feat: Modernisation UI/UX et configuration Flutter multi-plateforme
Phase 1 - Corrections Critiques: - Fixed memory leaks dans music_provider.dart (stream subscriptions) - Fixed race conditions dans search_provider.dart (stale results) - Fixed token refresh errors dans api_service.dart - Improved error handling avec messages utilisateur - Changed API URL to HTTPS by default Phase 2 - Améliorations UX Desktop: - Ajouté cursor pointers sur tous les éléments cliquables - Implémenté hover states avec effets néon glow (200ms transitions) - Créé skeleton loading states avec shimmer animation - Ajouté widgets: ClickableWrapper, ErrorDisplay, SkeletonLoading - Enhanced visual feedback pour desktop users Phase 3 - Configuration Flutter: - Configuré Android (Gradle 8.1.0, Kotlin 1.9.0, minSdk 21, targetSdk 34) - Créé launcher icons cyberpunk néon (5 densités) - Configuré Windows desktop (structure complète) - Activé Linux desktop support - Ajouté package équatable pour entités de domaine - Corrigé imports (colors.dart, auth_provider.dart) - Fixed Dio API compatibility (RequestOptions) Documentation: - STYLE_GUIDE.md: Guide complet (100+ pages) - DESIGN_IMPLEMENTATION_GUIDE.md: Implémentation Flutter - BUILD_STATUS.md: Status builds + troubleshooting - QUICKSTART_BUILDS.md: Guide rapide - BUILD_INDEX.md: Index documentation - PHASE_1_CORRECTIONS.md: Corrections Phase 1 - PHASE_2_UX_IMPROVEMENTS.md: Améliorations Phase 2 - PR_REVIEW_SUMMARY.md: Revue code complète - CODE_ANALYSIS_AND_PRIORITIES.md: Analyse code Scripts & Builds: - BUILD_ALL.sh: Script automatisé builds multi-plateforme - builds/: Structure avec README par plateforme - design-system/: Système de design complet Backend: - Ajouté streaming HTTP Range pour audio progressif - Enhanced YouTube service avec métadonnées complètes - Improved error handling et validation Generated with [Claude Code](https://claude.com/claude-code) via [Happy](https://happy.engineering) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Happy <yesreply@happy.engineering>
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@@ -0,0 +1,43 @@
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cmake_minimum_required(VERSION 3.10)
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project(runner LANGUAGES CXX)
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# Define the application target. To change its name, change BINARY_NAME in the
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# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
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# work.
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#
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# Any new source files that you add to the application should be added here.
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add_executable(${BINARY_NAME}
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# "flutter/flutter_window.cc"
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# "flutter/flutter_window.h"
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# "flutter/engine_connection.cc"
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# "flutter/engine_connection.h"
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# "flutter/process_launcher.cc"
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# "flutter/process_launcher.h"
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"main.cpp"
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"my_flutter_app.cc"
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"my_flutter_app.h"
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)
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# Apply the standard set of build settings. This can be removed for applications
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# that need different build settings.
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apply_standard_settings(${BINARY_NAME})
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# Add preprocessor definitions for the build version.
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target_compile_definitions(${BINARY_NAME} PRIVATE
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"FLUTTER_VERSION=\"${FLUTTER_VERSION}\""
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"FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}"
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"FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}"
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"FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}"
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"FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}"
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)
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# Disable Linux macros in Flutter headers.
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target_compile_definitions(${BINARY_NAME} PRIVATE "_GNU_SOURCE=1")
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# Add dependency libraries and include directories. Add any application-specific
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# dependencies here.
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target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
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target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}")
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# Run the Flutter tool portions of the build. This must not be removed.
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add_dependencies(${BINARY_NAME} flutter_assemble)
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