prod: UI Optimisée mise en production
- Documentation archivée et réorganisée - Backend: Ajout tests, migrations, library service, rate limiting - Frontend: Suppression Flutter, focus sur interface web HTML/JS - Tailwind CSS ajouté pour le style - Améliorations UX et corrections bugs Generated with [Claude Code](https://claude.com/claude-code) via [Happy](https://happy.engineering) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Happy <yesreply@happy.engineering>
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@@ -1,161 +0,0 @@
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# 📱 Android APK Build
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## Status
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⚠️ **Nécessite Android SDK**
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## Prérequis
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### Installer Android SDK
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#### Option 1: Android Studio (Recommandé)
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```bash
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# Télécharger
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wget https://redirector.gvt1.com/edgedl/android/studio/ide-zips/2023.1.1.28/android-studio-2023.1.1.28-linux.tar.gz
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# Extraire
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tar -xzf android-studio-*.tar.gz
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cd android-studio/bin
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# Lancer et suivre l'assistant
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./studio.sh
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```
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#### Option 2: Command-line Tools
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```bash
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# Créer dossier SDK
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mkdir -p ~/Android/sdk
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cd ~/Android/sdk
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# Télécharger command-line tools
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wget https://dl.google.com/android/repository/commandlinetools-linux-9477386_latest.zip
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# Extraire
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unzip commandlinetools-*.zip
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mkdir -p cmdline-tools/latest
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mv cmdline-tools/* cmdline-tools/latest/ 2>/dev/null || true
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# Configurer variables d'environnement
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export ANDROID_HOME=~/Android/sdk
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export PATH=$PATH:$ANDROID_HOME/cmdline-tools/latest/bin
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export PATH=$PATH:$ANDROID_HOME/platform-tools
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# Ajouter au ~/.bashrc
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echo 'export ANDROID_HOME=~/Android/sdk' >> ~/.bashrc
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echo 'export PATH=$PATH:$ANDROID_HOME/cmdline-tools/latest/bin' >> ~/.bashrc
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echo 'export PATH=$PATH:$ANDROID_HOME/platform-tools' >> ~/.bashrc
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# Installer SDK
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sdkmanager "platform-tools" "platforms;android-34" "build-tools;34.0.0"
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# Accepter les licenses
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flutter doctor --android-licenses
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```
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## Instructions de Build
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### Debug APK (Test rapide)
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```bash
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cd /opt/audiOhm/frontend
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flutter build apk --debug
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```
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### Release APK (Production)
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```bash
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cd /opt/audiOhm/frontend
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flutter build apk --release
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```
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### App Bundle (Play Store)
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```bash
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cd /opt/audiOhm/frontend
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flutter build appbundle --release
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```
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## Output
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### Debug APK
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```
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build/app/outputs/flutter-apk/app-debug.apk
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```
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### Release APK
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```
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build/app/outputs/flutter-apk/app-release.apk
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```
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### App Bundle
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```
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build/app/outputs/bundle/release/app-release.aab
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```
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## Installation
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### Via ADB
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```bash
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# Activer le mode développeur sur l'appareil
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# Connecter via USB
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# Vérifier connexion
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adb devices
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# Installer APK
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adb install build/app/outputs/flutter-apk/app-release.apk
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# Ou installer debug
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adb install build/app/outputs/flutter-apk/app-debug.apk
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```
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### Copier dans builds/
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```bash
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cp build/app/outputs/flutter-apk/app-release.apk /opt/audiOhm/builds/android/
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```
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## Configuration Android
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- **Package:** `com.audiohm.audiOhm`
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- **Min SDK:** 21 (Android 5.0)
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- **Target SDK:** 34 (Android 14)
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- **Compile SDK:** 34
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- **Kotlin:** 1.9.0
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- **Gradle:** 8.1.0
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## Dépannage
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### "No Android SDK found"
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→ Installer Android SDK (voir section Prérequis)
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### "License not accepted"
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```bash
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flutter doctor --android-licenses
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```
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### Gradle errors
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```bash
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cd /opt/audiOhm/frontend
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flutter clean
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flutter pub get
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flutter build apk --release
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```
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## Informations de Signature
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La configuration de signature est dans:
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```
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frontend/android/app/build.gradle
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```
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Pour la production, configurer votre propre keystore:
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```gradle
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android {
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signingConfigs {
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release {
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keyAlias keystoreProperties['keyAlias']
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keyPassword keystoreProperties['keyPassword']
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storeFile keystoreProperties['storeFile'] ? file(keystoreProperties['storeFile']) : null
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storePassword keystoreProperties['storePassword']
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}
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}
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}
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```
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@@ -1,61 +0,0 @@
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# 🐧 Linux Desktop Build
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## Status
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⚠️ **Nécessite dépendances système supplémentaires**
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## Prérequis
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### Dépendances système
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```bash
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sudo apt-get update
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sudo apt-get install -y \
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clang \
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cmake \
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ninja-build \
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pkg-config \
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libgtk-3-dev \
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liblzma-dev \
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libstdc++-12-dev \
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libssl-dev
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```
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## Instructions de Build
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```bash
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cd /opt/audiOhm/frontend
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flutter build linux --release
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```
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## Output
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L'exécutable sera créé dans:
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```
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build/linux/x64/release/bundle/
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```
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## Exécution
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```bash
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# Option 1: Directement
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./build/linux/x64/release/bundle/audiOhm
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# Option 2: Copier dans /opt/audiOhm/builds/linux/
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cp -r build/linux/x64/release/bundle/* /opt/audiOhm/builds/linux/
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cd /opt/audiOhm/builds/linux
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./audiOhm
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```
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## Notes
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- La structure Linux desktop a été créée
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- Les plugins nécessitent des dépendances système (pkg-config, etc.)
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- Le binaire sera standalone (inclut Flutter runtime)
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## Alternative: Mode Développement
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Pour tester sans build complet:
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```bash
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cd /opt/audiOhm/frontend
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flutter run -d linux
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```
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@@ -1,151 +0,0 @@
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# 🪟 Windows Desktop Build
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## Status
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⚠️ **Doit être build sur Windows uniquement**
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La cross-compilation Windows depuis Linux n'est pas supportée par Flutter.
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## Prérequis
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### Système d'exploitation
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- **Windows 10** ou supérieur
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- **Windows 11** recommandé
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### Dépendances Windows
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#### Visual Studio 2022 (Communauté gratuite)
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```
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Télécharger: https://visualstudio.microsoft.com/downloads/
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Lors de l'installation, cocher:
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- "Développement Desktop en C++"
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```
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#### Flutter
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```powershell
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# Télécharger Flutter SDK
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# https://flutter.dev/docs/get-started/install/windows
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# Ajouter au PATH
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[System.Environment]::SetEnvironmentVariable("Path", $env:Path + ";C:\flutter\bin", "User")
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```
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## Instructions de Build
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### Sur Windows
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```powershell
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# Cloner ou copier le projet
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git clone <repo-url> audiOhm
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cd audiOhm\frontend
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# Installer dépendances
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flutter pub get
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# Builder
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flutter build windows --release
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```
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## Output
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L'exécutable sera créé dans:
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```
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build\windows\runner\Release\audiOhm.exe
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```
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## Copier dans builds/
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```powershell
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# Depuis le dossier du projet
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Copy-Item -Recurse build\windows\runner\Release\* ..\builds\windows\
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```
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## Exécution
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```powershell
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cd C:\path\to\audiOhm\builds\windows
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.\audiOhm.exe
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```
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## Informations de Build
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- **Nom de l'exécutable:** `audiOhm.exe`
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- **Architecture:** x64
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- **Configuration:** Release
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- **Framework:** Flutter 3.38.7
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- **Dart:** 3.10.7
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## Alternative depuis Linux
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Pour tester l'application sur Windows depuis Linux:
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### Option 1: Machine virtuelle Windows
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```bash
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# Créer VM Windows avec VirtualBox/VMware
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# Installer Visual Studio et Flutter
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# Builder sur la VM
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```
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### Option 2: Windows Remote
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```bash
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# Copier le code sur une machine Windows distante
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# SSH/RDP dans la machine
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# Builder
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```
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### Option 3: GitHub Actions
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Utiliser CI/CD pour builder automatiquement sur Windows:
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```yaml
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# .github/workflows/windows.yml
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name: Build Windows
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on: [push]
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jobs:
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build:
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v3
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- uses: subosito/flutter-action@v2
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- run: flutter pub get
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- run: flutter build windows --release
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- uses: actions/upload-artifact@v3
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with:
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name: audiOhm-windows
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path: frontend/build/windows/runner/Release/
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```
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## Dépannage
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### "Visual Studio not found"
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→ Installer Visual Studio 2022 avec "Développement Desktop en C++"
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### "Build failed"
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```powershell
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flutter clean
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flutter pub get
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flutter build windows --release
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```
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### Problèmes de dépendances
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```powershell
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flutter doctor -v
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```
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## Export depuis Linux
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Pour transférer le code vers Windows:
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```bash
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# Créer archive
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cd /opt/audiOhm
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tar czf audiOhm.tar.gz --exclude='build' --exclude='.dart_tool' frontend/
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# Transférer via SCP/USB/etc.
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scp audiOhm.tar.gz user@windows-machine:/path/to/destination/
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```
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Puis sur Windows:
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```powershell
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# Extraire
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tar -xzf audiOhm.tar.gz
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cd frontend
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flutter build windows --release
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```
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Reference in New Issue
Block a user