feat: Modernisation UI/UX et configuration Flutter multi-plateforme
Phase 1 - Corrections Critiques: - Fixed memory leaks dans music_provider.dart (stream subscriptions) - Fixed race conditions dans search_provider.dart (stale results) - Fixed token refresh errors dans api_service.dart - Improved error handling avec messages utilisateur - Changed API URL to HTTPS by default Phase 2 - Améliorations UX Desktop: - Ajouté cursor pointers sur tous les éléments cliquables - Implémenté hover states avec effets néon glow (200ms transitions) - Créé skeleton loading states avec shimmer animation - Ajouté widgets: ClickableWrapper, ErrorDisplay, SkeletonLoading - Enhanced visual feedback pour desktop users Phase 3 - Configuration Flutter: - Configuré Android (Gradle 8.1.0, Kotlin 1.9.0, minSdk 21, targetSdk 34) - Créé launcher icons cyberpunk néon (5 densités) - Configuré Windows desktop (structure complète) - Activé Linux desktop support - Ajouté package équatable pour entités de domaine - Corrigé imports (colors.dart, auth_provider.dart) - Fixed Dio API compatibility (RequestOptions) Documentation: - STYLE_GUIDE.md: Guide complet (100+ pages) - DESIGN_IMPLEMENTATION_GUIDE.md: Implémentation Flutter - BUILD_STATUS.md: Status builds + troubleshooting - QUICKSTART_BUILDS.md: Guide rapide - BUILD_INDEX.md: Index documentation - PHASE_1_CORRECTIONS.md: Corrections Phase 1 - PHASE_2_UX_IMPROVEMENTS.md: Améliorations Phase 2 - PR_REVIEW_SUMMARY.md: Revue code complète - CODE_ANALYSIS_AND_PRIORITIES.md: Analyse code Scripts & Builds: - BUILD_ALL.sh: Script automatisé builds multi-plateforme - builds/: Structure avec README par plateforme - design-system/: Système de design complet Backend: - Ajouté streaming HTTP Range pour audio progressif - Enhanced YouTube service avec métadonnées complètes - Improved error handling et validation Generated with [Claude Code](https://claude.com/claude-code) via [Happy](https://happy.engineering) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Happy <yesreply@happy.engineering>
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#include <my_flutter_app.h>
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#include <flutter_linux/flutter_linux.h>
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#ifdef GDK_WINDOWING_X11
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#include <gdk/gdkx.h>
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#endif
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#include "flutter/generated_plugin_registrant.h"
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struct _MyFlutterApp {
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GtkApplication parent_instance;
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char** dart_entrypoint_arguments;
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};
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G_DEFINE_TYPE(MyFlutterApp, my_flutter_app, GTK_TYPE_APPLICATION)
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// Implements GApplication::activate.
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static void my_flutter_app_activate(GApplication* application) {
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MyFlutterApp* self = MY_FLUTTER_APP(application);
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GtkWindow* window =
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GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
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// Use a header bar when running in GNOME as this is the common style used
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// by applications and is the layout most users expect.
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gtk_header_bar_set_show_close_button(GTK_HEADER_BAR(gtk_header_bar_new()),
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TRUE);
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gtk_window_set_titlebar(window, GTK_HEADER_BAR(gtk_header_bar_new()));
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gtk_window_set_default_size(window, 1280, 720);
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gtk_widget_show(GTK_WIDGET(window));
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g_autoptr(FlutterDartProject) project = flutter_dart_project_new();
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flutter_dart_project_set_dart_entrypoint_arguments(
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project, self->dart_entrypoint_arguments);
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FlView* view = fl_view_new(project);
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gtk_widget_show(GTK_WIDGET(view));
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gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
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fl_register_plugins(FL_PLUGIN_REGISTRY(view));
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gtk_widget_grab_focus(GTK_WIDGET(view));
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}
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// Implements GApplication::local_command_line.
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static gboolean my_flutter_app_local_command_line(GApplication* application,
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gchar*** arguments,
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int* exit_status) {
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MyFlutterApp* self = MY_FLUTTER_APP(application);
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// Strip out the first argument as it is the binary name.
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self->dart_entrypoint_arguments = *arguments + 1;
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g_autoptr(GError) error = nullptr;
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if (!g_application_register(application, nullptr, &error)) {
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g_warning("Failed to register: %s", error->message);
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*exit_status = 1;
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return TRUE;
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}
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g_application_activate(application);
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*exit_status = 0;
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return TRUE;
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}
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// Implements GObject::dispose.
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static void my_flutter_app_dispose(GObject* object) {
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G_OBJECT_CLASS(my_flutter_app_parent_class)->dispose(object);
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}
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static void my_flutter_app_class_init(MyFlutterAppClass* klass) {
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G_APPLICATION_CLASS(klass)->activate = my_flutter_app_activate;
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G_APPLICATION_CLASS(klass)->local_command_line =
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my_flutter_app_local_command_line;
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G_OBJECT_CLASS(klass)->dispose = my_flutter_app_dispose;
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}
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static void my_flutter_app_init(MyFlutterApp* self) {}
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MyFlutterApp* my_flutter_app_new() {
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return MY_FLUTTER_APP(g_object_new(my_flutter_app_get_type(),
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"application-id", APPLICATION_ID,
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"flags", G_APPLICATION_NON_UNIQUE,
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nullptr));
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}
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int main(int argc, char** argv) {
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g_autoptr(MyFlutterApp) app = my_flutter_app_new();
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return g_application_run(G_APPLICATION(app), argc, argv);
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}
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