedit.sideeffect.state.on": "PÃ¥", - "worldedit.sideeffect.state.delayed": "Försenat", - "worldedit.sideeffect.state.off": "Av", - "worldedit.sideeffect.box.current": "Nuvarande", - "worldedit.sideeffect.box.change-to": "Klicka för att ställa in till {0}", - "worldedit.help.command-not-found": "Kommandot '{0}' kunde inte hittas.", - "worldedit.help.no-subcommands": "'{0}' har inga underkommandon. (Kanske '{1}' är för en parameter?)", - "worldedit.help.subcommand-not-found": "Underkommandot '{0}' under '{1}' kunde inte hittas.", - "worldedit.cli.stopping": "Avbyter!", - "worldedit.cli.unknown-command": "Okänt kommando!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/swg/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/swg/strings.json deleted file mode 100644 index c90e85f..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/swg/strings.json +++ /dev/null @@ -1,413 +0,0 @@ -{ - "worldedit.expand.description.vert": "Auswahl zu den Weltgrenzen vertikal erweitern.", - "worldedit.expand.expanded": "Region um {0} Blöcke erweitert", - "worldedit.expand.expanded.vert": "Region um {0} Blöcke erweitert (oben-nach-unten).", - "worldedit.biomeinfo.lineofsight": "Biome entlang des Fadenkreuzes: {0}", - "worldedit.biomeinfo.position": "Biome an deiner Position: {0}", - "worldedit.biomeinfo.selection": "Biome in deiner Auswahl: {0}", - "worldedit.brush.radius-too-large": "Maximal zulässiger Pinselradius: {0}", - "worldedit.brush.apply.description": "Benutze einen Pinsel, eine Funktion auf jeden Block anwenden", - "worldedit.brush.apply.radius": "Die Größe des Pinsels", - "worldedit.brush.apply.shape": "Die Form der Region", - "worldedit.brush.apply.type": "Art des zu benutzenden Pinsels", - "worldedit.brush.apply.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.", - "worldedit.brush.paint.description": "Male mit einem Pinsel, eine Funktion auf eine Oberfläche anwenden", - "worldedit.brush.paint.size": "Die Größe eines Pinsels", - "worldedit.brush.paint.shape": "Die Form des Pinsels", - "worldedit.brush.paint.density": "Die Dichte des Pinsels", - "worldedit.brush.paint.type": "Typ des zu benutzenden Pinsels", - "worldedit.brush.paint.item.warning": "Dieser Pinsel simuliert die Verwendung von Items. Seine Effekte funktionieren möglicherweise nicht auf allen Plattformen, können nicht rückgängig gemacht werden und können seltsame Wechselwirkungen mit anderen Mods/Plugins verursachen. Verwendung auf eigene Gefahr.", - "worldedit.brush.sphere.equip": "Kugelförmiger Pinsel ausgerüstet ({0}).", - "worldedit.brush.cylinder.equip": "Zylinderförmiger Pinsel ausgerüstet ({0} von {1}).", - "worldedit.brush.clipboard.equip": "Pinsel mit Form der Zwischenablage ausgerüstet.", - "worldedit.brush.smooth.equip": "Glättender Pinsel ausgerüstet ({0} x {1}x benutzt {2}).", - "worldedit.brush.extinguish.equip": "Löscher ausgerüstet ({0}).", - "worldedit.brush.gravity.equip": "Schwerkraft-Pinsel ausgerüstet ({0}).", - "worldedit.brush.butcher.equip": "Pinsel zur Monsterentfernung ausgerüstet ({0}).", - "worldedit.brush.operation.equip": "Pinsel auf {0} gesetzt.", - "worldedit.brush.heightmap.unknown": "Unbekannter Heightmap-Pinsel: {0}.", - "worldedit.brush.none.equip": "Pinsel vom aktuellen Item entfernt.", - "worldedit.setbiome.changed": "Biome wurden für etwa {0} Blöcke geändert.", - "worldedit.setbiome.warning": "Möglicherweise musst du deinem Spiel wieder beitreten (oder deine Welt schließen und wieder öffnen), um Änderungen zu sehen.", - "worldedit.drawsel.disabled": "Server-CUI deaktiviert.", - "worldedit.drawsel.enabled": "Server CUI aktiviert. Dies unterstützt nur Cuboid Regionen, mit einer maximalen Größe von {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "Server-CUI bereits deaktiviert.", - "worldedit.drawsel.enabled.already": "Server-CUI schon aktiviert.", - "worldedit.limit.too-high": "Dein maximal erlaubtes Limit ist {0}.", - "worldedit.limit.set": "Blockveränderungslimit auf {0} gesetzt.", - "worldedit.limit.return-to-default": "(Benutze //limit um den Standard wieder herzustellen.)", - "worldedit.timeout.too-high": "Deine maximal zulässige Zeitüberschreitung ist {0}ms.", - "worldedit.timeout.set": "Zeitüberschreitung wurde auf {0}ms gesetzt.", - "worldedit.timeout.return-to-default": " (Benutze //timeout um zum Standard zurückzukehren.)", - "worldedit.fast.disabled": "Schnellen Modus deaktiviert.", - "worldedit.fast.enabled": "Schnellmodus aktiviert. Die Beleuchtung in den betroffenen Chunks kann falsch sein und/oder die Welt muss neu betreten werden, um Änderungen zu sehen.", - "worldedit.fast.disabled.already": "Schneller Modus bereits deaktiviert.", - "worldedit.fast.enabled.already": "Schneller Modus ist schon aktiviert.", - "worldedit.perf.sideeffect.set": "Nebeneffekt \"{0}\" gesetzt auf {1}", - "worldedit.perf.sideeffect.get": "Nebeneffekt \"{0}\" ist auf {1} gesetzt", - "worldedit.perf.sideeffect.already-set": "Nebeneffekt \"{0}\" ist bereits auf {1} gesetzt", - "worldedit.perf.sideeffect.set-all": "Alle Nebeneffekte auf {0} gesetzt", - "worldedit.reorder.current": "Der Neuordnungs-Modus ist {0}", - "worldedit.reorder.set": "Der Neuordnungs-Modus ist nun {0}", - "worldedit.gmask.disabled": "Globale Maske deaktiviert.", - "worldedit.gmask.set": "Globale Mask gesetzt.", - "worldedit.toggleplace.pos1": "Jetzt wird bei Pos #1 platziert.", - "worldedit.toggleplace.player": "Platziere nun an dem Block, in dem du stehst.", - "worldedit.toggleplace.not-locatable": "Platzieren in diesem Kontext nicht möglich.", - "worldedit.searchitem.too-short": "Gebe einen längeren Suchbegriff ein (läng > 2).", - "worldedit.searchitem.either-b-or-i": "Du kannst nicht die Flags 'b' und 'i' gleichzeitig verwenden.", - "worldedit.searchitem.searching": "(Bitte warten... suche nach Items.)", - "worldedit.watchdog.no-hook": "Diese Plattform hat keine Watchdog-Schnittstelle.", - "worldedit.watchdog.active.already": "Watchdog-Manipulation bereits aktiv.", - "worldedit.watchdog.inactive.already": "Watchdog-Manipulation bereits inaktiv.", - "worldedit.watchdog.active": "Watchdog-Manipulation jetzt aktiv.", - "worldedit.watchdog.inactive": "Watchdog-Manipulation jetzt inaktiv.", - "worldedit.world.remove": "Überschreibung der Welt entfernt.", - "worldedit.world.set": "Überschreitung der Welt auf {0} gesetzt. (Benutze //world um zur Standardeinstellung zurückzukehren)", - "worldedit.undo.undone": "{0} verfügbare Bearbeitungen rückgängig gemacht.", - "worldedit.undo.none": "Keine Bearbeitung zum Rückgängig machen verfügbar.", - "worldedit.redo.redone": "{0} verfügbare Bearbeitungen wieder hergestellt.", - "worldedit.redo.none": "Keine Bearbeitung zum Wiederherstellen verfügbar.", - "worldedit.clearhistory.cleared": "Verlauf gelöscht.", - "worldedit.raytrace.noblock": "Kein Block in Sicht!", - "worldedit.restore.not-configured": "Snapshot/Backup Wiederherstellung ist nicht konfiguriert.", - "worldedit.restore.not-available": "Dieser Snapshot existiert nicht oder ist nicht verfügbar.", - "worldedit.restore.failed": "Fehler beim Laden des Snapshots: {0}", - "worldedit.restore.loaded": "Snapshot '{0} geladen; Wiederherstellung im Gange...", - "worldedit.restore.restored": "Wiederhergestelt; {0} fehlende Chunks und {1} andere Fehler.", - "worldedit.restore.none-for-specific-world": "Für die Welt '{0}' wurden keine Snapshots gefunden.", - "worldedit.restore.none-for-world": "Für diese Welt wurden keine Snapshots gefunden.", - "worldedit.restore.none-found": "Es konnten keine Snapshots gefunden werden.", - "worldedit.restore.none-found-console": "Es konnten keine Snapshots gefunden werden. Siehe Konsole für Details.", - "worldedit.restore.chunk-not-present": "Chunks waren nicht im Snapshot enthalten.", - "worldedit.restore.chunk-load-failed": "Es konnten keine Chunks geladen werden. (Fehlerhaftes Archiv?)", - "worldedit.restore.block-place-failed": "Durch Fehler konnten keine Blöcke wiederhergestellt werden.", - "worldedit.restore.block-place-error": "Letzter Fehler: {0}", - "worldedit.snapshot.use.newest": "Nutze nun den neuesten Snapshot.", - "worldedit.snapshot.use": "Setze Snapshot auf: {0}", - "worldedit.snapshot.none-before": "Konnte keinen Snapshot vor {0} finden.", - "worldedit.snapshot.none-after": "Konnte keinen Snapshot nach {0} finden.", - "worldedit.snapshot.index-above-0": "Ungültiger Index, muss größer oder gleich 1 sein.", - "worldedit.snapshot.index-oob": "Ungültiger Index, muss zwischen 1 und {0} liegen.", - "worldedit.schematic.unknown-format": "Unbekanntes Schematic-Format: {0}.", - "worldedit.schematic.load.does-not-exist": "Schematic {0} existiert nicht!", - "worldedit.schematic.load.loading": "(Bitte warten... lade Schematics.)", - "worldedit.schematic.load.still-loading": "(Bitte warten... lade Schematics.)", - "worldedit.schematic.save.already-exists": "Diese Schematic existiert bereits. Nutze die Flag -f, um die Datei zu überschreiben.", - "worldedit.schematic.save.failed-directory": "Konnte den Ordner für Schematics nicht anlegen!", - "worldedit.schematic.save.saving": "(Bitte warten... speichere Schematics.)", - "worldedit.schematic.save.still-saving": "(Bitte warten... speichere Schematics.)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} existiert nicht!", - "worldedit.schematic.delete.failed": "Löschen von {0} fehlgeschlagen! Ist die Datei schreibgeschützt?", - "worldedit.schematic.delete.deleted": "{0} wurde gelöscht.", - "worldedit.schematic.formats.title": "Verfügbare Formate für Zwischenablage (Name: Kurzbezeichnung)", - "worldedit.schematic.unsupported-minecraft-version": "Diese Version von WorldEdit unterstützt deine Minecraft-Version nicht. Schematics werden nicht funktionieren, solange dies nicht angepasst ist.", - "worldedit.pos.already-set": "Position bereits gesetzt.", - "worldedit.pos.console-require-coords": "Als Konsole müssen Koordinaten angegeben werden.", - "worldedit.hpos.no-block": "Kein Block in Sicht!", - "worldedit.hpos.already-set": "Position bereits gesetzt.", - "worldedit.chunk.selected-multiple": "Ausgewählte Chunks: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Chunk ausgewählt: {0}, {1}, {2}", - "worldedit.wand.invalid": "Auswahl-Item ist falsch konfiguriert oder deaktiviert.", - "worldedit.wand.selwand.info": "Linksklick: Setze Position #1, Rechtsklick: Setze Position #2", - "worldedit.wand.navwand.info": "Linksklick: Springe zu der Position; Rechtsklick: Springe durch Wände", - "worldedit.wand.selwand.now.tool": "Der Selektionsstab ist nun ein normales Werkzeug. Du kannst es mit {0} deaktivieren und mit einem beliebigen Element mit {1} verbinden oder einen neuen Zauberstab mit {2} erhalten.", - "worldedit.contract.contracted": "Region um {0} Blöcke verkleinert.", - "worldedit.shift.shifted": "Region verschoben.", - "worldedit.outset.outset": "Region vergrößert.", - "worldedit.inset.inset": "Region verkleinert.", - "worldedit.size.offset": "Versatz: {0}", - "worldedit.size.type": "Typ: {0}", - "worldedit.size.size": "Größe: {0}", - "worldedit.size.distance": "Kubische Distanz: {0}", - "worldedit.size.blocks": "Anzahl von Blöcken: {0}", - "worldedit.count.counted": "Anzahl: {0}", - "worldedit.distr.no-blocks": "Keine Blöcke gezählt.", - "worldedit.distr.no-previous": "Keine vorherigen Verteilungen.", - "worldedit.distr.total": "Gesamte Blockanzahl: {0}", - "worldedit.select.cleared": "Auswahl aufgehoben.", - "worldedit.select.cuboid.message": "Kubisch: Linksklick für Punkt 1, Rechtsklick für Punkt 2", - "worldedit.select.cuboid.description": "Wähle zwei Ecken eines Quaders", - "worldedit.select.extend.message": "Kubisch: Linksklick für einen Startpunkt, Rechtsklick zum Erweitern", - "worldedit.select.extend.description": "Schneller kubische Auswahlmodus", - "worldedit.select.poly.message": "2D Polygon-Auswahl: Links/Rechtsklick um einen Punkt hinzuzufügen.", - "worldedit.select.poly.limit-message": "maximal {0} Punkte.", - "worldedit.select.poly.description": "Wähle ein 2D-Polygon mit Höhe", - "worldedit.select.ellipsoid.message": "Ellipsoide Auswahl: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern", - "worldedit.select.ellipsoid.description": "Wähle ein Ellipsoid aus", - "worldedit.select.sphere.message": "Kugel Selektor: Linksklick für Mittelpunkt, Rechtsklick um Radius zu setzen", - "worldedit.select.sphere.description": "Wähle eine Kugel aus", - "worldedit.select.cyl.message": "Zylindrischer Selektor: Linksklick für Mittelpunkt, Rechtsklick zum Erweitern", - "worldedit.select.cyl.description": "Zylinderförmige Auswahl", - "worldedit.select.convex.message": "Konvex-Polyhedrische Auswahl: Linksklick für ersten Knoten, Rechtsklick zum Erweitern.", - "worldedit.select.convex.limit-message": "maximal {0} Punkte.", - "worldedit.select.convex.description": "Auswahl einer Konvex-Polyhedrischen Form", - "worldedit.select.default-set": "Deine standardmässige Regions-Auswahl ist jetzt {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Altes Format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: Region/{0}", - "worldedit.listchunks.listfor": "Auflistung von Chunks für: {0}", - "worldedit.drain.drained": "{0} Blöcke wurden getrocknet.", - "worldedit.fill.created": "{0} Blöcke wurden ausgefüllt.", - "worldedit.fillr.created": "{0} Blöcke wurden ausgefüllt.", - "worldedit.fixlava.fixed": "{0} Blöcke wurden korrigiert.", - "worldedit.fixwater.fixed": "{0} Blöcke wurden korrigiert.", - "worldedit.removeabove.removed": "{0} Blöcke wurden entfernt.", - "worldedit.removebelow.removed": "{0} Blöcke wurden entfernt.", - "worldedit.removenear.removed": "{0} Blöcke wurden entfernt.", - "worldedit.replacenear.replaced": "{0} Blöcke wurden ersetzt.", - "worldedit.snow.created": "{0} Oberflächen wurden bedeckt.", - "worldedit.thaw.removed": "{0} Blöcke wurden aufgetaut.", - "worldedit.green.changed": "{0} Blöcke wurden grün gemacht.", - "worldedit.extinguish.removed": "{0} Brände wurden gelöscht.", - "worldedit.butcher.killed": "{0} Kreaturen wurden in einem Radius von {1} getötet.", - "worldedit.butcher.explain-all": "Verwende -1, um alle Mobs in geladenen Chunks zu entfernen", - "worldedit.remove.removed": "{0} Entities wurden für das Entfernen markiert.", - "worldedit.remove.explain-all": "Verwende -1, um alle Entities in geladenen Chunks zu entfernen", - "worldedit.calc.invalid": "'{0}' konnte nicht als gültiger Ausdruck übersetzt werden", - "worldedit.calc.invalid.with-error": "'{0}' konnte nicht als gültiger Ausdruck geparst werden: '{1}'", - "worldedit.paste.pasted": "Die Zwischenablage wurde bei {0} eingefügt", - "worldedit.paste.selected": "Einfügebereich für Zwischenablage ausgewählt.", - "worldedit.rotate.no-interpolation": "Hinweis: Interpolation ist noch nicht unterstützt. Es ist empfohlen, Winkel mit einem Vielfachen von 90 zu nutzen.", - "worldedit.rotate.rotated": "Die Zwischenablage wurde gedreht.", - "worldedit.flip.flipped": "Die Zwischenablage wurde gespiegelt.", - "worldedit.clearclipboard.cleared": "Die Zwischenablage wurde geleert.", - "worldedit.set.done": "Vorgang abgeschlossen.", - "worldedit.set.done.verbose": "Vorgang abgeschlossen ({0}).", - "worldedit.line.changed": "{0} Blöcke wurden verändert.", - "worldedit.line.invalid-type": "//line funktioniert nur mit kubischen Selektionen oder konvex-polyhedrischen Selektionen", - "worldedit.curve.changed": "{0} Blöcke wurden verändert.", - "worldedit.curve.invalid-type": "//curve funktioniert nur mit konvex-polyhedrischen Selektionen", - "worldedit.replace.replaced": "{0} Blöcke wurden ersetzt.", - "worldedit.stack.changed": "{0} Blöcke wurden geändert. Rückgängig mit //undo", - "worldedit.stack.intersecting-region": "Stapelversatz darf bei Verwendung von Blockeinheiten nicht mit der Region kollidieren", - "worldedit.regen.regenerated": "Region neu generiert.", - "worldedit.regen.failed": "Chunks konnten nicht regeneriert werden. Siehe Konsole für Details.", - "worldedit.walls.changed": "{0} Blöcke wurden verändert.", - "worldedit.faces.changed": "{0} Blöcke wurden verändert.", - "worldedit.overlay.overlaid": "{0} Blöcke wurden bedeckt.", - "worldedit.naturalize.naturalized": "{0} Block/Blöcke wurden verändert, um natürlicher zu erscheinen.", - "worldedit.center.changed": "Mittelpunkt gesetzt. ({0} Blöcke geändert)", - "worldedit.smooth.changed": "Höhenkarte des Geländes geglättet. {0} Blöcke geändert.", - "worldedit.move.moved": "{0} Blöcke verschoben.", - "worldedit.deform.deformed": "{0} Blöcke wurden verformt.", - "worldedit.hollow.changed": "{0} Blöcke wurden verändert.", - "worldedit.forest.created": "{0} Bäume erstellt.", - "worldedit.flora.created": "{0} Pflanzen erstellt.", - "worldedit.unstuck.moved": "Bitte schön!", - "worldedit.ascend.obstructed": "Keine freie Stelle über dir gefunden.", - "worldedit.ascend.moved": "Um {0} Ebenen aufgestiegen.", - "worldedit.descend.obstructed": "Keine freie Stelle unter dir gefunden.", - "worldedit.descend.moved": "Um {0} Ebenen abgestiegen.", - "worldedit.ceil.obstructed": "Keine freie Stelle über dir gefunden.", - "worldedit.ceil.moved": "Magie!", - "worldedit.thru.obstructed": "Keine freie Stelle vor dir gefunden.", - "worldedit.thru.moved": "Magie!", - "worldedit.jumpto.moved": "Magie!", - "worldedit.jumpto.none": "Kein Block in Sicht (oder zu weit entfernt)!", - "worldedit.up.obstructed": "Du würdest etwas über dir treffen.", - "worldedit.up.moved": "Magie!", - "worldedit.cyl.invalid-radius": "Du musst entweder ein oder zwei Radien angeben.", - "worldedit.cyl.created": "{0} Blöcke wurden erstellt.", - "worldedit.sphere.invalid-radius": "Du musst entweder ein oder drei Radien angeben.", - "worldedit.sphere.created": "{0} Blöcke wurden erstellt.", - "worldedit.forestgen.created": "{0} Bäume erstellt.", - "worldedit.pumpkins.created": "{0} Kürbisbeete erstellt.", - "worldedit.pyramid.created": "{0} Blöcke wurden erstellt.", - "worldedit.generate.created": "{0} Blöcke wurden erstellt.", - "worldedit.generatebiome.changed": "{0} Biome betroffen.", - "worldedit.reload.config": "Konfiguration wurde neu geladen!", - "worldedit.report.written": "WorldEdit-Bereicht zu {0} geschrieben", - "worldedit.report.error": "Fehler beim Schreiben des Berichts: {0}", - "worldedit.report.callback": "WorldEdit Report: {0}.report", - "worldedit.timezone.invalid": "Ungültige Zeitzone", - "worldedit.timezone.set": "Zeitzone für diese Sitzung gesetzt: {0}", - "worldedit.timezone.current": "Die aktuelle Zeit in dieser Zeitzone ist: {0}", - "worldedit.version.version": "WorldEdit-Version {0}", - "worldedit.version.bukkit.unsupported-adapter": "Diese WorldEdit Version unterstützt ihre Version von Bukkit nicht vollständig. Block-Entities (z.B. Truhen) sind leer, Blockeigenschaften (z. B. Rotation) fehlen und andere Dinge werden möglicherweise nicht funktionieren. Aktualisieren Sie WorldEdit um diese Funktion wiederherzustellen:\n{0}", - "worldedit.trace.action-failed": "Trace: Aktion(en) {0} bei {1} verworfen nach Ausmaß {2}", - "worldedit.trace.active.already": "Ablaufverfolgungs-Modus bereits aktiv.", - "worldedit.trace.inactive.already": "Ablaufverfolgungs-Modus bereits inaktiv.", - "worldedit.trace.active": "Ablaufverfolgungs-Modus ist nun aktiv.", - "worldedit.trace.inactive": "Ablaufverfolgungs-Modus ist nun inaktiv.", - "worldedit.command.time-elapsed": "{0}s vergangen (History: {1} geändert; {2} Blöcke/Sek).", - "worldedit.command.permissions": "Dazu bist du nicht berechtigt. Bist du im richtigen Modus?", - "worldedit.command.player-only": "Dieser Befehl muss als Spieler benutzt werden.", - "worldedit.command.error.report": "Bitte melde diesen Fehler: [Siehe Konsole]", - "worldedit.pastebin.uploading": "(Bitte warten... sende Daten an Pastebin...)", - "worldedit.session.cant-find-session": "Sitzung für {0} nicht gefunden", - "worldedit.platform.no-file-dialog": "Datei-Dialoge werden in Ihrer Umgebung nicht unterstützt.", - "worldedit.asset.load.loading": "(Bitte warten... lade Asset.)", - "worldedit.asset.load.still-loading": "(Bitte warten... lade weiterhin Asset.)", - "worldedit.asset.load.failed": "Fehler beim laden des Assets", - "worldedit.tool.max-block-changes": "Maximales Änderungslimit für Blöcke erreicht.", - "worldedit.tool.no-block": "Kein Block in Sicht!", - "worldedit.tool.repl.equip": "Ersetzen-Werkzeug an {0} gebunden.", - "worldedit.tool.repl.switched": "Ersetzen-Werkzeug geändert zu: {0}", - "worldedit.tool.data-cycler.equip": "Werkzeug zum Ändern von Blockdaten an {0} gebunden.", - "worldedit.tool.data-cycler.block-not-permitted": "Du hast keine Befugnis, die Werte dieses Blockes zu ändern.", - "worldedit.tool.data-cycler.cant-cycle": "Diese Blockdaten können nicht verändert werden!", - "worldedit.tool.data-cycler.new-value": "Wert von {0} ist jetzt {1}.", - "worldedit.tool.data-cycler.cycling": "Ändere nun {0}.", - "worldedit.tool.deltree.equip": "Werkzeug zum Entfernen fliegender Bäume an {0} gebunden.", - "worldedit.tool.deltree.not-tree": "Das ist kein Baum.", - "worldedit.tool.deltree.not-floating": "Das ist kein schwebender Baum.", - "worldedit.tool.tree.equip": "Werkzeug zum Bäume setzen an {0} gebunden.", - "worldedit.tool.tree.obstructed": "Hier kann kein Baum erstellt werden.", - "worldedit.tool.info.equip": "Werkzeug für Informationen an {0} gebunden.", - "worldedit.tool.info.blockstate.hover": "Blockstatus", - "worldedit.tool.info.internalid.hover": "Interne ID", - "worldedit.tool.info.legacy.hover": "Legacy-Id: Daten", - "worldedit.tool.info.light.hover": "Lichtlevel Block/Lichtlevel darüber", - "worldedit.tool.none.equip": "Werkzeug vom aktuellen Item entfernt.", - "worldedit.tool.none.to.unequip": "Ihr aktuelles Item ist nicht gebunden.", - "worldedit.tool.selwand.equip": "Werkzeug zum Auswählen an {0} gebunden.", - "worldedit.tool.navwand.equip": "Werkzeug zum Navigieren an {0} gebunden.", - "worldedit.tool.floodfill.equip": "Werkzeug zum Füllen von Blöcken an {0} gebunden.", - "worldedit.tool.farwand.equip": "Werkzeug zum Auswählen für große Distanzen an {0} gebunden.", - "worldedit.tool.lrbuild.equip": "Werkzeug zum Setzen von Blöcken für große Distanzen an {0} gebunden.", - "worldedit.tool.lrbuild.set": "Linksklick auf {0} gesetzt; Rechtsklick auf {1} gesetzt.", - "worldedit.tool.stack.equip": "Werkzeug zum Stapeln an {0} gebunden.", - "worldedit.tool.unbind-instruction": "Führe {0} aus, während du das Item in der Hand hältst, um es zu entbinden.", - "worldedit.tool.superpickaxe.mode.single": "Modus ist jetzt blockweise. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.mode.area": "Modus ist jetzt bereichsförmig. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.mode.recursive": "Modus ist jetzt rekursiv. Linksklick mit einer Spitzhacke. // zum deaktivieren.", - "worldedit.tool.superpickaxe.max-range": "Maximale Entfernung ist {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superspitzhacke ist bereits aktiviert.", - "worldedit.tool.superpickaxe.disabled.already": "Superspitzhacke ist bereits deaktiviert.", - "worldedit.tool.superpickaxe.enabled": "Superspitzhacke aktiviert.", - "worldedit.tool.superpickaxe.disabled": "Superspitzhacke deaktiviert.", - "worldedit.tool.mask.set": "Maske für Pinsel gesetzt.", - "worldedit.tool.mask.disabled": "Maske für Pinsel deaktiviert.", - "worldedit.tool.material.set": "Material für Pinsel gesetzt.", - "worldedit.tool.range.set": "Reichweite für Pinsel gesetzt.", - "worldedit.tool.size.set": "Pinselgröße gesetzt.", - "worldedit.tool.tracemask.set": "Kollidierungsmaske gesetzt.", - "worldedit.tool.tracemask.disabled": "Kollidierungsmaske deaktiviert.", - "worldedit.tool.error.cannot-bind": "Kann das Werkzeug nicht an {0} binden: {1}", - "worldedit.tool.error.item-only": "Blöcke können nicht verwendet werden.", - "worldedit.execute.script-permissions": "Du hast keine Berechtigung, dieses Skript zu nutzen.", - "worldedit.executelast.no-script": "Benutze zuerst /cs mit einem Skriptnamen.", - "worldedit.script.read-error": "Skript Lesefehler: {0}", - "worldedit.script.unsupported": "Aktuell werden nur .js-Skripte unterstützt", - "worldedit.script.file-not-found": "Skript existiert nicht: {0}", - "worldedit.script.no-script-engine": "Fehler beim Finden einer Skript-Engine.\nBitte beachte https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Fehler beim Ausführen: {0}", - "worldedit.script.failed-console": "Fehler beim Ausführen (siehe Konsole): {0}", - "worldedit.operation.affected.biome": "{0} Biome betroffen", - "worldedit.operation.affected.block": "{0} Blöcke betroffen", - "worldedit.operation.affected.column": "{0} Stellen betroffen", - "worldedit.operation.affected.entity": "{0} Entities betroffen", - "worldedit.operation.deform.expression": "deformiert mit {0}", - "worldedit.error.invalid-number": "Anzahl erwartet; String angegeben.", - "worldedit.error.invalid-number.matches": "Anzahl erwartet; String \"{0}\" angegeben.", - "worldedit.error.incomplete-region": "Wähle zuerst eine Region aus.", - "worldedit.error.unknown-block": "Blockname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-entity": "Entityname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-mob": "Mob-Name '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-biome": "Biomname '{0}' wurde nicht erkannt.", - "worldedit.error.unknown-tag": "Tagname '{0}' wurde nicht erkannt.", - "worldedit.error.empty-tag": "Tagname '{0}' hat keinen Inhalt.", - "worldedit.error.no-match": "Kein Treffer für '{0}'.", - "worldedit.error.disallowed-block": "Block '{0}' nicht erlaubt (siehe WorldEdit Konfiguration).", - "worldedit.error.max-changes": "Maximale Anzahl an Blöcken in einer Operation geändert ({0}).", - "worldedit.error.max-brush-radius": "Maximaler Pinselradius (in Konfiguration): {0}", - "worldedit.error.max-radius": "Maximaler Radius (in Konfiguration): {0}", - "worldedit.error.unknown-direction": "Unbekannte Richtung: {0}", - "worldedit.error.empty-clipboard": "Die Zwischenablage ist leer. Verwende zuerst //copy.", - "worldedit.error.invalid-filename": "Dateiname '{0}' ungültig: {1}", - "worldedit.error.invalid-filename.invalid-characters": "Ungültige Zeichen oder Erweiterung fehlt", - "worldedit.error.file-resolution": "Datei '{0}' Fehler beim Auflösen der Datei: {1}", - "worldedit.error.file-resolution.outside-root": "Pfad ist außerhalb des erlaubten Verzeichnisses", - "worldedit.error.file-resolution.resolve-failed": "Fehler beim Auflösen des Pfades", - "worldedit.error.file-aborted": "Dateiauswahl abgebrochen.", - "worldedit.error.no-file-selected": "Es wurde keine Datei ausgewählt.", - "worldedit.error.world-unloaded": "Die Welt wurde bereits entladen.", - "worldedit.error.not-a-block": "Dieses Item ist kein Block.", - "worldedit.error.not-a-block.item": "Das Item '{0}' ist kein Block.", - "worldedit.error.incorrect-usage": "Benutzung: {0}", - "worldedit.error.invalid-page": "Ungültige Seitennummer", - "worldedit.error.parser.bad-state-format": "Fehlerhaftes Statusformat in {0}", - "worldedit.error.parser.duplicate-property": "Doppelte Eigenschaft: {0}", - "worldedit.error.parser.empty-state": "Leerer Teil im Status", - "worldedit.error.parser.missing-equals-separator": "Fehlendes Trennzeichen '='", - "worldedit.error.parser.clipboard.missing-offset": "Offset mit @ angegeben, aber kein Offset angegeben. Verwenden Sie '#copy@[x,y,z]'.", - "worldedit.error.parser.unknown-property": "Unbekannte Eigenschaft '{0}' für Block '{1}'", - "worldedit.error.parser.unknown-value": "Unbekannter Wert '{0}' für Eigenschaft '{1} '", - "worldedit.error.parser.empty-property": "Leere Eigenschaft im Status", - "worldedit.error.parser.empty-value": "Leerer Wert im Status", - "worldedit.error.parser.invalid-colon": "Ungültiger Doppelpunkt.", - "worldedit.error.parser.invalid-expression": "Ungültiger Ausdruck: {0}", - "worldedit.error.parser.negate-nothing": "Nichts kann nicht negiert werden!", - "worldedit.error.parser.hanging-lbracket": "Ungültiges Format. Fehlende Klammer bei '{0}'.", - "worldedit.error.parser.missing-rbracket": "Bei dem Status fehlt die schließende Klammer ']'", - "worldedit.error.parser.missing-random-type": "Fehlender Typ hinter dem % symbol für '{0}'", - "worldedit.error.parser.clipboard.missing-coordinates": "Versatz für die Zwischenablage benötigt x,y,z Koordinaten.", - "worldedit.error.parser.player-only": "Eingabe '{0}' erfordert einen Spieler!", - "worldedit.error.disabled": "Diese Funktion ist deaktiviert (siehe WorldEdit Konfiguration).", - "worldedit.error.unknown": "Unbekannter Fehler ist aufgetreten: {0}", - "worldedit.error.missing-extent": "Kein Ziel ist bekannt", - "worldedit.error.missing-session": "Keine lokale Session ist bekannt", - "worldedit.error.missing-world": "Du musst eine Welt angeben (Try //world)", - "worldedit.error.missing-actor": "Kein Akteur ist bekannt", - "worldedit.selection.convex.info.vertices": "Knoten: {0}", - "worldedit.selection.convex.info.triangles": "Dreiecke: {0}", - "worldedit.selection.convex.explain.primary": "Neue Auswahl mit Knoten {0} gestartet.", - "worldedit.selection.convex.explain.secondary": "Knoten {0} zur Auswahl hinzugefügt.", - "worldedit.selection.cuboid.info.pos1": "Position 1: {0}", - "worldedit.selection.cuboid.info.pos2": "Position 2: {0}", - "worldedit.selection.cuboid.explain.primary": "Erste Position bei {0} gesetzt.", - "worldedit.selection.cuboid.explain.primary-area": "Erste Position bei {0} ({1}) gesetzt.", - "worldedit.selection.cuboid.explain.secondary": "Zweite Position bei {0} gesetzt.", - "worldedit.selection.cuboid.explain.secondary-area": "Zweite Position bei {0} ({1}) gesetzt.", - "worldedit.selection.extend.explain.primary": "Auswahl bei {0} ({1}) gestartet.", - "worldedit.selection.extend.explain.secondary": "Auswahl erweitert, damit {0} ({1}) beinhaltet wird.", - "worldedit.selection.ellipsoid.info.center": "Mittelpunkt: {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z Radius: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Position des Mittelpunkts zu {0} gesetzt.", - "worldedit.selection.ellipsoid.explain.primary-area": "Position des Mittelpunkts zu {0} ({1}) gesetzt.", - "worldedit.selection.ellipsoid.explain.secondary": "Radius auf {0} gesetzt.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Radius auf {0} ({1}) gesetzt.", - "worldedit.selection.ellipsoid.error.even-horizontal": "Ellipsoid-Änderungen müssen für jede Dimension gleich sein.", - "worldedit.selection.cylinder.info.center": "Mittelpunkt: {0}", - "worldedit.selection.cylinder.info.radius": "Radius: {0}", - "worldedit.selection.cylinder.explain.primary": "Neue zylindrische Auswahl bei {0} gestartet.", - "worldedit.selection.cylinder.explain.secondary": "Radius auf {0}/{1} Blöcke gesetzt. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Damit der Radius eingestellt werden kann, ist es notwendig, einen Mittelpunkt zu wählen.", - "worldedit.selection.cylinder.error.even-horizontal": "Zylinderänderungen müssen auch für jede horizontale Dimension gelten.", - "worldedit.selection.polygon2d.info": "Anzahl Punkte: {0}", - "worldedit.selection.polygon2d.explain.primary": "Neues Polygon bei {0} gestartet.", - "worldedit.selection.polygon2d.explain.secondary": "Punkt #{0} bei {1} hinzugefügt.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "Polygone können nur vertikal erweitert werden.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "Polygone können nur vertikal verhandelt werden.", - "worldedit.selection.sphere.explain.secondary": "Radius auf {0} gesetzt.", - "worldedit.selection.sphere.explain.secondary-defined": "Radius auf {0} ({1}) gesetzt.", - "worldedit.selection.null.error.immutable": "NullRegion könnt nicht geändert werden.", - "worldedit.selection.intersection.error.cannot-expand": "Könnt nicht einen regionalen Schnittpunkt erweitern.", - "worldedit.selection.intersection.error.cannot-contract": "Könnt nicht einen regionalen Schnittpunkt verhandeln.", - "worldedit.selection.transform.error.cannot-expand": "Könnt nicht einen TransformedRegion erweitern.", - "worldedit.selection.transform.error.cannot-contract": "Könnt nicht einen TransformedRegion verhandeln.", - "worldedit.selection.transform.error.cannot-change": "Könnt nicht einen TransformedRegion ändern.", - "worldedit.sideeffect.lighting": "Beleuchtung", - "worldedit.sideeffect.lighting.description": "Aktualisiert Blockbeleuchtung", - "worldedit.sideeffect.neighbors": "Nachbarn", - "worldedit.sideeffect.neighbors.description": "Benachrichtigt Blöcke in der Nähe über den Änderungen", - "worldedit.sideeffect.update": "Update", - "worldedit.sideeffect.update.description": "Benachrichtigt den geänderten Block", - "worldedit.sideeffect.validation": "Überprüfung", - "worldedit.sideeffect.validation.description": "Überprüft und repariert inkonsistenten Weltzustand, so wie getrennte Blöcke", - "worldedit.sideeffect.entity_ai": "Wesen-KI", - "worldedit.sideeffect.entity_ai.description": "Aktualisiert Wesen-KI-Pfade für die Blockänderungen", - "worldedit.sideeffect.events": "Mod/Plugin-Ereignisse", - "worldedit.sideeffect.events.description": "Informiert andere Mods/Plugins über diese Änderungen, falls anwendbar", - "worldedit.sideeffect.state.on": "An", - "worldedit.sideeffect.state.delayed": "Verzögert", - "worldedit.sideeffect.state.off": "Aus", - "worldedit.sideeffect.box.current": "Aktuell", - "worldedit.sideeffect.box.change-to": "Klicken, um auf {0} zu setzen", - "worldedit.help.command-not-found": "Der Befehl '{0}' konnte nicht gefunden werden.", - "worldedit.help.no-subcommands": "'{0}' hat keine Unterbefehle. (Vielleicht steht '{1}' für einen Parameter?)", - "worldedit.help.subcommand-not-found": "Der Unterbefehl '{0}' unter '{1}' konnte nicht gefunden werden.", - "worldedit.cli.stopping": "Wird beendet!", - "worldedit.cli.unknown-command": "Unbekannter Befehl!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/szl/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/szl/strings.json deleted file mode 100644 index 6f3296a..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/szl/strings.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "worldedit.expand.description.vert": "Pionowo rozszerz wybór do granic Å›wiata.", - "worldedit.expand.expanded": "Rozszerzono obszar o bloki (w sumie {0})", - "worldedit.expand.expanded.vert": "Rozszerzono obszar o bloki (w sumie {0} z góry na dół).", - "worldedit.biomeinfo.lineofsight": "Biomy w zasiÄ™gu wzroku: {0}", - "worldedit.biomeinfo.position": "Biom, w którym jesteÅ›: {0}", - "worldedit.biomeinfo.selection": "Biomy w twoim obszarze zaznaczenia: {0}", - "worldedit.brush.radius-too-large": "Maksymalny dozwolony promieÅ„ pÄ™dzla: {0}", - "worldedit.brush.apply.description": "Zastosuj pÄ™dzel, zastosuj funkcjÄ™ do każdego bloku", - "worldedit.brush.apply.radius": "Rozmiar pÄ™dzla", - "worldedit.brush.apply.shape": "KsztaÅ‚t obszaru", - "worldedit.brush.apply.type": "Rodzaj pÄ™dzla do użycia", - "worldedit.brush.apply.item.warning": "Ten pÄ™dzel symuluje użycie przedmiotu. Jego efekty mogÄ… dziaÅ‚ać nie na wszystkich platformach, mogÄ… być nieodwracalne i mogÄ… powodować dziwne interakcje z innymi modami/wtyczkami. Używaj na wÅ‚asne ryzyko.", - "worldedit.brush.paint.description": "PÄ™dzel malarski, nakÅ‚adanie funkcji na powierzchniÄ™", - "worldedit.brush.paint.size": "Rozmiar pÄ™dzla", - "worldedit.brush.paint.shape": "KsztaÅ‚t obszaru", - "worldedit.brush.paint.density": "GÄ™stość pÄ™dzla", - "worldedit.brush.paint.type": "Rodzaj używanego pÄ™dzla", - "worldedit.brush.paint.item.warning": "Ten pÄ™dzel symuluje użycie przedmiotu. Jego efekty mogÄ… dziaÅ‚ać nie na wszystkich platformach, mogÄ… być nieodwracalne i mogÄ… powodować dziwne interakcje z innymi modami/wtyczkami. Używaj na wÅ‚asne ryzyko.", - "worldedit.brush.sphere.equip": "Wyposażono w pÄ™dzel kulisty ({0}).", - "worldedit.brush.cylinder.equip": "Wyposażono w pÄ™dzel walcowy ({0} na {1}).", - "worldedit.brush.clipboard.equip": "Wyposażono w pÄ™dzel o ksztaÅ‚cie ze schowka.", - "worldedit.brush.smooth.equip": "Wyposażono w pÄ™dzel wygÅ‚adzajÄ…cy ({0} × {1}× przy użyciu: {2}).", - "worldedit.brush.extinguish.equip": "Wyposażono w gaÅ›nicÄ™ ({0}).", - "worldedit.brush.gravity.equip": "Wyposażono w pÄ™dzel grawitacyjny ({0}).", - "worldedit.brush.butcher.equip": "Wyposażono w pÄ™dzel rzeźniczy ({0}).", - "worldedit.brush.operation.equip": "Wybrano pÄ™dzel {0}.", - "worldedit.brush.heightmap.equip": "Wyposażono w pÄ™dzel mapy wysokoÅ›ciowej ({0}).", - "worldedit.brush.heightmap.unknown": "Nieznany pÄ™dzel mapy wysokoÅ›ciowej: {0}.", - "worldedit.brush.none.equip": "UsuniÄ™to przypisany pÄ™dzel z obecnego przedmiotu.", - "worldedit.setbiome.changed": "Zmieniono biomy dla okoÅ‚o tylu bloków: {0}.", - "worldedit.setbiome.warning": "W celu zobaczenia zmian, może być wymagane ponowne dołączenie do gry (albo otwarcie Å›wiata).", - "worldedit.drawsel.disabled": "Dezaktywowano CUI serwera.", - "worldedit.drawsel.enabled": "Aktywowano CUI serwera. ObsÅ‚uguje tylko obszary prostokÄ…tne o maksymalnym rozmiarze {0}x{1}x{2}.", - "worldedit.drawsel.disabled.already": "CUI serwera już jest zdezaktywowane.", - "worldedit.drawsel.enabled.already": "CUI serwera już jest aktywowane.", - "worldedit.limit.too-high": "Twój maksymalny dozwolony limit wynosi {0}.", - "worldedit.limit.set": "Ustawiono limit iloÅ›ci zmienianych bloków na {0}.", - "worldedit.limit.return-to-default": "(Powróć do wartoÅ›ci domyÅ›lnej, używajÄ…c polecenia //limit)", - "worldedit.timeout.too-high": "Twój maksymalny dozwolony limit czasu wynosi {0} ms.", - "worldedit.timeout.set": "Zmieniono limit czasu na {0} ms.", - "worldedit.timeout.return-to-default": " (Użyj //timeout w celu powrotu do wartoÅ›ci domyÅ›lnej.)", - "worldedit.fast.disabled": "Tryb szybki wyłączony.", - "worldedit.fast.enabled": "Tryb szybki włączony. OÅ›wietlenie w objÄ™tych chunkach może być niewÅ‚aÅ›ciwe i/lub może zaistnieć potrzeba ponownego dołączenia, w celu ujrzenia zmian.", - "worldedit.fast.disabled.already": "Tryb szybki już jest wyłączony.", - "worldedit.fast.enabled.already": "Tryb szybki już jest włączony.", - "worldedit.perf.sideeffect.set": "Efekt poboczny „{0}†zostaÅ‚ ustawiony na {1}", - "worldedit.perf.sideeffect.get": "Efekt poboczny „{0}†jest ustawiony na {1}", - "worldedit.perf.sideeffect.already-set": "Efekt poboczny „{0}†już zostaÅ‚ ustawiony na {1}", - "worldedit.perf.sideeffect.set-all": "Wszystkie dziaÅ‚ania niepożądane ustawione na {0}", - "worldedit.reorder.current": "Tryb zmiany kolejnoÅ›ci wynosi {0}", - "worldedit.reorder.set": "Tryb zmiany kolejnoÅ›ci teraz wynosi {0}", - "worldedit.gmask.disabled": "Maska globalna wyłączona.", - "worldedit.gmask.set": "Ustawiono maskÄ™ globalnÄ….", - "worldedit.toggleplace.pos1": "Umieszczanie w pozycji nr 1.", - "worldedit.toggleplace.player": "Stawianie bloku w miejscu, w którym stoisz.", - "worldedit.toggleplace.not-locatable": "Nie można przełączyć umieszczania w tym kontekÅ›cie.", - "worldedit.searchitem.too-short": "Wprowadź dÅ‚uższy ciÄ…g do wyszukania. (dÅ‚. > 2).", - "worldedit.searchitem.either-b-or-i": "Nie możesz używać flagi \"b\" oraz \"i\" jednoczeÅ›nie.", - "worldedit.searchitem.searching": "(ProszÄ™ czekać... wyszukiwanie przedmiotów.)", - "worldedit.watchdog.no-hook": "Ta platforma nie ma punktu zaczepienia licznika alarmowego.", - "worldedit.watchdog.active.already": "Punkt zaczepienia licznika alarmowego już jest aktywny.", - "worldedit.watchdog.inactive.already": "Punkt zaczepienia licznika alarmowego już jest nieaktywny.", - "worldedit.watchdog.active": "Punkt zaczepienia licznika alarmowego aktywowany.", - "worldedit.watchdog.inactive": "Punkt zaczepienia licznika alarmowego dezaktywowany.", - "worldedit.world.remove": "UsuniÄ™to zastÄ…pienie Å›wiata.", - "worldedit.world.set": "Ustawiono zastÄ…pienie Å›wiata {0}. (Użyj //world aby powrócić do domyÅ›lnego)", - "worldedit.undo.undone": "CofniÄ™to edycje. (dost. {0}).", - "worldedit.undo.none": "Nie ma już nic do cofniÄ™cia.", - "worldedit.redo.redone": "Ponowiono dostÄ™pne edycje ({0}).", - "worldedit.redo.none": "Nie ma już nic do ponowienia.", - "worldedit.clearhistory.cleared": "Wyczyszczono historiÄ™.", - "worldedit.raytrace.noblock": "Brak bloku w zasiÄ™gu!", - "worldedit.restore.not-configured": "Przywrócenie kopii zapasowej/migawki nie jest skonfigurowane.", - "worldedit.restore.not-available": "Ta migawka nie istnieje lub jest niedostÄ™pna.", - "worldedit.restore.failed": "Błąd Å‚adowania migawki: {0}", - "worldedit.restore.loaded": "ZaÅ‚adowano migawkÄ™ \"{0}\"; trwa przywracanie...", - "worldedit.restore.restored": "Przywrócono; brakujÄ…ce chunki: {0}, inne błędy: {1}.", - "worldedit.restore.none-for-specific-world": "Nie znaleziono migawek Å›wiata \"{0}\".", - "worldedit.restore.none-for-world": "Nie znaleziono migawek dla tego Å›wiata.", - "worldedit.restore.none-found": "Nie znaleziono migawek.", - "worldedit.restore.none-found-console": "Nie znaleziono migawek. Zobacz konsolÄ™ dla szczegółów.", - "worldedit.restore.chunk-not-present": "Brak obecnych chunków w migawce.", - "worldedit.restore.chunk-load-failed": "Nie można zaÅ‚adować żadnych chunków. (niewÅ‚aÅ›ciwe archiwum?)", - "worldedit.restore.block-place-failed": "Błędy uniemożliwiÅ‚y przywrócenie jakichkolwiek bloków.", - "worldedit.restore.block-place-error": "Ostatni błąd: {0}", - "worldedit.snapshot.use.newest": "Używasz najnowszej migawki.", - "worldedit.snapshot.use": "Ustawiono migawkÄ™ na: {0}", - "worldedit.snapshot.none-before": "Nie można znaleźć migawki przed {0}.", - "worldedit.snapshot.none-after": "Nie można znaleźć migawki po {0}.", - "worldedit.snapshot.index-above-0": "NieprawidÅ‚owy indeks, musi być on wiÄ™kszy lub równy 1.", - "worldedit.snapshot.index-oob": "NieprawidÅ‚owy indeks, musi być on pomiÄ™dzy 1 a {0}.", - "worldedit.schematic.unknown-format": "Nieznany format schematu: {0}.", - "worldedit.schematic.load.does-not-exist": "Schemat {0} nie istnieje!", - "worldedit.schematic.load.loading": "(ProszÄ™ czekać... wczytywanie schematu.)", - "worldedit.schematic.load.still-loading": "(ProszÄ™ czekać... wczytywanie schematu nadal trwa).", - "worldedit.schematic.save.already-exists": "Ten schemat już istnieje. Użyj flagi -f aby go nadpisać.", - "worldedit.schematic.save.failed-directory": "Nie udaÅ‚o siÄ™ stworzyć folderu dla schematów!", - "worldedit.schematic.save.saving": "(ProszÄ™ czekać... zapisywanie schematu.)", - "worldedit.schematic.save.still-saving": "(ProszÄ™ czekać... zapisywanie schematu nadal trwa).", - "worldedit.schematic.delete.does-not-exist": "Schemat {0} nie istnieje!", - "worldedit.schematic.delete.failed": "Nie udaÅ‚o siÄ™ usunąć: {0}! Czy jest tylko do odczytu?", - "worldedit.schematic.delete.deleted": "UsuniÄ™to: {0}.", - "worldedit.schematic.formats.title": "DostÄ™pne formaty schowka (nazwa: krótka)", - "worldedit.schematic.unsupported-minecraft-version": "Ta wersja WorldEdit nie obsÅ‚uguje tej wersji Minecrafta. Schematy nie bÄ™dÄ… dziaÅ‚ać, póki ten problem nie zostanie rozwiÄ…zany.", - "worldedit.pos.already-set": "Pozycja już ustawiona.", - "worldedit.pos.console-require-coords": "WspółrzÄ™dne muszÄ… być okreÅ›lone jako konsola.", - "worldedit.hpos.no-block": "Brak bloku w zasiÄ™gu!", - "worldedit.hpos.already-set": "Pozycja już ustawiona.", - "worldedit.chunk.selected-multiple": "Zaznaczono chunki: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "Wybrano chunk: {0}, {1}, {2}", - "worldedit.wand.invalid": "Przedmiot różdżki jest nieprawidÅ‚owo skonfigurowany lub wyłączony.", - "worldedit.wand.selwand.info": "Lewy klik: zaznacz pozycjÄ™ 1.; Prawy klik: zaznacz pozycjÄ™ 2.", - "worldedit.wand.navwand.info": "Lewy klik: skocz do miejsca; Prawy klik: przejdź przez Å›cianÄ™", - "worldedit.wand.selwand.now.tool": "Różdżka wyboru jest teraz normalnym narzÄ™dziem. Możesz jÄ… wyłączyć używajÄ…c {0} i powiÄ…zać z dowolnÄ… rzeczÄ… używajÄ…c {1}, oraz zdobyć nowÄ… różdżkÄ™ używajÄ…c {2}.", - "worldedit.contract.contracted": "Obszar zwężony o {0} bl.", - "worldedit.shift.shifted": "Obszar przesuniÄ™ty.", - "worldedit.outset.outset": "Obszar poszerzony.", - "worldedit.inset.inset": "Obszar zwężony.", - "worldedit.size.offset": "PrzesuniÄ™cie: {0}", - "worldedit.size.type": "Typ: {0}", - "worldedit.size.size": "Rozmiar: {0}", - "worldedit.size.distance": "OdlegÅ‚ość prostopadÅ‚oÅ›cianu: {0}", - "worldedit.size.blocks": "Nr bloków: {0}", - "worldedit.count.counted": "Policzono: {0}", - "worldedit.distr.no-blocks": "Nie policzono bloków.", - "worldedit.distr.no-previous": "Brak poprzednich dystrybucji.", - "worldedit.distr.total": "CaÅ‚kowita Liczba Bloków: {0}", - "worldedit.select.cleared": "Wyczyszczono zaznaczenie.", - "worldedit.select.cuboid.message": "Kuboid: kliknij lewym, aby zaznaczyć pierwszy punkt, kliknij prawym, aby zaznaczyć drugi punkt", - "worldedit.select.cuboid.description": "Wybierz dwa narożniki kuboidu", - "worldedit.select.extend.message": "Kuboid: kliknij lewym, aby wybrać punkt startowy, kliknij prawym, aby rozszerzyć", - "worldedit.select.extend.description": "Tryb szybkiego wyboru kuboidu", - "worldedit.select.poly.message": "Wybór wielokÄ…ta 2D: Lewy/prawy klik — dodawanie punktu.", - "worldedit.select.poly.limit-message": "Maksimum {0} pkt.", - "worldedit.select.poly.description": "Wybór wielokÄ…ta dwuwymiarowego o dowolnej wysokoÅ›ci", - "worldedit.select.ellipsoid.message": "Wybór elipsoidalny: Lewy klik = Å›rodek; prawy klik — rozszerzanie", - "worldedit.select.ellipsoid.description": "Wybór elipsoidy", - "worldedit.select.sphere.message": "Wybór sferyczny: Lewy klik = Å›rodek, prawy klik — ustawianie promienia", - "worldedit.select.sphere.description": "Wybór sfery", - "worldedit.select.cyl.message": "Wybór walcowy: Lewy klik = Å›rodek; prawy klik — rozszerzanie", - "worldedit.select.cyl.description": "Wybór walca", - "worldedit.select.convex.message": "Wybór wypukÅ‚y wieloboczny: Lewy klik = Pierwszy wierzchoÅ‚ek; prawy klik — wiÄ™cej.", - "worldedit.select.convex.limit-message": "Maksimum {0} pkt.", - "worldedit.select.convex.description": "Zaznacz figurÄ™ wypukłą wielobocznÄ…", - "worldedit.select.default-set": "Twój domyÅ›lny selektor obszaru to teraz {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Stary format: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: region/{0}", - "worldedit.listchunks.listfor": "Lista chunków dla: {0}", - "worldedit.drain.drained": "Osuszono bloki (w sumie {0}).", - "worldedit.fill.created": "WypeÅ‚niono blokami (w sumie {0}).", - "worldedit.fillr.created": "WypeÅ‚niono blokami (w sumie {0}).", - "worldedit.fixlava.fixed": "Naprawiono bloki (w sumie {0}).", - "worldedit.fixwater.fixed": "Naprawiono bloki (w sumie {0}).", - "worldedit.removeabove.removed": "UsuniÄ™to bloki (w sumie {0}).", - "worldedit.removebelow.removed": "UsuniÄ™to bloki (w sumie {0}).", - "worldedit.removenear.removed": "UsuniÄ™to bloki (w sumie {0}).", - "worldedit.replacenear.replaced": "ZastÄ…piono bloki (w sumie {0}).", - "worldedit.snow.created": "Pokryto powierzchnie (w sumie {0}).", - "worldedit.thaw.removed": "Stopiono bloki (w sumie {0}).", - "worldedit.green.changed": "Pokryto zieleniÄ… bloki (w sumie {0}).", - "worldedit.extinguish.removed": "Ugaszono bloki ognia (w sumie {0}).", - "worldedit.butcher.killed": "Zabito moby (w sumie {0}) w promieniu {1} bl.", - "worldedit.butcher.explain-all": "Użyj -1, aby usunąć wszystkie moby z zaÅ‚adowanych chunków", - "worldedit.remove.removed": "Wyznaczono byty do usuniÄ™cia (w sumie {0}).", - "worldedit.remove.explain-all": "Użyj -1, aby usunąć wszystkie byty z zaÅ‚adowanych chunków", - "worldedit.calc.invalid": "Błąd analizy wartoÅ›ci \"{0}\" jako wÅ‚aÅ›ciwego wyrażenia", - "worldedit.calc.invalid.with-error": "Błąd analizy wartoÅ›ci \"{0}\" jako wÅ‚aÅ›ciwego wyrażenia: \"{1}\"", - "worldedit.paste.pasted": "Wklejono schowek do: {0}", - "worldedit.paste.selected": "Zaznaczono obszar wklejania ze schowka.", - "worldedit.rotate.no-interpolation": "Informacja: Interpolacja nie jest jeszcze wspierana, wiÄ™c zalecane sÄ… kÄ…ty o wielokrotnoÅ›ci liczby 90.", - "worldedit.rotate.rotated": "Zawartość schowka zostaÅ‚a obrócona.", - "worldedit.flip.flipped": "Zawartość schowka zostaÅ‚a odbita.", - "worldedit.clearclipboard.cleared": "Schowek wyczyszczony.", - "worldedit.set.done": "Operacja zakoÅ„czona.", - "worldedit.set.done.verbose": "Operacja zakoÅ„czona ({0}).", - "worldedit.line.changed": "Zmieniono bloki (w sumie {0}).", - "worldedit.line.invalid-type": "Polecenie //line dziaÅ‚a tylko w przypadku zaznaczeÅ„ prostopadÅ‚oÅ›ciennych lub wypukÅ‚ych wieloÅ›ciennych", - "worldedit.curve.changed": "Zmieniono bloki (w sumie {0}).", - "worldedit.curve.invalid-type": "Polecenie //curve dziaÅ‚a tylko w przypadku zaznaczeÅ„ wypukÅ‚ych wieloÅ›ciennych", - "worldedit.replace.replaced": "ZastÄ…piono bloki (w sumie {0}).", - "worldedit.stack.changed": "Zmieniono bloki (w sumie {0}). Użyj //undo w celu cofniÄ™cia.", - "worldedit.stack.intersecting-region": "PrzesuniÄ™cie stosu nie może kolidować z obszarem, podczas używania jednostek blokowych", - "worldedit.regen.regenerated": "Zregenerowano obszar.", - "worldedit.regen.failed": "Nie udaÅ‚o siÄ™ zregenerować chunków. Po wiÄ™cej informacji, zajrzyj do konsoli.", - "worldedit.walls.changed": "Zmieniono bloki (w sumie {0}).", - "worldedit.faces.changed": "Zmieniono bloki (w sumie {0}).", - "worldedit.overlay.overlaid": "NaÅ‚ożono bloki (w sumie {0}).", - "worldedit.naturalize.naturalized": "Nadano naturalnego wyglÄ…du blokom (zmodyfikowane bloki: {0}).", - "worldedit.center.changed": "Ustawiono Å›rodek. (zmodyfikowane bloki: {0})", - "worldedit.smooth.changed": "WygÅ‚adzono wysokość terenu. Zmodyfikowane bloki: {0}.", - "worldedit.move.moved": "PrzesuniÄ™to bloki (w sumie {0}).", - "worldedit.deform.deformed": "Zdeformowano bloki (w sumie {0}).", - "worldedit.hollow.changed": "Zmieniono bloki (w sumie {0}).", - "worldedit.forest.created": "Stworzono {0} drzew.", - "worldedit.flora.created": "Stworzono roÅ›linność (w sumie {0}).", - "worldedit.unstuck.moved": "ProszÄ™ bardzo!", - "worldedit.ascend.obstructed": "Nie znaleziono nad tobÄ… wolnej przestrzeni.", - "worldedit.ascend.moved": "Przeniesiono ciÄ™ {0} poz. wyżej.", - "worldedit.descend.obstructed": "Nie znaleziono pod tobÄ… wolnej przestrzeni.", - "worldedit.descend.moved": "Przeniesiono ciÄ™ {0} poz. niżej.", - "worldedit.ceil.obstructed": "Nie znaleziono nad tobÄ… wolnej przestrzeni.", - "worldedit.ceil.moved": "Ziuuu!", - "worldedit.thru.obstructed": "Nie znaleziono przed tobÄ… wolnej przestrzeni.", - "worldedit.thru.moved": "Ziuuu!", - "worldedit.jumpto.moved": "Puf!", - "worldedit.jumpto.none": "Brak bloku w zasiÄ™gu (lub jest za daleko)!", - "worldedit.up.obstructed": "Uderzysz w coÅ› nad sobÄ….", - "worldedit.up.moved": "Ziuuu!", - "worldedit.cyl.invalid-radius": "Musisz podać 1 lub 2 wartoÅ›ci promienia.", - "worldedit.cyl.created": "Stworzono bloki (w sumie {0}).", - "worldedit.sphere.invalid-radius": "Musisz podać 1 lub 3 wartoÅ›ci promienia.", - "worldedit.sphere.created": "Stworzono bloki (w sumie {0}).", - "worldedit.forestgen.created": "Stworzono drzewa (w sumie {0}).", - "worldedit.pumpkins.created": "Stworzono grupki dyÅ„ (w sumie {0}).", - "worldedit.pyramid.created": "Stworzono bloki (w sumie {0}).", - "worldedit.generate.created": "Stworzono bloki (w sumie {0}).", - "worldedit.generatebiome.changed": "{0} biomów ulegÅ‚o zmianie.", - "worldedit.reload.config": "PrzeÅ‚adowano konfiguracjÄ™!", - "worldedit.report.written": "Raport WorldEdit zostaÅ‚ zapisany do: {0}", - "worldedit.report.error": "Błąd zapisywania raportu: {0}", - "worldedit.report.callback": "Raport WorldEdit: {0}.report", - "worldedit.timezone.invalid": "NiewÅ‚aÅ›ciwa strefa czasowa", - "worldedit.timezone.set": "Ustawiono strefÄ™ czasowÄ… na tÄ™ sesjÄ™: {0}", - "worldedit.timezone.current": "Obecny czas w tej strefie czasowej: {0}", - "worldedit.version.version": "WorldEdit — wersja: {0}", - "worldedit.version.bukkit.unsupported-adapter": "Ta wersja WorldEdit nie obsÅ‚uguje w peÅ‚ni twojej wersji pluginu Bukkit. Byty bloków (np. skrzynie) bÄ™dÄ… puste, wÅ‚aÅ›ciwoÅ›ci bloków (np. obrót) zostanÄ… pominiÄ™te, a nie dziaÅ‚ać mogÄ… też inne rzeczy. Zaktualizuj WorldEdit, aby przywrócić tÄ™ funkcjonalność:\n{0}", - "worldedit.trace.no-tracing-extents": "Trasowanie: Nie użyto żadnych rozszerzeÅ„", - "worldedit.trace.action-failed": "Trasowanie: Odrzucono czynność/-ci {0} w pozycji {1} rozszerzeniem {2}", - "worldedit.trace.active.already": "Tryb trasowania już jest włączony.", - "worldedit.trace.inactive.already": "Tryb trasowania już jest wyłączony.", - "worldedit.trace.active": "Włączono tryb trasowania.", - "worldedit.trace.inactive": "Wyłączono tryb trasowania.", - "worldedit.command.time-elapsed": "Minęło {0} sek. (historia: {1} zmienionych; {2} bloków/sek.)", - "worldedit.command.permissions": "Nie masz do tego uprawnieÅ„. Na pewno jesteÅ› w dobrym trybie?", - "worldedit.command.player-only": "To polecenie musi zostać użyte na graczu.", - "worldedit.command.error.report": "ZgÅ‚oÅ› ten błąd: [Zobacz konsolÄ™]", - "worldedit.pastebin.uploading": "(ProszÄ™ czekać... wysyÅ‚anie danych wyjÅ›ciowych na pastebin...)", - "worldedit.session.cant-find-session": "Nie można odnaleźć sesji dla {0}", - "worldedit.platform.no-file-dialog": "Okna dialogowe plików nie sÄ… wspierane w twoim Å›rodowisku.", - "worldedit.asset.load.loading": "(ProszÄ™ czekać... Å‚adowanie zasobu).", - "worldedit.asset.load.still-loading": "(ProszÄ™ czekać... Å‚adowanie zasobu nadal trwa).", - "worldedit.asset.load.failed": "Błąd Å‚adowania zasobu", - "worldedit.tool.max-block-changes": "OsiÄ…gniÄ™to limit iloÅ›ci zmienianych bloków.", - "worldedit.tool.no-block": "Brak bloku w zasiÄ™gu!", - "worldedit.tool.repl.equip": "NarzÄ™dzie zamiany bloków przypisano do: {0}.", - "worldedit.tool.repl.switched": "NarzÄ™dzie zamiany przełączono do: {0}", - "worldedit.tool.data-cycler.equip": "NarzÄ™dzie przełączajÄ…ce dane bloków przypisano do: {0}.", - "worldedit.tool.data-cycler.block-not-permitted": "Nie masz uprawnieÅ„ do przełączania wartoÅ›ci danych tego bloku.", - "worldedit.tool.data-cycler.cant-cycle": "Dane tego bloku nie mogÄ… być przełączone!", - "worldedit.tool.data-cycler.new-value": "Wartość {0} wynosi teraz {1}.", - "worldedit.tool.data-cycler.cycling": "Cykliczne przełączanie: {0}.", - "worldedit.tool.deltree.equip": "NarzÄ™dzie usuwania unoszÄ…cych siÄ™ drzew przypisano do: {0}.", - "worldedit.tool.deltree.not-tree": "To nie jest drzewo.", - "worldedit.tool.deltree.not-floating": "To nie jest unoszÄ…ce siÄ™ drzewo.", - "worldedit.tool.tree.equip": "Malarz drzew przypisano do: {0}.", - "worldedit.tool.tree.obstructed": "Nie można umieÅ›cić tam drzewa.", - "worldedit.tool.info.equip": "NarzÄ™dzie informacyjne przypisano do: {0}.", - "worldedit.tool.info.blockstate.hover": "Stan bloku", - "worldedit.tool.info.internalid.hover": "WewnÄ™trzne ID", - "worldedit.tool.info.legacy.hover": "PrzestarzaÅ‚y tag id:data", - "worldedit.tool.info.light.hover": "ÅšwiatÅ‚o bloku/ÅšwiatÅ‚o powyżej", - "worldedit.tool.none.equip": "UsuniÄ™to przypisane narzÄ™dzie z obecnego przedmiotu.", - "worldedit.tool.none.to.unequip": "Nie przypisano obecnego przedmiotu.", - "worldedit.tool.selwand.equip": "RóżdżkÄ™ zaznaczajÄ…cÄ… przypisano do: {0}.", - "worldedit.tool.navwand.equip": "RóżdżkÄ™ nawigacyjnÄ… przypisano do: {0}.", - "worldedit.tool.floodfill.equip": "NarzÄ™dzie wypeÅ‚niajÄ…ce blokami przypisano do: {0}.", - "worldedit.tool.farwand.equip": "Różdżka dalekosiężna przypisana do {0}.", - "worldedit.tool.lrbuild.equip": "Dalekosiężne narzÄ™dzie budowlane przypisano do: {0}.", - "worldedit.tool.lrbuild.set": "Lewy przycisk ustawiono na {0}; prawy przycisk ustawiono na {1}.", - "worldedit.tool.stack.equip": "NarzÄ™dzie stosu przypisano do: {0}.", - "worldedit.tool.unbind-instruction": "Uruchom {0} trzymajÄ…c przedmiot aby usunąć przypisanie.", - "worldedit.tool.superpickaxe.mode.single": "Ustawiono tryb pojedynczy. Kliknij lewym, trzymajÄ…c kilof. Wyłącz poleceniem //", - "worldedit.tool.superpickaxe.mode.area": "Ustawiono tryb obszarowy. Kliknij lewym, trzymajÄ…c kilof. Wyłącz poleceniem //", - "worldedit.tool.superpickaxe.mode.recursive": "Ustawiono tryb rekursywny. Kliknij lewym, trzymajÄ…c kilof. Wyłącz poleceniem //", - "worldedit.tool.superpickaxe.max-range": "Maksymalny zakres to {0}.", - "worldedit.tool.superpickaxe.enabled.already": "Superkilof jest już włączony.", - "worldedit.tool.superpickaxe.disabled.already": "Superkilof jest już wyłączony.", - "worldedit.tool.superpickaxe.enabled": "Superkilof włączony.", - "worldedit.tool.superpickaxe.disabled": "Superkilof wyłączony.", - "worldedit.tool.mask.set": "Ustawiono maskÄ™ pÄ™dzla.", - "worldedit.tool.mask.disabled": "Wyłączono maskÄ™ pÄ™dzla.", - "worldedit.tool.material.set": "Ustawiono materiaÅ‚ pÄ™dzla.", - "worldedit.tool.range.set": "Ustawiono zakres pÄ™dzla.", - "worldedit.tool.size.set": "Ustawiono rozmiar pÄ™dzla.", - "worldedit.tool.tracemask.set": "Ustawiono maskÄ™ trasujÄ…cÄ….", - "worldedit.tool.tracemask.disabled": "Maska trasujÄ…ca wyłączona.", - "worldedit.tool.error.cannot-bind": "Nie można przypisać narzÄ™dzia do {0}: {1}", - "worldedit.tool.error.item-only": "Nie można używać bloków.", - "worldedit.execute.script-permissions": "Nie masz uprawnieÅ„ do korzystania z tego skryptu.", - "worldedit.executelast.no-script": "Najpierw użyj /cs z nazwÄ… skryptu.", - "worldedit.script.read-error": "Błąd odczytu skryptu: {0}", - "worldedit.script.unsupported": "Obecnie sÄ… wspierane tylko skrypty .js", - "worldedit.script.file-not-found": "Skrypt nie istnieje: {0}", - "worldedit.script.no-script-engine": "Nie udaÅ‚o siÄ™ znaleźć zainstalowanego silnika skryptu.\nPrzejdź do: https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "Nie udaÅ‚o siÄ™ wykonać: {0}", - "worldedit.script.failed-console": "Nie udaÅ‚o siÄ™ wykonać (zobacz konsolÄ™): {0}", - "worldedit.operation.affected.biome": "ObjÄ™to biomy (w sumie {0})", - "worldedit.operation.affected.block": "ObjÄ™to bloki (w sumie {0})", - "worldedit.operation.affected.column": "ObjÄ™to kolumny (w sumie {0})", - "worldedit.operation.affected.entity": "ObjÄ™to byty (w sumie {0})", - "worldedit.operation.deform.expression": "zdeformowano przy użyciu: {0}", - "worldedit.error.invalid-number": "Oczekiwano liczbÄ™; otrzymano ciÄ…g znaków.", - "worldedit.error.invalid-number.matches": "Oczekiwano liczbÄ™; otrzymano ciÄ…g „{0}â€.", - "worldedit.error.incomplete-region": "Najpierw zaznacz obszar.", - "worldedit.error.unknown-block": "Nazwa bloku '{0}' nie zostaÅ‚a rozpoznana.", - "worldedit.error.unknown-entity": "Nazwa obiektu '{0}' nie zostaÅ‚a rozpoznana.", - "worldedit.error.unknown-mob": "Nazwa moba '{0}' nie zostaÅ‚a rozpoznana.", - "worldedit.error.unknown-biome": "Nazwa biomu '{0}' nie zostaÅ‚a rozpoznana.", - "worldedit.error.unknown-tag": "Nazwa tagu '{0}' nie zostaÅ‚a rozpoznana.", - "worldedit.error.empty-tag": "Nazwa tagu '{0}' nie ma zawartoÅ›ci.", - "worldedit.error.no-match": "Brak dopasowania dla '{0}'.", - "worldedit.error.disallowed-block": "Blok '{0}' jest niedozwolony (zobacz konfiguracjÄ™ WorldEdit).", - "worldedit.error.max-changes": "OsiÄ…gniÄ™to maksymalnÄ… liczbÄ™ bloków zmienionych w operacji ({0}).", - "worldedit.error.max-brush-radius": "Maksymalny promieÅ„ pÄ™dzla (w konfiguracji): {0}", - "worldedit.error.max-radius": "Maksymalny promieÅ„ (w konfiguracji): {0}", - "worldedit.error.unknown-direction": "Nieznany kierunek: {0}", - "worldedit.error.empty-clipboard": "Twój schowek jest pusty. Najpierw użyj polecenia //copy.", - "worldedit.error.invalid-filename": "Niepoprawna nazwa pliku „{0}\": {1}", - "worldedit.error.invalid-filename.invalid-characters": "Niedozwolone znaki lub brakujÄ…ce rozszerzenie", - "worldedit.error.file-resolution": "Błąd rozpoznania pliku „{0}â€: {1}", - "worldedit.error.file-resolution.outside-root": "Åšcieżka znajduje siÄ™ poza dozwolonym katalogiem", - "worldedit.error.file-resolution.resolve-failed": "Nie udaÅ‚o siÄ™ rozwiÄ…zać Å›cieżki", - "worldedit.error.file-aborted": "Wybieranie pliku przerwane.", - "worldedit.error.no-file-selected": "Nie wybrano pliku.", - "worldedit.error.world-unloaded": "Åšwiat już zostaÅ‚ zwolniony.", - "worldedit.error.not-a-block": "Ten przedmiot nie jest blokiem.", - "worldedit.error.not-a-block.item": "Przedmiot „{0}†nie jest blokiem.", - "worldedit.error.incorrect-usage": "SkÅ‚adnia: {0}", - "worldedit.error.invalid-page": "NieprawidÅ‚owy numer strony", - "worldedit.error.parser.bad-state-format": "Błędny format stanu w {0}", - "worldedit.error.parser.duplicate-property": "Zduplikowana wÅ‚aÅ›ciwość: {0}", - "worldedit.error.parser.empty-state": "Pusta część w stanie", - "worldedit.error.parser.missing-equals-separator": "BrakujÄ…cy separator (=)", - "worldedit.error.parser.clipboard.missing-offset": "OkreÅ›lono przesuniÄ™cie za pomocÄ… znaku @, ale nie zostaÅ‚o ono podane. Użyj „#copy@[x,y,z]â€.", - "worldedit.error.parser.unknown-property": "Nieznana wÅ‚aÅ›ciwość „{0}†bloku „{1}â€", - "worldedit.error.parser.unknown-value": "Nieznana wartość „{0}†wÅ‚aÅ›ciwoÅ›ci „{1}â€", - "worldedit.error.parser.empty-property": "Pusta wÅ‚aÅ›ciwość w stanie", - "worldedit.error.parser.empty-value": "Pusta wartość w stanie", - "worldedit.error.parser.invalid-colon": "NieprawidÅ‚owe użycie dwukropka.", - "worldedit.error.parser.invalid-expression": "NieprawidÅ‚owe wyrażenie: {0}", - "worldedit.error.parser.negate-nothing": "Nie można zmienić znaku przy niczym!", - "worldedit.error.parser.hanging-lbracket": "NieprawidÅ‚owy format. NiedomkniÄ™ty nawias przy „{0}â€.", - "worldedit.error.parser.missing-rbracket": "W stanie brakuje koÅ„czÄ…cego nawiasu ( ] )", - "worldedit.error.parser.missing-random-type": "Brak okreÅ›lonego typu po symbolu % „{0}â€", - "worldedit.error.parser.clipboard.missing-coordinates": "PrzesuniÄ™cie schowka wymaga współrzÄ™dnych x, y, z.", - "worldedit.error.parser.player-only": "Dane „{0}†wymagajÄ… gracza!", - "worldedit.error.disabled": "Ta funkcja jest wyłączona (skonsultuj konfiguracjÄ™ WorldEdit).", - "worldedit.error.unknown": "WystÄ…piÅ‚ nieznany błąd: {0}", - "worldedit.error.missing-extent": "Nie jest znany żaden zakres", - "worldedit.error.missing-session": "Nie jest znana żadna sesja lokalna", - "worldedit.error.missing-world": "Należy okreÅ›lić Å›wiat (Spróbuj poleceniem //world)", - "worldedit.error.missing-actor": "Nie jest znany żaden aktor", - "worldedit.selection.convex.info.vertices": "WierzchoÅ‚ki: {0}", - "worldedit.selection.convex.info.triangles": "TrójkÄ…ty: {0}", - "worldedit.selection.convex.explain.primary": "Zaznaczenie rozpoczÄ™te wierzchoÅ‚kiem {0}.", - "worldedit.selection.convex.explain.secondary": "Dodano wierzchoÅ‚ek ({0}) do zaznaczenia.", - "worldedit.selection.cuboid.info.pos1": "Pozycja 1.: {0}", - "worldedit.selection.cuboid.info.pos2": "Pozycja 2.: {0}", - "worldedit.selection.cuboid.explain.primary": "Ustawiono pozycjÄ™ pierwszÄ…: {0}.", - "worldedit.selection.cuboid.explain.primary-area": "Ustawiono pozycjÄ™ pierwszÄ…: {0} ({1}).", - "worldedit.selection.cuboid.explain.secondary": "Ustawiono pozycjÄ™ drugÄ…: {0}.", - "worldedit.selection.cuboid.explain.secondary-area": "Ustawiono pozycjÄ™ drugÄ…: {0} ({1}).", - "worldedit.selection.extend.explain.primary": "Zaznaczenie rozpoczÄ™te przy {0} ({1}).", - "worldedit.selection.extend.explain.secondary": "Rozszerzono zaznaczenie w celu objÄ™cia: {0} ({1}).", - "worldedit.selection.ellipsoid.info.center": "Åšrodek: {0}", - "worldedit.selection.ellipsoid.info.radius": "PromieÅ„ jako X/Y/Z: {0}", - "worldedit.selection.ellipsoid.explain.primary": "Ustawiono pozycjÄ™ Å›rodka: {0}.", - "worldedit.selection.ellipsoid.explain.primary-area": "Ustawiono pozycjÄ™ Å›rodka: {0} ({1}).", - "worldedit.selection.ellipsoid.explain.secondary": "Ustawiono promieÅ„: {0}.", - "worldedit.selection.ellipsoid.explain.secondary-area": "Ustawiono promieÅ„: {0} ({1}).", - "worldedit.selection.ellipsoid.error.even-horizontal": "Zmiany elipsoidalne muszÄ… być równe dla każdego wymiaru.", - "worldedit.selection.cylinder.info.center": "Åšrodek: {0}", - "worldedit.selection.cylinder.info.radius": "PromieÅ„: {0}", - "worldedit.selection.cylinder.explain.primary": "Rozpoczynasz zaznaczenie walcowe przy {0}.", - "worldedit.selection.cylinder.explain.secondary": "Ustawiono promieÅ„: {0}/{1} bl. ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "Najpierw wybierz punkt Å›rodkowy, zanim ustalisz promieÅ„.", - "worldedit.selection.cylinder.error.even-horizontal": "Zmiany stożkowe muszÄ… być równe dla każdego wymiaru poziomego.", - "worldedit.selection.polygon2d.info": "Nr punktów: {0}", - "worldedit.selection.polygon2d.explain.primary": "Rozpoczynasz nowy wielokÄ…t przy {0}.", - "worldedit.selection.polygon2d.explain.secondary": "Dodano punkt #{0} przy {1}.", - "worldedit.selection.polygon2d.error.expand-only-vertical": "WielokÄ…ty można rozszerzyć tylko pionowo.", - "worldedit.selection.polygon2d.error.contract-only-vertical": "WielokÄ…ty można zwężyć tylko pionowo.", - "worldedit.selection.sphere.explain.secondary": "Ustawiono promieÅ„: {0}.", - "worldedit.selection.sphere.explain.secondary-defined": "Ustawiono promieÅ„: {0} ({1}).", - "worldedit.selection.null.error.immutable": "Nie można zmienić regionu o zerowej wartoÅ›ci.", - "worldedit.selection.intersection.error.cannot-expand": "Nie można rozszerzyć przeciÄ™cia obszarów.", - "worldedit.selection.intersection.error.cannot-contract": "Nie można skrócić przeciÄ™cia obszarów.", - "worldedit.selection.transform.error.cannot-expand": "Nie można rozszerzyć TransformedRegion.", - "worldedit.selection.transform.error.cannot-contract": "Nie można skrócić TransformedRegion.", - "worldedit.selection.transform.error.cannot-change": "Nie można zmienić TransformedRegion.", - "worldedit.sideeffect.lighting": "Piorun", - "worldedit.sideeffect.lighting.description": "Aktualizuje bloki oÅ›wietleniowe", - "worldedit.sideeffect.neighbors": "SÄ…siedzi", - "worldedit.sideeffect.neighbors.description": "Powiadamia o zmianach pobliskich bloków", - "worldedit.sideeffect.update": "Aktualizuj", - "worldedit.sideeffect.update.description": "Powiadamia zmieniony blok", - "worldedit.sideeffect.validation": "Sprawdzanie poprawnoÅ›ci", - "worldedit.sideeffect.validation.description": "Sprawdza poprawność i naprawia niespójnoÅ›ci stanu Å›wiata, takie jak rozłączone bloki", - "worldedit.sideeffect.entity_ai": "AI bytów", - "worldedit.sideeffect.entity_ai.description": "Aktualizuje Å›cieżki dla SI bytów, aby te odzwierciedlaÅ‚y zmiany bloków", - "worldedit.sideeffect.events": "Wydarzenia moda/pluginu", - "worldedit.sideeffect.events.description": "W stosownych przypadkach informuje inne mody/pluginy o tych zmianach", - "worldedit.sideeffect.state.on": "WÅ‚.", - "worldedit.sideeffect.state.delayed": "Opóź.", - "worldedit.sideeffect.state.off": "WyÅ‚.", - "worldedit.sideeffect.box.current": "Bieżący", - "worldedit.sideeffect.box.change-to": "Kliknij, aby ustawić {0}", - "worldedit.help.command-not-found": "Polecenie \"{0}\" nie zostaÅ‚o znalezione.", - "worldedit.help.no-subcommands": "\"{0}\" nie ma podpoleceÅ„. (Może \"{1}\" oznacza parametr?)", - "worldedit.help.subcommand-not-found": "Nie znaleziono podpolecenia \"{0}\" dla \"{1}\".", - "worldedit.cli.stopping": "Zatrzymywanie!", - "worldedit.cli.unknown-command": "Nieznane polecenie!" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ta/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ta/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/ta/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/th/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/th/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/th/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tlh-AA/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tlh-AA/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tlh-AA/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tr/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tr/strings.json deleted file mode 100644 index 596e6e7..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tr/strings.json +++ /dev/null @@ -1,227 +0,0 @@ -{ - "worldedit.expand.description.vert": "Seçimi dünya limitine kadar dikey geniÅŸletir.", - "worldedit.expand.expanded": "Bölge {0} blok geniÅŸletildi", - "worldedit.expand.expanded.vert": "Bölge {0} blok geniÅŸletildi (yukarıdan-aÅŸağıya).", - "worldedit.biomeinfo.lineofsight": "Görüş hattındaki biyomlar: {0}", - "worldedit.biomeinfo.position": "Pozisyonundaki biyomlar: {0}", - "worldedit.biomeinfo.selection": "Seçimindeki biyomlar: {0}", - "worldedit.brush.radius-too-large": "İzin verilen maksimum fırça yarıçapı: {0}", - "worldedit.brush.apply.description": "Uygulama fırçası, her bloÄŸa bir fonksiyon uygulayın", - "worldedit.brush.apply.radius": "Fırçanın boyutu", - "worldedit.brush.apply.shape": "Bölgenin ÅŸekli", - "worldedit.brush.apply.type": "Kullanılacak fırçanın türü", - "worldedit.brush.apply.item.warning": "Bu fırça, öğe kullanımını simüle eder. Etkileri bütün platformlarda çalışmayabilir, geri alınabilir olmayabilir ve diÄŸer modlarla/eklentilerle garip etkileÅŸimlere sebep olabilir. Kendi bilincinizde kullanın.", - "worldedit.brush.paint.description": "Boyama fırçası, bir yüzeye bir fonksiyon uygulayın", - "worldedit.brush.paint.size": "Fırçanın boyutu", - "worldedit.brush.paint.shape": "Bölgenin ÅŸekli", - "worldedit.brush.paint.density": "Fırçanın yoÄŸunluÄŸu", - "worldedit.brush.paint.type": "Kullanılacak fırçanın türü", - "worldedit.brush.paint.item.warning": "Bu fırça, öğe kullanımını simüle eder. Etkileri bütün platformlarda çalışmayabilir, geri alınabilir olmayabilir ve diÄŸer modlarla/eklentilerle garip etkileÅŸimlere sebep olabilir. Kendi bilincinizde kullanın.", - "worldedit.brush.sphere.equip": "Küre fırça ÅŸekli etkin ({0}).", - "worldedit.brush.cylinder.equip": "Silinder fırça ÅŸekli etkin ({1} tarafından {0}).", - "worldedit.brush.clipboard.equip": "Pano fırça ÅŸekli etkin.", - "worldedit.brush.smooth.equip": "Düzgün fırça etkin ({2} kullanarak {0} x {1}x).", - "worldedit.brush.extinguish.equip": "Söndürücü etkin ({0}).", - "worldedit.brush.gravity.equip": "Yerçekimi fırçası etkin ({0}).", - "worldedit.brush.butcher.equip": "Kasap fırçası etkin ({0}).", - "worldedit.brush.operation.equip": "Fırçayı {0} olarak ayarla.", - "worldedit.brush.none.equip": "Fırçanın ÅŸimdiki öğenle baÄŸlantısı koparıldı.", - "worldedit.drawsel.disabled": "Sunucu CUI kapatıldı.", - "worldedit.drawsel.disabled.already": "Sunucu CUI çoktan kapalı.", - "worldedit.drawsel.enabled.already": "Sunucu CUI çoktan açık.", - "worldedit.limit.too-high": "İzin verilebilecek maksimum limitin {0}.", - "worldedit.limit.set": "Blok deÄŸiÅŸtirme limiti {0} olarak ayarlandı.", - "worldedit.limit.return-to-default": "(Varsayılana dönmek için //limit komudunu kullanın.)", - "worldedit.timeout.too-high": "İzin verilebilecek maksimum zaman aşımı süren {0}ms.", - "worldedit.timeout.return-to-default": " (Varsayılana dönmek için //timeout komudunu kullanın.)", - "worldedit.fast.disabled": "Hızlı mod kapatıldı.", - "worldedit.fast.enabled": "Hızlı mod açıldı. Etkilenen parçalardaki aydınlatma yanlış olabilir ve/veya deÄŸiÅŸiklikleri görmek için yeniden katılmanız gerekebilir.", - "worldedit.fast.disabled.already": "Hızlı mod çoktan kapatıldı.", - "worldedit.fast.enabled.already": "Hızlı mod çoktan açıldı.", - "worldedit.reorder.current": "Yeniden sıralama modu {0}", - "worldedit.reorder.set": "Yeniden sıralama modu artık {0}", - "worldedit.gmask.disabled": "Global maske kapalı.", - "worldedit.gmask.set": "Global maske ayarlandı.", - "worldedit.toggleplace.pos1": "Åžimdi pos #1'e koyuluyor.", - "worldedit.toggleplace.player": "Åžimdi durduÄŸunuz bloÄŸa koyuluyor.", - "worldedit.searchitem.too-short": "Daha uzun arama dizisi gir (len > 2).", - "worldedit.searchitem.either-b-or-i": "Aynı anda hem 'b' hem de 'i' etiketini kullanamazsın.", - "worldedit.searchitem.searching": "(Lütfen bekle... öğeler aranıyor.)", - "worldedit.watchdog.no-hook": "Bu platformda bekçi baÄŸlantısı yok.", - "worldedit.watchdog.active.already": "Bekçi baÄŸlantısı çoktan aktif.", - "worldedit.watchdog.inactive.already": "Bekçi baÄŸlantısı çoktan kapalı.", - "worldedit.watchdog.active": "Bekçi baÄŸlantısı ÅŸimdi aktif.", - "worldedit.watchdog.inactive": "Bekçi baÄŸlantısı ÅŸimdi kapalı.", - "worldedit.world.remove": "Dünya override'ı kaldırıldı.", - "worldedit.world.set": "Dünya override'ı {0} olarak ayarlandı. (Varsayılana dönmek için //world komudunu kullanın)", - "worldedit.undo.undone": "{0} mevcut hareket geri yapıldı.", - "worldedit.undo.none": "Geri alınacak bir ÅŸey kalmadı.", - "worldedit.redo.redone": "{0} mevcut hareket yeniden yapıldı.", - "worldedit.redo.none": "Yeniden yapılacak bir ÅŸey kalmadı.", - "worldedit.clearhistory.cleared": "GeçmiÅŸ temizlendi.", - "worldedit.raytrace.noblock": "Görünürde blok yok!", - "worldedit.restore.not-configured": "Denem sürümü/yedek onarımı yapılandırılmamış.", - "worldedit.restore.not-available": "Bu deneme sürümü yok veya mevcut deÄŸil.", - "worldedit.restore.failed": "Deneme sürümü yüklenemedi: {0}", - "worldedit.restore.loaded": "'{0}' deneme sürümü yüklendi; ÅŸimdi onarılıyor...", - "worldedit.restore.restored": "{0} eksik chunk ve {1} diÄŸer hatalar onarıldı.", - "worldedit.restore.none-for-specific-world": "'{0}' dünyası için deneme sürümü bulunamadı.", - "worldedit.restore.none-for-world": "Bu dünya için deneme sürümü bulunamadı.", - "worldedit.restore.none-found": "Deneme sürümü bulunamadı.", - "worldedit.restore.none-found-console": "Deneme sürümü bulunamadı. Detaylar için konsola bakın.", - "worldedit.restore.chunk-not-present": "Deneme sürümünde chunklar mevcut deÄŸil.", - "worldedit.restore.chunk-load-failed": "Chunklar yüklenemedi. (Kötü arÅŸiv?)", - "worldedit.restore.block-place-failed": "Hatalar, herhangi bir bloÄŸun geri yüklenmesini engelledi.", - "worldedit.restore.block-place-error": "Son hata: {0}", - "worldedit.snapshot.use.newest": "Åžimdi e yeni deneme sürümü kullanılıyor.", - "worldedit.snapshot.use": "Deneme sürümü ayarlandı: {0}", - "worldedit.snapshot.none-before": "{0} deneme sürümünden önce bir deneme sürümü bulunamadı.", - "worldedit.snapshot.none-after": "{0} deneme sürümünden sonra bir deneme sürüm bulunamadı.", - "worldedit.snapshot.index-above-0": "Geçersiz dizin, 1'den büyük veya eÅŸit olmalı.", - "worldedit.snapshot.index-oob": "Geçersiz dizin, 1 ile {0} arasında olmalı.", - "worldedit.schematic.unknown-format": "Bilinmeyen ÅŸematik formatı: {0}.", - "worldedit.schematic.load.does-not-exist": "{0} ÅŸematiÄŸi yok!", - "worldedit.schematic.load.loading": "(Lütfen bekle... ÅŸematik yükleniyor.)", - "worldedit.schematic.save.already-exists": "Bu ÅŸematik çoktan var. Üzerine yazmak için -f etiketi kullanın.", - "worldedit.schematic.save.failed-directory": "Åžematikler için klasör oluÅŸturulamıyor!", - "worldedit.schematic.save.saving": "(Lütfen bekle... ÅŸematik kaydediliyor.)", - "worldedit.schematic.delete.does-not-exist": "{0} ÅŸematiÄŸi yok!", - "worldedit.schematic.delete.failed": "{0} ÅŸematiÄŸinin silinmesi baÅŸarısız oldu! Salt okunur mu?", - "worldedit.schematic.delete.deleted": "{0} ÅŸematiÄŸi silindi.", - "worldedit.schematic.formats.title": "Mevcut pano formatları (İsim: Arama adları)", - "worldedit.pos.already-set": "Pozisyon çoktan ayarlandı.", - "worldedit.pos.console-require-coords": "Bir konsol olarak koordinatları saÄŸlamalısınız.", - "worldedit.hpos.no-block": "Görünürde blok yok!", - "worldedit.hpos.already-set": "Pozisyon çoktan ayarlandı.", - "worldedit.chunk.selected-multiple": "Seçilen chunklar: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.wand.invalid": "Asa öğesi yanlış yapılandırılmış veya devre dışı.", - "worldedit.wand.selwand.info": "Sol tıkla: pos #1 seç; SaÄŸ tıkla: pos #2 seç", - "worldedit.wand.navwand.info": "Sol tıkla: lokasyona zıpla; SaÄŸ tıkla: duvarların içinden geç", - "worldedit.shift.shifted": "Bölge deÄŸiÅŸti.", - "worldedit.size.type": "Tür: {0}", - "worldedit.size.size": "Boyut: {0}", - "worldedit.size.distance": "Kübik mesafesi: {0}", - "worldedit.count.counted": "Sayıldı: {0}", - "worldedit.distr.no-blocks": "Blok sayılmadı.", - "worldedit.distr.total": "Toplam Blok Sayısı: {0}", - "worldedit.select.cleared": "Seçim temizlendi.", - "worldedit.select.cuboid.message": "Kübik: 1. nokta için sol tıkla, 2. nokta için saÄŸ tıkla", - "worldedit.select.cuboid.description": "Bir kübiÄŸin iki köşesini seç", - "worldedit.select.extend.message": "Kübik: bir baÅŸlama noktası için sol tıkla, uzatmak için saÄŸ tıklayın", - "worldedit.select.extend.description": "Hızlı kübid seçim modu", - "worldedit.select.poly.message": "2B çokgen seçici: Bir nokta eklemek için sol/saÄŸ tıklayın.", - "worldedit.select.poly.limit-message": "Maksimum {0} puan.", - "worldedit.select.poly.description": "Yükseklikli 2B bir çokgen seçin", - "worldedit.select.ellipsoid.message": "Elipsoit seçici: sol tıkla=merkez, uzatmak için saÄŸ tıkla", - "worldedit.select.ellipsoid.description": "Bir elipsoit seç", - "worldedit.select.sphere.message": "Küre seçici: sol tıkla=merkez, yarıçap ayarlamak için saÄŸ tıkla", - "worldedit.select.sphere.description": "Bir küre seç", - "worldedit.select.cyl.message": "Silindirik seçici: Sol tıkla=merkez, uzatmak için saÄŸ tıkla", - "worldedit.select.cyl.description": "Bir silindir seç", - "worldedit.select.convex.message": "Dış bükey çok yüzlü seçici: Sol tık:İlk köşe, daha fazla eklemek için saÄŸ tıkla.", - "worldedit.select.convex.limit-message": "Maksimum {0} puan.", - "worldedit.select.convex.description": "Bir dış bükey öok yüzlü seçin", - "worldedit.select.default-set": "Artık varsayılan bölge seçicin {0}.", - "worldedit.chunkinfo.chunk": "Chunk: {0}, {1}", - "worldedit.chunkinfo.old-filename": "Eski format: {0}", - "worldedit.drain.drained": "{0} blok kurutuldu.", - "worldedit.fill.created": "{0} blok dolduruldu.", - "worldedit.fillr.created": "{0} blok dolduruldu.", - "worldedit.fixlava.fixed": "{0} blok düzeltildi.", - "worldedit.fixwater.fixed": "{0} blok düzeltildi.", - "worldedit.removeabove.removed": "{0} blok kaldırıldı.", - "worldedit.removebelow.removed": "{0} blok kaldırıldı.", - "worldedit.removenear.removed": "{0} blok kaldırıldı.", - "worldedit.replacenear.replaced": "{0} blok yeniden yerleÅŸtirildi.", - "worldedit.snow.created": "{0} yüzey kaplandı.", - "worldedit.thaw.removed": "{0} blok çözüldü.", - "worldedit.green.changed": "{0} blok yeÅŸillendirildi.", - "worldedit.extinguish.removed": "{0} ateÅŸ söndürüldü.", - "worldedit.butcher.killed": "{1} yarıçapında {0} canlı öldürüldü.", - "worldedit.butcher.explain-all": "Yüklü chunklardaki tüm mobları kaldırmak için -1 ifadesini kullanın", - "worldedit.remove.removed": "Kaldırılma için {0} varlık iÅŸaretlendi.", - "worldedit.remove.explain-all": "Yüklü chunklardaki tüm varlıkları kaldırmak için -1 ifadesini kullanın", - "worldedit.calc.invalid": "'{0}' geçerli bir ifade olarak ayrıştırılamadı", - "worldedit.paste.pasted": "Pano {0}'a yapıştırıldı", - "worldedit.paste.selected": "Pano yapıştırılma bölgesi seçildi.", - "worldedit.rotate.no-interpolation": "Not: İnterpolasyon henüz desteklenmemektedir, bu nedenle 90'ın katları olan açılar önerilir.", - "worldedit.rotate.rotated": "Pano kopyası döndürüldü.", - "worldedit.flip.flipped": "Pano kopyası çevrildi.", - "worldedit.clearclipboard.cleared": "Pano temizlendi.", - "worldedit.set.done": "Operasyon tamamlandı.", - "worldedit.set.done.verbose": "Operasyon tamamlandı ({0}).", - "worldedit.line.changed": "{0} blok deÄŸiÅŸtirildi.", - "worldedit.line.invalid-type": "//line sadece kübik veya dışbükey çok yüzlü seçimlerde çalışır", - "worldedit.curve.changed": "{0} blok deÄŸiÅŸtirildi.", - "worldedit.curve.invalid-type": "//curve sadece dışbükey çok yüzlü seçimlerde çalışır", - "worldedit.replace.replaced": "{0} blok yeniden yerleÅŸtirildi.", - "worldedit.stack.changed": "{0} blok deÄŸiÅŸtirildi. //undo ile geri al", - "worldedit.regen.regenerated": "Bölge yenilendi.", - "worldedit.regen.failed": "Chunklar yeniden oluÅŸturulamıyor. Detaylar için konsolu kontrol edin.", - "worldedit.walls.changed": "{0} blok deÄŸiÅŸtirildi.", - "worldedit.faces.changed": "{0} blok deÄŸiÅŸtirildi.", - "worldedit.overlay.overlaid": "{0} blok kaplandı.", - "worldedit.naturalize.naturalized": "{0} bloÄŸun daha doÄŸal gözükmesi saÄŸlandı.", - "worldedit.center.changed": "Merkez ayarlandı. ({0} blok deÄŸiÅŸti)", - "worldedit.smooth.changed": "Arazinin yükseklik haritası düzleÅŸtirildi. {0} blok deÄŸiÅŸtirildi.", - "worldedit.move.moved": "{0} blok taşındı.", - "worldedit.deform.deformed": "{0} blok yeniden deforme edildi.", - "worldedit.hollow.changed": "{0} blok deÄŸiÅŸtirildi.", - "worldedit.forest.created": "{0} aÄŸaç oluÅŸturuldu.", - "worldedit.flora.created": "{0} bitki örtüsü oluÅŸturuldu.", - "worldedit.unstuck.moved": "İşte böyle!", - "worldedit.ascend.obstructed": "Yukarıda boÅŸ yer bulunamadı.", - "worldedit.ascend.moved": "{0} seviye yükseltildi.", - "worldedit.descend.obstructed": "Altında boÅŸ yer bulunamadı.", - "worldedit.descend.moved": "{0} seviye alçaltıldı.", - "worldedit.ceil.obstructed": "Yukarıda boÅŸ yer bulunamadı.", - "worldedit.ceil.moved": "Woosh!", - "worldedit.thru.obstructed": "Önünde boÅŸ yer bulunamadı.", - "worldedit.thru.moved": "Woosh!", - "worldedit.jumpto.moved": "Puf!", - "worldedit.jumpto.none": "Görünürde blok yok (veya çok uzakta)!", - "worldedit.up.moved": "Woosh!", - "worldedit.cyl.invalid-radius": "1 veya 2 yarıçap deÄŸeri belirtmelisin.", - "worldedit.cyl.created": "{0} blok oluÅŸturuldu.", - "worldedit.sphere.invalid-radius": "1 veya 3 yarıçap deÄŸeri belirtmelisin.", - "worldedit.sphere.created": "{0} blok oluÅŸturuldu.", - "worldedit.forestgen.created": "{0} aÄŸaç oluÅŸturuldu.", - "worldedit.pumpkins.created": "{0} balkabağı parçası oluÅŸturuldu.", - "worldedit.pyramid.created": "{0} blok oluÅŸturuldu.", - "worldedit.generate.created": "{0} blok oluÅŸturuldu.", - "worldedit.reload.config": "Yapılandırma yeniden yüklendi!", - "worldedit.report.written": "WorldEdit raporu {0}'a yazıldı", - "worldedit.report.error": "Rapor yazılamadı: {0}", - "worldedit.report.callback": "WorldEdit raporu: {0}.report", - "worldedit.timezone.invalid": "Geçersiz saat dilimi", - "worldedit.timezone.set": "Bu oturum için ayarlanan saat dilimi: {0}", - "worldedit.timezone.current": "O saat dilimindeki geçerli saat: {0}", - "worldedit.version.version": "WorldEdit versiyonu {0}", - "worldedit.version.bukkit.unsupported-adapter": "WorldEdit versiyonu Bukkit sürümünü tamamen desteklemiyor. Block varlıklar (örn. sandıklar) boÅŸ olacak, blok özellikleri (örn. rotasyon) eksik olacak, ve diÄŸer ÅŸeyler çalışmayabilir. Bu iÅŸlevselliÄŸi onarmak için WorldEdit'i güncelleyin:\n{0}", - "worldedit.command.permissions": "Bu yapmaya iznin yok. DoÄŸru modda mısın?", - "worldedit.command.player-only": "Komut bir oyuncu ile kullanılmalı.", - "worldedit.command.error.report": "Lütfen bu hatayı bildirin: [Konsola bakın]", - "worldedit.pastebin.uploading": "(Lütfen bekle... çıkış pastebin'e gönderiliyor...)", - "worldedit.session.cant-find-session": "{0} için oturum bulunamadı", - "worldedit.platform.no-file-dialog": "Dosya diyalogları çevrende desteklenmiyor.", - "worldedit.asset.load.failed": "Varlık yüklenemedi", - "worldedit.tool.max-block-changes": "Maks blok deÄŸiÅŸtirme limitine ulaşıldı.", - "worldedit.tool.no-block": "Görünürde blok yok!", - "worldedit.tool.repl.equip": "Blok yeniden yerleÅŸtirme aleti {0} öğesine baÄŸlandı.", - "worldedit.tool.repl.switched": "Yeniden yerleÅŸtirme aleti ÅŸuna deÄŸiÅŸtirildi: {0}", - "worldedit.tool.data-cycler.equip": "Block veri dögüleyicisi aleti {0} öğesine baÄŸlandı.", - "worldedit.tool.data-cycler.block-not-permitted": "Bu bloÄŸun veri deÄŸerini döngülemeye iznin yok.", - "worldedit.tool.data-cycler.cant-cycle": "Bu bloÄŸun verisi döngülenemez!", - "worldedit.tool.data-cycler.new-value": "{0}'in deÄŸeri ÅŸimdi {1}.", - "worldedit.tool.data-cycler.cycling": "Åžimdi {0} dögüleniyor.", - "worldedit.tool.deltree.equip": "Uçan aÄŸaç kaldırıcı aleti {0} öğesine baÄŸlandı.", - "worldedit.tool.deltree.not-tree": "Bu bir aÄŸaç deÄŸil.", - "worldedit.tool.deltree.not-floating": "Bu uçan bir aÄŸaç deÄŸil.", - "worldedit.tool.tree.equip": "AÄŸaç aleti {0} öğesine baÄŸlandı.", - "worldedit.tool.tree.obstructed": "Bir aÄŸaç oraya gidemez.", - "worldedit.tool.info.blockstate.hover": "Blok durumu", - "worldedit.tool.superpickaxe.enabled.already": "Süper kazma zaten aktif.", - "worldedit.tool.superpickaxe.disabled.already": "Süper kazma zaten devre dışı.", - "worldedit.tool.superpickaxe.enabled": "Süper kazma aktif edildi.", - "worldedit.tool.superpickaxe.disabled": "Süper kazma devre dışı bırakıldı." -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tt-RU/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tt-RU/strings.json deleted file mode 100644 index 1c61274..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tt-RU/strings.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "worldedit.size.size": "Зурлык: {0}", - "worldedit.chunkinfo.chunk": "Чанк: {0}, {1}" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tzl/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tzl/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/tzl/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/uk/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/uk/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/uk/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/val-ES/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/val-ES/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/val-ES/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/vec/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/vec/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/vec/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/vi/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/vi/strings.json deleted file mode 100644 index 8be3918..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/vi/strings.json +++ /dev/null @@ -1,63 +0,0 @@ -{ - "worldedit.expand.description.vert": "Mở rá»™ng khu lá»±a chá»n theo chiá»u dá»c tá»›i giá»›i hạn cá»§a thế giá»›i.", - "worldedit.expand.expanded": "Khu vá»±c đã mở rá»™ng {0} block", - "worldedit.expand.expanded.vert": "Khu vá»±c đẫ mở rá»™ng {0} block (từ trên xuống).", - "worldedit.biomeinfo.lineofsight": "Quần xã tại Ä‘iểm ngắm: {0}", - "worldedit.biomeinfo.position": "Các quần xã tại vị trí cá»§a bạn: {0}", - "worldedit.biomeinfo.selection": "Các quần xã tại vị trí đã chá»n: {0}", - "worldedit.brush.radius-too-large": "Bán kính cá» tối Ä‘a: {0}", - "worldedit.brush.apply.description": "Ãp dụng cá», áp dụng chức năng vào má»—i block", - "worldedit.brush.apply.radius": "Kích thước cá»§a cá»", - "worldedit.brush.apply.shape": "Hình dạng cá»§a khu vá»±c", - "worldedit.brush.apply.type": "Kiểu chổi để dùng", - "worldedit.brush.apply.item.warning": "Cá» này mô phá»ng cho việc sá»­ dụng vật phẩm. Tác dụng cá»§a nó có thể không hoạt động trên tất cả các ná»n tảng, có thể cÅ©ng không thể hoàn tác được, và có thể gây ra các tương tác kỳ lạ vá»›i các mod/plugin khác. Cẩn trá»ng khi sá»­ dụng.", - "worldedit.brush.paint.description": "Cá» vẽ, áp dụng cho chức năng vá»›i má»™t bá» mặt", - "worldedit.brush.paint.size": "Kích thước cá»§a cá»", - "worldedit.brush.paint.shape": "Hình dạng cá»§a khu vá»±c", - "worldedit.brush.paint.density": "Sá»± dày đặc cá»§a cá»", - "worldedit.brush.paint.type": "Kiểu chổi để dùng", - "worldedit.brush.paint.item.warning": "Cá» này mô phá»ng cho việc sá»­ dụng vật phẩm. Tác dụng cá»§a nó có thể không hoạt động trên tất cả các ná»n tảng, có thể cÅ©ng không thể hoàn tác được, và có thể gây ra các tương tác kỳ lạ vá»›i các mod/plugin khác. Cẩn trá»ng khi sá»­ dụng.", - "worldedit.brush.sphere.equip": "Cá» vẽ hình dạng quả cầu đã mặc ({0}).", - "worldedit.brush.cylinder.equip": "Cá» vẽ hình dạng khối trụ đã mặc ({0} by {1}).", - "worldedit.brush.clipboard.equip": "Cá» vẽ dạng clipboard đã mặc.", - "worldedit.brush.smooth.equip": "Cá» vẽ làm trÆ¡n tru đã mặc ({0} x {1}x Ä‘ang sá»­ dụng {2}).", - "worldedit.brush.extinguish.equip": "Thiết bị chữa cháy đã mặc ({0}).", - "worldedit.brush.gravity.equip": "Cá» vẽ trá»ng lá»±c đã mặc ({0}).", - "worldedit.brush.butcher.equip": "Cá» vẽ butcher đã mặc ({0}).", - "worldedit.brush.operation.equip": "Äã đặt cá» vẽ {0}.", - "worldedit.brush.heightmap.equip": "Cá» vẽ kiểu bản đồ chiá»u cao đã mặc ({0}).", - "worldedit.brush.heightmap.unknown": "Cá» vẽ heightmap không xác định: {0}.", - "worldedit.brush.none.equip": "Cá» vẽ đã tháo ra khá»i vật phẩm cá»§a bạn Ä‘ang cầm.", - "worldedit.setbiome.changed": "Quần xã đã được thay đổi vá»›i xấp xỉ khoảng {0} blocks.", - "worldedit.setbiome.warning": "Bạn có thể thoát ra vào lại game (hoặc đóng và mở lại thế giá»›i cá»§a bạn) để xem sá»± thay đổi.", - "worldedit.drawsel.disabled": "Server CUI đã tắt.", - "worldedit.drawsel.disabled.already": "Server CUI đã tắt sẵn rồi.", - "worldedit.drawsel.enabled.already": "Server CUI đã bật sẵn rồi.", - "worldedit.limit.too-high": "Tối Ä‘a giá»›i hạn cho phép cá»§a bạn là {0}.", - "worldedit.limit.set": "Giá»›i hạn thay đổi block đã đặt đến {0}.", - "worldedit.limit.return-to-default": "(Sá»­ dụng //limit để quay lại ban đầu.)", - "worldedit.timeout.too-high": "Thá»i gian chá» tối Ä‘a cho phép cá»§a bạn là {0}ms.", - "worldedit.timeout.set": "Thá»i gian chỠđã đặt đến {0}ms.", - "worldedit.timeout.return-to-default": " (Sá»­ dụng //timeout để quay lại ban đầu.)", - "worldedit.fast.disabled": "Äã bật chế độ nhanh.", - "worldedit.fast.enabled": "Äã bật chế độ nhanh. Ãnh sáng ở chunk bị ảnh hưởng có thể bị sai và/hoặc bạn cần phải đăng nhập lại để xem sá»± thay đổi.", - "worldedit.fast.disabled.already": "Chế độ nhanh đã bị tắt rồi.", - "worldedit.fast.enabled.already": "Chế độ nhanh đã bật rồi.", - "worldedit.perf.sideeffect.set": "Tác dụng phụ \"{0}\" đã đặt đến {1}", - "worldedit.perf.sideeffect.get": "Tác dụng phụ \"{0}\" đã được đặt đến {1}", - "worldedit.perf.sideeffect.already-set": "Tác dụng phụ \"{0}\" đã đặt đến {1} rồi", - "worldedit.perf.sideeffect.set-all": "Tất cả tác dụng phụ đã đặt tá»›i {0}", - "worldedit.reorder.current": "Chế độ sắp xếp lại là {0}", - "worldedit.reorder.set": "Chế độ sắp xếp bây giá» là {0}", - "worldedit.gmask.disabled": "Mask tổng quát đã tắt.", - "worldedit.gmask.set": "Mask tổng quát đã đặt.", - "worldedit.toggleplace.pos1": "Äang đặt tại vị trí số 1.", - "worldedit.toggleplace.player": "Äang đặt tại block mà bạn đứng.", - "worldedit.toggleplace.not-locatable": "Không thể chuyển đổi cách đặt trong ngữ cảnh này.", - "worldedit.searchitem.searching": "(Vui lòng chá»... Ä‘ang tìm vật phẩm.)", - "worldedit.world.remove": "Äã xóa ghi đè thế giá»›i.", - "worldedit.world.set": "Äã đặt ghi đè thế giá»›i đến {0}. (Sá»­ dụng //world để quay lại ban đầu)", - "worldedit.undo.undone": "Äã hoàn tác {0} những sá»­a đổi hiện có.", - "worldedit.wand.selwand.info": "Chuá»™t trái: để chá»n vị trí số 1; Chuá»™t phải: để chá»n vị trí số 2", - "worldedit.operation.deform.expression": "đã bị biến dạng bởi {0}" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/yi/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/yi/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/yi/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/yo/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/yo/strings.json deleted file mode 100644 index 0967ef4..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/yo/strings.json +++ /dev/null @@ -1 +0,0 @@ -{} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/zh-CN/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/zh-CN/strings.json deleted file mode 100644 index a02b3c9..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/zh-CN/strings.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "worldedit.expand.description.vert": "将选区垂直扩展至世界é™åˆ¶ã€‚", - "worldedit.expand.expanded": "选区已扩展 {0} 个方å—", - "worldedit.expand.expanded.vert": "选区已扩展 {0} ä¸ªæ–¹å— (垂直方å‘)。", - "worldedit.biomeinfo.lineofsight": "视野指å‘处的生æ€ç¾¤ç³»: {0}", - "worldedit.biomeinfo.position": "当å‰å标的生物群系: {0}", - "worldedit.biomeinfo.selection": "当å‰é€‰åŒºçš„生物群系: {0}", - "worldedit.brush.radius-too-large": "å…许的最大笔刷åŠå¾„: {0}", - "worldedit.brush.apply.description": "将笔刷åŠå‡½æ•°å¥—用至æ¯ä¸ªæ–¹å—", - "worldedit.brush.apply.radius": "笔刷大å°", - "worldedit.brush.apply.shape": "选区形状", - "worldedit.brush.apply.type": "欲使用笔刷类型", - "worldedit.brush.apply.item.warning": "这个笔刷会模拟物å“的使用方å¼ã€‚å¯èƒ½æ— æ³•在所有平å°èµ·æ•ˆæžœï¼Œä¹Ÿå¯èƒ½ä¼šæ— æ³•撤销,且å¯èƒ½ä¼šä¸Žå…¶ä»–模组或æ’件产生怪异互动。需自行承担使用风险。", - "worldedit.brush.paint.description": "绘图笔刷,对表é¢å¥—用函数", - "worldedit.brush.paint.size": "笔刷大å°", - "worldedit.brush.paint.shape": "选区形状", - "worldedit.brush.paint.density": "笔刷密度", - "worldedit.brush.paint.type": "欲使用笔刷类型", - "worldedit.brush.paint.item.warning": "这个笔刷会模拟物å“的使用方å¼ã€‚å¯èƒ½æ— æ³•在所有平å°èµ·æ•ˆæžœï¼Œä¹Ÿå¯èƒ½ä¼šæ— æ³•撤销,且å¯èƒ½ä¼šä¸Žå…¶ä»–模组或æ’件产生怪异互动。需自行承担使用风险。", - "worldedit.brush.sphere.equip": "已装载çƒåž‹ç¬”刷({0})。", - "worldedit.brush.cylinder.equip": "已装载柱型笔刷({0},被 {1})。", - "worldedit.brush.clipboard.equip": "已装备剪贴æ¿ç¬”刷形状。", - "worldedit.brush.smooth.equip": "已装备平滑笔刷 ({0} x {1}å€ ä½¿ç”¨ {2})。", - "worldedit.brush.extinguish.equip": "已装备ç­ç«å™¨ ({0})。", - "worldedit.brush.gravity.equip": "已装备é‡åŠ›ç¬”åˆ· ({0})。", - "worldedit.brush.butcher.equip": "已装备屠夫笔刷 ({0})。", - "worldedit.brush.operation.equip": "å°†ç¬”åˆ·è®¾æˆ {0}。", - "worldedit.brush.heightmap.equip": "已装备高地笔刷 ({0})。", - "worldedit.brush.heightmap.unknown": "未知的高地笔刷: {0}。", - "worldedit.brush.none.equip": "笔刷已从您的当å‰ç‰©å“解绑。", - "worldedit.setbiome.changed": "已改å˜é¢ç§¯å¤§çº¦ {0} 格方å—的生物群系。", - "worldedit.setbiome.warning": "ä½ å¯èƒ½éœ€è¦é‡æ–°åŠ å…¥æ¸¸æˆï¼ˆæˆ–è€…å…³é—­å†æ‰“开世界)æ‰èƒ½çœ‹åˆ°æ›´æ”¹ã€‚", - "worldedit.drawsel.disabled": "å·²åœç”¨æœåС噍 CUI。", - "worldedit.drawsel.enabled": "æœåС噍CUIå·²ç»è¢«å¯ç”¨ï¼Œè¿™ä»…å¯ä»¥æ”¯æŒæœ€å¤§ä¸º{0}x{1}x{2}的立方体区域", - "worldedit.drawsel.disabled.already": "å·²åœç”¨æœåС噍 CUI。", - "worldedit.drawsel.enabled.already": "å·²å¯ç”¨æœåС噍 CUI。", - "worldedit.limit.too-high": "您最大的å…许é™åˆ¶ä¸º {0}。", - "worldedit.limit.set": "æ–¹å—å˜æ›´é™åˆ¶å·²è®¾å®šæˆ {0}。", - "worldedit.limit.return-to-default": "(使用//limit以å¤åŽŸè‡³é¢„è®¾å€¼ã€‚ï¼‰", - "worldedit.timeout.too-high": "您最大的å…许超时为 {0} 毫秒。", - "worldedit.timeout.set": "超时时间设置为{0}毫秒。", - "worldedit.timeout.return-to-default": "(使用 //timeout 以å¤åŽŸè‡³é¢„è®¾å€¼ã€‚ï¼‰", - "worldedit.fast.disabled": "å·²åœç”¨å¿«é€Ÿæ¨¡å¼ã€‚", - "worldedit.fast.enabled": "å·²å¯ç”¨å¿«é€Ÿæ¨¡å¼ã€‚å—å½±å“区å—的光æºå¯èƒ½ä¼šæœ‰é”™è¯¯ï¼ˆæˆ–者是看ä¸åˆ°å˜æ›´ï¼‰ï¼Œå¯èƒ½éœ€è¦é‡æ–°åŠ å…¥ã€‚", - "worldedit.fast.disabled.already": "å·²åœç”¨å¿«é€Ÿæ¨¡å¼ã€‚", - "worldedit.fast.enabled.already": "å·²å¯ç”¨å¿«é€Ÿæ¨¡å¼ã€‚", - "worldedit.perf.sideeffect.set": "副效果 \"{0}\" 设置为 {1} ", - "worldedit.perf.sideeffect.get": "已将副效果 \"{0}\" 设置为 {1} ", - "worldedit.perf.sideeffect.already-set": "副效果 \"{0}\" å·²ç»æ˜¯ {1} 了", - "worldedit.perf.sideeffect.set-all": "所有的副效果已设置为 {0}", - "worldedit.reorder.current": "釿–°æŽ’åºæ¨¡å¼ä¸º {0}", - "worldedit.reorder.set": "ç›®å‰çš„釿–°æŽ’åºæ¨¡å¼ä¸º {0}", - "worldedit.gmask.disabled": "å·²ç¦ç”¨å…¨å±€è’™ç‰ˆã€‚", - "worldedit.gmask.set": "已设置全局蒙版。", - "worldedit.toggleplace.pos1": "æ­£åœ¨åæ ‡ #1 处摆放目标。", - "worldedit.toggleplace.player": "现在,请摆在您站ç€çš„æ–¹å—。", - "worldedit.toggleplace.not-locatable": "æ— æ³•åœ¨æ­¤çŽ¯å¢ƒä¸­åˆ‡æ¢æ”¾ç½®ã€‚", - "worldedit.searchitem.too-short": "请输入长一点的æœå¯»å­—符串 (字符串长度 > 2)。", - "worldedit.searchitem.either-b-or-i": "ä½ ä¸å¯ä»¥åŒæ—¶ä½¿ç”¨â€œbâ€å’Œâ€œiâ€ä¸¤ä¸ªå¼€å…³ã€‚", - "worldedit.searchitem.searching": "(请等待…正在æœç´¢ç‰©å“。)", - "worldedit.watchdog.no-hook": "当å‰é€‰æ‹©çš„å¹³å°ä¸å­˜åœ¨watchdog hook。", - "worldedit.watchdog.active.already": "Watchdog hookå·²ç»æ¿€æ´»äº†ï¼", - "worldedit.watchdog.inactive.already": "Watchdog hookå·²ç»åœç”¨äº†ï¼", - "worldedit.watchdog.active": "Watchdog hook已激活。", - "worldedit.watchdog.inactive": "Watchdog hookå·²åœç”¨ã€‚", - "worldedit.world.remove": "已移除世界覆写。", - "worldedit.world.set": "将世界覆写设置为 {0}。 (使用指令//worldå³å¯è¿”回默认值)", - "worldedit.undo.undone": "已撤销 {0} 项æ“作。", - "worldedit.undo.none": "已抵达最早的æ“作记录。", - "worldedit.redo.redone": "已釿–°è¿›è¡Œ {0} 项被撤销的æ“作。", - "worldedit.redo.none": "已抵达最晚的æ“作记录。", - "worldedit.clearhistory.cleared": "已清除历å²è®°å½•。", - "worldedit.raytrace.noblock": "视野中ä¸å­˜åœ¨æ–¹å—ï¼", - "worldedit.restore.not-configured": "未设定快照 / 备份å¤åŽŸã€‚", - "worldedit.restore.not-available": "该快照ä¸å­˜åœ¨æˆ–无法使用。", - "worldedit.restore.failed": "无法载入快照:{0}", - "worldedit.restore.loaded": "已载入「{0}ã€å¿«ç…§ï¼›æ­£åœ¨å¤åŽŸâ€¦", - "worldedit.restore.restored": "å·²å¤åŽŸï¼›å…±æœ‰ {0} 个é—失区å—ï¼ŒåŠ {1} 个其他错误。", - "worldedit.restore.none-for-specific-world": "世界“{0}â€æœªæ‰¾åˆ°å¿«ç…§ã€‚", - "worldedit.restore.none-for-world": "此世界尚无快照。", - "worldedit.restore.none-found": "未找到任何快照。", - "worldedit.restore.none-found-console": "未找到任何快照。请检视终端机以å–得更多信æ¯ã€‚", - "worldedit.restore.chunk-not-present": "区å—ä¸å­˜åœ¨å¿«ç…§ä¸­ã€‚", - "worldedit.restore.chunk-load-failed": "没有å¯è½½å…¥çš„区å—。(存档æŸå?)", - "worldedit.restore.block-place-failed": "å¤åŽŸå¤±è´¥ï¼åœ¨æ“作时é­é‡é”™è¯¯ã€‚", - "worldedit.restore.block-place-error": "上个错误:{0}", - "worldedit.snapshot.use.newest": "现正使用最新快照。", - "worldedit.snapshot.use": "快照已设置为:{0}", - "worldedit.snapshot.none-before": "在 {0} 之剿‰¾ä¸åˆ°å¿«ç…§ã€‚", - "worldedit.snapshot.none-after": "在 {0} ä¹‹åŽæ‰¾ä¸åˆ°å¿«ç…§ã€‚", - "worldedit.snapshot.index-above-0": "无效索引,必须大于等于1。", - "worldedit.snapshot.index-oob": "无效的索引,必须介于1å’Œ{0}之间。", - "worldedit.schematic.unknown-format": "未知的schematicæ ¼å¼ï¼š{0}。", - "worldedit.schematic.load.does-not-exist": "Schematic {0} ä¸å­˜åœ¨ï¼", - "worldedit.schematic.load.loading": "(请等待... 正在加载 schematic。)", - "worldedit.schematic.load.still-loading": "(请等待…ä»åœ¨åŠ è½½schematic。)", - "worldedit.schematic.save.already-exists": "æ­¤schematic已存在。使用-f以覆盖。", - "worldedit.schematic.save.failed-directory": "无法创建 schematics 文件夹!", - "worldedit.schematic.save.saving": "(请等待... 正在ä¿å­˜ schematic.)", - "worldedit.schematic.save.still-saving": "(请等待…ä»åœ¨ä¿å­˜schematic。)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} ä¸å­˜åœ¨ï¼", - "worldedit.schematic.delete.failed": "无法删除 {0}ï¼åªè¯»çš„å—?", - "worldedit.schematic.delete.deleted": "{0} å·²ç»è¢«åˆ é™¤ã€‚", - "worldedit.schematic.formats.title": "å¯ç”¨çš„å‰ªè´´æ¿æ ¼å¼ (åç§°: 查找åç§°)", - "worldedit.schematic.unsupported-minecraft-version": "WorldEditç‰ˆæœ¬ä¸æ”¯æŒæ‚¨çš„Minecraftç‰ˆæœ¬ã€‚åªæœ‰è§£å†³æ­¤é—®é¢˜ï¼Œschematicæ‰èƒ½æ­£å¸¸è¿ä½œã€‚", - "worldedit.pos.already-set": "ä½ç½®å·²è®¾ç½®ã€‚", - "worldedit.pos.console-require-coords": "ä½ å¿…é¡»åœ¨æŽ§åˆ¶å°æä¾›åæ ‡ã€‚", - "worldedit.hpos.no-block": "视野方å‘ä¸å­˜åœ¨æ–¹å—ï¼", - "worldedit.hpos.already-set": "ä½ç½®å·²è®¾ç½®ã€‚", - "worldedit.chunk.selected-multiple": "已选择区å—: ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "已选择区å—: {0}, {1}, {2}", - "worldedit.wand.invalid": "法æ–物å“é…置错误或已被ç¦ç”¨ã€‚", - "worldedit.wand.selwand.info": "左击:选择第一个ä½ç½®ï¼›å³å‡»ï¼šé€‰æ‹©ç¬¬äºŒä¸ªä½ç½®", - "worldedit.wand.navwand.info": "左键点击:跳到ä½ç½®ï¼›å³é”®ç‚¹å‡»ï¼šç©¿è¿‡å¢™", - "worldedit.wand.selwand.now.tool": "选择法æ–现在是正常工具。你å¯ä»¥é€šè¿‡ {0} æ¥ç¦ç”¨å®ƒï¼Œå¹¶ä½¿ç”¨ {1} æ¥é‡æ–°ç»‘定到任何物å“,或者通过 {2} æ¥èŽ·å–一个新的法æ–。", - "worldedit.contract.contracted": "选区已收缩 {0} 个方å—。", - "worldedit.shift.shifted": "选区已移动。", - "worldedit.outset.outset": "选区已å‘外扩展。", - "worldedit.inset.inset": "选区已å‘内收缩。", - "worldedit.size.offset": "å移:{0}", - "worldedit.size.type": "类型:{0}", - "worldedit.size.size": "大å°ï¼š{0}", - "worldedit.size.distance": "长方体è·ç¦»ï¼š{0}", - "worldedit.size.blocks": "æ–¹å—æ•°é‡ï¼š{0}", - "worldedit.count.counted": "已计数:{0}", - "worldedit.distr.no-blocks": "没有统计到任何方å—。", - "worldedit.distr.no-previous": "无既有分é…。", - "worldedit.distr.total": "æ€»æ–¹å—æ•°ï¼š{0}", - "worldedit.select.cleared": "选区已清除。", - "worldedit.select.cuboid.message": "长方体:左击选择点1,å³å‡»é€‰æ‹©ç‚¹2。", - "worldedit.select.cuboid.description": "选择长方体的两个角", - "worldedit.select.extend.message": "长方体:左键选择开始顶点,å³é”®ä»¥æ‰©å±•", - "worldedit.select.extend.description": "é•¿æ–¹ä½“å¿«é€Ÿé€‰å–æ¨¡å¼", - "worldedit.select.poly.message": "å¹³é¢å¤šè¾¹å½¢é€‰æ‹©å™¨ï¼šå·¦/å³é”®æ–°å¢žé¡¶ç‚¹ã€‚", - "worldedit.select.poly.limit-message": "最多 {0} 个点。", - "worldedit.select.poly.description": "选择一个平é¢å¤šè¾¹å½¢ä¸Žé«˜åº¦", - "worldedit.select.ellipsoid.message": "椭圆çƒä½“选择器:左键=中心,å³é”®æ‰©å¤§èŒƒå›´", - "worldedit.select.ellipsoid.description": "选择一个椭圆çƒä½“", - "worldedit.select.sphere.message": "çƒä½“选择器:左键=中心,å³é”®è®¾å®šåŠå¾„", - "worldedit.select.sphere.description": "选择一个çƒä½“", - "worldedit.select.cyl.message": "圆柱体选择器:左键=中心,å³é”®æ‰©å¤§èŒƒå›´", - "worldedit.select.cyl.description": "选择一个圆柱体", - "worldedit.select.convex.message": "凸多é¢ä½“选择器:左键=第一个顶点,å³é”®æ–°å¢žæ›´å¤šã€‚", - "worldedit.select.convex.limit-message": "最多 {0} 个点。", - "worldedit.select.convex.description": "选择一个凸多é¢ä½“", - "worldedit.select.default-set": "您的预设选区选择器现在为 {0}。", - "worldedit.chunkinfo.chunk": "区å—: {0},{1}", - "worldedit.chunkinfo.old-filename": "æ—§æ ¼å¼: {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion: 区域/{0}", - "worldedit.listchunks.listfor": "列出 {0} 的区å—", - "worldedit.drain.drained": "已抽空 {0} 格液体。", - "worldedit.fill.created": "å·²ç»å¡«å…… {0} 个方å—。", - "worldedit.fillr.created": "å·²ç»å¡«å…… {0} 个方å—。", - "worldedit.fixlava.fixed": "å·²ç»ä¿®å¤ {0} 个方å—。", - "worldedit.fixwater.fixed": "å·²ç»ä¿®å¤ {0} 个方å—。", - "worldedit.removeabove.removed": "å·²ç»ç§»é™¤ {0} 个方å—。", - "worldedit.removebelow.removed": "å·²ç»ç§»é™¤ {0} 个方å—。", - "worldedit.removenear.removed": "已移除 {0} 个方å—。", - "worldedit.replacenear.replaced": "å·²æ›¿æ¢ {0} 个方å—", - "worldedit.snow.created": "已覆盖 {0} 个表é¢ã€‚", - "worldedit.thaw.removed": "已解除 {0} 个方å—的冻结状æ€ã€‚", - "worldedit.green.changed": "已绿化 {0} 个方å—。", - "worldedit.extinguish.removed": "å·²ç†„ç­ {0} 个ç«ç„°ã€‚", - "worldedit.butcher.killed": "å·²æ€æ­» {1} åŠå¾„内的 {0} 个生物。", - "worldedit.butcher.explain-all": "使用 -1 以移除载入区å—中的所有生物", - "worldedit.remove.removed": "已标记 {0} 个待移除的实体。", - "worldedit.remove.explain-all": "使用 -1 以移除载入区å—中的所有物件", - "worldedit.calc.invalid": "无法解æžã€Œ{0}ã€æˆæœ‰æ•ˆçš„表示å¼ã€‚", - "worldedit.calc.invalid.with-error": "“{0}â€ä¸èƒ½è¢«è§£æžä¸ºæœ‰æ•ˆçš„表达å¼ï¼šâ€œ{1}â€", - "worldedit.paste.pasted": "æˆåŠŸå°†å‰ªè´´ç°¿çš„å†…å®¹ç²˜è´´è‡³åæ ‡{0}", - "worldedit.paste.selected": "已选择剪贴æ¿çš„粘贴选区。", - "worldedit.rotate.no-interpolation": "注æ„:æ’值尚未被支æŒï¼Œå› æ­¤æŽ¨è的角度是 90 çš„å€æ•°ã€‚", - "worldedit.rotate.rotated": "已旋转剪贴æ¿å‰¯æœ¬ã€‚", - "worldedit.flip.flipped": "已翻转剪贴æ¿å‰¯æœ¬ã€‚", - "worldedit.clearclipboard.cleared": "已清除剪贴æ¿å½“å‰å†…容。", - "worldedit.set.done": "æ“作æˆåŠŸã€‚", - "worldedit.set.done.verbose": "æ“作æˆåŠŸ ({0})。", - "worldedit.line.changed": "已更改 {0} 个方å—。", - "worldedit.line.invalid-type": "//line åªé€‚用于长方体或凸多边形的选区", - "worldedit.curve.changed": "已更改 {0} 个方å—。", - "worldedit.curve.invalid-type": "//curve 仅适用于凸多边形选区", - "worldedit.replace.replaced": "å·²æ›¿æ¢ {0} 个方å—。", - "worldedit.stack.changed": "已修改 {0} 个方å—。使用命令 //undo å³å¯æ’¤é”€æ“作", - "worldedit.stack.intersecting-region": "使用方å—å•使—¶ï¼Œå †å åç§»ä¸èƒ½å¤Ÿä¸Žé€‰åŒºé‡åˆã€‚", - "worldedit.regen.regenerated": "é€‰åŒºå†…å®¹å·²é‡æ–°ç”Ÿæˆã€‚", - "worldedit.regen.failed": "æ— æ³•é‡æ–°ç”ŸæˆåŒºå—。请检查控制å°èŽ·å–详细信æ¯ã€‚", - "worldedit.walls.changed": "已更改 {0} 个方å—。", - "worldedit.faces.changed": "已更改 {0} 个方å—。", - "worldedit.overlay.overlaid": "已覆盖 {0} 个方å—。", - "worldedit.naturalize.naturalized": "已使得 {0} 个方å—看上去更加自然。", - "worldedit.center.changed": "中心已设定。(å·²ç»ä¿®æ”¹ {0} 个方å—)", - "worldedit.smooth.changed": "地形的高低差已平滑化。已ç»ä¿®æ”¹ {0} 个方å—。", - "worldedit.move.moved": "已移动 {0} 个方å—。", - "worldedit.deform.deformed": "å·²å½¢å˜ {0} 个方å—。", - "worldedit.hollow.changed": "已更改 {0} 个方å—。", - "worldedit.forest.created": "å·²ç§æ¤ {0} 棵树。", - "worldedit.flora.created": "å·²ç§æ¤ {0} æ ªæ¤ç‰©ã€‚", - "worldedit.unstuck.moved": "完æˆäº†ï¼", - "worldedit.ascend.obstructed": "你的上方ä¸å­˜åœ¨æœ‰æ•ˆç©ºé—´ã€‚", - "worldedit.ascend.moved": "上å‡äº† {0} 层。", - "worldedit.descend.obstructed": "你的下方ä¸å­˜åœ¨æœ‰æ•ˆç©ºé—´ã€‚", - "worldedit.descend.moved": "下é™äº† {0} 层。", - "worldedit.ceil.obstructed": "你的上方ä¸å­˜åœ¨æœ‰æ•ˆç©ºé—´ã€‚", - "worldedit.ceil.moved": "呼ï¼", - "worldedit.thru.obstructed": "æœªåœ¨ä½ çš„å‰æ–¹å‘现有效空间。", - "worldedit.thru.moved": "呼ï¼", - "worldedit.jumpto.moved": "å™—ï¼", - "worldedit.jumpto.none": "看ä¸åˆ°ä»»ä½•æ–¹å—(或è·ç¦»å¤ªè¿œï¼‰ï¼", - "worldedit.up.obstructed": "你的头会撞到æŸäº›ä¸œè¥¿ã€‚", - "worldedit.up.moved": "呼ï¼", - "worldedit.cyl.invalid-radius": "您必须指定 1 或 2 个åŠå¾„值。", - "worldedit.cyl.created": "å·²ç»å»ºç«‹ {0} 个方å—。", - "worldedit.sphere.invalid-radius": "您必须指定 1 或 3 个åŠå¾„值。", - "worldedit.sphere.created": "已创建 {0} 个方å—。", - "worldedit.forestgen.created": "å·²ç§æ¤ {0} 棵树。", - "worldedit.pumpkins.created": "已创建 {0} 个å—瓜群。", - "worldedit.pyramid.created": "已创建 {0} 个方å—。", - "worldedit.generate.created": "已创建 {0} 个方å—。", - "worldedit.generatebiome.changed": "å½±å“了 {0} 个生物群系。", - "worldedit.reload.config": "已釿–°è½½å…¥è®¾å®šï¼", - "worldedit.report.written": "WorldEdit 报告已写入 {0}", - "worldedit.report.error": "无法写入报告:{0}", - "worldedit.report.callback": "WorldEdit 报告:{0}.report", - "worldedit.timezone.invalid": "时区错误", - "worldedit.timezone.set": "已将此阶段的时区设æˆï¼š{0}", - "worldedit.timezone.current": "ç›®å‰è¯¥æ—¶åŒºçš„æ—¶é—´æ˜¯ï¼š{0}", - "worldedit.version.version": "WorldEdit ç‰ˆæœ¬å· {0}", - "worldedit.version.bukkit.unsupported-adapter": "当å‰WorldEdit版本ä¸èƒ½å®Œå…¨æ”¯æŒæ‚¨çš„Bukkit版本。实体方å—(例如箱å­)中将ä¸ä¼šæœ‰ç‰©å“,方å—属性(例如æœå‘)将会é—失,以åŠå¾ˆå¤šå…¶ä»–特性å¯èƒ½å‡å·²ç»å¤±æ•ˆã€‚请更新WorldEdit以æ¢å¤è¿™äº›åŠŸèƒ½ï¼š\n{0}", - "worldedit.trace.no-tracing-extents": "追踪: 未使用任何范围。", - "worldedit.trace.action-failed": "追踪: å°è¯•于 {1} 执行的æ“作 {0} 已被范围 {2} 所无效化", - "worldedit.trace.active.already": "追踪模å¼å·²åœ¨è¿ä½œä¸­ï¼", - "worldedit.trace.inactive.already": "æ— æ³•å†æ¬¡åœç”¨è¿½è¸ªæ¨¡å¼ã€‚", - "worldedit.trace.active": "å·²å¯ç”¨è¿½è¸ªæ¨¡å¼ã€‚", - "worldedit.trace.inactive": "å·²åœç”¨è¿½è¸ªæ¨¡å¼ã€‚", - "worldedit.command.time-elapsed": "å·²ç»è¿‡ {0} ç§’ (历å²è®°å½•ï¼šå·²å˜æ›´ {1} 个;æ¯ç§’ {2} 个方å—)。", - "worldedit.command.permissions": "ä½ æ— æƒé™è¿™æ ·åšã€‚你是å¦å¤„于正确模å¼ï¼Ÿ", - "worldedit.command.player-only": "此指令必须由玩家使用。", - "worldedit.command.error.report": "请回报此错误:[看控制å°çš„输出]", - "worldedit.pastebin.uploading": "(请ç¨å€™... 正在将输出传é€è‡³ pastebin...)", - "worldedit.session.cant-find-session": "无法找到 {0} 的工作阶段", - "worldedit.platform.no-file-dialog": "æ‚¨çš„çŽ¯å¢ƒä¸æ”¯æŒæ–‡ä»¶å¯¹è¯æ¡†ã€‚", - "worldedit.asset.load.loading": "(请等待……正在加载资æºã€‚)", - "worldedit.asset.load.still-loading": "(请等待……ä»åœ¨åŠ è½½èµ„æºã€‚)", - "worldedit.asset.load.failed": "加载资æºå¤±è´¥", - "worldedit.tool.max-block-changes": "å·²æŠµè¾¾æ–¹å—æ›´æ”¹ä¸Šé™ã€‚", - "worldedit.tool.no-block": "视野中ä¸å­˜åœ¨æ–¹å—ï¼", - "worldedit.tool.repl.equip": "æ–¹å—æ›¿æ¢å·¥å…·å·²ç»‘定为 {0}。", - "worldedit.tool.repl.switched": "替æ¢å·¥å…·å·²åˆ‡æ¢è‡³ï¼š{0}", - "worldedit.tool.data-cycler.equip": "æ–¹å—æ•°æ®å¾ªçŽ¯å·¥å…·å·²ç»‘å®šåˆ° {0}。", - "worldedit.tool.data-cycler.block-not-permitted": "ä½ ä¸å…许循环这个方å—的数æ®å€¼ã€‚", - "worldedit.tool.data-cycler.cant-cycle": "æ­¤æ–¹å—æ•°æ®æ— æ³•循环。", - "worldedit.tool.data-cycler.new-value": "{0} 的值现为 {1}。", - "worldedit.tool.data-cycler.cycling": "现正循环 {0}。", - "worldedit.tool.deltree.equip": "漂浮树移除工具已绑定至 {0} 。", - "worldedit.tool.deltree.not-tree": "è¿™å¹¶ä¸æ˜¯æ ‘。", - "worldedit.tool.deltree.not-floating": "è¿™ä¸æ˜¯ä¸€æ£µæµ®ç©ºæ ‘。", - "worldedit.tool.tree.equip": "树木工具已绑定至 {0}。", - "worldedit.tool.tree.obstructed": "那里ä¸èƒ½ç§æ ‘。", - "worldedit.tool.info.equip": "ä¿¡æ¯å·¥å…·å·²ç»‘定至 {0}。", - "worldedit.tool.info.blockstate.hover": "æ–¹å—状æ€", - "worldedit.tool.info.internalid.hover": "内部 ID", - "worldedit.tool.info.legacy.hover": "æ—§çš„ id:data", - "worldedit.tool.info.light.hover": "æ–¹å—å…‰/上方光", - "worldedit.tool.none.equip": "工具已从您的当å‰ç‰©å“解绑。", - "worldedit.tool.none.to.unequip": "您当å‰çš„ç‰©å“æ²¡æœ‰ç»‘定。", - "worldedit.tool.selwand.equip": "选å–魔法棒工具已系结至 {0}。", - "worldedit.tool.navwand.equip": "导航法æ–已绑定至 {0}。", - "worldedit.tool.floodfill.equip": "æ–¹å—颜料桶工具绑定至 {0}。", - "worldedit.tool.farwand.equip": "超远è·ç¦»æ³•æ–绑定至 {0}。", - "worldedit.tool.lrbuild.equip": "远è·ç¦»å»ºç­‘工具绑定至 {0}。", - "worldedit.tool.lrbuild.set": "左键设置为 {0}ï¼›å³é”®è®¾ç½®ä¸º {1}。", - "worldedit.tool.stack.equip": "å †å å·¥å…·å·²ç»‘定至 {0}。", - "worldedit.tool.unbind-instruction": "手æŒç‰©å“è¿è¡Œ {0} 以将其解绑。", - "worldedit.tool.superpickaxe.mode.single": "当å‰çš„æ¨¡å¼ä¸ºå•独模å¼ã€‚使用é•左键å•击。//以ç¦ç”¨ã€‚", - "worldedit.tool.superpickaxe.mode.area": "当å‰çš„æ¨¡å¼ä¸ºåŒºåŸŸæ¨¡å¼ã€‚使用é•左键å•击。//以ç¦ç”¨ã€‚", - "worldedit.tool.superpickaxe.mode.recursive": "当å‰çš„æ¨¡å¼ä¸ºé€’归模å¼ã€‚使用é•左键å•击。//以ç¦ç”¨ã€‚", - "worldedit.tool.superpickaxe.max-range": "最大范围是 {0}。", - "worldedit.tool.superpickaxe.enabled.already": "ä½ å·²ç»å¯ç”¨è¶…级é•了ï¼", - "worldedit.tool.superpickaxe.disabled.already": "ä½ å·²ç»ç¦ç”¨è¶…级é•了ï¼", - "worldedit.tool.superpickaxe.enabled": "å·²å¯ç”¨è¶…级é•。", - "worldedit.tool.superpickaxe.disabled": "å·²åœç”¨è¶…级斧头。", - "worldedit.tool.mask.set": "已设定笔刷蒙版。", - "worldedit.tool.mask.disabled": "å·²ç¦ç”¨ç¬”刷蒙版。", - "worldedit.tool.material.set": "å·²è®¾å®šç¬”åˆ·ææ–™ã€‚", - "worldedit.tool.range.set": "已设定笔刷范围。", - "worldedit.tool.size.set": "已设定笔刷大å°ã€‚", - "worldedit.tool.tracemask.set": "已设定追踪蒙版。", - "worldedit.tool.tracemask.disabled": "已喿¶ˆè¿½è¸ªè’™ç‰ˆã€‚", - "worldedit.tool.error.cannot-bind": "无法绑定工具到 {0}: {1}", - "worldedit.tool.error.item-only": "无法使用方å—。", - "worldedit.execute.script-permissions": "您没有æƒé™ä½¿ç”¨é‚£ä¸ªè„šæœ¬ã€‚", - "worldedit.executelast.no-script": "请先使用/cs和脚本å称。", - "worldedit.script.read-error": "脚本读å–错误: {0}", - "worldedit.script.unsupported": "当å‰ä»…支æŒåŽç¼€å为.js的脚本文件", - "worldedit.script.file-not-found": "脚本ä¸å­˜åœ¨ï¼š{0}", - "worldedit.script.no-script-engine": "无法找到已安装的脚本引擎。\n请å‚考 https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "执行失败:{0}", - "worldedit.script.failed-console": "无法执行(å‚è§æŽ§åˆ¶å°ï¼‰ï¼š{0}", - "worldedit.operation.affected.biome": "å·²å½±å“ {0} 个生物群系", - "worldedit.operation.affected.block": "å½±å“了 {0} 个方å—", - "worldedit.operation.affected.column": "å½±å“了 {0} é“垂直区域", - "worldedit.operation.affected.entity": "å½±å“了 {0} 个实体", - "worldedit.operation.deform.expression": "已使用 {0} å˜å½¢", - "worldedit.error.invalid-number": "éœ€è¦æ•°å­—,但得到了字符串。", - "worldedit.error.invalid-number.matches": "éœ€è¦æ•°å­—,但得到了字符串“{0}â€ã€‚", - "worldedit.error.incomplete-region": "请先建立一个选区。", - "worldedit.error.unknown-block": "无法识别方å—å称“{0}â€ã€‚", - "worldedit.error.unknown-entity": "无法识别实体å称“{0}â€ã€‚", - "worldedit.error.unknown-mob": "无法识别生物å称“{0}â€ã€‚", - "worldedit.error.unknown-biome": "无法识别生物群系å称“{0}â€ã€‚", - "worldedit.error.unknown-tag": "无法识别标签å称“{0}â€ã€‚", - "worldedit.error.empty-tag": "标签å“{0}â€æ— å†…容。", - "worldedit.error.no-match": "ä¸å­˜åœ¨ä¸Ž '{0}' 的匹é…项。", - "worldedit.error.disallowed-block": "ä¸å…许方å—“{0}â€ï¼ˆå‚è§WorldEdité…置)。", - "worldedit.error.max-changes": "å·²æŠµè¾¾å˜æ›´æ–¹å—çš„æœ€é«˜ä¸Šé™ ({0})。", - "worldedit.error.max-brush-radius": "最大笔刷åŠå¾„ (é…置文件): {0}", - "worldedit.error.max-radius": "最大åŠå¾„ (é…置文件): {0}", - "worldedit.error.unknown-direction": "未知的方å‘:{0}", - "worldedit.error.empty-clipboard": "æ‚¨çš„å‰ªè´´æ¿æ˜¯ç©ºçš„。请先使用 //copy。", - "worldedit.error.invalid-filename": "文件å“{0}â€æ— æ•ˆï¼š{1}", - "worldedit.error.invalid-filename.invalid-characters": "无效字符或缺少扩展å", - "worldedit.error.file-resolution": "文件 '{0}' è§£æžé”™è¯¯: {1}", - "worldedit.error.file-resolution.outside-root": "该路径在å…许的根目录之外", - "worldedit.error.file-resolution.resolve-failed": "è§£æžè·¯å¾„失败", - "worldedit.error.file-aborted": "文件选择已中止。", - "worldedit.error.no-file-selected": "未选择文件。", - "worldedit.error.world-unloaded": "世界已ç»åœæ­¢åŠ è½½è¿‡äº†ï¼", - "worldedit.error.not-a-block": "该物å“䏿˜¯æ–¹å—。", - "worldedit.error.not-a-block.item": "物å““{0}â€ä¸æ˜¯æ–¹å—。", - "worldedit.error.incorrect-usage": "用法:{0}", - "worldedit.error.invalid-page": "无效的页ç ", - "worldedit.error.parser.bad-state-format": "{0} çš„çŠ¶æ€æ ¼å¼é”™è¯¯", - "worldedit.error.parser.duplicate-property": "é‡å¤çš„属性:{0}", - "worldedit.error.parser.empty-state": "状æ€å­˜åœ¨ç©ºç™½ç»„æˆéƒ¨åˆ†", - "worldedit.error.parser.missing-equals-separator": "缺少分隔符 '='", - "worldedit.error.parser.clipboard.missing-offset": "使用@指定了å移但是没有给予åç§»é‡ã€‚使用“#copy@[x,y,z]â€ã€‚", - "worldedit.error.parser.unknown-property": "方嗓{1}â€çš„属性“{0}â€æœªçŸ¥", - "worldedit.error.parser.unknown-value": "属性“{1}â€çš„值“{0}â€æœªçŸ¥ã€‚", - "worldedit.error.parser.empty-property": "状æ€å­˜åœ¨ç©ºç™½å±žæ€§", - "worldedit.error.parser.empty-value": "状æ€å­˜åœ¨ç©ºç™½æ•°å€¼", - "worldedit.error.parser.invalid-colon": "无效的冒å·ã€‚", - "worldedit.error.parser.invalid-expression": "无效的表达å¼ï¼š{0}", - "worldedit.error.parser.negate-nothing": "ä¸èƒ½ä¸å¦å®šä»»ä½•东西ï¼", - "worldedit.error.parser.hanging-lbracket": "æ ¼å¼æ— æ•ˆã€‚在 '{0}' 处出现了未匹é…的括å·ã€‚", - "worldedit.error.parser.missing-rbracket": "状æ€ç¼ºå°‘了结尾部分的 ']' 括å·", - "worldedit.error.parser.missing-random-type": "在 '{0}' çš„%符å·åŽæ–¹ç¼ºå°‘了类型", - "worldedit.error.parser.clipboard.missing-coordinates": "剪贴æ¿å移需è¦x,y,zåæ ‡ã€‚", - "worldedit.error.parser.player-only": "输入 '{0}' 需è¦çީ家!", - "worldedit.error.disabled": "此功能已ç¦ç”¨(è§WorldEdition é…ç½®)。", - "worldedit.error.unknown": "å‘生未知错误:{0}", - "worldedit.error.missing-extent": "ä¸å­˜åœ¨å·²çŸ¥çš„范围", - "worldedit.error.missing-session": "ä¸å­˜åœ¨å·²çŸ¥çš„æœ¬åœ°ä¼šè¯", - "worldedit.error.missing-world": "ä½ éœ€è¦æä¾›ä¸€ä¸ªä¸–ç•Œ (请å°è¯•指令//world)", - "worldedit.error.missing-actor": "ä¸å­˜åœ¨å·²çŸ¥çš„Actor", - "worldedit.selection.convex.info.vertices": "顶点: {0}", - "worldedit.selection.convex.info.triangles": "三角: {0}", - "worldedit.selection.convex.explain.primary": "已于顶点 {0} 处开始新选区。", - "worldedit.selection.convex.explain.secondary": "已将顶点 {0} 加入选å–。", - "worldedit.selection.cuboid.info.pos1": "第一点:{0}", - "worldedit.selection.cuboid.info.pos2": "第二点:{0}", - "worldedit.selection.cuboid.explain.primary": "第一选å–点已设置为 {0}。", - "worldedit.selection.cuboid.explain.primary-area": "第一选å–点已设置为 {0} ({1})。", - "worldedit.selection.cuboid.explain.secondary": "第二选å–点已设置为 {0}。", - "worldedit.selection.cuboid.explain.secondary-area": "第二选å–点已设置为 {0} ({1})。", - "worldedit.selection.extend.explain.primary": "ç”± {0} å¼€å§‹é€‰å– ({1})。", - "worldedit.selection.extend.explain.secondary": "å·²æ‰©å±•é€‰åŒºä»¥å«æ‹¬ {0} ({1})。", - "worldedit.selection.ellipsoid.info.center": "中心:{0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z åŠå¾„:{0}", - "worldedit.selection.ellipsoid.explain.primary": "中心点已设置为 {0}。", - "worldedit.selection.ellipsoid.explain.primary-area": "中心点已设置为 {0} ({1})。", - "worldedit.selection.ellipsoid.explain.secondary": "åŠå¾„已设为 {0}。", - "worldedit.selection.ellipsoid.explain.secondary-area": "åŠå¾„已设为 {0} ({1})。", - "worldedit.selection.ellipsoid.error.even-horizontal": "椭圆体的å˜åŒ–å¿…é¡»åœ¨æ‰€æœ‰ç»´åº¦ä¸Šä¿æŒæ¯”例", - "worldedit.selection.cylinder.info.center": "中心:{0}", - "worldedit.selection.cylinder.info.radius": "åŠå¾„:{0}", - "worldedit.selection.cylinder.explain.primary": "äºŽåæ ‡ {0} 处开始新的圆柱型选区。", - "worldedit.selection.cylinder.explain.secondary": "åŠå¾„已设置为 {0}/{1} 格。 ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "您必须在设定åŠå¾„å‰è®¾ç½®é€‰åŒºä¸­å¿ƒç‚¹", - "worldedit.selection.cylinder.error.even-horizontal": "圆柱体的å˜åŒ–必须在æ¯ä¸ªæ°´å¹³åæ ‡(y)ä¿æŒä¸€è‡´", - "worldedit.selection.polygon2d.info": "顶点数é‡: {0}", - "worldedit.selection.polygon2d.explain.primary": "在{0} 开始一个新的多边形。", - "worldedit.selection.polygon2d.explain.secondary": "在 {1} 增加点 #{0}。", - "worldedit.selection.polygon2d.error.expand-only-vertical": "多边形åªèƒ½åž‚直扩展。", - "worldedit.selection.polygon2d.error.contract-only-vertical": "多边形åªèƒ½åž‚直收缩。", - "worldedit.selection.sphere.explain.secondary": "åŠå¾„已设为 {0}。", - "worldedit.selection.sphere.explain.secondary-defined": "åŠå¾„已设为 {0} ({1})。", - "worldedit.selection.null.error.immutable": "无法更改无效选区。", - "worldedit.selection.intersection.error.cannot-expand": "无法扩展区域交å‰ç‚¹ã€‚", - "worldedit.selection.intersection.error.cannot-contract": "无法收缩区域交å‰ç‚¹ã€‚", - "worldedit.selection.transform.error.cannot-expand": "æ— æ³•å±•å¼€å˜æ¢çš„区域。", - "worldedit.selection.transform.error.cannot-contract": "æ— æ³•æ”¶ç¼©å˜æ¢çš„区域。", - "worldedit.selection.transform.error.cannot-change": "æ— æ³•æ›´æ”¹å˜æ¢çš„区域。", - "worldedit.sideeffect.lighting": "光照", - "worldedit.sideeffect.lighting.description": "正在更新方å—光照", - "worldedit.sideeffect.neighbors": "附近", - "worldedit.sideeffect.neighbors.description": "å‘ŠçŸ¥é™„è¿‘çš„å·²å˜æ›´æ–¹å—", - "worldedit.sideeffect.update": "æ›´æ–°", - "worldedit.sideeffect.update.description": "å‘ŠçŸ¥å·²å˜æ›´çš„æ–¹å—", - "worldedit.sideeffect.validation": "验è¯", - "worldedit.sideeffect.validation.description": "验è¯å¹¶ä¿®å¤éžè¿žç»­çš„ä¸–ç•ŒçŠ¶æ€ (例如断断续续的方å—)", - "worldedit.sideeffect.entity_ai": "实体 AI", - "worldedit.sideeffect.entity_ai.description": "ä¸ºæ–¹å—æ›´æ”¹åŒæ­¥æ›´æ–°å®žä½“AI路径", - "worldedit.sideeffect.events": "模组/æ’件事件", - "worldedit.sideeffect.events.description": "è‹¥å¯èƒ½çš„è¯ï¼Œ 请将此更改告知其他的模组/æ’ä»¶", - "worldedit.sideeffect.state.on": "å¼€å¯", - "worldedit.sideeffect.state.delayed": "é­é‡äº†å»¶è¿Ÿ", - "worldedit.sideeffect.state.off": "关闭", - "worldedit.sideeffect.box.current": "当å‰", - "worldedit.sideeffect.box.change-to": "å•击以设置为 {0}", - "worldedit.help.command-not-found": "找ä¸åˆ°å‘½ä»¤ “{0}â€ã€‚", - "worldedit.help.no-subcommands": "'{0}'没有å­å‘½ä»¤ã€‚(也许'{1}'ä»£è¡¨ä¸€ä¸ªå‚æ•°ï¼Ÿ)", - "worldedit.help.subcommand-not-found": "'{1}'下所属的å­å‘½ä»¤'{0}'无法被找到", - "worldedit.cli.stopping": "æ­£åœ¨åœæ­¢ï¼", - "worldedit.cli.unknown-command": "未知的指令ï¼" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/zh-TW/strings.json b/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/zh-TW/strings.json deleted file mode 100644 index 889b002..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/.archive-unpack/2e1dd752/zh-TW/strings.json +++ /dev/null @@ -1,371 +0,0 @@ -{ - "worldedit.expand.description.vert": "å°‡é¸å–å€åŸŸåž‚直拉展至世界é™åˆ¶ã€‚", - "worldedit.expand.expanded": "å€åŸŸå·²å»¶ä¼¸ {0} 個方塊", - "worldedit.expand.expanded.vert": "å€åŸŸå·²å»¶ä¼¸ {0} 個方塊 (由上而下) 。", - "worldedit.biomeinfo.lineofsight": "視線åœç•™è™•的生態系 : {0}", - "worldedit.biomeinfo.position": "您目å‰ä½ç½®çš„生態域: {0}", - "worldedit.biomeinfo.selection": "您é¸å–å€åŸŸçš„生態域: {0}", - "worldedit.brush.radius-too-large": "最大å…許筆刷åŠå¾‘ : {0}", - "worldedit.brush.apply.description": "將筆刷åŠå‡½æ•¸å¥—用至æ¯å€‹æ–¹å¡Š", - "worldedit.brush.apply.radius": "筆刷大å°", - "worldedit.brush.apply.shape": "å€åŸŸå¤–åž‹", - "worldedit.brush.apply.type": "欲使用筆刷類型", - "worldedit.brush.apply.item.warning": "這個筆刷會模擬物件的使用方å¼ï¼Œå¯èƒ½ç„¡æ³•在所有平å°èµ·æ•ˆæžœï¼Œä¹Ÿå¯èƒ½æœƒç„¡æ³•復原變更,且å¯èƒ½æœƒèˆ‡å…¶å®ƒæ¨¡çµ„/æ’件產生怪異互動。使用所產生的å•題怒ä¸è² è²¬ã€‚", - "worldedit.brush.paint.description": "繪圖筆刷,å°è¡¨é¢å¥—用函數", - "worldedit.brush.paint.size": "筆刷大å°", - "worldedit.brush.paint.shape": "å€åŸŸå¤–åž‹", - "worldedit.brush.paint.density": "筆刷密度", - "worldedit.brush.paint.type": "欲使用筆刷類型", - "worldedit.brush.paint.item.warning": "這個筆刷會模擬物件的使用方å¼ï¼Œå¯èƒ½ç„¡æ³•在所有平å°èµ·æ•ˆæžœï¼Œä¹Ÿå¯èƒ½æœƒç„¡æ³•復原變更,且å¯èƒ½æœƒèˆ‡å…¶å®ƒæ¨¡çµ„/æ’件產生怪異互動。使用所產生的å•題怒ä¸è² è²¬ã€‚", - "worldedit.brush.sphere.equip": "å·²è£è¼‰çƒåž‹ç­†åˆ· ({0}) 。", - "worldedit.brush.cylinder.equip": "å·²è£è¼‰æŸ±åž‹ç­†åˆ· ({0},被 {1}) 。", - "worldedit.brush.clipboard.equip": "å·²è£å‚™å‰ªè²¼ç°¿ç­†åˆ·æ¨£å¼ã€‚", - "worldedit.brush.smooth.equip": "å·²è£å‚™å¹³æ»‘ç­†åˆ·æ¨£å¼ ï¼ˆ{0} x {1} å€ï¼Œä½¿ç”¨ {2}) 。", - "worldedit.brush.extinguish.equip": "å·²è£å‚™æ»…ç«å™¨ ({0}) 。", - "worldedit.brush.gravity.equip": "å·²è£å‚™é‡åŠ›ç­†åˆ· ({0}) 。", - "worldedit.brush.butcher.equip": "å·²è£å‚™å± å¤«ç­†åˆ· ({0}) 。", - "worldedit.brush.operation.equip": "å·²å°‡ç­†åˆ·è¨­æˆ {0}。", - "worldedit.brush.heightmap.equip": "å·²è£å‚™é«˜åº¦åœ–筆刷 ({0}) 。", - "worldedit.brush.heightmap.unknown": "未知的高度圖筆刷 : {0}。", - "worldedit.brush.none.equip": "已解除您手æŒçš„物å“與筆刷之間的ç¶å®šã€‚", - "worldedit.setbiome.changed": "已經修改約 {0} 個方塊的生態域。", - "worldedit.setbiome.warning": "您å¯èƒ½éœ€è¦é‡æ–°åŠ å…¥éŠæˆ² (或關閉å†é–‹å•Ÿä¸–界) æ‰èƒ½çœ‹åˆ°ä¿®æ”¹ã€‚", - "worldedit.drawsel.disabled": "å·²åœç”¨ä¼ºæœå™¨ CUI。", - "worldedit.drawsel.enabled": "已啟用伺æœå™¨ CUIã€‚é€™åŠŸèƒ½åªæ”¯æ´æœ€å¤§å¤§å°ç‚º {0}x{1}x{2} 的長方體å€åŸŸã€‚", - "worldedit.drawsel.disabled.already": "已經åœç”¨ä¼ºæœå™¨ CUI。", - "worldedit.drawsel.enabled.already": "伺æœå™¨ CUI 已經啟用。", - "worldedit.limit.too-high": "您最大的å…許é™åˆ¶ç‚º {0}。", - "worldedit.limit.set": "方塊變更é™åˆ¶å·²è¨­å®šæˆ {0}。", - "worldedit.limit.return-to-default": "(使用 //limit 以復原至é è¨­å€¼ã€‚)", - "worldedit.timeout.too-high": "您最大的å…許逾時為 {0} 毫秒。", - "worldedit.timeout.set": "é€¾æ™‚æ™‚é–“å·²è¨­å®šæˆ {0} 毫秒。", - "worldedit.timeout.return-to-default": "(使用 //timeout 以復原至é è¨­å€¼ã€‚)", - "worldedit.fast.disabled": "å·²åœç”¨å¿«é€Ÿæ¨¡å¼ã€‚", - "worldedit.fast.enabled": "已啟用快速模å¼ã€‚å—影響å€å¡Šçš„å…‰æºå¯èƒ½æœƒæœ‰éŒ¯èª¤ (或者是看ä¸åˆ°è®Šæ›´ï¼‰ ,å¯èƒ½éœ€è¦é‡æ–°åŠ å…¥ã€‚", - "worldedit.fast.disabled.already": "å·²åœç”¨å¿«é€Ÿæ¨¡å¼ã€‚", - "worldedit.fast.enabled.already": "快速模å¼å·²ç¶“啟用。", - "worldedit.reorder.current": "釿–°æŽ’åºæ¨¡å¼ç‚º {0}", - "worldedit.reorder.set": "ç›®å‰çš„釿–°æŽ’åºæ¨¡å¼ç‚º {0}", - "worldedit.gmask.disabled": "å·²åœç”¨å…¨åŸŸé®ç½©ã€‚", - "worldedit.gmask.set": "已設定全域é®ç½©ã€‚", - "worldedit.toggleplace.pos1": "ç¾åœ¨ï¼Œè«‹æ“ºåœ¨ç¬¬ä¸€é»žã€‚", - "worldedit.toggleplace.player": "ç¾åœ¨ï¼Œè«‹æ”¾åœ¨æ‚¨ç«™è‘—的方塊。", - "worldedit.searchitem.too-short": "請輸入長一點的æœå°‹å­—串 (字串長度 > 2) 。", - "worldedit.searchitem.either-b-or-i": "您ä¸å¯ä»¥åŒæ™‚使用「bã€å’Œã€Œiã€æ——標。", - "worldedit.searchitem.searching": "(請ç¨å€™â€¦â€¦ 正在æœå°‹ç‰©å“。)", - "worldedit.watchdog.no-hook": "æ­¤å¹³å°æ²’有 Watchdog 掛鉤。", - "worldedit.watchdog.active.already": "已啟用 Watchdog 掛鉤。", - "worldedit.watchdog.inactive.already": "已關閉 Watchdog 掛鉤。", - "worldedit.watchdog.active": "啟用了 Watchdog 掛鉤。", - "worldedit.watchdog.inactive": "關閉了 Watchdog 掛鉤。", - "worldedit.world.remove": "已移除世界複寫。", - "worldedit.world.set": "已將世界複寫設為 {0}。 (使用 //world 來還原至é è¨­å€¼ï¼‰", - "worldedit.undo.undone": "已復原 {0} 個å¯å¾©åŽŸç·¨è¼¯ã€‚", - "worldedit.undo.none": "沒有æ±è¥¿éœ€è¦å¾©åŽŸã€‚", - "worldedit.redo.redone": "å·²é‡ä½œ {0} 個å¯é‡ä½œç·¨è¼¯ã€‚", - "worldedit.redo.none": "沒有æ±è¥¿éœ€è¦é‡ä½œã€‚", - "worldedit.clearhistory.cleared": "已清除歷å²è¨˜éŒ„。", - "worldedit.raytrace.noblock": "çœ¼å‰æ²’有方塊 ï¼", - "worldedit.restore.not-configured": "未設定快照/備份復原。", - "worldedit.restore.not-available": "該快照ä¸å­˜åœ¨æˆ–無法使用。", - "worldedit.restore.failed": "無法載入快照 : {0}", - "worldedit.restore.loaded": "已載入「{0}ã€å¿«ç…§ ï¼› 正在復原……", - "worldedit.restore.restored": "已復原;共有 {0} 個éºå¤±å€å¡Šï¼ŒåŠ {1} 個其他錯誤。", - "worldedit.restore.none-for-specific-world": "世界「{0}ã€å°šæœªæœ‰å¿«ç…§ã€‚", - "worldedit.restore.none-for-world": "此世界尚無快照。", - "worldedit.restore.none-found": "未找到任何快照。", - "worldedit.restore.none-found-console": "未找到任何快照,請詳見控制å°ã€‚", - "worldedit.restore.chunk-not-present": "å€å¡Šä¸å­˜åœ¨å¿«ç…§ä¸­ã€‚", - "worldedit.restore.chunk-load-failed": "沒有å¯è¼‰å…¥çš„å€å¡Šã€‚ (å°å­˜æª”æå£ž ? )", - "worldedit.restore.block-place-failed": "因發生錯誤而導致無法復原方塊。", - "worldedit.restore.block-place-error": "上個錯誤 : {0}", - "worldedit.snapshot.use.newest": "ç¾æ­£ä½¿ç”¨æœ€æ–°å¿«ç…§ã€‚", - "worldedit.snapshot.use": "已把快照設置為 : {0}", - "worldedit.snapshot.none-before": "找ä¸åˆ°åœ¨ {0} 之å‰çš„快照。", - "worldedit.snapshot.none-after": "找ä¸åˆ°åœ¨ {0} 之後的快照。", - "worldedit.snapshot.index-above-0": "無效的數值,數值必須大於或等於 1 。", - "worldedit.snapshot.index-oob": "無效的數值,數值必須在 1 å’Œ {0} 之間。", - "worldedit.schematic.unknown-format": "未知的 Schematic æ ¼å¼ ï¼š {0}。", - "worldedit.schematic.load.does-not-exist": "Schematic {0} ä¸å­˜åœ¨ ï¼", - "worldedit.schematic.load.loading": "(請ç¨å€™â€¦â€¦ 正在載入 Schematic。)", - "worldedit.schematic.load.still-loading": "(請ç¨å€™â€¦â€¦ ä»åœ¨è¼‰å…¥ Schematic。)", - "worldedit.schematic.save.already-exists": "該 Schematic 已存在。請使用 -f 標籤來覆寫它。", - "worldedit.schematic.save.failed-directory": "無法建立 Schematic 資料夾 ï¼", - "worldedit.schematic.save.saving": "(請ç¨å€™â€¦â€¦ 正在儲存 Schematic。)", - "worldedit.schematic.save.still-saving": "(請ç¨å€™â€¦â€¦ ä»åœ¨å„²å­˜ Schematic。)", - "worldedit.schematic.delete.does-not-exist": "Schematic {0} ä¸å­˜åœ¨ ï¼", - "worldedit.schematic.delete.failed": "無法刪除 {0} ï¼ å®ƒæ˜¯å¦è¢«è¨­å®šç‚ºå”¯è®€ ?", - "worldedit.schematic.delete.deleted": "{0} 已經被刪除。", - "worldedit.schematic.formats.title": "å¯ç”¨çš„å‰ªè²¼ç°¿æ ¼å¼ ï¼ˆå稱 : 尋找å稱)", - "worldedit.schematic.unsupported-minecraft-version": "æ­¤ WorldEdit ç‰ˆæœ¬ä¸æ”¯æŒæ‚¨çš„ Minecraft 版本。Schematic åªæœƒåœ¨æ­¤å•題解決後æ‰èƒ½æ­£å¸¸é‹ä½œã€‚", - "worldedit.pos.already-set": "鏿“‡é»žå·²ç¶“被設置。", - "worldedit.pos.console-require-coords": "æ‚¨å¿…é ˆåœ¨æŽ§åˆ¶å°æä¾›åº§æ¨™ã€‚", - "worldedit.hpos.no-block": "視線內沒有任何方塊 ï¼", - "worldedit.hpos.already-set": "鏿“‡é»žå·²ç¶“被設置。", - "worldedit.chunk.selected-multiple": "已鏿“‡å€å¡Š : ({0}, {1}, {2}) - ({3}, {4}, {5})", - "worldedit.chunk.selected": "已鏿“‡å€å¡Š : {0}, {1}, {2}", - "worldedit.wand.invalid": "鏿“‡æ–沒有被正確地設定或已被關閉。", - "worldedit.wand.selwand.info": "å·¦éµé¸æ“‡ç¬¬ä¸€é»ž ï¼› å³éµé¸æ“‡ç¬¬äºŒé»ž", - "worldedit.wand.navwand.info": "å·¦éµ ï¼š 跳到指å‘çš„ä½ç½® ï¼› å³éµ : 穿牆", - "worldedit.contract.contracted": "å€åŸŸå·²ç¸®çª„ {0} 個方塊.", - "worldedit.shift.shifted": "å€åŸŸå·²ä½ç§»ã€‚", - "worldedit.outset.outset": "é¸å€å·²å‘外擴展。", - "worldedit.inset.inset": "é¸å€å·²å‘內收縮。", - "worldedit.size.offset": "ä½ç§» : {0}", - "worldedit.size.type": "類型 : {0}", - "worldedit.size.size": "å¤§å° ï¼š {0}", - "worldedit.size.distance": "長方體è·é›¢ : {0}", - "worldedit.size.blocks": "æ–¹å¡Šçš„æ•¸é‡ ï¼š {0}", - "worldedit.count.counted": "已算 : {0}", - "worldedit.distr.no-blocks": "沒有已算方塊。", - "worldedit.distr.total": "ç¸½æ–¹å¡Šæ•¸é‡ ï¼š {0}", - "worldedit.select.cleared": "å·²æ¸…é™¤é¸æ“‡ç¯„åœã€‚", - "worldedit.select.cuboid.message": "長方體 : å·¦éµç‚ºè¨­ç½®ç¬¬ä¸€é»ž ï¼› å³éµç‚ºè¨­ç½®ç¬¬äºŒé»ž", - "worldedit.select.cuboid.description": "鏿“‡é•·æ–¹é«”的兩個角", - "worldedit.select.extend.message": "長方體 : å·¦éµé¸æ“‡é–‹å§‹é ‚點,å³éµæ“´å¤§ç¯„åœ", - "worldedit.select.extend.description": "長方體快速é¸å–模å¼", - "worldedit.select.poly.message": "å¹³é¢å¤šé‚Šå½¢é¸æ“‡å™¨ : å·¦/å³éµæ–°å¢žé ‚點。", - "worldedit.select.poly.limit-message": "最多 {0} 個點。", - "worldedit.select.poly.description": "鏿“‡ä¸€å€‹å¹³é¢å¤šé‚Šå½¢èˆ‡é«˜åº¦", - "worldedit.select.ellipsoid.message": "橢圓çƒé«”鏿“‡å™¨ : å·¦éµ = 中心,å³éµæ“´å¤§ç¯„åœ", - "worldedit.select.ellipsoid.description": "鏿“‡ä¸€å€‹æ©¢åœ“çƒé«”", - "worldedit.select.sphere.message": "çƒé«”鏿“‡å™¨ : å·¦éµ = 中心,å³éµè¨­å®šåŠå¾‘", - "worldedit.select.sphere.description": "鏿“‡ä¸€å€‹çƒé«”", - "worldedit.select.cyl.message": "åœ“æŸ±é«”é¸æ“‡å™¨ : å·¦éµ = 中心,å³éµæ“´å¤§ç¯„åœ", - "worldedit.select.cyl.description": "鏿“‡ä¸€å€‹åœ“柱體", - "worldedit.select.convex.message": "凸多é¢é«”鏿“‡å™¨ : å·¦éµ = 第一個頂點,å³éµæ–°å¢žæ›´å¤šã€‚", - "worldedit.select.convex.limit-message": "最多 {0} 個點。", - "worldedit.select.convex.description": "鏿“‡ä¸€å€‹å‡¸å¤šé¢é«”", - "worldedit.select.default-set": "您的é è¨­å€åŸŸé¸æ“‡å™¨ç¾åœ¨ç‚º {0}。", - "worldedit.chunkinfo.chunk": "å€å¡Š : {0},{1}", - "worldedit.chunkinfo.old-filename": "èˆŠæ ¼å¼ ï¼š {0}", - "worldedit.chunkinfo.mcregion-filename": "McRegion : å€åŸŸ/{0}", - "worldedit.listchunks.listfor": "列出 {0} çš„å€å¡Š", - "worldedit.drain.drained": "已經抽走 {0} 個方塊。", - "worldedit.fill.created": "已經填充 {0} 個方塊。", - "worldedit.fillr.created": "已經填充 {0} 個方塊。", - "worldedit.fixlava.fixed": "已經修復 {0} 個方塊。", - "worldedit.fixwater.fixed": "已經修復 {0} 個方塊。", - "worldedit.removeabove.removed": "已經移除 {0} 個方塊。", - "worldedit.removebelow.removed": "已經移除 {0} 個方塊。", - "worldedit.removenear.removed": "已經移除 {0} 個方塊。", - "worldedit.replacenear.replaced": "已經å–代 {0} 個方塊。", - "worldedit.snow.created": "已經覆蓋 {0} 個表é¢ã€‚", - "worldedit.thaw.removed": "已經解除 {0} 個方塊的å‡çµç‹€æ…‹ã€‚", - "worldedit.green.changed": "已經綠化 {0} 個方塊。", - "worldedit.extinguish.removed": "已經熄滅 {0} 個ç«ç„°ã€‚", - "worldedit.butcher.killed": "已經殺死 {1} åŠå¾‘å…§çš„ {0} 個生物。", - "worldedit.butcher.explain-all": "使用 -1 以移除載入å€å¡Šä¸­çš„æ‰€æœ‰ç”Ÿç‰©", - "worldedit.remove.removed": "已標記 {0} 個待移除的實體。", - "worldedit.remove.explain-all": "使用 -1 以移除載入å€å¡Šä¸­çš„æ‰€æœ‰ç‰©ä»¶", - "worldedit.calc.invalid": "無法解æžã€Œ{0}ã€æˆæœ‰æ•ˆçš„表示å¼ã€‚", - "worldedit.calc.invalid.with-error": "ç„¡æ³•è§£æž '{0}' æˆæœ‰æ•ˆçš„表示å¼ï¸° '{1}'", - "worldedit.paste.pasted": "剪貼簿已貼到 {0}", - "worldedit.paste.selected": "已鏿“‡å‰ªè²¼ç°¿è²¼ä¸Šç¯„åœã€‚", - "worldedit.rotate.no-interpolation": "æ³¨æ„ ï¼š ç”±æ–¼å°šæœªæ”¯æ´æ’補,所以建議使用 90 çš„å€æ•¸ç‚ºæ—‹è½‰çš„角度。", - "worldedit.rotate.rotated": "已旋轉剪貼簿復本。", - "worldedit.flip.flipped": "已翻轉剪貼簿復本。", - "worldedit.clearclipboard.cleared": "已清除剪貼簿。", - "worldedit.set.done": "æ“作完æˆã€‚", - "worldedit.set.done.verbose": "æ“ä½œå®Œæˆ ï¼ˆ{0}) 。", - "worldedit.line.changed": "已經修改 {0} 個方塊。", - "worldedit.line.invalid-type": "//line åªé©ç”¨æ–¼é•·æ–¹é«”或凸多é¢é«”çš„é¸å€", - "worldedit.curve.changed": "已經修改 {0} 個方塊。", - "worldedit.curve.invalid-type": "//curve åªé©ç”¨æ–¼å‡¸å¤šé¢é«”çš„é¸å€", - "worldedit.replace.replaced": "已經å–代 {0} 個方塊。", - "worldedit.stack.changed": "已經修改 {0} 個方塊。使用 //undo 來復原", - "worldedit.regen.regenerated": "å€åŸŸå·²é‡æ–°ç”¢ç”Ÿã€‚", - "worldedit.regen.failed": "ç„¡æ³•é‡æ–°ç”¢ç”Ÿå€åŸŸï¼Œè«‹è©³è¦‹æŽ§åˆ¶å°ã€‚", - "worldedit.walls.changed": "已經修改 {0} 個方塊。", - "worldedit.faces.changed": "已經修改 {0} 個方塊。", - "worldedit.overlay.overlaid": "已經覆蓋 {0} 個方塊。", - "worldedit.center.changed": "中心已設定。 (已經修改 {0} 個方塊)", - "worldedit.smooth.changed": "地形的高低差已平滑化。已經修改 {0} 個方塊。", - "worldedit.move.moved": "已經移動 {0} 個方塊。", - "worldedit.deform.deformed": "已經變形 {0} 個方塊。", - "worldedit.hollow.changed": "已經修改 {0} 個方塊。", - "worldedit.forest.created": "已經建立 {0} 棵樹。", - "worldedit.flora.created": "已經建立 {0} 群æ¤ç‰©ã€‚", - "worldedit.unstuck.moved": "好了 ï¼", - "worldedit.ascend.obstructed": "您的上方沒有空間。", - "worldedit.ascend.moved": "å·²ä¸Šå‡ {0} 階。", - "worldedit.descend.obstructed": "您的下方沒有空間。", - "worldedit.descend.moved": "å·²ä¸‹é™ {0} 階。", - "worldedit.ceil.obstructed": "您的上方沒有空間。", - "worldedit.ceil.moved": "呼 ï¼", - "worldedit.thru.obstructed": "æ‚¨çš„å‰æ–¹æ²’有空間。", - "worldedit.thru.moved": "呼 ï¼", - "worldedit.jumpto.moved": "å™— ï¼", - "worldedit.jumpto.none": "çœ¼å‰æ²’有方塊 (或太é äº†ï¼‰ ï¼", - "worldedit.up.obstructed": "您的頭會撞到上é¢çš„æ±è¥¿ã€‚", - "worldedit.up.moved": "呼 ï¼", - "worldedit.cyl.invalid-radius": "您必須指定 1 或 2 個åŠå¾‘值。", - "worldedit.cyl.created": "已經建立 {0} 個方塊。", - "worldedit.sphere.invalid-radius": "您必須指定 1 或 3 個åŠå¾‘值。", - "worldedit.sphere.created": "已經建立 {0} 個方塊。", - "worldedit.forestgen.created": "已經建立 {0} 棵樹。", - "worldedit.pumpkins.created": "已經建立 {0} 群å—瓜。", - "worldedit.pyramid.created": "已經建立 {0} 個方塊。", - "worldedit.generate.created": "已經建立 {0} 個方塊。", - "worldedit.generatebiome.changed": "影響了 {0} 個生態域。", - "worldedit.reload.config": "已釿–°è¼‰å…¥è¨­å®š ï¼", - "worldedit.report.written": "WorldEdit 報告已寫入 {0}", - "worldedit.report.error": "無法寫入報告 : {0}", - "worldedit.report.callback": "WorldEdit 報告 : {0}.report", - "worldedit.timezone.invalid": "時å€éŒ¯èª¤", - "worldedit.timezone.set": "已將此工作階段的時å€è¨­æˆ : {0}", - "worldedit.timezone.current": "ç›®å‰è©²æ™‚å€çš„æ™‚間是 : {0}", - "worldedit.version.version": "WorldEdit 版本 {0}", - "worldedit.version.bukkit.unsupported-adapter": "ç›®å‰çš„ WorldEdit 版本ä¸èƒ½å®Œå…¨æ”¯æŒæ‚¨çš„ Bukkit 版本。實體方塊 (例如︰箱å­ï¼‰ 會被清空,方塊屬性 (例如︰方å‘) 將會éºå¤±ï¼Œå…¶ä»–特性亦有å¯èƒ½å¤±æ•ˆã€‚è«‹æ›´æ–° WorldEdit 以æ¢å¾©é€™äº›åŠŸèƒ½ï¼š\n{0}", - "worldedit.trace.active.already": "追蹤模å¼å·²ç¶“啟動。", - "worldedit.trace.inactive.already": "追蹤模å¼å·²ç¶“關閉。", - "worldedit.trace.active": "啟動了追蹤模å¼ã€‚", - "worldedit.trace.inactive": "關閉了追蹤模å¼ã€‚", - "worldedit.command.time-elapsed": "å·²ç¶“éŽ {0} ç§’ (歷å²è¨˜éŒ„ : 已變更 {1} 個 ï¼› æ¯ç§’ {2} 個方塊) 。", - "worldedit.command.permissions": "您沒有使用該指令的權é™ã€‚您是å¦åœ¨æ­£ç¢ºçš„æ¨¡å¼ ?", - "worldedit.command.player-only": "此指令必須由玩家使用。", - "worldedit.command.error.report": "請回報此錯誤 : [請詳見控制å°]", - "worldedit.pastebin.uploading": "(請ç¨å€™â€¦â€¦ 正在將輸出傳é€è‡³ pastebin……)", - "worldedit.session.cant-find-session": "無法找到 {0} 的工作階段", - "worldedit.asset.load.loading": "(請ç¨å€™â€¦â€¦ 正在載入素æã€‚)", - "worldedit.asset.load.still-loading": "(請ç¨å€™â€¦â€¦ ä»åœ¨è¼‰å…¥ç´ æã€‚)", - "worldedit.asset.load.failed": "無法載入素æ", - "worldedit.tool.max-block-changes": "已碰到最大方塊變更上é™ã€‚", - "worldedit.tool.no-block": "çœ¼å‰æ²’有方塊 ï¼", - "worldedit.tool.repl.equip": "方塊替æ›å·¥å…·å·²ç¶å®šè‡³ {0}。", - "worldedit.tool.repl.switched": "å–代工具已切æ›è‡³ : {0}", - "worldedit.tool.data-cycler.new-value": "{0} 的值ç¾ç‚º {1}。", - "worldedit.tool.data-cycler.cycling": "ç¾æ­£å¾ªç’° {0}。", - "worldedit.tool.deltree.equip": "浮空樹木移除工具已ç¶å®šè‡³ {0}。", - "worldedit.tool.deltree.not-tree": "這䏿˜¯æ£µæ¨¹ã€‚", - "worldedit.tool.deltree.not-floating": "這棵樹並未漂浮在空中。", - "worldedit.tool.tree.equip": "樹木工具已ç¶å®šè‡³ {0}。", - "worldedit.tool.tree.obstructed": "樹ä¸èƒ½åœ¨é‚£è£¡ã€‚", - "worldedit.tool.info.equip": "資訊工具已ç¶å®šè‡³ {0}。", - "worldedit.tool.info.blockstate.hover": "方塊狀態", - "worldedit.tool.info.internalid.hover": "內部 ID", - "worldedit.tool.info.legacy.hover": "Legacy id:data", - "worldedit.tool.none.equip": "已解除您手æŒçš„物å“與工具之間的ç¶å®šã€‚", - "worldedit.tool.none.to.unequip": "您目å‰çš„物å“尚未ç¶å®šã€‚", - "worldedit.tool.selwand.equip": "é¸å–魔法棒工具已ç¶å®šè‡³ {0}。", - "worldedit.tool.navwand.equip": "導航魔法棒工具已ç¶å®šè‡³ {0}。", - "worldedit.tool.floodfill.equip": "æ–¹å¡Šé¡æ–™æ¡¶å·¥å…·å·²ç¶å®šè‡³ {0}。", - "worldedit.tool.farwand.equip": "é™è·é¸å–工具已ç¶å®šè‡³ {0}。", - "worldedit.tool.lrbuild.equip": "é è·é›¢å»ºç¯‰å·¥å…·å·²ç¶å®šè‡³ {0}。", - "worldedit.tool.lrbuild.set": "å·¦éµè¨­å®šç‚º {0}; å³éµè¨­å®šç‚º {1}。", - "worldedit.tool.stack.equip": "堆疊工具已ç¶å®šè‡³ {0}。", - "worldedit.tool.unbind-instruction": "手æŒç‰©å“時執行 {0} 來將其解除ç¶å®šã€‚", - "worldedit.tool.superpickaxe.max-range": "æœ€å¤§ç¯„åœæ˜¯ {0}。", - "worldedit.tool.superpickaxe.enabled.already": "超級鎬已經啟用。", - "worldedit.tool.superpickaxe.disabled.already": "超級鎬已經åœç”¨ã€‚", - "worldedit.tool.superpickaxe.enabled": "已啟用超級鎬。", - "worldedit.tool.superpickaxe.disabled": "åœç”¨äº†è¶…級鎬。", - "worldedit.tool.mask.set": "已設定筆刷é®ç½©ã€‚", - "worldedit.tool.mask.disabled": "å·²åœç”¨ç­†åˆ·é®ç½©ã€‚", - "worldedit.tool.material.set": "å·²è¨­å®šç­†åˆ·ææ–™ã€‚", - "worldedit.tool.range.set": "已設定筆刷範åœã€‚", - "worldedit.tool.size.set": "已設定筆刷大å°ã€‚", - "worldedit.tool.tracemask.set": "已設定追蹤é®ç½©ã€‚", - "worldedit.tool.tracemask.disabled": "å·²åœç”¨è¿½è¹¤é®ç½©ã€‚", - "worldedit.tool.error.cannot-bind": "無法ç¶å®šå·¥å…·åˆ° {0} : {1}", - "worldedit.tool.error.item-only": "ä¸èƒ½ä½¿ç”¨æ–¹å¡Šã€‚", - "worldedit.execute.script-permissions": "您沒有使用該腳本的權é™ã€‚", - "worldedit.executelast.no-script": "請先使用 /cs åŠè¼¸å…¥è…³æœ¬å稱。", - "worldedit.script.read-error": "腳本讀å–錯誤 : {0}", - "worldedit.script.unsupported": "ç›®å‰åªæ”¯æ´å‰¯æª”å為 .js 的腳本檔案。", - "worldedit.script.file-not-found": "腳本ä¸å­˜åœ¨ : {0}", - "worldedit.script.no-script-engine": "找ä¸åˆ°å·²å®‰è£çš„腳本引擎。\nè«‹åƒè€ƒ https://worldedit.enginehub.org/en/latest/usage/other/craftscripts/", - "worldedit.script.failed": "執行失敗 : {0}", - "worldedit.script.failed-console": "無法執行「{0}ã€ï¼Œè«‹è©³è¦‹æŽ§åˆ¶å°ã€‚", - "worldedit.operation.affected.biome": "影響了 {0} 個生態域。", - "worldedit.operation.affected.block": "影響了 {0} 個方塊", - "worldedit.operation.affected.column": "影響了 {0} 欄", - "worldedit.operation.affected.entity": "影響了 {0} 個實體", - "worldedit.operation.deform.expression": "已使用 {0} 變形", - "worldedit.error.invalid-number": "éœ€è¦æ•¸å­—,但得到了字串。", - "worldedit.error.invalid-number.matches": "éœ€è¦æ•¸å­—,但得到了字串 \"{0}\"。", - "worldedit.error.incomplete-region": "è«‹å…ˆé¸æ“‡å€åŸŸã€‚", - "worldedit.error.unknown-block": "無法識別方塊å稱「{0}ã€ã€‚", - "worldedit.error.unknown-entity": "無法識別實體å稱「{0}ã€ã€‚", - "worldedit.error.unknown-mob": "無法識別生物å稱「{0}ã€ã€‚", - "worldedit.error.unknown-biome": "無法識別生態域å稱「{0}ã€ã€‚", - "worldedit.error.unknown-tag": "無法識別標籤å稱‘{0}’。", - "worldedit.error.empty-tag": "標籤å‘{0}’無內容。", - "worldedit.error.no-match": "找ä¸åˆ°èˆ‡ '{0}' 相符的項目。", - "worldedit.error.disallowed-block": "ä¸å…許方塊 '{0}' (請見 WorldEdit 設定) 。", - "worldedit.error.max-changes": "已經é”到å¯ä¿®æ”¹çš„æ–¹å¡Šä¸Šé™ ({0}) 。", - "worldedit.error.unknown-direction": "æœªçŸ¥çš„æ–¹å‘ ï¼š {0}", - "worldedit.error.empty-clipboard": "您的剪貼簿是空的。請先使用 //copy。", - "worldedit.error.invalid-filename": "檔案å稱「{0}ã€ç„¡æ•ˆ : {1}", - "worldedit.error.file-resolution": "è§£æžæª”案「{0}ã€æ™‚發生錯誤 : {1}", - "worldedit.error.file-resolution.outside-root": "該路徑在å…許的根目錄以外", - "worldedit.error.file-resolution.resolve-failed": "無法解æžè·¯å¾‘", - "worldedit.error.file-aborted": "æª”æ¡ˆé¸æ“‡å·²ä¸­æ­¢ã€‚", - "worldedit.error.no-file-selected": "未é¸å–任何檔案。", - "worldedit.error.world-unloaded": "世界已經å¸è¼‰äº†ã€‚", - "worldedit.error.not-a-block": "這個物å“䏿˜¯ä¸€å€‹æ–¹å¡Šã€‚", - "worldedit.error.not-a-block.item": "ç‰©å“ '{0}' 䏿˜¯ä¸€å€‹æ–¹å¡Šã€‚", - "worldedit.error.incorrect-usage": "用法 : {0}", - "worldedit.error.invalid-page": "無效的é ç¢¼", - "worldedit.error.parser.bad-state-format": "{0} 的狀態格å¼ç™¼ç¾éŒ¯èª¤", - "worldedit.error.parser.duplicate-property": "é‡è¤‡çš„屬性 : {0}", - "worldedit.error.parser.missing-equals-separator": "缺少分隔符號 '='", - "worldedit.error.parser.unknown-property": "'{0}' 在方塊 '{1}' 中是未知的屬性", - "worldedit.error.parser.unknown-value": "'{0}' 在屬性 '{1}' 中是未知的值", - "worldedit.error.parser.invalid-expression": "ç„¡æ•ˆçš„è¡¨ç¤ºå¼ ï¼š {0}", - "worldedit.error.parser.negate-nothing": "ä¸èƒ½å¦å®šç©ºçš„æ±è¥¿ ï¼", - "worldedit.error.parser.player-only": "輸入值「{0}ã€å¿…須是玩家 ï¼", - "worldedit.error.disabled": "此功能已åœç”¨ (請見 WorldEdit 設定) 。", - "worldedit.error.unknown": "發生了未知的錯誤 : {0}", - "worldedit.error.missing-session": "沒有已知的地å€å·¥ä½œéšŽæ®µ", - "worldedit.error.missing-world": "æ‚¨éœ€è¦æä¾›ä¸€å€‹ä¸–ç•Œ (請嘗試執行 //world)", - "worldedit.selection.convex.info.vertices": "頂點 : {0}", - "worldedit.selection.convex.info.triangles": "三角形 : {0}", - "worldedit.selection.convex.explain.primary": "以 {0} ç‚ºé ‚é»žä¾†é–‹å§‹æ–°çš„é¸æ“‡ç¯„åœã€‚", - "worldedit.selection.convex.explain.secondary": "已把頂點 {0} æ–°å¢žåˆ°é¸æ“‡ç¯„åœã€‚", - "worldedit.selection.cuboid.info.pos1": "第一點 : {0}", - "worldedit.selection.cuboid.info.pos2": "第二點 : {0}", - "worldedit.selection.cuboid.explain.primary": "第一點已設為 {0}。", - "worldedit.selection.cuboid.explain.primary-area": "第一點已設為 {0} ({1}) 。", - "worldedit.selection.cuboid.explain.secondary": "第二點已設為 {0}。", - "worldedit.selection.cuboid.explain.secondary-area": "第二點已設為 {0} ({1}) 。", - "worldedit.selection.extend.explain.primary": "已從 {0} é–‹å§‹é¸å– ({1}) 。", - "worldedit.selection.extend.explain.secondary": "å·²æŠŠé¸æ“‡ç¯„åœå»¶ä¼¸åˆ°åŒ…åœ {0} ({1}) 。", - "worldedit.selection.ellipsoid.info.center": "中心 : {0}", - "worldedit.selection.ellipsoid.info.radius": "X/Y/Z åŠå¾‘ : {0}", - "worldedit.selection.ellipsoid.explain.primary": "中心點已設為 {0}。", - "worldedit.selection.ellipsoid.explain.primary-area": "中心點已設為 {0} ({1}) 。", - "worldedit.selection.ellipsoid.explain.secondary": "åŠå¾‘已設為 {0}。", - "worldedit.selection.ellipsoid.explain.secondary-area": "åŠå¾‘已設為 {0} ({1}) 。", - "worldedit.selection.cylinder.info.center": "中心 : {0}", - "worldedit.selection.cylinder.info.radius": "åŠå¾‘ : {0}", - "worldedit.selection.cylinder.explain.primary": "正在於 {0} é–‹å§‹æ–°çš„åœ“æŸ±å½¢é¸æ“‡ç¯„åœã€‚", - "worldedit.selection.cylinder.explain.secondary": "åŠå¾‘已設為 {0}/{1} 格。 ({2})", - "worldedit.selection.cylinder.explain.secondary-missing": "必須在設置中心點å‰è¨­ç½®åŠå¾‘。", - "worldedit.selection.polygon2d.info": "é»žçš„æ•¸é‡ ï¼š {0}", - "worldedit.selection.polygon2d.explain.primary": "從 {0} 起新增一個多邊形。", - "worldedit.selection.polygon2d.explain.secondary": "已在 {1} 增加點 #{0}。", - "worldedit.selection.polygon2d.error.expand-only-vertical": "多邊形åªå¯ä»¥åž‚直擴展。", - "worldedit.selection.polygon2d.error.contract-only-vertical": "多邊形åªå¯ä»¥åž‚直收縮。", - "worldedit.selection.sphere.explain.secondary": "åŠå¾‘已設為 {0}。", - "worldedit.selection.sphere.explain.secondary-defined": "åŠå¾‘已設為 {0} ({1}) 。", - "worldedit.selection.null.error.immutable": "無法更改 NullRegion。", - "worldedit.selection.transform.error.cannot-expand": "無法擴展 TransformedRegion。", - "worldedit.selection.transform.error.cannot-contract": "無法收縮 TransformedRegion。", - "worldedit.selection.transform.error.cannot-change": "無法更改 TransformedRegion。", - "worldedit.sideeffect.lighting": "照明", - "worldedit.sideeffect.lighting.description": "更新方塊光照", - "worldedit.sideeffect.update": "æ›´æ–°", - "worldedit.sideeffect.validation": "é©—è­‰", - "worldedit.sideeffect.entity_ai": "實體 AI", - "worldedit.sideeffect.events": "模組/æ’件事件", - "worldedit.sideeffect.state.on": "開啟", - "worldedit.sideeffect.state.off": "關閉", - "worldedit.sideeffect.box.current": "ç›®å‰", - "worldedit.sideeffect.box.change-to": "點擊以設置為 {0}", - "worldedit.help.command-not-found": "無法找到指令「{0}ã€ã€‚", - "worldedit.help.no-subcommands": "「{0}ã€æ²’æœ‰å­æŒ‡ä»¤ã€‚ (也許「{1}ã€æ˜¯åƒæ•¸ ? )", - "worldedit.help.subcommand-not-found": "找ä¸åˆ° '{1}' é™„å±¬çš„å­æŒ‡ä»¤ '{0}'。", - "worldedit.cli.stopping": "æ­£åœ¨åœæ­¢ ï¼", - "worldedit.cli.unknown-command": "未知的指令 ï¼" -} diff --git a/modpack/GeoRealmCraft/src/config/worldedit/worldedit.properties b/modpack/GeoRealmCraft/src/config/worldedit/worldedit.properties deleted file mode 100644 index f5c6fcb..0000000 --- a/modpack/GeoRealmCraft/src/config/worldedit/worldedit.properties +++ /dev/null @@ -1,46 +0,0 @@ -#Don't put comments; they get removed -#Wed Mar 12 17:57:37 CET 2025 -max-super-pickaxe-size=5 -use-inventory-creative-override=false -use-inventory-override=false -default-max-polyhedron-points=-1 -disallowed-blocks=minecraft\:oak_sapling,minecraft\:jungle_sapling,minecraft\:dark_oak_sapling,minecraft\:spruce_sapling,minecraft\:birch_sapling,minecraft\:acacia_sapling,minecraft\:black_bed,minecraft\:blue_bed,minecraft\:brown_bed,minecraft\:cyan_bed,minecraft\:gray_bed,minecraft\:green_bed,minecraft\:light_blue_bed,minecraft\:light_gray_bed,minecraft\:lime_bed,minecraft\:magenta_bed,minecraft\:orange_bed,minecraft\:pink_bed,minecraft\:purple_bed,minecraft\:red_bed,minecraft\:white_bed,minecraft\:yellow_bed,minecraft\:powered_rail,minecraft\:detector_rail,minecraft\:grass,minecraft\:dead_bush,minecraft\:moving_piston,minecraft\:piston_head,minecraft\:sunflower,minecraft\:rose_bush,minecraft\:dandelion,minecraft\:poppy,minecraft\:brown_mushroom,minecraft\:red_mushroom,minecraft\:tnt,minecraft\:torch,minecraft\:fire,minecraft\:redstone_wire,minecraft\:wheat,minecraft\:potatoes,minecraft\:carrots,minecraft\:melon_stem,minecraft\:pumpkin_stem,minecraft\:beetroots,minecraft\:rail,minecraft\:lever,minecraft\:redstone_torch,minecraft\:redstone_wall_torch,minecraft\:repeater,minecraft\:comparator,minecraft\:stone_button,minecraft\:birch_button,minecraft\:acacia_button,minecraft\:dark_oak_button,minecraft\:jungle_button,minecraft\:oak_button,minecraft\:spruce_button,minecraft\:cactus,minecraft\:sugar_cane,minecraft\:bedrock -shell-save-type= -craftscript-dir=craftscripts -command-block-support=false -register-help=true -snapshots-dir= -max-calculation-timeout=300 -history-size=15 -super-pickaxe-drop-items=true -max-changed-blocks=-1 -default-max-polygon-points=-1 -scripting-timeout=3000 -calculation-timeout=100 -nav-use-glass=true -extended-y-limit=false -nav-wand-item=minecraft\:compass -log-file= -butcher-max-radius=-1 -max-radius=-1 -wand-item=minecraft\:wooden_axe -profile=false -use-in-creative=false -default-vertical-height=256 -super-pickaxe-many-drop-items=true -max-polyhedron-points=20 -server-side-cui=true -snapshots-experimental=false -max-brush-radius=6 -allow-symbolic-links=false -default-locale=default -trace-unflushed-sessions=false -max-polygon-points=20 -default-max-changed-blocks=-1 -log-commands=false -use-inventory=false -log-format=[%1$tY-%1$tm-%1$td %1$tH\:%1$tM\:%1$tS %4$s]\: %5$s%6$s%n -cheat-mode=false -butcher-default-radius=-1 -schematic-save-dir=schematics -nav-wand-distance=50 diff --git a/modpack/GeoRealmCraft/src/config/xaeropatreon.txt b/modpack/GeoRealmCraft/src/config/xaeropatreon.txt deleted file mode 100644 index e69de29..0000000 diff --git a/modpack/GeoRealmCraft/src/config/xaeroworldmap-common.txt b/modpack/GeoRealmCraft/src/config/xaeroworldmap-common.txt deleted file mode 100644 index 0caae0c..0000000 --- a/modpack/GeoRealmCraft/src/config/xaeroworldmap-common.txt +++ /dev/null @@ -1,4 +0,0 @@ -allowCaveModeOnServer:true -allowNetherCaveModeOnServer:true -registerStatusEffects:true -everyoneTracksEveryone:false diff --git a/modpack/GeoRealmCraft/src/config/xaeroworldmap.txt b/modpack/GeoRealmCraft/src/config/xaeroworldmap.txt deleted file mode 100644 index 112301e..0000000 --- a/modpack/GeoRealmCraft/src/config/xaeroworldmap.txt +++ /dev/null @@ -1,55 +0,0 @@ -ignoreUpdate:180 -updateNotification:true -allowInternetAccess:true -differentiateByServerAddress:true -caveMapsAllowed:true -debug:false -lighting:true -colours:0 -loadChunks:true -updateChunks:true -terrainSlopes:2 -terrainDepth:true -footsteps:true -flowers:true -coordinates:true -hoveredBiome:true -biomeColorsVanillaMode:false -waypoints:true -renderArrow:true -displayZoom:true -worldmapWaypointsScale:1.0 -openMapAnimation:true -reloadVersion:0 -reloadEverything:false -zoomButtons:true -waypointBackgrounds:true -detectAmbiguousY:true -showDisabledWaypoints:false -closeWaypointsWhenHopping:true -adjustHeightForCarpetLikeBlocks:true -onlyCurrentMapWaypoints:false -minZoomForLocalWaypoints:0.0 -arrowColour:-2 -minimapRadar:true -renderWaypoints:true -partialYTeleportation:true -displayStainedGlass:true -caveModeDepth:30 -caveModeStart:2147483647 -autoCaveMode:-1 -legibleCaveMaps:false -displayCaveModeStart:true -caveModeToggleTimer:1000 -defaultCaveModeType:1 -biomeBlending:true -trackedPlayers:true -multipleImagesExport:false -nightExport:false -highlightsExport:false -exportScaleDownSquare:20 -mapWritingDistance:-1 -displayClaims:true -claimsFillOpacity:46 -claimsBorderOpacity:80 -globalVersion:1 diff --git a/modpack/GeoRealmCraft/src/config/yacl.json5 b/modpack/GeoRealmCraft/src/config/yacl.json5 deleted file mode 100644 index 2c8b942..0000000 --- a/modpack/GeoRealmCraft/src/config/yacl.json5 +++ /dev/null @@ -1,3 +0,0 @@ -{ - showColorPickerIndicator: true -} \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/config/zeta-common.toml b/modpack/GeoRealmCraft/src/config/zeta-common.toml deleted file mode 100644 index c650b19..0000000 --- a/modpack/GeoRealmCraft/src/config/zeta-common.toml +++ /dev/null @@ -1,28 +0,0 @@ - -[general] - #Disable this to turn off the module system logic that makes features turn off when specified mods with the same content are loaded - "Use Anti Overlap" = true - #Enable Zeta's piston structure resolver, needed for some Quark or other mod features. If you're having troubles, try turning this off, but be aware other Zeta-using mods can enable it too. - "Use Piston Logic Replacement" = true - #Changes the piston push limit. Only has an effect if Zeta's piston structure resolver is in use. - #Allowed values: (0,) - "Piston Push Limit" = 12 - #Set to false to disable the behavior where Zeta will automatically hide any disabled items from creative and JEI - "Hide Disabled Content" = true - #Set to false to disable Zeta's item info when viewing recipe/uses for an item in JEI - "Enable Jei Item Info" = true - #For JEI info purposes, add any items here to specifically disable their JEI info from Zeta. Note that Zeta already only shows info that's relevant to which features are enabled - "Suppressed Info" = [] - #Set to false to stop Zeta from adding mod items to multi-requirement vanilla advancements - "Enable Advancement Modification" = true - #Set to false to stop Zeta mods from adding their own advancements - "Enable Modded Advancements" = true - #Set to true to enable a system that debugs Zeta mod worldgen features. This should ONLY be used if you're asked to by a dev. - "Enable Worldgen Watchdog" = false - #Set to true to make the Zeta big worldgen features generate as spheres rather than unique shapes. It's faster, but won't look as cool - "Use Fast Worldgen" = false - #Set to true to enable verbose logging of creative tab logic, for debugging purposes - "Enable Creative Verbose Logging" = false - #Set to true to force all creative tab additions to be added to the end of the creative tabs rather than the middle, as a failsafe - "Force Creative Tab Appends" = false - diff --git a/modpack/GeoRealmCraft/src/mods/.connector/Prominent_OST-GLOBAL-MC1.20.1-1.0.0_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/Prominent_OST-GLOBAL-MC1.20.1-1.0.0_mapped_srg_1.20.1.jar deleted file mode 100644 index c232f75..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/Prominent_OST-GLOBAL-MC1.20.1-1.0.0_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/Prominent_OST-GLOBAL-MC1.20.1-1.0.0_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/Prominent_OST-GLOBAL-MC1.20.1-1.0.0_mapped_srg_1.20.1.jar.input deleted file mode 100644 index ff9da71..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/Prominent_OST-GLOBAL-MC1.20.1-1.0.0_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,645016938eaeec79167a5b0c699ba5d6bc33d5c461c4b9ac4e86715cb5580181 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (1)_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (1)_mapped_srg_1.20.1.jar deleted file mode 100644 index b1e706a..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (1)_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (1)_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (1)_mapped_srg_1.20.1.jar.input deleted file mode 100644 index 4e2432c..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (1)_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,f461e463061a7faecbf0d0cbd1a3784645596d1b23a4ab90e9e14db4a3a5ab2d \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (2)_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (2)_mapped_srg_1.20.1.jar deleted file mode 100644 index 06ad5f8..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (2)_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (2)_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (2)_mapped_srg_1.20.1.jar.input deleted file mode 100644 index 4e2432c..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20 (2)_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,f461e463061a7faecbf0d0cbd1a3784645596d1b23a4ab90e9e14db4a3a5ab2d \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20_mapped_srg_1.20.1.jar deleted file mode 100644 index 4118881..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20_mapped_srg_1.20.1.jar.input deleted file mode 100644 index 4e2432c..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/antique-atlas-2.11.2+1.20_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,f461e463061a7faecbf0d0cbd1a3784645596d1b23a4ab90e9e14db4a3a5ab2d \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/countereds_settlement_roads-0.2.2_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/countereds_settlement_roads-0.2.2_mapped_srg_1.20.1.jar deleted file mode 100644 index 6f11132..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/countereds_settlement_roads-0.2.2_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/countereds_settlement_roads-0.2.2_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/countereds_settlement_roads-0.2.2_mapped_srg_1.20.1.jar.input deleted file mode 100644 index df13d76..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/countereds_settlement_roads-0.2.2_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,03ae47592afb43ef5abfe31c61ba90a292b4d133c6bbd793bb359866b004cfb9 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric_mapped_srg_1.20.1.jar deleted file mode 100644 index d381dec..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric_mapped_srg_1.20.1.jar.input deleted file mode 100644 index 8f8e32d..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,e94c144416219f39f19483f7a52339021e09ddbf7e820cb086a087298e7e7f2b \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0_mapped_srg_1.20.1.jar deleted file mode 100644 index 55fa506..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0_mapped_srg_1.20.1.jar.input deleted file mode 100644 index fb08643..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/countereds_terrain_slabs-1.4.0_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,3715c6f8d34511184a4d54a658d03fc4e358f66282dd26aa439060952e5f38da \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/starhud-1.20.1-1.2.0_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/starhud-1.20.1-1.2.0_mapped_srg_1.20.1.jar deleted file mode 100644 index 1597365..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/starhud-1.20.1-1.2.0_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/starhud-1.20.1-1.2.0_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/starhud-1.20.1-1.2.0_mapped_srg_1.20.1.jar.input deleted file mode 100644 index 10d342d..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/starhud-1.20.1-1.2.0_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,00ec50e3f2c0ad533d37b3f6b03001569bab970829af9359e7b6716b6a3f0969 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/suppressopengl1280-1.2.4_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/suppressopengl1280-1.2.4_mapped_srg_1.20.1.jar deleted file mode 100644 index 6afeaf6..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/suppressopengl1280-1.2.4_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/suppressopengl1280-1.2.4_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/suppressopengl1280-1.2.4_mapped_srg_1.20.1.jar.input deleted file mode 100644 index 6d9e7fc..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/suppressopengl1280-1.2.4_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,bdbbe12a59b014036cf0efaa19d9d5df48a0b488d951b377f9c65e7e26beb6d7 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar deleted file mode 100644 index cd06483..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar.input deleted file mode 100644 index ea538f2..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,11b99246a5447970dfca076f5f9dc064a44547b3878fb4318e14fd2db290d358 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)_mapped_srg_1.20.1.jar deleted file mode 100644 index 7860d69..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)_mapped_srg_1.20.1.jar.input deleted file mode 100644 index a0f8736..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (1)_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,756338c927bab2af07da18a6b80e662c185f4377cdba284aec4dcd7ae9a97e20 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar deleted file mode 100644 index b96baff..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar.input deleted file mode 100644 index ea538f2..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,11b99246a5447970dfca076f5f9dc064a44547b3878fb4318e14fd2db290d358 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)_mapped_srg_1.20.1.jar deleted file mode 100644 index 2dabdb4..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)_mapped_srg_1.20.1.jar.input deleted file mode 100644 index a0f8736..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20 (2)_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,756338c927bab2af07da18a6b80e662c185f4377cdba284aec4dcd7ae9a97e20 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar deleted file mode 100644 index 30dcbd6..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar.input deleted file mode 100644 index ea538f2..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20$kaleido-config-0.3.1+1.3.2_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,11b99246a5447970dfca076f5f9dc064a44547b3878fb4318e14fd2db290d358 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20_mapped_srg_1.20.1.jar b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20_mapped_srg_1.20.1.jar deleted file mode 100644 index 734c6b7..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20_mapped_srg_1.20.1.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20_mapped_srg_1.20.1.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20_mapped_srg_1.20.1.jar.input deleted file mode 100644 index a0f8736..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/surveyor-0.6.26+1.20_mapped_srg_1.20.1.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,756338c927bab2af07da18a6b80e662c185f4377cdba284aec4dcd7ae9a97e20 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/temp/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric.jar b/modpack/GeoRealmCraft/src/mods/.connector/temp/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric.jar deleted file mode 100644 index ea9a629..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/temp/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/temp/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/temp/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric.jar.input deleted file mode 100644 index 8f8e32d..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/temp/countereds_terrain_slabs-1.4.0$midnightlib-1.4.1-fabric.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,e94c144416219f39f19483f7a52339021e09ddbf7e820cb086a087298e7e7f2b \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/temp/suppressopengl1280-1.2.4$cloth-config-fabric-15.0.128-fabric.jar b/modpack/GeoRealmCraft/src/mods/.connector/temp/suppressopengl1280-1.2.4$cloth-config-fabric-15.0.128-fabric.jar deleted file mode 100644 index 7c5c631..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/temp/suppressopengl1280-1.2.4$cloth-config-fabric-15.0.128-fabric.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/temp/suppressopengl1280-1.2.4$cloth-config-fabric-15.0.128-fabric.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/temp/suppressopengl1280-1.2.4$cloth-config-fabric-15.0.128-fabric.jar.input deleted file mode 100644 index 9c92842..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/temp/suppressopengl1280-1.2.4$cloth-config-fabric-15.0.128-fabric.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,e5800d57902efcf342944840f8282b159f27d211d9794d554ace4b864e9fa0ce \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2.jar b/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2.jar deleted file mode 100644 index 5ce3e55..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2.jar.input deleted file mode 100644 index ea538f2..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (1)$kaleido-config-0.3.1+1.3.2.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,11b99246a5447970dfca076f5f9dc064a44547b3878fb4318e14fd2db290d358 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2.jar b/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2.jar deleted file mode 100644 index 5ce3e55..0000000 Binary files a/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2.jar and /dev/null differ diff --git a/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2.jar.input b/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2.jar.input deleted file mode 100644 index ea538f2..0000000 --- a/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20 (2)$kaleido-config-0.3.1+1.3.2.jar.input +++ /dev/null @@ -1 +0,0 @@ -1.0.0-beta.46+1.20.1,client,11b99246a5447970dfca076f5f9dc064a44547b3878fb4318e14fd2db290d358 \ No newline at end of file diff --git a/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20$kaleido-config-0.3.1+1.3.2.jar b/modpack/GeoRealmCraft/src/mods/.connector/temp/surveyor-0.6.26+1.20$kaleido-config-0.3.1+1.3.2.jar deleted file mode 100644 index 5ce3e55..0000000 Binary files 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